mirror of
https://github.com/Facepunch/Facepunch.Steamworks.git
synced 2024-12-25 14:15:47 +03:00
Cleanup
This commit is contained in:
parent
f0e4c63267
commit
d134c5e6ff
@ -8,7 +8,7 @@ public partial class LobbyList
|
|||||||
{
|
{
|
||||||
public class Lobby
|
public class Lobby
|
||||||
{
|
{
|
||||||
private Dictionary<string, string> m_lobbyData;
|
private Dictionary<string, string> lobbyData;
|
||||||
internal Client Client;
|
internal Client Client;
|
||||||
public string Name { get; private set; }
|
public string Name { get; private set; }
|
||||||
public ulong LobbyID { get; private set; }
|
public ulong LobbyID { get; private set; }
|
||||||
@ -24,12 +24,10 @@ public class Lobby
|
|||||||
/// <returns>The value at key</returns>
|
/// <returns>The value at key</returns>
|
||||||
public string GetData(string k)
|
public string GetData(string k)
|
||||||
{
|
{
|
||||||
if (m_lobbyData.ContainsKey(k))
|
if (lobbyData.TryGetValue(k, out var v))
|
||||||
{
|
return v;
|
||||||
return m_lobbyData[k];
|
|
||||||
}
|
|
||||||
|
|
||||||
return "ERROR: key not found";
|
return string.Empty;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -38,27 +36,29 @@ public string GetData(string k)
|
|||||||
/// <returns>Dictionary of all the key/value pairs in the data</returns>
|
/// <returns>Dictionary of all the key/value pairs in the data</returns>
|
||||||
public Dictionary<string, string> GetAllData()
|
public Dictionary<string, string> GetAllData()
|
||||||
{
|
{
|
||||||
Dictionary<string, string> returnData = new Dictionary<string, string>();
|
var returnData = new Dictionary<string, string>();
|
||||||
foreach (KeyValuePair<string, string> item in m_lobbyData)
|
|
||||||
|
foreach ( var item in lobbyData)
|
||||||
{
|
{
|
||||||
returnData.Add(item.Key, item.Value);
|
returnData.Add(item.Key, item.Value);
|
||||||
}
|
}
|
||||||
|
|
||||||
return returnData;
|
return returnData;
|
||||||
}
|
}
|
||||||
|
|
||||||
internal static Lobby FromSteam(Client client, ulong lobby)
|
internal static Lobby FromSteam(Client client, ulong lobby)
|
||||||
{
|
{
|
||||||
Dictionary<string, string> lobbyData = new Dictionary<string, string>();
|
var lobbyData = new Dictionary<string, string>();
|
||||||
int dataCount = client.native.matchmaking.GetLobbyDataCount(lobby);
|
int dataCount = client.native.matchmaking.GetLobbyDataCount(lobby);
|
||||||
|
|
||||||
for (int i = 0; i < dataCount; i++)
|
for (int i = 0; i < dataCount; i++)
|
||||||
{
|
{
|
||||||
string datakey = string.Empty;
|
if (client.native.matchmaking.GetLobbyDataByIndex(lobby, i, out var datakey, out var datavalue))
|
||||||
string datavalue = string.Empty;
|
|
||||||
if (client.native.matchmaking.GetLobbyDataByIndex(lobby, i, out datakey, out datavalue))
|
|
||||||
{
|
{
|
||||||
lobbyData.Add(datakey, datavalue);
|
lobbyData.Add(datakey, datavalue);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return new Lobby()
|
return new Lobby()
|
||||||
{
|
{
|
||||||
Client = client,
|
Client = client,
|
||||||
@ -68,7 +68,7 @@ internal static Lobby FromSteam(Client client, ulong lobby)
|
|||||||
MemberLimit = client.native.matchmaking.GetLobbyMemberLimit(lobby),
|
MemberLimit = client.native.matchmaking.GetLobbyMemberLimit(lobby),
|
||||||
Owner = client.native.matchmaking.GetLobbyOwner(lobby),
|
Owner = client.native.matchmaking.GetLobbyOwner(lobby),
|
||||||
NumMembers = client.native.matchmaking.GetNumLobbyMembers(lobby),
|
NumMembers = client.native.matchmaking.GetNumLobbyMembers(lobby),
|
||||||
m_lobbyData = lobbyData
|
lobbyData = lobbyData
|
||||||
};
|
};
|
||||||
|
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user