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added missing (well, commented-out) ShowFloatingGamepadTextInput
verified, works on SteamDeck
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@ -296,9 +296,14 @@ namespace Steamworks
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/// </summary>
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public static void SetGameLauncherMode( bool mode ) => Internal.SetGameLauncherMode( mode );
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//public void ShowFloatingGamepadTextInput( TextInputMode mode, int left, int top, int width, int height )
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//{
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// Internal.ShowFloatingGamepadTextInput( mode, left, top, width, height );
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//}
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/// <summary>
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/// Opens a floating keyboard over the game content and sends OS keyboard keys directly to the game.
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/// The text field position is specified in pixels relative the origin of the game window and is used to
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/// position the floating keyboard in a way that doesn't cover the text field.
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/// </summary>
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public static void ShowFloatingGamepadTextInput( TextInputMode mode, int left, int top, int width, int height )
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{
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Internal.ShowFloatingGamepadTextInput( mode, left, top, width, height );
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}
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}
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}
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