Cleaning Workshop.Item

This commit is contained in:
Garry Newman 2017-01-18 15:15:41 +00:00
parent 24affc78d8
commit d06f662e6c
2 changed files with 42 additions and 55 deletions

View File

@ -394,13 +394,13 @@ public void DownloadFile()
{
Assert.IsTrue( client.IsValid );
var item = client.Workshop.GetItem( 787387588 );
var item = client.Workshop.GetItem( 844466101 );
if ( !item.Installed )
{
item.Download();
while ( item.Downloading )
while ( !item.Installed )
{
Thread.Sleep( 500 );
client.Update();

View File

@ -4,6 +4,7 @@
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using SteamNative;
namespace Facepunch.Steamworks
{
@ -43,15 +44,12 @@ internal static Item From( SteamNative.SteamUGCDetails_t details, Workshop works
item.VotesDown = details.VotesDown;
item.Modified = new DateTime( details.TimeUpdated );
item.Created = new DateTime( details.TimeCreated );
item.UpdateState();
return item;
}
public void Download( bool highPriority = true )
{
UpdateState();
if ( Installed ) return;
if ( Downloading ) return;
@ -63,8 +61,6 @@ public void Download( bool highPriority = true )
workshop.OnFileDownloaded += OnFileDownloaded;
workshop.OnItemInstalled += OnItemInstalled;
UpdateState();
Downloading = true;
}
private void OnFileDownloaded( ulong fileid, Callbacks.Result result )
@ -72,10 +68,6 @@ private void OnFileDownloaded( ulong fileid, Callbacks.Result result )
if ( fileid != Id ) return;
workshop.OnFileDownloaded -= OnFileDownloaded;
UpdateState();
if ( result == Callbacks.Result.OK )
Downloading = false;
}
private void OnItemInstalled( ulong fileid )
@ -83,10 +75,6 @@ private void OnItemInstalled( ulong fileid )
if ( fileid != Id ) return;
workshop.OnItemInstalled -= OnItemInstalled;
UpdateState();
Downloading = false;
Installed = true;
}
public ulong BytesDownloaded { get { UpdateDownloadProgress(); return _BytesDownloaded; } }
@ -102,13 +90,46 @@ public double DownloadProgress
}
}
public bool Installed { get; private set; }
public bool Downloading { get; private set; }
public bool DownloadPending { get; private set; }
public bool Subscribed { get; private set; }
public bool NeedsUpdate { get; private set; }
public bool Installed { get { return ( State & ItemState.Installed ) != 0; } }
public bool Downloading { get { return ( State & ItemState.Downloading ) != 0; } }
public bool DownloadPending { get { return ( State & ItemState.DownloadPending ) != 0; } }
public bool Subscribed { get { return ( State & ItemState.Subscribed ) != 0; } }
public bool NeedsUpdate { get { return ( State & ItemState.NeedsUpdate ) != 0; } }
public DirectoryInfo Directory { get; private set; }
private SteamNative.ItemState State { get { return ( SteamNative.ItemState) workshop.ugc.GetItemState( Id ); } }
private DirectoryInfo _directory;
public DirectoryInfo Directory
{
get
{
if ( _directory != null )
return _directory;
if ( !Installed )
return null;
ulong sizeOnDisk;
string folder;
uint timestamp;
if ( workshop.ugc.GetItemInstallInfo( Id, out sizeOnDisk, out folder, out timestamp ) )
{
_directory = new DirectoryInfo( folder );
Size = sizeOnDisk;
if ( !_directory.Exists )
{
// Size = 0;
// _directory = null;
}
}
return _directory;
}
}
public ulong Size { get; private set; }
@ -119,40 +140,6 @@ internal void UpdateDownloadProgress()
workshop.ugc.GetItemDownloadInfo( Id, out _BytesDownloaded, out _BytesTotal );
}
internal void UpdateState()
{
var state = workshop.ugc.GetItemState( Id );
Installed = ( state & (uint)SteamNative.ItemState.Installed ) != 0;
Downloading = ( state & (uint)SteamNative.ItemState.Downloading ) != 0;
DownloadPending = ( state & (uint)SteamNative.ItemState.DownloadPending ) != 0;
Subscribed = ( state & (uint)SteamNative.ItemState.Subscribed ) != 0;
NeedsUpdate = ( state & (uint)SteamNative.ItemState.NeedsUpdate ) != 0;
if ( Installed && Directory == null )
{
Size = 0;
Directory = null;
ulong sizeOnDisk;
string folder;
uint timestamp;
if ( workshop.ugc.GetItemInstallInfo( Id, out sizeOnDisk, out folder, out timestamp ) )
{
Directory = new DirectoryInfo( folder );
Size = sizeOnDisk;
if ( !Directory.Exists )
{
Size = 0;
Directory = null;
Installed = false;
}
}
}
}
private int YourVote = 0;