mirror of
https://github.com/Facepunch/Facepunch.Steamworks.git
synced 2025-03-28 05:09:02 +03:00
Headers for 1.53
This commit is contained in:
parent
30ff3a3d85
commit
ed1c690d7b
@ -174,10 +174,6 @@ struct HTTPRequestCompleted_t
|
||||
// It will be false if we failed due to an internal error or client side network failure.
|
||||
bool m_bRequestSuccessful;
|
||||
|
||||
bool m_TMP_bSuccessfulA;
|
||||
bool m_TMP_bSuccessfulB;
|
||||
|
||||
|
||||
// Will be the HTTP status code value returned by the server, k_EHTTPStatusCode200OK is the normal
|
||||
// OK response, if you get something else you probably need to treat it as a failure.
|
||||
EHTTPStatusCode m_eStatusCode;
|
||||
|
@ -555,6 +555,7 @@ enum ESteamInputType
|
||||
k_ESteamInputType_MobileTouch, // Steam Link App On-screen Virtual Controller
|
||||
k_ESteamInputType_PS3Controller, // Currently uses PS4 Origins
|
||||
k_ESteamInputType_PS5Controller, // Added in SDK 151
|
||||
k_ESteamInputType_SteamDeckController, // Added in SDK 153
|
||||
k_ESteamInputType_Count,
|
||||
k_ESteamInputType_MaximumPossibleValue = 255,
|
||||
};
|
||||
@ -581,23 +582,24 @@ enum ESteamInputLEDFlag
|
||||
// These values are passed into GetGlyphPNGForActionOrigin
|
||||
enum ESteamInputGlyphSize
|
||||
{
|
||||
k_ESteamInputGlyphSize_Small,
|
||||
k_ESteamInputGlyphSize_Medium,
|
||||
k_ESteamInputGlyphSize_Large,
|
||||
k_ESteamInputGlyphSize_Small, // 32x32 pixels
|
||||
k_ESteamInputGlyphSize_Medium, // 128x128 pixels
|
||||
k_ESteamInputGlyphSize_Large, // 256x256 pixels
|
||||
k_ESteamInputGlyphSize_Count,
|
||||
};
|
||||
|
||||
enum ESteamInputGlyphStyle
|
||||
{
|
||||
// Base-styles - cannot mix
|
||||
ESteamInputGlyphStyle_Standard = 0x0,
|
||||
ESteamInputGlyphStyle_Knockout = 0x0, // Face buttons will have colored labels/outlines on a knocked out background
|
||||
// Rest of inputs will have white detail/borders on a knocked out background
|
||||
ESteamInputGlyphStyle_Light = 0x1, // Black detail/borders on a white background
|
||||
ESteamInputGlyphStyle_Dark = 0x2, // White detail/borders on a black background
|
||||
|
||||
// Modifiers
|
||||
// Default ABXY/PS equivalent glyphs have a solid fill w/ color matching the physical buttons on the device
|
||||
ESteamInputGlyphStyle_NeutralColorABXY = 0x10, // ABXY Buttons will match the base style color instead of their normal associated color
|
||||
ESteamInputGlyphStyle_OutlineOnlyABXY = 0x20, // ABXY Buttons will have colored outline and label text without fill
|
||||
ESteamInputGlyphStyle_SolidABXY = 0x20, // ABXY Buttons will have a solid fill
|
||||
};
|
||||
|
||||
enum ESteamInputActionEventType
|
||||
@ -895,7 +897,7 @@ public:
|
||||
virtual uint16 GetSessionInputConfigurationSettings() = 0;
|
||||
};
|
||||
|
||||
#define STEAMINPUT_INTERFACE_VERSION "SteamInput005"
|
||||
#define STEAMINPUT_INTERFACE_VERSION "SteamInput006"
|
||||
|
||||
// Global interface accessor
|
||||
inline ISteamInput *SteamInput();
|
||||
|
@ -834,18 +834,20 @@ public:
|
||||
/// may often occur in practice.
|
||||
///
|
||||
/// Returns false if a request was already in progress, true if a new request
|
||||
/// was started. A SteamNetworkingFakeIP_t will be posted when the request
|
||||
/// was started. A SteamNetworkingFakeIPResult_t will be posted when the request
|
||||
/// completes.
|
||||
///
|
||||
/// You can call this before you are logged in. For gameservers, doing so is
|
||||
/// *required*, and all places where your public IP appears (such as the server
|
||||
/// browser) will be replaced by the FakeIP, and the fake port at index 0.
|
||||
/// A failure will not be posted (using SteamNetworkingFakeIP_t) unless we get
|
||||
/// logged in, and then the request fails. Furthermore, it is assumed that
|
||||
/// FakeIP allocation is essential for your application to function, and so
|
||||
/// failure will not be reported until *several* retries have been attempted,
|
||||
/// possibly lasting several minutes. It is highly recommended to treat failure
|
||||
/// as fatal.
|
||||
/// For gameservers, you *must* call this after initializing the SDK but before
|
||||
/// beginning login. Steam needs to know in advance that FakeIP will be used.
|
||||
/// Everywhere your public IP would normally appear (such as the server browser) will be
|
||||
/// replaced by the FakeIP, and the fake port at index 0. The request is actually queued
|
||||
/// until the logon completes, so you must not wait until the allocation completes
|
||||
/// before logging in. Except for trivial failures that can be detected locally
|
||||
/// (e.g. invalid parameter), a SteamNetworkingFakeIPResult_t callback (whether success or
|
||||
/// failure) will not be posted until after we have logged in. Furthermore, it is assumed
|
||||
/// that FakeIP allocation is essential for your application to function, and so failure
|
||||
/// will not be reported until *several* retries have been attempted. This process may
|
||||
/// last several minutes. It is *highly* recommended to treat failure as fatal.
|
||||
///
|
||||
/// To communicate using a connection-oriented (TCP-style) API:
|
||||
/// - Server creates a listen socket using CreateListenSocketP2PFakeIP
|
||||
|
@ -1129,8 +1129,6 @@
|
||||
{ "fieldname":"m_hRequest", "fieldtype":"HTTPRequestHandle" },
|
||||
{ "fieldname":"m_ulContextValue", "fieldtype":"uint64" },
|
||||
{ "fieldname":"m_bRequestSuccessful", "fieldtype":"bool" },
|
||||
{ "fieldname":"m_TMP_bSuccessfulA", "fieldtype":"bool" },
|
||||
{ "fieldname":"m_TMP_bSuccessfulB", "fieldtype":"bool" },
|
||||
{ "fieldname":"m_eStatusCode", "fieldtype":"EHTTPStatusCode" },
|
||||
{ "fieldname":"m_unBodySize", "fieldtype":"uint32" }
|
||||
],
|
||||
@ -3340,7 +3338,8 @@
|
||||
{ "name":"k_ESteamInputType_MobileTouch", "value":"11" },
|
||||
{ "name":"k_ESteamInputType_PS3Controller", "value":"12" },
|
||||
{ "name":"k_ESteamInputType_PS5Controller", "value":"13" },
|
||||
{ "name":"k_ESteamInputType_Count", "value":"14" },
|
||||
{ "name":"k_ESteamInputType_SteamDeckController", "value":"14" },
|
||||
{ "name":"k_ESteamInputType_Count", "value":"15" },
|
||||
{ "name":"k_ESteamInputType_MaximumPossibleValue", "value":"255" }
|
||||
]
|
||||
},
|
||||
@ -3373,11 +3372,11 @@
|
||||
{
|
||||
"enumname": "ESteamInputGlyphStyle",
|
||||
"values": [
|
||||
{ "name":"ESteamInputGlyphStyle_Standard", "value":"0" },
|
||||
{ "name":"ESteamInputGlyphStyle_Knockout", "value":"0" },
|
||||
{ "name":"ESteamInputGlyphStyle_Light", "value":"1" },
|
||||
{ "name":"ESteamInputGlyphStyle_Dark", "value":"2" },
|
||||
{ "name":"ESteamInputGlyphStyle_NeutralColorABXY", "value":"16" },
|
||||
{ "name":"ESteamInputGlyphStyle_OutlineOnlyABXY", "value":"32" }
|
||||
{ "name":"ESteamInputGlyphStyle_SolidABXY", "value":"32" }
|
||||
]
|
||||
},
|
||||
{
|
||||
@ -3969,6 +3968,16 @@
|
||||
{ "name":"k_ESteamNetworkingIdentityType__Force32bit", "value":"2147483647" }
|
||||
]
|
||||
},
|
||||
{
|
||||
"enumname": "ESteamNetworkingFakeIPType",
|
||||
"values": [
|
||||
{ "name":"k_ESteamNetworkingFakeIPType_Invalid", "value":"0" },
|
||||
{ "name":"k_ESteamNetworkingFakeIPType_NotFake", "value":"1" },
|
||||
{ "name":"k_ESteamNetworkingFakeIPType_GlobalIPv4", "value":"2" },
|
||||
{ "name":"k_ESteamNetworkingFakeIPType_LocalIPv4", "value":"3" },
|
||||
{ "name":"k_ESteamNetworkingFakeIPType__Force32Bit", "value":"2147483647" }
|
||||
]
|
||||
},
|
||||
{
|
||||
"enumname": "ESteamNetworkingConnectionState",
|
||||
"values": [
|
||||
@ -4083,6 +4092,7 @@
|
||||
{ "name":"k_ESteamNetworkingConfig_Callback_MessagesSessionRequest", "value":"204" },
|
||||
{ "name":"k_ESteamNetworkingConfig_Callback_MessagesSessionFailed", "value":"205" },
|
||||
{ "name":"k_ESteamNetworkingConfig_Callback_CreateConnectionSignaling", "value":"206" },
|
||||
{ "name":"k_ESteamNetworkingConfig_Callback_FakeIPResult", "value":"207" },
|
||||
{ "name":"k_ESteamNetworkingConfig_P2P_STUN_ServerList", "value":"103" },
|
||||
{ "name":"k_ESteamNetworkingConfig_P2P_Transport_ICE_Enable", "value":"104" },
|
||||
{ "name":"k_ESteamNetworkingConfig_P2P_Transport_ICE_Penalty", "value":"105" },
|
||||
@ -8838,7 +8848,7 @@
|
||||
{
|
||||
"kind": "user",
|
||||
"name": "SteamInput",
|
||||
"name_flat": "SteamAPI_SteamInput_v005"
|
||||
"name_flat": "SteamAPI_SteamInput_v006"
|
||||
}
|
||||
],
|
||||
"classname": "ISteamInput",
|
||||
@ -9278,7 +9288,7 @@
|
||||
"returntype": "uint16"
|
||||
}
|
||||
],
|
||||
"version_string": "SteamInput005"
|
||||
"version_string": "SteamInput006"
|
||||
},
|
||||
{
|
||||
"accessors": [
|
||||
@ -11770,33 +11780,6 @@
|
||||
],
|
||||
"returntype": "HSteamListenSocket"
|
||||
},
|
||||
{
|
||||
"methodname": "GetFakeIP",
|
||||
"methodname_flat": "SteamAPI_ISteamNetworkingSockets_GetFakeIP",
|
||||
"params": [
|
||||
{ "paramname":"idxFirstPort", "paramtype":"int" },
|
||||
{ "paramname":"pInfo", "paramtype":"SteamNetworkingFakeIPResult_t *" }
|
||||
],
|
||||
"returntype": "void"
|
||||
},
|
||||
{
|
||||
"methodname": "BeginAsyncRequestFakeIP",
|
||||
"methodname_flat": "SteamAPI_ISteamNetworkingSockets_BeginAsyncRequestFakeIP",
|
||||
"params": [
|
||||
{ "paramname":"nNumPorts", "paramtype":"int" }
|
||||
],
|
||||
"returntype": "bool"
|
||||
},
|
||||
{
|
||||
"methodname": "CreateListenSocketP2PFakeIP",
|
||||
"methodname_flat": "SteamAPI_ISteamNetworkingSockets_CreateListenSocketP2PFakeIP",
|
||||
"params": [
|
||||
{ "paramname":"idxFakePort", "paramtype":"int" },
|
||||
{ "paramname":"nOptions", "paramtype":"int" },
|
||||
{ "paramname":"pOptions", "paramtype":"const SteamNetworkingConfigValue_t *" }
|
||||
],
|
||||
"returntype": "HSteamListenSocket"
|
||||
},
|
||||
{
|
||||
"methodname": "ConnectP2P",
|
||||
"methodname_flat": "SteamAPI_ISteamNetworkingSockets_ConnectP2P",
|
||||
@ -12155,6 +12138,42 @@
|
||||
"params": [],
|
||||
"returntype": "void"
|
||||
},
|
||||
{
|
||||
"methodname": "BeginAsyncRequestFakeIP",
|
||||
"methodname_flat": "SteamAPI_ISteamNetworkingSockets_BeginAsyncRequestFakeIP",
|
||||
"params": [
|
||||
{ "paramname":"nNumPorts", "paramtype":"int" }
|
||||
],
|
||||
"returntype": "bool"
|
||||
},
|
||||
{
|
||||
"methodname": "GetFakeIP",
|
||||
"methodname_flat": "SteamAPI_ISteamNetworkingSockets_GetFakeIP",
|
||||
"params": [
|
||||
{ "paramname":"idxFirstPort", "paramtype":"int" },
|
||||
{ "paramname":"pInfo", "paramtype":"SteamNetworkingFakeIPResult_t *" }
|
||||
],
|
||||
"returntype": "void"
|
||||
},
|
||||
{
|
||||
"methodname": "CreateListenSocketP2PFakeIP",
|
||||
"methodname_flat": "SteamAPI_ISteamNetworkingSockets_CreateListenSocketP2PFakeIP",
|
||||
"params": [
|
||||
{ "paramname":"idxFakePort", "paramtype":"int" },
|
||||
{ "paramname":"nOptions", "paramtype":"int" },
|
||||
{ "paramname":"pOptions", "paramtype":"const SteamNetworkingConfigValue_t *" }
|
||||
],
|
||||
"returntype": "HSteamListenSocket"
|
||||
},
|
||||
{
|
||||
"methodname": "GetRemoteFakeIPForConnection",
|
||||
"methodname_flat": "SteamAPI_ISteamNetworkingSockets_GetRemoteFakeIPForConnection",
|
||||
"params": [
|
||||
{ "paramname":"hConn", "paramtype":"HSteamNetConnection" },
|
||||
{ "paramname":"pOutAddr", "paramtype":"SteamNetworkingIPAddr *" }
|
||||
],
|
||||
"returntype": "EResult"
|
||||
},
|
||||
{
|
||||
"methodname": "CreateFakeUDPPort",
|
||||
"methodname_flat": "SteamAPI_ISteamNetworkingSockets_CreateFakeUDPPort",
|
||||
@ -12298,6 +12317,31 @@
|
||||
],
|
||||
"returntype": "void"
|
||||
},
|
||||
{
|
||||
"methodname": "IsFakeIPv4",
|
||||
"methodname_flat": "SteamAPI_ISteamNetworkingUtils_IsFakeIPv4",
|
||||
"params": [
|
||||
{ "paramname":"nIPv4", "paramtype":"uint32" }
|
||||
],
|
||||
"returntype": "bool"
|
||||
},
|
||||
{
|
||||
"methodname": "GetIPv4FakeIPType",
|
||||
"methodname_flat": "SteamAPI_ISteamNetworkingUtils_GetIPv4FakeIPType",
|
||||
"params": [
|
||||
{ "paramname":"nIPv4", "paramtype":"uint32" }
|
||||
],
|
||||
"returntype": "ESteamNetworkingFakeIPType"
|
||||
},
|
||||
{
|
||||
"methodname": "GetRealIdentityForFakeIP",
|
||||
"methodname_flat": "SteamAPI_ISteamNetworkingUtils_GetRealIdentityForFakeIP",
|
||||
"params": [
|
||||
{ "paramname":"fakeIP", "paramtype":"const SteamNetworkingIPAddr &" },
|
||||
{ "paramname":"pOutRealIdentity", "paramtype":"SteamNetworkingIdentity *" }
|
||||
],
|
||||
"returntype": "EResult"
|
||||
},
|
||||
{
|
||||
"methodname": "SetGlobalConfigValueInt32",
|
||||
"methodname_flat": "SteamAPI_ISteamNetworkingUtils_SetGlobalConfigValueInt32",
|
||||
@ -12388,6 +12432,14 @@
|
||||
],
|
||||
"returntype": "bool"
|
||||
},
|
||||
{
|
||||
"methodname": "SetGlobalCallback_FakeIPResult",
|
||||
"methodname_flat": "SteamAPI_ISteamNetworkingUtils_SetGlobalCallback_FakeIPResult",
|
||||
"params": [
|
||||
{ "paramname":"fnCallback", "paramtype":"FnSteamNetworkingFakeIPResult" }
|
||||
],
|
||||
"returntype": "bool"
|
||||
},
|
||||
{
|
||||
"methodname": "SetGlobalCallback_MessagesSessionRequest",
|
||||
"methodname_flat": "SteamAPI_ISteamNetworkingUtils_SetGlobalCallback_MessagesSessionRequest",
|
||||
@ -12478,6 +12530,14 @@
|
||||
],
|
||||
"returntype": "bool"
|
||||
},
|
||||
{
|
||||
"methodname": "SteamNetworkingIPAddr_GetFakeIPType",
|
||||
"methodname_flat": "SteamAPI_ISteamNetworkingUtils_SteamNetworkingIPAddr_GetFakeIPType",
|
||||
"params": [
|
||||
{ "paramname":"addr", "paramtype":"const SteamNetworkingIPAddr &" }
|
||||
],
|
||||
"returntype": "ESteamNetworkingFakeIPType"
|
||||
},
|
||||
{
|
||||
"methodname": "SteamNetworkingIdentity_ToString",
|
||||
"methodname_flat": "SteamAPI_ISteamNetworkingUtils_SteamNetworkingIdentity_ToString",
|
||||
@ -13399,6 +13459,18 @@
|
||||
{ "paramname":"x", "paramtype":"const SteamNetworkingIPAddr &" }
|
||||
],
|
||||
"returntype": "bool"
|
||||
},
|
||||
{
|
||||
"methodname": "GetFakeIPType",
|
||||
"methodname_flat": "SteamAPI_SteamNetworkingIPAddr_GetFakeIPType",
|
||||
"params": [],
|
||||
"returntype": "ESteamNetworkingFakeIPType"
|
||||
},
|
||||
{
|
||||
"methodname": "IsFakeIP",
|
||||
"methodname_flat": "SteamAPI_SteamNetworkingIPAddr_IsFakeIP",
|
||||
"params": [],
|
||||
"returntype": "bool"
|
||||
}
|
||||
],
|
||||
"struct": "SteamNetworkingIPAddr"
|
||||
@ -13528,6 +13600,18 @@
|
||||
"params": [],
|
||||
"returntype": "uint32"
|
||||
},
|
||||
{
|
||||
"methodname": "GetFakeIPType",
|
||||
"methodname_flat": "SteamAPI_SteamNetworkingIdentity_GetFakeIPType",
|
||||
"params": [],
|
||||
"returntype": "ESteamNetworkingFakeIPType"
|
||||
},
|
||||
{
|
||||
"methodname": "IsFakeIP",
|
||||
"methodname_flat": "SteamAPI_SteamNetworkingIdentity_IsFakeIP",
|
||||
"params": [],
|
||||
"returntype": "bool"
|
||||
},
|
||||
{
|
||||
"methodname": "SetLocalHost",
|
||||
"methodname_flat": "SteamAPI_SteamNetworkingIdentity_SetLocalHost",
|
||||
@ -13837,6 +13921,7 @@
|
||||
{ "typedef":"FnSteamRelayNetworkStatusChanged", "type":"void (*)(SteamRelayNetworkStatus_t *)" },
|
||||
{ "typedef":"FnSteamNetworkingMessagesSessionRequest", "type":"void (*)(SteamNetworkingMessagesSessionRequest_t *)" },
|
||||
{ "typedef":"FnSteamNetworkingMessagesSessionFailed", "type":"void (*)(SteamNetworkingMessagesSessionFailed_t *)" },
|
||||
{ "typedef":"FnSteamNetworkingFakeIPResult", "type":"void (*)(SteamNetworkingFakeIPResult_t *)" },
|
||||
{ "typedef":"HSteamNetConnection", "type":"unsigned int" },
|
||||
{ "typedef":"HSteamListenSocket", "type":"unsigned int" },
|
||||
{ "typedef":"HSteamNetPollGroup", "type":"unsigned int" },
|
||||
|
@ -652,9 +652,9 @@ S_API bool SteamAPI_ISteamHTTP_GetHTTPRequestWasTimedOut( ISteamHTTP* self, HTTP
|
||||
// ISteamInput
|
||||
|
||||
// A versioned accessor is exported by the library
|
||||
S_API ISteamInput *SteamAPI_SteamInput_v005();
|
||||
S_API ISteamInput *SteamAPI_SteamInput_v006();
|
||||
// Inline, unversioned accessor to get the current version. Essentially the same as SteamInput(), but using this ensures that you are using a matching library.
|
||||
inline ISteamInput *SteamAPI_SteamInput() { return SteamAPI_SteamInput_v005(); }
|
||||
inline ISteamInput *SteamAPI_SteamInput() { return SteamAPI_SteamInput_v006(); }
|
||||
S_API bool SteamAPI_ISteamInput_Init( ISteamInput* self, bool bExplicitlyCallRunFrame );
|
||||
S_API bool SteamAPI_ISteamInput_Shutdown( ISteamInput* self );
|
||||
S_API bool SteamAPI_ISteamInput_SetInputActionManifestFilePath( ISteamInput* self, const char * pchInputActionManifestAbsolutePath );
|
||||
|
@ -269,6 +269,7 @@ enum { k_iSteam2AsyncCallbacks = 1900 };
|
||||
enum { k_iSteamGameStatsCallbacks = 2000 };
|
||||
enum { k_iSteamHTTPCallbacks = 2100 };
|
||||
enum { k_iSteamScreenshotsCallbacks = 2300 };
|
||||
// NOTE: 2500-2599 are reserved
|
||||
enum { k_iSteamStreamLauncherCallbacks = 2600 };
|
||||
enum { k_iSteamControllerCallbacks = 2800 };
|
||||
enum { k_iSteamUGCCallbacks = 3400 };
|
||||
|
Loading…
x
Reference in New Issue
Block a user