diff --git a/Facepunch.Steamworks/Client/Lobby.cs b/Facepunch.Steamworks/Client/Lobby.cs index ccca631..fb2c163 100644 --- a/Facepunch.Steamworks/Client/Lobby.cs +++ b/Facepunch.Steamworks/Client/Lobby.cs @@ -92,7 +92,7 @@ void OnLobbyJoinedAPI( LobbyEnter_t callback, bool error ) public Action OnLobbyJoined; /// - /// Creates a lobby and returns the created lobby. You auto join the created lobby. The lobby is stored in Client.CurrentLobby if successful. + /// Creates a lobby and returns the created lobby. You auto join the created lobby. The lobby is stored in Client.Lobby.CurrentLobby if successful. /// /// The Lobby.Type of Lobby to be created /// The maximum amount of people you want to be able to be in this lobby, including yourself