From cc4fdd532403cbaacb9f3b6f5c14d73e26450fd9 Mon Sep 17 00:00:00 2001 From: Kyle Kukshtel Date: Fri, 4 Aug 2017 01:56:14 -0700 Subject: [PATCH] Cleans up some comments --- Facepunch.Steamworks/Client/Lobby.cs | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/Facepunch.Steamworks/Client/Lobby.cs b/Facepunch.Steamworks/Client/Lobby.cs index 7b3f66b..858fc4b 100644 --- a/Facepunch.Steamworks/Client/Lobby.cs +++ b/Facepunch.Steamworks/Client/Lobby.cs @@ -119,7 +119,7 @@ internal void OnLobbyCreatedAPI(LobbyCreated_t callback, bool error) } /// - /// Callback for when lobby is created + /// Callback for when lobby is created. Parameter resolves true when the Lobby was successfully created /// public Action OnLobbyCreated; @@ -320,7 +320,7 @@ private unsafe void OnLobbyChatMessageRecievedAPI(LobbyChatMsg_t callback, bool } /// - /// Callback to get chat messages. + /// Callback to get chat messages. Use Encoding.UTF8.GetString to retrive the message. /// public Action OnChatMessageRecieved; @@ -360,6 +360,8 @@ internal void OnLobbyStateUpdatedAPI(LobbyChatUpdate_t callback, bool error) /// /// Called when the state of the Lobby is somehow shifted. Usually when someone joins or leaves the lobby. + /// The first ulong is the SteamID of the user that initiated the change. + /// The second ulong is the person that was affected /// public Action OnLobbyStateChanged; @@ -473,9 +475,9 @@ public void Dispose() /// /// Get an array of all the CSteamIDs in the CurrentLobby. - /// Note that you must be in the Lobby you are trying to request the MemberIDs from + /// Note that you must be in the Lobby you are trying to request the MemberIDs from. + /// Returns an empty array if you aren't in a lobby. /// - /// public ulong[] GetMemberIDs() {