diff --git a/Facepunch.Steamworks/Interfaces/Workshop.cs b/Facepunch.Steamworks/Interfaces/Workshop.cs
index cdbe3a8..a0122e7 100644
--- a/Facepunch.Steamworks/Interfaces/Workshop.cs
+++ b/Facepunch.Steamworks/Interfaces/Workshop.cs
@@ -123,36 +123,6 @@ public Item GetItem( ulong itemid )
return new Item( itemid, this );
}
- ///
- /// Creates a list of all item's that the user is currently subscribed
- /// to for this App. This does not query titles or descriptions but
- /// allows you to get the directories, state and ID of any subscribed Item.
- /// This is mostly useful for getting all subscribed items install location
- /// on initial load to load all workshop content
- ///
- public unsafe Item[] GetSubscribedItems()
- {
- Item[] items;
- uint subAmount;
- var amount = ugc.GetNumSubscribedItems();
- PublishedFileId_t[] vecSubscribedItems = new PublishedFileId_t[amount];
- fixed (PublishedFileId_t* vecSubscribedItems_ptr = vecSubscribedItems)
- {
- subAmount = ugc.GetSubscribedItems(vecSubscribedItems_ptr, amount);
- }
- if (subAmount < amount)
- items = new Item[subAmount];
- else
- items = new Item[amount];
-
- for(int i =0, length = items.Length; i
/// How a query should be ordered.
///