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https://github.com/Facepunch/Facepunch.Steamworks.git
synced 2024-12-29 08:05:33 +03:00
Tons of extra UGCItem fields
This commit is contained in:
parent
dda27d2c61
commit
ea97de9c02
@ -10,23 +10,83 @@ namespace Steamworks.Ugc
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{
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{
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public struct Item
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public struct Item
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{
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{
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internal enum ItemState : int
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internal SteamUGCDetails_t details;
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{
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None = 0,
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Subscribed = 1,
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LegacyItem = 2,
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Installed = 4,
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NeedsUpdate = 8,
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Downloading = 16,
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DownloadPending = 32,
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}
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public PublishedFileId Id { get; internal set; }
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/// <summary>
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/// The actual ID of this file
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/// </summary>
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public PublishedFileId Id => details.PublishedFileId;
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public string Title { get; internal set; }
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/// <summary>
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public string Description { get; internal set; }
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/// The given title of this item
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/// </summary>
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public string Title => details.Title;
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/// <summary>
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/// The description of this item, in your local language if available
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/// </summary>
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public string Description => details.Description;
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/// <summary>
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/// A list of tags for this item, all lowercase
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/// </summary>
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public string[] Tags { get; internal set; }
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public string[] Tags { get; internal set; }
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/// <summary>
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/// App Id of the app that created this item
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/// </summary>
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public AppId CreatorApp => details.CreatorAppID;
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/// <summary>
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/// App Id of the app that will consume this item.
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/// </summary>
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public AppId ConsumerApp => details.ConsumerAppID;
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/// <summary>
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/// User who created this content
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/// </summary>
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public Friend Owner => new Friend( details.SteamIDOwner );
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/// <summary>
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/// The bayesian average for up votes / total votes, between [0,1]
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/// </summary>
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public float Score => details.Score;
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/// <summary>
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/// Time when the published item was created
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/// </summary>
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public DateTime Created => Epoch.ToDateTime( details.TimeCreated );
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/// <summary>
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/// Time when the published item was last updated
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/// </summary>
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public DateTime Updated => Epoch.ToDateTime( details.TimeUpdated );
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/// <summary>
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/// True if this is publically visible
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/// </summary>
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public bool IsPublic => details.Visibility == RemoteStoragePublishedFileVisibility.Public;
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/// <summary>
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/// True if this item is only visible by friends of the creator
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/// </summary>
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public bool IsFriendsOnly => details.Visibility == RemoteStoragePublishedFileVisibility.FriendsOnly;
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/// <summary>
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/// True if this is only visible to the creator
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/// </summary>
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public bool IsPrivate => details.Visibility == RemoteStoragePublishedFileVisibility.Private;
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/// <summary>
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/// True if this item has been banned
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/// </summary>
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public bool IsBanned => details.Banned;
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/// <summary>
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/// Whether the developer of this app has specifically flagged this item as accepted in the Workshop
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/// </summary>
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public bool IsAcceptedForUse => details.AcceptedForUse;
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public bool IsInstalled => (State & ItemState.Installed) == ItemState.Installed;
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public bool IsInstalled => (State & ItemState.Installed) == ItemState.Installed;
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public bool IsDownloading => (State & ItemState.Downloading) == ItemState.Downloading;
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public bool IsDownloading => (State & ItemState.Downloading) == ItemState.Downloading;
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public bool IsDownloadPending => (State & ItemState.DownloadPending) == ItemState.DownloadPending;
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public bool IsDownloadPending => (State & ItemState.DownloadPending) == ItemState.DownloadPending;
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@ -47,6 +107,9 @@ public string Directory
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}
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}
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}
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}
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/// <summary>
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/// Start downloading this item
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/// </summary>
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public bool Download( bool highPriority = false )
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public bool Download( bool highPriority = false )
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{
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{
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return SteamUGC.Internal.DownloadItem( Id, highPriority );
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return SteamUGC.Internal.DownloadItem( Id, highPriority );
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@ -66,13 +129,8 @@ internal static Item From( SteamUGCDetails_t details )
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{
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{
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var d = new Item
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var d = new Item
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{
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{
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Id = details.PublishedFileId,
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details = details,
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// FileType = details.FileType,
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Tags = details.Tags.ToLower().Split( new[] { ',' }, StringSplitOptions.RemoveEmptyEntries )
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Title = details.Title,
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Description = details.Description,
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Tags = details.Tags.Split( new[] { ',' }, StringSplitOptions.RemoveEmptyEntries )
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};
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};
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return d;
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return d;
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@ -88,5 +146,58 @@ public bool HasTag( string find )
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return Tags.Contains( find, StringComparer.OrdinalIgnoreCase );
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return Tags.Contains( find, StringComparer.OrdinalIgnoreCase );
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}
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}
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/// <summary>
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/// Allows the user to rate a workshop item up or down.
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/// </summary>
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public async Task<bool> Vote( bool up )
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{
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var r = await SteamUGC.Internal.SetUserItemVote( Id, up );
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return r?.Result == Result.OK;
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}
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}
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/// <summary>
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/// Return a URL to view this item online
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/// </summary>
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public string Url => $"http://steamcommunity.com/sharedfiles/filedetails/?source=Facepunch.Steamworks&id={Id}";
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/// <summary>
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/// The URl to view this item's changelog
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/// </summary>
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public string ChangelogUrl => $"http://steamcommunity.com/sharedfiles/filedetails/changelog/{Id}";
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/// <summary>
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/// The URL to view the comments on this item
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/// </summary>
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public string CommentsUrl => $"http://steamcommunity.com/sharedfiles/filedetails/comments/{Id}";
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/// <summary>
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/// The URL to discuss this item
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/// </summary>
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public string DiscussUrl => $"http://steamcommunity.com/sharedfiles/filedetails/discussions/{Id}";
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/// <summary>
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/// The URL to view this items stats online
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/// </summary>
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public string StatsUrl => $"http://steamcommunity.com/sharedfiles/filedetails/stats/{Id}";
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public ulong NumSubscriptions { get; internal set; }
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public ulong NumFavorites { get; internal set; }
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public ulong NumFollowers { get; internal set; }
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public ulong NumUniqueSubscriptions { get; internal set; }
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public ulong NumUniqueFavorites { get; internal set; }
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public ulong NumUniqueFollowers { get; internal set; }
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public ulong NumUniqueWebsiteViews { get; internal set; }
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public ulong ReportScore { get; internal set; }
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public ulong NumSecondsPlayed { get; internal set; }
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public ulong NumPlaytimeSessions { get; internal set; }
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public ulong NumComments { get; internal set; }
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public ulong NumSecondsPlayedDuringTimePeriod { get; internal set; }
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public ulong NumPlaytimeSessionsDuringTimePeriod { get; internal set; }
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/// <summary>
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/// The URL to the preview image for this item
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/// </summary>
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public string PreviewUrl { get; internal set; }
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}
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}
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}
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@ -16,17 +16,56 @@ public IEnumerable<Item> Entries
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{
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{
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get
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get
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{
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{
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var details = default( SteamUGCDetails_t );
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var details = default( SteamUGCDetails_t );
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for ( uint i=0; i< ResultCount; i++ )
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for ( uint i=0; i< ResultCount; i++ )
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{
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{
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if ( SteamUGC.Internal.GetQueryUGCResult( Handle, i, ref details ) )
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if ( SteamUGC.Internal.GetQueryUGCResult( Handle, i, ref details ) )
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{
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{
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yield return Item.From( details );
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var item = Item.From( details );
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item.NumSubscriptions = GetStat( i, ItemStatistic.NumSubscriptions );
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item.NumFavorites = GetStat( i, ItemStatistic.NumFavorites );
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item.NumFollowers = GetStat( i, ItemStatistic.NumFollowers );
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item.NumUniqueSubscriptions = GetStat( i, ItemStatistic.NumUniqueSubscriptions );
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item.NumUniqueFavorites = GetStat( i, ItemStatistic.NumUniqueFavorites );
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item.NumUniqueFollowers = GetStat( i, ItemStatistic.NumUniqueFollowers );
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item.NumUniqueWebsiteViews = GetStat( i, ItemStatistic.NumUniqueWebsiteViews );
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item.ReportScore = GetStat( i, ItemStatistic.ReportScore );
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item.NumSecondsPlayed = GetStat( i, ItemStatistic.NumSecondsPlayed );
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item.NumPlaytimeSessions = GetStat( i, ItemStatistic.NumPlaytimeSessions );
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item.NumComments = GetStat( i, ItemStatistic.NumComments );
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item.NumSecondsPlayedDuringTimePeriod = GetStat( i, ItemStatistic.NumSecondsPlayedDuringTimePeriod );
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item.NumPlaytimeSessionsDuringTimePeriod = GetStat( i, ItemStatistic.NumPlaytimeSessionsDuringTimePeriod );
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var sb = Helpers.TakeStringBuilder();
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if ( SteamUGC.Internal.GetQueryUGCPreviewURL( Handle, i, sb, (uint)sb.Capacity ) )
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{
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item.PreviewUrl = sb.ToString();
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}
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// TODO GetQueryUGCAdditionalPreview
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// TODO GetQueryUGCChildren
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// TODO GetQueryUGCKeyValueTag
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// TODO GetQueryUGCMetadata
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yield return item;
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}
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}
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}
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}
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}
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}
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}
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}
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private ulong GetStat( uint index, ItemStatistic stat )
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{
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ulong val = 0;
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if ( !SteamUGC.Internal.GetQueryUGCStatistic( Handle, index, stat, ref val ) )
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return 0;
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return val;
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}
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public void Dispose()
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public void Dispose()
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{
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{
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if ( Handle > 0 )
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if ( Handle > 0 )
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