diff --git a/Facepunch.Steamworks/Client/Lobby.cs b/Facepunch.Steamworks/Client/Lobby.cs
index 7b3f66b..858fc4b 100644
--- a/Facepunch.Steamworks/Client/Lobby.cs
+++ b/Facepunch.Steamworks/Client/Lobby.cs
@@ -119,7 +119,7 @@ namespace Facepunch.Steamworks
}
///
- /// Callback for when lobby is created
+ /// Callback for when lobby is created. Parameter resolves true when the Lobby was successfully created
///
public Action OnLobbyCreated;
@@ -320,7 +320,7 @@ namespace Facepunch.Steamworks
}
///
- /// Callback to get chat messages.
+ /// Callback to get chat messages. Use Encoding.UTF8.GetString to retrive the message.
///
public Action OnChatMessageRecieved;
@@ -360,6 +360,8 @@ namespace Facepunch.Steamworks
///
/// Called when the state of the Lobby is somehow shifted. Usually when someone joins or leaves the lobby.
+ /// The first ulong is the SteamID of the user that initiated the change.
+ /// The second ulong is the person that was affected
///
public Action OnLobbyStateChanged;
@@ -473,9 +475,9 @@ namespace Facepunch.Steamworks
///
/// Get an array of all the CSteamIDs in the CurrentLobby.
- /// Note that you must be in the Lobby you are trying to request the MemberIDs from
+ /// Note that you must be in the Lobby you are trying to request the MemberIDs from.
+ /// Returns an empty array if you aren't in a lobby.
///
- ///
public ulong[] GetMemberIDs()
{