Made OnItemInstalled event public so it can be used to handle workshop items being subscribed to in-game

This commit is contained in:
Rich 2017-07-12 17:18:29 -04:00
parent a2972098d9
commit c9d36eb4ac

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@ -39,7 +39,7 @@ public partial class Workshop : IDisposable
/// because of a call to Download or because of a subscription triggered /// because of a call to Download or because of a subscription triggered
/// via the browser/app. /// via the browser/app.
/// </summary> /// </summary>
internal event Action<ulong> OnItemInstalled; public event Action<ulong> OnItemInstalled;
internal Workshop( BaseSteamworks steamworks, SteamNative.SteamUGC ugc, SteamNative.SteamRemoteStorage remoteStorage ) internal Workshop( BaseSteamworks steamworks, SteamNative.SteamUGC ugc, SteamNative.SteamRemoteStorage remoteStorage )
{ {