mirror of
https://github.com/Facepunch/Facepunch.Steamworks.git
synced 2025-01-12 06:38:01 +03:00
Special path for Windows call convention when returning a SteamId
This commit is contained in:
parent
74ef28b9fc
commit
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@ -38,6 +38,7 @@ namespace Steamworks
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_GetAppInstallDir = Marshal.GetDelegateForFunctionPointer<FGetAppInstallDir>( Marshal.ReadIntPtr( VTable, 144) );
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_BIsAppInstalled = Marshal.GetDelegateForFunctionPointer<FBIsAppInstalled>( Marshal.ReadIntPtr( VTable, 152) );
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_GetAppOwner = Marshal.GetDelegateForFunctionPointer<FGetAppOwner>( Marshal.ReadIntPtr( VTable, 160) );
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_GetAppOwner_Windows = Marshal.GetDelegateForFunctionPointer<FGetAppOwner_Windows>( Marshal.ReadIntPtr( VTable, 160) );
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_GetLaunchQueryParam = Marshal.GetDelegateForFunctionPointer<FGetLaunchQueryParam>( Marshal.ReadIntPtr( VTable, 168) );
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_GetDlcDownloadProgress = Marshal.GetDelegateForFunctionPointer<FGetDlcDownloadProgress>( Marshal.ReadIntPtr( VTable, 176) );
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_GetAppBuildId = Marshal.GetDelegateForFunctionPointer<FGetAppBuildId>( Marshal.ReadIntPtr( VTable, 184) );
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@ -280,15 +281,22 @@ namespace Steamworks
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#region FunctionMeta
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[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
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private delegate void FGetAppOwner( IntPtr self, ref SteamId retVal );
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private delegate SteamId FGetAppOwner( IntPtr self );
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private FGetAppOwner _GetAppOwner;
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private delegate void FGetAppOwner_Windows( IntPtr self, ref SteamId retVal );
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private FGetAppOwner_Windows _GetAppOwner_Windows;
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#endregion
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internal SteamId GetAppOwner()
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{
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var retVal = default( SteamId );
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_GetAppOwner( Self, ref retVal );
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return retVal;
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if ( Config.Os == OsType.Windows )
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{
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var retVal = default( SteamId );
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_GetAppOwner_Windows( Self, ref retVal );
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return retVal;
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}
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return _GetAppOwner( Self );
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}
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#region FunctionMeta
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@ -22,6 +22,7 @@ namespace Steamworks
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_GetPersonaState = Marshal.GetDelegateForFunctionPointer<FGetPersonaState>( Marshal.ReadIntPtr( VTable, 16) );
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_GetFriendCount = Marshal.GetDelegateForFunctionPointer<FGetFriendCount>( Marshal.ReadIntPtr( VTable, 24) );
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_GetFriendByIndex = Marshal.GetDelegateForFunctionPointer<FGetFriendByIndex>( Marshal.ReadIntPtr( VTable, 32) );
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_GetFriendByIndex_Windows = Marshal.GetDelegateForFunctionPointer<FGetFriendByIndex_Windows>( Marshal.ReadIntPtr( VTable, 32) );
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_GetFriendRelationship = Marshal.GetDelegateForFunctionPointer<FGetFriendRelationship>( Marshal.ReadIntPtr( VTable, 40) );
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_GetFriendPersonaState = Marshal.GetDelegateForFunctionPointer<FGetFriendPersonaState>( Marshal.ReadIntPtr( VTable, 48) );
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_GetFriendPersonaName = Marshal.GetDelegateForFunctionPointer<FGetFriendPersonaName>( Marshal.ReadIntPtr( VTable, 56) );
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@ -37,12 +38,14 @@ namespace Steamworks
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_HasFriend = Marshal.GetDelegateForFunctionPointer<FHasFriend>( Marshal.ReadIntPtr( VTable, 136) );
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_GetClanCount = Marshal.GetDelegateForFunctionPointer<FGetClanCount>( Marshal.ReadIntPtr( VTable, 144) );
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_GetClanByIndex = Marshal.GetDelegateForFunctionPointer<FGetClanByIndex>( Marshal.ReadIntPtr( VTable, 152) );
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_GetClanByIndex_Windows = Marshal.GetDelegateForFunctionPointer<FGetClanByIndex_Windows>( Marshal.ReadIntPtr( VTable, 152) );
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_GetClanName = Marshal.GetDelegateForFunctionPointer<FGetClanName>( Marshal.ReadIntPtr( VTable, 160) );
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_GetClanTag = Marshal.GetDelegateForFunctionPointer<FGetClanTag>( Marshal.ReadIntPtr( VTable, 168) );
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_GetClanActivityCounts = Marshal.GetDelegateForFunctionPointer<FGetClanActivityCounts>( Marshal.ReadIntPtr( VTable, 176) );
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_DownloadClanActivityCounts = Marshal.GetDelegateForFunctionPointer<FDownloadClanActivityCounts>( Marshal.ReadIntPtr( VTable, 184) );
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_GetFriendCountFromSource = Marshal.GetDelegateForFunctionPointer<FGetFriendCountFromSource>( Marshal.ReadIntPtr( VTable, 192) );
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_GetFriendFromSourceByIndex = Marshal.GetDelegateForFunctionPointer<FGetFriendFromSourceByIndex>( Marshal.ReadIntPtr( VTable, 200) );
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_GetFriendFromSourceByIndex_Windows = Marshal.GetDelegateForFunctionPointer<FGetFriendFromSourceByIndex_Windows>( Marshal.ReadIntPtr( VTable, 200) );
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_IsUserInSource = Marshal.GetDelegateForFunctionPointer<FIsUserInSource>( Marshal.ReadIntPtr( VTable, 208) );
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_SetInGameVoiceSpeaking = Marshal.GetDelegateForFunctionPointer<FSetInGameVoiceSpeaking>( Marshal.ReadIntPtr( VTable, 216) );
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_ActivateGameOverlay = Marshal.GetDelegateForFunctionPointer<FActivateGameOverlay>( Marshal.ReadIntPtr( VTable, 224) );
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@ -57,8 +60,10 @@ namespace Steamworks
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_RequestUserInformation = Marshal.GetDelegateForFunctionPointer<FRequestUserInformation>( Marshal.ReadIntPtr( VTable, 296) );
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_RequestClanOfficerList = Marshal.GetDelegateForFunctionPointer<FRequestClanOfficerList>( Marshal.ReadIntPtr( VTable, 304) );
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_GetClanOwner = Marshal.GetDelegateForFunctionPointer<FGetClanOwner>( Marshal.ReadIntPtr( VTable, 312) );
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_GetClanOwner_Windows = Marshal.GetDelegateForFunctionPointer<FGetClanOwner_Windows>( Marshal.ReadIntPtr( VTable, 312) );
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_GetClanOfficerCount = Marshal.GetDelegateForFunctionPointer<FGetClanOfficerCount>( Marshal.ReadIntPtr( VTable, 320) );
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_GetClanOfficerByIndex = Marshal.GetDelegateForFunctionPointer<FGetClanOfficerByIndex>( Marshal.ReadIntPtr( VTable, 328) );
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_GetClanOfficerByIndex_Windows = Marshal.GetDelegateForFunctionPointer<FGetClanOfficerByIndex_Windows>( Marshal.ReadIntPtr( VTable, 328) );
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_GetUserRestrictions = Marshal.GetDelegateForFunctionPointer<FGetUserRestrictions>( Marshal.ReadIntPtr( VTable, 336) );
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_SetRichPresence = Marshal.GetDelegateForFunctionPointer<FSetRichPresence>( Marshal.ReadIntPtr( VTable, 344) );
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_ClearRichPresence = Marshal.GetDelegateForFunctionPointer<FClearRichPresence>( Marshal.ReadIntPtr( VTable, 352) );
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@ -69,12 +74,14 @@ namespace Steamworks
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_InviteUserToGame = Marshal.GetDelegateForFunctionPointer<FInviteUserToGame>( Marshal.ReadIntPtr( VTable, 392) );
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_GetCoplayFriendCount = Marshal.GetDelegateForFunctionPointer<FGetCoplayFriendCount>( Marshal.ReadIntPtr( VTable, 400) );
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_GetCoplayFriend = Marshal.GetDelegateForFunctionPointer<FGetCoplayFriend>( Marshal.ReadIntPtr( VTable, 408) );
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_GetCoplayFriend_Windows = Marshal.GetDelegateForFunctionPointer<FGetCoplayFriend_Windows>( Marshal.ReadIntPtr( VTable, 408) );
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_GetFriendCoplayTime = Marshal.GetDelegateForFunctionPointer<FGetFriendCoplayTime>( Marshal.ReadIntPtr( VTable, 416) );
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_GetFriendCoplayGame = Marshal.GetDelegateForFunctionPointer<FGetFriendCoplayGame>( Marshal.ReadIntPtr( VTable, 424) );
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_JoinClanChatRoom = Marshal.GetDelegateForFunctionPointer<FJoinClanChatRoom>( Marshal.ReadIntPtr( VTable, 432) );
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_LeaveClanChatRoom = Marshal.GetDelegateForFunctionPointer<FLeaveClanChatRoom>( Marshal.ReadIntPtr( VTable, 440) );
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_GetClanChatMemberCount = Marshal.GetDelegateForFunctionPointer<FGetClanChatMemberCount>( Marshal.ReadIntPtr( VTable, 448) );
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_GetChatMemberByIndex = Marshal.GetDelegateForFunctionPointer<FGetChatMemberByIndex>( Marshal.ReadIntPtr( VTable, 456) );
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_GetChatMemberByIndex_Windows = Marshal.GetDelegateForFunctionPointer<FGetChatMemberByIndex_Windows>( Marshal.ReadIntPtr( VTable, 456) );
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_SendClanChatMessage = Marshal.GetDelegateForFunctionPointer<FSendClanChatMessage>( Marshal.ReadIntPtr( VTable, 464) );
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_GetClanChatMessage = Marshal.GetDelegateForFunctionPointer<FGetClanChatMessage>( Marshal.ReadIntPtr( VTable, 472) );
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_IsClanChatAdmin = Marshal.GetDelegateForFunctionPointer<FIsClanChatAdmin>( Marshal.ReadIntPtr( VTable, 480) );
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@ -138,15 +145,22 @@ namespace Steamworks
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#region FunctionMeta
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[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
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private delegate void FGetFriendByIndex( IntPtr self, ref SteamId retVal, int iFriend, int iFriendFlags );
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private delegate SteamId FGetFriendByIndex( IntPtr self, int iFriend, int iFriendFlags );
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private FGetFriendByIndex _GetFriendByIndex;
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private delegate void FGetFriendByIndex_Windows( IntPtr self, ref SteamId retVal, int iFriend, int iFriendFlags );
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private FGetFriendByIndex_Windows _GetFriendByIndex_Windows;
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#endregion
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internal SteamId GetFriendByIndex( int iFriend, int iFriendFlags )
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{
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var retVal = default( SteamId );
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_GetFriendByIndex( Self, ref retVal, iFriend, iFriendFlags );
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return retVal;
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if ( Config.Os == OsType.Windows )
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{
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var retVal = default( SteamId );
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_GetFriendByIndex_Windows( Self, ref retVal, iFriend, iFriendFlags );
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return retVal;
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}
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return _GetFriendByIndex( Self, iFriend, iFriendFlags );
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}
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#region FunctionMeta
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@ -307,15 +321,22 @@ namespace Steamworks
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#region FunctionMeta
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[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
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private delegate void FGetClanByIndex( IntPtr self, ref SteamId retVal, int iClan );
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private delegate SteamId FGetClanByIndex( IntPtr self, int iClan );
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private FGetClanByIndex _GetClanByIndex;
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private delegate void FGetClanByIndex_Windows( IntPtr self, ref SteamId retVal, int iClan );
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private FGetClanByIndex_Windows _GetClanByIndex_Windows;
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#endregion
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internal SteamId GetClanByIndex( int iClan )
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{
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var retVal = default( SteamId );
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_GetClanByIndex( Self, ref retVal, iClan );
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return retVal;
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if ( Config.Os == OsType.Windows )
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{
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var retVal = default( SteamId );
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_GetClanByIndex_Windows( Self, ref retVal, iClan );
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return retVal;
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}
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return _GetClanByIndex( Self, iClan );
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}
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#region FunctionMeta
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@ -376,15 +397,22 @@ namespace Steamworks
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#region FunctionMeta
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[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
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private delegate void FGetFriendFromSourceByIndex( IntPtr self, ref SteamId retVal, SteamId steamIDSource, int iFriend );
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private delegate SteamId FGetFriendFromSourceByIndex( IntPtr self, SteamId steamIDSource, int iFriend );
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private FGetFriendFromSourceByIndex _GetFriendFromSourceByIndex;
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private delegate void FGetFriendFromSourceByIndex_Windows( IntPtr self, ref SteamId retVal, SteamId steamIDSource, int iFriend );
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private FGetFriendFromSourceByIndex_Windows _GetFriendFromSourceByIndex_Windows;
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#endregion
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internal SteamId GetFriendFromSourceByIndex( SteamId steamIDSource, int iFriend )
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{
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var retVal = default( SteamId );
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_GetFriendFromSourceByIndex( Self, ref retVal, steamIDSource, iFriend );
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return retVal;
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if ( Config.Os == OsType.Windows )
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{
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var retVal = default( SteamId );
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_GetFriendFromSourceByIndex_Windows( Self, ref retVal, steamIDSource, iFriend );
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return retVal;
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}
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return _GetFriendFromSourceByIndex( Self, steamIDSource, iFriend );
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}
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#region FunctionMeta
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@ -534,15 +562,22 @@ namespace Steamworks
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#region FunctionMeta
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[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
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private delegate void FGetClanOwner( IntPtr self, ref SteamId retVal, SteamId steamIDClan );
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private delegate SteamId FGetClanOwner( IntPtr self, SteamId steamIDClan );
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private FGetClanOwner _GetClanOwner;
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private delegate void FGetClanOwner_Windows( IntPtr self, ref SteamId retVal, SteamId steamIDClan );
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private FGetClanOwner_Windows _GetClanOwner_Windows;
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#endregion
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internal SteamId GetClanOwner( SteamId steamIDClan )
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{
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var retVal = default( SteamId );
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_GetClanOwner( Self, ref retVal, steamIDClan );
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return retVal;
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if ( Config.Os == OsType.Windows )
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{
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var retVal = default( SteamId );
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_GetClanOwner_Windows( Self, ref retVal, steamIDClan );
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return retVal;
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}
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return _GetClanOwner( Self, steamIDClan );
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}
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#region FunctionMeta
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@ -558,15 +593,22 @@ namespace Steamworks
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#region FunctionMeta
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[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
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private delegate void FGetClanOfficerByIndex( IntPtr self, ref SteamId retVal, SteamId steamIDClan, int iOfficer );
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private delegate SteamId FGetClanOfficerByIndex( IntPtr self, SteamId steamIDClan, int iOfficer );
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private FGetClanOfficerByIndex _GetClanOfficerByIndex;
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private delegate void FGetClanOfficerByIndex_Windows( IntPtr self, ref SteamId retVal, SteamId steamIDClan, int iOfficer );
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private FGetClanOfficerByIndex_Windows _GetClanOfficerByIndex_Windows;
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#endregion
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internal SteamId GetClanOfficerByIndex( SteamId steamIDClan, int iOfficer )
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{
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var retVal = default( SteamId );
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_GetClanOfficerByIndex( Self, ref retVal, steamIDClan, iOfficer );
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return retVal;
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if ( Config.Os == OsType.Windows )
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{
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var retVal = default( SteamId );
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_GetClanOfficerByIndex_Windows( Self, ref retVal, steamIDClan, iOfficer );
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return retVal;
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}
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return _GetClanOfficerByIndex( Self, steamIDClan, iOfficer );
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}
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#region FunctionMeta
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@ -672,15 +714,22 @@ namespace Steamworks
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#region FunctionMeta
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[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
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private delegate void FGetCoplayFriend( IntPtr self, ref SteamId retVal, int iCoplayFriend );
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private delegate SteamId FGetCoplayFriend( IntPtr self, int iCoplayFriend );
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private FGetCoplayFriend _GetCoplayFriend;
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private delegate void FGetCoplayFriend_Windows( IntPtr self, ref SteamId retVal, int iCoplayFriend );
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private FGetCoplayFriend_Windows _GetCoplayFriend_Windows;
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#endregion
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internal SteamId GetCoplayFriend( int iCoplayFriend )
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{
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var retVal = default( SteamId );
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_GetCoplayFriend( Self, ref retVal, iCoplayFriend );
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return retVal;
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if ( Config.Os == OsType.Windows )
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{
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var retVal = default( SteamId );
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_GetCoplayFriend_Windows( Self, ref retVal, iCoplayFriend );
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return retVal;
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}
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return _GetCoplayFriend( Self, iCoplayFriend );
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}
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#region FunctionMeta
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@ -741,15 +790,22 @@ namespace Steamworks
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#region FunctionMeta
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[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
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private delegate void FGetChatMemberByIndex( IntPtr self, ref SteamId retVal, SteamId steamIDClan, int iUser );
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private delegate SteamId FGetChatMemberByIndex( IntPtr self, SteamId steamIDClan, int iUser );
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private FGetChatMemberByIndex _GetChatMemberByIndex;
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private delegate void FGetChatMemberByIndex_Windows( IntPtr self, ref SteamId retVal, SteamId steamIDClan, int iUser );
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private FGetChatMemberByIndex_Windows _GetChatMemberByIndex_Windows;
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#endregion
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internal SteamId GetChatMemberByIndex( SteamId steamIDClan, int iUser )
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{
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var retVal = default( SteamId );
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_GetChatMemberByIndex( Self, ref retVal, steamIDClan, iUser );
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return retVal;
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if ( Config.Os == OsType.Windows )
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{
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var retVal = default( SteamId );
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_GetChatMemberByIndex_Windows( Self, ref retVal, steamIDClan, iUser );
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return retVal;
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}
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return _GetChatMemberByIndex( Self, steamIDClan, iUser );
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}
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#region FunctionMeta
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@ -28,6 +28,7 @@ namespace Steamworks
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_BLoggedOn = Marshal.GetDelegateForFunctionPointer<FBLoggedOn>( Marshal.ReadIntPtr( VTable, 64) );
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_BSecure = Marshal.GetDelegateForFunctionPointer<FBSecure>( Marshal.ReadIntPtr( VTable, 72) );
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_GetSteamID = Marshal.GetDelegateForFunctionPointer<FGetSteamID>( Marshal.ReadIntPtr( VTable, 80) );
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_GetSteamID_Windows = Marshal.GetDelegateForFunctionPointer<FGetSteamID_Windows>( Marshal.ReadIntPtr( VTable, 80) );
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_WasRestartRequested = Marshal.GetDelegateForFunctionPointer<FWasRestartRequested>( Marshal.ReadIntPtr( VTable, 88) );
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_SetMaxPlayerCount = Marshal.GetDelegateForFunctionPointer<FSetMaxPlayerCount>( Marshal.ReadIntPtr( VTable, 96) );
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_SetBotPlayerCount = Marshal.GetDelegateForFunctionPointer<FSetBotPlayerCount>( Marshal.ReadIntPtr( VTable, 104) );
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@ -43,6 +44,7 @@ namespace Steamworks
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_SetRegion = Marshal.GetDelegateForFunctionPointer<FSetRegion>( Marshal.ReadIntPtr( VTable, 184) );
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_SendUserConnectAndAuthenticate = Marshal.GetDelegateForFunctionPointer<FSendUserConnectAndAuthenticate>( Marshal.ReadIntPtr( VTable, 192) );
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_CreateUnauthenticatedUserConnection = Marshal.GetDelegateForFunctionPointer<FCreateUnauthenticatedUserConnection>( Marshal.ReadIntPtr( VTable, 200) );
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_CreateUnauthenticatedUserConnection_Windows = Marshal.GetDelegateForFunctionPointer<FCreateUnauthenticatedUserConnection_Windows>( Marshal.ReadIntPtr( VTable, 200) );
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_SendUserDisconnect = Marshal.GetDelegateForFunctionPointer<FSendUserDisconnect>( Marshal.ReadIntPtr( VTable, 208) );
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_BUpdateUserData = Marshal.GetDelegateForFunctionPointer<FBUpdateUserData>( Marshal.ReadIntPtr( VTable, 216) );
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_GetAuthSessionTicket = Marshal.GetDelegateForFunctionPointer<FGetAuthSessionTicket>( Marshal.ReadIntPtr( VTable, 224) );
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@ -178,15 +180,22 @@ namespace Steamworks
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#region FunctionMeta
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[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
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private delegate void FGetSteamID( IntPtr self, ref SteamId retVal );
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private delegate SteamId FGetSteamID( IntPtr self );
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private FGetSteamID _GetSteamID;
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private delegate void FGetSteamID_Windows( IntPtr self, ref SteamId retVal );
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private FGetSteamID_Windows _GetSteamID_Windows;
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#endregion
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internal SteamId GetSteamID()
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{
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var retVal = default( SteamId );
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_GetSteamID( Self, ref retVal );
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return retVal;
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if ( Config.Os == OsType.Windows )
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{
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var retVal = default( SteamId );
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_GetSteamID_Windows( Self, ref retVal );
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return retVal;
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}
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return _GetSteamID( Self );
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}
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#region FunctionMeta
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@ -347,15 +356,22 @@ namespace Steamworks
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#region FunctionMeta
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[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
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private delegate void FCreateUnauthenticatedUserConnection( IntPtr self, ref SteamId retVal );
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private delegate SteamId FCreateUnauthenticatedUserConnection( IntPtr self );
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private FCreateUnauthenticatedUserConnection _CreateUnauthenticatedUserConnection;
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private delegate void FCreateUnauthenticatedUserConnection_Windows( IntPtr self, ref SteamId retVal );
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private FCreateUnauthenticatedUserConnection_Windows _CreateUnauthenticatedUserConnection_Windows;
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#endregion
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internal SteamId CreateUnauthenticatedUserConnection()
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{
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var retVal = default( SteamId );
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_CreateUnauthenticatedUserConnection( Self, ref retVal );
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return retVal;
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if ( Config.Os == OsType.Windows )
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{
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var retVal = default( SteamId );
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_CreateUnauthenticatedUserConnection_Windows( Self, ref retVal );
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return retVal;
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}
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return _CreateUnauthenticatedUserConnection( Self );
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}
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#region FunctionMeta
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@ -20,6 +20,7 @@ namespace Steamworks
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_GetHSteamUser = Marshal.GetDelegateForFunctionPointer<FGetHSteamUser>( Marshal.ReadIntPtr( VTable, 0) );
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_BLoggedOn = Marshal.GetDelegateForFunctionPointer<FBLoggedOn>( Marshal.ReadIntPtr( VTable, 8) );
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_GetSteamID = Marshal.GetDelegateForFunctionPointer<FGetSteamID>( Marshal.ReadIntPtr( VTable, 16) );
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_GetSteamID_Windows = Marshal.GetDelegateForFunctionPointer<FGetSteamID_Windows>( Marshal.ReadIntPtr( VTable, 16) );
|
||||
_InitiateGameConnection = Marshal.GetDelegateForFunctionPointer<FInitiateGameConnection>( Marshal.ReadIntPtr( VTable, 24) );
|
||||
_TerminateGameConnection = Marshal.GetDelegateForFunctionPointer<FTerminateGameConnection>( Marshal.ReadIntPtr( VTable, 32) );
|
||||
_TrackAppUsageEvent = Marshal.GetDelegateForFunctionPointer<FTrackAppUsageEvent>( Marshal.ReadIntPtr( VTable, 40) );
|
||||
@ -74,15 +75,22 @@ namespace Steamworks
|
||||
|
||||
#region FunctionMeta
|
||||
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||
private delegate void FGetSteamID( IntPtr self, ref SteamId retVal );
|
||||
private delegate SteamId FGetSteamID( IntPtr self );
|
||||
private FGetSteamID _GetSteamID;
|
||||
private delegate void FGetSteamID_Windows( IntPtr self, ref SteamId retVal );
|
||||
private FGetSteamID_Windows _GetSteamID_Windows;
|
||||
|
||||
#endregion
|
||||
internal SteamId GetSteamID()
|
||||
{
|
||||
var retVal = default( SteamId );
|
||||
_GetSteamID( Self, ref retVal );
|
||||
return retVal;
|
||||
if ( Config.Os == OsType.Windows )
|
||||
{
|
||||
var retVal = default( SteamId );
|
||||
_GetSteamID_Windows( Self, ref retVal );
|
||||
return retVal;
|
||||
}
|
||||
|
||||
return _GetSteamID( Self );
|
||||
}
|
||||
|
||||
#region FunctionMeta
|
||||
|
@ -361,7 +361,7 @@ namespace Steamworks
|
||||
/// <summary>
|
||||
/// We have received a server query on our game port. Pass it to Steam to handle.
|
||||
/// </summary>
|
||||
public static unsafe void HandleIncomingPacket( byte[] data, int size, uint address, ushort port )
|
||||
public static unsafe void HandleIncomingPacket( byte[] data, int size, uint address, ushort port )
|
||||
{
|
||||
fixed ( byte* ptr = data )
|
||||
{
|
||||
|
@ -95,6 +95,7 @@ namespace Generator
|
||||
for (int i=0; i< clss.Functions.Count; i++ )
|
||||
{
|
||||
var func = clss.Functions[i];
|
||||
var returnType = BaseType.Parse( func.ReturnType );
|
||||
|
||||
if ( Cleanup.IsDeprecated( $"{clss.Name}.{func.Name}" ) )
|
||||
{
|
||||
@ -103,6 +104,11 @@ namespace Generator
|
||||
else
|
||||
{
|
||||
WriteLine( $"_{func.Name} = Marshal.GetDelegateForFunctionPointer<F{func.Name}>( Marshal.ReadIntPtr( VTable, {locations[i]}) );" );
|
||||
|
||||
if ( returnType.IsReturnedWeird )
|
||||
{
|
||||
WriteLine( $"_{func.Name}_Windows = Marshal.GetDelegateForFunctionPointer<F{func.Name}_Windows>( Marshal.ReadIntPtr( VTable, {locations[i]}) );" );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -134,12 +140,6 @@ namespace Generator
|
||||
var argstr = string.Join( ", ", args.Select( x => x.AsArgument() ) );
|
||||
var delegateargstr = string.Join( ", ", args.Select( x => x.AsArgument() ) );
|
||||
|
||||
if ( returnType.IsReturnedWeird )
|
||||
{
|
||||
delegateargstr = $"ref {returnType.TypeName} retVal, {delegateargstr}";
|
||||
delegateargstr = delegateargstr.Trim( ',', ' ' );
|
||||
}
|
||||
|
||||
if ( returnType is SteamApiCallType sap )
|
||||
{
|
||||
sap.CallResult = func.CallResult;
|
||||
@ -152,8 +152,17 @@ namespace Generator
|
||||
if ( returnType.ReturnAttribute != null)
|
||||
WriteLine( returnType.ReturnAttribute );
|
||||
|
||||
WriteLine( $"private delegate {(returnType.IsReturnedWeird?"void":returnType.TypeNameFrom)} F{func.Name}( IntPtr self, {delegateargstr} );".Replace( "( IntPtr self, )", "( IntPtr self )" ) );
|
||||
WriteLine( $"private delegate {returnType.TypeNameFrom} F{func.Name}( IntPtr self, {delegateargstr} );".Replace( "( IntPtr self, )", "( IntPtr self )" ) );
|
||||
WriteLine( $"private F{func.Name} _{func.Name};" );
|
||||
|
||||
if ( returnType.IsReturnedWeird )
|
||||
{
|
||||
var windelargs = $"ref {returnType.TypeName} retVal, {delegateargstr}".Trim( ',', ' ' );
|
||||
|
||||
WriteLine( $"private delegate void F{func.Name}_Windows( IntPtr self, {windelargs} );".Replace( "( IntPtr self, )", "( IntPtr self )" ) );
|
||||
WriteLine( $"private F{func.Name}_Windows _{func.Name}_Windows;" );
|
||||
}
|
||||
|
||||
WriteLine();
|
||||
WriteLine( $"#endregion" );
|
||||
|
||||
@ -163,11 +172,17 @@ namespace Generator
|
||||
|
||||
if ( returnType.IsReturnedWeird )
|
||||
{
|
||||
WriteLine( $"var retVal = default( {returnType.TypeName} );" );
|
||||
WriteLine( $"_{func.Name}( Self, ref retVal, {callargs} );".Replace( ", );", " );" ) );
|
||||
WriteLine( $"{returnType.Return( "retVal" )}" );
|
||||
StartBlock( "if ( Config.Os == OsType.Windows )" );
|
||||
{
|
||||
WriteLine( $"var retVal = default( {returnType.TypeName} );" );
|
||||
WriteLine( $"_{func.Name}_Windows( Self, ref retVal, {callargs} );".Replace( ", );", " );" ) );
|
||||
WriteLine( $"{returnType.Return( "retVal" )}" );
|
||||
}
|
||||
EndBlock();
|
||||
WriteLine();
|
||||
}
|
||||
else if ( returnType.IsVoid )
|
||||
|
||||
if ( returnType.IsVoid )
|
||||
{
|
||||
WriteLine( $"_{func.Name}( Self, {callargs} );".Replace( "( Self, )", "( Self )" ) );
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user