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https://github.com/Facepunch/Facepunch.Steamworks.git
synced 2024-12-25 06:05:46 +03:00
Bools as ref
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784a1a1c2b
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ba0fa2e102
@ -137,7 +137,7 @@ bool FinishCallback( CallResult call )
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{
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bool failed = true;
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if ( !native.utils.IsAPICallCompleted( call.Handle, out failed ) )
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if ( !native.utils.IsAPICallCompleted( call.Handle, ref failed ) )
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return false;
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if ( failed )
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@ -32,7 +32,7 @@ internal override void Run( SteamNative.SteamUtils utils )
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var data = stackalloc byte[ datasize ];
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bool failed = false;
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if ( !utils.GetAPICallResult( Handle, (IntPtr) data, datasize, CallbackId, out failed ) || failed )
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if ( !utils.GetAPICallResult( Handle, (IntPtr) data, datasize, CallbackId, ref failed ) || failed )
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{
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Console.WriteLine( "FAILURE" );
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return;
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@ -26,7 +26,7 @@ public interface Interface : IDisposable
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uint /*uint32*/ ISteamApps_GetEarliestPurchaseUnixTime( AppId_t /*AppId_t*/ nAppID );
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bool /*bool*/ ISteamApps_BIsSubscribedFromFreeWeekend();
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int /*int*/ ISteamApps_GetDLCCount();
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bool /*bool*/ ISteamApps_BGetDLCDataByIndex( int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, out bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize );
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bool /*bool*/ ISteamApps_BGetDLCDataByIndex( int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, ref bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize );
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void /*void*/ ISteamApps_InstallDLC( AppId_t /*AppId_t*/ nAppID );
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void /*void*/ ISteamApps_UninstallDLC( AppId_t /*AppId_t*/ nAppID );
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void /*void*/ ISteamApps_RequestAppProofOfPurchaseKey( AppId_t /*AppId_t*/ nAppID );
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@ -206,7 +206,7 @@ public interface Interface : IDisposable
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SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServerStats_RequestUserStats( CSteamID /*class CSteamID*/ steamIDUser );
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bool /*bool*/ ISteamGameServerStats_GetUserStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData );
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bool /*bool*/ ISteamGameServerStats_GetUserStat0( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData );
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bool /*bool*/ ISteamGameServerStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved );
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bool /*bool*/ ISteamGameServerStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved );
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bool /*bool*/ ISteamGameServerStats_SetUserStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , int /*int32*/ nData );
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bool /*bool*/ ISteamGameServerStats_SetUserStat0( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ fData );
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bool /*bool*/ ISteamGameServerStats_UpdateUserAvgRateStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength );
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@ -272,7 +272,7 @@ public interface Interface : IDisposable
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bool /*bool*/ ISteamHTTP_SetHTTPRequestUserAgentInfo( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchUserAgentInfo );
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bool /*bool*/ ISteamHTTP_SetHTTPRequestRequiresVerifiedCertificate( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, bool /*bool*/ bRequireVerifiedCertificate );
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bool /*bool*/ ISteamHTTP_SetHTTPRequestAbsoluteTimeoutMS( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unMilliseconds );
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bool /*bool*/ ISteamHTTP_GetHTTPRequestWasTimedOut( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out bool /*bool **/ pbWasTimedOut );
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bool /*bool*/ ISteamHTTP_GetHTTPRequestWasTimedOut( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref bool /*bool **/ pbWasTimedOut );
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Result /*EResult*/ ISteamInventory_GetResultStatus( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle );
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bool /*bool*/ ISteamInventory_GetResultItems( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, IntPtr /*struct SteamItemDetails_t **/ pOutItemsArray, out uint /*uint32 **/ punOutItemsArraySize );
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uint /*uint32*/ ISteamInventory_GetResultTimestamp( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle );
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@ -576,10 +576,10 @@ public interface Interface : IDisposable
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bool /*bool*/ ISteamUserStats_SetStat( string /*const char **/ pchName , int /*int32*/ nData );
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bool /*bool*/ ISteamUserStats_SetStat0( string /*const char **/ pchName , float /*float*/ fData );
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bool /*bool*/ ISteamUserStats_UpdateAvgRateStat( string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength );
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bool /*bool*/ ISteamUserStats_GetAchievement( string /*const char **/ pchName , out bool /*bool **/ pbAchieved );
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bool /*bool*/ ISteamUserStats_GetAchievement( string /*const char **/ pchName , ref bool /*bool **/ pbAchieved );
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bool /*bool*/ ISteamUserStats_SetAchievement( string /*const char **/ pchName );
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bool /*bool*/ ISteamUserStats_ClearAchievement( string /*const char **/ pchName );
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bool /*bool*/ ISteamUserStats_GetAchievementAndUnlockTime( string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime );
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bool /*bool*/ ISteamUserStats_GetAchievementAndUnlockTime( string /*const char **/ pchName , ref bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime );
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bool /*bool*/ ISteamUserStats_StoreStats();
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int /*int*/ ISteamUserStats_GetAchievementIcon( string /*const char **/ pchName );
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IntPtr ISteamUserStats_GetAchievementDisplayAttribute( string /*const char **/ pchName , string /*const char **/ pchKey );
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@ -589,8 +589,8 @@ public interface Interface : IDisposable
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SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_RequestUserStats( CSteamID /*class CSteamID*/ steamIDUser );
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bool /*bool*/ ISteamUserStats_GetUserStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData );
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bool /*bool*/ ISteamUserStats_GetUserStat0( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData );
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bool /*bool*/ ISteamUserStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved );
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bool /*bool*/ ISteamUserStats_GetUserAchievementAndUnlockTime( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime );
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bool /*bool*/ ISteamUserStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved );
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bool /*bool*/ ISteamUserStats_GetUserAchievementAndUnlockTime( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime );
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bool /*bool*/ ISteamUserStats_ResetAllStats( bool /*bool*/ bAchievementsToo );
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SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_FindOrCreateLeaderboard( string /*const char **/ pchLeaderboardName , LeaderboardSortMethod /*ELeaderboardSortMethod*/ eLeaderboardSortMethod , LeaderboardDisplayType /*ELeaderboardDisplayType*/ eLeaderboardDisplayType );
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SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_FindLeaderboard( string /*const char **/ pchLeaderboardName );
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@ -605,8 +605,8 @@ public interface Interface : IDisposable
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SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_AttachLeaderboardUGC( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, UGCHandle_t /*UGCHandle_t*/ hUGC );
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SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_GetNumberOfCurrentPlayers();
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SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_RequestGlobalAchievementPercentages();
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int /*int*/ ISteamUserStats_GetMostAchievedAchievementInfo( System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved );
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int /*int*/ ISteamUserStats_GetNextMostAchievedAchievementInfo( int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved );
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int /*int*/ ISteamUserStats_GetMostAchievedAchievementInfo( System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, ref bool /*bool **/ pbAchieved );
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int /*int*/ ISteamUserStats_GetNextMostAchievedAchievementInfo( int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, ref bool /*bool **/ pbAchieved );
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bool /*bool*/ ISteamUserStats_GetAchievementAchievedPercent( string /*const char **/ pchName , out float /*float **/ pflPercent );
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SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_RequestGlobalStats( int /*int*/ nHistoryDays );
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bool /*bool*/ ISteamUserStats_GetGlobalStat( string /*const char **/ pchStatName , out long /*int64 **/ pData );
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@ -624,9 +624,9 @@ public interface Interface : IDisposable
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byte /*uint8*/ ISteamUtils_GetCurrentBatteryPower();
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uint /*uint32*/ ISteamUtils_GetAppID();
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void /*void*/ ISteamUtils_SetOverlayNotificationPosition( NotificationPosition /*ENotificationPosition*/ eNotificationPosition );
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bool /*bool*/ ISteamUtils_IsAPICallCompleted( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, out bool /*bool **/ pbFailed );
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bool /*bool*/ ISteamUtils_IsAPICallCompleted( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, ref bool /*bool **/ pbFailed );
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SteamAPICallFailure /*ESteamAPICallFailure*/ ISteamUtils_GetAPICallFailureReason( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall );
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bool /*bool*/ ISteamUtils_GetAPICallResult( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , out bool /*bool **/ pbFailed );
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bool /*bool*/ ISteamUtils_GetAPICallResult( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , ref bool /*bool **/ pbFailed );
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uint /*uint32*/ ISteamUtils_GetIPCCallCount();
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void /*void*/ ISteamUtils_SetWarningMessageHook( IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction );
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bool /*bool*/ ISteamUtils_IsOverlayEnabled();
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@ -871,11 +871,11 @@ public virtual IntPtr ISteamUtils_GetIPCountry()
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Native.ISteamUtils.SetOverlayNotificationPosition(_ptr, eNotificationPosition);
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}
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public virtual bool /*bool*/ ISteamUtils_IsAPICallCompleted( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, out bool /*bool **/ pbFailed )
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public virtual bool /*bool*/ ISteamUtils_IsAPICallCompleted( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, ref bool /*bool **/ pbFailed )
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{
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if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" );
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return Native.ISteamUtils.IsAPICallCompleted(_ptr, hSteamAPICall, out pbFailed);
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return Native.ISteamUtils.IsAPICallCompleted(_ptr, hSteamAPICall, ref pbFailed);
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}
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public virtual SteamAPICallFailure /*ESteamAPICallFailure*/ ISteamUtils_GetAPICallFailureReason( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall )
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{
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@ -883,11 +883,11 @@ public virtual IntPtr ISteamUtils_GetIPCountry()
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return Native.ISteamUtils.GetAPICallFailureReason(_ptr, hSteamAPICall);
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}
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public virtual bool /*bool*/ ISteamUtils_GetAPICallResult( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , out bool /*bool **/ pbFailed )
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public virtual bool /*bool*/ ISteamUtils_GetAPICallResult( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , ref bool /*bool **/ pbFailed )
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{
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if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" );
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return Native.ISteamUtils.GetAPICallResult(_ptr, hSteamAPICall, pCallback, cubCallback, iCallbackExpected, out pbFailed);
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return Native.ISteamUtils.GetAPICallResult(_ptr, hSteamAPICall, pCallback, cubCallback, iCallbackExpected, ref pbFailed);
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}
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public virtual uint /*uint32*/ ISteamUtils_GetIPCCallCount()
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{
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@ -1667,11 +1667,11 @@ public virtual IntPtr ISteamRemoteStorage_GetFileNameAndSize( int /*int*/ iFile
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return Native.ISteamUserStats.UpdateAvgRateStat(_ptr, pchName, flCountThisSession, dSessionLength);
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}
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public virtual bool /*bool*/ ISteamUserStats_GetAchievement( string /*const char **/ pchName , out bool /*bool **/ pbAchieved )
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public virtual bool /*bool*/ ISteamUserStats_GetAchievement( string /*const char **/ pchName , ref bool /*bool **/ pbAchieved )
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{
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if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" );
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return Native.ISteamUserStats.GetAchievement(_ptr, pchName, out pbAchieved);
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return Native.ISteamUserStats.GetAchievement(_ptr, pchName, ref pbAchieved);
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}
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public virtual bool /*bool*/ ISteamUserStats_SetAchievement( string /*const char **/ pchName )
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{
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@ -1685,11 +1685,11 @@ public virtual IntPtr ISteamRemoteStorage_GetFileNameAndSize( int /*int*/ iFile
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return Native.ISteamUserStats.ClearAchievement(_ptr, pchName);
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}
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public virtual bool /*bool*/ ISteamUserStats_GetAchievementAndUnlockTime( string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime )
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public virtual bool /*bool*/ ISteamUserStats_GetAchievementAndUnlockTime( string /*const char **/ pchName , ref bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime )
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{
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if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" );
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return Native.ISteamUserStats.GetAchievementAndUnlockTime(_ptr, pchName, out pbAchieved, out punUnlockTime);
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return Native.ISteamUserStats.GetAchievementAndUnlockTime(_ptr, pchName, ref pbAchieved, out punUnlockTime);
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}
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public virtual bool /*bool*/ ISteamUserStats_StoreStats()
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{
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@ -1745,17 +1745,17 @@ public virtual IntPtr ISteamUserStats_GetAchievementName( uint /*uint32*/ iAchie
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return Native.ISteamUserStats.GetUserStat0(_ptr, steamIDUser, pchName, out pData);
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}
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public virtual bool /*bool*/ ISteamUserStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved )
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public virtual bool /*bool*/ ISteamUserStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved )
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{
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if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" );
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return Native.ISteamUserStats.GetUserAchievement(_ptr, steamIDUser, pchName, out pbAchieved);
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return Native.ISteamUserStats.GetUserAchievement(_ptr, steamIDUser, pchName, ref pbAchieved);
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}
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public virtual bool /*bool*/ ISteamUserStats_GetUserAchievementAndUnlockTime( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime )
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public virtual bool /*bool*/ ISteamUserStats_GetUserAchievementAndUnlockTime( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime )
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{
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if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" );
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return Native.ISteamUserStats.GetUserAchievementAndUnlockTime(_ptr, steamIDUser, pchName, out pbAchieved, out punUnlockTime);
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return Native.ISteamUserStats.GetUserAchievementAndUnlockTime(_ptr, steamIDUser, pchName, ref pbAchieved, out punUnlockTime);
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}
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public virtual bool /*bool*/ ISteamUserStats_ResetAllStats( bool /*bool*/ bAchievementsToo )
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{
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@ -1844,17 +1844,17 @@ public virtual IntPtr ISteamUserStats_GetLeaderboardName( SteamLeaderboard_t /*S
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return Native.ISteamUserStats.RequestGlobalAchievementPercentages(_ptr);
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}
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public virtual int /*int*/ ISteamUserStats_GetMostAchievedAchievementInfo( System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved )
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public virtual int /*int*/ ISteamUserStats_GetMostAchievedAchievementInfo( System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, ref bool /*bool **/ pbAchieved )
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{
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if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" );
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return Native.ISteamUserStats.GetMostAchievedAchievementInfo(_ptr, pchName, unNameBufLen, out pflPercent, out pbAchieved);
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return Native.ISteamUserStats.GetMostAchievedAchievementInfo(_ptr, pchName, unNameBufLen, out pflPercent, ref pbAchieved);
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}
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public virtual int /*int*/ ISteamUserStats_GetNextMostAchievedAchievementInfo( int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved )
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public virtual int /*int*/ ISteamUserStats_GetNextMostAchievedAchievementInfo( int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, ref bool /*bool **/ pbAchieved )
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{
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if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" );
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return Native.ISteamUserStats.GetNextMostAchievedAchievementInfo(_ptr, iIteratorPrevious, pchName, unNameBufLen, out pflPercent, out pbAchieved);
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return Native.ISteamUserStats.GetNextMostAchievedAchievementInfo(_ptr, iIteratorPrevious, pchName, unNameBufLen, out pflPercent, ref pbAchieved);
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}
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public virtual bool /*bool*/ ISteamUserStats_GetAchievementAchievedPercent( string /*const char **/ pchName , out float /*float **/ pflPercent )
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{
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@ -1959,11 +1959,11 @@ public virtual IntPtr ISteamApps_GetAvailableGameLanguages()
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return Native.ISteamApps.GetDLCCount(_ptr);
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}
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public virtual bool /*bool*/ ISteamApps_BGetDLCDataByIndex( int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, out bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize )
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public virtual bool /*bool*/ ISteamApps_BGetDLCDataByIndex( int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, ref bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize )
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{
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if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" );
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return Native.ISteamApps.BGetDLCDataByIndex(_ptr, iDLC, ref pAppID, out pbAvailable, pchName, cchNameBufferSize);
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return Native.ISteamApps.BGetDLCDataByIndex(_ptr, iDLC, ref pAppID, ref pbAvailable, pchName, cchNameBufferSize);
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}
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public virtual void /*void*/ ISteamApps_InstallDLC( AppId_t /*AppId_t*/ nAppID )
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{
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@ -2615,11 +2615,11 @@ public virtual IntPtr ISteamApps_GetLaunchQueryParam( string /*const char **/ pc
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return Native.ISteamHTTP.SetHTTPRequestAbsoluteTimeoutMS(_ptr, hRequest, unMilliseconds);
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}
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public virtual bool /*bool*/ ISteamHTTP_GetHTTPRequestWasTimedOut( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out bool /*bool **/ pbWasTimedOut )
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public virtual bool /*bool*/ ISteamHTTP_GetHTTPRequestWasTimedOut( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref bool /*bool **/ pbWasTimedOut )
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{
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if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" );
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return Native.ISteamHTTP.GetHTTPRequestWasTimedOut(_ptr, hRequest, out pbWasTimedOut);
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return Native.ISteamHTTP.GetHTTPRequestWasTimedOut(_ptr, hRequest, ref pbWasTimedOut);
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}
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public virtual ClientUnifiedMessageHandle /*(ClientUnifiedMessageHandle)*/ ISteamUnifiedMessages_SendMethod( string /*const char **/ pchServiceMethod , IntPtr /*const void **/ pRequestBuffer , uint /*uint32*/ unRequestBufferSize , ulong /*uint64*/ unContext )
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@ -3809,11 +3809,11 @@ public virtual IntPtr ISteamApps_GetLaunchQueryParam( string /*const char **/ pc
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return Native.ISteamGameServerStats.GetUserStat0(_ptr, steamIDUser, pchName, out pData);
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}
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public virtual bool /*bool*/ ISteamGameServerStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved )
|
||||
public virtual bool /*bool*/ ISteamGameServerStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" );
|
||||
|
||||
return Native.ISteamGameServerStats.GetUserAchievement(_ptr, steamIDUser, pchName, out pbAchieved);
|
||||
return Native.ISteamGameServerStats.GetUserAchievement(_ptr, steamIDUser, pchName, ref pbAchieved);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamGameServerStats_SetUserStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , int /*int32*/ nData )
|
||||
{
|
||||
@ -4057,9 +4057,9 @@ internal static unsafe class ISteamUtils
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetCurrentBatteryPower" )] internal static extern byte /*uint8*/ GetCurrentBatteryPower( IntPtr ISteamUtils );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetAppID" )] internal static extern uint /*uint32*/ GetAppID( IntPtr ISteamUtils );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_SetOverlayNotificationPosition" )] internal static extern void /*void*/ SetOverlayNotificationPosition( IntPtr ISteamUtils, NotificationPosition /*ENotificationPosition*/ eNotificationPosition );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_IsAPICallCompleted" )] internal static extern bool /*bool*/ IsAPICallCompleted( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, out bool /*bool **/ pbFailed );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_IsAPICallCompleted" )] internal static extern bool /*bool*/ IsAPICallCompleted( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, ref bool /*bool **/ pbFailed );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetAPICallFailureReason" )] internal static extern SteamAPICallFailure /*ESteamAPICallFailure*/ GetAPICallFailureReason( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetAPICallResult" )] internal static extern bool /*bool*/ GetAPICallResult( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , out bool /*bool **/ pbFailed );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetAPICallResult" )] internal static extern bool /*bool*/ GetAPICallResult( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , ref bool /*bool **/ pbFailed );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetIPCCallCount" )] internal static extern uint /*uint32*/ GetIPCCallCount( IntPtr ISteamUtils );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_SetWarningMessageHook" )] internal static extern void /*void*/ SetWarningMessageHook( IntPtr ISteamUtils, IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_IsOverlayEnabled" )] internal static extern bool /*bool*/ IsOverlayEnabled( IntPtr ISteamUtils );
|
||||
@ -4205,10 +4205,10 @@ internal static unsafe class ISteamUserStats
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_SetStat" )] internal static extern bool /*bool*/ SetStat( IntPtr ISteamUserStats, string /*const char **/ pchName , int /*int32*/ nData );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_SetStat0" )] internal static extern bool /*bool*/ SetStat0( IntPtr ISteamUserStats, string /*const char **/ pchName , float /*float*/ fData );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_UpdateAvgRateStat" )] internal static extern bool /*bool*/ UpdateAvgRateStat( IntPtr ISteamUserStats, string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievement" )] internal static extern bool /*bool*/ GetAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName , out bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievement" )] internal static extern bool /*bool*/ GetAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_SetAchievement" )] internal static extern bool /*bool*/ SetAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_ClearAchievement" )] internal static extern bool /*bool*/ ClearAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetAchievementAndUnlockTime( IntPtr ISteamUserStats, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetAchievementAndUnlockTime( IntPtr ISteamUserStats, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_StoreStats" )] internal static extern bool /*bool*/ StoreStats( IntPtr ISteamUserStats );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementIcon" )] internal static extern int /*int*/ GetAchievementIcon( IntPtr ISteamUserStats, string /*const char **/ pchName );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementDisplayAttribute" )] internal static extern IntPtr GetAchievementDisplayAttribute( IntPtr ISteamUserStats, string /*const char **/ pchName , string /*const char **/ pchKey );
|
||||
@ -4218,8 +4218,8 @@ internal static unsafe class ISteamUserStats
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_RequestUserStats" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestUserStats( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetUserStat" )] internal static extern bool /*bool*/ GetUserStat( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetUserStat0" )] internal static extern bool /*bool*/ GetUserStat0( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetUserAchievementAndUnlockTime( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetUserAchievementAndUnlockTime( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_ResetAllStats" )] internal static extern bool /*bool*/ ResetAllStats( IntPtr ISteamUserStats, bool /*bool*/ bAchievementsToo );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_FindOrCreateLeaderboard" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ FindOrCreateLeaderboard( IntPtr ISteamUserStats, string /*const char **/ pchLeaderboardName , LeaderboardSortMethod /*ELeaderboardSortMethod*/ eLeaderboardSortMethod , LeaderboardDisplayType /*ELeaderboardDisplayType*/ eLeaderboardDisplayType );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_FindLeaderboard" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ FindLeaderboard( IntPtr ISteamUserStats, string /*const char **/ pchLeaderboardName );
|
||||
@ -4234,8 +4234,8 @@ internal static unsafe class ISteamUserStats
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_AttachLeaderboardUGC" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ AttachLeaderboardUGC( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, UGCHandle_t /*UGCHandle_t*/ hUGC );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetNumberOfCurrentPlayers" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetNumberOfCurrentPlayers( IntPtr ISteamUserStats );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_RequestGlobalAchievementPercentages" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestGlobalAchievementPercentages( IntPtr ISteamUserStats );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetMostAchievedAchievementInfo( IntPtr ISteamUserStats, System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetNextMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetNextMostAchievedAchievementInfo( IntPtr ISteamUserStats, int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetMostAchievedAchievementInfo( IntPtr ISteamUserStats, System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, ref bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetNextMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetNextMostAchievedAchievementInfo( IntPtr ISteamUserStats, int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, ref bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementAchievedPercent" )] internal static extern bool /*bool*/ GetAchievementAchievedPercent( IntPtr ISteamUserStats, string /*const char **/ pchName , out float /*float **/ pflPercent );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_RequestGlobalStats" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestGlobalStats( IntPtr ISteamUserStats, int /*int*/ nHistoryDays );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStat" )] internal static extern bool /*bool*/ GetGlobalStat( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out long /*int64 **/ pData );
|
||||
@ -4257,7 +4257,7 @@ internal static unsafe class ISteamApps
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_GetEarliestPurchaseUnixTime" )] internal static extern uint /*uint32*/ GetEarliestPurchaseUnixTime( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_BIsSubscribedFromFreeWeekend" )] internal static extern bool /*bool*/ BIsSubscribedFromFreeWeekend( IntPtr ISteamApps );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_GetDLCCount" )] internal static extern int /*int*/ GetDLCCount( IntPtr ISteamApps );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_BGetDLCDataByIndex" )] internal static extern bool /*bool*/ BGetDLCDataByIndex( IntPtr ISteamApps, int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, out bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_BGetDLCDataByIndex" )] internal static extern bool /*bool*/ BGetDLCDataByIndex( IntPtr ISteamApps, int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, ref bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_InstallDLC" )] internal static extern void /*void*/ InstallDLC( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_UninstallDLC" )] internal static extern void /*void*/ UninstallDLC( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_RequestAppProofOfPurchaseKey" )] internal static extern void /*void*/ RequestAppProofOfPurchaseKey( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID );
|
||||
@ -4385,7 +4385,7 @@ internal static unsafe class ISteamHTTP
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestUserAgentInfo" )] internal static extern bool /*bool*/ SetHTTPRequestUserAgentInfo( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchUserAgentInfo );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestRequiresVerifiedCertificate" )] internal static extern bool /*bool*/ SetHTTPRequestRequiresVerifiedCertificate( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, bool /*bool*/ bRequireVerifiedCertificate );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestAbsoluteTimeoutMS" )] internal static extern bool /*bool*/ SetHTTPRequestAbsoluteTimeoutMS( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unMilliseconds );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPRequestWasTimedOut" )] internal static extern bool /*bool*/ GetHTTPRequestWasTimedOut( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out bool /*bool **/ pbWasTimedOut );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPRequestWasTimedOut" )] internal static extern bool /*bool*/ GetHTTPRequestWasTimedOut( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref bool /*bool **/ pbWasTimedOut );
|
||||
}
|
||||
|
||||
internal static unsafe class ISteamUnifiedMessages
|
||||
@ -4618,7 +4618,7 @@ internal static unsafe class ISteamGameServerStats
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServerStats_RequestUserStats" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestUserStats( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserStat" )] internal static extern bool /*bool*/ GetUserStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserStat0" )] internal static extern bool /*bool*/ GetUserStat0( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserStat" )] internal static extern bool /*bool*/ SetUserStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , int /*int32*/ nData );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserStat0" )] internal static extern bool /*bool*/ SetUserStat0( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ fData );
|
||||
[DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServerStats_UpdateUserAvgRateStat" )] internal static extern bool /*bool*/ UpdateUserAvgRateStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength );
|
||||
|
@ -871,11 +871,11 @@ public virtual IntPtr ISteamUtils_GetIPCountry()
|
||||
|
||||
Native.ISteamUtils.SetOverlayNotificationPosition(_ptr, eNotificationPosition);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUtils_IsAPICallCompleted( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, out bool /*bool **/ pbFailed )
|
||||
public virtual bool /*bool*/ ISteamUtils_IsAPICallCompleted( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, ref bool /*bool **/ pbFailed )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" );
|
||||
|
||||
return Native.ISteamUtils.IsAPICallCompleted(_ptr, hSteamAPICall, out pbFailed);
|
||||
return Native.ISteamUtils.IsAPICallCompleted(_ptr, hSteamAPICall, ref pbFailed);
|
||||
}
|
||||
public virtual SteamAPICallFailure /*ESteamAPICallFailure*/ ISteamUtils_GetAPICallFailureReason( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall )
|
||||
{
|
||||
@ -883,11 +883,11 @@ public virtual IntPtr ISteamUtils_GetIPCountry()
|
||||
|
||||
return Native.ISteamUtils.GetAPICallFailureReason(_ptr, hSteamAPICall);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUtils_GetAPICallResult( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , out bool /*bool **/ pbFailed )
|
||||
public virtual bool /*bool*/ ISteamUtils_GetAPICallResult( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , ref bool /*bool **/ pbFailed )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" );
|
||||
|
||||
return Native.ISteamUtils.GetAPICallResult(_ptr, hSteamAPICall, pCallback, cubCallback, iCallbackExpected, out pbFailed);
|
||||
return Native.ISteamUtils.GetAPICallResult(_ptr, hSteamAPICall, pCallback, cubCallback, iCallbackExpected, ref pbFailed);
|
||||
}
|
||||
public virtual uint /*uint32*/ ISteamUtils_GetIPCCallCount()
|
||||
{
|
||||
@ -1667,11 +1667,11 @@ public virtual IntPtr ISteamRemoteStorage_GetFileNameAndSize( int /*int*/ iFile
|
||||
|
||||
return Native.ISteamUserStats.UpdateAvgRateStat(_ptr, pchName, flCountThisSession, dSessionLength);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUserStats_GetAchievement( string /*const char **/ pchName , out bool /*bool **/ pbAchieved )
|
||||
public virtual bool /*bool*/ ISteamUserStats_GetAchievement( string /*const char **/ pchName , ref bool /*bool **/ pbAchieved )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" );
|
||||
|
||||
return Native.ISteamUserStats.GetAchievement(_ptr, pchName, out pbAchieved);
|
||||
return Native.ISteamUserStats.GetAchievement(_ptr, pchName, ref pbAchieved);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUserStats_SetAchievement( string /*const char **/ pchName )
|
||||
{
|
||||
@ -1685,11 +1685,11 @@ public virtual IntPtr ISteamRemoteStorage_GetFileNameAndSize( int /*int*/ iFile
|
||||
|
||||
return Native.ISteamUserStats.ClearAchievement(_ptr, pchName);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUserStats_GetAchievementAndUnlockTime( string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime )
|
||||
public virtual bool /*bool*/ ISteamUserStats_GetAchievementAndUnlockTime( string /*const char **/ pchName , ref bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" );
|
||||
|
||||
return Native.ISteamUserStats.GetAchievementAndUnlockTime(_ptr, pchName, out pbAchieved, out punUnlockTime);
|
||||
return Native.ISteamUserStats.GetAchievementAndUnlockTime(_ptr, pchName, ref pbAchieved, out punUnlockTime);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUserStats_StoreStats()
|
||||
{
|
||||
@ -1745,17 +1745,17 @@ public virtual IntPtr ISteamUserStats_GetAchievementName( uint /*uint32*/ iAchie
|
||||
|
||||
return Native.ISteamUserStats.GetUserStat0(_ptr, steamIDUser, pchName, out pData);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUserStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved )
|
||||
public virtual bool /*bool*/ ISteamUserStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" );
|
||||
|
||||
return Native.ISteamUserStats.GetUserAchievement(_ptr, steamIDUser, pchName, out pbAchieved);
|
||||
return Native.ISteamUserStats.GetUserAchievement(_ptr, steamIDUser, pchName, ref pbAchieved);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUserStats_GetUserAchievementAndUnlockTime( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime )
|
||||
public virtual bool /*bool*/ ISteamUserStats_GetUserAchievementAndUnlockTime( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" );
|
||||
|
||||
return Native.ISteamUserStats.GetUserAchievementAndUnlockTime(_ptr, steamIDUser, pchName, out pbAchieved, out punUnlockTime);
|
||||
return Native.ISteamUserStats.GetUserAchievementAndUnlockTime(_ptr, steamIDUser, pchName, ref pbAchieved, out punUnlockTime);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUserStats_ResetAllStats( bool /*bool*/ bAchievementsToo )
|
||||
{
|
||||
@ -1844,17 +1844,17 @@ public virtual IntPtr ISteamUserStats_GetLeaderboardName( SteamLeaderboard_t /*S
|
||||
|
||||
return Native.ISteamUserStats.RequestGlobalAchievementPercentages(_ptr);
|
||||
}
|
||||
public virtual int /*int*/ ISteamUserStats_GetMostAchievedAchievementInfo( System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved )
|
||||
public virtual int /*int*/ ISteamUserStats_GetMostAchievedAchievementInfo( System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, ref bool /*bool **/ pbAchieved )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" );
|
||||
|
||||
return Native.ISteamUserStats.GetMostAchievedAchievementInfo(_ptr, pchName, unNameBufLen, out pflPercent, out pbAchieved);
|
||||
return Native.ISteamUserStats.GetMostAchievedAchievementInfo(_ptr, pchName, unNameBufLen, out pflPercent, ref pbAchieved);
|
||||
}
|
||||
public virtual int /*int*/ ISteamUserStats_GetNextMostAchievedAchievementInfo( int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved )
|
||||
public virtual int /*int*/ ISteamUserStats_GetNextMostAchievedAchievementInfo( int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, ref bool /*bool **/ pbAchieved )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" );
|
||||
|
||||
return Native.ISteamUserStats.GetNextMostAchievedAchievementInfo(_ptr, iIteratorPrevious, pchName, unNameBufLen, out pflPercent, out pbAchieved);
|
||||
return Native.ISteamUserStats.GetNextMostAchievedAchievementInfo(_ptr, iIteratorPrevious, pchName, unNameBufLen, out pflPercent, ref pbAchieved);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUserStats_GetAchievementAchievedPercent( string /*const char **/ pchName , out float /*float **/ pflPercent )
|
||||
{
|
||||
@ -1959,11 +1959,11 @@ public virtual IntPtr ISteamApps_GetAvailableGameLanguages()
|
||||
|
||||
return Native.ISteamApps.GetDLCCount(_ptr);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamApps_BGetDLCDataByIndex( int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, out bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize )
|
||||
public virtual bool /*bool*/ ISteamApps_BGetDLCDataByIndex( int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, ref bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" );
|
||||
|
||||
return Native.ISteamApps.BGetDLCDataByIndex(_ptr, iDLC, ref pAppID, out pbAvailable, pchName, cchNameBufferSize);
|
||||
return Native.ISteamApps.BGetDLCDataByIndex(_ptr, iDLC, ref pAppID, ref pbAvailable, pchName, cchNameBufferSize);
|
||||
}
|
||||
public virtual void /*void*/ ISteamApps_InstallDLC( AppId_t /*AppId_t*/ nAppID )
|
||||
{
|
||||
@ -2615,11 +2615,11 @@ public virtual IntPtr ISteamApps_GetLaunchQueryParam( string /*const char **/ pc
|
||||
|
||||
return Native.ISteamHTTP.SetHTTPRequestAbsoluteTimeoutMS(_ptr, hRequest, unMilliseconds);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamHTTP_GetHTTPRequestWasTimedOut( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out bool /*bool **/ pbWasTimedOut )
|
||||
public virtual bool /*bool*/ ISteamHTTP_GetHTTPRequestWasTimedOut( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref bool /*bool **/ pbWasTimedOut )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" );
|
||||
|
||||
return Native.ISteamHTTP.GetHTTPRequestWasTimedOut(_ptr, hRequest, out pbWasTimedOut);
|
||||
return Native.ISteamHTTP.GetHTTPRequestWasTimedOut(_ptr, hRequest, ref pbWasTimedOut);
|
||||
}
|
||||
|
||||
public virtual ClientUnifiedMessageHandle /*(ClientUnifiedMessageHandle)*/ ISteamUnifiedMessages_SendMethod( string /*const char **/ pchServiceMethod , IntPtr /*const void **/ pRequestBuffer , uint /*uint32*/ unRequestBufferSize , ulong /*uint64*/ unContext )
|
||||
@ -3809,11 +3809,11 @@ public virtual IntPtr ISteamApps_GetLaunchQueryParam( string /*const char **/ pc
|
||||
|
||||
return Native.ISteamGameServerStats.GetUserStat0(_ptr, steamIDUser, pchName, out pData);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamGameServerStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved )
|
||||
public virtual bool /*bool*/ ISteamGameServerStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" );
|
||||
|
||||
return Native.ISteamGameServerStats.GetUserAchievement(_ptr, steamIDUser, pchName, out pbAchieved);
|
||||
return Native.ISteamGameServerStats.GetUserAchievement(_ptr, steamIDUser, pchName, ref pbAchieved);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamGameServerStats_SetUserStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , int /*int32*/ nData )
|
||||
{
|
||||
@ -4057,9 +4057,9 @@ internal static unsafe class ISteamUtils
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_GetCurrentBatteryPower" )] internal static extern byte /*uint8*/ GetCurrentBatteryPower( IntPtr ISteamUtils );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_GetAppID" )] internal static extern uint /*uint32*/ GetAppID( IntPtr ISteamUtils );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_SetOverlayNotificationPosition" )] internal static extern void /*void*/ SetOverlayNotificationPosition( IntPtr ISteamUtils, NotificationPosition /*ENotificationPosition*/ eNotificationPosition );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_IsAPICallCompleted" )] internal static extern bool /*bool*/ IsAPICallCompleted( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, out bool /*bool **/ pbFailed );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_IsAPICallCompleted" )] internal static extern bool /*bool*/ IsAPICallCompleted( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, ref bool /*bool **/ pbFailed );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_GetAPICallFailureReason" )] internal static extern SteamAPICallFailure /*ESteamAPICallFailure*/ GetAPICallFailureReason( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_GetAPICallResult" )] internal static extern bool /*bool*/ GetAPICallResult( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , out bool /*bool **/ pbFailed );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_GetAPICallResult" )] internal static extern bool /*bool*/ GetAPICallResult( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , ref bool /*bool **/ pbFailed );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_GetIPCCallCount" )] internal static extern uint /*uint32*/ GetIPCCallCount( IntPtr ISteamUtils );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_SetWarningMessageHook" )] internal static extern void /*void*/ SetWarningMessageHook( IntPtr ISteamUtils, IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_IsOverlayEnabled" )] internal static extern bool /*bool*/ IsOverlayEnabled( IntPtr ISteamUtils );
|
||||
@ -4205,10 +4205,10 @@ internal static unsafe class ISteamUserStats
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_SetStat" )] internal static extern bool /*bool*/ SetStat( IntPtr ISteamUserStats, string /*const char **/ pchName , int /*int32*/ nData );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_SetStat0" )] internal static extern bool /*bool*/ SetStat0( IntPtr ISteamUserStats, string /*const char **/ pchName , float /*float*/ fData );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_UpdateAvgRateStat" )] internal static extern bool /*bool*/ UpdateAvgRateStat( IntPtr ISteamUserStats, string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievement" )] internal static extern bool /*bool*/ GetAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName , out bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievement" )] internal static extern bool /*bool*/ GetAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_SetAchievement" )] internal static extern bool /*bool*/ SetAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_ClearAchievement" )] internal static extern bool /*bool*/ ClearAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetAchievementAndUnlockTime( IntPtr ISteamUserStats, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetAchievementAndUnlockTime( IntPtr ISteamUserStats, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_StoreStats" )] internal static extern bool /*bool*/ StoreStats( IntPtr ISteamUserStats );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementIcon" )] internal static extern int /*int*/ GetAchievementIcon( IntPtr ISteamUserStats, string /*const char **/ pchName );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementDisplayAttribute" )] internal static extern IntPtr GetAchievementDisplayAttribute( IntPtr ISteamUserStats, string /*const char **/ pchName , string /*const char **/ pchKey );
|
||||
@ -4218,8 +4218,8 @@ internal static unsafe class ISteamUserStats
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_RequestUserStats" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestUserStats( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetUserStat" )] internal static extern bool /*bool*/ GetUserStat( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetUserStat0" )] internal static extern bool /*bool*/ GetUserStat0( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetUserAchievementAndUnlockTime( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetUserAchievementAndUnlockTime( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_ResetAllStats" )] internal static extern bool /*bool*/ ResetAllStats( IntPtr ISteamUserStats, bool /*bool*/ bAchievementsToo );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_FindOrCreateLeaderboard" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ FindOrCreateLeaderboard( IntPtr ISteamUserStats, string /*const char **/ pchLeaderboardName , LeaderboardSortMethod /*ELeaderboardSortMethod*/ eLeaderboardSortMethod , LeaderboardDisplayType /*ELeaderboardDisplayType*/ eLeaderboardDisplayType );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_FindLeaderboard" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ FindLeaderboard( IntPtr ISteamUserStats, string /*const char **/ pchLeaderboardName );
|
||||
@ -4234,8 +4234,8 @@ internal static unsafe class ISteamUserStats
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_AttachLeaderboardUGC" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ AttachLeaderboardUGC( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, UGCHandle_t /*UGCHandle_t*/ hUGC );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetNumberOfCurrentPlayers" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetNumberOfCurrentPlayers( IntPtr ISteamUserStats );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_RequestGlobalAchievementPercentages" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestGlobalAchievementPercentages( IntPtr ISteamUserStats );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetMostAchievedAchievementInfo( IntPtr ISteamUserStats, System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetNextMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetNextMostAchievedAchievementInfo( IntPtr ISteamUserStats, int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetMostAchievedAchievementInfo( IntPtr ISteamUserStats, System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, ref bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetNextMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetNextMostAchievedAchievementInfo( IntPtr ISteamUserStats, int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, ref bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementAchievedPercent" )] internal static extern bool /*bool*/ GetAchievementAchievedPercent( IntPtr ISteamUserStats, string /*const char **/ pchName , out float /*float **/ pflPercent );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_RequestGlobalStats" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestGlobalStats( IntPtr ISteamUserStats, int /*int*/ nHistoryDays );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStat" )] internal static extern bool /*bool*/ GetGlobalStat( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out long /*int64 **/ pData );
|
||||
@ -4257,7 +4257,7 @@ internal static unsafe class ISteamApps
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamApps_GetEarliestPurchaseUnixTime" )] internal static extern uint /*uint32*/ GetEarliestPurchaseUnixTime( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamApps_BIsSubscribedFromFreeWeekend" )] internal static extern bool /*bool*/ BIsSubscribedFromFreeWeekend( IntPtr ISteamApps );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamApps_GetDLCCount" )] internal static extern int /*int*/ GetDLCCount( IntPtr ISteamApps );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamApps_BGetDLCDataByIndex" )] internal static extern bool /*bool*/ BGetDLCDataByIndex( IntPtr ISteamApps, int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, out bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamApps_BGetDLCDataByIndex" )] internal static extern bool /*bool*/ BGetDLCDataByIndex( IntPtr ISteamApps, int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, ref bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamApps_InstallDLC" )] internal static extern void /*void*/ InstallDLC( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamApps_UninstallDLC" )] internal static extern void /*void*/ UninstallDLC( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamApps_RequestAppProofOfPurchaseKey" )] internal static extern void /*void*/ RequestAppProofOfPurchaseKey( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID );
|
||||
@ -4385,7 +4385,7 @@ internal static unsafe class ISteamHTTP
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestUserAgentInfo" )] internal static extern bool /*bool*/ SetHTTPRequestUserAgentInfo( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchUserAgentInfo );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestRequiresVerifiedCertificate" )] internal static extern bool /*bool*/ SetHTTPRequestRequiresVerifiedCertificate( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, bool /*bool*/ bRequireVerifiedCertificate );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestAbsoluteTimeoutMS" )] internal static extern bool /*bool*/ SetHTTPRequestAbsoluteTimeoutMS( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unMilliseconds );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPRequestWasTimedOut" )] internal static extern bool /*bool*/ GetHTTPRequestWasTimedOut( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out bool /*bool **/ pbWasTimedOut );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPRequestWasTimedOut" )] internal static extern bool /*bool*/ GetHTTPRequestWasTimedOut( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref bool /*bool **/ pbWasTimedOut );
|
||||
}
|
||||
|
||||
internal static unsafe class ISteamUnifiedMessages
|
||||
@ -4618,7 +4618,7 @@ internal static unsafe class ISteamGameServerStats
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServerStats_RequestUserStats" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestUserStats( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserStat" )] internal static extern bool /*bool*/ GetUserStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserStat0" )] internal static extern bool /*bool*/ GetUserStat0( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserStat" )] internal static extern bool /*bool*/ SetUserStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , int /*int32*/ nData );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserStat0" )] internal static extern bool /*bool*/ SetUserStat0( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ fData );
|
||||
[DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServerStats_UpdateUserAvgRateStat" )] internal static extern bool /*bool*/ UpdateUserAvgRateStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength );
|
||||
|
@ -871,11 +871,11 @@ public virtual IntPtr ISteamUtils_GetIPCountry()
|
||||
|
||||
Native.ISteamUtils.SetOverlayNotificationPosition(_ptr, eNotificationPosition);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUtils_IsAPICallCompleted( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, out bool /*bool **/ pbFailed )
|
||||
public virtual bool /*bool*/ ISteamUtils_IsAPICallCompleted( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, ref bool /*bool **/ pbFailed )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" );
|
||||
|
||||
return Native.ISteamUtils.IsAPICallCompleted(_ptr, hSteamAPICall, out pbFailed);
|
||||
return Native.ISteamUtils.IsAPICallCompleted(_ptr, hSteamAPICall, ref pbFailed);
|
||||
}
|
||||
public virtual SteamAPICallFailure /*ESteamAPICallFailure*/ ISteamUtils_GetAPICallFailureReason( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall )
|
||||
{
|
||||
@ -883,11 +883,11 @@ public virtual IntPtr ISteamUtils_GetIPCountry()
|
||||
|
||||
return Native.ISteamUtils.GetAPICallFailureReason(_ptr, hSteamAPICall);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUtils_GetAPICallResult( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , out bool /*bool **/ pbFailed )
|
||||
public virtual bool /*bool*/ ISteamUtils_GetAPICallResult( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , ref bool /*bool **/ pbFailed )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" );
|
||||
|
||||
return Native.ISteamUtils.GetAPICallResult(_ptr, hSteamAPICall, pCallback, cubCallback, iCallbackExpected, out pbFailed);
|
||||
return Native.ISteamUtils.GetAPICallResult(_ptr, hSteamAPICall, pCallback, cubCallback, iCallbackExpected, ref pbFailed);
|
||||
}
|
||||
public virtual uint /*uint32*/ ISteamUtils_GetIPCCallCount()
|
||||
{
|
||||
@ -1667,11 +1667,11 @@ public virtual IntPtr ISteamRemoteStorage_GetFileNameAndSize( int /*int*/ iFile
|
||||
|
||||
return Native.ISteamUserStats.UpdateAvgRateStat(_ptr, pchName, flCountThisSession, dSessionLength);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUserStats_GetAchievement( string /*const char **/ pchName , out bool /*bool **/ pbAchieved )
|
||||
public virtual bool /*bool*/ ISteamUserStats_GetAchievement( string /*const char **/ pchName , ref bool /*bool **/ pbAchieved )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" );
|
||||
|
||||
return Native.ISteamUserStats.GetAchievement(_ptr, pchName, out pbAchieved);
|
||||
return Native.ISteamUserStats.GetAchievement(_ptr, pchName, ref pbAchieved);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUserStats_SetAchievement( string /*const char **/ pchName )
|
||||
{
|
||||
@ -1685,11 +1685,11 @@ public virtual IntPtr ISteamRemoteStorage_GetFileNameAndSize( int /*int*/ iFile
|
||||
|
||||
return Native.ISteamUserStats.ClearAchievement(_ptr, pchName);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUserStats_GetAchievementAndUnlockTime( string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime )
|
||||
public virtual bool /*bool*/ ISteamUserStats_GetAchievementAndUnlockTime( string /*const char **/ pchName , ref bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" );
|
||||
|
||||
return Native.ISteamUserStats.GetAchievementAndUnlockTime(_ptr, pchName, out pbAchieved, out punUnlockTime);
|
||||
return Native.ISteamUserStats.GetAchievementAndUnlockTime(_ptr, pchName, ref pbAchieved, out punUnlockTime);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUserStats_StoreStats()
|
||||
{
|
||||
@ -1745,17 +1745,17 @@ public virtual IntPtr ISteamUserStats_GetAchievementName( uint /*uint32*/ iAchie
|
||||
|
||||
return Native.ISteamUserStats.GetUserStat0(_ptr, steamIDUser, pchName, out pData);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUserStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved )
|
||||
public virtual bool /*bool*/ ISteamUserStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" );
|
||||
|
||||
return Native.ISteamUserStats.GetUserAchievement(_ptr, steamIDUser, pchName, out pbAchieved);
|
||||
return Native.ISteamUserStats.GetUserAchievement(_ptr, steamIDUser, pchName, ref pbAchieved);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUserStats_GetUserAchievementAndUnlockTime( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime )
|
||||
public virtual bool /*bool*/ ISteamUserStats_GetUserAchievementAndUnlockTime( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" );
|
||||
|
||||
return Native.ISteamUserStats.GetUserAchievementAndUnlockTime(_ptr, steamIDUser, pchName, out pbAchieved, out punUnlockTime);
|
||||
return Native.ISteamUserStats.GetUserAchievementAndUnlockTime(_ptr, steamIDUser, pchName, ref pbAchieved, out punUnlockTime);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUserStats_ResetAllStats( bool /*bool*/ bAchievementsToo )
|
||||
{
|
||||
@ -1844,17 +1844,17 @@ public virtual IntPtr ISteamUserStats_GetLeaderboardName( SteamLeaderboard_t /*S
|
||||
|
||||
return Native.ISteamUserStats.RequestGlobalAchievementPercentages(_ptr);
|
||||
}
|
||||
public virtual int /*int*/ ISteamUserStats_GetMostAchievedAchievementInfo( System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved )
|
||||
public virtual int /*int*/ ISteamUserStats_GetMostAchievedAchievementInfo( System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, ref bool /*bool **/ pbAchieved )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" );
|
||||
|
||||
return Native.ISteamUserStats.GetMostAchievedAchievementInfo(_ptr, pchName, unNameBufLen, out pflPercent, out pbAchieved);
|
||||
return Native.ISteamUserStats.GetMostAchievedAchievementInfo(_ptr, pchName, unNameBufLen, out pflPercent, ref pbAchieved);
|
||||
}
|
||||
public virtual int /*int*/ ISteamUserStats_GetNextMostAchievedAchievementInfo( int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved )
|
||||
public virtual int /*int*/ ISteamUserStats_GetNextMostAchievedAchievementInfo( int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, ref bool /*bool **/ pbAchieved )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" );
|
||||
|
||||
return Native.ISteamUserStats.GetNextMostAchievedAchievementInfo(_ptr, iIteratorPrevious, pchName, unNameBufLen, out pflPercent, out pbAchieved);
|
||||
return Native.ISteamUserStats.GetNextMostAchievedAchievementInfo(_ptr, iIteratorPrevious, pchName, unNameBufLen, out pflPercent, ref pbAchieved);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUserStats_GetAchievementAchievedPercent( string /*const char **/ pchName , out float /*float **/ pflPercent )
|
||||
{
|
||||
@ -1959,11 +1959,11 @@ public virtual IntPtr ISteamApps_GetAvailableGameLanguages()
|
||||
|
||||
return Native.ISteamApps.GetDLCCount(_ptr);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamApps_BGetDLCDataByIndex( int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, out bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize )
|
||||
public virtual bool /*bool*/ ISteamApps_BGetDLCDataByIndex( int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, ref bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" );
|
||||
|
||||
return Native.ISteamApps.BGetDLCDataByIndex(_ptr, iDLC, ref pAppID, out pbAvailable, pchName, cchNameBufferSize);
|
||||
return Native.ISteamApps.BGetDLCDataByIndex(_ptr, iDLC, ref pAppID, ref pbAvailable, pchName, cchNameBufferSize);
|
||||
}
|
||||
public virtual void /*void*/ ISteamApps_InstallDLC( AppId_t /*AppId_t*/ nAppID )
|
||||
{
|
||||
@ -2615,11 +2615,11 @@ public virtual IntPtr ISteamApps_GetLaunchQueryParam( string /*const char **/ pc
|
||||
|
||||
return Native.ISteamHTTP.SetHTTPRequestAbsoluteTimeoutMS(_ptr, hRequest, unMilliseconds);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamHTTP_GetHTTPRequestWasTimedOut( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out bool /*bool **/ pbWasTimedOut )
|
||||
public virtual bool /*bool*/ ISteamHTTP_GetHTTPRequestWasTimedOut( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref bool /*bool **/ pbWasTimedOut )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" );
|
||||
|
||||
return Native.ISteamHTTP.GetHTTPRequestWasTimedOut(_ptr, hRequest, out pbWasTimedOut);
|
||||
return Native.ISteamHTTP.GetHTTPRequestWasTimedOut(_ptr, hRequest, ref pbWasTimedOut);
|
||||
}
|
||||
|
||||
public virtual ClientUnifiedMessageHandle /*(ClientUnifiedMessageHandle)*/ ISteamUnifiedMessages_SendMethod( string /*const char **/ pchServiceMethod , IntPtr /*const void **/ pRequestBuffer , uint /*uint32*/ unRequestBufferSize , ulong /*uint64*/ unContext )
|
||||
@ -3809,11 +3809,11 @@ public virtual IntPtr ISteamApps_GetLaunchQueryParam( string /*const char **/ pc
|
||||
|
||||
return Native.ISteamGameServerStats.GetUserStat0(_ptr, steamIDUser, pchName, out pData);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamGameServerStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved )
|
||||
public virtual bool /*bool*/ ISteamGameServerStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" );
|
||||
|
||||
return Native.ISteamGameServerStats.GetUserAchievement(_ptr, steamIDUser, pchName, out pbAchieved);
|
||||
return Native.ISteamGameServerStats.GetUserAchievement(_ptr, steamIDUser, pchName, ref pbAchieved);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamGameServerStats_SetUserStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , int /*int32*/ nData )
|
||||
{
|
||||
@ -4057,9 +4057,9 @@ internal static unsafe class ISteamUtils
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUtils_GetCurrentBatteryPower" )] internal static extern byte /*uint8*/ GetCurrentBatteryPower( IntPtr ISteamUtils );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUtils_GetAppID" )] internal static extern uint /*uint32*/ GetAppID( IntPtr ISteamUtils );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUtils_SetOverlayNotificationPosition" )] internal static extern void /*void*/ SetOverlayNotificationPosition( IntPtr ISteamUtils, NotificationPosition /*ENotificationPosition*/ eNotificationPosition );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUtils_IsAPICallCompleted" )] internal static extern bool /*bool*/ IsAPICallCompleted( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, out bool /*bool **/ pbFailed );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUtils_IsAPICallCompleted" )] internal static extern bool /*bool*/ IsAPICallCompleted( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, ref bool /*bool **/ pbFailed );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUtils_GetAPICallFailureReason" )] internal static extern SteamAPICallFailure /*ESteamAPICallFailure*/ GetAPICallFailureReason( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUtils_GetAPICallResult" )] internal static extern bool /*bool*/ GetAPICallResult( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , out bool /*bool **/ pbFailed );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUtils_GetAPICallResult" )] internal static extern bool /*bool*/ GetAPICallResult( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , ref bool /*bool **/ pbFailed );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUtils_GetIPCCallCount" )] internal static extern uint /*uint32*/ GetIPCCallCount( IntPtr ISteamUtils );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUtils_SetWarningMessageHook" )] internal static extern void /*void*/ SetWarningMessageHook( IntPtr ISteamUtils, IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUtils_IsOverlayEnabled" )] internal static extern bool /*bool*/ IsOverlayEnabled( IntPtr ISteamUtils );
|
||||
@ -4205,10 +4205,10 @@ internal static unsafe class ISteamUserStats
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUserStats_SetStat" )] internal static extern bool /*bool*/ SetStat( IntPtr ISteamUserStats, string /*const char **/ pchName , int /*int32*/ nData );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUserStats_SetStat0" )] internal static extern bool /*bool*/ SetStat0( IntPtr ISteamUserStats, string /*const char **/ pchName , float /*float*/ fData );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUserStats_UpdateAvgRateStat" )] internal static extern bool /*bool*/ UpdateAvgRateStat( IntPtr ISteamUserStats, string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievement" )] internal static extern bool /*bool*/ GetAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName , out bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievement" )] internal static extern bool /*bool*/ GetAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUserStats_SetAchievement" )] internal static extern bool /*bool*/ SetAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUserStats_ClearAchievement" )] internal static extern bool /*bool*/ ClearAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetAchievementAndUnlockTime( IntPtr ISteamUserStats, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetAchievementAndUnlockTime( IntPtr ISteamUserStats, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUserStats_StoreStats" )] internal static extern bool /*bool*/ StoreStats( IntPtr ISteamUserStats );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementIcon" )] internal static extern int /*int*/ GetAchievementIcon( IntPtr ISteamUserStats, string /*const char **/ pchName );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementDisplayAttribute" )] internal static extern IntPtr GetAchievementDisplayAttribute( IntPtr ISteamUserStats, string /*const char **/ pchName , string /*const char **/ pchKey );
|
||||
@ -4218,8 +4218,8 @@ internal static unsafe class ISteamUserStats
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUserStats_RequestUserStats" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestUserStats( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUserStats_GetUserStat" )] internal static extern bool /*bool*/ GetUserStat( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUserStats_GetUserStat0" )] internal static extern bool /*bool*/ GetUserStat0( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetUserAchievementAndUnlockTime( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetUserAchievementAndUnlockTime( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUserStats_ResetAllStats" )] internal static extern bool /*bool*/ ResetAllStats( IntPtr ISteamUserStats, bool /*bool*/ bAchievementsToo );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUserStats_FindOrCreateLeaderboard" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ FindOrCreateLeaderboard( IntPtr ISteamUserStats, string /*const char **/ pchLeaderboardName , LeaderboardSortMethod /*ELeaderboardSortMethod*/ eLeaderboardSortMethod , LeaderboardDisplayType /*ELeaderboardDisplayType*/ eLeaderboardDisplayType );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUserStats_FindLeaderboard" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ FindLeaderboard( IntPtr ISteamUserStats, string /*const char **/ pchLeaderboardName );
|
||||
@ -4234,8 +4234,8 @@ internal static unsafe class ISteamUserStats
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUserStats_AttachLeaderboardUGC" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ AttachLeaderboardUGC( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, UGCHandle_t /*UGCHandle_t*/ hUGC );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUserStats_GetNumberOfCurrentPlayers" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetNumberOfCurrentPlayers( IntPtr ISteamUserStats );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUserStats_RequestGlobalAchievementPercentages" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestGlobalAchievementPercentages( IntPtr ISteamUserStats );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUserStats_GetMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetMostAchievedAchievementInfo( IntPtr ISteamUserStats, System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUserStats_GetNextMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetNextMostAchievedAchievementInfo( IntPtr ISteamUserStats, int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUserStats_GetMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetMostAchievedAchievementInfo( IntPtr ISteamUserStats, System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, ref bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUserStats_GetNextMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetNextMostAchievedAchievementInfo( IntPtr ISteamUserStats, int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, ref bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementAchievedPercent" )] internal static extern bool /*bool*/ GetAchievementAchievedPercent( IntPtr ISteamUserStats, string /*const char **/ pchName , out float /*float **/ pflPercent );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUserStats_RequestGlobalStats" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestGlobalStats( IntPtr ISteamUserStats, int /*int*/ nHistoryDays );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStat" )] internal static extern bool /*bool*/ GetGlobalStat( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out long /*int64 **/ pData );
|
||||
@ -4257,7 +4257,7 @@ internal static unsafe class ISteamApps
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamApps_GetEarliestPurchaseUnixTime" )] internal static extern uint /*uint32*/ GetEarliestPurchaseUnixTime( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamApps_BIsSubscribedFromFreeWeekend" )] internal static extern bool /*bool*/ BIsSubscribedFromFreeWeekend( IntPtr ISteamApps );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamApps_GetDLCCount" )] internal static extern int /*int*/ GetDLCCount( IntPtr ISteamApps );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamApps_BGetDLCDataByIndex" )] internal static extern bool /*bool*/ BGetDLCDataByIndex( IntPtr ISteamApps, int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, out bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamApps_BGetDLCDataByIndex" )] internal static extern bool /*bool*/ BGetDLCDataByIndex( IntPtr ISteamApps, int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, ref bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamApps_InstallDLC" )] internal static extern void /*void*/ InstallDLC( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamApps_UninstallDLC" )] internal static extern void /*void*/ UninstallDLC( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamApps_RequestAppProofOfPurchaseKey" )] internal static extern void /*void*/ RequestAppProofOfPurchaseKey( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID );
|
||||
@ -4385,7 +4385,7 @@ internal static unsafe class ISteamHTTP
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestUserAgentInfo" )] internal static extern bool /*bool*/ SetHTTPRequestUserAgentInfo( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchUserAgentInfo );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestRequiresVerifiedCertificate" )] internal static extern bool /*bool*/ SetHTTPRequestRequiresVerifiedCertificate( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, bool /*bool*/ bRequireVerifiedCertificate );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestAbsoluteTimeoutMS" )] internal static extern bool /*bool*/ SetHTTPRequestAbsoluteTimeoutMS( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unMilliseconds );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPRequestWasTimedOut" )] internal static extern bool /*bool*/ GetHTTPRequestWasTimedOut( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out bool /*bool **/ pbWasTimedOut );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPRequestWasTimedOut" )] internal static extern bool /*bool*/ GetHTTPRequestWasTimedOut( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref bool /*bool **/ pbWasTimedOut );
|
||||
}
|
||||
|
||||
internal static unsafe class ISteamUnifiedMessages
|
||||
@ -4618,7 +4618,7 @@ internal static unsafe class ISteamGameServerStats
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamGameServerStats_RequestUserStats" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestUserStats( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserStat" )] internal static extern bool /*bool*/ GetUserStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserStat0" )] internal static extern bool /*bool*/ GetUserStat0( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserStat" )] internal static extern bool /*bool*/ SetUserStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , int /*int32*/ nData );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserStat0" )] internal static extern bool /*bool*/ SetUserStat0( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ fData );
|
||||
[DllImportAttribute( "libsteam_api.dylib", EntryPoint = "SteamAPI_ISteamGameServerStats_UpdateUserAvgRateStat" )] internal static extern bool /*bool*/ UpdateUserAvgRateStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength );
|
||||
|
@ -868,11 +868,11 @@ public virtual IntPtr ISteamUtils_GetIPCountry()
|
||||
|
||||
Native.ISteamUtils.SetOverlayNotificationPosition(_ptr, eNotificationPosition);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUtils_IsAPICallCompleted( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, out bool /*bool **/ pbFailed )
|
||||
public virtual bool /*bool*/ ISteamUtils_IsAPICallCompleted( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, ref bool /*bool **/ pbFailed )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" );
|
||||
|
||||
return Native.ISteamUtils.IsAPICallCompleted(_ptr, hSteamAPICall, out pbFailed);
|
||||
return Native.ISteamUtils.IsAPICallCompleted(_ptr, hSteamAPICall, ref pbFailed);
|
||||
}
|
||||
public virtual SteamAPICallFailure /*ESteamAPICallFailure*/ ISteamUtils_GetAPICallFailureReason( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall )
|
||||
{
|
||||
@ -880,11 +880,11 @@ public virtual IntPtr ISteamUtils_GetIPCountry()
|
||||
|
||||
return Native.ISteamUtils.GetAPICallFailureReason(_ptr, hSteamAPICall);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUtils_GetAPICallResult( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , out bool /*bool **/ pbFailed )
|
||||
public virtual bool /*bool*/ ISteamUtils_GetAPICallResult( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , ref bool /*bool **/ pbFailed )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" );
|
||||
|
||||
return Native.ISteamUtils.GetAPICallResult(_ptr, hSteamAPICall, pCallback, cubCallback, iCallbackExpected, out pbFailed);
|
||||
return Native.ISteamUtils.GetAPICallResult(_ptr, hSteamAPICall, pCallback, cubCallback, iCallbackExpected, ref pbFailed);
|
||||
}
|
||||
public virtual uint /*uint32*/ ISteamUtils_GetIPCCallCount()
|
||||
{
|
||||
@ -1664,11 +1664,11 @@ public virtual IntPtr ISteamRemoteStorage_GetFileNameAndSize( int /*int*/ iFile
|
||||
|
||||
return Native.ISteamUserStats.UpdateAvgRateStat(_ptr, pchName, flCountThisSession, dSessionLength);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUserStats_GetAchievement( string /*const char **/ pchName , out bool /*bool **/ pbAchieved )
|
||||
public virtual bool /*bool*/ ISteamUserStats_GetAchievement( string /*const char **/ pchName , ref bool /*bool **/ pbAchieved )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" );
|
||||
|
||||
return Native.ISteamUserStats.GetAchievement(_ptr, pchName, out pbAchieved);
|
||||
return Native.ISteamUserStats.GetAchievement(_ptr, pchName, ref pbAchieved);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUserStats_SetAchievement( string /*const char **/ pchName )
|
||||
{
|
||||
@ -1682,11 +1682,11 @@ public virtual IntPtr ISteamRemoteStorage_GetFileNameAndSize( int /*int*/ iFile
|
||||
|
||||
return Native.ISteamUserStats.ClearAchievement(_ptr, pchName);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUserStats_GetAchievementAndUnlockTime( string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime )
|
||||
public virtual bool /*bool*/ ISteamUserStats_GetAchievementAndUnlockTime( string /*const char **/ pchName , ref bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" );
|
||||
|
||||
return Native.ISteamUserStats.GetAchievementAndUnlockTime(_ptr, pchName, out pbAchieved, out punUnlockTime);
|
||||
return Native.ISteamUserStats.GetAchievementAndUnlockTime(_ptr, pchName, ref pbAchieved, out punUnlockTime);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUserStats_StoreStats()
|
||||
{
|
||||
@ -1742,17 +1742,17 @@ public virtual IntPtr ISteamUserStats_GetAchievementName( uint /*uint32*/ iAchie
|
||||
|
||||
return Native.ISteamUserStats.GetUserStat0(_ptr, steamIDUser, pchName, out pData);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUserStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved )
|
||||
public virtual bool /*bool*/ ISteamUserStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" );
|
||||
|
||||
return Native.ISteamUserStats.GetUserAchievement(_ptr, steamIDUser, pchName, out pbAchieved);
|
||||
return Native.ISteamUserStats.GetUserAchievement(_ptr, steamIDUser, pchName, ref pbAchieved);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUserStats_GetUserAchievementAndUnlockTime( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime )
|
||||
public virtual bool /*bool*/ ISteamUserStats_GetUserAchievementAndUnlockTime( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" );
|
||||
|
||||
return Native.ISteamUserStats.GetUserAchievementAndUnlockTime(_ptr, steamIDUser, pchName, out pbAchieved, out punUnlockTime);
|
||||
return Native.ISteamUserStats.GetUserAchievementAndUnlockTime(_ptr, steamIDUser, pchName, ref pbAchieved, out punUnlockTime);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUserStats_ResetAllStats( bool /*bool*/ bAchievementsToo )
|
||||
{
|
||||
@ -1838,17 +1838,17 @@ public virtual IntPtr ISteamUserStats_GetLeaderboardName( SteamLeaderboard_t /*S
|
||||
|
||||
return Native.ISteamUserStats.RequestGlobalAchievementPercentages(_ptr);
|
||||
}
|
||||
public virtual int /*int*/ ISteamUserStats_GetMostAchievedAchievementInfo( System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved )
|
||||
public virtual int /*int*/ ISteamUserStats_GetMostAchievedAchievementInfo( System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, ref bool /*bool **/ pbAchieved )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" );
|
||||
|
||||
return Native.ISteamUserStats.GetMostAchievedAchievementInfo(_ptr, pchName, unNameBufLen, out pflPercent, out pbAchieved);
|
||||
return Native.ISteamUserStats.GetMostAchievedAchievementInfo(_ptr, pchName, unNameBufLen, out pflPercent, ref pbAchieved);
|
||||
}
|
||||
public virtual int /*int*/ ISteamUserStats_GetNextMostAchievedAchievementInfo( int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved )
|
||||
public virtual int /*int*/ ISteamUserStats_GetNextMostAchievedAchievementInfo( int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, ref bool /*bool **/ pbAchieved )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" );
|
||||
|
||||
return Native.ISteamUserStats.GetNextMostAchievedAchievementInfo(_ptr, iIteratorPrevious, pchName, unNameBufLen, out pflPercent, out pbAchieved);
|
||||
return Native.ISteamUserStats.GetNextMostAchievedAchievementInfo(_ptr, iIteratorPrevious, pchName, unNameBufLen, out pflPercent, ref pbAchieved);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUserStats_GetAchievementAchievedPercent( string /*const char **/ pchName , out float /*float **/ pflPercent )
|
||||
{
|
||||
@ -1953,11 +1953,11 @@ public virtual IntPtr ISteamApps_GetAvailableGameLanguages()
|
||||
|
||||
return Native.ISteamApps.GetDLCCount(_ptr);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamApps_BGetDLCDataByIndex( int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, out bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize )
|
||||
public virtual bool /*bool*/ ISteamApps_BGetDLCDataByIndex( int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, ref bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" );
|
||||
|
||||
return Native.ISteamApps.BGetDLCDataByIndex(_ptr, iDLC, ref pAppID, out pbAvailable, pchName, cchNameBufferSize);
|
||||
return Native.ISteamApps.BGetDLCDataByIndex(_ptr, iDLC, ref pAppID, ref pbAvailable, pchName, cchNameBufferSize);
|
||||
}
|
||||
public virtual void /*void*/ ISteamApps_InstallDLC( AppId_t /*AppId_t*/ nAppID )
|
||||
{
|
||||
@ -2606,11 +2606,11 @@ public virtual IntPtr ISteamApps_GetLaunchQueryParam( string /*const char **/ pc
|
||||
|
||||
return Native.ISteamHTTP.SetHTTPRequestAbsoluteTimeoutMS(_ptr, hRequest, unMilliseconds);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamHTTP_GetHTTPRequestWasTimedOut( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out bool /*bool **/ pbWasTimedOut )
|
||||
public virtual bool /*bool*/ ISteamHTTP_GetHTTPRequestWasTimedOut( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref bool /*bool **/ pbWasTimedOut )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" );
|
||||
|
||||
return Native.ISteamHTTP.GetHTTPRequestWasTimedOut(_ptr, hRequest, out pbWasTimedOut);
|
||||
return Native.ISteamHTTP.GetHTTPRequestWasTimedOut(_ptr, hRequest, ref pbWasTimedOut);
|
||||
}
|
||||
|
||||
public virtual ClientUnifiedMessageHandle /*(ClientUnifiedMessageHandle)*/ ISteamUnifiedMessages_SendMethod( string /*const char **/ pchServiceMethod , IntPtr /*const void **/ pRequestBuffer , uint /*uint32*/ unRequestBufferSize , ulong /*uint64*/ unContext )
|
||||
@ -3797,11 +3797,11 @@ public virtual IntPtr ISteamApps_GetLaunchQueryParam( string /*const char **/ pc
|
||||
|
||||
return Native.ISteamGameServerStats.GetUserStat0(_ptr, steamIDUser, pchName, out pData);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamGameServerStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved )
|
||||
public virtual bool /*bool*/ ISteamGameServerStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" );
|
||||
|
||||
return Native.ISteamGameServerStats.GetUserAchievement(_ptr, steamIDUser, pchName, out pbAchieved);
|
||||
return Native.ISteamGameServerStats.GetUserAchievement(_ptr, steamIDUser, pchName, ref pbAchieved);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamGameServerStats_SetUserStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , int /*int32*/ nData )
|
||||
{
|
||||
@ -4045,9 +4045,9 @@ internal static unsafe class ISteamUtils
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetCurrentBatteryPower" )] internal static extern byte /*uint8*/ GetCurrentBatteryPower( IntPtr ISteamUtils );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetAppID" )] internal static extern uint /*uint32*/ GetAppID( IntPtr ISteamUtils );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_SetOverlayNotificationPosition" )] internal static extern void /*void*/ SetOverlayNotificationPosition( IntPtr ISteamUtils, NotificationPosition /*ENotificationPosition*/ eNotificationPosition );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_IsAPICallCompleted" )] internal static extern bool /*bool*/ IsAPICallCompleted( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, out bool /*bool **/ pbFailed );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_IsAPICallCompleted" )] internal static extern bool /*bool*/ IsAPICallCompleted( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, ref bool /*bool **/ pbFailed );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetAPICallFailureReason" )] internal static extern SteamAPICallFailure /*ESteamAPICallFailure*/ GetAPICallFailureReason( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetAPICallResult" )] internal static extern bool /*bool*/ GetAPICallResult( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , out bool /*bool **/ pbFailed );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetAPICallResult" )] internal static extern bool /*bool*/ GetAPICallResult( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , ref bool /*bool **/ pbFailed );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetIPCCallCount" )] internal static extern uint /*uint32*/ GetIPCCallCount( IntPtr ISteamUtils );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_SetWarningMessageHook" )] internal static extern void /*void*/ SetWarningMessageHook( IntPtr ISteamUtils, IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_IsOverlayEnabled" )] internal static extern bool /*bool*/ IsOverlayEnabled( IntPtr ISteamUtils );
|
||||
@ -4193,10 +4193,10 @@ internal static unsafe class ISteamUserStats
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_SetStat" )] internal static extern bool /*bool*/ SetStat( IntPtr ISteamUserStats, string /*const char **/ pchName , int /*int32*/ nData );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_SetStat0" )] internal static extern bool /*bool*/ SetStat0( IntPtr ISteamUserStats, string /*const char **/ pchName , float /*float*/ fData );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_UpdateAvgRateStat" )] internal static extern bool /*bool*/ UpdateAvgRateStat( IntPtr ISteamUserStats, string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievement" )] internal static extern bool /*bool*/ GetAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName , out bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievement" )] internal static extern bool /*bool*/ GetAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_SetAchievement" )] internal static extern bool /*bool*/ SetAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_ClearAchievement" )] internal static extern bool /*bool*/ ClearAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetAchievementAndUnlockTime( IntPtr ISteamUserStats, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetAchievementAndUnlockTime( IntPtr ISteamUserStats, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_StoreStats" )] internal static extern bool /*bool*/ StoreStats( IntPtr ISteamUserStats );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementIcon" )] internal static extern int /*int*/ GetAchievementIcon( IntPtr ISteamUserStats, string /*const char **/ pchName );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementDisplayAttribute" )] internal static extern IntPtr GetAchievementDisplayAttribute( IntPtr ISteamUserStats, string /*const char **/ pchName , string /*const char **/ pchKey );
|
||||
@ -4206,8 +4206,8 @@ internal static unsafe class ISteamUserStats
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_RequestUserStats" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestUserStats( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetUserStat" )] internal static extern bool /*bool*/ GetUserStat( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetUserStat0" )] internal static extern bool /*bool*/ GetUserStat0( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetUserAchievementAndUnlockTime( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetUserAchievementAndUnlockTime( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_ResetAllStats" )] internal static extern bool /*bool*/ ResetAllStats( IntPtr ISteamUserStats, bool /*bool*/ bAchievementsToo );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_FindOrCreateLeaderboard" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ FindOrCreateLeaderboard( IntPtr ISteamUserStats, string /*const char **/ pchLeaderboardName , LeaderboardSortMethod /*ELeaderboardSortMethod*/ eLeaderboardSortMethod , LeaderboardDisplayType /*ELeaderboardDisplayType*/ eLeaderboardDisplayType );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_FindLeaderboard" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ FindLeaderboard( IntPtr ISteamUserStats, string /*const char **/ pchLeaderboardName );
|
||||
@ -4222,8 +4222,8 @@ internal static unsafe class ISteamUserStats
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_AttachLeaderboardUGC" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ AttachLeaderboardUGC( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, UGCHandle_t /*UGCHandle_t*/ hUGC );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetNumberOfCurrentPlayers" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetNumberOfCurrentPlayers( IntPtr ISteamUserStats );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_RequestGlobalAchievementPercentages" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestGlobalAchievementPercentages( IntPtr ISteamUserStats );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetMostAchievedAchievementInfo( IntPtr ISteamUserStats, System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetNextMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetNextMostAchievedAchievementInfo( IntPtr ISteamUserStats, int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetMostAchievedAchievementInfo( IntPtr ISteamUserStats, System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, ref bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetNextMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetNextMostAchievedAchievementInfo( IntPtr ISteamUserStats, int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, ref bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementAchievedPercent" )] internal static extern bool /*bool*/ GetAchievementAchievedPercent( IntPtr ISteamUserStats, string /*const char **/ pchName , out float /*float **/ pflPercent );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_RequestGlobalStats" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestGlobalStats( IntPtr ISteamUserStats, int /*int*/ nHistoryDays );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStat" )] internal static extern bool /*bool*/ GetGlobalStat( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out long /*int64 **/ pData );
|
||||
@ -4245,7 +4245,7 @@ internal static unsafe class ISteamApps
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_GetEarliestPurchaseUnixTime" )] internal static extern uint /*uint32*/ GetEarliestPurchaseUnixTime( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_BIsSubscribedFromFreeWeekend" )] internal static extern bool /*bool*/ BIsSubscribedFromFreeWeekend( IntPtr ISteamApps );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_GetDLCCount" )] internal static extern int /*int*/ GetDLCCount( IntPtr ISteamApps );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_BGetDLCDataByIndex" )] internal static extern bool /*bool*/ BGetDLCDataByIndex( IntPtr ISteamApps, int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, out bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_BGetDLCDataByIndex" )] internal static extern bool /*bool*/ BGetDLCDataByIndex( IntPtr ISteamApps, int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, ref bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_InstallDLC" )] internal static extern void /*void*/ InstallDLC( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_UninstallDLC" )] internal static extern void /*void*/ UninstallDLC( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_RequestAppProofOfPurchaseKey" )] internal static extern void /*void*/ RequestAppProofOfPurchaseKey( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID );
|
||||
@ -4373,7 +4373,7 @@ internal static unsafe class ISteamHTTP
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestUserAgentInfo" )] internal static extern bool /*bool*/ SetHTTPRequestUserAgentInfo( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchUserAgentInfo );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestRequiresVerifiedCertificate" )] internal static extern bool /*bool*/ SetHTTPRequestRequiresVerifiedCertificate( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, bool /*bool*/ bRequireVerifiedCertificate );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestAbsoluteTimeoutMS" )] internal static extern bool /*bool*/ SetHTTPRequestAbsoluteTimeoutMS( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unMilliseconds );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPRequestWasTimedOut" )] internal static extern bool /*bool*/ GetHTTPRequestWasTimedOut( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out bool /*bool **/ pbWasTimedOut );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPRequestWasTimedOut" )] internal static extern bool /*bool*/ GetHTTPRequestWasTimedOut( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref bool /*bool **/ pbWasTimedOut );
|
||||
}
|
||||
|
||||
internal static unsafe class ISteamUnifiedMessages
|
||||
@ -4606,7 +4606,7 @@ internal static unsafe class ISteamGameServerStats
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_RequestUserStats" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestUserStats( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserStat" )] internal static extern bool /*bool*/ GetUserStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserStat0" )] internal static extern bool /*bool*/ GetUserStat0( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserStat" )] internal static extern bool /*bool*/ SetUserStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , int /*int32*/ nData );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserStat0" )] internal static extern bool /*bool*/ SetUserStat0( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ fData );
|
||||
[DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_UpdateUserAvgRateStat" )] internal static extern bool /*bool*/ UpdateUserAvgRateStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength );
|
||||
|
@ -868,11 +868,11 @@ public virtual IntPtr ISteamUtils_GetIPCountry()
|
||||
|
||||
Native.ISteamUtils.SetOverlayNotificationPosition(_ptr, eNotificationPosition);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUtils_IsAPICallCompleted( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, out bool /*bool **/ pbFailed )
|
||||
public virtual bool /*bool*/ ISteamUtils_IsAPICallCompleted( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, ref bool /*bool **/ pbFailed )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" );
|
||||
|
||||
return Native.ISteamUtils.IsAPICallCompleted(_ptr, hSteamAPICall, out pbFailed);
|
||||
return Native.ISteamUtils.IsAPICallCompleted(_ptr, hSteamAPICall, ref pbFailed);
|
||||
}
|
||||
public virtual SteamAPICallFailure /*ESteamAPICallFailure*/ ISteamUtils_GetAPICallFailureReason( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall )
|
||||
{
|
||||
@ -880,11 +880,11 @@ public virtual IntPtr ISteamUtils_GetIPCountry()
|
||||
|
||||
return Native.ISteamUtils.GetAPICallFailureReason(_ptr, hSteamAPICall);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUtils_GetAPICallResult( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , out bool /*bool **/ pbFailed )
|
||||
public virtual bool /*bool*/ ISteamUtils_GetAPICallResult( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , ref bool /*bool **/ pbFailed )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" );
|
||||
|
||||
return Native.ISteamUtils.GetAPICallResult(_ptr, hSteamAPICall, pCallback, cubCallback, iCallbackExpected, out pbFailed);
|
||||
return Native.ISteamUtils.GetAPICallResult(_ptr, hSteamAPICall, pCallback, cubCallback, iCallbackExpected, ref pbFailed);
|
||||
}
|
||||
public virtual uint /*uint32*/ ISteamUtils_GetIPCCallCount()
|
||||
{
|
||||
@ -1664,11 +1664,11 @@ public virtual IntPtr ISteamRemoteStorage_GetFileNameAndSize( int /*int*/ iFile
|
||||
|
||||
return Native.ISteamUserStats.UpdateAvgRateStat(_ptr, pchName, flCountThisSession, dSessionLength);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUserStats_GetAchievement( string /*const char **/ pchName , out bool /*bool **/ pbAchieved )
|
||||
public virtual bool /*bool*/ ISteamUserStats_GetAchievement( string /*const char **/ pchName , ref bool /*bool **/ pbAchieved )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" );
|
||||
|
||||
return Native.ISteamUserStats.GetAchievement(_ptr, pchName, out pbAchieved);
|
||||
return Native.ISteamUserStats.GetAchievement(_ptr, pchName, ref pbAchieved);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUserStats_SetAchievement( string /*const char **/ pchName )
|
||||
{
|
||||
@ -1682,11 +1682,11 @@ public virtual IntPtr ISteamRemoteStorage_GetFileNameAndSize( int /*int*/ iFile
|
||||
|
||||
return Native.ISteamUserStats.ClearAchievement(_ptr, pchName);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUserStats_GetAchievementAndUnlockTime( string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime )
|
||||
public virtual bool /*bool*/ ISteamUserStats_GetAchievementAndUnlockTime( string /*const char **/ pchName , ref bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" );
|
||||
|
||||
return Native.ISteamUserStats.GetAchievementAndUnlockTime(_ptr, pchName, out pbAchieved, out punUnlockTime);
|
||||
return Native.ISteamUserStats.GetAchievementAndUnlockTime(_ptr, pchName, ref pbAchieved, out punUnlockTime);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUserStats_StoreStats()
|
||||
{
|
||||
@ -1742,17 +1742,17 @@ public virtual IntPtr ISteamUserStats_GetAchievementName( uint /*uint32*/ iAchie
|
||||
|
||||
return Native.ISteamUserStats.GetUserStat0(_ptr, steamIDUser, pchName, out pData);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUserStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved )
|
||||
public virtual bool /*bool*/ ISteamUserStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" );
|
||||
|
||||
return Native.ISteamUserStats.GetUserAchievement(_ptr, steamIDUser, pchName, out pbAchieved);
|
||||
return Native.ISteamUserStats.GetUserAchievement(_ptr, steamIDUser, pchName, ref pbAchieved);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUserStats_GetUserAchievementAndUnlockTime( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime )
|
||||
public virtual bool /*bool*/ ISteamUserStats_GetUserAchievementAndUnlockTime( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" );
|
||||
|
||||
return Native.ISteamUserStats.GetUserAchievementAndUnlockTime(_ptr, steamIDUser, pchName, out pbAchieved, out punUnlockTime);
|
||||
return Native.ISteamUserStats.GetUserAchievementAndUnlockTime(_ptr, steamIDUser, pchName, ref pbAchieved, out punUnlockTime);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUserStats_ResetAllStats( bool /*bool*/ bAchievementsToo )
|
||||
{
|
||||
@ -1838,17 +1838,17 @@ public virtual IntPtr ISteamUserStats_GetLeaderboardName( SteamLeaderboard_t /*S
|
||||
|
||||
return Native.ISteamUserStats.RequestGlobalAchievementPercentages(_ptr);
|
||||
}
|
||||
public virtual int /*int*/ ISteamUserStats_GetMostAchievedAchievementInfo( System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved )
|
||||
public virtual int /*int*/ ISteamUserStats_GetMostAchievedAchievementInfo( System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, ref bool /*bool **/ pbAchieved )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" );
|
||||
|
||||
return Native.ISteamUserStats.GetMostAchievedAchievementInfo(_ptr, pchName, unNameBufLen, out pflPercent, out pbAchieved);
|
||||
return Native.ISteamUserStats.GetMostAchievedAchievementInfo(_ptr, pchName, unNameBufLen, out pflPercent, ref pbAchieved);
|
||||
}
|
||||
public virtual int /*int*/ ISteamUserStats_GetNextMostAchievedAchievementInfo( int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved )
|
||||
public virtual int /*int*/ ISteamUserStats_GetNextMostAchievedAchievementInfo( int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, ref bool /*bool **/ pbAchieved )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" );
|
||||
|
||||
return Native.ISteamUserStats.GetNextMostAchievedAchievementInfo(_ptr, iIteratorPrevious, pchName, unNameBufLen, out pflPercent, out pbAchieved);
|
||||
return Native.ISteamUserStats.GetNextMostAchievedAchievementInfo(_ptr, iIteratorPrevious, pchName, unNameBufLen, out pflPercent, ref pbAchieved);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamUserStats_GetAchievementAchievedPercent( string /*const char **/ pchName , out float /*float **/ pflPercent )
|
||||
{
|
||||
@ -1953,11 +1953,11 @@ public virtual IntPtr ISteamApps_GetAvailableGameLanguages()
|
||||
|
||||
return Native.ISteamApps.GetDLCCount(_ptr);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamApps_BGetDLCDataByIndex( int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, out bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize )
|
||||
public virtual bool /*bool*/ ISteamApps_BGetDLCDataByIndex( int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, ref bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" );
|
||||
|
||||
return Native.ISteamApps.BGetDLCDataByIndex(_ptr, iDLC, ref pAppID, out pbAvailable, pchName, cchNameBufferSize);
|
||||
return Native.ISteamApps.BGetDLCDataByIndex(_ptr, iDLC, ref pAppID, ref pbAvailable, pchName, cchNameBufferSize);
|
||||
}
|
||||
public virtual void /*void*/ ISteamApps_InstallDLC( AppId_t /*AppId_t*/ nAppID )
|
||||
{
|
||||
@ -2606,11 +2606,11 @@ public virtual IntPtr ISteamApps_GetLaunchQueryParam( string /*const char **/ pc
|
||||
|
||||
return Native.ISteamHTTP.SetHTTPRequestAbsoluteTimeoutMS(_ptr, hRequest, unMilliseconds);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamHTTP_GetHTTPRequestWasTimedOut( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out bool /*bool **/ pbWasTimedOut )
|
||||
public virtual bool /*bool*/ ISteamHTTP_GetHTTPRequestWasTimedOut( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref bool /*bool **/ pbWasTimedOut )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" );
|
||||
|
||||
return Native.ISteamHTTP.GetHTTPRequestWasTimedOut(_ptr, hRequest, out pbWasTimedOut);
|
||||
return Native.ISteamHTTP.GetHTTPRequestWasTimedOut(_ptr, hRequest, ref pbWasTimedOut);
|
||||
}
|
||||
|
||||
public virtual ClientUnifiedMessageHandle /*(ClientUnifiedMessageHandle)*/ ISteamUnifiedMessages_SendMethod( string /*const char **/ pchServiceMethod , IntPtr /*const void **/ pRequestBuffer , uint /*uint32*/ unRequestBufferSize , ulong /*uint64*/ unContext )
|
||||
@ -3797,11 +3797,11 @@ public virtual IntPtr ISteamApps_GetLaunchQueryParam( string /*const char **/ pc
|
||||
|
||||
return Native.ISteamGameServerStats.GetUserStat0(_ptr, steamIDUser, pchName, out pData);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamGameServerStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved )
|
||||
public virtual bool /*bool*/ ISteamGameServerStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved )
|
||||
{
|
||||
if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" );
|
||||
|
||||
return Native.ISteamGameServerStats.GetUserAchievement(_ptr, steamIDUser, pchName, out pbAchieved);
|
||||
return Native.ISteamGameServerStats.GetUserAchievement(_ptr, steamIDUser, pchName, ref pbAchieved);
|
||||
}
|
||||
public virtual bool /*bool*/ ISteamGameServerStats_SetUserStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , int /*int32*/ nData )
|
||||
{
|
||||
@ -4045,9 +4045,9 @@ internal static unsafe class ISteamUtils
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetCurrentBatteryPower" )] internal static extern byte /*uint8*/ GetCurrentBatteryPower( IntPtr ISteamUtils );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetAppID" )] internal static extern uint /*uint32*/ GetAppID( IntPtr ISteamUtils );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_SetOverlayNotificationPosition" )] internal static extern void /*void*/ SetOverlayNotificationPosition( IntPtr ISteamUtils, NotificationPosition /*ENotificationPosition*/ eNotificationPosition );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_IsAPICallCompleted" )] internal static extern bool /*bool*/ IsAPICallCompleted( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, out bool /*bool **/ pbFailed );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_IsAPICallCompleted" )] internal static extern bool /*bool*/ IsAPICallCompleted( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, ref bool /*bool **/ pbFailed );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetAPICallFailureReason" )] internal static extern SteamAPICallFailure /*ESteamAPICallFailure*/ GetAPICallFailureReason( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetAPICallResult" )] internal static extern bool /*bool*/ GetAPICallResult( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , out bool /*bool **/ pbFailed );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetAPICallResult" )] internal static extern bool /*bool*/ GetAPICallResult( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , ref bool /*bool **/ pbFailed );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetIPCCallCount" )] internal static extern uint /*uint32*/ GetIPCCallCount( IntPtr ISteamUtils );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_SetWarningMessageHook" )] internal static extern void /*void*/ SetWarningMessageHook( IntPtr ISteamUtils, IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_IsOverlayEnabled" )] internal static extern bool /*bool*/ IsOverlayEnabled( IntPtr ISteamUtils );
|
||||
@ -4193,10 +4193,10 @@ internal static unsafe class ISteamUserStats
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_SetStat" )] internal static extern bool /*bool*/ SetStat( IntPtr ISteamUserStats, string /*const char **/ pchName , int /*int32*/ nData );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_SetStat0" )] internal static extern bool /*bool*/ SetStat0( IntPtr ISteamUserStats, string /*const char **/ pchName , float /*float*/ fData );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_UpdateAvgRateStat" )] internal static extern bool /*bool*/ UpdateAvgRateStat( IntPtr ISteamUserStats, string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievement" )] internal static extern bool /*bool*/ GetAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName , out bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievement" )] internal static extern bool /*bool*/ GetAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_SetAchievement" )] internal static extern bool /*bool*/ SetAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_ClearAchievement" )] internal static extern bool /*bool*/ ClearAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetAchievementAndUnlockTime( IntPtr ISteamUserStats, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetAchievementAndUnlockTime( IntPtr ISteamUserStats, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_StoreStats" )] internal static extern bool /*bool*/ StoreStats( IntPtr ISteamUserStats );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementIcon" )] internal static extern int /*int*/ GetAchievementIcon( IntPtr ISteamUserStats, string /*const char **/ pchName );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementDisplayAttribute" )] internal static extern IntPtr GetAchievementDisplayAttribute( IntPtr ISteamUserStats, string /*const char **/ pchName , string /*const char **/ pchKey );
|
||||
@ -4206,8 +4206,8 @@ internal static unsafe class ISteamUserStats
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_RequestUserStats" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestUserStats( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetUserStat" )] internal static extern bool /*bool*/ GetUserStat( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetUserStat0" )] internal static extern bool /*bool*/ GetUserStat0( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetUserAchievementAndUnlockTime( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetUserAchievementAndUnlockTime( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_ResetAllStats" )] internal static extern bool /*bool*/ ResetAllStats( IntPtr ISteamUserStats, bool /*bool*/ bAchievementsToo );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_FindOrCreateLeaderboard" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ FindOrCreateLeaderboard( IntPtr ISteamUserStats, string /*const char **/ pchLeaderboardName , LeaderboardSortMethod /*ELeaderboardSortMethod*/ eLeaderboardSortMethod , LeaderboardDisplayType /*ELeaderboardDisplayType*/ eLeaderboardDisplayType );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_FindLeaderboard" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ FindLeaderboard( IntPtr ISteamUserStats, string /*const char **/ pchLeaderboardName );
|
||||
@ -4222,8 +4222,8 @@ internal static unsafe class ISteamUserStats
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_AttachLeaderboardUGC" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ AttachLeaderboardUGC( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, UGCHandle_t /*UGCHandle_t*/ hUGC );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetNumberOfCurrentPlayers" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetNumberOfCurrentPlayers( IntPtr ISteamUserStats );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_RequestGlobalAchievementPercentages" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestGlobalAchievementPercentages( IntPtr ISteamUserStats );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetMostAchievedAchievementInfo( IntPtr ISteamUserStats, System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetNextMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetNextMostAchievedAchievementInfo( IntPtr ISteamUserStats, int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetMostAchievedAchievementInfo( IntPtr ISteamUserStats, System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, ref bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetNextMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetNextMostAchievedAchievementInfo( IntPtr ISteamUserStats, int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, ref bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementAchievedPercent" )] internal static extern bool /*bool*/ GetAchievementAchievedPercent( IntPtr ISteamUserStats, string /*const char **/ pchName , out float /*float **/ pflPercent );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_RequestGlobalStats" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestGlobalStats( IntPtr ISteamUserStats, int /*int*/ nHistoryDays );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStat" )] internal static extern bool /*bool*/ GetGlobalStat( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out long /*int64 **/ pData );
|
||||
@ -4245,7 +4245,7 @@ internal static unsafe class ISteamApps
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_GetEarliestPurchaseUnixTime" )] internal static extern uint /*uint32*/ GetEarliestPurchaseUnixTime( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_BIsSubscribedFromFreeWeekend" )] internal static extern bool /*bool*/ BIsSubscribedFromFreeWeekend( IntPtr ISteamApps );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_GetDLCCount" )] internal static extern int /*int*/ GetDLCCount( IntPtr ISteamApps );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_BGetDLCDataByIndex" )] internal static extern bool /*bool*/ BGetDLCDataByIndex( IntPtr ISteamApps, int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, out bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_BGetDLCDataByIndex" )] internal static extern bool /*bool*/ BGetDLCDataByIndex( IntPtr ISteamApps, int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, ref bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_InstallDLC" )] internal static extern void /*void*/ InstallDLC( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_UninstallDLC" )] internal static extern void /*void*/ UninstallDLC( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_RequestAppProofOfPurchaseKey" )] internal static extern void /*void*/ RequestAppProofOfPurchaseKey( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID );
|
||||
@ -4373,7 +4373,7 @@ internal static unsafe class ISteamHTTP
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestUserAgentInfo" )] internal static extern bool /*bool*/ SetHTTPRequestUserAgentInfo( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchUserAgentInfo );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestRequiresVerifiedCertificate" )] internal static extern bool /*bool*/ SetHTTPRequestRequiresVerifiedCertificate( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, bool /*bool*/ bRequireVerifiedCertificate );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestAbsoluteTimeoutMS" )] internal static extern bool /*bool*/ SetHTTPRequestAbsoluteTimeoutMS( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unMilliseconds );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPRequestWasTimedOut" )] internal static extern bool /*bool*/ GetHTTPRequestWasTimedOut( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out bool /*bool **/ pbWasTimedOut );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPRequestWasTimedOut" )] internal static extern bool /*bool*/ GetHTTPRequestWasTimedOut( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref bool /*bool **/ pbWasTimedOut );
|
||||
}
|
||||
|
||||
internal static unsafe class ISteamUnifiedMessages
|
||||
@ -4606,7 +4606,7 @@ internal static unsafe class ISteamGameServerStats
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_RequestUserStats" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestUserStats( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserStat" )] internal static extern bool /*bool*/ GetUserStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserStat0" )] internal static extern bool /*bool*/ GetUserStat0( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , ref bool /*bool **/ pbAchieved );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserStat" )] internal static extern bool /*bool*/ SetUserStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , int /*int32*/ nData );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserStat0" )] internal static extern bool /*bool*/ SetUserStat0( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ fData );
|
||||
[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_UpdateUserAvgRateStat" )] internal static extern bool /*bool*/ UpdateUserAvgRateStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength );
|
||||
|
@ -41,13 +41,13 @@ public virtual void Dispose()
|
||||
|
||||
// bool
|
||||
// with: Detect_StringFetch False
|
||||
public bool BGetDLCDataByIndex( int iDLC /*int*/, ref AppId_t pAppID /*AppId_t **/, out bool pbAvailable /*bool **/, out string pchName /*char **/ )
|
||||
public bool BGetDLCDataByIndex( int iDLC /*int*/, ref AppId_t pAppID /*AppId_t **/, ref bool pbAvailable /*bool **/, out string pchName /*char **/ )
|
||||
{
|
||||
bool bSuccess = default( bool );
|
||||
pchName = string.Empty;
|
||||
System.Text.StringBuilder pchName_sb = new System.Text.StringBuilder( 4096 );
|
||||
int cchNameBufferSize = 4096;
|
||||
bSuccess = _pi.ISteamApps_BGetDLCDataByIndex( iDLC, ref pAppID, out pbAvailable, pchName_sb, cchNameBufferSize );
|
||||
bSuccess = _pi.ISteamApps_BGetDLCDataByIndex( iDLC, ref pAppID, ref pbAvailable, pchName_sb, cchNameBufferSize );
|
||||
if ( !bSuccess ) return bSuccess;
|
||||
pchName = pchName_sb.ToString();
|
||||
return bSuccess;
|
||||
|
@ -46,9 +46,9 @@ public bool ClearUserAchievement( CSteamID steamIDUser /*class CSteamID*/, strin
|
||||
}
|
||||
|
||||
// bool
|
||||
public bool GetUserAchievement( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/, out bool pbAchieved /*bool **/ )
|
||||
public bool GetUserAchievement( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/, ref bool pbAchieved /*bool **/ )
|
||||
{
|
||||
return _pi.ISteamGameServerStats_GetUserAchievement( steamIDUser, pchName, out pbAchieved );
|
||||
return _pi.ISteamGameServerStats_GetUserAchievement( steamIDUser, pchName, ref pbAchieved );
|
||||
}
|
||||
|
||||
// bool
|
||||
|
@ -64,9 +64,9 @@ public bool GetHTTPDownloadProgressPct( HTTPRequestHandle hRequest /*HTTPRequest
|
||||
}
|
||||
|
||||
// bool
|
||||
public bool GetHTTPRequestWasTimedOut( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, out bool pbWasTimedOut /*bool **/ )
|
||||
public bool GetHTTPRequestWasTimedOut( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, ref bool pbWasTimedOut /*bool **/ )
|
||||
{
|
||||
return _pi.ISteamHTTP_GetHTTPRequestWasTimedOut( hRequest, out pbWasTimedOut );
|
||||
return _pi.ISteamHTTP_GetHTTPRequestWasTimedOut( hRequest, ref pbWasTimedOut );
|
||||
}
|
||||
|
||||
// bool
|
||||
|
@ -76,9 +76,9 @@ public SteamAPICall_t FindOrCreateLeaderboard( string pchLeaderboardName /*const
|
||||
}
|
||||
|
||||
// bool
|
||||
public bool GetAchievement( string pchName /*const char **/, out bool pbAchieved /*bool **/ )
|
||||
public bool GetAchievement( string pchName /*const char **/, ref bool pbAchieved /*bool **/ )
|
||||
{
|
||||
return _pi.ISteamUserStats_GetAchievement( pchName, out pbAchieved );
|
||||
return _pi.ISteamUserStats_GetAchievement( pchName, ref pbAchieved );
|
||||
}
|
||||
|
||||
// bool
|
||||
@ -88,9 +88,9 @@ public bool GetAchievementAchievedPercent( string pchName /*const char **/, out
|
||||
}
|
||||
|
||||
// bool
|
||||
public bool GetAchievementAndUnlockTime( string pchName /*const char **/, out bool pbAchieved /*bool **/, out uint punUnlockTime /*uint32 **/ )
|
||||
public bool GetAchievementAndUnlockTime( string pchName /*const char **/, ref bool pbAchieved /*bool **/, out uint punUnlockTime /*uint32 **/ )
|
||||
{
|
||||
return _pi.ISteamUserStats_GetAchievementAndUnlockTime( pchName, out pbAchieved, out punUnlockTime );
|
||||
return _pi.ISteamUserStats_GetAchievementAndUnlockTime( pchName, ref pbAchieved, out punUnlockTime );
|
||||
}
|
||||
|
||||
// string
|
||||
@ -176,13 +176,13 @@ public LeaderboardSortMethod GetLeaderboardSortMethod( SteamLeaderboard_t hSteam
|
||||
|
||||
// int
|
||||
// with: Detect_StringFetch False
|
||||
public int GetMostAchievedAchievementInfo( out string pchName /*char **/, out float pflPercent /*float **/, out bool pbAchieved /*bool **/ )
|
||||
public int GetMostAchievedAchievementInfo( out string pchName /*char **/, out float pflPercent /*float **/, ref bool pbAchieved /*bool **/ )
|
||||
{
|
||||
int bSuccess = default( int );
|
||||
pchName = string.Empty;
|
||||
System.Text.StringBuilder pchName_sb = new System.Text.StringBuilder( 4096 );
|
||||
uint unNameBufLen = 4096;
|
||||
bSuccess = _pi.ISteamUserStats_GetMostAchievedAchievementInfo( pchName_sb, unNameBufLen, out pflPercent, out pbAchieved );
|
||||
bSuccess = _pi.ISteamUserStats_GetMostAchievedAchievementInfo( pchName_sb, unNameBufLen, out pflPercent, ref pbAchieved );
|
||||
if ( bSuccess <= 0 ) return bSuccess;
|
||||
pchName = pchName_sb.ToString();
|
||||
return bSuccess;
|
||||
@ -190,13 +190,13 @@ public int GetMostAchievedAchievementInfo( out string pchName /*char **/, out fl
|
||||
|
||||
// int
|
||||
// with: Detect_StringFetch False
|
||||
public int GetNextMostAchievedAchievementInfo( int iIteratorPrevious /*int*/, out string pchName /*char **/, out float pflPercent /*float **/, out bool pbAchieved /*bool **/ )
|
||||
public int GetNextMostAchievedAchievementInfo( int iIteratorPrevious /*int*/, out string pchName /*char **/, out float pflPercent /*float **/, ref bool pbAchieved /*bool **/ )
|
||||
{
|
||||
int bSuccess = default( int );
|
||||
pchName = string.Empty;
|
||||
System.Text.StringBuilder pchName_sb = new System.Text.StringBuilder( 4096 );
|
||||
uint unNameBufLen = 4096;
|
||||
bSuccess = _pi.ISteamUserStats_GetNextMostAchievedAchievementInfo( iIteratorPrevious, pchName_sb, unNameBufLen, out pflPercent, out pbAchieved );
|
||||
bSuccess = _pi.ISteamUserStats_GetNextMostAchievedAchievementInfo( iIteratorPrevious, pchName_sb, unNameBufLen, out pflPercent, ref pbAchieved );
|
||||
if ( bSuccess <= 0 ) return bSuccess;
|
||||
pchName = pchName_sb.ToString();
|
||||
return bSuccess;
|
||||
@ -227,15 +227,15 @@ public bool GetStat0( string pchName /*const char **/, out float pData /*float *
|
||||
}
|
||||
|
||||
// bool
|
||||
public bool GetUserAchievement( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/, out bool pbAchieved /*bool **/ )
|
||||
public bool GetUserAchievement( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/, ref bool pbAchieved /*bool **/ )
|
||||
{
|
||||
return _pi.ISteamUserStats_GetUserAchievement( steamIDUser, pchName, out pbAchieved );
|
||||
return _pi.ISteamUserStats_GetUserAchievement( steamIDUser, pchName, ref pbAchieved );
|
||||
}
|
||||
|
||||
// bool
|
||||
public bool GetUserAchievementAndUnlockTime( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/, out bool pbAchieved /*bool **/, out uint punUnlockTime /*uint32 **/ )
|
||||
public bool GetUserAchievementAndUnlockTime( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/, ref bool pbAchieved /*bool **/, out uint punUnlockTime /*uint32 **/ )
|
||||
{
|
||||
return _pi.ISteamUserStats_GetUserAchievementAndUnlockTime( steamIDUser, pchName, out pbAchieved, out punUnlockTime );
|
||||
return _pi.ISteamUserStats_GetUserAchievementAndUnlockTime( steamIDUser, pchName, ref pbAchieved, out punUnlockTime );
|
||||
}
|
||||
|
||||
// bool
|
||||
|
@ -58,9 +58,9 @@ public SteamAPICallFailure GetAPICallFailureReason( SteamAPICall_t hSteamAPICall
|
||||
}
|
||||
|
||||
// bool
|
||||
public bool GetAPICallResult( SteamAPICall_t hSteamAPICall /*SteamAPICall_t*/, IntPtr pCallback /*void **/, int cubCallback /*int*/, int iCallbackExpected /*int*/, out bool pbFailed /*bool **/ )
|
||||
public bool GetAPICallResult( SteamAPICall_t hSteamAPICall /*SteamAPICall_t*/, IntPtr pCallback /*void **/, int cubCallback /*int*/, int iCallbackExpected /*int*/, ref bool pbFailed /*bool **/ )
|
||||
{
|
||||
return _pi.ISteamUtils_GetAPICallResult( hSteamAPICall, (IntPtr) pCallback, cubCallback, iCallbackExpected, out pbFailed );
|
||||
return _pi.ISteamUtils_GetAPICallResult( hSteamAPICall, (IntPtr) pCallback, cubCallback, iCallbackExpected, ref pbFailed );
|
||||
}
|
||||
|
||||
// uint
|
||||
@ -160,9 +160,9 @@ public string GetSteamUILanguage()
|
||||
}
|
||||
|
||||
// bool
|
||||
public bool IsAPICallCompleted( SteamAPICall_t hSteamAPICall /*SteamAPICall_t*/, out bool pbFailed /*bool **/ )
|
||||
public bool IsAPICallCompleted( SteamAPICall_t hSteamAPICall /*SteamAPICall_t*/, ref bool pbFailed /*bool **/ )
|
||||
{
|
||||
return _pi.ISteamUtils_IsAPICallCompleted( hSteamAPICall, out pbFailed );
|
||||
return _pi.ISteamUtils_IsAPICallCompleted( hSteamAPICall, ref pbFailed );
|
||||
}
|
||||
|
||||
// bool
|
||||
|
@ -44,6 +44,9 @@ bool IsStructShouldBePassedAsRef
|
||||
{
|
||||
get
|
||||
{
|
||||
if ( ManagedType.Contains( "bool*" ) )
|
||||
return true;
|
||||
|
||||
return ManagedType.EndsWith( "*" ) && ManagedType.Contains( "_t" ) && Name.StartsWith( "p" ) && !Name.StartsWith( "pvec" );
|
||||
}
|
||||
}
|
||||
@ -52,7 +55,7 @@ bool ShouldBePassedAsOut
|
||||
{
|
||||
get
|
||||
{
|
||||
return ManagedType.EndsWith( "*" ) && !ManagedType.Contains( "_t" ) && !ManagedType.Contains( "char" );
|
||||
return ManagedType.EndsWith( "*" ) && !ManagedType.Contains( "_t" ) && !ManagedType.Contains( "char" ) && !ManagedType.Contains( "bool" );
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user