mirror of
https://github.com/Facepunch/Facepunch.Steamworks.git
synced 2024-12-24 13:45:37 +03:00
Codegen
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commit
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File diff suppressed because it is too large
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@ -25,7 +25,7 @@ internal SteamApi()
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//
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// Class is invalid if we don't have a valid implementation
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//
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public bool IsValid{ get{ return platform != null && platform.IsValid; } }
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public bool IsValid => platform != null && platform.IsValid;
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//
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// When shutting down clear all the internals to avoid accidental use
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@ -27,7 +27,7 @@ internal SteamAppList( Facepunch.Steamworks.BaseSteamworks steamworks, IntPtr po
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//
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// Class is invalid if we don't have a valid implementation
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//
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public bool IsValid{ get{ return platform != null && platform.IsValid; } }
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public bool IsValid => platform != null && platform.IsValid;
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//
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// When shutting down clear all the internals to avoid accidental use
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@ -27,7 +27,7 @@ internal SteamApps( Facepunch.Steamworks.BaseSteamworks steamworks, IntPtr point
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//
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// Class is invalid if we don't have a valid implementation
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//
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public bool IsValid{ get{ return platform != null && platform.IsValid; } }
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public bool IsValid => platform != null && platform.IsValid;
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//
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// When shutting down clear all the internals to avoid accidental use
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@ -27,7 +27,7 @@ internal SteamClient( Facepunch.Steamworks.BaseSteamworks steamworks, IntPtr poi
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//
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// Class is invalid if we don't have a valid implementation
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//
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public bool IsValid{ get{ return platform != null && platform.IsValid; } }
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public bool IsValid => platform != null && platform.IsValid;
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//
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// When shutting down clear all the internals to avoid accidental use
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@ -82,6 +82,7 @@ public SteamAppList GetISteamAppList( HSteamUser hSteamUser /*HSteamUser*/, HSte
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{
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IntPtr interface_pointer;
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interface_pointer = platform.ISteamClient_GetISteamAppList( hSteamUser.Value, hSteamPipe.Value, pchVersion );
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if ( interface_pointer == IntPtr.Zero ) throw new System.Exception( $"Error getting interface {pchVersion}");
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return new SteamAppList( steamworks, interface_pointer );
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}
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@ -90,6 +91,7 @@ public SteamApps GetISteamApps( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe
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{
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IntPtr interface_pointer;
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interface_pointer = platform.ISteamClient_GetISteamApps( hSteamUser.Value, hSteamPipe.Value, pchVersion );
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if ( interface_pointer == IntPtr.Zero ) throw new System.Exception( $"Error getting interface {pchVersion}");
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return new SteamApps( steamworks, interface_pointer );
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}
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@ -98,6 +100,7 @@ public SteamController GetISteamController( HSteamUser hSteamUser /*HSteamUser*/
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{
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IntPtr interface_pointer;
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interface_pointer = platform.ISteamClient_GetISteamController( hSteamUser.Value, hSteamPipe.Value, pchVersion );
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if ( interface_pointer == IntPtr.Zero ) throw new System.Exception( $"Error getting interface {pchVersion}");
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return new SteamController( steamworks, interface_pointer );
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}
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@ -106,6 +109,7 @@ public SteamFriends GetISteamFriends( HSteamUser hSteamUser /*HSteamUser*/, HSte
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{
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IntPtr interface_pointer;
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interface_pointer = platform.ISteamClient_GetISteamFriends( hSteamUser.Value, hSteamPipe.Value, pchVersion );
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if ( interface_pointer == IntPtr.Zero ) throw new System.Exception( $"Error getting interface {pchVersion}");
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return new SteamFriends( steamworks, interface_pointer );
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}
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@ -114,6 +118,7 @@ public SteamGameSearch GetISteamGameSearch( HSteamUser hSteamuser /*HSteamUser*/
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{
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IntPtr interface_pointer;
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interface_pointer = platform.ISteamClient_GetISteamGameSearch( hSteamuser.Value, hSteamPipe.Value, pchVersion );
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if ( interface_pointer == IntPtr.Zero ) throw new System.Exception( $"Error getting interface {pchVersion}");
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return new SteamGameSearch( steamworks, interface_pointer );
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}
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@ -122,6 +127,7 @@ public SteamGameServer GetISteamGameServer( HSteamUser hSteamUser /*HSteamUser*/
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{
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IntPtr interface_pointer;
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interface_pointer = platform.ISteamClient_GetISteamGameServer( hSteamUser.Value, hSteamPipe.Value, pchVersion );
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if ( interface_pointer == IntPtr.Zero ) throw new System.Exception( $"Error getting interface {pchVersion}");
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return new SteamGameServer( steamworks, interface_pointer );
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}
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@ -130,6 +136,7 @@ public SteamGameServerStats GetISteamGameServerStats( HSteamUser hSteamuser /*HS
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{
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IntPtr interface_pointer;
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interface_pointer = platform.ISteamClient_GetISteamGameServerStats( hSteamuser.Value, hSteamPipe.Value, pchVersion );
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if ( interface_pointer == IntPtr.Zero ) throw new System.Exception( $"Error getting interface {pchVersion}");
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return new SteamGameServerStats( steamworks, interface_pointer );
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}
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@ -144,6 +151,7 @@ public SteamHTMLSurface GetISteamHTMLSurface( HSteamUser hSteamuser /*HSteamUser
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{
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IntPtr interface_pointer;
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interface_pointer = platform.ISteamClient_GetISteamHTMLSurface( hSteamuser.Value, hSteamPipe.Value, pchVersion );
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if ( interface_pointer == IntPtr.Zero ) throw new System.Exception( $"Error getting interface {pchVersion}");
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return new SteamHTMLSurface( steamworks, interface_pointer );
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}
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@ -152,6 +160,7 @@ public SteamHTTP GetISteamHTTP( HSteamUser hSteamuser /*HSteamUser*/, HSteamPipe
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{
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IntPtr interface_pointer;
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interface_pointer = platform.ISteamClient_GetISteamHTTP( hSteamuser.Value, hSteamPipe.Value, pchVersion );
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if ( interface_pointer == IntPtr.Zero ) throw new System.Exception( $"Error getting interface {pchVersion}");
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return new SteamHTTP( steamworks, interface_pointer );
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}
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@ -160,6 +169,7 @@ public SteamInput GetISteamInput( HSteamUser hSteamUser /*HSteamUser*/, HSteamPi
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{
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IntPtr interface_pointer;
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interface_pointer = platform.ISteamClient_GetISteamInput( hSteamUser.Value, hSteamPipe.Value, pchVersion );
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if ( interface_pointer == IntPtr.Zero ) throw new System.Exception( $"Error getting interface {pchVersion}");
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return new SteamInput( steamworks, interface_pointer );
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}
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@ -168,6 +178,7 @@ public SteamInventory GetISteamInventory( HSteamUser hSteamuser /*HSteamUser*/,
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{
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IntPtr interface_pointer;
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interface_pointer = platform.ISteamClient_GetISteamInventory( hSteamuser.Value, hSteamPipe.Value, pchVersion );
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if ( interface_pointer == IntPtr.Zero ) throw new System.Exception( $"Error getting interface {pchVersion}");
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return new SteamInventory( steamworks, interface_pointer );
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}
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@ -176,6 +187,7 @@ public SteamMatchmaking GetISteamMatchmaking( HSteamUser hSteamUser /*HSteamUser
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{
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IntPtr interface_pointer;
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interface_pointer = platform.ISteamClient_GetISteamMatchmaking( hSteamUser.Value, hSteamPipe.Value, pchVersion );
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if ( interface_pointer == IntPtr.Zero ) throw new System.Exception( $"Error getting interface {pchVersion}");
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return new SteamMatchmaking( steamworks, interface_pointer );
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}
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@ -184,6 +196,7 @@ public SteamMatchmakingServers GetISteamMatchmakingServers( HSteamUser hSteamUse
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{
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IntPtr interface_pointer;
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interface_pointer = platform.ISteamClient_GetISteamMatchmakingServers( hSteamUser.Value, hSteamPipe.Value, pchVersion );
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if ( interface_pointer == IntPtr.Zero ) throw new System.Exception( $"Error getting interface {pchVersion}");
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return new SteamMatchmakingServers( steamworks, interface_pointer );
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}
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@ -192,6 +205,7 @@ public SteamMusic GetISteamMusic( HSteamUser hSteamuser /*HSteamUser*/, HSteamPi
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{
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IntPtr interface_pointer;
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interface_pointer = platform.ISteamClient_GetISteamMusic( hSteamuser.Value, hSteamPipe.Value, pchVersion );
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if ( interface_pointer == IntPtr.Zero ) throw new System.Exception( $"Error getting interface {pchVersion}");
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return new SteamMusic( steamworks, interface_pointer );
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}
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@ -200,6 +214,7 @@ public SteamMusicRemote GetISteamMusicRemote( HSteamUser hSteamuser /*HSteamUser
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{
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IntPtr interface_pointer;
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interface_pointer = platform.ISteamClient_GetISteamMusicRemote( hSteamuser.Value, hSteamPipe.Value, pchVersion );
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if ( interface_pointer == IntPtr.Zero ) throw new System.Exception( $"Error getting interface {pchVersion}");
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return new SteamMusicRemote( steamworks, interface_pointer );
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}
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@ -208,6 +223,7 @@ public SteamNetworking GetISteamNetworking( HSteamUser hSteamUser /*HSteamUser*/
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{
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IntPtr interface_pointer;
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interface_pointer = platform.ISteamClient_GetISteamNetworking( hSteamUser.Value, hSteamPipe.Value, pchVersion );
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if ( interface_pointer == IntPtr.Zero ) throw new System.Exception( $"Error getting interface {pchVersion}");
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return new SteamNetworking( steamworks, interface_pointer );
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}
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@ -216,6 +232,7 @@ public SteamParentalSettings GetISteamParentalSettings( HSteamUser hSteamuser /*
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{
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IntPtr interface_pointer;
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interface_pointer = platform.ISteamClient_GetISteamParentalSettings( hSteamuser.Value, hSteamPipe.Value, pchVersion );
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if ( interface_pointer == IntPtr.Zero ) throw new System.Exception( $"Error getting interface {pchVersion}");
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return new SteamParentalSettings( steamworks, interface_pointer );
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}
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@ -224,6 +241,7 @@ public SteamParties GetISteamParties( HSteamUser hSteamUser /*HSteamUser*/, HSte
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{
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IntPtr interface_pointer;
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interface_pointer = platform.ISteamClient_GetISteamParties( hSteamUser.Value, hSteamPipe.Value, pchVersion );
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if ( interface_pointer == IntPtr.Zero ) throw new System.Exception( $"Error getting interface {pchVersion}");
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return new SteamParties( steamworks, interface_pointer );
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}
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@ -232,6 +250,7 @@ public SteamRemoteStorage GetISteamRemoteStorage( HSteamUser hSteamuser /*HSteam
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{
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IntPtr interface_pointer;
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interface_pointer = platform.ISteamClient_GetISteamRemoteStorage( hSteamuser.Value, hSteamPipe.Value, pchVersion );
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if ( interface_pointer == IntPtr.Zero ) throw new System.Exception( $"Error getting interface {pchVersion}");
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return new SteamRemoteStorage( steamworks, interface_pointer );
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}
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@ -240,6 +259,7 @@ public SteamScreenshots GetISteamScreenshots( HSteamUser hSteamuser /*HSteamUser
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{
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IntPtr interface_pointer;
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interface_pointer = platform.ISteamClient_GetISteamScreenshots( hSteamuser.Value, hSteamPipe.Value, pchVersion );
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if ( interface_pointer == IntPtr.Zero ) throw new System.Exception( $"Error getting interface {pchVersion}");
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return new SteamScreenshots( steamworks, interface_pointer );
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}
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@ -248,6 +268,7 @@ public SteamUGC GetISteamUGC( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe h
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{
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IntPtr interface_pointer;
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interface_pointer = platform.ISteamClient_GetISteamUGC( hSteamUser.Value, hSteamPipe.Value, pchVersion );
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if ( interface_pointer == IntPtr.Zero ) throw new System.Exception( $"Error getting interface {pchVersion}");
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return new SteamUGC( steamworks, interface_pointer );
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}
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@ -256,6 +277,7 @@ public SteamUser GetISteamUser( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe
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{
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IntPtr interface_pointer;
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interface_pointer = platform.ISteamClient_GetISteamUser( hSteamUser.Value, hSteamPipe.Value, pchVersion );
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if ( interface_pointer == IntPtr.Zero ) throw new System.Exception( $"Error getting interface {pchVersion}");
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return new SteamUser( steamworks, interface_pointer );
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}
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@ -264,6 +286,7 @@ public SteamUserStats GetISteamUserStats( HSteamUser hSteamUser /*HSteamUser*/,
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{
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IntPtr interface_pointer;
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interface_pointer = platform.ISteamClient_GetISteamUserStats( hSteamUser.Value, hSteamPipe.Value, pchVersion );
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if ( interface_pointer == IntPtr.Zero ) throw new System.Exception( $"Error getting interface {pchVersion}");
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return new SteamUserStats( steamworks, interface_pointer );
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}
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@ -272,6 +295,7 @@ public SteamUtils GetISteamUtils( HSteamPipe hSteamPipe /*HSteamPipe*/, string p
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{
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IntPtr interface_pointer;
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interface_pointer = platform.ISteamClient_GetISteamUtils( hSteamPipe.Value, pchVersion );
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if ( interface_pointer == IntPtr.Zero ) throw new System.Exception( $"Error getting interface {pchVersion}");
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return new SteamUtils( steamworks, interface_pointer );
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}
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@ -280,6 +304,7 @@ public SteamVideo GetISteamVideo( HSteamUser hSteamuser /*HSteamUser*/, HSteamPi
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{
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IntPtr interface_pointer;
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interface_pointer = platform.ISteamClient_GetISteamVideo( hSteamuser.Value, hSteamPipe.Value, pchVersion );
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if ( interface_pointer == IntPtr.Zero ) throw new System.Exception( $"Error getting interface {pchVersion}");
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return new SteamVideo( steamworks, interface_pointer );
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}
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@ -27,7 +27,7 @@ internal SteamController( Facepunch.Steamworks.BaseSteamworks steamworks, IntPtr
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//
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// Class is invalid if we don't have a valid implementation
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//
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public bool IsValid{ get{ return platform != null && platform.IsValid; } }
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public bool IsValid => platform != null && platform.IsValid;
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//
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// When shutting down clear all the internals to avoid accidental use
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@ -27,7 +27,7 @@ internal SteamFriends( Facepunch.Steamworks.BaseSteamworks steamworks, IntPtr po
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//
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// Class is invalid if we don't have a valid implementation
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//
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public bool IsValid{ get{ return platform != null && platform.IsValid; } }
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public bool IsValid => platform != null && platform.IsValid;
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//
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// When shutting down clear all the internals to avoid accidental use
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@ -27,7 +27,7 @@ internal SteamGameSearch( Facepunch.Steamworks.BaseSteamworks steamworks, IntPtr
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//
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// Class is invalid if we don't have a valid implementation
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//
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public bool IsValid{ get{ return platform != null && platform.IsValid; } }
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public bool IsValid => platform != null && platform.IsValid;
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//
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// When shutting down clear all the internals to avoid accidental use
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@ -27,7 +27,7 @@ internal SteamGameServer( Facepunch.Steamworks.BaseSteamworks steamworks, IntPtr
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//
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// Class is invalid if we don't have a valid implementation
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//
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public bool IsValid{ get{ return platform != null && platform.IsValid; } }
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public bool IsValid => platform != null && platform.IsValid;
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//
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// When shutting down clear all the internals to avoid accidental use
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@ -27,7 +27,7 @@ internal SteamGameServerStats( Facepunch.Steamworks.BaseSteamworks steamworks, I
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//
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// Class is invalid if we don't have a valid implementation
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//
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public bool IsValid{ get{ return platform != null && platform.IsValid; } }
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public bool IsValid => platform != null && platform.IsValid;
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//
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// When shutting down clear all the internals to avoid accidental use
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@ -27,7 +27,7 @@ internal SteamHTMLSurface( Facepunch.Steamworks.BaseSteamworks steamworks, IntPt
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//
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// Class is invalid if we don't have a valid implementation
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//
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public bool IsValid{ get{ return platform != null && platform.IsValid; } }
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public bool IsValid => platform != null && platform.IsValid;
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//
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// When shutting down clear all the internals to avoid accidental use
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@ -27,7 +27,7 @@ internal SteamHTTP( Facepunch.Steamworks.BaseSteamworks steamworks, IntPtr point
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//
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// Class is invalid if we don't have a valid implementation
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//
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public bool IsValid{ get{ return platform != null && platform.IsValid; } }
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public bool IsValid => platform != null && platform.IsValid;
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//
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// When shutting down clear all the internals to avoid accidental use
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@ -27,7 +27,7 @@ internal SteamInput( Facepunch.Steamworks.BaseSteamworks steamworks, IntPtr poin
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//
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// Class is invalid if we don't have a valid implementation
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//
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public bool IsValid{ get{ return platform != null && platform.IsValid; } }
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public bool IsValid => platform != null && platform.IsValid;
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//
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// When shutting down clear all the internals to avoid accidental use
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@ -27,7 +27,7 @@ internal SteamInventory( Facepunch.Steamworks.BaseSteamworks steamworks, IntPtr
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//
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// Class is invalid if we don't have a valid implementation
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//
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public bool IsValid{ get{ return platform != null && platform.IsValid; } }
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public bool IsValid => platform != null && platform.IsValid;
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//
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// When shutting down clear all the internals to avoid accidental use
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@ -27,7 +27,7 @@ internal SteamMatchmaking( Facepunch.Steamworks.BaseSteamworks steamworks, IntPt
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//
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// Class is invalid if we don't have a valid implementation
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//
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public bool IsValid{ get{ return platform != null && platform.IsValid; } }
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public bool IsValid => platform != null && platform.IsValid;
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//
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// When shutting down clear all the internals to avoid accidental use
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@ -27,7 +27,7 @@ internal SteamMatchmakingServers( Facepunch.Steamworks.BaseSteamworks steamworks
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//
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// Class is invalid if we don't have a valid implementation
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//
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public bool IsValid{ get{ return platform != null && platform.IsValid; } }
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public bool IsValid => platform != null && platform.IsValid;
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//
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// When shutting down clear all the internals to avoid accidental use
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@ -27,7 +27,7 @@ internal SteamMusic( Facepunch.Steamworks.BaseSteamworks steamworks, IntPtr poin
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//
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// Class is invalid if we don't have a valid implementation
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//
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public bool IsValid{ get{ return platform != null && platform.IsValid; } }
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public bool IsValid => platform != null && platform.IsValid;
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//
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// When shutting down clear all the internals to avoid accidental use
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@ -27,7 +27,7 @@ internal SteamMusicRemote( Facepunch.Steamworks.BaseSteamworks steamworks, IntPt
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//
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// Class is invalid if we don't have a valid implementation
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//
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public bool IsValid{ get{ return platform != null && platform.IsValid; } }
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public bool IsValid => platform != null && platform.IsValid;
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//
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// When shutting down clear all the internals to avoid accidental use
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@ -27,7 +27,7 @@ internal SteamNetworking( Facepunch.Steamworks.BaseSteamworks steamworks, IntPtr
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//
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// Class is invalid if we don't have a valid implementation
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//
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public bool IsValid{ get{ return platform != null && platform.IsValid; } }
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public bool IsValid => platform != null && platform.IsValid;
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//
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// When shutting down clear all the internals to avoid accidental use
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@ -27,7 +27,7 @@ internal SteamParentalSettings( Facepunch.Steamworks.BaseSteamworks steamworks,
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//
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// Class is invalid if we don't have a valid implementation
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//
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public bool IsValid{ get{ return platform != null && platform.IsValid; } }
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public bool IsValid => platform != null && platform.IsValid;
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//
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// When shutting down clear all the internals to avoid accidental use
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@ -27,7 +27,7 @@ internal SteamParties( Facepunch.Steamworks.BaseSteamworks steamworks, IntPtr po
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//
|
||||
// Class is invalid if we don't have a valid implementation
|
||||
//
|
||||
public bool IsValid{ get{ return platform != null && platform.IsValid; } }
|
||||
public bool IsValid => platform != null && platform.IsValid;
|
||||
|
||||
//
|
||||
// When shutting down clear all the internals to avoid accidental use
|
||||
|
@ -27,7 +27,7 @@ internal SteamRemoteStorage( Facepunch.Steamworks.BaseSteamworks steamworks, Int
|
||||
//
|
||||
// Class is invalid if we don't have a valid implementation
|
||||
//
|
||||
public bool IsValid{ get{ return platform != null && platform.IsValid; } }
|
||||
public bool IsValid => platform != null && platform.IsValid;
|
||||
|
||||
//
|
||||
// When shutting down clear all the internals to avoid accidental use
|
||||
|
@ -27,7 +27,7 @@ internal SteamScreenshots( Facepunch.Steamworks.BaseSteamworks steamworks, IntPt
|
||||
//
|
||||
// Class is invalid if we don't have a valid implementation
|
||||
//
|
||||
public bool IsValid{ get{ return platform != null && platform.IsValid; } }
|
||||
public bool IsValid => platform != null && platform.IsValid;
|
||||
|
||||
//
|
||||
// When shutting down clear all the internals to avoid accidental use
|
||||
|
@ -27,7 +27,7 @@ internal SteamUGC( Facepunch.Steamworks.BaseSteamworks steamworks, IntPtr pointe
|
||||
//
|
||||
// Class is invalid if we don't have a valid implementation
|
||||
//
|
||||
public bool IsValid{ get{ return platform != null && platform.IsValid; } }
|
||||
public bool IsValid => platform != null && platform.IsValid;
|
||||
|
||||
//
|
||||
// When shutting down clear all the internals to avoid accidental use
|
||||
|
@ -27,7 +27,7 @@ internal SteamUser( Facepunch.Steamworks.BaseSteamworks steamworks, IntPtr point
|
||||
//
|
||||
// Class is invalid if we don't have a valid implementation
|
||||
//
|
||||
public bool IsValid{ get{ return platform != null && platform.IsValid; } }
|
||||
public bool IsValid => platform != null && platform.IsValid;
|
||||
|
||||
//
|
||||
// When shutting down clear all the internals to avoid accidental use
|
||||
|
@ -27,7 +27,7 @@ internal SteamUserStats( Facepunch.Steamworks.BaseSteamworks steamworks, IntPtr
|
||||
//
|
||||
// Class is invalid if we don't have a valid implementation
|
||||
//
|
||||
public bool IsValid{ get{ return platform != null && platform.IsValid; } }
|
||||
public bool IsValid => platform != null && platform.IsValid;
|
||||
|
||||
//
|
||||
// When shutting down clear all the internals to avoid accidental use
|
||||
|
@ -27,7 +27,7 @@ internal SteamUtils( Facepunch.Steamworks.BaseSteamworks steamworks, IntPtr poin
|
||||
//
|
||||
// Class is invalid if we don't have a valid implementation
|
||||
//
|
||||
public bool IsValid{ get{ return platform != null && platform.IsValid; } }
|
||||
public bool IsValid => platform != null && platform.IsValid;
|
||||
|
||||
//
|
||||
// When shutting down clear all the internals to avoid accidental use
|
||||
|
@ -27,7 +27,7 @@ internal SteamVideo( Facepunch.Steamworks.BaseSteamworks steamworks, IntPtr poin
|
||||
//
|
||||
// Class is invalid if we don't have a valid implementation
|
||||
//
|
||||
public bool IsValid{ get{ return platform != null && platform.IsValid; } }
|
||||
public bool IsValid => platform != null && platform.IsValid;
|
||||
|
||||
//
|
||||
// When shutting down clear all the internals to avoid accidental use
|
||||
|
@ -82,7 +82,7 @@ private void Class( string classname, SteamApiDefinition.MethodDef[] methodDef )
|
||||
WriteLine( "//" );
|
||||
WriteLine( "// Class is invalid if we don't have a valid implementation" );
|
||||
WriteLine( "//" );
|
||||
WriteLine( "public bool IsValid{ get{ return platform != null && platform.IsValid; } }" );
|
||||
WriteLine( "public bool IsValid => platform != null && platform.IsValid;" );
|
||||
WriteLine();
|
||||
|
||||
WriteLine( "//" );
|
||||
|
Loading…
Reference in New Issue
Block a user