diff --git a/Facepunch.Steamworks/Client/Lobby.cs b/Facepunch.Steamworks/Client/Lobby.cs index 7b3f66b..858fc4b 100644 --- a/Facepunch.Steamworks/Client/Lobby.cs +++ b/Facepunch.Steamworks/Client/Lobby.cs @@ -119,7 +119,7 @@ namespace Facepunch.Steamworks } /// - /// Callback for when lobby is created + /// Callback for when lobby is created. Parameter resolves true when the Lobby was successfully created /// public Action OnLobbyCreated; @@ -320,7 +320,7 @@ namespace Facepunch.Steamworks } /// - /// Callback to get chat messages. + /// Callback to get chat messages. Use Encoding.UTF8.GetString to retrive the message. /// public Action OnChatMessageRecieved; @@ -360,6 +360,8 @@ namespace Facepunch.Steamworks /// /// Called when the state of the Lobby is somehow shifted. Usually when someone joins or leaves the lobby. + /// The first ulong is the SteamID of the user that initiated the change. + /// The second ulong is the person that was affected /// public Action OnLobbyStateChanged; @@ -473,9 +475,9 @@ namespace Facepunch.Steamworks /// /// Get an array of all the CSteamIDs in the CurrentLobby. - /// Note that you must be in the Lobby you are trying to request the MemberIDs from + /// Note that you must be in the Lobby you are trying to request the MemberIDs from. + /// Returns an empty array if you aren't in a lobby. /// - /// public ulong[] GetMemberIDs() {