diff --git a/Facepunch.Steamworks/Client.ServerList.Request.cs b/Facepunch.Steamworks/Client.ServerList.Request.cs
index 47b6952..ebc5b6d 100644
--- a/Facepunch.Steamworks/Client.ServerList.Request.cs
+++ b/Facepunch.Steamworks/Client.ServerList.Request.cs
@@ -161,11 +161,11 @@ private void OnServer( gameserveritem_t info )
{
if ( info.m_bHadSuccessfulResponse )
{
- Responded.Add( Server.FromSteam( client, info ) );
+ Responded.Add( Server.FromSteam( info ) );
}
else
{
- Unresponsive.Add( Server.FromSteam( client, info ) );
+ Unresponsive.Add( Server.FromSteam( info ) );
}
}
diff --git a/Facepunch.Steamworks/Facepunch.Steamworks.csproj b/Facepunch.Steamworks/Facepunch.Steamworks.csproj
index 694cba2..f32b152 100644
--- a/Facepunch.Steamworks/Facepunch.Steamworks.csproj
+++ b/Facepunch.Steamworks/Facepunch.Steamworks.csproj
@@ -127,6 +127,7 @@
+
diff --git a/Facepunch.Steamworks/Server.cs b/Facepunch.Steamworks/Server.cs
index 4fd4eb6..f13aedd 100644
--- a/Facepunch.Steamworks/Server.cs
+++ b/Facepunch.Steamworks/Server.cs
@@ -9,7 +9,7 @@ namespace Facepunch.Steamworks
{
public partial class ServerList
{
- public class Server
+ public struct Server
{
public string Name { get; set; }
public int Ping { get; set; }