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Fixes bug where LobbyList wouldn't report finished if it returned 0 lobbies
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@ -106,6 +106,8 @@ void OnLobbyList(LobbyMatchList_t callback, bool error)
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}
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}
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checkFinished();
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if (OnLobbiesUpdated != null) { OnLobbiesUpdated(); }
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if (OnLobbiesUpdated != null) { OnLobbiesUpdated(); }
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}
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}
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