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https://github.com/Facepunch/Facepunch.Steamworks.git
synced 2025-05-07 12:19:40 +03:00
Voice, decompress
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parent
865f85bc53
commit
e70f1b738b
@ -1,5 +1,6 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Linq;
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using System.Text;
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using System.Text;
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@ -110,5 +111,35 @@ namespace Facepunch.Steamworks
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IsRecording = false;
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IsRecording = false;
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}
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}
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}
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}
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public unsafe bool Decompress( byte[] input, int inputoffset, int inputsize, MemoryStream output, uint samepleRate = 0 )
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{
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if ( samepleRate == 0 )
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samepleRate = OptimalSampleRate;
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//
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// Guessing the uncompressed size cuz we're dicks
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//
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{
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var targetBufferSize = inputsize * 10;
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if ( output.Capacity < targetBufferSize )
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output.Capacity = targetBufferSize;
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output.SetLength( targetBufferSize );
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}
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fixed ( byte* pout = output.GetBuffer() )
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fixed ( byte* p = input )
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{
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uint bytesOut = 0;
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var result = (Valve.Steamworks.EVoiceResult) client.native.user.DecompressVoice( (IntPtr)( p + inputoffset ), (uint) inputsize, (IntPtr) pout, (uint) output.Length, ref bytesOut, (uint)samepleRate );
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if ( bytesOut > 0 )
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output.SetLength( bytesOut );
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return result == Valve.Steamworks.EVoiceResult.k_EVoiceResultOK;
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}
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}
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}
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}
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}
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}
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@ -117,7 +117,6 @@
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<Compile Include="Client.Overlay.cs" />
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<Compile Include="Client.Overlay.cs" />
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<Compile Include="Client.ServerList.cs" />
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<Compile Include="Client.ServerList.cs" />
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<Compile Include="Client.ServerList.Request.cs" />
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<Compile Include="Client.ServerList.Request.cs" />
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<Compile Include="Client.Voice.cs" />
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<Compile Include="Client.Auth.cs" />
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<Compile Include="Client.Auth.cs" />
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<Compile Include="Client.cs" />
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<Compile Include="Client.cs" />
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<Compile Include="Client\App.cs" />
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<Compile Include="Client\App.cs" />
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@ -125,6 +124,7 @@
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<Compile Include="Client\Image.cs" />
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<Compile Include="Client\Image.cs" />
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<Compile Include="Client\Inventory.cs" />
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<Compile Include="Client\Inventory.cs" />
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<Compile Include="Client\Stats.cs" />
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<Compile Include="Client\Stats.cs" />
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<Compile Include="Client\Voice.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="steam_api_interop.cs" />
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<Compile Include="steam_api_interop.cs" />
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</ItemGroup>
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</ItemGroup>
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