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Added SteamServer.LogOff()
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@ -273,6 +273,14 @@ public static void LogOnAnonymous()
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ForceHeartbeat();
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}
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/// <summary>
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/// Log onto Steam anonymously.
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/// </summary>
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public static void LogOff()
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{
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Internal.LogOff();
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}
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/// <summary>
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/// Returns true if the server is connected and registered with the Steam master server
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/// You should have called LogOnAnonymous etc on startup.
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