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Renamed Achievement.Percentage to GlobalUnlockedPercentage, fixed description
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@ -56,7 +56,7 @@ public void GetNames()
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Console.WriteLine( " - - " + ach.Description );
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Console.WriteLine( " - - " + ach.State );
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Console.WriteLine( " - - " + ach.UnlockTime );
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Console.WriteLine( " - - " + ach.Percentage );
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Console.WriteLine( " - - " + ach.GlobalUnlockedPercentage );
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if ( ach.Icon != null )
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{
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@ -143,9 +143,9 @@ public class Achievement
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private int refreshCount = 0;
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/// <summary>
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/// If this achievement is linked to a stat this will return the progress.
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/// Returns the percentage of users who have unlocked the specified achievement, or -1 if no data available.
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/// </summary>
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public float Percentage
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public float GlobalUnlockedPercentage
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{
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get
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{
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