diff --git a/Facepunch.Steamworks/BaseSteamworks.cs b/Facepunch.Steamworks/BaseSteamworks.cs index eff580d..0fa0b8f 100644 --- a/Facepunch.Steamworks/BaseSteamworks.cs +++ b/Facepunch.Steamworks/BaseSteamworks.cs @@ -83,7 +83,7 @@ namespace Facepunch.Steamworks /// internal void AddCallback( Action Callback, int id ) { - var callback = new Callback( IsGameServer, id, Callback ); + var callback = new Callback( native.api, IsGameServer, id, Callback ); Disposables.Add( callback ); } diff --git a/Facepunch.Steamworks/Client.cs b/Facepunch.Steamworks/Client.cs index 715a393..3bbb75f 100644 --- a/Facepunch.Steamworks/Client.cs +++ b/Facepunch.Steamworks/Client.cs @@ -24,8 +24,6 @@ namespace Facepunch.Steamworks public Client( uint appId ) { - SteamNative.Globals.SteamAPI_Init(); - native = new Interop.NativeInterface(); // @@ -88,7 +86,7 @@ namespace Facepunch.Steamworks if ( !IsValid ) return; - SteamNative.Globals.SteamAPI_RunCallbacks(); + native.api.SteamAPI_RunCallbacks(); Voice.Update(); @@ -104,8 +102,6 @@ namespace Facepunch.Steamworks } base.Dispose(); - - SteamNative.Globals.SteamAPI_Shutdown(); } } diff --git a/Facepunch.Steamworks/Facepunch.Steamworks.csproj b/Facepunch.Steamworks/Facepunch.Steamworks.csproj index 1ceb532..5491fc7 100644 --- a/Facepunch.Steamworks/Facepunch.Steamworks.csproj +++ b/Facepunch.Steamworks/Facepunch.Steamworks.csproj @@ -150,12 +150,14 @@ - - + + + + diff --git a/Facepunch.Steamworks/Interop/Callback.cs b/Facepunch.Steamworks/Interop/Callback.cs index f0f41d2..4f22b41 100644 --- a/Facepunch.Steamworks/Interop/Callback.cs +++ b/Facepunch.Steamworks/Interop/Callback.cs @@ -50,6 +50,8 @@ namespace Facepunch.Steamworks.Interop internal partial class Callback : Callback { + private SteamNative.SteamApi api; + public int CallbackId = 0; public bool GameServer = false; public Action Function; @@ -59,22 +61,23 @@ namespace Facepunch.Steamworks.Interop private readonly int m_size = Marshal.SizeOf(typeof(T)); - public Callback( bool gameserver, int callbackid, Action func ) + public Callback( SteamNative.SteamApi api, bool gameserver, int callbackid, Action func ) { + this.api = api; GameServer = gameserver; CallbackId = callbackid; Function = func; BuildVTable(); - SteamNative.Globals.SteamAPI_RegisterCallback( callbackPin.AddrOfPinnedObject(), CallbackId ); + this.api.SteamAPI_RegisterCallback( callbackPin.AddrOfPinnedObject(), CallbackId ); } public override void Dispose() { if ( callbackPin.IsAllocated ) { - SteamNative.Globals.SteamAPI_UnregisterCallback( callbackPin.AddrOfPinnedObject() ); + api.SteamAPI_UnregisterCallback( callbackPin.AddrOfPinnedObject() ); callbackPin.Free(); } diff --git a/Facepunch.Steamworks/Interop/Native.cs b/Facepunch.Steamworks/Interop/Native.cs index 91fe8a6..1e71dff 100644 --- a/Facepunch.Steamworks/Interop/Native.cs +++ b/Facepunch.Steamworks/Interop/Native.cs @@ -7,6 +7,7 @@ namespace Facepunch.Steamworks.Interop { internal class NativeInterface : IDisposable { + internal SteamNative.SteamApi api; internal SteamNative.SteamClient client; internal SteamNative.SteamUser user; internal SteamNative.SteamApps apps; @@ -25,8 +26,12 @@ namespace Facepunch.Steamworks.Interop internal bool InitClient() { - var user = SteamNative.Globals.SteamAPI_GetHSteamUser(); - var pipe = SteamNative.Globals.SteamAPI_GetHSteamPipe(); + api = new SteamNative.SteamApi( (IntPtr) 1 ); + + api.SteamAPI_Init(); + + var user = api.SteamAPI_GetHSteamUser(); + var pipe = api.SteamAPI_GetHSteamPipe(); if ( pipe == 0 ) return false; @@ -35,16 +40,20 @@ namespace Facepunch.Steamworks.Interop return true; } - internal bool InitServer() + internal bool InitServer( uint IpAddress /*uint32*/, ushort usPort /*uint16*/, ushort GamePort /*uint16*/, ushort QueryPort /*uint16*/, int eServerMode /*int*/, string pchVersionString /*const char **/) { - var user = SteamNative.Globals.SteamGameServer_GetHSteamUser(); - var pipe = SteamNative.Globals.SteamGameServer_GetHSteamPipe(); + api = new SteamNative.SteamApi( (IntPtr)1 ); + + api.SteamInternal_GameServer_Init( IpAddress, usPort, GamePort, QueryPort, eServerMode, pchVersionString ); + + var user = api.SteamGameServer_GetHSteamUser(); + var pipe = api.SteamGameServer_GetHSteamPipe(); if ( pipe == 0 ) return false; FillInterfaces( pipe, user ); - if ( gameServer._ptr == IntPtr.Zero ) + if ( !gameServer.IsValid ) { gameServer = null; throw new System.Exception( "Steam Server: Couldn't load SteamGameServer012" ); @@ -55,7 +64,7 @@ namespace Facepunch.Steamworks.Interop public void FillInterfaces( int hpipe, int huser ) { - var clientPtr = SteamNative.Globals.SteamInternal_CreateInterface( "SteamClient017" ); + var clientPtr = api.SteamInternal_CreateInterface( "SteamClient017" ); if ( clientPtr == IntPtr.Zero ) { throw new System.Exception( "Steam Server: Couldn't load SteamClient017" ); @@ -83,11 +92,10 @@ namespace Facepunch.Steamworks.Interop { if ( client != null ) { - client.BShutdownIfAllPipesClosed(); client = null; } - SteamNative.Globals.SteamAPI_Shutdown(); + api.SteamAPI_Shutdown(); } } } diff --git a/Facepunch.Steamworks/Server.cs b/Facepunch.Steamworks/Server.cs index d037896..05ab953 100644 --- a/Facepunch.Steamworks/Server.cs +++ b/Facepunch.Steamworks/Server.cs @@ -22,14 +22,12 @@ namespace Facepunch.Steamworks public Server( uint appId, uint IpAddress, ushort GamePort, ushort QueryPort, bool Secure, string VersionString ) { - SteamNative.Globals.SteamInternal_GameServer_Init( IpAddress, 0, GamePort, QueryPort, Secure ? 3 : 2, VersionString ); - native = new Interop.NativeInterface(); // // Get other interfaces // - if ( !native.InitServer() ) + if ( !native.InitServer( IpAddress, 0, GamePort, QueryPort, Secure ? 3 : 2, VersionString ) ) { native.Dispose(); native = null; @@ -97,7 +95,7 @@ namespace Facepunch.Steamworks if ( !IsValid ) return; - SteamNative.Globals.SteamGameServer_RunCallbacks(); + native.api.SteamGameServer_RunCallbacks(); base.Update(); } diff --git a/Facepunch.Steamworks/SteamNative/SteamNative.Global.cs b/Facepunch.Steamworks/SteamNative/SteamNative.Global.cs deleted file mode 100644 index 45415c8..0000000 --- a/Facepunch.Steamworks/SteamNative/SteamNative.Global.cs +++ /dev/null @@ -1,93 +0,0 @@ -using System; -using System.Runtime.InteropServices; - -namespace SteamNative -{ - public unsafe class Globals - { - // void - public static void SteamAPI_Init() - { - if ( Platform.IsWindows32 ) Platform.Win32.Global.SteamAPI_Init( ); - else Platform.Win64.Global.SteamAPI_Init( ); - } - - // void - public static void SteamAPI_RunCallbacks() - { - if ( Platform.IsWindows32 ) Platform.Win32.Global.SteamAPI_RunCallbacks( ); - else Platform.Win64.Global.SteamAPI_RunCallbacks( ); - } - - // void - public static void SteamGameServer_RunCallbacks() - { - if ( Platform.IsWindows32 ) Platform.Win32.Global.SteamGameServer_RunCallbacks( ); - else Platform.Win64.Global.SteamGameServer_RunCallbacks( ); - } - - // void - public static void SteamAPI_RegisterCallback( IntPtr pCallback /*void **/, int callback /*int*/ ) - { - if ( Platform.IsWindows32 ) Platform.Win32.Global.SteamAPI_RegisterCallback( (IntPtr) pCallback, callback ); - else Platform.Win64.Global.SteamAPI_RegisterCallback( (IntPtr) pCallback, callback ); - } - - // void - public static void SteamAPI_UnregisterCallback( IntPtr pCallback /*void **/ ) - { - if ( Platform.IsWindows32 ) Platform.Win32.Global.SteamAPI_UnregisterCallback( (IntPtr) pCallback ); - else Platform.Win64.Global.SteamAPI_UnregisterCallback( (IntPtr) pCallback ); - } - - // bool - public static bool SteamInternal_GameServer_Init( uint unIP /*uint32*/, ushort usPort /*uint16*/, ushort usGamePort /*uint16*/, ushort usQueryPort /*uint16*/, int eServerMode /*int*/, string pchVersionString /*const char **/ ) - { - if ( Platform.IsWindows32 ) return Platform.Win32.Global.SteamInternal_GameServer_Init( unIP, usPort, usGamePort, usQueryPort, eServerMode, pchVersionString ); - else return Platform.Win64.Global.SteamInternal_GameServer_Init( unIP, usPort, usGamePort, usQueryPort, eServerMode, pchVersionString ); - } - - // void - public static void SteamAPI_Shutdown() - { - if ( Platform.IsWindows32 ) Platform.Win32.Global.SteamAPI_Shutdown( ); - else Platform.Win64.Global.SteamAPI_Shutdown( ); - } - - // HSteamUser - public static HSteamUser SteamAPI_GetHSteamUser() - { - if ( Platform.IsWindows32 ) return Platform.Win32.Global.SteamAPI_GetHSteamUser( ); - else return Platform.Win64.Global.SteamAPI_GetHSteamUser( ); - } - - // HSteamPipe - public static HSteamPipe SteamAPI_GetHSteamPipe() - { - if ( Platform.IsWindows32 ) return Platform.Win32.Global.SteamAPI_GetHSteamPipe( ); - else return Platform.Win64.Global.SteamAPI_GetHSteamPipe( ); - } - - // HSteamUser - public static HSteamUser SteamGameServer_GetHSteamUser() - { - if ( Platform.IsWindows32 ) return Platform.Win32.Global.SteamGameServer_GetHSteamUser( ); - else return Platform.Win64.Global.SteamGameServer_GetHSteamUser( ); - } - - // HSteamPipe - public static HSteamPipe SteamGameServer_GetHSteamPipe() - { - if ( Platform.IsWindows32 ) return Platform.Win32.Global.SteamGameServer_GetHSteamPipe( ); - else return Platform.Win64.Global.SteamGameServer_GetHSteamPipe( ); - } - - // IntPtr - public static IntPtr SteamInternal_CreateInterface( string version /*const char **/ ) - { - if ( Platform.IsWindows32 ) return Platform.Win32.Global.SteamInternal_CreateInterface( version ); - else return Platform.Win64.Global.SteamInternal_CreateInterface( version ); - } - - } -} diff --git a/Facepunch.Steamworks/SteamNative/SteamNative.Platform.Interface.cs b/Facepunch.Steamworks/SteamNative/SteamNative.Platform.Interface.cs new file mode 100644 index 0000000..96f86bd --- /dev/null +++ b/Facepunch.Steamworks/SteamNative/SteamNative.Platform.Interface.cs @@ -0,0 +1,682 @@ +using System; +using System.Runtime.InteropServices; + +namespace SteamNative +{ + internal static partial class Platform + { + public interface Interface + { + bool IsValid { get; } + + HSteamPipe /*(HSteamPipe)*/ ISteamClient_CreateSteamPipe(); + bool /*bool*/ ISteamClient_BReleaseSteamPipe( HSteamPipe /*HSteamPipe*/ hSteamPipe ); + HSteamUser /*(HSteamUser)*/ ISteamClient_ConnectToGlobalUser( HSteamPipe /*HSteamPipe*/ hSteamPipe ); + HSteamUser /*(HSteamUser)*/ ISteamClient_CreateLocalUser( out HSteamPipe /*HSteamPipe **/ phSteamPipe, AccountType /*EAccountType*/ eAccountType ); + void /*void*/ ISteamClient_ReleaseUser( HSteamPipe /*HSteamPipe*/ hSteamPipe, HSteamUser /*HSteamUser*/ hUser ); + IntPtr /*class ISteamUser **/ ISteamClient_GetISteamUser( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + IntPtr /*class ISteamGameServer **/ ISteamClient_GetISteamGameServer( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + void /*void*/ ISteamClient_SetLocalIPBinding( uint /*uint32*/ unIP , ushort /*uint16*/ usPort ); + IntPtr /*class ISteamFriends **/ ISteamClient_GetISteamFriends( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + IntPtr /*class ISteamUtils **/ ISteamClient_GetISteamUtils( HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + IntPtr /*class ISteamMatchmaking **/ ISteamClient_GetISteamMatchmaking( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + IntPtr /*class ISteamMatchmakingServers **/ ISteamClient_GetISteamMatchmakingServers( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + IntPtr /*void **/ ISteamClient_GetISteamGenericInterface( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + IntPtr /*class ISteamUserStats **/ ISteamClient_GetISteamUserStats( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + IntPtr /*class ISteamGameServerStats **/ ISteamClient_GetISteamGameServerStats( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + IntPtr /*class ISteamApps **/ ISteamClient_GetISteamApps( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + IntPtr /*class ISteamNetworking **/ ISteamClient_GetISteamNetworking( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + IntPtr /*class ISteamRemoteStorage **/ ISteamClient_GetISteamRemoteStorage( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + IntPtr /*class ISteamScreenshots **/ ISteamClient_GetISteamScreenshots( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + uint /*uint32*/ ISteamClient_GetIPCCallCount(); + void /*void*/ ISteamClient_SetWarningMessageHook( IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction ); + bool /*bool*/ ISteamClient_BShutdownIfAllPipesClosed(); + IntPtr /*class ISteamHTTP **/ ISteamClient_GetISteamHTTP( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + IntPtr /*class ISteamUnifiedMessages **/ ISteamClient_GetISteamUnifiedMessages( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + IntPtr /*class ISteamController **/ ISteamClient_GetISteamController( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + IntPtr /*class ISteamUGC **/ ISteamClient_GetISteamUGC( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + IntPtr /*class ISteamAppList **/ ISteamClient_GetISteamAppList( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + IntPtr /*class ISteamMusic **/ ISteamClient_GetISteamMusic( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + IntPtr /*class ISteamMusicRemote **/ ISteamClient_GetISteamMusicRemote( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + IntPtr /*class ISteamHTMLSurface **/ ISteamClient_GetISteamHTMLSurface( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + IntPtr /*class ISteamInventory **/ ISteamClient_GetISteamInventory( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + IntPtr /*class ISteamVideo **/ ISteamClient_GetISteamVideo( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + + HSteamUser /*(HSteamUser)*/ ISteamUser_GetHSteamUser(); + bool /*bool*/ ISteamUser_BLoggedOn(); + CSteamID /*(class CSteamID)*/ ISteamUser_GetSteamID(); + int /*int*/ ISteamUser_InitiateGameConnection( IntPtr /*void **/ pAuthBlob , int /*int*/ cbMaxAuthBlob , CSteamID /*class CSteamID*/ steamIDGameServer, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer , bool /*bool*/ bSecure ); + void /*void*/ ISteamUser_TerminateGameConnection( uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer ); + void /*void*/ ISteamUser_TrackAppUsageEvent( CGameID /*class CGameID*/ gameID, int /*int*/ eAppUsageEvent , string /*const char **/ pchExtraInfo ); + bool /*bool*/ ISteamUser_GetUserDataFolder( System.Text.StringBuilder /*char **/ pchBuffer, int /*int*/ cubBuffer ); + void /*void*/ ISteamUser_StartVoiceRecording(); + void /*void*/ ISteamUser_StopVoiceRecording(); + VoiceResult /*EVoiceResult*/ ISteamUser_GetAvailableVoice( out uint /*uint32 **/ pcbCompressed, out uint /*uint32 **/ pcbUncompressed, uint /*uint32*/ nUncompressedVoiceDesiredSampleRate ); + VoiceResult /*EVoiceResult*/ ISteamUser_GetVoice( bool /*bool*/ bWantCompressed , IntPtr /*void **/ pDestBuffer , uint /*uint32*/ cbDestBufferSize , out uint /*uint32 **/ nBytesWritten, bool /*bool*/ bWantUncompressed , IntPtr /*void **/ pUncompressedDestBuffer , uint /*uint32*/ cbUncompressedDestBufferSize , out uint /*uint32 **/ nUncompressBytesWritten, uint /*uint32*/ nUncompressedVoiceDesiredSampleRate ); + VoiceResult /*EVoiceResult*/ ISteamUser_DecompressVoice( IntPtr /*const void **/ pCompressed , uint /*uint32*/ cbCompressed , IntPtr /*void **/ pDestBuffer , uint /*uint32*/ cbDestBufferSize , out uint /*uint32 **/ nBytesWritten, uint /*uint32*/ nDesiredSampleRate ); + uint /*uint32*/ ISteamUser_GetVoiceOptimalSampleRate(); + HAuthTicket /*(HAuthTicket)*/ ISteamUser_GetAuthSessionTicket( IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ); + BeginAuthSessionResult /*EBeginAuthSessionResult*/ ISteamUser_BeginAuthSession( IntPtr /*const void **/ pAuthTicket , int /*int*/ cbAuthTicket , CSteamID /*class CSteamID*/ steamID ); + void /*void*/ ISteamUser_EndAuthSession( CSteamID /*class CSteamID*/ steamID ); + void /*void*/ ISteamUser_CancelAuthTicket( HAuthTicket /*HAuthTicket*/ hAuthTicket ); + UserHasLicenseForAppResult /*EUserHasLicenseForAppResult*/ ISteamUser_UserHasLicenseForApp( CSteamID /*class CSteamID*/ steamID, AppId_t /*AppId_t*/ appID ); + bool /*bool*/ ISteamUser_BIsBehindNAT(); + void /*void*/ ISteamUser_AdvertiseGame( CSteamID /*class CSteamID*/ steamIDGameServer, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUser_RequestEncryptedAppTicket( IntPtr /*void **/ pDataToInclude , int /*int*/ cbDataToInclude ); + bool /*bool*/ ISteamUser_GetEncryptedAppTicket( IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ); + int /*int*/ ISteamUser_GetGameBadgeLevel( int /*int*/ nSeries , bool /*bool*/ bFoil ); + int /*int*/ ISteamUser_GetPlayerSteamLevel(); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUser_RequestStoreAuthURL( string /*const char **/ pchRedirectURL ); + bool /*bool*/ ISteamUser_BIsPhoneVerified(); + bool /*bool*/ ISteamUser_BIsTwoFactorEnabled(); + + IntPtr ISteamFriends_GetPersonaName(); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_SetPersonaName( string /*const char **/ pchPersonaName ); + PersonaState /*EPersonaState*/ ISteamFriends_GetPersonaState(); + int /*int*/ ISteamFriends_GetFriendCount( int /*int*/ iFriendFlags ); + CSteamID /*(class CSteamID)*/ ISteamFriends_GetFriendByIndex( int /*int*/ iFriend , int /*int*/ iFriendFlags ); + FriendRelationship /*EFriendRelationship*/ ISteamFriends_GetFriendRelationship( CSteamID /*class CSteamID*/ steamIDFriend ); + PersonaState /*EPersonaState*/ ISteamFriends_GetFriendPersonaState( CSteamID /*class CSteamID*/ steamIDFriend ); + IntPtr ISteamFriends_GetFriendPersonaName( CSteamID /*class CSteamID*/ steamIDFriend ); + bool /*bool*/ ISteamFriends_GetFriendGamePlayed( CSteamID /*class CSteamID*/ steamIDFriend, ref FriendGameInfo_t /*struct FriendGameInfo_t **/ pFriendGameInfo ); + IntPtr ISteamFriends_GetFriendPersonaNameHistory( CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iPersonaName ); + int /*int*/ ISteamFriends_GetFriendSteamLevel( CSteamID /*class CSteamID*/ steamIDFriend ); + IntPtr ISteamFriends_GetPlayerNickname( CSteamID /*class CSteamID*/ steamIDPlayer ); + int /*int*/ ISteamFriends_GetFriendsGroupCount(); + FriendsGroupID_t /*(FriendsGroupID_t)*/ ISteamFriends_GetFriendsGroupIDByIndex( int /*int*/ iFG ); + IntPtr ISteamFriends_GetFriendsGroupName( FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID ); + int /*int*/ ISteamFriends_GetFriendsGroupMembersCount( FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID ); + void /*void*/ ISteamFriends_GetFriendsGroupMembersList( FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID, IntPtr /*class CSteamID **/ pOutSteamIDMembers, int /*int*/ nMembersCount ); + bool /*bool*/ ISteamFriends_HasFriend( CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iFriendFlags ); + int /*int*/ ISteamFriends_GetClanCount(); + CSteamID /*(class CSteamID)*/ ISteamFriends_GetClanByIndex( int /*int*/ iClan ); + IntPtr ISteamFriends_GetClanName( CSteamID /*class CSteamID*/ steamIDClan ); + IntPtr ISteamFriends_GetClanTag( CSteamID /*class CSteamID*/ steamIDClan ); + bool /*bool*/ ISteamFriends_GetClanActivityCounts( CSteamID /*class CSteamID*/ steamIDClan, out int /*int **/ pnOnline, out int /*int **/ pnInGame, out int /*int **/ pnChatting ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_DownloadClanActivityCounts( IntPtr /*class CSteamID **/ psteamIDClans, int /*int*/ cClansToRequest ); + int /*int*/ ISteamFriends_GetFriendCountFromSource( CSteamID /*class CSteamID*/ steamIDSource ); + CSteamID /*(class CSteamID)*/ ISteamFriends_GetFriendFromSourceByIndex( CSteamID /*class CSteamID*/ steamIDSource, int /*int*/ iFriend ); + bool /*bool*/ ISteamFriends_IsUserInSource( CSteamID /*class CSteamID*/ steamIDUser, CSteamID /*class CSteamID*/ steamIDSource ); + void /*void*/ ISteamFriends_SetInGameVoiceSpeaking( CSteamID /*class CSteamID*/ steamIDUser, bool /*bool*/ bSpeaking ); + void /*void*/ ISteamFriends_ActivateGameOverlay( string /*const char **/ pchDialog ); + void /*void*/ ISteamFriends_ActivateGameOverlayToUser( string /*const char **/ pchDialog , CSteamID /*class CSteamID*/ steamID ); + void /*void*/ ISteamFriends_ActivateGameOverlayToWebPage( string /*const char **/ pchURL ); + void /*void*/ ISteamFriends_ActivateGameOverlayToStore( AppId_t /*AppId_t*/ nAppID, OverlayToStoreFlag /*EOverlayToStoreFlag*/ eFlag ); + void /*void*/ ISteamFriends_SetPlayedWith( CSteamID /*class CSteamID*/ steamIDUserPlayedWith ); + void /*void*/ ISteamFriends_ActivateGameOverlayInviteDialog( CSteamID /*class CSteamID*/ steamIDLobby ); + int /*int*/ ISteamFriends_GetSmallFriendAvatar( CSteamID /*class CSteamID*/ steamIDFriend ); + int /*int*/ ISteamFriends_GetMediumFriendAvatar( CSteamID /*class CSteamID*/ steamIDFriend ); + int /*int*/ ISteamFriends_GetLargeFriendAvatar( CSteamID /*class CSteamID*/ steamIDFriend ); + bool /*bool*/ ISteamFriends_RequestUserInformation( CSteamID /*class CSteamID*/ steamIDUser, bool /*bool*/ bRequireNameOnly ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_RequestClanOfficerList( CSteamID /*class CSteamID*/ steamIDClan ); + CSteamID /*(class CSteamID)*/ ISteamFriends_GetClanOwner( CSteamID /*class CSteamID*/ steamIDClan ); + int /*int*/ ISteamFriends_GetClanOfficerCount( CSteamID /*class CSteamID*/ steamIDClan ); + CSteamID /*(class CSteamID)*/ ISteamFriends_GetClanOfficerByIndex( CSteamID /*class CSteamID*/ steamIDClan, int /*int*/ iOfficer ); + uint /*uint32*/ ISteamFriends_GetUserRestrictions(); + bool /*bool*/ ISteamFriends_SetRichPresence( string /*const char **/ pchKey , string /*const char **/ pchValue ); + void /*void*/ ISteamFriends_ClearRichPresence(); + IntPtr ISteamFriends_GetFriendRichPresence( CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchKey ); + int /*int*/ ISteamFriends_GetFriendRichPresenceKeyCount( CSteamID /*class CSteamID*/ steamIDFriend ); + IntPtr ISteamFriends_GetFriendRichPresenceKeyByIndex( CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iKey ); + void /*void*/ ISteamFriends_RequestFriendRichPresence( CSteamID /*class CSteamID*/ steamIDFriend ); + bool /*bool*/ ISteamFriends_InviteUserToGame( CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchConnectString ); + int /*int*/ ISteamFriends_GetCoplayFriendCount(); + CSteamID /*(class CSteamID)*/ ISteamFriends_GetCoplayFriend( int /*int*/ iCoplayFriend ); + int /*int*/ ISteamFriends_GetFriendCoplayTime( CSteamID /*class CSteamID*/ steamIDFriend ); + AppId_t /*(AppId_t)*/ ISteamFriends_GetFriendCoplayGame( CSteamID /*class CSteamID*/ steamIDFriend ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_JoinClanChatRoom( CSteamID /*class CSteamID*/ steamIDClan ); + bool /*bool*/ ISteamFriends_LeaveClanChatRoom( CSteamID /*class CSteamID*/ steamIDClan ); + int /*int*/ ISteamFriends_GetClanChatMemberCount( CSteamID /*class CSteamID*/ steamIDClan ); + CSteamID /*(class CSteamID)*/ ISteamFriends_GetChatMemberByIndex( CSteamID /*class CSteamID*/ steamIDClan, int /*int*/ iUser ); + bool /*bool*/ ISteamFriends_SendClanChatMessage( CSteamID /*class CSteamID*/ steamIDClanChat, string /*const char **/ pchText ); + int /*int*/ ISteamFriends_GetClanChatMessage( CSteamID /*class CSteamID*/ steamIDClanChat, int /*int*/ iMessage , IntPtr /*void **/ prgchText , int /*int*/ cchTextMax , out ChatEntryType /*EChatEntryType **/ peChatEntryType, out CSteamID /*class CSteamID **/ psteamidChatter ); + bool /*bool*/ ISteamFriends_IsClanChatAdmin( CSteamID /*class CSteamID*/ steamIDClanChat, CSteamID /*class CSteamID*/ steamIDUser ); + bool /*bool*/ ISteamFriends_IsClanChatWindowOpenInSteam( CSteamID /*class CSteamID*/ steamIDClanChat ); + bool /*bool*/ ISteamFriends_OpenClanChatWindowInSteam( CSteamID /*class CSteamID*/ steamIDClanChat ); + bool /*bool*/ ISteamFriends_CloseClanChatWindowInSteam( CSteamID /*class CSteamID*/ steamIDClanChat ); + bool /*bool*/ ISteamFriends_SetListenForFriendsMessages( bool /*bool*/ bInterceptEnabled ); + bool /*bool*/ ISteamFriends_ReplyToFriendMessage( CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchMsgToSend ); + int /*int*/ ISteamFriends_GetFriendMessage( CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iMessageID , IntPtr /*void **/ pvData , int /*int*/ cubData , out ChatEntryType /*EChatEntryType **/ peChatEntryType ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_GetFollowerCount( CSteamID /*class CSteamID*/ steamID ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_IsFollowing( CSteamID /*class CSteamID*/ steamID ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_EnumerateFollowingList( uint /*uint32*/ unStartIndex ); + + uint /*uint32*/ ISteamUtils_GetSecondsSinceAppActive(); + uint /*uint32*/ ISteamUtils_GetSecondsSinceComputerActive(); + Universe /*EUniverse*/ ISteamUtils_GetConnectedUniverse(); + uint /*uint32*/ ISteamUtils_GetServerRealTime(); + IntPtr ISteamUtils_GetIPCountry(); + bool /*bool*/ ISteamUtils_GetImageSize( int /*int*/ iImage , out uint /*uint32 **/ pnWidth, out uint /*uint32 **/ pnHeight ); + bool /*bool*/ ISteamUtils_GetImageRGBA( int /*int*/ iImage , IntPtr /*uint8 **/ pubDest, int /*int*/ nDestBufferSize ); + bool /*bool*/ ISteamUtils_GetCSERIPPort( out uint /*uint32 **/ unIP, out ushort /*uint16 **/ usPort ); + byte /*uint8*/ ISteamUtils_GetCurrentBatteryPower(); + uint /*uint32*/ ISteamUtils_GetAppID(); + void /*void*/ ISteamUtils_SetOverlayNotificationPosition( NotificationPosition /*ENotificationPosition*/ eNotificationPosition ); + bool /*bool*/ ISteamUtils_IsAPICallCompleted( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, out bool /*bool **/ pbFailed ); + SteamAPICallFailure /*ESteamAPICallFailure*/ ISteamUtils_GetAPICallFailureReason( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall ); + bool /*bool*/ ISteamUtils_GetAPICallResult( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , out bool /*bool **/ pbFailed ); + uint /*uint32*/ ISteamUtils_GetIPCCallCount(); + void /*void*/ ISteamUtils_SetWarningMessageHook( IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction ); + bool /*bool*/ ISteamUtils_IsOverlayEnabled(); + bool /*bool*/ ISteamUtils_BOverlayNeedsPresent(); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUtils_CheckFileSignature( string /*const char **/ szFileName ); + bool /*bool*/ ISteamUtils_ShowGamepadTextInput( GamepadTextInputMode /*EGamepadTextInputMode*/ eInputMode , GamepadTextInputLineMode /*EGamepadTextInputLineMode*/ eLineInputMode , string /*const char **/ pchDescription , uint /*uint32*/ unCharMax , string /*const char **/ pchExistingText ); + uint /*uint32*/ ISteamUtils_GetEnteredGamepadTextLength(); + bool /*bool*/ ISteamUtils_GetEnteredGamepadTextInput( System.Text.StringBuilder /*char **/ pchText, uint /*uint32*/ cchText ); + IntPtr ISteamUtils_GetSteamUILanguage(); + bool /*bool*/ ISteamUtils_IsSteamRunningInVR(); + void /*void*/ ISteamUtils_SetOverlayNotificationInset( int /*int*/ nHorizontalInset , int /*int*/ nVerticalInset ); + bool /*bool*/ ISteamUtils_IsSteamInBigPictureMode(); + void /*void*/ ISteamUtils_StartVRDashboard(); + + int /*int*/ ISteamMatchmaking_GetFavoriteGameCount(); + bool /*bool*/ ISteamMatchmaking_GetFavoriteGame( int /*int*/ iGame , ref AppId_t /*AppId_t **/ pnAppID, out uint /*uint32 **/ pnIP, out ushort /*uint16 **/ pnConnPort, out ushort /*uint16 **/ pnQueryPort, IntPtr /*uint32 **/ punFlags, out uint /*uint32 **/ pRTime32LastPlayedOnServer ); + int /*int*/ ISteamMatchmaking_AddFavoriteGame( AppId_t /*AppId_t*/ nAppID, uint /*uint32*/ nIP , ushort /*uint16*/ nConnPort , ushort /*uint16*/ nQueryPort , uint /*uint32*/ unFlags , uint /*uint32*/ rTime32LastPlayedOnServer ); + bool /*bool*/ ISteamMatchmaking_RemoveFavoriteGame( AppId_t /*AppId_t*/ nAppID, uint /*uint32*/ nIP , ushort /*uint16*/ nConnPort , ushort /*uint16*/ nQueryPort , uint /*uint32*/ unFlags ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamMatchmaking_RequestLobbyList(); + void /*void*/ ISteamMatchmaking_AddRequestLobbyListStringFilter( string /*const char **/ pchKeyToMatch , string /*const char **/ pchValueToMatch , LobbyComparison /*ELobbyComparison*/ eComparisonType ); + void /*void*/ ISteamMatchmaking_AddRequestLobbyListNumericalFilter( string /*const char **/ pchKeyToMatch , int /*int*/ nValueToMatch , LobbyComparison /*ELobbyComparison*/ eComparisonType ); + void /*void*/ ISteamMatchmaking_AddRequestLobbyListNearValueFilter( string /*const char **/ pchKeyToMatch , int /*int*/ nValueToBeCloseTo ); + void /*void*/ ISteamMatchmaking_AddRequestLobbyListFilterSlotsAvailable( int /*int*/ nSlotsAvailable ); + void /*void*/ ISteamMatchmaking_AddRequestLobbyListDistanceFilter( LobbyDistanceFilter /*ELobbyDistanceFilter*/ eLobbyDistanceFilter ); + void /*void*/ ISteamMatchmaking_AddRequestLobbyListResultCountFilter( int /*int*/ cMaxResults ); + void /*void*/ ISteamMatchmaking_AddRequestLobbyListCompatibleMembersFilter( CSteamID /*class CSteamID*/ steamIDLobby ); + CSteamID /*(class CSteamID)*/ ISteamMatchmaking_GetLobbyByIndex( int /*int*/ iLobby ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamMatchmaking_CreateLobby( LobbyType /*ELobbyType*/ eLobbyType , int /*int*/ cMaxMembers ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamMatchmaking_JoinLobby( CSteamID /*class CSteamID*/ steamIDLobby ); + void /*void*/ ISteamMatchmaking_LeaveLobby( CSteamID /*class CSteamID*/ steamIDLobby ); + bool /*bool*/ ISteamMatchmaking_InviteUserToLobby( CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDInvitee ); + int /*int*/ ISteamMatchmaking_GetNumLobbyMembers( CSteamID /*class CSteamID*/ steamIDLobby ); + CSteamID /*(class CSteamID)*/ ISteamMatchmaking_GetLobbyMemberByIndex( CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iMember ); + IntPtr ISteamMatchmaking_GetLobbyData( CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey ); + bool /*bool*/ ISteamMatchmaking_SetLobbyData( CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey , string /*const char **/ pchValue ); + int /*int*/ ISteamMatchmaking_GetLobbyDataCount( CSteamID /*class CSteamID*/ steamIDLobby ); + bool /*bool*/ ISteamMatchmaking_GetLobbyDataByIndex( CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iLobbyData , System.Text.StringBuilder /*char **/ pchKey, int /*int*/ cchKeyBufferSize , System.Text.StringBuilder /*char **/ pchValue, int /*int*/ cchValueBufferSize ); + bool /*bool*/ ISteamMatchmaking_DeleteLobbyData( CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey ); + IntPtr ISteamMatchmaking_GetLobbyMemberData( CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchKey ); + void /*void*/ ISteamMatchmaking_SetLobbyMemberData( CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey , string /*const char **/ pchValue ); + bool /*bool*/ ISteamMatchmaking_SendLobbyChatMsg( CSteamID /*class CSteamID*/ steamIDLobby, IntPtr /*const void **/ pvMsgBody , int /*int*/ cubMsgBody ); + int /*int*/ ISteamMatchmaking_GetLobbyChatEntry( CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iChatID , out CSteamID /*class CSteamID **/ pSteamIDUser, IntPtr /*void **/ pvData , int /*int*/ cubData , out ChatEntryType /*EChatEntryType **/ peChatEntryType ); + bool /*bool*/ ISteamMatchmaking_RequestLobbyData( CSteamID /*class CSteamID*/ steamIDLobby ); + void /*void*/ ISteamMatchmaking_SetLobbyGameServer( CSteamID /*class CSteamID*/ steamIDLobby, uint /*uint32*/ unGameServerIP , ushort /*uint16*/ unGameServerPort , CSteamID /*class CSteamID*/ steamIDGameServer ); + bool /*bool*/ ISteamMatchmaking_GetLobbyGameServer( CSteamID /*class CSteamID*/ steamIDLobby, out uint /*uint32 **/ punGameServerIP, out ushort /*uint16 **/ punGameServerPort, out CSteamID /*class CSteamID **/ psteamIDGameServer ); + bool /*bool*/ ISteamMatchmaking_SetLobbyMemberLimit( CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ cMaxMembers ); + int /*int*/ ISteamMatchmaking_GetLobbyMemberLimit( CSteamID /*class CSteamID*/ steamIDLobby ); + bool /*bool*/ ISteamMatchmaking_SetLobbyType( CSteamID /*class CSteamID*/ steamIDLobby, LobbyType /*ELobbyType*/ eLobbyType ); + bool /*bool*/ ISteamMatchmaking_SetLobbyJoinable( CSteamID /*class CSteamID*/ steamIDLobby, bool /*bool*/ bLobbyJoinable ); + CSteamID /*(class CSteamID)*/ ISteamMatchmaking_GetLobbyOwner( CSteamID /*class CSteamID*/ steamIDLobby ); + bool /*bool*/ ISteamMatchmaking_SetLobbyOwner( CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDNewOwner ); + bool /*bool*/ ISteamMatchmaking_SetLinkedLobby( CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDLobbyDependent ); + + HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestInternetServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); + HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestLANServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); + HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestFriendsServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); + HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestFavoritesServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); + HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestHistoryServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); + HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestSpectatorServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); + void /*void*/ ISteamMatchmakingServers_ReleaseRequest( HServerListRequest /*HServerListRequest*/ hServerListRequest ); + IntPtr /*class gameserveritem_t **/ ISteamMatchmakingServers_GetServerDetails( HServerListRequest /*HServerListRequest*/ hRequest, int /*int*/ iServer ); + void /*void*/ ISteamMatchmakingServers_CancelQuery( HServerListRequest /*HServerListRequest*/ hRequest ); + void /*void*/ ISteamMatchmakingServers_RefreshQuery( HServerListRequest /*HServerListRequest*/ hRequest ); + bool /*bool*/ ISteamMatchmakingServers_IsRefreshing( HServerListRequest /*HServerListRequest*/ hRequest ); + int /*int*/ ISteamMatchmakingServers_GetServerCount( HServerListRequest /*HServerListRequest*/ hRequest ); + void /*void*/ ISteamMatchmakingServers_RefreshServer( HServerListRequest /*HServerListRequest*/ hRequest, int /*int*/ iServer ); + HServerQuery /*(HServerQuery)*/ ISteamMatchmakingServers_PingServer( uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingPingResponse **/ pRequestServersResponse ); + HServerQuery /*(HServerQuery)*/ ISteamMatchmakingServers_PlayerDetails( uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingPlayersResponse **/ pRequestServersResponse ); + HServerQuery /*(HServerQuery)*/ ISteamMatchmakingServers_ServerRules( uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingRulesResponse **/ pRequestServersResponse ); + void /*void*/ ISteamMatchmakingServers_CancelServerQuery( HServerQuery /*HServerQuery*/ hServerQuery ); + + bool /*bool*/ ISteamRemoteStorage_FileWrite( string /*const char **/ pchFile , IntPtr /*const void **/ pvData , int /*int32*/ cubData ); + int /*int32*/ ISteamRemoteStorage_FileRead( string /*const char **/ pchFile , IntPtr /*void **/ pvData , int /*int32*/ cubDataToRead ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_FileWriteAsync( string /*const char **/ pchFile , IntPtr /*const void **/ pvData , uint /*uint32*/ cubData ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_FileReadAsync( string /*const char **/ pchFile , uint /*uint32*/ nOffset , uint /*uint32*/ cubToRead ); + bool /*bool*/ ISteamRemoteStorage_FileReadAsyncComplete( SteamAPICall_t /*SteamAPICall_t*/ hReadCall, IntPtr /*void **/ pvBuffer , uint /*uint32*/ cubToRead ); + bool /*bool*/ ISteamRemoteStorage_FileForget( string /*const char **/ pchFile ); + bool /*bool*/ ISteamRemoteStorage_FileDelete( string /*const char **/ pchFile ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_FileShare( string /*const char **/ pchFile ); + bool /*bool*/ ISteamRemoteStorage_SetSyncPlatforms( string /*const char **/ pchFile , RemoteStoragePlatform /*ERemoteStoragePlatform*/ eRemoteStoragePlatform ); + UGCFileWriteStreamHandle_t /*(UGCFileWriteStreamHandle_t)*/ ISteamRemoteStorage_FileWriteStreamOpen( string /*const char **/ pchFile ); + bool /*bool*/ ISteamRemoteStorage_FileWriteStreamWriteChunk( UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle, IntPtr /*const void **/ pvData , int /*int32*/ cubData ); + bool /*bool*/ ISteamRemoteStorage_FileWriteStreamClose( UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle ); + bool /*bool*/ ISteamRemoteStorage_FileWriteStreamCancel( UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle ); + bool /*bool*/ ISteamRemoteStorage_FileExists( string /*const char **/ pchFile ); + bool /*bool*/ ISteamRemoteStorage_FilePersisted( string /*const char **/ pchFile ); + int /*int32*/ ISteamRemoteStorage_GetFileSize( string /*const char **/ pchFile ); + long /*int64*/ ISteamRemoteStorage_GetFileTimestamp( string /*const char **/ pchFile ); + RemoteStoragePlatform /*ERemoteStoragePlatform*/ ISteamRemoteStorage_GetSyncPlatforms( string /*const char **/ pchFile ); + int /*int32*/ ISteamRemoteStorage_GetFileCount(); + IntPtr ISteamRemoteStorage_GetFileNameAndSize( int /*int*/ iFile , IntPtr /*int32 **/ pnFileSizeInBytes ); + bool /*bool*/ ISteamRemoteStorage_GetQuota( IntPtr /*int32 **/ pnTotalBytes, IntPtr /*int32 **/ puAvailableBytes ); + bool /*bool*/ ISteamRemoteStorage_IsCloudEnabledForAccount(); + bool /*bool*/ ISteamRemoteStorage_IsCloudEnabledForApp(); + void /*void*/ ISteamRemoteStorage_SetCloudEnabledForApp( bool /*bool*/ bEnabled ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_UGCDownload( UGCHandle_t /*UGCHandle_t*/ hContent, uint /*uint32*/ unPriority ); + bool /*bool*/ ISteamRemoteStorage_GetUGCDownloadProgress( UGCHandle_t /*UGCHandle_t*/ hContent, out int /*int32 **/ pnBytesDownloaded, out int /*int32 **/ pnBytesExpected ); + bool /*bool*/ ISteamRemoteStorage_GetUGCDetails( UGCHandle_t /*UGCHandle_t*/ hContent, ref AppId_t /*AppId_t **/ pnAppID, System.Text.StringBuilder /*char ***/ ppchName, IntPtr /*int32 **/ pnFileSizeInBytes, out CSteamID /*class CSteamID **/ pSteamIDOwner ); + int /*int32*/ ISteamRemoteStorage_UGCRead( UGCHandle_t /*UGCHandle_t*/ hContent, IntPtr /*void **/ pvData , int /*int32*/ cubDataToRead , uint /*uint32*/ cOffset , UGCReadAction /*EUGCReadAction*/ eAction ); + int /*int32*/ ISteamRemoteStorage_GetCachedUGCCount(); + UGCHandle_t /*(UGCHandle_t)*/ ISteamRemoteStorage_GetCachedUGCHandle( int /*int32*/ iCachedContent ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_PublishWorkshopFile( string /*const char **/ pchFile , string /*const char **/ pchPreviewFile , AppId_t /*AppId_t*/ nConsumerAppId, string /*const char **/ pchTitle , string /*const char **/ pchDescription , RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility , IntPtr /*struct SteamParamStringArray_t **/ pTags, WorkshopFileType /*EWorkshopFileType*/ eWorkshopFileType ); + PublishedFileUpdateHandle_t /*(PublishedFileUpdateHandle_t)*/ ISteamRemoteStorage_CreatePublishedFileUpdateRequest( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); + bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileFile( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchFile ); + bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFilePreviewFile( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchPreviewFile ); + bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileTitle( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchTitle ); + bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileDescription( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchDescription ); + bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileVisibility( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility ); + bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileTags( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, IntPtr /*struct SteamParamStringArray_t **/ pTags ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_CommitPublishedFileUpdate( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_GetPublishedFileDetails( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, uint /*uint32*/ unMaxSecondsOld ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_DeletePublishedFile( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumerateUserPublishedFiles( uint /*uint32*/ unStartIndex ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_SubscribePublishedFile( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumerateUserSubscribedFiles( uint /*uint32*/ unStartIndex ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_UnsubscribePublishedFile( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); + bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileSetChangeDescription( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchChangeDescription ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_GetPublishedItemVoteDetails( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_UpdateUserPublishedItemVote( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, bool /*bool*/ bVoteUp ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_GetUserPublishedItemVoteDetails( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumerateUserSharedWorkshopFiles( CSteamID /*class CSteamID*/ steamId, uint /*uint32*/ unStartIndex , IntPtr /*struct SteamParamStringArray_t **/ pRequiredTags, IntPtr /*struct SteamParamStringArray_t **/ pExcludedTags ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_PublishVideo( WorkshopVideoProvider /*EWorkshopVideoProvider*/ eVideoProvider , string /*const char **/ pchVideoAccount , string /*const char **/ pchVideoIdentifier , string /*const char **/ pchPreviewFile , AppId_t /*AppId_t*/ nConsumerAppId, string /*const char **/ pchTitle , string /*const char **/ pchDescription , RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility , IntPtr /*struct SteamParamStringArray_t **/ pTags ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_SetUserPublishedFileAction( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, WorkshopFileAction /*EWorkshopFileAction*/ eAction ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumeratePublishedFilesByUserAction( WorkshopFileAction /*EWorkshopFileAction*/ eAction , uint /*uint32*/ unStartIndex ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumeratePublishedWorkshopFiles( WorkshopEnumerationType /*EWorkshopEnumerationType*/ eEnumerationType , uint /*uint32*/ unStartIndex , uint /*uint32*/ unCount , uint /*uint32*/ unDays , IntPtr /*struct SteamParamStringArray_t **/ pTags, IntPtr /*struct SteamParamStringArray_t **/ pUserTags ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_UGCDownloadToLocation( UGCHandle_t /*UGCHandle_t*/ hContent, string /*const char **/ pchLocation , uint /*uint32*/ unPriority ); + + bool /*bool*/ ISteamUserStats_RequestCurrentStats(); + bool /*bool*/ ISteamUserStats_GetStat( string /*const char **/ pchName , out int /*int32 **/ pData ); + bool /*bool*/ ISteamUserStats_GetStat0( string /*const char **/ pchName , out float /*float **/ pData ); + bool /*bool*/ ISteamUserStats_SetStat( string /*const char **/ pchName , int /*int32*/ nData ); + bool /*bool*/ ISteamUserStats_SetStat0( string /*const char **/ pchName , float /*float*/ fData ); + bool /*bool*/ ISteamUserStats_UpdateAvgRateStat( string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength ); + bool /*bool*/ ISteamUserStats_GetAchievement( string /*const char **/ pchName , out bool /*bool **/ pbAchieved ); + bool /*bool*/ ISteamUserStats_SetAchievement( string /*const char **/ pchName ); + bool /*bool*/ ISteamUserStats_ClearAchievement( string /*const char **/ pchName ); + bool /*bool*/ ISteamUserStats_GetAchievementAndUnlockTime( string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime ); + bool /*bool*/ ISteamUserStats_StoreStats(); + int /*int*/ ISteamUserStats_GetAchievementIcon( string /*const char **/ pchName ); + IntPtr ISteamUserStats_GetAchievementDisplayAttribute( string /*const char **/ pchName , string /*const char **/ pchKey ); + bool /*bool*/ ISteamUserStats_IndicateAchievementProgress( string /*const char **/ pchName , uint /*uint32*/ nCurProgress , uint /*uint32*/ nMaxProgress ); + uint /*uint32*/ ISteamUserStats_GetNumAchievements(); + IntPtr ISteamUserStats_GetAchievementName( uint /*uint32*/ iAchievement ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_RequestUserStats( CSteamID /*class CSteamID*/ steamIDUser ); + bool /*bool*/ ISteamUserStats_GetUserStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData ); + bool /*bool*/ ISteamUserStats_GetUserStat0( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData ); + bool /*bool*/ ISteamUserStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ); + bool /*bool*/ ISteamUserStats_GetUserAchievementAndUnlockTime( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime ); + bool /*bool*/ ISteamUserStats_ResetAllStats( bool /*bool*/ bAchievementsToo ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_FindOrCreateLeaderboard( string /*const char **/ pchLeaderboardName , LeaderboardSortMethod /*ELeaderboardSortMethod*/ eLeaderboardSortMethod , LeaderboardDisplayType /*ELeaderboardDisplayType*/ eLeaderboardDisplayType ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_FindLeaderboard( string /*const char **/ pchLeaderboardName ); + IntPtr ISteamUserStats_GetLeaderboardName( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); + int /*int*/ ISteamUserStats_GetLeaderboardEntryCount( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); + LeaderboardSortMethod /*ELeaderboardSortMethod*/ ISteamUserStats_GetLeaderboardSortMethod( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); + LeaderboardDisplayType /*ELeaderboardDisplayType*/ ISteamUserStats_GetLeaderboardDisplayType( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_DownloadLeaderboardEntries( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, LeaderboardDataRequest /*ELeaderboardDataRequest*/ eLeaderboardDataRequest , int /*int*/ nRangeStart , int /*int*/ nRangeEnd ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_DownloadLeaderboardEntriesForUsers( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, IntPtr /*class CSteamID **/ prgUsers, int /*int*/ cUsers ); + bool /*bool*/ ISteamUserStats_GetDownloadedLeaderboardEntry( SteamLeaderboardEntries_t /*SteamLeaderboardEntries_t*/ hSteamLeaderboardEntries, int /*int*/ index , ref LeaderboardEntry_t /*struct LeaderboardEntry_t **/ pLeaderboardEntry, IntPtr /*int32 **/ pDetails, int /*int*/ cDetailsMax ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_UploadLeaderboardScore( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, LeaderboardUploadScoreMethod /*ELeaderboardUploadScoreMethod*/ eLeaderboardUploadScoreMethod , int /*int32*/ nScore , IntPtr /*const int32 **/ pScoreDetails, int /*int*/ cScoreDetailsCount ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_AttachLeaderboardUGC( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, UGCHandle_t /*UGCHandle_t*/ hUGC ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_GetNumberOfCurrentPlayers(); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_RequestGlobalAchievementPercentages(); + int /*int*/ ISteamUserStats_GetMostAchievedAchievementInfo( System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved ); + int /*int*/ ISteamUserStats_GetNextMostAchievedAchievementInfo( int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved ); + bool /*bool*/ ISteamUserStats_GetAchievementAchievedPercent( string /*const char **/ pchName , out float /*float **/ pflPercent ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_RequestGlobalStats( int /*int*/ nHistoryDays ); + bool /*bool*/ ISteamUserStats_GetGlobalStat( string /*const char **/ pchStatName , out long /*int64 **/ pData ); + bool /*bool*/ ISteamUserStats_GetGlobalStat0( string /*const char **/ pchStatName , out double /*double **/ pData ); + int /*int32*/ ISteamUserStats_GetGlobalStatHistory( string /*const char **/ pchStatName , out long /*int64 **/ pData, uint /*uint32*/ cubData ); + int /*int32*/ ISteamUserStats_GetGlobalStatHistory0( string /*const char **/ pchStatName , out double /*double **/ pData, uint /*uint32*/ cubData ); + + bool /*bool*/ ISteamApps_BIsSubscribed(); + bool /*bool*/ ISteamApps_BIsLowViolence(); + bool /*bool*/ ISteamApps_BIsCybercafe(); + bool /*bool*/ ISteamApps_BIsVACBanned(); + IntPtr ISteamApps_GetCurrentGameLanguage(); + IntPtr ISteamApps_GetAvailableGameLanguages(); + bool /*bool*/ ISteamApps_BIsSubscribedApp( AppId_t /*AppId_t*/ appID ); + bool /*bool*/ ISteamApps_BIsDlcInstalled( AppId_t /*AppId_t*/ appID ); + uint /*uint32*/ ISteamApps_GetEarliestPurchaseUnixTime( AppId_t /*AppId_t*/ nAppID ); + bool /*bool*/ ISteamApps_BIsSubscribedFromFreeWeekend(); + int /*int*/ ISteamApps_GetDLCCount(); + bool /*bool*/ ISteamApps_BGetDLCDataByIndex( int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, out bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize ); + void /*void*/ ISteamApps_InstallDLC( AppId_t /*AppId_t*/ nAppID ); + void /*void*/ ISteamApps_UninstallDLC( AppId_t /*AppId_t*/ nAppID ); + void /*void*/ ISteamApps_RequestAppProofOfPurchaseKey( AppId_t /*AppId_t*/ nAppID ); + bool /*bool*/ ISteamApps_GetCurrentBetaName( System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize ); + bool /*bool*/ ISteamApps_MarkContentCorrupt( bool /*bool*/ bMissingFilesOnly ); + uint /*uint32*/ ISteamApps_GetInstalledDepots( AppId_t /*AppId_t*/ appID, IntPtr /*DepotId_t **/ pvecDepots, uint /*uint32*/ cMaxDepots ); + uint /*uint32*/ ISteamApps_GetAppInstallDir( AppId_t /*AppId_t*/ appID, System.Text.StringBuilder /*char **/ pchFolder, uint /*uint32*/ cchFolderBufferSize ); + bool /*bool*/ ISteamApps_BIsAppInstalled( AppId_t /*AppId_t*/ appID ); + CSteamID /*(class CSteamID)*/ ISteamApps_GetAppOwner(); + IntPtr ISteamApps_GetLaunchQueryParam( string /*const char **/ pchKey ); + bool /*bool*/ ISteamApps_GetDlcDownloadProgress( AppId_t /*AppId_t*/ nAppID, out ulong /*uint64 **/ punBytesDownloaded, out ulong /*uint64 **/ punBytesTotal ); + int /*int*/ ISteamApps_GetAppBuildId(); + void /*void*/ ISteamApps_RequestAllProofOfPurchaseKeys(); + + bool /*bool*/ ISteamNetworking_SendP2PPacket( CSteamID /*class CSteamID*/ steamIDRemote, IntPtr /*const void **/ pubData , uint /*uint32*/ cubData , P2PSend /*EP2PSend*/ eP2PSendType , int /*int*/ nChannel ); + bool /*bool*/ ISteamNetworking_IsP2PPacketAvailable( out uint /*uint32 **/ pcubMsgSize, int /*int*/ nChannel ); + bool /*bool*/ ISteamNetworking_ReadP2PPacket( IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize, out CSteamID /*class CSteamID **/ psteamIDRemote, int /*int*/ nChannel ); + bool /*bool*/ ISteamNetworking_AcceptP2PSessionWithUser( CSteamID /*class CSteamID*/ steamIDRemote ); + bool /*bool*/ ISteamNetworking_CloseP2PSessionWithUser( CSteamID /*class CSteamID*/ steamIDRemote ); + bool /*bool*/ ISteamNetworking_CloseP2PChannelWithUser( CSteamID /*class CSteamID*/ steamIDRemote, int /*int*/ nChannel ); + bool /*bool*/ ISteamNetworking_GetP2PSessionState( CSteamID /*class CSteamID*/ steamIDRemote, ref P2PSessionState_t /*struct P2PSessionState_t **/ pConnectionState ); + bool /*bool*/ ISteamNetworking_AllowP2PPacketRelay( bool /*bool*/ bAllow ); + SNetListenSocket_t /*(SNetListenSocket_t)*/ ISteamNetworking_CreateListenSocket( int /*int*/ nVirtualP2PPort , uint /*uint32*/ nIP , ushort /*uint16*/ nPort , bool /*bool*/ bAllowUseOfPacketRelay ); + SNetSocket_t /*(SNetSocket_t)*/ ISteamNetworking_CreateP2PConnectionSocket( CSteamID /*class CSteamID*/ steamIDTarget, int /*int*/ nVirtualPort , int /*int*/ nTimeoutSec , bool /*bool*/ bAllowUseOfPacketRelay ); + SNetSocket_t /*(SNetSocket_t)*/ ISteamNetworking_CreateConnectionSocket( uint /*uint32*/ nIP , ushort /*uint16*/ nPort , int /*int*/ nTimeoutSec ); + bool /*bool*/ ISteamNetworking_DestroySocket( SNetSocket_t /*SNetSocket_t*/ hSocket, bool /*bool*/ bNotifyRemoteEnd ); + bool /*bool*/ ISteamNetworking_DestroyListenSocket( SNetListenSocket_t /*SNetListenSocket_t*/ hSocket, bool /*bool*/ bNotifyRemoteEnd ); + bool /*bool*/ ISteamNetworking_SendDataOnSocket( SNetSocket_t /*SNetSocket_t*/ hSocket, IntPtr /*void **/ pubData , uint /*uint32*/ cubData , bool /*bool*/ bReliable ); + bool /*bool*/ ISteamNetworking_IsDataAvailableOnSocket( SNetSocket_t /*SNetSocket_t*/ hSocket, out uint /*uint32 **/ pcubMsgSize ); + bool /*bool*/ ISteamNetworking_RetrieveDataFromSocket( SNetSocket_t /*SNetSocket_t*/ hSocket, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize ); + bool /*bool*/ ISteamNetworking_IsDataAvailable( SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, out uint /*uint32 **/ pcubMsgSize, ref SNetSocket_t /*SNetSocket_t **/ phSocket ); + bool /*bool*/ ISteamNetworking_RetrieveData( SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize, ref SNetSocket_t /*SNetSocket_t **/ phSocket ); + bool /*bool*/ ISteamNetworking_GetSocketInfo( SNetSocket_t /*SNetSocket_t*/ hSocket, out CSteamID /*class CSteamID **/ pSteamIDRemote, IntPtr /*int **/ peSocketStatus, out uint /*uint32 **/ punIPRemote, out ushort /*uint16 **/ punPortRemote ); + bool /*bool*/ ISteamNetworking_GetListenSocketInfo( SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, out uint /*uint32 **/ pnIP, out ushort /*uint16 **/ pnPort ); + SNetSocketConnectionType /*ESNetSocketConnectionType*/ ISteamNetworking_GetSocketConnectionType( SNetSocket_t /*SNetSocket_t*/ hSocket ); + int /*int*/ ISteamNetworking_GetMaxPacketSize( SNetSocket_t /*SNetSocket_t*/ hSocket ); + + ScreenshotHandle /*(ScreenshotHandle)*/ ISteamScreenshots_WriteScreenshot( IntPtr /*void **/ pubRGB , uint /*uint32*/ cubRGB , int /*int*/ nWidth , int /*int*/ nHeight ); + ScreenshotHandle /*(ScreenshotHandle)*/ ISteamScreenshots_AddScreenshotToLibrary( string /*const char **/ pchFilename , string /*const char **/ pchThumbnailFilename , int /*int*/ nWidth , int /*int*/ nHeight ); + void /*void*/ ISteamScreenshots_TriggerScreenshot(); + void /*void*/ ISteamScreenshots_HookScreenshots( bool /*bool*/ bHook ); + bool /*bool*/ ISteamScreenshots_SetLocation( ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, string /*const char **/ pchLocation ); + bool /*bool*/ ISteamScreenshots_TagUser( ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, CSteamID /*class CSteamID*/ steamID ); + bool /*bool*/ ISteamScreenshots_TagPublishedFile( ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileID ); + + bool /*bool*/ ISteamMusic_BIsEnabled(); + bool /*bool*/ ISteamMusic_BIsPlaying(); + AudioPlayback_Status /*AudioPlayback_Status*/ ISteamMusic_GetPlaybackStatus(); + void /*void*/ ISteamMusic_Play(); + void /*void*/ ISteamMusic_Pause(); + void /*void*/ ISteamMusic_PlayPrevious(); + void /*void*/ ISteamMusic_PlayNext(); + void /*void*/ ISteamMusic_SetVolume( float /*float*/ flVolume ); + float /*float*/ ISteamMusic_GetVolume(); + + bool /*bool*/ ISteamMusicRemote_RegisterSteamMusicRemote( string /*const char **/ pchName ); + bool /*bool*/ ISteamMusicRemote_DeregisterSteamMusicRemote(); + bool /*bool*/ ISteamMusicRemote_BIsCurrentMusicRemote(); + bool /*bool*/ ISteamMusicRemote_BActivationSuccess( bool /*bool*/ bValue ); + bool /*bool*/ ISteamMusicRemote_SetDisplayName( string /*const char **/ pchDisplayName ); + bool /*bool*/ ISteamMusicRemote_SetPNGIcon_64x64( IntPtr /*void **/ pvBuffer , uint /*uint32*/ cbBufferLength ); + bool /*bool*/ ISteamMusicRemote_EnablePlayPrevious( bool /*bool*/ bValue ); + bool /*bool*/ ISteamMusicRemote_EnablePlayNext( bool /*bool*/ bValue ); + bool /*bool*/ ISteamMusicRemote_EnableShuffled( bool /*bool*/ bValue ); + bool /*bool*/ ISteamMusicRemote_EnableLooped( bool /*bool*/ bValue ); + bool /*bool*/ ISteamMusicRemote_EnableQueue( bool /*bool*/ bValue ); + bool /*bool*/ ISteamMusicRemote_EnablePlaylists( bool /*bool*/ bValue ); + bool /*bool*/ ISteamMusicRemote_UpdatePlaybackStatus( AudioPlayback_Status /*AudioPlayback_Status*/ nStatus ); + bool /*bool*/ ISteamMusicRemote_UpdateShuffled( bool /*bool*/ bValue ); + bool /*bool*/ ISteamMusicRemote_UpdateLooped( bool /*bool*/ bValue ); + bool /*bool*/ ISteamMusicRemote_UpdateVolume( float /*float*/ flValue ); + bool /*bool*/ ISteamMusicRemote_CurrentEntryWillChange(); + bool /*bool*/ ISteamMusicRemote_CurrentEntryIsAvailable( bool /*bool*/ bAvailable ); + bool /*bool*/ ISteamMusicRemote_UpdateCurrentEntryText( string /*const char **/ pchText ); + bool /*bool*/ ISteamMusicRemote_UpdateCurrentEntryElapsedSeconds( int /*int*/ nValue ); + bool /*bool*/ ISteamMusicRemote_UpdateCurrentEntryCoverArt( IntPtr /*void **/ pvBuffer , uint /*uint32*/ cbBufferLength ); + bool /*bool*/ ISteamMusicRemote_CurrentEntryDidChange(); + bool /*bool*/ ISteamMusicRemote_QueueWillChange(); + bool /*bool*/ ISteamMusicRemote_ResetQueueEntries(); + bool /*bool*/ ISteamMusicRemote_SetQueueEntry( int /*int*/ nID , int /*int*/ nPosition , string /*const char **/ pchEntryText ); + bool /*bool*/ ISteamMusicRemote_SetCurrentQueueEntry( int /*int*/ nID ); + bool /*bool*/ ISteamMusicRemote_QueueDidChange(); + bool /*bool*/ ISteamMusicRemote_PlaylistWillChange(); + bool /*bool*/ ISteamMusicRemote_ResetPlaylistEntries(); + bool /*bool*/ ISteamMusicRemote_SetPlaylistEntry( int /*int*/ nID , int /*int*/ nPosition , string /*const char **/ pchEntryText ); + bool /*bool*/ ISteamMusicRemote_SetCurrentPlaylistEntry( int /*int*/ nID ); + bool /*bool*/ ISteamMusicRemote_PlaylistDidChange(); + + HTTPRequestHandle /*(HTTPRequestHandle)*/ ISteamHTTP_CreateHTTPRequest( HTTPMethod /*EHTTPMethod*/ eHTTPRequestMethod , string /*const char **/ pchAbsoluteURL ); + bool /*bool*/ ISteamHTTP_SetHTTPRequestContextValue( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ulong /*uint64*/ ulContextValue ); + bool /*bool*/ ISteamHTTP_SetHTTPRequestNetworkActivityTimeout( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unTimeoutSeconds ); + bool /*bool*/ ISteamHTTP_SetHTTPRequestHeaderValue( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , string /*const char **/ pchHeaderValue ); + bool /*bool*/ ISteamHTTP_SetHTTPRequestGetOrPostParameter( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchParamName , string /*const char **/ pchParamValue ); + bool /*bool*/ ISteamHTTP_SendHTTPRequest( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref SteamAPICall_t /*SteamAPICall_t **/ pCallHandle ); + bool /*bool*/ ISteamHTTP_SendHTTPRequestAndStreamResponse( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref SteamAPICall_t /*SteamAPICall_t **/ pCallHandle ); + bool /*bool*/ ISteamHTTP_DeferHTTPRequest( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ); + bool /*bool*/ ISteamHTTP_PrioritizeHTTPRequest( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ); + bool /*bool*/ ISteamHTTP_GetHTTPResponseHeaderSize( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , out uint /*uint32 **/ unResponseHeaderSize ); + bool /*bool*/ ISteamHTTP_GetHTTPResponseHeaderValue( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , out byte /*uint8 **/ pHeaderValueBuffer, uint /*uint32*/ unBufferSize ); + bool /*bool*/ ISteamHTTP_GetHTTPResponseBodySize( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out uint /*uint32 **/ unBodySize ); + bool /*bool*/ ISteamHTTP_GetHTTPResponseBodyData( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out byte /*uint8 **/ pBodyDataBuffer, uint /*uint32*/ unBufferSize ); + bool /*bool*/ ISteamHTTP_GetHTTPStreamingResponseBodyData( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ cOffset , out byte /*uint8 **/ pBodyDataBuffer, uint /*uint32*/ unBufferSize ); + bool /*bool*/ ISteamHTTP_ReleaseHTTPRequest( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ); + bool /*bool*/ ISteamHTTP_GetHTTPDownloadProgressPct( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out float /*float **/ pflPercentOut ); + bool /*bool*/ ISteamHTTP_SetHTTPRequestRawPostBody( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchContentType , out byte /*uint8 **/ pubBody, uint /*uint32*/ unBodyLen ); + HTTPCookieContainerHandle /*(HTTPCookieContainerHandle)*/ ISteamHTTP_CreateCookieContainer( bool /*bool*/ bAllowResponsesToModify ); + bool /*bool*/ ISteamHTTP_ReleaseCookieContainer( HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer ); + bool /*bool*/ ISteamHTTP_SetCookie( HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer, string /*const char **/ pchHost , string /*const char **/ pchUrl , string /*const char **/ pchCookie ); + bool /*bool*/ ISteamHTTP_SetHTTPRequestCookieContainer( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer ); + bool /*bool*/ ISteamHTTP_SetHTTPRequestUserAgentInfo( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchUserAgentInfo ); + bool /*bool*/ ISteamHTTP_SetHTTPRequestRequiresVerifiedCertificate( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, bool /*bool*/ bRequireVerifiedCertificate ); + bool /*bool*/ ISteamHTTP_SetHTTPRequestAbsoluteTimeoutMS( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unMilliseconds ); + bool /*bool*/ ISteamHTTP_GetHTTPRequestWasTimedOut( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out bool /*bool **/ pbWasTimedOut ); + + ClientUnifiedMessageHandle /*(ClientUnifiedMessageHandle)*/ ISteamUnifiedMessages_SendMethod( string /*const char **/ pchServiceMethod , IntPtr /*const void **/ pRequestBuffer , uint /*uint32*/ unRequestBufferSize , ulong /*uint64*/ unContext ); + bool /*bool*/ ISteamUnifiedMessages_GetMethodResponseInfo( ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle, out uint /*uint32 **/ punResponseSize, out Result /*EResult **/ peResult ); + bool /*bool*/ ISteamUnifiedMessages_GetMethodResponseData( ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle, IntPtr /*void **/ pResponseBuffer , uint /*uint32*/ unResponseBufferSize , bool /*bool*/ bAutoRelease ); + bool /*bool*/ ISteamUnifiedMessages_ReleaseMethod( ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle ); + bool /*bool*/ ISteamUnifiedMessages_SendNotification( string /*const char **/ pchServiceNotification , IntPtr /*const void **/ pNotificationBuffer , uint /*uint32*/ unNotificationBufferSize ); + + bool /*bool*/ ISteamController_Init(); + bool /*bool*/ ISteamController_Shutdown(); + void /*void*/ ISteamController_RunFrame(); + int /*int*/ ISteamController_GetConnectedControllers( IntPtr /*ControllerHandle_t **/ handlesOut ); + bool /*bool*/ ISteamController_ShowBindingPanel( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle ); + ControllerActionSetHandle_t /*(ControllerActionSetHandle_t)*/ ISteamController_GetActionSetHandle( string /*const char **/ pszActionSetName ); + void /*void*/ ISteamController_ActivateActionSet( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle ); + ControllerActionSetHandle_t /*(ControllerActionSetHandle_t)*/ ISteamController_GetCurrentActionSet( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle ); + ControllerDigitalActionHandle_t /*(ControllerDigitalActionHandle_t)*/ ISteamController_GetDigitalActionHandle( string /*const char **/ pszActionName ); + ControllerDigitalActionData_t /*struct ControllerDigitalActionData_t*/ ISteamController_GetDigitalActionData( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerDigitalActionHandle_t /*ControllerDigitalActionHandle_t*/ digitalActionHandle ); + int /*int*/ ISteamController_GetDigitalActionOrigins( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle, ControllerDigitalActionHandle_t /*ControllerDigitalActionHandle_t*/ digitalActionHandle, out ControllerActionOrigin /*EControllerActionOrigin **/ originsOut ); + ControllerAnalogActionHandle_t /*(ControllerAnalogActionHandle_t)*/ ISteamController_GetAnalogActionHandle( string /*const char **/ pszActionName ); + ControllerAnalogActionData_t /*struct ControllerAnalogActionData_t*/ ISteamController_GetAnalogActionData( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ analogActionHandle ); + int /*int*/ ISteamController_GetAnalogActionOrigins( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ analogActionHandle, out ControllerActionOrigin /*EControllerActionOrigin **/ originsOut ); + void /*void*/ ISteamController_StopAnalogActionMomentum( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ eAction ); + void /*void*/ ISteamController_TriggerHapticPulse( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad , ushort /*unsigned short*/ usDurationMicroSec ); + void /*void*/ ISteamController_TriggerRepeatedHapticPulse( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad , ushort /*unsigned short*/ usDurationMicroSec , ushort /*unsigned short*/ usOffMicroSec , ushort /*unsigned short*/ unRepeat , uint /*unsigned int*/ nFlags ); + + UGCQueryHandle_t /*(UGCQueryHandle_t)*/ ISteamUGC_CreateQueryUserUGCRequest( AccountID_t /*AccountID_t*/ unAccountID, UserUGCList /*EUserUGCList*/ eListType , UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingUGCType , UserUGCListSortOrder /*EUserUGCListSortOrder*/ eSortOrder , AppId_t /*AppId_t*/ nCreatorAppID, AppId_t /*AppId_t*/ nConsumerAppID, uint /*uint32*/ unPage ); + UGCQueryHandle_t /*(UGCQueryHandle_t)*/ ISteamUGC_CreateQueryAllUGCRequest( UGCQuery /*EUGCQuery*/ eQueryType , UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingeMatchingUGCTypeFileType , AppId_t /*AppId_t*/ nCreatorAppID, AppId_t /*AppId_t*/ nConsumerAppID, uint /*uint32*/ unPage ); + UGCQueryHandle_t /*(UGCQueryHandle_t)*/ ISteamUGC_CreateQueryUGCDetailsRequest( IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ unNumPublishedFileIDs ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_SendQueryUGCRequest( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle ); + bool /*bool*/ ISteamUGC_GetQueryUGCResult( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , ref SteamUGCDetails_t /*struct SteamUGCDetails_t **/ pDetails ); + bool /*bool*/ ISteamUGC_GetQueryUGCPreviewURL( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , System.Text.StringBuilder /*char **/ pchURL, uint /*uint32*/ cchURLSize ); + bool /*bool*/ ISteamUGC_GetQueryUGCMetadata( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , System.Text.StringBuilder /*char **/ pchMetadata, uint /*uint32*/ cchMetadatasize ); + bool /*bool*/ ISteamUGC_GetQueryUGCChildren( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ cMaxEntries ); + bool /*bool*/ ISteamUGC_GetQueryUGCStatistic( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , ItemStatistic /*EItemStatistic*/ eStatType , out uint /*uint32 **/ pStatValue ); + uint /*uint32*/ ISteamUGC_GetQueryUGCNumAdditionalPreviews( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index ); + bool /*bool*/ ISteamUGC_GetQueryUGCAdditionalPreview( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , uint /*uint32*/ previewIndex , System.Text.StringBuilder /*char **/ pchURLOrVideoID, uint /*uint32*/ cchURLSize , System.Text.StringBuilder /*char **/ pchOriginalFileName, uint /*uint32*/ cchOriginalFileNameSize , out ItemPreviewType /*EItemPreviewType **/ pPreviewType ); + uint /*uint32*/ ISteamUGC_GetQueryUGCNumKeyValueTags( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index ); + bool /*bool*/ ISteamUGC_GetQueryUGCKeyValueTag( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , uint /*uint32*/ keyValueTagIndex , System.Text.StringBuilder /*char **/ pchKey, uint /*uint32*/ cchKeySize , System.Text.StringBuilder /*char **/ pchValue, uint /*uint32*/ cchValueSize ); + bool /*bool*/ ISteamUGC_ReleaseQueryUGCRequest( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle ); + bool /*bool*/ ISteamUGC_AddRequiredTag( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pTagName ); + bool /*bool*/ ISteamUGC_AddExcludedTag( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pTagName ); + bool /*bool*/ ISteamUGC_SetReturnKeyValueTags( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnKeyValueTags ); + bool /*bool*/ ISteamUGC_SetReturnLongDescription( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnLongDescription ); + bool /*bool*/ ISteamUGC_SetReturnMetadata( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnMetadata ); + bool /*bool*/ ISteamUGC_SetReturnChildren( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnChildren ); + bool /*bool*/ ISteamUGC_SetReturnAdditionalPreviews( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnAdditionalPreviews ); + bool /*bool*/ ISteamUGC_SetReturnTotalOnly( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnTotalOnly ); + bool /*bool*/ ISteamUGC_SetLanguage( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pchLanguage ); + bool /*bool*/ ISteamUGC_SetAllowCachedResponse( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ unMaxAgeSeconds ); + bool /*bool*/ ISteamUGC_SetCloudFileNameFilter( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pMatchCloudFileName ); + bool /*bool*/ ISteamUGC_SetMatchAnyTag( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bMatchAnyTag ); + bool /*bool*/ ISteamUGC_SetSearchText( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pSearchText ); + bool /*bool*/ ISteamUGC_SetRankedByTrendDays( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ unDays ); + bool /*bool*/ ISteamUGC_AddRequiredKeyValueTag( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pKey , string /*const char **/ pValue ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_RequestUGCDetails( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, uint /*uint32*/ unMaxAgeSeconds ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_CreateItem( AppId_t /*AppId_t*/ nConsumerAppId, WorkshopFileType /*EWorkshopFileType*/ eFileType ); + UGCUpdateHandle_t /*(UGCUpdateHandle_t)*/ ISteamUGC_StartItemUpdate( AppId_t /*AppId_t*/ nConsumerAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + bool /*bool*/ ISteamUGC_SetItemTitle( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchTitle ); + bool /*bool*/ ISteamUGC_SetItemDescription( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchDescription ); + bool /*bool*/ ISteamUGC_SetItemUpdateLanguage( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchLanguage ); + bool /*bool*/ ISteamUGC_SetItemMetadata( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchMetaData ); + bool /*bool*/ ISteamUGC_SetItemVisibility( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility ); + bool /*bool*/ ISteamUGC_SetItemTags( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ updateHandle, IntPtr /*const struct SteamParamStringArray_t **/ pTags ); + bool /*bool*/ ISteamUGC_SetItemContent( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszContentFolder ); + bool /*bool*/ ISteamUGC_SetItemPreview( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszPreviewFile ); + bool /*bool*/ ISteamUGC_RemoveItemKeyValueTags( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchKey ); + bool /*bool*/ ISteamUGC_AddItemKeyValueTag( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchKey , string /*const char **/ pchValue ); + bool /*bool*/ ISteamUGC_AddItemPreviewFile( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszPreviewFile , ItemPreviewType /*EItemPreviewType*/ type ); + bool /*bool*/ ISteamUGC_AddItemPreviewVideo( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszVideoID ); + bool /*bool*/ ISteamUGC_UpdateItemPreviewFile( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index , string /*const char **/ pszPreviewFile ); + bool /*bool*/ ISteamUGC_UpdateItemPreviewVideo( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index , string /*const char **/ pszVideoID ); + bool /*bool*/ ISteamUGC_RemoveItemPreview( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_SubmitItemUpdate( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchChangeNote ); + ItemUpdateStatus /*EItemUpdateStatus*/ ISteamUGC_GetItemUpdateProgress( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, out ulong /*uint64 **/ punBytesProcessed, out ulong /*uint64 **/ punBytesTotal ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_SetUserItemVote( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, bool /*bool*/ bVoteUp ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_GetUserItemVote( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_AddItemToFavorites( AppId_t /*AppId_t*/ nAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_RemoveItemFromFavorites( AppId_t /*AppId_t*/ nAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_SubscribeItem( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_UnsubscribeItem( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + uint /*uint32*/ ISteamUGC_GetNumSubscribedItems(); + uint /*uint32*/ ISteamUGC_GetSubscribedItems( IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ cMaxEntries ); + uint /*uint32*/ ISteamUGC_GetItemState( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + bool /*bool*/ ISteamUGC_GetItemInstallInfo( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, out ulong /*uint64 **/ punSizeOnDisk, System.Text.StringBuilder /*char **/ pchFolder, uint /*uint32*/ cchFolderSize , out uint /*uint32 **/ punTimeStamp ); + bool /*bool*/ ISteamUGC_GetItemDownloadInfo( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, out ulong /*uint64 **/ punBytesDownloaded, out ulong /*uint64 **/ punBytesTotal ); + bool /*bool*/ ISteamUGC_DownloadItem( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, bool /*bool*/ bHighPriority ); + bool /*bool*/ ISteamUGC_BInitWorkshopForGameServer( DepotId_t /*DepotId_t*/ unWorkshopDepotID, string /*const char **/ pszFolder ); + void /*void*/ ISteamUGC_SuspendDownloads( bool /*bool*/ bSuspend ); + + uint /*uint32*/ ISteamAppList_GetNumInstalledApps(); + uint /*uint32*/ ISteamAppList_GetInstalledApps( IntPtr /*AppId_t **/ pvecAppID, uint /*uint32*/ unMaxAppIDs ); + int /*int*/ ISteamAppList_GetAppName( AppId_t /*AppId_t*/ nAppID, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameMax ); + int /*int*/ ISteamAppList_GetAppInstallDir( AppId_t /*AppId_t*/ nAppID, System.Text.StringBuilder /*char **/ pchDirectory, int /*int*/ cchNameMax ); + int /*int*/ ISteamAppList_GetAppBuildId( AppId_t /*AppId_t*/ nAppID ); + + void /*void*/ ISteamHTMLSurface_DestructISteamHTMLSurface(); + bool /*bool*/ ISteamHTMLSurface_Init(); + bool /*bool*/ ISteamHTMLSurface_Shutdown(); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamHTMLSurface_CreateBrowser( string /*const char **/ pchUserAgent , string /*const char **/ pchUserCSS ); + void /*void*/ ISteamHTMLSurface_RemoveBrowser( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + void /*void*/ ISteamHTMLSurface_LoadURL( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchURL , string /*const char **/ pchPostData ); + void /*void*/ ISteamHTMLSurface_SetSize( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ unWidth , uint /*uint32*/ unHeight ); + void /*void*/ ISteamHTMLSurface_StopLoad( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + void /*void*/ ISteamHTMLSurface_Reload( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + void /*void*/ ISteamHTMLSurface_GoBack( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + void /*void*/ ISteamHTMLSurface_GoForward( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + void /*void*/ ISteamHTMLSurface_AddHeader( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchKey , string /*const char **/ pchValue ); + void /*void*/ ISteamHTMLSurface_ExecuteJavascript( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchScript ); + void /*void*/ ISteamHTMLSurface_MouseUp( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ); + void /*void*/ ISteamHTMLSurface_MouseDown( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ); + void /*void*/ ISteamHTMLSurface_MouseDoubleClick( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ); + void /*void*/ ISteamHTMLSurface_MouseMove( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int*/ x , int /*int*/ y ); + void /*void*/ ISteamHTMLSurface_MouseWheel( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int32*/ nDelta ); + void /*void*/ ISteamHTMLSurface_KeyDown( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nNativeKeyCode , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ); + void /*void*/ ISteamHTMLSurface_KeyUp( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nNativeKeyCode , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ); + void /*void*/ ISteamHTMLSurface_KeyChar( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ cUnicodeChar , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ); + void /*void*/ ISteamHTMLSurface_SetHorizontalScroll( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nAbsolutePixelScroll ); + void /*void*/ ISteamHTMLSurface_SetVerticalScroll( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nAbsolutePixelScroll ); + void /*void*/ ISteamHTMLSurface_SetKeyFocus( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bHasKeyFocus ); + void /*void*/ ISteamHTMLSurface_ViewSource( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + void /*void*/ ISteamHTMLSurface_CopyToClipboard( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + void /*void*/ ISteamHTMLSurface_PasteFromClipboard( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + void /*void*/ ISteamHTMLSurface_Find( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchSearchStr , bool /*bool*/ bCurrentlyInFind , bool /*bool*/ bReverse ); + void /*void*/ ISteamHTMLSurface_StopFind( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + void /*void*/ ISteamHTMLSurface_GetLinkAtPosition( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int*/ x , int /*int*/ y ); + void /*void*/ ISteamHTMLSurface_SetCookie( string /*const char **/ pchHostname , string /*const char **/ pchKey , string /*const char **/ pchValue , string /*const char **/ pchPath , RTime32 /*RTime32*/ nExpires, bool /*bool*/ bSecure , bool /*bool*/ bHTTPOnly ); + void /*void*/ ISteamHTMLSurface_SetPageScaleFactor( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, float /*float*/ flZoom , int /*int*/ nPointX , int /*int*/ nPointY ); + void /*void*/ ISteamHTMLSurface_SetBackgroundMode( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bBackgroundMode ); + void /*void*/ ISteamHTMLSurface_AllowStartRequest( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bAllowed ); + void /*void*/ ISteamHTMLSurface_JSDialogResponse( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bResult ); + + Result /*EResult*/ ISteamInventory_GetResultStatus( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ); + bool /*bool*/ ISteamInventory_GetResultItems( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, IntPtr /*struct SteamItemDetails_t **/ pOutItemsArray, out uint /*uint32 **/ punOutItemsArraySize ); + uint /*uint32*/ ISteamInventory_GetResultTimestamp( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ); + bool /*bool*/ ISteamInventory_CheckResultSteamID( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, CSteamID /*class CSteamID*/ steamIDExpected ); + void /*void*/ ISteamInventory_DestroyResult( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ); + bool /*bool*/ ISteamInventory_GetAllItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle ); + bool /*bool*/ ISteamInventory_GetItemsByID( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemInstanceID_t **/ pInstanceIDs, uint /*uint32*/ unCountInstanceIDs ); + bool /*bool*/ ISteamInventory_SerializeResult( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, IntPtr /*void **/ pOutBuffer , out uint /*uint32 **/ punOutBufferSize ); + bool /*bool*/ ISteamInventory_DeserializeResult( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pOutResultHandle, IntPtr /*const void **/ pBuffer , uint /*uint32*/ unBufferSize , bool /*bool*/ bRESERVED_MUST_BE_FALSE ); + bool /*bool*/ ISteamInventory_GenerateItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemDef_t **/ pArrayItemDefs, out uint /*const uint32 **/ punArrayQuantity, uint /*uint32*/ unArrayLength ); + bool /*bool*/ ISteamInventory_GrantPromoItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle ); + bool /*bool*/ ISteamInventory_AddPromoItem( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemDef_t /*SteamItemDef_t*/ itemDef ); + bool /*bool*/ ISteamInventory_AddPromoItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemDef_t **/ pArrayItemDefs, uint /*uint32*/ unArrayLength ); + bool /*bool*/ ISteamInventory_ConsumeItem( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemConsume, uint /*uint32*/ unQuantity ); + bool /*bool*/ ISteamInventory_ExchangeItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, ref SteamItemDef_t /*const SteamItemDef_t **/ pArrayGenerate, out uint /*const uint32 **/ punArrayGenerateQuantity, uint /*uint32*/ unArrayGenerateLength , IntPtr /*const SteamItemInstanceID_t **/ pArrayDestroy, IntPtr /*const uint32 **/ punArrayDestroyQuantity, uint /*uint32*/ unArrayDestroyLength ); + bool /*bool*/ ISteamInventory_TransferItemQuantity( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemIdSource, uint /*uint32*/ unQuantity , SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemIdDest ); + void /*void*/ ISteamInventory_SendItemDropHeartbeat(); + bool /*bool*/ ISteamInventory_TriggerItemDrop( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemDef_t /*SteamItemDef_t*/ dropListDefinition ); + bool /*bool*/ ISteamInventory_TradeItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, CSteamID /*class CSteamID*/ steamIDTradePartner, ref SteamItemInstanceID_t /*const SteamItemInstanceID_t **/ pArrayGive, out uint /*const uint32 **/ pArrayGiveQuantity, uint /*uint32*/ nArrayGiveLength , ref SteamItemInstanceID_t /*const SteamItemInstanceID_t **/ pArrayGet, out uint /*const uint32 **/ pArrayGetQuantity, uint /*uint32*/ nArrayGetLength ); + bool /*bool*/ ISteamInventory_LoadItemDefinitions(); + bool /*bool*/ ISteamInventory_GetItemDefinitionIDs( IntPtr /*SteamItemDef_t **/ pItemDefIDs, out uint /*uint32 **/ punItemDefIDsArraySize ); + bool /*bool*/ ISteamInventory_GetItemDefinitionProperty( SteamItemDef_t /*SteamItemDef_t*/ iDefinition, string /*const char **/ pchPropertyName , System.Text.StringBuilder /*char **/ pchValueBuffer, out uint /*uint32 **/ punValueBufferSize ); + + void /*void*/ ISteamVideo_GetVideoURL( AppId_t /*AppId_t*/ unVideoAppID ); + bool /*bool*/ ISteamVideo_IsBroadcasting( IntPtr /*int **/ pnNumViewers ); + + bool /*bool*/ ISteamGameServer_InitGameServer( uint /*uint32*/ unIP , ushort /*uint16*/ usGamePort , ushort /*uint16*/ usQueryPort , uint /*uint32*/ unFlags , AppId_t /*AppId_t*/ nGameAppId, string /*const char **/ pchVersionString ); + void /*void*/ ISteamGameServer_SetProduct( string /*const char **/ pszProduct ); + void /*void*/ ISteamGameServer_SetGameDescription( string /*const char **/ pszGameDescription ); + void /*void*/ ISteamGameServer_SetModDir( string /*const char **/ pszModDir ); + void /*void*/ ISteamGameServer_SetDedicatedServer( bool /*bool*/ bDedicated ); + void /*void*/ ISteamGameServer_LogOn( string /*const char **/ pszToken ); + void /*void*/ ISteamGameServer_LogOnAnonymous(); + void /*void*/ ISteamGameServer_LogOff(); + bool /*bool*/ ISteamGameServer_BLoggedOn(); + bool /*bool*/ ISteamGameServer_BSecure(); + CSteamID /*(class CSteamID)*/ ISteamGameServer_GetSteamID(); + bool /*bool*/ ISteamGameServer_WasRestartRequested(); + void /*void*/ ISteamGameServer_SetMaxPlayerCount( int /*int*/ cPlayersMax ); + void /*void*/ ISteamGameServer_SetBotPlayerCount( int /*int*/ cBotplayers ); + void /*void*/ ISteamGameServer_SetServerName( string /*const char **/ pszServerName ); + void /*void*/ ISteamGameServer_SetMapName( string /*const char **/ pszMapName ); + void /*void*/ ISteamGameServer_SetPasswordProtected( bool /*bool*/ bPasswordProtected ); + void /*void*/ ISteamGameServer_SetSpectatorPort( ushort /*uint16*/ unSpectatorPort ); + void /*void*/ ISteamGameServer_SetSpectatorServerName( string /*const char **/ pszSpectatorServerName ); + void /*void*/ ISteamGameServer_ClearAllKeyValues(); + void /*void*/ ISteamGameServer_SetKeyValue( string /*const char **/ pKey , string /*const char **/ pValue ); + void /*void*/ ISteamGameServer_SetGameTags( string /*const char **/ pchGameTags ); + void /*void*/ ISteamGameServer_SetGameData( string /*const char **/ pchGameData ); + void /*void*/ ISteamGameServer_SetRegion( string /*const char **/ pszRegion ); + bool /*bool*/ ISteamGameServer_SendUserConnectAndAuthenticate( uint /*uint32*/ unIPClient , IntPtr /*const void **/ pvAuthBlob , uint /*uint32*/ cubAuthBlobSize , out CSteamID /*class CSteamID **/ pSteamIDUser ); + CSteamID /*(class CSteamID)*/ ISteamGameServer_CreateUnauthenticatedUserConnection(); + void /*void*/ ISteamGameServer_SendUserDisconnect( CSteamID /*class CSteamID*/ steamIDUser ); + bool /*bool*/ ISteamGameServer_BUpdateUserData( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchPlayerName , uint /*uint32*/ uScore ); + HAuthTicket /*(HAuthTicket)*/ ISteamGameServer_GetAuthSessionTicket( IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ); + BeginAuthSessionResult /*EBeginAuthSessionResult*/ ISteamGameServer_BeginAuthSession( IntPtr /*const void **/ pAuthTicket , int /*int*/ cbAuthTicket , CSteamID /*class CSteamID*/ steamID ); + void /*void*/ ISteamGameServer_EndAuthSession( CSteamID /*class CSteamID*/ steamID ); + void /*void*/ ISteamGameServer_CancelAuthTicket( HAuthTicket /*HAuthTicket*/ hAuthTicket ); + UserHasLicenseForAppResult /*EUserHasLicenseForAppResult*/ ISteamGameServer_UserHasLicenseForApp( CSteamID /*class CSteamID*/ steamID, AppId_t /*AppId_t*/ appID ); + bool /*bool*/ ISteamGameServer_RequestUserGroupStatus( CSteamID /*class CSteamID*/ steamIDUser, CSteamID /*class CSteamID*/ steamIDGroup ); + void /*void*/ ISteamGameServer_GetGameplayStats(); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServer_GetServerReputation(); + uint /*uint32*/ ISteamGameServer_GetPublicIP(); + bool /*bool*/ ISteamGameServer_HandleIncomingPacket( IntPtr /*const void **/ pData , int /*int*/ cbData , uint /*uint32*/ srcIP , ushort /*uint16*/ srcPort ); + int /*int*/ ISteamGameServer_GetNextOutgoingPacket( IntPtr /*void **/ pOut , int /*int*/ cbMaxOut , out uint /*uint32 **/ pNetAdr, out ushort /*uint16 **/ pPort ); + void /*void*/ ISteamGameServer_EnableHeartbeats( bool /*bool*/ bActive ); + void /*void*/ ISteamGameServer_SetHeartbeatInterval( int /*int*/ iHeartbeatInterval ); + void /*void*/ ISteamGameServer_ForceHeartbeat(); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServer_AssociateWithClan( CSteamID /*class CSteamID*/ steamIDClan ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServer_ComputeNewPlayerCompatibility( CSteamID /*class CSteamID*/ steamIDNewPlayer ); + + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServerStats_RequestUserStats( CSteamID /*class CSteamID*/ steamIDUser ); + bool /*bool*/ ISteamGameServerStats_GetUserStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData ); + bool /*bool*/ ISteamGameServerStats_GetUserStat0( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData ); + bool /*bool*/ ISteamGameServerStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ); + bool /*bool*/ ISteamGameServerStats_SetUserStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , int /*int32*/ nData ); + bool /*bool*/ ISteamGameServerStats_SetUserStat0( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ fData ); + bool /*bool*/ ISteamGameServerStats_UpdateUserAvgRateStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength ); + bool /*bool*/ ISteamGameServerStats_SetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName ); + bool /*bool*/ ISteamGameServerStats_ClearUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName ); + SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServerStats_StoreUserStats( CSteamID /*class CSteamID*/ steamIDUser ); + + void /*void*/ SteamApi_SteamAPI_Init(); + void /*void*/ SteamApi_SteamAPI_RunCallbacks(); + void /*void*/ SteamApi_SteamGameServer_RunCallbacks(); + void /*void*/ SteamApi_SteamAPI_RegisterCallback( IntPtr /*void **/ pCallback , int /*int*/ callback ); + void /*void*/ SteamApi_SteamAPI_UnregisterCallback( IntPtr /*void **/ pCallback ); + bool /*bool*/ SteamApi_SteamInternal_GameServer_Init( uint /*uint32*/ unIP , ushort /*uint16*/ usPort , ushort /*uint16*/ usGamePort , ushort /*uint16*/ usQueryPort , int /*int*/ eServerMode , string /*const char **/ pchVersionString ); + void /*void*/ SteamApi_SteamAPI_Shutdown(); + HSteamUser /*(HSteamUser)*/ SteamApi_SteamAPI_GetHSteamUser(); + HSteamPipe /*(HSteamPipe)*/ SteamApi_SteamAPI_GetHSteamPipe(); + HSteamUser /*(HSteamUser)*/ SteamApi_SteamGameServer_GetHSteamUser(); + HSteamPipe /*(HSteamPipe)*/ SteamApi_SteamGameServer_GetHSteamPipe(); + IntPtr /*void **/ SteamApi_SteamInternal_CreateInterface( string /*const char **/ version ); + + } + } +} diff --git a/Facepunch.Steamworks/SteamNative/SteamNative.Platform.Linux.cs b/Facepunch.Steamworks/SteamNative/SteamNative.Platform.Linux.cs deleted file mode 100644 index 98cf98d..0000000 --- a/Facepunch.Steamworks/SteamNative/SteamNative.Platform.Linux.cs +++ /dev/null @@ -1,752 +0,0 @@ -using System; -using System.Runtime.InteropServices; - -namespace SteamNative -{ - internal static partial class Platform - { - public static class Linux - { - public static unsafe class ISteamClient - { - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_CreateSteamPipe" )] internal static extern int /*HSteamPipe*/ CreateSteamPipe( IntPtr ISteamClient ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_BReleaseSteamPipe" )] internal static extern bool /*bool*/ BReleaseSteamPipe( IntPtr ISteamClient, HSteamPipe /*HSteamPipe*/ hSteamPipe ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_ConnectToGlobalUser" )] internal static extern int /*HSteamUser*/ ConnectToGlobalUser( IntPtr ISteamClient, HSteamPipe /*HSteamPipe*/ hSteamPipe ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_CreateLocalUser" )] internal static extern int /*HSteamUser*/ CreateLocalUser( IntPtr ISteamClient, out HSteamPipe /*HSteamPipe **/ phSteamPipe, AccountType /*EAccountType*/ eAccountType ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_ReleaseUser" )] internal static extern void /*void*/ ReleaseUser( IntPtr ISteamClient, HSteamPipe /*HSteamPipe*/ hSteamPipe, HSteamUser /*HSteamUser*/ hUser ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamUser" )] internal static extern IntPtr /*class ISteamUser **/ GetISteamUser( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamGameServer" )] internal static extern IntPtr /*class ISteamGameServer **/ GetISteamGameServer( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_SetLocalIPBinding" )] internal static extern void /*void*/ SetLocalIPBinding( IntPtr ISteamClient, uint /*uint32*/ unIP , ushort /*uint16*/ usPort ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamFriends" )] internal static extern IntPtr /*class ISteamFriends **/ GetISteamFriends( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamUtils" )] internal static extern IntPtr /*class ISteamUtils **/ GetISteamUtils( IntPtr ISteamClient, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamMatchmaking" )] internal static extern IntPtr /*class ISteamMatchmaking **/ GetISteamMatchmaking( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamMatchmakingServers" )] internal static extern IntPtr /*class ISteamMatchmakingServers **/ GetISteamMatchmakingServers( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamGenericInterface" )] internal static extern IntPtr /*void **/ GetISteamGenericInterface( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamUserStats" )] internal static extern IntPtr /*class ISteamUserStats **/ GetISteamUserStats( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamGameServerStats" )] internal static extern IntPtr /*class ISteamGameServerStats **/ GetISteamGameServerStats( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamApps" )] internal static extern IntPtr /*class ISteamApps **/ GetISteamApps( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamNetworking" )] internal static extern IntPtr /*class ISteamNetworking **/ GetISteamNetworking( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamRemoteStorage" )] internal static extern IntPtr /*class ISteamRemoteStorage **/ GetISteamRemoteStorage( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamScreenshots" )] internal static extern IntPtr /*class ISteamScreenshots **/ GetISteamScreenshots( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetIPCCallCount" )] internal static extern uint /*uint32*/ GetIPCCallCount( IntPtr ISteamClient ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_SetWarningMessageHook" )] internal static extern void /*void*/ SetWarningMessageHook( IntPtr ISteamClient, IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_BShutdownIfAllPipesClosed" )] internal static extern bool /*bool*/ BShutdownIfAllPipesClosed( IntPtr ISteamClient ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamHTTP" )] internal static extern IntPtr /*class ISteamHTTP **/ GetISteamHTTP( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamUnifiedMessages" )] internal static extern IntPtr /*class ISteamUnifiedMessages **/ GetISteamUnifiedMessages( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamController" )] internal static extern IntPtr /*class ISteamController **/ GetISteamController( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamUGC" )] internal static extern IntPtr /*class ISteamUGC **/ GetISteamUGC( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamAppList" )] internal static extern IntPtr /*class ISteamAppList **/ GetISteamAppList( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamMusic" )] internal static extern IntPtr /*class ISteamMusic **/ GetISteamMusic( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamMusicRemote" )] internal static extern IntPtr /*class ISteamMusicRemote **/ GetISteamMusicRemote( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamHTMLSurface" )] internal static extern IntPtr /*class ISteamHTMLSurface **/ GetISteamHTMLSurface( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamInventory" )] internal static extern IntPtr /*class ISteamInventory **/ GetISteamInventory( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamVideo" )] internal static extern IntPtr /*class ISteamVideo **/ GetISteamVideo( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - } - - public static unsafe class ISteamUser - { - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_GetHSteamUser" )] internal static extern int /*HSteamUser*/ GetHSteamUser( IntPtr ISteamUser ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_BLoggedOn" )] internal static extern bool /*bool*/ BLoggedOn( IntPtr ISteamUser ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_GetSteamID" )] internal static extern ulong /*class CSteamID*/ GetSteamID( IntPtr ISteamUser ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_InitiateGameConnection" )] internal static extern int /*int*/ InitiateGameConnection( IntPtr ISteamUser, IntPtr /*void **/ pAuthBlob , int /*int*/ cbMaxAuthBlob , CSteamID /*class CSteamID*/ steamIDGameServer, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer , bool /*bool*/ bSecure ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_TerminateGameConnection" )] internal static extern void /*void*/ TerminateGameConnection( IntPtr ISteamUser, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_TrackAppUsageEvent" )] internal static extern void /*void*/ TrackAppUsageEvent( IntPtr ISteamUser, CGameID /*class CGameID*/ gameID, int /*int*/ eAppUsageEvent , string /*const char **/ pchExtraInfo ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_GetUserDataFolder" )] internal static extern bool /*bool*/ GetUserDataFolder( IntPtr ISteamUser, System.Text.StringBuilder /*char **/ pchBuffer, int /*int*/ cubBuffer ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_StartVoiceRecording" )] internal static extern void /*void*/ StartVoiceRecording( IntPtr ISteamUser ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_StopVoiceRecording" )] internal static extern void /*void*/ StopVoiceRecording( IntPtr ISteamUser ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_GetAvailableVoice" )] internal static extern VoiceResult /*EVoiceResult*/ GetAvailableVoice( IntPtr ISteamUser, out uint /*uint32 **/ pcbCompressed, out uint /*uint32 **/ pcbUncompressed, uint /*uint32*/ nUncompressedVoiceDesiredSampleRate ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_GetVoice" )] internal static extern VoiceResult /*EVoiceResult*/ GetVoice( IntPtr ISteamUser, bool /*bool*/ bWantCompressed , IntPtr /*void **/ pDestBuffer , uint /*uint32*/ cbDestBufferSize , out uint /*uint32 **/ nBytesWritten, bool /*bool*/ bWantUncompressed , IntPtr /*void **/ pUncompressedDestBuffer , uint /*uint32*/ cbUncompressedDestBufferSize , out uint /*uint32 **/ nUncompressBytesWritten, uint /*uint32*/ nUncompressedVoiceDesiredSampleRate ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_DecompressVoice" )] internal static extern VoiceResult /*EVoiceResult*/ DecompressVoice( IntPtr ISteamUser, IntPtr /*const void **/ pCompressed , uint /*uint32*/ cbCompressed , IntPtr /*void **/ pDestBuffer , uint /*uint32*/ cbDestBufferSize , out uint /*uint32 **/ nBytesWritten, uint /*uint32*/ nDesiredSampleRate ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_GetVoiceOptimalSampleRate" )] internal static extern uint /*uint32*/ GetVoiceOptimalSampleRate( IntPtr ISteamUser ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_GetAuthSessionTicket" )] internal static extern uint /*HAuthTicket*/ GetAuthSessionTicket( IntPtr ISteamUser, IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_BeginAuthSession" )] internal static extern BeginAuthSessionResult /*EBeginAuthSessionResult*/ BeginAuthSession( IntPtr ISteamUser, IntPtr /*const void **/ pAuthTicket , int /*int*/ cbAuthTicket , CSteamID /*class CSteamID*/ steamID ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_EndAuthSession" )] internal static extern void /*void*/ EndAuthSession( IntPtr ISteamUser, CSteamID /*class CSteamID*/ steamID ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_CancelAuthTicket" )] internal static extern void /*void*/ CancelAuthTicket( IntPtr ISteamUser, HAuthTicket /*HAuthTicket*/ hAuthTicket ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_UserHasLicenseForApp" )] internal static extern UserHasLicenseForAppResult /*EUserHasLicenseForAppResult*/ UserHasLicenseForApp( IntPtr ISteamUser, CSteamID /*class CSteamID*/ steamID, AppId_t /*AppId_t*/ appID ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_BIsBehindNAT" )] internal static extern bool /*bool*/ BIsBehindNAT( IntPtr ISteamUser ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_AdvertiseGame" )] internal static extern void /*void*/ AdvertiseGame( IntPtr ISteamUser, CSteamID /*class CSteamID*/ steamIDGameServer, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_RequestEncryptedAppTicket" )] internal static extern ulong /*SteamAPICall_t*/ RequestEncryptedAppTicket( IntPtr ISteamUser, IntPtr /*void **/ pDataToInclude , int /*int*/ cbDataToInclude ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_GetEncryptedAppTicket" )] internal static extern bool /*bool*/ GetEncryptedAppTicket( IntPtr ISteamUser, IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_GetGameBadgeLevel" )] internal static extern int /*int*/ GetGameBadgeLevel( IntPtr ISteamUser, int /*int*/ nSeries , bool /*bool*/ bFoil ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_GetPlayerSteamLevel" )] internal static extern int /*int*/ GetPlayerSteamLevel( IntPtr ISteamUser ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_RequestStoreAuthURL" )] internal static extern ulong /*SteamAPICall_t*/ RequestStoreAuthURL( IntPtr ISteamUser, string /*const char **/ pchRedirectURL ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_BIsPhoneVerified" )] internal static extern bool /*bool*/ BIsPhoneVerified( IntPtr ISteamUser ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_BIsTwoFactorEnabled" )] internal static extern bool /*bool*/ BIsTwoFactorEnabled( IntPtr ISteamUser ); - } - - public static unsafe class ISteamFriends - { - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetPersonaName" )] internal static extern IntPtr GetPersonaName( IntPtr ISteamFriends ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_SetPersonaName" )] internal static extern ulong /*SteamAPICall_t*/ SetPersonaName( IntPtr ISteamFriends, string /*const char **/ pchPersonaName ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetPersonaState" )] internal static extern PersonaState /*EPersonaState*/ GetPersonaState( IntPtr ISteamFriends ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendCount" )] internal static extern int /*int*/ GetFriendCount( IntPtr ISteamFriends, int /*int*/ iFriendFlags ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendByIndex" )] internal static extern ulong /*class CSteamID*/ GetFriendByIndex( IntPtr ISteamFriends, int /*int*/ iFriend , int /*int*/ iFriendFlags ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendRelationship" )] internal static extern FriendRelationship /*EFriendRelationship*/ GetFriendRelationship( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendPersonaState" )] internal static extern PersonaState /*EPersonaState*/ GetFriendPersonaState( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendPersonaName" )] internal static extern IntPtr GetFriendPersonaName( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendGamePlayed" )] internal static extern bool /*bool*/ GetFriendGamePlayed( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, ref FriendGameInfo_t /*struct FriendGameInfo_t **/ pFriendGameInfo ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendPersonaNameHistory" )] internal static extern IntPtr GetFriendPersonaNameHistory( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iPersonaName ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendSteamLevel" )] internal static extern int /*int*/ GetFriendSteamLevel( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetPlayerNickname" )] internal static extern IntPtr GetPlayerNickname( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDPlayer ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupCount" )] internal static extern int /*int*/ GetFriendsGroupCount( IntPtr ISteamFriends ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupIDByIndex" )] internal static extern short /*FriendsGroupID_t*/ GetFriendsGroupIDByIndex( IntPtr ISteamFriends, int /*int*/ iFG ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupName" )] internal static extern IntPtr GetFriendsGroupName( IntPtr ISteamFriends, FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupMembersCount" )] internal static extern int /*int*/ GetFriendsGroupMembersCount( IntPtr ISteamFriends, FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupMembersList" )] internal static extern void /*void*/ GetFriendsGroupMembersList( IntPtr ISteamFriends, FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID, IntPtr /*class CSteamID **/ pOutSteamIDMembers, int /*int*/ nMembersCount ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_HasFriend" )] internal static extern bool /*bool*/ HasFriend( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iFriendFlags ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanCount" )] internal static extern int /*int*/ GetClanCount( IntPtr ISteamFriends ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanByIndex" )] internal static extern ulong /*class CSteamID*/ GetClanByIndex( IntPtr ISteamFriends, int /*int*/ iClan ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanName" )] internal static extern IntPtr GetClanName( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanTag" )] internal static extern IntPtr GetClanTag( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanActivityCounts" )] internal static extern bool /*bool*/ GetClanActivityCounts( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan, out int /*int **/ pnOnline, out int /*int **/ pnInGame, out int /*int **/ pnChatting ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_DownloadClanActivityCounts" )] internal static extern ulong /*SteamAPICall_t*/ DownloadClanActivityCounts( IntPtr ISteamFriends, IntPtr /*class CSteamID **/ psteamIDClans, int /*int*/ cClansToRequest ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendCountFromSource" )] internal static extern int /*int*/ GetFriendCountFromSource( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDSource ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendFromSourceByIndex" )] internal static extern ulong /*class CSteamID*/ GetFriendFromSourceByIndex( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDSource, int /*int*/ iFriend ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_IsUserInSource" )] internal static extern bool /*bool*/ IsUserInSource( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDUser, CSteamID /*class CSteamID*/ steamIDSource ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_SetInGameVoiceSpeaking" )] internal static extern void /*void*/ SetInGameVoiceSpeaking( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDUser, bool /*bool*/ bSpeaking ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlay" )] internal static extern void /*void*/ ActivateGameOverlay( IntPtr ISteamFriends, string /*const char **/ pchDialog ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlayToUser" )] internal static extern void /*void*/ ActivateGameOverlayToUser( IntPtr ISteamFriends, string /*const char **/ pchDialog , CSteamID /*class CSteamID*/ steamID ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlayToWebPage" )] internal static extern void /*void*/ ActivateGameOverlayToWebPage( IntPtr ISteamFriends, string /*const char **/ pchURL ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlayToStore" )] internal static extern void /*void*/ ActivateGameOverlayToStore( IntPtr ISteamFriends, AppId_t /*AppId_t*/ nAppID, OverlayToStoreFlag /*EOverlayToStoreFlag*/ eFlag ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_SetPlayedWith" )] internal static extern void /*void*/ SetPlayedWith( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDUserPlayedWith ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlayInviteDialog" )] internal static extern void /*void*/ ActivateGameOverlayInviteDialog( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDLobby ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetSmallFriendAvatar" )] internal static extern int /*int*/ GetSmallFriendAvatar( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetMediumFriendAvatar" )] internal static extern int /*int*/ GetMediumFriendAvatar( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetLargeFriendAvatar" )] internal static extern int /*int*/ GetLargeFriendAvatar( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_RequestUserInformation" )] internal static extern bool /*bool*/ RequestUserInformation( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDUser, bool /*bool*/ bRequireNameOnly ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_RequestClanOfficerList" )] internal static extern ulong /*SteamAPICall_t*/ RequestClanOfficerList( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanOwner" )] internal static extern ulong /*class CSteamID*/ GetClanOwner( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanOfficerCount" )] internal static extern int /*int*/ GetClanOfficerCount( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanOfficerByIndex" )] internal static extern ulong /*class CSteamID*/ GetClanOfficerByIndex( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan, int /*int*/ iOfficer ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetUserRestrictions" )] internal static extern uint /*uint32*/ GetUserRestrictions( IntPtr ISteamFriends ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_SetRichPresence" )] internal static extern bool /*bool*/ SetRichPresence( IntPtr ISteamFriends, string /*const char **/ pchKey , string /*const char **/ pchValue ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_ClearRichPresence" )] internal static extern void /*void*/ ClearRichPresence( IntPtr ISteamFriends ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendRichPresence" )] internal static extern IntPtr GetFriendRichPresence( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchKey ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendRichPresenceKeyCount" )] internal static extern int /*int*/ GetFriendRichPresenceKeyCount( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendRichPresenceKeyByIndex" )] internal static extern IntPtr GetFriendRichPresenceKeyByIndex( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iKey ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_RequestFriendRichPresence" )] internal static extern void /*void*/ RequestFriendRichPresence( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_InviteUserToGame" )] internal static extern bool /*bool*/ InviteUserToGame( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchConnectString ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetCoplayFriendCount" )] internal static extern int /*int*/ GetCoplayFriendCount( IntPtr ISteamFriends ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetCoplayFriend" )] internal static extern ulong /*class CSteamID*/ GetCoplayFriend( IntPtr ISteamFriends, int /*int*/ iCoplayFriend ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendCoplayTime" )] internal static extern int /*int*/ GetFriendCoplayTime( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendCoplayGame" )] internal static extern uint /*AppId_t*/ GetFriendCoplayGame( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_JoinClanChatRoom" )] internal static extern ulong /*SteamAPICall_t*/ JoinClanChatRoom( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_LeaveClanChatRoom" )] internal static extern bool /*bool*/ LeaveClanChatRoom( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanChatMemberCount" )] internal static extern int /*int*/ GetClanChatMemberCount( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetChatMemberByIndex" )] internal static extern ulong /*class CSteamID*/ GetChatMemberByIndex( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan, int /*int*/ iUser ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_SendClanChatMessage" )] internal static extern bool /*bool*/ SendClanChatMessage( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat, string /*const char **/ pchText ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanChatMessage" )] internal static extern int /*int*/ GetClanChatMessage( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat, int /*int*/ iMessage , IntPtr /*void **/ prgchText , int /*int*/ cchTextMax , out ChatEntryType /*EChatEntryType **/ peChatEntryType, out CSteamID /*class CSteamID **/ psteamidChatter ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_IsClanChatAdmin" )] internal static extern bool /*bool*/ IsClanChatAdmin( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat, CSteamID /*class CSteamID*/ steamIDUser ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_IsClanChatWindowOpenInSteam" )] internal static extern bool /*bool*/ IsClanChatWindowOpenInSteam( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_OpenClanChatWindowInSteam" )] internal static extern bool /*bool*/ OpenClanChatWindowInSteam( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_CloseClanChatWindowInSteam" )] internal static extern bool /*bool*/ CloseClanChatWindowInSteam( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_SetListenForFriendsMessages" )] internal static extern bool /*bool*/ SetListenForFriendsMessages( IntPtr ISteamFriends, bool /*bool*/ bInterceptEnabled ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_ReplyToFriendMessage" )] internal static extern bool /*bool*/ ReplyToFriendMessage( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchMsgToSend ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendMessage" )] internal static extern int /*int*/ GetFriendMessage( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iMessageID , IntPtr /*void **/ pvData , int /*int*/ cubData , out ChatEntryType /*EChatEntryType **/ peChatEntryType ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFollowerCount" )] internal static extern ulong /*SteamAPICall_t*/ GetFollowerCount( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamID ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_IsFollowing" )] internal static extern ulong /*SteamAPICall_t*/ IsFollowing( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamID ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_EnumerateFollowingList" )] internal static extern ulong /*SteamAPICall_t*/ EnumerateFollowingList( IntPtr ISteamFriends, uint /*uint32*/ unStartIndex ); - } - - public static unsafe class ISteamUtils - { - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetSecondsSinceAppActive" )] internal static extern uint /*uint32*/ GetSecondsSinceAppActive( IntPtr ISteamUtils ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetSecondsSinceComputerActive" )] internal static extern uint /*uint32*/ GetSecondsSinceComputerActive( IntPtr ISteamUtils ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetConnectedUniverse" )] internal static extern Universe /*EUniverse*/ GetConnectedUniverse( IntPtr ISteamUtils ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetServerRealTime" )] internal static extern uint /*uint32*/ GetServerRealTime( IntPtr ISteamUtils ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetIPCountry" )] internal static extern IntPtr GetIPCountry( IntPtr ISteamUtils ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetImageSize" )] internal static extern bool /*bool*/ GetImageSize( IntPtr ISteamUtils, int /*int*/ iImage , out uint /*uint32 **/ pnWidth, out uint /*uint32 **/ pnHeight ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetImageRGBA" )] internal static extern bool /*bool*/ GetImageRGBA( IntPtr ISteamUtils, int /*int*/ iImage , IntPtr /*uint8 **/ pubDest, int /*int*/ nDestBufferSize ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetCSERIPPort" )] internal static extern bool /*bool*/ GetCSERIPPort( IntPtr ISteamUtils, out uint /*uint32 **/ unIP, out ushort /*uint16 **/ usPort ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetCurrentBatteryPower" )] internal static extern byte /*uint8*/ GetCurrentBatteryPower( IntPtr ISteamUtils ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetAppID" )] internal static extern uint /*uint32*/ GetAppID( IntPtr ISteamUtils ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_SetOverlayNotificationPosition" )] internal static extern void /*void*/ SetOverlayNotificationPosition( IntPtr ISteamUtils, NotificationPosition /*ENotificationPosition*/ eNotificationPosition ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_IsAPICallCompleted" )] internal static extern bool /*bool*/ IsAPICallCompleted( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, out bool /*bool **/ pbFailed ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetAPICallFailureReason" )] internal static extern SteamAPICallFailure /*ESteamAPICallFailure*/ GetAPICallFailureReason( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetAPICallResult" )] internal static extern bool /*bool*/ GetAPICallResult( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , out bool /*bool **/ pbFailed ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetIPCCallCount" )] internal static extern uint /*uint32*/ GetIPCCallCount( IntPtr ISteamUtils ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_SetWarningMessageHook" )] internal static extern void /*void*/ SetWarningMessageHook( IntPtr ISteamUtils, IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_IsOverlayEnabled" )] internal static extern bool /*bool*/ IsOverlayEnabled( IntPtr ISteamUtils ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_BOverlayNeedsPresent" )] internal static extern bool /*bool*/ BOverlayNeedsPresent( IntPtr ISteamUtils ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_CheckFileSignature" )] internal static extern ulong /*SteamAPICall_t*/ CheckFileSignature( IntPtr ISteamUtils, string /*const char **/ szFileName ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_ShowGamepadTextInput" )] internal static extern bool /*bool*/ ShowGamepadTextInput( IntPtr ISteamUtils, GamepadTextInputMode /*EGamepadTextInputMode*/ eInputMode , GamepadTextInputLineMode /*EGamepadTextInputLineMode*/ eLineInputMode , string /*const char **/ pchDescription , uint /*uint32*/ unCharMax , string /*const char **/ pchExistingText ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetEnteredGamepadTextLength" )] internal static extern uint /*uint32*/ GetEnteredGamepadTextLength( IntPtr ISteamUtils ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetEnteredGamepadTextInput" )] internal static extern bool /*bool*/ GetEnteredGamepadTextInput( IntPtr ISteamUtils, System.Text.StringBuilder /*char **/ pchText, uint /*uint32*/ cchText ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetSteamUILanguage" )] internal static extern IntPtr GetSteamUILanguage( IntPtr ISteamUtils ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_IsSteamRunningInVR" )] internal static extern bool /*bool*/ IsSteamRunningInVR( IntPtr ISteamUtils ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_SetOverlayNotificationInset" )] internal static extern void /*void*/ SetOverlayNotificationInset( IntPtr ISteamUtils, int /*int*/ nHorizontalInset , int /*int*/ nVerticalInset ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_IsSteamInBigPictureMode" )] internal static extern bool /*bool*/ IsSteamInBigPictureMode( IntPtr ISteamUtils ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_StartVRDashboard" )] internal static extern void /*void*/ StartVRDashboard( IntPtr ISteamUtils ); - } - - public static unsafe class ISteamMatchmaking - { - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetFavoriteGameCount" )] internal static extern int /*int*/ GetFavoriteGameCount( IntPtr ISteamMatchmaking ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetFavoriteGame" )] internal static extern bool /*bool*/ GetFavoriteGame( IntPtr ISteamMatchmaking, int /*int*/ iGame , ref AppId_t /*AppId_t **/ pnAppID, out uint /*uint32 **/ pnIP, out ushort /*uint16 **/ pnConnPort, out ushort /*uint16 **/ pnQueryPort, IntPtr /*uint32 **/ punFlags, out uint /*uint32 **/ pRTime32LastPlayedOnServer ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddFavoriteGame" )] internal static extern int /*int*/ AddFavoriteGame( IntPtr ISteamMatchmaking, AppId_t /*AppId_t*/ nAppID, uint /*uint32*/ nIP , ushort /*uint16*/ nConnPort , ushort /*uint16*/ nQueryPort , uint /*uint32*/ unFlags , uint /*uint32*/ rTime32LastPlayedOnServer ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_RemoveFavoriteGame" )] internal static extern bool /*bool*/ RemoveFavoriteGame( IntPtr ISteamMatchmaking, AppId_t /*AppId_t*/ nAppID, uint /*uint32*/ nIP , ushort /*uint16*/ nConnPort , ushort /*uint16*/ nQueryPort , uint /*uint32*/ unFlags ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_RequestLobbyList" )] internal static extern ulong /*SteamAPICall_t*/ RequestLobbyList( IntPtr ISteamMatchmaking ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListStringFilter" )] internal static extern void /*void*/ AddRequestLobbyListStringFilter( IntPtr ISteamMatchmaking, string /*const char **/ pchKeyToMatch , string /*const char **/ pchValueToMatch , LobbyComparison /*ELobbyComparison*/ eComparisonType ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListNumericalFilter" )] internal static extern void /*void*/ AddRequestLobbyListNumericalFilter( IntPtr ISteamMatchmaking, string /*const char **/ pchKeyToMatch , int /*int*/ nValueToMatch , LobbyComparison /*ELobbyComparison*/ eComparisonType ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListNearValueFilter" )] internal static extern void /*void*/ AddRequestLobbyListNearValueFilter( IntPtr ISteamMatchmaking, string /*const char **/ pchKeyToMatch , int /*int*/ nValueToBeCloseTo ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListFilterSlotsAvailable" )] internal static extern void /*void*/ AddRequestLobbyListFilterSlotsAvailable( IntPtr ISteamMatchmaking, int /*int*/ nSlotsAvailable ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListDistanceFilter" )] internal static extern void /*void*/ AddRequestLobbyListDistanceFilter( IntPtr ISteamMatchmaking, LobbyDistanceFilter /*ELobbyDistanceFilter*/ eLobbyDistanceFilter ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListResultCountFilter" )] internal static extern void /*void*/ AddRequestLobbyListResultCountFilter( IntPtr ISteamMatchmaking, int /*int*/ cMaxResults ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListCompatibleMembersFilter" )] internal static extern void /*void*/ AddRequestLobbyListCompatibleMembersFilter( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyByIndex" )] internal static extern ulong /*class CSteamID*/ GetLobbyByIndex( IntPtr ISteamMatchmaking, int /*int*/ iLobby ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_CreateLobby" )] internal static extern ulong /*SteamAPICall_t*/ CreateLobby( IntPtr ISteamMatchmaking, LobbyType /*ELobbyType*/ eLobbyType , int /*int*/ cMaxMembers ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_JoinLobby" )] internal static extern ulong /*SteamAPICall_t*/ JoinLobby( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_LeaveLobby" )] internal static extern void /*void*/ LeaveLobby( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_InviteUserToLobby" )] internal static extern bool /*bool*/ InviteUserToLobby( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDInvitee ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetNumLobbyMembers" )] internal static extern int /*int*/ GetNumLobbyMembers( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyMemberByIndex" )] internal static extern ulong /*class CSteamID*/ GetLobbyMemberByIndex( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iMember ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyData" )] internal static extern IntPtr GetLobbyData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyData" )] internal static extern bool /*bool*/ SetLobbyData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey , string /*const char **/ pchValue ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyDataCount" )] internal static extern int /*int*/ GetLobbyDataCount( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyDataByIndex" )] internal static extern bool /*bool*/ GetLobbyDataByIndex( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iLobbyData , System.Text.StringBuilder /*char **/ pchKey, int /*int*/ cchKeyBufferSize , System.Text.StringBuilder /*char **/ pchValue, int /*int*/ cchValueBufferSize ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_DeleteLobbyData" )] internal static extern bool /*bool*/ DeleteLobbyData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyMemberData" )] internal static extern IntPtr GetLobbyMemberData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchKey ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyMemberData" )] internal static extern void /*void*/ SetLobbyMemberData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey , string /*const char **/ pchValue ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SendLobbyChatMsg" )] internal static extern bool /*bool*/ SendLobbyChatMsg( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, IntPtr /*const void **/ pvMsgBody , int /*int*/ cubMsgBody ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyChatEntry" )] internal static extern int /*int*/ GetLobbyChatEntry( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iChatID , out CSteamID /*class CSteamID **/ pSteamIDUser, IntPtr /*void **/ pvData , int /*int*/ cubData , out ChatEntryType /*EChatEntryType **/ peChatEntryType ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_RequestLobbyData" )] internal static extern bool /*bool*/ RequestLobbyData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyGameServer" )] internal static extern void /*void*/ SetLobbyGameServer( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, uint /*uint32*/ unGameServerIP , ushort /*uint16*/ unGameServerPort , CSteamID /*class CSteamID*/ steamIDGameServer ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyGameServer" )] internal static extern bool /*bool*/ GetLobbyGameServer( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, out uint /*uint32 **/ punGameServerIP, out ushort /*uint16 **/ punGameServerPort, out CSteamID /*class CSteamID **/ psteamIDGameServer ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyMemberLimit" )] internal static extern bool /*bool*/ SetLobbyMemberLimit( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ cMaxMembers ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyMemberLimit" )] internal static extern int /*int*/ GetLobbyMemberLimit( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyType" )] internal static extern bool /*bool*/ SetLobbyType( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, LobbyType /*ELobbyType*/ eLobbyType ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyJoinable" )] internal static extern bool /*bool*/ SetLobbyJoinable( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, bool /*bool*/ bLobbyJoinable ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyOwner" )] internal static extern ulong /*class CSteamID*/ GetLobbyOwner( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyOwner" )] internal static extern bool /*bool*/ SetLobbyOwner( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDNewOwner ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLinkedLobby" )] internal static extern bool /*bool*/ SetLinkedLobby( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDLobbyDependent ); - } - - public static unsafe class ISteamMatchmakingServers - { - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestInternetServerList" )] internal static extern IntPtr /*HServerListRequest*/ RequestInternetServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestLANServerList" )] internal static extern IntPtr /*HServerListRequest*/ RequestLANServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestFriendsServerList" )] internal static extern IntPtr /*HServerListRequest*/ RequestFriendsServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestFavoritesServerList" )] internal static extern IntPtr /*HServerListRequest*/ RequestFavoritesServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestHistoryServerList" )] internal static extern IntPtr /*HServerListRequest*/ RequestHistoryServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestSpectatorServerList" )] internal static extern IntPtr /*HServerListRequest*/ RequestSpectatorServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_ReleaseRequest" )] internal static extern void /*void*/ ReleaseRequest( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hServerListRequest ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_GetServerDetails" )] internal static extern IntPtr /*class gameserveritem_t **/ GetServerDetails( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest, int /*int*/ iServer ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_CancelQuery" )] internal static extern void /*void*/ CancelQuery( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RefreshQuery" )] internal static extern void /*void*/ RefreshQuery( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_IsRefreshing" )] internal static extern bool /*bool*/ IsRefreshing( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_GetServerCount" )] internal static extern int /*int*/ GetServerCount( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RefreshServer" )] internal static extern void /*void*/ RefreshServer( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest, int /*int*/ iServer ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_PingServer" )] internal static extern int /*HServerQuery*/ PingServer( IntPtr ISteamMatchmakingServers, uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingPingResponse **/ pRequestServersResponse ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_PlayerDetails" )] internal static extern int /*HServerQuery*/ PlayerDetails( IntPtr ISteamMatchmakingServers, uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingPlayersResponse **/ pRequestServersResponse ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_ServerRules" )] internal static extern int /*HServerQuery*/ ServerRules( IntPtr ISteamMatchmakingServers, uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingRulesResponse **/ pRequestServersResponse ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_CancelServerQuery" )] internal static extern void /*void*/ CancelServerQuery( IntPtr ISteamMatchmakingServers, HServerQuery /*HServerQuery*/ hServerQuery ); - } - - public static unsafe class ISteamRemoteStorage - { - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWrite" )] internal static extern bool /*bool*/ FileWrite( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , IntPtr /*const void **/ pvData , int /*int32*/ cubData ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileRead" )] internal static extern int /*int32*/ FileRead( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , IntPtr /*void **/ pvData , int /*int32*/ cubDataToRead ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteAsync" )] internal static extern ulong /*SteamAPICall_t*/ FileWriteAsync( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , IntPtr /*const void **/ pvData , uint /*uint32*/ cubData ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileReadAsync" )] internal static extern ulong /*SteamAPICall_t*/ FileReadAsync( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , uint /*uint32*/ nOffset , uint /*uint32*/ cubToRead ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileReadAsyncComplete" )] internal static extern bool /*bool*/ FileReadAsyncComplete( IntPtr ISteamRemoteStorage, SteamAPICall_t /*SteamAPICall_t*/ hReadCall, IntPtr /*void **/ pvBuffer , uint /*uint32*/ cubToRead ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileForget" )] internal static extern bool /*bool*/ FileForget( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileDelete" )] internal static extern bool /*bool*/ FileDelete( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileShare" )] internal static extern ulong /*SteamAPICall_t*/ FileShare( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_SetSyncPlatforms" )] internal static extern bool /*bool*/ SetSyncPlatforms( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , RemoteStoragePlatform /*ERemoteStoragePlatform*/ eRemoteStoragePlatform ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteStreamOpen" )] internal static extern ulong /*UGCFileWriteStreamHandle_t*/ FileWriteStreamOpen( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteStreamWriteChunk" )] internal static extern bool /*bool*/ FileWriteStreamWriteChunk( IntPtr ISteamRemoteStorage, UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle, IntPtr /*const void **/ pvData , int /*int32*/ cubData ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteStreamClose" )] internal static extern bool /*bool*/ FileWriteStreamClose( IntPtr ISteamRemoteStorage, UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteStreamCancel" )] internal static extern bool /*bool*/ FileWriteStreamCancel( IntPtr ISteamRemoteStorage, UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileExists" )] internal static extern bool /*bool*/ FileExists( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FilePersisted" )] internal static extern bool /*bool*/ FilePersisted( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetFileSize" )] internal static extern int /*int32*/ GetFileSize( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetFileTimestamp" )] internal static extern long /*int64*/ GetFileTimestamp( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetSyncPlatforms" )] internal static extern RemoteStoragePlatform /*ERemoteStoragePlatform*/ GetSyncPlatforms( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetFileCount" )] internal static extern int /*int32*/ GetFileCount( IntPtr ISteamRemoteStorage ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetFileNameAndSize" )] internal static extern IntPtr GetFileNameAndSize( IntPtr ISteamRemoteStorage, int /*int*/ iFile , IntPtr /*int32 **/ pnFileSizeInBytes ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetQuota" )] internal static extern bool /*bool*/ GetQuota( IntPtr ISteamRemoteStorage, IntPtr /*int32 **/ pnTotalBytes, IntPtr /*int32 **/ puAvailableBytes ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_IsCloudEnabledForAccount" )] internal static extern bool /*bool*/ IsCloudEnabledForAccount( IntPtr ISteamRemoteStorage ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_IsCloudEnabledForApp" )] internal static extern bool /*bool*/ IsCloudEnabledForApp( IntPtr ISteamRemoteStorage ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_SetCloudEnabledForApp" )] internal static extern void /*void*/ SetCloudEnabledForApp( IntPtr ISteamRemoteStorage, bool /*bool*/ bEnabled ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UGCDownload" )] internal static extern ulong /*SteamAPICall_t*/ UGCDownload( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, uint /*uint32*/ unPriority ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetUGCDownloadProgress" )] internal static extern bool /*bool*/ GetUGCDownloadProgress( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, out int /*int32 **/ pnBytesDownloaded, out int /*int32 **/ pnBytesExpected ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetUGCDetails" )] internal static extern bool /*bool*/ GetUGCDetails( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, ref AppId_t /*AppId_t **/ pnAppID, System.Text.StringBuilder /*char ***/ ppchName, IntPtr /*int32 **/ pnFileSizeInBytes, out CSteamID /*class CSteamID **/ pSteamIDOwner ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UGCRead" )] internal static extern int /*int32*/ UGCRead( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, IntPtr /*void **/ pvData , int /*int32*/ cubDataToRead , uint /*uint32*/ cOffset , UGCReadAction /*EUGCReadAction*/ eAction ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetCachedUGCCount" )] internal static extern int /*int32*/ GetCachedUGCCount( IntPtr ISteamRemoteStorage ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetCachedUGCHandle" )] internal static extern ulong /*UGCHandle_t*/ GetCachedUGCHandle( IntPtr ISteamRemoteStorage, int /*int32*/ iCachedContent ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_PublishWorkshopFile" )] internal static extern ulong /*SteamAPICall_t*/ PublishWorkshopFile( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , string /*const char **/ pchPreviewFile , AppId_t /*AppId_t*/ nConsumerAppId, string /*const char **/ pchTitle , string /*const char **/ pchDescription , RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility , IntPtr /*struct SteamParamStringArray_t **/ pTags, WorkshopFileType /*EWorkshopFileType*/ eWorkshopFileType ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_CreatePublishedFileUpdateRequest" )] internal static extern ulong /*PublishedFileUpdateHandle_t*/ CreatePublishedFileUpdateRequest( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileFile" )] internal static extern bool /*bool*/ UpdatePublishedFileFile( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchFile ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFilePreviewFile" )] internal static extern bool /*bool*/ UpdatePublishedFilePreviewFile( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchPreviewFile ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileTitle" )] internal static extern bool /*bool*/ UpdatePublishedFileTitle( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchTitle ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileDescription" )] internal static extern bool /*bool*/ UpdatePublishedFileDescription( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchDescription ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileVisibility" )] internal static extern bool /*bool*/ UpdatePublishedFileVisibility( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileTags" )] internal static extern bool /*bool*/ UpdatePublishedFileTags( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, IntPtr /*struct SteamParamStringArray_t **/ pTags ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_CommitPublishedFileUpdate" )] internal static extern ulong /*SteamAPICall_t*/ CommitPublishedFileUpdate( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetPublishedFileDetails" )] internal static extern ulong /*SteamAPICall_t*/ GetPublishedFileDetails( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, uint /*uint32*/ unMaxSecondsOld ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_DeletePublishedFile" )] internal static extern ulong /*SteamAPICall_t*/ DeletePublishedFile( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumerateUserPublishedFiles" )] internal static extern ulong /*SteamAPICall_t*/ EnumerateUserPublishedFiles( IntPtr ISteamRemoteStorage, uint /*uint32*/ unStartIndex ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_SubscribePublishedFile" )] internal static extern ulong /*SteamAPICall_t*/ SubscribePublishedFile( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumerateUserSubscribedFiles" )] internal static extern ulong /*SteamAPICall_t*/ EnumerateUserSubscribedFiles( IntPtr ISteamRemoteStorage, uint /*uint32*/ unStartIndex ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UnsubscribePublishedFile" )] internal static extern ulong /*SteamAPICall_t*/ UnsubscribePublishedFile( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileSetChangeDescription" )] internal static extern bool /*bool*/ UpdatePublishedFileSetChangeDescription( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchChangeDescription ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetPublishedItemVoteDetails" )] internal static extern ulong /*SteamAPICall_t*/ GetPublishedItemVoteDetails( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdateUserPublishedItemVote" )] internal static extern ulong /*SteamAPICall_t*/ UpdateUserPublishedItemVote( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, bool /*bool*/ bVoteUp ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetUserPublishedItemVoteDetails" )] internal static extern ulong /*SteamAPICall_t*/ GetUserPublishedItemVoteDetails( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumerateUserSharedWorkshopFiles" )] internal static extern ulong /*SteamAPICall_t*/ EnumerateUserSharedWorkshopFiles( IntPtr ISteamRemoteStorage, CSteamID /*class CSteamID*/ steamId, uint /*uint32*/ unStartIndex , IntPtr /*struct SteamParamStringArray_t **/ pRequiredTags, IntPtr /*struct SteamParamStringArray_t **/ pExcludedTags ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_PublishVideo" )] internal static extern ulong /*SteamAPICall_t*/ PublishVideo( IntPtr ISteamRemoteStorage, WorkshopVideoProvider /*EWorkshopVideoProvider*/ eVideoProvider , string /*const char **/ pchVideoAccount , string /*const char **/ pchVideoIdentifier , string /*const char **/ pchPreviewFile , AppId_t /*AppId_t*/ nConsumerAppId, string /*const char **/ pchTitle , string /*const char **/ pchDescription , RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility , IntPtr /*struct SteamParamStringArray_t **/ pTags ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_SetUserPublishedFileAction" )] internal static extern ulong /*SteamAPICall_t*/ SetUserPublishedFileAction( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, WorkshopFileAction /*EWorkshopFileAction*/ eAction ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumeratePublishedFilesByUserAction" )] internal static extern ulong /*SteamAPICall_t*/ EnumeratePublishedFilesByUserAction( IntPtr ISteamRemoteStorage, WorkshopFileAction /*EWorkshopFileAction*/ eAction , uint /*uint32*/ unStartIndex ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumeratePublishedWorkshopFiles" )] internal static extern ulong /*SteamAPICall_t*/ EnumeratePublishedWorkshopFiles( IntPtr ISteamRemoteStorage, WorkshopEnumerationType /*EWorkshopEnumerationType*/ eEnumerationType , uint /*uint32*/ unStartIndex , uint /*uint32*/ unCount , uint /*uint32*/ unDays , IntPtr /*struct SteamParamStringArray_t **/ pTags, IntPtr /*struct SteamParamStringArray_t **/ pUserTags ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UGCDownloadToLocation" )] internal static extern ulong /*SteamAPICall_t*/ UGCDownloadToLocation( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, string /*const char **/ pchLocation , uint /*uint32*/ unPriority ); - } - - public static unsafe class ISteamUserStats - { - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_RequestCurrentStats" )] internal static extern bool /*bool*/ RequestCurrentStats( IntPtr ISteamUserStats ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetStat" )] internal static extern bool /*bool*/ GetStat( IntPtr ISteamUserStats, string /*const char **/ pchName , out int /*int32 **/ pData ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetStat0" )] internal static extern bool /*bool*/ GetStat0( IntPtr ISteamUserStats, string /*const char **/ pchName , out float /*float **/ pData ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_SetStat" )] internal static extern bool /*bool*/ SetStat( IntPtr ISteamUserStats, string /*const char **/ pchName , int /*int32*/ nData ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_SetStat0" )] internal static extern bool /*bool*/ SetStat0( IntPtr ISteamUserStats, string /*const char **/ pchName , float /*float*/ fData ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_UpdateAvgRateStat" )] internal static extern bool /*bool*/ UpdateAvgRateStat( IntPtr ISteamUserStats, string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievement" )] internal static extern bool /*bool*/ GetAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_SetAchievement" )] internal static extern bool /*bool*/ SetAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_ClearAchievement" )] internal static extern bool /*bool*/ ClearAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetAchievementAndUnlockTime( IntPtr ISteamUserStats, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_StoreStats" )] internal static extern bool /*bool*/ StoreStats( IntPtr ISteamUserStats ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementIcon" )] internal static extern int /*int*/ GetAchievementIcon( IntPtr ISteamUserStats, string /*const char **/ pchName ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementDisplayAttribute" )] internal static extern IntPtr GetAchievementDisplayAttribute( IntPtr ISteamUserStats, string /*const char **/ pchName , string /*const char **/ pchKey ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_IndicateAchievementProgress" )] internal static extern bool /*bool*/ IndicateAchievementProgress( IntPtr ISteamUserStats, string /*const char **/ pchName , uint /*uint32*/ nCurProgress , uint /*uint32*/ nMaxProgress ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetNumAchievements" )] internal static extern uint /*uint32*/ GetNumAchievements( IntPtr ISteamUserStats ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementName" )] internal static extern IntPtr GetAchievementName( IntPtr ISteamUserStats, uint /*uint32*/ iAchievement ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_RequestUserStats" )] internal static extern ulong /*SteamAPICall_t*/ RequestUserStats( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetUserStat" )] internal static extern bool /*bool*/ GetUserStat( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetUserStat0" )] internal static extern bool /*bool*/ GetUserStat0( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetUserAchievementAndUnlockTime( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_ResetAllStats" )] internal static extern bool /*bool*/ ResetAllStats( IntPtr ISteamUserStats, bool /*bool*/ bAchievementsToo ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_FindOrCreateLeaderboard" )] internal static extern ulong /*SteamAPICall_t*/ FindOrCreateLeaderboard( IntPtr ISteamUserStats, string /*const char **/ pchLeaderboardName , LeaderboardSortMethod /*ELeaderboardSortMethod*/ eLeaderboardSortMethod , LeaderboardDisplayType /*ELeaderboardDisplayType*/ eLeaderboardDisplayType ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_FindLeaderboard" )] internal static extern ulong /*SteamAPICall_t*/ FindLeaderboard( IntPtr ISteamUserStats, string /*const char **/ pchLeaderboardName ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardName" )] internal static extern IntPtr GetLeaderboardName( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardEntryCount" )] internal static extern int /*int*/ GetLeaderboardEntryCount( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardSortMethod" )] internal static extern LeaderboardSortMethod /*ELeaderboardSortMethod*/ GetLeaderboardSortMethod( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardDisplayType" )] internal static extern LeaderboardDisplayType /*ELeaderboardDisplayType*/ GetLeaderboardDisplayType( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_DownloadLeaderboardEntries" )] internal static extern ulong /*SteamAPICall_t*/ DownloadLeaderboardEntries( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, LeaderboardDataRequest /*ELeaderboardDataRequest*/ eLeaderboardDataRequest , int /*int*/ nRangeStart , int /*int*/ nRangeEnd ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_DownloadLeaderboardEntriesForUsers" )] internal static extern ulong /*SteamAPICall_t*/ DownloadLeaderboardEntriesForUsers( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, IntPtr /*class CSteamID **/ prgUsers, int /*int*/ cUsers ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetDownloadedLeaderboardEntry" )] internal static extern bool /*bool*/ GetDownloadedLeaderboardEntry( IntPtr ISteamUserStats, SteamLeaderboardEntries_t /*SteamLeaderboardEntries_t*/ hSteamLeaderboardEntries, int /*int*/ index , ref LeaderboardEntry_t /*struct LeaderboardEntry_t **/ pLeaderboardEntry, IntPtr /*int32 **/ pDetails, int /*int*/ cDetailsMax ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_UploadLeaderboardScore" )] internal static extern ulong /*SteamAPICall_t*/ UploadLeaderboardScore( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, LeaderboardUploadScoreMethod /*ELeaderboardUploadScoreMethod*/ eLeaderboardUploadScoreMethod , int /*int32*/ nScore , IntPtr /*const int32 **/ pScoreDetails, int /*int*/ cScoreDetailsCount ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_AttachLeaderboardUGC" )] internal static extern ulong /*SteamAPICall_t*/ AttachLeaderboardUGC( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, UGCHandle_t /*UGCHandle_t*/ hUGC ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetNumberOfCurrentPlayers" )] internal static extern ulong /*SteamAPICall_t*/ GetNumberOfCurrentPlayers( IntPtr ISteamUserStats ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_RequestGlobalAchievementPercentages" )] internal static extern ulong /*SteamAPICall_t*/ RequestGlobalAchievementPercentages( IntPtr ISteamUserStats ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetMostAchievedAchievementInfo( IntPtr ISteamUserStats, System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetNextMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetNextMostAchievedAchievementInfo( IntPtr ISteamUserStats, int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementAchievedPercent" )] internal static extern bool /*bool*/ GetAchievementAchievedPercent( IntPtr ISteamUserStats, string /*const char **/ pchName , out float /*float **/ pflPercent ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_RequestGlobalStats" )] internal static extern ulong /*SteamAPICall_t*/ RequestGlobalStats( IntPtr ISteamUserStats, int /*int*/ nHistoryDays ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStat" )] internal static extern bool /*bool*/ GetGlobalStat( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out long /*int64 **/ pData ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStat0" )] internal static extern bool /*bool*/ GetGlobalStat0( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out double /*double **/ pData ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStatHistory" )] internal static extern int /*int32*/ GetGlobalStatHistory( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out long /*int64 **/ pData, uint /*uint32*/ cubData ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStatHistory0" )] internal static extern int /*int32*/ GetGlobalStatHistory0( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out double /*double **/ pData, uint /*uint32*/ cubData ); - } - - public static unsafe class ISteamApps - { - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_BIsSubscribed" )] internal static extern bool /*bool*/ BIsSubscribed( IntPtr ISteamApps ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_BIsLowViolence" )] internal static extern bool /*bool*/ BIsLowViolence( IntPtr ISteamApps ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_BIsCybercafe" )] internal static extern bool /*bool*/ BIsCybercafe( IntPtr ISteamApps ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_BIsVACBanned" )] internal static extern bool /*bool*/ BIsVACBanned( IntPtr ISteamApps ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_GetCurrentGameLanguage" )] internal static extern IntPtr GetCurrentGameLanguage( IntPtr ISteamApps ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_GetAvailableGameLanguages" )] internal static extern IntPtr GetAvailableGameLanguages( IntPtr ISteamApps ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_BIsSubscribedApp" )] internal static extern bool /*bool*/ BIsSubscribedApp( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_BIsDlcInstalled" )] internal static extern bool /*bool*/ BIsDlcInstalled( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_GetEarliestPurchaseUnixTime" )] internal static extern uint /*uint32*/ GetEarliestPurchaseUnixTime( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_BIsSubscribedFromFreeWeekend" )] internal static extern bool /*bool*/ BIsSubscribedFromFreeWeekend( IntPtr ISteamApps ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_GetDLCCount" )] internal static extern int /*int*/ GetDLCCount( IntPtr ISteamApps ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_BGetDLCDataByIndex" )] internal static extern bool /*bool*/ BGetDLCDataByIndex( IntPtr ISteamApps, int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, out bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_InstallDLC" )] internal static extern void /*void*/ InstallDLC( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_UninstallDLC" )] internal static extern void /*void*/ UninstallDLC( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_RequestAppProofOfPurchaseKey" )] internal static extern void /*void*/ RequestAppProofOfPurchaseKey( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_GetCurrentBetaName" )] internal static extern bool /*bool*/ GetCurrentBetaName( IntPtr ISteamApps, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_MarkContentCorrupt" )] internal static extern bool /*bool*/ MarkContentCorrupt( IntPtr ISteamApps, bool /*bool*/ bMissingFilesOnly ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_GetInstalledDepots" )] internal static extern uint /*uint32*/ GetInstalledDepots( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID, IntPtr /*DepotId_t **/ pvecDepots, uint /*uint32*/ cMaxDepots ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_GetAppInstallDir" )] internal static extern uint /*uint32*/ GetAppInstallDir( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID, System.Text.StringBuilder /*char **/ pchFolder, uint /*uint32*/ cchFolderBufferSize ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_BIsAppInstalled" )] internal static extern bool /*bool*/ BIsAppInstalled( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_GetAppOwner" )] internal static extern ulong /*class CSteamID*/ GetAppOwner( IntPtr ISteamApps ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_GetLaunchQueryParam" )] internal static extern IntPtr GetLaunchQueryParam( IntPtr ISteamApps, string /*const char **/ pchKey ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_GetDlcDownloadProgress" )] internal static extern bool /*bool*/ GetDlcDownloadProgress( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID, out ulong /*uint64 **/ punBytesDownloaded, out ulong /*uint64 **/ punBytesTotal ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_GetAppBuildId" )] internal static extern int /*int*/ GetAppBuildId( IntPtr ISteamApps ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_RequestAllProofOfPurchaseKeys" )] internal static extern void /*void*/ RequestAllProofOfPurchaseKeys( IntPtr ISteamApps ); - } - - public static unsafe class ISteamNetworking - { - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_SendP2PPacket" )] internal static extern bool /*bool*/ SendP2PPacket( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote, IntPtr /*const void **/ pubData , uint /*uint32*/ cubData , P2PSend /*EP2PSend*/ eP2PSendType , int /*int*/ nChannel ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_IsP2PPacketAvailable" )] internal static extern bool /*bool*/ IsP2PPacketAvailable( IntPtr ISteamNetworking, out uint /*uint32 **/ pcubMsgSize, int /*int*/ nChannel ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_ReadP2PPacket" )] internal static extern bool /*bool*/ ReadP2PPacket( IntPtr ISteamNetworking, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize, out CSteamID /*class CSteamID **/ psteamIDRemote, int /*int*/ nChannel ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_AcceptP2PSessionWithUser" )] internal static extern bool /*bool*/ AcceptP2PSessionWithUser( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_CloseP2PSessionWithUser" )] internal static extern bool /*bool*/ CloseP2PSessionWithUser( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_CloseP2PChannelWithUser" )] internal static extern bool /*bool*/ CloseP2PChannelWithUser( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote, int /*int*/ nChannel ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_GetP2PSessionState" )] internal static extern bool /*bool*/ GetP2PSessionState( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote, ref P2PSessionState_t /*struct P2PSessionState_t **/ pConnectionState ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_AllowP2PPacketRelay" )] internal static extern bool /*bool*/ AllowP2PPacketRelay( IntPtr ISteamNetworking, bool /*bool*/ bAllow ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_CreateListenSocket" )] internal static extern uint /*SNetListenSocket_t*/ CreateListenSocket( IntPtr ISteamNetworking, int /*int*/ nVirtualP2PPort , uint /*uint32*/ nIP , ushort /*uint16*/ nPort , bool /*bool*/ bAllowUseOfPacketRelay ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_CreateP2PConnectionSocket" )] internal static extern uint /*SNetSocket_t*/ CreateP2PConnectionSocket( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDTarget, int /*int*/ nVirtualPort , int /*int*/ nTimeoutSec , bool /*bool*/ bAllowUseOfPacketRelay ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_CreateConnectionSocket" )] internal static extern uint /*SNetSocket_t*/ CreateConnectionSocket( IntPtr ISteamNetworking, uint /*uint32*/ nIP , ushort /*uint16*/ nPort , int /*int*/ nTimeoutSec ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_DestroySocket" )] internal static extern bool /*bool*/ DestroySocket( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, bool /*bool*/ bNotifyRemoteEnd ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_DestroyListenSocket" )] internal static extern bool /*bool*/ DestroyListenSocket( IntPtr ISteamNetworking, SNetListenSocket_t /*SNetListenSocket_t*/ hSocket, bool /*bool*/ bNotifyRemoteEnd ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_SendDataOnSocket" )] internal static extern bool /*bool*/ SendDataOnSocket( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, IntPtr /*void **/ pubData , uint /*uint32*/ cubData , bool /*bool*/ bReliable ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_IsDataAvailableOnSocket" )] internal static extern bool /*bool*/ IsDataAvailableOnSocket( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, out uint /*uint32 **/ pcubMsgSize ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_RetrieveDataFromSocket" )] internal static extern bool /*bool*/ RetrieveDataFromSocket( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_IsDataAvailable" )] internal static extern bool /*bool*/ IsDataAvailable( IntPtr ISteamNetworking, SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, out uint /*uint32 **/ pcubMsgSize, ref SNetSocket_t /*SNetSocket_t **/ phSocket ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_RetrieveData" )] internal static extern bool /*bool*/ RetrieveData( IntPtr ISteamNetworking, SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize, ref SNetSocket_t /*SNetSocket_t **/ phSocket ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_GetSocketInfo" )] internal static extern bool /*bool*/ GetSocketInfo( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, out CSteamID /*class CSteamID **/ pSteamIDRemote, IntPtr /*int **/ peSocketStatus, out uint /*uint32 **/ punIPRemote, out ushort /*uint16 **/ punPortRemote ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_GetListenSocketInfo" )] internal static extern bool /*bool*/ GetListenSocketInfo( IntPtr ISteamNetworking, SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, out uint /*uint32 **/ pnIP, out ushort /*uint16 **/ pnPort ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_GetSocketConnectionType" )] internal static extern SNetSocketConnectionType /*ESNetSocketConnectionType*/ GetSocketConnectionType( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_GetMaxPacketSize" )] internal static extern int /*int*/ GetMaxPacketSize( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket ); - } - - public static unsafe class ISteamScreenshots - { - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamScreenshots_WriteScreenshot" )] internal static extern uint /*ScreenshotHandle*/ WriteScreenshot( IntPtr ISteamScreenshots, IntPtr /*void **/ pubRGB , uint /*uint32*/ cubRGB , int /*int*/ nWidth , int /*int*/ nHeight ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamScreenshots_AddScreenshotToLibrary" )] internal static extern uint /*ScreenshotHandle*/ AddScreenshotToLibrary( IntPtr ISteamScreenshots, string /*const char **/ pchFilename , string /*const char **/ pchThumbnailFilename , int /*int*/ nWidth , int /*int*/ nHeight ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamScreenshots_TriggerScreenshot" )] internal static extern void /*void*/ TriggerScreenshot( IntPtr ISteamScreenshots ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamScreenshots_HookScreenshots" )] internal static extern void /*void*/ HookScreenshots( IntPtr ISteamScreenshots, bool /*bool*/ bHook ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamScreenshots_SetLocation" )] internal static extern bool /*bool*/ SetLocation( IntPtr ISteamScreenshots, ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, string /*const char **/ pchLocation ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamScreenshots_TagUser" )] internal static extern bool /*bool*/ TagUser( IntPtr ISteamScreenshots, ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, CSteamID /*class CSteamID*/ steamID ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamScreenshots_TagPublishedFile" )] internal static extern bool /*bool*/ TagPublishedFile( IntPtr ISteamScreenshots, ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileID ); - } - - public static unsafe class ISteamMusic - { - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusic_BIsEnabled" )] internal static extern bool /*bool*/ BIsEnabled( IntPtr ISteamMusic ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusic_BIsPlaying" )] internal static extern bool /*bool*/ BIsPlaying( IntPtr ISteamMusic ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusic_GetPlaybackStatus" )] internal static extern AudioPlayback_Status /*AudioPlayback_Status*/ GetPlaybackStatus( IntPtr ISteamMusic ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusic_Play" )] internal static extern void /*void*/ Play( IntPtr ISteamMusic ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusic_Pause" )] internal static extern void /*void*/ Pause( IntPtr ISteamMusic ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusic_PlayPrevious" )] internal static extern void /*void*/ PlayPrevious( IntPtr ISteamMusic ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusic_PlayNext" )] internal static extern void /*void*/ PlayNext( IntPtr ISteamMusic ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusic_SetVolume" )] internal static extern void /*void*/ SetVolume( IntPtr ISteamMusic, float /*float*/ flVolume ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusic_GetVolume" )] internal static extern float /*float*/ GetVolume( IntPtr ISteamMusic ); - } - - public static unsafe class ISteamMusicRemote - { - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_RegisterSteamMusicRemote" )] internal static extern bool /*bool*/ RegisterSteamMusicRemote( IntPtr ISteamMusicRemote, string /*const char **/ pchName ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_DeregisterSteamMusicRemote" )] internal static extern bool /*bool*/ DeregisterSteamMusicRemote( IntPtr ISteamMusicRemote ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_BIsCurrentMusicRemote" )] internal static extern bool /*bool*/ BIsCurrentMusicRemote( IntPtr ISteamMusicRemote ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_BActivationSuccess" )] internal static extern bool /*bool*/ BActivationSuccess( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_SetDisplayName" )] internal static extern bool /*bool*/ SetDisplayName( IntPtr ISteamMusicRemote, string /*const char **/ pchDisplayName ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_SetPNGIcon_64x64" )] internal static extern bool /*bool*/ SetPNGIcon_64x64( IntPtr ISteamMusicRemote, IntPtr /*void **/ pvBuffer , uint /*uint32*/ cbBufferLength ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_EnablePlayPrevious" )] internal static extern bool /*bool*/ EnablePlayPrevious( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_EnablePlayNext" )] internal static extern bool /*bool*/ EnablePlayNext( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_EnableShuffled" )] internal static extern bool /*bool*/ EnableShuffled( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_EnableLooped" )] internal static extern bool /*bool*/ EnableLooped( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_EnableQueue" )] internal static extern bool /*bool*/ EnableQueue( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_EnablePlaylists" )] internal static extern bool /*bool*/ EnablePlaylists( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdatePlaybackStatus" )] internal static extern bool /*bool*/ UpdatePlaybackStatus( IntPtr ISteamMusicRemote, AudioPlayback_Status /*AudioPlayback_Status*/ nStatus ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateShuffled" )] internal static extern bool /*bool*/ UpdateShuffled( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateLooped" )] internal static extern bool /*bool*/ UpdateLooped( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateVolume" )] internal static extern bool /*bool*/ UpdateVolume( IntPtr ISteamMusicRemote, float /*float*/ flValue ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_CurrentEntryWillChange" )] internal static extern bool /*bool*/ CurrentEntryWillChange( IntPtr ISteamMusicRemote ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_CurrentEntryIsAvailable" )] internal static extern bool /*bool*/ CurrentEntryIsAvailable( IntPtr ISteamMusicRemote, bool /*bool*/ bAvailable ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateCurrentEntryText" )] internal static extern bool /*bool*/ UpdateCurrentEntryText( IntPtr ISteamMusicRemote, string /*const char **/ pchText ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateCurrentEntryElapsedSeconds" )] internal static extern bool /*bool*/ UpdateCurrentEntryElapsedSeconds( IntPtr ISteamMusicRemote, int /*int*/ nValue ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateCurrentEntryCoverArt" )] internal static extern bool /*bool*/ UpdateCurrentEntryCoverArt( IntPtr ISteamMusicRemote, IntPtr /*void **/ pvBuffer , uint /*uint32*/ cbBufferLength ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_CurrentEntryDidChange" )] internal static extern bool /*bool*/ CurrentEntryDidChange( IntPtr ISteamMusicRemote ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_QueueWillChange" )] internal static extern bool /*bool*/ QueueWillChange( IntPtr ISteamMusicRemote ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_ResetQueueEntries" )] internal static extern bool /*bool*/ ResetQueueEntries( IntPtr ISteamMusicRemote ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_SetQueueEntry" )] internal static extern bool /*bool*/ SetQueueEntry( IntPtr ISteamMusicRemote, int /*int*/ nID , int /*int*/ nPosition , string /*const char **/ pchEntryText ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_SetCurrentQueueEntry" )] internal static extern bool /*bool*/ SetCurrentQueueEntry( IntPtr ISteamMusicRemote, int /*int*/ nID ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_QueueDidChange" )] internal static extern bool /*bool*/ QueueDidChange( IntPtr ISteamMusicRemote ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_PlaylistWillChange" )] internal static extern bool /*bool*/ PlaylistWillChange( IntPtr ISteamMusicRemote ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_ResetPlaylistEntries" )] internal static extern bool /*bool*/ ResetPlaylistEntries( IntPtr ISteamMusicRemote ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_SetPlaylistEntry" )] internal static extern bool /*bool*/ SetPlaylistEntry( IntPtr ISteamMusicRemote, int /*int*/ nID , int /*int*/ nPosition , string /*const char **/ pchEntryText ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_SetCurrentPlaylistEntry" )] internal static extern bool /*bool*/ SetCurrentPlaylistEntry( IntPtr ISteamMusicRemote, int /*int*/ nID ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_PlaylistDidChange" )] internal static extern bool /*bool*/ PlaylistDidChange( IntPtr ISteamMusicRemote ); - } - - public static unsafe class ISteamHTTP - { - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_CreateHTTPRequest" )] internal static extern uint /*HTTPRequestHandle*/ CreateHTTPRequest( IntPtr ISteamHTTP, HTTPMethod /*EHTTPMethod*/ eHTTPRequestMethod , string /*const char **/ pchAbsoluteURL ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestContextValue" )] internal static extern bool /*bool*/ SetHTTPRequestContextValue( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ulong /*uint64*/ ulContextValue ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestNetworkActivityTimeout" )] internal static extern bool /*bool*/ SetHTTPRequestNetworkActivityTimeout( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unTimeoutSeconds ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestHeaderValue" )] internal static extern bool /*bool*/ SetHTTPRequestHeaderValue( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , string /*const char **/ pchHeaderValue ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestGetOrPostParameter" )] internal static extern bool /*bool*/ SetHTTPRequestGetOrPostParameter( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchParamName , string /*const char **/ pchParamValue ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_SendHTTPRequest" )] internal static extern bool /*bool*/ SendHTTPRequest( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref SteamAPICall_t /*SteamAPICall_t **/ pCallHandle ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_SendHTTPRequestAndStreamResponse" )] internal static extern bool /*bool*/ SendHTTPRequestAndStreamResponse( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref SteamAPICall_t /*SteamAPICall_t **/ pCallHandle ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_DeferHTTPRequest" )] internal static extern bool /*bool*/ DeferHTTPRequest( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_PrioritizeHTTPRequest" )] internal static extern bool /*bool*/ PrioritizeHTTPRequest( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseHeaderSize" )] internal static extern bool /*bool*/ GetHTTPResponseHeaderSize( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , out uint /*uint32 **/ unResponseHeaderSize ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseHeaderValue" )] internal static extern bool /*bool*/ GetHTTPResponseHeaderValue( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , out byte /*uint8 **/ pHeaderValueBuffer, uint /*uint32*/ unBufferSize ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseBodySize" )] internal static extern bool /*bool*/ GetHTTPResponseBodySize( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out uint /*uint32 **/ unBodySize ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseBodyData" )] internal static extern bool /*bool*/ GetHTTPResponseBodyData( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out byte /*uint8 **/ pBodyDataBuffer, uint /*uint32*/ unBufferSize ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPStreamingResponseBodyData" )] internal static extern bool /*bool*/ GetHTTPStreamingResponseBodyData( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ cOffset , out byte /*uint8 **/ pBodyDataBuffer, uint /*uint32*/ unBufferSize ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_ReleaseHTTPRequest" )] internal static extern bool /*bool*/ ReleaseHTTPRequest( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPDownloadProgressPct" )] internal static extern bool /*bool*/ GetHTTPDownloadProgressPct( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out float /*float **/ pflPercentOut ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestRawPostBody" )] internal static extern bool /*bool*/ SetHTTPRequestRawPostBody( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchContentType , out byte /*uint8 **/ pubBody, uint /*uint32*/ unBodyLen ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_CreateCookieContainer" )] internal static extern uint /*HTTPCookieContainerHandle*/ CreateCookieContainer( IntPtr ISteamHTTP, bool /*bool*/ bAllowResponsesToModify ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_ReleaseCookieContainer" )] internal static extern bool /*bool*/ ReleaseCookieContainer( IntPtr ISteamHTTP, HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_SetCookie" )] internal static extern bool /*bool*/ SetCookie( IntPtr ISteamHTTP, HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer, string /*const char **/ pchHost , string /*const char **/ pchUrl , string /*const char **/ pchCookie ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestCookieContainer" )] internal static extern bool /*bool*/ SetHTTPRequestCookieContainer( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestUserAgentInfo" )] internal static extern bool /*bool*/ SetHTTPRequestUserAgentInfo( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchUserAgentInfo ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestRequiresVerifiedCertificate" )] internal static extern bool /*bool*/ SetHTTPRequestRequiresVerifiedCertificate( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, bool /*bool*/ bRequireVerifiedCertificate ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestAbsoluteTimeoutMS" )] internal static extern bool /*bool*/ SetHTTPRequestAbsoluteTimeoutMS( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unMilliseconds ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPRequestWasTimedOut" )] internal static extern bool /*bool*/ GetHTTPRequestWasTimedOut( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out bool /*bool **/ pbWasTimedOut ); - } - - public static unsafe class ISteamUnifiedMessages - { - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUnifiedMessages_SendMethod" )] internal static extern ulong /*ClientUnifiedMessageHandle*/ SendMethod( IntPtr ISteamUnifiedMessages, string /*const char **/ pchServiceMethod , IntPtr /*const void **/ pRequestBuffer , uint /*uint32*/ unRequestBufferSize , ulong /*uint64*/ unContext ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUnifiedMessages_GetMethodResponseInfo" )] internal static extern bool /*bool*/ GetMethodResponseInfo( IntPtr ISteamUnifiedMessages, ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle, out uint /*uint32 **/ punResponseSize, out Result /*EResult **/ peResult ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUnifiedMessages_GetMethodResponseData" )] internal static extern bool /*bool*/ GetMethodResponseData( IntPtr ISteamUnifiedMessages, ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle, IntPtr /*void **/ pResponseBuffer , uint /*uint32*/ unResponseBufferSize , bool /*bool*/ bAutoRelease ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUnifiedMessages_ReleaseMethod" )] internal static extern bool /*bool*/ ReleaseMethod( IntPtr ISteamUnifiedMessages, ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUnifiedMessages_SendNotification" )] internal static extern bool /*bool*/ SendNotification( IntPtr ISteamUnifiedMessages, string /*const char **/ pchServiceNotification , IntPtr /*const void **/ pNotificationBuffer , uint /*uint32*/ unNotificationBufferSize ); - } - - public static unsafe class ISteamController - { - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamController_Init" )] internal static extern bool /*bool*/ Init( IntPtr ISteamController ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamController_Shutdown" )] internal static extern bool /*bool*/ Shutdown( IntPtr ISteamController ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamController_RunFrame" )] internal static extern void /*void*/ RunFrame( IntPtr ISteamController ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamController_GetConnectedControllers" )] internal static extern int /*int*/ GetConnectedControllers( IntPtr ISteamController, IntPtr /*ControllerHandle_t **/ handlesOut ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamController_ShowBindingPanel" )] internal static extern bool /*bool*/ ShowBindingPanel( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamController_GetActionSetHandle" )] internal static extern ulong /*ControllerActionSetHandle_t*/ GetActionSetHandle( IntPtr ISteamController, string /*const char **/ pszActionSetName ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamController_ActivateActionSet" )] internal static extern void /*void*/ ActivateActionSet( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamController_GetCurrentActionSet" )] internal static extern ulong /*ControllerActionSetHandle_t*/ GetCurrentActionSet( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamController_GetDigitalActionHandle" )] internal static extern ulong /*ControllerDigitalActionHandle_t*/ GetDigitalActionHandle( IntPtr ISteamController, string /*const char **/ pszActionName ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamController_GetDigitalActionData" )] internal static extern ControllerDigitalActionData_t /*struct ControllerDigitalActionData_t*/ GetDigitalActionData( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerDigitalActionHandle_t /*ControllerDigitalActionHandle_t*/ digitalActionHandle ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamController_GetDigitalActionOrigins" )] internal static extern int /*int*/ GetDigitalActionOrigins( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle, ControllerDigitalActionHandle_t /*ControllerDigitalActionHandle_t*/ digitalActionHandle, out ControllerActionOrigin /*EControllerActionOrigin **/ originsOut ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamController_GetAnalogActionHandle" )] internal static extern ulong /*ControllerAnalogActionHandle_t*/ GetAnalogActionHandle( IntPtr ISteamController, string /*const char **/ pszActionName ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamController_GetAnalogActionData" )] internal static extern ControllerAnalogActionData_t /*struct ControllerAnalogActionData_t*/ GetAnalogActionData( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ analogActionHandle ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamController_GetAnalogActionOrigins" )] internal static extern int /*int*/ GetAnalogActionOrigins( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ analogActionHandle, out ControllerActionOrigin /*EControllerActionOrigin **/ originsOut ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamController_StopAnalogActionMomentum" )] internal static extern void /*void*/ StopAnalogActionMomentum( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ eAction ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamController_TriggerHapticPulse" )] internal static extern void /*void*/ TriggerHapticPulse( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad , ushort /*unsigned short*/ usDurationMicroSec ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamController_TriggerRepeatedHapticPulse" )] internal static extern void /*void*/ TriggerRepeatedHapticPulse( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad , ushort /*unsigned short*/ usDurationMicroSec , ushort /*unsigned short*/ usOffMicroSec , ushort /*unsigned short*/ unRepeat , uint /*unsigned int*/ nFlags ); - } - - public static unsafe class ISteamUGC - { - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_CreateQueryUserUGCRequest" )] internal static extern ulong /*UGCQueryHandle_t*/ CreateQueryUserUGCRequest( IntPtr ISteamUGC, AccountID_t /*AccountID_t*/ unAccountID, UserUGCList /*EUserUGCList*/ eListType , UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingUGCType , UserUGCListSortOrder /*EUserUGCListSortOrder*/ eSortOrder , AppId_t /*AppId_t*/ nCreatorAppID, AppId_t /*AppId_t*/ nConsumerAppID, uint /*uint32*/ unPage ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_CreateQueryAllUGCRequest" )] internal static extern ulong /*UGCQueryHandle_t*/ CreateQueryAllUGCRequest( IntPtr ISteamUGC, UGCQuery /*EUGCQuery*/ eQueryType , UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingeMatchingUGCTypeFileType , AppId_t /*AppId_t*/ nCreatorAppID, AppId_t /*AppId_t*/ nConsumerAppID, uint /*uint32*/ unPage ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_CreateQueryUGCDetailsRequest" )] internal static extern ulong /*UGCQueryHandle_t*/ CreateQueryUGCDetailsRequest( IntPtr ISteamUGC, IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ unNumPublishedFileIDs ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SendQueryUGCRequest" )] internal static extern ulong /*SteamAPICall_t*/ SendQueryUGCRequest( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCResult" )] internal static extern bool /*bool*/ GetQueryUGCResult( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , ref SteamUGCDetails_t /*struct SteamUGCDetails_t **/ pDetails ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCPreviewURL" )] internal static extern bool /*bool*/ GetQueryUGCPreviewURL( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , System.Text.StringBuilder /*char **/ pchURL, uint /*uint32*/ cchURLSize ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCMetadata" )] internal static extern bool /*bool*/ GetQueryUGCMetadata( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , System.Text.StringBuilder /*char **/ pchMetadata, uint /*uint32*/ cchMetadatasize ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCChildren" )] internal static extern bool /*bool*/ GetQueryUGCChildren( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ cMaxEntries ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCStatistic" )] internal static extern bool /*bool*/ GetQueryUGCStatistic( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , ItemStatistic /*EItemStatistic*/ eStatType , out uint /*uint32 **/ pStatValue ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCNumAdditionalPreviews" )] internal static extern uint /*uint32*/ GetQueryUGCNumAdditionalPreviews( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCAdditionalPreview" )] internal static extern bool /*bool*/ GetQueryUGCAdditionalPreview( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , uint /*uint32*/ previewIndex , System.Text.StringBuilder /*char **/ pchURLOrVideoID, uint /*uint32*/ cchURLSize , System.Text.StringBuilder /*char **/ pchOriginalFileName, uint /*uint32*/ cchOriginalFileNameSize , out ItemPreviewType /*EItemPreviewType **/ pPreviewType ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCNumKeyValueTags" )] internal static extern uint /*uint32*/ GetQueryUGCNumKeyValueTags( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCKeyValueTag" )] internal static extern bool /*bool*/ GetQueryUGCKeyValueTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , uint /*uint32*/ keyValueTagIndex , System.Text.StringBuilder /*char **/ pchKey, uint /*uint32*/ cchKeySize , System.Text.StringBuilder /*char **/ pchValue, uint /*uint32*/ cchValueSize ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_ReleaseQueryUGCRequest" )] internal static extern bool /*bool*/ ReleaseQueryUGCRequest( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_AddRequiredTag" )] internal static extern bool /*bool*/ AddRequiredTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pTagName ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_AddExcludedTag" )] internal static extern bool /*bool*/ AddExcludedTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pTagName ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetReturnKeyValueTags" )] internal static extern bool /*bool*/ SetReturnKeyValueTags( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnKeyValueTags ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetReturnLongDescription" )] internal static extern bool /*bool*/ SetReturnLongDescription( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnLongDescription ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetReturnMetadata" )] internal static extern bool /*bool*/ SetReturnMetadata( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnMetadata ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetReturnChildren" )] internal static extern bool /*bool*/ SetReturnChildren( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnChildren ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetReturnAdditionalPreviews" )] internal static extern bool /*bool*/ SetReturnAdditionalPreviews( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnAdditionalPreviews ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetReturnTotalOnly" )] internal static extern bool /*bool*/ SetReturnTotalOnly( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnTotalOnly ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetLanguage" )] internal static extern bool /*bool*/ SetLanguage( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pchLanguage ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetAllowCachedResponse" )] internal static extern bool /*bool*/ SetAllowCachedResponse( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ unMaxAgeSeconds ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetCloudFileNameFilter" )] internal static extern bool /*bool*/ SetCloudFileNameFilter( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pMatchCloudFileName ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetMatchAnyTag" )] internal static extern bool /*bool*/ SetMatchAnyTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bMatchAnyTag ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetSearchText" )] internal static extern bool /*bool*/ SetSearchText( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pSearchText ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetRankedByTrendDays" )] internal static extern bool /*bool*/ SetRankedByTrendDays( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ unDays ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_AddRequiredKeyValueTag" )] internal static extern bool /*bool*/ AddRequiredKeyValueTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pKey , string /*const char **/ pValue ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_RequestUGCDetails" )] internal static extern ulong /*SteamAPICall_t*/ RequestUGCDetails( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, uint /*uint32*/ unMaxAgeSeconds ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_CreateItem" )] internal static extern ulong /*SteamAPICall_t*/ CreateItem( IntPtr ISteamUGC, AppId_t /*AppId_t*/ nConsumerAppId, WorkshopFileType /*EWorkshopFileType*/ eFileType ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_StartItemUpdate" )] internal static extern ulong /*UGCUpdateHandle_t*/ StartItemUpdate( IntPtr ISteamUGC, AppId_t /*AppId_t*/ nConsumerAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemTitle" )] internal static extern bool /*bool*/ SetItemTitle( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchTitle ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemDescription" )] internal static extern bool /*bool*/ SetItemDescription( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchDescription ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemUpdateLanguage" )] internal static extern bool /*bool*/ SetItemUpdateLanguage( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchLanguage ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemMetadata" )] internal static extern bool /*bool*/ SetItemMetadata( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchMetaData ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemVisibility" )] internal static extern bool /*bool*/ SetItemVisibility( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemTags" )] internal static extern bool /*bool*/ SetItemTags( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ updateHandle, IntPtr /*const struct SteamParamStringArray_t **/ pTags ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemContent" )] internal static extern bool /*bool*/ SetItemContent( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszContentFolder ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemPreview" )] internal static extern bool /*bool*/ SetItemPreview( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszPreviewFile ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_RemoveItemKeyValueTags" )] internal static extern bool /*bool*/ RemoveItemKeyValueTags( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchKey ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_AddItemKeyValueTag" )] internal static extern bool /*bool*/ AddItemKeyValueTag( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchKey , string /*const char **/ pchValue ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_AddItemPreviewFile" )] internal static extern bool /*bool*/ AddItemPreviewFile( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszPreviewFile , ItemPreviewType /*EItemPreviewType*/ type ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_AddItemPreviewVideo" )] internal static extern bool /*bool*/ AddItemPreviewVideo( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszVideoID ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_UpdateItemPreviewFile" )] internal static extern bool /*bool*/ UpdateItemPreviewFile( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index , string /*const char **/ pszPreviewFile ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_UpdateItemPreviewVideo" )] internal static extern bool /*bool*/ UpdateItemPreviewVideo( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index , string /*const char **/ pszVideoID ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_RemoveItemPreview" )] internal static extern bool /*bool*/ RemoveItemPreview( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SubmitItemUpdate" )] internal static extern ulong /*SteamAPICall_t*/ SubmitItemUpdate( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchChangeNote ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_GetItemUpdateProgress" )] internal static extern ItemUpdateStatus /*EItemUpdateStatus*/ GetItemUpdateProgress( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, out ulong /*uint64 **/ punBytesProcessed, out ulong /*uint64 **/ punBytesTotal ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetUserItemVote" )] internal static extern ulong /*SteamAPICall_t*/ SetUserItemVote( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, bool /*bool*/ bVoteUp ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_GetUserItemVote" )] internal static extern ulong /*SteamAPICall_t*/ GetUserItemVote( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_AddItemToFavorites" )] internal static extern ulong /*SteamAPICall_t*/ AddItemToFavorites( IntPtr ISteamUGC, AppId_t /*AppId_t*/ nAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_RemoveItemFromFavorites" )] internal static extern ulong /*SteamAPICall_t*/ RemoveItemFromFavorites( IntPtr ISteamUGC, AppId_t /*AppId_t*/ nAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SubscribeItem" )] internal static extern ulong /*SteamAPICall_t*/ SubscribeItem( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_UnsubscribeItem" )] internal static extern ulong /*SteamAPICall_t*/ UnsubscribeItem( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_GetNumSubscribedItems" )] internal static extern uint /*uint32*/ GetNumSubscribedItems( IntPtr ISteamUGC ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_GetSubscribedItems" )] internal static extern uint /*uint32*/ GetSubscribedItems( IntPtr ISteamUGC, IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ cMaxEntries ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_GetItemState" )] internal static extern uint /*uint32*/ GetItemState( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_GetItemInstallInfo" )] internal static extern bool /*bool*/ GetItemInstallInfo( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, out ulong /*uint64 **/ punSizeOnDisk, System.Text.StringBuilder /*char **/ pchFolder, uint /*uint32*/ cchFolderSize , out uint /*uint32 **/ punTimeStamp ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_GetItemDownloadInfo" )] internal static extern bool /*bool*/ GetItemDownloadInfo( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, out ulong /*uint64 **/ punBytesDownloaded, out ulong /*uint64 **/ punBytesTotal ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_DownloadItem" )] internal static extern bool /*bool*/ DownloadItem( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, bool /*bool*/ bHighPriority ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_BInitWorkshopForGameServer" )] internal static extern bool /*bool*/ BInitWorkshopForGameServer( IntPtr ISteamUGC, DepotId_t /*DepotId_t*/ unWorkshopDepotID, string /*const char **/ pszFolder ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SuspendDownloads" )] internal static extern void /*void*/ SuspendDownloads( IntPtr ISteamUGC, bool /*bool*/ bSuspend ); - } - - public static unsafe class ISteamAppList - { - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamAppList_GetNumInstalledApps" )] internal static extern uint /*uint32*/ GetNumInstalledApps( IntPtr ISteamAppList ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamAppList_GetInstalledApps" )] internal static extern uint /*uint32*/ GetInstalledApps( IntPtr ISteamAppList, IntPtr /*AppId_t **/ pvecAppID, uint /*uint32*/ unMaxAppIDs ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamAppList_GetAppName" )] internal static extern int /*int*/ GetAppName( IntPtr ISteamAppList, AppId_t /*AppId_t*/ nAppID, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameMax ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamAppList_GetAppInstallDir" )] internal static extern int /*int*/ GetAppInstallDir( IntPtr ISteamAppList, AppId_t /*AppId_t*/ nAppID, System.Text.StringBuilder /*char **/ pchDirectory, int /*int*/ cchNameMax ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamAppList_GetAppBuildId" )] internal static extern int /*int*/ GetAppBuildId( IntPtr ISteamAppList, AppId_t /*AppId_t*/ nAppID ); - } - - public static unsafe class ISteamHTMLSurface - { - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_DestructISteamHTMLSurface" )] internal static extern void /*void*/ DestructISteamHTMLSurface( IntPtr ISteamHTMLSurface ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_Init" )] internal static extern bool /*bool*/ Init( IntPtr ISteamHTMLSurface ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_Shutdown" )] internal static extern bool /*bool*/ Shutdown( IntPtr ISteamHTMLSurface ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_CreateBrowser" )] internal static extern ulong /*SteamAPICall_t*/ CreateBrowser( IntPtr ISteamHTMLSurface, string /*const char **/ pchUserAgent , string /*const char **/ pchUserCSS ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_RemoveBrowser" )] internal static extern void /*void*/ RemoveBrowser( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_LoadURL" )] internal static extern void /*void*/ LoadURL( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchURL , string /*const char **/ pchPostData ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetSize" )] internal static extern void /*void*/ SetSize( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ unWidth , uint /*uint32*/ unHeight ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_StopLoad" )] internal static extern void /*void*/ StopLoad( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_Reload" )] internal static extern void /*void*/ Reload( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_GoBack" )] internal static extern void /*void*/ GoBack( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_GoForward" )] internal static extern void /*void*/ GoForward( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_AddHeader" )] internal static extern void /*void*/ AddHeader( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchKey , string /*const char **/ pchValue ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_ExecuteJavascript" )] internal static extern void /*void*/ ExecuteJavascript( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchScript ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseUp" )] internal static extern void /*void*/ MouseUp( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseDown" )] internal static extern void /*void*/ MouseDown( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseDoubleClick" )] internal static extern void /*void*/ MouseDoubleClick( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseMove" )] internal static extern void /*void*/ MouseMove( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int*/ x , int /*int*/ y ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseWheel" )] internal static extern void /*void*/ MouseWheel( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int32*/ nDelta ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_KeyDown" )] internal static extern void /*void*/ KeyDown( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nNativeKeyCode , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_KeyUp" )] internal static extern void /*void*/ KeyUp( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nNativeKeyCode , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_KeyChar" )] internal static extern void /*void*/ KeyChar( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ cUnicodeChar , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetHorizontalScroll" )] internal static extern void /*void*/ SetHorizontalScroll( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nAbsolutePixelScroll ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetVerticalScroll" )] internal static extern void /*void*/ SetVerticalScroll( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nAbsolutePixelScroll ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetKeyFocus" )] internal static extern void /*void*/ SetKeyFocus( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bHasKeyFocus ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_ViewSource" )] internal static extern void /*void*/ ViewSource( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_CopyToClipboard" )] internal static extern void /*void*/ CopyToClipboard( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_PasteFromClipboard" )] internal static extern void /*void*/ PasteFromClipboard( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_Find" )] internal static extern void /*void*/ Find( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchSearchStr , bool /*bool*/ bCurrentlyInFind , bool /*bool*/ bReverse ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_StopFind" )] internal static extern void /*void*/ StopFind( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_GetLinkAtPosition" )] internal static extern void /*void*/ GetLinkAtPosition( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int*/ x , int /*int*/ y ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetCookie" )] internal static extern void /*void*/ SetCookie( IntPtr ISteamHTMLSurface, string /*const char **/ pchHostname , string /*const char **/ pchKey , string /*const char **/ pchValue , string /*const char **/ pchPath , RTime32 /*RTime32*/ nExpires, bool /*bool*/ bSecure , bool /*bool*/ bHTTPOnly ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetPageScaleFactor" )] internal static extern void /*void*/ SetPageScaleFactor( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, float /*float*/ flZoom , int /*int*/ nPointX , int /*int*/ nPointY ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetBackgroundMode" )] internal static extern void /*void*/ SetBackgroundMode( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bBackgroundMode ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_AllowStartRequest" )] internal static extern void /*void*/ AllowStartRequest( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bAllowed ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_JSDialogResponse" )] internal static extern void /*void*/ JSDialogResponse( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bResult ); - } - - public static unsafe class ISteamInventory - { - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_GetResultStatus" )] internal static extern Result /*EResult*/ GetResultStatus( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_GetResultItems" )] internal static extern bool /*bool*/ GetResultItems( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, IntPtr /*struct SteamItemDetails_t **/ pOutItemsArray, out uint /*uint32 **/ punOutItemsArraySize ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_GetResultTimestamp" )] internal static extern uint /*uint32*/ GetResultTimestamp( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_CheckResultSteamID" )] internal static extern bool /*bool*/ CheckResultSteamID( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, CSteamID /*class CSteamID*/ steamIDExpected ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_DestroyResult" )] internal static extern void /*void*/ DestroyResult( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_GetAllItems" )] internal static extern bool /*bool*/ GetAllItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_GetItemsByID" )] internal static extern bool /*bool*/ GetItemsByID( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemInstanceID_t **/ pInstanceIDs, uint /*uint32*/ unCountInstanceIDs ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_SerializeResult" )] internal static extern bool /*bool*/ SerializeResult( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, IntPtr /*void **/ pOutBuffer , out uint /*uint32 **/ punOutBufferSize ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_DeserializeResult" )] internal static extern bool /*bool*/ DeserializeResult( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pOutResultHandle, IntPtr /*const void **/ pBuffer , uint /*uint32*/ unBufferSize , bool /*bool*/ bRESERVED_MUST_BE_FALSE ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_GenerateItems" )] internal static extern bool /*bool*/ GenerateItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemDef_t **/ pArrayItemDefs, out uint /*const uint32 **/ punArrayQuantity, uint /*uint32*/ unArrayLength ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_GrantPromoItems" )] internal static extern bool /*bool*/ GrantPromoItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_AddPromoItem" )] internal static extern bool /*bool*/ AddPromoItem( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemDef_t /*SteamItemDef_t*/ itemDef ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_AddPromoItems" )] internal static extern bool /*bool*/ AddPromoItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemDef_t **/ pArrayItemDefs, uint /*uint32*/ unArrayLength ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_ConsumeItem" )] internal static extern bool /*bool*/ ConsumeItem( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemConsume, uint /*uint32*/ unQuantity ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_ExchangeItems" )] internal static extern bool /*bool*/ ExchangeItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, ref SteamItemDef_t /*const SteamItemDef_t **/ pArrayGenerate, out uint /*const uint32 **/ punArrayGenerateQuantity, uint /*uint32*/ unArrayGenerateLength , IntPtr /*const SteamItemInstanceID_t **/ pArrayDestroy, IntPtr /*const uint32 **/ punArrayDestroyQuantity, uint /*uint32*/ unArrayDestroyLength ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_TransferItemQuantity" )] internal static extern bool /*bool*/ TransferItemQuantity( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemIdSource, uint /*uint32*/ unQuantity , SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemIdDest ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_SendItemDropHeartbeat" )] internal static extern void /*void*/ SendItemDropHeartbeat( IntPtr ISteamInventory ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_TriggerItemDrop" )] internal static extern bool /*bool*/ TriggerItemDrop( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemDef_t /*SteamItemDef_t*/ dropListDefinition ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_TradeItems" )] internal static extern bool /*bool*/ TradeItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, CSteamID /*class CSteamID*/ steamIDTradePartner, ref SteamItemInstanceID_t /*const SteamItemInstanceID_t **/ pArrayGive, out uint /*const uint32 **/ pArrayGiveQuantity, uint /*uint32*/ nArrayGiveLength , ref SteamItemInstanceID_t /*const SteamItemInstanceID_t **/ pArrayGet, out uint /*const uint32 **/ pArrayGetQuantity, uint /*uint32*/ nArrayGetLength ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_LoadItemDefinitions" )] internal static extern bool /*bool*/ LoadItemDefinitions( IntPtr ISteamInventory ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_GetItemDefinitionIDs" )] internal static extern bool /*bool*/ GetItemDefinitionIDs( IntPtr ISteamInventory, IntPtr /*SteamItemDef_t **/ pItemDefIDs, out uint /*uint32 **/ punItemDefIDsArraySize ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_GetItemDefinitionProperty" )] internal static extern bool /*bool*/ GetItemDefinitionProperty( IntPtr ISteamInventory, SteamItemDef_t /*SteamItemDef_t*/ iDefinition, string /*const char **/ pchPropertyName , System.Text.StringBuilder /*char **/ pchValueBuffer, out uint /*uint32 **/ punValueBufferSize ); - } - - public static unsafe class ISteamVideo - { - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamVideo_GetVideoURL" )] internal static extern void /*void*/ GetVideoURL( IntPtr ISteamVideo, AppId_t /*AppId_t*/ unVideoAppID ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamVideo_IsBroadcasting" )] internal static extern bool /*bool*/ IsBroadcasting( IntPtr ISteamVideo, IntPtr /*int **/ pnNumViewers ); - } - - public static unsafe class ISteamGameServer - { - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_InitGameServer" )] internal static extern bool /*bool*/ InitGameServer( IntPtr ISteamGameServer, uint /*uint32*/ unIP , ushort /*uint16*/ usGamePort , ushort /*uint16*/ usQueryPort , uint /*uint32*/ unFlags , AppId_t /*AppId_t*/ nGameAppId, string /*const char **/ pchVersionString ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_SetProduct" )] internal static extern void /*void*/ SetProduct( IntPtr ISteamGameServer, string /*const char **/ pszProduct ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_SetGameDescription" )] internal static extern void /*void*/ SetGameDescription( IntPtr ISteamGameServer, string /*const char **/ pszGameDescription ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_SetModDir" )] internal static extern void /*void*/ SetModDir( IntPtr ISteamGameServer, string /*const char **/ pszModDir ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_SetDedicatedServer" )] internal static extern void /*void*/ SetDedicatedServer( IntPtr ISteamGameServer, bool /*bool*/ bDedicated ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_LogOn" )] internal static extern void /*void*/ LogOn( IntPtr ISteamGameServer, string /*const char **/ pszToken ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_LogOnAnonymous" )] internal static extern void /*void*/ LogOnAnonymous( IntPtr ISteamGameServer ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_LogOff" )] internal static extern void /*void*/ LogOff( IntPtr ISteamGameServer ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_BLoggedOn" )] internal static extern bool /*bool*/ BLoggedOn( IntPtr ISteamGameServer ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_BSecure" )] internal static extern bool /*bool*/ BSecure( IntPtr ISteamGameServer ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_GetSteamID" )] internal static extern ulong /*class CSteamID*/ GetSteamID( IntPtr ISteamGameServer ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_WasRestartRequested" )] internal static extern bool /*bool*/ WasRestartRequested( IntPtr ISteamGameServer ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_SetMaxPlayerCount" )] internal static extern void /*void*/ SetMaxPlayerCount( IntPtr ISteamGameServer, int /*int*/ cPlayersMax ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_SetBotPlayerCount" )] internal static extern void /*void*/ SetBotPlayerCount( IntPtr ISteamGameServer, int /*int*/ cBotplayers ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_SetServerName" )] internal static extern void /*void*/ SetServerName( IntPtr ISteamGameServer, string /*const char **/ pszServerName ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_SetMapName" )] internal static extern void /*void*/ SetMapName( IntPtr ISteamGameServer, string /*const char **/ pszMapName ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_SetPasswordProtected" )] internal static extern void /*void*/ SetPasswordProtected( IntPtr ISteamGameServer, bool /*bool*/ bPasswordProtected ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_SetSpectatorPort" )] internal static extern void /*void*/ SetSpectatorPort( IntPtr ISteamGameServer, ushort /*uint16*/ unSpectatorPort ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_SetSpectatorServerName" )] internal static extern void /*void*/ SetSpectatorServerName( IntPtr ISteamGameServer, string /*const char **/ pszSpectatorServerName ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_ClearAllKeyValues" )] internal static extern void /*void*/ ClearAllKeyValues( IntPtr ISteamGameServer ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_SetKeyValue" )] internal static extern void /*void*/ SetKeyValue( IntPtr ISteamGameServer, string /*const char **/ pKey , string /*const char **/ pValue ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_SetGameTags" )] internal static extern void /*void*/ SetGameTags( IntPtr ISteamGameServer, string /*const char **/ pchGameTags ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_SetGameData" )] internal static extern void /*void*/ SetGameData( IntPtr ISteamGameServer, string /*const char **/ pchGameData ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_SetRegion" )] internal static extern void /*void*/ SetRegion( IntPtr ISteamGameServer, string /*const char **/ pszRegion ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_SendUserConnectAndAuthenticate" )] internal static extern bool /*bool*/ SendUserConnectAndAuthenticate( IntPtr ISteamGameServer, uint /*uint32*/ unIPClient , IntPtr /*const void **/ pvAuthBlob , uint /*uint32*/ cubAuthBlobSize , out CSteamID /*class CSteamID **/ pSteamIDUser ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_CreateUnauthenticatedUserConnection" )] internal static extern ulong /*class CSteamID*/ CreateUnauthenticatedUserConnection( IntPtr ISteamGameServer ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_SendUserDisconnect" )] internal static extern void /*void*/ SendUserDisconnect( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDUser ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_BUpdateUserData" )] internal static extern bool /*bool*/ BUpdateUserData( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchPlayerName , uint /*uint32*/ uScore ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_GetAuthSessionTicket" )] internal static extern uint /*HAuthTicket*/ GetAuthSessionTicket( IntPtr ISteamGameServer, IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_BeginAuthSession" )] internal static extern BeginAuthSessionResult /*EBeginAuthSessionResult*/ BeginAuthSession( IntPtr ISteamGameServer, IntPtr /*const void **/ pAuthTicket , int /*int*/ cbAuthTicket , CSteamID /*class CSteamID*/ steamID ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_EndAuthSession" )] internal static extern void /*void*/ EndAuthSession( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamID ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_CancelAuthTicket" )] internal static extern void /*void*/ CancelAuthTicket( IntPtr ISteamGameServer, HAuthTicket /*HAuthTicket*/ hAuthTicket ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_UserHasLicenseForApp" )] internal static extern UserHasLicenseForAppResult /*EUserHasLicenseForAppResult*/ UserHasLicenseForApp( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamID, AppId_t /*AppId_t*/ appID ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_RequestUserGroupStatus" )] internal static extern bool /*bool*/ RequestUserGroupStatus( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDUser, CSteamID /*class CSteamID*/ steamIDGroup ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_GetGameplayStats" )] internal static extern void /*void*/ GetGameplayStats( IntPtr ISteamGameServer ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_GetServerReputation" )] internal static extern ulong /*SteamAPICall_t*/ GetServerReputation( IntPtr ISteamGameServer ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_GetPublicIP" )] internal static extern uint /*uint32*/ GetPublicIP( IntPtr ISteamGameServer ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_HandleIncomingPacket" )] internal static extern bool /*bool*/ HandleIncomingPacket( IntPtr ISteamGameServer, IntPtr /*const void **/ pData , int /*int*/ cbData , uint /*uint32*/ srcIP , ushort /*uint16*/ srcPort ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_GetNextOutgoingPacket" )] internal static extern int /*int*/ GetNextOutgoingPacket( IntPtr ISteamGameServer, IntPtr /*void **/ pOut , int /*int*/ cbMaxOut , out uint /*uint32 **/ pNetAdr, out ushort /*uint16 **/ pPort ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_EnableHeartbeats" )] internal static extern void /*void*/ EnableHeartbeats( IntPtr ISteamGameServer, bool /*bool*/ bActive ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_SetHeartbeatInterval" )] internal static extern void /*void*/ SetHeartbeatInterval( IntPtr ISteamGameServer, int /*int*/ iHeartbeatInterval ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_ForceHeartbeat" )] internal static extern void /*void*/ ForceHeartbeat( IntPtr ISteamGameServer ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_AssociateWithClan" )] internal static extern ulong /*SteamAPICall_t*/ AssociateWithClan( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDClan ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_ComputeNewPlayerCompatibility" )] internal static extern ulong /*SteamAPICall_t*/ ComputeNewPlayerCompatibility( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDNewPlayer ); - } - - public static unsafe class ISteamGameServerStats - { - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServerStats_RequestUserStats" )] internal static extern ulong /*SteamAPICall_t*/ RequestUserStats( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserStat" )] internal static extern bool /*bool*/ GetUserStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserStat0" )] internal static extern bool /*bool*/ GetUserStat0( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserStat" )] internal static extern bool /*bool*/ SetUserStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , int /*int32*/ nData ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserStat0" )] internal static extern bool /*bool*/ SetUserStat0( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ fData ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServerStats_UpdateUserAvgRateStat" )] internal static extern bool /*bool*/ UpdateUserAvgRateStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserAchievement" )] internal static extern bool /*bool*/ SetUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServerStats_ClearUserAchievement" )] internal static extern bool /*bool*/ ClearUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServerStats_StoreUserStats" )] internal static extern ulong /*SteamAPICall_t*/ StoreUserStats( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser ); - } - - public static unsafe class Global - { - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_Init" )] internal static extern void /*void*/ SteamAPI_Init( ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_RunCallbacks" )] internal static extern void /*void*/ SteamAPI_RunCallbacks( ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamGameServer_RunCallbacks" )] internal static extern void /*void*/ SteamGameServer_RunCallbacks( ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_RegisterCallback" )] internal static extern void /*void*/ SteamAPI_RegisterCallback( IntPtr /*void **/ pCallback , int /*int*/ callback ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_UnregisterCallback" )] internal static extern void /*void*/ SteamAPI_UnregisterCallback( IntPtr /*void **/ pCallback ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamInternal_GameServer_Init" )] internal static extern bool /*bool*/ SteamInternal_GameServer_Init( uint /*uint32*/ unIP , ushort /*uint16*/ usPort , ushort /*uint16*/ usGamePort , ushort /*uint16*/ usQueryPort , int /*int*/ eServerMode , string /*const char **/ pchVersionString ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_Shutdown" )] internal static extern void /*void*/ SteamAPI_Shutdown( ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_GetHSteamUser" )] internal static extern int /*HSteamUser*/ SteamAPI_GetHSteamUser( ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_GetHSteamPipe" )] internal static extern int /*HSteamPipe*/ SteamAPI_GetHSteamPipe( ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamGameServer_GetHSteamUser" )] internal static extern int /*HSteamUser*/ SteamGameServer_GetHSteamUser( ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamGameServer_GetHSteamPipe" )] internal static extern int /*HSteamPipe*/ SteamGameServer_GetHSteamPipe( ); - [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamInternal_CreateInterface" )] internal static extern IntPtr /*void **/ SteamInternal_CreateInterface( string /*const char **/ version ); - } - - } - } -} diff --git a/Facepunch.Steamworks/SteamNative/SteamNative.Platform.Linux32.cs b/Facepunch.Steamworks/SteamNative/SteamNative.Platform.Linux32.cs new file mode 100644 index 0000000..120cdff --- /dev/null +++ b/Facepunch.Steamworks/SteamNative/SteamNative.Platform.Linux32.cs @@ -0,0 +1,4626 @@ +using System; +using System.Runtime.InteropServices; + +namespace SteamNative +{ + internal static partial class Platform + { + public class Linux32 : Interface + { + internal IntPtr _ptr; + public bool IsValid { get{ return _ptr != null; } } + + public Linux32( IntPtr pointer ) + { + _ptr = pointer; + } + public virtual HSteamPipe /*(HSteamPipe)*/ ISteamClient_CreateSteamPipe() + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.CreateSteamPipe(_ptr); + } + public virtual bool /*bool*/ ISteamClient_BReleaseSteamPipe( HSteamPipe /*HSteamPipe*/ hSteamPipe ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.BReleaseSteamPipe(_ptr, hSteamPipe); + } + public virtual HSteamUser /*(HSteamUser)*/ ISteamClient_ConnectToGlobalUser( HSteamPipe /*HSteamPipe*/ hSteamPipe ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.ConnectToGlobalUser(_ptr, hSteamPipe); + } + public virtual HSteamUser /*(HSteamUser)*/ ISteamClient_CreateLocalUser( out HSteamPipe /*HSteamPipe **/ phSteamPipe, AccountType /*EAccountType*/ eAccountType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.CreateLocalUser(_ptr, out phSteamPipe, eAccountType); + } + public virtual void /*void*/ ISteamClient_ReleaseUser( HSteamPipe /*HSteamPipe*/ hSteamPipe, HSteamUser /*HSteamUser*/ hUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + Native.ISteamClient.ReleaseUser(_ptr, hSteamPipe, hUser); + } + public virtual IntPtr /*class ISteamUser **/ ISteamClient_GetISteamUser( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamUser(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamGameServer **/ ISteamClient_GetISteamGameServer( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamGameServer(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual void /*void*/ ISteamClient_SetLocalIPBinding( uint /*uint32*/ unIP , ushort /*uint16*/ usPort ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + Native.ISteamClient.SetLocalIPBinding(_ptr, unIP, usPort); + } + public virtual IntPtr /*class ISteamFriends **/ ISteamClient_GetISteamFriends( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamFriends(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamUtils **/ ISteamClient_GetISteamUtils( HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamUtils(_ptr, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamMatchmaking **/ ISteamClient_GetISteamMatchmaking( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamMatchmaking(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamMatchmakingServers **/ ISteamClient_GetISteamMatchmakingServers( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamMatchmakingServers(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*void **/ ISteamClient_GetISteamGenericInterface( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamGenericInterface(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamUserStats **/ ISteamClient_GetISteamUserStats( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamUserStats(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamGameServerStats **/ ISteamClient_GetISteamGameServerStats( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamGameServerStats(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamApps **/ ISteamClient_GetISteamApps( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamApps(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamNetworking **/ ISteamClient_GetISteamNetworking( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamNetworking(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamRemoteStorage **/ ISteamClient_GetISteamRemoteStorage( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamRemoteStorage(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamScreenshots **/ ISteamClient_GetISteamScreenshots( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamScreenshots(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual uint /*uint32*/ ISteamClient_GetIPCCallCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetIPCCallCount(_ptr); + } + public virtual void /*void*/ ISteamClient_SetWarningMessageHook( IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + Native.ISteamClient.SetWarningMessageHook(_ptr, pFunction); + } + public virtual bool /*bool*/ ISteamClient_BShutdownIfAllPipesClosed() + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.BShutdownIfAllPipesClosed(_ptr); + } + public virtual IntPtr /*class ISteamHTTP **/ ISteamClient_GetISteamHTTP( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamHTTP(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamUnifiedMessages **/ ISteamClient_GetISteamUnifiedMessages( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamUnifiedMessages(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamController **/ ISteamClient_GetISteamController( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamController(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamUGC **/ ISteamClient_GetISteamUGC( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamUGC(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamAppList **/ ISteamClient_GetISteamAppList( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamAppList(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamMusic **/ ISteamClient_GetISteamMusic( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamMusic(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamMusicRemote **/ ISteamClient_GetISteamMusicRemote( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamMusicRemote(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamHTMLSurface **/ ISteamClient_GetISteamHTMLSurface( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamHTMLSurface(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamInventory **/ ISteamClient_GetISteamInventory( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamInventory(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamVideo **/ ISteamClient_GetISteamVideo( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamVideo(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + + public virtual HSteamUser /*(HSteamUser)*/ ISteamUser_GetHSteamUser() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetHSteamUser(_ptr); + } + public virtual bool /*bool*/ ISteamUser_BLoggedOn() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.BLoggedOn(_ptr); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamUser_GetSteamID() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetSteamID(_ptr); + } + public virtual int /*int*/ ISteamUser_InitiateGameConnection( IntPtr /*void **/ pAuthBlob , int /*int*/ cbMaxAuthBlob , CSteamID /*class CSteamID*/ steamIDGameServer, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer , bool /*bool*/ bSecure ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.InitiateGameConnection(_ptr, pAuthBlob, cbMaxAuthBlob, steamIDGameServer, unIPServer, usPortServer, bSecure); + } + public virtual void /*void*/ ISteamUser_TerminateGameConnection( uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + Native.ISteamUser.TerminateGameConnection(_ptr, unIPServer, usPortServer); + } + public virtual void /*void*/ ISteamUser_TrackAppUsageEvent( CGameID /*class CGameID*/ gameID, int /*int*/ eAppUsageEvent , string /*const char **/ pchExtraInfo ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + Native.ISteamUser.TrackAppUsageEvent(_ptr, gameID, eAppUsageEvent, pchExtraInfo); + } + public virtual bool /*bool*/ ISteamUser_GetUserDataFolder( System.Text.StringBuilder /*char **/ pchBuffer, int /*int*/ cubBuffer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetUserDataFolder(_ptr, pchBuffer, cubBuffer); + } + public virtual void /*void*/ ISteamUser_StartVoiceRecording() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + Native.ISteamUser.StartVoiceRecording(_ptr); + } + public virtual void /*void*/ ISteamUser_StopVoiceRecording() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + Native.ISteamUser.StopVoiceRecording(_ptr); + } + public virtual VoiceResult /*EVoiceResult*/ ISteamUser_GetAvailableVoice( out uint /*uint32 **/ pcbCompressed, out uint /*uint32 **/ pcbUncompressed, uint /*uint32*/ nUncompressedVoiceDesiredSampleRate ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetAvailableVoice(_ptr, out pcbCompressed, out pcbUncompressed, nUncompressedVoiceDesiredSampleRate); + } + public virtual VoiceResult /*EVoiceResult*/ ISteamUser_GetVoice( bool /*bool*/ bWantCompressed , IntPtr /*void **/ pDestBuffer , uint /*uint32*/ cbDestBufferSize , out uint /*uint32 **/ nBytesWritten, bool /*bool*/ bWantUncompressed , IntPtr /*void **/ pUncompressedDestBuffer , uint /*uint32*/ cbUncompressedDestBufferSize , out uint /*uint32 **/ nUncompressBytesWritten, uint /*uint32*/ nUncompressedVoiceDesiredSampleRate ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetVoice(_ptr, bWantCompressed, pDestBuffer, cbDestBufferSize, out nBytesWritten, bWantUncompressed, pUncompressedDestBuffer, cbUncompressedDestBufferSize, out nUncompressBytesWritten, nUncompressedVoiceDesiredSampleRate); + } + public virtual VoiceResult /*EVoiceResult*/ ISteamUser_DecompressVoice( IntPtr /*const void **/ pCompressed , uint /*uint32*/ cbCompressed , IntPtr /*void **/ pDestBuffer , uint /*uint32*/ cbDestBufferSize , out uint /*uint32 **/ nBytesWritten, uint /*uint32*/ nDesiredSampleRate ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.DecompressVoice(_ptr, pCompressed, cbCompressed, pDestBuffer, cbDestBufferSize, out nBytesWritten, nDesiredSampleRate); + } + public virtual uint /*uint32*/ ISteamUser_GetVoiceOptimalSampleRate() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetVoiceOptimalSampleRate(_ptr); + } + public virtual HAuthTicket /*(HAuthTicket)*/ ISteamUser_GetAuthSessionTicket( IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetAuthSessionTicket(_ptr, pTicket, cbMaxTicket, out pcbTicket); + } + public virtual BeginAuthSessionResult /*EBeginAuthSessionResult*/ ISteamUser_BeginAuthSession( IntPtr /*const void **/ pAuthTicket , int /*int*/ cbAuthTicket , CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.BeginAuthSession(_ptr, pAuthTicket, cbAuthTicket, steamID); + } + public virtual void /*void*/ ISteamUser_EndAuthSession( CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + Native.ISteamUser.EndAuthSession(_ptr, steamID); + } + public virtual void /*void*/ ISteamUser_CancelAuthTicket( HAuthTicket /*HAuthTicket*/ hAuthTicket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + Native.ISteamUser.CancelAuthTicket(_ptr, hAuthTicket); + } + public virtual UserHasLicenseForAppResult /*EUserHasLicenseForAppResult*/ ISteamUser_UserHasLicenseForApp( CSteamID /*class CSteamID*/ steamID, AppId_t /*AppId_t*/ appID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.UserHasLicenseForApp(_ptr, steamID, appID); + } + public virtual bool /*bool*/ ISteamUser_BIsBehindNAT() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.BIsBehindNAT(_ptr); + } + public virtual void /*void*/ ISteamUser_AdvertiseGame( CSteamID /*class CSteamID*/ steamIDGameServer, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + Native.ISteamUser.AdvertiseGame(_ptr, steamIDGameServer, unIPServer, usPortServer); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUser_RequestEncryptedAppTicket( IntPtr /*void **/ pDataToInclude , int /*int*/ cbDataToInclude ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.RequestEncryptedAppTicket(_ptr, pDataToInclude, cbDataToInclude); + } + public virtual bool /*bool*/ ISteamUser_GetEncryptedAppTicket( IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetEncryptedAppTicket(_ptr, pTicket, cbMaxTicket, out pcbTicket); + } + public virtual int /*int*/ ISteamUser_GetGameBadgeLevel( int /*int*/ nSeries , bool /*bool*/ bFoil ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetGameBadgeLevel(_ptr, nSeries, bFoil); + } + public virtual int /*int*/ ISteamUser_GetPlayerSteamLevel() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetPlayerSteamLevel(_ptr); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUser_RequestStoreAuthURL( string /*const char **/ pchRedirectURL ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.RequestStoreAuthURL(_ptr, pchRedirectURL); + } + public virtual bool /*bool*/ ISteamUser_BIsPhoneVerified() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.BIsPhoneVerified(_ptr); + } + public virtual bool /*bool*/ ISteamUser_BIsTwoFactorEnabled() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.BIsTwoFactorEnabled(_ptr); + } + + public virtual IntPtr ISteamFriends_GetPersonaName() + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetPersonaName(_ptr); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_SetPersonaName( string /*const char **/ pchPersonaName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.SetPersonaName(_ptr, pchPersonaName); + } + public virtual PersonaState /*EPersonaState*/ ISteamFriends_GetPersonaState() + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetPersonaState(_ptr); + } + public virtual int /*int*/ ISteamFriends_GetFriendCount( int /*int*/ iFriendFlags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendCount(_ptr, iFriendFlags); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamFriends_GetFriendByIndex( int /*int*/ iFriend , int /*int*/ iFriendFlags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendByIndex(_ptr, iFriend, iFriendFlags); + } + public virtual FriendRelationship /*EFriendRelationship*/ ISteamFriends_GetFriendRelationship( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendRelationship(_ptr, steamIDFriend); + } + public virtual PersonaState /*EPersonaState*/ ISteamFriends_GetFriendPersonaState( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendPersonaState(_ptr, steamIDFriend); + } + public virtual IntPtr ISteamFriends_GetFriendPersonaName( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendPersonaName(_ptr, steamIDFriend); + } + public virtual bool /*bool*/ ISteamFriends_GetFriendGamePlayed( CSteamID /*class CSteamID*/ steamIDFriend, ref FriendGameInfo_t /*struct FriendGameInfo_t **/ pFriendGameInfo ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendGamePlayed(_ptr, steamIDFriend, ref pFriendGameInfo); + } + public virtual IntPtr ISteamFriends_GetFriendPersonaNameHistory( CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iPersonaName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendPersonaNameHistory(_ptr, steamIDFriend, iPersonaName); + } + public virtual int /*int*/ ISteamFriends_GetFriendSteamLevel( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendSteamLevel(_ptr, steamIDFriend); + } + public virtual IntPtr ISteamFriends_GetPlayerNickname( CSteamID /*class CSteamID*/ steamIDPlayer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetPlayerNickname(_ptr, steamIDPlayer); + } + public virtual int /*int*/ ISteamFriends_GetFriendsGroupCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendsGroupCount(_ptr); + } + public virtual FriendsGroupID_t /*(FriendsGroupID_t)*/ ISteamFriends_GetFriendsGroupIDByIndex( int /*int*/ iFG ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendsGroupIDByIndex(_ptr, iFG); + } + public virtual IntPtr ISteamFriends_GetFriendsGroupName( FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendsGroupName(_ptr, friendsGroupID); + } + public virtual int /*int*/ ISteamFriends_GetFriendsGroupMembersCount( FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendsGroupMembersCount(_ptr, friendsGroupID); + } + public virtual void /*void*/ ISteamFriends_GetFriendsGroupMembersList( FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID, IntPtr /*class CSteamID **/ pOutSteamIDMembers, int /*int*/ nMembersCount ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.GetFriendsGroupMembersList(_ptr, friendsGroupID, pOutSteamIDMembers, nMembersCount); + } + public virtual bool /*bool*/ ISteamFriends_HasFriend( CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iFriendFlags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.HasFriend(_ptr, steamIDFriend, iFriendFlags); + } + public virtual int /*int*/ ISteamFriends_GetClanCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanCount(_ptr); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamFriends_GetClanByIndex( int /*int*/ iClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanByIndex(_ptr, iClan); + } + public virtual IntPtr ISteamFriends_GetClanName( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanName(_ptr, steamIDClan); + } + public virtual IntPtr ISteamFriends_GetClanTag( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanTag(_ptr, steamIDClan); + } + public virtual bool /*bool*/ ISteamFriends_GetClanActivityCounts( CSteamID /*class CSteamID*/ steamIDClan, out int /*int **/ pnOnline, out int /*int **/ pnInGame, out int /*int **/ pnChatting ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanActivityCounts(_ptr, steamIDClan, out pnOnline, out pnInGame, out pnChatting); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_DownloadClanActivityCounts( IntPtr /*class CSteamID **/ psteamIDClans, int /*int*/ cClansToRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.DownloadClanActivityCounts(_ptr, psteamIDClans, cClansToRequest); + } + public virtual int /*int*/ ISteamFriends_GetFriendCountFromSource( CSteamID /*class CSteamID*/ steamIDSource ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendCountFromSource(_ptr, steamIDSource); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamFriends_GetFriendFromSourceByIndex( CSteamID /*class CSteamID*/ steamIDSource, int /*int*/ iFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendFromSourceByIndex(_ptr, steamIDSource, iFriend); + } + public virtual bool /*bool*/ ISteamFriends_IsUserInSource( CSteamID /*class CSteamID*/ steamIDUser, CSteamID /*class CSteamID*/ steamIDSource ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.IsUserInSource(_ptr, steamIDUser, steamIDSource); + } + public virtual void /*void*/ ISteamFriends_SetInGameVoiceSpeaking( CSteamID /*class CSteamID*/ steamIDUser, bool /*bool*/ bSpeaking ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.SetInGameVoiceSpeaking(_ptr, steamIDUser, bSpeaking); + } + public virtual void /*void*/ ISteamFriends_ActivateGameOverlay( string /*const char **/ pchDialog ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.ActivateGameOverlay(_ptr, pchDialog); + } + public virtual void /*void*/ ISteamFriends_ActivateGameOverlayToUser( string /*const char **/ pchDialog , CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.ActivateGameOverlayToUser(_ptr, pchDialog, steamID); + } + public virtual void /*void*/ ISteamFriends_ActivateGameOverlayToWebPage( string /*const char **/ pchURL ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.ActivateGameOverlayToWebPage(_ptr, pchURL); + } + public virtual void /*void*/ ISteamFriends_ActivateGameOverlayToStore( AppId_t /*AppId_t*/ nAppID, OverlayToStoreFlag /*EOverlayToStoreFlag*/ eFlag ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.ActivateGameOverlayToStore(_ptr, nAppID, eFlag); + } + public virtual void /*void*/ ISteamFriends_SetPlayedWith( CSteamID /*class CSteamID*/ steamIDUserPlayedWith ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.SetPlayedWith(_ptr, steamIDUserPlayedWith); + } + public virtual void /*void*/ ISteamFriends_ActivateGameOverlayInviteDialog( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.ActivateGameOverlayInviteDialog(_ptr, steamIDLobby); + } + public virtual int /*int*/ ISteamFriends_GetSmallFriendAvatar( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetSmallFriendAvatar(_ptr, steamIDFriend); + } + public virtual int /*int*/ ISteamFriends_GetMediumFriendAvatar( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetMediumFriendAvatar(_ptr, steamIDFriend); + } + public virtual int /*int*/ ISteamFriends_GetLargeFriendAvatar( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetLargeFriendAvatar(_ptr, steamIDFriend); + } + public virtual bool /*bool*/ ISteamFriends_RequestUserInformation( CSteamID /*class CSteamID*/ steamIDUser, bool /*bool*/ bRequireNameOnly ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.RequestUserInformation(_ptr, steamIDUser, bRequireNameOnly); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_RequestClanOfficerList( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.RequestClanOfficerList(_ptr, steamIDClan); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamFriends_GetClanOwner( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanOwner(_ptr, steamIDClan); + } + public virtual int /*int*/ ISteamFriends_GetClanOfficerCount( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanOfficerCount(_ptr, steamIDClan); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamFriends_GetClanOfficerByIndex( CSteamID /*class CSteamID*/ steamIDClan, int /*int*/ iOfficer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanOfficerByIndex(_ptr, steamIDClan, iOfficer); + } + public virtual uint /*uint32*/ ISteamFriends_GetUserRestrictions() + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetUserRestrictions(_ptr); + } + public virtual bool /*bool*/ ISteamFriends_SetRichPresence( string /*const char **/ pchKey , string /*const char **/ pchValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.SetRichPresence(_ptr, pchKey, pchValue); + } + public virtual void /*void*/ ISteamFriends_ClearRichPresence() + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.ClearRichPresence(_ptr); + } + public virtual IntPtr ISteamFriends_GetFriendRichPresence( CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendRichPresence(_ptr, steamIDFriend, pchKey); + } + public virtual int /*int*/ ISteamFriends_GetFriendRichPresenceKeyCount( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendRichPresenceKeyCount(_ptr, steamIDFriend); + } + public virtual IntPtr ISteamFriends_GetFriendRichPresenceKeyByIndex( CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendRichPresenceKeyByIndex(_ptr, steamIDFriend, iKey); + } + public virtual void /*void*/ ISteamFriends_RequestFriendRichPresence( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.RequestFriendRichPresence(_ptr, steamIDFriend); + } + public virtual bool /*bool*/ ISteamFriends_InviteUserToGame( CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchConnectString ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.InviteUserToGame(_ptr, steamIDFriend, pchConnectString); + } + public virtual int /*int*/ ISteamFriends_GetCoplayFriendCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetCoplayFriendCount(_ptr); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamFriends_GetCoplayFriend( int /*int*/ iCoplayFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetCoplayFriend(_ptr, iCoplayFriend); + } + public virtual int /*int*/ ISteamFriends_GetFriendCoplayTime( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendCoplayTime(_ptr, steamIDFriend); + } + public virtual AppId_t /*(AppId_t)*/ ISteamFriends_GetFriendCoplayGame( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendCoplayGame(_ptr, steamIDFriend); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_JoinClanChatRoom( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.JoinClanChatRoom(_ptr, steamIDClan); + } + public virtual bool /*bool*/ ISteamFriends_LeaveClanChatRoom( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.LeaveClanChatRoom(_ptr, steamIDClan); + } + public virtual int /*int*/ ISteamFriends_GetClanChatMemberCount( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanChatMemberCount(_ptr, steamIDClan); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamFriends_GetChatMemberByIndex( CSteamID /*class CSteamID*/ steamIDClan, int /*int*/ iUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetChatMemberByIndex(_ptr, steamIDClan, iUser); + } + public virtual bool /*bool*/ ISteamFriends_SendClanChatMessage( CSteamID /*class CSteamID*/ steamIDClanChat, string /*const char **/ pchText ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.SendClanChatMessage(_ptr, steamIDClanChat, pchText); + } + public virtual int /*int*/ ISteamFriends_GetClanChatMessage( CSteamID /*class CSteamID*/ steamIDClanChat, int /*int*/ iMessage , IntPtr /*void **/ prgchText , int /*int*/ cchTextMax , out ChatEntryType /*EChatEntryType **/ peChatEntryType, out CSteamID /*class CSteamID **/ psteamidChatter ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanChatMessage(_ptr, steamIDClanChat, iMessage, prgchText, cchTextMax, out peChatEntryType, out psteamidChatter); + } + public virtual bool /*bool*/ ISteamFriends_IsClanChatAdmin( CSteamID /*class CSteamID*/ steamIDClanChat, CSteamID /*class CSteamID*/ steamIDUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.IsClanChatAdmin(_ptr, steamIDClanChat, steamIDUser); + } + public virtual bool /*bool*/ ISteamFriends_IsClanChatWindowOpenInSteam( CSteamID /*class CSteamID*/ steamIDClanChat ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.IsClanChatWindowOpenInSteam(_ptr, steamIDClanChat); + } + public virtual bool /*bool*/ ISteamFriends_OpenClanChatWindowInSteam( CSteamID /*class CSteamID*/ steamIDClanChat ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.OpenClanChatWindowInSteam(_ptr, steamIDClanChat); + } + public virtual bool /*bool*/ ISteamFriends_CloseClanChatWindowInSteam( CSteamID /*class CSteamID*/ steamIDClanChat ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.CloseClanChatWindowInSteam(_ptr, steamIDClanChat); + } + public virtual bool /*bool*/ ISteamFriends_SetListenForFriendsMessages( bool /*bool*/ bInterceptEnabled ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.SetListenForFriendsMessages(_ptr, bInterceptEnabled); + } + public virtual bool /*bool*/ ISteamFriends_ReplyToFriendMessage( CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchMsgToSend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.ReplyToFriendMessage(_ptr, steamIDFriend, pchMsgToSend); + } + public virtual int /*int*/ ISteamFriends_GetFriendMessage( CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iMessageID , IntPtr /*void **/ pvData , int /*int*/ cubData , out ChatEntryType /*EChatEntryType **/ peChatEntryType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendMessage(_ptr, steamIDFriend, iMessageID, pvData, cubData, out peChatEntryType); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_GetFollowerCount( CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFollowerCount(_ptr, steamID); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_IsFollowing( CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.IsFollowing(_ptr, steamID); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_EnumerateFollowingList( uint /*uint32*/ unStartIndex ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.EnumerateFollowingList(_ptr, unStartIndex); + } + + public virtual uint /*uint32*/ ISteamUtils_GetSecondsSinceAppActive() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetSecondsSinceAppActive(_ptr); + } + public virtual uint /*uint32*/ ISteamUtils_GetSecondsSinceComputerActive() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetSecondsSinceComputerActive(_ptr); + } + public virtual Universe /*EUniverse*/ ISteamUtils_GetConnectedUniverse() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetConnectedUniverse(_ptr); + } + public virtual uint /*uint32*/ ISteamUtils_GetServerRealTime() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetServerRealTime(_ptr); + } + public virtual IntPtr ISteamUtils_GetIPCountry() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetIPCountry(_ptr); + } + public virtual bool /*bool*/ ISteamUtils_GetImageSize( int /*int*/ iImage , out uint /*uint32 **/ pnWidth, out uint /*uint32 **/ pnHeight ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetImageSize(_ptr, iImage, out pnWidth, out pnHeight); + } + public virtual bool /*bool*/ ISteamUtils_GetImageRGBA( int /*int*/ iImage , IntPtr /*uint8 **/ pubDest, int /*int*/ nDestBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetImageRGBA(_ptr, iImage, pubDest, nDestBufferSize); + } + public virtual bool /*bool*/ ISteamUtils_GetCSERIPPort( out uint /*uint32 **/ unIP, out ushort /*uint16 **/ usPort ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetCSERIPPort(_ptr, out unIP, out usPort); + } + public virtual byte /*uint8*/ ISteamUtils_GetCurrentBatteryPower() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetCurrentBatteryPower(_ptr); + } + public virtual uint /*uint32*/ ISteamUtils_GetAppID() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetAppID(_ptr); + } + public virtual void /*void*/ ISteamUtils_SetOverlayNotificationPosition( NotificationPosition /*ENotificationPosition*/ eNotificationPosition ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + Native.ISteamUtils.SetOverlayNotificationPosition(_ptr, eNotificationPosition); + } + public virtual bool /*bool*/ ISteamUtils_IsAPICallCompleted( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, out bool /*bool **/ pbFailed ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.IsAPICallCompleted(_ptr, hSteamAPICall, out pbFailed); + } + public virtual SteamAPICallFailure /*ESteamAPICallFailure*/ ISteamUtils_GetAPICallFailureReason( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetAPICallFailureReason(_ptr, hSteamAPICall); + } + public virtual bool /*bool*/ ISteamUtils_GetAPICallResult( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , out bool /*bool **/ pbFailed ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetAPICallResult(_ptr, hSteamAPICall, pCallback, cubCallback, iCallbackExpected, out pbFailed); + } + public virtual uint /*uint32*/ ISteamUtils_GetIPCCallCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetIPCCallCount(_ptr); + } + public virtual void /*void*/ ISteamUtils_SetWarningMessageHook( IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + Native.ISteamUtils.SetWarningMessageHook(_ptr, pFunction); + } + public virtual bool /*bool*/ ISteamUtils_IsOverlayEnabled() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.IsOverlayEnabled(_ptr); + } + public virtual bool /*bool*/ ISteamUtils_BOverlayNeedsPresent() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.BOverlayNeedsPresent(_ptr); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUtils_CheckFileSignature( string /*const char **/ szFileName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.CheckFileSignature(_ptr, szFileName); + } + public virtual bool /*bool*/ ISteamUtils_ShowGamepadTextInput( GamepadTextInputMode /*EGamepadTextInputMode*/ eInputMode , GamepadTextInputLineMode /*EGamepadTextInputLineMode*/ eLineInputMode , string /*const char **/ pchDescription , uint /*uint32*/ unCharMax , string /*const char **/ pchExistingText ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.ShowGamepadTextInput(_ptr, eInputMode, eLineInputMode, pchDescription, unCharMax, pchExistingText); + } + public virtual uint /*uint32*/ ISteamUtils_GetEnteredGamepadTextLength() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetEnteredGamepadTextLength(_ptr); + } + public virtual bool /*bool*/ ISteamUtils_GetEnteredGamepadTextInput( System.Text.StringBuilder /*char **/ pchText, uint /*uint32*/ cchText ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetEnteredGamepadTextInput(_ptr, pchText, cchText); + } + public virtual IntPtr ISteamUtils_GetSteamUILanguage() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetSteamUILanguage(_ptr); + } + public virtual bool /*bool*/ ISteamUtils_IsSteamRunningInVR() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.IsSteamRunningInVR(_ptr); + } + public virtual void /*void*/ ISteamUtils_SetOverlayNotificationInset( int /*int*/ nHorizontalInset , int /*int*/ nVerticalInset ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + Native.ISteamUtils.SetOverlayNotificationInset(_ptr, nHorizontalInset, nVerticalInset); + } + public virtual bool /*bool*/ ISteamUtils_IsSteamInBigPictureMode() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.IsSteamInBigPictureMode(_ptr); + } + public virtual void /*void*/ ISteamUtils_StartVRDashboard() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + Native.ISteamUtils.StartVRDashboard(_ptr); + } + + public virtual int /*int*/ ISteamMatchmaking_GetFavoriteGameCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetFavoriteGameCount(_ptr); + } + public virtual bool /*bool*/ ISteamMatchmaking_GetFavoriteGame( int /*int*/ iGame , ref AppId_t /*AppId_t **/ pnAppID, out uint /*uint32 **/ pnIP, out ushort /*uint16 **/ pnConnPort, out ushort /*uint16 **/ pnQueryPort, IntPtr /*uint32 **/ punFlags, out uint /*uint32 **/ pRTime32LastPlayedOnServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetFavoriteGame(_ptr, iGame, ref pnAppID, out pnIP, out pnConnPort, out pnQueryPort, punFlags, out pRTime32LastPlayedOnServer); + } + public virtual int /*int*/ ISteamMatchmaking_AddFavoriteGame( AppId_t /*AppId_t*/ nAppID, uint /*uint32*/ nIP , ushort /*uint16*/ nConnPort , ushort /*uint16*/ nQueryPort , uint /*uint32*/ unFlags , uint /*uint32*/ rTime32LastPlayedOnServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.AddFavoriteGame(_ptr, nAppID, nIP, nConnPort, nQueryPort, unFlags, rTime32LastPlayedOnServer); + } + public virtual bool /*bool*/ ISteamMatchmaking_RemoveFavoriteGame( AppId_t /*AppId_t*/ nAppID, uint /*uint32*/ nIP , ushort /*uint16*/ nConnPort , ushort /*uint16*/ nQueryPort , uint /*uint32*/ unFlags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.RemoveFavoriteGame(_ptr, nAppID, nIP, nConnPort, nQueryPort, unFlags); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamMatchmaking_RequestLobbyList() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.RequestLobbyList(_ptr); + } + public virtual void /*void*/ ISteamMatchmaking_AddRequestLobbyListStringFilter( string /*const char **/ pchKeyToMatch , string /*const char **/ pchValueToMatch , LobbyComparison /*ELobbyComparison*/ eComparisonType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.AddRequestLobbyListStringFilter(_ptr, pchKeyToMatch, pchValueToMatch, eComparisonType); + } + public virtual void /*void*/ ISteamMatchmaking_AddRequestLobbyListNumericalFilter( string /*const char **/ pchKeyToMatch , int /*int*/ nValueToMatch , LobbyComparison /*ELobbyComparison*/ eComparisonType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.AddRequestLobbyListNumericalFilter(_ptr, pchKeyToMatch, nValueToMatch, eComparisonType); + } + public virtual void /*void*/ ISteamMatchmaking_AddRequestLobbyListNearValueFilter( string /*const char **/ pchKeyToMatch , int /*int*/ nValueToBeCloseTo ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.AddRequestLobbyListNearValueFilter(_ptr, pchKeyToMatch, nValueToBeCloseTo); + } + public virtual void /*void*/ ISteamMatchmaking_AddRequestLobbyListFilterSlotsAvailable( int /*int*/ nSlotsAvailable ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.AddRequestLobbyListFilterSlotsAvailable(_ptr, nSlotsAvailable); + } + public virtual void /*void*/ ISteamMatchmaking_AddRequestLobbyListDistanceFilter( LobbyDistanceFilter /*ELobbyDistanceFilter*/ eLobbyDistanceFilter ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.AddRequestLobbyListDistanceFilter(_ptr, eLobbyDistanceFilter); + } + public virtual void /*void*/ ISteamMatchmaking_AddRequestLobbyListResultCountFilter( int /*int*/ cMaxResults ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.AddRequestLobbyListResultCountFilter(_ptr, cMaxResults); + } + public virtual void /*void*/ ISteamMatchmaking_AddRequestLobbyListCompatibleMembersFilter( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.AddRequestLobbyListCompatibleMembersFilter(_ptr, steamIDLobby); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamMatchmaking_GetLobbyByIndex( int /*int*/ iLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyByIndex(_ptr, iLobby); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamMatchmaking_CreateLobby( LobbyType /*ELobbyType*/ eLobbyType , int /*int*/ cMaxMembers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.CreateLobby(_ptr, eLobbyType, cMaxMembers); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamMatchmaking_JoinLobby( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.JoinLobby(_ptr, steamIDLobby); + } + public virtual void /*void*/ ISteamMatchmaking_LeaveLobby( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.LeaveLobby(_ptr, steamIDLobby); + } + public virtual bool /*bool*/ ISteamMatchmaking_InviteUserToLobby( CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDInvitee ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.InviteUserToLobby(_ptr, steamIDLobby, steamIDInvitee); + } + public virtual int /*int*/ ISteamMatchmaking_GetNumLobbyMembers( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetNumLobbyMembers(_ptr, steamIDLobby); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamMatchmaking_GetLobbyMemberByIndex( CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iMember ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyMemberByIndex(_ptr, steamIDLobby, iMember); + } + public virtual IntPtr ISteamMatchmaking_GetLobbyData( CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyData(_ptr, steamIDLobby, pchKey); + } + public virtual bool /*bool*/ ISteamMatchmaking_SetLobbyData( CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey , string /*const char **/ pchValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.SetLobbyData(_ptr, steamIDLobby, pchKey, pchValue); + } + public virtual int /*int*/ ISteamMatchmaking_GetLobbyDataCount( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyDataCount(_ptr, steamIDLobby); + } + public virtual bool /*bool*/ ISteamMatchmaking_GetLobbyDataByIndex( CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iLobbyData , System.Text.StringBuilder /*char **/ pchKey, int /*int*/ cchKeyBufferSize , System.Text.StringBuilder /*char **/ pchValue, int /*int*/ cchValueBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyDataByIndex(_ptr, steamIDLobby, iLobbyData, pchKey, cchKeyBufferSize, pchValue, cchValueBufferSize); + } + public virtual bool /*bool*/ ISteamMatchmaking_DeleteLobbyData( CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.DeleteLobbyData(_ptr, steamIDLobby, pchKey); + } + public virtual IntPtr ISteamMatchmaking_GetLobbyMemberData( CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyMemberData(_ptr, steamIDLobby, steamIDUser, pchKey); + } + public virtual void /*void*/ ISteamMatchmaking_SetLobbyMemberData( CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey , string /*const char **/ pchValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.SetLobbyMemberData(_ptr, steamIDLobby, pchKey, pchValue); + } + public virtual bool /*bool*/ ISteamMatchmaking_SendLobbyChatMsg( CSteamID /*class CSteamID*/ steamIDLobby, IntPtr /*const void **/ pvMsgBody , int /*int*/ cubMsgBody ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.SendLobbyChatMsg(_ptr, steamIDLobby, pvMsgBody, cubMsgBody); + } + public virtual int /*int*/ ISteamMatchmaking_GetLobbyChatEntry( CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iChatID , out CSteamID /*class CSteamID **/ pSteamIDUser, IntPtr /*void **/ pvData , int /*int*/ cubData , out ChatEntryType /*EChatEntryType **/ peChatEntryType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyChatEntry(_ptr, steamIDLobby, iChatID, out pSteamIDUser, pvData, cubData, out peChatEntryType); + } + public virtual bool /*bool*/ ISteamMatchmaking_RequestLobbyData( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.RequestLobbyData(_ptr, steamIDLobby); + } + public virtual void /*void*/ ISteamMatchmaking_SetLobbyGameServer( CSteamID /*class CSteamID*/ steamIDLobby, uint /*uint32*/ unGameServerIP , ushort /*uint16*/ unGameServerPort , CSteamID /*class CSteamID*/ steamIDGameServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.SetLobbyGameServer(_ptr, steamIDLobby, unGameServerIP, unGameServerPort, steamIDGameServer); + } + public virtual bool /*bool*/ ISteamMatchmaking_GetLobbyGameServer( CSteamID /*class CSteamID*/ steamIDLobby, out uint /*uint32 **/ punGameServerIP, out ushort /*uint16 **/ punGameServerPort, out CSteamID /*class CSteamID **/ psteamIDGameServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyGameServer(_ptr, steamIDLobby, out punGameServerIP, out punGameServerPort, out psteamIDGameServer); + } + public virtual bool /*bool*/ ISteamMatchmaking_SetLobbyMemberLimit( CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ cMaxMembers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.SetLobbyMemberLimit(_ptr, steamIDLobby, cMaxMembers); + } + public virtual int /*int*/ ISteamMatchmaking_GetLobbyMemberLimit( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyMemberLimit(_ptr, steamIDLobby); + } + public virtual bool /*bool*/ ISteamMatchmaking_SetLobbyType( CSteamID /*class CSteamID*/ steamIDLobby, LobbyType /*ELobbyType*/ eLobbyType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.SetLobbyType(_ptr, steamIDLobby, eLobbyType); + } + public virtual bool /*bool*/ ISteamMatchmaking_SetLobbyJoinable( CSteamID /*class CSteamID*/ steamIDLobby, bool /*bool*/ bLobbyJoinable ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.SetLobbyJoinable(_ptr, steamIDLobby, bLobbyJoinable); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamMatchmaking_GetLobbyOwner( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyOwner(_ptr, steamIDLobby); + } + public virtual bool /*bool*/ ISteamMatchmaking_SetLobbyOwner( CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDNewOwner ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.SetLobbyOwner(_ptr, steamIDLobby, steamIDNewOwner); + } + public virtual bool /*bool*/ ISteamMatchmaking_SetLinkedLobby( CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDLobbyDependent ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.SetLinkedLobby(_ptr, steamIDLobby, steamIDLobbyDependent); + } + + public virtual HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestInternetServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.RequestInternetServerList(_ptr, iApp, ppchFilters, nFilters, pRequestServersResponse); + } + public virtual HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestLANServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.RequestLANServerList(_ptr, iApp, pRequestServersResponse); + } + public virtual HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestFriendsServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.RequestFriendsServerList(_ptr, iApp, ppchFilters, nFilters, pRequestServersResponse); + } + public virtual HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestFavoritesServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.RequestFavoritesServerList(_ptr, iApp, ppchFilters, nFilters, pRequestServersResponse); + } + public virtual HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestHistoryServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.RequestHistoryServerList(_ptr, iApp, ppchFilters, nFilters, pRequestServersResponse); + } + public virtual HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestSpectatorServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.RequestSpectatorServerList(_ptr, iApp, ppchFilters, nFilters, pRequestServersResponse); + } + public virtual void /*void*/ ISteamMatchmakingServers_ReleaseRequest( HServerListRequest /*HServerListRequest*/ hServerListRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + Native.ISteamMatchmakingServers.ReleaseRequest(_ptr, hServerListRequest); + } + public virtual IntPtr /*class gameserveritem_t **/ ISteamMatchmakingServers_GetServerDetails( HServerListRequest /*HServerListRequest*/ hRequest, int /*int*/ iServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.GetServerDetails(_ptr, hRequest, iServer); + } + public virtual void /*void*/ ISteamMatchmakingServers_CancelQuery( HServerListRequest /*HServerListRequest*/ hRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + Native.ISteamMatchmakingServers.CancelQuery(_ptr, hRequest); + } + public virtual void /*void*/ ISteamMatchmakingServers_RefreshQuery( HServerListRequest /*HServerListRequest*/ hRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + Native.ISteamMatchmakingServers.RefreshQuery(_ptr, hRequest); + } + public virtual bool /*bool*/ ISteamMatchmakingServers_IsRefreshing( HServerListRequest /*HServerListRequest*/ hRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.IsRefreshing(_ptr, hRequest); + } + public virtual int /*int*/ ISteamMatchmakingServers_GetServerCount( HServerListRequest /*HServerListRequest*/ hRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.GetServerCount(_ptr, hRequest); + } + public virtual void /*void*/ ISteamMatchmakingServers_RefreshServer( HServerListRequest /*HServerListRequest*/ hRequest, int /*int*/ iServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + Native.ISteamMatchmakingServers.RefreshServer(_ptr, hRequest, iServer); + } + public virtual HServerQuery /*(HServerQuery)*/ ISteamMatchmakingServers_PingServer( uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingPingResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.PingServer(_ptr, unIP, usPort, pRequestServersResponse); + } + public virtual HServerQuery /*(HServerQuery)*/ ISteamMatchmakingServers_PlayerDetails( uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingPlayersResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.PlayerDetails(_ptr, unIP, usPort, pRequestServersResponse); + } + public virtual HServerQuery /*(HServerQuery)*/ ISteamMatchmakingServers_ServerRules( uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingRulesResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.ServerRules(_ptr, unIP, usPort, pRequestServersResponse); + } + public virtual void /*void*/ ISteamMatchmakingServers_CancelServerQuery( HServerQuery /*HServerQuery*/ hServerQuery ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + Native.ISteamMatchmakingServers.CancelServerQuery(_ptr, hServerQuery); + } + + public virtual bool /*bool*/ ISteamRemoteStorage_FileWrite( string /*const char **/ pchFile , IntPtr /*const void **/ pvData , int /*int32*/ cubData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileWrite(_ptr, pchFile, pvData, cubData); + } + public virtual int /*int32*/ ISteamRemoteStorage_FileRead( string /*const char **/ pchFile , IntPtr /*void **/ pvData , int /*int32*/ cubDataToRead ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileRead(_ptr, pchFile, pvData, cubDataToRead); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_FileWriteAsync( string /*const char **/ pchFile , IntPtr /*const void **/ pvData , uint /*uint32*/ cubData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileWriteAsync(_ptr, pchFile, pvData, cubData); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_FileReadAsync( string /*const char **/ pchFile , uint /*uint32*/ nOffset , uint /*uint32*/ cubToRead ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileReadAsync(_ptr, pchFile, nOffset, cubToRead); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FileReadAsyncComplete( SteamAPICall_t /*SteamAPICall_t*/ hReadCall, IntPtr /*void **/ pvBuffer , uint /*uint32*/ cubToRead ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileReadAsyncComplete(_ptr, hReadCall, pvBuffer, cubToRead); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FileForget( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileForget(_ptr, pchFile); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FileDelete( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileDelete(_ptr, pchFile); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_FileShare( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileShare(_ptr, pchFile); + } + public virtual bool /*bool*/ ISteamRemoteStorage_SetSyncPlatforms( string /*const char **/ pchFile , RemoteStoragePlatform /*ERemoteStoragePlatform*/ eRemoteStoragePlatform ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.SetSyncPlatforms(_ptr, pchFile, eRemoteStoragePlatform); + } + public virtual UGCFileWriteStreamHandle_t /*(UGCFileWriteStreamHandle_t)*/ ISteamRemoteStorage_FileWriteStreamOpen( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileWriteStreamOpen(_ptr, pchFile); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FileWriteStreamWriteChunk( UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle, IntPtr /*const void **/ pvData , int /*int32*/ cubData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileWriteStreamWriteChunk(_ptr, writeHandle, pvData, cubData); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FileWriteStreamClose( UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileWriteStreamClose(_ptr, writeHandle); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FileWriteStreamCancel( UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileWriteStreamCancel(_ptr, writeHandle); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FileExists( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileExists(_ptr, pchFile); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FilePersisted( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FilePersisted(_ptr, pchFile); + } + public virtual int /*int32*/ ISteamRemoteStorage_GetFileSize( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetFileSize(_ptr, pchFile); + } + public virtual long /*int64*/ ISteamRemoteStorage_GetFileTimestamp( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetFileTimestamp(_ptr, pchFile); + } + public virtual RemoteStoragePlatform /*ERemoteStoragePlatform*/ ISteamRemoteStorage_GetSyncPlatforms( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetSyncPlatforms(_ptr, pchFile); + } + public virtual int /*int32*/ ISteamRemoteStorage_GetFileCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetFileCount(_ptr); + } + public virtual IntPtr ISteamRemoteStorage_GetFileNameAndSize( int /*int*/ iFile , IntPtr /*int32 **/ pnFileSizeInBytes ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetFileNameAndSize(_ptr, iFile, pnFileSizeInBytes); + } + public virtual bool /*bool*/ ISteamRemoteStorage_GetQuota( IntPtr /*int32 **/ pnTotalBytes, IntPtr /*int32 **/ puAvailableBytes ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetQuota(_ptr, pnTotalBytes, puAvailableBytes); + } + public virtual bool /*bool*/ ISteamRemoteStorage_IsCloudEnabledForAccount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.IsCloudEnabledForAccount(_ptr); + } + public virtual bool /*bool*/ ISteamRemoteStorage_IsCloudEnabledForApp() + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.IsCloudEnabledForApp(_ptr); + } + public virtual void /*void*/ ISteamRemoteStorage_SetCloudEnabledForApp( bool /*bool*/ bEnabled ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + Native.ISteamRemoteStorage.SetCloudEnabledForApp(_ptr, bEnabled); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_UGCDownload( UGCHandle_t /*UGCHandle_t*/ hContent, uint /*uint32*/ unPriority ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UGCDownload(_ptr, hContent, unPriority); + } + public virtual bool /*bool*/ ISteamRemoteStorage_GetUGCDownloadProgress( UGCHandle_t /*UGCHandle_t*/ hContent, out int /*int32 **/ pnBytesDownloaded, out int /*int32 **/ pnBytesExpected ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetUGCDownloadProgress(_ptr, hContent, out pnBytesDownloaded, out pnBytesExpected); + } + public virtual bool /*bool*/ ISteamRemoteStorage_GetUGCDetails( UGCHandle_t /*UGCHandle_t*/ hContent, ref AppId_t /*AppId_t **/ pnAppID, System.Text.StringBuilder /*char ***/ ppchName, IntPtr /*int32 **/ pnFileSizeInBytes, out CSteamID /*class CSteamID **/ pSteamIDOwner ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetUGCDetails(_ptr, hContent, ref pnAppID, ppchName, pnFileSizeInBytes, out pSteamIDOwner); + } + public virtual int /*int32*/ ISteamRemoteStorage_UGCRead( UGCHandle_t /*UGCHandle_t*/ hContent, IntPtr /*void **/ pvData , int /*int32*/ cubDataToRead , uint /*uint32*/ cOffset , UGCReadAction /*EUGCReadAction*/ eAction ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UGCRead(_ptr, hContent, pvData, cubDataToRead, cOffset, eAction); + } + public virtual int /*int32*/ ISteamRemoteStorage_GetCachedUGCCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetCachedUGCCount(_ptr); + } + public virtual UGCHandle_t /*(UGCHandle_t)*/ ISteamRemoteStorage_GetCachedUGCHandle( int /*int32*/ iCachedContent ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetCachedUGCHandle(_ptr, iCachedContent); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_PublishWorkshopFile( string /*const char **/ pchFile , string /*const char **/ pchPreviewFile , AppId_t /*AppId_t*/ nConsumerAppId, string /*const char **/ pchTitle , string /*const char **/ pchDescription , RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility , IntPtr /*struct SteamParamStringArray_t **/ pTags, WorkshopFileType /*EWorkshopFileType*/ eWorkshopFileType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.PublishWorkshopFile(_ptr, pchFile, pchPreviewFile, nConsumerAppId, pchTitle, pchDescription, eVisibility, pTags, eWorkshopFileType); + } + public virtual PublishedFileUpdateHandle_t /*(PublishedFileUpdateHandle_t)*/ ISteamRemoteStorage_CreatePublishedFileUpdateRequest( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.CreatePublishedFileUpdateRequest(_ptr, unPublishedFileId); + } + public virtual bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileFile( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdatePublishedFileFile(_ptr, updateHandle, pchFile); + } + public virtual bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFilePreviewFile( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchPreviewFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdatePublishedFilePreviewFile(_ptr, updateHandle, pchPreviewFile); + } + public virtual bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileTitle( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchTitle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdatePublishedFileTitle(_ptr, updateHandle, pchTitle); + } + public virtual bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileDescription( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchDescription ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdatePublishedFileDescription(_ptr, updateHandle, pchDescription); + } + public virtual bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileVisibility( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdatePublishedFileVisibility(_ptr, updateHandle, eVisibility); + } + public virtual bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileTags( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, IntPtr /*struct SteamParamStringArray_t **/ pTags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdatePublishedFileTags(_ptr, updateHandle, pTags); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_CommitPublishedFileUpdate( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.CommitPublishedFileUpdate(_ptr, updateHandle); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_GetPublishedFileDetails( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, uint /*uint32*/ unMaxSecondsOld ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetPublishedFileDetails(_ptr, unPublishedFileId, unMaxSecondsOld); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_DeletePublishedFile( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.DeletePublishedFile(_ptr, unPublishedFileId); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumerateUserPublishedFiles( uint /*uint32*/ unStartIndex ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.EnumerateUserPublishedFiles(_ptr, unStartIndex); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_SubscribePublishedFile( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.SubscribePublishedFile(_ptr, unPublishedFileId); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumerateUserSubscribedFiles( uint /*uint32*/ unStartIndex ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.EnumerateUserSubscribedFiles(_ptr, unStartIndex); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_UnsubscribePublishedFile( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UnsubscribePublishedFile(_ptr, unPublishedFileId); + } + public virtual bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileSetChangeDescription( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchChangeDescription ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdatePublishedFileSetChangeDescription(_ptr, updateHandle, pchChangeDescription); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_GetPublishedItemVoteDetails( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetPublishedItemVoteDetails(_ptr, unPublishedFileId); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_UpdateUserPublishedItemVote( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, bool /*bool*/ bVoteUp ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdateUserPublishedItemVote(_ptr, unPublishedFileId, bVoteUp); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_GetUserPublishedItemVoteDetails( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetUserPublishedItemVoteDetails(_ptr, unPublishedFileId); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumerateUserSharedWorkshopFiles( CSteamID /*class CSteamID*/ steamId, uint /*uint32*/ unStartIndex , IntPtr /*struct SteamParamStringArray_t **/ pRequiredTags, IntPtr /*struct SteamParamStringArray_t **/ pExcludedTags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.EnumerateUserSharedWorkshopFiles(_ptr, steamId, unStartIndex, pRequiredTags, pExcludedTags); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_PublishVideo( WorkshopVideoProvider /*EWorkshopVideoProvider*/ eVideoProvider , string /*const char **/ pchVideoAccount , string /*const char **/ pchVideoIdentifier , string /*const char **/ pchPreviewFile , AppId_t /*AppId_t*/ nConsumerAppId, string /*const char **/ pchTitle , string /*const char **/ pchDescription , RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility , IntPtr /*struct SteamParamStringArray_t **/ pTags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.PublishVideo(_ptr, eVideoProvider, pchVideoAccount, pchVideoIdentifier, pchPreviewFile, nConsumerAppId, pchTitle, pchDescription, eVisibility, pTags); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_SetUserPublishedFileAction( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, WorkshopFileAction /*EWorkshopFileAction*/ eAction ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.SetUserPublishedFileAction(_ptr, unPublishedFileId, eAction); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumeratePublishedFilesByUserAction( WorkshopFileAction /*EWorkshopFileAction*/ eAction , uint /*uint32*/ unStartIndex ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.EnumeratePublishedFilesByUserAction(_ptr, eAction, unStartIndex); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumeratePublishedWorkshopFiles( WorkshopEnumerationType /*EWorkshopEnumerationType*/ eEnumerationType , uint /*uint32*/ unStartIndex , uint /*uint32*/ unCount , uint /*uint32*/ unDays , IntPtr /*struct SteamParamStringArray_t **/ pTags, IntPtr /*struct SteamParamStringArray_t **/ pUserTags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.EnumeratePublishedWorkshopFiles(_ptr, eEnumerationType, unStartIndex, unCount, unDays, pTags, pUserTags); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_UGCDownloadToLocation( UGCHandle_t /*UGCHandle_t*/ hContent, string /*const char **/ pchLocation , uint /*uint32*/ unPriority ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UGCDownloadToLocation(_ptr, hContent, pchLocation, unPriority); + } + + public virtual bool /*bool*/ ISteamUserStats_RequestCurrentStats() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.RequestCurrentStats(_ptr); + } + public virtual bool /*bool*/ ISteamUserStats_GetStat( string /*const char **/ pchName , out int /*int32 **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetStat(_ptr, pchName, out pData); + } + public virtual bool /*bool*/ ISteamUserStats_GetStat0( string /*const char **/ pchName , out float /*float **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetStat0(_ptr, pchName, out pData); + } + public virtual bool /*bool*/ ISteamUserStats_SetStat( string /*const char **/ pchName , int /*int32*/ nData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.SetStat(_ptr, pchName, nData); + } + public virtual bool /*bool*/ ISteamUserStats_SetStat0( string /*const char **/ pchName , float /*float*/ fData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.SetStat0(_ptr, pchName, fData); + } + public virtual bool /*bool*/ ISteamUserStats_UpdateAvgRateStat( string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.UpdateAvgRateStat(_ptr, pchName, flCountThisSession, dSessionLength); + } + public virtual bool /*bool*/ ISteamUserStats_GetAchievement( string /*const char **/ pchName , out bool /*bool **/ pbAchieved ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetAchievement(_ptr, pchName, out pbAchieved); + } + public virtual bool /*bool*/ ISteamUserStats_SetAchievement( string /*const char **/ pchName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.SetAchievement(_ptr, pchName); + } + public virtual bool /*bool*/ ISteamUserStats_ClearAchievement( string /*const char **/ pchName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.ClearAchievement(_ptr, pchName); + } + public virtual bool /*bool*/ ISteamUserStats_GetAchievementAndUnlockTime( string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetAchievementAndUnlockTime(_ptr, pchName, out pbAchieved, out punUnlockTime); + } + public virtual bool /*bool*/ ISteamUserStats_StoreStats() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.StoreStats(_ptr); + } + public virtual int /*int*/ ISteamUserStats_GetAchievementIcon( string /*const char **/ pchName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetAchievementIcon(_ptr, pchName); + } + public virtual IntPtr ISteamUserStats_GetAchievementDisplayAttribute( string /*const char **/ pchName , string /*const char **/ pchKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetAchievementDisplayAttribute(_ptr, pchName, pchKey); + } + public virtual bool /*bool*/ ISteamUserStats_IndicateAchievementProgress( string /*const char **/ pchName , uint /*uint32*/ nCurProgress , uint /*uint32*/ nMaxProgress ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.IndicateAchievementProgress(_ptr, pchName, nCurProgress, nMaxProgress); + } + public virtual uint /*uint32*/ ISteamUserStats_GetNumAchievements() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetNumAchievements(_ptr); + } + public virtual IntPtr ISteamUserStats_GetAchievementName( uint /*uint32*/ iAchievement ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetAchievementName(_ptr, iAchievement); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_RequestUserStats( CSteamID /*class CSteamID*/ steamIDUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.RequestUserStats(_ptr, steamIDUser); + } + public virtual bool /*bool*/ ISteamUserStats_GetUserStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetUserStat(_ptr, steamIDUser, pchName, out pData); + } + public virtual bool /*bool*/ ISteamUserStats_GetUserStat0( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetUserStat0(_ptr, steamIDUser, pchName, out pData); + } + public virtual bool /*bool*/ ISteamUserStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetUserAchievement(_ptr, steamIDUser, pchName, out pbAchieved); + } + public virtual bool /*bool*/ ISteamUserStats_GetUserAchievementAndUnlockTime( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetUserAchievementAndUnlockTime(_ptr, steamIDUser, pchName, out pbAchieved, out punUnlockTime); + } + public virtual bool /*bool*/ ISteamUserStats_ResetAllStats( bool /*bool*/ bAchievementsToo ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.ResetAllStats(_ptr, bAchievementsToo); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_FindOrCreateLeaderboard( string /*const char **/ pchLeaderboardName , LeaderboardSortMethod /*ELeaderboardSortMethod*/ eLeaderboardSortMethod , LeaderboardDisplayType /*ELeaderboardDisplayType*/ eLeaderboardDisplayType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.FindOrCreateLeaderboard(_ptr, pchLeaderboardName, eLeaderboardSortMethod, eLeaderboardDisplayType); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_FindLeaderboard( string /*const char **/ pchLeaderboardName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.FindLeaderboard(_ptr, pchLeaderboardName); + } + public virtual IntPtr ISteamUserStats_GetLeaderboardName( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetLeaderboardName(_ptr, hSteamLeaderboard); + } + public virtual int /*int*/ ISteamUserStats_GetLeaderboardEntryCount( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetLeaderboardEntryCount(_ptr, hSteamLeaderboard); + } + public virtual LeaderboardSortMethod /*ELeaderboardSortMethod*/ ISteamUserStats_GetLeaderboardSortMethod( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetLeaderboardSortMethod(_ptr, hSteamLeaderboard); + } + public virtual LeaderboardDisplayType /*ELeaderboardDisplayType*/ ISteamUserStats_GetLeaderboardDisplayType( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetLeaderboardDisplayType(_ptr, hSteamLeaderboard); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_DownloadLeaderboardEntries( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, LeaderboardDataRequest /*ELeaderboardDataRequest*/ eLeaderboardDataRequest , int /*int*/ nRangeStart , int /*int*/ nRangeEnd ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.DownloadLeaderboardEntries(_ptr, hSteamLeaderboard, eLeaderboardDataRequest, nRangeStart, nRangeEnd); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_DownloadLeaderboardEntriesForUsers( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, IntPtr /*class CSteamID **/ prgUsers, int /*int*/ cUsers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.DownloadLeaderboardEntriesForUsers(_ptr, hSteamLeaderboard, prgUsers, cUsers); + } + public virtual bool /*bool*/ ISteamUserStats_GetDownloadedLeaderboardEntry( SteamLeaderboardEntries_t /*SteamLeaderboardEntries_t*/ hSteamLeaderboardEntries, int /*int*/ index , ref LeaderboardEntry_t /*struct LeaderboardEntry_t **/ pLeaderboardEntry, IntPtr /*int32 **/ pDetails, int /*int*/ cDetailsMax ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetDownloadedLeaderboardEntry(_ptr, hSteamLeaderboardEntries, index, ref pLeaderboardEntry, pDetails, cDetailsMax); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_UploadLeaderboardScore( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, LeaderboardUploadScoreMethod /*ELeaderboardUploadScoreMethod*/ eLeaderboardUploadScoreMethod , int /*int32*/ nScore , IntPtr /*const int32 **/ pScoreDetails, int /*int*/ cScoreDetailsCount ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.UploadLeaderboardScore(_ptr, hSteamLeaderboard, eLeaderboardUploadScoreMethod, nScore, pScoreDetails, cScoreDetailsCount); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_AttachLeaderboardUGC( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, UGCHandle_t /*UGCHandle_t*/ hUGC ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.AttachLeaderboardUGC(_ptr, hSteamLeaderboard, hUGC); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_GetNumberOfCurrentPlayers() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetNumberOfCurrentPlayers(_ptr); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_RequestGlobalAchievementPercentages() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.RequestGlobalAchievementPercentages(_ptr); + } + public virtual int /*int*/ ISteamUserStats_GetMostAchievedAchievementInfo( System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetMostAchievedAchievementInfo(_ptr, pchName, unNameBufLen, out pflPercent, out pbAchieved); + } + public virtual int /*int*/ ISteamUserStats_GetNextMostAchievedAchievementInfo( int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetNextMostAchievedAchievementInfo(_ptr, iIteratorPrevious, pchName, unNameBufLen, out pflPercent, out pbAchieved); + } + public virtual bool /*bool*/ ISteamUserStats_GetAchievementAchievedPercent( string /*const char **/ pchName , out float /*float **/ pflPercent ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetAchievementAchievedPercent(_ptr, pchName, out pflPercent); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_RequestGlobalStats( int /*int*/ nHistoryDays ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.RequestGlobalStats(_ptr, nHistoryDays); + } + public virtual bool /*bool*/ ISteamUserStats_GetGlobalStat( string /*const char **/ pchStatName , out long /*int64 **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetGlobalStat(_ptr, pchStatName, out pData); + } + public virtual bool /*bool*/ ISteamUserStats_GetGlobalStat0( string /*const char **/ pchStatName , out double /*double **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetGlobalStat0(_ptr, pchStatName, out pData); + } + public virtual int /*int32*/ ISteamUserStats_GetGlobalStatHistory( string /*const char **/ pchStatName , out long /*int64 **/ pData, uint /*uint32*/ cubData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetGlobalStatHistory(_ptr, pchStatName, out pData, cubData); + } + public virtual int /*int32*/ ISteamUserStats_GetGlobalStatHistory0( string /*const char **/ pchStatName , out double /*double **/ pData, uint /*uint32*/ cubData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetGlobalStatHistory0(_ptr, pchStatName, out pData, cubData); + } + + public virtual bool /*bool*/ ISteamApps_BIsSubscribed() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsSubscribed(_ptr); + } + public virtual bool /*bool*/ ISteamApps_BIsLowViolence() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsLowViolence(_ptr); + } + public virtual bool /*bool*/ ISteamApps_BIsCybercafe() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsCybercafe(_ptr); + } + public virtual bool /*bool*/ ISteamApps_BIsVACBanned() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsVACBanned(_ptr); + } + public virtual IntPtr ISteamApps_GetCurrentGameLanguage() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetCurrentGameLanguage(_ptr); + } + public virtual IntPtr ISteamApps_GetAvailableGameLanguages() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetAvailableGameLanguages(_ptr); + } + public virtual bool /*bool*/ ISteamApps_BIsSubscribedApp( AppId_t /*AppId_t*/ appID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsSubscribedApp(_ptr, appID); + } + public virtual bool /*bool*/ ISteamApps_BIsDlcInstalled( AppId_t /*AppId_t*/ appID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsDlcInstalled(_ptr, appID); + } + public virtual uint /*uint32*/ ISteamApps_GetEarliestPurchaseUnixTime( AppId_t /*AppId_t*/ nAppID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetEarliestPurchaseUnixTime(_ptr, nAppID); + } + public virtual bool /*bool*/ ISteamApps_BIsSubscribedFromFreeWeekend() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsSubscribedFromFreeWeekend(_ptr); + } + public virtual int /*int*/ ISteamApps_GetDLCCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetDLCCount(_ptr); + } + public virtual bool /*bool*/ ISteamApps_BGetDLCDataByIndex( int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, out bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BGetDLCDataByIndex(_ptr, iDLC, ref pAppID, out pbAvailable, pchName, cchNameBufferSize); + } + public virtual void /*void*/ ISteamApps_InstallDLC( AppId_t /*AppId_t*/ nAppID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + Native.ISteamApps.InstallDLC(_ptr, nAppID); + } + public virtual void /*void*/ ISteamApps_UninstallDLC( AppId_t /*AppId_t*/ nAppID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + Native.ISteamApps.UninstallDLC(_ptr, nAppID); + } + public virtual void /*void*/ ISteamApps_RequestAppProofOfPurchaseKey( AppId_t /*AppId_t*/ nAppID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + Native.ISteamApps.RequestAppProofOfPurchaseKey(_ptr, nAppID); + } + public virtual bool /*bool*/ ISteamApps_GetCurrentBetaName( System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetCurrentBetaName(_ptr, pchName, cchNameBufferSize); + } + public virtual bool /*bool*/ ISteamApps_MarkContentCorrupt( bool /*bool*/ bMissingFilesOnly ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.MarkContentCorrupt(_ptr, bMissingFilesOnly); + } + public virtual uint /*uint32*/ ISteamApps_GetInstalledDepots( AppId_t /*AppId_t*/ appID, IntPtr /*DepotId_t **/ pvecDepots, uint /*uint32*/ cMaxDepots ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetInstalledDepots(_ptr, appID, pvecDepots, cMaxDepots); + } + public virtual uint /*uint32*/ ISteamApps_GetAppInstallDir( AppId_t /*AppId_t*/ appID, System.Text.StringBuilder /*char **/ pchFolder, uint /*uint32*/ cchFolderBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetAppInstallDir(_ptr, appID, pchFolder, cchFolderBufferSize); + } + public virtual bool /*bool*/ ISteamApps_BIsAppInstalled( AppId_t /*AppId_t*/ appID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsAppInstalled(_ptr, appID); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamApps_GetAppOwner() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetAppOwner(_ptr); + } + public virtual IntPtr ISteamApps_GetLaunchQueryParam( string /*const char **/ pchKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetLaunchQueryParam(_ptr, pchKey); + } + public virtual bool /*bool*/ ISteamApps_GetDlcDownloadProgress( AppId_t /*AppId_t*/ nAppID, out ulong /*uint64 **/ punBytesDownloaded, out ulong /*uint64 **/ punBytesTotal ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetDlcDownloadProgress(_ptr, nAppID, out punBytesDownloaded, out punBytesTotal); + } + public virtual int /*int*/ ISteamApps_GetAppBuildId() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetAppBuildId(_ptr); + } + public virtual void /*void*/ ISteamApps_RequestAllProofOfPurchaseKeys() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + Native.ISteamApps.RequestAllProofOfPurchaseKeys(_ptr); + } + + public virtual bool /*bool*/ ISteamNetworking_SendP2PPacket( CSteamID /*class CSteamID*/ steamIDRemote, IntPtr /*const void **/ pubData , uint /*uint32*/ cubData , P2PSend /*EP2PSend*/ eP2PSendType , int /*int*/ nChannel ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.SendP2PPacket(_ptr, steamIDRemote, pubData, cubData, eP2PSendType, nChannel); + } + public virtual bool /*bool*/ ISteamNetworking_IsP2PPacketAvailable( out uint /*uint32 **/ pcubMsgSize, int /*int*/ nChannel ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.IsP2PPacketAvailable(_ptr, out pcubMsgSize, nChannel); + } + public virtual bool /*bool*/ ISteamNetworking_ReadP2PPacket( IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize, out CSteamID /*class CSteamID **/ psteamIDRemote, int /*int*/ nChannel ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.ReadP2PPacket(_ptr, pubDest, cubDest, out pcubMsgSize, out psteamIDRemote, nChannel); + } + public virtual bool /*bool*/ ISteamNetworking_AcceptP2PSessionWithUser( CSteamID /*class CSteamID*/ steamIDRemote ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.AcceptP2PSessionWithUser(_ptr, steamIDRemote); + } + public virtual bool /*bool*/ ISteamNetworking_CloseP2PSessionWithUser( CSteamID /*class CSteamID*/ steamIDRemote ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.CloseP2PSessionWithUser(_ptr, steamIDRemote); + } + public virtual bool /*bool*/ ISteamNetworking_CloseP2PChannelWithUser( CSteamID /*class CSteamID*/ steamIDRemote, int /*int*/ nChannel ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.CloseP2PChannelWithUser(_ptr, steamIDRemote, nChannel); + } + public virtual bool /*bool*/ ISteamNetworking_GetP2PSessionState( CSteamID /*class CSteamID*/ steamIDRemote, ref P2PSessionState_t /*struct P2PSessionState_t **/ pConnectionState ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.GetP2PSessionState(_ptr, steamIDRemote, ref pConnectionState); + } + public virtual bool /*bool*/ ISteamNetworking_AllowP2PPacketRelay( bool /*bool*/ bAllow ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.AllowP2PPacketRelay(_ptr, bAllow); + } + public virtual SNetListenSocket_t /*(SNetListenSocket_t)*/ ISteamNetworking_CreateListenSocket( int /*int*/ nVirtualP2PPort , uint /*uint32*/ nIP , ushort /*uint16*/ nPort , bool /*bool*/ bAllowUseOfPacketRelay ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.CreateListenSocket(_ptr, nVirtualP2PPort, nIP, nPort, bAllowUseOfPacketRelay); + } + public virtual SNetSocket_t /*(SNetSocket_t)*/ ISteamNetworking_CreateP2PConnectionSocket( CSteamID /*class CSteamID*/ steamIDTarget, int /*int*/ nVirtualPort , int /*int*/ nTimeoutSec , bool /*bool*/ bAllowUseOfPacketRelay ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.CreateP2PConnectionSocket(_ptr, steamIDTarget, nVirtualPort, nTimeoutSec, bAllowUseOfPacketRelay); + } + public virtual SNetSocket_t /*(SNetSocket_t)*/ ISteamNetworking_CreateConnectionSocket( uint /*uint32*/ nIP , ushort /*uint16*/ nPort , int /*int*/ nTimeoutSec ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.CreateConnectionSocket(_ptr, nIP, nPort, nTimeoutSec); + } + public virtual bool /*bool*/ ISteamNetworking_DestroySocket( SNetSocket_t /*SNetSocket_t*/ hSocket, bool /*bool*/ bNotifyRemoteEnd ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.DestroySocket(_ptr, hSocket, bNotifyRemoteEnd); + } + public virtual bool /*bool*/ ISteamNetworking_DestroyListenSocket( SNetListenSocket_t /*SNetListenSocket_t*/ hSocket, bool /*bool*/ bNotifyRemoteEnd ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.DestroyListenSocket(_ptr, hSocket, bNotifyRemoteEnd); + } + public virtual bool /*bool*/ ISteamNetworking_SendDataOnSocket( SNetSocket_t /*SNetSocket_t*/ hSocket, IntPtr /*void **/ pubData , uint /*uint32*/ cubData , bool /*bool*/ bReliable ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.SendDataOnSocket(_ptr, hSocket, pubData, cubData, bReliable); + } + public virtual bool /*bool*/ ISteamNetworking_IsDataAvailableOnSocket( SNetSocket_t /*SNetSocket_t*/ hSocket, out uint /*uint32 **/ pcubMsgSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.IsDataAvailableOnSocket(_ptr, hSocket, out pcubMsgSize); + } + public virtual bool /*bool*/ ISteamNetworking_RetrieveDataFromSocket( SNetSocket_t /*SNetSocket_t*/ hSocket, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.RetrieveDataFromSocket(_ptr, hSocket, pubDest, cubDest, out pcubMsgSize); + } + public virtual bool /*bool*/ ISteamNetworking_IsDataAvailable( SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, out uint /*uint32 **/ pcubMsgSize, ref SNetSocket_t /*SNetSocket_t **/ phSocket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.IsDataAvailable(_ptr, hListenSocket, out pcubMsgSize, ref phSocket); + } + public virtual bool /*bool*/ ISteamNetworking_RetrieveData( SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize, ref SNetSocket_t /*SNetSocket_t **/ phSocket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.RetrieveData(_ptr, hListenSocket, pubDest, cubDest, out pcubMsgSize, ref phSocket); + } + public virtual bool /*bool*/ ISteamNetworking_GetSocketInfo( SNetSocket_t /*SNetSocket_t*/ hSocket, out CSteamID /*class CSteamID **/ pSteamIDRemote, IntPtr /*int **/ peSocketStatus, out uint /*uint32 **/ punIPRemote, out ushort /*uint16 **/ punPortRemote ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.GetSocketInfo(_ptr, hSocket, out pSteamIDRemote, peSocketStatus, out punIPRemote, out punPortRemote); + } + public virtual bool /*bool*/ ISteamNetworking_GetListenSocketInfo( SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, out uint /*uint32 **/ pnIP, out ushort /*uint16 **/ pnPort ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.GetListenSocketInfo(_ptr, hListenSocket, out pnIP, out pnPort); + } + public virtual SNetSocketConnectionType /*ESNetSocketConnectionType*/ ISteamNetworking_GetSocketConnectionType( SNetSocket_t /*SNetSocket_t*/ hSocket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.GetSocketConnectionType(_ptr, hSocket); + } + public virtual int /*int*/ ISteamNetworking_GetMaxPacketSize( SNetSocket_t /*SNetSocket_t*/ hSocket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.GetMaxPacketSize(_ptr, hSocket); + } + + public virtual ScreenshotHandle /*(ScreenshotHandle)*/ ISteamScreenshots_WriteScreenshot( IntPtr /*void **/ pubRGB , uint /*uint32*/ cubRGB , int /*int*/ nWidth , int /*int*/ nHeight ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamScreenshots _ptr is null!" ); + + return Native.ISteamScreenshots.WriteScreenshot(_ptr, pubRGB, cubRGB, nWidth, nHeight); + } + public virtual ScreenshotHandle /*(ScreenshotHandle)*/ ISteamScreenshots_AddScreenshotToLibrary( string /*const char **/ pchFilename , string /*const char **/ pchThumbnailFilename , int /*int*/ nWidth , int /*int*/ nHeight ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamScreenshots _ptr is null!" ); + + return Native.ISteamScreenshots.AddScreenshotToLibrary(_ptr, pchFilename, pchThumbnailFilename, nWidth, nHeight); + } + public virtual void /*void*/ ISteamScreenshots_TriggerScreenshot() + { + if ( _ptr == null ) throw new System.Exception( "ISteamScreenshots _ptr is null!" ); + + Native.ISteamScreenshots.TriggerScreenshot(_ptr); + } + public virtual void /*void*/ ISteamScreenshots_HookScreenshots( bool /*bool*/ bHook ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamScreenshots _ptr is null!" ); + + Native.ISteamScreenshots.HookScreenshots(_ptr, bHook); + } + public virtual bool /*bool*/ ISteamScreenshots_SetLocation( ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, string /*const char **/ pchLocation ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamScreenshots _ptr is null!" ); + + return Native.ISteamScreenshots.SetLocation(_ptr, hScreenshot, pchLocation); + } + public virtual bool /*bool*/ ISteamScreenshots_TagUser( ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamScreenshots _ptr is null!" ); + + return Native.ISteamScreenshots.TagUser(_ptr, hScreenshot, steamID); + } + public virtual bool /*bool*/ ISteamScreenshots_TagPublishedFile( ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamScreenshots _ptr is null!" ); + + return Native.ISteamScreenshots.TagPublishedFile(_ptr, hScreenshot, unPublishedFileID); + } + + public virtual bool /*bool*/ ISteamMusic_BIsEnabled() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + return Native.ISteamMusic.BIsEnabled(_ptr); + } + public virtual bool /*bool*/ ISteamMusic_BIsPlaying() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + return Native.ISteamMusic.BIsPlaying(_ptr); + } + public virtual AudioPlayback_Status /*AudioPlayback_Status*/ ISteamMusic_GetPlaybackStatus() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + return Native.ISteamMusic.GetPlaybackStatus(_ptr); + } + public virtual void /*void*/ ISteamMusic_Play() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + Native.ISteamMusic.Play(_ptr); + } + public virtual void /*void*/ ISteamMusic_Pause() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + Native.ISteamMusic.Pause(_ptr); + } + public virtual void /*void*/ ISteamMusic_PlayPrevious() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + Native.ISteamMusic.PlayPrevious(_ptr); + } + public virtual void /*void*/ ISteamMusic_PlayNext() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + Native.ISteamMusic.PlayNext(_ptr); + } + public virtual void /*void*/ ISteamMusic_SetVolume( float /*float*/ flVolume ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + Native.ISteamMusic.SetVolume(_ptr, flVolume); + } + public virtual float /*float*/ ISteamMusic_GetVolume() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + return Native.ISteamMusic.GetVolume(_ptr); + } + + public virtual bool /*bool*/ ISteamMusicRemote_RegisterSteamMusicRemote( string /*const char **/ pchName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.RegisterSteamMusicRemote(_ptr, pchName); + } + public virtual bool /*bool*/ ISteamMusicRemote_DeregisterSteamMusicRemote() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.DeregisterSteamMusicRemote(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_BIsCurrentMusicRemote() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.BIsCurrentMusicRemote(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_BActivationSuccess( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.BActivationSuccess(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_SetDisplayName( string /*const char **/ pchDisplayName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.SetDisplayName(_ptr, pchDisplayName); + } + public virtual bool /*bool*/ ISteamMusicRemote_SetPNGIcon_64x64( IntPtr /*void **/ pvBuffer , uint /*uint32*/ cbBufferLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.SetPNGIcon_64x64(_ptr, pvBuffer, cbBufferLength); + } + public virtual bool /*bool*/ ISteamMusicRemote_EnablePlayPrevious( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.EnablePlayPrevious(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_EnablePlayNext( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.EnablePlayNext(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_EnableShuffled( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.EnableShuffled(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_EnableLooped( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.EnableLooped(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_EnableQueue( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.EnableQueue(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_EnablePlaylists( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.EnablePlaylists(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_UpdatePlaybackStatus( AudioPlayback_Status /*AudioPlayback_Status*/ nStatus ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.UpdatePlaybackStatus(_ptr, nStatus); + } + public virtual bool /*bool*/ ISteamMusicRemote_UpdateShuffled( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.UpdateShuffled(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_UpdateLooped( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.UpdateLooped(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_UpdateVolume( float /*float*/ flValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.UpdateVolume(_ptr, flValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_CurrentEntryWillChange() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.CurrentEntryWillChange(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_CurrentEntryIsAvailable( bool /*bool*/ bAvailable ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.CurrentEntryIsAvailable(_ptr, bAvailable); + } + public virtual bool /*bool*/ ISteamMusicRemote_UpdateCurrentEntryText( string /*const char **/ pchText ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.UpdateCurrentEntryText(_ptr, pchText); + } + public virtual bool /*bool*/ ISteamMusicRemote_UpdateCurrentEntryElapsedSeconds( int /*int*/ nValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.UpdateCurrentEntryElapsedSeconds(_ptr, nValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_UpdateCurrentEntryCoverArt( IntPtr /*void **/ pvBuffer , uint /*uint32*/ cbBufferLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.UpdateCurrentEntryCoverArt(_ptr, pvBuffer, cbBufferLength); + } + public virtual bool /*bool*/ ISteamMusicRemote_CurrentEntryDidChange() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.CurrentEntryDidChange(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_QueueWillChange() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.QueueWillChange(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_ResetQueueEntries() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.ResetQueueEntries(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_SetQueueEntry( int /*int*/ nID , int /*int*/ nPosition , string /*const char **/ pchEntryText ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.SetQueueEntry(_ptr, nID, nPosition, pchEntryText); + } + public virtual bool /*bool*/ ISteamMusicRemote_SetCurrentQueueEntry( int /*int*/ nID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.SetCurrentQueueEntry(_ptr, nID); + } + public virtual bool /*bool*/ ISteamMusicRemote_QueueDidChange() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.QueueDidChange(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_PlaylistWillChange() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.PlaylistWillChange(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_ResetPlaylistEntries() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.ResetPlaylistEntries(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_SetPlaylistEntry( int /*int*/ nID , int /*int*/ nPosition , string /*const char **/ pchEntryText ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.SetPlaylistEntry(_ptr, nID, nPosition, pchEntryText); + } + public virtual bool /*bool*/ ISteamMusicRemote_SetCurrentPlaylistEntry( int /*int*/ nID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.SetCurrentPlaylistEntry(_ptr, nID); + } + public virtual bool /*bool*/ ISteamMusicRemote_PlaylistDidChange() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.PlaylistDidChange(_ptr); + } + + public virtual HTTPRequestHandle /*(HTTPRequestHandle)*/ ISteamHTTP_CreateHTTPRequest( HTTPMethod /*EHTTPMethod*/ eHTTPRequestMethod , string /*const char **/ pchAbsoluteURL ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.CreateHTTPRequest(_ptr, eHTTPRequestMethod, pchAbsoluteURL); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestContextValue( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ulong /*uint64*/ ulContextValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestContextValue(_ptr, hRequest, ulContextValue); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestNetworkActivityTimeout( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unTimeoutSeconds ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestNetworkActivityTimeout(_ptr, hRequest, unTimeoutSeconds); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestHeaderValue( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , string /*const char **/ pchHeaderValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestHeaderValue(_ptr, hRequest, pchHeaderName, pchHeaderValue); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestGetOrPostParameter( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchParamName , string /*const char **/ pchParamValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestGetOrPostParameter(_ptr, hRequest, pchParamName, pchParamValue); + } + public virtual bool /*bool*/ ISteamHTTP_SendHTTPRequest( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref SteamAPICall_t /*SteamAPICall_t **/ pCallHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SendHTTPRequest(_ptr, hRequest, ref pCallHandle); + } + public virtual bool /*bool*/ ISteamHTTP_SendHTTPRequestAndStreamResponse( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref SteamAPICall_t /*SteamAPICall_t **/ pCallHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SendHTTPRequestAndStreamResponse(_ptr, hRequest, ref pCallHandle); + } + public virtual bool /*bool*/ ISteamHTTP_DeferHTTPRequest( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.DeferHTTPRequest(_ptr, hRequest); + } + public virtual bool /*bool*/ ISteamHTTP_PrioritizeHTTPRequest( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.PrioritizeHTTPRequest(_ptr, hRequest); + } + public virtual bool /*bool*/ ISteamHTTP_GetHTTPResponseHeaderSize( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , out uint /*uint32 **/ unResponseHeaderSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.GetHTTPResponseHeaderSize(_ptr, hRequest, pchHeaderName, out unResponseHeaderSize); + } + public virtual bool /*bool*/ ISteamHTTP_GetHTTPResponseHeaderValue( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , out byte /*uint8 **/ pHeaderValueBuffer, uint /*uint32*/ unBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.GetHTTPResponseHeaderValue(_ptr, hRequest, pchHeaderName, out pHeaderValueBuffer, unBufferSize); + } + public virtual bool /*bool*/ ISteamHTTP_GetHTTPResponseBodySize( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out uint /*uint32 **/ unBodySize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.GetHTTPResponseBodySize(_ptr, hRequest, out unBodySize); + } + public virtual bool /*bool*/ ISteamHTTP_GetHTTPResponseBodyData( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out byte /*uint8 **/ pBodyDataBuffer, uint /*uint32*/ unBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.GetHTTPResponseBodyData(_ptr, hRequest, out pBodyDataBuffer, unBufferSize); + } + public virtual bool /*bool*/ ISteamHTTP_GetHTTPStreamingResponseBodyData( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ cOffset , out byte /*uint8 **/ pBodyDataBuffer, uint /*uint32*/ unBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.GetHTTPStreamingResponseBodyData(_ptr, hRequest, cOffset, out pBodyDataBuffer, unBufferSize); + } + public virtual bool /*bool*/ ISteamHTTP_ReleaseHTTPRequest( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.ReleaseHTTPRequest(_ptr, hRequest); + } + public virtual bool /*bool*/ ISteamHTTP_GetHTTPDownloadProgressPct( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out float /*float **/ pflPercentOut ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.GetHTTPDownloadProgressPct(_ptr, hRequest, out pflPercentOut); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestRawPostBody( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchContentType , out byte /*uint8 **/ pubBody, uint /*uint32*/ unBodyLen ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestRawPostBody(_ptr, hRequest, pchContentType, out pubBody, unBodyLen); + } + public virtual HTTPCookieContainerHandle /*(HTTPCookieContainerHandle)*/ ISteamHTTP_CreateCookieContainer( bool /*bool*/ bAllowResponsesToModify ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.CreateCookieContainer(_ptr, bAllowResponsesToModify); + } + public virtual bool /*bool*/ ISteamHTTP_ReleaseCookieContainer( HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.ReleaseCookieContainer(_ptr, hCookieContainer); + } + public virtual bool /*bool*/ ISteamHTTP_SetCookie( HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer, string /*const char **/ pchHost , string /*const char **/ pchUrl , string /*const char **/ pchCookie ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetCookie(_ptr, hCookieContainer, pchHost, pchUrl, pchCookie); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestCookieContainer( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestCookieContainer(_ptr, hRequest, hCookieContainer); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestUserAgentInfo( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchUserAgentInfo ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestUserAgentInfo(_ptr, hRequest, pchUserAgentInfo); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestRequiresVerifiedCertificate( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, bool /*bool*/ bRequireVerifiedCertificate ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestRequiresVerifiedCertificate(_ptr, hRequest, bRequireVerifiedCertificate); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestAbsoluteTimeoutMS( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unMilliseconds ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestAbsoluteTimeoutMS(_ptr, hRequest, unMilliseconds); + } + public virtual bool /*bool*/ ISteamHTTP_GetHTTPRequestWasTimedOut( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out bool /*bool **/ pbWasTimedOut ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.GetHTTPRequestWasTimedOut(_ptr, hRequest, out pbWasTimedOut); + } + + public virtual ClientUnifiedMessageHandle /*(ClientUnifiedMessageHandle)*/ ISteamUnifiedMessages_SendMethod( string /*const char **/ pchServiceMethod , IntPtr /*const void **/ pRequestBuffer , uint /*uint32*/ unRequestBufferSize , ulong /*uint64*/ unContext ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUnifiedMessages _ptr is null!" ); + + return Native.ISteamUnifiedMessages.SendMethod(_ptr, pchServiceMethod, pRequestBuffer, unRequestBufferSize, unContext); + } + public virtual bool /*bool*/ ISteamUnifiedMessages_GetMethodResponseInfo( ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle, out uint /*uint32 **/ punResponseSize, out Result /*EResult **/ peResult ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUnifiedMessages _ptr is null!" ); + + return Native.ISteamUnifiedMessages.GetMethodResponseInfo(_ptr, hHandle, out punResponseSize, out peResult); + } + public virtual bool /*bool*/ ISteamUnifiedMessages_GetMethodResponseData( ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle, IntPtr /*void **/ pResponseBuffer , uint /*uint32*/ unResponseBufferSize , bool /*bool*/ bAutoRelease ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUnifiedMessages _ptr is null!" ); + + return Native.ISteamUnifiedMessages.GetMethodResponseData(_ptr, hHandle, pResponseBuffer, unResponseBufferSize, bAutoRelease); + } + public virtual bool /*bool*/ ISteamUnifiedMessages_ReleaseMethod( ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUnifiedMessages _ptr is null!" ); + + return Native.ISteamUnifiedMessages.ReleaseMethod(_ptr, hHandle); + } + public virtual bool /*bool*/ ISteamUnifiedMessages_SendNotification( string /*const char **/ pchServiceNotification , IntPtr /*const void **/ pNotificationBuffer , uint /*uint32*/ unNotificationBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUnifiedMessages _ptr is null!" ); + + return Native.ISteamUnifiedMessages.SendNotification(_ptr, pchServiceNotification, pNotificationBuffer, unNotificationBufferSize); + } + + public virtual bool /*bool*/ ISteamController_Init() + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.Init(_ptr); + } + public virtual bool /*bool*/ ISteamController_Shutdown() + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.Shutdown(_ptr); + } + public virtual void /*void*/ ISteamController_RunFrame() + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + Native.ISteamController.RunFrame(_ptr); + } + public virtual int /*int*/ ISteamController_GetConnectedControllers( IntPtr /*ControllerHandle_t **/ handlesOut ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetConnectedControllers(_ptr, handlesOut); + } + public virtual bool /*bool*/ ISteamController_ShowBindingPanel( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.ShowBindingPanel(_ptr, controllerHandle); + } + public virtual ControllerActionSetHandle_t /*(ControllerActionSetHandle_t)*/ ISteamController_GetActionSetHandle( string /*const char **/ pszActionSetName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetActionSetHandle(_ptr, pszActionSetName); + } + public virtual void /*void*/ ISteamController_ActivateActionSet( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + Native.ISteamController.ActivateActionSet(_ptr, controllerHandle, actionSetHandle); + } + public virtual ControllerActionSetHandle_t /*(ControllerActionSetHandle_t)*/ ISteamController_GetCurrentActionSet( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetCurrentActionSet(_ptr, controllerHandle); + } + public virtual ControllerDigitalActionHandle_t /*(ControllerDigitalActionHandle_t)*/ ISteamController_GetDigitalActionHandle( string /*const char **/ pszActionName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetDigitalActionHandle(_ptr, pszActionName); + } + public virtual ControllerDigitalActionData_t /*struct ControllerDigitalActionData_t*/ ISteamController_GetDigitalActionData( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerDigitalActionHandle_t /*ControllerDigitalActionHandle_t*/ digitalActionHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetDigitalActionData(_ptr, controllerHandle, digitalActionHandle); + } + public virtual int /*int*/ ISteamController_GetDigitalActionOrigins( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle, ControllerDigitalActionHandle_t /*ControllerDigitalActionHandle_t*/ digitalActionHandle, out ControllerActionOrigin /*EControllerActionOrigin **/ originsOut ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetDigitalActionOrigins(_ptr, controllerHandle, actionSetHandle, digitalActionHandle, out originsOut); + } + public virtual ControllerAnalogActionHandle_t /*(ControllerAnalogActionHandle_t)*/ ISteamController_GetAnalogActionHandle( string /*const char **/ pszActionName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetAnalogActionHandle(_ptr, pszActionName); + } + public virtual ControllerAnalogActionData_t /*struct ControllerAnalogActionData_t*/ ISteamController_GetAnalogActionData( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ analogActionHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetAnalogActionData(_ptr, controllerHandle, analogActionHandle); + } + public virtual int /*int*/ ISteamController_GetAnalogActionOrigins( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ analogActionHandle, out ControllerActionOrigin /*EControllerActionOrigin **/ originsOut ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetAnalogActionOrigins(_ptr, controllerHandle, actionSetHandle, analogActionHandle, out originsOut); + } + public virtual void /*void*/ ISteamController_StopAnalogActionMomentum( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ eAction ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + Native.ISteamController.StopAnalogActionMomentum(_ptr, controllerHandle, eAction); + } + public virtual void /*void*/ ISteamController_TriggerHapticPulse( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad , ushort /*unsigned short*/ usDurationMicroSec ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + Native.ISteamController.TriggerHapticPulse(_ptr, controllerHandle, eTargetPad, usDurationMicroSec); + } + public virtual void /*void*/ ISteamController_TriggerRepeatedHapticPulse( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad , ushort /*unsigned short*/ usDurationMicroSec , ushort /*unsigned short*/ usOffMicroSec , ushort /*unsigned short*/ unRepeat , uint /*unsigned int*/ nFlags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + Native.ISteamController.TriggerRepeatedHapticPulse(_ptr, controllerHandle, eTargetPad, usDurationMicroSec, usOffMicroSec, unRepeat, nFlags); + } + + public virtual UGCQueryHandle_t /*(UGCQueryHandle_t)*/ ISteamUGC_CreateQueryUserUGCRequest( AccountID_t /*AccountID_t*/ unAccountID, UserUGCList /*EUserUGCList*/ eListType , UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingUGCType , UserUGCListSortOrder /*EUserUGCListSortOrder*/ eSortOrder , AppId_t /*AppId_t*/ nCreatorAppID, AppId_t /*AppId_t*/ nConsumerAppID, uint /*uint32*/ unPage ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.CreateQueryUserUGCRequest(_ptr, unAccountID, eListType, eMatchingUGCType, eSortOrder, nCreatorAppID, nConsumerAppID, unPage); + } + public virtual UGCQueryHandle_t /*(UGCQueryHandle_t)*/ ISteamUGC_CreateQueryAllUGCRequest( UGCQuery /*EUGCQuery*/ eQueryType , UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingeMatchingUGCTypeFileType , AppId_t /*AppId_t*/ nCreatorAppID, AppId_t /*AppId_t*/ nConsumerAppID, uint /*uint32*/ unPage ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.CreateQueryAllUGCRequest(_ptr, eQueryType, eMatchingeMatchingUGCTypeFileType, nCreatorAppID, nConsumerAppID, unPage); + } + public virtual UGCQueryHandle_t /*(UGCQueryHandle_t)*/ ISteamUGC_CreateQueryUGCDetailsRequest( IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ unNumPublishedFileIDs ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.CreateQueryUGCDetailsRequest(_ptr, pvecPublishedFileID, unNumPublishedFileIDs); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_SendQueryUGCRequest( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SendQueryUGCRequest(_ptr, handle); + } + public virtual bool /*bool*/ ISteamUGC_GetQueryUGCResult( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , ref SteamUGCDetails_t /*struct SteamUGCDetails_t **/ pDetails ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCResult(_ptr, handle, index, ref pDetails); + } + public virtual bool /*bool*/ ISteamUGC_GetQueryUGCPreviewURL( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , System.Text.StringBuilder /*char **/ pchURL, uint /*uint32*/ cchURLSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCPreviewURL(_ptr, handle, index, pchURL, cchURLSize); + } + public virtual bool /*bool*/ ISteamUGC_GetQueryUGCMetadata( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , System.Text.StringBuilder /*char **/ pchMetadata, uint /*uint32*/ cchMetadatasize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCMetadata(_ptr, handle, index, pchMetadata, cchMetadatasize); + } + public virtual bool /*bool*/ ISteamUGC_GetQueryUGCChildren( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ cMaxEntries ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCChildren(_ptr, handle, index, pvecPublishedFileID, cMaxEntries); + } + public virtual bool /*bool*/ ISteamUGC_GetQueryUGCStatistic( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , ItemStatistic /*EItemStatistic*/ eStatType , out uint /*uint32 **/ pStatValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCStatistic(_ptr, handle, index, eStatType, out pStatValue); + } + public virtual uint /*uint32*/ ISteamUGC_GetQueryUGCNumAdditionalPreviews( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCNumAdditionalPreviews(_ptr, handle, index); + } + public virtual bool /*bool*/ ISteamUGC_GetQueryUGCAdditionalPreview( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , uint /*uint32*/ previewIndex , System.Text.StringBuilder /*char **/ pchURLOrVideoID, uint /*uint32*/ cchURLSize , System.Text.StringBuilder /*char **/ pchOriginalFileName, uint /*uint32*/ cchOriginalFileNameSize , out ItemPreviewType /*EItemPreviewType **/ pPreviewType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCAdditionalPreview(_ptr, handle, index, previewIndex, pchURLOrVideoID, cchURLSize, pchOriginalFileName, cchOriginalFileNameSize, out pPreviewType); + } + public virtual uint /*uint32*/ ISteamUGC_GetQueryUGCNumKeyValueTags( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCNumKeyValueTags(_ptr, handle, index); + } + public virtual bool /*bool*/ ISteamUGC_GetQueryUGCKeyValueTag( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , uint /*uint32*/ keyValueTagIndex , System.Text.StringBuilder /*char **/ pchKey, uint /*uint32*/ cchKeySize , System.Text.StringBuilder /*char **/ pchValue, uint /*uint32*/ cchValueSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCKeyValueTag(_ptr, handle, index, keyValueTagIndex, pchKey, cchKeySize, pchValue, cchValueSize); + } + public virtual bool /*bool*/ ISteamUGC_ReleaseQueryUGCRequest( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.ReleaseQueryUGCRequest(_ptr, handle); + } + public virtual bool /*bool*/ ISteamUGC_AddRequiredTag( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pTagName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.AddRequiredTag(_ptr, handle, pTagName); + } + public virtual bool /*bool*/ ISteamUGC_AddExcludedTag( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pTagName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.AddExcludedTag(_ptr, handle, pTagName); + } + public virtual bool /*bool*/ ISteamUGC_SetReturnKeyValueTags( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnKeyValueTags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetReturnKeyValueTags(_ptr, handle, bReturnKeyValueTags); + } + public virtual bool /*bool*/ ISteamUGC_SetReturnLongDescription( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnLongDescription ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetReturnLongDescription(_ptr, handle, bReturnLongDescription); + } + public virtual bool /*bool*/ ISteamUGC_SetReturnMetadata( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnMetadata ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetReturnMetadata(_ptr, handle, bReturnMetadata); + } + public virtual bool /*bool*/ ISteamUGC_SetReturnChildren( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnChildren ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetReturnChildren(_ptr, handle, bReturnChildren); + } + public virtual bool /*bool*/ ISteamUGC_SetReturnAdditionalPreviews( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnAdditionalPreviews ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetReturnAdditionalPreviews(_ptr, handle, bReturnAdditionalPreviews); + } + public virtual bool /*bool*/ ISteamUGC_SetReturnTotalOnly( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnTotalOnly ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetReturnTotalOnly(_ptr, handle, bReturnTotalOnly); + } + public virtual bool /*bool*/ ISteamUGC_SetLanguage( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pchLanguage ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetLanguage(_ptr, handle, pchLanguage); + } + public virtual bool /*bool*/ ISteamUGC_SetAllowCachedResponse( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ unMaxAgeSeconds ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetAllowCachedResponse(_ptr, handle, unMaxAgeSeconds); + } + public virtual bool /*bool*/ ISteamUGC_SetCloudFileNameFilter( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pMatchCloudFileName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetCloudFileNameFilter(_ptr, handle, pMatchCloudFileName); + } + public virtual bool /*bool*/ ISteamUGC_SetMatchAnyTag( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bMatchAnyTag ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetMatchAnyTag(_ptr, handle, bMatchAnyTag); + } + public virtual bool /*bool*/ ISteamUGC_SetSearchText( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pSearchText ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetSearchText(_ptr, handle, pSearchText); + } + public virtual bool /*bool*/ ISteamUGC_SetRankedByTrendDays( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ unDays ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetRankedByTrendDays(_ptr, handle, unDays); + } + public virtual bool /*bool*/ ISteamUGC_AddRequiredKeyValueTag( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pKey , string /*const char **/ pValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.AddRequiredKeyValueTag(_ptr, handle, pKey, pValue); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_RequestUGCDetails( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, uint /*uint32*/ unMaxAgeSeconds ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.RequestUGCDetails(_ptr, nPublishedFileID, unMaxAgeSeconds); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_CreateItem( AppId_t /*AppId_t*/ nConsumerAppId, WorkshopFileType /*EWorkshopFileType*/ eFileType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.CreateItem(_ptr, nConsumerAppId, eFileType); + } + public virtual UGCUpdateHandle_t /*(UGCUpdateHandle_t)*/ ISteamUGC_StartItemUpdate( AppId_t /*AppId_t*/ nConsumerAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.StartItemUpdate(_ptr, nConsumerAppId, nPublishedFileID); + } + public virtual bool /*bool*/ ISteamUGC_SetItemTitle( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchTitle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemTitle(_ptr, handle, pchTitle); + } + public virtual bool /*bool*/ ISteamUGC_SetItemDescription( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchDescription ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemDescription(_ptr, handle, pchDescription); + } + public virtual bool /*bool*/ ISteamUGC_SetItemUpdateLanguage( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchLanguage ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemUpdateLanguage(_ptr, handle, pchLanguage); + } + public virtual bool /*bool*/ ISteamUGC_SetItemMetadata( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchMetaData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemMetadata(_ptr, handle, pchMetaData); + } + public virtual bool /*bool*/ ISteamUGC_SetItemVisibility( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemVisibility(_ptr, handle, eVisibility); + } + public virtual bool /*bool*/ ISteamUGC_SetItemTags( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ updateHandle, IntPtr /*const struct SteamParamStringArray_t **/ pTags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemTags(_ptr, updateHandle, pTags); + } + public virtual bool /*bool*/ ISteamUGC_SetItemContent( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszContentFolder ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemContent(_ptr, handle, pszContentFolder); + } + public virtual bool /*bool*/ ISteamUGC_SetItemPreview( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszPreviewFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemPreview(_ptr, handle, pszPreviewFile); + } + public virtual bool /*bool*/ ISteamUGC_RemoveItemKeyValueTags( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.RemoveItemKeyValueTags(_ptr, handle, pchKey); + } + public virtual bool /*bool*/ ISteamUGC_AddItemKeyValueTag( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchKey , string /*const char **/ pchValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.AddItemKeyValueTag(_ptr, handle, pchKey, pchValue); + } + public virtual bool /*bool*/ ISteamUGC_AddItemPreviewFile( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszPreviewFile , ItemPreviewType /*EItemPreviewType*/ type ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.AddItemPreviewFile(_ptr, handle, pszPreviewFile, type); + } + public virtual bool /*bool*/ ISteamUGC_AddItemPreviewVideo( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszVideoID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.AddItemPreviewVideo(_ptr, handle, pszVideoID); + } + public virtual bool /*bool*/ ISteamUGC_UpdateItemPreviewFile( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index , string /*const char **/ pszPreviewFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.UpdateItemPreviewFile(_ptr, handle, index, pszPreviewFile); + } + public virtual bool /*bool*/ ISteamUGC_UpdateItemPreviewVideo( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index , string /*const char **/ pszVideoID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.UpdateItemPreviewVideo(_ptr, handle, index, pszVideoID); + } + public virtual bool /*bool*/ ISteamUGC_RemoveItemPreview( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.RemoveItemPreview(_ptr, handle, index); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_SubmitItemUpdate( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchChangeNote ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SubmitItemUpdate(_ptr, handle, pchChangeNote); + } + public virtual ItemUpdateStatus /*EItemUpdateStatus*/ ISteamUGC_GetItemUpdateProgress( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, out ulong /*uint64 **/ punBytesProcessed, out ulong /*uint64 **/ punBytesTotal ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetItemUpdateProgress(_ptr, handle, out punBytesProcessed, out punBytesTotal); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_SetUserItemVote( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, bool /*bool*/ bVoteUp ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetUserItemVote(_ptr, nPublishedFileID, bVoteUp); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_GetUserItemVote( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetUserItemVote(_ptr, nPublishedFileID); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_AddItemToFavorites( AppId_t /*AppId_t*/ nAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.AddItemToFavorites(_ptr, nAppId, nPublishedFileID); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_RemoveItemFromFavorites( AppId_t /*AppId_t*/ nAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.RemoveItemFromFavorites(_ptr, nAppId, nPublishedFileID); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_SubscribeItem( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SubscribeItem(_ptr, nPublishedFileID); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_UnsubscribeItem( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.UnsubscribeItem(_ptr, nPublishedFileID); + } + public virtual uint /*uint32*/ ISteamUGC_GetNumSubscribedItems() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetNumSubscribedItems(_ptr); + } + public virtual uint /*uint32*/ ISteamUGC_GetSubscribedItems( IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ cMaxEntries ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetSubscribedItems(_ptr, pvecPublishedFileID, cMaxEntries); + } + public virtual uint /*uint32*/ ISteamUGC_GetItemState( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetItemState(_ptr, nPublishedFileID); + } + public virtual bool /*bool*/ ISteamUGC_GetItemInstallInfo( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, out ulong /*uint64 **/ punSizeOnDisk, System.Text.StringBuilder /*char **/ pchFolder, uint /*uint32*/ cchFolderSize , out uint /*uint32 **/ punTimeStamp ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetItemInstallInfo(_ptr, nPublishedFileID, out punSizeOnDisk, pchFolder, cchFolderSize, out punTimeStamp); + } + public virtual bool /*bool*/ ISteamUGC_GetItemDownloadInfo( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, out ulong /*uint64 **/ punBytesDownloaded, out ulong /*uint64 **/ punBytesTotal ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetItemDownloadInfo(_ptr, nPublishedFileID, out punBytesDownloaded, out punBytesTotal); + } + public virtual bool /*bool*/ ISteamUGC_DownloadItem( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, bool /*bool*/ bHighPriority ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.DownloadItem(_ptr, nPublishedFileID, bHighPriority); + } + public virtual bool /*bool*/ ISteamUGC_BInitWorkshopForGameServer( DepotId_t /*DepotId_t*/ unWorkshopDepotID, string /*const char **/ pszFolder ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.BInitWorkshopForGameServer(_ptr, unWorkshopDepotID, pszFolder); + } + public virtual void /*void*/ ISteamUGC_SuspendDownloads( bool /*bool*/ bSuspend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + Native.ISteamUGC.SuspendDownloads(_ptr, bSuspend); + } + + public virtual uint /*uint32*/ ISteamAppList_GetNumInstalledApps() + { + if ( _ptr == null ) throw new System.Exception( "ISteamAppList _ptr is null!" ); + + return Native.ISteamAppList.GetNumInstalledApps(_ptr); + } + public virtual uint /*uint32*/ ISteamAppList_GetInstalledApps( IntPtr /*AppId_t **/ pvecAppID, uint /*uint32*/ unMaxAppIDs ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamAppList _ptr is null!" ); + + return Native.ISteamAppList.GetInstalledApps(_ptr, pvecAppID, unMaxAppIDs); + } + public virtual int /*int*/ ISteamAppList_GetAppName( AppId_t /*AppId_t*/ nAppID, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameMax ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamAppList _ptr is null!" ); + + return Native.ISteamAppList.GetAppName(_ptr, nAppID, pchName, cchNameMax); + } + public virtual int /*int*/ ISteamAppList_GetAppInstallDir( AppId_t /*AppId_t*/ nAppID, System.Text.StringBuilder /*char **/ pchDirectory, int /*int*/ cchNameMax ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamAppList _ptr is null!" ); + + return Native.ISteamAppList.GetAppInstallDir(_ptr, nAppID, pchDirectory, cchNameMax); + } + public virtual int /*int*/ ISteamAppList_GetAppBuildId( AppId_t /*AppId_t*/ nAppID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamAppList _ptr is null!" ); + + return Native.ISteamAppList.GetAppBuildId(_ptr, nAppID); + } + + public virtual void /*void*/ ISteamHTMLSurface_DestructISteamHTMLSurface() + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.DestructISteamHTMLSurface(_ptr); + } + public virtual bool /*bool*/ ISteamHTMLSurface_Init() + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + return Native.ISteamHTMLSurface.Init(_ptr); + } + public virtual bool /*bool*/ ISteamHTMLSurface_Shutdown() + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + return Native.ISteamHTMLSurface.Shutdown(_ptr); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamHTMLSurface_CreateBrowser( string /*const char **/ pchUserAgent , string /*const char **/ pchUserCSS ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + return Native.ISteamHTMLSurface.CreateBrowser(_ptr, pchUserAgent, pchUserCSS); + } + public virtual void /*void*/ ISteamHTMLSurface_RemoveBrowser( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.RemoveBrowser(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_LoadURL( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchURL , string /*const char **/ pchPostData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.LoadURL(_ptr, unBrowserHandle, pchURL, pchPostData); + } + public virtual void /*void*/ ISteamHTMLSurface_SetSize( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ unWidth , uint /*uint32*/ unHeight ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.SetSize(_ptr, unBrowserHandle, unWidth, unHeight); + } + public virtual void /*void*/ ISteamHTMLSurface_StopLoad( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.StopLoad(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_Reload( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.Reload(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_GoBack( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.GoBack(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_GoForward( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.GoForward(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_AddHeader( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchKey , string /*const char **/ pchValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.AddHeader(_ptr, unBrowserHandle, pchKey, pchValue); + } + public virtual void /*void*/ ISteamHTMLSurface_ExecuteJavascript( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchScript ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.ExecuteJavascript(_ptr, unBrowserHandle, pchScript); + } + public virtual void /*void*/ ISteamHTMLSurface_MouseUp( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.MouseUp(_ptr, unBrowserHandle, eMouseButton); + } + public virtual void /*void*/ ISteamHTMLSurface_MouseDown( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.MouseDown(_ptr, unBrowserHandle, eMouseButton); + } + public virtual void /*void*/ ISteamHTMLSurface_MouseDoubleClick( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.MouseDoubleClick(_ptr, unBrowserHandle, eMouseButton); + } + public virtual void /*void*/ ISteamHTMLSurface_MouseMove( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int*/ x , int /*int*/ y ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.MouseMove(_ptr, unBrowserHandle, x, y); + } + public virtual void /*void*/ ISteamHTMLSurface_MouseWheel( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int32*/ nDelta ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.MouseWheel(_ptr, unBrowserHandle, nDelta); + } + public virtual void /*void*/ ISteamHTMLSurface_KeyDown( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nNativeKeyCode , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.KeyDown(_ptr, unBrowserHandle, nNativeKeyCode, eHTMLKeyModifiers); + } + public virtual void /*void*/ ISteamHTMLSurface_KeyUp( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nNativeKeyCode , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.KeyUp(_ptr, unBrowserHandle, nNativeKeyCode, eHTMLKeyModifiers); + } + public virtual void /*void*/ ISteamHTMLSurface_KeyChar( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ cUnicodeChar , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.KeyChar(_ptr, unBrowserHandle, cUnicodeChar, eHTMLKeyModifiers); + } + public virtual void /*void*/ ISteamHTMLSurface_SetHorizontalScroll( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nAbsolutePixelScroll ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.SetHorizontalScroll(_ptr, unBrowserHandle, nAbsolutePixelScroll); + } + public virtual void /*void*/ ISteamHTMLSurface_SetVerticalScroll( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nAbsolutePixelScroll ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.SetVerticalScroll(_ptr, unBrowserHandle, nAbsolutePixelScroll); + } + public virtual void /*void*/ ISteamHTMLSurface_SetKeyFocus( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bHasKeyFocus ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.SetKeyFocus(_ptr, unBrowserHandle, bHasKeyFocus); + } + public virtual void /*void*/ ISteamHTMLSurface_ViewSource( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.ViewSource(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_CopyToClipboard( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.CopyToClipboard(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_PasteFromClipboard( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.PasteFromClipboard(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_Find( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchSearchStr , bool /*bool*/ bCurrentlyInFind , bool /*bool*/ bReverse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.Find(_ptr, unBrowserHandle, pchSearchStr, bCurrentlyInFind, bReverse); + } + public virtual void /*void*/ ISteamHTMLSurface_StopFind( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.StopFind(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_GetLinkAtPosition( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int*/ x , int /*int*/ y ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.GetLinkAtPosition(_ptr, unBrowserHandle, x, y); + } + public virtual void /*void*/ ISteamHTMLSurface_SetCookie( string /*const char **/ pchHostname , string /*const char **/ pchKey , string /*const char **/ pchValue , string /*const char **/ pchPath , RTime32 /*RTime32*/ nExpires, bool /*bool*/ bSecure , bool /*bool*/ bHTTPOnly ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.SetCookie(_ptr, pchHostname, pchKey, pchValue, pchPath, nExpires, bSecure, bHTTPOnly); + } + public virtual void /*void*/ ISteamHTMLSurface_SetPageScaleFactor( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, float /*float*/ flZoom , int /*int*/ nPointX , int /*int*/ nPointY ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.SetPageScaleFactor(_ptr, unBrowserHandle, flZoom, nPointX, nPointY); + } + public virtual void /*void*/ ISteamHTMLSurface_SetBackgroundMode( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bBackgroundMode ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.SetBackgroundMode(_ptr, unBrowserHandle, bBackgroundMode); + } + public virtual void /*void*/ ISteamHTMLSurface_AllowStartRequest( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bAllowed ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.AllowStartRequest(_ptr, unBrowserHandle, bAllowed); + } + public virtual void /*void*/ ISteamHTMLSurface_JSDialogResponse( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bResult ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.JSDialogResponse(_ptr, unBrowserHandle, bResult); + } + + public virtual Result /*EResult*/ ISteamInventory_GetResultStatus( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GetResultStatus(_ptr, resultHandle); + } + public virtual bool /*bool*/ ISteamInventory_GetResultItems( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, IntPtr /*struct SteamItemDetails_t **/ pOutItemsArray, out uint /*uint32 **/ punOutItemsArraySize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GetResultItems(_ptr, resultHandle, pOutItemsArray, out punOutItemsArraySize); + } + public virtual uint /*uint32*/ ISteamInventory_GetResultTimestamp( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GetResultTimestamp(_ptr, resultHandle); + } + public virtual bool /*bool*/ ISteamInventory_CheckResultSteamID( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, CSteamID /*class CSteamID*/ steamIDExpected ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.CheckResultSteamID(_ptr, resultHandle, steamIDExpected); + } + public virtual void /*void*/ ISteamInventory_DestroyResult( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + Native.ISteamInventory.DestroyResult(_ptr, resultHandle); + } + public virtual bool /*bool*/ ISteamInventory_GetAllItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GetAllItems(_ptr, ref pResultHandle); + } + public virtual bool /*bool*/ ISteamInventory_GetItemsByID( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemInstanceID_t **/ pInstanceIDs, uint /*uint32*/ unCountInstanceIDs ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GetItemsByID(_ptr, ref pResultHandle, pInstanceIDs, unCountInstanceIDs); + } + public virtual bool /*bool*/ ISteamInventory_SerializeResult( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, IntPtr /*void **/ pOutBuffer , out uint /*uint32 **/ punOutBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.SerializeResult(_ptr, resultHandle, pOutBuffer, out punOutBufferSize); + } + public virtual bool /*bool*/ ISteamInventory_DeserializeResult( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pOutResultHandle, IntPtr /*const void **/ pBuffer , uint /*uint32*/ unBufferSize , bool /*bool*/ bRESERVED_MUST_BE_FALSE ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.DeserializeResult(_ptr, ref pOutResultHandle, pBuffer, unBufferSize, bRESERVED_MUST_BE_FALSE); + } + public virtual bool /*bool*/ ISteamInventory_GenerateItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemDef_t **/ pArrayItemDefs, out uint /*const uint32 **/ punArrayQuantity, uint /*uint32*/ unArrayLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GenerateItems(_ptr, ref pResultHandle, pArrayItemDefs, out punArrayQuantity, unArrayLength); + } + public virtual bool /*bool*/ ISteamInventory_GrantPromoItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GrantPromoItems(_ptr, ref pResultHandle); + } + public virtual bool /*bool*/ ISteamInventory_AddPromoItem( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemDef_t /*SteamItemDef_t*/ itemDef ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.AddPromoItem(_ptr, ref pResultHandle, itemDef); + } + public virtual bool /*bool*/ ISteamInventory_AddPromoItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemDef_t **/ pArrayItemDefs, uint /*uint32*/ unArrayLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.AddPromoItems(_ptr, ref pResultHandle, pArrayItemDefs, unArrayLength); + } + public virtual bool /*bool*/ ISteamInventory_ConsumeItem( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemConsume, uint /*uint32*/ unQuantity ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.ConsumeItem(_ptr, ref pResultHandle, itemConsume, unQuantity); + } + public virtual bool /*bool*/ ISteamInventory_ExchangeItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, ref SteamItemDef_t /*const SteamItemDef_t **/ pArrayGenerate, out uint /*const uint32 **/ punArrayGenerateQuantity, uint /*uint32*/ unArrayGenerateLength , IntPtr /*const SteamItemInstanceID_t **/ pArrayDestroy, IntPtr /*const uint32 **/ punArrayDestroyQuantity, uint /*uint32*/ unArrayDestroyLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.ExchangeItems(_ptr, ref pResultHandle, ref pArrayGenerate, out punArrayGenerateQuantity, unArrayGenerateLength, pArrayDestroy, punArrayDestroyQuantity, unArrayDestroyLength); + } + public virtual bool /*bool*/ ISteamInventory_TransferItemQuantity( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemIdSource, uint /*uint32*/ unQuantity , SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemIdDest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.TransferItemQuantity(_ptr, ref pResultHandle, itemIdSource, unQuantity, itemIdDest); + } + public virtual void /*void*/ ISteamInventory_SendItemDropHeartbeat() + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + Native.ISteamInventory.SendItemDropHeartbeat(_ptr); + } + public virtual bool /*bool*/ ISteamInventory_TriggerItemDrop( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemDef_t /*SteamItemDef_t*/ dropListDefinition ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.TriggerItemDrop(_ptr, ref pResultHandle, dropListDefinition); + } + public virtual bool /*bool*/ ISteamInventory_TradeItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, CSteamID /*class CSteamID*/ steamIDTradePartner, ref SteamItemInstanceID_t /*const SteamItemInstanceID_t **/ pArrayGive, out uint /*const uint32 **/ pArrayGiveQuantity, uint /*uint32*/ nArrayGiveLength , ref SteamItemInstanceID_t /*const SteamItemInstanceID_t **/ pArrayGet, out uint /*const uint32 **/ pArrayGetQuantity, uint /*uint32*/ nArrayGetLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.TradeItems(_ptr, ref pResultHandle, steamIDTradePartner, ref pArrayGive, out pArrayGiveQuantity, nArrayGiveLength, ref pArrayGet, out pArrayGetQuantity, nArrayGetLength); + } + public virtual bool /*bool*/ ISteamInventory_LoadItemDefinitions() + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.LoadItemDefinitions(_ptr); + } + public virtual bool /*bool*/ ISteamInventory_GetItemDefinitionIDs( IntPtr /*SteamItemDef_t **/ pItemDefIDs, out uint /*uint32 **/ punItemDefIDsArraySize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GetItemDefinitionIDs(_ptr, pItemDefIDs, out punItemDefIDsArraySize); + } + public virtual bool /*bool*/ ISteamInventory_GetItemDefinitionProperty( SteamItemDef_t /*SteamItemDef_t*/ iDefinition, string /*const char **/ pchPropertyName , System.Text.StringBuilder /*char **/ pchValueBuffer, out uint /*uint32 **/ punValueBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GetItemDefinitionProperty(_ptr, iDefinition, pchPropertyName, pchValueBuffer, out punValueBufferSize); + } + + public virtual void /*void*/ ISteamVideo_GetVideoURL( AppId_t /*AppId_t*/ unVideoAppID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamVideo _ptr is null!" ); + + Native.ISteamVideo.GetVideoURL(_ptr, unVideoAppID); + } + public virtual bool /*bool*/ ISteamVideo_IsBroadcasting( IntPtr /*int **/ pnNumViewers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamVideo _ptr is null!" ); + + return Native.ISteamVideo.IsBroadcasting(_ptr, pnNumViewers); + } + + public virtual bool /*bool*/ ISteamGameServer_InitGameServer( uint /*uint32*/ unIP , ushort /*uint16*/ usGamePort , ushort /*uint16*/ usQueryPort , uint /*uint32*/ unFlags , AppId_t /*AppId_t*/ nGameAppId, string /*const char **/ pchVersionString ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.InitGameServer(_ptr, unIP, usGamePort, usQueryPort, unFlags, nGameAppId, pchVersionString); + } + public virtual void /*void*/ ISteamGameServer_SetProduct( string /*const char **/ pszProduct ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetProduct(_ptr, pszProduct); + } + public virtual void /*void*/ ISteamGameServer_SetGameDescription( string /*const char **/ pszGameDescription ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetGameDescription(_ptr, pszGameDescription); + } + public virtual void /*void*/ ISteamGameServer_SetModDir( string /*const char **/ pszModDir ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetModDir(_ptr, pszModDir); + } + public virtual void /*void*/ ISteamGameServer_SetDedicatedServer( bool /*bool*/ bDedicated ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetDedicatedServer(_ptr, bDedicated); + } + public virtual void /*void*/ ISteamGameServer_LogOn( string /*const char **/ pszToken ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.LogOn(_ptr, pszToken); + } + public virtual void /*void*/ ISteamGameServer_LogOnAnonymous() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.LogOnAnonymous(_ptr); + } + public virtual void /*void*/ ISteamGameServer_LogOff() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.LogOff(_ptr); + } + public virtual bool /*bool*/ ISteamGameServer_BLoggedOn() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.BLoggedOn(_ptr); + } + public virtual bool /*bool*/ ISteamGameServer_BSecure() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.BSecure(_ptr); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamGameServer_GetSteamID() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.GetSteamID(_ptr); + } + public virtual bool /*bool*/ ISteamGameServer_WasRestartRequested() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.WasRestartRequested(_ptr); + } + public virtual void /*void*/ ISteamGameServer_SetMaxPlayerCount( int /*int*/ cPlayersMax ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetMaxPlayerCount(_ptr, cPlayersMax); + } + public virtual void /*void*/ ISteamGameServer_SetBotPlayerCount( int /*int*/ cBotplayers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetBotPlayerCount(_ptr, cBotplayers); + } + public virtual void /*void*/ ISteamGameServer_SetServerName( string /*const char **/ pszServerName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetServerName(_ptr, pszServerName); + } + public virtual void /*void*/ ISteamGameServer_SetMapName( string /*const char **/ pszMapName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetMapName(_ptr, pszMapName); + } + public virtual void /*void*/ ISteamGameServer_SetPasswordProtected( bool /*bool*/ bPasswordProtected ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetPasswordProtected(_ptr, bPasswordProtected); + } + public virtual void /*void*/ ISteamGameServer_SetSpectatorPort( ushort /*uint16*/ unSpectatorPort ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetSpectatorPort(_ptr, unSpectatorPort); + } + public virtual void /*void*/ ISteamGameServer_SetSpectatorServerName( string /*const char **/ pszSpectatorServerName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetSpectatorServerName(_ptr, pszSpectatorServerName); + } + public virtual void /*void*/ ISteamGameServer_ClearAllKeyValues() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.ClearAllKeyValues(_ptr); + } + public virtual void /*void*/ ISteamGameServer_SetKeyValue( string /*const char **/ pKey , string /*const char **/ pValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetKeyValue(_ptr, pKey, pValue); + } + public virtual void /*void*/ ISteamGameServer_SetGameTags( string /*const char **/ pchGameTags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetGameTags(_ptr, pchGameTags); + } + public virtual void /*void*/ ISteamGameServer_SetGameData( string /*const char **/ pchGameData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetGameData(_ptr, pchGameData); + } + public virtual void /*void*/ ISteamGameServer_SetRegion( string /*const char **/ pszRegion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetRegion(_ptr, pszRegion); + } + public virtual bool /*bool*/ ISteamGameServer_SendUserConnectAndAuthenticate( uint /*uint32*/ unIPClient , IntPtr /*const void **/ pvAuthBlob , uint /*uint32*/ cubAuthBlobSize , out CSteamID /*class CSteamID **/ pSteamIDUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.SendUserConnectAndAuthenticate(_ptr, unIPClient, pvAuthBlob, cubAuthBlobSize, out pSteamIDUser); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamGameServer_CreateUnauthenticatedUserConnection() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.CreateUnauthenticatedUserConnection(_ptr); + } + public virtual void /*void*/ ISteamGameServer_SendUserDisconnect( CSteamID /*class CSteamID*/ steamIDUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SendUserDisconnect(_ptr, steamIDUser); + } + public virtual bool /*bool*/ ISteamGameServer_BUpdateUserData( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchPlayerName , uint /*uint32*/ uScore ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.BUpdateUserData(_ptr, steamIDUser, pchPlayerName, uScore); + } + public virtual HAuthTicket /*(HAuthTicket)*/ ISteamGameServer_GetAuthSessionTicket( IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.GetAuthSessionTicket(_ptr, pTicket, cbMaxTicket, out pcbTicket); + } + public virtual BeginAuthSessionResult /*EBeginAuthSessionResult*/ ISteamGameServer_BeginAuthSession( IntPtr /*const void **/ pAuthTicket , int /*int*/ cbAuthTicket , CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.BeginAuthSession(_ptr, pAuthTicket, cbAuthTicket, steamID); + } + public virtual void /*void*/ ISteamGameServer_EndAuthSession( CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.EndAuthSession(_ptr, steamID); + } + public virtual void /*void*/ ISteamGameServer_CancelAuthTicket( HAuthTicket /*HAuthTicket*/ hAuthTicket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.CancelAuthTicket(_ptr, hAuthTicket); + } + public virtual UserHasLicenseForAppResult /*EUserHasLicenseForAppResult*/ ISteamGameServer_UserHasLicenseForApp( CSteamID /*class CSteamID*/ steamID, AppId_t /*AppId_t*/ appID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.UserHasLicenseForApp(_ptr, steamID, appID); + } + public virtual bool /*bool*/ ISteamGameServer_RequestUserGroupStatus( CSteamID /*class CSteamID*/ steamIDUser, CSteamID /*class CSteamID*/ steamIDGroup ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.RequestUserGroupStatus(_ptr, steamIDUser, steamIDGroup); + } + public virtual void /*void*/ ISteamGameServer_GetGameplayStats() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.GetGameplayStats(_ptr); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServer_GetServerReputation() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.GetServerReputation(_ptr); + } + public virtual uint /*uint32*/ ISteamGameServer_GetPublicIP() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.GetPublicIP(_ptr); + } + public virtual bool /*bool*/ ISteamGameServer_HandleIncomingPacket( IntPtr /*const void **/ pData , int /*int*/ cbData , uint /*uint32*/ srcIP , ushort /*uint16*/ srcPort ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.HandleIncomingPacket(_ptr, pData, cbData, srcIP, srcPort); + } + public virtual int /*int*/ ISteamGameServer_GetNextOutgoingPacket( IntPtr /*void **/ pOut , int /*int*/ cbMaxOut , out uint /*uint32 **/ pNetAdr, out ushort /*uint16 **/ pPort ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.GetNextOutgoingPacket(_ptr, pOut, cbMaxOut, out pNetAdr, out pPort); + } + public virtual void /*void*/ ISteamGameServer_EnableHeartbeats( bool /*bool*/ bActive ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.EnableHeartbeats(_ptr, bActive); + } + public virtual void /*void*/ ISteamGameServer_SetHeartbeatInterval( int /*int*/ iHeartbeatInterval ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetHeartbeatInterval(_ptr, iHeartbeatInterval); + } + public virtual void /*void*/ ISteamGameServer_ForceHeartbeat() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.ForceHeartbeat(_ptr); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServer_AssociateWithClan( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.AssociateWithClan(_ptr, steamIDClan); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServer_ComputeNewPlayerCompatibility( CSteamID /*class CSteamID*/ steamIDNewPlayer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.ComputeNewPlayerCompatibility(_ptr, steamIDNewPlayer); + } + + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServerStats_RequestUserStats( CSteamID /*class CSteamID*/ steamIDUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.RequestUserStats(_ptr, steamIDUser); + } + public virtual bool /*bool*/ ISteamGameServerStats_GetUserStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.GetUserStat(_ptr, steamIDUser, pchName, out pData); + } + public virtual bool /*bool*/ ISteamGameServerStats_GetUserStat0( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.GetUserStat0(_ptr, steamIDUser, pchName, out pData); + } + public virtual bool /*bool*/ ISteamGameServerStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.GetUserAchievement(_ptr, steamIDUser, pchName, out pbAchieved); + } + public virtual bool /*bool*/ ISteamGameServerStats_SetUserStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , int /*int32*/ nData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.SetUserStat(_ptr, steamIDUser, pchName, nData); + } + public virtual bool /*bool*/ ISteamGameServerStats_SetUserStat0( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ fData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.SetUserStat0(_ptr, steamIDUser, pchName, fData); + } + public virtual bool /*bool*/ ISteamGameServerStats_UpdateUserAvgRateStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.UpdateUserAvgRateStat(_ptr, steamIDUser, pchName, flCountThisSession, dSessionLength); + } + public virtual bool /*bool*/ ISteamGameServerStats_SetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.SetUserAchievement(_ptr, steamIDUser, pchName); + } + public virtual bool /*bool*/ ISteamGameServerStats_ClearUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.ClearUserAchievement(_ptr, steamIDUser, pchName); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServerStats_StoreUserStats( CSteamID /*class CSteamID*/ steamIDUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.StoreUserStats(_ptr, steamIDUser); + } + + public virtual void /*void*/ SteamApi_SteamAPI_Init() + { + Native.SteamApi.SteamAPI_Init(); + } + public virtual void /*void*/ SteamApi_SteamAPI_RunCallbacks() + { + Native.SteamApi.SteamAPI_RunCallbacks(); + } + public virtual void /*void*/ SteamApi_SteamGameServer_RunCallbacks() + { + Native.SteamApi.SteamGameServer_RunCallbacks(); + } + public virtual void /*void*/ SteamApi_SteamAPI_RegisterCallback( IntPtr /*void **/ pCallback , int /*int*/ callback ) + { + Native.SteamApi.SteamAPI_RegisterCallback(pCallback, callback); + } + public virtual void /*void*/ SteamApi_SteamAPI_UnregisterCallback( IntPtr /*void **/ pCallback ) + { + Native.SteamApi.SteamAPI_UnregisterCallback(pCallback); + } + public virtual bool /*bool*/ SteamApi_SteamInternal_GameServer_Init( uint /*uint32*/ unIP , ushort /*uint16*/ usPort , ushort /*uint16*/ usGamePort , ushort /*uint16*/ usQueryPort , int /*int*/ eServerMode , string /*const char **/ pchVersionString ) + { + return Native.SteamApi.SteamInternal_GameServer_Init(unIP, usPort, usGamePort, usQueryPort, eServerMode, pchVersionString); + } + public virtual void /*void*/ SteamApi_SteamAPI_Shutdown() + { + Native.SteamApi.SteamAPI_Shutdown(); + } + public virtual HSteamUser /*(HSteamUser)*/ SteamApi_SteamAPI_GetHSteamUser() + { + return Native.SteamApi.SteamAPI_GetHSteamUser(); + } + public virtual HSteamPipe /*(HSteamPipe)*/ SteamApi_SteamAPI_GetHSteamPipe() + { + return Native.SteamApi.SteamAPI_GetHSteamPipe(); + } + public virtual HSteamUser /*(HSteamUser)*/ SteamApi_SteamGameServer_GetHSteamUser() + { + return Native.SteamApi.SteamGameServer_GetHSteamUser(); + } + public virtual HSteamPipe /*(HSteamPipe)*/ SteamApi_SteamGameServer_GetHSteamPipe() + { + return Native.SteamApi.SteamGameServer_GetHSteamPipe(); + } + public virtual IntPtr /*void **/ SteamApi_SteamInternal_CreateInterface( string /*const char **/ version ) + { + return Native.SteamApi.SteamInternal_CreateInterface(version); + } + + internal static unsafe class Native + { + internal static unsafe class ISteamClient + { + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_CreateSteamPipe" )] internal static extern HSteamPipe /*(HSteamPipe)*/ CreateSteamPipe( IntPtr ISteamClient ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_BReleaseSteamPipe" )] internal static extern bool /*bool*/ BReleaseSteamPipe( IntPtr ISteamClient, HSteamPipe /*HSteamPipe*/ hSteamPipe ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_ConnectToGlobalUser" )] internal static extern HSteamUser /*(HSteamUser)*/ ConnectToGlobalUser( IntPtr ISteamClient, HSteamPipe /*HSteamPipe*/ hSteamPipe ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_CreateLocalUser" )] internal static extern HSteamUser /*(HSteamUser)*/ CreateLocalUser( IntPtr ISteamClient, out HSteamPipe /*HSteamPipe **/ phSteamPipe, AccountType /*EAccountType*/ eAccountType ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_ReleaseUser" )] internal static extern void /*void*/ ReleaseUser( IntPtr ISteamClient, HSteamPipe /*HSteamPipe*/ hSteamPipe, HSteamUser /*HSteamUser*/ hUser ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamUser" )] internal static extern IntPtr /*class ISteamUser **/ GetISteamUser( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamGameServer" )] internal static extern IntPtr /*class ISteamGameServer **/ GetISteamGameServer( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_SetLocalIPBinding" )] internal static extern void /*void*/ SetLocalIPBinding( IntPtr ISteamClient, uint /*uint32*/ unIP , ushort /*uint16*/ usPort ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamFriends" )] internal static extern IntPtr /*class ISteamFriends **/ GetISteamFriends( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamUtils" )] internal static extern IntPtr /*class ISteamUtils **/ GetISteamUtils( IntPtr ISteamClient, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamMatchmaking" )] internal static extern IntPtr /*class ISteamMatchmaking **/ GetISteamMatchmaking( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamMatchmakingServers" )] internal static extern IntPtr /*class ISteamMatchmakingServers **/ GetISteamMatchmakingServers( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamGenericInterface" )] internal static extern IntPtr /*void **/ GetISteamGenericInterface( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamUserStats" )] internal static extern IntPtr /*class ISteamUserStats **/ GetISteamUserStats( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamGameServerStats" )] internal static extern IntPtr /*class ISteamGameServerStats **/ GetISteamGameServerStats( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamApps" )] internal static extern IntPtr /*class ISteamApps **/ GetISteamApps( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamNetworking" )] internal static extern IntPtr /*class ISteamNetworking **/ GetISteamNetworking( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamRemoteStorage" )] internal static extern IntPtr /*class ISteamRemoteStorage **/ GetISteamRemoteStorage( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamScreenshots" )] internal static extern IntPtr /*class ISteamScreenshots **/ GetISteamScreenshots( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetIPCCallCount" )] internal static extern uint /*uint32*/ GetIPCCallCount( IntPtr ISteamClient ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_SetWarningMessageHook" )] internal static extern void /*void*/ SetWarningMessageHook( IntPtr ISteamClient, IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_BShutdownIfAllPipesClosed" )] internal static extern bool /*bool*/ BShutdownIfAllPipesClosed( IntPtr ISteamClient ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamHTTP" )] internal static extern IntPtr /*class ISteamHTTP **/ GetISteamHTTP( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamUnifiedMessages" )] internal static extern IntPtr /*class ISteamUnifiedMessages **/ GetISteamUnifiedMessages( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamController" )] internal static extern IntPtr /*class ISteamController **/ GetISteamController( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamUGC" )] internal static extern IntPtr /*class ISteamUGC **/ GetISteamUGC( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamAppList" )] internal static extern IntPtr /*class ISteamAppList **/ GetISteamAppList( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamMusic" )] internal static extern IntPtr /*class ISteamMusic **/ GetISteamMusic( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamMusicRemote" )] internal static extern IntPtr /*class ISteamMusicRemote **/ GetISteamMusicRemote( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamHTMLSurface" )] internal static extern IntPtr /*class ISteamHTMLSurface **/ GetISteamHTMLSurface( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamInventory" )] internal static extern IntPtr /*class ISteamInventory **/ GetISteamInventory( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamVideo" )] internal static extern IntPtr /*class ISteamVideo **/ GetISteamVideo( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + } + + internal static unsafe class ISteamUser + { + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_GetHSteamUser" )] internal static extern HSteamUser /*(HSteamUser)*/ GetHSteamUser( IntPtr ISteamUser ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_BLoggedOn" )] internal static extern bool /*bool*/ BLoggedOn( IntPtr ISteamUser ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_GetSteamID" )] internal static extern CSteamID /*(class CSteamID)*/ GetSteamID( IntPtr ISteamUser ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_InitiateGameConnection" )] internal static extern int /*int*/ InitiateGameConnection( IntPtr ISteamUser, IntPtr /*void **/ pAuthBlob , int /*int*/ cbMaxAuthBlob , CSteamID /*class CSteamID*/ steamIDGameServer, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer , bool /*bool*/ bSecure ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_TerminateGameConnection" )] internal static extern void /*void*/ TerminateGameConnection( IntPtr ISteamUser, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_TrackAppUsageEvent" )] internal static extern void /*void*/ TrackAppUsageEvent( IntPtr ISteamUser, CGameID /*class CGameID*/ gameID, int /*int*/ eAppUsageEvent , string /*const char **/ pchExtraInfo ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_GetUserDataFolder" )] internal static extern bool /*bool*/ GetUserDataFolder( IntPtr ISteamUser, System.Text.StringBuilder /*char **/ pchBuffer, int /*int*/ cubBuffer ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_StartVoiceRecording" )] internal static extern void /*void*/ StartVoiceRecording( IntPtr ISteamUser ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_StopVoiceRecording" )] internal static extern void /*void*/ StopVoiceRecording( IntPtr ISteamUser ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_GetAvailableVoice" )] internal static extern VoiceResult /*EVoiceResult*/ GetAvailableVoice( IntPtr ISteamUser, out uint /*uint32 **/ pcbCompressed, out uint /*uint32 **/ pcbUncompressed, uint /*uint32*/ nUncompressedVoiceDesiredSampleRate ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_GetVoice" )] internal static extern VoiceResult /*EVoiceResult*/ GetVoice( IntPtr ISteamUser, bool /*bool*/ bWantCompressed , IntPtr /*void **/ pDestBuffer , uint /*uint32*/ cbDestBufferSize , out uint /*uint32 **/ nBytesWritten, bool /*bool*/ bWantUncompressed , IntPtr /*void **/ pUncompressedDestBuffer , uint /*uint32*/ cbUncompressedDestBufferSize , out uint /*uint32 **/ nUncompressBytesWritten, uint /*uint32*/ nUncompressedVoiceDesiredSampleRate ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_DecompressVoice" )] internal static extern VoiceResult /*EVoiceResult*/ DecompressVoice( IntPtr ISteamUser, IntPtr /*const void **/ pCompressed , uint /*uint32*/ cbCompressed , IntPtr /*void **/ pDestBuffer , uint /*uint32*/ cbDestBufferSize , out uint /*uint32 **/ nBytesWritten, uint /*uint32*/ nDesiredSampleRate ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_GetVoiceOptimalSampleRate" )] internal static extern uint /*uint32*/ GetVoiceOptimalSampleRate( IntPtr ISteamUser ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_GetAuthSessionTicket" )] internal static extern HAuthTicket /*(HAuthTicket)*/ GetAuthSessionTicket( IntPtr ISteamUser, IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_BeginAuthSession" )] internal static extern BeginAuthSessionResult /*EBeginAuthSessionResult*/ BeginAuthSession( IntPtr ISteamUser, IntPtr /*const void **/ pAuthTicket , int /*int*/ cbAuthTicket , CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_EndAuthSession" )] internal static extern void /*void*/ EndAuthSession( IntPtr ISteamUser, CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_CancelAuthTicket" )] internal static extern void /*void*/ CancelAuthTicket( IntPtr ISteamUser, HAuthTicket /*HAuthTicket*/ hAuthTicket ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_UserHasLicenseForApp" )] internal static extern UserHasLicenseForAppResult /*EUserHasLicenseForAppResult*/ UserHasLicenseForApp( IntPtr ISteamUser, CSteamID /*class CSteamID*/ steamID, AppId_t /*AppId_t*/ appID ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_BIsBehindNAT" )] internal static extern bool /*bool*/ BIsBehindNAT( IntPtr ISteamUser ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_AdvertiseGame" )] internal static extern void /*void*/ AdvertiseGame( IntPtr ISteamUser, CSteamID /*class CSteamID*/ steamIDGameServer, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_RequestEncryptedAppTicket" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestEncryptedAppTicket( IntPtr ISteamUser, IntPtr /*void **/ pDataToInclude , int /*int*/ cbDataToInclude ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_GetEncryptedAppTicket" )] internal static extern bool /*bool*/ GetEncryptedAppTicket( IntPtr ISteamUser, IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_GetGameBadgeLevel" )] internal static extern int /*int*/ GetGameBadgeLevel( IntPtr ISteamUser, int /*int*/ nSeries , bool /*bool*/ bFoil ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_GetPlayerSteamLevel" )] internal static extern int /*int*/ GetPlayerSteamLevel( IntPtr ISteamUser ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_RequestStoreAuthURL" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestStoreAuthURL( IntPtr ISteamUser, string /*const char **/ pchRedirectURL ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_BIsPhoneVerified" )] internal static extern bool /*bool*/ BIsPhoneVerified( IntPtr ISteamUser ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUser_BIsTwoFactorEnabled" )] internal static extern bool /*bool*/ BIsTwoFactorEnabled( IntPtr ISteamUser ); + } + + internal static unsafe class ISteamFriends + { + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetPersonaName" )] internal static extern IntPtr GetPersonaName( IntPtr ISteamFriends ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_SetPersonaName" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SetPersonaName( IntPtr ISteamFriends, string /*const char **/ pchPersonaName ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetPersonaState" )] internal static extern PersonaState /*EPersonaState*/ GetPersonaState( IntPtr ISteamFriends ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendCount" )] internal static extern int /*int*/ GetFriendCount( IntPtr ISteamFriends, int /*int*/ iFriendFlags ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendByIndex" )] internal static extern CSteamID /*(class CSteamID)*/ GetFriendByIndex( IntPtr ISteamFriends, int /*int*/ iFriend , int /*int*/ iFriendFlags ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendRelationship" )] internal static extern FriendRelationship /*EFriendRelationship*/ GetFriendRelationship( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendPersonaState" )] internal static extern PersonaState /*EPersonaState*/ GetFriendPersonaState( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendPersonaName" )] internal static extern IntPtr GetFriendPersonaName( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendGamePlayed" )] internal static extern bool /*bool*/ GetFriendGamePlayed( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, ref FriendGameInfo_t /*struct FriendGameInfo_t **/ pFriendGameInfo ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendPersonaNameHistory" )] internal static extern IntPtr GetFriendPersonaNameHistory( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iPersonaName ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendSteamLevel" )] internal static extern int /*int*/ GetFriendSteamLevel( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetPlayerNickname" )] internal static extern IntPtr GetPlayerNickname( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDPlayer ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupCount" )] internal static extern int /*int*/ GetFriendsGroupCount( IntPtr ISteamFriends ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupIDByIndex" )] internal static extern FriendsGroupID_t /*(FriendsGroupID_t)*/ GetFriendsGroupIDByIndex( IntPtr ISteamFriends, int /*int*/ iFG ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupName" )] internal static extern IntPtr GetFriendsGroupName( IntPtr ISteamFriends, FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupMembersCount" )] internal static extern int /*int*/ GetFriendsGroupMembersCount( IntPtr ISteamFriends, FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupMembersList" )] internal static extern void /*void*/ GetFriendsGroupMembersList( IntPtr ISteamFriends, FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID, IntPtr /*class CSteamID **/ pOutSteamIDMembers, int /*int*/ nMembersCount ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_HasFriend" )] internal static extern bool /*bool*/ HasFriend( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iFriendFlags ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanCount" )] internal static extern int /*int*/ GetClanCount( IntPtr ISteamFriends ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanByIndex" )] internal static extern CSteamID /*(class CSteamID)*/ GetClanByIndex( IntPtr ISteamFriends, int /*int*/ iClan ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanName" )] internal static extern IntPtr GetClanName( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanTag" )] internal static extern IntPtr GetClanTag( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanActivityCounts" )] internal static extern bool /*bool*/ GetClanActivityCounts( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan, out int /*int **/ pnOnline, out int /*int **/ pnInGame, out int /*int **/ pnChatting ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_DownloadClanActivityCounts" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ DownloadClanActivityCounts( IntPtr ISteamFriends, IntPtr /*class CSteamID **/ psteamIDClans, int /*int*/ cClansToRequest ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendCountFromSource" )] internal static extern int /*int*/ GetFriendCountFromSource( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDSource ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendFromSourceByIndex" )] internal static extern CSteamID /*(class CSteamID)*/ GetFriendFromSourceByIndex( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDSource, int /*int*/ iFriend ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_IsUserInSource" )] internal static extern bool /*bool*/ IsUserInSource( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDUser, CSteamID /*class CSteamID*/ steamIDSource ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_SetInGameVoiceSpeaking" )] internal static extern void /*void*/ SetInGameVoiceSpeaking( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDUser, bool /*bool*/ bSpeaking ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlay" )] internal static extern void /*void*/ ActivateGameOverlay( IntPtr ISteamFriends, string /*const char **/ pchDialog ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlayToUser" )] internal static extern void /*void*/ ActivateGameOverlayToUser( IntPtr ISteamFriends, string /*const char **/ pchDialog , CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlayToWebPage" )] internal static extern void /*void*/ ActivateGameOverlayToWebPage( IntPtr ISteamFriends, string /*const char **/ pchURL ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlayToStore" )] internal static extern void /*void*/ ActivateGameOverlayToStore( IntPtr ISteamFriends, AppId_t /*AppId_t*/ nAppID, OverlayToStoreFlag /*EOverlayToStoreFlag*/ eFlag ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_SetPlayedWith" )] internal static extern void /*void*/ SetPlayedWith( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDUserPlayedWith ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlayInviteDialog" )] internal static extern void /*void*/ ActivateGameOverlayInviteDialog( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetSmallFriendAvatar" )] internal static extern int /*int*/ GetSmallFriendAvatar( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetMediumFriendAvatar" )] internal static extern int /*int*/ GetMediumFriendAvatar( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetLargeFriendAvatar" )] internal static extern int /*int*/ GetLargeFriendAvatar( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_RequestUserInformation" )] internal static extern bool /*bool*/ RequestUserInformation( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDUser, bool /*bool*/ bRequireNameOnly ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_RequestClanOfficerList" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestClanOfficerList( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanOwner" )] internal static extern CSteamID /*(class CSteamID)*/ GetClanOwner( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanOfficerCount" )] internal static extern int /*int*/ GetClanOfficerCount( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanOfficerByIndex" )] internal static extern CSteamID /*(class CSteamID)*/ GetClanOfficerByIndex( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan, int /*int*/ iOfficer ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetUserRestrictions" )] internal static extern uint /*uint32*/ GetUserRestrictions( IntPtr ISteamFriends ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_SetRichPresence" )] internal static extern bool /*bool*/ SetRichPresence( IntPtr ISteamFriends, string /*const char **/ pchKey , string /*const char **/ pchValue ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_ClearRichPresence" )] internal static extern void /*void*/ ClearRichPresence( IntPtr ISteamFriends ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendRichPresence" )] internal static extern IntPtr GetFriendRichPresence( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchKey ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendRichPresenceKeyCount" )] internal static extern int /*int*/ GetFriendRichPresenceKeyCount( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendRichPresenceKeyByIndex" )] internal static extern IntPtr GetFriendRichPresenceKeyByIndex( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iKey ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_RequestFriendRichPresence" )] internal static extern void /*void*/ RequestFriendRichPresence( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_InviteUserToGame" )] internal static extern bool /*bool*/ InviteUserToGame( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchConnectString ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetCoplayFriendCount" )] internal static extern int /*int*/ GetCoplayFriendCount( IntPtr ISteamFriends ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetCoplayFriend" )] internal static extern CSteamID /*(class CSteamID)*/ GetCoplayFriend( IntPtr ISteamFriends, int /*int*/ iCoplayFriend ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendCoplayTime" )] internal static extern int /*int*/ GetFriendCoplayTime( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendCoplayGame" )] internal static extern AppId_t /*(AppId_t)*/ GetFriendCoplayGame( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_JoinClanChatRoom" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ JoinClanChatRoom( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_LeaveClanChatRoom" )] internal static extern bool /*bool*/ LeaveClanChatRoom( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanChatMemberCount" )] internal static extern int /*int*/ GetClanChatMemberCount( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetChatMemberByIndex" )] internal static extern CSteamID /*(class CSteamID)*/ GetChatMemberByIndex( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan, int /*int*/ iUser ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_SendClanChatMessage" )] internal static extern bool /*bool*/ SendClanChatMessage( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat, string /*const char **/ pchText ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanChatMessage" )] internal static extern int /*int*/ GetClanChatMessage( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat, int /*int*/ iMessage , IntPtr /*void **/ prgchText , int /*int*/ cchTextMax , out ChatEntryType /*EChatEntryType **/ peChatEntryType, out CSteamID /*class CSteamID **/ psteamidChatter ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_IsClanChatAdmin" )] internal static extern bool /*bool*/ IsClanChatAdmin( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat, CSteamID /*class CSteamID*/ steamIDUser ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_IsClanChatWindowOpenInSteam" )] internal static extern bool /*bool*/ IsClanChatWindowOpenInSteam( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_OpenClanChatWindowInSteam" )] internal static extern bool /*bool*/ OpenClanChatWindowInSteam( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_CloseClanChatWindowInSteam" )] internal static extern bool /*bool*/ CloseClanChatWindowInSteam( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_SetListenForFriendsMessages" )] internal static extern bool /*bool*/ SetListenForFriendsMessages( IntPtr ISteamFriends, bool /*bool*/ bInterceptEnabled ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_ReplyToFriendMessage" )] internal static extern bool /*bool*/ ReplyToFriendMessage( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchMsgToSend ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendMessage" )] internal static extern int /*int*/ GetFriendMessage( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iMessageID , IntPtr /*void **/ pvData , int /*int*/ cubData , out ChatEntryType /*EChatEntryType **/ peChatEntryType ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_GetFollowerCount" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetFollowerCount( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_IsFollowing" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ IsFollowing( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamFriends_EnumerateFollowingList" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ EnumerateFollowingList( IntPtr ISteamFriends, uint /*uint32*/ unStartIndex ); + } + + internal static unsafe class ISteamUtils + { + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetSecondsSinceAppActive" )] internal static extern uint /*uint32*/ GetSecondsSinceAppActive( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetSecondsSinceComputerActive" )] internal static extern uint /*uint32*/ GetSecondsSinceComputerActive( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetConnectedUniverse" )] internal static extern Universe /*EUniverse*/ GetConnectedUniverse( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetServerRealTime" )] internal static extern uint /*uint32*/ GetServerRealTime( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetIPCountry" )] internal static extern IntPtr GetIPCountry( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetImageSize" )] internal static extern bool /*bool*/ GetImageSize( IntPtr ISteamUtils, int /*int*/ iImage , out uint /*uint32 **/ pnWidth, out uint /*uint32 **/ pnHeight ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetImageRGBA" )] internal static extern bool /*bool*/ GetImageRGBA( IntPtr ISteamUtils, int /*int*/ iImage , IntPtr /*uint8 **/ pubDest, int /*int*/ nDestBufferSize ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetCSERIPPort" )] internal static extern bool /*bool*/ GetCSERIPPort( IntPtr ISteamUtils, out uint /*uint32 **/ unIP, out ushort /*uint16 **/ usPort ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetCurrentBatteryPower" )] internal static extern byte /*uint8*/ GetCurrentBatteryPower( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetAppID" )] internal static extern uint /*uint32*/ GetAppID( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_SetOverlayNotificationPosition" )] internal static extern void /*void*/ SetOverlayNotificationPosition( IntPtr ISteamUtils, NotificationPosition /*ENotificationPosition*/ eNotificationPosition ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_IsAPICallCompleted" )] internal static extern bool /*bool*/ IsAPICallCompleted( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, out bool /*bool **/ pbFailed ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetAPICallFailureReason" )] internal static extern SteamAPICallFailure /*ESteamAPICallFailure*/ GetAPICallFailureReason( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetAPICallResult" )] internal static extern bool /*bool*/ GetAPICallResult( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , out bool /*bool **/ pbFailed ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetIPCCallCount" )] internal static extern uint /*uint32*/ GetIPCCallCount( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_SetWarningMessageHook" )] internal static extern void /*void*/ SetWarningMessageHook( IntPtr ISteamUtils, IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_IsOverlayEnabled" )] internal static extern bool /*bool*/ IsOverlayEnabled( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_BOverlayNeedsPresent" )] internal static extern bool /*bool*/ BOverlayNeedsPresent( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_CheckFileSignature" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ CheckFileSignature( IntPtr ISteamUtils, string /*const char **/ szFileName ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_ShowGamepadTextInput" )] internal static extern bool /*bool*/ ShowGamepadTextInput( IntPtr ISteamUtils, GamepadTextInputMode /*EGamepadTextInputMode*/ eInputMode , GamepadTextInputLineMode /*EGamepadTextInputLineMode*/ eLineInputMode , string /*const char **/ pchDescription , uint /*uint32*/ unCharMax , string /*const char **/ pchExistingText ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetEnteredGamepadTextLength" )] internal static extern uint /*uint32*/ GetEnteredGamepadTextLength( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetEnteredGamepadTextInput" )] internal static extern bool /*bool*/ GetEnteredGamepadTextInput( IntPtr ISteamUtils, System.Text.StringBuilder /*char **/ pchText, uint /*uint32*/ cchText ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_GetSteamUILanguage" )] internal static extern IntPtr GetSteamUILanguage( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_IsSteamRunningInVR" )] internal static extern bool /*bool*/ IsSteamRunningInVR( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_SetOverlayNotificationInset" )] internal static extern void /*void*/ SetOverlayNotificationInset( IntPtr ISteamUtils, int /*int*/ nHorizontalInset , int /*int*/ nVerticalInset ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_IsSteamInBigPictureMode" )] internal static extern bool /*bool*/ IsSteamInBigPictureMode( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUtils_StartVRDashboard" )] internal static extern void /*void*/ StartVRDashboard( IntPtr ISteamUtils ); + } + + internal static unsafe class ISteamMatchmaking + { + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetFavoriteGameCount" )] internal static extern int /*int*/ GetFavoriteGameCount( IntPtr ISteamMatchmaking ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetFavoriteGame" )] internal static extern bool /*bool*/ GetFavoriteGame( IntPtr ISteamMatchmaking, int /*int*/ iGame , ref AppId_t /*AppId_t **/ pnAppID, out uint /*uint32 **/ pnIP, out ushort /*uint16 **/ pnConnPort, out ushort /*uint16 **/ pnQueryPort, IntPtr /*uint32 **/ punFlags, out uint /*uint32 **/ pRTime32LastPlayedOnServer ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddFavoriteGame" )] internal static extern int /*int*/ AddFavoriteGame( IntPtr ISteamMatchmaking, AppId_t /*AppId_t*/ nAppID, uint /*uint32*/ nIP , ushort /*uint16*/ nConnPort , ushort /*uint16*/ nQueryPort , uint /*uint32*/ unFlags , uint /*uint32*/ rTime32LastPlayedOnServer ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_RemoveFavoriteGame" )] internal static extern bool /*bool*/ RemoveFavoriteGame( IntPtr ISteamMatchmaking, AppId_t /*AppId_t*/ nAppID, uint /*uint32*/ nIP , ushort /*uint16*/ nConnPort , ushort /*uint16*/ nQueryPort , uint /*uint32*/ unFlags ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_RequestLobbyList" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestLobbyList( IntPtr ISteamMatchmaking ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListStringFilter" )] internal static extern void /*void*/ AddRequestLobbyListStringFilter( IntPtr ISteamMatchmaking, string /*const char **/ pchKeyToMatch , string /*const char **/ pchValueToMatch , LobbyComparison /*ELobbyComparison*/ eComparisonType ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListNumericalFilter" )] internal static extern void /*void*/ AddRequestLobbyListNumericalFilter( IntPtr ISteamMatchmaking, string /*const char **/ pchKeyToMatch , int /*int*/ nValueToMatch , LobbyComparison /*ELobbyComparison*/ eComparisonType ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListNearValueFilter" )] internal static extern void /*void*/ AddRequestLobbyListNearValueFilter( IntPtr ISteamMatchmaking, string /*const char **/ pchKeyToMatch , int /*int*/ nValueToBeCloseTo ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListFilterSlotsAvailable" )] internal static extern void /*void*/ AddRequestLobbyListFilterSlotsAvailable( IntPtr ISteamMatchmaking, int /*int*/ nSlotsAvailable ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListDistanceFilter" )] internal static extern void /*void*/ AddRequestLobbyListDistanceFilter( IntPtr ISteamMatchmaking, LobbyDistanceFilter /*ELobbyDistanceFilter*/ eLobbyDistanceFilter ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListResultCountFilter" )] internal static extern void /*void*/ AddRequestLobbyListResultCountFilter( IntPtr ISteamMatchmaking, int /*int*/ cMaxResults ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListCompatibleMembersFilter" )] internal static extern void /*void*/ AddRequestLobbyListCompatibleMembersFilter( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyByIndex" )] internal static extern CSteamID /*(class CSteamID)*/ GetLobbyByIndex( IntPtr ISteamMatchmaking, int /*int*/ iLobby ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_CreateLobby" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ CreateLobby( IntPtr ISteamMatchmaking, LobbyType /*ELobbyType*/ eLobbyType , int /*int*/ cMaxMembers ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_JoinLobby" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ JoinLobby( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_LeaveLobby" )] internal static extern void /*void*/ LeaveLobby( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_InviteUserToLobby" )] internal static extern bool /*bool*/ InviteUserToLobby( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDInvitee ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetNumLobbyMembers" )] internal static extern int /*int*/ GetNumLobbyMembers( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyMemberByIndex" )] internal static extern CSteamID /*(class CSteamID)*/ GetLobbyMemberByIndex( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iMember ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyData" )] internal static extern IntPtr GetLobbyData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyData" )] internal static extern bool /*bool*/ SetLobbyData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey , string /*const char **/ pchValue ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyDataCount" )] internal static extern int /*int*/ GetLobbyDataCount( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyDataByIndex" )] internal static extern bool /*bool*/ GetLobbyDataByIndex( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iLobbyData , System.Text.StringBuilder /*char **/ pchKey, int /*int*/ cchKeyBufferSize , System.Text.StringBuilder /*char **/ pchValue, int /*int*/ cchValueBufferSize ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_DeleteLobbyData" )] internal static extern bool /*bool*/ DeleteLobbyData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyMemberData" )] internal static extern IntPtr GetLobbyMemberData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchKey ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyMemberData" )] internal static extern void /*void*/ SetLobbyMemberData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey , string /*const char **/ pchValue ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SendLobbyChatMsg" )] internal static extern bool /*bool*/ SendLobbyChatMsg( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, IntPtr /*const void **/ pvMsgBody , int /*int*/ cubMsgBody ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyChatEntry" )] internal static extern int /*int*/ GetLobbyChatEntry( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iChatID , out CSteamID /*class CSteamID **/ pSteamIDUser, IntPtr /*void **/ pvData , int /*int*/ cubData , out ChatEntryType /*EChatEntryType **/ peChatEntryType ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_RequestLobbyData" )] internal static extern bool /*bool*/ RequestLobbyData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyGameServer" )] internal static extern void /*void*/ SetLobbyGameServer( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, uint /*uint32*/ unGameServerIP , ushort /*uint16*/ unGameServerPort , CSteamID /*class CSteamID*/ steamIDGameServer ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyGameServer" )] internal static extern bool /*bool*/ GetLobbyGameServer( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, out uint /*uint32 **/ punGameServerIP, out ushort /*uint16 **/ punGameServerPort, out CSteamID /*class CSteamID **/ psteamIDGameServer ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyMemberLimit" )] internal static extern bool /*bool*/ SetLobbyMemberLimit( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ cMaxMembers ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyMemberLimit" )] internal static extern int /*int*/ GetLobbyMemberLimit( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyType" )] internal static extern bool /*bool*/ SetLobbyType( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, LobbyType /*ELobbyType*/ eLobbyType ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyJoinable" )] internal static extern bool /*bool*/ SetLobbyJoinable( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, bool /*bool*/ bLobbyJoinable ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyOwner" )] internal static extern CSteamID /*(class CSteamID)*/ GetLobbyOwner( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyOwner" )] internal static extern bool /*bool*/ SetLobbyOwner( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDNewOwner ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLinkedLobby" )] internal static extern bool /*bool*/ SetLinkedLobby( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDLobbyDependent ); + } + + internal static unsafe class ISteamMatchmakingServers + { + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestInternetServerList" )] internal static extern HServerListRequest /*(HServerListRequest)*/ RequestInternetServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestLANServerList" )] internal static extern HServerListRequest /*(HServerListRequest)*/ RequestLANServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestFriendsServerList" )] internal static extern HServerListRequest /*(HServerListRequest)*/ RequestFriendsServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestFavoritesServerList" )] internal static extern HServerListRequest /*(HServerListRequest)*/ RequestFavoritesServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestHistoryServerList" )] internal static extern HServerListRequest /*(HServerListRequest)*/ RequestHistoryServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestSpectatorServerList" )] internal static extern HServerListRequest /*(HServerListRequest)*/ RequestSpectatorServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_ReleaseRequest" )] internal static extern void /*void*/ ReleaseRequest( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hServerListRequest ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_GetServerDetails" )] internal static extern IntPtr /*class gameserveritem_t **/ GetServerDetails( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest, int /*int*/ iServer ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_CancelQuery" )] internal static extern void /*void*/ CancelQuery( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RefreshQuery" )] internal static extern void /*void*/ RefreshQuery( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_IsRefreshing" )] internal static extern bool /*bool*/ IsRefreshing( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_GetServerCount" )] internal static extern int /*int*/ GetServerCount( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RefreshServer" )] internal static extern void /*void*/ RefreshServer( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest, int /*int*/ iServer ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_PingServer" )] internal static extern HServerQuery /*(HServerQuery)*/ PingServer( IntPtr ISteamMatchmakingServers, uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingPingResponse **/ pRequestServersResponse ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_PlayerDetails" )] internal static extern HServerQuery /*(HServerQuery)*/ PlayerDetails( IntPtr ISteamMatchmakingServers, uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingPlayersResponse **/ pRequestServersResponse ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_ServerRules" )] internal static extern HServerQuery /*(HServerQuery)*/ ServerRules( IntPtr ISteamMatchmakingServers, uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingRulesResponse **/ pRequestServersResponse ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_CancelServerQuery" )] internal static extern void /*void*/ CancelServerQuery( IntPtr ISteamMatchmakingServers, HServerQuery /*HServerQuery*/ hServerQuery ); + } + + internal static unsafe class ISteamRemoteStorage + { + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWrite" )] internal static extern bool /*bool*/ FileWrite( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , IntPtr /*const void **/ pvData , int /*int32*/ cubData ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileRead" )] internal static extern int /*int32*/ FileRead( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , IntPtr /*void **/ pvData , int /*int32*/ cubDataToRead ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteAsync" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ FileWriteAsync( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , IntPtr /*const void **/ pvData , uint /*uint32*/ cubData ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileReadAsync" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ FileReadAsync( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , uint /*uint32*/ nOffset , uint /*uint32*/ cubToRead ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileReadAsyncComplete" )] internal static extern bool /*bool*/ FileReadAsyncComplete( IntPtr ISteamRemoteStorage, SteamAPICall_t /*SteamAPICall_t*/ hReadCall, IntPtr /*void **/ pvBuffer , uint /*uint32*/ cubToRead ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileForget" )] internal static extern bool /*bool*/ FileForget( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileDelete" )] internal static extern bool /*bool*/ FileDelete( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileShare" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ FileShare( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_SetSyncPlatforms" )] internal static extern bool /*bool*/ SetSyncPlatforms( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , RemoteStoragePlatform /*ERemoteStoragePlatform*/ eRemoteStoragePlatform ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteStreamOpen" )] internal static extern UGCFileWriteStreamHandle_t /*(UGCFileWriteStreamHandle_t)*/ FileWriteStreamOpen( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteStreamWriteChunk" )] internal static extern bool /*bool*/ FileWriteStreamWriteChunk( IntPtr ISteamRemoteStorage, UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle, IntPtr /*const void **/ pvData , int /*int32*/ cubData ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteStreamClose" )] internal static extern bool /*bool*/ FileWriteStreamClose( IntPtr ISteamRemoteStorage, UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteStreamCancel" )] internal static extern bool /*bool*/ FileWriteStreamCancel( IntPtr ISteamRemoteStorage, UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileExists" )] internal static extern bool /*bool*/ FileExists( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FilePersisted" )] internal static extern bool /*bool*/ FilePersisted( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetFileSize" )] internal static extern int /*int32*/ GetFileSize( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetFileTimestamp" )] internal static extern long /*int64*/ GetFileTimestamp( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetSyncPlatforms" )] internal static extern RemoteStoragePlatform /*ERemoteStoragePlatform*/ GetSyncPlatforms( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetFileCount" )] internal static extern int /*int32*/ GetFileCount( IntPtr ISteamRemoteStorage ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetFileNameAndSize" )] internal static extern IntPtr GetFileNameAndSize( IntPtr ISteamRemoteStorage, int /*int*/ iFile , IntPtr /*int32 **/ pnFileSizeInBytes ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetQuota" )] internal static extern bool /*bool*/ GetQuota( IntPtr ISteamRemoteStorage, IntPtr /*int32 **/ pnTotalBytes, IntPtr /*int32 **/ puAvailableBytes ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_IsCloudEnabledForAccount" )] internal static extern bool /*bool*/ IsCloudEnabledForAccount( IntPtr ISteamRemoteStorage ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_IsCloudEnabledForApp" )] internal static extern bool /*bool*/ IsCloudEnabledForApp( IntPtr ISteamRemoteStorage ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_SetCloudEnabledForApp" )] internal static extern void /*void*/ SetCloudEnabledForApp( IntPtr ISteamRemoteStorage, bool /*bool*/ bEnabled ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UGCDownload" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ UGCDownload( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, uint /*uint32*/ unPriority ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetUGCDownloadProgress" )] internal static extern bool /*bool*/ GetUGCDownloadProgress( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, out int /*int32 **/ pnBytesDownloaded, out int /*int32 **/ pnBytesExpected ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetUGCDetails" )] internal static extern bool /*bool*/ GetUGCDetails( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, ref AppId_t /*AppId_t **/ pnAppID, System.Text.StringBuilder /*char ***/ ppchName, IntPtr /*int32 **/ pnFileSizeInBytes, out CSteamID /*class CSteamID **/ pSteamIDOwner ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UGCRead" )] internal static extern int /*int32*/ UGCRead( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, IntPtr /*void **/ pvData , int /*int32*/ cubDataToRead , uint /*uint32*/ cOffset , UGCReadAction /*EUGCReadAction*/ eAction ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetCachedUGCCount" )] internal static extern int /*int32*/ GetCachedUGCCount( IntPtr ISteamRemoteStorage ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetCachedUGCHandle" )] internal static extern UGCHandle_t /*(UGCHandle_t)*/ GetCachedUGCHandle( IntPtr ISteamRemoteStorage, int /*int32*/ iCachedContent ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_PublishWorkshopFile" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ PublishWorkshopFile( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , string /*const char **/ pchPreviewFile , AppId_t /*AppId_t*/ nConsumerAppId, string /*const char **/ pchTitle , string /*const char **/ pchDescription , RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility , IntPtr /*struct SteamParamStringArray_t **/ pTags, WorkshopFileType /*EWorkshopFileType*/ eWorkshopFileType ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_CreatePublishedFileUpdateRequest" )] internal static extern PublishedFileUpdateHandle_t /*(PublishedFileUpdateHandle_t)*/ CreatePublishedFileUpdateRequest( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileFile" )] internal static extern bool /*bool*/ UpdatePublishedFileFile( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchFile ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFilePreviewFile" )] internal static extern bool /*bool*/ UpdatePublishedFilePreviewFile( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchPreviewFile ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileTitle" )] internal static extern bool /*bool*/ UpdatePublishedFileTitle( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchTitle ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileDescription" )] internal static extern bool /*bool*/ UpdatePublishedFileDescription( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchDescription ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileVisibility" )] internal static extern bool /*bool*/ UpdatePublishedFileVisibility( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileTags" )] internal static extern bool /*bool*/ UpdatePublishedFileTags( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, IntPtr /*struct SteamParamStringArray_t **/ pTags ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_CommitPublishedFileUpdate" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ CommitPublishedFileUpdate( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetPublishedFileDetails" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetPublishedFileDetails( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, uint /*uint32*/ unMaxSecondsOld ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_DeletePublishedFile" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ DeletePublishedFile( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumerateUserPublishedFiles" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ EnumerateUserPublishedFiles( IntPtr ISteamRemoteStorage, uint /*uint32*/ unStartIndex ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_SubscribePublishedFile" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SubscribePublishedFile( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumerateUserSubscribedFiles" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ EnumerateUserSubscribedFiles( IntPtr ISteamRemoteStorage, uint /*uint32*/ unStartIndex ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UnsubscribePublishedFile" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ UnsubscribePublishedFile( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileSetChangeDescription" )] internal static extern bool /*bool*/ UpdatePublishedFileSetChangeDescription( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchChangeDescription ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetPublishedItemVoteDetails" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetPublishedItemVoteDetails( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdateUserPublishedItemVote" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ UpdateUserPublishedItemVote( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, bool /*bool*/ bVoteUp ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetUserPublishedItemVoteDetails" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetUserPublishedItemVoteDetails( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumerateUserSharedWorkshopFiles" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ EnumerateUserSharedWorkshopFiles( IntPtr ISteamRemoteStorage, CSteamID /*class CSteamID*/ steamId, uint /*uint32*/ unStartIndex , IntPtr /*struct SteamParamStringArray_t **/ pRequiredTags, IntPtr /*struct SteamParamStringArray_t **/ pExcludedTags ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_PublishVideo" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ PublishVideo( IntPtr ISteamRemoteStorage, WorkshopVideoProvider /*EWorkshopVideoProvider*/ eVideoProvider , string /*const char **/ pchVideoAccount , string /*const char **/ pchVideoIdentifier , string /*const char **/ pchPreviewFile , AppId_t /*AppId_t*/ nConsumerAppId, string /*const char **/ pchTitle , string /*const char **/ pchDescription , RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility , IntPtr /*struct SteamParamStringArray_t **/ pTags ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_SetUserPublishedFileAction" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SetUserPublishedFileAction( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, WorkshopFileAction /*EWorkshopFileAction*/ eAction ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumeratePublishedFilesByUserAction" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ EnumeratePublishedFilesByUserAction( IntPtr ISteamRemoteStorage, WorkshopFileAction /*EWorkshopFileAction*/ eAction , uint /*uint32*/ unStartIndex ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumeratePublishedWorkshopFiles" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ EnumeratePublishedWorkshopFiles( IntPtr ISteamRemoteStorage, WorkshopEnumerationType /*EWorkshopEnumerationType*/ eEnumerationType , uint /*uint32*/ unStartIndex , uint /*uint32*/ unCount , uint /*uint32*/ unDays , IntPtr /*struct SteamParamStringArray_t **/ pTags, IntPtr /*struct SteamParamStringArray_t **/ pUserTags ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UGCDownloadToLocation" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ UGCDownloadToLocation( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, string /*const char **/ pchLocation , uint /*uint32*/ unPriority ); + } + + internal static unsafe class ISteamUserStats + { + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_RequestCurrentStats" )] internal static extern bool /*bool*/ RequestCurrentStats( IntPtr ISteamUserStats ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetStat" )] internal static extern bool /*bool*/ GetStat( IntPtr ISteamUserStats, string /*const char **/ pchName , out int /*int32 **/ pData ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetStat0" )] internal static extern bool /*bool*/ GetStat0( IntPtr ISteamUserStats, string /*const char **/ pchName , out float /*float **/ pData ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_SetStat" )] internal static extern bool /*bool*/ SetStat( IntPtr ISteamUserStats, string /*const char **/ pchName , int /*int32*/ nData ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_SetStat0" )] internal static extern bool /*bool*/ SetStat0( IntPtr ISteamUserStats, string /*const char **/ pchName , float /*float*/ fData ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_UpdateAvgRateStat" )] internal static extern bool /*bool*/ UpdateAvgRateStat( IntPtr ISteamUserStats, string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievement" )] internal static extern bool /*bool*/ GetAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_SetAchievement" )] internal static extern bool /*bool*/ SetAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_ClearAchievement" )] internal static extern bool /*bool*/ ClearAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetAchievementAndUnlockTime( IntPtr ISteamUserStats, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_StoreStats" )] internal static extern bool /*bool*/ StoreStats( IntPtr ISteamUserStats ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementIcon" )] internal static extern int /*int*/ GetAchievementIcon( IntPtr ISteamUserStats, string /*const char **/ pchName ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementDisplayAttribute" )] internal static extern IntPtr GetAchievementDisplayAttribute( IntPtr ISteamUserStats, string /*const char **/ pchName , string /*const char **/ pchKey ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_IndicateAchievementProgress" )] internal static extern bool /*bool*/ IndicateAchievementProgress( IntPtr ISteamUserStats, string /*const char **/ pchName , uint /*uint32*/ nCurProgress , uint /*uint32*/ nMaxProgress ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetNumAchievements" )] internal static extern uint /*uint32*/ GetNumAchievements( IntPtr ISteamUserStats ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementName" )] internal static extern IntPtr GetAchievementName( IntPtr ISteamUserStats, uint /*uint32*/ iAchievement ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_RequestUserStats" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestUserStats( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetUserStat" )] internal static extern bool /*bool*/ GetUserStat( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetUserStat0" )] internal static extern bool /*bool*/ GetUserStat0( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetUserAchievementAndUnlockTime( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_ResetAllStats" )] internal static extern bool /*bool*/ ResetAllStats( IntPtr ISteamUserStats, bool /*bool*/ bAchievementsToo ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_FindOrCreateLeaderboard" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ FindOrCreateLeaderboard( IntPtr ISteamUserStats, string /*const char **/ pchLeaderboardName , LeaderboardSortMethod /*ELeaderboardSortMethod*/ eLeaderboardSortMethod , LeaderboardDisplayType /*ELeaderboardDisplayType*/ eLeaderboardDisplayType ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_FindLeaderboard" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ FindLeaderboard( IntPtr ISteamUserStats, string /*const char **/ pchLeaderboardName ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardName" )] internal static extern IntPtr GetLeaderboardName( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardEntryCount" )] internal static extern int /*int*/ GetLeaderboardEntryCount( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardSortMethod" )] internal static extern LeaderboardSortMethod /*ELeaderboardSortMethod*/ GetLeaderboardSortMethod( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardDisplayType" )] internal static extern LeaderboardDisplayType /*ELeaderboardDisplayType*/ GetLeaderboardDisplayType( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_DownloadLeaderboardEntries" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ DownloadLeaderboardEntries( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, LeaderboardDataRequest /*ELeaderboardDataRequest*/ eLeaderboardDataRequest , int /*int*/ nRangeStart , int /*int*/ nRangeEnd ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_DownloadLeaderboardEntriesForUsers" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ DownloadLeaderboardEntriesForUsers( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, IntPtr /*class CSteamID **/ prgUsers, int /*int*/ cUsers ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetDownloadedLeaderboardEntry" )] internal static extern bool /*bool*/ GetDownloadedLeaderboardEntry( IntPtr ISteamUserStats, SteamLeaderboardEntries_t /*SteamLeaderboardEntries_t*/ hSteamLeaderboardEntries, int /*int*/ index , ref LeaderboardEntry_t /*struct LeaderboardEntry_t **/ pLeaderboardEntry, IntPtr /*int32 **/ pDetails, int /*int*/ cDetailsMax ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_UploadLeaderboardScore" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ UploadLeaderboardScore( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, LeaderboardUploadScoreMethod /*ELeaderboardUploadScoreMethod*/ eLeaderboardUploadScoreMethod , int /*int32*/ nScore , IntPtr /*const int32 **/ pScoreDetails, int /*int*/ cScoreDetailsCount ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_AttachLeaderboardUGC" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ AttachLeaderboardUGC( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, UGCHandle_t /*UGCHandle_t*/ hUGC ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetNumberOfCurrentPlayers" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetNumberOfCurrentPlayers( IntPtr ISteamUserStats ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_RequestGlobalAchievementPercentages" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestGlobalAchievementPercentages( IntPtr ISteamUserStats ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetMostAchievedAchievementInfo( IntPtr ISteamUserStats, System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetNextMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetNextMostAchievedAchievementInfo( IntPtr ISteamUserStats, int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementAchievedPercent" )] internal static extern bool /*bool*/ GetAchievementAchievedPercent( IntPtr ISteamUserStats, string /*const char **/ pchName , out float /*float **/ pflPercent ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_RequestGlobalStats" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestGlobalStats( IntPtr ISteamUserStats, int /*int*/ nHistoryDays ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStat" )] internal static extern bool /*bool*/ GetGlobalStat( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out long /*int64 **/ pData ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStat0" )] internal static extern bool /*bool*/ GetGlobalStat0( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out double /*double **/ pData ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStatHistory" )] internal static extern int /*int32*/ GetGlobalStatHistory( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out long /*int64 **/ pData, uint /*uint32*/ cubData ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStatHistory0" )] internal static extern int /*int32*/ GetGlobalStatHistory0( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out double /*double **/ pData, uint /*uint32*/ cubData ); + } + + internal static unsafe class ISteamApps + { + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_BIsSubscribed" )] internal static extern bool /*bool*/ BIsSubscribed( IntPtr ISteamApps ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_BIsLowViolence" )] internal static extern bool /*bool*/ BIsLowViolence( IntPtr ISteamApps ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_BIsCybercafe" )] internal static extern bool /*bool*/ BIsCybercafe( IntPtr ISteamApps ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_BIsVACBanned" )] internal static extern bool /*bool*/ BIsVACBanned( IntPtr ISteamApps ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_GetCurrentGameLanguage" )] internal static extern IntPtr GetCurrentGameLanguage( IntPtr ISteamApps ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_GetAvailableGameLanguages" )] internal static extern IntPtr GetAvailableGameLanguages( IntPtr ISteamApps ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_BIsSubscribedApp" )] internal static extern bool /*bool*/ BIsSubscribedApp( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_BIsDlcInstalled" )] internal static extern bool /*bool*/ BIsDlcInstalled( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_GetEarliestPurchaseUnixTime" )] internal static extern uint /*uint32*/ GetEarliestPurchaseUnixTime( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_BIsSubscribedFromFreeWeekend" )] internal static extern bool /*bool*/ BIsSubscribedFromFreeWeekend( IntPtr ISteamApps ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_GetDLCCount" )] internal static extern int /*int*/ GetDLCCount( IntPtr ISteamApps ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_BGetDLCDataByIndex" )] internal static extern bool /*bool*/ BGetDLCDataByIndex( IntPtr ISteamApps, int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, out bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_InstallDLC" )] internal static extern void /*void*/ InstallDLC( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_UninstallDLC" )] internal static extern void /*void*/ UninstallDLC( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_RequestAppProofOfPurchaseKey" )] internal static extern void /*void*/ RequestAppProofOfPurchaseKey( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_GetCurrentBetaName" )] internal static extern bool /*bool*/ GetCurrentBetaName( IntPtr ISteamApps, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_MarkContentCorrupt" )] internal static extern bool /*bool*/ MarkContentCorrupt( IntPtr ISteamApps, bool /*bool*/ bMissingFilesOnly ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_GetInstalledDepots" )] internal static extern uint /*uint32*/ GetInstalledDepots( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID, IntPtr /*DepotId_t **/ pvecDepots, uint /*uint32*/ cMaxDepots ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_GetAppInstallDir" )] internal static extern uint /*uint32*/ GetAppInstallDir( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID, System.Text.StringBuilder /*char **/ pchFolder, uint /*uint32*/ cchFolderBufferSize ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_BIsAppInstalled" )] internal static extern bool /*bool*/ BIsAppInstalled( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_GetAppOwner" )] internal static extern CSteamID /*(class CSteamID)*/ GetAppOwner( IntPtr ISteamApps ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_GetLaunchQueryParam" )] internal static extern IntPtr GetLaunchQueryParam( IntPtr ISteamApps, string /*const char **/ pchKey ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_GetDlcDownloadProgress" )] internal static extern bool /*bool*/ GetDlcDownloadProgress( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID, out ulong /*uint64 **/ punBytesDownloaded, out ulong /*uint64 **/ punBytesTotal ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_GetAppBuildId" )] internal static extern int /*int*/ GetAppBuildId( IntPtr ISteamApps ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamApps_RequestAllProofOfPurchaseKeys" )] internal static extern void /*void*/ RequestAllProofOfPurchaseKeys( IntPtr ISteamApps ); + } + + internal static unsafe class ISteamNetworking + { + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_SendP2PPacket" )] internal static extern bool /*bool*/ SendP2PPacket( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote, IntPtr /*const void **/ pubData , uint /*uint32*/ cubData , P2PSend /*EP2PSend*/ eP2PSendType , int /*int*/ nChannel ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_IsP2PPacketAvailable" )] internal static extern bool /*bool*/ IsP2PPacketAvailable( IntPtr ISteamNetworking, out uint /*uint32 **/ pcubMsgSize, int /*int*/ nChannel ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_ReadP2PPacket" )] internal static extern bool /*bool*/ ReadP2PPacket( IntPtr ISteamNetworking, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize, out CSteamID /*class CSteamID **/ psteamIDRemote, int /*int*/ nChannel ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_AcceptP2PSessionWithUser" )] internal static extern bool /*bool*/ AcceptP2PSessionWithUser( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_CloseP2PSessionWithUser" )] internal static extern bool /*bool*/ CloseP2PSessionWithUser( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_CloseP2PChannelWithUser" )] internal static extern bool /*bool*/ CloseP2PChannelWithUser( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote, int /*int*/ nChannel ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_GetP2PSessionState" )] internal static extern bool /*bool*/ GetP2PSessionState( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote, ref P2PSessionState_t /*struct P2PSessionState_t **/ pConnectionState ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_AllowP2PPacketRelay" )] internal static extern bool /*bool*/ AllowP2PPacketRelay( IntPtr ISteamNetworking, bool /*bool*/ bAllow ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_CreateListenSocket" )] internal static extern SNetListenSocket_t /*(SNetListenSocket_t)*/ CreateListenSocket( IntPtr ISteamNetworking, int /*int*/ nVirtualP2PPort , uint /*uint32*/ nIP , ushort /*uint16*/ nPort , bool /*bool*/ bAllowUseOfPacketRelay ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_CreateP2PConnectionSocket" )] internal static extern SNetSocket_t /*(SNetSocket_t)*/ CreateP2PConnectionSocket( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDTarget, int /*int*/ nVirtualPort , int /*int*/ nTimeoutSec , bool /*bool*/ bAllowUseOfPacketRelay ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_CreateConnectionSocket" )] internal static extern SNetSocket_t /*(SNetSocket_t)*/ CreateConnectionSocket( IntPtr ISteamNetworking, uint /*uint32*/ nIP , ushort /*uint16*/ nPort , int /*int*/ nTimeoutSec ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_DestroySocket" )] internal static extern bool /*bool*/ DestroySocket( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, bool /*bool*/ bNotifyRemoteEnd ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_DestroyListenSocket" )] internal static extern bool /*bool*/ DestroyListenSocket( IntPtr ISteamNetworking, SNetListenSocket_t /*SNetListenSocket_t*/ hSocket, bool /*bool*/ bNotifyRemoteEnd ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_SendDataOnSocket" )] internal static extern bool /*bool*/ SendDataOnSocket( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, IntPtr /*void **/ pubData , uint /*uint32*/ cubData , bool /*bool*/ bReliable ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_IsDataAvailableOnSocket" )] internal static extern bool /*bool*/ IsDataAvailableOnSocket( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, out uint /*uint32 **/ pcubMsgSize ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_RetrieveDataFromSocket" )] internal static extern bool /*bool*/ RetrieveDataFromSocket( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_IsDataAvailable" )] internal static extern bool /*bool*/ IsDataAvailable( IntPtr ISteamNetworking, SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, out uint /*uint32 **/ pcubMsgSize, ref SNetSocket_t /*SNetSocket_t **/ phSocket ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_RetrieveData" )] internal static extern bool /*bool*/ RetrieveData( IntPtr ISteamNetworking, SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize, ref SNetSocket_t /*SNetSocket_t **/ phSocket ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_GetSocketInfo" )] internal static extern bool /*bool*/ GetSocketInfo( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, out CSteamID /*class CSteamID **/ pSteamIDRemote, IntPtr /*int **/ peSocketStatus, out uint /*uint32 **/ punIPRemote, out ushort /*uint16 **/ punPortRemote ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_GetListenSocketInfo" )] internal static extern bool /*bool*/ GetListenSocketInfo( IntPtr ISteamNetworking, SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, out uint /*uint32 **/ pnIP, out ushort /*uint16 **/ pnPort ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_GetSocketConnectionType" )] internal static extern SNetSocketConnectionType /*ESNetSocketConnectionType*/ GetSocketConnectionType( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamNetworking_GetMaxPacketSize" )] internal static extern int /*int*/ GetMaxPacketSize( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket ); + } + + internal static unsafe class ISteamScreenshots + { + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamScreenshots_WriteScreenshot" )] internal static extern ScreenshotHandle /*(ScreenshotHandle)*/ WriteScreenshot( IntPtr ISteamScreenshots, IntPtr /*void **/ pubRGB , uint /*uint32*/ cubRGB , int /*int*/ nWidth , int /*int*/ nHeight ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamScreenshots_AddScreenshotToLibrary" )] internal static extern ScreenshotHandle /*(ScreenshotHandle)*/ AddScreenshotToLibrary( IntPtr ISteamScreenshots, string /*const char **/ pchFilename , string /*const char **/ pchThumbnailFilename , int /*int*/ nWidth , int /*int*/ nHeight ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamScreenshots_TriggerScreenshot" )] internal static extern void /*void*/ TriggerScreenshot( IntPtr ISteamScreenshots ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamScreenshots_HookScreenshots" )] internal static extern void /*void*/ HookScreenshots( IntPtr ISteamScreenshots, bool /*bool*/ bHook ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamScreenshots_SetLocation" )] internal static extern bool /*bool*/ SetLocation( IntPtr ISteamScreenshots, ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, string /*const char **/ pchLocation ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamScreenshots_TagUser" )] internal static extern bool /*bool*/ TagUser( IntPtr ISteamScreenshots, ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamScreenshots_TagPublishedFile" )] internal static extern bool /*bool*/ TagPublishedFile( IntPtr ISteamScreenshots, ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileID ); + } + + internal static unsafe class ISteamMusic + { + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusic_BIsEnabled" )] internal static extern bool /*bool*/ BIsEnabled( IntPtr ISteamMusic ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusic_BIsPlaying" )] internal static extern bool /*bool*/ BIsPlaying( IntPtr ISteamMusic ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusic_GetPlaybackStatus" )] internal static extern AudioPlayback_Status /*AudioPlayback_Status*/ GetPlaybackStatus( IntPtr ISteamMusic ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusic_Play" )] internal static extern void /*void*/ Play( IntPtr ISteamMusic ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusic_Pause" )] internal static extern void /*void*/ Pause( IntPtr ISteamMusic ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusic_PlayPrevious" )] internal static extern void /*void*/ PlayPrevious( IntPtr ISteamMusic ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusic_PlayNext" )] internal static extern void /*void*/ PlayNext( IntPtr ISteamMusic ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusic_SetVolume" )] internal static extern void /*void*/ SetVolume( IntPtr ISteamMusic, float /*float*/ flVolume ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusic_GetVolume" )] internal static extern float /*float*/ GetVolume( IntPtr ISteamMusic ); + } + + internal static unsafe class ISteamMusicRemote + { + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_RegisterSteamMusicRemote" )] internal static extern bool /*bool*/ RegisterSteamMusicRemote( IntPtr ISteamMusicRemote, string /*const char **/ pchName ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_DeregisterSteamMusicRemote" )] internal static extern bool /*bool*/ DeregisterSteamMusicRemote( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_BIsCurrentMusicRemote" )] internal static extern bool /*bool*/ BIsCurrentMusicRemote( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_BActivationSuccess" )] internal static extern bool /*bool*/ BActivationSuccess( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_SetDisplayName" )] internal static extern bool /*bool*/ SetDisplayName( IntPtr ISteamMusicRemote, string /*const char **/ pchDisplayName ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_SetPNGIcon_64x64" )] internal static extern bool /*bool*/ SetPNGIcon_64x64( IntPtr ISteamMusicRemote, IntPtr /*void **/ pvBuffer , uint /*uint32*/ cbBufferLength ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_EnablePlayPrevious" )] internal static extern bool /*bool*/ EnablePlayPrevious( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_EnablePlayNext" )] internal static extern bool /*bool*/ EnablePlayNext( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_EnableShuffled" )] internal static extern bool /*bool*/ EnableShuffled( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_EnableLooped" )] internal static extern bool /*bool*/ EnableLooped( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_EnableQueue" )] internal static extern bool /*bool*/ EnableQueue( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_EnablePlaylists" )] internal static extern bool /*bool*/ EnablePlaylists( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdatePlaybackStatus" )] internal static extern bool /*bool*/ UpdatePlaybackStatus( IntPtr ISteamMusicRemote, AudioPlayback_Status /*AudioPlayback_Status*/ nStatus ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateShuffled" )] internal static extern bool /*bool*/ UpdateShuffled( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateLooped" )] internal static extern bool /*bool*/ UpdateLooped( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateVolume" )] internal static extern bool /*bool*/ UpdateVolume( IntPtr ISteamMusicRemote, float /*float*/ flValue ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_CurrentEntryWillChange" )] internal static extern bool /*bool*/ CurrentEntryWillChange( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_CurrentEntryIsAvailable" )] internal static extern bool /*bool*/ CurrentEntryIsAvailable( IntPtr ISteamMusicRemote, bool /*bool*/ bAvailable ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateCurrentEntryText" )] internal static extern bool /*bool*/ UpdateCurrentEntryText( IntPtr ISteamMusicRemote, string /*const char **/ pchText ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateCurrentEntryElapsedSeconds" )] internal static extern bool /*bool*/ UpdateCurrentEntryElapsedSeconds( IntPtr ISteamMusicRemote, int /*int*/ nValue ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateCurrentEntryCoverArt" )] internal static extern bool /*bool*/ UpdateCurrentEntryCoverArt( IntPtr ISteamMusicRemote, IntPtr /*void **/ pvBuffer , uint /*uint32*/ cbBufferLength ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_CurrentEntryDidChange" )] internal static extern bool /*bool*/ CurrentEntryDidChange( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_QueueWillChange" )] internal static extern bool /*bool*/ QueueWillChange( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_ResetQueueEntries" )] internal static extern bool /*bool*/ ResetQueueEntries( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_SetQueueEntry" )] internal static extern bool /*bool*/ SetQueueEntry( IntPtr ISteamMusicRemote, int /*int*/ nID , int /*int*/ nPosition , string /*const char **/ pchEntryText ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_SetCurrentQueueEntry" )] internal static extern bool /*bool*/ SetCurrentQueueEntry( IntPtr ISteamMusicRemote, int /*int*/ nID ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_QueueDidChange" )] internal static extern bool /*bool*/ QueueDidChange( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_PlaylistWillChange" )] internal static extern bool /*bool*/ PlaylistWillChange( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_ResetPlaylistEntries" )] internal static extern bool /*bool*/ ResetPlaylistEntries( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_SetPlaylistEntry" )] internal static extern bool /*bool*/ SetPlaylistEntry( IntPtr ISteamMusicRemote, int /*int*/ nID , int /*int*/ nPosition , string /*const char **/ pchEntryText ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_SetCurrentPlaylistEntry" )] internal static extern bool /*bool*/ SetCurrentPlaylistEntry( IntPtr ISteamMusicRemote, int /*int*/ nID ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamMusicRemote_PlaylistDidChange" )] internal static extern bool /*bool*/ PlaylistDidChange( IntPtr ISteamMusicRemote ); + } + + internal static unsafe class ISteamHTTP + { + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_CreateHTTPRequest" )] internal static extern HTTPRequestHandle /*(HTTPRequestHandle)*/ CreateHTTPRequest( IntPtr ISteamHTTP, HTTPMethod /*EHTTPMethod*/ eHTTPRequestMethod , string /*const char **/ pchAbsoluteURL ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestContextValue" )] internal static extern bool /*bool*/ SetHTTPRequestContextValue( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ulong /*uint64*/ ulContextValue ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestNetworkActivityTimeout" )] internal static extern bool /*bool*/ SetHTTPRequestNetworkActivityTimeout( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unTimeoutSeconds ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestHeaderValue" )] internal static extern bool /*bool*/ SetHTTPRequestHeaderValue( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , string /*const char **/ pchHeaderValue ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestGetOrPostParameter" )] internal static extern bool /*bool*/ SetHTTPRequestGetOrPostParameter( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchParamName , string /*const char **/ pchParamValue ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_SendHTTPRequest" )] internal static extern bool /*bool*/ SendHTTPRequest( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref SteamAPICall_t /*SteamAPICall_t **/ pCallHandle ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_SendHTTPRequestAndStreamResponse" )] internal static extern bool /*bool*/ SendHTTPRequestAndStreamResponse( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref SteamAPICall_t /*SteamAPICall_t **/ pCallHandle ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_DeferHTTPRequest" )] internal static extern bool /*bool*/ DeferHTTPRequest( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_PrioritizeHTTPRequest" )] internal static extern bool /*bool*/ PrioritizeHTTPRequest( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseHeaderSize" )] internal static extern bool /*bool*/ GetHTTPResponseHeaderSize( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , out uint /*uint32 **/ unResponseHeaderSize ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseHeaderValue" )] internal static extern bool /*bool*/ GetHTTPResponseHeaderValue( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , out byte /*uint8 **/ pHeaderValueBuffer, uint /*uint32*/ unBufferSize ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseBodySize" )] internal static extern bool /*bool*/ GetHTTPResponseBodySize( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out uint /*uint32 **/ unBodySize ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseBodyData" )] internal static extern bool /*bool*/ GetHTTPResponseBodyData( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out byte /*uint8 **/ pBodyDataBuffer, uint /*uint32*/ unBufferSize ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPStreamingResponseBodyData" )] internal static extern bool /*bool*/ GetHTTPStreamingResponseBodyData( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ cOffset , out byte /*uint8 **/ pBodyDataBuffer, uint /*uint32*/ unBufferSize ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_ReleaseHTTPRequest" )] internal static extern bool /*bool*/ ReleaseHTTPRequest( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPDownloadProgressPct" )] internal static extern bool /*bool*/ GetHTTPDownloadProgressPct( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out float /*float **/ pflPercentOut ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestRawPostBody" )] internal static extern bool /*bool*/ SetHTTPRequestRawPostBody( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchContentType , out byte /*uint8 **/ pubBody, uint /*uint32*/ unBodyLen ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_CreateCookieContainer" )] internal static extern HTTPCookieContainerHandle /*(HTTPCookieContainerHandle)*/ CreateCookieContainer( IntPtr ISteamHTTP, bool /*bool*/ bAllowResponsesToModify ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_ReleaseCookieContainer" )] internal static extern bool /*bool*/ ReleaseCookieContainer( IntPtr ISteamHTTP, HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_SetCookie" )] internal static extern bool /*bool*/ SetCookie( IntPtr ISteamHTTP, HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer, string /*const char **/ pchHost , string /*const char **/ pchUrl , string /*const char **/ pchCookie ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestCookieContainer" )] internal static extern bool /*bool*/ SetHTTPRequestCookieContainer( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestUserAgentInfo" )] internal static extern bool /*bool*/ SetHTTPRequestUserAgentInfo( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchUserAgentInfo ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestRequiresVerifiedCertificate" )] internal static extern bool /*bool*/ SetHTTPRequestRequiresVerifiedCertificate( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, bool /*bool*/ bRequireVerifiedCertificate ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestAbsoluteTimeoutMS" )] internal static extern bool /*bool*/ SetHTTPRequestAbsoluteTimeoutMS( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unMilliseconds ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPRequestWasTimedOut" )] internal static extern bool /*bool*/ GetHTTPRequestWasTimedOut( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out bool /*bool **/ pbWasTimedOut ); + } + + internal static unsafe class ISteamUnifiedMessages + { + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUnifiedMessages_SendMethod" )] internal static extern ClientUnifiedMessageHandle /*(ClientUnifiedMessageHandle)*/ SendMethod( IntPtr ISteamUnifiedMessages, string /*const char **/ pchServiceMethod , IntPtr /*const void **/ pRequestBuffer , uint /*uint32*/ unRequestBufferSize , ulong /*uint64*/ unContext ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUnifiedMessages_GetMethodResponseInfo" )] internal static extern bool /*bool*/ GetMethodResponseInfo( IntPtr ISteamUnifiedMessages, ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle, out uint /*uint32 **/ punResponseSize, out Result /*EResult **/ peResult ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUnifiedMessages_GetMethodResponseData" )] internal static extern bool /*bool*/ GetMethodResponseData( IntPtr ISteamUnifiedMessages, ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle, IntPtr /*void **/ pResponseBuffer , uint /*uint32*/ unResponseBufferSize , bool /*bool*/ bAutoRelease ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUnifiedMessages_ReleaseMethod" )] internal static extern bool /*bool*/ ReleaseMethod( IntPtr ISteamUnifiedMessages, ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUnifiedMessages_SendNotification" )] internal static extern bool /*bool*/ SendNotification( IntPtr ISteamUnifiedMessages, string /*const char **/ pchServiceNotification , IntPtr /*const void **/ pNotificationBuffer , uint /*uint32*/ unNotificationBufferSize ); + } + + internal static unsafe class ISteamController + { + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamController_Init" )] internal static extern bool /*bool*/ Init( IntPtr ISteamController ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamController_Shutdown" )] internal static extern bool /*bool*/ Shutdown( IntPtr ISteamController ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamController_RunFrame" )] internal static extern void /*void*/ RunFrame( IntPtr ISteamController ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamController_GetConnectedControllers" )] internal static extern int /*int*/ GetConnectedControllers( IntPtr ISteamController, IntPtr /*ControllerHandle_t **/ handlesOut ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamController_ShowBindingPanel" )] internal static extern bool /*bool*/ ShowBindingPanel( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamController_GetActionSetHandle" )] internal static extern ControllerActionSetHandle_t /*(ControllerActionSetHandle_t)*/ GetActionSetHandle( IntPtr ISteamController, string /*const char **/ pszActionSetName ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamController_ActivateActionSet" )] internal static extern void /*void*/ ActivateActionSet( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamController_GetCurrentActionSet" )] internal static extern ControllerActionSetHandle_t /*(ControllerActionSetHandle_t)*/ GetCurrentActionSet( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamController_GetDigitalActionHandle" )] internal static extern ControllerDigitalActionHandle_t /*(ControllerDigitalActionHandle_t)*/ GetDigitalActionHandle( IntPtr ISteamController, string /*const char **/ pszActionName ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamController_GetDigitalActionData" )] internal static extern ControllerDigitalActionData_t /*struct ControllerDigitalActionData_t*/ GetDigitalActionData( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerDigitalActionHandle_t /*ControllerDigitalActionHandle_t*/ digitalActionHandle ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamController_GetDigitalActionOrigins" )] internal static extern int /*int*/ GetDigitalActionOrigins( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle, ControllerDigitalActionHandle_t /*ControllerDigitalActionHandle_t*/ digitalActionHandle, out ControllerActionOrigin /*EControllerActionOrigin **/ originsOut ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamController_GetAnalogActionHandle" )] internal static extern ControllerAnalogActionHandle_t /*(ControllerAnalogActionHandle_t)*/ GetAnalogActionHandle( IntPtr ISteamController, string /*const char **/ pszActionName ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamController_GetAnalogActionData" )] internal static extern ControllerAnalogActionData_t /*struct ControllerAnalogActionData_t*/ GetAnalogActionData( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ analogActionHandle ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamController_GetAnalogActionOrigins" )] internal static extern int /*int*/ GetAnalogActionOrigins( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ analogActionHandle, out ControllerActionOrigin /*EControllerActionOrigin **/ originsOut ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamController_StopAnalogActionMomentum" )] internal static extern void /*void*/ StopAnalogActionMomentum( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ eAction ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamController_TriggerHapticPulse" )] internal static extern void /*void*/ TriggerHapticPulse( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad , ushort /*unsigned short*/ usDurationMicroSec ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamController_TriggerRepeatedHapticPulse" )] internal static extern void /*void*/ TriggerRepeatedHapticPulse( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad , ushort /*unsigned short*/ usDurationMicroSec , ushort /*unsigned short*/ usOffMicroSec , ushort /*unsigned short*/ unRepeat , uint /*unsigned int*/ nFlags ); + } + + internal static unsafe class ISteamUGC + { + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_CreateQueryUserUGCRequest" )] internal static extern UGCQueryHandle_t /*(UGCQueryHandle_t)*/ CreateQueryUserUGCRequest( IntPtr ISteamUGC, AccountID_t /*AccountID_t*/ unAccountID, UserUGCList /*EUserUGCList*/ eListType , UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingUGCType , UserUGCListSortOrder /*EUserUGCListSortOrder*/ eSortOrder , AppId_t /*AppId_t*/ nCreatorAppID, AppId_t /*AppId_t*/ nConsumerAppID, uint /*uint32*/ unPage ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_CreateQueryAllUGCRequest" )] internal static extern UGCQueryHandle_t /*(UGCQueryHandle_t)*/ CreateQueryAllUGCRequest( IntPtr ISteamUGC, UGCQuery /*EUGCQuery*/ eQueryType , UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingeMatchingUGCTypeFileType , AppId_t /*AppId_t*/ nCreatorAppID, AppId_t /*AppId_t*/ nConsumerAppID, uint /*uint32*/ unPage ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_CreateQueryUGCDetailsRequest" )] internal static extern UGCQueryHandle_t /*(UGCQueryHandle_t)*/ CreateQueryUGCDetailsRequest( IntPtr ISteamUGC, IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ unNumPublishedFileIDs ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SendQueryUGCRequest" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SendQueryUGCRequest( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCResult" )] internal static extern bool /*bool*/ GetQueryUGCResult( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , ref SteamUGCDetails_t /*struct SteamUGCDetails_t **/ pDetails ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCPreviewURL" )] internal static extern bool /*bool*/ GetQueryUGCPreviewURL( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , System.Text.StringBuilder /*char **/ pchURL, uint /*uint32*/ cchURLSize ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCMetadata" )] internal static extern bool /*bool*/ GetQueryUGCMetadata( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , System.Text.StringBuilder /*char **/ pchMetadata, uint /*uint32*/ cchMetadatasize ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCChildren" )] internal static extern bool /*bool*/ GetQueryUGCChildren( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ cMaxEntries ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCStatistic" )] internal static extern bool /*bool*/ GetQueryUGCStatistic( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , ItemStatistic /*EItemStatistic*/ eStatType , out uint /*uint32 **/ pStatValue ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCNumAdditionalPreviews" )] internal static extern uint /*uint32*/ GetQueryUGCNumAdditionalPreviews( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCAdditionalPreview" )] internal static extern bool /*bool*/ GetQueryUGCAdditionalPreview( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , uint /*uint32*/ previewIndex , System.Text.StringBuilder /*char **/ pchURLOrVideoID, uint /*uint32*/ cchURLSize , System.Text.StringBuilder /*char **/ pchOriginalFileName, uint /*uint32*/ cchOriginalFileNameSize , out ItemPreviewType /*EItemPreviewType **/ pPreviewType ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCNumKeyValueTags" )] internal static extern uint /*uint32*/ GetQueryUGCNumKeyValueTags( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCKeyValueTag" )] internal static extern bool /*bool*/ GetQueryUGCKeyValueTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , uint /*uint32*/ keyValueTagIndex , System.Text.StringBuilder /*char **/ pchKey, uint /*uint32*/ cchKeySize , System.Text.StringBuilder /*char **/ pchValue, uint /*uint32*/ cchValueSize ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_ReleaseQueryUGCRequest" )] internal static extern bool /*bool*/ ReleaseQueryUGCRequest( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_AddRequiredTag" )] internal static extern bool /*bool*/ AddRequiredTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pTagName ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_AddExcludedTag" )] internal static extern bool /*bool*/ AddExcludedTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pTagName ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetReturnKeyValueTags" )] internal static extern bool /*bool*/ SetReturnKeyValueTags( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnKeyValueTags ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetReturnLongDescription" )] internal static extern bool /*bool*/ SetReturnLongDescription( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnLongDescription ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetReturnMetadata" )] internal static extern bool /*bool*/ SetReturnMetadata( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnMetadata ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetReturnChildren" )] internal static extern bool /*bool*/ SetReturnChildren( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnChildren ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetReturnAdditionalPreviews" )] internal static extern bool /*bool*/ SetReturnAdditionalPreviews( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnAdditionalPreviews ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetReturnTotalOnly" )] internal static extern bool /*bool*/ SetReturnTotalOnly( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnTotalOnly ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetLanguage" )] internal static extern bool /*bool*/ SetLanguage( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pchLanguage ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetAllowCachedResponse" )] internal static extern bool /*bool*/ SetAllowCachedResponse( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ unMaxAgeSeconds ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetCloudFileNameFilter" )] internal static extern bool /*bool*/ SetCloudFileNameFilter( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pMatchCloudFileName ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetMatchAnyTag" )] internal static extern bool /*bool*/ SetMatchAnyTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bMatchAnyTag ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetSearchText" )] internal static extern bool /*bool*/ SetSearchText( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pSearchText ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetRankedByTrendDays" )] internal static extern bool /*bool*/ SetRankedByTrendDays( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ unDays ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_AddRequiredKeyValueTag" )] internal static extern bool /*bool*/ AddRequiredKeyValueTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pKey , string /*const char **/ pValue ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_RequestUGCDetails" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestUGCDetails( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, uint /*uint32*/ unMaxAgeSeconds ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_CreateItem" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ CreateItem( IntPtr ISteamUGC, AppId_t /*AppId_t*/ nConsumerAppId, WorkshopFileType /*EWorkshopFileType*/ eFileType ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_StartItemUpdate" )] internal static extern UGCUpdateHandle_t /*(UGCUpdateHandle_t)*/ StartItemUpdate( IntPtr ISteamUGC, AppId_t /*AppId_t*/ nConsumerAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemTitle" )] internal static extern bool /*bool*/ SetItemTitle( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchTitle ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemDescription" )] internal static extern bool /*bool*/ SetItemDescription( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchDescription ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemUpdateLanguage" )] internal static extern bool /*bool*/ SetItemUpdateLanguage( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchLanguage ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemMetadata" )] internal static extern bool /*bool*/ SetItemMetadata( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchMetaData ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemVisibility" )] internal static extern bool /*bool*/ SetItemVisibility( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemTags" )] internal static extern bool /*bool*/ SetItemTags( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ updateHandle, IntPtr /*const struct SteamParamStringArray_t **/ pTags ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemContent" )] internal static extern bool /*bool*/ SetItemContent( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszContentFolder ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemPreview" )] internal static extern bool /*bool*/ SetItemPreview( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszPreviewFile ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_RemoveItemKeyValueTags" )] internal static extern bool /*bool*/ RemoveItemKeyValueTags( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchKey ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_AddItemKeyValueTag" )] internal static extern bool /*bool*/ AddItemKeyValueTag( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchKey , string /*const char **/ pchValue ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_AddItemPreviewFile" )] internal static extern bool /*bool*/ AddItemPreviewFile( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszPreviewFile , ItemPreviewType /*EItemPreviewType*/ type ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_AddItemPreviewVideo" )] internal static extern bool /*bool*/ AddItemPreviewVideo( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszVideoID ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_UpdateItemPreviewFile" )] internal static extern bool /*bool*/ UpdateItemPreviewFile( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index , string /*const char **/ pszPreviewFile ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_UpdateItemPreviewVideo" )] internal static extern bool /*bool*/ UpdateItemPreviewVideo( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index , string /*const char **/ pszVideoID ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_RemoveItemPreview" )] internal static extern bool /*bool*/ RemoveItemPreview( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SubmitItemUpdate" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SubmitItemUpdate( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchChangeNote ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_GetItemUpdateProgress" )] internal static extern ItemUpdateStatus /*EItemUpdateStatus*/ GetItemUpdateProgress( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, out ulong /*uint64 **/ punBytesProcessed, out ulong /*uint64 **/ punBytesTotal ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SetUserItemVote" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SetUserItemVote( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, bool /*bool*/ bVoteUp ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_GetUserItemVote" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetUserItemVote( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_AddItemToFavorites" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ AddItemToFavorites( IntPtr ISteamUGC, AppId_t /*AppId_t*/ nAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_RemoveItemFromFavorites" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RemoveItemFromFavorites( IntPtr ISteamUGC, AppId_t /*AppId_t*/ nAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SubscribeItem" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SubscribeItem( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_UnsubscribeItem" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ UnsubscribeItem( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_GetNumSubscribedItems" )] internal static extern uint /*uint32*/ GetNumSubscribedItems( IntPtr ISteamUGC ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_GetSubscribedItems" )] internal static extern uint /*uint32*/ GetSubscribedItems( IntPtr ISteamUGC, IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ cMaxEntries ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_GetItemState" )] internal static extern uint /*uint32*/ GetItemState( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_GetItemInstallInfo" )] internal static extern bool /*bool*/ GetItemInstallInfo( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, out ulong /*uint64 **/ punSizeOnDisk, System.Text.StringBuilder /*char **/ pchFolder, uint /*uint32*/ cchFolderSize , out uint /*uint32 **/ punTimeStamp ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_GetItemDownloadInfo" )] internal static extern bool /*bool*/ GetItemDownloadInfo( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, out ulong /*uint64 **/ punBytesDownloaded, out ulong /*uint64 **/ punBytesTotal ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_DownloadItem" )] internal static extern bool /*bool*/ DownloadItem( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, bool /*bool*/ bHighPriority ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_BInitWorkshopForGameServer" )] internal static extern bool /*bool*/ BInitWorkshopForGameServer( IntPtr ISteamUGC, DepotId_t /*DepotId_t*/ unWorkshopDepotID, string /*const char **/ pszFolder ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamUGC_SuspendDownloads" )] internal static extern void /*void*/ SuspendDownloads( IntPtr ISteamUGC, bool /*bool*/ bSuspend ); + } + + internal static unsafe class ISteamAppList + { + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamAppList_GetNumInstalledApps" )] internal static extern uint /*uint32*/ GetNumInstalledApps( IntPtr ISteamAppList ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamAppList_GetInstalledApps" )] internal static extern uint /*uint32*/ GetInstalledApps( IntPtr ISteamAppList, IntPtr /*AppId_t **/ pvecAppID, uint /*uint32*/ unMaxAppIDs ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamAppList_GetAppName" )] internal static extern int /*int*/ GetAppName( IntPtr ISteamAppList, AppId_t /*AppId_t*/ nAppID, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameMax ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamAppList_GetAppInstallDir" )] internal static extern int /*int*/ GetAppInstallDir( IntPtr ISteamAppList, AppId_t /*AppId_t*/ nAppID, System.Text.StringBuilder /*char **/ pchDirectory, int /*int*/ cchNameMax ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamAppList_GetAppBuildId" )] internal static extern int /*int*/ GetAppBuildId( IntPtr ISteamAppList, AppId_t /*AppId_t*/ nAppID ); + } + + internal static unsafe class ISteamHTMLSurface + { + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_DestructISteamHTMLSurface" )] internal static extern void /*void*/ DestructISteamHTMLSurface( IntPtr ISteamHTMLSurface ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_Init" )] internal static extern bool /*bool*/ Init( IntPtr ISteamHTMLSurface ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_Shutdown" )] internal static extern bool /*bool*/ Shutdown( IntPtr ISteamHTMLSurface ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_CreateBrowser" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ CreateBrowser( IntPtr ISteamHTMLSurface, string /*const char **/ pchUserAgent , string /*const char **/ pchUserCSS ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_RemoveBrowser" )] internal static extern void /*void*/ RemoveBrowser( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_LoadURL" )] internal static extern void /*void*/ LoadURL( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchURL , string /*const char **/ pchPostData ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetSize" )] internal static extern void /*void*/ SetSize( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ unWidth , uint /*uint32*/ unHeight ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_StopLoad" )] internal static extern void /*void*/ StopLoad( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_Reload" )] internal static extern void /*void*/ Reload( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_GoBack" )] internal static extern void /*void*/ GoBack( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_GoForward" )] internal static extern void /*void*/ GoForward( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_AddHeader" )] internal static extern void /*void*/ AddHeader( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchKey , string /*const char **/ pchValue ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_ExecuteJavascript" )] internal static extern void /*void*/ ExecuteJavascript( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchScript ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseUp" )] internal static extern void /*void*/ MouseUp( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseDown" )] internal static extern void /*void*/ MouseDown( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseDoubleClick" )] internal static extern void /*void*/ MouseDoubleClick( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseMove" )] internal static extern void /*void*/ MouseMove( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int*/ x , int /*int*/ y ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseWheel" )] internal static extern void /*void*/ MouseWheel( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int32*/ nDelta ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_KeyDown" )] internal static extern void /*void*/ KeyDown( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nNativeKeyCode , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_KeyUp" )] internal static extern void /*void*/ KeyUp( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nNativeKeyCode , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_KeyChar" )] internal static extern void /*void*/ KeyChar( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ cUnicodeChar , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetHorizontalScroll" )] internal static extern void /*void*/ SetHorizontalScroll( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nAbsolutePixelScroll ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetVerticalScroll" )] internal static extern void /*void*/ SetVerticalScroll( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nAbsolutePixelScroll ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetKeyFocus" )] internal static extern void /*void*/ SetKeyFocus( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bHasKeyFocus ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_ViewSource" )] internal static extern void /*void*/ ViewSource( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_CopyToClipboard" )] internal static extern void /*void*/ CopyToClipboard( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_PasteFromClipboard" )] internal static extern void /*void*/ PasteFromClipboard( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_Find" )] internal static extern void /*void*/ Find( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchSearchStr , bool /*bool*/ bCurrentlyInFind , bool /*bool*/ bReverse ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_StopFind" )] internal static extern void /*void*/ StopFind( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_GetLinkAtPosition" )] internal static extern void /*void*/ GetLinkAtPosition( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int*/ x , int /*int*/ y ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetCookie" )] internal static extern void /*void*/ SetCookie( IntPtr ISteamHTMLSurface, string /*const char **/ pchHostname , string /*const char **/ pchKey , string /*const char **/ pchValue , string /*const char **/ pchPath , RTime32 /*RTime32*/ nExpires, bool /*bool*/ bSecure , bool /*bool*/ bHTTPOnly ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetPageScaleFactor" )] internal static extern void /*void*/ SetPageScaleFactor( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, float /*float*/ flZoom , int /*int*/ nPointX , int /*int*/ nPointY ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetBackgroundMode" )] internal static extern void /*void*/ SetBackgroundMode( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bBackgroundMode ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_AllowStartRequest" )] internal static extern void /*void*/ AllowStartRequest( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bAllowed ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_JSDialogResponse" )] internal static extern void /*void*/ JSDialogResponse( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bResult ); + } + + internal static unsafe class ISteamInventory + { + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_GetResultStatus" )] internal static extern Result /*EResult*/ GetResultStatus( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_GetResultItems" )] internal static extern bool /*bool*/ GetResultItems( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, IntPtr /*struct SteamItemDetails_t **/ pOutItemsArray, out uint /*uint32 **/ punOutItemsArraySize ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_GetResultTimestamp" )] internal static extern uint /*uint32*/ GetResultTimestamp( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_CheckResultSteamID" )] internal static extern bool /*bool*/ CheckResultSteamID( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, CSteamID /*class CSteamID*/ steamIDExpected ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_DestroyResult" )] internal static extern void /*void*/ DestroyResult( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_GetAllItems" )] internal static extern bool /*bool*/ GetAllItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_GetItemsByID" )] internal static extern bool /*bool*/ GetItemsByID( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemInstanceID_t **/ pInstanceIDs, uint /*uint32*/ unCountInstanceIDs ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_SerializeResult" )] internal static extern bool /*bool*/ SerializeResult( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, IntPtr /*void **/ pOutBuffer , out uint /*uint32 **/ punOutBufferSize ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_DeserializeResult" )] internal static extern bool /*bool*/ DeserializeResult( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pOutResultHandle, IntPtr /*const void **/ pBuffer , uint /*uint32*/ unBufferSize , bool /*bool*/ bRESERVED_MUST_BE_FALSE ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_GenerateItems" )] internal static extern bool /*bool*/ GenerateItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemDef_t **/ pArrayItemDefs, out uint /*const uint32 **/ punArrayQuantity, uint /*uint32*/ unArrayLength ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_GrantPromoItems" )] internal static extern bool /*bool*/ GrantPromoItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_AddPromoItem" )] internal static extern bool /*bool*/ AddPromoItem( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemDef_t /*SteamItemDef_t*/ itemDef ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_AddPromoItems" )] internal static extern bool /*bool*/ AddPromoItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemDef_t **/ pArrayItemDefs, uint /*uint32*/ unArrayLength ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_ConsumeItem" )] internal static extern bool /*bool*/ ConsumeItem( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemConsume, uint /*uint32*/ unQuantity ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_ExchangeItems" )] internal static extern bool /*bool*/ ExchangeItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, ref SteamItemDef_t /*const SteamItemDef_t **/ pArrayGenerate, out uint /*const uint32 **/ punArrayGenerateQuantity, uint /*uint32*/ unArrayGenerateLength , IntPtr /*const SteamItemInstanceID_t **/ pArrayDestroy, IntPtr /*const uint32 **/ punArrayDestroyQuantity, uint /*uint32*/ unArrayDestroyLength ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_TransferItemQuantity" )] internal static extern bool /*bool*/ TransferItemQuantity( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemIdSource, uint /*uint32*/ unQuantity , SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemIdDest ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_SendItemDropHeartbeat" )] internal static extern void /*void*/ SendItemDropHeartbeat( IntPtr ISteamInventory ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_TriggerItemDrop" )] internal static extern bool /*bool*/ TriggerItemDrop( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemDef_t /*SteamItemDef_t*/ dropListDefinition ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_TradeItems" )] internal static extern bool /*bool*/ TradeItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, CSteamID /*class CSteamID*/ steamIDTradePartner, ref SteamItemInstanceID_t /*const SteamItemInstanceID_t **/ pArrayGive, out uint /*const uint32 **/ pArrayGiveQuantity, uint /*uint32*/ nArrayGiveLength , ref SteamItemInstanceID_t /*const SteamItemInstanceID_t **/ pArrayGet, out uint /*const uint32 **/ pArrayGetQuantity, uint /*uint32*/ nArrayGetLength ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_LoadItemDefinitions" )] internal static extern bool /*bool*/ LoadItemDefinitions( IntPtr ISteamInventory ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_GetItemDefinitionIDs" )] internal static extern bool /*bool*/ GetItemDefinitionIDs( IntPtr ISteamInventory, IntPtr /*SteamItemDef_t **/ pItemDefIDs, out uint /*uint32 **/ punItemDefIDsArraySize ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamInventory_GetItemDefinitionProperty" )] internal static extern bool /*bool*/ GetItemDefinitionProperty( IntPtr ISteamInventory, SteamItemDef_t /*SteamItemDef_t*/ iDefinition, string /*const char **/ pchPropertyName , System.Text.StringBuilder /*char **/ pchValueBuffer, out uint /*uint32 **/ punValueBufferSize ); + } + + internal static unsafe class ISteamVideo + { + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamVideo_GetVideoURL" )] internal static extern void /*void*/ GetVideoURL( IntPtr ISteamVideo, AppId_t /*AppId_t*/ unVideoAppID ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamVideo_IsBroadcasting" )] internal static extern bool /*bool*/ IsBroadcasting( IntPtr ISteamVideo, IntPtr /*int **/ pnNumViewers ); + } + + internal static unsafe class ISteamGameServer + { + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_InitGameServer" )] internal static extern bool /*bool*/ InitGameServer( IntPtr ISteamGameServer, uint /*uint32*/ unIP , ushort /*uint16*/ usGamePort , ushort /*uint16*/ usQueryPort , uint /*uint32*/ unFlags , AppId_t /*AppId_t*/ nGameAppId, string /*const char **/ pchVersionString ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_SetProduct" )] internal static extern void /*void*/ SetProduct( IntPtr ISteamGameServer, string /*const char **/ pszProduct ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_SetGameDescription" )] internal static extern void /*void*/ SetGameDescription( IntPtr ISteamGameServer, string /*const char **/ pszGameDescription ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_SetModDir" )] internal static extern void /*void*/ SetModDir( IntPtr ISteamGameServer, string /*const char **/ pszModDir ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_SetDedicatedServer" )] internal static extern void /*void*/ SetDedicatedServer( IntPtr ISteamGameServer, bool /*bool*/ bDedicated ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_LogOn" )] internal static extern void /*void*/ LogOn( IntPtr ISteamGameServer, string /*const char **/ pszToken ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_LogOnAnonymous" )] internal static extern void /*void*/ LogOnAnonymous( IntPtr ISteamGameServer ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_LogOff" )] internal static extern void /*void*/ LogOff( IntPtr ISteamGameServer ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_BLoggedOn" )] internal static extern bool /*bool*/ BLoggedOn( IntPtr ISteamGameServer ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_BSecure" )] internal static extern bool /*bool*/ BSecure( IntPtr ISteamGameServer ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_GetSteamID" )] internal static extern CSteamID /*(class CSteamID)*/ GetSteamID( IntPtr ISteamGameServer ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_WasRestartRequested" )] internal static extern bool /*bool*/ WasRestartRequested( IntPtr ISteamGameServer ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_SetMaxPlayerCount" )] internal static extern void /*void*/ SetMaxPlayerCount( IntPtr ISteamGameServer, int /*int*/ cPlayersMax ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_SetBotPlayerCount" )] internal static extern void /*void*/ SetBotPlayerCount( IntPtr ISteamGameServer, int /*int*/ cBotplayers ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_SetServerName" )] internal static extern void /*void*/ SetServerName( IntPtr ISteamGameServer, string /*const char **/ pszServerName ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_SetMapName" )] internal static extern void /*void*/ SetMapName( IntPtr ISteamGameServer, string /*const char **/ pszMapName ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_SetPasswordProtected" )] internal static extern void /*void*/ SetPasswordProtected( IntPtr ISteamGameServer, bool /*bool*/ bPasswordProtected ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_SetSpectatorPort" )] internal static extern void /*void*/ SetSpectatorPort( IntPtr ISteamGameServer, ushort /*uint16*/ unSpectatorPort ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_SetSpectatorServerName" )] internal static extern void /*void*/ SetSpectatorServerName( IntPtr ISteamGameServer, string /*const char **/ pszSpectatorServerName ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_ClearAllKeyValues" )] internal static extern void /*void*/ ClearAllKeyValues( IntPtr ISteamGameServer ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_SetKeyValue" )] internal static extern void /*void*/ SetKeyValue( IntPtr ISteamGameServer, string /*const char **/ pKey , string /*const char **/ pValue ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_SetGameTags" )] internal static extern void /*void*/ SetGameTags( IntPtr ISteamGameServer, string /*const char **/ pchGameTags ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_SetGameData" )] internal static extern void /*void*/ SetGameData( IntPtr ISteamGameServer, string /*const char **/ pchGameData ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_SetRegion" )] internal static extern void /*void*/ SetRegion( IntPtr ISteamGameServer, string /*const char **/ pszRegion ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_SendUserConnectAndAuthenticate" )] internal static extern bool /*bool*/ SendUserConnectAndAuthenticate( IntPtr ISteamGameServer, uint /*uint32*/ unIPClient , IntPtr /*const void **/ pvAuthBlob , uint /*uint32*/ cubAuthBlobSize , out CSteamID /*class CSteamID **/ pSteamIDUser ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_CreateUnauthenticatedUserConnection" )] internal static extern CSteamID /*(class CSteamID)*/ CreateUnauthenticatedUserConnection( IntPtr ISteamGameServer ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_SendUserDisconnect" )] internal static extern void /*void*/ SendUserDisconnect( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDUser ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_BUpdateUserData" )] internal static extern bool /*bool*/ BUpdateUserData( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchPlayerName , uint /*uint32*/ uScore ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_GetAuthSessionTicket" )] internal static extern HAuthTicket /*(HAuthTicket)*/ GetAuthSessionTicket( IntPtr ISteamGameServer, IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_BeginAuthSession" )] internal static extern BeginAuthSessionResult /*EBeginAuthSessionResult*/ BeginAuthSession( IntPtr ISteamGameServer, IntPtr /*const void **/ pAuthTicket , int /*int*/ cbAuthTicket , CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_EndAuthSession" )] internal static extern void /*void*/ EndAuthSession( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_CancelAuthTicket" )] internal static extern void /*void*/ CancelAuthTicket( IntPtr ISteamGameServer, HAuthTicket /*HAuthTicket*/ hAuthTicket ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_UserHasLicenseForApp" )] internal static extern UserHasLicenseForAppResult /*EUserHasLicenseForAppResult*/ UserHasLicenseForApp( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamID, AppId_t /*AppId_t*/ appID ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_RequestUserGroupStatus" )] internal static extern bool /*bool*/ RequestUserGroupStatus( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDUser, CSteamID /*class CSteamID*/ steamIDGroup ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_GetGameplayStats" )] internal static extern void /*void*/ GetGameplayStats( IntPtr ISteamGameServer ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_GetServerReputation" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetServerReputation( IntPtr ISteamGameServer ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_GetPublicIP" )] internal static extern uint /*uint32*/ GetPublicIP( IntPtr ISteamGameServer ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_HandleIncomingPacket" )] internal static extern bool /*bool*/ HandleIncomingPacket( IntPtr ISteamGameServer, IntPtr /*const void **/ pData , int /*int*/ cbData , uint /*uint32*/ srcIP , ushort /*uint16*/ srcPort ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_GetNextOutgoingPacket" )] internal static extern int /*int*/ GetNextOutgoingPacket( IntPtr ISteamGameServer, IntPtr /*void **/ pOut , int /*int*/ cbMaxOut , out uint /*uint32 **/ pNetAdr, out ushort /*uint16 **/ pPort ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_EnableHeartbeats" )] internal static extern void /*void*/ EnableHeartbeats( IntPtr ISteamGameServer, bool /*bool*/ bActive ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_SetHeartbeatInterval" )] internal static extern void /*void*/ SetHeartbeatInterval( IntPtr ISteamGameServer, int /*int*/ iHeartbeatInterval ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_ForceHeartbeat" )] internal static extern void /*void*/ ForceHeartbeat( IntPtr ISteamGameServer ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_AssociateWithClan" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ AssociateWithClan( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServer_ComputeNewPlayerCompatibility" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ ComputeNewPlayerCompatibility( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDNewPlayer ); + } + + internal static unsafe class ISteamGameServerStats + { + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServerStats_RequestUserStats" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestUserStats( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserStat" )] internal static extern bool /*bool*/ GetUserStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserStat0" )] internal static extern bool /*bool*/ GetUserStat0( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserStat" )] internal static extern bool /*bool*/ SetUserStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , int /*int32*/ nData ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserStat0" )] internal static extern bool /*bool*/ SetUserStat0( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ fData ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServerStats_UpdateUserAvgRateStat" )] internal static extern bool /*bool*/ UpdateUserAvgRateStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserAchievement" )] internal static extern bool /*bool*/ SetUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServerStats_ClearUserAchievement" )] internal static extern bool /*bool*/ ClearUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_ISteamGameServerStats_StoreUserStats" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ StoreUserStats( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser ); + } + + internal static unsafe class SteamApi + { + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_Init" )] internal static extern void /*void*/ SteamAPI_Init(); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_RunCallbacks" )] internal static extern void /*void*/ SteamAPI_RunCallbacks(); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamGameServer_RunCallbacks" )] internal static extern void /*void*/ SteamGameServer_RunCallbacks(); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_RegisterCallback" )] internal static extern void /*void*/ SteamAPI_RegisterCallback( IntPtr /*void **/ pCallback , int /*int*/ callback ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_UnregisterCallback" )] internal static extern void /*void*/ SteamAPI_UnregisterCallback( IntPtr /*void **/ pCallback ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamInternal_GameServer_Init" )] internal static extern bool /*bool*/ SteamInternal_GameServer_Init( uint /*uint32*/ unIP , ushort /*uint16*/ usPort , ushort /*uint16*/ usGamePort , ushort /*uint16*/ usQueryPort , int /*int*/ eServerMode , string /*const char **/ pchVersionString ); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_Shutdown" )] internal static extern void /*void*/ SteamAPI_Shutdown(); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_GetHSteamUser" )] internal static extern HSteamUser /*(HSteamUser)*/ SteamAPI_GetHSteamUser(); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamAPI_GetHSteamPipe" )] internal static extern HSteamPipe /*(HSteamPipe)*/ SteamAPI_GetHSteamPipe(); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamGameServer_GetHSteamUser" )] internal static extern HSteamUser /*(HSteamUser)*/ SteamGameServer_GetHSteamUser(); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamGameServer_GetHSteamPipe" )] internal static extern HSteamPipe /*(HSteamPipe)*/ SteamGameServer_GetHSteamPipe(); + [DllImportAttribute( "libsteam_api.so", EntryPoint = "SteamInternal_CreateInterface" )] internal static extern IntPtr /*void **/ SteamInternal_CreateInterface( string /*const char **/ version ); + } + + } + } + } +} diff --git a/Facepunch.Steamworks/SteamNative/SteamNative.Platform.Linux64.cs b/Facepunch.Steamworks/SteamNative/SteamNative.Platform.Linux64.cs new file mode 100644 index 0000000..46bfc26 --- /dev/null +++ b/Facepunch.Steamworks/SteamNative/SteamNative.Platform.Linux64.cs @@ -0,0 +1,4626 @@ +using System; +using System.Runtime.InteropServices; + +namespace SteamNative +{ + internal static partial class Platform + { + public class Linux64 : Interface + { + internal IntPtr _ptr; + public bool IsValid { get{ return _ptr != null; } } + + public Linux64( IntPtr pointer ) + { + _ptr = pointer; + } + public virtual HSteamPipe /*(HSteamPipe)*/ ISteamClient_CreateSteamPipe() + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.CreateSteamPipe(_ptr); + } + public virtual bool /*bool*/ ISteamClient_BReleaseSteamPipe( HSteamPipe /*HSteamPipe*/ hSteamPipe ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.BReleaseSteamPipe(_ptr, hSteamPipe); + } + public virtual HSteamUser /*(HSteamUser)*/ ISteamClient_ConnectToGlobalUser( HSteamPipe /*HSteamPipe*/ hSteamPipe ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.ConnectToGlobalUser(_ptr, hSteamPipe); + } + public virtual HSteamUser /*(HSteamUser)*/ ISteamClient_CreateLocalUser( out HSteamPipe /*HSteamPipe **/ phSteamPipe, AccountType /*EAccountType*/ eAccountType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.CreateLocalUser(_ptr, out phSteamPipe, eAccountType); + } + public virtual void /*void*/ ISteamClient_ReleaseUser( HSteamPipe /*HSteamPipe*/ hSteamPipe, HSteamUser /*HSteamUser*/ hUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + Native.ISteamClient.ReleaseUser(_ptr, hSteamPipe, hUser); + } + public virtual IntPtr /*class ISteamUser **/ ISteamClient_GetISteamUser( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamUser(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamGameServer **/ ISteamClient_GetISteamGameServer( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamGameServer(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual void /*void*/ ISteamClient_SetLocalIPBinding( uint /*uint32*/ unIP , ushort /*uint16*/ usPort ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + Native.ISteamClient.SetLocalIPBinding(_ptr, unIP, usPort); + } + public virtual IntPtr /*class ISteamFriends **/ ISteamClient_GetISteamFriends( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamFriends(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamUtils **/ ISteamClient_GetISteamUtils( HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamUtils(_ptr, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamMatchmaking **/ ISteamClient_GetISteamMatchmaking( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamMatchmaking(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamMatchmakingServers **/ ISteamClient_GetISteamMatchmakingServers( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamMatchmakingServers(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*void **/ ISteamClient_GetISteamGenericInterface( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamGenericInterface(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamUserStats **/ ISteamClient_GetISteamUserStats( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamUserStats(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamGameServerStats **/ ISteamClient_GetISteamGameServerStats( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamGameServerStats(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamApps **/ ISteamClient_GetISteamApps( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamApps(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamNetworking **/ ISteamClient_GetISteamNetworking( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamNetworking(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamRemoteStorage **/ ISteamClient_GetISteamRemoteStorage( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamRemoteStorage(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamScreenshots **/ ISteamClient_GetISteamScreenshots( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamScreenshots(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual uint /*uint32*/ ISteamClient_GetIPCCallCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetIPCCallCount(_ptr); + } + public virtual void /*void*/ ISteamClient_SetWarningMessageHook( IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + Native.ISteamClient.SetWarningMessageHook(_ptr, pFunction); + } + public virtual bool /*bool*/ ISteamClient_BShutdownIfAllPipesClosed() + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.BShutdownIfAllPipesClosed(_ptr); + } + public virtual IntPtr /*class ISteamHTTP **/ ISteamClient_GetISteamHTTP( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamHTTP(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamUnifiedMessages **/ ISteamClient_GetISteamUnifiedMessages( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamUnifiedMessages(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamController **/ ISteamClient_GetISteamController( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamController(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamUGC **/ ISteamClient_GetISteamUGC( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamUGC(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamAppList **/ ISteamClient_GetISteamAppList( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamAppList(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamMusic **/ ISteamClient_GetISteamMusic( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamMusic(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamMusicRemote **/ ISteamClient_GetISteamMusicRemote( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamMusicRemote(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamHTMLSurface **/ ISteamClient_GetISteamHTMLSurface( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamHTMLSurface(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamInventory **/ ISteamClient_GetISteamInventory( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamInventory(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamVideo **/ ISteamClient_GetISteamVideo( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamVideo(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + + public virtual HSteamUser /*(HSteamUser)*/ ISteamUser_GetHSteamUser() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetHSteamUser(_ptr); + } + public virtual bool /*bool*/ ISteamUser_BLoggedOn() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.BLoggedOn(_ptr); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamUser_GetSteamID() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetSteamID(_ptr); + } + public virtual int /*int*/ ISteamUser_InitiateGameConnection( IntPtr /*void **/ pAuthBlob , int /*int*/ cbMaxAuthBlob , CSteamID /*class CSteamID*/ steamIDGameServer, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer , bool /*bool*/ bSecure ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.InitiateGameConnection(_ptr, pAuthBlob, cbMaxAuthBlob, steamIDGameServer, unIPServer, usPortServer, bSecure); + } + public virtual void /*void*/ ISteamUser_TerminateGameConnection( uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + Native.ISteamUser.TerminateGameConnection(_ptr, unIPServer, usPortServer); + } + public virtual void /*void*/ ISteamUser_TrackAppUsageEvent( CGameID /*class CGameID*/ gameID, int /*int*/ eAppUsageEvent , string /*const char **/ pchExtraInfo ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + Native.ISteamUser.TrackAppUsageEvent(_ptr, gameID, eAppUsageEvent, pchExtraInfo); + } + public virtual bool /*bool*/ ISteamUser_GetUserDataFolder( System.Text.StringBuilder /*char **/ pchBuffer, int /*int*/ cubBuffer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetUserDataFolder(_ptr, pchBuffer, cubBuffer); + } + public virtual void /*void*/ ISteamUser_StartVoiceRecording() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + Native.ISteamUser.StartVoiceRecording(_ptr); + } + public virtual void /*void*/ ISteamUser_StopVoiceRecording() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + Native.ISteamUser.StopVoiceRecording(_ptr); + } + public virtual VoiceResult /*EVoiceResult*/ ISteamUser_GetAvailableVoice( out uint /*uint32 **/ pcbCompressed, out uint /*uint32 **/ pcbUncompressed, uint /*uint32*/ nUncompressedVoiceDesiredSampleRate ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetAvailableVoice(_ptr, out pcbCompressed, out pcbUncompressed, nUncompressedVoiceDesiredSampleRate); + } + public virtual VoiceResult /*EVoiceResult*/ ISteamUser_GetVoice( bool /*bool*/ bWantCompressed , IntPtr /*void **/ pDestBuffer , uint /*uint32*/ cbDestBufferSize , out uint /*uint32 **/ nBytesWritten, bool /*bool*/ bWantUncompressed , IntPtr /*void **/ pUncompressedDestBuffer , uint /*uint32*/ cbUncompressedDestBufferSize , out uint /*uint32 **/ nUncompressBytesWritten, uint /*uint32*/ nUncompressedVoiceDesiredSampleRate ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetVoice(_ptr, bWantCompressed, pDestBuffer, cbDestBufferSize, out nBytesWritten, bWantUncompressed, pUncompressedDestBuffer, cbUncompressedDestBufferSize, out nUncompressBytesWritten, nUncompressedVoiceDesiredSampleRate); + } + public virtual VoiceResult /*EVoiceResult*/ ISteamUser_DecompressVoice( IntPtr /*const void **/ pCompressed , uint /*uint32*/ cbCompressed , IntPtr /*void **/ pDestBuffer , uint /*uint32*/ cbDestBufferSize , out uint /*uint32 **/ nBytesWritten, uint /*uint32*/ nDesiredSampleRate ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.DecompressVoice(_ptr, pCompressed, cbCompressed, pDestBuffer, cbDestBufferSize, out nBytesWritten, nDesiredSampleRate); + } + public virtual uint /*uint32*/ ISteamUser_GetVoiceOptimalSampleRate() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetVoiceOptimalSampleRate(_ptr); + } + public virtual HAuthTicket /*(HAuthTicket)*/ ISteamUser_GetAuthSessionTicket( IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetAuthSessionTicket(_ptr, pTicket, cbMaxTicket, out pcbTicket); + } + public virtual BeginAuthSessionResult /*EBeginAuthSessionResult*/ ISteamUser_BeginAuthSession( IntPtr /*const void **/ pAuthTicket , int /*int*/ cbAuthTicket , CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.BeginAuthSession(_ptr, pAuthTicket, cbAuthTicket, steamID); + } + public virtual void /*void*/ ISteamUser_EndAuthSession( CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + Native.ISteamUser.EndAuthSession(_ptr, steamID); + } + public virtual void /*void*/ ISteamUser_CancelAuthTicket( HAuthTicket /*HAuthTicket*/ hAuthTicket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + Native.ISteamUser.CancelAuthTicket(_ptr, hAuthTicket); + } + public virtual UserHasLicenseForAppResult /*EUserHasLicenseForAppResult*/ ISteamUser_UserHasLicenseForApp( CSteamID /*class CSteamID*/ steamID, AppId_t /*AppId_t*/ appID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.UserHasLicenseForApp(_ptr, steamID, appID); + } + public virtual bool /*bool*/ ISteamUser_BIsBehindNAT() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.BIsBehindNAT(_ptr); + } + public virtual void /*void*/ ISteamUser_AdvertiseGame( CSteamID /*class CSteamID*/ steamIDGameServer, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + Native.ISteamUser.AdvertiseGame(_ptr, steamIDGameServer, unIPServer, usPortServer); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUser_RequestEncryptedAppTicket( IntPtr /*void **/ pDataToInclude , int /*int*/ cbDataToInclude ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.RequestEncryptedAppTicket(_ptr, pDataToInclude, cbDataToInclude); + } + public virtual bool /*bool*/ ISteamUser_GetEncryptedAppTicket( IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetEncryptedAppTicket(_ptr, pTicket, cbMaxTicket, out pcbTicket); + } + public virtual int /*int*/ ISteamUser_GetGameBadgeLevel( int /*int*/ nSeries , bool /*bool*/ bFoil ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetGameBadgeLevel(_ptr, nSeries, bFoil); + } + public virtual int /*int*/ ISteamUser_GetPlayerSteamLevel() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetPlayerSteamLevel(_ptr); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUser_RequestStoreAuthURL( string /*const char **/ pchRedirectURL ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.RequestStoreAuthURL(_ptr, pchRedirectURL); + } + public virtual bool /*bool*/ ISteamUser_BIsPhoneVerified() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.BIsPhoneVerified(_ptr); + } + public virtual bool /*bool*/ ISteamUser_BIsTwoFactorEnabled() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.BIsTwoFactorEnabled(_ptr); + } + + public virtual IntPtr ISteamFriends_GetPersonaName() + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetPersonaName(_ptr); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_SetPersonaName( string /*const char **/ pchPersonaName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.SetPersonaName(_ptr, pchPersonaName); + } + public virtual PersonaState /*EPersonaState*/ ISteamFriends_GetPersonaState() + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetPersonaState(_ptr); + } + public virtual int /*int*/ ISteamFriends_GetFriendCount( int /*int*/ iFriendFlags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendCount(_ptr, iFriendFlags); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamFriends_GetFriendByIndex( int /*int*/ iFriend , int /*int*/ iFriendFlags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendByIndex(_ptr, iFriend, iFriendFlags); + } + public virtual FriendRelationship /*EFriendRelationship*/ ISteamFriends_GetFriendRelationship( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendRelationship(_ptr, steamIDFriend); + } + public virtual PersonaState /*EPersonaState*/ ISteamFriends_GetFriendPersonaState( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendPersonaState(_ptr, steamIDFriend); + } + public virtual IntPtr ISteamFriends_GetFriendPersonaName( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendPersonaName(_ptr, steamIDFriend); + } + public virtual bool /*bool*/ ISteamFriends_GetFriendGamePlayed( CSteamID /*class CSteamID*/ steamIDFriend, ref FriendGameInfo_t /*struct FriendGameInfo_t **/ pFriendGameInfo ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendGamePlayed(_ptr, steamIDFriend, ref pFriendGameInfo); + } + public virtual IntPtr ISteamFriends_GetFriendPersonaNameHistory( CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iPersonaName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendPersonaNameHistory(_ptr, steamIDFriend, iPersonaName); + } + public virtual int /*int*/ ISteamFriends_GetFriendSteamLevel( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendSteamLevel(_ptr, steamIDFriend); + } + public virtual IntPtr ISteamFriends_GetPlayerNickname( CSteamID /*class CSteamID*/ steamIDPlayer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetPlayerNickname(_ptr, steamIDPlayer); + } + public virtual int /*int*/ ISteamFriends_GetFriendsGroupCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendsGroupCount(_ptr); + } + public virtual FriendsGroupID_t /*(FriendsGroupID_t)*/ ISteamFriends_GetFriendsGroupIDByIndex( int /*int*/ iFG ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendsGroupIDByIndex(_ptr, iFG); + } + public virtual IntPtr ISteamFriends_GetFriendsGroupName( FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendsGroupName(_ptr, friendsGroupID); + } + public virtual int /*int*/ ISteamFriends_GetFriendsGroupMembersCount( FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendsGroupMembersCount(_ptr, friendsGroupID); + } + public virtual void /*void*/ ISteamFriends_GetFriendsGroupMembersList( FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID, IntPtr /*class CSteamID **/ pOutSteamIDMembers, int /*int*/ nMembersCount ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.GetFriendsGroupMembersList(_ptr, friendsGroupID, pOutSteamIDMembers, nMembersCount); + } + public virtual bool /*bool*/ ISteamFriends_HasFriend( CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iFriendFlags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.HasFriend(_ptr, steamIDFriend, iFriendFlags); + } + public virtual int /*int*/ ISteamFriends_GetClanCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanCount(_ptr); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamFriends_GetClanByIndex( int /*int*/ iClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanByIndex(_ptr, iClan); + } + public virtual IntPtr ISteamFriends_GetClanName( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanName(_ptr, steamIDClan); + } + public virtual IntPtr ISteamFriends_GetClanTag( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanTag(_ptr, steamIDClan); + } + public virtual bool /*bool*/ ISteamFriends_GetClanActivityCounts( CSteamID /*class CSteamID*/ steamIDClan, out int /*int **/ pnOnline, out int /*int **/ pnInGame, out int /*int **/ pnChatting ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanActivityCounts(_ptr, steamIDClan, out pnOnline, out pnInGame, out pnChatting); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_DownloadClanActivityCounts( IntPtr /*class CSteamID **/ psteamIDClans, int /*int*/ cClansToRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.DownloadClanActivityCounts(_ptr, psteamIDClans, cClansToRequest); + } + public virtual int /*int*/ ISteamFriends_GetFriendCountFromSource( CSteamID /*class CSteamID*/ steamIDSource ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendCountFromSource(_ptr, steamIDSource); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamFriends_GetFriendFromSourceByIndex( CSteamID /*class CSteamID*/ steamIDSource, int /*int*/ iFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendFromSourceByIndex(_ptr, steamIDSource, iFriend); + } + public virtual bool /*bool*/ ISteamFriends_IsUserInSource( CSteamID /*class CSteamID*/ steamIDUser, CSteamID /*class CSteamID*/ steamIDSource ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.IsUserInSource(_ptr, steamIDUser, steamIDSource); + } + public virtual void /*void*/ ISteamFriends_SetInGameVoiceSpeaking( CSteamID /*class CSteamID*/ steamIDUser, bool /*bool*/ bSpeaking ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.SetInGameVoiceSpeaking(_ptr, steamIDUser, bSpeaking); + } + public virtual void /*void*/ ISteamFriends_ActivateGameOverlay( string /*const char **/ pchDialog ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.ActivateGameOverlay(_ptr, pchDialog); + } + public virtual void /*void*/ ISteamFriends_ActivateGameOverlayToUser( string /*const char **/ pchDialog , CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.ActivateGameOverlayToUser(_ptr, pchDialog, steamID); + } + public virtual void /*void*/ ISteamFriends_ActivateGameOverlayToWebPage( string /*const char **/ pchURL ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.ActivateGameOverlayToWebPage(_ptr, pchURL); + } + public virtual void /*void*/ ISteamFriends_ActivateGameOverlayToStore( AppId_t /*AppId_t*/ nAppID, OverlayToStoreFlag /*EOverlayToStoreFlag*/ eFlag ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.ActivateGameOverlayToStore(_ptr, nAppID, eFlag); + } + public virtual void /*void*/ ISteamFriends_SetPlayedWith( CSteamID /*class CSteamID*/ steamIDUserPlayedWith ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.SetPlayedWith(_ptr, steamIDUserPlayedWith); + } + public virtual void /*void*/ ISteamFriends_ActivateGameOverlayInviteDialog( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.ActivateGameOverlayInviteDialog(_ptr, steamIDLobby); + } + public virtual int /*int*/ ISteamFriends_GetSmallFriendAvatar( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetSmallFriendAvatar(_ptr, steamIDFriend); + } + public virtual int /*int*/ ISteamFriends_GetMediumFriendAvatar( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetMediumFriendAvatar(_ptr, steamIDFriend); + } + public virtual int /*int*/ ISteamFriends_GetLargeFriendAvatar( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetLargeFriendAvatar(_ptr, steamIDFriend); + } + public virtual bool /*bool*/ ISteamFriends_RequestUserInformation( CSteamID /*class CSteamID*/ steamIDUser, bool /*bool*/ bRequireNameOnly ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.RequestUserInformation(_ptr, steamIDUser, bRequireNameOnly); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_RequestClanOfficerList( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.RequestClanOfficerList(_ptr, steamIDClan); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamFriends_GetClanOwner( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanOwner(_ptr, steamIDClan); + } + public virtual int /*int*/ ISteamFriends_GetClanOfficerCount( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanOfficerCount(_ptr, steamIDClan); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamFriends_GetClanOfficerByIndex( CSteamID /*class CSteamID*/ steamIDClan, int /*int*/ iOfficer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanOfficerByIndex(_ptr, steamIDClan, iOfficer); + } + public virtual uint /*uint32*/ ISteamFriends_GetUserRestrictions() + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetUserRestrictions(_ptr); + } + public virtual bool /*bool*/ ISteamFriends_SetRichPresence( string /*const char **/ pchKey , string /*const char **/ pchValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.SetRichPresence(_ptr, pchKey, pchValue); + } + public virtual void /*void*/ ISteamFriends_ClearRichPresence() + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.ClearRichPresence(_ptr); + } + public virtual IntPtr ISteamFriends_GetFriendRichPresence( CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendRichPresence(_ptr, steamIDFriend, pchKey); + } + public virtual int /*int*/ ISteamFriends_GetFriendRichPresenceKeyCount( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendRichPresenceKeyCount(_ptr, steamIDFriend); + } + public virtual IntPtr ISteamFriends_GetFriendRichPresenceKeyByIndex( CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendRichPresenceKeyByIndex(_ptr, steamIDFriend, iKey); + } + public virtual void /*void*/ ISteamFriends_RequestFriendRichPresence( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.RequestFriendRichPresence(_ptr, steamIDFriend); + } + public virtual bool /*bool*/ ISteamFriends_InviteUserToGame( CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchConnectString ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.InviteUserToGame(_ptr, steamIDFriend, pchConnectString); + } + public virtual int /*int*/ ISteamFriends_GetCoplayFriendCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetCoplayFriendCount(_ptr); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamFriends_GetCoplayFriend( int /*int*/ iCoplayFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetCoplayFriend(_ptr, iCoplayFriend); + } + public virtual int /*int*/ ISteamFriends_GetFriendCoplayTime( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendCoplayTime(_ptr, steamIDFriend); + } + public virtual AppId_t /*(AppId_t)*/ ISteamFriends_GetFriendCoplayGame( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendCoplayGame(_ptr, steamIDFriend); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_JoinClanChatRoom( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.JoinClanChatRoom(_ptr, steamIDClan); + } + public virtual bool /*bool*/ ISteamFriends_LeaveClanChatRoom( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.LeaveClanChatRoom(_ptr, steamIDClan); + } + public virtual int /*int*/ ISteamFriends_GetClanChatMemberCount( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanChatMemberCount(_ptr, steamIDClan); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamFriends_GetChatMemberByIndex( CSteamID /*class CSteamID*/ steamIDClan, int /*int*/ iUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetChatMemberByIndex(_ptr, steamIDClan, iUser); + } + public virtual bool /*bool*/ ISteamFriends_SendClanChatMessage( CSteamID /*class CSteamID*/ steamIDClanChat, string /*const char **/ pchText ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.SendClanChatMessage(_ptr, steamIDClanChat, pchText); + } + public virtual int /*int*/ ISteamFriends_GetClanChatMessage( CSteamID /*class CSteamID*/ steamIDClanChat, int /*int*/ iMessage , IntPtr /*void **/ prgchText , int /*int*/ cchTextMax , out ChatEntryType /*EChatEntryType **/ peChatEntryType, out CSteamID /*class CSteamID **/ psteamidChatter ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanChatMessage(_ptr, steamIDClanChat, iMessage, prgchText, cchTextMax, out peChatEntryType, out psteamidChatter); + } + public virtual bool /*bool*/ ISteamFriends_IsClanChatAdmin( CSteamID /*class CSteamID*/ steamIDClanChat, CSteamID /*class CSteamID*/ steamIDUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.IsClanChatAdmin(_ptr, steamIDClanChat, steamIDUser); + } + public virtual bool /*bool*/ ISteamFriends_IsClanChatWindowOpenInSteam( CSteamID /*class CSteamID*/ steamIDClanChat ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.IsClanChatWindowOpenInSteam(_ptr, steamIDClanChat); + } + public virtual bool /*bool*/ ISteamFriends_OpenClanChatWindowInSteam( CSteamID /*class CSteamID*/ steamIDClanChat ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.OpenClanChatWindowInSteam(_ptr, steamIDClanChat); + } + public virtual bool /*bool*/ ISteamFriends_CloseClanChatWindowInSteam( CSteamID /*class CSteamID*/ steamIDClanChat ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.CloseClanChatWindowInSteam(_ptr, steamIDClanChat); + } + public virtual bool /*bool*/ ISteamFriends_SetListenForFriendsMessages( bool /*bool*/ bInterceptEnabled ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.SetListenForFriendsMessages(_ptr, bInterceptEnabled); + } + public virtual bool /*bool*/ ISteamFriends_ReplyToFriendMessage( CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchMsgToSend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.ReplyToFriendMessage(_ptr, steamIDFriend, pchMsgToSend); + } + public virtual int /*int*/ ISteamFriends_GetFriendMessage( CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iMessageID , IntPtr /*void **/ pvData , int /*int*/ cubData , out ChatEntryType /*EChatEntryType **/ peChatEntryType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendMessage(_ptr, steamIDFriend, iMessageID, pvData, cubData, out peChatEntryType); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_GetFollowerCount( CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFollowerCount(_ptr, steamID); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_IsFollowing( CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.IsFollowing(_ptr, steamID); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_EnumerateFollowingList( uint /*uint32*/ unStartIndex ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.EnumerateFollowingList(_ptr, unStartIndex); + } + + public virtual uint /*uint32*/ ISteamUtils_GetSecondsSinceAppActive() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetSecondsSinceAppActive(_ptr); + } + public virtual uint /*uint32*/ ISteamUtils_GetSecondsSinceComputerActive() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetSecondsSinceComputerActive(_ptr); + } + public virtual Universe /*EUniverse*/ ISteamUtils_GetConnectedUniverse() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetConnectedUniverse(_ptr); + } + public virtual uint /*uint32*/ ISteamUtils_GetServerRealTime() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetServerRealTime(_ptr); + } + public virtual IntPtr ISteamUtils_GetIPCountry() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetIPCountry(_ptr); + } + public virtual bool /*bool*/ ISteamUtils_GetImageSize( int /*int*/ iImage , out uint /*uint32 **/ pnWidth, out uint /*uint32 **/ pnHeight ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetImageSize(_ptr, iImage, out pnWidth, out pnHeight); + } + public virtual bool /*bool*/ ISteamUtils_GetImageRGBA( int /*int*/ iImage , IntPtr /*uint8 **/ pubDest, int /*int*/ nDestBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetImageRGBA(_ptr, iImage, pubDest, nDestBufferSize); + } + public virtual bool /*bool*/ ISteamUtils_GetCSERIPPort( out uint /*uint32 **/ unIP, out ushort /*uint16 **/ usPort ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetCSERIPPort(_ptr, out unIP, out usPort); + } + public virtual byte /*uint8*/ ISteamUtils_GetCurrentBatteryPower() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetCurrentBatteryPower(_ptr); + } + public virtual uint /*uint32*/ ISteamUtils_GetAppID() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetAppID(_ptr); + } + public virtual void /*void*/ ISteamUtils_SetOverlayNotificationPosition( NotificationPosition /*ENotificationPosition*/ eNotificationPosition ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + Native.ISteamUtils.SetOverlayNotificationPosition(_ptr, eNotificationPosition); + } + public virtual bool /*bool*/ ISteamUtils_IsAPICallCompleted( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, out bool /*bool **/ pbFailed ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.IsAPICallCompleted(_ptr, hSteamAPICall, out pbFailed); + } + public virtual SteamAPICallFailure /*ESteamAPICallFailure*/ ISteamUtils_GetAPICallFailureReason( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetAPICallFailureReason(_ptr, hSteamAPICall); + } + public virtual bool /*bool*/ ISteamUtils_GetAPICallResult( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , out bool /*bool **/ pbFailed ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetAPICallResult(_ptr, hSteamAPICall, pCallback, cubCallback, iCallbackExpected, out pbFailed); + } + public virtual uint /*uint32*/ ISteamUtils_GetIPCCallCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetIPCCallCount(_ptr); + } + public virtual void /*void*/ ISteamUtils_SetWarningMessageHook( IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + Native.ISteamUtils.SetWarningMessageHook(_ptr, pFunction); + } + public virtual bool /*bool*/ ISteamUtils_IsOverlayEnabled() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.IsOverlayEnabled(_ptr); + } + public virtual bool /*bool*/ ISteamUtils_BOverlayNeedsPresent() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.BOverlayNeedsPresent(_ptr); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUtils_CheckFileSignature( string /*const char **/ szFileName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.CheckFileSignature(_ptr, szFileName); + } + public virtual bool /*bool*/ ISteamUtils_ShowGamepadTextInput( GamepadTextInputMode /*EGamepadTextInputMode*/ eInputMode , GamepadTextInputLineMode /*EGamepadTextInputLineMode*/ eLineInputMode , string /*const char **/ pchDescription , uint /*uint32*/ unCharMax , string /*const char **/ pchExistingText ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.ShowGamepadTextInput(_ptr, eInputMode, eLineInputMode, pchDescription, unCharMax, pchExistingText); + } + public virtual uint /*uint32*/ ISteamUtils_GetEnteredGamepadTextLength() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetEnteredGamepadTextLength(_ptr); + } + public virtual bool /*bool*/ ISteamUtils_GetEnteredGamepadTextInput( System.Text.StringBuilder /*char **/ pchText, uint /*uint32*/ cchText ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetEnteredGamepadTextInput(_ptr, pchText, cchText); + } + public virtual IntPtr ISteamUtils_GetSteamUILanguage() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetSteamUILanguage(_ptr); + } + public virtual bool /*bool*/ ISteamUtils_IsSteamRunningInVR() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.IsSteamRunningInVR(_ptr); + } + public virtual void /*void*/ ISteamUtils_SetOverlayNotificationInset( int /*int*/ nHorizontalInset , int /*int*/ nVerticalInset ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + Native.ISteamUtils.SetOverlayNotificationInset(_ptr, nHorizontalInset, nVerticalInset); + } + public virtual bool /*bool*/ ISteamUtils_IsSteamInBigPictureMode() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.IsSteamInBigPictureMode(_ptr); + } + public virtual void /*void*/ ISteamUtils_StartVRDashboard() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + Native.ISteamUtils.StartVRDashboard(_ptr); + } + + public virtual int /*int*/ ISteamMatchmaking_GetFavoriteGameCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetFavoriteGameCount(_ptr); + } + public virtual bool /*bool*/ ISteamMatchmaking_GetFavoriteGame( int /*int*/ iGame , ref AppId_t /*AppId_t **/ pnAppID, out uint /*uint32 **/ pnIP, out ushort /*uint16 **/ pnConnPort, out ushort /*uint16 **/ pnQueryPort, IntPtr /*uint32 **/ punFlags, out uint /*uint32 **/ pRTime32LastPlayedOnServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetFavoriteGame(_ptr, iGame, ref pnAppID, out pnIP, out pnConnPort, out pnQueryPort, punFlags, out pRTime32LastPlayedOnServer); + } + public virtual int /*int*/ ISteamMatchmaking_AddFavoriteGame( AppId_t /*AppId_t*/ nAppID, uint /*uint32*/ nIP , ushort /*uint16*/ nConnPort , ushort /*uint16*/ nQueryPort , uint /*uint32*/ unFlags , uint /*uint32*/ rTime32LastPlayedOnServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.AddFavoriteGame(_ptr, nAppID, nIP, nConnPort, nQueryPort, unFlags, rTime32LastPlayedOnServer); + } + public virtual bool /*bool*/ ISteamMatchmaking_RemoveFavoriteGame( AppId_t /*AppId_t*/ nAppID, uint /*uint32*/ nIP , ushort /*uint16*/ nConnPort , ushort /*uint16*/ nQueryPort , uint /*uint32*/ unFlags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.RemoveFavoriteGame(_ptr, nAppID, nIP, nConnPort, nQueryPort, unFlags); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamMatchmaking_RequestLobbyList() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.RequestLobbyList(_ptr); + } + public virtual void /*void*/ ISteamMatchmaking_AddRequestLobbyListStringFilter( string /*const char **/ pchKeyToMatch , string /*const char **/ pchValueToMatch , LobbyComparison /*ELobbyComparison*/ eComparisonType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.AddRequestLobbyListStringFilter(_ptr, pchKeyToMatch, pchValueToMatch, eComparisonType); + } + public virtual void /*void*/ ISteamMatchmaking_AddRequestLobbyListNumericalFilter( string /*const char **/ pchKeyToMatch , int /*int*/ nValueToMatch , LobbyComparison /*ELobbyComparison*/ eComparisonType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.AddRequestLobbyListNumericalFilter(_ptr, pchKeyToMatch, nValueToMatch, eComparisonType); + } + public virtual void /*void*/ ISteamMatchmaking_AddRequestLobbyListNearValueFilter( string /*const char **/ pchKeyToMatch , int /*int*/ nValueToBeCloseTo ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.AddRequestLobbyListNearValueFilter(_ptr, pchKeyToMatch, nValueToBeCloseTo); + } + public virtual void /*void*/ ISteamMatchmaking_AddRequestLobbyListFilterSlotsAvailable( int /*int*/ nSlotsAvailable ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.AddRequestLobbyListFilterSlotsAvailable(_ptr, nSlotsAvailable); + } + public virtual void /*void*/ ISteamMatchmaking_AddRequestLobbyListDistanceFilter( LobbyDistanceFilter /*ELobbyDistanceFilter*/ eLobbyDistanceFilter ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.AddRequestLobbyListDistanceFilter(_ptr, eLobbyDistanceFilter); + } + public virtual void /*void*/ ISteamMatchmaking_AddRequestLobbyListResultCountFilter( int /*int*/ cMaxResults ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.AddRequestLobbyListResultCountFilter(_ptr, cMaxResults); + } + public virtual void /*void*/ ISteamMatchmaking_AddRequestLobbyListCompatibleMembersFilter( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.AddRequestLobbyListCompatibleMembersFilter(_ptr, steamIDLobby); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamMatchmaking_GetLobbyByIndex( int /*int*/ iLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyByIndex(_ptr, iLobby); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamMatchmaking_CreateLobby( LobbyType /*ELobbyType*/ eLobbyType , int /*int*/ cMaxMembers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.CreateLobby(_ptr, eLobbyType, cMaxMembers); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamMatchmaking_JoinLobby( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.JoinLobby(_ptr, steamIDLobby); + } + public virtual void /*void*/ ISteamMatchmaking_LeaveLobby( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.LeaveLobby(_ptr, steamIDLobby); + } + public virtual bool /*bool*/ ISteamMatchmaking_InviteUserToLobby( CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDInvitee ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.InviteUserToLobby(_ptr, steamIDLobby, steamIDInvitee); + } + public virtual int /*int*/ ISteamMatchmaking_GetNumLobbyMembers( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetNumLobbyMembers(_ptr, steamIDLobby); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamMatchmaking_GetLobbyMemberByIndex( CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iMember ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyMemberByIndex(_ptr, steamIDLobby, iMember); + } + public virtual IntPtr ISteamMatchmaking_GetLobbyData( CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyData(_ptr, steamIDLobby, pchKey); + } + public virtual bool /*bool*/ ISteamMatchmaking_SetLobbyData( CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey , string /*const char **/ pchValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.SetLobbyData(_ptr, steamIDLobby, pchKey, pchValue); + } + public virtual int /*int*/ ISteamMatchmaking_GetLobbyDataCount( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyDataCount(_ptr, steamIDLobby); + } + public virtual bool /*bool*/ ISteamMatchmaking_GetLobbyDataByIndex( CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iLobbyData , System.Text.StringBuilder /*char **/ pchKey, int /*int*/ cchKeyBufferSize , System.Text.StringBuilder /*char **/ pchValue, int /*int*/ cchValueBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyDataByIndex(_ptr, steamIDLobby, iLobbyData, pchKey, cchKeyBufferSize, pchValue, cchValueBufferSize); + } + public virtual bool /*bool*/ ISteamMatchmaking_DeleteLobbyData( CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.DeleteLobbyData(_ptr, steamIDLobby, pchKey); + } + public virtual IntPtr ISteamMatchmaking_GetLobbyMemberData( CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyMemberData(_ptr, steamIDLobby, steamIDUser, pchKey); + } + public virtual void /*void*/ ISteamMatchmaking_SetLobbyMemberData( CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey , string /*const char **/ pchValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.SetLobbyMemberData(_ptr, steamIDLobby, pchKey, pchValue); + } + public virtual bool /*bool*/ ISteamMatchmaking_SendLobbyChatMsg( CSteamID /*class CSteamID*/ steamIDLobby, IntPtr /*const void **/ pvMsgBody , int /*int*/ cubMsgBody ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.SendLobbyChatMsg(_ptr, steamIDLobby, pvMsgBody, cubMsgBody); + } + public virtual int /*int*/ ISteamMatchmaking_GetLobbyChatEntry( CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iChatID , out CSteamID /*class CSteamID **/ pSteamIDUser, IntPtr /*void **/ pvData , int /*int*/ cubData , out ChatEntryType /*EChatEntryType **/ peChatEntryType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyChatEntry(_ptr, steamIDLobby, iChatID, out pSteamIDUser, pvData, cubData, out peChatEntryType); + } + public virtual bool /*bool*/ ISteamMatchmaking_RequestLobbyData( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.RequestLobbyData(_ptr, steamIDLobby); + } + public virtual void /*void*/ ISteamMatchmaking_SetLobbyGameServer( CSteamID /*class CSteamID*/ steamIDLobby, uint /*uint32*/ unGameServerIP , ushort /*uint16*/ unGameServerPort , CSteamID /*class CSteamID*/ steamIDGameServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.SetLobbyGameServer(_ptr, steamIDLobby, unGameServerIP, unGameServerPort, steamIDGameServer); + } + public virtual bool /*bool*/ ISteamMatchmaking_GetLobbyGameServer( CSteamID /*class CSteamID*/ steamIDLobby, out uint /*uint32 **/ punGameServerIP, out ushort /*uint16 **/ punGameServerPort, out CSteamID /*class CSteamID **/ psteamIDGameServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyGameServer(_ptr, steamIDLobby, out punGameServerIP, out punGameServerPort, out psteamIDGameServer); + } + public virtual bool /*bool*/ ISteamMatchmaking_SetLobbyMemberLimit( CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ cMaxMembers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.SetLobbyMemberLimit(_ptr, steamIDLobby, cMaxMembers); + } + public virtual int /*int*/ ISteamMatchmaking_GetLobbyMemberLimit( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyMemberLimit(_ptr, steamIDLobby); + } + public virtual bool /*bool*/ ISteamMatchmaking_SetLobbyType( CSteamID /*class CSteamID*/ steamIDLobby, LobbyType /*ELobbyType*/ eLobbyType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.SetLobbyType(_ptr, steamIDLobby, eLobbyType); + } + public virtual bool /*bool*/ ISteamMatchmaking_SetLobbyJoinable( CSteamID /*class CSteamID*/ steamIDLobby, bool /*bool*/ bLobbyJoinable ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.SetLobbyJoinable(_ptr, steamIDLobby, bLobbyJoinable); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamMatchmaking_GetLobbyOwner( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyOwner(_ptr, steamIDLobby); + } + public virtual bool /*bool*/ ISteamMatchmaking_SetLobbyOwner( CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDNewOwner ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.SetLobbyOwner(_ptr, steamIDLobby, steamIDNewOwner); + } + public virtual bool /*bool*/ ISteamMatchmaking_SetLinkedLobby( CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDLobbyDependent ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.SetLinkedLobby(_ptr, steamIDLobby, steamIDLobbyDependent); + } + + public virtual HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestInternetServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.RequestInternetServerList(_ptr, iApp, ppchFilters, nFilters, pRequestServersResponse); + } + public virtual HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestLANServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.RequestLANServerList(_ptr, iApp, pRequestServersResponse); + } + public virtual HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestFriendsServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.RequestFriendsServerList(_ptr, iApp, ppchFilters, nFilters, pRequestServersResponse); + } + public virtual HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestFavoritesServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.RequestFavoritesServerList(_ptr, iApp, ppchFilters, nFilters, pRequestServersResponse); + } + public virtual HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestHistoryServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.RequestHistoryServerList(_ptr, iApp, ppchFilters, nFilters, pRequestServersResponse); + } + public virtual HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestSpectatorServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.RequestSpectatorServerList(_ptr, iApp, ppchFilters, nFilters, pRequestServersResponse); + } + public virtual void /*void*/ ISteamMatchmakingServers_ReleaseRequest( HServerListRequest /*HServerListRequest*/ hServerListRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + Native.ISteamMatchmakingServers.ReleaseRequest(_ptr, hServerListRequest); + } + public virtual IntPtr /*class gameserveritem_t **/ ISteamMatchmakingServers_GetServerDetails( HServerListRequest /*HServerListRequest*/ hRequest, int /*int*/ iServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.GetServerDetails(_ptr, hRequest, iServer); + } + public virtual void /*void*/ ISteamMatchmakingServers_CancelQuery( HServerListRequest /*HServerListRequest*/ hRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + Native.ISteamMatchmakingServers.CancelQuery(_ptr, hRequest); + } + public virtual void /*void*/ ISteamMatchmakingServers_RefreshQuery( HServerListRequest /*HServerListRequest*/ hRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + Native.ISteamMatchmakingServers.RefreshQuery(_ptr, hRequest); + } + public virtual bool /*bool*/ ISteamMatchmakingServers_IsRefreshing( HServerListRequest /*HServerListRequest*/ hRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.IsRefreshing(_ptr, hRequest); + } + public virtual int /*int*/ ISteamMatchmakingServers_GetServerCount( HServerListRequest /*HServerListRequest*/ hRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.GetServerCount(_ptr, hRequest); + } + public virtual void /*void*/ ISteamMatchmakingServers_RefreshServer( HServerListRequest /*HServerListRequest*/ hRequest, int /*int*/ iServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + Native.ISteamMatchmakingServers.RefreshServer(_ptr, hRequest, iServer); + } + public virtual HServerQuery /*(HServerQuery)*/ ISteamMatchmakingServers_PingServer( uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingPingResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.PingServer(_ptr, unIP, usPort, pRequestServersResponse); + } + public virtual HServerQuery /*(HServerQuery)*/ ISteamMatchmakingServers_PlayerDetails( uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingPlayersResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.PlayerDetails(_ptr, unIP, usPort, pRequestServersResponse); + } + public virtual HServerQuery /*(HServerQuery)*/ ISteamMatchmakingServers_ServerRules( uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingRulesResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.ServerRules(_ptr, unIP, usPort, pRequestServersResponse); + } + public virtual void /*void*/ ISteamMatchmakingServers_CancelServerQuery( HServerQuery /*HServerQuery*/ hServerQuery ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + Native.ISteamMatchmakingServers.CancelServerQuery(_ptr, hServerQuery); + } + + public virtual bool /*bool*/ ISteamRemoteStorage_FileWrite( string /*const char **/ pchFile , IntPtr /*const void **/ pvData , int /*int32*/ cubData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileWrite(_ptr, pchFile, pvData, cubData); + } + public virtual int /*int32*/ ISteamRemoteStorage_FileRead( string /*const char **/ pchFile , IntPtr /*void **/ pvData , int /*int32*/ cubDataToRead ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileRead(_ptr, pchFile, pvData, cubDataToRead); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_FileWriteAsync( string /*const char **/ pchFile , IntPtr /*const void **/ pvData , uint /*uint32*/ cubData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileWriteAsync(_ptr, pchFile, pvData, cubData); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_FileReadAsync( string /*const char **/ pchFile , uint /*uint32*/ nOffset , uint /*uint32*/ cubToRead ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileReadAsync(_ptr, pchFile, nOffset, cubToRead); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FileReadAsyncComplete( SteamAPICall_t /*SteamAPICall_t*/ hReadCall, IntPtr /*void **/ pvBuffer , uint /*uint32*/ cubToRead ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileReadAsyncComplete(_ptr, hReadCall, pvBuffer, cubToRead); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FileForget( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileForget(_ptr, pchFile); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FileDelete( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileDelete(_ptr, pchFile); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_FileShare( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileShare(_ptr, pchFile); + } + public virtual bool /*bool*/ ISteamRemoteStorage_SetSyncPlatforms( string /*const char **/ pchFile , RemoteStoragePlatform /*ERemoteStoragePlatform*/ eRemoteStoragePlatform ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.SetSyncPlatforms(_ptr, pchFile, eRemoteStoragePlatform); + } + public virtual UGCFileWriteStreamHandle_t /*(UGCFileWriteStreamHandle_t)*/ ISteamRemoteStorage_FileWriteStreamOpen( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileWriteStreamOpen(_ptr, pchFile); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FileWriteStreamWriteChunk( UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle, IntPtr /*const void **/ pvData , int /*int32*/ cubData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileWriteStreamWriteChunk(_ptr, writeHandle, pvData, cubData); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FileWriteStreamClose( UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileWriteStreamClose(_ptr, writeHandle); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FileWriteStreamCancel( UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileWriteStreamCancel(_ptr, writeHandle); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FileExists( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileExists(_ptr, pchFile); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FilePersisted( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FilePersisted(_ptr, pchFile); + } + public virtual int /*int32*/ ISteamRemoteStorage_GetFileSize( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetFileSize(_ptr, pchFile); + } + public virtual long /*int64*/ ISteamRemoteStorage_GetFileTimestamp( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetFileTimestamp(_ptr, pchFile); + } + public virtual RemoteStoragePlatform /*ERemoteStoragePlatform*/ ISteamRemoteStorage_GetSyncPlatforms( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetSyncPlatforms(_ptr, pchFile); + } + public virtual int /*int32*/ ISteamRemoteStorage_GetFileCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetFileCount(_ptr); + } + public virtual IntPtr ISteamRemoteStorage_GetFileNameAndSize( int /*int*/ iFile , IntPtr /*int32 **/ pnFileSizeInBytes ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetFileNameAndSize(_ptr, iFile, pnFileSizeInBytes); + } + public virtual bool /*bool*/ ISteamRemoteStorage_GetQuota( IntPtr /*int32 **/ pnTotalBytes, IntPtr /*int32 **/ puAvailableBytes ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetQuota(_ptr, pnTotalBytes, puAvailableBytes); + } + public virtual bool /*bool*/ ISteamRemoteStorage_IsCloudEnabledForAccount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.IsCloudEnabledForAccount(_ptr); + } + public virtual bool /*bool*/ ISteamRemoteStorage_IsCloudEnabledForApp() + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.IsCloudEnabledForApp(_ptr); + } + public virtual void /*void*/ ISteamRemoteStorage_SetCloudEnabledForApp( bool /*bool*/ bEnabled ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + Native.ISteamRemoteStorage.SetCloudEnabledForApp(_ptr, bEnabled); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_UGCDownload( UGCHandle_t /*UGCHandle_t*/ hContent, uint /*uint32*/ unPriority ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UGCDownload(_ptr, hContent, unPriority); + } + public virtual bool /*bool*/ ISteamRemoteStorage_GetUGCDownloadProgress( UGCHandle_t /*UGCHandle_t*/ hContent, out int /*int32 **/ pnBytesDownloaded, out int /*int32 **/ pnBytesExpected ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetUGCDownloadProgress(_ptr, hContent, out pnBytesDownloaded, out pnBytesExpected); + } + public virtual bool /*bool*/ ISteamRemoteStorage_GetUGCDetails( UGCHandle_t /*UGCHandle_t*/ hContent, ref AppId_t /*AppId_t **/ pnAppID, System.Text.StringBuilder /*char ***/ ppchName, IntPtr /*int32 **/ pnFileSizeInBytes, out CSteamID /*class CSteamID **/ pSteamIDOwner ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetUGCDetails(_ptr, hContent, ref pnAppID, ppchName, pnFileSizeInBytes, out pSteamIDOwner); + } + public virtual int /*int32*/ ISteamRemoteStorage_UGCRead( UGCHandle_t /*UGCHandle_t*/ hContent, IntPtr /*void **/ pvData , int /*int32*/ cubDataToRead , uint /*uint32*/ cOffset , UGCReadAction /*EUGCReadAction*/ eAction ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UGCRead(_ptr, hContent, pvData, cubDataToRead, cOffset, eAction); + } + public virtual int /*int32*/ ISteamRemoteStorage_GetCachedUGCCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetCachedUGCCount(_ptr); + } + public virtual UGCHandle_t /*(UGCHandle_t)*/ ISteamRemoteStorage_GetCachedUGCHandle( int /*int32*/ iCachedContent ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetCachedUGCHandle(_ptr, iCachedContent); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_PublishWorkshopFile( string /*const char **/ pchFile , string /*const char **/ pchPreviewFile , AppId_t /*AppId_t*/ nConsumerAppId, string /*const char **/ pchTitle , string /*const char **/ pchDescription , RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility , IntPtr /*struct SteamParamStringArray_t **/ pTags, WorkshopFileType /*EWorkshopFileType*/ eWorkshopFileType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.PublishWorkshopFile(_ptr, pchFile, pchPreviewFile, nConsumerAppId, pchTitle, pchDescription, eVisibility, pTags, eWorkshopFileType); + } + public virtual PublishedFileUpdateHandle_t /*(PublishedFileUpdateHandle_t)*/ ISteamRemoteStorage_CreatePublishedFileUpdateRequest( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.CreatePublishedFileUpdateRequest(_ptr, unPublishedFileId); + } + public virtual bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileFile( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdatePublishedFileFile(_ptr, updateHandle, pchFile); + } + public virtual bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFilePreviewFile( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchPreviewFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdatePublishedFilePreviewFile(_ptr, updateHandle, pchPreviewFile); + } + public virtual bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileTitle( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchTitle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdatePublishedFileTitle(_ptr, updateHandle, pchTitle); + } + public virtual bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileDescription( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchDescription ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdatePublishedFileDescription(_ptr, updateHandle, pchDescription); + } + public virtual bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileVisibility( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdatePublishedFileVisibility(_ptr, updateHandle, eVisibility); + } + public virtual bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileTags( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, IntPtr /*struct SteamParamStringArray_t **/ pTags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdatePublishedFileTags(_ptr, updateHandle, pTags); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_CommitPublishedFileUpdate( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.CommitPublishedFileUpdate(_ptr, updateHandle); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_GetPublishedFileDetails( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, uint /*uint32*/ unMaxSecondsOld ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetPublishedFileDetails(_ptr, unPublishedFileId, unMaxSecondsOld); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_DeletePublishedFile( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.DeletePublishedFile(_ptr, unPublishedFileId); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumerateUserPublishedFiles( uint /*uint32*/ unStartIndex ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.EnumerateUserPublishedFiles(_ptr, unStartIndex); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_SubscribePublishedFile( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.SubscribePublishedFile(_ptr, unPublishedFileId); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumerateUserSubscribedFiles( uint /*uint32*/ unStartIndex ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.EnumerateUserSubscribedFiles(_ptr, unStartIndex); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_UnsubscribePublishedFile( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UnsubscribePublishedFile(_ptr, unPublishedFileId); + } + public virtual bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileSetChangeDescription( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchChangeDescription ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdatePublishedFileSetChangeDescription(_ptr, updateHandle, pchChangeDescription); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_GetPublishedItemVoteDetails( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetPublishedItemVoteDetails(_ptr, unPublishedFileId); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_UpdateUserPublishedItemVote( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, bool /*bool*/ bVoteUp ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdateUserPublishedItemVote(_ptr, unPublishedFileId, bVoteUp); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_GetUserPublishedItemVoteDetails( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetUserPublishedItemVoteDetails(_ptr, unPublishedFileId); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumerateUserSharedWorkshopFiles( CSteamID /*class CSteamID*/ steamId, uint /*uint32*/ unStartIndex , IntPtr /*struct SteamParamStringArray_t **/ pRequiredTags, IntPtr /*struct SteamParamStringArray_t **/ pExcludedTags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.EnumerateUserSharedWorkshopFiles(_ptr, steamId, unStartIndex, pRequiredTags, pExcludedTags); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_PublishVideo( WorkshopVideoProvider /*EWorkshopVideoProvider*/ eVideoProvider , string /*const char **/ pchVideoAccount , string /*const char **/ pchVideoIdentifier , string /*const char **/ pchPreviewFile , AppId_t /*AppId_t*/ nConsumerAppId, string /*const char **/ pchTitle , string /*const char **/ pchDescription , RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility , IntPtr /*struct SteamParamStringArray_t **/ pTags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.PublishVideo(_ptr, eVideoProvider, pchVideoAccount, pchVideoIdentifier, pchPreviewFile, nConsumerAppId, pchTitle, pchDescription, eVisibility, pTags); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_SetUserPublishedFileAction( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, WorkshopFileAction /*EWorkshopFileAction*/ eAction ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.SetUserPublishedFileAction(_ptr, unPublishedFileId, eAction); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumeratePublishedFilesByUserAction( WorkshopFileAction /*EWorkshopFileAction*/ eAction , uint /*uint32*/ unStartIndex ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.EnumeratePublishedFilesByUserAction(_ptr, eAction, unStartIndex); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumeratePublishedWorkshopFiles( WorkshopEnumerationType /*EWorkshopEnumerationType*/ eEnumerationType , uint /*uint32*/ unStartIndex , uint /*uint32*/ unCount , uint /*uint32*/ unDays , IntPtr /*struct SteamParamStringArray_t **/ pTags, IntPtr /*struct SteamParamStringArray_t **/ pUserTags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.EnumeratePublishedWorkshopFiles(_ptr, eEnumerationType, unStartIndex, unCount, unDays, pTags, pUserTags); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_UGCDownloadToLocation( UGCHandle_t /*UGCHandle_t*/ hContent, string /*const char **/ pchLocation , uint /*uint32*/ unPriority ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UGCDownloadToLocation(_ptr, hContent, pchLocation, unPriority); + } + + public virtual bool /*bool*/ ISteamUserStats_RequestCurrentStats() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.RequestCurrentStats(_ptr); + } + public virtual bool /*bool*/ ISteamUserStats_GetStat( string /*const char **/ pchName , out int /*int32 **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetStat(_ptr, pchName, out pData); + } + public virtual bool /*bool*/ ISteamUserStats_GetStat0( string /*const char **/ pchName , out float /*float **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetStat0(_ptr, pchName, out pData); + } + public virtual bool /*bool*/ ISteamUserStats_SetStat( string /*const char **/ pchName , int /*int32*/ nData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.SetStat(_ptr, pchName, nData); + } + public virtual bool /*bool*/ ISteamUserStats_SetStat0( string /*const char **/ pchName , float /*float*/ fData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.SetStat0(_ptr, pchName, fData); + } + public virtual bool /*bool*/ ISteamUserStats_UpdateAvgRateStat( string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.UpdateAvgRateStat(_ptr, pchName, flCountThisSession, dSessionLength); + } + public virtual bool /*bool*/ ISteamUserStats_GetAchievement( string /*const char **/ pchName , out bool /*bool **/ pbAchieved ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetAchievement(_ptr, pchName, out pbAchieved); + } + public virtual bool /*bool*/ ISteamUserStats_SetAchievement( string /*const char **/ pchName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.SetAchievement(_ptr, pchName); + } + public virtual bool /*bool*/ ISteamUserStats_ClearAchievement( string /*const char **/ pchName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.ClearAchievement(_ptr, pchName); + } + public virtual bool /*bool*/ ISteamUserStats_GetAchievementAndUnlockTime( string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetAchievementAndUnlockTime(_ptr, pchName, out pbAchieved, out punUnlockTime); + } + public virtual bool /*bool*/ ISteamUserStats_StoreStats() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.StoreStats(_ptr); + } + public virtual int /*int*/ ISteamUserStats_GetAchievementIcon( string /*const char **/ pchName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetAchievementIcon(_ptr, pchName); + } + public virtual IntPtr ISteamUserStats_GetAchievementDisplayAttribute( string /*const char **/ pchName , string /*const char **/ pchKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetAchievementDisplayAttribute(_ptr, pchName, pchKey); + } + public virtual bool /*bool*/ ISteamUserStats_IndicateAchievementProgress( string /*const char **/ pchName , uint /*uint32*/ nCurProgress , uint /*uint32*/ nMaxProgress ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.IndicateAchievementProgress(_ptr, pchName, nCurProgress, nMaxProgress); + } + public virtual uint /*uint32*/ ISteamUserStats_GetNumAchievements() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetNumAchievements(_ptr); + } + public virtual IntPtr ISteamUserStats_GetAchievementName( uint /*uint32*/ iAchievement ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetAchievementName(_ptr, iAchievement); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_RequestUserStats( CSteamID /*class CSteamID*/ steamIDUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.RequestUserStats(_ptr, steamIDUser); + } + public virtual bool /*bool*/ ISteamUserStats_GetUserStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetUserStat(_ptr, steamIDUser, pchName, out pData); + } + public virtual bool /*bool*/ ISteamUserStats_GetUserStat0( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetUserStat0(_ptr, steamIDUser, pchName, out pData); + } + public virtual bool /*bool*/ ISteamUserStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetUserAchievement(_ptr, steamIDUser, pchName, out pbAchieved); + } + public virtual bool /*bool*/ ISteamUserStats_GetUserAchievementAndUnlockTime( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetUserAchievementAndUnlockTime(_ptr, steamIDUser, pchName, out pbAchieved, out punUnlockTime); + } + public virtual bool /*bool*/ ISteamUserStats_ResetAllStats( bool /*bool*/ bAchievementsToo ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.ResetAllStats(_ptr, bAchievementsToo); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_FindOrCreateLeaderboard( string /*const char **/ pchLeaderboardName , LeaderboardSortMethod /*ELeaderboardSortMethod*/ eLeaderboardSortMethod , LeaderboardDisplayType /*ELeaderboardDisplayType*/ eLeaderboardDisplayType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.FindOrCreateLeaderboard(_ptr, pchLeaderboardName, eLeaderboardSortMethod, eLeaderboardDisplayType); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_FindLeaderboard( string /*const char **/ pchLeaderboardName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.FindLeaderboard(_ptr, pchLeaderboardName); + } + public virtual IntPtr ISteamUserStats_GetLeaderboardName( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetLeaderboardName(_ptr, hSteamLeaderboard); + } + public virtual int /*int*/ ISteamUserStats_GetLeaderboardEntryCount( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetLeaderboardEntryCount(_ptr, hSteamLeaderboard); + } + public virtual LeaderboardSortMethod /*ELeaderboardSortMethod*/ ISteamUserStats_GetLeaderboardSortMethod( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetLeaderboardSortMethod(_ptr, hSteamLeaderboard); + } + public virtual LeaderboardDisplayType /*ELeaderboardDisplayType*/ ISteamUserStats_GetLeaderboardDisplayType( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetLeaderboardDisplayType(_ptr, hSteamLeaderboard); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_DownloadLeaderboardEntries( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, LeaderboardDataRequest /*ELeaderboardDataRequest*/ eLeaderboardDataRequest , int /*int*/ nRangeStart , int /*int*/ nRangeEnd ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.DownloadLeaderboardEntries(_ptr, hSteamLeaderboard, eLeaderboardDataRequest, nRangeStart, nRangeEnd); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_DownloadLeaderboardEntriesForUsers( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, IntPtr /*class CSteamID **/ prgUsers, int /*int*/ cUsers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.DownloadLeaderboardEntriesForUsers(_ptr, hSteamLeaderboard, prgUsers, cUsers); + } + public virtual bool /*bool*/ ISteamUserStats_GetDownloadedLeaderboardEntry( SteamLeaderboardEntries_t /*SteamLeaderboardEntries_t*/ hSteamLeaderboardEntries, int /*int*/ index , ref LeaderboardEntry_t /*struct LeaderboardEntry_t **/ pLeaderboardEntry, IntPtr /*int32 **/ pDetails, int /*int*/ cDetailsMax ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetDownloadedLeaderboardEntry(_ptr, hSteamLeaderboardEntries, index, ref pLeaderboardEntry, pDetails, cDetailsMax); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_UploadLeaderboardScore( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, LeaderboardUploadScoreMethod /*ELeaderboardUploadScoreMethod*/ eLeaderboardUploadScoreMethod , int /*int32*/ nScore , IntPtr /*const int32 **/ pScoreDetails, int /*int*/ cScoreDetailsCount ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.UploadLeaderboardScore(_ptr, hSteamLeaderboard, eLeaderboardUploadScoreMethod, nScore, pScoreDetails, cScoreDetailsCount); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_AttachLeaderboardUGC( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, UGCHandle_t /*UGCHandle_t*/ hUGC ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.AttachLeaderboardUGC(_ptr, hSteamLeaderboard, hUGC); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_GetNumberOfCurrentPlayers() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetNumberOfCurrentPlayers(_ptr); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_RequestGlobalAchievementPercentages() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.RequestGlobalAchievementPercentages(_ptr); + } + public virtual int /*int*/ ISteamUserStats_GetMostAchievedAchievementInfo( System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetMostAchievedAchievementInfo(_ptr, pchName, unNameBufLen, out pflPercent, out pbAchieved); + } + public virtual int /*int*/ ISteamUserStats_GetNextMostAchievedAchievementInfo( int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetNextMostAchievedAchievementInfo(_ptr, iIteratorPrevious, pchName, unNameBufLen, out pflPercent, out pbAchieved); + } + public virtual bool /*bool*/ ISteamUserStats_GetAchievementAchievedPercent( string /*const char **/ pchName , out float /*float **/ pflPercent ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetAchievementAchievedPercent(_ptr, pchName, out pflPercent); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_RequestGlobalStats( int /*int*/ nHistoryDays ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.RequestGlobalStats(_ptr, nHistoryDays); + } + public virtual bool /*bool*/ ISteamUserStats_GetGlobalStat( string /*const char **/ pchStatName , out long /*int64 **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetGlobalStat(_ptr, pchStatName, out pData); + } + public virtual bool /*bool*/ ISteamUserStats_GetGlobalStat0( string /*const char **/ pchStatName , out double /*double **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetGlobalStat0(_ptr, pchStatName, out pData); + } + public virtual int /*int32*/ ISteamUserStats_GetGlobalStatHistory( string /*const char **/ pchStatName , out long /*int64 **/ pData, uint /*uint32*/ cubData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetGlobalStatHistory(_ptr, pchStatName, out pData, cubData); + } + public virtual int /*int32*/ ISteamUserStats_GetGlobalStatHistory0( string /*const char **/ pchStatName , out double /*double **/ pData, uint /*uint32*/ cubData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetGlobalStatHistory0(_ptr, pchStatName, out pData, cubData); + } + + public virtual bool /*bool*/ ISteamApps_BIsSubscribed() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsSubscribed(_ptr); + } + public virtual bool /*bool*/ ISteamApps_BIsLowViolence() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsLowViolence(_ptr); + } + public virtual bool /*bool*/ ISteamApps_BIsCybercafe() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsCybercafe(_ptr); + } + public virtual bool /*bool*/ ISteamApps_BIsVACBanned() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsVACBanned(_ptr); + } + public virtual IntPtr ISteamApps_GetCurrentGameLanguage() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetCurrentGameLanguage(_ptr); + } + public virtual IntPtr ISteamApps_GetAvailableGameLanguages() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetAvailableGameLanguages(_ptr); + } + public virtual bool /*bool*/ ISteamApps_BIsSubscribedApp( AppId_t /*AppId_t*/ appID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsSubscribedApp(_ptr, appID); + } + public virtual bool /*bool*/ ISteamApps_BIsDlcInstalled( AppId_t /*AppId_t*/ appID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsDlcInstalled(_ptr, appID); + } + public virtual uint /*uint32*/ ISteamApps_GetEarliestPurchaseUnixTime( AppId_t /*AppId_t*/ nAppID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetEarliestPurchaseUnixTime(_ptr, nAppID); + } + public virtual bool /*bool*/ ISteamApps_BIsSubscribedFromFreeWeekend() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsSubscribedFromFreeWeekend(_ptr); + } + public virtual int /*int*/ ISteamApps_GetDLCCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetDLCCount(_ptr); + } + public virtual bool /*bool*/ ISteamApps_BGetDLCDataByIndex( int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, out bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BGetDLCDataByIndex(_ptr, iDLC, ref pAppID, out pbAvailable, pchName, cchNameBufferSize); + } + public virtual void /*void*/ ISteamApps_InstallDLC( AppId_t /*AppId_t*/ nAppID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + Native.ISteamApps.InstallDLC(_ptr, nAppID); + } + public virtual void /*void*/ ISteamApps_UninstallDLC( AppId_t /*AppId_t*/ nAppID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + Native.ISteamApps.UninstallDLC(_ptr, nAppID); + } + public virtual void /*void*/ ISteamApps_RequestAppProofOfPurchaseKey( AppId_t /*AppId_t*/ nAppID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + Native.ISteamApps.RequestAppProofOfPurchaseKey(_ptr, nAppID); + } + public virtual bool /*bool*/ ISteamApps_GetCurrentBetaName( System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetCurrentBetaName(_ptr, pchName, cchNameBufferSize); + } + public virtual bool /*bool*/ ISteamApps_MarkContentCorrupt( bool /*bool*/ bMissingFilesOnly ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.MarkContentCorrupt(_ptr, bMissingFilesOnly); + } + public virtual uint /*uint32*/ ISteamApps_GetInstalledDepots( AppId_t /*AppId_t*/ appID, IntPtr /*DepotId_t **/ pvecDepots, uint /*uint32*/ cMaxDepots ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetInstalledDepots(_ptr, appID, pvecDepots, cMaxDepots); + } + public virtual uint /*uint32*/ ISteamApps_GetAppInstallDir( AppId_t /*AppId_t*/ appID, System.Text.StringBuilder /*char **/ pchFolder, uint /*uint32*/ cchFolderBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetAppInstallDir(_ptr, appID, pchFolder, cchFolderBufferSize); + } + public virtual bool /*bool*/ ISteamApps_BIsAppInstalled( AppId_t /*AppId_t*/ appID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsAppInstalled(_ptr, appID); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamApps_GetAppOwner() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetAppOwner(_ptr); + } + public virtual IntPtr ISteamApps_GetLaunchQueryParam( string /*const char **/ pchKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetLaunchQueryParam(_ptr, pchKey); + } + public virtual bool /*bool*/ ISteamApps_GetDlcDownloadProgress( AppId_t /*AppId_t*/ nAppID, out ulong /*uint64 **/ punBytesDownloaded, out ulong /*uint64 **/ punBytesTotal ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetDlcDownloadProgress(_ptr, nAppID, out punBytesDownloaded, out punBytesTotal); + } + public virtual int /*int*/ ISteamApps_GetAppBuildId() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetAppBuildId(_ptr); + } + public virtual void /*void*/ ISteamApps_RequestAllProofOfPurchaseKeys() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + Native.ISteamApps.RequestAllProofOfPurchaseKeys(_ptr); + } + + public virtual bool /*bool*/ ISteamNetworking_SendP2PPacket( CSteamID /*class CSteamID*/ steamIDRemote, IntPtr /*const void **/ pubData , uint /*uint32*/ cubData , P2PSend /*EP2PSend*/ eP2PSendType , int /*int*/ nChannel ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.SendP2PPacket(_ptr, steamIDRemote, pubData, cubData, eP2PSendType, nChannel); + } + public virtual bool /*bool*/ ISteamNetworking_IsP2PPacketAvailable( out uint /*uint32 **/ pcubMsgSize, int /*int*/ nChannel ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.IsP2PPacketAvailable(_ptr, out pcubMsgSize, nChannel); + } + public virtual bool /*bool*/ ISteamNetworking_ReadP2PPacket( IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize, out CSteamID /*class CSteamID **/ psteamIDRemote, int /*int*/ nChannel ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.ReadP2PPacket(_ptr, pubDest, cubDest, out pcubMsgSize, out psteamIDRemote, nChannel); + } + public virtual bool /*bool*/ ISteamNetworking_AcceptP2PSessionWithUser( CSteamID /*class CSteamID*/ steamIDRemote ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.AcceptP2PSessionWithUser(_ptr, steamIDRemote); + } + public virtual bool /*bool*/ ISteamNetworking_CloseP2PSessionWithUser( CSteamID /*class CSteamID*/ steamIDRemote ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.CloseP2PSessionWithUser(_ptr, steamIDRemote); + } + public virtual bool /*bool*/ ISteamNetworking_CloseP2PChannelWithUser( CSteamID /*class CSteamID*/ steamIDRemote, int /*int*/ nChannel ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.CloseP2PChannelWithUser(_ptr, steamIDRemote, nChannel); + } + public virtual bool /*bool*/ ISteamNetworking_GetP2PSessionState( CSteamID /*class CSteamID*/ steamIDRemote, ref P2PSessionState_t /*struct P2PSessionState_t **/ pConnectionState ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.GetP2PSessionState(_ptr, steamIDRemote, ref pConnectionState); + } + public virtual bool /*bool*/ ISteamNetworking_AllowP2PPacketRelay( bool /*bool*/ bAllow ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.AllowP2PPacketRelay(_ptr, bAllow); + } + public virtual SNetListenSocket_t /*(SNetListenSocket_t)*/ ISteamNetworking_CreateListenSocket( int /*int*/ nVirtualP2PPort , uint /*uint32*/ nIP , ushort /*uint16*/ nPort , bool /*bool*/ bAllowUseOfPacketRelay ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.CreateListenSocket(_ptr, nVirtualP2PPort, nIP, nPort, bAllowUseOfPacketRelay); + } + public virtual SNetSocket_t /*(SNetSocket_t)*/ ISteamNetworking_CreateP2PConnectionSocket( CSteamID /*class CSteamID*/ steamIDTarget, int /*int*/ nVirtualPort , int /*int*/ nTimeoutSec , bool /*bool*/ bAllowUseOfPacketRelay ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.CreateP2PConnectionSocket(_ptr, steamIDTarget, nVirtualPort, nTimeoutSec, bAllowUseOfPacketRelay); + } + public virtual SNetSocket_t /*(SNetSocket_t)*/ ISteamNetworking_CreateConnectionSocket( uint /*uint32*/ nIP , ushort /*uint16*/ nPort , int /*int*/ nTimeoutSec ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.CreateConnectionSocket(_ptr, nIP, nPort, nTimeoutSec); + } + public virtual bool /*bool*/ ISteamNetworking_DestroySocket( SNetSocket_t /*SNetSocket_t*/ hSocket, bool /*bool*/ bNotifyRemoteEnd ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.DestroySocket(_ptr, hSocket, bNotifyRemoteEnd); + } + public virtual bool /*bool*/ ISteamNetworking_DestroyListenSocket( SNetListenSocket_t /*SNetListenSocket_t*/ hSocket, bool /*bool*/ bNotifyRemoteEnd ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.DestroyListenSocket(_ptr, hSocket, bNotifyRemoteEnd); + } + public virtual bool /*bool*/ ISteamNetworking_SendDataOnSocket( SNetSocket_t /*SNetSocket_t*/ hSocket, IntPtr /*void **/ pubData , uint /*uint32*/ cubData , bool /*bool*/ bReliable ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.SendDataOnSocket(_ptr, hSocket, pubData, cubData, bReliable); + } + public virtual bool /*bool*/ ISteamNetworking_IsDataAvailableOnSocket( SNetSocket_t /*SNetSocket_t*/ hSocket, out uint /*uint32 **/ pcubMsgSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.IsDataAvailableOnSocket(_ptr, hSocket, out pcubMsgSize); + } + public virtual bool /*bool*/ ISteamNetworking_RetrieveDataFromSocket( SNetSocket_t /*SNetSocket_t*/ hSocket, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.RetrieveDataFromSocket(_ptr, hSocket, pubDest, cubDest, out pcubMsgSize); + } + public virtual bool /*bool*/ ISteamNetworking_IsDataAvailable( SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, out uint /*uint32 **/ pcubMsgSize, ref SNetSocket_t /*SNetSocket_t **/ phSocket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.IsDataAvailable(_ptr, hListenSocket, out pcubMsgSize, ref phSocket); + } + public virtual bool /*bool*/ ISteamNetworking_RetrieveData( SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize, ref SNetSocket_t /*SNetSocket_t **/ phSocket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.RetrieveData(_ptr, hListenSocket, pubDest, cubDest, out pcubMsgSize, ref phSocket); + } + public virtual bool /*bool*/ ISteamNetworking_GetSocketInfo( SNetSocket_t /*SNetSocket_t*/ hSocket, out CSteamID /*class CSteamID **/ pSteamIDRemote, IntPtr /*int **/ peSocketStatus, out uint /*uint32 **/ punIPRemote, out ushort /*uint16 **/ punPortRemote ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.GetSocketInfo(_ptr, hSocket, out pSteamIDRemote, peSocketStatus, out punIPRemote, out punPortRemote); + } + public virtual bool /*bool*/ ISteamNetworking_GetListenSocketInfo( SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, out uint /*uint32 **/ pnIP, out ushort /*uint16 **/ pnPort ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.GetListenSocketInfo(_ptr, hListenSocket, out pnIP, out pnPort); + } + public virtual SNetSocketConnectionType /*ESNetSocketConnectionType*/ ISteamNetworking_GetSocketConnectionType( SNetSocket_t /*SNetSocket_t*/ hSocket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.GetSocketConnectionType(_ptr, hSocket); + } + public virtual int /*int*/ ISteamNetworking_GetMaxPacketSize( SNetSocket_t /*SNetSocket_t*/ hSocket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.GetMaxPacketSize(_ptr, hSocket); + } + + public virtual ScreenshotHandle /*(ScreenshotHandle)*/ ISteamScreenshots_WriteScreenshot( IntPtr /*void **/ pubRGB , uint /*uint32*/ cubRGB , int /*int*/ nWidth , int /*int*/ nHeight ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamScreenshots _ptr is null!" ); + + return Native.ISteamScreenshots.WriteScreenshot(_ptr, pubRGB, cubRGB, nWidth, nHeight); + } + public virtual ScreenshotHandle /*(ScreenshotHandle)*/ ISteamScreenshots_AddScreenshotToLibrary( string /*const char **/ pchFilename , string /*const char **/ pchThumbnailFilename , int /*int*/ nWidth , int /*int*/ nHeight ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamScreenshots _ptr is null!" ); + + return Native.ISteamScreenshots.AddScreenshotToLibrary(_ptr, pchFilename, pchThumbnailFilename, nWidth, nHeight); + } + public virtual void /*void*/ ISteamScreenshots_TriggerScreenshot() + { + if ( _ptr == null ) throw new System.Exception( "ISteamScreenshots _ptr is null!" ); + + Native.ISteamScreenshots.TriggerScreenshot(_ptr); + } + public virtual void /*void*/ ISteamScreenshots_HookScreenshots( bool /*bool*/ bHook ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamScreenshots _ptr is null!" ); + + Native.ISteamScreenshots.HookScreenshots(_ptr, bHook); + } + public virtual bool /*bool*/ ISteamScreenshots_SetLocation( ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, string /*const char **/ pchLocation ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamScreenshots _ptr is null!" ); + + return Native.ISteamScreenshots.SetLocation(_ptr, hScreenshot, pchLocation); + } + public virtual bool /*bool*/ ISteamScreenshots_TagUser( ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamScreenshots _ptr is null!" ); + + return Native.ISteamScreenshots.TagUser(_ptr, hScreenshot, steamID); + } + public virtual bool /*bool*/ ISteamScreenshots_TagPublishedFile( ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamScreenshots _ptr is null!" ); + + return Native.ISteamScreenshots.TagPublishedFile(_ptr, hScreenshot, unPublishedFileID); + } + + public virtual bool /*bool*/ ISteamMusic_BIsEnabled() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + return Native.ISteamMusic.BIsEnabled(_ptr); + } + public virtual bool /*bool*/ ISteamMusic_BIsPlaying() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + return Native.ISteamMusic.BIsPlaying(_ptr); + } + public virtual AudioPlayback_Status /*AudioPlayback_Status*/ ISteamMusic_GetPlaybackStatus() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + return Native.ISteamMusic.GetPlaybackStatus(_ptr); + } + public virtual void /*void*/ ISteamMusic_Play() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + Native.ISteamMusic.Play(_ptr); + } + public virtual void /*void*/ ISteamMusic_Pause() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + Native.ISteamMusic.Pause(_ptr); + } + public virtual void /*void*/ ISteamMusic_PlayPrevious() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + Native.ISteamMusic.PlayPrevious(_ptr); + } + public virtual void /*void*/ ISteamMusic_PlayNext() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + Native.ISteamMusic.PlayNext(_ptr); + } + public virtual void /*void*/ ISteamMusic_SetVolume( float /*float*/ flVolume ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + Native.ISteamMusic.SetVolume(_ptr, flVolume); + } + public virtual float /*float*/ ISteamMusic_GetVolume() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + return Native.ISteamMusic.GetVolume(_ptr); + } + + public virtual bool /*bool*/ ISteamMusicRemote_RegisterSteamMusicRemote( string /*const char **/ pchName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.RegisterSteamMusicRemote(_ptr, pchName); + } + public virtual bool /*bool*/ ISteamMusicRemote_DeregisterSteamMusicRemote() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.DeregisterSteamMusicRemote(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_BIsCurrentMusicRemote() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.BIsCurrentMusicRemote(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_BActivationSuccess( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.BActivationSuccess(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_SetDisplayName( string /*const char **/ pchDisplayName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.SetDisplayName(_ptr, pchDisplayName); + } + public virtual bool /*bool*/ ISteamMusicRemote_SetPNGIcon_64x64( IntPtr /*void **/ pvBuffer , uint /*uint32*/ cbBufferLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.SetPNGIcon_64x64(_ptr, pvBuffer, cbBufferLength); + } + public virtual bool /*bool*/ ISteamMusicRemote_EnablePlayPrevious( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.EnablePlayPrevious(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_EnablePlayNext( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.EnablePlayNext(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_EnableShuffled( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.EnableShuffled(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_EnableLooped( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.EnableLooped(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_EnableQueue( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.EnableQueue(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_EnablePlaylists( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.EnablePlaylists(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_UpdatePlaybackStatus( AudioPlayback_Status /*AudioPlayback_Status*/ nStatus ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.UpdatePlaybackStatus(_ptr, nStatus); + } + public virtual bool /*bool*/ ISteamMusicRemote_UpdateShuffled( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.UpdateShuffled(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_UpdateLooped( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.UpdateLooped(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_UpdateVolume( float /*float*/ flValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.UpdateVolume(_ptr, flValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_CurrentEntryWillChange() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.CurrentEntryWillChange(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_CurrentEntryIsAvailable( bool /*bool*/ bAvailable ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.CurrentEntryIsAvailable(_ptr, bAvailable); + } + public virtual bool /*bool*/ ISteamMusicRemote_UpdateCurrentEntryText( string /*const char **/ pchText ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.UpdateCurrentEntryText(_ptr, pchText); + } + public virtual bool /*bool*/ ISteamMusicRemote_UpdateCurrentEntryElapsedSeconds( int /*int*/ nValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.UpdateCurrentEntryElapsedSeconds(_ptr, nValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_UpdateCurrentEntryCoverArt( IntPtr /*void **/ pvBuffer , uint /*uint32*/ cbBufferLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.UpdateCurrentEntryCoverArt(_ptr, pvBuffer, cbBufferLength); + } + public virtual bool /*bool*/ ISteamMusicRemote_CurrentEntryDidChange() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.CurrentEntryDidChange(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_QueueWillChange() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.QueueWillChange(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_ResetQueueEntries() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.ResetQueueEntries(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_SetQueueEntry( int /*int*/ nID , int /*int*/ nPosition , string /*const char **/ pchEntryText ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.SetQueueEntry(_ptr, nID, nPosition, pchEntryText); + } + public virtual bool /*bool*/ ISteamMusicRemote_SetCurrentQueueEntry( int /*int*/ nID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.SetCurrentQueueEntry(_ptr, nID); + } + public virtual bool /*bool*/ ISteamMusicRemote_QueueDidChange() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.QueueDidChange(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_PlaylistWillChange() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.PlaylistWillChange(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_ResetPlaylistEntries() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.ResetPlaylistEntries(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_SetPlaylistEntry( int /*int*/ nID , int /*int*/ nPosition , string /*const char **/ pchEntryText ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.SetPlaylistEntry(_ptr, nID, nPosition, pchEntryText); + } + public virtual bool /*bool*/ ISteamMusicRemote_SetCurrentPlaylistEntry( int /*int*/ nID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.SetCurrentPlaylistEntry(_ptr, nID); + } + public virtual bool /*bool*/ ISteamMusicRemote_PlaylistDidChange() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.PlaylistDidChange(_ptr); + } + + public virtual HTTPRequestHandle /*(HTTPRequestHandle)*/ ISteamHTTP_CreateHTTPRequest( HTTPMethod /*EHTTPMethod*/ eHTTPRequestMethod , string /*const char **/ pchAbsoluteURL ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.CreateHTTPRequest(_ptr, eHTTPRequestMethod, pchAbsoluteURL); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestContextValue( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ulong /*uint64*/ ulContextValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestContextValue(_ptr, hRequest, ulContextValue); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestNetworkActivityTimeout( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unTimeoutSeconds ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestNetworkActivityTimeout(_ptr, hRequest, unTimeoutSeconds); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestHeaderValue( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , string /*const char **/ pchHeaderValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestHeaderValue(_ptr, hRequest, pchHeaderName, pchHeaderValue); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestGetOrPostParameter( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchParamName , string /*const char **/ pchParamValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestGetOrPostParameter(_ptr, hRequest, pchParamName, pchParamValue); + } + public virtual bool /*bool*/ ISteamHTTP_SendHTTPRequest( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref SteamAPICall_t /*SteamAPICall_t **/ pCallHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SendHTTPRequest(_ptr, hRequest, ref pCallHandle); + } + public virtual bool /*bool*/ ISteamHTTP_SendHTTPRequestAndStreamResponse( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref SteamAPICall_t /*SteamAPICall_t **/ pCallHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SendHTTPRequestAndStreamResponse(_ptr, hRequest, ref pCallHandle); + } + public virtual bool /*bool*/ ISteamHTTP_DeferHTTPRequest( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.DeferHTTPRequest(_ptr, hRequest); + } + public virtual bool /*bool*/ ISteamHTTP_PrioritizeHTTPRequest( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.PrioritizeHTTPRequest(_ptr, hRequest); + } + public virtual bool /*bool*/ ISteamHTTP_GetHTTPResponseHeaderSize( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , out uint /*uint32 **/ unResponseHeaderSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.GetHTTPResponseHeaderSize(_ptr, hRequest, pchHeaderName, out unResponseHeaderSize); + } + public virtual bool /*bool*/ ISteamHTTP_GetHTTPResponseHeaderValue( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , out byte /*uint8 **/ pHeaderValueBuffer, uint /*uint32*/ unBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.GetHTTPResponseHeaderValue(_ptr, hRequest, pchHeaderName, out pHeaderValueBuffer, unBufferSize); + } + public virtual bool /*bool*/ ISteamHTTP_GetHTTPResponseBodySize( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out uint /*uint32 **/ unBodySize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.GetHTTPResponseBodySize(_ptr, hRequest, out unBodySize); + } + public virtual bool /*bool*/ ISteamHTTP_GetHTTPResponseBodyData( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out byte /*uint8 **/ pBodyDataBuffer, uint /*uint32*/ unBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.GetHTTPResponseBodyData(_ptr, hRequest, out pBodyDataBuffer, unBufferSize); + } + public virtual bool /*bool*/ ISteamHTTP_GetHTTPStreamingResponseBodyData( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ cOffset , out byte /*uint8 **/ pBodyDataBuffer, uint /*uint32*/ unBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.GetHTTPStreamingResponseBodyData(_ptr, hRequest, cOffset, out pBodyDataBuffer, unBufferSize); + } + public virtual bool /*bool*/ ISteamHTTP_ReleaseHTTPRequest( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.ReleaseHTTPRequest(_ptr, hRequest); + } + public virtual bool /*bool*/ ISteamHTTP_GetHTTPDownloadProgressPct( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out float /*float **/ pflPercentOut ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.GetHTTPDownloadProgressPct(_ptr, hRequest, out pflPercentOut); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestRawPostBody( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchContentType , out byte /*uint8 **/ pubBody, uint /*uint32*/ unBodyLen ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestRawPostBody(_ptr, hRequest, pchContentType, out pubBody, unBodyLen); + } + public virtual HTTPCookieContainerHandle /*(HTTPCookieContainerHandle)*/ ISteamHTTP_CreateCookieContainer( bool /*bool*/ bAllowResponsesToModify ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.CreateCookieContainer(_ptr, bAllowResponsesToModify); + } + public virtual bool /*bool*/ ISteamHTTP_ReleaseCookieContainer( HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.ReleaseCookieContainer(_ptr, hCookieContainer); + } + public virtual bool /*bool*/ ISteamHTTP_SetCookie( HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer, string /*const char **/ pchHost , string /*const char **/ pchUrl , string /*const char **/ pchCookie ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetCookie(_ptr, hCookieContainer, pchHost, pchUrl, pchCookie); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestCookieContainer( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestCookieContainer(_ptr, hRequest, hCookieContainer); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestUserAgentInfo( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchUserAgentInfo ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestUserAgentInfo(_ptr, hRequest, pchUserAgentInfo); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestRequiresVerifiedCertificate( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, bool /*bool*/ bRequireVerifiedCertificate ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestRequiresVerifiedCertificate(_ptr, hRequest, bRequireVerifiedCertificate); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestAbsoluteTimeoutMS( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unMilliseconds ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestAbsoluteTimeoutMS(_ptr, hRequest, unMilliseconds); + } + public virtual bool /*bool*/ ISteamHTTP_GetHTTPRequestWasTimedOut( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out bool /*bool **/ pbWasTimedOut ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.GetHTTPRequestWasTimedOut(_ptr, hRequest, out pbWasTimedOut); + } + + public virtual ClientUnifiedMessageHandle /*(ClientUnifiedMessageHandle)*/ ISteamUnifiedMessages_SendMethod( string /*const char **/ pchServiceMethod , IntPtr /*const void **/ pRequestBuffer , uint /*uint32*/ unRequestBufferSize , ulong /*uint64*/ unContext ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUnifiedMessages _ptr is null!" ); + + return Native.ISteamUnifiedMessages.SendMethod(_ptr, pchServiceMethod, pRequestBuffer, unRequestBufferSize, unContext); + } + public virtual bool /*bool*/ ISteamUnifiedMessages_GetMethodResponseInfo( ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle, out uint /*uint32 **/ punResponseSize, out Result /*EResult **/ peResult ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUnifiedMessages _ptr is null!" ); + + return Native.ISteamUnifiedMessages.GetMethodResponseInfo(_ptr, hHandle, out punResponseSize, out peResult); + } + public virtual bool /*bool*/ ISteamUnifiedMessages_GetMethodResponseData( ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle, IntPtr /*void **/ pResponseBuffer , uint /*uint32*/ unResponseBufferSize , bool /*bool*/ bAutoRelease ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUnifiedMessages _ptr is null!" ); + + return Native.ISteamUnifiedMessages.GetMethodResponseData(_ptr, hHandle, pResponseBuffer, unResponseBufferSize, bAutoRelease); + } + public virtual bool /*bool*/ ISteamUnifiedMessages_ReleaseMethod( ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUnifiedMessages _ptr is null!" ); + + return Native.ISteamUnifiedMessages.ReleaseMethod(_ptr, hHandle); + } + public virtual bool /*bool*/ ISteamUnifiedMessages_SendNotification( string /*const char **/ pchServiceNotification , IntPtr /*const void **/ pNotificationBuffer , uint /*uint32*/ unNotificationBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUnifiedMessages _ptr is null!" ); + + return Native.ISteamUnifiedMessages.SendNotification(_ptr, pchServiceNotification, pNotificationBuffer, unNotificationBufferSize); + } + + public virtual bool /*bool*/ ISteamController_Init() + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.Init(_ptr); + } + public virtual bool /*bool*/ ISteamController_Shutdown() + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.Shutdown(_ptr); + } + public virtual void /*void*/ ISteamController_RunFrame() + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + Native.ISteamController.RunFrame(_ptr); + } + public virtual int /*int*/ ISteamController_GetConnectedControllers( IntPtr /*ControllerHandle_t **/ handlesOut ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetConnectedControllers(_ptr, handlesOut); + } + public virtual bool /*bool*/ ISteamController_ShowBindingPanel( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.ShowBindingPanel(_ptr, controllerHandle); + } + public virtual ControllerActionSetHandle_t /*(ControllerActionSetHandle_t)*/ ISteamController_GetActionSetHandle( string /*const char **/ pszActionSetName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetActionSetHandle(_ptr, pszActionSetName); + } + public virtual void /*void*/ ISteamController_ActivateActionSet( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + Native.ISteamController.ActivateActionSet(_ptr, controllerHandle, actionSetHandle); + } + public virtual ControllerActionSetHandle_t /*(ControllerActionSetHandle_t)*/ ISteamController_GetCurrentActionSet( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetCurrentActionSet(_ptr, controllerHandle); + } + public virtual ControllerDigitalActionHandle_t /*(ControllerDigitalActionHandle_t)*/ ISteamController_GetDigitalActionHandle( string /*const char **/ pszActionName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetDigitalActionHandle(_ptr, pszActionName); + } + public virtual ControllerDigitalActionData_t /*struct ControllerDigitalActionData_t*/ ISteamController_GetDigitalActionData( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerDigitalActionHandle_t /*ControllerDigitalActionHandle_t*/ digitalActionHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetDigitalActionData(_ptr, controllerHandle, digitalActionHandle); + } + public virtual int /*int*/ ISteamController_GetDigitalActionOrigins( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle, ControllerDigitalActionHandle_t /*ControllerDigitalActionHandle_t*/ digitalActionHandle, out ControllerActionOrigin /*EControllerActionOrigin **/ originsOut ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetDigitalActionOrigins(_ptr, controllerHandle, actionSetHandle, digitalActionHandle, out originsOut); + } + public virtual ControllerAnalogActionHandle_t /*(ControllerAnalogActionHandle_t)*/ ISteamController_GetAnalogActionHandle( string /*const char **/ pszActionName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetAnalogActionHandle(_ptr, pszActionName); + } + public virtual ControllerAnalogActionData_t /*struct ControllerAnalogActionData_t*/ ISteamController_GetAnalogActionData( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ analogActionHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetAnalogActionData(_ptr, controllerHandle, analogActionHandle); + } + public virtual int /*int*/ ISteamController_GetAnalogActionOrigins( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ analogActionHandle, out ControllerActionOrigin /*EControllerActionOrigin **/ originsOut ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetAnalogActionOrigins(_ptr, controllerHandle, actionSetHandle, analogActionHandle, out originsOut); + } + public virtual void /*void*/ ISteamController_StopAnalogActionMomentum( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ eAction ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + Native.ISteamController.StopAnalogActionMomentum(_ptr, controllerHandle, eAction); + } + public virtual void /*void*/ ISteamController_TriggerHapticPulse( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad , ushort /*unsigned short*/ usDurationMicroSec ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + Native.ISteamController.TriggerHapticPulse(_ptr, controllerHandle, eTargetPad, usDurationMicroSec); + } + public virtual void /*void*/ ISteamController_TriggerRepeatedHapticPulse( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad , ushort /*unsigned short*/ usDurationMicroSec , ushort /*unsigned short*/ usOffMicroSec , ushort /*unsigned short*/ unRepeat , uint /*unsigned int*/ nFlags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + Native.ISteamController.TriggerRepeatedHapticPulse(_ptr, controllerHandle, eTargetPad, usDurationMicroSec, usOffMicroSec, unRepeat, nFlags); + } + + public virtual UGCQueryHandle_t /*(UGCQueryHandle_t)*/ ISteamUGC_CreateQueryUserUGCRequest( AccountID_t /*AccountID_t*/ unAccountID, UserUGCList /*EUserUGCList*/ eListType , UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingUGCType , UserUGCListSortOrder /*EUserUGCListSortOrder*/ eSortOrder , AppId_t /*AppId_t*/ nCreatorAppID, AppId_t /*AppId_t*/ nConsumerAppID, uint /*uint32*/ unPage ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.CreateQueryUserUGCRequest(_ptr, unAccountID, eListType, eMatchingUGCType, eSortOrder, nCreatorAppID, nConsumerAppID, unPage); + } + public virtual UGCQueryHandle_t /*(UGCQueryHandle_t)*/ ISteamUGC_CreateQueryAllUGCRequest( UGCQuery /*EUGCQuery*/ eQueryType , UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingeMatchingUGCTypeFileType , AppId_t /*AppId_t*/ nCreatorAppID, AppId_t /*AppId_t*/ nConsumerAppID, uint /*uint32*/ unPage ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.CreateQueryAllUGCRequest(_ptr, eQueryType, eMatchingeMatchingUGCTypeFileType, nCreatorAppID, nConsumerAppID, unPage); + } + public virtual UGCQueryHandle_t /*(UGCQueryHandle_t)*/ ISteamUGC_CreateQueryUGCDetailsRequest( IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ unNumPublishedFileIDs ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.CreateQueryUGCDetailsRequest(_ptr, pvecPublishedFileID, unNumPublishedFileIDs); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_SendQueryUGCRequest( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SendQueryUGCRequest(_ptr, handle); + } + public virtual bool /*bool*/ ISteamUGC_GetQueryUGCResult( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , ref SteamUGCDetails_t /*struct SteamUGCDetails_t **/ pDetails ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCResult(_ptr, handle, index, ref pDetails); + } + public virtual bool /*bool*/ ISteamUGC_GetQueryUGCPreviewURL( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , System.Text.StringBuilder /*char **/ pchURL, uint /*uint32*/ cchURLSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCPreviewURL(_ptr, handle, index, pchURL, cchURLSize); + } + public virtual bool /*bool*/ ISteamUGC_GetQueryUGCMetadata( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , System.Text.StringBuilder /*char **/ pchMetadata, uint /*uint32*/ cchMetadatasize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCMetadata(_ptr, handle, index, pchMetadata, cchMetadatasize); + } + public virtual bool /*bool*/ ISteamUGC_GetQueryUGCChildren( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ cMaxEntries ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCChildren(_ptr, handle, index, pvecPublishedFileID, cMaxEntries); + } + public virtual bool /*bool*/ ISteamUGC_GetQueryUGCStatistic( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , ItemStatistic /*EItemStatistic*/ eStatType , out uint /*uint32 **/ pStatValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCStatistic(_ptr, handle, index, eStatType, out pStatValue); + } + public virtual uint /*uint32*/ ISteamUGC_GetQueryUGCNumAdditionalPreviews( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCNumAdditionalPreviews(_ptr, handle, index); + } + public virtual bool /*bool*/ ISteamUGC_GetQueryUGCAdditionalPreview( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , uint /*uint32*/ previewIndex , System.Text.StringBuilder /*char **/ pchURLOrVideoID, uint /*uint32*/ cchURLSize , System.Text.StringBuilder /*char **/ pchOriginalFileName, uint /*uint32*/ cchOriginalFileNameSize , out ItemPreviewType /*EItemPreviewType **/ pPreviewType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCAdditionalPreview(_ptr, handle, index, previewIndex, pchURLOrVideoID, cchURLSize, pchOriginalFileName, cchOriginalFileNameSize, out pPreviewType); + } + public virtual uint /*uint32*/ ISteamUGC_GetQueryUGCNumKeyValueTags( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCNumKeyValueTags(_ptr, handle, index); + } + public virtual bool /*bool*/ ISteamUGC_GetQueryUGCKeyValueTag( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , uint /*uint32*/ keyValueTagIndex , System.Text.StringBuilder /*char **/ pchKey, uint /*uint32*/ cchKeySize , System.Text.StringBuilder /*char **/ pchValue, uint /*uint32*/ cchValueSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCKeyValueTag(_ptr, handle, index, keyValueTagIndex, pchKey, cchKeySize, pchValue, cchValueSize); + } + public virtual bool /*bool*/ ISteamUGC_ReleaseQueryUGCRequest( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.ReleaseQueryUGCRequest(_ptr, handle); + } + public virtual bool /*bool*/ ISteamUGC_AddRequiredTag( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pTagName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.AddRequiredTag(_ptr, handle, pTagName); + } + public virtual bool /*bool*/ ISteamUGC_AddExcludedTag( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pTagName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.AddExcludedTag(_ptr, handle, pTagName); + } + public virtual bool /*bool*/ ISteamUGC_SetReturnKeyValueTags( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnKeyValueTags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetReturnKeyValueTags(_ptr, handle, bReturnKeyValueTags); + } + public virtual bool /*bool*/ ISteamUGC_SetReturnLongDescription( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnLongDescription ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetReturnLongDescription(_ptr, handle, bReturnLongDescription); + } + public virtual bool /*bool*/ ISteamUGC_SetReturnMetadata( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnMetadata ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetReturnMetadata(_ptr, handle, bReturnMetadata); + } + public virtual bool /*bool*/ ISteamUGC_SetReturnChildren( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnChildren ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetReturnChildren(_ptr, handle, bReturnChildren); + } + public virtual bool /*bool*/ ISteamUGC_SetReturnAdditionalPreviews( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnAdditionalPreviews ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetReturnAdditionalPreviews(_ptr, handle, bReturnAdditionalPreviews); + } + public virtual bool /*bool*/ ISteamUGC_SetReturnTotalOnly( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnTotalOnly ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetReturnTotalOnly(_ptr, handle, bReturnTotalOnly); + } + public virtual bool /*bool*/ ISteamUGC_SetLanguage( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pchLanguage ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetLanguage(_ptr, handle, pchLanguage); + } + public virtual bool /*bool*/ ISteamUGC_SetAllowCachedResponse( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ unMaxAgeSeconds ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetAllowCachedResponse(_ptr, handle, unMaxAgeSeconds); + } + public virtual bool /*bool*/ ISteamUGC_SetCloudFileNameFilter( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pMatchCloudFileName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetCloudFileNameFilter(_ptr, handle, pMatchCloudFileName); + } + public virtual bool /*bool*/ ISteamUGC_SetMatchAnyTag( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bMatchAnyTag ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetMatchAnyTag(_ptr, handle, bMatchAnyTag); + } + public virtual bool /*bool*/ ISteamUGC_SetSearchText( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pSearchText ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetSearchText(_ptr, handle, pSearchText); + } + public virtual bool /*bool*/ ISteamUGC_SetRankedByTrendDays( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ unDays ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetRankedByTrendDays(_ptr, handle, unDays); + } + public virtual bool /*bool*/ ISteamUGC_AddRequiredKeyValueTag( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pKey , string /*const char **/ pValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.AddRequiredKeyValueTag(_ptr, handle, pKey, pValue); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_RequestUGCDetails( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, uint /*uint32*/ unMaxAgeSeconds ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.RequestUGCDetails(_ptr, nPublishedFileID, unMaxAgeSeconds); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_CreateItem( AppId_t /*AppId_t*/ nConsumerAppId, WorkshopFileType /*EWorkshopFileType*/ eFileType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.CreateItem(_ptr, nConsumerAppId, eFileType); + } + public virtual UGCUpdateHandle_t /*(UGCUpdateHandle_t)*/ ISteamUGC_StartItemUpdate( AppId_t /*AppId_t*/ nConsumerAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.StartItemUpdate(_ptr, nConsumerAppId, nPublishedFileID); + } + public virtual bool /*bool*/ ISteamUGC_SetItemTitle( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchTitle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemTitle(_ptr, handle, pchTitle); + } + public virtual bool /*bool*/ ISteamUGC_SetItemDescription( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchDescription ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemDescription(_ptr, handle, pchDescription); + } + public virtual bool /*bool*/ ISteamUGC_SetItemUpdateLanguage( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchLanguage ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemUpdateLanguage(_ptr, handle, pchLanguage); + } + public virtual bool /*bool*/ ISteamUGC_SetItemMetadata( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchMetaData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemMetadata(_ptr, handle, pchMetaData); + } + public virtual bool /*bool*/ ISteamUGC_SetItemVisibility( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemVisibility(_ptr, handle, eVisibility); + } + public virtual bool /*bool*/ ISteamUGC_SetItemTags( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ updateHandle, IntPtr /*const struct SteamParamStringArray_t **/ pTags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemTags(_ptr, updateHandle, pTags); + } + public virtual bool /*bool*/ ISteamUGC_SetItemContent( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszContentFolder ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemContent(_ptr, handle, pszContentFolder); + } + public virtual bool /*bool*/ ISteamUGC_SetItemPreview( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszPreviewFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemPreview(_ptr, handle, pszPreviewFile); + } + public virtual bool /*bool*/ ISteamUGC_RemoveItemKeyValueTags( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.RemoveItemKeyValueTags(_ptr, handle, pchKey); + } + public virtual bool /*bool*/ ISteamUGC_AddItemKeyValueTag( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchKey , string /*const char **/ pchValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.AddItemKeyValueTag(_ptr, handle, pchKey, pchValue); + } + public virtual bool /*bool*/ ISteamUGC_AddItemPreviewFile( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszPreviewFile , ItemPreviewType /*EItemPreviewType*/ type ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.AddItemPreviewFile(_ptr, handle, pszPreviewFile, type); + } + public virtual bool /*bool*/ ISteamUGC_AddItemPreviewVideo( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszVideoID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.AddItemPreviewVideo(_ptr, handle, pszVideoID); + } + public virtual bool /*bool*/ ISteamUGC_UpdateItemPreviewFile( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index , string /*const char **/ pszPreviewFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.UpdateItemPreviewFile(_ptr, handle, index, pszPreviewFile); + } + public virtual bool /*bool*/ ISteamUGC_UpdateItemPreviewVideo( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index , string /*const char **/ pszVideoID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.UpdateItemPreviewVideo(_ptr, handle, index, pszVideoID); + } + public virtual bool /*bool*/ ISteamUGC_RemoveItemPreview( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.RemoveItemPreview(_ptr, handle, index); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_SubmitItemUpdate( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchChangeNote ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SubmitItemUpdate(_ptr, handle, pchChangeNote); + } + public virtual ItemUpdateStatus /*EItemUpdateStatus*/ ISteamUGC_GetItemUpdateProgress( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, out ulong /*uint64 **/ punBytesProcessed, out ulong /*uint64 **/ punBytesTotal ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetItemUpdateProgress(_ptr, handle, out punBytesProcessed, out punBytesTotal); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_SetUserItemVote( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, bool /*bool*/ bVoteUp ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetUserItemVote(_ptr, nPublishedFileID, bVoteUp); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_GetUserItemVote( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetUserItemVote(_ptr, nPublishedFileID); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_AddItemToFavorites( AppId_t /*AppId_t*/ nAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.AddItemToFavorites(_ptr, nAppId, nPublishedFileID); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_RemoveItemFromFavorites( AppId_t /*AppId_t*/ nAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.RemoveItemFromFavorites(_ptr, nAppId, nPublishedFileID); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_SubscribeItem( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SubscribeItem(_ptr, nPublishedFileID); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_UnsubscribeItem( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.UnsubscribeItem(_ptr, nPublishedFileID); + } + public virtual uint /*uint32*/ ISteamUGC_GetNumSubscribedItems() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetNumSubscribedItems(_ptr); + } + public virtual uint /*uint32*/ ISteamUGC_GetSubscribedItems( IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ cMaxEntries ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetSubscribedItems(_ptr, pvecPublishedFileID, cMaxEntries); + } + public virtual uint /*uint32*/ ISteamUGC_GetItemState( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetItemState(_ptr, nPublishedFileID); + } + public virtual bool /*bool*/ ISteamUGC_GetItemInstallInfo( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, out ulong /*uint64 **/ punSizeOnDisk, System.Text.StringBuilder /*char **/ pchFolder, uint /*uint32*/ cchFolderSize , out uint /*uint32 **/ punTimeStamp ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetItemInstallInfo(_ptr, nPublishedFileID, out punSizeOnDisk, pchFolder, cchFolderSize, out punTimeStamp); + } + public virtual bool /*bool*/ ISteamUGC_GetItemDownloadInfo( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, out ulong /*uint64 **/ punBytesDownloaded, out ulong /*uint64 **/ punBytesTotal ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetItemDownloadInfo(_ptr, nPublishedFileID, out punBytesDownloaded, out punBytesTotal); + } + public virtual bool /*bool*/ ISteamUGC_DownloadItem( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, bool /*bool*/ bHighPriority ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.DownloadItem(_ptr, nPublishedFileID, bHighPriority); + } + public virtual bool /*bool*/ ISteamUGC_BInitWorkshopForGameServer( DepotId_t /*DepotId_t*/ unWorkshopDepotID, string /*const char **/ pszFolder ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.BInitWorkshopForGameServer(_ptr, unWorkshopDepotID, pszFolder); + } + public virtual void /*void*/ ISteamUGC_SuspendDownloads( bool /*bool*/ bSuspend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + Native.ISteamUGC.SuspendDownloads(_ptr, bSuspend); + } + + public virtual uint /*uint32*/ ISteamAppList_GetNumInstalledApps() + { + if ( _ptr == null ) throw new System.Exception( "ISteamAppList _ptr is null!" ); + + return Native.ISteamAppList.GetNumInstalledApps(_ptr); + } + public virtual uint /*uint32*/ ISteamAppList_GetInstalledApps( IntPtr /*AppId_t **/ pvecAppID, uint /*uint32*/ unMaxAppIDs ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamAppList _ptr is null!" ); + + return Native.ISteamAppList.GetInstalledApps(_ptr, pvecAppID, unMaxAppIDs); + } + public virtual int /*int*/ ISteamAppList_GetAppName( AppId_t /*AppId_t*/ nAppID, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameMax ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamAppList _ptr is null!" ); + + return Native.ISteamAppList.GetAppName(_ptr, nAppID, pchName, cchNameMax); + } + public virtual int /*int*/ ISteamAppList_GetAppInstallDir( AppId_t /*AppId_t*/ nAppID, System.Text.StringBuilder /*char **/ pchDirectory, int /*int*/ cchNameMax ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamAppList _ptr is null!" ); + + return Native.ISteamAppList.GetAppInstallDir(_ptr, nAppID, pchDirectory, cchNameMax); + } + public virtual int /*int*/ ISteamAppList_GetAppBuildId( AppId_t /*AppId_t*/ nAppID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamAppList _ptr is null!" ); + + return Native.ISteamAppList.GetAppBuildId(_ptr, nAppID); + } + + public virtual void /*void*/ ISteamHTMLSurface_DestructISteamHTMLSurface() + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.DestructISteamHTMLSurface(_ptr); + } + public virtual bool /*bool*/ ISteamHTMLSurface_Init() + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + return Native.ISteamHTMLSurface.Init(_ptr); + } + public virtual bool /*bool*/ ISteamHTMLSurface_Shutdown() + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + return Native.ISteamHTMLSurface.Shutdown(_ptr); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamHTMLSurface_CreateBrowser( string /*const char **/ pchUserAgent , string /*const char **/ pchUserCSS ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + return Native.ISteamHTMLSurface.CreateBrowser(_ptr, pchUserAgent, pchUserCSS); + } + public virtual void /*void*/ ISteamHTMLSurface_RemoveBrowser( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.RemoveBrowser(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_LoadURL( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchURL , string /*const char **/ pchPostData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.LoadURL(_ptr, unBrowserHandle, pchURL, pchPostData); + } + public virtual void /*void*/ ISteamHTMLSurface_SetSize( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ unWidth , uint /*uint32*/ unHeight ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.SetSize(_ptr, unBrowserHandle, unWidth, unHeight); + } + public virtual void /*void*/ ISteamHTMLSurface_StopLoad( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.StopLoad(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_Reload( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.Reload(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_GoBack( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.GoBack(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_GoForward( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.GoForward(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_AddHeader( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchKey , string /*const char **/ pchValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.AddHeader(_ptr, unBrowserHandle, pchKey, pchValue); + } + public virtual void /*void*/ ISteamHTMLSurface_ExecuteJavascript( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchScript ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.ExecuteJavascript(_ptr, unBrowserHandle, pchScript); + } + public virtual void /*void*/ ISteamHTMLSurface_MouseUp( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.MouseUp(_ptr, unBrowserHandle, eMouseButton); + } + public virtual void /*void*/ ISteamHTMLSurface_MouseDown( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.MouseDown(_ptr, unBrowserHandle, eMouseButton); + } + public virtual void /*void*/ ISteamHTMLSurface_MouseDoubleClick( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.MouseDoubleClick(_ptr, unBrowserHandle, eMouseButton); + } + public virtual void /*void*/ ISteamHTMLSurface_MouseMove( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int*/ x , int /*int*/ y ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.MouseMove(_ptr, unBrowserHandle, x, y); + } + public virtual void /*void*/ ISteamHTMLSurface_MouseWheel( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int32*/ nDelta ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.MouseWheel(_ptr, unBrowserHandle, nDelta); + } + public virtual void /*void*/ ISteamHTMLSurface_KeyDown( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nNativeKeyCode , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.KeyDown(_ptr, unBrowserHandle, nNativeKeyCode, eHTMLKeyModifiers); + } + public virtual void /*void*/ ISteamHTMLSurface_KeyUp( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nNativeKeyCode , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.KeyUp(_ptr, unBrowserHandle, nNativeKeyCode, eHTMLKeyModifiers); + } + public virtual void /*void*/ ISteamHTMLSurface_KeyChar( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ cUnicodeChar , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.KeyChar(_ptr, unBrowserHandle, cUnicodeChar, eHTMLKeyModifiers); + } + public virtual void /*void*/ ISteamHTMLSurface_SetHorizontalScroll( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nAbsolutePixelScroll ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.SetHorizontalScroll(_ptr, unBrowserHandle, nAbsolutePixelScroll); + } + public virtual void /*void*/ ISteamHTMLSurface_SetVerticalScroll( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nAbsolutePixelScroll ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.SetVerticalScroll(_ptr, unBrowserHandle, nAbsolutePixelScroll); + } + public virtual void /*void*/ ISteamHTMLSurface_SetKeyFocus( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bHasKeyFocus ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.SetKeyFocus(_ptr, unBrowserHandle, bHasKeyFocus); + } + public virtual void /*void*/ ISteamHTMLSurface_ViewSource( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.ViewSource(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_CopyToClipboard( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.CopyToClipboard(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_PasteFromClipboard( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.PasteFromClipboard(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_Find( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchSearchStr , bool /*bool*/ bCurrentlyInFind , bool /*bool*/ bReverse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.Find(_ptr, unBrowserHandle, pchSearchStr, bCurrentlyInFind, bReverse); + } + public virtual void /*void*/ ISteamHTMLSurface_StopFind( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.StopFind(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_GetLinkAtPosition( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int*/ x , int /*int*/ y ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.GetLinkAtPosition(_ptr, unBrowserHandle, x, y); + } + public virtual void /*void*/ ISteamHTMLSurface_SetCookie( string /*const char **/ pchHostname , string /*const char **/ pchKey , string /*const char **/ pchValue , string /*const char **/ pchPath , RTime32 /*RTime32*/ nExpires, bool /*bool*/ bSecure , bool /*bool*/ bHTTPOnly ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.SetCookie(_ptr, pchHostname, pchKey, pchValue, pchPath, nExpires, bSecure, bHTTPOnly); + } + public virtual void /*void*/ ISteamHTMLSurface_SetPageScaleFactor( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, float /*float*/ flZoom , int /*int*/ nPointX , int /*int*/ nPointY ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.SetPageScaleFactor(_ptr, unBrowserHandle, flZoom, nPointX, nPointY); + } + public virtual void /*void*/ ISteamHTMLSurface_SetBackgroundMode( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bBackgroundMode ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.SetBackgroundMode(_ptr, unBrowserHandle, bBackgroundMode); + } + public virtual void /*void*/ ISteamHTMLSurface_AllowStartRequest( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bAllowed ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.AllowStartRequest(_ptr, unBrowserHandle, bAllowed); + } + public virtual void /*void*/ ISteamHTMLSurface_JSDialogResponse( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bResult ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.JSDialogResponse(_ptr, unBrowserHandle, bResult); + } + + public virtual Result /*EResult*/ ISteamInventory_GetResultStatus( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GetResultStatus(_ptr, resultHandle); + } + public virtual bool /*bool*/ ISteamInventory_GetResultItems( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, IntPtr /*struct SteamItemDetails_t **/ pOutItemsArray, out uint /*uint32 **/ punOutItemsArraySize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GetResultItems(_ptr, resultHandle, pOutItemsArray, out punOutItemsArraySize); + } + public virtual uint /*uint32*/ ISteamInventory_GetResultTimestamp( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GetResultTimestamp(_ptr, resultHandle); + } + public virtual bool /*bool*/ ISteamInventory_CheckResultSteamID( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, CSteamID /*class CSteamID*/ steamIDExpected ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.CheckResultSteamID(_ptr, resultHandle, steamIDExpected); + } + public virtual void /*void*/ ISteamInventory_DestroyResult( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + Native.ISteamInventory.DestroyResult(_ptr, resultHandle); + } + public virtual bool /*bool*/ ISteamInventory_GetAllItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GetAllItems(_ptr, ref pResultHandle); + } + public virtual bool /*bool*/ ISteamInventory_GetItemsByID( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemInstanceID_t **/ pInstanceIDs, uint /*uint32*/ unCountInstanceIDs ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GetItemsByID(_ptr, ref pResultHandle, pInstanceIDs, unCountInstanceIDs); + } + public virtual bool /*bool*/ ISteamInventory_SerializeResult( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, IntPtr /*void **/ pOutBuffer , out uint /*uint32 **/ punOutBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.SerializeResult(_ptr, resultHandle, pOutBuffer, out punOutBufferSize); + } + public virtual bool /*bool*/ ISteamInventory_DeserializeResult( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pOutResultHandle, IntPtr /*const void **/ pBuffer , uint /*uint32*/ unBufferSize , bool /*bool*/ bRESERVED_MUST_BE_FALSE ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.DeserializeResult(_ptr, ref pOutResultHandle, pBuffer, unBufferSize, bRESERVED_MUST_BE_FALSE); + } + public virtual bool /*bool*/ ISteamInventory_GenerateItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemDef_t **/ pArrayItemDefs, out uint /*const uint32 **/ punArrayQuantity, uint /*uint32*/ unArrayLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GenerateItems(_ptr, ref pResultHandle, pArrayItemDefs, out punArrayQuantity, unArrayLength); + } + public virtual bool /*bool*/ ISteamInventory_GrantPromoItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GrantPromoItems(_ptr, ref pResultHandle); + } + public virtual bool /*bool*/ ISteamInventory_AddPromoItem( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemDef_t /*SteamItemDef_t*/ itemDef ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.AddPromoItem(_ptr, ref pResultHandle, itemDef); + } + public virtual bool /*bool*/ ISteamInventory_AddPromoItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemDef_t **/ pArrayItemDefs, uint /*uint32*/ unArrayLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.AddPromoItems(_ptr, ref pResultHandle, pArrayItemDefs, unArrayLength); + } + public virtual bool /*bool*/ ISteamInventory_ConsumeItem( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemConsume, uint /*uint32*/ unQuantity ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.ConsumeItem(_ptr, ref pResultHandle, itemConsume, unQuantity); + } + public virtual bool /*bool*/ ISteamInventory_ExchangeItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, ref SteamItemDef_t /*const SteamItemDef_t **/ pArrayGenerate, out uint /*const uint32 **/ punArrayGenerateQuantity, uint /*uint32*/ unArrayGenerateLength , IntPtr /*const SteamItemInstanceID_t **/ pArrayDestroy, IntPtr /*const uint32 **/ punArrayDestroyQuantity, uint /*uint32*/ unArrayDestroyLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.ExchangeItems(_ptr, ref pResultHandle, ref pArrayGenerate, out punArrayGenerateQuantity, unArrayGenerateLength, pArrayDestroy, punArrayDestroyQuantity, unArrayDestroyLength); + } + public virtual bool /*bool*/ ISteamInventory_TransferItemQuantity( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemIdSource, uint /*uint32*/ unQuantity , SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemIdDest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.TransferItemQuantity(_ptr, ref pResultHandle, itemIdSource, unQuantity, itemIdDest); + } + public virtual void /*void*/ ISteamInventory_SendItemDropHeartbeat() + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + Native.ISteamInventory.SendItemDropHeartbeat(_ptr); + } + public virtual bool /*bool*/ ISteamInventory_TriggerItemDrop( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemDef_t /*SteamItemDef_t*/ dropListDefinition ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.TriggerItemDrop(_ptr, ref pResultHandle, dropListDefinition); + } + public virtual bool /*bool*/ ISteamInventory_TradeItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, CSteamID /*class CSteamID*/ steamIDTradePartner, ref SteamItemInstanceID_t /*const SteamItemInstanceID_t **/ pArrayGive, out uint /*const uint32 **/ pArrayGiveQuantity, uint /*uint32*/ nArrayGiveLength , ref SteamItemInstanceID_t /*const SteamItemInstanceID_t **/ pArrayGet, out uint /*const uint32 **/ pArrayGetQuantity, uint /*uint32*/ nArrayGetLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.TradeItems(_ptr, ref pResultHandle, steamIDTradePartner, ref pArrayGive, out pArrayGiveQuantity, nArrayGiveLength, ref pArrayGet, out pArrayGetQuantity, nArrayGetLength); + } + public virtual bool /*bool*/ ISteamInventory_LoadItemDefinitions() + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.LoadItemDefinitions(_ptr); + } + public virtual bool /*bool*/ ISteamInventory_GetItemDefinitionIDs( IntPtr /*SteamItemDef_t **/ pItemDefIDs, out uint /*uint32 **/ punItemDefIDsArraySize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GetItemDefinitionIDs(_ptr, pItemDefIDs, out punItemDefIDsArraySize); + } + public virtual bool /*bool*/ ISteamInventory_GetItemDefinitionProperty( SteamItemDef_t /*SteamItemDef_t*/ iDefinition, string /*const char **/ pchPropertyName , System.Text.StringBuilder /*char **/ pchValueBuffer, out uint /*uint32 **/ punValueBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GetItemDefinitionProperty(_ptr, iDefinition, pchPropertyName, pchValueBuffer, out punValueBufferSize); + } + + public virtual void /*void*/ ISteamVideo_GetVideoURL( AppId_t /*AppId_t*/ unVideoAppID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamVideo _ptr is null!" ); + + Native.ISteamVideo.GetVideoURL(_ptr, unVideoAppID); + } + public virtual bool /*bool*/ ISteamVideo_IsBroadcasting( IntPtr /*int **/ pnNumViewers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamVideo _ptr is null!" ); + + return Native.ISteamVideo.IsBroadcasting(_ptr, pnNumViewers); + } + + public virtual bool /*bool*/ ISteamGameServer_InitGameServer( uint /*uint32*/ unIP , ushort /*uint16*/ usGamePort , ushort /*uint16*/ usQueryPort , uint /*uint32*/ unFlags , AppId_t /*AppId_t*/ nGameAppId, string /*const char **/ pchVersionString ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.InitGameServer(_ptr, unIP, usGamePort, usQueryPort, unFlags, nGameAppId, pchVersionString); + } + public virtual void /*void*/ ISteamGameServer_SetProduct( string /*const char **/ pszProduct ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetProduct(_ptr, pszProduct); + } + public virtual void /*void*/ ISteamGameServer_SetGameDescription( string /*const char **/ pszGameDescription ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetGameDescription(_ptr, pszGameDescription); + } + public virtual void /*void*/ ISteamGameServer_SetModDir( string /*const char **/ pszModDir ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetModDir(_ptr, pszModDir); + } + public virtual void /*void*/ ISteamGameServer_SetDedicatedServer( bool /*bool*/ bDedicated ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetDedicatedServer(_ptr, bDedicated); + } + public virtual void /*void*/ ISteamGameServer_LogOn( string /*const char **/ pszToken ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.LogOn(_ptr, pszToken); + } + public virtual void /*void*/ ISteamGameServer_LogOnAnonymous() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.LogOnAnonymous(_ptr); + } + public virtual void /*void*/ ISteamGameServer_LogOff() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.LogOff(_ptr); + } + public virtual bool /*bool*/ ISteamGameServer_BLoggedOn() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.BLoggedOn(_ptr); + } + public virtual bool /*bool*/ ISteamGameServer_BSecure() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.BSecure(_ptr); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamGameServer_GetSteamID() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.GetSteamID(_ptr); + } + public virtual bool /*bool*/ ISteamGameServer_WasRestartRequested() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.WasRestartRequested(_ptr); + } + public virtual void /*void*/ ISteamGameServer_SetMaxPlayerCount( int /*int*/ cPlayersMax ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetMaxPlayerCount(_ptr, cPlayersMax); + } + public virtual void /*void*/ ISteamGameServer_SetBotPlayerCount( int /*int*/ cBotplayers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetBotPlayerCount(_ptr, cBotplayers); + } + public virtual void /*void*/ ISteamGameServer_SetServerName( string /*const char **/ pszServerName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetServerName(_ptr, pszServerName); + } + public virtual void /*void*/ ISteamGameServer_SetMapName( string /*const char **/ pszMapName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetMapName(_ptr, pszMapName); + } + public virtual void /*void*/ ISteamGameServer_SetPasswordProtected( bool /*bool*/ bPasswordProtected ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetPasswordProtected(_ptr, bPasswordProtected); + } + public virtual void /*void*/ ISteamGameServer_SetSpectatorPort( ushort /*uint16*/ unSpectatorPort ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetSpectatorPort(_ptr, unSpectatorPort); + } + public virtual void /*void*/ ISteamGameServer_SetSpectatorServerName( string /*const char **/ pszSpectatorServerName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetSpectatorServerName(_ptr, pszSpectatorServerName); + } + public virtual void /*void*/ ISteamGameServer_ClearAllKeyValues() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.ClearAllKeyValues(_ptr); + } + public virtual void /*void*/ ISteamGameServer_SetKeyValue( string /*const char **/ pKey , string /*const char **/ pValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetKeyValue(_ptr, pKey, pValue); + } + public virtual void /*void*/ ISteamGameServer_SetGameTags( string /*const char **/ pchGameTags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetGameTags(_ptr, pchGameTags); + } + public virtual void /*void*/ ISteamGameServer_SetGameData( string /*const char **/ pchGameData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetGameData(_ptr, pchGameData); + } + public virtual void /*void*/ ISteamGameServer_SetRegion( string /*const char **/ pszRegion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetRegion(_ptr, pszRegion); + } + public virtual bool /*bool*/ ISteamGameServer_SendUserConnectAndAuthenticate( uint /*uint32*/ unIPClient , IntPtr /*const void **/ pvAuthBlob , uint /*uint32*/ cubAuthBlobSize , out CSteamID /*class CSteamID **/ pSteamIDUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.SendUserConnectAndAuthenticate(_ptr, unIPClient, pvAuthBlob, cubAuthBlobSize, out pSteamIDUser); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamGameServer_CreateUnauthenticatedUserConnection() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.CreateUnauthenticatedUserConnection(_ptr); + } + public virtual void /*void*/ ISteamGameServer_SendUserDisconnect( CSteamID /*class CSteamID*/ steamIDUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SendUserDisconnect(_ptr, steamIDUser); + } + public virtual bool /*bool*/ ISteamGameServer_BUpdateUserData( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchPlayerName , uint /*uint32*/ uScore ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.BUpdateUserData(_ptr, steamIDUser, pchPlayerName, uScore); + } + public virtual HAuthTicket /*(HAuthTicket)*/ ISteamGameServer_GetAuthSessionTicket( IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.GetAuthSessionTicket(_ptr, pTicket, cbMaxTicket, out pcbTicket); + } + public virtual BeginAuthSessionResult /*EBeginAuthSessionResult*/ ISteamGameServer_BeginAuthSession( IntPtr /*const void **/ pAuthTicket , int /*int*/ cbAuthTicket , CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.BeginAuthSession(_ptr, pAuthTicket, cbAuthTicket, steamID); + } + public virtual void /*void*/ ISteamGameServer_EndAuthSession( CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.EndAuthSession(_ptr, steamID); + } + public virtual void /*void*/ ISteamGameServer_CancelAuthTicket( HAuthTicket /*HAuthTicket*/ hAuthTicket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.CancelAuthTicket(_ptr, hAuthTicket); + } + public virtual UserHasLicenseForAppResult /*EUserHasLicenseForAppResult*/ ISteamGameServer_UserHasLicenseForApp( CSteamID /*class CSteamID*/ steamID, AppId_t /*AppId_t*/ appID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.UserHasLicenseForApp(_ptr, steamID, appID); + } + public virtual bool /*bool*/ ISteamGameServer_RequestUserGroupStatus( CSteamID /*class CSteamID*/ steamIDUser, CSteamID /*class CSteamID*/ steamIDGroup ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.RequestUserGroupStatus(_ptr, steamIDUser, steamIDGroup); + } + public virtual void /*void*/ ISteamGameServer_GetGameplayStats() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.GetGameplayStats(_ptr); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServer_GetServerReputation() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.GetServerReputation(_ptr); + } + public virtual uint /*uint32*/ ISteamGameServer_GetPublicIP() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.GetPublicIP(_ptr); + } + public virtual bool /*bool*/ ISteamGameServer_HandleIncomingPacket( IntPtr /*const void **/ pData , int /*int*/ cbData , uint /*uint32*/ srcIP , ushort /*uint16*/ srcPort ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.HandleIncomingPacket(_ptr, pData, cbData, srcIP, srcPort); + } + public virtual int /*int*/ ISteamGameServer_GetNextOutgoingPacket( IntPtr /*void **/ pOut , int /*int*/ cbMaxOut , out uint /*uint32 **/ pNetAdr, out ushort /*uint16 **/ pPort ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.GetNextOutgoingPacket(_ptr, pOut, cbMaxOut, out pNetAdr, out pPort); + } + public virtual void /*void*/ ISteamGameServer_EnableHeartbeats( bool /*bool*/ bActive ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.EnableHeartbeats(_ptr, bActive); + } + public virtual void /*void*/ ISteamGameServer_SetHeartbeatInterval( int /*int*/ iHeartbeatInterval ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetHeartbeatInterval(_ptr, iHeartbeatInterval); + } + public virtual void /*void*/ ISteamGameServer_ForceHeartbeat() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.ForceHeartbeat(_ptr); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServer_AssociateWithClan( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.AssociateWithClan(_ptr, steamIDClan); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServer_ComputeNewPlayerCompatibility( CSteamID /*class CSteamID*/ steamIDNewPlayer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.ComputeNewPlayerCompatibility(_ptr, steamIDNewPlayer); + } + + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServerStats_RequestUserStats( CSteamID /*class CSteamID*/ steamIDUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.RequestUserStats(_ptr, steamIDUser); + } + public virtual bool /*bool*/ ISteamGameServerStats_GetUserStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.GetUserStat(_ptr, steamIDUser, pchName, out pData); + } + public virtual bool /*bool*/ ISteamGameServerStats_GetUserStat0( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.GetUserStat0(_ptr, steamIDUser, pchName, out pData); + } + public virtual bool /*bool*/ ISteamGameServerStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.GetUserAchievement(_ptr, steamIDUser, pchName, out pbAchieved); + } + public virtual bool /*bool*/ ISteamGameServerStats_SetUserStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , int /*int32*/ nData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.SetUserStat(_ptr, steamIDUser, pchName, nData); + } + public virtual bool /*bool*/ ISteamGameServerStats_SetUserStat0( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ fData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.SetUserStat0(_ptr, steamIDUser, pchName, fData); + } + public virtual bool /*bool*/ ISteamGameServerStats_UpdateUserAvgRateStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.UpdateUserAvgRateStat(_ptr, steamIDUser, pchName, flCountThisSession, dSessionLength); + } + public virtual bool /*bool*/ ISteamGameServerStats_SetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.SetUserAchievement(_ptr, steamIDUser, pchName); + } + public virtual bool /*bool*/ ISteamGameServerStats_ClearUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.ClearUserAchievement(_ptr, steamIDUser, pchName); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServerStats_StoreUserStats( CSteamID /*class CSteamID*/ steamIDUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.StoreUserStats(_ptr, steamIDUser); + } + + public virtual void /*void*/ SteamApi_SteamAPI_Init() + { + Native.SteamApi.SteamAPI_Init(); + } + public virtual void /*void*/ SteamApi_SteamAPI_RunCallbacks() + { + Native.SteamApi.SteamAPI_RunCallbacks(); + } + public virtual void /*void*/ SteamApi_SteamGameServer_RunCallbacks() + { + Native.SteamApi.SteamGameServer_RunCallbacks(); + } + public virtual void /*void*/ SteamApi_SteamAPI_RegisterCallback( IntPtr /*void **/ pCallback , int /*int*/ callback ) + { + Native.SteamApi.SteamAPI_RegisterCallback(pCallback, callback); + } + public virtual void /*void*/ SteamApi_SteamAPI_UnregisterCallback( IntPtr /*void **/ pCallback ) + { + Native.SteamApi.SteamAPI_UnregisterCallback(pCallback); + } + public virtual bool /*bool*/ SteamApi_SteamInternal_GameServer_Init( uint /*uint32*/ unIP , ushort /*uint16*/ usPort , ushort /*uint16*/ usGamePort , ushort /*uint16*/ usQueryPort , int /*int*/ eServerMode , string /*const char **/ pchVersionString ) + { + return Native.SteamApi.SteamInternal_GameServer_Init(unIP, usPort, usGamePort, usQueryPort, eServerMode, pchVersionString); + } + public virtual void /*void*/ SteamApi_SteamAPI_Shutdown() + { + Native.SteamApi.SteamAPI_Shutdown(); + } + public virtual HSteamUser /*(HSteamUser)*/ SteamApi_SteamAPI_GetHSteamUser() + { + return Native.SteamApi.SteamAPI_GetHSteamUser(); + } + public virtual HSteamPipe /*(HSteamPipe)*/ SteamApi_SteamAPI_GetHSteamPipe() + { + return Native.SteamApi.SteamAPI_GetHSteamPipe(); + } + public virtual HSteamUser /*(HSteamUser)*/ SteamApi_SteamGameServer_GetHSteamUser() + { + return Native.SteamApi.SteamGameServer_GetHSteamUser(); + } + public virtual HSteamPipe /*(HSteamPipe)*/ SteamApi_SteamGameServer_GetHSteamPipe() + { + return Native.SteamApi.SteamGameServer_GetHSteamPipe(); + } + public virtual IntPtr /*void **/ SteamApi_SteamInternal_CreateInterface( string /*const char **/ version ) + { + return Native.SteamApi.SteamInternal_CreateInterface(version); + } + + internal static unsafe class Native + { + internal static unsafe class ISteamClient + { + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamClient_CreateSteamPipe" )] internal static extern HSteamPipe /*(HSteamPipe)*/ CreateSteamPipe( IntPtr ISteamClient ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamClient_BReleaseSteamPipe" )] internal static extern bool /*bool*/ BReleaseSteamPipe( IntPtr ISteamClient, HSteamPipe /*HSteamPipe*/ hSteamPipe ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamClient_ConnectToGlobalUser" )] internal static extern HSteamUser /*(HSteamUser)*/ ConnectToGlobalUser( IntPtr ISteamClient, HSteamPipe /*HSteamPipe*/ hSteamPipe ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamClient_CreateLocalUser" )] internal static extern HSteamUser /*(HSteamUser)*/ CreateLocalUser( IntPtr ISteamClient, out HSteamPipe /*HSteamPipe **/ phSteamPipe, AccountType /*EAccountType*/ eAccountType ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamClient_ReleaseUser" )] internal static extern void /*void*/ ReleaseUser( IntPtr ISteamClient, HSteamPipe /*HSteamPipe*/ hSteamPipe, HSteamUser /*HSteamUser*/ hUser ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamUser" )] internal static extern IntPtr /*class ISteamUser **/ GetISteamUser( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamGameServer" )] internal static extern IntPtr /*class ISteamGameServer **/ GetISteamGameServer( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamClient_SetLocalIPBinding" )] internal static extern void /*void*/ SetLocalIPBinding( IntPtr ISteamClient, uint /*uint32*/ unIP , ushort /*uint16*/ usPort ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamFriends" )] internal static extern IntPtr /*class ISteamFriends **/ GetISteamFriends( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamUtils" )] internal static extern IntPtr /*class ISteamUtils **/ GetISteamUtils( IntPtr ISteamClient, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamMatchmaking" )] internal static extern IntPtr /*class ISteamMatchmaking **/ GetISteamMatchmaking( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamMatchmakingServers" )] internal static extern IntPtr /*class ISteamMatchmakingServers **/ GetISteamMatchmakingServers( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamGenericInterface" )] internal static extern IntPtr /*void **/ GetISteamGenericInterface( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamUserStats" )] internal static extern IntPtr /*class ISteamUserStats **/ GetISteamUserStats( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamGameServerStats" )] internal static extern IntPtr /*class ISteamGameServerStats **/ GetISteamGameServerStats( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamApps" )] internal static extern IntPtr /*class ISteamApps **/ GetISteamApps( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamNetworking" )] internal static extern IntPtr /*class ISteamNetworking **/ GetISteamNetworking( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamRemoteStorage" )] internal static extern IntPtr /*class ISteamRemoteStorage **/ GetISteamRemoteStorage( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamScreenshots" )] internal static extern IntPtr /*class ISteamScreenshots **/ GetISteamScreenshots( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamClient_GetIPCCallCount" )] internal static extern uint /*uint32*/ GetIPCCallCount( IntPtr ISteamClient ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamClient_SetWarningMessageHook" )] internal static extern void /*void*/ SetWarningMessageHook( IntPtr ISteamClient, IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamClient_BShutdownIfAllPipesClosed" )] internal static extern bool /*bool*/ BShutdownIfAllPipesClosed( IntPtr ISteamClient ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamHTTP" )] internal static extern IntPtr /*class ISteamHTTP **/ GetISteamHTTP( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamUnifiedMessages" )] internal static extern IntPtr /*class ISteamUnifiedMessages **/ GetISteamUnifiedMessages( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamController" )] internal static extern IntPtr /*class ISteamController **/ GetISteamController( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamUGC" )] internal static extern IntPtr /*class ISteamUGC **/ GetISteamUGC( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamAppList" )] internal static extern IntPtr /*class ISteamAppList **/ GetISteamAppList( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamMusic" )] internal static extern IntPtr /*class ISteamMusic **/ GetISteamMusic( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamMusicRemote" )] internal static extern IntPtr /*class ISteamMusicRemote **/ GetISteamMusicRemote( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamHTMLSurface" )] internal static extern IntPtr /*class ISteamHTMLSurface **/ GetISteamHTMLSurface( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamInventory" )] internal static extern IntPtr /*class ISteamInventory **/ GetISteamInventory( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamVideo" )] internal static extern IntPtr /*class ISteamVideo **/ GetISteamVideo( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + } + + internal static unsafe class ISteamUser + { + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUser_GetHSteamUser" )] internal static extern HSteamUser /*(HSteamUser)*/ GetHSteamUser( IntPtr ISteamUser ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUser_BLoggedOn" )] internal static extern bool /*bool*/ BLoggedOn( IntPtr ISteamUser ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUser_GetSteamID" )] internal static extern CSteamID /*(class CSteamID)*/ GetSteamID( IntPtr ISteamUser ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUser_InitiateGameConnection" )] internal static extern int /*int*/ InitiateGameConnection( IntPtr ISteamUser, IntPtr /*void **/ pAuthBlob , int /*int*/ cbMaxAuthBlob , CSteamID /*class CSteamID*/ steamIDGameServer, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer , bool /*bool*/ bSecure ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUser_TerminateGameConnection" )] internal static extern void /*void*/ TerminateGameConnection( IntPtr ISteamUser, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUser_TrackAppUsageEvent" )] internal static extern void /*void*/ TrackAppUsageEvent( IntPtr ISteamUser, CGameID /*class CGameID*/ gameID, int /*int*/ eAppUsageEvent , string /*const char **/ pchExtraInfo ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUser_GetUserDataFolder" )] internal static extern bool /*bool*/ GetUserDataFolder( IntPtr ISteamUser, System.Text.StringBuilder /*char **/ pchBuffer, int /*int*/ cubBuffer ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUser_StartVoiceRecording" )] internal static extern void /*void*/ StartVoiceRecording( IntPtr ISteamUser ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUser_StopVoiceRecording" )] internal static extern void /*void*/ StopVoiceRecording( IntPtr ISteamUser ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUser_GetAvailableVoice" )] internal static extern VoiceResult /*EVoiceResult*/ GetAvailableVoice( IntPtr ISteamUser, out uint /*uint32 **/ pcbCompressed, out uint /*uint32 **/ pcbUncompressed, uint /*uint32*/ nUncompressedVoiceDesiredSampleRate ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUser_GetVoice" )] internal static extern VoiceResult /*EVoiceResult*/ GetVoice( IntPtr ISteamUser, bool /*bool*/ bWantCompressed , IntPtr /*void **/ pDestBuffer , uint /*uint32*/ cbDestBufferSize , out uint /*uint32 **/ nBytesWritten, bool /*bool*/ bWantUncompressed , IntPtr /*void **/ pUncompressedDestBuffer , uint /*uint32*/ cbUncompressedDestBufferSize , out uint /*uint32 **/ nUncompressBytesWritten, uint /*uint32*/ nUncompressedVoiceDesiredSampleRate ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUser_DecompressVoice" )] internal static extern VoiceResult /*EVoiceResult*/ DecompressVoice( IntPtr ISteamUser, IntPtr /*const void **/ pCompressed , uint /*uint32*/ cbCompressed , IntPtr /*void **/ pDestBuffer , uint /*uint32*/ cbDestBufferSize , out uint /*uint32 **/ nBytesWritten, uint /*uint32*/ nDesiredSampleRate ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUser_GetVoiceOptimalSampleRate" )] internal static extern uint /*uint32*/ GetVoiceOptimalSampleRate( IntPtr ISteamUser ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUser_GetAuthSessionTicket" )] internal static extern HAuthTicket /*(HAuthTicket)*/ GetAuthSessionTicket( IntPtr ISteamUser, IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUser_BeginAuthSession" )] internal static extern BeginAuthSessionResult /*EBeginAuthSessionResult*/ BeginAuthSession( IntPtr ISteamUser, IntPtr /*const void **/ pAuthTicket , int /*int*/ cbAuthTicket , CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUser_EndAuthSession" )] internal static extern void /*void*/ EndAuthSession( IntPtr ISteamUser, CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUser_CancelAuthTicket" )] internal static extern void /*void*/ CancelAuthTicket( IntPtr ISteamUser, HAuthTicket /*HAuthTicket*/ hAuthTicket ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUser_UserHasLicenseForApp" )] internal static extern UserHasLicenseForAppResult /*EUserHasLicenseForAppResult*/ UserHasLicenseForApp( IntPtr ISteamUser, CSteamID /*class CSteamID*/ steamID, AppId_t /*AppId_t*/ appID ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUser_BIsBehindNAT" )] internal static extern bool /*bool*/ BIsBehindNAT( IntPtr ISteamUser ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUser_AdvertiseGame" )] internal static extern void /*void*/ AdvertiseGame( IntPtr ISteamUser, CSteamID /*class CSteamID*/ steamIDGameServer, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUser_RequestEncryptedAppTicket" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestEncryptedAppTicket( IntPtr ISteamUser, IntPtr /*void **/ pDataToInclude , int /*int*/ cbDataToInclude ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUser_GetEncryptedAppTicket" )] internal static extern bool /*bool*/ GetEncryptedAppTicket( IntPtr ISteamUser, IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUser_GetGameBadgeLevel" )] internal static extern int /*int*/ GetGameBadgeLevel( IntPtr ISteamUser, int /*int*/ nSeries , bool /*bool*/ bFoil ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUser_GetPlayerSteamLevel" )] internal static extern int /*int*/ GetPlayerSteamLevel( IntPtr ISteamUser ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUser_RequestStoreAuthURL" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestStoreAuthURL( IntPtr ISteamUser, string /*const char **/ pchRedirectURL ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUser_BIsPhoneVerified" )] internal static extern bool /*bool*/ BIsPhoneVerified( IntPtr ISteamUser ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUser_BIsTwoFactorEnabled" )] internal static extern bool /*bool*/ BIsTwoFactorEnabled( IntPtr ISteamUser ); + } + + internal static unsafe class ISteamFriends + { + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetPersonaName" )] internal static extern IntPtr GetPersonaName( IntPtr ISteamFriends ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_SetPersonaName" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SetPersonaName( IntPtr ISteamFriends, string /*const char **/ pchPersonaName ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetPersonaState" )] internal static extern PersonaState /*EPersonaState*/ GetPersonaState( IntPtr ISteamFriends ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendCount" )] internal static extern int /*int*/ GetFriendCount( IntPtr ISteamFriends, int /*int*/ iFriendFlags ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendByIndex" )] internal static extern CSteamID /*(class CSteamID)*/ GetFriendByIndex( IntPtr ISteamFriends, int /*int*/ iFriend , int /*int*/ iFriendFlags ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendRelationship" )] internal static extern FriendRelationship /*EFriendRelationship*/ GetFriendRelationship( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendPersonaState" )] internal static extern PersonaState /*EPersonaState*/ GetFriendPersonaState( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendPersonaName" )] internal static extern IntPtr GetFriendPersonaName( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendGamePlayed" )] internal static extern bool /*bool*/ GetFriendGamePlayed( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, ref FriendGameInfo_t /*struct FriendGameInfo_t **/ pFriendGameInfo ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendPersonaNameHistory" )] internal static extern IntPtr GetFriendPersonaNameHistory( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iPersonaName ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendSteamLevel" )] internal static extern int /*int*/ GetFriendSteamLevel( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetPlayerNickname" )] internal static extern IntPtr GetPlayerNickname( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDPlayer ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupCount" )] internal static extern int /*int*/ GetFriendsGroupCount( IntPtr ISteamFriends ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupIDByIndex" )] internal static extern FriendsGroupID_t /*(FriendsGroupID_t)*/ GetFriendsGroupIDByIndex( IntPtr ISteamFriends, int /*int*/ iFG ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupName" )] internal static extern IntPtr GetFriendsGroupName( IntPtr ISteamFriends, FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupMembersCount" )] internal static extern int /*int*/ GetFriendsGroupMembersCount( IntPtr ISteamFriends, FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupMembersList" )] internal static extern void /*void*/ GetFriendsGroupMembersList( IntPtr ISteamFriends, FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID, IntPtr /*class CSteamID **/ pOutSteamIDMembers, int /*int*/ nMembersCount ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_HasFriend" )] internal static extern bool /*bool*/ HasFriend( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iFriendFlags ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanCount" )] internal static extern int /*int*/ GetClanCount( IntPtr ISteamFriends ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanByIndex" )] internal static extern CSteamID /*(class CSteamID)*/ GetClanByIndex( IntPtr ISteamFriends, int /*int*/ iClan ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanName" )] internal static extern IntPtr GetClanName( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanTag" )] internal static extern IntPtr GetClanTag( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanActivityCounts" )] internal static extern bool /*bool*/ GetClanActivityCounts( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan, out int /*int **/ pnOnline, out int /*int **/ pnInGame, out int /*int **/ pnChatting ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_DownloadClanActivityCounts" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ DownloadClanActivityCounts( IntPtr ISteamFriends, IntPtr /*class CSteamID **/ psteamIDClans, int /*int*/ cClansToRequest ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendCountFromSource" )] internal static extern int /*int*/ GetFriendCountFromSource( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDSource ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendFromSourceByIndex" )] internal static extern CSteamID /*(class CSteamID)*/ GetFriendFromSourceByIndex( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDSource, int /*int*/ iFriend ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_IsUserInSource" )] internal static extern bool /*bool*/ IsUserInSource( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDUser, CSteamID /*class CSteamID*/ steamIDSource ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_SetInGameVoiceSpeaking" )] internal static extern void /*void*/ SetInGameVoiceSpeaking( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDUser, bool /*bool*/ bSpeaking ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlay" )] internal static extern void /*void*/ ActivateGameOverlay( IntPtr ISteamFriends, string /*const char **/ pchDialog ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlayToUser" )] internal static extern void /*void*/ ActivateGameOverlayToUser( IntPtr ISteamFriends, string /*const char **/ pchDialog , CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlayToWebPage" )] internal static extern void /*void*/ ActivateGameOverlayToWebPage( IntPtr ISteamFriends, string /*const char **/ pchURL ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlayToStore" )] internal static extern void /*void*/ ActivateGameOverlayToStore( IntPtr ISteamFriends, AppId_t /*AppId_t*/ nAppID, OverlayToStoreFlag /*EOverlayToStoreFlag*/ eFlag ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_SetPlayedWith" )] internal static extern void /*void*/ SetPlayedWith( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDUserPlayedWith ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlayInviteDialog" )] internal static extern void /*void*/ ActivateGameOverlayInviteDialog( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetSmallFriendAvatar" )] internal static extern int /*int*/ GetSmallFriendAvatar( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetMediumFriendAvatar" )] internal static extern int /*int*/ GetMediumFriendAvatar( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetLargeFriendAvatar" )] internal static extern int /*int*/ GetLargeFriendAvatar( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_RequestUserInformation" )] internal static extern bool /*bool*/ RequestUserInformation( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDUser, bool /*bool*/ bRequireNameOnly ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_RequestClanOfficerList" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestClanOfficerList( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanOwner" )] internal static extern CSteamID /*(class CSteamID)*/ GetClanOwner( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanOfficerCount" )] internal static extern int /*int*/ GetClanOfficerCount( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanOfficerByIndex" )] internal static extern CSteamID /*(class CSteamID)*/ GetClanOfficerByIndex( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan, int /*int*/ iOfficer ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetUserRestrictions" )] internal static extern uint /*uint32*/ GetUserRestrictions( IntPtr ISteamFriends ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_SetRichPresence" )] internal static extern bool /*bool*/ SetRichPresence( IntPtr ISteamFriends, string /*const char **/ pchKey , string /*const char **/ pchValue ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_ClearRichPresence" )] internal static extern void /*void*/ ClearRichPresence( IntPtr ISteamFriends ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendRichPresence" )] internal static extern IntPtr GetFriendRichPresence( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchKey ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendRichPresenceKeyCount" )] internal static extern int /*int*/ GetFriendRichPresenceKeyCount( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendRichPresenceKeyByIndex" )] internal static extern IntPtr GetFriendRichPresenceKeyByIndex( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iKey ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_RequestFriendRichPresence" )] internal static extern void /*void*/ RequestFriendRichPresence( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_InviteUserToGame" )] internal static extern bool /*bool*/ InviteUserToGame( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchConnectString ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetCoplayFriendCount" )] internal static extern int /*int*/ GetCoplayFriendCount( IntPtr ISteamFriends ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetCoplayFriend" )] internal static extern CSteamID /*(class CSteamID)*/ GetCoplayFriend( IntPtr ISteamFriends, int /*int*/ iCoplayFriend ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendCoplayTime" )] internal static extern int /*int*/ GetFriendCoplayTime( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendCoplayGame" )] internal static extern AppId_t /*(AppId_t)*/ GetFriendCoplayGame( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_JoinClanChatRoom" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ JoinClanChatRoom( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_LeaveClanChatRoom" )] internal static extern bool /*bool*/ LeaveClanChatRoom( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanChatMemberCount" )] internal static extern int /*int*/ GetClanChatMemberCount( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetChatMemberByIndex" )] internal static extern CSteamID /*(class CSteamID)*/ GetChatMemberByIndex( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan, int /*int*/ iUser ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_SendClanChatMessage" )] internal static extern bool /*bool*/ SendClanChatMessage( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat, string /*const char **/ pchText ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanChatMessage" )] internal static extern int /*int*/ GetClanChatMessage( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat, int /*int*/ iMessage , IntPtr /*void **/ prgchText , int /*int*/ cchTextMax , out ChatEntryType /*EChatEntryType **/ peChatEntryType, out CSteamID /*class CSteamID **/ psteamidChatter ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_IsClanChatAdmin" )] internal static extern bool /*bool*/ IsClanChatAdmin( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat, CSteamID /*class CSteamID*/ steamIDUser ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_IsClanChatWindowOpenInSteam" )] internal static extern bool /*bool*/ IsClanChatWindowOpenInSteam( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_OpenClanChatWindowInSteam" )] internal static extern bool /*bool*/ OpenClanChatWindowInSteam( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_CloseClanChatWindowInSteam" )] internal static extern bool /*bool*/ CloseClanChatWindowInSteam( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_SetListenForFriendsMessages" )] internal static extern bool /*bool*/ SetListenForFriendsMessages( IntPtr ISteamFriends, bool /*bool*/ bInterceptEnabled ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_ReplyToFriendMessage" )] internal static extern bool /*bool*/ ReplyToFriendMessage( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchMsgToSend ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendMessage" )] internal static extern int /*int*/ GetFriendMessage( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iMessageID , IntPtr /*void **/ pvData , int /*int*/ cubData , out ChatEntryType /*EChatEntryType **/ peChatEntryType ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_GetFollowerCount" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetFollowerCount( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_IsFollowing" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ IsFollowing( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamFriends_EnumerateFollowingList" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ EnumerateFollowingList( IntPtr ISteamFriends, uint /*uint32*/ unStartIndex ); + } + + internal static unsafe class ISteamUtils + { + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_GetSecondsSinceAppActive" )] internal static extern uint /*uint32*/ GetSecondsSinceAppActive( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_GetSecondsSinceComputerActive" )] internal static extern uint /*uint32*/ GetSecondsSinceComputerActive( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_GetConnectedUniverse" )] internal static extern Universe /*EUniverse*/ GetConnectedUniverse( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_GetServerRealTime" )] internal static extern uint /*uint32*/ GetServerRealTime( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_GetIPCountry" )] internal static extern IntPtr GetIPCountry( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_GetImageSize" )] internal static extern bool /*bool*/ GetImageSize( IntPtr ISteamUtils, int /*int*/ iImage , out uint /*uint32 **/ pnWidth, out uint /*uint32 **/ pnHeight ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_GetImageRGBA" )] internal static extern bool /*bool*/ GetImageRGBA( IntPtr ISteamUtils, int /*int*/ iImage , IntPtr /*uint8 **/ pubDest, int /*int*/ nDestBufferSize ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_GetCSERIPPort" )] internal static extern bool /*bool*/ GetCSERIPPort( IntPtr ISteamUtils, out uint /*uint32 **/ unIP, out ushort /*uint16 **/ usPort ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_GetCurrentBatteryPower" )] internal static extern byte /*uint8*/ GetCurrentBatteryPower( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_GetAppID" )] internal static extern uint /*uint32*/ GetAppID( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_SetOverlayNotificationPosition" )] internal static extern void /*void*/ SetOverlayNotificationPosition( IntPtr ISteamUtils, NotificationPosition /*ENotificationPosition*/ eNotificationPosition ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_IsAPICallCompleted" )] internal static extern bool /*bool*/ IsAPICallCompleted( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, out bool /*bool **/ pbFailed ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_GetAPICallFailureReason" )] internal static extern SteamAPICallFailure /*ESteamAPICallFailure*/ GetAPICallFailureReason( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_GetAPICallResult" )] internal static extern bool /*bool*/ GetAPICallResult( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , out bool /*bool **/ pbFailed ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_GetIPCCallCount" )] internal static extern uint /*uint32*/ GetIPCCallCount( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_SetWarningMessageHook" )] internal static extern void /*void*/ SetWarningMessageHook( IntPtr ISteamUtils, IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_IsOverlayEnabled" )] internal static extern bool /*bool*/ IsOverlayEnabled( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_BOverlayNeedsPresent" )] internal static extern bool /*bool*/ BOverlayNeedsPresent( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_CheckFileSignature" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ CheckFileSignature( IntPtr ISteamUtils, string /*const char **/ szFileName ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_ShowGamepadTextInput" )] internal static extern bool /*bool*/ ShowGamepadTextInput( IntPtr ISteamUtils, GamepadTextInputMode /*EGamepadTextInputMode*/ eInputMode , GamepadTextInputLineMode /*EGamepadTextInputLineMode*/ eLineInputMode , string /*const char **/ pchDescription , uint /*uint32*/ unCharMax , string /*const char **/ pchExistingText ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_GetEnteredGamepadTextLength" )] internal static extern uint /*uint32*/ GetEnteredGamepadTextLength( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_GetEnteredGamepadTextInput" )] internal static extern bool /*bool*/ GetEnteredGamepadTextInput( IntPtr ISteamUtils, System.Text.StringBuilder /*char **/ pchText, uint /*uint32*/ cchText ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_GetSteamUILanguage" )] internal static extern IntPtr GetSteamUILanguage( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_IsSteamRunningInVR" )] internal static extern bool /*bool*/ IsSteamRunningInVR( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_SetOverlayNotificationInset" )] internal static extern void /*void*/ SetOverlayNotificationInset( IntPtr ISteamUtils, int /*int*/ nHorizontalInset , int /*int*/ nVerticalInset ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_IsSteamInBigPictureMode" )] internal static extern bool /*bool*/ IsSteamInBigPictureMode( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUtils_StartVRDashboard" )] internal static extern void /*void*/ StartVRDashboard( IntPtr ISteamUtils ); + } + + internal static unsafe class ISteamMatchmaking + { + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetFavoriteGameCount" )] internal static extern int /*int*/ GetFavoriteGameCount( IntPtr ISteamMatchmaking ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetFavoriteGame" )] internal static extern bool /*bool*/ GetFavoriteGame( IntPtr ISteamMatchmaking, int /*int*/ iGame , ref AppId_t /*AppId_t **/ pnAppID, out uint /*uint32 **/ pnIP, out ushort /*uint16 **/ pnConnPort, out ushort /*uint16 **/ pnQueryPort, IntPtr /*uint32 **/ punFlags, out uint /*uint32 **/ pRTime32LastPlayedOnServer ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddFavoriteGame" )] internal static extern int /*int*/ AddFavoriteGame( IntPtr ISteamMatchmaking, AppId_t /*AppId_t*/ nAppID, uint /*uint32*/ nIP , ushort /*uint16*/ nConnPort , ushort /*uint16*/ nQueryPort , uint /*uint32*/ unFlags , uint /*uint32*/ rTime32LastPlayedOnServer ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_RemoveFavoriteGame" )] internal static extern bool /*bool*/ RemoveFavoriteGame( IntPtr ISteamMatchmaking, AppId_t /*AppId_t*/ nAppID, uint /*uint32*/ nIP , ushort /*uint16*/ nConnPort , ushort /*uint16*/ nQueryPort , uint /*uint32*/ unFlags ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_RequestLobbyList" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestLobbyList( IntPtr ISteamMatchmaking ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListStringFilter" )] internal static extern void /*void*/ AddRequestLobbyListStringFilter( IntPtr ISteamMatchmaking, string /*const char **/ pchKeyToMatch , string /*const char **/ pchValueToMatch , LobbyComparison /*ELobbyComparison*/ eComparisonType ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListNumericalFilter" )] internal static extern void /*void*/ AddRequestLobbyListNumericalFilter( IntPtr ISteamMatchmaking, string /*const char **/ pchKeyToMatch , int /*int*/ nValueToMatch , LobbyComparison /*ELobbyComparison*/ eComparisonType ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListNearValueFilter" )] internal static extern void /*void*/ AddRequestLobbyListNearValueFilter( IntPtr ISteamMatchmaking, string /*const char **/ pchKeyToMatch , int /*int*/ nValueToBeCloseTo ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListFilterSlotsAvailable" )] internal static extern void /*void*/ AddRequestLobbyListFilterSlotsAvailable( IntPtr ISteamMatchmaking, int /*int*/ nSlotsAvailable ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListDistanceFilter" )] internal static extern void /*void*/ AddRequestLobbyListDistanceFilter( IntPtr ISteamMatchmaking, LobbyDistanceFilter /*ELobbyDistanceFilter*/ eLobbyDistanceFilter ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListResultCountFilter" )] internal static extern void /*void*/ AddRequestLobbyListResultCountFilter( IntPtr ISteamMatchmaking, int /*int*/ cMaxResults ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListCompatibleMembersFilter" )] internal static extern void /*void*/ AddRequestLobbyListCompatibleMembersFilter( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyByIndex" )] internal static extern CSteamID /*(class CSteamID)*/ GetLobbyByIndex( IntPtr ISteamMatchmaking, int /*int*/ iLobby ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_CreateLobby" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ CreateLobby( IntPtr ISteamMatchmaking, LobbyType /*ELobbyType*/ eLobbyType , int /*int*/ cMaxMembers ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_JoinLobby" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ JoinLobby( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_LeaveLobby" )] internal static extern void /*void*/ LeaveLobby( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_InviteUserToLobby" )] internal static extern bool /*bool*/ InviteUserToLobby( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDInvitee ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetNumLobbyMembers" )] internal static extern int /*int*/ GetNumLobbyMembers( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyMemberByIndex" )] internal static extern CSteamID /*(class CSteamID)*/ GetLobbyMemberByIndex( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iMember ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyData" )] internal static extern IntPtr GetLobbyData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyData" )] internal static extern bool /*bool*/ SetLobbyData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey , string /*const char **/ pchValue ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyDataCount" )] internal static extern int /*int*/ GetLobbyDataCount( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyDataByIndex" )] internal static extern bool /*bool*/ GetLobbyDataByIndex( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iLobbyData , System.Text.StringBuilder /*char **/ pchKey, int /*int*/ cchKeyBufferSize , System.Text.StringBuilder /*char **/ pchValue, int /*int*/ cchValueBufferSize ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_DeleteLobbyData" )] internal static extern bool /*bool*/ DeleteLobbyData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyMemberData" )] internal static extern IntPtr GetLobbyMemberData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchKey ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyMemberData" )] internal static extern void /*void*/ SetLobbyMemberData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey , string /*const char **/ pchValue ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SendLobbyChatMsg" )] internal static extern bool /*bool*/ SendLobbyChatMsg( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, IntPtr /*const void **/ pvMsgBody , int /*int*/ cubMsgBody ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyChatEntry" )] internal static extern int /*int*/ GetLobbyChatEntry( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iChatID , out CSteamID /*class CSteamID **/ pSteamIDUser, IntPtr /*void **/ pvData , int /*int*/ cubData , out ChatEntryType /*EChatEntryType **/ peChatEntryType ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_RequestLobbyData" )] internal static extern bool /*bool*/ RequestLobbyData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyGameServer" )] internal static extern void /*void*/ SetLobbyGameServer( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, uint /*uint32*/ unGameServerIP , ushort /*uint16*/ unGameServerPort , CSteamID /*class CSteamID*/ steamIDGameServer ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyGameServer" )] internal static extern bool /*bool*/ GetLobbyGameServer( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, out uint /*uint32 **/ punGameServerIP, out ushort /*uint16 **/ punGameServerPort, out CSteamID /*class CSteamID **/ psteamIDGameServer ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyMemberLimit" )] internal static extern bool /*bool*/ SetLobbyMemberLimit( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ cMaxMembers ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyMemberLimit" )] internal static extern int /*int*/ GetLobbyMemberLimit( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyType" )] internal static extern bool /*bool*/ SetLobbyType( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, LobbyType /*ELobbyType*/ eLobbyType ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyJoinable" )] internal static extern bool /*bool*/ SetLobbyJoinable( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, bool /*bool*/ bLobbyJoinable ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyOwner" )] internal static extern CSteamID /*(class CSteamID)*/ GetLobbyOwner( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyOwner" )] internal static extern bool /*bool*/ SetLobbyOwner( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDNewOwner ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLinkedLobby" )] internal static extern bool /*bool*/ SetLinkedLobby( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDLobbyDependent ); + } + + internal static unsafe class ISteamMatchmakingServers + { + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestInternetServerList" )] internal static extern HServerListRequest /*(HServerListRequest)*/ RequestInternetServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestLANServerList" )] internal static extern HServerListRequest /*(HServerListRequest)*/ RequestLANServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestFriendsServerList" )] internal static extern HServerListRequest /*(HServerListRequest)*/ RequestFriendsServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestFavoritesServerList" )] internal static extern HServerListRequest /*(HServerListRequest)*/ RequestFavoritesServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestHistoryServerList" )] internal static extern HServerListRequest /*(HServerListRequest)*/ RequestHistoryServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestSpectatorServerList" )] internal static extern HServerListRequest /*(HServerListRequest)*/ RequestSpectatorServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_ReleaseRequest" )] internal static extern void /*void*/ ReleaseRequest( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hServerListRequest ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_GetServerDetails" )] internal static extern IntPtr /*class gameserveritem_t **/ GetServerDetails( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest, int /*int*/ iServer ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_CancelQuery" )] internal static extern void /*void*/ CancelQuery( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RefreshQuery" )] internal static extern void /*void*/ RefreshQuery( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_IsRefreshing" )] internal static extern bool /*bool*/ IsRefreshing( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_GetServerCount" )] internal static extern int /*int*/ GetServerCount( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RefreshServer" )] internal static extern void /*void*/ RefreshServer( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest, int /*int*/ iServer ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_PingServer" )] internal static extern HServerQuery /*(HServerQuery)*/ PingServer( IntPtr ISteamMatchmakingServers, uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingPingResponse **/ pRequestServersResponse ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_PlayerDetails" )] internal static extern HServerQuery /*(HServerQuery)*/ PlayerDetails( IntPtr ISteamMatchmakingServers, uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingPlayersResponse **/ pRequestServersResponse ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_ServerRules" )] internal static extern HServerQuery /*(HServerQuery)*/ ServerRules( IntPtr ISteamMatchmakingServers, uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingRulesResponse **/ pRequestServersResponse ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_CancelServerQuery" )] internal static extern void /*void*/ CancelServerQuery( IntPtr ISteamMatchmakingServers, HServerQuery /*HServerQuery*/ hServerQuery ); + } + + internal static unsafe class ISteamRemoteStorage + { + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWrite" )] internal static extern bool /*bool*/ FileWrite( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , IntPtr /*const void **/ pvData , int /*int32*/ cubData ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileRead" )] internal static extern int /*int32*/ FileRead( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , IntPtr /*void **/ pvData , int /*int32*/ cubDataToRead ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteAsync" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ FileWriteAsync( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , IntPtr /*const void **/ pvData , uint /*uint32*/ cubData ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileReadAsync" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ FileReadAsync( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , uint /*uint32*/ nOffset , uint /*uint32*/ cubToRead ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileReadAsyncComplete" )] internal static extern bool /*bool*/ FileReadAsyncComplete( IntPtr ISteamRemoteStorage, SteamAPICall_t /*SteamAPICall_t*/ hReadCall, IntPtr /*void **/ pvBuffer , uint /*uint32*/ cubToRead ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileForget" )] internal static extern bool /*bool*/ FileForget( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileDelete" )] internal static extern bool /*bool*/ FileDelete( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileShare" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ FileShare( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_SetSyncPlatforms" )] internal static extern bool /*bool*/ SetSyncPlatforms( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , RemoteStoragePlatform /*ERemoteStoragePlatform*/ eRemoteStoragePlatform ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteStreamOpen" )] internal static extern UGCFileWriteStreamHandle_t /*(UGCFileWriteStreamHandle_t)*/ FileWriteStreamOpen( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteStreamWriteChunk" )] internal static extern bool /*bool*/ FileWriteStreamWriteChunk( IntPtr ISteamRemoteStorage, UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle, IntPtr /*const void **/ pvData , int /*int32*/ cubData ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteStreamClose" )] internal static extern bool /*bool*/ FileWriteStreamClose( IntPtr ISteamRemoteStorage, UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteStreamCancel" )] internal static extern bool /*bool*/ FileWriteStreamCancel( IntPtr ISteamRemoteStorage, UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileExists" )] internal static extern bool /*bool*/ FileExists( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FilePersisted" )] internal static extern bool /*bool*/ FilePersisted( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetFileSize" )] internal static extern int /*int32*/ GetFileSize( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetFileTimestamp" )] internal static extern long /*int64*/ GetFileTimestamp( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetSyncPlatforms" )] internal static extern RemoteStoragePlatform /*ERemoteStoragePlatform*/ GetSyncPlatforms( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetFileCount" )] internal static extern int /*int32*/ GetFileCount( IntPtr ISteamRemoteStorage ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetFileNameAndSize" )] internal static extern IntPtr GetFileNameAndSize( IntPtr ISteamRemoteStorage, int /*int*/ iFile , IntPtr /*int32 **/ pnFileSizeInBytes ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetQuota" )] internal static extern bool /*bool*/ GetQuota( IntPtr ISteamRemoteStorage, IntPtr /*int32 **/ pnTotalBytes, IntPtr /*int32 **/ puAvailableBytes ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_IsCloudEnabledForAccount" )] internal static extern bool /*bool*/ IsCloudEnabledForAccount( IntPtr ISteamRemoteStorage ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_IsCloudEnabledForApp" )] internal static extern bool /*bool*/ IsCloudEnabledForApp( IntPtr ISteamRemoteStorage ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_SetCloudEnabledForApp" )] internal static extern void /*void*/ SetCloudEnabledForApp( IntPtr ISteamRemoteStorage, bool /*bool*/ bEnabled ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UGCDownload" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ UGCDownload( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, uint /*uint32*/ unPriority ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetUGCDownloadProgress" )] internal static extern bool /*bool*/ GetUGCDownloadProgress( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, out int /*int32 **/ pnBytesDownloaded, out int /*int32 **/ pnBytesExpected ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetUGCDetails" )] internal static extern bool /*bool*/ GetUGCDetails( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, ref AppId_t /*AppId_t **/ pnAppID, System.Text.StringBuilder /*char ***/ ppchName, IntPtr /*int32 **/ pnFileSizeInBytes, out CSteamID /*class CSteamID **/ pSteamIDOwner ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UGCRead" )] internal static extern int /*int32*/ UGCRead( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, IntPtr /*void **/ pvData , int /*int32*/ cubDataToRead , uint /*uint32*/ cOffset , UGCReadAction /*EUGCReadAction*/ eAction ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetCachedUGCCount" )] internal static extern int /*int32*/ GetCachedUGCCount( IntPtr ISteamRemoteStorage ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetCachedUGCHandle" )] internal static extern UGCHandle_t /*(UGCHandle_t)*/ GetCachedUGCHandle( IntPtr ISteamRemoteStorage, int /*int32*/ iCachedContent ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_PublishWorkshopFile" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ PublishWorkshopFile( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , string /*const char **/ pchPreviewFile , AppId_t /*AppId_t*/ nConsumerAppId, string /*const char **/ pchTitle , string /*const char **/ pchDescription , RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility , IntPtr /*struct SteamParamStringArray_t **/ pTags, WorkshopFileType /*EWorkshopFileType*/ eWorkshopFileType ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_CreatePublishedFileUpdateRequest" )] internal static extern PublishedFileUpdateHandle_t /*(PublishedFileUpdateHandle_t)*/ CreatePublishedFileUpdateRequest( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileFile" )] internal static extern bool /*bool*/ UpdatePublishedFileFile( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchFile ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFilePreviewFile" )] internal static extern bool /*bool*/ UpdatePublishedFilePreviewFile( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchPreviewFile ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileTitle" )] internal static extern bool /*bool*/ UpdatePublishedFileTitle( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchTitle ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileDescription" )] internal static extern bool /*bool*/ UpdatePublishedFileDescription( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchDescription ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileVisibility" )] internal static extern bool /*bool*/ UpdatePublishedFileVisibility( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileTags" )] internal static extern bool /*bool*/ UpdatePublishedFileTags( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, IntPtr /*struct SteamParamStringArray_t **/ pTags ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_CommitPublishedFileUpdate" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ CommitPublishedFileUpdate( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetPublishedFileDetails" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetPublishedFileDetails( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, uint /*uint32*/ unMaxSecondsOld ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_DeletePublishedFile" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ DeletePublishedFile( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumerateUserPublishedFiles" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ EnumerateUserPublishedFiles( IntPtr ISteamRemoteStorage, uint /*uint32*/ unStartIndex ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_SubscribePublishedFile" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SubscribePublishedFile( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumerateUserSubscribedFiles" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ EnumerateUserSubscribedFiles( IntPtr ISteamRemoteStorage, uint /*uint32*/ unStartIndex ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UnsubscribePublishedFile" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ UnsubscribePublishedFile( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileSetChangeDescription" )] internal static extern bool /*bool*/ UpdatePublishedFileSetChangeDescription( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchChangeDescription ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetPublishedItemVoteDetails" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetPublishedItemVoteDetails( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdateUserPublishedItemVote" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ UpdateUserPublishedItemVote( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, bool /*bool*/ bVoteUp ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetUserPublishedItemVoteDetails" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetUserPublishedItemVoteDetails( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumerateUserSharedWorkshopFiles" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ EnumerateUserSharedWorkshopFiles( IntPtr ISteamRemoteStorage, CSteamID /*class CSteamID*/ steamId, uint /*uint32*/ unStartIndex , IntPtr /*struct SteamParamStringArray_t **/ pRequiredTags, IntPtr /*struct SteamParamStringArray_t **/ pExcludedTags ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_PublishVideo" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ PublishVideo( IntPtr ISteamRemoteStorage, WorkshopVideoProvider /*EWorkshopVideoProvider*/ eVideoProvider , string /*const char **/ pchVideoAccount , string /*const char **/ pchVideoIdentifier , string /*const char **/ pchPreviewFile , AppId_t /*AppId_t*/ nConsumerAppId, string /*const char **/ pchTitle , string /*const char **/ pchDescription , RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility , IntPtr /*struct SteamParamStringArray_t **/ pTags ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_SetUserPublishedFileAction" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SetUserPublishedFileAction( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, WorkshopFileAction /*EWorkshopFileAction*/ eAction ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumeratePublishedFilesByUserAction" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ EnumeratePublishedFilesByUserAction( IntPtr ISteamRemoteStorage, WorkshopFileAction /*EWorkshopFileAction*/ eAction , uint /*uint32*/ unStartIndex ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumeratePublishedWorkshopFiles" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ EnumeratePublishedWorkshopFiles( IntPtr ISteamRemoteStorage, WorkshopEnumerationType /*EWorkshopEnumerationType*/ eEnumerationType , uint /*uint32*/ unStartIndex , uint /*uint32*/ unCount , uint /*uint32*/ unDays , IntPtr /*struct SteamParamStringArray_t **/ pTags, IntPtr /*struct SteamParamStringArray_t **/ pUserTags ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UGCDownloadToLocation" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ UGCDownloadToLocation( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, string /*const char **/ pchLocation , uint /*uint32*/ unPriority ); + } + + internal static unsafe class ISteamUserStats + { + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_RequestCurrentStats" )] internal static extern bool /*bool*/ RequestCurrentStats( IntPtr ISteamUserStats ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetStat" )] internal static extern bool /*bool*/ GetStat( IntPtr ISteamUserStats, string /*const char **/ pchName , out int /*int32 **/ pData ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetStat0" )] internal static extern bool /*bool*/ GetStat0( IntPtr ISteamUserStats, string /*const char **/ pchName , out float /*float **/ pData ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_SetStat" )] internal static extern bool /*bool*/ SetStat( IntPtr ISteamUserStats, string /*const char **/ pchName , int /*int32*/ nData ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_SetStat0" )] internal static extern bool /*bool*/ SetStat0( IntPtr ISteamUserStats, string /*const char **/ pchName , float /*float*/ fData ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_UpdateAvgRateStat" )] internal static extern bool /*bool*/ UpdateAvgRateStat( IntPtr ISteamUserStats, string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievement" )] internal static extern bool /*bool*/ GetAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_SetAchievement" )] internal static extern bool /*bool*/ SetAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_ClearAchievement" )] internal static extern bool /*bool*/ ClearAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetAchievementAndUnlockTime( IntPtr ISteamUserStats, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_StoreStats" )] internal static extern bool /*bool*/ StoreStats( IntPtr ISteamUserStats ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementIcon" )] internal static extern int /*int*/ GetAchievementIcon( IntPtr ISteamUserStats, string /*const char **/ pchName ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementDisplayAttribute" )] internal static extern IntPtr GetAchievementDisplayAttribute( IntPtr ISteamUserStats, string /*const char **/ pchName , string /*const char **/ pchKey ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_IndicateAchievementProgress" )] internal static extern bool /*bool*/ IndicateAchievementProgress( IntPtr ISteamUserStats, string /*const char **/ pchName , uint /*uint32*/ nCurProgress , uint /*uint32*/ nMaxProgress ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetNumAchievements" )] internal static extern uint /*uint32*/ GetNumAchievements( IntPtr ISteamUserStats ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementName" )] internal static extern IntPtr GetAchievementName( IntPtr ISteamUserStats, uint /*uint32*/ iAchievement ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_RequestUserStats" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestUserStats( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetUserStat" )] internal static extern bool /*bool*/ GetUserStat( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetUserStat0" )] internal static extern bool /*bool*/ GetUserStat0( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetUserAchievementAndUnlockTime( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_ResetAllStats" )] internal static extern bool /*bool*/ ResetAllStats( IntPtr ISteamUserStats, bool /*bool*/ bAchievementsToo ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_FindOrCreateLeaderboard" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ FindOrCreateLeaderboard( IntPtr ISteamUserStats, string /*const char **/ pchLeaderboardName , LeaderboardSortMethod /*ELeaderboardSortMethod*/ eLeaderboardSortMethod , LeaderboardDisplayType /*ELeaderboardDisplayType*/ eLeaderboardDisplayType ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_FindLeaderboard" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ FindLeaderboard( IntPtr ISteamUserStats, string /*const char **/ pchLeaderboardName ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardName" )] internal static extern IntPtr GetLeaderboardName( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardEntryCount" )] internal static extern int /*int*/ GetLeaderboardEntryCount( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardSortMethod" )] internal static extern LeaderboardSortMethod /*ELeaderboardSortMethod*/ GetLeaderboardSortMethod( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardDisplayType" )] internal static extern LeaderboardDisplayType /*ELeaderboardDisplayType*/ GetLeaderboardDisplayType( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_DownloadLeaderboardEntries" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ DownloadLeaderboardEntries( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, LeaderboardDataRequest /*ELeaderboardDataRequest*/ eLeaderboardDataRequest , int /*int*/ nRangeStart , int /*int*/ nRangeEnd ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_DownloadLeaderboardEntriesForUsers" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ DownloadLeaderboardEntriesForUsers( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, IntPtr /*class CSteamID **/ prgUsers, int /*int*/ cUsers ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetDownloadedLeaderboardEntry" )] internal static extern bool /*bool*/ GetDownloadedLeaderboardEntry( IntPtr ISteamUserStats, SteamLeaderboardEntries_t /*SteamLeaderboardEntries_t*/ hSteamLeaderboardEntries, int /*int*/ index , ref LeaderboardEntry_t /*struct LeaderboardEntry_t **/ pLeaderboardEntry, IntPtr /*int32 **/ pDetails, int /*int*/ cDetailsMax ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_UploadLeaderboardScore" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ UploadLeaderboardScore( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, LeaderboardUploadScoreMethod /*ELeaderboardUploadScoreMethod*/ eLeaderboardUploadScoreMethod , int /*int32*/ nScore , IntPtr /*const int32 **/ pScoreDetails, int /*int*/ cScoreDetailsCount ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_AttachLeaderboardUGC" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ AttachLeaderboardUGC( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, UGCHandle_t /*UGCHandle_t*/ hUGC ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetNumberOfCurrentPlayers" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetNumberOfCurrentPlayers( IntPtr ISteamUserStats ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_RequestGlobalAchievementPercentages" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestGlobalAchievementPercentages( IntPtr ISteamUserStats ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetMostAchievedAchievementInfo( IntPtr ISteamUserStats, System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetNextMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetNextMostAchievedAchievementInfo( IntPtr ISteamUserStats, int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementAchievedPercent" )] internal static extern bool /*bool*/ GetAchievementAchievedPercent( IntPtr ISteamUserStats, string /*const char **/ pchName , out float /*float **/ pflPercent ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_RequestGlobalStats" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestGlobalStats( IntPtr ISteamUserStats, int /*int*/ nHistoryDays ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStat" )] internal static extern bool /*bool*/ GetGlobalStat( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out long /*int64 **/ pData ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStat0" )] internal static extern bool /*bool*/ GetGlobalStat0( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out double /*double **/ pData ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStatHistory" )] internal static extern int /*int32*/ GetGlobalStatHistory( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out long /*int64 **/ pData, uint /*uint32*/ cubData ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStatHistory0" )] internal static extern int /*int32*/ GetGlobalStatHistory0( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out double /*double **/ pData, uint /*uint32*/ cubData ); + } + + internal static unsafe class ISteamApps + { + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamApps_BIsSubscribed" )] internal static extern bool /*bool*/ BIsSubscribed( IntPtr ISteamApps ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamApps_BIsLowViolence" )] internal static extern bool /*bool*/ BIsLowViolence( IntPtr ISteamApps ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamApps_BIsCybercafe" )] internal static extern bool /*bool*/ BIsCybercafe( IntPtr ISteamApps ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamApps_BIsVACBanned" )] internal static extern bool /*bool*/ BIsVACBanned( IntPtr ISteamApps ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamApps_GetCurrentGameLanguage" )] internal static extern IntPtr GetCurrentGameLanguage( IntPtr ISteamApps ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamApps_GetAvailableGameLanguages" )] internal static extern IntPtr GetAvailableGameLanguages( IntPtr ISteamApps ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamApps_BIsSubscribedApp" )] internal static extern bool /*bool*/ BIsSubscribedApp( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamApps_BIsDlcInstalled" )] internal static extern bool /*bool*/ BIsDlcInstalled( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamApps_GetEarliestPurchaseUnixTime" )] internal static extern uint /*uint32*/ GetEarliestPurchaseUnixTime( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamApps_BIsSubscribedFromFreeWeekend" )] internal static extern bool /*bool*/ BIsSubscribedFromFreeWeekend( IntPtr ISteamApps ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamApps_GetDLCCount" )] internal static extern int /*int*/ GetDLCCount( IntPtr ISteamApps ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamApps_BGetDLCDataByIndex" )] internal static extern bool /*bool*/ BGetDLCDataByIndex( IntPtr ISteamApps, int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, out bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamApps_InstallDLC" )] internal static extern void /*void*/ InstallDLC( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamApps_UninstallDLC" )] internal static extern void /*void*/ UninstallDLC( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamApps_RequestAppProofOfPurchaseKey" )] internal static extern void /*void*/ RequestAppProofOfPurchaseKey( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamApps_GetCurrentBetaName" )] internal static extern bool /*bool*/ GetCurrentBetaName( IntPtr ISteamApps, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamApps_MarkContentCorrupt" )] internal static extern bool /*bool*/ MarkContentCorrupt( IntPtr ISteamApps, bool /*bool*/ bMissingFilesOnly ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamApps_GetInstalledDepots" )] internal static extern uint /*uint32*/ GetInstalledDepots( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID, IntPtr /*DepotId_t **/ pvecDepots, uint /*uint32*/ cMaxDepots ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamApps_GetAppInstallDir" )] internal static extern uint /*uint32*/ GetAppInstallDir( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID, System.Text.StringBuilder /*char **/ pchFolder, uint /*uint32*/ cchFolderBufferSize ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamApps_BIsAppInstalled" )] internal static extern bool /*bool*/ BIsAppInstalled( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamApps_GetAppOwner" )] internal static extern CSteamID /*(class CSteamID)*/ GetAppOwner( IntPtr ISteamApps ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamApps_GetLaunchQueryParam" )] internal static extern IntPtr GetLaunchQueryParam( IntPtr ISteamApps, string /*const char **/ pchKey ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamApps_GetDlcDownloadProgress" )] internal static extern bool /*bool*/ GetDlcDownloadProgress( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID, out ulong /*uint64 **/ punBytesDownloaded, out ulong /*uint64 **/ punBytesTotal ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamApps_GetAppBuildId" )] internal static extern int /*int*/ GetAppBuildId( IntPtr ISteamApps ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamApps_RequestAllProofOfPurchaseKeys" )] internal static extern void /*void*/ RequestAllProofOfPurchaseKeys( IntPtr ISteamApps ); + } + + internal static unsafe class ISteamNetworking + { + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamNetworking_SendP2PPacket" )] internal static extern bool /*bool*/ SendP2PPacket( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote, IntPtr /*const void **/ pubData , uint /*uint32*/ cubData , P2PSend /*EP2PSend*/ eP2PSendType , int /*int*/ nChannel ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamNetworking_IsP2PPacketAvailable" )] internal static extern bool /*bool*/ IsP2PPacketAvailable( IntPtr ISteamNetworking, out uint /*uint32 **/ pcubMsgSize, int /*int*/ nChannel ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamNetworking_ReadP2PPacket" )] internal static extern bool /*bool*/ ReadP2PPacket( IntPtr ISteamNetworking, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize, out CSteamID /*class CSteamID **/ psteamIDRemote, int /*int*/ nChannel ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamNetworking_AcceptP2PSessionWithUser" )] internal static extern bool /*bool*/ AcceptP2PSessionWithUser( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamNetworking_CloseP2PSessionWithUser" )] internal static extern bool /*bool*/ CloseP2PSessionWithUser( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamNetworking_CloseP2PChannelWithUser" )] internal static extern bool /*bool*/ CloseP2PChannelWithUser( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote, int /*int*/ nChannel ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamNetworking_GetP2PSessionState" )] internal static extern bool /*bool*/ GetP2PSessionState( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote, ref P2PSessionState_t /*struct P2PSessionState_t **/ pConnectionState ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamNetworking_AllowP2PPacketRelay" )] internal static extern bool /*bool*/ AllowP2PPacketRelay( IntPtr ISteamNetworking, bool /*bool*/ bAllow ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamNetworking_CreateListenSocket" )] internal static extern SNetListenSocket_t /*(SNetListenSocket_t)*/ CreateListenSocket( IntPtr ISteamNetworking, int /*int*/ nVirtualP2PPort , uint /*uint32*/ nIP , ushort /*uint16*/ nPort , bool /*bool*/ bAllowUseOfPacketRelay ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamNetworking_CreateP2PConnectionSocket" )] internal static extern SNetSocket_t /*(SNetSocket_t)*/ CreateP2PConnectionSocket( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDTarget, int /*int*/ nVirtualPort , int /*int*/ nTimeoutSec , bool /*bool*/ bAllowUseOfPacketRelay ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamNetworking_CreateConnectionSocket" )] internal static extern SNetSocket_t /*(SNetSocket_t)*/ CreateConnectionSocket( IntPtr ISteamNetworking, uint /*uint32*/ nIP , ushort /*uint16*/ nPort , int /*int*/ nTimeoutSec ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamNetworking_DestroySocket" )] internal static extern bool /*bool*/ DestroySocket( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, bool /*bool*/ bNotifyRemoteEnd ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamNetworking_DestroyListenSocket" )] internal static extern bool /*bool*/ DestroyListenSocket( IntPtr ISteamNetworking, SNetListenSocket_t /*SNetListenSocket_t*/ hSocket, bool /*bool*/ bNotifyRemoteEnd ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamNetworking_SendDataOnSocket" )] internal static extern bool /*bool*/ SendDataOnSocket( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, IntPtr /*void **/ pubData , uint /*uint32*/ cubData , bool /*bool*/ bReliable ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamNetworking_IsDataAvailableOnSocket" )] internal static extern bool /*bool*/ IsDataAvailableOnSocket( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, out uint /*uint32 **/ pcubMsgSize ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamNetworking_RetrieveDataFromSocket" )] internal static extern bool /*bool*/ RetrieveDataFromSocket( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamNetworking_IsDataAvailable" )] internal static extern bool /*bool*/ IsDataAvailable( IntPtr ISteamNetworking, SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, out uint /*uint32 **/ pcubMsgSize, ref SNetSocket_t /*SNetSocket_t **/ phSocket ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamNetworking_RetrieveData" )] internal static extern bool /*bool*/ RetrieveData( IntPtr ISteamNetworking, SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize, ref SNetSocket_t /*SNetSocket_t **/ phSocket ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamNetworking_GetSocketInfo" )] internal static extern bool /*bool*/ GetSocketInfo( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, out CSteamID /*class CSteamID **/ pSteamIDRemote, IntPtr /*int **/ peSocketStatus, out uint /*uint32 **/ punIPRemote, out ushort /*uint16 **/ punPortRemote ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamNetworking_GetListenSocketInfo" )] internal static extern bool /*bool*/ GetListenSocketInfo( IntPtr ISteamNetworking, SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, out uint /*uint32 **/ pnIP, out ushort /*uint16 **/ pnPort ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamNetworking_GetSocketConnectionType" )] internal static extern SNetSocketConnectionType /*ESNetSocketConnectionType*/ GetSocketConnectionType( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamNetworking_GetMaxPacketSize" )] internal static extern int /*int*/ GetMaxPacketSize( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket ); + } + + internal static unsafe class ISteamScreenshots + { + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamScreenshots_WriteScreenshot" )] internal static extern ScreenshotHandle /*(ScreenshotHandle)*/ WriteScreenshot( IntPtr ISteamScreenshots, IntPtr /*void **/ pubRGB , uint /*uint32*/ cubRGB , int /*int*/ nWidth , int /*int*/ nHeight ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamScreenshots_AddScreenshotToLibrary" )] internal static extern ScreenshotHandle /*(ScreenshotHandle)*/ AddScreenshotToLibrary( IntPtr ISteamScreenshots, string /*const char **/ pchFilename , string /*const char **/ pchThumbnailFilename , int /*int*/ nWidth , int /*int*/ nHeight ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamScreenshots_TriggerScreenshot" )] internal static extern void /*void*/ TriggerScreenshot( IntPtr ISteamScreenshots ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamScreenshots_HookScreenshots" )] internal static extern void /*void*/ HookScreenshots( IntPtr ISteamScreenshots, bool /*bool*/ bHook ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamScreenshots_SetLocation" )] internal static extern bool /*bool*/ SetLocation( IntPtr ISteamScreenshots, ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, string /*const char **/ pchLocation ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamScreenshots_TagUser" )] internal static extern bool /*bool*/ TagUser( IntPtr ISteamScreenshots, ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamScreenshots_TagPublishedFile" )] internal static extern bool /*bool*/ TagPublishedFile( IntPtr ISteamScreenshots, ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileID ); + } + + internal static unsafe class ISteamMusic + { + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusic_BIsEnabled" )] internal static extern bool /*bool*/ BIsEnabled( IntPtr ISteamMusic ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusic_BIsPlaying" )] internal static extern bool /*bool*/ BIsPlaying( IntPtr ISteamMusic ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusic_GetPlaybackStatus" )] internal static extern AudioPlayback_Status /*AudioPlayback_Status*/ GetPlaybackStatus( IntPtr ISteamMusic ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusic_Play" )] internal static extern void /*void*/ Play( IntPtr ISteamMusic ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusic_Pause" )] internal static extern void /*void*/ Pause( IntPtr ISteamMusic ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusic_PlayPrevious" )] internal static extern void /*void*/ PlayPrevious( IntPtr ISteamMusic ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusic_PlayNext" )] internal static extern void /*void*/ PlayNext( IntPtr ISteamMusic ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusic_SetVolume" )] internal static extern void /*void*/ SetVolume( IntPtr ISteamMusic, float /*float*/ flVolume ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusic_GetVolume" )] internal static extern float /*float*/ GetVolume( IntPtr ISteamMusic ); + } + + internal static unsafe class ISteamMusicRemote + { + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusicRemote_RegisterSteamMusicRemote" )] internal static extern bool /*bool*/ RegisterSteamMusicRemote( IntPtr ISteamMusicRemote, string /*const char **/ pchName ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusicRemote_DeregisterSteamMusicRemote" )] internal static extern bool /*bool*/ DeregisterSteamMusicRemote( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusicRemote_BIsCurrentMusicRemote" )] internal static extern bool /*bool*/ BIsCurrentMusicRemote( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusicRemote_BActivationSuccess" )] internal static extern bool /*bool*/ BActivationSuccess( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusicRemote_SetDisplayName" )] internal static extern bool /*bool*/ SetDisplayName( IntPtr ISteamMusicRemote, string /*const char **/ pchDisplayName ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusicRemote_SetPNGIcon_64x64" )] internal static extern bool /*bool*/ SetPNGIcon_64x64( IntPtr ISteamMusicRemote, IntPtr /*void **/ pvBuffer , uint /*uint32*/ cbBufferLength ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusicRemote_EnablePlayPrevious" )] internal static extern bool /*bool*/ EnablePlayPrevious( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusicRemote_EnablePlayNext" )] internal static extern bool /*bool*/ EnablePlayNext( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusicRemote_EnableShuffled" )] internal static extern bool /*bool*/ EnableShuffled( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusicRemote_EnableLooped" )] internal static extern bool /*bool*/ EnableLooped( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusicRemote_EnableQueue" )] internal static extern bool /*bool*/ EnableQueue( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusicRemote_EnablePlaylists" )] internal static extern bool /*bool*/ EnablePlaylists( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdatePlaybackStatus" )] internal static extern bool /*bool*/ UpdatePlaybackStatus( IntPtr ISteamMusicRemote, AudioPlayback_Status /*AudioPlayback_Status*/ nStatus ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateShuffled" )] internal static extern bool /*bool*/ UpdateShuffled( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateLooped" )] internal static extern bool /*bool*/ UpdateLooped( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateVolume" )] internal static extern bool /*bool*/ UpdateVolume( IntPtr ISteamMusicRemote, float /*float*/ flValue ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusicRemote_CurrentEntryWillChange" )] internal static extern bool /*bool*/ CurrentEntryWillChange( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusicRemote_CurrentEntryIsAvailable" )] internal static extern bool /*bool*/ CurrentEntryIsAvailable( IntPtr ISteamMusicRemote, bool /*bool*/ bAvailable ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateCurrentEntryText" )] internal static extern bool /*bool*/ UpdateCurrentEntryText( IntPtr ISteamMusicRemote, string /*const char **/ pchText ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateCurrentEntryElapsedSeconds" )] internal static extern bool /*bool*/ UpdateCurrentEntryElapsedSeconds( IntPtr ISteamMusicRemote, int /*int*/ nValue ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateCurrentEntryCoverArt" )] internal static extern bool /*bool*/ UpdateCurrentEntryCoverArt( IntPtr ISteamMusicRemote, IntPtr /*void **/ pvBuffer , uint /*uint32*/ cbBufferLength ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusicRemote_CurrentEntryDidChange" )] internal static extern bool /*bool*/ CurrentEntryDidChange( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusicRemote_QueueWillChange" )] internal static extern bool /*bool*/ QueueWillChange( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusicRemote_ResetQueueEntries" )] internal static extern bool /*bool*/ ResetQueueEntries( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusicRemote_SetQueueEntry" )] internal static extern bool /*bool*/ SetQueueEntry( IntPtr ISteamMusicRemote, int /*int*/ nID , int /*int*/ nPosition , string /*const char **/ pchEntryText ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusicRemote_SetCurrentQueueEntry" )] internal static extern bool /*bool*/ SetCurrentQueueEntry( IntPtr ISteamMusicRemote, int /*int*/ nID ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusicRemote_QueueDidChange" )] internal static extern bool /*bool*/ QueueDidChange( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusicRemote_PlaylistWillChange" )] internal static extern bool /*bool*/ PlaylistWillChange( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusicRemote_ResetPlaylistEntries" )] internal static extern bool /*bool*/ ResetPlaylistEntries( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusicRemote_SetPlaylistEntry" )] internal static extern bool /*bool*/ SetPlaylistEntry( IntPtr ISteamMusicRemote, int /*int*/ nID , int /*int*/ nPosition , string /*const char **/ pchEntryText ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusicRemote_SetCurrentPlaylistEntry" )] internal static extern bool /*bool*/ SetCurrentPlaylistEntry( IntPtr ISteamMusicRemote, int /*int*/ nID ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamMusicRemote_PlaylistDidChange" )] internal static extern bool /*bool*/ PlaylistDidChange( IntPtr ISteamMusicRemote ); + } + + internal static unsafe class ISteamHTTP + { + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTTP_CreateHTTPRequest" )] internal static extern HTTPRequestHandle /*(HTTPRequestHandle)*/ CreateHTTPRequest( IntPtr ISteamHTTP, HTTPMethod /*EHTTPMethod*/ eHTTPRequestMethod , string /*const char **/ pchAbsoluteURL ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestContextValue" )] internal static extern bool /*bool*/ SetHTTPRequestContextValue( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ulong /*uint64*/ ulContextValue ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestNetworkActivityTimeout" )] internal static extern bool /*bool*/ SetHTTPRequestNetworkActivityTimeout( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unTimeoutSeconds ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestHeaderValue" )] internal static extern bool /*bool*/ SetHTTPRequestHeaderValue( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , string /*const char **/ pchHeaderValue ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestGetOrPostParameter" )] internal static extern bool /*bool*/ SetHTTPRequestGetOrPostParameter( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchParamName , string /*const char **/ pchParamValue ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTTP_SendHTTPRequest" )] internal static extern bool /*bool*/ SendHTTPRequest( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref SteamAPICall_t /*SteamAPICall_t **/ pCallHandle ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTTP_SendHTTPRequestAndStreamResponse" )] internal static extern bool /*bool*/ SendHTTPRequestAndStreamResponse( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref SteamAPICall_t /*SteamAPICall_t **/ pCallHandle ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTTP_DeferHTTPRequest" )] internal static extern bool /*bool*/ DeferHTTPRequest( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTTP_PrioritizeHTTPRequest" )] internal static extern bool /*bool*/ PrioritizeHTTPRequest( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseHeaderSize" )] internal static extern bool /*bool*/ GetHTTPResponseHeaderSize( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , out uint /*uint32 **/ unResponseHeaderSize ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseHeaderValue" )] internal static extern bool /*bool*/ GetHTTPResponseHeaderValue( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , out byte /*uint8 **/ pHeaderValueBuffer, uint /*uint32*/ unBufferSize ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseBodySize" )] internal static extern bool /*bool*/ GetHTTPResponseBodySize( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out uint /*uint32 **/ unBodySize ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseBodyData" )] internal static extern bool /*bool*/ GetHTTPResponseBodyData( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out byte /*uint8 **/ pBodyDataBuffer, uint /*uint32*/ unBufferSize ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPStreamingResponseBodyData" )] internal static extern bool /*bool*/ GetHTTPStreamingResponseBodyData( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ cOffset , out byte /*uint8 **/ pBodyDataBuffer, uint /*uint32*/ unBufferSize ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTTP_ReleaseHTTPRequest" )] internal static extern bool /*bool*/ ReleaseHTTPRequest( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPDownloadProgressPct" )] internal static extern bool /*bool*/ GetHTTPDownloadProgressPct( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out float /*float **/ pflPercentOut ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestRawPostBody" )] internal static extern bool /*bool*/ SetHTTPRequestRawPostBody( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchContentType , out byte /*uint8 **/ pubBody, uint /*uint32*/ unBodyLen ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTTP_CreateCookieContainer" )] internal static extern HTTPCookieContainerHandle /*(HTTPCookieContainerHandle)*/ CreateCookieContainer( IntPtr ISteamHTTP, bool /*bool*/ bAllowResponsesToModify ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTTP_ReleaseCookieContainer" )] internal static extern bool /*bool*/ ReleaseCookieContainer( IntPtr ISteamHTTP, HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTTP_SetCookie" )] internal static extern bool /*bool*/ SetCookie( IntPtr ISteamHTTP, HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer, string /*const char **/ pchHost , string /*const char **/ pchUrl , string /*const char **/ pchCookie ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestCookieContainer" )] internal static extern bool /*bool*/ SetHTTPRequestCookieContainer( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestUserAgentInfo" )] internal static extern bool /*bool*/ SetHTTPRequestUserAgentInfo( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchUserAgentInfo ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestRequiresVerifiedCertificate" )] internal static extern bool /*bool*/ SetHTTPRequestRequiresVerifiedCertificate( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, bool /*bool*/ bRequireVerifiedCertificate ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestAbsoluteTimeoutMS" )] internal static extern bool /*bool*/ SetHTTPRequestAbsoluteTimeoutMS( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unMilliseconds ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPRequestWasTimedOut" )] internal static extern bool /*bool*/ GetHTTPRequestWasTimedOut( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out bool /*bool **/ pbWasTimedOut ); + } + + internal static unsafe class ISteamUnifiedMessages + { + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUnifiedMessages_SendMethod" )] internal static extern ClientUnifiedMessageHandle /*(ClientUnifiedMessageHandle)*/ SendMethod( IntPtr ISteamUnifiedMessages, string /*const char **/ pchServiceMethod , IntPtr /*const void **/ pRequestBuffer , uint /*uint32*/ unRequestBufferSize , ulong /*uint64*/ unContext ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUnifiedMessages_GetMethodResponseInfo" )] internal static extern bool /*bool*/ GetMethodResponseInfo( IntPtr ISteamUnifiedMessages, ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle, out uint /*uint32 **/ punResponseSize, out Result /*EResult **/ peResult ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUnifiedMessages_GetMethodResponseData" )] internal static extern bool /*bool*/ GetMethodResponseData( IntPtr ISteamUnifiedMessages, ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle, IntPtr /*void **/ pResponseBuffer , uint /*uint32*/ unResponseBufferSize , bool /*bool*/ bAutoRelease ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUnifiedMessages_ReleaseMethod" )] internal static extern bool /*bool*/ ReleaseMethod( IntPtr ISteamUnifiedMessages, ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUnifiedMessages_SendNotification" )] internal static extern bool /*bool*/ SendNotification( IntPtr ISteamUnifiedMessages, string /*const char **/ pchServiceNotification , IntPtr /*const void **/ pNotificationBuffer , uint /*uint32*/ unNotificationBufferSize ); + } + + internal static unsafe class ISteamController + { + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamController_Init" )] internal static extern bool /*bool*/ Init( IntPtr ISteamController ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamController_Shutdown" )] internal static extern bool /*bool*/ Shutdown( IntPtr ISteamController ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamController_RunFrame" )] internal static extern void /*void*/ RunFrame( IntPtr ISteamController ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamController_GetConnectedControllers" )] internal static extern int /*int*/ GetConnectedControllers( IntPtr ISteamController, IntPtr /*ControllerHandle_t **/ handlesOut ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamController_ShowBindingPanel" )] internal static extern bool /*bool*/ ShowBindingPanel( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamController_GetActionSetHandle" )] internal static extern ControllerActionSetHandle_t /*(ControllerActionSetHandle_t)*/ GetActionSetHandle( IntPtr ISteamController, string /*const char **/ pszActionSetName ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamController_ActivateActionSet" )] internal static extern void /*void*/ ActivateActionSet( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamController_GetCurrentActionSet" )] internal static extern ControllerActionSetHandle_t /*(ControllerActionSetHandle_t)*/ GetCurrentActionSet( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamController_GetDigitalActionHandle" )] internal static extern ControllerDigitalActionHandle_t /*(ControllerDigitalActionHandle_t)*/ GetDigitalActionHandle( IntPtr ISteamController, string /*const char **/ pszActionName ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamController_GetDigitalActionData" )] internal static extern ControllerDigitalActionData_t /*struct ControllerDigitalActionData_t*/ GetDigitalActionData( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerDigitalActionHandle_t /*ControllerDigitalActionHandle_t*/ digitalActionHandle ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamController_GetDigitalActionOrigins" )] internal static extern int /*int*/ GetDigitalActionOrigins( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle, ControllerDigitalActionHandle_t /*ControllerDigitalActionHandle_t*/ digitalActionHandle, out ControllerActionOrigin /*EControllerActionOrigin **/ originsOut ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamController_GetAnalogActionHandle" )] internal static extern ControllerAnalogActionHandle_t /*(ControllerAnalogActionHandle_t)*/ GetAnalogActionHandle( IntPtr ISteamController, string /*const char **/ pszActionName ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamController_GetAnalogActionData" )] internal static extern ControllerAnalogActionData_t /*struct ControllerAnalogActionData_t*/ GetAnalogActionData( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ analogActionHandle ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamController_GetAnalogActionOrigins" )] internal static extern int /*int*/ GetAnalogActionOrigins( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ analogActionHandle, out ControllerActionOrigin /*EControllerActionOrigin **/ originsOut ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamController_StopAnalogActionMomentum" )] internal static extern void /*void*/ StopAnalogActionMomentum( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ eAction ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamController_TriggerHapticPulse" )] internal static extern void /*void*/ TriggerHapticPulse( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad , ushort /*unsigned short*/ usDurationMicroSec ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamController_TriggerRepeatedHapticPulse" )] internal static extern void /*void*/ TriggerRepeatedHapticPulse( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad , ushort /*unsigned short*/ usDurationMicroSec , ushort /*unsigned short*/ usOffMicroSec , ushort /*unsigned short*/ unRepeat , uint /*unsigned int*/ nFlags ); + } + + internal static unsafe class ISteamUGC + { + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_CreateQueryUserUGCRequest" )] internal static extern UGCQueryHandle_t /*(UGCQueryHandle_t)*/ CreateQueryUserUGCRequest( IntPtr ISteamUGC, AccountID_t /*AccountID_t*/ unAccountID, UserUGCList /*EUserUGCList*/ eListType , UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingUGCType , UserUGCListSortOrder /*EUserUGCListSortOrder*/ eSortOrder , AppId_t /*AppId_t*/ nCreatorAppID, AppId_t /*AppId_t*/ nConsumerAppID, uint /*uint32*/ unPage ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_CreateQueryAllUGCRequest" )] internal static extern UGCQueryHandle_t /*(UGCQueryHandle_t)*/ CreateQueryAllUGCRequest( IntPtr ISteamUGC, UGCQuery /*EUGCQuery*/ eQueryType , UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingeMatchingUGCTypeFileType , AppId_t /*AppId_t*/ nCreatorAppID, AppId_t /*AppId_t*/ nConsumerAppID, uint /*uint32*/ unPage ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_CreateQueryUGCDetailsRequest" )] internal static extern UGCQueryHandle_t /*(UGCQueryHandle_t)*/ CreateQueryUGCDetailsRequest( IntPtr ISteamUGC, IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ unNumPublishedFileIDs ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_SendQueryUGCRequest" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SendQueryUGCRequest( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCResult" )] internal static extern bool /*bool*/ GetQueryUGCResult( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , ref SteamUGCDetails_t /*struct SteamUGCDetails_t **/ pDetails ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCPreviewURL" )] internal static extern bool /*bool*/ GetQueryUGCPreviewURL( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , System.Text.StringBuilder /*char **/ pchURL, uint /*uint32*/ cchURLSize ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCMetadata" )] internal static extern bool /*bool*/ GetQueryUGCMetadata( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , System.Text.StringBuilder /*char **/ pchMetadata, uint /*uint32*/ cchMetadatasize ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCChildren" )] internal static extern bool /*bool*/ GetQueryUGCChildren( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ cMaxEntries ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCStatistic" )] internal static extern bool /*bool*/ GetQueryUGCStatistic( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , ItemStatistic /*EItemStatistic*/ eStatType , out uint /*uint32 **/ pStatValue ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCNumAdditionalPreviews" )] internal static extern uint /*uint32*/ GetQueryUGCNumAdditionalPreviews( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCAdditionalPreview" )] internal static extern bool /*bool*/ GetQueryUGCAdditionalPreview( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , uint /*uint32*/ previewIndex , System.Text.StringBuilder /*char **/ pchURLOrVideoID, uint /*uint32*/ cchURLSize , System.Text.StringBuilder /*char **/ pchOriginalFileName, uint /*uint32*/ cchOriginalFileNameSize , out ItemPreviewType /*EItemPreviewType **/ pPreviewType ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCNumKeyValueTags" )] internal static extern uint /*uint32*/ GetQueryUGCNumKeyValueTags( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCKeyValueTag" )] internal static extern bool /*bool*/ GetQueryUGCKeyValueTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , uint /*uint32*/ keyValueTagIndex , System.Text.StringBuilder /*char **/ pchKey, uint /*uint32*/ cchKeySize , System.Text.StringBuilder /*char **/ pchValue, uint /*uint32*/ cchValueSize ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_ReleaseQueryUGCRequest" )] internal static extern bool /*bool*/ ReleaseQueryUGCRequest( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_AddRequiredTag" )] internal static extern bool /*bool*/ AddRequiredTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pTagName ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_AddExcludedTag" )] internal static extern bool /*bool*/ AddExcludedTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pTagName ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_SetReturnKeyValueTags" )] internal static extern bool /*bool*/ SetReturnKeyValueTags( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnKeyValueTags ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_SetReturnLongDescription" )] internal static extern bool /*bool*/ SetReturnLongDescription( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnLongDescription ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_SetReturnMetadata" )] internal static extern bool /*bool*/ SetReturnMetadata( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnMetadata ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_SetReturnChildren" )] internal static extern bool /*bool*/ SetReturnChildren( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnChildren ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_SetReturnAdditionalPreviews" )] internal static extern bool /*bool*/ SetReturnAdditionalPreviews( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnAdditionalPreviews ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_SetReturnTotalOnly" )] internal static extern bool /*bool*/ SetReturnTotalOnly( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnTotalOnly ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_SetLanguage" )] internal static extern bool /*bool*/ SetLanguage( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pchLanguage ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_SetAllowCachedResponse" )] internal static extern bool /*bool*/ SetAllowCachedResponse( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ unMaxAgeSeconds ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_SetCloudFileNameFilter" )] internal static extern bool /*bool*/ SetCloudFileNameFilter( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pMatchCloudFileName ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_SetMatchAnyTag" )] internal static extern bool /*bool*/ SetMatchAnyTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bMatchAnyTag ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_SetSearchText" )] internal static extern bool /*bool*/ SetSearchText( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pSearchText ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_SetRankedByTrendDays" )] internal static extern bool /*bool*/ SetRankedByTrendDays( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ unDays ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_AddRequiredKeyValueTag" )] internal static extern bool /*bool*/ AddRequiredKeyValueTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pKey , string /*const char **/ pValue ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_RequestUGCDetails" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestUGCDetails( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, uint /*uint32*/ unMaxAgeSeconds ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_CreateItem" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ CreateItem( IntPtr ISteamUGC, AppId_t /*AppId_t*/ nConsumerAppId, WorkshopFileType /*EWorkshopFileType*/ eFileType ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_StartItemUpdate" )] internal static extern UGCUpdateHandle_t /*(UGCUpdateHandle_t)*/ StartItemUpdate( IntPtr ISteamUGC, AppId_t /*AppId_t*/ nConsumerAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemTitle" )] internal static extern bool /*bool*/ SetItemTitle( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchTitle ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemDescription" )] internal static extern bool /*bool*/ SetItemDescription( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchDescription ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemUpdateLanguage" )] internal static extern bool /*bool*/ SetItemUpdateLanguage( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchLanguage ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemMetadata" )] internal static extern bool /*bool*/ SetItemMetadata( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchMetaData ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemVisibility" )] internal static extern bool /*bool*/ SetItemVisibility( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemTags" )] internal static extern bool /*bool*/ SetItemTags( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ updateHandle, IntPtr /*const struct SteamParamStringArray_t **/ pTags ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemContent" )] internal static extern bool /*bool*/ SetItemContent( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszContentFolder ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemPreview" )] internal static extern bool /*bool*/ SetItemPreview( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszPreviewFile ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_RemoveItemKeyValueTags" )] internal static extern bool /*bool*/ RemoveItemKeyValueTags( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchKey ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_AddItemKeyValueTag" )] internal static extern bool /*bool*/ AddItemKeyValueTag( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchKey , string /*const char **/ pchValue ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_AddItemPreviewFile" )] internal static extern bool /*bool*/ AddItemPreviewFile( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszPreviewFile , ItemPreviewType /*EItemPreviewType*/ type ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_AddItemPreviewVideo" )] internal static extern bool /*bool*/ AddItemPreviewVideo( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszVideoID ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_UpdateItemPreviewFile" )] internal static extern bool /*bool*/ UpdateItemPreviewFile( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index , string /*const char **/ pszPreviewFile ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_UpdateItemPreviewVideo" )] internal static extern bool /*bool*/ UpdateItemPreviewVideo( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index , string /*const char **/ pszVideoID ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_RemoveItemPreview" )] internal static extern bool /*bool*/ RemoveItemPreview( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_SubmitItemUpdate" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SubmitItemUpdate( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchChangeNote ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_GetItemUpdateProgress" )] internal static extern ItemUpdateStatus /*EItemUpdateStatus*/ GetItemUpdateProgress( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, out ulong /*uint64 **/ punBytesProcessed, out ulong /*uint64 **/ punBytesTotal ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_SetUserItemVote" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SetUserItemVote( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, bool /*bool*/ bVoteUp ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_GetUserItemVote" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetUserItemVote( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_AddItemToFavorites" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ AddItemToFavorites( IntPtr ISteamUGC, AppId_t /*AppId_t*/ nAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_RemoveItemFromFavorites" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RemoveItemFromFavorites( IntPtr ISteamUGC, AppId_t /*AppId_t*/ nAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_SubscribeItem" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SubscribeItem( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_UnsubscribeItem" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ UnsubscribeItem( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_GetNumSubscribedItems" )] internal static extern uint /*uint32*/ GetNumSubscribedItems( IntPtr ISteamUGC ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_GetSubscribedItems" )] internal static extern uint /*uint32*/ GetSubscribedItems( IntPtr ISteamUGC, IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ cMaxEntries ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_GetItemState" )] internal static extern uint /*uint32*/ GetItemState( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_GetItemInstallInfo" )] internal static extern bool /*bool*/ GetItemInstallInfo( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, out ulong /*uint64 **/ punSizeOnDisk, System.Text.StringBuilder /*char **/ pchFolder, uint /*uint32*/ cchFolderSize , out uint /*uint32 **/ punTimeStamp ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_GetItemDownloadInfo" )] internal static extern bool /*bool*/ GetItemDownloadInfo( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, out ulong /*uint64 **/ punBytesDownloaded, out ulong /*uint64 **/ punBytesTotal ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_DownloadItem" )] internal static extern bool /*bool*/ DownloadItem( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, bool /*bool*/ bHighPriority ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_BInitWorkshopForGameServer" )] internal static extern bool /*bool*/ BInitWorkshopForGameServer( IntPtr ISteamUGC, DepotId_t /*DepotId_t*/ unWorkshopDepotID, string /*const char **/ pszFolder ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamUGC_SuspendDownloads" )] internal static extern void /*void*/ SuspendDownloads( IntPtr ISteamUGC, bool /*bool*/ bSuspend ); + } + + internal static unsafe class ISteamAppList + { + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamAppList_GetNumInstalledApps" )] internal static extern uint /*uint32*/ GetNumInstalledApps( IntPtr ISteamAppList ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamAppList_GetInstalledApps" )] internal static extern uint /*uint32*/ GetInstalledApps( IntPtr ISteamAppList, IntPtr /*AppId_t **/ pvecAppID, uint /*uint32*/ unMaxAppIDs ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamAppList_GetAppName" )] internal static extern int /*int*/ GetAppName( IntPtr ISteamAppList, AppId_t /*AppId_t*/ nAppID, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameMax ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamAppList_GetAppInstallDir" )] internal static extern int /*int*/ GetAppInstallDir( IntPtr ISteamAppList, AppId_t /*AppId_t*/ nAppID, System.Text.StringBuilder /*char **/ pchDirectory, int /*int*/ cchNameMax ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamAppList_GetAppBuildId" )] internal static extern int /*int*/ GetAppBuildId( IntPtr ISteamAppList, AppId_t /*AppId_t*/ nAppID ); + } + + internal static unsafe class ISteamHTMLSurface + { + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_DestructISteamHTMLSurface" )] internal static extern void /*void*/ DestructISteamHTMLSurface( IntPtr ISteamHTMLSurface ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_Init" )] internal static extern bool /*bool*/ Init( IntPtr ISteamHTMLSurface ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_Shutdown" )] internal static extern bool /*bool*/ Shutdown( IntPtr ISteamHTMLSurface ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_CreateBrowser" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ CreateBrowser( IntPtr ISteamHTMLSurface, string /*const char **/ pchUserAgent , string /*const char **/ pchUserCSS ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_RemoveBrowser" )] internal static extern void /*void*/ RemoveBrowser( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_LoadURL" )] internal static extern void /*void*/ LoadURL( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchURL , string /*const char **/ pchPostData ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetSize" )] internal static extern void /*void*/ SetSize( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ unWidth , uint /*uint32*/ unHeight ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_StopLoad" )] internal static extern void /*void*/ StopLoad( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_Reload" )] internal static extern void /*void*/ Reload( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_GoBack" )] internal static extern void /*void*/ GoBack( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_GoForward" )] internal static extern void /*void*/ GoForward( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_AddHeader" )] internal static extern void /*void*/ AddHeader( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchKey , string /*const char **/ pchValue ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_ExecuteJavascript" )] internal static extern void /*void*/ ExecuteJavascript( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchScript ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseUp" )] internal static extern void /*void*/ MouseUp( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseDown" )] internal static extern void /*void*/ MouseDown( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseDoubleClick" )] internal static extern void /*void*/ MouseDoubleClick( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseMove" )] internal static extern void /*void*/ MouseMove( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int*/ x , int /*int*/ y ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseWheel" )] internal static extern void /*void*/ MouseWheel( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int32*/ nDelta ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_KeyDown" )] internal static extern void /*void*/ KeyDown( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nNativeKeyCode , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_KeyUp" )] internal static extern void /*void*/ KeyUp( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nNativeKeyCode , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_KeyChar" )] internal static extern void /*void*/ KeyChar( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ cUnicodeChar , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetHorizontalScroll" )] internal static extern void /*void*/ SetHorizontalScroll( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nAbsolutePixelScroll ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetVerticalScroll" )] internal static extern void /*void*/ SetVerticalScroll( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nAbsolutePixelScroll ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetKeyFocus" )] internal static extern void /*void*/ SetKeyFocus( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bHasKeyFocus ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_ViewSource" )] internal static extern void /*void*/ ViewSource( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_CopyToClipboard" )] internal static extern void /*void*/ CopyToClipboard( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_PasteFromClipboard" )] internal static extern void /*void*/ PasteFromClipboard( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_Find" )] internal static extern void /*void*/ Find( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchSearchStr , bool /*bool*/ bCurrentlyInFind , bool /*bool*/ bReverse ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_StopFind" )] internal static extern void /*void*/ StopFind( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_GetLinkAtPosition" )] internal static extern void /*void*/ GetLinkAtPosition( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int*/ x , int /*int*/ y ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetCookie" )] internal static extern void /*void*/ SetCookie( IntPtr ISteamHTMLSurface, string /*const char **/ pchHostname , string /*const char **/ pchKey , string /*const char **/ pchValue , string /*const char **/ pchPath , RTime32 /*RTime32*/ nExpires, bool /*bool*/ bSecure , bool /*bool*/ bHTTPOnly ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetPageScaleFactor" )] internal static extern void /*void*/ SetPageScaleFactor( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, float /*float*/ flZoom , int /*int*/ nPointX , int /*int*/ nPointY ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetBackgroundMode" )] internal static extern void /*void*/ SetBackgroundMode( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bBackgroundMode ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_AllowStartRequest" )] internal static extern void /*void*/ AllowStartRequest( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bAllowed ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_JSDialogResponse" )] internal static extern void /*void*/ JSDialogResponse( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bResult ); + } + + internal static unsafe class ISteamInventory + { + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamInventory_GetResultStatus" )] internal static extern Result /*EResult*/ GetResultStatus( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamInventory_GetResultItems" )] internal static extern bool /*bool*/ GetResultItems( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, IntPtr /*struct SteamItemDetails_t **/ pOutItemsArray, out uint /*uint32 **/ punOutItemsArraySize ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamInventory_GetResultTimestamp" )] internal static extern uint /*uint32*/ GetResultTimestamp( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamInventory_CheckResultSteamID" )] internal static extern bool /*bool*/ CheckResultSteamID( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, CSteamID /*class CSteamID*/ steamIDExpected ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamInventory_DestroyResult" )] internal static extern void /*void*/ DestroyResult( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamInventory_GetAllItems" )] internal static extern bool /*bool*/ GetAllItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamInventory_GetItemsByID" )] internal static extern bool /*bool*/ GetItemsByID( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemInstanceID_t **/ pInstanceIDs, uint /*uint32*/ unCountInstanceIDs ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamInventory_SerializeResult" )] internal static extern bool /*bool*/ SerializeResult( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, IntPtr /*void **/ pOutBuffer , out uint /*uint32 **/ punOutBufferSize ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamInventory_DeserializeResult" )] internal static extern bool /*bool*/ DeserializeResult( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pOutResultHandle, IntPtr /*const void **/ pBuffer , uint /*uint32*/ unBufferSize , bool /*bool*/ bRESERVED_MUST_BE_FALSE ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamInventory_GenerateItems" )] internal static extern bool /*bool*/ GenerateItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemDef_t **/ pArrayItemDefs, out uint /*const uint32 **/ punArrayQuantity, uint /*uint32*/ unArrayLength ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamInventory_GrantPromoItems" )] internal static extern bool /*bool*/ GrantPromoItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamInventory_AddPromoItem" )] internal static extern bool /*bool*/ AddPromoItem( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemDef_t /*SteamItemDef_t*/ itemDef ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamInventory_AddPromoItems" )] internal static extern bool /*bool*/ AddPromoItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemDef_t **/ pArrayItemDefs, uint /*uint32*/ unArrayLength ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamInventory_ConsumeItem" )] internal static extern bool /*bool*/ ConsumeItem( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemConsume, uint /*uint32*/ unQuantity ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamInventory_ExchangeItems" )] internal static extern bool /*bool*/ ExchangeItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, ref SteamItemDef_t /*const SteamItemDef_t **/ pArrayGenerate, out uint /*const uint32 **/ punArrayGenerateQuantity, uint /*uint32*/ unArrayGenerateLength , IntPtr /*const SteamItemInstanceID_t **/ pArrayDestroy, IntPtr /*const uint32 **/ punArrayDestroyQuantity, uint /*uint32*/ unArrayDestroyLength ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamInventory_TransferItemQuantity" )] internal static extern bool /*bool*/ TransferItemQuantity( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemIdSource, uint /*uint32*/ unQuantity , SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemIdDest ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamInventory_SendItemDropHeartbeat" )] internal static extern void /*void*/ SendItemDropHeartbeat( IntPtr ISteamInventory ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamInventory_TriggerItemDrop" )] internal static extern bool /*bool*/ TriggerItemDrop( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemDef_t /*SteamItemDef_t*/ dropListDefinition ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamInventory_TradeItems" )] internal static extern bool /*bool*/ TradeItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, CSteamID /*class CSteamID*/ steamIDTradePartner, ref SteamItemInstanceID_t /*const SteamItemInstanceID_t **/ pArrayGive, out uint /*const uint32 **/ pArrayGiveQuantity, uint /*uint32*/ nArrayGiveLength , ref SteamItemInstanceID_t /*const SteamItemInstanceID_t **/ pArrayGet, out uint /*const uint32 **/ pArrayGetQuantity, uint /*uint32*/ nArrayGetLength ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamInventory_LoadItemDefinitions" )] internal static extern bool /*bool*/ LoadItemDefinitions( IntPtr ISteamInventory ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamInventory_GetItemDefinitionIDs" )] internal static extern bool /*bool*/ GetItemDefinitionIDs( IntPtr ISteamInventory, IntPtr /*SteamItemDef_t **/ pItemDefIDs, out uint /*uint32 **/ punItemDefIDsArraySize ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamInventory_GetItemDefinitionProperty" )] internal static extern bool /*bool*/ GetItemDefinitionProperty( IntPtr ISteamInventory, SteamItemDef_t /*SteamItemDef_t*/ iDefinition, string /*const char **/ pchPropertyName , System.Text.StringBuilder /*char **/ pchValueBuffer, out uint /*uint32 **/ punValueBufferSize ); + } + + internal static unsafe class ISteamVideo + { + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamVideo_GetVideoURL" )] internal static extern void /*void*/ GetVideoURL( IntPtr ISteamVideo, AppId_t /*AppId_t*/ unVideoAppID ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamVideo_IsBroadcasting" )] internal static extern bool /*bool*/ IsBroadcasting( IntPtr ISteamVideo, IntPtr /*int **/ pnNumViewers ); + } + + internal static unsafe class ISteamGameServer + { + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_InitGameServer" )] internal static extern bool /*bool*/ InitGameServer( IntPtr ISteamGameServer, uint /*uint32*/ unIP , ushort /*uint16*/ usGamePort , ushort /*uint16*/ usQueryPort , uint /*uint32*/ unFlags , AppId_t /*AppId_t*/ nGameAppId, string /*const char **/ pchVersionString ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_SetProduct" )] internal static extern void /*void*/ SetProduct( IntPtr ISteamGameServer, string /*const char **/ pszProduct ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_SetGameDescription" )] internal static extern void /*void*/ SetGameDescription( IntPtr ISteamGameServer, string /*const char **/ pszGameDescription ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_SetModDir" )] internal static extern void /*void*/ SetModDir( IntPtr ISteamGameServer, string /*const char **/ pszModDir ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_SetDedicatedServer" )] internal static extern void /*void*/ SetDedicatedServer( IntPtr ISteamGameServer, bool /*bool*/ bDedicated ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_LogOn" )] internal static extern void /*void*/ LogOn( IntPtr ISteamGameServer, string /*const char **/ pszToken ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_LogOnAnonymous" )] internal static extern void /*void*/ LogOnAnonymous( IntPtr ISteamGameServer ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_LogOff" )] internal static extern void /*void*/ LogOff( IntPtr ISteamGameServer ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_BLoggedOn" )] internal static extern bool /*bool*/ BLoggedOn( IntPtr ISteamGameServer ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_BSecure" )] internal static extern bool /*bool*/ BSecure( IntPtr ISteamGameServer ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_GetSteamID" )] internal static extern CSteamID /*(class CSteamID)*/ GetSteamID( IntPtr ISteamGameServer ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_WasRestartRequested" )] internal static extern bool /*bool*/ WasRestartRequested( IntPtr ISteamGameServer ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_SetMaxPlayerCount" )] internal static extern void /*void*/ SetMaxPlayerCount( IntPtr ISteamGameServer, int /*int*/ cPlayersMax ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_SetBotPlayerCount" )] internal static extern void /*void*/ SetBotPlayerCount( IntPtr ISteamGameServer, int /*int*/ cBotplayers ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_SetServerName" )] internal static extern void /*void*/ SetServerName( IntPtr ISteamGameServer, string /*const char **/ pszServerName ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_SetMapName" )] internal static extern void /*void*/ SetMapName( IntPtr ISteamGameServer, string /*const char **/ pszMapName ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_SetPasswordProtected" )] internal static extern void /*void*/ SetPasswordProtected( IntPtr ISteamGameServer, bool /*bool*/ bPasswordProtected ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_SetSpectatorPort" )] internal static extern void /*void*/ SetSpectatorPort( IntPtr ISteamGameServer, ushort /*uint16*/ unSpectatorPort ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_SetSpectatorServerName" )] internal static extern void /*void*/ SetSpectatorServerName( IntPtr ISteamGameServer, string /*const char **/ pszSpectatorServerName ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_ClearAllKeyValues" )] internal static extern void /*void*/ ClearAllKeyValues( IntPtr ISteamGameServer ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_SetKeyValue" )] internal static extern void /*void*/ SetKeyValue( IntPtr ISteamGameServer, string /*const char **/ pKey , string /*const char **/ pValue ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_SetGameTags" )] internal static extern void /*void*/ SetGameTags( IntPtr ISteamGameServer, string /*const char **/ pchGameTags ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_SetGameData" )] internal static extern void /*void*/ SetGameData( IntPtr ISteamGameServer, string /*const char **/ pchGameData ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_SetRegion" )] internal static extern void /*void*/ SetRegion( IntPtr ISteamGameServer, string /*const char **/ pszRegion ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_SendUserConnectAndAuthenticate" )] internal static extern bool /*bool*/ SendUserConnectAndAuthenticate( IntPtr ISteamGameServer, uint /*uint32*/ unIPClient , IntPtr /*const void **/ pvAuthBlob , uint /*uint32*/ cubAuthBlobSize , out CSteamID /*class CSteamID **/ pSteamIDUser ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_CreateUnauthenticatedUserConnection" )] internal static extern CSteamID /*(class CSteamID)*/ CreateUnauthenticatedUserConnection( IntPtr ISteamGameServer ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_SendUserDisconnect" )] internal static extern void /*void*/ SendUserDisconnect( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDUser ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_BUpdateUserData" )] internal static extern bool /*bool*/ BUpdateUserData( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchPlayerName , uint /*uint32*/ uScore ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_GetAuthSessionTicket" )] internal static extern HAuthTicket /*(HAuthTicket)*/ GetAuthSessionTicket( IntPtr ISteamGameServer, IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_BeginAuthSession" )] internal static extern BeginAuthSessionResult /*EBeginAuthSessionResult*/ BeginAuthSession( IntPtr ISteamGameServer, IntPtr /*const void **/ pAuthTicket , int /*int*/ cbAuthTicket , CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_EndAuthSession" )] internal static extern void /*void*/ EndAuthSession( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_CancelAuthTicket" )] internal static extern void /*void*/ CancelAuthTicket( IntPtr ISteamGameServer, HAuthTicket /*HAuthTicket*/ hAuthTicket ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_UserHasLicenseForApp" )] internal static extern UserHasLicenseForAppResult /*EUserHasLicenseForAppResult*/ UserHasLicenseForApp( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamID, AppId_t /*AppId_t*/ appID ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_RequestUserGroupStatus" )] internal static extern bool /*bool*/ RequestUserGroupStatus( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDUser, CSteamID /*class CSteamID*/ steamIDGroup ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_GetGameplayStats" )] internal static extern void /*void*/ GetGameplayStats( IntPtr ISteamGameServer ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_GetServerReputation" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetServerReputation( IntPtr ISteamGameServer ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_GetPublicIP" )] internal static extern uint /*uint32*/ GetPublicIP( IntPtr ISteamGameServer ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_HandleIncomingPacket" )] internal static extern bool /*bool*/ HandleIncomingPacket( IntPtr ISteamGameServer, IntPtr /*const void **/ pData , int /*int*/ cbData , uint /*uint32*/ srcIP , ushort /*uint16*/ srcPort ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_GetNextOutgoingPacket" )] internal static extern int /*int*/ GetNextOutgoingPacket( IntPtr ISteamGameServer, IntPtr /*void **/ pOut , int /*int*/ cbMaxOut , out uint /*uint32 **/ pNetAdr, out ushort /*uint16 **/ pPort ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_EnableHeartbeats" )] internal static extern void /*void*/ EnableHeartbeats( IntPtr ISteamGameServer, bool /*bool*/ bActive ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_SetHeartbeatInterval" )] internal static extern void /*void*/ SetHeartbeatInterval( IntPtr ISteamGameServer, int /*int*/ iHeartbeatInterval ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_ForceHeartbeat" )] internal static extern void /*void*/ ForceHeartbeat( IntPtr ISteamGameServer ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_AssociateWithClan" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ AssociateWithClan( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServer_ComputeNewPlayerCompatibility" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ ComputeNewPlayerCompatibility( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDNewPlayer ); + } + + internal static unsafe class ISteamGameServerStats + { + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServerStats_RequestUserStats" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestUserStats( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserStat" )] internal static extern bool /*bool*/ GetUserStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserStat0" )] internal static extern bool /*bool*/ GetUserStat0( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserStat" )] internal static extern bool /*bool*/ SetUserStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , int /*int32*/ nData ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserStat0" )] internal static extern bool /*bool*/ SetUserStat0( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ fData ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServerStats_UpdateUserAvgRateStat" )] internal static extern bool /*bool*/ UpdateUserAvgRateStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserAchievement" )] internal static extern bool /*bool*/ SetUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServerStats_ClearUserAchievement" )] internal static extern bool /*bool*/ ClearUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_ISteamGameServerStats_StoreUserStats" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ StoreUserStats( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser ); + } + + internal static unsafe class SteamApi + { + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_Init" )] internal static extern void /*void*/ SteamAPI_Init(); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_RunCallbacks" )] internal static extern void /*void*/ SteamAPI_RunCallbacks(); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamGameServer_RunCallbacks" )] internal static extern void /*void*/ SteamGameServer_RunCallbacks(); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_RegisterCallback" )] internal static extern void /*void*/ SteamAPI_RegisterCallback( IntPtr /*void **/ pCallback , int /*int*/ callback ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_UnregisterCallback" )] internal static extern void /*void*/ SteamAPI_UnregisterCallback( IntPtr /*void **/ pCallback ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamInternal_GameServer_Init" )] internal static extern bool /*bool*/ SteamInternal_GameServer_Init( uint /*uint32*/ unIP , ushort /*uint16*/ usPort , ushort /*uint16*/ usGamePort , ushort /*uint16*/ usQueryPort , int /*int*/ eServerMode , string /*const char **/ pchVersionString ); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_Shutdown" )] internal static extern void /*void*/ SteamAPI_Shutdown(); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_GetHSteamUser" )] internal static extern HSteamUser /*(HSteamUser)*/ SteamAPI_GetHSteamUser(); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamAPI_GetHSteamPipe" )] internal static extern HSteamPipe /*(HSteamPipe)*/ SteamAPI_GetHSteamPipe(); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamGameServer_GetHSteamUser" )] internal static extern HSteamUser /*(HSteamUser)*/ SteamGameServer_GetHSteamUser(); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamGameServer_GetHSteamPipe" )] internal static extern HSteamPipe /*(HSteamPipe)*/ SteamGameServer_GetHSteamPipe(); + [DllImportAttribute( "libsteam_api64.so", EntryPoint = "SteamInternal_CreateInterface" )] internal static extern IntPtr /*void **/ SteamInternal_CreateInterface( string /*const char **/ version ); + } + + } + } + } +} diff --git a/Facepunch.Steamworks/SteamNative/SteamNative.Platform.Mac.cs b/Facepunch.Steamworks/SteamNative/SteamNative.Platform.Mac.cs index cb24755..a38e39f 100644 --- a/Facepunch.Steamworks/SteamNative/SteamNative.Platform.Mac.cs +++ b/Facepunch.Steamworks/SteamNative/SteamNative.Platform.Mac.cs @@ -5,748 +5,4622 @@ namespace SteamNative { internal static partial class Platform { - public static class Mac + public class Mac : Interface { - public static unsafe class ISteamClient + internal IntPtr _ptr; + public bool IsValid { get{ return _ptr != null; } } + + public Mac( IntPtr pointer ) { - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_CreateSteamPipe" )] internal static extern int /*HSteamPipe*/ CreateSteamPipe( IntPtr ISteamClient ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_BReleaseSteamPipe" )] internal static extern bool /*bool*/ BReleaseSteamPipe( IntPtr ISteamClient, HSteamPipe /*HSteamPipe*/ hSteamPipe ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_ConnectToGlobalUser" )] internal static extern int /*HSteamUser*/ ConnectToGlobalUser( IntPtr ISteamClient, HSteamPipe /*HSteamPipe*/ hSteamPipe ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_CreateLocalUser" )] internal static extern int /*HSteamUser*/ CreateLocalUser( IntPtr ISteamClient, out HSteamPipe /*HSteamPipe **/ phSteamPipe, AccountType /*EAccountType*/ eAccountType ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_ReleaseUser" )] internal static extern void /*void*/ ReleaseUser( IntPtr ISteamClient, HSteamPipe /*HSteamPipe*/ hSteamPipe, HSteamUser /*HSteamUser*/ hUser ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamUser" )] internal static extern IntPtr /*class ISteamUser **/ GetISteamUser( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamGameServer" )] internal static extern IntPtr /*class ISteamGameServer **/ GetISteamGameServer( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_SetLocalIPBinding" )] internal static extern void /*void*/ SetLocalIPBinding( IntPtr ISteamClient, uint /*uint32*/ unIP , ushort /*uint16*/ usPort ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamFriends" )] internal static extern IntPtr /*class ISteamFriends **/ GetISteamFriends( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamUtils" )] internal static extern IntPtr /*class ISteamUtils **/ GetISteamUtils( IntPtr ISteamClient, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamMatchmaking" )] internal static extern IntPtr /*class ISteamMatchmaking **/ GetISteamMatchmaking( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamMatchmakingServers" )] internal static extern IntPtr /*class ISteamMatchmakingServers **/ GetISteamMatchmakingServers( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamGenericInterface" )] internal static extern IntPtr /*void **/ GetISteamGenericInterface( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamUserStats" )] internal static extern IntPtr /*class ISteamUserStats **/ GetISteamUserStats( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamGameServerStats" )] internal static extern IntPtr /*class ISteamGameServerStats **/ GetISteamGameServerStats( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamApps" )] internal static extern IntPtr /*class ISteamApps **/ GetISteamApps( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamNetworking" )] internal static extern IntPtr /*class ISteamNetworking **/ GetISteamNetworking( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamRemoteStorage" )] internal static extern IntPtr /*class ISteamRemoteStorage **/ GetISteamRemoteStorage( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamScreenshots" )] internal static extern IntPtr /*class ISteamScreenshots **/ GetISteamScreenshots( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetIPCCallCount" )] internal static extern uint /*uint32*/ GetIPCCallCount( IntPtr ISteamClient ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_SetWarningMessageHook" )] internal static extern void /*void*/ SetWarningMessageHook( IntPtr ISteamClient, IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_BShutdownIfAllPipesClosed" )] internal static extern bool /*bool*/ BShutdownIfAllPipesClosed( IntPtr ISteamClient ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamHTTP" )] internal static extern IntPtr /*class ISteamHTTP **/ GetISteamHTTP( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamUnifiedMessages" )] internal static extern IntPtr /*class ISteamUnifiedMessages **/ GetISteamUnifiedMessages( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamController" )] internal static extern IntPtr /*class ISteamController **/ GetISteamController( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamUGC" )] internal static extern IntPtr /*class ISteamUGC **/ GetISteamUGC( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamAppList" )] internal static extern IntPtr /*class ISteamAppList **/ GetISteamAppList( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamMusic" )] internal static extern IntPtr /*class ISteamMusic **/ GetISteamMusic( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamMusicRemote" )] internal static extern IntPtr /*class ISteamMusicRemote **/ GetISteamMusicRemote( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamHTMLSurface" )] internal static extern IntPtr /*class ISteamHTMLSurface **/ GetISteamHTMLSurface( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamInventory" )] internal static extern IntPtr /*class ISteamInventory **/ GetISteamInventory( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamVideo" )] internal static extern IntPtr /*class ISteamVideo **/ GetISteamVideo( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + _ptr = pointer; + } + public virtual HSteamPipe /*(HSteamPipe)*/ ISteamClient_CreateSteamPipe() + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.CreateSteamPipe(_ptr); + } + public virtual bool /*bool*/ ISteamClient_BReleaseSteamPipe( HSteamPipe /*HSteamPipe*/ hSteamPipe ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.BReleaseSteamPipe(_ptr, hSteamPipe); + } + public virtual HSteamUser /*(HSteamUser)*/ ISteamClient_ConnectToGlobalUser( HSteamPipe /*HSteamPipe*/ hSteamPipe ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.ConnectToGlobalUser(_ptr, hSteamPipe); + } + public virtual HSteamUser /*(HSteamUser)*/ ISteamClient_CreateLocalUser( out HSteamPipe /*HSteamPipe **/ phSteamPipe, AccountType /*EAccountType*/ eAccountType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.CreateLocalUser(_ptr, out phSteamPipe, eAccountType); + } + public virtual void /*void*/ ISteamClient_ReleaseUser( HSteamPipe /*HSteamPipe*/ hSteamPipe, HSteamUser /*HSteamUser*/ hUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + Native.ISteamClient.ReleaseUser(_ptr, hSteamPipe, hUser); + } + public virtual IntPtr /*class ISteamUser **/ ISteamClient_GetISteamUser( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamUser(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamGameServer **/ ISteamClient_GetISteamGameServer( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamGameServer(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual void /*void*/ ISteamClient_SetLocalIPBinding( uint /*uint32*/ unIP , ushort /*uint16*/ usPort ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + Native.ISteamClient.SetLocalIPBinding(_ptr, unIP, usPort); + } + public virtual IntPtr /*class ISteamFriends **/ ISteamClient_GetISteamFriends( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamFriends(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamUtils **/ ISteamClient_GetISteamUtils( HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamUtils(_ptr, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamMatchmaking **/ ISteamClient_GetISteamMatchmaking( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamMatchmaking(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamMatchmakingServers **/ ISteamClient_GetISteamMatchmakingServers( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamMatchmakingServers(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*void **/ ISteamClient_GetISteamGenericInterface( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamGenericInterface(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamUserStats **/ ISteamClient_GetISteamUserStats( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamUserStats(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamGameServerStats **/ ISteamClient_GetISteamGameServerStats( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamGameServerStats(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamApps **/ ISteamClient_GetISteamApps( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamApps(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamNetworking **/ ISteamClient_GetISteamNetworking( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamNetworking(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamRemoteStorage **/ ISteamClient_GetISteamRemoteStorage( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamRemoteStorage(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamScreenshots **/ ISteamClient_GetISteamScreenshots( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamScreenshots(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual uint /*uint32*/ ISteamClient_GetIPCCallCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetIPCCallCount(_ptr); + } + public virtual void /*void*/ ISteamClient_SetWarningMessageHook( IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + Native.ISteamClient.SetWarningMessageHook(_ptr, pFunction); + } + public virtual bool /*bool*/ ISteamClient_BShutdownIfAllPipesClosed() + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.BShutdownIfAllPipesClosed(_ptr); + } + public virtual IntPtr /*class ISteamHTTP **/ ISteamClient_GetISteamHTTP( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamHTTP(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamUnifiedMessages **/ ISteamClient_GetISteamUnifiedMessages( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamUnifiedMessages(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamController **/ ISteamClient_GetISteamController( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamController(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamUGC **/ ISteamClient_GetISteamUGC( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamUGC(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamAppList **/ ISteamClient_GetISteamAppList( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamAppList(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamMusic **/ ISteamClient_GetISteamMusic( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamMusic(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamMusicRemote **/ ISteamClient_GetISteamMusicRemote( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamMusicRemote(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamHTMLSurface **/ ISteamClient_GetISteamHTMLSurface( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamHTMLSurface(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamInventory **/ ISteamClient_GetISteamInventory( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamInventory(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamVideo **/ ISteamClient_GetISteamVideo( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamVideo(_ptr, hSteamuser, hSteamPipe, pchVersion); } - public static unsafe class ISteamUser + public virtual HSteamUser /*(HSteamUser)*/ ISteamUser_GetHSteamUser() { - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_GetHSteamUser" )] internal static extern int /*HSteamUser*/ GetHSteamUser( IntPtr ISteamUser ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_BLoggedOn" )] internal static extern bool /*bool*/ BLoggedOn( IntPtr ISteamUser ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_GetSteamID" )] internal static extern ulong /*class CSteamID*/ GetSteamID( IntPtr ISteamUser ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_InitiateGameConnection" )] internal static extern int /*int*/ InitiateGameConnection( IntPtr ISteamUser, IntPtr /*void **/ pAuthBlob , int /*int*/ cbMaxAuthBlob , CSteamID /*class CSteamID*/ steamIDGameServer, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer , bool /*bool*/ bSecure ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_TerminateGameConnection" )] internal static extern void /*void*/ TerminateGameConnection( IntPtr ISteamUser, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_TrackAppUsageEvent" )] internal static extern void /*void*/ TrackAppUsageEvent( IntPtr ISteamUser, CGameID /*class CGameID*/ gameID, int /*int*/ eAppUsageEvent , string /*const char **/ pchExtraInfo ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_GetUserDataFolder" )] internal static extern bool /*bool*/ GetUserDataFolder( IntPtr ISteamUser, System.Text.StringBuilder /*char **/ pchBuffer, int /*int*/ cubBuffer ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_StartVoiceRecording" )] internal static extern void /*void*/ StartVoiceRecording( IntPtr ISteamUser ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_StopVoiceRecording" )] internal static extern void /*void*/ StopVoiceRecording( IntPtr ISteamUser ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_GetAvailableVoice" )] internal static extern VoiceResult /*EVoiceResult*/ GetAvailableVoice( IntPtr ISteamUser, out uint /*uint32 **/ pcbCompressed, out uint /*uint32 **/ pcbUncompressed, uint /*uint32*/ nUncompressedVoiceDesiredSampleRate ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_GetVoice" )] internal static extern VoiceResult /*EVoiceResult*/ GetVoice( IntPtr ISteamUser, bool /*bool*/ bWantCompressed , IntPtr /*void **/ pDestBuffer , uint /*uint32*/ cbDestBufferSize , out uint /*uint32 **/ nBytesWritten, bool /*bool*/ bWantUncompressed , IntPtr /*void **/ pUncompressedDestBuffer , uint /*uint32*/ cbUncompressedDestBufferSize , out uint /*uint32 **/ nUncompressBytesWritten, uint /*uint32*/ nUncompressedVoiceDesiredSampleRate ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_DecompressVoice" )] internal static extern VoiceResult /*EVoiceResult*/ DecompressVoice( IntPtr ISteamUser, IntPtr /*const void **/ pCompressed , uint /*uint32*/ cbCompressed , IntPtr /*void **/ pDestBuffer , uint /*uint32*/ cbDestBufferSize , out uint /*uint32 **/ nBytesWritten, uint /*uint32*/ nDesiredSampleRate ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_GetVoiceOptimalSampleRate" )] internal static extern uint /*uint32*/ GetVoiceOptimalSampleRate( IntPtr ISteamUser ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_GetAuthSessionTicket" )] internal static extern uint /*HAuthTicket*/ GetAuthSessionTicket( IntPtr ISteamUser, IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_BeginAuthSession" )] internal static extern BeginAuthSessionResult /*EBeginAuthSessionResult*/ BeginAuthSession( IntPtr ISteamUser, IntPtr /*const void **/ pAuthTicket , int /*int*/ cbAuthTicket , CSteamID /*class CSteamID*/ steamID ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_EndAuthSession" )] internal static extern void /*void*/ EndAuthSession( IntPtr ISteamUser, CSteamID /*class CSteamID*/ steamID ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_CancelAuthTicket" )] internal static extern void /*void*/ CancelAuthTicket( IntPtr ISteamUser, HAuthTicket /*HAuthTicket*/ hAuthTicket ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_UserHasLicenseForApp" )] internal static extern UserHasLicenseForAppResult /*EUserHasLicenseForAppResult*/ UserHasLicenseForApp( IntPtr ISteamUser, CSteamID /*class CSteamID*/ steamID, AppId_t /*AppId_t*/ appID ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_BIsBehindNAT" )] internal static extern bool /*bool*/ BIsBehindNAT( IntPtr ISteamUser ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_AdvertiseGame" )] internal static extern void /*void*/ AdvertiseGame( IntPtr ISteamUser, CSteamID /*class CSteamID*/ steamIDGameServer, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_RequestEncryptedAppTicket" )] internal static extern ulong /*SteamAPICall_t*/ RequestEncryptedAppTicket( IntPtr ISteamUser, IntPtr /*void **/ pDataToInclude , int /*int*/ cbDataToInclude ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_GetEncryptedAppTicket" )] internal static extern bool /*bool*/ GetEncryptedAppTicket( IntPtr ISteamUser, IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_GetGameBadgeLevel" )] internal static extern int /*int*/ GetGameBadgeLevel( IntPtr ISteamUser, int /*int*/ nSeries , bool /*bool*/ bFoil ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_GetPlayerSteamLevel" )] internal static extern int /*int*/ GetPlayerSteamLevel( IntPtr ISteamUser ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_RequestStoreAuthURL" )] internal static extern ulong /*SteamAPICall_t*/ RequestStoreAuthURL( IntPtr ISteamUser, string /*const char **/ pchRedirectURL ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_BIsPhoneVerified" )] internal static extern bool /*bool*/ BIsPhoneVerified( IntPtr ISteamUser ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_BIsTwoFactorEnabled" )] internal static extern bool /*bool*/ BIsTwoFactorEnabled( IntPtr ISteamUser ); + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetHSteamUser(_ptr); + } + public virtual bool /*bool*/ ISteamUser_BLoggedOn() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.BLoggedOn(_ptr); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamUser_GetSteamID() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetSteamID(_ptr); + } + public virtual int /*int*/ ISteamUser_InitiateGameConnection( IntPtr /*void **/ pAuthBlob , int /*int*/ cbMaxAuthBlob , CSteamID /*class CSteamID*/ steamIDGameServer, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer , bool /*bool*/ bSecure ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.InitiateGameConnection(_ptr, pAuthBlob, cbMaxAuthBlob, steamIDGameServer, unIPServer, usPortServer, bSecure); + } + public virtual void /*void*/ ISteamUser_TerminateGameConnection( uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + Native.ISteamUser.TerminateGameConnection(_ptr, unIPServer, usPortServer); + } + public virtual void /*void*/ ISteamUser_TrackAppUsageEvent( CGameID /*class CGameID*/ gameID, int /*int*/ eAppUsageEvent , string /*const char **/ pchExtraInfo ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + Native.ISteamUser.TrackAppUsageEvent(_ptr, gameID, eAppUsageEvent, pchExtraInfo); + } + public virtual bool /*bool*/ ISteamUser_GetUserDataFolder( System.Text.StringBuilder /*char **/ pchBuffer, int /*int*/ cubBuffer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetUserDataFolder(_ptr, pchBuffer, cubBuffer); + } + public virtual void /*void*/ ISteamUser_StartVoiceRecording() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + Native.ISteamUser.StartVoiceRecording(_ptr); + } + public virtual void /*void*/ ISteamUser_StopVoiceRecording() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + Native.ISteamUser.StopVoiceRecording(_ptr); + } + public virtual VoiceResult /*EVoiceResult*/ ISteamUser_GetAvailableVoice( out uint /*uint32 **/ pcbCompressed, out uint /*uint32 **/ pcbUncompressed, uint /*uint32*/ nUncompressedVoiceDesiredSampleRate ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetAvailableVoice(_ptr, out pcbCompressed, out pcbUncompressed, nUncompressedVoiceDesiredSampleRate); + } + public virtual VoiceResult /*EVoiceResult*/ ISteamUser_GetVoice( bool /*bool*/ bWantCompressed , IntPtr /*void **/ pDestBuffer , uint /*uint32*/ cbDestBufferSize , out uint /*uint32 **/ nBytesWritten, bool /*bool*/ bWantUncompressed , IntPtr /*void **/ pUncompressedDestBuffer , uint /*uint32*/ cbUncompressedDestBufferSize , out uint /*uint32 **/ nUncompressBytesWritten, uint /*uint32*/ nUncompressedVoiceDesiredSampleRate ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetVoice(_ptr, bWantCompressed, pDestBuffer, cbDestBufferSize, out nBytesWritten, bWantUncompressed, pUncompressedDestBuffer, cbUncompressedDestBufferSize, out nUncompressBytesWritten, nUncompressedVoiceDesiredSampleRate); + } + public virtual VoiceResult /*EVoiceResult*/ ISteamUser_DecompressVoice( IntPtr /*const void **/ pCompressed , uint /*uint32*/ cbCompressed , IntPtr /*void **/ pDestBuffer , uint /*uint32*/ cbDestBufferSize , out uint /*uint32 **/ nBytesWritten, uint /*uint32*/ nDesiredSampleRate ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.DecompressVoice(_ptr, pCompressed, cbCompressed, pDestBuffer, cbDestBufferSize, out nBytesWritten, nDesiredSampleRate); + } + public virtual uint /*uint32*/ ISteamUser_GetVoiceOptimalSampleRate() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetVoiceOptimalSampleRate(_ptr); + } + public virtual HAuthTicket /*(HAuthTicket)*/ ISteamUser_GetAuthSessionTicket( IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetAuthSessionTicket(_ptr, pTicket, cbMaxTicket, out pcbTicket); + } + public virtual BeginAuthSessionResult /*EBeginAuthSessionResult*/ ISteamUser_BeginAuthSession( IntPtr /*const void **/ pAuthTicket , int /*int*/ cbAuthTicket , CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.BeginAuthSession(_ptr, pAuthTicket, cbAuthTicket, steamID); + } + public virtual void /*void*/ ISteamUser_EndAuthSession( CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + Native.ISteamUser.EndAuthSession(_ptr, steamID); + } + public virtual void /*void*/ ISteamUser_CancelAuthTicket( HAuthTicket /*HAuthTicket*/ hAuthTicket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + Native.ISteamUser.CancelAuthTicket(_ptr, hAuthTicket); + } + public virtual UserHasLicenseForAppResult /*EUserHasLicenseForAppResult*/ ISteamUser_UserHasLicenseForApp( CSteamID /*class CSteamID*/ steamID, AppId_t /*AppId_t*/ appID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.UserHasLicenseForApp(_ptr, steamID, appID); + } + public virtual bool /*bool*/ ISteamUser_BIsBehindNAT() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.BIsBehindNAT(_ptr); + } + public virtual void /*void*/ ISteamUser_AdvertiseGame( CSteamID /*class CSteamID*/ steamIDGameServer, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + Native.ISteamUser.AdvertiseGame(_ptr, steamIDGameServer, unIPServer, usPortServer); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUser_RequestEncryptedAppTicket( IntPtr /*void **/ pDataToInclude , int /*int*/ cbDataToInclude ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.RequestEncryptedAppTicket(_ptr, pDataToInclude, cbDataToInclude); + } + public virtual bool /*bool*/ ISteamUser_GetEncryptedAppTicket( IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetEncryptedAppTicket(_ptr, pTicket, cbMaxTicket, out pcbTicket); + } + public virtual int /*int*/ ISteamUser_GetGameBadgeLevel( int /*int*/ nSeries , bool /*bool*/ bFoil ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetGameBadgeLevel(_ptr, nSeries, bFoil); + } + public virtual int /*int*/ ISteamUser_GetPlayerSteamLevel() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetPlayerSteamLevel(_ptr); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUser_RequestStoreAuthURL( string /*const char **/ pchRedirectURL ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.RequestStoreAuthURL(_ptr, pchRedirectURL); + } + public virtual bool /*bool*/ ISteamUser_BIsPhoneVerified() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.BIsPhoneVerified(_ptr); + } + public virtual bool /*bool*/ ISteamUser_BIsTwoFactorEnabled() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.BIsTwoFactorEnabled(_ptr); } - public static unsafe class ISteamFriends + public virtual IntPtr ISteamFriends_GetPersonaName() { - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetPersonaName" )] internal static extern IntPtr GetPersonaName( IntPtr ISteamFriends ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_SetPersonaName" )] internal static extern ulong /*SteamAPICall_t*/ SetPersonaName( IntPtr ISteamFriends, string /*const char **/ pchPersonaName ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetPersonaState" )] internal static extern PersonaState /*EPersonaState*/ GetPersonaState( IntPtr ISteamFriends ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendCount" )] internal static extern int /*int*/ GetFriendCount( IntPtr ISteamFriends, int /*int*/ iFriendFlags ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendByIndex" )] internal static extern ulong /*class CSteamID*/ GetFriendByIndex( IntPtr ISteamFriends, int /*int*/ iFriend , int /*int*/ iFriendFlags ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendRelationship" )] internal static extern FriendRelationship /*EFriendRelationship*/ GetFriendRelationship( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendPersonaState" )] internal static extern PersonaState /*EPersonaState*/ GetFriendPersonaState( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendPersonaName" )] internal static extern IntPtr GetFriendPersonaName( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendGamePlayed" )] internal static extern bool /*bool*/ GetFriendGamePlayed( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, ref FriendGameInfo_t /*struct FriendGameInfo_t **/ pFriendGameInfo ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendPersonaNameHistory" )] internal static extern IntPtr GetFriendPersonaNameHistory( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iPersonaName ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendSteamLevel" )] internal static extern int /*int*/ GetFriendSteamLevel( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetPlayerNickname" )] internal static extern IntPtr GetPlayerNickname( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDPlayer ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupCount" )] internal static extern int /*int*/ GetFriendsGroupCount( IntPtr ISteamFriends ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupIDByIndex" )] internal static extern short /*FriendsGroupID_t*/ GetFriendsGroupIDByIndex( IntPtr ISteamFriends, int /*int*/ iFG ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupName" )] internal static extern IntPtr GetFriendsGroupName( IntPtr ISteamFriends, FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupMembersCount" )] internal static extern int /*int*/ GetFriendsGroupMembersCount( IntPtr ISteamFriends, FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupMembersList" )] internal static extern void /*void*/ GetFriendsGroupMembersList( IntPtr ISteamFriends, FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID, IntPtr /*class CSteamID **/ pOutSteamIDMembers, int /*int*/ nMembersCount ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_HasFriend" )] internal static extern bool /*bool*/ HasFriend( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iFriendFlags ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanCount" )] internal static extern int /*int*/ GetClanCount( IntPtr ISteamFriends ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanByIndex" )] internal static extern ulong /*class CSteamID*/ GetClanByIndex( IntPtr ISteamFriends, int /*int*/ iClan ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanName" )] internal static extern IntPtr GetClanName( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanTag" )] internal static extern IntPtr GetClanTag( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanActivityCounts" )] internal static extern bool /*bool*/ GetClanActivityCounts( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan, out int /*int **/ pnOnline, out int /*int **/ pnInGame, out int /*int **/ pnChatting ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_DownloadClanActivityCounts" )] internal static extern ulong /*SteamAPICall_t*/ DownloadClanActivityCounts( IntPtr ISteamFriends, IntPtr /*class CSteamID **/ psteamIDClans, int /*int*/ cClansToRequest ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendCountFromSource" )] internal static extern int /*int*/ GetFriendCountFromSource( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDSource ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendFromSourceByIndex" )] internal static extern ulong /*class CSteamID*/ GetFriendFromSourceByIndex( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDSource, int /*int*/ iFriend ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_IsUserInSource" )] internal static extern bool /*bool*/ IsUserInSource( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDUser, CSteamID /*class CSteamID*/ steamIDSource ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_SetInGameVoiceSpeaking" )] internal static extern void /*void*/ SetInGameVoiceSpeaking( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDUser, bool /*bool*/ bSpeaking ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlay" )] internal static extern void /*void*/ ActivateGameOverlay( IntPtr ISteamFriends, string /*const char **/ pchDialog ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlayToUser" )] internal static extern void /*void*/ ActivateGameOverlayToUser( IntPtr ISteamFriends, string /*const char **/ pchDialog , CSteamID /*class CSteamID*/ steamID ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlayToWebPage" )] internal static extern void /*void*/ ActivateGameOverlayToWebPage( IntPtr ISteamFriends, string /*const char **/ pchURL ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlayToStore" )] internal static extern void /*void*/ ActivateGameOverlayToStore( IntPtr ISteamFriends, AppId_t /*AppId_t*/ nAppID, OverlayToStoreFlag /*EOverlayToStoreFlag*/ eFlag ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_SetPlayedWith" )] internal static extern void /*void*/ SetPlayedWith( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDUserPlayedWith ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlayInviteDialog" )] internal static extern void /*void*/ ActivateGameOverlayInviteDialog( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDLobby ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetSmallFriendAvatar" )] internal static extern int /*int*/ GetSmallFriendAvatar( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetMediumFriendAvatar" )] internal static extern int /*int*/ GetMediumFriendAvatar( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetLargeFriendAvatar" )] internal static extern int /*int*/ GetLargeFriendAvatar( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_RequestUserInformation" )] internal static extern bool /*bool*/ RequestUserInformation( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDUser, bool /*bool*/ bRequireNameOnly ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_RequestClanOfficerList" )] internal static extern ulong /*SteamAPICall_t*/ RequestClanOfficerList( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanOwner" )] internal static extern ulong /*class CSteamID*/ GetClanOwner( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanOfficerCount" )] internal static extern int /*int*/ GetClanOfficerCount( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanOfficerByIndex" )] internal static extern ulong /*class CSteamID*/ GetClanOfficerByIndex( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan, int /*int*/ iOfficer ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetUserRestrictions" )] internal static extern uint /*uint32*/ GetUserRestrictions( IntPtr ISteamFriends ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_SetRichPresence" )] internal static extern bool /*bool*/ SetRichPresence( IntPtr ISteamFriends, string /*const char **/ pchKey , string /*const char **/ pchValue ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_ClearRichPresence" )] internal static extern void /*void*/ ClearRichPresence( IntPtr ISteamFriends ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendRichPresence" )] internal static extern IntPtr GetFriendRichPresence( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchKey ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendRichPresenceKeyCount" )] internal static extern int /*int*/ GetFriendRichPresenceKeyCount( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendRichPresenceKeyByIndex" )] internal static extern IntPtr GetFriendRichPresenceKeyByIndex( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iKey ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_RequestFriendRichPresence" )] internal static extern void /*void*/ RequestFriendRichPresence( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_InviteUserToGame" )] internal static extern bool /*bool*/ InviteUserToGame( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchConnectString ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetCoplayFriendCount" )] internal static extern int /*int*/ GetCoplayFriendCount( IntPtr ISteamFriends ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetCoplayFriend" )] internal static extern ulong /*class CSteamID*/ GetCoplayFriend( IntPtr ISteamFriends, int /*int*/ iCoplayFriend ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendCoplayTime" )] internal static extern int /*int*/ GetFriendCoplayTime( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendCoplayGame" )] internal static extern uint /*AppId_t*/ GetFriendCoplayGame( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_JoinClanChatRoom" )] internal static extern ulong /*SteamAPICall_t*/ JoinClanChatRoom( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_LeaveClanChatRoom" )] internal static extern bool /*bool*/ LeaveClanChatRoom( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanChatMemberCount" )] internal static extern int /*int*/ GetClanChatMemberCount( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetChatMemberByIndex" )] internal static extern ulong /*class CSteamID*/ GetChatMemberByIndex( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan, int /*int*/ iUser ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_SendClanChatMessage" )] internal static extern bool /*bool*/ SendClanChatMessage( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat, string /*const char **/ pchText ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanChatMessage" )] internal static extern int /*int*/ GetClanChatMessage( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat, int /*int*/ iMessage , IntPtr /*void **/ prgchText , int /*int*/ cchTextMax , out ChatEntryType /*EChatEntryType **/ peChatEntryType, out CSteamID /*class CSteamID **/ psteamidChatter ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_IsClanChatAdmin" )] internal static extern bool /*bool*/ IsClanChatAdmin( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat, CSteamID /*class CSteamID*/ steamIDUser ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_IsClanChatWindowOpenInSteam" )] internal static extern bool /*bool*/ IsClanChatWindowOpenInSteam( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_OpenClanChatWindowInSteam" )] internal static extern bool /*bool*/ OpenClanChatWindowInSteam( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_CloseClanChatWindowInSteam" )] internal static extern bool /*bool*/ CloseClanChatWindowInSteam( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_SetListenForFriendsMessages" )] internal static extern bool /*bool*/ SetListenForFriendsMessages( IntPtr ISteamFriends, bool /*bool*/ bInterceptEnabled ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_ReplyToFriendMessage" )] internal static extern bool /*bool*/ ReplyToFriendMessage( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchMsgToSend ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendMessage" )] internal static extern int /*int*/ GetFriendMessage( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iMessageID , IntPtr /*void **/ pvData , int /*int*/ cubData , out ChatEntryType /*EChatEntryType **/ peChatEntryType ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFollowerCount" )] internal static extern ulong /*SteamAPICall_t*/ GetFollowerCount( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamID ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_IsFollowing" )] internal static extern ulong /*SteamAPICall_t*/ IsFollowing( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamID ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_EnumerateFollowingList" )] internal static extern ulong /*SteamAPICall_t*/ EnumerateFollowingList( IntPtr ISteamFriends, uint /*uint32*/ unStartIndex ); + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetPersonaName(_ptr); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_SetPersonaName( string /*const char **/ pchPersonaName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.SetPersonaName(_ptr, pchPersonaName); + } + public virtual PersonaState /*EPersonaState*/ ISteamFriends_GetPersonaState() + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetPersonaState(_ptr); + } + public virtual int /*int*/ ISteamFriends_GetFriendCount( int /*int*/ iFriendFlags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendCount(_ptr, iFriendFlags); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamFriends_GetFriendByIndex( int /*int*/ iFriend , int /*int*/ iFriendFlags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendByIndex(_ptr, iFriend, iFriendFlags); + } + public virtual FriendRelationship /*EFriendRelationship*/ ISteamFriends_GetFriendRelationship( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendRelationship(_ptr, steamIDFriend); + } + public virtual PersonaState /*EPersonaState*/ ISteamFriends_GetFriendPersonaState( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendPersonaState(_ptr, steamIDFriend); + } + public virtual IntPtr ISteamFriends_GetFriendPersonaName( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendPersonaName(_ptr, steamIDFriend); + } + public virtual bool /*bool*/ ISteamFriends_GetFriendGamePlayed( CSteamID /*class CSteamID*/ steamIDFriend, ref FriendGameInfo_t /*struct FriendGameInfo_t **/ pFriendGameInfo ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendGamePlayed(_ptr, steamIDFriend, ref pFriendGameInfo); + } + public virtual IntPtr ISteamFriends_GetFriendPersonaNameHistory( CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iPersonaName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendPersonaNameHistory(_ptr, steamIDFriend, iPersonaName); + } + public virtual int /*int*/ ISteamFriends_GetFriendSteamLevel( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendSteamLevel(_ptr, steamIDFriend); + } + public virtual IntPtr ISteamFriends_GetPlayerNickname( CSteamID /*class CSteamID*/ steamIDPlayer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetPlayerNickname(_ptr, steamIDPlayer); + } + public virtual int /*int*/ ISteamFriends_GetFriendsGroupCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendsGroupCount(_ptr); + } + public virtual FriendsGroupID_t /*(FriendsGroupID_t)*/ ISteamFriends_GetFriendsGroupIDByIndex( int /*int*/ iFG ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendsGroupIDByIndex(_ptr, iFG); + } + public virtual IntPtr ISteamFriends_GetFriendsGroupName( FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendsGroupName(_ptr, friendsGroupID); + } + public virtual int /*int*/ ISteamFriends_GetFriendsGroupMembersCount( FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendsGroupMembersCount(_ptr, friendsGroupID); + } + public virtual void /*void*/ ISteamFriends_GetFriendsGroupMembersList( FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID, IntPtr /*class CSteamID **/ pOutSteamIDMembers, int /*int*/ nMembersCount ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.GetFriendsGroupMembersList(_ptr, friendsGroupID, pOutSteamIDMembers, nMembersCount); + } + public virtual bool /*bool*/ ISteamFriends_HasFriend( CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iFriendFlags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.HasFriend(_ptr, steamIDFriend, iFriendFlags); + } + public virtual int /*int*/ ISteamFriends_GetClanCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanCount(_ptr); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamFriends_GetClanByIndex( int /*int*/ iClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanByIndex(_ptr, iClan); + } + public virtual IntPtr ISteamFriends_GetClanName( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanName(_ptr, steamIDClan); + } + public virtual IntPtr ISteamFriends_GetClanTag( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanTag(_ptr, steamIDClan); + } + public virtual bool /*bool*/ ISteamFriends_GetClanActivityCounts( CSteamID /*class CSteamID*/ steamIDClan, out int /*int **/ pnOnline, out int /*int **/ pnInGame, out int /*int **/ pnChatting ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanActivityCounts(_ptr, steamIDClan, out pnOnline, out pnInGame, out pnChatting); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_DownloadClanActivityCounts( IntPtr /*class CSteamID **/ psteamIDClans, int /*int*/ cClansToRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.DownloadClanActivityCounts(_ptr, psteamIDClans, cClansToRequest); + } + public virtual int /*int*/ ISteamFriends_GetFriendCountFromSource( CSteamID /*class CSteamID*/ steamIDSource ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendCountFromSource(_ptr, steamIDSource); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamFriends_GetFriendFromSourceByIndex( CSteamID /*class CSteamID*/ steamIDSource, int /*int*/ iFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendFromSourceByIndex(_ptr, steamIDSource, iFriend); + } + public virtual bool /*bool*/ ISteamFriends_IsUserInSource( CSteamID /*class CSteamID*/ steamIDUser, CSteamID /*class CSteamID*/ steamIDSource ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.IsUserInSource(_ptr, steamIDUser, steamIDSource); + } + public virtual void /*void*/ ISteamFriends_SetInGameVoiceSpeaking( CSteamID /*class CSteamID*/ steamIDUser, bool /*bool*/ bSpeaking ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.SetInGameVoiceSpeaking(_ptr, steamIDUser, bSpeaking); + } + public virtual void /*void*/ ISteamFriends_ActivateGameOverlay( string /*const char **/ pchDialog ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.ActivateGameOverlay(_ptr, pchDialog); + } + public virtual void /*void*/ ISteamFriends_ActivateGameOverlayToUser( string /*const char **/ pchDialog , CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.ActivateGameOverlayToUser(_ptr, pchDialog, steamID); + } + public virtual void /*void*/ ISteamFriends_ActivateGameOverlayToWebPage( string /*const char **/ pchURL ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.ActivateGameOverlayToWebPage(_ptr, pchURL); + } + public virtual void /*void*/ ISteamFriends_ActivateGameOverlayToStore( AppId_t /*AppId_t*/ nAppID, OverlayToStoreFlag /*EOverlayToStoreFlag*/ eFlag ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.ActivateGameOverlayToStore(_ptr, nAppID, eFlag); + } + public virtual void /*void*/ ISteamFriends_SetPlayedWith( CSteamID /*class CSteamID*/ steamIDUserPlayedWith ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.SetPlayedWith(_ptr, steamIDUserPlayedWith); + } + public virtual void /*void*/ ISteamFriends_ActivateGameOverlayInviteDialog( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.ActivateGameOverlayInviteDialog(_ptr, steamIDLobby); + } + public virtual int /*int*/ ISteamFriends_GetSmallFriendAvatar( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetSmallFriendAvatar(_ptr, steamIDFriend); + } + public virtual int /*int*/ ISteamFriends_GetMediumFriendAvatar( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetMediumFriendAvatar(_ptr, steamIDFriend); + } + public virtual int /*int*/ ISteamFriends_GetLargeFriendAvatar( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetLargeFriendAvatar(_ptr, steamIDFriend); + } + public virtual bool /*bool*/ ISteamFriends_RequestUserInformation( CSteamID /*class CSteamID*/ steamIDUser, bool /*bool*/ bRequireNameOnly ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.RequestUserInformation(_ptr, steamIDUser, bRequireNameOnly); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_RequestClanOfficerList( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.RequestClanOfficerList(_ptr, steamIDClan); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamFriends_GetClanOwner( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanOwner(_ptr, steamIDClan); + } + public virtual int /*int*/ ISteamFriends_GetClanOfficerCount( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanOfficerCount(_ptr, steamIDClan); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamFriends_GetClanOfficerByIndex( CSteamID /*class CSteamID*/ steamIDClan, int /*int*/ iOfficer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanOfficerByIndex(_ptr, steamIDClan, iOfficer); + } + public virtual uint /*uint32*/ ISteamFriends_GetUserRestrictions() + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetUserRestrictions(_ptr); + } + public virtual bool /*bool*/ ISteamFriends_SetRichPresence( string /*const char **/ pchKey , string /*const char **/ pchValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.SetRichPresence(_ptr, pchKey, pchValue); + } + public virtual void /*void*/ ISteamFriends_ClearRichPresence() + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.ClearRichPresence(_ptr); + } + public virtual IntPtr ISteamFriends_GetFriendRichPresence( CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendRichPresence(_ptr, steamIDFriend, pchKey); + } + public virtual int /*int*/ ISteamFriends_GetFriendRichPresenceKeyCount( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendRichPresenceKeyCount(_ptr, steamIDFriend); + } + public virtual IntPtr ISteamFriends_GetFriendRichPresenceKeyByIndex( CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendRichPresenceKeyByIndex(_ptr, steamIDFriend, iKey); + } + public virtual void /*void*/ ISteamFriends_RequestFriendRichPresence( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.RequestFriendRichPresence(_ptr, steamIDFriend); + } + public virtual bool /*bool*/ ISteamFriends_InviteUserToGame( CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchConnectString ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.InviteUserToGame(_ptr, steamIDFriend, pchConnectString); + } + public virtual int /*int*/ ISteamFriends_GetCoplayFriendCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetCoplayFriendCount(_ptr); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamFriends_GetCoplayFriend( int /*int*/ iCoplayFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetCoplayFriend(_ptr, iCoplayFriend); + } + public virtual int /*int*/ ISteamFriends_GetFriendCoplayTime( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendCoplayTime(_ptr, steamIDFriend); + } + public virtual AppId_t /*(AppId_t)*/ ISteamFriends_GetFriendCoplayGame( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendCoplayGame(_ptr, steamIDFriend); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_JoinClanChatRoom( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.JoinClanChatRoom(_ptr, steamIDClan); + } + public virtual bool /*bool*/ ISteamFriends_LeaveClanChatRoom( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.LeaveClanChatRoom(_ptr, steamIDClan); + } + public virtual int /*int*/ ISteamFriends_GetClanChatMemberCount( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanChatMemberCount(_ptr, steamIDClan); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamFriends_GetChatMemberByIndex( CSteamID /*class CSteamID*/ steamIDClan, int /*int*/ iUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetChatMemberByIndex(_ptr, steamIDClan, iUser); + } + public virtual bool /*bool*/ ISteamFriends_SendClanChatMessage( CSteamID /*class CSteamID*/ steamIDClanChat, string /*const char **/ pchText ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.SendClanChatMessage(_ptr, steamIDClanChat, pchText); + } + public virtual int /*int*/ ISteamFriends_GetClanChatMessage( CSteamID /*class CSteamID*/ steamIDClanChat, int /*int*/ iMessage , IntPtr /*void **/ prgchText , int /*int*/ cchTextMax , out ChatEntryType /*EChatEntryType **/ peChatEntryType, out CSteamID /*class CSteamID **/ psteamidChatter ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanChatMessage(_ptr, steamIDClanChat, iMessage, prgchText, cchTextMax, out peChatEntryType, out psteamidChatter); + } + public virtual bool /*bool*/ ISteamFriends_IsClanChatAdmin( CSteamID /*class CSteamID*/ steamIDClanChat, CSteamID /*class CSteamID*/ steamIDUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.IsClanChatAdmin(_ptr, steamIDClanChat, steamIDUser); + } + public virtual bool /*bool*/ ISteamFriends_IsClanChatWindowOpenInSteam( CSteamID /*class CSteamID*/ steamIDClanChat ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.IsClanChatWindowOpenInSteam(_ptr, steamIDClanChat); + } + public virtual bool /*bool*/ ISteamFriends_OpenClanChatWindowInSteam( CSteamID /*class CSteamID*/ steamIDClanChat ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.OpenClanChatWindowInSteam(_ptr, steamIDClanChat); + } + public virtual bool /*bool*/ ISteamFriends_CloseClanChatWindowInSteam( CSteamID /*class CSteamID*/ steamIDClanChat ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.CloseClanChatWindowInSteam(_ptr, steamIDClanChat); + } + public virtual bool /*bool*/ ISteamFriends_SetListenForFriendsMessages( bool /*bool*/ bInterceptEnabled ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.SetListenForFriendsMessages(_ptr, bInterceptEnabled); + } + public virtual bool /*bool*/ ISteamFriends_ReplyToFriendMessage( CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchMsgToSend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.ReplyToFriendMessage(_ptr, steamIDFriend, pchMsgToSend); + } + public virtual int /*int*/ ISteamFriends_GetFriendMessage( CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iMessageID , IntPtr /*void **/ pvData , int /*int*/ cubData , out ChatEntryType /*EChatEntryType **/ peChatEntryType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendMessage(_ptr, steamIDFriend, iMessageID, pvData, cubData, out peChatEntryType); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_GetFollowerCount( CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFollowerCount(_ptr, steamID); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_IsFollowing( CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.IsFollowing(_ptr, steamID); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_EnumerateFollowingList( uint /*uint32*/ unStartIndex ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.EnumerateFollowingList(_ptr, unStartIndex); } - public static unsafe class ISteamUtils + public virtual uint /*uint32*/ ISteamUtils_GetSecondsSinceAppActive() { - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_GetSecondsSinceAppActive" )] internal static extern uint /*uint32*/ GetSecondsSinceAppActive( IntPtr ISteamUtils ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_GetSecondsSinceComputerActive" )] internal static extern uint /*uint32*/ GetSecondsSinceComputerActive( IntPtr ISteamUtils ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_GetConnectedUniverse" )] internal static extern Universe /*EUniverse*/ GetConnectedUniverse( IntPtr ISteamUtils ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_GetServerRealTime" )] internal static extern uint /*uint32*/ GetServerRealTime( IntPtr ISteamUtils ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_GetIPCountry" )] internal static extern IntPtr GetIPCountry( IntPtr ISteamUtils ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_GetImageSize" )] internal static extern bool /*bool*/ GetImageSize( IntPtr ISteamUtils, int /*int*/ iImage , out uint /*uint32 **/ pnWidth, out uint /*uint32 **/ pnHeight ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_GetImageRGBA" )] internal static extern bool /*bool*/ GetImageRGBA( IntPtr ISteamUtils, int /*int*/ iImage , IntPtr /*uint8 **/ pubDest, int /*int*/ nDestBufferSize ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_GetCSERIPPort" )] internal static extern bool /*bool*/ GetCSERIPPort( IntPtr ISteamUtils, out uint /*uint32 **/ unIP, out ushort /*uint16 **/ usPort ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_GetCurrentBatteryPower" )] internal static extern byte /*uint8*/ GetCurrentBatteryPower( IntPtr ISteamUtils ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_GetAppID" )] internal static extern uint /*uint32*/ GetAppID( IntPtr ISteamUtils ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_SetOverlayNotificationPosition" )] internal static extern void /*void*/ SetOverlayNotificationPosition( IntPtr ISteamUtils, NotificationPosition /*ENotificationPosition*/ eNotificationPosition ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_IsAPICallCompleted" )] internal static extern bool /*bool*/ IsAPICallCompleted( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, out bool /*bool **/ pbFailed ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_GetAPICallFailureReason" )] internal static extern SteamAPICallFailure /*ESteamAPICallFailure*/ GetAPICallFailureReason( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_GetAPICallResult" )] internal static extern bool /*bool*/ GetAPICallResult( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , out bool /*bool **/ pbFailed ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_GetIPCCallCount" )] internal static extern uint /*uint32*/ GetIPCCallCount( IntPtr ISteamUtils ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_SetWarningMessageHook" )] internal static extern void /*void*/ SetWarningMessageHook( IntPtr ISteamUtils, IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_IsOverlayEnabled" )] internal static extern bool /*bool*/ IsOverlayEnabled( IntPtr ISteamUtils ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_BOverlayNeedsPresent" )] internal static extern bool /*bool*/ BOverlayNeedsPresent( IntPtr ISteamUtils ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_CheckFileSignature" )] internal static extern ulong /*SteamAPICall_t*/ CheckFileSignature( IntPtr ISteamUtils, string /*const char **/ szFileName ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_ShowGamepadTextInput" )] internal static extern bool /*bool*/ ShowGamepadTextInput( IntPtr ISteamUtils, GamepadTextInputMode /*EGamepadTextInputMode*/ eInputMode , GamepadTextInputLineMode /*EGamepadTextInputLineMode*/ eLineInputMode , string /*const char **/ pchDescription , uint /*uint32*/ unCharMax , string /*const char **/ pchExistingText ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_GetEnteredGamepadTextLength" )] internal static extern uint /*uint32*/ GetEnteredGamepadTextLength( IntPtr ISteamUtils ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_GetEnteredGamepadTextInput" )] internal static extern bool /*bool*/ GetEnteredGamepadTextInput( IntPtr ISteamUtils, System.Text.StringBuilder /*char **/ pchText, uint /*uint32*/ cchText ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_GetSteamUILanguage" )] internal static extern IntPtr GetSteamUILanguage( IntPtr ISteamUtils ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_IsSteamRunningInVR" )] internal static extern bool /*bool*/ IsSteamRunningInVR( IntPtr ISteamUtils ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_SetOverlayNotificationInset" )] internal static extern void /*void*/ SetOverlayNotificationInset( IntPtr ISteamUtils, int /*int*/ nHorizontalInset , int /*int*/ nVerticalInset ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_IsSteamInBigPictureMode" )] internal static extern bool /*bool*/ IsSteamInBigPictureMode( IntPtr ISteamUtils ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_StartVRDashboard" )] internal static extern void /*void*/ StartVRDashboard( IntPtr ISteamUtils ); + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetSecondsSinceAppActive(_ptr); + } + public virtual uint /*uint32*/ ISteamUtils_GetSecondsSinceComputerActive() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetSecondsSinceComputerActive(_ptr); + } + public virtual Universe /*EUniverse*/ ISteamUtils_GetConnectedUniverse() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetConnectedUniverse(_ptr); + } + public virtual uint /*uint32*/ ISteamUtils_GetServerRealTime() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetServerRealTime(_ptr); + } + public virtual IntPtr ISteamUtils_GetIPCountry() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetIPCountry(_ptr); + } + public virtual bool /*bool*/ ISteamUtils_GetImageSize( int /*int*/ iImage , out uint /*uint32 **/ pnWidth, out uint /*uint32 **/ pnHeight ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetImageSize(_ptr, iImage, out pnWidth, out pnHeight); + } + public virtual bool /*bool*/ ISteamUtils_GetImageRGBA( int /*int*/ iImage , IntPtr /*uint8 **/ pubDest, int /*int*/ nDestBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetImageRGBA(_ptr, iImage, pubDest, nDestBufferSize); + } + public virtual bool /*bool*/ ISteamUtils_GetCSERIPPort( out uint /*uint32 **/ unIP, out ushort /*uint16 **/ usPort ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetCSERIPPort(_ptr, out unIP, out usPort); + } + public virtual byte /*uint8*/ ISteamUtils_GetCurrentBatteryPower() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetCurrentBatteryPower(_ptr); + } + public virtual uint /*uint32*/ ISteamUtils_GetAppID() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetAppID(_ptr); + } + public virtual void /*void*/ ISteamUtils_SetOverlayNotificationPosition( NotificationPosition /*ENotificationPosition*/ eNotificationPosition ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + Native.ISteamUtils.SetOverlayNotificationPosition(_ptr, eNotificationPosition); + } + public virtual bool /*bool*/ ISteamUtils_IsAPICallCompleted( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, out bool /*bool **/ pbFailed ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.IsAPICallCompleted(_ptr, hSteamAPICall, out pbFailed); + } + public virtual SteamAPICallFailure /*ESteamAPICallFailure*/ ISteamUtils_GetAPICallFailureReason( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetAPICallFailureReason(_ptr, hSteamAPICall); + } + public virtual bool /*bool*/ ISteamUtils_GetAPICallResult( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , out bool /*bool **/ pbFailed ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetAPICallResult(_ptr, hSteamAPICall, pCallback, cubCallback, iCallbackExpected, out pbFailed); + } + public virtual uint /*uint32*/ ISteamUtils_GetIPCCallCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetIPCCallCount(_ptr); + } + public virtual void /*void*/ ISteamUtils_SetWarningMessageHook( IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + Native.ISteamUtils.SetWarningMessageHook(_ptr, pFunction); + } + public virtual bool /*bool*/ ISteamUtils_IsOverlayEnabled() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.IsOverlayEnabled(_ptr); + } + public virtual bool /*bool*/ ISteamUtils_BOverlayNeedsPresent() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.BOverlayNeedsPresent(_ptr); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUtils_CheckFileSignature( string /*const char **/ szFileName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.CheckFileSignature(_ptr, szFileName); + } + public virtual bool /*bool*/ ISteamUtils_ShowGamepadTextInput( GamepadTextInputMode /*EGamepadTextInputMode*/ eInputMode , GamepadTextInputLineMode /*EGamepadTextInputLineMode*/ eLineInputMode , string /*const char **/ pchDescription , uint /*uint32*/ unCharMax , string /*const char **/ pchExistingText ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.ShowGamepadTextInput(_ptr, eInputMode, eLineInputMode, pchDescription, unCharMax, pchExistingText); + } + public virtual uint /*uint32*/ ISteamUtils_GetEnteredGamepadTextLength() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetEnteredGamepadTextLength(_ptr); + } + public virtual bool /*bool*/ ISteamUtils_GetEnteredGamepadTextInput( System.Text.StringBuilder /*char **/ pchText, uint /*uint32*/ cchText ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetEnteredGamepadTextInput(_ptr, pchText, cchText); + } + public virtual IntPtr ISteamUtils_GetSteamUILanguage() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetSteamUILanguage(_ptr); + } + public virtual bool /*bool*/ ISteamUtils_IsSteamRunningInVR() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.IsSteamRunningInVR(_ptr); + } + public virtual void /*void*/ ISteamUtils_SetOverlayNotificationInset( int /*int*/ nHorizontalInset , int /*int*/ nVerticalInset ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + Native.ISteamUtils.SetOverlayNotificationInset(_ptr, nHorizontalInset, nVerticalInset); + } + public virtual bool /*bool*/ ISteamUtils_IsSteamInBigPictureMode() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.IsSteamInBigPictureMode(_ptr); + } + public virtual void /*void*/ ISteamUtils_StartVRDashboard() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + Native.ISteamUtils.StartVRDashboard(_ptr); } - public static unsafe class ISteamMatchmaking + public virtual int /*int*/ ISteamMatchmaking_GetFavoriteGameCount() { - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetFavoriteGameCount" )] internal static extern int /*int*/ GetFavoriteGameCount( IntPtr ISteamMatchmaking ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetFavoriteGame" )] internal static extern bool /*bool*/ GetFavoriteGame( IntPtr ISteamMatchmaking, int /*int*/ iGame , ref AppId_t /*AppId_t **/ pnAppID, out uint /*uint32 **/ pnIP, out ushort /*uint16 **/ pnConnPort, out ushort /*uint16 **/ pnQueryPort, IntPtr /*uint32 **/ punFlags, out uint /*uint32 **/ pRTime32LastPlayedOnServer ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddFavoriteGame" )] internal static extern int /*int*/ AddFavoriteGame( IntPtr ISteamMatchmaking, AppId_t /*AppId_t*/ nAppID, uint /*uint32*/ nIP , ushort /*uint16*/ nConnPort , ushort /*uint16*/ nQueryPort , uint /*uint32*/ unFlags , uint /*uint32*/ rTime32LastPlayedOnServer ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_RemoveFavoriteGame" )] internal static extern bool /*bool*/ RemoveFavoriteGame( IntPtr ISteamMatchmaking, AppId_t /*AppId_t*/ nAppID, uint /*uint32*/ nIP , ushort /*uint16*/ nConnPort , ushort /*uint16*/ nQueryPort , uint /*uint32*/ unFlags ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_RequestLobbyList" )] internal static extern ulong /*SteamAPICall_t*/ RequestLobbyList( IntPtr ISteamMatchmaking ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListStringFilter" )] internal static extern void /*void*/ AddRequestLobbyListStringFilter( IntPtr ISteamMatchmaking, string /*const char **/ pchKeyToMatch , string /*const char **/ pchValueToMatch , LobbyComparison /*ELobbyComparison*/ eComparisonType ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListNumericalFilter" )] internal static extern void /*void*/ AddRequestLobbyListNumericalFilter( IntPtr ISteamMatchmaking, string /*const char **/ pchKeyToMatch , int /*int*/ nValueToMatch , LobbyComparison /*ELobbyComparison*/ eComparisonType ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListNearValueFilter" )] internal static extern void /*void*/ AddRequestLobbyListNearValueFilter( IntPtr ISteamMatchmaking, string /*const char **/ pchKeyToMatch , int /*int*/ nValueToBeCloseTo ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListFilterSlotsAvailable" )] internal static extern void /*void*/ AddRequestLobbyListFilterSlotsAvailable( IntPtr ISteamMatchmaking, int /*int*/ nSlotsAvailable ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListDistanceFilter" )] internal static extern void /*void*/ AddRequestLobbyListDistanceFilter( IntPtr ISteamMatchmaking, LobbyDistanceFilter /*ELobbyDistanceFilter*/ eLobbyDistanceFilter ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListResultCountFilter" )] internal static extern void /*void*/ AddRequestLobbyListResultCountFilter( IntPtr ISteamMatchmaking, int /*int*/ cMaxResults ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListCompatibleMembersFilter" )] internal static extern void /*void*/ AddRequestLobbyListCompatibleMembersFilter( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyByIndex" )] internal static extern ulong /*class CSteamID*/ GetLobbyByIndex( IntPtr ISteamMatchmaking, int /*int*/ iLobby ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_CreateLobby" )] internal static extern ulong /*SteamAPICall_t*/ CreateLobby( IntPtr ISteamMatchmaking, LobbyType /*ELobbyType*/ eLobbyType , int /*int*/ cMaxMembers ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_JoinLobby" )] internal static extern ulong /*SteamAPICall_t*/ JoinLobby( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_LeaveLobby" )] internal static extern void /*void*/ LeaveLobby( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_InviteUserToLobby" )] internal static extern bool /*bool*/ InviteUserToLobby( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDInvitee ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetNumLobbyMembers" )] internal static extern int /*int*/ GetNumLobbyMembers( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyMemberByIndex" )] internal static extern ulong /*class CSteamID*/ GetLobbyMemberByIndex( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iMember ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyData" )] internal static extern IntPtr GetLobbyData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyData" )] internal static extern bool /*bool*/ SetLobbyData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey , string /*const char **/ pchValue ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyDataCount" )] internal static extern int /*int*/ GetLobbyDataCount( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyDataByIndex" )] internal static extern bool /*bool*/ GetLobbyDataByIndex( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iLobbyData , System.Text.StringBuilder /*char **/ pchKey, int /*int*/ cchKeyBufferSize , System.Text.StringBuilder /*char **/ pchValue, int /*int*/ cchValueBufferSize ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_DeleteLobbyData" )] internal static extern bool /*bool*/ DeleteLobbyData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyMemberData" )] internal static extern IntPtr GetLobbyMemberData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchKey ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyMemberData" )] internal static extern void /*void*/ SetLobbyMemberData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey , string /*const char **/ pchValue ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SendLobbyChatMsg" )] internal static extern bool /*bool*/ SendLobbyChatMsg( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, IntPtr /*const void **/ pvMsgBody , int /*int*/ cubMsgBody ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyChatEntry" )] internal static extern int /*int*/ GetLobbyChatEntry( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iChatID , out CSteamID /*class CSteamID **/ pSteamIDUser, IntPtr /*void **/ pvData , int /*int*/ cubData , out ChatEntryType /*EChatEntryType **/ peChatEntryType ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_RequestLobbyData" )] internal static extern bool /*bool*/ RequestLobbyData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyGameServer" )] internal static extern void /*void*/ SetLobbyGameServer( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, uint /*uint32*/ unGameServerIP , ushort /*uint16*/ unGameServerPort , CSteamID /*class CSteamID*/ steamIDGameServer ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyGameServer" )] internal static extern bool /*bool*/ GetLobbyGameServer( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, out uint /*uint32 **/ punGameServerIP, out ushort /*uint16 **/ punGameServerPort, out CSteamID /*class CSteamID **/ psteamIDGameServer ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyMemberLimit" )] internal static extern bool /*bool*/ SetLobbyMemberLimit( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ cMaxMembers ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyMemberLimit" )] internal static extern int /*int*/ GetLobbyMemberLimit( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyType" )] internal static extern bool /*bool*/ SetLobbyType( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, LobbyType /*ELobbyType*/ eLobbyType ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyJoinable" )] internal static extern bool /*bool*/ SetLobbyJoinable( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, bool /*bool*/ bLobbyJoinable ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyOwner" )] internal static extern ulong /*class CSteamID*/ GetLobbyOwner( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyOwner" )] internal static extern bool /*bool*/ SetLobbyOwner( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDNewOwner ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLinkedLobby" )] internal static extern bool /*bool*/ SetLinkedLobby( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDLobbyDependent ); + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetFavoriteGameCount(_ptr); + } + public virtual bool /*bool*/ ISteamMatchmaking_GetFavoriteGame( int /*int*/ iGame , ref AppId_t /*AppId_t **/ pnAppID, out uint /*uint32 **/ pnIP, out ushort /*uint16 **/ pnConnPort, out ushort /*uint16 **/ pnQueryPort, IntPtr /*uint32 **/ punFlags, out uint /*uint32 **/ pRTime32LastPlayedOnServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetFavoriteGame(_ptr, iGame, ref pnAppID, out pnIP, out pnConnPort, out pnQueryPort, punFlags, out pRTime32LastPlayedOnServer); + } + public virtual int /*int*/ ISteamMatchmaking_AddFavoriteGame( AppId_t /*AppId_t*/ nAppID, uint /*uint32*/ nIP , ushort /*uint16*/ nConnPort , ushort /*uint16*/ nQueryPort , uint /*uint32*/ unFlags , uint /*uint32*/ rTime32LastPlayedOnServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.AddFavoriteGame(_ptr, nAppID, nIP, nConnPort, nQueryPort, unFlags, rTime32LastPlayedOnServer); + } + public virtual bool /*bool*/ ISteamMatchmaking_RemoveFavoriteGame( AppId_t /*AppId_t*/ nAppID, uint /*uint32*/ nIP , ushort /*uint16*/ nConnPort , ushort /*uint16*/ nQueryPort , uint /*uint32*/ unFlags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.RemoveFavoriteGame(_ptr, nAppID, nIP, nConnPort, nQueryPort, unFlags); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamMatchmaking_RequestLobbyList() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.RequestLobbyList(_ptr); + } + public virtual void /*void*/ ISteamMatchmaking_AddRequestLobbyListStringFilter( string /*const char **/ pchKeyToMatch , string /*const char **/ pchValueToMatch , LobbyComparison /*ELobbyComparison*/ eComparisonType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.AddRequestLobbyListStringFilter(_ptr, pchKeyToMatch, pchValueToMatch, eComparisonType); + } + public virtual void /*void*/ ISteamMatchmaking_AddRequestLobbyListNumericalFilter( string /*const char **/ pchKeyToMatch , int /*int*/ nValueToMatch , LobbyComparison /*ELobbyComparison*/ eComparisonType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.AddRequestLobbyListNumericalFilter(_ptr, pchKeyToMatch, nValueToMatch, eComparisonType); + } + public virtual void /*void*/ ISteamMatchmaking_AddRequestLobbyListNearValueFilter( string /*const char **/ pchKeyToMatch , int /*int*/ nValueToBeCloseTo ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.AddRequestLobbyListNearValueFilter(_ptr, pchKeyToMatch, nValueToBeCloseTo); + } + public virtual void /*void*/ ISteamMatchmaking_AddRequestLobbyListFilterSlotsAvailable( int /*int*/ nSlotsAvailable ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.AddRequestLobbyListFilterSlotsAvailable(_ptr, nSlotsAvailable); + } + public virtual void /*void*/ ISteamMatchmaking_AddRequestLobbyListDistanceFilter( LobbyDistanceFilter /*ELobbyDistanceFilter*/ eLobbyDistanceFilter ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.AddRequestLobbyListDistanceFilter(_ptr, eLobbyDistanceFilter); + } + public virtual void /*void*/ ISteamMatchmaking_AddRequestLobbyListResultCountFilter( int /*int*/ cMaxResults ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.AddRequestLobbyListResultCountFilter(_ptr, cMaxResults); + } + public virtual void /*void*/ ISteamMatchmaking_AddRequestLobbyListCompatibleMembersFilter( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.AddRequestLobbyListCompatibleMembersFilter(_ptr, steamIDLobby); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamMatchmaking_GetLobbyByIndex( int /*int*/ iLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyByIndex(_ptr, iLobby); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamMatchmaking_CreateLobby( LobbyType /*ELobbyType*/ eLobbyType , int /*int*/ cMaxMembers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.CreateLobby(_ptr, eLobbyType, cMaxMembers); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamMatchmaking_JoinLobby( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.JoinLobby(_ptr, steamIDLobby); + } + public virtual void /*void*/ ISteamMatchmaking_LeaveLobby( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.LeaveLobby(_ptr, steamIDLobby); + } + public virtual bool /*bool*/ ISteamMatchmaking_InviteUserToLobby( CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDInvitee ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.InviteUserToLobby(_ptr, steamIDLobby, steamIDInvitee); + } + public virtual int /*int*/ ISteamMatchmaking_GetNumLobbyMembers( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetNumLobbyMembers(_ptr, steamIDLobby); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamMatchmaking_GetLobbyMemberByIndex( CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iMember ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyMemberByIndex(_ptr, steamIDLobby, iMember); + } + public virtual IntPtr ISteamMatchmaking_GetLobbyData( CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyData(_ptr, steamIDLobby, pchKey); + } + public virtual bool /*bool*/ ISteamMatchmaking_SetLobbyData( CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey , string /*const char **/ pchValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.SetLobbyData(_ptr, steamIDLobby, pchKey, pchValue); + } + public virtual int /*int*/ ISteamMatchmaking_GetLobbyDataCount( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyDataCount(_ptr, steamIDLobby); + } + public virtual bool /*bool*/ ISteamMatchmaking_GetLobbyDataByIndex( CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iLobbyData , System.Text.StringBuilder /*char **/ pchKey, int /*int*/ cchKeyBufferSize , System.Text.StringBuilder /*char **/ pchValue, int /*int*/ cchValueBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyDataByIndex(_ptr, steamIDLobby, iLobbyData, pchKey, cchKeyBufferSize, pchValue, cchValueBufferSize); + } + public virtual bool /*bool*/ ISteamMatchmaking_DeleteLobbyData( CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.DeleteLobbyData(_ptr, steamIDLobby, pchKey); + } + public virtual IntPtr ISteamMatchmaking_GetLobbyMemberData( CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyMemberData(_ptr, steamIDLobby, steamIDUser, pchKey); + } + public virtual void /*void*/ ISteamMatchmaking_SetLobbyMemberData( CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey , string /*const char **/ pchValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.SetLobbyMemberData(_ptr, steamIDLobby, pchKey, pchValue); + } + public virtual bool /*bool*/ ISteamMatchmaking_SendLobbyChatMsg( CSteamID /*class CSteamID*/ steamIDLobby, IntPtr /*const void **/ pvMsgBody , int /*int*/ cubMsgBody ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.SendLobbyChatMsg(_ptr, steamIDLobby, pvMsgBody, cubMsgBody); + } + public virtual int /*int*/ ISteamMatchmaking_GetLobbyChatEntry( CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iChatID , out CSteamID /*class CSteamID **/ pSteamIDUser, IntPtr /*void **/ pvData , int /*int*/ cubData , out ChatEntryType /*EChatEntryType **/ peChatEntryType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyChatEntry(_ptr, steamIDLobby, iChatID, out pSteamIDUser, pvData, cubData, out peChatEntryType); + } + public virtual bool /*bool*/ ISteamMatchmaking_RequestLobbyData( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.RequestLobbyData(_ptr, steamIDLobby); + } + public virtual void /*void*/ ISteamMatchmaking_SetLobbyGameServer( CSteamID /*class CSteamID*/ steamIDLobby, uint /*uint32*/ unGameServerIP , ushort /*uint16*/ unGameServerPort , CSteamID /*class CSteamID*/ steamIDGameServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.SetLobbyGameServer(_ptr, steamIDLobby, unGameServerIP, unGameServerPort, steamIDGameServer); + } + public virtual bool /*bool*/ ISteamMatchmaking_GetLobbyGameServer( CSteamID /*class CSteamID*/ steamIDLobby, out uint /*uint32 **/ punGameServerIP, out ushort /*uint16 **/ punGameServerPort, out CSteamID /*class CSteamID **/ psteamIDGameServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyGameServer(_ptr, steamIDLobby, out punGameServerIP, out punGameServerPort, out psteamIDGameServer); + } + public virtual bool /*bool*/ ISteamMatchmaking_SetLobbyMemberLimit( CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ cMaxMembers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.SetLobbyMemberLimit(_ptr, steamIDLobby, cMaxMembers); + } + public virtual int /*int*/ ISteamMatchmaking_GetLobbyMemberLimit( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyMemberLimit(_ptr, steamIDLobby); + } + public virtual bool /*bool*/ ISteamMatchmaking_SetLobbyType( CSteamID /*class CSteamID*/ steamIDLobby, LobbyType /*ELobbyType*/ eLobbyType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.SetLobbyType(_ptr, steamIDLobby, eLobbyType); + } + public virtual bool /*bool*/ ISteamMatchmaking_SetLobbyJoinable( CSteamID /*class CSteamID*/ steamIDLobby, bool /*bool*/ bLobbyJoinable ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.SetLobbyJoinable(_ptr, steamIDLobby, bLobbyJoinable); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamMatchmaking_GetLobbyOwner( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyOwner(_ptr, steamIDLobby); + } + public virtual bool /*bool*/ ISteamMatchmaking_SetLobbyOwner( CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDNewOwner ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.SetLobbyOwner(_ptr, steamIDLobby, steamIDNewOwner); + } + public virtual bool /*bool*/ ISteamMatchmaking_SetLinkedLobby( CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDLobbyDependent ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.SetLinkedLobby(_ptr, steamIDLobby, steamIDLobbyDependent); } - public static unsafe class ISteamMatchmakingServers + public virtual HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestInternetServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ) { - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestInternetServerList" )] internal static extern IntPtr /*HServerListRequest*/ RequestInternetServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestLANServerList" )] internal static extern IntPtr /*HServerListRequest*/ RequestLANServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestFriendsServerList" )] internal static extern IntPtr /*HServerListRequest*/ RequestFriendsServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestFavoritesServerList" )] internal static extern IntPtr /*HServerListRequest*/ RequestFavoritesServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestHistoryServerList" )] internal static extern IntPtr /*HServerListRequest*/ RequestHistoryServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestSpectatorServerList" )] internal static extern IntPtr /*HServerListRequest*/ RequestSpectatorServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_ReleaseRequest" )] internal static extern void /*void*/ ReleaseRequest( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hServerListRequest ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_GetServerDetails" )] internal static extern IntPtr /*class gameserveritem_t **/ GetServerDetails( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest, int /*int*/ iServer ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_CancelQuery" )] internal static extern void /*void*/ CancelQuery( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RefreshQuery" )] internal static extern void /*void*/ RefreshQuery( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_IsRefreshing" )] internal static extern bool /*bool*/ IsRefreshing( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_GetServerCount" )] internal static extern int /*int*/ GetServerCount( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RefreshServer" )] internal static extern void /*void*/ RefreshServer( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest, int /*int*/ iServer ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_PingServer" )] internal static extern int /*HServerQuery*/ PingServer( IntPtr ISteamMatchmakingServers, uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingPingResponse **/ pRequestServersResponse ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_PlayerDetails" )] internal static extern int /*HServerQuery*/ PlayerDetails( IntPtr ISteamMatchmakingServers, uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingPlayersResponse **/ pRequestServersResponse ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_ServerRules" )] internal static extern int /*HServerQuery*/ ServerRules( IntPtr ISteamMatchmakingServers, uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingRulesResponse **/ pRequestServersResponse ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_CancelServerQuery" )] internal static extern void /*void*/ CancelServerQuery( IntPtr ISteamMatchmakingServers, HServerQuery /*HServerQuery*/ hServerQuery ); + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.RequestInternetServerList(_ptr, iApp, ppchFilters, nFilters, pRequestServersResponse); + } + public virtual HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestLANServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.RequestLANServerList(_ptr, iApp, pRequestServersResponse); + } + public virtual HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestFriendsServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.RequestFriendsServerList(_ptr, iApp, ppchFilters, nFilters, pRequestServersResponse); + } + public virtual HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestFavoritesServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.RequestFavoritesServerList(_ptr, iApp, ppchFilters, nFilters, pRequestServersResponse); + } + public virtual HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestHistoryServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.RequestHistoryServerList(_ptr, iApp, ppchFilters, nFilters, pRequestServersResponse); + } + public virtual HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestSpectatorServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.RequestSpectatorServerList(_ptr, iApp, ppchFilters, nFilters, pRequestServersResponse); + } + public virtual void /*void*/ ISteamMatchmakingServers_ReleaseRequest( HServerListRequest /*HServerListRequest*/ hServerListRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + Native.ISteamMatchmakingServers.ReleaseRequest(_ptr, hServerListRequest); + } + public virtual IntPtr /*class gameserveritem_t **/ ISteamMatchmakingServers_GetServerDetails( HServerListRequest /*HServerListRequest*/ hRequest, int /*int*/ iServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.GetServerDetails(_ptr, hRequest, iServer); + } + public virtual void /*void*/ ISteamMatchmakingServers_CancelQuery( HServerListRequest /*HServerListRequest*/ hRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + Native.ISteamMatchmakingServers.CancelQuery(_ptr, hRequest); + } + public virtual void /*void*/ ISteamMatchmakingServers_RefreshQuery( HServerListRequest /*HServerListRequest*/ hRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + Native.ISteamMatchmakingServers.RefreshQuery(_ptr, hRequest); + } + public virtual bool /*bool*/ ISteamMatchmakingServers_IsRefreshing( HServerListRequest /*HServerListRequest*/ hRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.IsRefreshing(_ptr, hRequest); + } + public virtual int /*int*/ ISteamMatchmakingServers_GetServerCount( HServerListRequest /*HServerListRequest*/ hRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.GetServerCount(_ptr, hRequest); + } + public virtual void /*void*/ ISteamMatchmakingServers_RefreshServer( HServerListRequest /*HServerListRequest*/ hRequest, int /*int*/ iServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + Native.ISteamMatchmakingServers.RefreshServer(_ptr, hRequest, iServer); + } + public virtual HServerQuery /*(HServerQuery)*/ ISteamMatchmakingServers_PingServer( uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingPingResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.PingServer(_ptr, unIP, usPort, pRequestServersResponse); + } + public virtual HServerQuery /*(HServerQuery)*/ ISteamMatchmakingServers_PlayerDetails( uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingPlayersResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.PlayerDetails(_ptr, unIP, usPort, pRequestServersResponse); + } + public virtual HServerQuery /*(HServerQuery)*/ ISteamMatchmakingServers_ServerRules( uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingRulesResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.ServerRules(_ptr, unIP, usPort, pRequestServersResponse); + } + public virtual void /*void*/ ISteamMatchmakingServers_CancelServerQuery( HServerQuery /*HServerQuery*/ hServerQuery ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + Native.ISteamMatchmakingServers.CancelServerQuery(_ptr, hServerQuery); } - public static unsafe class ISteamRemoteStorage + public virtual bool /*bool*/ ISteamRemoteStorage_FileWrite( string /*const char **/ pchFile , IntPtr /*const void **/ pvData , int /*int32*/ cubData ) { - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWrite" )] internal static extern bool /*bool*/ FileWrite( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , IntPtr /*const void **/ pvData , int /*int32*/ cubData ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileRead" )] internal static extern int /*int32*/ FileRead( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , IntPtr /*void **/ pvData , int /*int32*/ cubDataToRead ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteAsync" )] internal static extern ulong /*SteamAPICall_t*/ FileWriteAsync( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , IntPtr /*const void **/ pvData , uint /*uint32*/ cubData ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileReadAsync" )] internal static extern ulong /*SteamAPICall_t*/ FileReadAsync( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , uint /*uint32*/ nOffset , uint /*uint32*/ cubToRead ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileReadAsyncComplete" )] internal static extern bool /*bool*/ FileReadAsyncComplete( IntPtr ISteamRemoteStorage, SteamAPICall_t /*SteamAPICall_t*/ hReadCall, IntPtr /*void **/ pvBuffer , uint /*uint32*/ cubToRead ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileForget" )] internal static extern bool /*bool*/ FileForget( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileDelete" )] internal static extern bool /*bool*/ FileDelete( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileShare" )] internal static extern ulong /*SteamAPICall_t*/ FileShare( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_SetSyncPlatforms" )] internal static extern bool /*bool*/ SetSyncPlatforms( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , RemoteStoragePlatform /*ERemoteStoragePlatform*/ eRemoteStoragePlatform ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteStreamOpen" )] internal static extern ulong /*UGCFileWriteStreamHandle_t*/ FileWriteStreamOpen( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteStreamWriteChunk" )] internal static extern bool /*bool*/ FileWriteStreamWriteChunk( IntPtr ISteamRemoteStorage, UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle, IntPtr /*const void **/ pvData , int /*int32*/ cubData ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteStreamClose" )] internal static extern bool /*bool*/ FileWriteStreamClose( IntPtr ISteamRemoteStorage, UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteStreamCancel" )] internal static extern bool /*bool*/ FileWriteStreamCancel( IntPtr ISteamRemoteStorage, UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileExists" )] internal static extern bool /*bool*/ FileExists( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FilePersisted" )] internal static extern bool /*bool*/ FilePersisted( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetFileSize" )] internal static extern int /*int32*/ GetFileSize( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetFileTimestamp" )] internal static extern long /*int64*/ GetFileTimestamp( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetSyncPlatforms" )] internal static extern RemoteStoragePlatform /*ERemoteStoragePlatform*/ GetSyncPlatforms( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetFileCount" )] internal static extern int /*int32*/ GetFileCount( IntPtr ISteamRemoteStorage ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetFileNameAndSize" )] internal static extern IntPtr GetFileNameAndSize( IntPtr ISteamRemoteStorage, int /*int*/ iFile , IntPtr /*int32 **/ pnFileSizeInBytes ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetQuota" )] internal static extern bool /*bool*/ GetQuota( IntPtr ISteamRemoteStorage, IntPtr /*int32 **/ pnTotalBytes, IntPtr /*int32 **/ puAvailableBytes ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_IsCloudEnabledForAccount" )] internal static extern bool /*bool*/ IsCloudEnabledForAccount( IntPtr ISteamRemoteStorage ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_IsCloudEnabledForApp" )] internal static extern bool /*bool*/ IsCloudEnabledForApp( IntPtr ISteamRemoteStorage ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_SetCloudEnabledForApp" )] internal static extern void /*void*/ SetCloudEnabledForApp( IntPtr ISteamRemoteStorage, bool /*bool*/ bEnabled ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UGCDownload" )] internal static extern ulong /*SteamAPICall_t*/ UGCDownload( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, uint /*uint32*/ unPriority ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetUGCDownloadProgress" )] internal static extern bool /*bool*/ GetUGCDownloadProgress( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, out int /*int32 **/ pnBytesDownloaded, out int /*int32 **/ pnBytesExpected ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetUGCDetails" )] internal static extern bool /*bool*/ GetUGCDetails( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, ref AppId_t /*AppId_t **/ pnAppID, System.Text.StringBuilder /*char ***/ ppchName, IntPtr /*int32 **/ pnFileSizeInBytes, out CSteamID /*class CSteamID **/ pSteamIDOwner ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UGCRead" )] internal static extern int /*int32*/ UGCRead( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, IntPtr /*void **/ pvData , int /*int32*/ cubDataToRead , uint /*uint32*/ cOffset , UGCReadAction /*EUGCReadAction*/ eAction ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetCachedUGCCount" )] internal static extern int /*int32*/ GetCachedUGCCount( IntPtr ISteamRemoteStorage ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetCachedUGCHandle" )] internal static extern ulong /*UGCHandle_t*/ GetCachedUGCHandle( IntPtr ISteamRemoteStorage, int /*int32*/ iCachedContent ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_PublishWorkshopFile" )] internal static extern ulong /*SteamAPICall_t*/ PublishWorkshopFile( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , string /*const char **/ pchPreviewFile , AppId_t /*AppId_t*/ nConsumerAppId, string /*const char **/ pchTitle , string /*const char **/ pchDescription , RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility , IntPtr /*struct SteamParamStringArray_t **/ pTags, WorkshopFileType /*EWorkshopFileType*/ eWorkshopFileType ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_CreatePublishedFileUpdateRequest" )] internal static extern ulong /*PublishedFileUpdateHandle_t*/ CreatePublishedFileUpdateRequest( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileFile" )] internal static extern bool /*bool*/ UpdatePublishedFileFile( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchFile ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFilePreviewFile" )] internal static extern bool /*bool*/ UpdatePublishedFilePreviewFile( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchPreviewFile ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileTitle" )] internal static extern bool /*bool*/ UpdatePublishedFileTitle( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchTitle ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileDescription" )] internal static extern bool /*bool*/ UpdatePublishedFileDescription( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchDescription ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileVisibility" )] internal static extern bool /*bool*/ UpdatePublishedFileVisibility( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileTags" )] internal static extern bool /*bool*/ UpdatePublishedFileTags( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, IntPtr /*struct SteamParamStringArray_t **/ pTags ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_CommitPublishedFileUpdate" )] internal static extern ulong /*SteamAPICall_t*/ CommitPublishedFileUpdate( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetPublishedFileDetails" )] internal static extern ulong /*SteamAPICall_t*/ GetPublishedFileDetails( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, uint /*uint32*/ unMaxSecondsOld ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_DeletePublishedFile" )] internal static extern ulong /*SteamAPICall_t*/ DeletePublishedFile( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumerateUserPublishedFiles" )] internal static extern ulong /*SteamAPICall_t*/ EnumerateUserPublishedFiles( IntPtr ISteamRemoteStorage, uint /*uint32*/ unStartIndex ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_SubscribePublishedFile" )] internal static extern ulong /*SteamAPICall_t*/ SubscribePublishedFile( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumerateUserSubscribedFiles" )] internal static extern ulong /*SteamAPICall_t*/ EnumerateUserSubscribedFiles( IntPtr ISteamRemoteStorage, uint /*uint32*/ unStartIndex ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UnsubscribePublishedFile" )] internal static extern ulong /*SteamAPICall_t*/ UnsubscribePublishedFile( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileSetChangeDescription" )] internal static extern bool /*bool*/ UpdatePublishedFileSetChangeDescription( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchChangeDescription ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetPublishedItemVoteDetails" )] internal static extern ulong /*SteamAPICall_t*/ GetPublishedItemVoteDetails( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdateUserPublishedItemVote" )] internal static extern ulong /*SteamAPICall_t*/ UpdateUserPublishedItemVote( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, bool /*bool*/ bVoteUp ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetUserPublishedItemVoteDetails" )] internal static extern ulong /*SteamAPICall_t*/ GetUserPublishedItemVoteDetails( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumerateUserSharedWorkshopFiles" )] internal static extern ulong /*SteamAPICall_t*/ EnumerateUserSharedWorkshopFiles( IntPtr ISteamRemoteStorage, CSteamID /*class CSteamID*/ steamId, uint /*uint32*/ unStartIndex , IntPtr /*struct SteamParamStringArray_t **/ pRequiredTags, IntPtr /*struct SteamParamStringArray_t **/ pExcludedTags ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_PublishVideo" )] internal static extern ulong /*SteamAPICall_t*/ PublishVideo( IntPtr ISteamRemoteStorage, WorkshopVideoProvider /*EWorkshopVideoProvider*/ eVideoProvider , string /*const char **/ pchVideoAccount , string /*const char **/ pchVideoIdentifier , string /*const char **/ pchPreviewFile , AppId_t /*AppId_t*/ nConsumerAppId, string /*const char **/ pchTitle , string /*const char **/ pchDescription , RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility , IntPtr /*struct SteamParamStringArray_t **/ pTags ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_SetUserPublishedFileAction" )] internal static extern ulong /*SteamAPICall_t*/ SetUserPublishedFileAction( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, WorkshopFileAction /*EWorkshopFileAction*/ eAction ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumeratePublishedFilesByUserAction" )] internal static extern ulong /*SteamAPICall_t*/ EnumeratePublishedFilesByUserAction( IntPtr ISteamRemoteStorage, WorkshopFileAction /*EWorkshopFileAction*/ eAction , uint /*uint32*/ unStartIndex ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumeratePublishedWorkshopFiles" )] internal static extern ulong /*SteamAPICall_t*/ EnumeratePublishedWorkshopFiles( IntPtr ISteamRemoteStorage, WorkshopEnumerationType /*EWorkshopEnumerationType*/ eEnumerationType , uint /*uint32*/ unStartIndex , uint /*uint32*/ unCount , uint /*uint32*/ unDays , IntPtr /*struct SteamParamStringArray_t **/ pTags, IntPtr /*struct SteamParamStringArray_t **/ pUserTags ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UGCDownloadToLocation" )] internal static extern ulong /*SteamAPICall_t*/ UGCDownloadToLocation( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, string /*const char **/ pchLocation , uint /*uint32*/ unPriority ); + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileWrite(_ptr, pchFile, pvData, cubData); + } + public virtual int /*int32*/ ISteamRemoteStorage_FileRead( string /*const char **/ pchFile , IntPtr /*void **/ pvData , int /*int32*/ cubDataToRead ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileRead(_ptr, pchFile, pvData, cubDataToRead); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_FileWriteAsync( string /*const char **/ pchFile , IntPtr /*const void **/ pvData , uint /*uint32*/ cubData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileWriteAsync(_ptr, pchFile, pvData, cubData); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_FileReadAsync( string /*const char **/ pchFile , uint /*uint32*/ nOffset , uint /*uint32*/ cubToRead ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileReadAsync(_ptr, pchFile, nOffset, cubToRead); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FileReadAsyncComplete( SteamAPICall_t /*SteamAPICall_t*/ hReadCall, IntPtr /*void **/ pvBuffer , uint /*uint32*/ cubToRead ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileReadAsyncComplete(_ptr, hReadCall, pvBuffer, cubToRead); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FileForget( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileForget(_ptr, pchFile); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FileDelete( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileDelete(_ptr, pchFile); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_FileShare( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileShare(_ptr, pchFile); + } + public virtual bool /*bool*/ ISteamRemoteStorage_SetSyncPlatforms( string /*const char **/ pchFile , RemoteStoragePlatform /*ERemoteStoragePlatform*/ eRemoteStoragePlatform ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.SetSyncPlatforms(_ptr, pchFile, eRemoteStoragePlatform); + } + public virtual UGCFileWriteStreamHandle_t /*(UGCFileWriteStreamHandle_t)*/ ISteamRemoteStorage_FileWriteStreamOpen( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileWriteStreamOpen(_ptr, pchFile); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FileWriteStreamWriteChunk( UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle, IntPtr /*const void **/ pvData , int /*int32*/ cubData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileWriteStreamWriteChunk(_ptr, writeHandle, pvData, cubData); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FileWriteStreamClose( UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileWriteStreamClose(_ptr, writeHandle); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FileWriteStreamCancel( UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileWriteStreamCancel(_ptr, writeHandle); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FileExists( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileExists(_ptr, pchFile); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FilePersisted( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FilePersisted(_ptr, pchFile); + } + public virtual int /*int32*/ ISteamRemoteStorage_GetFileSize( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetFileSize(_ptr, pchFile); + } + public virtual long /*int64*/ ISteamRemoteStorage_GetFileTimestamp( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetFileTimestamp(_ptr, pchFile); + } + public virtual RemoteStoragePlatform /*ERemoteStoragePlatform*/ ISteamRemoteStorage_GetSyncPlatforms( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetSyncPlatforms(_ptr, pchFile); + } + public virtual int /*int32*/ ISteamRemoteStorage_GetFileCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetFileCount(_ptr); + } + public virtual IntPtr ISteamRemoteStorage_GetFileNameAndSize( int /*int*/ iFile , IntPtr /*int32 **/ pnFileSizeInBytes ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetFileNameAndSize(_ptr, iFile, pnFileSizeInBytes); + } + public virtual bool /*bool*/ ISteamRemoteStorage_GetQuota( IntPtr /*int32 **/ pnTotalBytes, IntPtr /*int32 **/ puAvailableBytes ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetQuota(_ptr, pnTotalBytes, puAvailableBytes); + } + public virtual bool /*bool*/ ISteamRemoteStorage_IsCloudEnabledForAccount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.IsCloudEnabledForAccount(_ptr); + } + public virtual bool /*bool*/ ISteamRemoteStorage_IsCloudEnabledForApp() + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.IsCloudEnabledForApp(_ptr); + } + public virtual void /*void*/ ISteamRemoteStorage_SetCloudEnabledForApp( bool /*bool*/ bEnabled ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + Native.ISteamRemoteStorage.SetCloudEnabledForApp(_ptr, bEnabled); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_UGCDownload( UGCHandle_t /*UGCHandle_t*/ hContent, uint /*uint32*/ unPriority ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UGCDownload(_ptr, hContent, unPriority); + } + public virtual bool /*bool*/ ISteamRemoteStorage_GetUGCDownloadProgress( UGCHandle_t /*UGCHandle_t*/ hContent, out int /*int32 **/ pnBytesDownloaded, out int /*int32 **/ pnBytesExpected ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetUGCDownloadProgress(_ptr, hContent, out pnBytesDownloaded, out pnBytesExpected); + } + public virtual bool /*bool*/ ISteamRemoteStorage_GetUGCDetails( UGCHandle_t /*UGCHandle_t*/ hContent, ref AppId_t /*AppId_t **/ pnAppID, System.Text.StringBuilder /*char ***/ ppchName, IntPtr /*int32 **/ pnFileSizeInBytes, out CSteamID /*class CSteamID **/ pSteamIDOwner ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetUGCDetails(_ptr, hContent, ref pnAppID, ppchName, pnFileSizeInBytes, out pSteamIDOwner); + } + public virtual int /*int32*/ ISteamRemoteStorage_UGCRead( UGCHandle_t /*UGCHandle_t*/ hContent, IntPtr /*void **/ pvData , int /*int32*/ cubDataToRead , uint /*uint32*/ cOffset , UGCReadAction /*EUGCReadAction*/ eAction ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UGCRead(_ptr, hContent, pvData, cubDataToRead, cOffset, eAction); + } + public virtual int /*int32*/ ISteamRemoteStorage_GetCachedUGCCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetCachedUGCCount(_ptr); + } + public virtual UGCHandle_t /*(UGCHandle_t)*/ ISteamRemoteStorage_GetCachedUGCHandle( int /*int32*/ iCachedContent ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetCachedUGCHandle(_ptr, iCachedContent); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_PublishWorkshopFile( string /*const char **/ pchFile , string /*const char **/ pchPreviewFile , AppId_t /*AppId_t*/ nConsumerAppId, string /*const char **/ pchTitle , string /*const char **/ pchDescription , RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility , IntPtr /*struct SteamParamStringArray_t **/ pTags, WorkshopFileType /*EWorkshopFileType*/ eWorkshopFileType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.PublishWorkshopFile(_ptr, pchFile, pchPreviewFile, nConsumerAppId, pchTitle, pchDescription, eVisibility, pTags, eWorkshopFileType); + } + public virtual PublishedFileUpdateHandle_t /*(PublishedFileUpdateHandle_t)*/ ISteamRemoteStorage_CreatePublishedFileUpdateRequest( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.CreatePublishedFileUpdateRequest(_ptr, unPublishedFileId); + } + public virtual bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileFile( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdatePublishedFileFile(_ptr, updateHandle, pchFile); + } + public virtual bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFilePreviewFile( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchPreviewFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdatePublishedFilePreviewFile(_ptr, updateHandle, pchPreviewFile); + } + public virtual bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileTitle( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchTitle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdatePublishedFileTitle(_ptr, updateHandle, pchTitle); + } + public virtual bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileDescription( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchDescription ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdatePublishedFileDescription(_ptr, updateHandle, pchDescription); + } + public virtual bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileVisibility( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdatePublishedFileVisibility(_ptr, updateHandle, eVisibility); + } + public virtual bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileTags( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, IntPtr /*struct SteamParamStringArray_t **/ pTags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdatePublishedFileTags(_ptr, updateHandle, pTags); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_CommitPublishedFileUpdate( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.CommitPublishedFileUpdate(_ptr, updateHandle); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_GetPublishedFileDetails( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, uint /*uint32*/ unMaxSecondsOld ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetPublishedFileDetails(_ptr, unPublishedFileId, unMaxSecondsOld); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_DeletePublishedFile( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.DeletePublishedFile(_ptr, unPublishedFileId); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumerateUserPublishedFiles( uint /*uint32*/ unStartIndex ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.EnumerateUserPublishedFiles(_ptr, unStartIndex); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_SubscribePublishedFile( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.SubscribePublishedFile(_ptr, unPublishedFileId); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumerateUserSubscribedFiles( uint /*uint32*/ unStartIndex ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.EnumerateUserSubscribedFiles(_ptr, unStartIndex); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_UnsubscribePublishedFile( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UnsubscribePublishedFile(_ptr, unPublishedFileId); + } + public virtual bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileSetChangeDescription( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchChangeDescription ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdatePublishedFileSetChangeDescription(_ptr, updateHandle, pchChangeDescription); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_GetPublishedItemVoteDetails( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetPublishedItemVoteDetails(_ptr, unPublishedFileId); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_UpdateUserPublishedItemVote( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, bool /*bool*/ bVoteUp ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdateUserPublishedItemVote(_ptr, unPublishedFileId, bVoteUp); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_GetUserPublishedItemVoteDetails( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetUserPublishedItemVoteDetails(_ptr, unPublishedFileId); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumerateUserSharedWorkshopFiles( CSteamID /*class CSteamID*/ steamId, uint /*uint32*/ unStartIndex , IntPtr /*struct SteamParamStringArray_t **/ pRequiredTags, IntPtr /*struct SteamParamStringArray_t **/ pExcludedTags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.EnumerateUserSharedWorkshopFiles(_ptr, steamId, unStartIndex, pRequiredTags, pExcludedTags); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_PublishVideo( WorkshopVideoProvider /*EWorkshopVideoProvider*/ eVideoProvider , string /*const char **/ pchVideoAccount , string /*const char **/ pchVideoIdentifier , string /*const char **/ pchPreviewFile , AppId_t /*AppId_t*/ nConsumerAppId, string /*const char **/ pchTitle , string /*const char **/ pchDescription , RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility , IntPtr /*struct SteamParamStringArray_t **/ pTags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.PublishVideo(_ptr, eVideoProvider, pchVideoAccount, pchVideoIdentifier, pchPreviewFile, nConsumerAppId, pchTitle, pchDescription, eVisibility, pTags); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_SetUserPublishedFileAction( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, WorkshopFileAction /*EWorkshopFileAction*/ eAction ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.SetUserPublishedFileAction(_ptr, unPublishedFileId, eAction); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumeratePublishedFilesByUserAction( WorkshopFileAction /*EWorkshopFileAction*/ eAction , uint /*uint32*/ unStartIndex ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.EnumeratePublishedFilesByUserAction(_ptr, eAction, unStartIndex); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumeratePublishedWorkshopFiles( WorkshopEnumerationType /*EWorkshopEnumerationType*/ eEnumerationType , uint /*uint32*/ unStartIndex , uint /*uint32*/ unCount , uint /*uint32*/ unDays , IntPtr /*struct SteamParamStringArray_t **/ pTags, IntPtr /*struct SteamParamStringArray_t **/ pUserTags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.EnumeratePublishedWorkshopFiles(_ptr, eEnumerationType, unStartIndex, unCount, unDays, pTags, pUserTags); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_UGCDownloadToLocation( UGCHandle_t /*UGCHandle_t*/ hContent, string /*const char **/ pchLocation , uint /*uint32*/ unPriority ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UGCDownloadToLocation(_ptr, hContent, pchLocation, unPriority); } - public static unsafe class ISteamUserStats + public virtual bool /*bool*/ ISteamUserStats_RequestCurrentStats() { - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_RequestCurrentStats" )] internal static extern bool /*bool*/ RequestCurrentStats( IntPtr ISteamUserStats ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetStat" )] internal static extern bool /*bool*/ GetStat( IntPtr ISteamUserStats, string /*const char **/ pchName , out int /*int32 **/ pData ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetStat0" )] internal static extern bool /*bool*/ GetStat0( IntPtr ISteamUserStats, string /*const char **/ pchName , out float /*float **/ pData ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_SetStat" )] internal static extern bool /*bool*/ SetStat( IntPtr ISteamUserStats, string /*const char **/ pchName , int /*int32*/ nData ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_SetStat0" )] internal static extern bool /*bool*/ SetStat0( IntPtr ISteamUserStats, string /*const char **/ pchName , float /*float*/ fData ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_UpdateAvgRateStat" )] internal static extern bool /*bool*/ UpdateAvgRateStat( IntPtr ISteamUserStats, string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievement" )] internal static extern bool /*bool*/ GetAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_SetAchievement" )] internal static extern bool /*bool*/ SetAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_ClearAchievement" )] internal static extern bool /*bool*/ ClearAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetAchievementAndUnlockTime( IntPtr ISteamUserStats, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_StoreStats" )] internal static extern bool /*bool*/ StoreStats( IntPtr ISteamUserStats ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementIcon" )] internal static extern int /*int*/ GetAchievementIcon( IntPtr ISteamUserStats, string /*const char **/ pchName ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementDisplayAttribute" )] internal static extern IntPtr GetAchievementDisplayAttribute( IntPtr ISteamUserStats, string /*const char **/ pchName , string /*const char **/ pchKey ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_IndicateAchievementProgress" )] internal static extern bool /*bool*/ IndicateAchievementProgress( IntPtr ISteamUserStats, string /*const char **/ pchName , uint /*uint32*/ nCurProgress , uint /*uint32*/ nMaxProgress ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetNumAchievements" )] internal static extern uint /*uint32*/ GetNumAchievements( IntPtr ISteamUserStats ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementName" )] internal static extern IntPtr GetAchievementName( IntPtr ISteamUserStats, uint /*uint32*/ iAchievement ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_RequestUserStats" )] internal static extern ulong /*SteamAPICall_t*/ RequestUserStats( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetUserStat" )] internal static extern bool /*bool*/ GetUserStat( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetUserStat0" )] internal static extern bool /*bool*/ GetUserStat0( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetUserAchievementAndUnlockTime( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_ResetAllStats" )] internal static extern bool /*bool*/ ResetAllStats( IntPtr ISteamUserStats, bool /*bool*/ bAchievementsToo ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_FindOrCreateLeaderboard" )] internal static extern ulong /*SteamAPICall_t*/ FindOrCreateLeaderboard( IntPtr ISteamUserStats, string /*const char **/ pchLeaderboardName , LeaderboardSortMethod /*ELeaderboardSortMethod*/ eLeaderboardSortMethod , LeaderboardDisplayType /*ELeaderboardDisplayType*/ eLeaderboardDisplayType ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_FindLeaderboard" )] internal static extern ulong /*SteamAPICall_t*/ FindLeaderboard( IntPtr ISteamUserStats, string /*const char **/ pchLeaderboardName ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardName" )] internal static extern IntPtr GetLeaderboardName( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardEntryCount" )] internal static extern int /*int*/ GetLeaderboardEntryCount( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardSortMethod" )] internal static extern LeaderboardSortMethod /*ELeaderboardSortMethod*/ GetLeaderboardSortMethod( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardDisplayType" )] internal static extern LeaderboardDisplayType /*ELeaderboardDisplayType*/ GetLeaderboardDisplayType( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_DownloadLeaderboardEntries" )] internal static extern ulong /*SteamAPICall_t*/ DownloadLeaderboardEntries( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, LeaderboardDataRequest /*ELeaderboardDataRequest*/ eLeaderboardDataRequest , int /*int*/ nRangeStart , int /*int*/ nRangeEnd ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_DownloadLeaderboardEntriesForUsers" )] internal static extern ulong /*SteamAPICall_t*/ DownloadLeaderboardEntriesForUsers( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, IntPtr /*class CSteamID **/ prgUsers, int /*int*/ cUsers ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetDownloadedLeaderboardEntry" )] internal static extern bool /*bool*/ GetDownloadedLeaderboardEntry( IntPtr ISteamUserStats, SteamLeaderboardEntries_t /*SteamLeaderboardEntries_t*/ hSteamLeaderboardEntries, int /*int*/ index , ref LeaderboardEntry_t /*struct LeaderboardEntry_t **/ pLeaderboardEntry, IntPtr /*int32 **/ pDetails, int /*int*/ cDetailsMax ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_UploadLeaderboardScore" )] internal static extern ulong /*SteamAPICall_t*/ UploadLeaderboardScore( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, LeaderboardUploadScoreMethod /*ELeaderboardUploadScoreMethod*/ eLeaderboardUploadScoreMethod , int /*int32*/ nScore , IntPtr /*const int32 **/ pScoreDetails, int /*int*/ cScoreDetailsCount ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_AttachLeaderboardUGC" )] internal static extern ulong /*SteamAPICall_t*/ AttachLeaderboardUGC( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, UGCHandle_t /*UGCHandle_t*/ hUGC ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetNumberOfCurrentPlayers" )] internal static extern ulong /*SteamAPICall_t*/ GetNumberOfCurrentPlayers( IntPtr ISteamUserStats ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_RequestGlobalAchievementPercentages" )] internal static extern ulong /*SteamAPICall_t*/ RequestGlobalAchievementPercentages( IntPtr ISteamUserStats ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetMostAchievedAchievementInfo( IntPtr ISteamUserStats, System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetNextMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetNextMostAchievedAchievementInfo( IntPtr ISteamUserStats, int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementAchievedPercent" )] internal static extern bool /*bool*/ GetAchievementAchievedPercent( IntPtr ISteamUserStats, string /*const char **/ pchName , out float /*float **/ pflPercent ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_RequestGlobalStats" )] internal static extern ulong /*SteamAPICall_t*/ RequestGlobalStats( IntPtr ISteamUserStats, int /*int*/ nHistoryDays ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStat" )] internal static extern bool /*bool*/ GetGlobalStat( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out long /*int64 **/ pData ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStat0" )] internal static extern bool /*bool*/ GetGlobalStat0( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out double /*double **/ pData ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStatHistory" )] internal static extern int /*int32*/ GetGlobalStatHistory( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out long /*int64 **/ pData, uint /*uint32*/ cubData ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStatHistory0" )] internal static extern int /*int32*/ GetGlobalStatHistory0( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out double /*double **/ pData, uint /*uint32*/ cubData ); + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.RequestCurrentStats(_ptr); + } + public virtual bool /*bool*/ ISteamUserStats_GetStat( string /*const char **/ pchName , out int /*int32 **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetStat(_ptr, pchName, out pData); + } + public virtual bool /*bool*/ ISteamUserStats_GetStat0( string /*const char **/ pchName , out float /*float **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetStat0(_ptr, pchName, out pData); + } + public virtual bool /*bool*/ ISteamUserStats_SetStat( string /*const char **/ pchName , int /*int32*/ nData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.SetStat(_ptr, pchName, nData); + } + public virtual bool /*bool*/ ISteamUserStats_SetStat0( string /*const char **/ pchName , float /*float*/ fData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.SetStat0(_ptr, pchName, fData); + } + public virtual bool /*bool*/ ISteamUserStats_UpdateAvgRateStat( string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.UpdateAvgRateStat(_ptr, pchName, flCountThisSession, dSessionLength); + } + public virtual bool /*bool*/ ISteamUserStats_GetAchievement( string /*const char **/ pchName , out bool /*bool **/ pbAchieved ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetAchievement(_ptr, pchName, out pbAchieved); + } + public virtual bool /*bool*/ ISteamUserStats_SetAchievement( string /*const char **/ pchName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.SetAchievement(_ptr, pchName); + } + public virtual bool /*bool*/ ISteamUserStats_ClearAchievement( string /*const char **/ pchName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.ClearAchievement(_ptr, pchName); + } + public virtual bool /*bool*/ ISteamUserStats_GetAchievementAndUnlockTime( string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetAchievementAndUnlockTime(_ptr, pchName, out pbAchieved, out punUnlockTime); + } + public virtual bool /*bool*/ ISteamUserStats_StoreStats() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.StoreStats(_ptr); + } + public virtual int /*int*/ ISteamUserStats_GetAchievementIcon( string /*const char **/ pchName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetAchievementIcon(_ptr, pchName); + } + public virtual IntPtr ISteamUserStats_GetAchievementDisplayAttribute( string /*const char **/ pchName , string /*const char **/ pchKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetAchievementDisplayAttribute(_ptr, pchName, pchKey); + } + public virtual bool /*bool*/ ISteamUserStats_IndicateAchievementProgress( string /*const char **/ pchName , uint /*uint32*/ nCurProgress , uint /*uint32*/ nMaxProgress ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.IndicateAchievementProgress(_ptr, pchName, nCurProgress, nMaxProgress); + } + public virtual uint /*uint32*/ ISteamUserStats_GetNumAchievements() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetNumAchievements(_ptr); + } + public virtual IntPtr ISteamUserStats_GetAchievementName( uint /*uint32*/ iAchievement ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetAchievementName(_ptr, iAchievement); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_RequestUserStats( CSteamID /*class CSteamID*/ steamIDUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.RequestUserStats(_ptr, steamIDUser); + } + public virtual bool /*bool*/ ISteamUserStats_GetUserStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetUserStat(_ptr, steamIDUser, pchName, out pData); + } + public virtual bool /*bool*/ ISteamUserStats_GetUserStat0( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetUserStat0(_ptr, steamIDUser, pchName, out pData); + } + public virtual bool /*bool*/ ISteamUserStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetUserAchievement(_ptr, steamIDUser, pchName, out pbAchieved); + } + public virtual bool /*bool*/ ISteamUserStats_GetUserAchievementAndUnlockTime( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetUserAchievementAndUnlockTime(_ptr, steamIDUser, pchName, out pbAchieved, out punUnlockTime); + } + public virtual bool /*bool*/ ISteamUserStats_ResetAllStats( bool /*bool*/ bAchievementsToo ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.ResetAllStats(_ptr, bAchievementsToo); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_FindOrCreateLeaderboard( string /*const char **/ pchLeaderboardName , LeaderboardSortMethod /*ELeaderboardSortMethod*/ eLeaderboardSortMethod , LeaderboardDisplayType /*ELeaderboardDisplayType*/ eLeaderboardDisplayType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.FindOrCreateLeaderboard(_ptr, pchLeaderboardName, eLeaderboardSortMethod, eLeaderboardDisplayType); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_FindLeaderboard( string /*const char **/ pchLeaderboardName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.FindLeaderboard(_ptr, pchLeaderboardName); + } + public virtual IntPtr ISteamUserStats_GetLeaderboardName( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetLeaderboardName(_ptr, hSteamLeaderboard); + } + public virtual int /*int*/ ISteamUserStats_GetLeaderboardEntryCount( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetLeaderboardEntryCount(_ptr, hSteamLeaderboard); + } + public virtual LeaderboardSortMethod /*ELeaderboardSortMethod*/ ISteamUserStats_GetLeaderboardSortMethod( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetLeaderboardSortMethod(_ptr, hSteamLeaderboard); + } + public virtual LeaderboardDisplayType /*ELeaderboardDisplayType*/ ISteamUserStats_GetLeaderboardDisplayType( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetLeaderboardDisplayType(_ptr, hSteamLeaderboard); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_DownloadLeaderboardEntries( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, LeaderboardDataRequest /*ELeaderboardDataRequest*/ eLeaderboardDataRequest , int /*int*/ nRangeStart , int /*int*/ nRangeEnd ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.DownloadLeaderboardEntries(_ptr, hSteamLeaderboard, eLeaderboardDataRequest, nRangeStart, nRangeEnd); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_DownloadLeaderboardEntriesForUsers( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, IntPtr /*class CSteamID **/ prgUsers, int /*int*/ cUsers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.DownloadLeaderboardEntriesForUsers(_ptr, hSteamLeaderboard, prgUsers, cUsers); + } + public virtual bool /*bool*/ ISteamUserStats_GetDownloadedLeaderboardEntry( SteamLeaderboardEntries_t /*SteamLeaderboardEntries_t*/ hSteamLeaderboardEntries, int /*int*/ index , ref LeaderboardEntry_t /*struct LeaderboardEntry_t **/ pLeaderboardEntry, IntPtr /*int32 **/ pDetails, int /*int*/ cDetailsMax ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetDownloadedLeaderboardEntry(_ptr, hSteamLeaderboardEntries, index, ref pLeaderboardEntry, pDetails, cDetailsMax); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_UploadLeaderboardScore( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, LeaderboardUploadScoreMethod /*ELeaderboardUploadScoreMethod*/ eLeaderboardUploadScoreMethod , int /*int32*/ nScore , IntPtr /*const int32 **/ pScoreDetails, int /*int*/ cScoreDetailsCount ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.UploadLeaderboardScore(_ptr, hSteamLeaderboard, eLeaderboardUploadScoreMethod, nScore, pScoreDetails, cScoreDetailsCount); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_AttachLeaderboardUGC( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, UGCHandle_t /*UGCHandle_t*/ hUGC ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.AttachLeaderboardUGC(_ptr, hSteamLeaderboard, hUGC); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_GetNumberOfCurrentPlayers() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetNumberOfCurrentPlayers(_ptr); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_RequestGlobalAchievementPercentages() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.RequestGlobalAchievementPercentages(_ptr); + } + public virtual int /*int*/ ISteamUserStats_GetMostAchievedAchievementInfo( System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetMostAchievedAchievementInfo(_ptr, pchName, unNameBufLen, out pflPercent, out pbAchieved); + } + public virtual int /*int*/ ISteamUserStats_GetNextMostAchievedAchievementInfo( int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetNextMostAchievedAchievementInfo(_ptr, iIteratorPrevious, pchName, unNameBufLen, out pflPercent, out pbAchieved); + } + public virtual bool /*bool*/ ISteamUserStats_GetAchievementAchievedPercent( string /*const char **/ pchName , out float /*float **/ pflPercent ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetAchievementAchievedPercent(_ptr, pchName, out pflPercent); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_RequestGlobalStats( int /*int*/ nHistoryDays ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.RequestGlobalStats(_ptr, nHistoryDays); + } + public virtual bool /*bool*/ ISteamUserStats_GetGlobalStat( string /*const char **/ pchStatName , out long /*int64 **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetGlobalStat(_ptr, pchStatName, out pData); + } + public virtual bool /*bool*/ ISteamUserStats_GetGlobalStat0( string /*const char **/ pchStatName , out double /*double **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetGlobalStat0(_ptr, pchStatName, out pData); + } + public virtual int /*int32*/ ISteamUserStats_GetGlobalStatHistory( string /*const char **/ pchStatName , out long /*int64 **/ pData, uint /*uint32*/ cubData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetGlobalStatHistory(_ptr, pchStatName, out pData, cubData); + } + public virtual int /*int32*/ ISteamUserStats_GetGlobalStatHistory0( string /*const char **/ pchStatName , out double /*double **/ pData, uint /*uint32*/ cubData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetGlobalStatHistory0(_ptr, pchStatName, out pData, cubData); } - public static unsafe class ISteamApps + public virtual bool /*bool*/ ISteamApps_BIsSubscribed() { - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_BIsSubscribed" )] internal static extern bool /*bool*/ BIsSubscribed( IntPtr ISteamApps ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_BIsLowViolence" )] internal static extern bool /*bool*/ BIsLowViolence( IntPtr ISteamApps ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_BIsCybercafe" )] internal static extern bool /*bool*/ BIsCybercafe( IntPtr ISteamApps ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_BIsVACBanned" )] internal static extern bool /*bool*/ BIsVACBanned( IntPtr ISteamApps ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_GetCurrentGameLanguage" )] internal static extern IntPtr GetCurrentGameLanguage( IntPtr ISteamApps ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_GetAvailableGameLanguages" )] internal static extern IntPtr GetAvailableGameLanguages( IntPtr ISteamApps ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_BIsSubscribedApp" )] internal static extern bool /*bool*/ BIsSubscribedApp( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_BIsDlcInstalled" )] internal static extern bool /*bool*/ BIsDlcInstalled( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_GetEarliestPurchaseUnixTime" )] internal static extern uint /*uint32*/ GetEarliestPurchaseUnixTime( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_BIsSubscribedFromFreeWeekend" )] internal static extern bool /*bool*/ BIsSubscribedFromFreeWeekend( IntPtr ISteamApps ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_GetDLCCount" )] internal static extern int /*int*/ GetDLCCount( IntPtr ISteamApps ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_BGetDLCDataByIndex" )] internal static extern bool /*bool*/ BGetDLCDataByIndex( IntPtr ISteamApps, int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, out bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_InstallDLC" )] internal static extern void /*void*/ InstallDLC( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_UninstallDLC" )] internal static extern void /*void*/ UninstallDLC( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_RequestAppProofOfPurchaseKey" )] internal static extern void /*void*/ RequestAppProofOfPurchaseKey( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_GetCurrentBetaName" )] internal static extern bool /*bool*/ GetCurrentBetaName( IntPtr ISteamApps, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_MarkContentCorrupt" )] internal static extern bool /*bool*/ MarkContentCorrupt( IntPtr ISteamApps, bool /*bool*/ bMissingFilesOnly ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_GetInstalledDepots" )] internal static extern uint /*uint32*/ GetInstalledDepots( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID, IntPtr /*DepotId_t **/ pvecDepots, uint /*uint32*/ cMaxDepots ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_GetAppInstallDir" )] internal static extern uint /*uint32*/ GetAppInstallDir( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID, System.Text.StringBuilder /*char **/ pchFolder, uint /*uint32*/ cchFolderBufferSize ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_BIsAppInstalled" )] internal static extern bool /*bool*/ BIsAppInstalled( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_GetAppOwner" )] internal static extern ulong /*class CSteamID*/ GetAppOwner( IntPtr ISteamApps ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_GetLaunchQueryParam" )] internal static extern IntPtr GetLaunchQueryParam( IntPtr ISteamApps, string /*const char **/ pchKey ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_GetDlcDownloadProgress" )] internal static extern bool /*bool*/ GetDlcDownloadProgress( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID, out ulong /*uint64 **/ punBytesDownloaded, out ulong /*uint64 **/ punBytesTotal ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_GetAppBuildId" )] internal static extern int /*int*/ GetAppBuildId( IntPtr ISteamApps ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_RequestAllProofOfPurchaseKeys" )] internal static extern void /*void*/ RequestAllProofOfPurchaseKeys( IntPtr ISteamApps ); + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsSubscribed(_ptr); + } + public virtual bool /*bool*/ ISteamApps_BIsLowViolence() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsLowViolence(_ptr); + } + public virtual bool /*bool*/ ISteamApps_BIsCybercafe() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsCybercafe(_ptr); + } + public virtual bool /*bool*/ ISteamApps_BIsVACBanned() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsVACBanned(_ptr); + } + public virtual IntPtr ISteamApps_GetCurrentGameLanguage() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetCurrentGameLanguage(_ptr); + } + public virtual IntPtr ISteamApps_GetAvailableGameLanguages() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetAvailableGameLanguages(_ptr); + } + public virtual bool /*bool*/ ISteamApps_BIsSubscribedApp( AppId_t /*AppId_t*/ appID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsSubscribedApp(_ptr, appID); + } + public virtual bool /*bool*/ ISteamApps_BIsDlcInstalled( AppId_t /*AppId_t*/ appID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsDlcInstalled(_ptr, appID); + } + public virtual uint /*uint32*/ ISteamApps_GetEarliestPurchaseUnixTime( AppId_t /*AppId_t*/ nAppID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetEarliestPurchaseUnixTime(_ptr, nAppID); + } + public virtual bool /*bool*/ ISteamApps_BIsSubscribedFromFreeWeekend() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsSubscribedFromFreeWeekend(_ptr); + } + public virtual int /*int*/ ISteamApps_GetDLCCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetDLCCount(_ptr); + } + public virtual bool /*bool*/ ISteamApps_BGetDLCDataByIndex( int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, out bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BGetDLCDataByIndex(_ptr, iDLC, ref pAppID, out pbAvailable, pchName, cchNameBufferSize); + } + public virtual void /*void*/ ISteamApps_InstallDLC( AppId_t /*AppId_t*/ nAppID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + Native.ISteamApps.InstallDLC(_ptr, nAppID); + } + public virtual void /*void*/ ISteamApps_UninstallDLC( AppId_t /*AppId_t*/ nAppID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + Native.ISteamApps.UninstallDLC(_ptr, nAppID); + } + public virtual void /*void*/ ISteamApps_RequestAppProofOfPurchaseKey( AppId_t /*AppId_t*/ nAppID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + Native.ISteamApps.RequestAppProofOfPurchaseKey(_ptr, nAppID); + } + public virtual bool /*bool*/ ISteamApps_GetCurrentBetaName( System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetCurrentBetaName(_ptr, pchName, cchNameBufferSize); + } + public virtual bool /*bool*/ ISteamApps_MarkContentCorrupt( bool /*bool*/ bMissingFilesOnly ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.MarkContentCorrupt(_ptr, bMissingFilesOnly); + } + public virtual uint /*uint32*/ ISteamApps_GetInstalledDepots( AppId_t /*AppId_t*/ appID, IntPtr /*DepotId_t **/ pvecDepots, uint /*uint32*/ cMaxDepots ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetInstalledDepots(_ptr, appID, pvecDepots, cMaxDepots); + } + public virtual uint /*uint32*/ ISteamApps_GetAppInstallDir( AppId_t /*AppId_t*/ appID, System.Text.StringBuilder /*char **/ pchFolder, uint /*uint32*/ cchFolderBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetAppInstallDir(_ptr, appID, pchFolder, cchFolderBufferSize); + } + public virtual bool /*bool*/ ISteamApps_BIsAppInstalled( AppId_t /*AppId_t*/ appID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsAppInstalled(_ptr, appID); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamApps_GetAppOwner() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetAppOwner(_ptr); + } + public virtual IntPtr ISteamApps_GetLaunchQueryParam( string /*const char **/ pchKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetLaunchQueryParam(_ptr, pchKey); + } + public virtual bool /*bool*/ ISteamApps_GetDlcDownloadProgress( AppId_t /*AppId_t*/ nAppID, out ulong /*uint64 **/ punBytesDownloaded, out ulong /*uint64 **/ punBytesTotal ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetDlcDownloadProgress(_ptr, nAppID, out punBytesDownloaded, out punBytesTotal); + } + public virtual int /*int*/ ISteamApps_GetAppBuildId() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetAppBuildId(_ptr); + } + public virtual void /*void*/ ISteamApps_RequestAllProofOfPurchaseKeys() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + Native.ISteamApps.RequestAllProofOfPurchaseKeys(_ptr); } - public static unsafe class ISteamNetworking + public virtual bool /*bool*/ ISteamNetworking_SendP2PPacket( CSteamID /*class CSteamID*/ steamIDRemote, IntPtr /*const void **/ pubData , uint /*uint32*/ cubData , P2PSend /*EP2PSend*/ eP2PSendType , int /*int*/ nChannel ) { - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_SendP2PPacket" )] internal static extern bool /*bool*/ SendP2PPacket( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote, IntPtr /*const void **/ pubData , uint /*uint32*/ cubData , P2PSend /*EP2PSend*/ eP2PSendType , int /*int*/ nChannel ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_IsP2PPacketAvailable" )] internal static extern bool /*bool*/ IsP2PPacketAvailable( IntPtr ISteamNetworking, out uint /*uint32 **/ pcubMsgSize, int /*int*/ nChannel ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_ReadP2PPacket" )] internal static extern bool /*bool*/ ReadP2PPacket( IntPtr ISteamNetworking, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize, out CSteamID /*class CSteamID **/ psteamIDRemote, int /*int*/ nChannel ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_AcceptP2PSessionWithUser" )] internal static extern bool /*bool*/ AcceptP2PSessionWithUser( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_CloseP2PSessionWithUser" )] internal static extern bool /*bool*/ CloseP2PSessionWithUser( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_CloseP2PChannelWithUser" )] internal static extern bool /*bool*/ CloseP2PChannelWithUser( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote, int /*int*/ nChannel ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_GetP2PSessionState" )] internal static extern bool /*bool*/ GetP2PSessionState( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote, ref P2PSessionState_t /*struct P2PSessionState_t **/ pConnectionState ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_AllowP2PPacketRelay" )] internal static extern bool /*bool*/ AllowP2PPacketRelay( IntPtr ISteamNetworking, bool /*bool*/ bAllow ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_CreateListenSocket" )] internal static extern uint /*SNetListenSocket_t*/ CreateListenSocket( IntPtr ISteamNetworking, int /*int*/ nVirtualP2PPort , uint /*uint32*/ nIP , ushort /*uint16*/ nPort , bool /*bool*/ bAllowUseOfPacketRelay ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_CreateP2PConnectionSocket" )] internal static extern uint /*SNetSocket_t*/ CreateP2PConnectionSocket( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDTarget, int /*int*/ nVirtualPort , int /*int*/ nTimeoutSec , bool /*bool*/ bAllowUseOfPacketRelay ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_CreateConnectionSocket" )] internal static extern uint /*SNetSocket_t*/ CreateConnectionSocket( IntPtr ISteamNetworking, uint /*uint32*/ nIP , ushort /*uint16*/ nPort , int /*int*/ nTimeoutSec ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_DestroySocket" )] internal static extern bool /*bool*/ DestroySocket( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, bool /*bool*/ bNotifyRemoteEnd ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_DestroyListenSocket" )] internal static extern bool /*bool*/ DestroyListenSocket( IntPtr ISteamNetworking, SNetListenSocket_t /*SNetListenSocket_t*/ hSocket, bool /*bool*/ bNotifyRemoteEnd ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_SendDataOnSocket" )] internal static extern bool /*bool*/ SendDataOnSocket( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, IntPtr /*void **/ pubData , uint /*uint32*/ cubData , bool /*bool*/ bReliable ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_IsDataAvailableOnSocket" )] internal static extern bool /*bool*/ IsDataAvailableOnSocket( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, out uint /*uint32 **/ pcubMsgSize ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_RetrieveDataFromSocket" )] internal static extern bool /*bool*/ RetrieveDataFromSocket( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_IsDataAvailable" )] internal static extern bool /*bool*/ IsDataAvailable( IntPtr ISteamNetworking, SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, out uint /*uint32 **/ pcubMsgSize, ref SNetSocket_t /*SNetSocket_t **/ phSocket ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_RetrieveData" )] internal static extern bool /*bool*/ RetrieveData( IntPtr ISteamNetworking, SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize, ref SNetSocket_t /*SNetSocket_t **/ phSocket ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_GetSocketInfo" )] internal static extern bool /*bool*/ GetSocketInfo( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, out CSteamID /*class CSteamID **/ pSteamIDRemote, IntPtr /*int **/ peSocketStatus, out uint /*uint32 **/ punIPRemote, out ushort /*uint16 **/ punPortRemote ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_GetListenSocketInfo" )] internal static extern bool /*bool*/ GetListenSocketInfo( IntPtr ISteamNetworking, SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, out uint /*uint32 **/ pnIP, out ushort /*uint16 **/ pnPort ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_GetSocketConnectionType" )] internal static extern SNetSocketConnectionType /*ESNetSocketConnectionType*/ GetSocketConnectionType( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_GetMaxPacketSize" )] internal static extern int /*int*/ GetMaxPacketSize( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket ); + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.SendP2PPacket(_ptr, steamIDRemote, pubData, cubData, eP2PSendType, nChannel); + } + public virtual bool /*bool*/ ISteamNetworking_IsP2PPacketAvailable( out uint /*uint32 **/ pcubMsgSize, int /*int*/ nChannel ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.IsP2PPacketAvailable(_ptr, out pcubMsgSize, nChannel); + } + public virtual bool /*bool*/ ISteamNetworking_ReadP2PPacket( IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize, out CSteamID /*class CSteamID **/ psteamIDRemote, int /*int*/ nChannel ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.ReadP2PPacket(_ptr, pubDest, cubDest, out pcubMsgSize, out psteamIDRemote, nChannel); + } + public virtual bool /*bool*/ ISteamNetworking_AcceptP2PSessionWithUser( CSteamID /*class CSteamID*/ steamIDRemote ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.AcceptP2PSessionWithUser(_ptr, steamIDRemote); + } + public virtual bool /*bool*/ ISteamNetworking_CloseP2PSessionWithUser( CSteamID /*class CSteamID*/ steamIDRemote ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.CloseP2PSessionWithUser(_ptr, steamIDRemote); + } + public virtual bool /*bool*/ ISteamNetworking_CloseP2PChannelWithUser( CSteamID /*class CSteamID*/ steamIDRemote, int /*int*/ nChannel ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.CloseP2PChannelWithUser(_ptr, steamIDRemote, nChannel); + } + public virtual bool /*bool*/ ISteamNetworking_GetP2PSessionState( CSteamID /*class CSteamID*/ steamIDRemote, ref P2PSessionState_t /*struct P2PSessionState_t **/ pConnectionState ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.GetP2PSessionState(_ptr, steamIDRemote, ref pConnectionState); + } + public virtual bool /*bool*/ ISteamNetworking_AllowP2PPacketRelay( bool /*bool*/ bAllow ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.AllowP2PPacketRelay(_ptr, bAllow); + } + public virtual SNetListenSocket_t /*(SNetListenSocket_t)*/ ISteamNetworking_CreateListenSocket( int /*int*/ nVirtualP2PPort , uint /*uint32*/ nIP , ushort /*uint16*/ nPort , bool /*bool*/ bAllowUseOfPacketRelay ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.CreateListenSocket(_ptr, nVirtualP2PPort, nIP, nPort, bAllowUseOfPacketRelay); + } + public virtual SNetSocket_t /*(SNetSocket_t)*/ ISteamNetworking_CreateP2PConnectionSocket( CSteamID /*class CSteamID*/ steamIDTarget, int /*int*/ nVirtualPort , int /*int*/ nTimeoutSec , bool /*bool*/ bAllowUseOfPacketRelay ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.CreateP2PConnectionSocket(_ptr, steamIDTarget, nVirtualPort, nTimeoutSec, bAllowUseOfPacketRelay); + } + public virtual SNetSocket_t /*(SNetSocket_t)*/ ISteamNetworking_CreateConnectionSocket( uint /*uint32*/ nIP , ushort /*uint16*/ nPort , int /*int*/ nTimeoutSec ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.CreateConnectionSocket(_ptr, nIP, nPort, nTimeoutSec); + } + public virtual bool /*bool*/ ISteamNetworking_DestroySocket( SNetSocket_t /*SNetSocket_t*/ hSocket, bool /*bool*/ bNotifyRemoteEnd ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.DestroySocket(_ptr, hSocket, bNotifyRemoteEnd); + } + public virtual bool /*bool*/ ISteamNetworking_DestroyListenSocket( SNetListenSocket_t /*SNetListenSocket_t*/ hSocket, bool /*bool*/ bNotifyRemoteEnd ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.DestroyListenSocket(_ptr, hSocket, bNotifyRemoteEnd); + } + public virtual bool /*bool*/ ISteamNetworking_SendDataOnSocket( SNetSocket_t /*SNetSocket_t*/ hSocket, IntPtr /*void **/ pubData , uint /*uint32*/ cubData , bool /*bool*/ bReliable ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.SendDataOnSocket(_ptr, hSocket, pubData, cubData, bReliable); + } + public virtual bool /*bool*/ ISteamNetworking_IsDataAvailableOnSocket( SNetSocket_t /*SNetSocket_t*/ hSocket, out uint /*uint32 **/ pcubMsgSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.IsDataAvailableOnSocket(_ptr, hSocket, out pcubMsgSize); + } + public virtual bool /*bool*/ ISteamNetworking_RetrieveDataFromSocket( SNetSocket_t /*SNetSocket_t*/ hSocket, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.RetrieveDataFromSocket(_ptr, hSocket, pubDest, cubDest, out pcubMsgSize); + } + public virtual bool /*bool*/ ISteamNetworking_IsDataAvailable( SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, out uint /*uint32 **/ pcubMsgSize, ref SNetSocket_t /*SNetSocket_t **/ phSocket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.IsDataAvailable(_ptr, hListenSocket, out pcubMsgSize, ref phSocket); + } + public virtual bool /*bool*/ ISteamNetworking_RetrieveData( SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize, ref SNetSocket_t /*SNetSocket_t **/ phSocket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.RetrieveData(_ptr, hListenSocket, pubDest, cubDest, out pcubMsgSize, ref phSocket); + } + public virtual bool /*bool*/ ISteamNetworking_GetSocketInfo( SNetSocket_t /*SNetSocket_t*/ hSocket, out CSteamID /*class CSteamID **/ pSteamIDRemote, IntPtr /*int **/ peSocketStatus, out uint /*uint32 **/ punIPRemote, out ushort /*uint16 **/ punPortRemote ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.GetSocketInfo(_ptr, hSocket, out pSteamIDRemote, peSocketStatus, out punIPRemote, out punPortRemote); + } + public virtual bool /*bool*/ ISteamNetworking_GetListenSocketInfo( SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, out uint /*uint32 **/ pnIP, out ushort /*uint16 **/ pnPort ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.GetListenSocketInfo(_ptr, hListenSocket, out pnIP, out pnPort); + } + public virtual SNetSocketConnectionType /*ESNetSocketConnectionType*/ ISteamNetworking_GetSocketConnectionType( SNetSocket_t /*SNetSocket_t*/ hSocket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.GetSocketConnectionType(_ptr, hSocket); + } + public virtual int /*int*/ ISteamNetworking_GetMaxPacketSize( SNetSocket_t /*SNetSocket_t*/ hSocket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.GetMaxPacketSize(_ptr, hSocket); } - public static unsafe class ISteamScreenshots + public virtual ScreenshotHandle /*(ScreenshotHandle)*/ ISteamScreenshots_WriteScreenshot( IntPtr /*void **/ pubRGB , uint /*uint32*/ cubRGB , int /*int*/ nWidth , int /*int*/ nHeight ) { - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamScreenshots_WriteScreenshot" )] internal static extern uint /*ScreenshotHandle*/ WriteScreenshot( IntPtr ISteamScreenshots, IntPtr /*void **/ pubRGB , uint /*uint32*/ cubRGB , int /*int*/ nWidth , int /*int*/ nHeight ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamScreenshots_AddScreenshotToLibrary" )] internal static extern uint /*ScreenshotHandle*/ AddScreenshotToLibrary( IntPtr ISteamScreenshots, string /*const char **/ pchFilename , string /*const char **/ pchThumbnailFilename , int /*int*/ nWidth , int /*int*/ nHeight ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamScreenshots_TriggerScreenshot" )] internal static extern void /*void*/ TriggerScreenshot( IntPtr ISteamScreenshots ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamScreenshots_HookScreenshots" )] internal static extern void /*void*/ HookScreenshots( IntPtr ISteamScreenshots, bool /*bool*/ bHook ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamScreenshots_SetLocation" )] internal static extern bool /*bool*/ SetLocation( IntPtr ISteamScreenshots, ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, string /*const char **/ pchLocation ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamScreenshots_TagUser" )] internal static extern bool /*bool*/ TagUser( IntPtr ISteamScreenshots, ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, CSteamID /*class CSteamID*/ steamID ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamScreenshots_TagPublishedFile" )] internal static extern bool /*bool*/ TagPublishedFile( IntPtr ISteamScreenshots, ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileID ); + if ( _ptr == null ) throw new System.Exception( "ISteamScreenshots _ptr is null!" ); + + return Native.ISteamScreenshots.WriteScreenshot(_ptr, pubRGB, cubRGB, nWidth, nHeight); + } + public virtual ScreenshotHandle /*(ScreenshotHandle)*/ ISteamScreenshots_AddScreenshotToLibrary( string /*const char **/ pchFilename , string /*const char **/ pchThumbnailFilename , int /*int*/ nWidth , int /*int*/ nHeight ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamScreenshots _ptr is null!" ); + + return Native.ISteamScreenshots.AddScreenshotToLibrary(_ptr, pchFilename, pchThumbnailFilename, nWidth, nHeight); + } + public virtual void /*void*/ ISteamScreenshots_TriggerScreenshot() + { + if ( _ptr == null ) throw new System.Exception( "ISteamScreenshots _ptr is null!" ); + + Native.ISteamScreenshots.TriggerScreenshot(_ptr); + } + public virtual void /*void*/ ISteamScreenshots_HookScreenshots( bool /*bool*/ bHook ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamScreenshots _ptr is null!" ); + + Native.ISteamScreenshots.HookScreenshots(_ptr, bHook); + } + public virtual bool /*bool*/ ISteamScreenshots_SetLocation( ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, string /*const char **/ pchLocation ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamScreenshots _ptr is null!" ); + + return Native.ISteamScreenshots.SetLocation(_ptr, hScreenshot, pchLocation); + } + public virtual bool /*bool*/ ISteamScreenshots_TagUser( ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamScreenshots _ptr is null!" ); + + return Native.ISteamScreenshots.TagUser(_ptr, hScreenshot, steamID); + } + public virtual bool /*bool*/ ISteamScreenshots_TagPublishedFile( ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamScreenshots _ptr is null!" ); + + return Native.ISteamScreenshots.TagPublishedFile(_ptr, hScreenshot, unPublishedFileID); } - public static unsafe class ISteamMusic + public virtual bool /*bool*/ ISteamMusic_BIsEnabled() { - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusic_BIsEnabled" )] internal static extern bool /*bool*/ BIsEnabled( IntPtr ISteamMusic ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusic_BIsPlaying" )] internal static extern bool /*bool*/ BIsPlaying( IntPtr ISteamMusic ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusic_GetPlaybackStatus" )] internal static extern AudioPlayback_Status /*AudioPlayback_Status*/ GetPlaybackStatus( IntPtr ISteamMusic ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusic_Play" )] internal static extern void /*void*/ Play( IntPtr ISteamMusic ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusic_Pause" )] internal static extern void /*void*/ Pause( IntPtr ISteamMusic ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusic_PlayPrevious" )] internal static extern void /*void*/ PlayPrevious( IntPtr ISteamMusic ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusic_PlayNext" )] internal static extern void /*void*/ PlayNext( IntPtr ISteamMusic ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusic_SetVolume" )] internal static extern void /*void*/ SetVolume( IntPtr ISteamMusic, float /*float*/ flVolume ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusic_GetVolume" )] internal static extern float /*float*/ GetVolume( IntPtr ISteamMusic ); + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + return Native.ISteamMusic.BIsEnabled(_ptr); + } + public virtual bool /*bool*/ ISteamMusic_BIsPlaying() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + return Native.ISteamMusic.BIsPlaying(_ptr); + } + public virtual AudioPlayback_Status /*AudioPlayback_Status*/ ISteamMusic_GetPlaybackStatus() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + return Native.ISteamMusic.GetPlaybackStatus(_ptr); + } + public virtual void /*void*/ ISteamMusic_Play() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + Native.ISteamMusic.Play(_ptr); + } + public virtual void /*void*/ ISteamMusic_Pause() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + Native.ISteamMusic.Pause(_ptr); + } + public virtual void /*void*/ ISteamMusic_PlayPrevious() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + Native.ISteamMusic.PlayPrevious(_ptr); + } + public virtual void /*void*/ ISteamMusic_PlayNext() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + Native.ISteamMusic.PlayNext(_ptr); + } + public virtual void /*void*/ ISteamMusic_SetVolume( float /*float*/ flVolume ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + Native.ISteamMusic.SetVolume(_ptr, flVolume); + } + public virtual float /*float*/ ISteamMusic_GetVolume() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + return Native.ISteamMusic.GetVolume(_ptr); } - public static unsafe class ISteamMusicRemote + public virtual bool /*bool*/ ISteamMusicRemote_RegisterSteamMusicRemote( string /*const char **/ pchName ) { - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_RegisterSteamMusicRemote" )] internal static extern bool /*bool*/ RegisterSteamMusicRemote( IntPtr ISteamMusicRemote, string /*const char **/ pchName ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_DeregisterSteamMusicRemote" )] internal static extern bool /*bool*/ DeregisterSteamMusicRemote( IntPtr ISteamMusicRemote ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_BIsCurrentMusicRemote" )] internal static extern bool /*bool*/ BIsCurrentMusicRemote( IntPtr ISteamMusicRemote ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_BActivationSuccess" )] internal static extern bool /*bool*/ BActivationSuccess( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_SetDisplayName" )] internal static extern bool /*bool*/ SetDisplayName( IntPtr ISteamMusicRemote, string /*const char **/ pchDisplayName ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_SetPNGIcon_64x64" )] internal static extern bool /*bool*/ SetPNGIcon_64x64( IntPtr ISteamMusicRemote, IntPtr /*void **/ pvBuffer , uint /*uint32*/ cbBufferLength ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_EnablePlayPrevious" )] internal static extern bool /*bool*/ EnablePlayPrevious( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_EnablePlayNext" )] internal static extern bool /*bool*/ EnablePlayNext( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_EnableShuffled" )] internal static extern bool /*bool*/ EnableShuffled( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_EnableLooped" )] internal static extern bool /*bool*/ EnableLooped( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_EnableQueue" )] internal static extern bool /*bool*/ EnableQueue( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_EnablePlaylists" )] internal static extern bool /*bool*/ EnablePlaylists( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdatePlaybackStatus" )] internal static extern bool /*bool*/ UpdatePlaybackStatus( IntPtr ISteamMusicRemote, AudioPlayback_Status /*AudioPlayback_Status*/ nStatus ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateShuffled" )] internal static extern bool /*bool*/ UpdateShuffled( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateLooped" )] internal static extern bool /*bool*/ UpdateLooped( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateVolume" )] internal static extern bool /*bool*/ UpdateVolume( IntPtr ISteamMusicRemote, float /*float*/ flValue ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_CurrentEntryWillChange" )] internal static extern bool /*bool*/ CurrentEntryWillChange( IntPtr ISteamMusicRemote ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_CurrentEntryIsAvailable" )] internal static extern bool /*bool*/ CurrentEntryIsAvailable( IntPtr ISteamMusicRemote, bool /*bool*/ bAvailable ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateCurrentEntryText" )] internal static extern bool /*bool*/ UpdateCurrentEntryText( IntPtr ISteamMusicRemote, string /*const char **/ pchText ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateCurrentEntryElapsedSeconds" )] internal static extern bool /*bool*/ UpdateCurrentEntryElapsedSeconds( IntPtr ISteamMusicRemote, int /*int*/ nValue ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateCurrentEntryCoverArt" )] internal static extern bool /*bool*/ UpdateCurrentEntryCoverArt( IntPtr ISteamMusicRemote, IntPtr /*void **/ pvBuffer , uint /*uint32*/ cbBufferLength ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_CurrentEntryDidChange" )] internal static extern bool /*bool*/ CurrentEntryDidChange( IntPtr ISteamMusicRemote ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_QueueWillChange" )] internal static extern bool /*bool*/ QueueWillChange( IntPtr ISteamMusicRemote ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_ResetQueueEntries" )] internal static extern bool /*bool*/ ResetQueueEntries( IntPtr ISteamMusicRemote ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_SetQueueEntry" )] internal static extern bool /*bool*/ SetQueueEntry( IntPtr ISteamMusicRemote, int /*int*/ nID , int /*int*/ nPosition , string /*const char **/ pchEntryText ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_SetCurrentQueueEntry" )] internal static extern bool /*bool*/ SetCurrentQueueEntry( IntPtr ISteamMusicRemote, int /*int*/ nID ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_QueueDidChange" )] internal static extern bool /*bool*/ QueueDidChange( IntPtr ISteamMusicRemote ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_PlaylistWillChange" )] internal static extern bool /*bool*/ PlaylistWillChange( IntPtr ISteamMusicRemote ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_ResetPlaylistEntries" )] internal static extern bool /*bool*/ ResetPlaylistEntries( IntPtr ISteamMusicRemote ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_SetPlaylistEntry" )] internal static extern bool /*bool*/ SetPlaylistEntry( IntPtr ISteamMusicRemote, int /*int*/ nID , int /*int*/ nPosition , string /*const char **/ pchEntryText ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_SetCurrentPlaylistEntry" )] internal static extern bool /*bool*/ SetCurrentPlaylistEntry( IntPtr ISteamMusicRemote, int /*int*/ nID ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_PlaylistDidChange" )] internal static extern bool /*bool*/ PlaylistDidChange( IntPtr ISteamMusicRemote ); + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.RegisterSteamMusicRemote(_ptr, pchName); + } + public virtual bool /*bool*/ ISteamMusicRemote_DeregisterSteamMusicRemote() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.DeregisterSteamMusicRemote(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_BIsCurrentMusicRemote() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.BIsCurrentMusicRemote(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_BActivationSuccess( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.BActivationSuccess(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_SetDisplayName( string /*const char **/ pchDisplayName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.SetDisplayName(_ptr, pchDisplayName); + } + public virtual bool /*bool*/ ISteamMusicRemote_SetPNGIcon_64x64( IntPtr /*void **/ pvBuffer , uint /*uint32*/ cbBufferLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.SetPNGIcon_64x64(_ptr, pvBuffer, cbBufferLength); + } + public virtual bool /*bool*/ ISteamMusicRemote_EnablePlayPrevious( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.EnablePlayPrevious(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_EnablePlayNext( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.EnablePlayNext(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_EnableShuffled( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.EnableShuffled(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_EnableLooped( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.EnableLooped(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_EnableQueue( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.EnableQueue(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_EnablePlaylists( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.EnablePlaylists(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_UpdatePlaybackStatus( AudioPlayback_Status /*AudioPlayback_Status*/ nStatus ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.UpdatePlaybackStatus(_ptr, nStatus); + } + public virtual bool /*bool*/ ISteamMusicRemote_UpdateShuffled( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.UpdateShuffled(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_UpdateLooped( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.UpdateLooped(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_UpdateVolume( float /*float*/ flValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.UpdateVolume(_ptr, flValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_CurrentEntryWillChange() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.CurrentEntryWillChange(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_CurrentEntryIsAvailable( bool /*bool*/ bAvailable ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.CurrentEntryIsAvailable(_ptr, bAvailable); + } + public virtual bool /*bool*/ ISteamMusicRemote_UpdateCurrentEntryText( string /*const char **/ pchText ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.UpdateCurrentEntryText(_ptr, pchText); + } + public virtual bool /*bool*/ ISteamMusicRemote_UpdateCurrentEntryElapsedSeconds( int /*int*/ nValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.UpdateCurrentEntryElapsedSeconds(_ptr, nValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_UpdateCurrentEntryCoverArt( IntPtr /*void **/ pvBuffer , uint /*uint32*/ cbBufferLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.UpdateCurrentEntryCoverArt(_ptr, pvBuffer, cbBufferLength); + } + public virtual bool /*bool*/ ISteamMusicRemote_CurrentEntryDidChange() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.CurrentEntryDidChange(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_QueueWillChange() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.QueueWillChange(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_ResetQueueEntries() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.ResetQueueEntries(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_SetQueueEntry( int /*int*/ nID , int /*int*/ nPosition , string /*const char **/ pchEntryText ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.SetQueueEntry(_ptr, nID, nPosition, pchEntryText); + } + public virtual bool /*bool*/ ISteamMusicRemote_SetCurrentQueueEntry( int /*int*/ nID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.SetCurrentQueueEntry(_ptr, nID); + } + public virtual bool /*bool*/ ISteamMusicRemote_QueueDidChange() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.QueueDidChange(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_PlaylistWillChange() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.PlaylistWillChange(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_ResetPlaylistEntries() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.ResetPlaylistEntries(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_SetPlaylistEntry( int /*int*/ nID , int /*int*/ nPosition , string /*const char **/ pchEntryText ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.SetPlaylistEntry(_ptr, nID, nPosition, pchEntryText); + } + public virtual bool /*bool*/ ISteamMusicRemote_SetCurrentPlaylistEntry( int /*int*/ nID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.SetCurrentPlaylistEntry(_ptr, nID); + } + public virtual bool /*bool*/ ISteamMusicRemote_PlaylistDidChange() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.PlaylistDidChange(_ptr); } - public static unsafe class ISteamHTTP + public virtual HTTPRequestHandle /*(HTTPRequestHandle)*/ ISteamHTTP_CreateHTTPRequest( HTTPMethod /*EHTTPMethod*/ eHTTPRequestMethod , string /*const char **/ pchAbsoluteURL ) { - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_CreateHTTPRequest" )] internal static extern uint /*HTTPRequestHandle*/ CreateHTTPRequest( IntPtr ISteamHTTP, HTTPMethod /*EHTTPMethod*/ eHTTPRequestMethod , string /*const char **/ pchAbsoluteURL ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestContextValue" )] internal static extern bool /*bool*/ SetHTTPRequestContextValue( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ulong /*uint64*/ ulContextValue ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestNetworkActivityTimeout" )] internal static extern bool /*bool*/ SetHTTPRequestNetworkActivityTimeout( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unTimeoutSeconds ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestHeaderValue" )] internal static extern bool /*bool*/ SetHTTPRequestHeaderValue( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , string /*const char **/ pchHeaderValue ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestGetOrPostParameter" )] internal static extern bool /*bool*/ SetHTTPRequestGetOrPostParameter( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchParamName , string /*const char **/ pchParamValue ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_SendHTTPRequest" )] internal static extern bool /*bool*/ SendHTTPRequest( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref SteamAPICall_t /*SteamAPICall_t **/ pCallHandle ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_SendHTTPRequestAndStreamResponse" )] internal static extern bool /*bool*/ SendHTTPRequestAndStreamResponse( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref SteamAPICall_t /*SteamAPICall_t **/ pCallHandle ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_DeferHTTPRequest" )] internal static extern bool /*bool*/ DeferHTTPRequest( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_PrioritizeHTTPRequest" )] internal static extern bool /*bool*/ PrioritizeHTTPRequest( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseHeaderSize" )] internal static extern bool /*bool*/ GetHTTPResponseHeaderSize( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , out uint /*uint32 **/ unResponseHeaderSize ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseHeaderValue" )] internal static extern bool /*bool*/ GetHTTPResponseHeaderValue( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , out byte /*uint8 **/ pHeaderValueBuffer, uint /*uint32*/ unBufferSize ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseBodySize" )] internal static extern bool /*bool*/ GetHTTPResponseBodySize( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out uint /*uint32 **/ unBodySize ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseBodyData" )] internal static extern bool /*bool*/ GetHTTPResponseBodyData( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out byte /*uint8 **/ pBodyDataBuffer, uint /*uint32*/ unBufferSize ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPStreamingResponseBodyData" )] internal static extern bool /*bool*/ GetHTTPStreamingResponseBodyData( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ cOffset , out byte /*uint8 **/ pBodyDataBuffer, uint /*uint32*/ unBufferSize ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_ReleaseHTTPRequest" )] internal static extern bool /*bool*/ ReleaseHTTPRequest( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPDownloadProgressPct" )] internal static extern bool /*bool*/ GetHTTPDownloadProgressPct( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out float /*float **/ pflPercentOut ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestRawPostBody" )] internal static extern bool /*bool*/ SetHTTPRequestRawPostBody( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchContentType , out byte /*uint8 **/ pubBody, uint /*uint32*/ unBodyLen ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_CreateCookieContainer" )] internal static extern uint /*HTTPCookieContainerHandle*/ CreateCookieContainer( IntPtr ISteamHTTP, bool /*bool*/ bAllowResponsesToModify ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_ReleaseCookieContainer" )] internal static extern bool /*bool*/ ReleaseCookieContainer( IntPtr ISteamHTTP, HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_SetCookie" )] internal static extern bool /*bool*/ SetCookie( IntPtr ISteamHTTP, HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer, string /*const char **/ pchHost , string /*const char **/ pchUrl , string /*const char **/ pchCookie ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestCookieContainer" )] internal static extern bool /*bool*/ SetHTTPRequestCookieContainer( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestUserAgentInfo" )] internal static extern bool /*bool*/ SetHTTPRequestUserAgentInfo( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchUserAgentInfo ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestRequiresVerifiedCertificate" )] internal static extern bool /*bool*/ SetHTTPRequestRequiresVerifiedCertificate( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, bool /*bool*/ bRequireVerifiedCertificate ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestAbsoluteTimeoutMS" )] internal static extern bool /*bool*/ SetHTTPRequestAbsoluteTimeoutMS( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unMilliseconds ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPRequestWasTimedOut" )] internal static extern bool /*bool*/ GetHTTPRequestWasTimedOut( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out bool /*bool **/ pbWasTimedOut ); + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.CreateHTTPRequest(_ptr, eHTTPRequestMethod, pchAbsoluteURL); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestContextValue( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ulong /*uint64*/ ulContextValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestContextValue(_ptr, hRequest, ulContextValue); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestNetworkActivityTimeout( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unTimeoutSeconds ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestNetworkActivityTimeout(_ptr, hRequest, unTimeoutSeconds); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestHeaderValue( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , string /*const char **/ pchHeaderValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestHeaderValue(_ptr, hRequest, pchHeaderName, pchHeaderValue); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestGetOrPostParameter( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchParamName , string /*const char **/ pchParamValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestGetOrPostParameter(_ptr, hRequest, pchParamName, pchParamValue); + } + public virtual bool /*bool*/ ISteamHTTP_SendHTTPRequest( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref SteamAPICall_t /*SteamAPICall_t **/ pCallHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SendHTTPRequest(_ptr, hRequest, ref pCallHandle); + } + public virtual bool /*bool*/ ISteamHTTP_SendHTTPRequestAndStreamResponse( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref SteamAPICall_t /*SteamAPICall_t **/ pCallHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SendHTTPRequestAndStreamResponse(_ptr, hRequest, ref pCallHandle); + } + public virtual bool /*bool*/ ISteamHTTP_DeferHTTPRequest( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.DeferHTTPRequest(_ptr, hRequest); + } + public virtual bool /*bool*/ ISteamHTTP_PrioritizeHTTPRequest( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.PrioritizeHTTPRequest(_ptr, hRequest); + } + public virtual bool /*bool*/ ISteamHTTP_GetHTTPResponseHeaderSize( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , out uint /*uint32 **/ unResponseHeaderSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.GetHTTPResponseHeaderSize(_ptr, hRequest, pchHeaderName, out unResponseHeaderSize); + } + public virtual bool /*bool*/ ISteamHTTP_GetHTTPResponseHeaderValue( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , out byte /*uint8 **/ pHeaderValueBuffer, uint /*uint32*/ unBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.GetHTTPResponseHeaderValue(_ptr, hRequest, pchHeaderName, out pHeaderValueBuffer, unBufferSize); + } + public virtual bool /*bool*/ ISteamHTTP_GetHTTPResponseBodySize( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out uint /*uint32 **/ unBodySize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.GetHTTPResponseBodySize(_ptr, hRequest, out unBodySize); + } + public virtual bool /*bool*/ ISteamHTTP_GetHTTPResponseBodyData( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out byte /*uint8 **/ pBodyDataBuffer, uint /*uint32*/ unBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.GetHTTPResponseBodyData(_ptr, hRequest, out pBodyDataBuffer, unBufferSize); + } + public virtual bool /*bool*/ ISteamHTTP_GetHTTPStreamingResponseBodyData( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ cOffset , out byte /*uint8 **/ pBodyDataBuffer, uint /*uint32*/ unBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.GetHTTPStreamingResponseBodyData(_ptr, hRequest, cOffset, out pBodyDataBuffer, unBufferSize); + } + public virtual bool /*bool*/ ISteamHTTP_ReleaseHTTPRequest( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.ReleaseHTTPRequest(_ptr, hRequest); + } + public virtual bool /*bool*/ ISteamHTTP_GetHTTPDownloadProgressPct( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out float /*float **/ pflPercentOut ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.GetHTTPDownloadProgressPct(_ptr, hRequest, out pflPercentOut); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestRawPostBody( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchContentType , out byte /*uint8 **/ pubBody, uint /*uint32*/ unBodyLen ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestRawPostBody(_ptr, hRequest, pchContentType, out pubBody, unBodyLen); + } + public virtual HTTPCookieContainerHandle /*(HTTPCookieContainerHandle)*/ ISteamHTTP_CreateCookieContainer( bool /*bool*/ bAllowResponsesToModify ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.CreateCookieContainer(_ptr, bAllowResponsesToModify); + } + public virtual bool /*bool*/ ISteamHTTP_ReleaseCookieContainer( HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.ReleaseCookieContainer(_ptr, hCookieContainer); + } + public virtual bool /*bool*/ ISteamHTTP_SetCookie( HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer, string /*const char **/ pchHost , string /*const char **/ pchUrl , string /*const char **/ pchCookie ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetCookie(_ptr, hCookieContainer, pchHost, pchUrl, pchCookie); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestCookieContainer( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestCookieContainer(_ptr, hRequest, hCookieContainer); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestUserAgentInfo( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchUserAgentInfo ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestUserAgentInfo(_ptr, hRequest, pchUserAgentInfo); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestRequiresVerifiedCertificate( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, bool /*bool*/ bRequireVerifiedCertificate ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestRequiresVerifiedCertificate(_ptr, hRequest, bRequireVerifiedCertificate); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestAbsoluteTimeoutMS( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unMilliseconds ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestAbsoluteTimeoutMS(_ptr, hRequest, unMilliseconds); + } + public virtual bool /*bool*/ ISteamHTTP_GetHTTPRequestWasTimedOut( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out bool /*bool **/ pbWasTimedOut ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.GetHTTPRequestWasTimedOut(_ptr, hRequest, out pbWasTimedOut); } - public static unsafe class ISteamUnifiedMessages + public virtual ClientUnifiedMessageHandle /*(ClientUnifiedMessageHandle)*/ ISteamUnifiedMessages_SendMethod( string /*const char **/ pchServiceMethod , IntPtr /*const void **/ pRequestBuffer , uint /*uint32*/ unRequestBufferSize , ulong /*uint64*/ unContext ) { - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUnifiedMessages_SendMethod" )] internal static extern ulong /*ClientUnifiedMessageHandle*/ SendMethod( IntPtr ISteamUnifiedMessages, string /*const char **/ pchServiceMethod , IntPtr /*const void **/ pRequestBuffer , uint /*uint32*/ unRequestBufferSize , ulong /*uint64*/ unContext ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUnifiedMessages_GetMethodResponseInfo" )] internal static extern bool /*bool*/ GetMethodResponseInfo( IntPtr ISteamUnifiedMessages, ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle, out uint /*uint32 **/ punResponseSize, out Result /*EResult **/ peResult ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUnifiedMessages_GetMethodResponseData" )] internal static extern bool /*bool*/ GetMethodResponseData( IntPtr ISteamUnifiedMessages, ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle, IntPtr /*void **/ pResponseBuffer , uint /*uint32*/ unResponseBufferSize , bool /*bool*/ bAutoRelease ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUnifiedMessages_ReleaseMethod" )] internal static extern bool /*bool*/ ReleaseMethod( IntPtr ISteamUnifiedMessages, ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUnifiedMessages_SendNotification" )] internal static extern bool /*bool*/ SendNotification( IntPtr ISteamUnifiedMessages, string /*const char **/ pchServiceNotification , IntPtr /*const void **/ pNotificationBuffer , uint /*uint32*/ unNotificationBufferSize ); + if ( _ptr == null ) throw new System.Exception( "ISteamUnifiedMessages _ptr is null!" ); + + return Native.ISteamUnifiedMessages.SendMethod(_ptr, pchServiceMethod, pRequestBuffer, unRequestBufferSize, unContext); + } + public virtual bool /*bool*/ ISteamUnifiedMessages_GetMethodResponseInfo( ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle, out uint /*uint32 **/ punResponseSize, out Result /*EResult **/ peResult ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUnifiedMessages _ptr is null!" ); + + return Native.ISteamUnifiedMessages.GetMethodResponseInfo(_ptr, hHandle, out punResponseSize, out peResult); + } + public virtual bool /*bool*/ ISteamUnifiedMessages_GetMethodResponseData( ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle, IntPtr /*void **/ pResponseBuffer , uint /*uint32*/ unResponseBufferSize , bool /*bool*/ bAutoRelease ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUnifiedMessages _ptr is null!" ); + + return Native.ISteamUnifiedMessages.GetMethodResponseData(_ptr, hHandle, pResponseBuffer, unResponseBufferSize, bAutoRelease); + } + public virtual bool /*bool*/ ISteamUnifiedMessages_ReleaseMethod( ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUnifiedMessages _ptr is null!" ); + + return Native.ISteamUnifiedMessages.ReleaseMethod(_ptr, hHandle); + } + public virtual bool /*bool*/ ISteamUnifiedMessages_SendNotification( string /*const char **/ pchServiceNotification , IntPtr /*const void **/ pNotificationBuffer , uint /*uint32*/ unNotificationBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUnifiedMessages _ptr is null!" ); + + return Native.ISteamUnifiedMessages.SendNotification(_ptr, pchServiceNotification, pNotificationBuffer, unNotificationBufferSize); } - public static unsafe class ISteamController + public virtual bool /*bool*/ ISteamController_Init() { - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamController_Init" )] internal static extern bool /*bool*/ Init( IntPtr ISteamController ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamController_Shutdown" )] internal static extern bool /*bool*/ Shutdown( IntPtr ISteamController ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamController_RunFrame" )] internal static extern void /*void*/ RunFrame( IntPtr ISteamController ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamController_GetConnectedControllers" )] internal static extern int /*int*/ GetConnectedControllers( IntPtr ISteamController, IntPtr /*ControllerHandle_t **/ handlesOut ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamController_ShowBindingPanel" )] internal static extern bool /*bool*/ ShowBindingPanel( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamController_GetActionSetHandle" )] internal static extern ulong /*ControllerActionSetHandle_t*/ GetActionSetHandle( IntPtr ISteamController, string /*const char **/ pszActionSetName ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamController_ActivateActionSet" )] internal static extern void /*void*/ ActivateActionSet( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamController_GetCurrentActionSet" )] internal static extern ulong /*ControllerActionSetHandle_t*/ GetCurrentActionSet( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamController_GetDigitalActionHandle" )] internal static extern ulong /*ControllerDigitalActionHandle_t*/ GetDigitalActionHandle( IntPtr ISteamController, string /*const char **/ pszActionName ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamController_GetDigitalActionData" )] internal static extern ControllerDigitalActionData_t /*struct ControllerDigitalActionData_t*/ GetDigitalActionData( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerDigitalActionHandle_t /*ControllerDigitalActionHandle_t*/ digitalActionHandle ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamController_GetDigitalActionOrigins" )] internal static extern int /*int*/ GetDigitalActionOrigins( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle, ControllerDigitalActionHandle_t /*ControllerDigitalActionHandle_t*/ digitalActionHandle, out ControllerActionOrigin /*EControllerActionOrigin **/ originsOut ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamController_GetAnalogActionHandle" )] internal static extern ulong /*ControllerAnalogActionHandle_t*/ GetAnalogActionHandle( IntPtr ISteamController, string /*const char **/ pszActionName ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamController_GetAnalogActionData" )] internal static extern ControllerAnalogActionData_t /*struct ControllerAnalogActionData_t*/ GetAnalogActionData( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ analogActionHandle ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamController_GetAnalogActionOrigins" )] internal static extern int /*int*/ GetAnalogActionOrigins( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ analogActionHandle, out ControllerActionOrigin /*EControllerActionOrigin **/ originsOut ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamController_StopAnalogActionMomentum" )] internal static extern void /*void*/ StopAnalogActionMomentum( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ eAction ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamController_TriggerHapticPulse" )] internal static extern void /*void*/ TriggerHapticPulse( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad , ushort /*unsigned short*/ usDurationMicroSec ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamController_TriggerRepeatedHapticPulse" )] internal static extern void /*void*/ TriggerRepeatedHapticPulse( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad , ushort /*unsigned short*/ usDurationMicroSec , ushort /*unsigned short*/ usOffMicroSec , ushort /*unsigned short*/ unRepeat , uint /*unsigned int*/ nFlags ); + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.Init(_ptr); + } + public virtual bool /*bool*/ ISteamController_Shutdown() + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.Shutdown(_ptr); + } + public virtual void /*void*/ ISteamController_RunFrame() + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + Native.ISteamController.RunFrame(_ptr); + } + public virtual int /*int*/ ISteamController_GetConnectedControllers( IntPtr /*ControllerHandle_t **/ handlesOut ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetConnectedControllers(_ptr, handlesOut); + } + public virtual bool /*bool*/ ISteamController_ShowBindingPanel( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.ShowBindingPanel(_ptr, controllerHandle); + } + public virtual ControllerActionSetHandle_t /*(ControllerActionSetHandle_t)*/ ISteamController_GetActionSetHandle( string /*const char **/ pszActionSetName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetActionSetHandle(_ptr, pszActionSetName); + } + public virtual void /*void*/ ISteamController_ActivateActionSet( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + Native.ISteamController.ActivateActionSet(_ptr, controllerHandle, actionSetHandle); + } + public virtual ControllerActionSetHandle_t /*(ControllerActionSetHandle_t)*/ ISteamController_GetCurrentActionSet( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetCurrentActionSet(_ptr, controllerHandle); + } + public virtual ControllerDigitalActionHandle_t /*(ControllerDigitalActionHandle_t)*/ ISteamController_GetDigitalActionHandle( string /*const char **/ pszActionName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetDigitalActionHandle(_ptr, pszActionName); + } + public virtual ControllerDigitalActionData_t /*struct ControllerDigitalActionData_t*/ ISteamController_GetDigitalActionData( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerDigitalActionHandle_t /*ControllerDigitalActionHandle_t*/ digitalActionHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetDigitalActionData(_ptr, controllerHandle, digitalActionHandle); + } + public virtual int /*int*/ ISteamController_GetDigitalActionOrigins( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle, ControllerDigitalActionHandle_t /*ControllerDigitalActionHandle_t*/ digitalActionHandle, out ControllerActionOrigin /*EControllerActionOrigin **/ originsOut ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetDigitalActionOrigins(_ptr, controllerHandle, actionSetHandle, digitalActionHandle, out originsOut); + } + public virtual ControllerAnalogActionHandle_t /*(ControllerAnalogActionHandle_t)*/ ISteamController_GetAnalogActionHandle( string /*const char **/ pszActionName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetAnalogActionHandle(_ptr, pszActionName); + } + public virtual ControllerAnalogActionData_t /*struct ControllerAnalogActionData_t*/ ISteamController_GetAnalogActionData( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ analogActionHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetAnalogActionData(_ptr, controllerHandle, analogActionHandle); + } + public virtual int /*int*/ ISteamController_GetAnalogActionOrigins( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ analogActionHandle, out ControllerActionOrigin /*EControllerActionOrigin **/ originsOut ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetAnalogActionOrigins(_ptr, controllerHandle, actionSetHandle, analogActionHandle, out originsOut); + } + public virtual void /*void*/ ISteamController_StopAnalogActionMomentum( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ eAction ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + Native.ISteamController.StopAnalogActionMomentum(_ptr, controllerHandle, eAction); + } + public virtual void /*void*/ ISteamController_TriggerHapticPulse( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad , ushort /*unsigned short*/ usDurationMicroSec ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + Native.ISteamController.TriggerHapticPulse(_ptr, controllerHandle, eTargetPad, usDurationMicroSec); + } + public virtual void /*void*/ ISteamController_TriggerRepeatedHapticPulse( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad , ushort /*unsigned short*/ usDurationMicroSec , ushort /*unsigned short*/ usOffMicroSec , ushort /*unsigned short*/ unRepeat , uint /*unsigned int*/ nFlags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + Native.ISteamController.TriggerRepeatedHapticPulse(_ptr, controllerHandle, eTargetPad, usDurationMicroSec, usOffMicroSec, unRepeat, nFlags); } - public static unsafe class ISteamUGC + public virtual UGCQueryHandle_t /*(UGCQueryHandle_t)*/ ISteamUGC_CreateQueryUserUGCRequest( AccountID_t /*AccountID_t*/ unAccountID, UserUGCList /*EUserUGCList*/ eListType , UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingUGCType , UserUGCListSortOrder /*EUserUGCListSortOrder*/ eSortOrder , AppId_t /*AppId_t*/ nCreatorAppID, AppId_t /*AppId_t*/ nConsumerAppID, uint /*uint32*/ unPage ) { - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_CreateQueryUserUGCRequest" )] internal static extern ulong /*UGCQueryHandle_t*/ CreateQueryUserUGCRequest( IntPtr ISteamUGC, AccountID_t /*AccountID_t*/ unAccountID, UserUGCList /*EUserUGCList*/ eListType , UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingUGCType , UserUGCListSortOrder /*EUserUGCListSortOrder*/ eSortOrder , AppId_t /*AppId_t*/ nCreatorAppID, AppId_t /*AppId_t*/ nConsumerAppID, uint /*uint32*/ unPage ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_CreateQueryAllUGCRequest" )] internal static extern ulong /*UGCQueryHandle_t*/ CreateQueryAllUGCRequest( IntPtr ISteamUGC, UGCQuery /*EUGCQuery*/ eQueryType , UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingeMatchingUGCTypeFileType , AppId_t /*AppId_t*/ nCreatorAppID, AppId_t /*AppId_t*/ nConsumerAppID, uint /*uint32*/ unPage ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_CreateQueryUGCDetailsRequest" )] internal static extern ulong /*UGCQueryHandle_t*/ CreateQueryUGCDetailsRequest( IntPtr ISteamUGC, IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ unNumPublishedFileIDs ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SendQueryUGCRequest" )] internal static extern ulong /*SteamAPICall_t*/ SendQueryUGCRequest( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCResult" )] internal static extern bool /*bool*/ GetQueryUGCResult( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , ref SteamUGCDetails_t /*struct SteamUGCDetails_t **/ pDetails ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCPreviewURL" )] internal static extern bool /*bool*/ GetQueryUGCPreviewURL( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , System.Text.StringBuilder /*char **/ pchURL, uint /*uint32*/ cchURLSize ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCMetadata" )] internal static extern bool /*bool*/ GetQueryUGCMetadata( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , System.Text.StringBuilder /*char **/ pchMetadata, uint /*uint32*/ cchMetadatasize ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCChildren" )] internal static extern bool /*bool*/ GetQueryUGCChildren( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ cMaxEntries ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCStatistic" )] internal static extern bool /*bool*/ GetQueryUGCStatistic( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , ItemStatistic /*EItemStatistic*/ eStatType , out uint /*uint32 **/ pStatValue ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCNumAdditionalPreviews" )] internal static extern uint /*uint32*/ GetQueryUGCNumAdditionalPreviews( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCAdditionalPreview" )] internal static extern bool /*bool*/ GetQueryUGCAdditionalPreview( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , uint /*uint32*/ previewIndex , System.Text.StringBuilder /*char **/ pchURLOrVideoID, uint /*uint32*/ cchURLSize , System.Text.StringBuilder /*char **/ pchOriginalFileName, uint /*uint32*/ cchOriginalFileNameSize , out ItemPreviewType /*EItemPreviewType **/ pPreviewType ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCNumKeyValueTags" )] internal static extern uint /*uint32*/ GetQueryUGCNumKeyValueTags( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCKeyValueTag" )] internal static extern bool /*bool*/ GetQueryUGCKeyValueTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , uint /*uint32*/ keyValueTagIndex , System.Text.StringBuilder /*char **/ pchKey, uint /*uint32*/ cchKeySize , System.Text.StringBuilder /*char **/ pchValue, uint /*uint32*/ cchValueSize ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_ReleaseQueryUGCRequest" )] internal static extern bool /*bool*/ ReleaseQueryUGCRequest( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_AddRequiredTag" )] internal static extern bool /*bool*/ AddRequiredTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pTagName ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_AddExcludedTag" )] internal static extern bool /*bool*/ AddExcludedTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pTagName ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetReturnKeyValueTags" )] internal static extern bool /*bool*/ SetReturnKeyValueTags( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnKeyValueTags ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetReturnLongDescription" )] internal static extern bool /*bool*/ SetReturnLongDescription( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnLongDescription ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetReturnMetadata" )] internal static extern bool /*bool*/ SetReturnMetadata( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnMetadata ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetReturnChildren" )] internal static extern bool /*bool*/ SetReturnChildren( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnChildren ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetReturnAdditionalPreviews" )] internal static extern bool /*bool*/ SetReturnAdditionalPreviews( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnAdditionalPreviews ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetReturnTotalOnly" )] internal static extern bool /*bool*/ SetReturnTotalOnly( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnTotalOnly ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetLanguage" )] internal static extern bool /*bool*/ SetLanguage( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pchLanguage ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetAllowCachedResponse" )] internal static extern bool /*bool*/ SetAllowCachedResponse( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ unMaxAgeSeconds ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetCloudFileNameFilter" )] internal static extern bool /*bool*/ SetCloudFileNameFilter( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pMatchCloudFileName ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetMatchAnyTag" )] internal static extern bool /*bool*/ SetMatchAnyTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bMatchAnyTag ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetSearchText" )] internal static extern bool /*bool*/ SetSearchText( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pSearchText ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetRankedByTrendDays" )] internal static extern bool /*bool*/ SetRankedByTrendDays( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ unDays ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_AddRequiredKeyValueTag" )] internal static extern bool /*bool*/ AddRequiredKeyValueTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pKey , string /*const char **/ pValue ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_RequestUGCDetails" )] internal static extern ulong /*SteamAPICall_t*/ RequestUGCDetails( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, uint /*uint32*/ unMaxAgeSeconds ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_CreateItem" )] internal static extern ulong /*SteamAPICall_t*/ CreateItem( IntPtr ISteamUGC, AppId_t /*AppId_t*/ nConsumerAppId, WorkshopFileType /*EWorkshopFileType*/ eFileType ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_StartItemUpdate" )] internal static extern ulong /*UGCUpdateHandle_t*/ StartItemUpdate( IntPtr ISteamUGC, AppId_t /*AppId_t*/ nConsumerAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemTitle" )] internal static extern bool /*bool*/ SetItemTitle( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchTitle ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemDescription" )] internal static extern bool /*bool*/ SetItemDescription( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchDescription ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemUpdateLanguage" )] internal static extern bool /*bool*/ SetItemUpdateLanguage( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchLanguage ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemMetadata" )] internal static extern bool /*bool*/ SetItemMetadata( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchMetaData ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemVisibility" )] internal static extern bool /*bool*/ SetItemVisibility( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemTags" )] internal static extern bool /*bool*/ SetItemTags( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ updateHandle, IntPtr /*const struct SteamParamStringArray_t **/ pTags ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemContent" )] internal static extern bool /*bool*/ SetItemContent( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszContentFolder ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemPreview" )] internal static extern bool /*bool*/ SetItemPreview( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszPreviewFile ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_RemoveItemKeyValueTags" )] internal static extern bool /*bool*/ RemoveItemKeyValueTags( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchKey ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_AddItemKeyValueTag" )] internal static extern bool /*bool*/ AddItemKeyValueTag( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchKey , string /*const char **/ pchValue ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_AddItemPreviewFile" )] internal static extern bool /*bool*/ AddItemPreviewFile( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszPreviewFile , ItemPreviewType /*EItemPreviewType*/ type ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_AddItemPreviewVideo" )] internal static extern bool /*bool*/ AddItemPreviewVideo( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszVideoID ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_UpdateItemPreviewFile" )] internal static extern bool /*bool*/ UpdateItemPreviewFile( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index , string /*const char **/ pszPreviewFile ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_UpdateItemPreviewVideo" )] internal static extern bool /*bool*/ UpdateItemPreviewVideo( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index , string /*const char **/ pszVideoID ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_RemoveItemPreview" )] internal static extern bool /*bool*/ RemoveItemPreview( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SubmitItemUpdate" )] internal static extern ulong /*SteamAPICall_t*/ SubmitItemUpdate( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchChangeNote ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_GetItemUpdateProgress" )] internal static extern ItemUpdateStatus /*EItemUpdateStatus*/ GetItemUpdateProgress( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, out ulong /*uint64 **/ punBytesProcessed, out ulong /*uint64 **/ punBytesTotal ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetUserItemVote" )] internal static extern ulong /*SteamAPICall_t*/ SetUserItemVote( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, bool /*bool*/ bVoteUp ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_GetUserItemVote" )] internal static extern ulong /*SteamAPICall_t*/ GetUserItemVote( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_AddItemToFavorites" )] internal static extern ulong /*SteamAPICall_t*/ AddItemToFavorites( IntPtr ISteamUGC, AppId_t /*AppId_t*/ nAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_RemoveItemFromFavorites" )] internal static extern ulong /*SteamAPICall_t*/ RemoveItemFromFavorites( IntPtr ISteamUGC, AppId_t /*AppId_t*/ nAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SubscribeItem" )] internal static extern ulong /*SteamAPICall_t*/ SubscribeItem( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_UnsubscribeItem" )] internal static extern ulong /*SteamAPICall_t*/ UnsubscribeItem( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_GetNumSubscribedItems" )] internal static extern uint /*uint32*/ GetNumSubscribedItems( IntPtr ISteamUGC ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_GetSubscribedItems" )] internal static extern uint /*uint32*/ GetSubscribedItems( IntPtr ISteamUGC, IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ cMaxEntries ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_GetItemState" )] internal static extern uint /*uint32*/ GetItemState( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_GetItemInstallInfo" )] internal static extern bool /*bool*/ GetItemInstallInfo( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, out ulong /*uint64 **/ punSizeOnDisk, System.Text.StringBuilder /*char **/ pchFolder, uint /*uint32*/ cchFolderSize , out uint /*uint32 **/ punTimeStamp ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_GetItemDownloadInfo" )] internal static extern bool /*bool*/ GetItemDownloadInfo( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, out ulong /*uint64 **/ punBytesDownloaded, out ulong /*uint64 **/ punBytesTotal ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_DownloadItem" )] internal static extern bool /*bool*/ DownloadItem( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, bool /*bool*/ bHighPriority ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_BInitWorkshopForGameServer" )] internal static extern bool /*bool*/ BInitWorkshopForGameServer( IntPtr ISteamUGC, DepotId_t /*DepotId_t*/ unWorkshopDepotID, string /*const char **/ pszFolder ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SuspendDownloads" )] internal static extern void /*void*/ SuspendDownloads( IntPtr ISteamUGC, bool /*bool*/ bSuspend ); + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.CreateQueryUserUGCRequest(_ptr, unAccountID, eListType, eMatchingUGCType, eSortOrder, nCreatorAppID, nConsumerAppID, unPage); + } + public virtual UGCQueryHandle_t /*(UGCQueryHandle_t)*/ ISteamUGC_CreateQueryAllUGCRequest( UGCQuery /*EUGCQuery*/ eQueryType , UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingeMatchingUGCTypeFileType , AppId_t /*AppId_t*/ nCreatorAppID, AppId_t /*AppId_t*/ nConsumerAppID, uint /*uint32*/ unPage ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.CreateQueryAllUGCRequest(_ptr, eQueryType, eMatchingeMatchingUGCTypeFileType, nCreatorAppID, nConsumerAppID, unPage); + } + public virtual UGCQueryHandle_t /*(UGCQueryHandle_t)*/ ISteamUGC_CreateQueryUGCDetailsRequest( IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ unNumPublishedFileIDs ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.CreateQueryUGCDetailsRequest(_ptr, pvecPublishedFileID, unNumPublishedFileIDs); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_SendQueryUGCRequest( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SendQueryUGCRequest(_ptr, handle); + } + public virtual bool /*bool*/ ISteamUGC_GetQueryUGCResult( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , ref SteamUGCDetails_t /*struct SteamUGCDetails_t **/ pDetails ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCResult(_ptr, handle, index, ref pDetails); + } + public virtual bool /*bool*/ ISteamUGC_GetQueryUGCPreviewURL( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , System.Text.StringBuilder /*char **/ pchURL, uint /*uint32*/ cchURLSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCPreviewURL(_ptr, handle, index, pchURL, cchURLSize); + } + public virtual bool /*bool*/ ISteamUGC_GetQueryUGCMetadata( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , System.Text.StringBuilder /*char **/ pchMetadata, uint /*uint32*/ cchMetadatasize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCMetadata(_ptr, handle, index, pchMetadata, cchMetadatasize); + } + public virtual bool /*bool*/ ISteamUGC_GetQueryUGCChildren( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ cMaxEntries ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCChildren(_ptr, handle, index, pvecPublishedFileID, cMaxEntries); + } + public virtual bool /*bool*/ ISteamUGC_GetQueryUGCStatistic( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , ItemStatistic /*EItemStatistic*/ eStatType , out uint /*uint32 **/ pStatValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCStatistic(_ptr, handle, index, eStatType, out pStatValue); + } + public virtual uint /*uint32*/ ISteamUGC_GetQueryUGCNumAdditionalPreviews( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCNumAdditionalPreviews(_ptr, handle, index); + } + public virtual bool /*bool*/ ISteamUGC_GetQueryUGCAdditionalPreview( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , uint /*uint32*/ previewIndex , System.Text.StringBuilder /*char **/ pchURLOrVideoID, uint /*uint32*/ cchURLSize , System.Text.StringBuilder /*char **/ pchOriginalFileName, uint /*uint32*/ cchOriginalFileNameSize , out ItemPreviewType /*EItemPreviewType **/ pPreviewType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCAdditionalPreview(_ptr, handle, index, previewIndex, pchURLOrVideoID, cchURLSize, pchOriginalFileName, cchOriginalFileNameSize, out pPreviewType); + } + public virtual uint /*uint32*/ ISteamUGC_GetQueryUGCNumKeyValueTags( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCNumKeyValueTags(_ptr, handle, index); + } + public virtual bool /*bool*/ ISteamUGC_GetQueryUGCKeyValueTag( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , uint /*uint32*/ keyValueTagIndex , System.Text.StringBuilder /*char **/ pchKey, uint /*uint32*/ cchKeySize , System.Text.StringBuilder /*char **/ pchValue, uint /*uint32*/ cchValueSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCKeyValueTag(_ptr, handle, index, keyValueTagIndex, pchKey, cchKeySize, pchValue, cchValueSize); + } + public virtual bool /*bool*/ ISteamUGC_ReleaseQueryUGCRequest( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.ReleaseQueryUGCRequest(_ptr, handle); + } + public virtual bool /*bool*/ ISteamUGC_AddRequiredTag( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pTagName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.AddRequiredTag(_ptr, handle, pTagName); + } + public virtual bool /*bool*/ ISteamUGC_AddExcludedTag( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pTagName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.AddExcludedTag(_ptr, handle, pTagName); + } + public virtual bool /*bool*/ ISteamUGC_SetReturnKeyValueTags( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnKeyValueTags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetReturnKeyValueTags(_ptr, handle, bReturnKeyValueTags); + } + public virtual bool /*bool*/ ISteamUGC_SetReturnLongDescription( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnLongDescription ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetReturnLongDescription(_ptr, handle, bReturnLongDescription); + } + public virtual bool /*bool*/ ISteamUGC_SetReturnMetadata( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnMetadata ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetReturnMetadata(_ptr, handle, bReturnMetadata); + } + public virtual bool /*bool*/ ISteamUGC_SetReturnChildren( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnChildren ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetReturnChildren(_ptr, handle, bReturnChildren); + } + public virtual bool /*bool*/ ISteamUGC_SetReturnAdditionalPreviews( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnAdditionalPreviews ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetReturnAdditionalPreviews(_ptr, handle, bReturnAdditionalPreviews); + } + public virtual bool /*bool*/ ISteamUGC_SetReturnTotalOnly( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnTotalOnly ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetReturnTotalOnly(_ptr, handle, bReturnTotalOnly); + } + public virtual bool /*bool*/ ISteamUGC_SetLanguage( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pchLanguage ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetLanguage(_ptr, handle, pchLanguage); + } + public virtual bool /*bool*/ ISteamUGC_SetAllowCachedResponse( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ unMaxAgeSeconds ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetAllowCachedResponse(_ptr, handle, unMaxAgeSeconds); + } + public virtual bool /*bool*/ ISteamUGC_SetCloudFileNameFilter( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pMatchCloudFileName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetCloudFileNameFilter(_ptr, handle, pMatchCloudFileName); + } + public virtual bool /*bool*/ ISteamUGC_SetMatchAnyTag( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bMatchAnyTag ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetMatchAnyTag(_ptr, handle, bMatchAnyTag); + } + public virtual bool /*bool*/ ISteamUGC_SetSearchText( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pSearchText ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetSearchText(_ptr, handle, pSearchText); + } + public virtual bool /*bool*/ ISteamUGC_SetRankedByTrendDays( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ unDays ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetRankedByTrendDays(_ptr, handle, unDays); + } + public virtual bool /*bool*/ ISteamUGC_AddRequiredKeyValueTag( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pKey , string /*const char **/ pValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.AddRequiredKeyValueTag(_ptr, handle, pKey, pValue); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_RequestUGCDetails( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, uint /*uint32*/ unMaxAgeSeconds ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.RequestUGCDetails(_ptr, nPublishedFileID, unMaxAgeSeconds); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_CreateItem( AppId_t /*AppId_t*/ nConsumerAppId, WorkshopFileType /*EWorkshopFileType*/ eFileType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.CreateItem(_ptr, nConsumerAppId, eFileType); + } + public virtual UGCUpdateHandle_t /*(UGCUpdateHandle_t)*/ ISteamUGC_StartItemUpdate( AppId_t /*AppId_t*/ nConsumerAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.StartItemUpdate(_ptr, nConsumerAppId, nPublishedFileID); + } + public virtual bool /*bool*/ ISteamUGC_SetItemTitle( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchTitle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemTitle(_ptr, handle, pchTitle); + } + public virtual bool /*bool*/ ISteamUGC_SetItemDescription( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchDescription ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemDescription(_ptr, handle, pchDescription); + } + public virtual bool /*bool*/ ISteamUGC_SetItemUpdateLanguage( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchLanguage ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemUpdateLanguage(_ptr, handle, pchLanguage); + } + public virtual bool /*bool*/ ISteamUGC_SetItemMetadata( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchMetaData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemMetadata(_ptr, handle, pchMetaData); + } + public virtual bool /*bool*/ ISteamUGC_SetItemVisibility( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemVisibility(_ptr, handle, eVisibility); + } + public virtual bool /*bool*/ ISteamUGC_SetItemTags( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ updateHandle, IntPtr /*const struct SteamParamStringArray_t **/ pTags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemTags(_ptr, updateHandle, pTags); + } + public virtual bool /*bool*/ ISteamUGC_SetItemContent( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszContentFolder ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemContent(_ptr, handle, pszContentFolder); + } + public virtual bool /*bool*/ ISteamUGC_SetItemPreview( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszPreviewFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemPreview(_ptr, handle, pszPreviewFile); + } + public virtual bool /*bool*/ ISteamUGC_RemoveItemKeyValueTags( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.RemoveItemKeyValueTags(_ptr, handle, pchKey); + } + public virtual bool /*bool*/ ISteamUGC_AddItemKeyValueTag( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchKey , string /*const char **/ pchValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.AddItemKeyValueTag(_ptr, handle, pchKey, pchValue); + } + public virtual bool /*bool*/ ISteamUGC_AddItemPreviewFile( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszPreviewFile , ItemPreviewType /*EItemPreviewType*/ type ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.AddItemPreviewFile(_ptr, handle, pszPreviewFile, type); + } + public virtual bool /*bool*/ ISteamUGC_AddItemPreviewVideo( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszVideoID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.AddItemPreviewVideo(_ptr, handle, pszVideoID); + } + public virtual bool /*bool*/ ISteamUGC_UpdateItemPreviewFile( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index , string /*const char **/ pszPreviewFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.UpdateItemPreviewFile(_ptr, handle, index, pszPreviewFile); + } + public virtual bool /*bool*/ ISteamUGC_UpdateItemPreviewVideo( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index , string /*const char **/ pszVideoID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.UpdateItemPreviewVideo(_ptr, handle, index, pszVideoID); + } + public virtual bool /*bool*/ ISteamUGC_RemoveItemPreview( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.RemoveItemPreview(_ptr, handle, index); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_SubmitItemUpdate( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchChangeNote ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SubmitItemUpdate(_ptr, handle, pchChangeNote); + } + public virtual ItemUpdateStatus /*EItemUpdateStatus*/ ISteamUGC_GetItemUpdateProgress( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, out ulong /*uint64 **/ punBytesProcessed, out ulong /*uint64 **/ punBytesTotal ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetItemUpdateProgress(_ptr, handle, out punBytesProcessed, out punBytesTotal); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_SetUserItemVote( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, bool /*bool*/ bVoteUp ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetUserItemVote(_ptr, nPublishedFileID, bVoteUp); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_GetUserItemVote( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetUserItemVote(_ptr, nPublishedFileID); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_AddItemToFavorites( AppId_t /*AppId_t*/ nAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.AddItemToFavorites(_ptr, nAppId, nPublishedFileID); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_RemoveItemFromFavorites( AppId_t /*AppId_t*/ nAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.RemoveItemFromFavorites(_ptr, nAppId, nPublishedFileID); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_SubscribeItem( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SubscribeItem(_ptr, nPublishedFileID); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_UnsubscribeItem( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.UnsubscribeItem(_ptr, nPublishedFileID); + } + public virtual uint /*uint32*/ ISteamUGC_GetNumSubscribedItems() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetNumSubscribedItems(_ptr); + } + public virtual uint /*uint32*/ ISteamUGC_GetSubscribedItems( IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ cMaxEntries ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetSubscribedItems(_ptr, pvecPublishedFileID, cMaxEntries); + } + public virtual uint /*uint32*/ ISteamUGC_GetItemState( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetItemState(_ptr, nPublishedFileID); + } + public virtual bool /*bool*/ ISteamUGC_GetItemInstallInfo( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, out ulong /*uint64 **/ punSizeOnDisk, System.Text.StringBuilder /*char **/ pchFolder, uint /*uint32*/ cchFolderSize , out uint /*uint32 **/ punTimeStamp ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetItemInstallInfo(_ptr, nPublishedFileID, out punSizeOnDisk, pchFolder, cchFolderSize, out punTimeStamp); + } + public virtual bool /*bool*/ ISteamUGC_GetItemDownloadInfo( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, out ulong /*uint64 **/ punBytesDownloaded, out ulong /*uint64 **/ punBytesTotal ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetItemDownloadInfo(_ptr, nPublishedFileID, out punBytesDownloaded, out punBytesTotal); + } + public virtual bool /*bool*/ ISteamUGC_DownloadItem( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, bool /*bool*/ bHighPriority ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.DownloadItem(_ptr, nPublishedFileID, bHighPriority); + } + public virtual bool /*bool*/ ISteamUGC_BInitWorkshopForGameServer( DepotId_t /*DepotId_t*/ unWorkshopDepotID, string /*const char **/ pszFolder ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.BInitWorkshopForGameServer(_ptr, unWorkshopDepotID, pszFolder); + } + public virtual void /*void*/ ISteamUGC_SuspendDownloads( bool /*bool*/ bSuspend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + Native.ISteamUGC.SuspendDownloads(_ptr, bSuspend); } - public static unsafe class ISteamAppList + public virtual uint /*uint32*/ ISteamAppList_GetNumInstalledApps() { - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamAppList_GetNumInstalledApps" )] internal static extern uint /*uint32*/ GetNumInstalledApps( IntPtr ISteamAppList ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamAppList_GetInstalledApps" )] internal static extern uint /*uint32*/ GetInstalledApps( IntPtr ISteamAppList, IntPtr /*AppId_t **/ pvecAppID, uint /*uint32*/ unMaxAppIDs ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamAppList_GetAppName" )] internal static extern int /*int*/ GetAppName( IntPtr ISteamAppList, AppId_t /*AppId_t*/ nAppID, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameMax ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamAppList_GetAppInstallDir" )] internal static extern int /*int*/ GetAppInstallDir( IntPtr ISteamAppList, AppId_t /*AppId_t*/ nAppID, System.Text.StringBuilder /*char **/ pchDirectory, int /*int*/ cchNameMax ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamAppList_GetAppBuildId" )] internal static extern int /*int*/ GetAppBuildId( IntPtr ISteamAppList, AppId_t /*AppId_t*/ nAppID ); + if ( _ptr == null ) throw new System.Exception( "ISteamAppList _ptr is null!" ); + + return Native.ISteamAppList.GetNumInstalledApps(_ptr); + } + public virtual uint /*uint32*/ ISteamAppList_GetInstalledApps( IntPtr /*AppId_t **/ pvecAppID, uint /*uint32*/ unMaxAppIDs ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamAppList _ptr is null!" ); + + return Native.ISteamAppList.GetInstalledApps(_ptr, pvecAppID, unMaxAppIDs); + } + public virtual int /*int*/ ISteamAppList_GetAppName( AppId_t /*AppId_t*/ nAppID, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameMax ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamAppList _ptr is null!" ); + + return Native.ISteamAppList.GetAppName(_ptr, nAppID, pchName, cchNameMax); + } + public virtual int /*int*/ ISteamAppList_GetAppInstallDir( AppId_t /*AppId_t*/ nAppID, System.Text.StringBuilder /*char **/ pchDirectory, int /*int*/ cchNameMax ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamAppList _ptr is null!" ); + + return Native.ISteamAppList.GetAppInstallDir(_ptr, nAppID, pchDirectory, cchNameMax); + } + public virtual int /*int*/ ISteamAppList_GetAppBuildId( AppId_t /*AppId_t*/ nAppID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamAppList _ptr is null!" ); + + return Native.ISteamAppList.GetAppBuildId(_ptr, nAppID); } - public static unsafe class ISteamHTMLSurface + public virtual void /*void*/ ISteamHTMLSurface_DestructISteamHTMLSurface() { - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_DestructISteamHTMLSurface" )] internal static extern void /*void*/ DestructISteamHTMLSurface( IntPtr ISteamHTMLSurface ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_Init" )] internal static extern bool /*bool*/ Init( IntPtr ISteamHTMLSurface ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_Shutdown" )] internal static extern bool /*bool*/ Shutdown( IntPtr ISteamHTMLSurface ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_CreateBrowser" )] internal static extern ulong /*SteamAPICall_t*/ CreateBrowser( IntPtr ISteamHTMLSurface, string /*const char **/ pchUserAgent , string /*const char **/ pchUserCSS ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_RemoveBrowser" )] internal static extern void /*void*/ RemoveBrowser( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_LoadURL" )] internal static extern void /*void*/ LoadURL( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchURL , string /*const char **/ pchPostData ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetSize" )] internal static extern void /*void*/ SetSize( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ unWidth , uint /*uint32*/ unHeight ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_StopLoad" )] internal static extern void /*void*/ StopLoad( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_Reload" )] internal static extern void /*void*/ Reload( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_GoBack" )] internal static extern void /*void*/ GoBack( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_GoForward" )] internal static extern void /*void*/ GoForward( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_AddHeader" )] internal static extern void /*void*/ AddHeader( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchKey , string /*const char **/ pchValue ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_ExecuteJavascript" )] internal static extern void /*void*/ ExecuteJavascript( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchScript ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseUp" )] internal static extern void /*void*/ MouseUp( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseDown" )] internal static extern void /*void*/ MouseDown( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseDoubleClick" )] internal static extern void /*void*/ MouseDoubleClick( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseMove" )] internal static extern void /*void*/ MouseMove( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int*/ x , int /*int*/ y ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseWheel" )] internal static extern void /*void*/ MouseWheel( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int32*/ nDelta ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_KeyDown" )] internal static extern void /*void*/ KeyDown( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nNativeKeyCode , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_KeyUp" )] internal static extern void /*void*/ KeyUp( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nNativeKeyCode , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_KeyChar" )] internal static extern void /*void*/ KeyChar( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ cUnicodeChar , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetHorizontalScroll" )] internal static extern void /*void*/ SetHorizontalScroll( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nAbsolutePixelScroll ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetVerticalScroll" )] internal static extern void /*void*/ SetVerticalScroll( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nAbsolutePixelScroll ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetKeyFocus" )] internal static extern void /*void*/ SetKeyFocus( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bHasKeyFocus ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_ViewSource" )] internal static extern void /*void*/ ViewSource( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_CopyToClipboard" )] internal static extern void /*void*/ CopyToClipboard( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_PasteFromClipboard" )] internal static extern void /*void*/ PasteFromClipboard( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_Find" )] internal static extern void /*void*/ Find( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchSearchStr , bool /*bool*/ bCurrentlyInFind , bool /*bool*/ bReverse ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_StopFind" )] internal static extern void /*void*/ StopFind( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_GetLinkAtPosition" )] internal static extern void /*void*/ GetLinkAtPosition( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int*/ x , int /*int*/ y ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetCookie" )] internal static extern void /*void*/ SetCookie( IntPtr ISteamHTMLSurface, string /*const char **/ pchHostname , string /*const char **/ pchKey , string /*const char **/ pchValue , string /*const char **/ pchPath , RTime32 /*RTime32*/ nExpires, bool /*bool*/ bSecure , bool /*bool*/ bHTTPOnly ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetPageScaleFactor" )] internal static extern void /*void*/ SetPageScaleFactor( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, float /*float*/ flZoom , int /*int*/ nPointX , int /*int*/ nPointY ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetBackgroundMode" )] internal static extern void /*void*/ SetBackgroundMode( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bBackgroundMode ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_AllowStartRequest" )] internal static extern void /*void*/ AllowStartRequest( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bAllowed ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_JSDialogResponse" )] internal static extern void /*void*/ JSDialogResponse( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bResult ); + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.DestructISteamHTMLSurface(_ptr); + } + public virtual bool /*bool*/ ISteamHTMLSurface_Init() + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + return Native.ISteamHTMLSurface.Init(_ptr); + } + public virtual bool /*bool*/ ISteamHTMLSurface_Shutdown() + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + return Native.ISteamHTMLSurface.Shutdown(_ptr); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamHTMLSurface_CreateBrowser( string /*const char **/ pchUserAgent , string /*const char **/ pchUserCSS ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + return Native.ISteamHTMLSurface.CreateBrowser(_ptr, pchUserAgent, pchUserCSS); + } + public virtual void /*void*/ ISteamHTMLSurface_RemoveBrowser( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.RemoveBrowser(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_LoadURL( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchURL , string /*const char **/ pchPostData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.LoadURL(_ptr, unBrowserHandle, pchURL, pchPostData); + } + public virtual void /*void*/ ISteamHTMLSurface_SetSize( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ unWidth , uint /*uint32*/ unHeight ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.SetSize(_ptr, unBrowserHandle, unWidth, unHeight); + } + public virtual void /*void*/ ISteamHTMLSurface_StopLoad( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.StopLoad(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_Reload( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.Reload(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_GoBack( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.GoBack(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_GoForward( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.GoForward(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_AddHeader( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchKey , string /*const char **/ pchValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.AddHeader(_ptr, unBrowserHandle, pchKey, pchValue); + } + public virtual void /*void*/ ISteamHTMLSurface_ExecuteJavascript( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchScript ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.ExecuteJavascript(_ptr, unBrowserHandle, pchScript); + } + public virtual void /*void*/ ISteamHTMLSurface_MouseUp( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.MouseUp(_ptr, unBrowserHandle, eMouseButton); + } + public virtual void /*void*/ ISteamHTMLSurface_MouseDown( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.MouseDown(_ptr, unBrowserHandle, eMouseButton); + } + public virtual void /*void*/ ISteamHTMLSurface_MouseDoubleClick( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.MouseDoubleClick(_ptr, unBrowserHandle, eMouseButton); + } + public virtual void /*void*/ ISteamHTMLSurface_MouseMove( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int*/ x , int /*int*/ y ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.MouseMove(_ptr, unBrowserHandle, x, y); + } + public virtual void /*void*/ ISteamHTMLSurface_MouseWheel( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int32*/ nDelta ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.MouseWheel(_ptr, unBrowserHandle, nDelta); + } + public virtual void /*void*/ ISteamHTMLSurface_KeyDown( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nNativeKeyCode , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.KeyDown(_ptr, unBrowserHandle, nNativeKeyCode, eHTMLKeyModifiers); + } + public virtual void /*void*/ ISteamHTMLSurface_KeyUp( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nNativeKeyCode , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.KeyUp(_ptr, unBrowserHandle, nNativeKeyCode, eHTMLKeyModifiers); + } + public virtual void /*void*/ ISteamHTMLSurface_KeyChar( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ cUnicodeChar , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.KeyChar(_ptr, unBrowserHandle, cUnicodeChar, eHTMLKeyModifiers); + } + public virtual void /*void*/ ISteamHTMLSurface_SetHorizontalScroll( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nAbsolutePixelScroll ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.SetHorizontalScroll(_ptr, unBrowserHandle, nAbsolutePixelScroll); + } + public virtual void /*void*/ ISteamHTMLSurface_SetVerticalScroll( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nAbsolutePixelScroll ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.SetVerticalScroll(_ptr, unBrowserHandle, nAbsolutePixelScroll); + } + public virtual void /*void*/ ISteamHTMLSurface_SetKeyFocus( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bHasKeyFocus ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.SetKeyFocus(_ptr, unBrowserHandle, bHasKeyFocus); + } + public virtual void /*void*/ ISteamHTMLSurface_ViewSource( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.ViewSource(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_CopyToClipboard( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.CopyToClipboard(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_PasteFromClipboard( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.PasteFromClipboard(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_Find( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchSearchStr , bool /*bool*/ bCurrentlyInFind , bool /*bool*/ bReverse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.Find(_ptr, unBrowserHandle, pchSearchStr, bCurrentlyInFind, bReverse); + } + public virtual void /*void*/ ISteamHTMLSurface_StopFind( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.StopFind(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_GetLinkAtPosition( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int*/ x , int /*int*/ y ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.GetLinkAtPosition(_ptr, unBrowserHandle, x, y); + } + public virtual void /*void*/ ISteamHTMLSurface_SetCookie( string /*const char **/ pchHostname , string /*const char **/ pchKey , string /*const char **/ pchValue , string /*const char **/ pchPath , RTime32 /*RTime32*/ nExpires, bool /*bool*/ bSecure , bool /*bool*/ bHTTPOnly ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.SetCookie(_ptr, pchHostname, pchKey, pchValue, pchPath, nExpires, bSecure, bHTTPOnly); + } + public virtual void /*void*/ ISteamHTMLSurface_SetPageScaleFactor( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, float /*float*/ flZoom , int /*int*/ nPointX , int /*int*/ nPointY ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.SetPageScaleFactor(_ptr, unBrowserHandle, flZoom, nPointX, nPointY); + } + public virtual void /*void*/ ISteamHTMLSurface_SetBackgroundMode( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bBackgroundMode ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.SetBackgroundMode(_ptr, unBrowserHandle, bBackgroundMode); + } + public virtual void /*void*/ ISteamHTMLSurface_AllowStartRequest( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bAllowed ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.AllowStartRequest(_ptr, unBrowserHandle, bAllowed); + } + public virtual void /*void*/ ISteamHTMLSurface_JSDialogResponse( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bResult ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.JSDialogResponse(_ptr, unBrowserHandle, bResult); } - public static unsafe class ISteamInventory + public virtual Result /*EResult*/ ISteamInventory_GetResultStatus( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ) { - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_GetResultStatus" )] internal static extern Result /*EResult*/ GetResultStatus( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_GetResultItems" )] internal static extern bool /*bool*/ GetResultItems( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, IntPtr /*struct SteamItemDetails_t **/ pOutItemsArray, out uint /*uint32 **/ punOutItemsArraySize ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_GetResultTimestamp" )] internal static extern uint /*uint32*/ GetResultTimestamp( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_CheckResultSteamID" )] internal static extern bool /*bool*/ CheckResultSteamID( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, CSteamID /*class CSteamID*/ steamIDExpected ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_DestroyResult" )] internal static extern void /*void*/ DestroyResult( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_GetAllItems" )] internal static extern bool /*bool*/ GetAllItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_GetItemsByID" )] internal static extern bool /*bool*/ GetItemsByID( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemInstanceID_t **/ pInstanceIDs, uint /*uint32*/ unCountInstanceIDs ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_SerializeResult" )] internal static extern bool /*bool*/ SerializeResult( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, IntPtr /*void **/ pOutBuffer , out uint /*uint32 **/ punOutBufferSize ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_DeserializeResult" )] internal static extern bool /*bool*/ DeserializeResult( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pOutResultHandle, IntPtr /*const void **/ pBuffer , uint /*uint32*/ unBufferSize , bool /*bool*/ bRESERVED_MUST_BE_FALSE ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_GenerateItems" )] internal static extern bool /*bool*/ GenerateItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemDef_t **/ pArrayItemDefs, out uint /*const uint32 **/ punArrayQuantity, uint /*uint32*/ unArrayLength ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_GrantPromoItems" )] internal static extern bool /*bool*/ GrantPromoItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_AddPromoItem" )] internal static extern bool /*bool*/ AddPromoItem( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemDef_t /*SteamItemDef_t*/ itemDef ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_AddPromoItems" )] internal static extern bool /*bool*/ AddPromoItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemDef_t **/ pArrayItemDefs, uint /*uint32*/ unArrayLength ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_ConsumeItem" )] internal static extern bool /*bool*/ ConsumeItem( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemConsume, uint /*uint32*/ unQuantity ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_ExchangeItems" )] internal static extern bool /*bool*/ ExchangeItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, ref SteamItemDef_t /*const SteamItemDef_t **/ pArrayGenerate, out uint /*const uint32 **/ punArrayGenerateQuantity, uint /*uint32*/ unArrayGenerateLength , IntPtr /*const SteamItemInstanceID_t **/ pArrayDestroy, IntPtr /*const uint32 **/ punArrayDestroyQuantity, uint /*uint32*/ unArrayDestroyLength ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_TransferItemQuantity" )] internal static extern bool /*bool*/ TransferItemQuantity( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemIdSource, uint /*uint32*/ unQuantity , SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemIdDest ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_SendItemDropHeartbeat" )] internal static extern void /*void*/ SendItemDropHeartbeat( IntPtr ISteamInventory ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_TriggerItemDrop" )] internal static extern bool /*bool*/ TriggerItemDrop( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemDef_t /*SteamItemDef_t*/ dropListDefinition ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_TradeItems" )] internal static extern bool /*bool*/ TradeItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, CSteamID /*class CSteamID*/ steamIDTradePartner, ref SteamItemInstanceID_t /*const SteamItemInstanceID_t **/ pArrayGive, out uint /*const uint32 **/ pArrayGiveQuantity, uint /*uint32*/ nArrayGiveLength , ref SteamItemInstanceID_t /*const SteamItemInstanceID_t **/ pArrayGet, out uint /*const uint32 **/ pArrayGetQuantity, uint /*uint32*/ nArrayGetLength ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_LoadItemDefinitions" )] internal static extern bool /*bool*/ LoadItemDefinitions( IntPtr ISteamInventory ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_GetItemDefinitionIDs" )] internal static extern bool /*bool*/ GetItemDefinitionIDs( IntPtr ISteamInventory, IntPtr /*SteamItemDef_t **/ pItemDefIDs, out uint /*uint32 **/ punItemDefIDsArraySize ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_GetItemDefinitionProperty" )] internal static extern bool /*bool*/ GetItemDefinitionProperty( IntPtr ISteamInventory, SteamItemDef_t /*SteamItemDef_t*/ iDefinition, string /*const char **/ pchPropertyName , System.Text.StringBuilder /*char **/ pchValueBuffer, out uint /*uint32 **/ punValueBufferSize ); + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GetResultStatus(_ptr, resultHandle); + } + public virtual bool /*bool*/ ISteamInventory_GetResultItems( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, IntPtr /*struct SteamItemDetails_t **/ pOutItemsArray, out uint /*uint32 **/ punOutItemsArraySize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GetResultItems(_ptr, resultHandle, pOutItemsArray, out punOutItemsArraySize); + } + public virtual uint /*uint32*/ ISteamInventory_GetResultTimestamp( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GetResultTimestamp(_ptr, resultHandle); + } + public virtual bool /*bool*/ ISteamInventory_CheckResultSteamID( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, CSteamID /*class CSteamID*/ steamIDExpected ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.CheckResultSteamID(_ptr, resultHandle, steamIDExpected); + } + public virtual void /*void*/ ISteamInventory_DestroyResult( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + Native.ISteamInventory.DestroyResult(_ptr, resultHandle); + } + public virtual bool /*bool*/ ISteamInventory_GetAllItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GetAllItems(_ptr, ref pResultHandle); + } + public virtual bool /*bool*/ ISteamInventory_GetItemsByID( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemInstanceID_t **/ pInstanceIDs, uint /*uint32*/ unCountInstanceIDs ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GetItemsByID(_ptr, ref pResultHandle, pInstanceIDs, unCountInstanceIDs); + } + public virtual bool /*bool*/ ISteamInventory_SerializeResult( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, IntPtr /*void **/ pOutBuffer , out uint /*uint32 **/ punOutBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.SerializeResult(_ptr, resultHandle, pOutBuffer, out punOutBufferSize); + } + public virtual bool /*bool*/ ISteamInventory_DeserializeResult( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pOutResultHandle, IntPtr /*const void **/ pBuffer , uint /*uint32*/ unBufferSize , bool /*bool*/ bRESERVED_MUST_BE_FALSE ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.DeserializeResult(_ptr, ref pOutResultHandle, pBuffer, unBufferSize, bRESERVED_MUST_BE_FALSE); + } + public virtual bool /*bool*/ ISteamInventory_GenerateItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemDef_t **/ pArrayItemDefs, out uint /*const uint32 **/ punArrayQuantity, uint /*uint32*/ unArrayLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GenerateItems(_ptr, ref pResultHandle, pArrayItemDefs, out punArrayQuantity, unArrayLength); + } + public virtual bool /*bool*/ ISteamInventory_GrantPromoItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GrantPromoItems(_ptr, ref pResultHandle); + } + public virtual bool /*bool*/ ISteamInventory_AddPromoItem( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemDef_t /*SteamItemDef_t*/ itemDef ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.AddPromoItem(_ptr, ref pResultHandle, itemDef); + } + public virtual bool /*bool*/ ISteamInventory_AddPromoItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemDef_t **/ pArrayItemDefs, uint /*uint32*/ unArrayLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.AddPromoItems(_ptr, ref pResultHandle, pArrayItemDefs, unArrayLength); + } + public virtual bool /*bool*/ ISteamInventory_ConsumeItem( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemConsume, uint /*uint32*/ unQuantity ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.ConsumeItem(_ptr, ref pResultHandle, itemConsume, unQuantity); + } + public virtual bool /*bool*/ ISteamInventory_ExchangeItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, ref SteamItemDef_t /*const SteamItemDef_t **/ pArrayGenerate, out uint /*const uint32 **/ punArrayGenerateQuantity, uint /*uint32*/ unArrayGenerateLength , IntPtr /*const SteamItemInstanceID_t **/ pArrayDestroy, IntPtr /*const uint32 **/ punArrayDestroyQuantity, uint /*uint32*/ unArrayDestroyLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.ExchangeItems(_ptr, ref pResultHandle, ref pArrayGenerate, out punArrayGenerateQuantity, unArrayGenerateLength, pArrayDestroy, punArrayDestroyQuantity, unArrayDestroyLength); + } + public virtual bool /*bool*/ ISteamInventory_TransferItemQuantity( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemIdSource, uint /*uint32*/ unQuantity , SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemIdDest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.TransferItemQuantity(_ptr, ref pResultHandle, itemIdSource, unQuantity, itemIdDest); + } + public virtual void /*void*/ ISteamInventory_SendItemDropHeartbeat() + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + Native.ISteamInventory.SendItemDropHeartbeat(_ptr); + } + public virtual bool /*bool*/ ISteamInventory_TriggerItemDrop( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemDef_t /*SteamItemDef_t*/ dropListDefinition ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.TriggerItemDrop(_ptr, ref pResultHandle, dropListDefinition); + } + public virtual bool /*bool*/ ISteamInventory_TradeItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, CSteamID /*class CSteamID*/ steamIDTradePartner, ref SteamItemInstanceID_t /*const SteamItemInstanceID_t **/ pArrayGive, out uint /*const uint32 **/ pArrayGiveQuantity, uint /*uint32*/ nArrayGiveLength , ref SteamItemInstanceID_t /*const SteamItemInstanceID_t **/ pArrayGet, out uint /*const uint32 **/ pArrayGetQuantity, uint /*uint32*/ nArrayGetLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.TradeItems(_ptr, ref pResultHandle, steamIDTradePartner, ref pArrayGive, out pArrayGiveQuantity, nArrayGiveLength, ref pArrayGet, out pArrayGetQuantity, nArrayGetLength); + } + public virtual bool /*bool*/ ISteamInventory_LoadItemDefinitions() + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.LoadItemDefinitions(_ptr); + } + public virtual bool /*bool*/ ISteamInventory_GetItemDefinitionIDs( IntPtr /*SteamItemDef_t **/ pItemDefIDs, out uint /*uint32 **/ punItemDefIDsArraySize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GetItemDefinitionIDs(_ptr, pItemDefIDs, out punItemDefIDsArraySize); + } + public virtual bool /*bool*/ ISteamInventory_GetItemDefinitionProperty( SteamItemDef_t /*SteamItemDef_t*/ iDefinition, string /*const char **/ pchPropertyName , System.Text.StringBuilder /*char **/ pchValueBuffer, out uint /*uint32 **/ punValueBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GetItemDefinitionProperty(_ptr, iDefinition, pchPropertyName, pchValueBuffer, out punValueBufferSize); } - public static unsafe class ISteamVideo + public virtual void /*void*/ ISteamVideo_GetVideoURL( AppId_t /*AppId_t*/ unVideoAppID ) { - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamVideo_GetVideoURL" )] internal static extern void /*void*/ GetVideoURL( IntPtr ISteamVideo, AppId_t /*AppId_t*/ unVideoAppID ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamVideo_IsBroadcasting" )] internal static extern bool /*bool*/ IsBroadcasting( IntPtr ISteamVideo, IntPtr /*int **/ pnNumViewers ); + if ( _ptr == null ) throw new System.Exception( "ISteamVideo _ptr is null!" ); + + Native.ISteamVideo.GetVideoURL(_ptr, unVideoAppID); + } + public virtual bool /*bool*/ ISteamVideo_IsBroadcasting( IntPtr /*int **/ pnNumViewers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamVideo _ptr is null!" ); + + return Native.ISteamVideo.IsBroadcasting(_ptr, pnNumViewers); } - public static unsafe class ISteamGameServer + public virtual bool /*bool*/ ISteamGameServer_InitGameServer( uint /*uint32*/ unIP , ushort /*uint16*/ usGamePort , ushort /*uint16*/ usQueryPort , uint /*uint32*/ unFlags , AppId_t /*AppId_t*/ nGameAppId, string /*const char **/ pchVersionString ) { - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_InitGameServer" )] internal static extern bool /*bool*/ InitGameServer( IntPtr ISteamGameServer, uint /*uint32*/ unIP , ushort /*uint16*/ usGamePort , ushort /*uint16*/ usQueryPort , uint /*uint32*/ unFlags , AppId_t /*AppId_t*/ nGameAppId, string /*const char **/ pchVersionString ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_SetProduct" )] internal static extern void /*void*/ SetProduct( IntPtr ISteamGameServer, string /*const char **/ pszProduct ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_SetGameDescription" )] internal static extern void /*void*/ SetGameDescription( IntPtr ISteamGameServer, string /*const char **/ pszGameDescription ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_SetModDir" )] internal static extern void /*void*/ SetModDir( IntPtr ISteamGameServer, string /*const char **/ pszModDir ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_SetDedicatedServer" )] internal static extern void /*void*/ SetDedicatedServer( IntPtr ISteamGameServer, bool /*bool*/ bDedicated ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_LogOn" )] internal static extern void /*void*/ LogOn( IntPtr ISteamGameServer, string /*const char **/ pszToken ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_LogOnAnonymous" )] internal static extern void /*void*/ LogOnAnonymous( IntPtr ISteamGameServer ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_LogOff" )] internal static extern void /*void*/ LogOff( IntPtr ISteamGameServer ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_BLoggedOn" )] internal static extern bool /*bool*/ BLoggedOn( IntPtr ISteamGameServer ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_BSecure" )] internal static extern bool /*bool*/ BSecure( IntPtr ISteamGameServer ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_GetSteamID" )] internal static extern ulong /*class CSteamID*/ GetSteamID( IntPtr ISteamGameServer ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_WasRestartRequested" )] internal static extern bool /*bool*/ WasRestartRequested( IntPtr ISteamGameServer ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_SetMaxPlayerCount" )] internal static extern void /*void*/ SetMaxPlayerCount( IntPtr ISteamGameServer, int /*int*/ cPlayersMax ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_SetBotPlayerCount" )] internal static extern void /*void*/ SetBotPlayerCount( IntPtr ISteamGameServer, int /*int*/ cBotplayers ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_SetServerName" )] internal static extern void /*void*/ SetServerName( IntPtr ISteamGameServer, string /*const char **/ pszServerName ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_SetMapName" )] internal static extern void /*void*/ SetMapName( IntPtr ISteamGameServer, string /*const char **/ pszMapName ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_SetPasswordProtected" )] internal static extern void /*void*/ SetPasswordProtected( IntPtr ISteamGameServer, bool /*bool*/ bPasswordProtected ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_SetSpectatorPort" )] internal static extern void /*void*/ SetSpectatorPort( IntPtr ISteamGameServer, ushort /*uint16*/ unSpectatorPort ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_SetSpectatorServerName" )] internal static extern void /*void*/ SetSpectatorServerName( IntPtr ISteamGameServer, string /*const char **/ pszSpectatorServerName ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_ClearAllKeyValues" )] internal static extern void /*void*/ ClearAllKeyValues( IntPtr ISteamGameServer ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_SetKeyValue" )] internal static extern void /*void*/ SetKeyValue( IntPtr ISteamGameServer, string /*const char **/ pKey , string /*const char **/ pValue ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_SetGameTags" )] internal static extern void /*void*/ SetGameTags( IntPtr ISteamGameServer, string /*const char **/ pchGameTags ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_SetGameData" )] internal static extern void /*void*/ SetGameData( IntPtr ISteamGameServer, string /*const char **/ pchGameData ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_SetRegion" )] internal static extern void /*void*/ SetRegion( IntPtr ISteamGameServer, string /*const char **/ pszRegion ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_SendUserConnectAndAuthenticate" )] internal static extern bool /*bool*/ SendUserConnectAndAuthenticate( IntPtr ISteamGameServer, uint /*uint32*/ unIPClient , IntPtr /*const void **/ pvAuthBlob , uint /*uint32*/ cubAuthBlobSize , out CSteamID /*class CSteamID **/ pSteamIDUser ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_CreateUnauthenticatedUserConnection" )] internal static extern ulong /*class CSteamID*/ CreateUnauthenticatedUserConnection( IntPtr ISteamGameServer ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_SendUserDisconnect" )] internal static extern void /*void*/ SendUserDisconnect( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDUser ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_BUpdateUserData" )] internal static extern bool /*bool*/ BUpdateUserData( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchPlayerName , uint /*uint32*/ uScore ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_GetAuthSessionTicket" )] internal static extern uint /*HAuthTicket*/ GetAuthSessionTicket( IntPtr ISteamGameServer, IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_BeginAuthSession" )] internal static extern BeginAuthSessionResult /*EBeginAuthSessionResult*/ BeginAuthSession( IntPtr ISteamGameServer, IntPtr /*const void **/ pAuthTicket , int /*int*/ cbAuthTicket , CSteamID /*class CSteamID*/ steamID ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_EndAuthSession" )] internal static extern void /*void*/ EndAuthSession( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamID ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_CancelAuthTicket" )] internal static extern void /*void*/ CancelAuthTicket( IntPtr ISteamGameServer, HAuthTicket /*HAuthTicket*/ hAuthTicket ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_UserHasLicenseForApp" )] internal static extern UserHasLicenseForAppResult /*EUserHasLicenseForAppResult*/ UserHasLicenseForApp( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamID, AppId_t /*AppId_t*/ appID ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_RequestUserGroupStatus" )] internal static extern bool /*bool*/ RequestUserGroupStatus( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDUser, CSteamID /*class CSteamID*/ steamIDGroup ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_GetGameplayStats" )] internal static extern void /*void*/ GetGameplayStats( IntPtr ISteamGameServer ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_GetServerReputation" )] internal static extern ulong /*SteamAPICall_t*/ GetServerReputation( IntPtr ISteamGameServer ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_GetPublicIP" )] internal static extern uint /*uint32*/ GetPublicIP( IntPtr ISteamGameServer ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_HandleIncomingPacket" )] internal static extern bool /*bool*/ HandleIncomingPacket( IntPtr ISteamGameServer, IntPtr /*const void **/ pData , int /*int*/ cbData , uint /*uint32*/ srcIP , ushort /*uint16*/ srcPort ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_GetNextOutgoingPacket" )] internal static extern int /*int*/ GetNextOutgoingPacket( IntPtr ISteamGameServer, IntPtr /*void **/ pOut , int /*int*/ cbMaxOut , out uint /*uint32 **/ pNetAdr, out ushort /*uint16 **/ pPort ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_EnableHeartbeats" )] internal static extern void /*void*/ EnableHeartbeats( IntPtr ISteamGameServer, bool /*bool*/ bActive ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_SetHeartbeatInterval" )] internal static extern void /*void*/ SetHeartbeatInterval( IntPtr ISteamGameServer, int /*int*/ iHeartbeatInterval ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_ForceHeartbeat" )] internal static extern void /*void*/ ForceHeartbeat( IntPtr ISteamGameServer ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_AssociateWithClan" )] internal static extern ulong /*SteamAPICall_t*/ AssociateWithClan( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDClan ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_ComputeNewPlayerCompatibility" )] internal static extern ulong /*SteamAPICall_t*/ ComputeNewPlayerCompatibility( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDNewPlayer ); + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.InitGameServer(_ptr, unIP, usGamePort, usQueryPort, unFlags, nGameAppId, pchVersionString); + } + public virtual void /*void*/ ISteamGameServer_SetProduct( string /*const char **/ pszProduct ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetProduct(_ptr, pszProduct); + } + public virtual void /*void*/ ISteamGameServer_SetGameDescription( string /*const char **/ pszGameDescription ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetGameDescription(_ptr, pszGameDescription); + } + public virtual void /*void*/ ISteamGameServer_SetModDir( string /*const char **/ pszModDir ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetModDir(_ptr, pszModDir); + } + public virtual void /*void*/ ISteamGameServer_SetDedicatedServer( bool /*bool*/ bDedicated ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetDedicatedServer(_ptr, bDedicated); + } + public virtual void /*void*/ ISteamGameServer_LogOn( string /*const char **/ pszToken ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.LogOn(_ptr, pszToken); + } + public virtual void /*void*/ ISteamGameServer_LogOnAnonymous() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.LogOnAnonymous(_ptr); + } + public virtual void /*void*/ ISteamGameServer_LogOff() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.LogOff(_ptr); + } + public virtual bool /*bool*/ ISteamGameServer_BLoggedOn() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.BLoggedOn(_ptr); + } + public virtual bool /*bool*/ ISteamGameServer_BSecure() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.BSecure(_ptr); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamGameServer_GetSteamID() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.GetSteamID(_ptr); + } + public virtual bool /*bool*/ ISteamGameServer_WasRestartRequested() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.WasRestartRequested(_ptr); + } + public virtual void /*void*/ ISteamGameServer_SetMaxPlayerCount( int /*int*/ cPlayersMax ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetMaxPlayerCount(_ptr, cPlayersMax); + } + public virtual void /*void*/ ISteamGameServer_SetBotPlayerCount( int /*int*/ cBotplayers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetBotPlayerCount(_ptr, cBotplayers); + } + public virtual void /*void*/ ISteamGameServer_SetServerName( string /*const char **/ pszServerName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetServerName(_ptr, pszServerName); + } + public virtual void /*void*/ ISteamGameServer_SetMapName( string /*const char **/ pszMapName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetMapName(_ptr, pszMapName); + } + public virtual void /*void*/ ISteamGameServer_SetPasswordProtected( bool /*bool*/ bPasswordProtected ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetPasswordProtected(_ptr, bPasswordProtected); + } + public virtual void /*void*/ ISteamGameServer_SetSpectatorPort( ushort /*uint16*/ unSpectatorPort ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetSpectatorPort(_ptr, unSpectatorPort); + } + public virtual void /*void*/ ISteamGameServer_SetSpectatorServerName( string /*const char **/ pszSpectatorServerName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetSpectatorServerName(_ptr, pszSpectatorServerName); + } + public virtual void /*void*/ ISteamGameServer_ClearAllKeyValues() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.ClearAllKeyValues(_ptr); + } + public virtual void /*void*/ ISteamGameServer_SetKeyValue( string /*const char **/ pKey , string /*const char **/ pValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetKeyValue(_ptr, pKey, pValue); + } + public virtual void /*void*/ ISteamGameServer_SetGameTags( string /*const char **/ pchGameTags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetGameTags(_ptr, pchGameTags); + } + public virtual void /*void*/ ISteamGameServer_SetGameData( string /*const char **/ pchGameData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetGameData(_ptr, pchGameData); + } + public virtual void /*void*/ ISteamGameServer_SetRegion( string /*const char **/ pszRegion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetRegion(_ptr, pszRegion); + } + public virtual bool /*bool*/ ISteamGameServer_SendUserConnectAndAuthenticate( uint /*uint32*/ unIPClient , IntPtr /*const void **/ pvAuthBlob , uint /*uint32*/ cubAuthBlobSize , out CSteamID /*class CSteamID **/ pSteamIDUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.SendUserConnectAndAuthenticate(_ptr, unIPClient, pvAuthBlob, cubAuthBlobSize, out pSteamIDUser); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamGameServer_CreateUnauthenticatedUserConnection() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.CreateUnauthenticatedUserConnection(_ptr); + } + public virtual void /*void*/ ISteamGameServer_SendUserDisconnect( CSteamID /*class CSteamID*/ steamIDUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SendUserDisconnect(_ptr, steamIDUser); + } + public virtual bool /*bool*/ ISteamGameServer_BUpdateUserData( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchPlayerName , uint /*uint32*/ uScore ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.BUpdateUserData(_ptr, steamIDUser, pchPlayerName, uScore); + } + public virtual HAuthTicket /*(HAuthTicket)*/ ISteamGameServer_GetAuthSessionTicket( IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.GetAuthSessionTicket(_ptr, pTicket, cbMaxTicket, out pcbTicket); + } + public virtual BeginAuthSessionResult /*EBeginAuthSessionResult*/ ISteamGameServer_BeginAuthSession( IntPtr /*const void **/ pAuthTicket , int /*int*/ cbAuthTicket , CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.BeginAuthSession(_ptr, pAuthTicket, cbAuthTicket, steamID); + } + public virtual void /*void*/ ISteamGameServer_EndAuthSession( CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.EndAuthSession(_ptr, steamID); + } + public virtual void /*void*/ ISteamGameServer_CancelAuthTicket( HAuthTicket /*HAuthTicket*/ hAuthTicket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.CancelAuthTicket(_ptr, hAuthTicket); + } + public virtual UserHasLicenseForAppResult /*EUserHasLicenseForAppResult*/ ISteamGameServer_UserHasLicenseForApp( CSteamID /*class CSteamID*/ steamID, AppId_t /*AppId_t*/ appID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.UserHasLicenseForApp(_ptr, steamID, appID); + } + public virtual bool /*bool*/ ISteamGameServer_RequestUserGroupStatus( CSteamID /*class CSteamID*/ steamIDUser, CSteamID /*class CSteamID*/ steamIDGroup ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.RequestUserGroupStatus(_ptr, steamIDUser, steamIDGroup); + } + public virtual void /*void*/ ISteamGameServer_GetGameplayStats() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.GetGameplayStats(_ptr); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServer_GetServerReputation() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.GetServerReputation(_ptr); + } + public virtual uint /*uint32*/ ISteamGameServer_GetPublicIP() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.GetPublicIP(_ptr); + } + public virtual bool /*bool*/ ISteamGameServer_HandleIncomingPacket( IntPtr /*const void **/ pData , int /*int*/ cbData , uint /*uint32*/ srcIP , ushort /*uint16*/ srcPort ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.HandleIncomingPacket(_ptr, pData, cbData, srcIP, srcPort); + } + public virtual int /*int*/ ISteamGameServer_GetNextOutgoingPacket( IntPtr /*void **/ pOut , int /*int*/ cbMaxOut , out uint /*uint32 **/ pNetAdr, out ushort /*uint16 **/ pPort ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.GetNextOutgoingPacket(_ptr, pOut, cbMaxOut, out pNetAdr, out pPort); + } + public virtual void /*void*/ ISteamGameServer_EnableHeartbeats( bool /*bool*/ bActive ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.EnableHeartbeats(_ptr, bActive); + } + public virtual void /*void*/ ISteamGameServer_SetHeartbeatInterval( int /*int*/ iHeartbeatInterval ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetHeartbeatInterval(_ptr, iHeartbeatInterval); + } + public virtual void /*void*/ ISteamGameServer_ForceHeartbeat() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.ForceHeartbeat(_ptr); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServer_AssociateWithClan( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.AssociateWithClan(_ptr, steamIDClan); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServer_ComputeNewPlayerCompatibility( CSteamID /*class CSteamID*/ steamIDNewPlayer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.ComputeNewPlayerCompatibility(_ptr, steamIDNewPlayer); } - public static unsafe class ISteamGameServerStats + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServerStats_RequestUserStats( CSteamID /*class CSteamID*/ steamIDUser ) { - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServerStats_RequestUserStats" )] internal static extern ulong /*SteamAPICall_t*/ RequestUserStats( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserStat" )] internal static extern bool /*bool*/ GetUserStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserStat0" )] internal static extern bool /*bool*/ GetUserStat0( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserStat" )] internal static extern bool /*bool*/ SetUserStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , int /*int32*/ nData ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserStat0" )] internal static extern bool /*bool*/ SetUserStat0( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ fData ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServerStats_UpdateUserAvgRateStat" )] internal static extern bool /*bool*/ UpdateUserAvgRateStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserAchievement" )] internal static extern bool /*bool*/ SetUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServerStats_ClearUserAchievement" )] internal static extern bool /*bool*/ ClearUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServerStats_StoreUserStats" )] internal static extern ulong /*SteamAPICall_t*/ StoreUserStats( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser ); + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.RequestUserStats(_ptr, steamIDUser); + } + public virtual bool /*bool*/ ISteamGameServerStats_GetUserStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.GetUserStat(_ptr, steamIDUser, pchName, out pData); + } + public virtual bool /*bool*/ ISteamGameServerStats_GetUserStat0( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.GetUserStat0(_ptr, steamIDUser, pchName, out pData); + } + public virtual bool /*bool*/ ISteamGameServerStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.GetUserAchievement(_ptr, steamIDUser, pchName, out pbAchieved); + } + public virtual bool /*bool*/ ISteamGameServerStats_SetUserStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , int /*int32*/ nData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.SetUserStat(_ptr, steamIDUser, pchName, nData); + } + public virtual bool /*bool*/ ISteamGameServerStats_SetUserStat0( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ fData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.SetUserStat0(_ptr, steamIDUser, pchName, fData); + } + public virtual bool /*bool*/ ISteamGameServerStats_UpdateUserAvgRateStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.UpdateUserAvgRateStat(_ptr, steamIDUser, pchName, flCountThisSession, dSessionLength); + } + public virtual bool /*bool*/ ISteamGameServerStats_SetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.SetUserAchievement(_ptr, steamIDUser, pchName); + } + public virtual bool /*bool*/ ISteamGameServerStats_ClearUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.ClearUserAchievement(_ptr, steamIDUser, pchName); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServerStats_StoreUserStats( CSteamID /*class CSteamID*/ steamIDUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.StoreUserStats(_ptr, steamIDUser); } - public static unsafe class Global + public virtual void /*void*/ SteamApi_SteamAPI_Init() { - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_Init" )] internal static extern void /*void*/ SteamAPI_Init( ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_RunCallbacks" )] internal static extern void /*void*/ SteamAPI_RunCallbacks( ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamGameServer_RunCallbacks" )] internal static extern void /*void*/ SteamGameServer_RunCallbacks( ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_RegisterCallback" )] internal static extern void /*void*/ SteamAPI_RegisterCallback( IntPtr /*void **/ pCallback , int /*int*/ callback ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_UnregisterCallback" )] internal static extern void /*void*/ SteamAPI_UnregisterCallback( IntPtr /*void **/ pCallback ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamInternal_GameServer_Init" )] internal static extern bool /*bool*/ SteamInternal_GameServer_Init( uint /*uint32*/ unIP , ushort /*uint16*/ usPort , ushort /*uint16*/ usGamePort , ushort /*uint16*/ usQueryPort , int /*int*/ eServerMode , string /*const char **/ pchVersionString ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_Shutdown" )] internal static extern void /*void*/ SteamAPI_Shutdown( ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_GetHSteamUser" )] internal static extern int /*HSteamUser*/ SteamAPI_GetHSteamUser( ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_GetHSteamPipe" )] internal static extern int /*HSteamPipe*/ SteamAPI_GetHSteamPipe( ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamGameServer_GetHSteamUser" )] internal static extern int /*HSteamUser*/ SteamGameServer_GetHSteamUser( ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamGameServer_GetHSteamPipe" )] internal static extern int /*HSteamPipe*/ SteamGameServer_GetHSteamPipe( ); - [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamInternal_CreateInterface" )] internal static extern IntPtr /*void **/ SteamInternal_CreateInterface( string /*const char **/ version ); + Native.SteamApi.SteamAPI_Init(); + } + public virtual void /*void*/ SteamApi_SteamAPI_RunCallbacks() + { + Native.SteamApi.SteamAPI_RunCallbacks(); + } + public virtual void /*void*/ SteamApi_SteamGameServer_RunCallbacks() + { + Native.SteamApi.SteamGameServer_RunCallbacks(); + } + public virtual void /*void*/ SteamApi_SteamAPI_RegisterCallback( IntPtr /*void **/ pCallback , int /*int*/ callback ) + { + Native.SteamApi.SteamAPI_RegisterCallback(pCallback, callback); + } + public virtual void /*void*/ SteamApi_SteamAPI_UnregisterCallback( IntPtr /*void **/ pCallback ) + { + Native.SteamApi.SteamAPI_UnregisterCallback(pCallback); + } + public virtual bool /*bool*/ SteamApi_SteamInternal_GameServer_Init( uint /*uint32*/ unIP , ushort /*uint16*/ usPort , ushort /*uint16*/ usGamePort , ushort /*uint16*/ usQueryPort , int /*int*/ eServerMode , string /*const char **/ pchVersionString ) + { + return Native.SteamApi.SteamInternal_GameServer_Init(unIP, usPort, usGamePort, usQueryPort, eServerMode, pchVersionString); + } + public virtual void /*void*/ SteamApi_SteamAPI_Shutdown() + { + Native.SteamApi.SteamAPI_Shutdown(); + } + public virtual HSteamUser /*(HSteamUser)*/ SteamApi_SteamAPI_GetHSteamUser() + { + return Native.SteamApi.SteamAPI_GetHSteamUser(); + } + public virtual HSteamPipe /*(HSteamPipe)*/ SteamApi_SteamAPI_GetHSteamPipe() + { + return Native.SteamApi.SteamAPI_GetHSteamPipe(); + } + public virtual HSteamUser /*(HSteamUser)*/ SteamApi_SteamGameServer_GetHSteamUser() + { + return Native.SteamApi.SteamGameServer_GetHSteamUser(); + } + public virtual HSteamPipe /*(HSteamPipe)*/ SteamApi_SteamGameServer_GetHSteamPipe() + { + return Native.SteamApi.SteamGameServer_GetHSteamPipe(); + } + public virtual IntPtr /*void **/ SteamApi_SteamInternal_CreateInterface( string /*const char **/ version ) + { + return Native.SteamApi.SteamInternal_CreateInterface(version); } + internal static unsafe class Native + { + internal static unsafe class ISteamClient + { + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_CreateSteamPipe" )] internal static extern HSteamPipe /*(HSteamPipe)*/ CreateSteamPipe( IntPtr ISteamClient ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_BReleaseSteamPipe" )] internal static extern bool /*bool*/ BReleaseSteamPipe( IntPtr ISteamClient, HSteamPipe /*HSteamPipe*/ hSteamPipe ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_ConnectToGlobalUser" )] internal static extern HSteamUser /*(HSteamUser)*/ ConnectToGlobalUser( IntPtr ISteamClient, HSteamPipe /*HSteamPipe*/ hSteamPipe ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_CreateLocalUser" )] internal static extern HSteamUser /*(HSteamUser)*/ CreateLocalUser( IntPtr ISteamClient, out HSteamPipe /*HSteamPipe **/ phSteamPipe, AccountType /*EAccountType*/ eAccountType ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_ReleaseUser" )] internal static extern void /*void*/ ReleaseUser( IntPtr ISteamClient, HSteamPipe /*HSteamPipe*/ hSteamPipe, HSteamUser /*HSteamUser*/ hUser ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamUser" )] internal static extern IntPtr /*class ISteamUser **/ GetISteamUser( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamGameServer" )] internal static extern IntPtr /*class ISteamGameServer **/ GetISteamGameServer( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_SetLocalIPBinding" )] internal static extern void /*void*/ SetLocalIPBinding( IntPtr ISteamClient, uint /*uint32*/ unIP , ushort /*uint16*/ usPort ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamFriends" )] internal static extern IntPtr /*class ISteamFriends **/ GetISteamFriends( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamUtils" )] internal static extern IntPtr /*class ISteamUtils **/ GetISteamUtils( IntPtr ISteamClient, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamMatchmaking" )] internal static extern IntPtr /*class ISteamMatchmaking **/ GetISteamMatchmaking( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamMatchmakingServers" )] internal static extern IntPtr /*class ISteamMatchmakingServers **/ GetISteamMatchmakingServers( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamGenericInterface" )] internal static extern IntPtr /*void **/ GetISteamGenericInterface( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamUserStats" )] internal static extern IntPtr /*class ISteamUserStats **/ GetISteamUserStats( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamGameServerStats" )] internal static extern IntPtr /*class ISteamGameServerStats **/ GetISteamGameServerStats( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamApps" )] internal static extern IntPtr /*class ISteamApps **/ GetISteamApps( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamNetworking" )] internal static extern IntPtr /*class ISteamNetworking **/ GetISteamNetworking( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamRemoteStorage" )] internal static extern IntPtr /*class ISteamRemoteStorage **/ GetISteamRemoteStorage( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamScreenshots" )] internal static extern IntPtr /*class ISteamScreenshots **/ GetISteamScreenshots( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetIPCCallCount" )] internal static extern uint /*uint32*/ GetIPCCallCount( IntPtr ISteamClient ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_SetWarningMessageHook" )] internal static extern void /*void*/ SetWarningMessageHook( IntPtr ISteamClient, IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_BShutdownIfAllPipesClosed" )] internal static extern bool /*bool*/ BShutdownIfAllPipesClosed( IntPtr ISteamClient ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamHTTP" )] internal static extern IntPtr /*class ISteamHTTP **/ GetISteamHTTP( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamUnifiedMessages" )] internal static extern IntPtr /*class ISteamUnifiedMessages **/ GetISteamUnifiedMessages( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamController" )] internal static extern IntPtr /*class ISteamController **/ GetISteamController( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamUGC" )] internal static extern IntPtr /*class ISteamUGC **/ GetISteamUGC( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamAppList" )] internal static extern IntPtr /*class ISteamAppList **/ GetISteamAppList( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamMusic" )] internal static extern IntPtr /*class ISteamMusic **/ GetISteamMusic( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamMusicRemote" )] internal static extern IntPtr /*class ISteamMusicRemote **/ GetISteamMusicRemote( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamHTMLSurface" )] internal static extern IntPtr /*class ISteamHTMLSurface **/ GetISteamHTMLSurface( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamInventory" )] internal static extern IntPtr /*class ISteamInventory **/ GetISteamInventory( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamClient_GetISteamVideo" )] internal static extern IntPtr /*class ISteamVideo **/ GetISteamVideo( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + } + + internal static unsafe class ISteamUser + { + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_GetHSteamUser" )] internal static extern HSteamUser /*(HSteamUser)*/ GetHSteamUser( IntPtr ISteamUser ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_BLoggedOn" )] internal static extern bool /*bool*/ BLoggedOn( IntPtr ISteamUser ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_GetSteamID" )] internal static extern CSteamID /*(class CSteamID)*/ GetSteamID( IntPtr ISteamUser ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_InitiateGameConnection" )] internal static extern int /*int*/ InitiateGameConnection( IntPtr ISteamUser, IntPtr /*void **/ pAuthBlob , int /*int*/ cbMaxAuthBlob , CSteamID /*class CSteamID*/ steamIDGameServer, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer , bool /*bool*/ bSecure ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_TerminateGameConnection" )] internal static extern void /*void*/ TerminateGameConnection( IntPtr ISteamUser, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_TrackAppUsageEvent" )] internal static extern void /*void*/ TrackAppUsageEvent( IntPtr ISteamUser, CGameID /*class CGameID*/ gameID, int /*int*/ eAppUsageEvent , string /*const char **/ pchExtraInfo ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_GetUserDataFolder" )] internal static extern bool /*bool*/ GetUserDataFolder( IntPtr ISteamUser, System.Text.StringBuilder /*char **/ pchBuffer, int /*int*/ cubBuffer ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_StartVoiceRecording" )] internal static extern void /*void*/ StartVoiceRecording( IntPtr ISteamUser ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_StopVoiceRecording" )] internal static extern void /*void*/ StopVoiceRecording( IntPtr ISteamUser ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_GetAvailableVoice" )] internal static extern VoiceResult /*EVoiceResult*/ GetAvailableVoice( IntPtr ISteamUser, out uint /*uint32 **/ pcbCompressed, out uint /*uint32 **/ pcbUncompressed, uint /*uint32*/ nUncompressedVoiceDesiredSampleRate ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_GetVoice" )] internal static extern VoiceResult /*EVoiceResult*/ GetVoice( IntPtr ISteamUser, bool /*bool*/ bWantCompressed , IntPtr /*void **/ pDestBuffer , uint /*uint32*/ cbDestBufferSize , out uint /*uint32 **/ nBytesWritten, bool /*bool*/ bWantUncompressed , IntPtr /*void **/ pUncompressedDestBuffer , uint /*uint32*/ cbUncompressedDestBufferSize , out uint /*uint32 **/ nUncompressBytesWritten, uint /*uint32*/ nUncompressedVoiceDesiredSampleRate ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_DecompressVoice" )] internal static extern VoiceResult /*EVoiceResult*/ DecompressVoice( IntPtr ISteamUser, IntPtr /*const void **/ pCompressed , uint /*uint32*/ cbCompressed , IntPtr /*void **/ pDestBuffer , uint /*uint32*/ cbDestBufferSize , out uint /*uint32 **/ nBytesWritten, uint /*uint32*/ nDesiredSampleRate ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_GetVoiceOptimalSampleRate" )] internal static extern uint /*uint32*/ GetVoiceOptimalSampleRate( IntPtr ISteamUser ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_GetAuthSessionTicket" )] internal static extern HAuthTicket /*(HAuthTicket)*/ GetAuthSessionTicket( IntPtr ISteamUser, IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_BeginAuthSession" )] internal static extern BeginAuthSessionResult /*EBeginAuthSessionResult*/ BeginAuthSession( IntPtr ISteamUser, IntPtr /*const void **/ pAuthTicket , int /*int*/ cbAuthTicket , CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_EndAuthSession" )] internal static extern void /*void*/ EndAuthSession( IntPtr ISteamUser, CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_CancelAuthTicket" )] internal static extern void /*void*/ CancelAuthTicket( IntPtr ISteamUser, HAuthTicket /*HAuthTicket*/ hAuthTicket ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_UserHasLicenseForApp" )] internal static extern UserHasLicenseForAppResult /*EUserHasLicenseForAppResult*/ UserHasLicenseForApp( IntPtr ISteamUser, CSteamID /*class CSteamID*/ steamID, AppId_t /*AppId_t*/ appID ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_BIsBehindNAT" )] internal static extern bool /*bool*/ BIsBehindNAT( IntPtr ISteamUser ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_AdvertiseGame" )] internal static extern void /*void*/ AdvertiseGame( IntPtr ISteamUser, CSteamID /*class CSteamID*/ steamIDGameServer, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_RequestEncryptedAppTicket" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestEncryptedAppTicket( IntPtr ISteamUser, IntPtr /*void **/ pDataToInclude , int /*int*/ cbDataToInclude ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_GetEncryptedAppTicket" )] internal static extern bool /*bool*/ GetEncryptedAppTicket( IntPtr ISteamUser, IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_GetGameBadgeLevel" )] internal static extern int /*int*/ GetGameBadgeLevel( IntPtr ISteamUser, int /*int*/ nSeries , bool /*bool*/ bFoil ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_GetPlayerSteamLevel" )] internal static extern int /*int*/ GetPlayerSteamLevel( IntPtr ISteamUser ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_RequestStoreAuthURL" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestStoreAuthURL( IntPtr ISteamUser, string /*const char **/ pchRedirectURL ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_BIsPhoneVerified" )] internal static extern bool /*bool*/ BIsPhoneVerified( IntPtr ISteamUser ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUser_BIsTwoFactorEnabled" )] internal static extern bool /*bool*/ BIsTwoFactorEnabled( IntPtr ISteamUser ); + } + + internal static unsafe class ISteamFriends + { + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetPersonaName" )] internal static extern IntPtr GetPersonaName( IntPtr ISteamFriends ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_SetPersonaName" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SetPersonaName( IntPtr ISteamFriends, string /*const char **/ pchPersonaName ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetPersonaState" )] internal static extern PersonaState /*EPersonaState*/ GetPersonaState( IntPtr ISteamFriends ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendCount" )] internal static extern int /*int*/ GetFriendCount( IntPtr ISteamFriends, int /*int*/ iFriendFlags ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendByIndex" )] internal static extern CSteamID /*(class CSteamID)*/ GetFriendByIndex( IntPtr ISteamFriends, int /*int*/ iFriend , int /*int*/ iFriendFlags ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendRelationship" )] internal static extern FriendRelationship /*EFriendRelationship*/ GetFriendRelationship( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendPersonaState" )] internal static extern PersonaState /*EPersonaState*/ GetFriendPersonaState( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendPersonaName" )] internal static extern IntPtr GetFriendPersonaName( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendGamePlayed" )] internal static extern bool /*bool*/ GetFriendGamePlayed( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, ref FriendGameInfo_t /*struct FriendGameInfo_t **/ pFriendGameInfo ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendPersonaNameHistory" )] internal static extern IntPtr GetFriendPersonaNameHistory( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iPersonaName ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendSteamLevel" )] internal static extern int /*int*/ GetFriendSteamLevel( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetPlayerNickname" )] internal static extern IntPtr GetPlayerNickname( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDPlayer ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupCount" )] internal static extern int /*int*/ GetFriendsGroupCount( IntPtr ISteamFriends ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupIDByIndex" )] internal static extern FriendsGroupID_t /*(FriendsGroupID_t)*/ GetFriendsGroupIDByIndex( IntPtr ISteamFriends, int /*int*/ iFG ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupName" )] internal static extern IntPtr GetFriendsGroupName( IntPtr ISteamFriends, FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupMembersCount" )] internal static extern int /*int*/ GetFriendsGroupMembersCount( IntPtr ISteamFriends, FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupMembersList" )] internal static extern void /*void*/ GetFriendsGroupMembersList( IntPtr ISteamFriends, FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID, IntPtr /*class CSteamID **/ pOutSteamIDMembers, int /*int*/ nMembersCount ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_HasFriend" )] internal static extern bool /*bool*/ HasFriend( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iFriendFlags ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanCount" )] internal static extern int /*int*/ GetClanCount( IntPtr ISteamFriends ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanByIndex" )] internal static extern CSteamID /*(class CSteamID)*/ GetClanByIndex( IntPtr ISteamFriends, int /*int*/ iClan ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanName" )] internal static extern IntPtr GetClanName( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanTag" )] internal static extern IntPtr GetClanTag( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanActivityCounts" )] internal static extern bool /*bool*/ GetClanActivityCounts( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan, out int /*int **/ pnOnline, out int /*int **/ pnInGame, out int /*int **/ pnChatting ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_DownloadClanActivityCounts" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ DownloadClanActivityCounts( IntPtr ISteamFriends, IntPtr /*class CSteamID **/ psteamIDClans, int /*int*/ cClansToRequest ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendCountFromSource" )] internal static extern int /*int*/ GetFriendCountFromSource( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDSource ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendFromSourceByIndex" )] internal static extern CSteamID /*(class CSteamID)*/ GetFriendFromSourceByIndex( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDSource, int /*int*/ iFriend ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_IsUserInSource" )] internal static extern bool /*bool*/ IsUserInSource( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDUser, CSteamID /*class CSteamID*/ steamIDSource ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_SetInGameVoiceSpeaking" )] internal static extern void /*void*/ SetInGameVoiceSpeaking( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDUser, bool /*bool*/ bSpeaking ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlay" )] internal static extern void /*void*/ ActivateGameOverlay( IntPtr ISteamFriends, string /*const char **/ pchDialog ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlayToUser" )] internal static extern void /*void*/ ActivateGameOverlayToUser( IntPtr ISteamFriends, string /*const char **/ pchDialog , CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlayToWebPage" )] internal static extern void /*void*/ ActivateGameOverlayToWebPage( IntPtr ISteamFriends, string /*const char **/ pchURL ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlayToStore" )] internal static extern void /*void*/ ActivateGameOverlayToStore( IntPtr ISteamFriends, AppId_t /*AppId_t*/ nAppID, OverlayToStoreFlag /*EOverlayToStoreFlag*/ eFlag ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_SetPlayedWith" )] internal static extern void /*void*/ SetPlayedWith( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDUserPlayedWith ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlayInviteDialog" )] internal static extern void /*void*/ ActivateGameOverlayInviteDialog( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetSmallFriendAvatar" )] internal static extern int /*int*/ GetSmallFriendAvatar( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetMediumFriendAvatar" )] internal static extern int /*int*/ GetMediumFriendAvatar( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetLargeFriendAvatar" )] internal static extern int /*int*/ GetLargeFriendAvatar( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_RequestUserInformation" )] internal static extern bool /*bool*/ RequestUserInformation( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDUser, bool /*bool*/ bRequireNameOnly ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_RequestClanOfficerList" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestClanOfficerList( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanOwner" )] internal static extern CSteamID /*(class CSteamID)*/ GetClanOwner( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanOfficerCount" )] internal static extern int /*int*/ GetClanOfficerCount( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanOfficerByIndex" )] internal static extern CSteamID /*(class CSteamID)*/ GetClanOfficerByIndex( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan, int /*int*/ iOfficer ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetUserRestrictions" )] internal static extern uint /*uint32*/ GetUserRestrictions( IntPtr ISteamFriends ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_SetRichPresence" )] internal static extern bool /*bool*/ SetRichPresence( IntPtr ISteamFriends, string /*const char **/ pchKey , string /*const char **/ pchValue ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_ClearRichPresence" )] internal static extern void /*void*/ ClearRichPresence( IntPtr ISteamFriends ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendRichPresence" )] internal static extern IntPtr GetFriendRichPresence( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchKey ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendRichPresenceKeyCount" )] internal static extern int /*int*/ GetFriendRichPresenceKeyCount( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendRichPresenceKeyByIndex" )] internal static extern IntPtr GetFriendRichPresenceKeyByIndex( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iKey ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_RequestFriendRichPresence" )] internal static extern void /*void*/ RequestFriendRichPresence( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_InviteUserToGame" )] internal static extern bool /*bool*/ InviteUserToGame( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchConnectString ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetCoplayFriendCount" )] internal static extern int /*int*/ GetCoplayFriendCount( IntPtr ISteamFriends ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetCoplayFriend" )] internal static extern CSteamID /*(class CSteamID)*/ GetCoplayFriend( IntPtr ISteamFriends, int /*int*/ iCoplayFriend ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendCoplayTime" )] internal static extern int /*int*/ GetFriendCoplayTime( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendCoplayGame" )] internal static extern AppId_t /*(AppId_t)*/ GetFriendCoplayGame( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_JoinClanChatRoom" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ JoinClanChatRoom( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_LeaveClanChatRoom" )] internal static extern bool /*bool*/ LeaveClanChatRoom( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanChatMemberCount" )] internal static extern int /*int*/ GetClanChatMemberCount( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetChatMemberByIndex" )] internal static extern CSteamID /*(class CSteamID)*/ GetChatMemberByIndex( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan, int /*int*/ iUser ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_SendClanChatMessage" )] internal static extern bool /*bool*/ SendClanChatMessage( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat, string /*const char **/ pchText ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetClanChatMessage" )] internal static extern int /*int*/ GetClanChatMessage( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat, int /*int*/ iMessage , IntPtr /*void **/ prgchText , int /*int*/ cchTextMax , out ChatEntryType /*EChatEntryType **/ peChatEntryType, out CSteamID /*class CSteamID **/ psteamidChatter ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_IsClanChatAdmin" )] internal static extern bool /*bool*/ IsClanChatAdmin( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat, CSteamID /*class CSteamID*/ steamIDUser ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_IsClanChatWindowOpenInSteam" )] internal static extern bool /*bool*/ IsClanChatWindowOpenInSteam( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_OpenClanChatWindowInSteam" )] internal static extern bool /*bool*/ OpenClanChatWindowInSteam( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_CloseClanChatWindowInSteam" )] internal static extern bool /*bool*/ CloseClanChatWindowInSteam( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_SetListenForFriendsMessages" )] internal static extern bool /*bool*/ SetListenForFriendsMessages( IntPtr ISteamFriends, bool /*bool*/ bInterceptEnabled ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_ReplyToFriendMessage" )] internal static extern bool /*bool*/ ReplyToFriendMessage( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchMsgToSend ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFriendMessage" )] internal static extern int /*int*/ GetFriendMessage( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iMessageID , IntPtr /*void **/ pvData , int /*int*/ cubData , out ChatEntryType /*EChatEntryType **/ peChatEntryType ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_GetFollowerCount" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetFollowerCount( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_IsFollowing" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ IsFollowing( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamFriends_EnumerateFollowingList" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ EnumerateFollowingList( IntPtr ISteamFriends, uint /*uint32*/ unStartIndex ); + } + + internal static unsafe class ISteamUtils + { + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_GetSecondsSinceAppActive" )] internal static extern uint /*uint32*/ GetSecondsSinceAppActive( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_GetSecondsSinceComputerActive" )] internal static extern uint /*uint32*/ GetSecondsSinceComputerActive( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_GetConnectedUniverse" )] internal static extern Universe /*EUniverse*/ GetConnectedUniverse( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_GetServerRealTime" )] internal static extern uint /*uint32*/ GetServerRealTime( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_GetIPCountry" )] internal static extern IntPtr GetIPCountry( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_GetImageSize" )] internal static extern bool /*bool*/ GetImageSize( IntPtr ISteamUtils, int /*int*/ iImage , out uint /*uint32 **/ pnWidth, out uint /*uint32 **/ pnHeight ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_GetImageRGBA" )] internal static extern bool /*bool*/ GetImageRGBA( IntPtr ISteamUtils, int /*int*/ iImage , IntPtr /*uint8 **/ pubDest, int /*int*/ nDestBufferSize ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_GetCSERIPPort" )] internal static extern bool /*bool*/ GetCSERIPPort( IntPtr ISteamUtils, out uint /*uint32 **/ unIP, out ushort /*uint16 **/ usPort ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_GetCurrentBatteryPower" )] internal static extern byte /*uint8*/ GetCurrentBatteryPower( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_GetAppID" )] internal static extern uint /*uint32*/ GetAppID( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_SetOverlayNotificationPosition" )] internal static extern void /*void*/ SetOverlayNotificationPosition( IntPtr ISteamUtils, NotificationPosition /*ENotificationPosition*/ eNotificationPosition ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_IsAPICallCompleted" )] internal static extern bool /*bool*/ IsAPICallCompleted( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, out bool /*bool **/ pbFailed ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_GetAPICallFailureReason" )] internal static extern SteamAPICallFailure /*ESteamAPICallFailure*/ GetAPICallFailureReason( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_GetAPICallResult" )] internal static extern bool /*bool*/ GetAPICallResult( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , out bool /*bool **/ pbFailed ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_GetIPCCallCount" )] internal static extern uint /*uint32*/ GetIPCCallCount( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_SetWarningMessageHook" )] internal static extern void /*void*/ SetWarningMessageHook( IntPtr ISteamUtils, IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_IsOverlayEnabled" )] internal static extern bool /*bool*/ IsOverlayEnabled( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_BOverlayNeedsPresent" )] internal static extern bool /*bool*/ BOverlayNeedsPresent( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_CheckFileSignature" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ CheckFileSignature( IntPtr ISteamUtils, string /*const char **/ szFileName ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_ShowGamepadTextInput" )] internal static extern bool /*bool*/ ShowGamepadTextInput( IntPtr ISteamUtils, GamepadTextInputMode /*EGamepadTextInputMode*/ eInputMode , GamepadTextInputLineMode /*EGamepadTextInputLineMode*/ eLineInputMode , string /*const char **/ pchDescription , uint /*uint32*/ unCharMax , string /*const char **/ pchExistingText ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_GetEnteredGamepadTextLength" )] internal static extern uint /*uint32*/ GetEnteredGamepadTextLength( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_GetEnteredGamepadTextInput" )] internal static extern bool /*bool*/ GetEnteredGamepadTextInput( IntPtr ISteamUtils, System.Text.StringBuilder /*char **/ pchText, uint /*uint32*/ cchText ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_GetSteamUILanguage" )] internal static extern IntPtr GetSteamUILanguage( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_IsSteamRunningInVR" )] internal static extern bool /*bool*/ IsSteamRunningInVR( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_SetOverlayNotificationInset" )] internal static extern void /*void*/ SetOverlayNotificationInset( IntPtr ISteamUtils, int /*int*/ nHorizontalInset , int /*int*/ nVerticalInset ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_IsSteamInBigPictureMode" )] internal static extern bool /*bool*/ IsSteamInBigPictureMode( IntPtr ISteamUtils ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUtils_StartVRDashboard" )] internal static extern void /*void*/ StartVRDashboard( IntPtr ISteamUtils ); + } + + internal static unsafe class ISteamMatchmaking + { + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetFavoriteGameCount" )] internal static extern int /*int*/ GetFavoriteGameCount( IntPtr ISteamMatchmaking ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetFavoriteGame" )] internal static extern bool /*bool*/ GetFavoriteGame( IntPtr ISteamMatchmaking, int /*int*/ iGame , ref AppId_t /*AppId_t **/ pnAppID, out uint /*uint32 **/ pnIP, out ushort /*uint16 **/ pnConnPort, out ushort /*uint16 **/ pnQueryPort, IntPtr /*uint32 **/ punFlags, out uint /*uint32 **/ pRTime32LastPlayedOnServer ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddFavoriteGame" )] internal static extern int /*int*/ AddFavoriteGame( IntPtr ISteamMatchmaking, AppId_t /*AppId_t*/ nAppID, uint /*uint32*/ nIP , ushort /*uint16*/ nConnPort , ushort /*uint16*/ nQueryPort , uint /*uint32*/ unFlags , uint /*uint32*/ rTime32LastPlayedOnServer ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_RemoveFavoriteGame" )] internal static extern bool /*bool*/ RemoveFavoriteGame( IntPtr ISteamMatchmaking, AppId_t /*AppId_t*/ nAppID, uint /*uint32*/ nIP , ushort /*uint16*/ nConnPort , ushort /*uint16*/ nQueryPort , uint /*uint32*/ unFlags ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_RequestLobbyList" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestLobbyList( IntPtr ISteamMatchmaking ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListStringFilter" )] internal static extern void /*void*/ AddRequestLobbyListStringFilter( IntPtr ISteamMatchmaking, string /*const char **/ pchKeyToMatch , string /*const char **/ pchValueToMatch , LobbyComparison /*ELobbyComparison*/ eComparisonType ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListNumericalFilter" )] internal static extern void /*void*/ AddRequestLobbyListNumericalFilter( IntPtr ISteamMatchmaking, string /*const char **/ pchKeyToMatch , int /*int*/ nValueToMatch , LobbyComparison /*ELobbyComparison*/ eComparisonType ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListNearValueFilter" )] internal static extern void /*void*/ AddRequestLobbyListNearValueFilter( IntPtr ISteamMatchmaking, string /*const char **/ pchKeyToMatch , int /*int*/ nValueToBeCloseTo ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListFilterSlotsAvailable" )] internal static extern void /*void*/ AddRequestLobbyListFilterSlotsAvailable( IntPtr ISteamMatchmaking, int /*int*/ nSlotsAvailable ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListDistanceFilter" )] internal static extern void /*void*/ AddRequestLobbyListDistanceFilter( IntPtr ISteamMatchmaking, LobbyDistanceFilter /*ELobbyDistanceFilter*/ eLobbyDistanceFilter ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListResultCountFilter" )] internal static extern void /*void*/ AddRequestLobbyListResultCountFilter( IntPtr ISteamMatchmaking, int /*int*/ cMaxResults ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListCompatibleMembersFilter" )] internal static extern void /*void*/ AddRequestLobbyListCompatibleMembersFilter( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyByIndex" )] internal static extern CSteamID /*(class CSteamID)*/ GetLobbyByIndex( IntPtr ISteamMatchmaking, int /*int*/ iLobby ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_CreateLobby" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ CreateLobby( IntPtr ISteamMatchmaking, LobbyType /*ELobbyType*/ eLobbyType , int /*int*/ cMaxMembers ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_JoinLobby" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ JoinLobby( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_LeaveLobby" )] internal static extern void /*void*/ LeaveLobby( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_InviteUserToLobby" )] internal static extern bool /*bool*/ InviteUserToLobby( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDInvitee ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetNumLobbyMembers" )] internal static extern int /*int*/ GetNumLobbyMembers( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyMemberByIndex" )] internal static extern CSteamID /*(class CSteamID)*/ GetLobbyMemberByIndex( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iMember ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyData" )] internal static extern IntPtr GetLobbyData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyData" )] internal static extern bool /*bool*/ SetLobbyData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey , string /*const char **/ pchValue ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyDataCount" )] internal static extern int /*int*/ GetLobbyDataCount( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyDataByIndex" )] internal static extern bool /*bool*/ GetLobbyDataByIndex( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iLobbyData , System.Text.StringBuilder /*char **/ pchKey, int /*int*/ cchKeyBufferSize , System.Text.StringBuilder /*char **/ pchValue, int /*int*/ cchValueBufferSize ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_DeleteLobbyData" )] internal static extern bool /*bool*/ DeleteLobbyData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyMemberData" )] internal static extern IntPtr GetLobbyMemberData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchKey ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyMemberData" )] internal static extern void /*void*/ SetLobbyMemberData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey , string /*const char **/ pchValue ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SendLobbyChatMsg" )] internal static extern bool /*bool*/ SendLobbyChatMsg( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, IntPtr /*const void **/ pvMsgBody , int /*int*/ cubMsgBody ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyChatEntry" )] internal static extern int /*int*/ GetLobbyChatEntry( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iChatID , out CSteamID /*class CSteamID **/ pSteamIDUser, IntPtr /*void **/ pvData , int /*int*/ cubData , out ChatEntryType /*EChatEntryType **/ peChatEntryType ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_RequestLobbyData" )] internal static extern bool /*bool*/ RequestLobbyData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyGameServer" )] internal static extern void /*void*/ SetLobbyGameServer( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, uint /*uint32*/ unGameServerIP , ushort /*uint16*/ unGameServerPort , CSteamID /*class CSteamID*/ steamIDGameServer ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyGameServer" )] internal static extern bool /*bool*/ GetLobbyGameServer( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, out uint /*uint32 **/ punGameServerIP, out ushort /*uint16 **/ punGameServerPort, out CSteamID /*class CSteamID **/ psteamIDGameServer ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyMemberLimit" )] internal static extern bool /*bool*/ SetLobbyMemberLimit( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ cMaxMembers ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyMemberLimit" )] internal static extern int /*int*/ GetLobbyMemberLimit( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyType" )] internal static extern bool /*bool*/ SetLobbyType( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, LobbyType /*ELobbyType*/ eLobbyType ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyJoinable" )] internal static extern bool /*bool*/ SetLobbyJoinable( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, bool /*bool*/ bLobbyJoinable ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyOwner" )] internal static extern CSteamID /*(class CSteamID)*/ GetLobbyOwner( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyOwner" )] internal static extern bool /*bool*/ SetLobbyOwner( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDNewOwner ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLinkedLobby" )] internal static extern bool /*bool*/ SetLinkedLobby( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDLobbyDependent ); + } + + internal static unsafe class ISteamMatchmakingServers + { + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestInternetServerList" )] internal static extern HServerListRequest /*(HServerListRequest)*/ RequestInternetServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestLANServerList" )] internal static extern HServerListRequest /*(HServerListRequest)*/ RequestLANServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestFriendsServerList" )] internal static extern HServerListRequest /*(HServerListRequest)*/ RequestFriendsServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestFavoritesServerList" )] internal static extern HServerListRequest /*(HServerListRequest)*/ RequestFavoritesServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestHistoryServerList" )] internal static extern HServerListRequest /*(HServerListRequest)*/ RequestHistoryServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestSpectatorServerList" )] internal static extern HServerListRequest /*(HServerListRequest)*/ RequestSpectatorServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_ReleaseRequest" )] internal static extern void /*void*/ ReleaseRequest( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hServerListRequest ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_GetServerDetails" )] internal static extern IntPtr /*class gameserveritem_t **/ GetServerDetails( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest, int /*int*/ iServer ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_CancelQuery" )] internal static extern void /*void*/ CancelQuery( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RefreshQuery" )] internal static extern void /*void*/ RefreshQuery( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_IsRefreshing" )] internal static extern bool /*bool*/ IsRefreshing( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_GetServerCount" )] internal static extern int /*int*/ GetServerCount( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RefreshServer" )] internal static extern void /*void*/ RefreshServer( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest, int /*int*/ iServer ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_PingServer" )] internal static extern HServerQuery /*(HServerQuery)*/ PingServer( IntPtr ISteamMatchmakingServers, uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingPingResponse **/ pRequestServersResponse ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_PlayerDetails" )] internal static extern HServerQuery /*(HServerQuery)*/ PlayerDetails( IntPtr ISteamMatchmakingServers, uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingPlayersResponse **/ pRequestServersResponse ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_ServerRules" )] internal static extern HServerQuery /*(HServerQuery)*/ ServerRules( IntPtr ISteamMatchmakingServers, uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingRulesResponse **/ pRequestServersResponse ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMatchmakingServers_CancelServerQuery" )] internal static extern void /*void*/ CancelServerQuery( IntPtr ISteamMatchmakingServers, HServerQuery /*HServerQuery*/ hServerQuery ); + } + + internal static unsafe class ISteamRemoteStorage + { + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWrite" )] internal static extern bool /*bool*/ FileWrite( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , IntPtr /*const void **/ pvData , int /*int32*/ cubData ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileRead" )] internal static extern int /*int32*/ FileRead( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , IntPtr /*void **/ pvData , int /*int32*/ cubDataToRead ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteAsync" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ FileWriteAsync( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , IntPtr /*const void **/ pvData , uint /*uint32*/ cubData ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileReadAsync" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ FileReadAsync( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , uint /*uint32*/ nOffset , uint /*uint32*/ cubToRead ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileReadAsyncComplete" )] internal static extern bool /*bool*/ FileReadAsyncComplete( IntPtr ISteamRemoteStorage, SteamAPICall_t /*SteamAPICall_t*/ hReadCall, IntPtr /*void **/ pvBuffer , uint /*uint32*/ cubToRead ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileForget" )] internal static extern bool /*bool*/ FileForget( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileDelete" )] internal static extern bool /*bool*/ FileDelete( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileShare" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ FileShare( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_SetSyncPlatforms" )] internal static extern bool /*bool*/ SetSyncPlatforms( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , RemoteStoragePlatform /*ERemoteStoragePlatform*/ eRemoteStoragePlatform ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteStreamOpen" )] internal static extern UGCFileWriteStreamHandle_t /*(UGCFileWriteStreamHandle_t)*/ FileWriteStreamOpen( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteStreamWriteChunk" )] internal static extern bool /*bool*/ FileWriteStreamWriteChunk( IntPtr ISteamRemoteStorage, UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle, IntPtr /*const void **/ pvData , int /*int32*/ cubData ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteStreamClose" )] internal static extern bool /*bool*/ FileWriteStreamClose( IntPtr ISteamRemoteStorage, UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteStreamCancel" )] internal static extern bool /*bool*/ FileWriteStreamCancel( IntPtr ISteamRemoteStorage, UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileExists" )] internal static extern bool /*bool*/ FileExists( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_FilePersisted" )] internal static extern bool /*bool*/ FilePersisted( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetFileSize" )] internal static extern int /*int32*/ GetFileSize( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetFileTimestamp" )] internal static extern long /*int64*/ GetFileTimestamp( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetSyncPlatforms" )] internal static extern RemoteStoragePlatform /*ERemoteStoragePlatform*/ GetSyncPlatforms( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetFileCount" )] internal static extern int /*int32*/ GetFileCount( IntPtr ISteamRemoteStorage ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetFileNameAndSize" )] internal static extern IntPtr GetFileNameAndSize( IntPtr ISteamRemoteStorage, int /*int*/ iFile , IntPtr /*int32 **/ pnFileSizeInBytes ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetQuota" )] internal static extern bool /*bool*/ GetQuota( IntPtr ISteamRemoteStorage, IntPtr /*int32 **/ pnTotalBytes, IntPtr /*int32 **/ puAvailableBytes ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_IsCloudEnabledForAccount" )] internal static extern bool /*bool*/ IsCloudEnabledForAccount( IntPtr ISteamRemoteStorage ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_IsCloudEnabledForApp" )] internal static extern bool /*bool*/ IsCloudEnabledForApp( IntPtr ISteamRemoteStorage ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_SetCloudEnabledForApp" )] internal static extern void /*void*/ SetCloudEnabledForApp( IntPtr ISteamRemoteStorage, bool /*bool*/ bEnabled ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UGCDownload" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ UGCDownload( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, uint /*uint32*/ unPriority ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetUGCDownloadProgress" )] internal static extern bool /*bool*/ GetUGCDownloadProgress( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, out int /*int32 **/ pnBytesDownloaded, out int /*int32 **/ pnBytesExpected ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetUGCDetails" )] internal static extern bool /*bool*/ GetUGCDetails( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, ref AppId_t /*AppId_t **/ pnAppID, System.Text.StringBuilder /*char ***/ ppchName, IntPtr /*int32 **/ pnFileSizeInBytes, out CSteamID /*class CSteamID **/ pSteamIDOwner ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UGCRead" )] internal static extern int /*int32*/ UGCRead( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, IntPtr /*void **/ pvData , int /*int32*/ cubDataToRead , uint /*uint32*/ cOffset , UGCReadAction /*EUGCReadAction*/ eAction ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetCachedUGCCount" )] internal static extern int /*int32*/ GetCachedUGCCount( IntPtr ISteamRemoteStorage ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetCachedUGCHandle" )] internal static extern UGCHandle_t /*(UGCHandle_t)*/ GetCachedUGCHandle( IntPtr ISteamRemoteStorage, int /*int32*/ iCachedContent ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_PublishWorkshopFile" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ PublishWorkshopFile( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , string /*const char **/ pchPreviewFile , AppId_t /*AppId_t*/ nConsumerAppId, string /*const char **/ pchTitle , string /*const char **/ pchDescription , RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility , IntPtr /*struct SteamParamStringArray_t **/ pTags, WorkshopFileType /*EWorkshopFileType*/ eWorkshopFileType ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_CreatePublishedFileUpdateRequest" )] internal static extern PublishedFileUpdateHandle_t /*(PublishedFileUpdateHandle_t)*/ CreatePublishedFileUpdateRequest( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileFile" )] internal static extern bool /*bool*/ UpdatePublishedFileFile( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchFile ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFilePreviewFile" )] internal static extern bool /*bool*/ UpdatePublishedFilePreviewFile( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchPreviewFile ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileTitle" )] internal static extern bool /*bool*/ UpdatePublishedFileTitle( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchTitle ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileDescription" )] internal static extern bool /*bool*/ UpdatePublishedFileDescription( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchDescription ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileVisibility" )] internal static extern bool /*bool*/ UpdatePublishedFileVisibility( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileTags" )] internal static extern bool /*bool*/ UpdatePublishedFileTags( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, IntPtr /*struct SteamParamStringArray_t **/ pTags ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_CommitPublishedFileUpdate" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ CommitPublishedFileUpdate( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetPublishedFileDetails" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetPublishedFileDetails( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, uint /*uint32*/ unMaxSecondsOld ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_DeletePublishedFile" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ DeletePublishedFile( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumerateUserPublishedFiles" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ EnumerateUserPublishedFiles( IntPtr ISteamRemoteStorage, uint /*uint32*/ unStartIndex ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_SubscribePublishedFile" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SubscribePublishedFile( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumerateUserSubscribedFiles" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ EnumerateUserSubscribedFiles( IntPtr ISteamRemoteStorage, uint /*uint32*/ unStartIndex ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UnsubscribePublishedFile" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ UnsubscribePublishedFile( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileSetChangeDescription" )] internal static extern bool /*bool*/ UpdatePublishedFileSetChangeDescription( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchChangeDescription ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetPublishedItemVoteDetails" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetPublishedItemVoteDetails( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdateUserPublishedItemVote" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ UpdateUserPublishedItemVote( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, bool /*bool*/ bVoteUp ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetUserPublishedItemVoteDetails" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetUserPublishedItemVoteDetails( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumerateUserSharedWorkshopFiles" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ EnumerateUserSharedWorkshopFiles( IntPtr ISteamRemoteStorage, CSteamID /*class CSteamID*/ steamId, uint /*uint32*/ unStartIndex , IntPtr /*struct SteamParamStringArray_t **/ pRequiredTags, IntPtr /*struct SteamParamStringArray_t **/ pExcludedTags ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_PublishVideo" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ PublishVideo( IntPtr ISteamRemoteStorage, WorkshopVideoProvider /*EWorkshopVideoProvider*/ eVideoProvider , string /*const char **/ pchVideoAccount , string /*const char **/ pchVideoIdentifier , string /*const char **/ pchPreviewFile , AppId_t /*AppId_t*/ nConsumerAppId, string /*const char **/ pchTitle , string /*const char **/ pchDescription , RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility , IntPtr /*struct SteamParamStringArray_t **/ pTags ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_SetUserPublishedFileAction" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SetUserPublishedFileAction( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, WorkshopFileAction /*EWorkshopFileAction*/ eAction ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumeratePublishedFilesByUserAction" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ EnumeratePublishedFilesByUserAction( IntPtr ISteamRemoteStorage, WorkshopFileAction /*EWorkshopFileAction*/ eAction , uint /*uint32*/ unStartIndex ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumeratePublishedWorkshopFiles" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ EnumeratePublishedWorkshopFiles( IntPtr ISteamRemoteStorage, WorkshopEnumerationType /*EWorkshopEnumerationType*/ eEnumerationType , uint /*uint32*/ unStartIndex , uint /*uint32*/ unCount , uint /*uint32*/ unDays , IntPtr /*struct SteamParamStringArray_t **/ pTags, IntPtr /*struct SteamParamStringArray_t **/ pUserTags ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamRemoteStorage_UGCDownloadToLocation" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ UGCDownloadToLocation( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, string /*const char **/ pchLocation , uint /*uint32*/ unPriority ); + } + + internal static unsafe class ISteamUserStats + { + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_RequestCurrentStats" )] internal static extern bool /*bool*/ RequestCurrentStats( IntPtr ISteamUserStats ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetStat" )] internal static extern bool /*bool*/ GetStat( IntPtr ISteamUserStats, string /*const char **/ pchName , out int /*int32 **/ pData ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetStat0" )] internal static extern bool /*bool*/ GetStat0( IntPtr ISteamUserStats, string /*const char **/ pchName , out float /*float **/ pData ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_SetStat" )] internal static extern bool /*bool*/ SetStat( IntPtr ISteamUserStats, string /*const char **/ pchName , int /*int32*/ nData ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_SetStat0" )] internal static extern bool /*bool*/ SetStat0( IntPtr ISteamUserStats, string /*const char **/ pchName , float /*float*/ fData ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_UpdateAvgRateStat" )] internal static extern bool /*bool*/ UpdateAvgRateStat( IntPtr ISteamUserStats, string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievement" )] internal static extern bool /*bool*/ GetAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_SetAchievement" )] internal static extern bool /*bool*/ SetAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_ClearAchievement" )] internal static extern bool /*bool*/ ClearAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetAchievementAndUnlockTime( IntPtr ISteamUserStats, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_StoreStats" )] internal static extern bool /*bool*/ StoreStats( IntPtr ISteamUserStats ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementIcon" )] internal static extern int /*int*/ GetAchievementIcon( IntPtr ISteamUserStats, string /*const char **/ pchName ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementDisplayAttribute" )] internal static extern IntPtr GetAchievementDisplayAttribute( IntPtr ISteamUserStats, string /*const char **/ pchName , string /*const char **/ pchKey ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_IndicateAchievementProgress" )] internal static extern bool /*bool*/ IndicateAchievementProgress( IntPtr ISteamUserStats, string /*const char **/ pchName , uint /*uint32*/ nCurProgress , uint /*uint32*/ nMaxProgress ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetNumAchievements" )] internal static extern uint /*uint32*/ GetNumAchievements( IntPtr ISteamUserStats ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementName" )] internal static extern IntPtr GetAchievementName( IntPtr ISteamUserStats, uint /*uint32*/ iAchievement ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_RequestUserStats" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestUserStats( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetUserStat" )] internal static extern bool /*bool*/ GetUserStat( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetUserStat0" )] internal static extern bool /*bool*/ GetUserStat0( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetUserAchievementAndUnlockTime( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_ResetAllStats" )] internal static extern bool /*bool*/ ResetAllStats( IntPtr ISteamUserStats, bool /*bool*/ bAchievementsToo ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_FindOrCreateLeaderboard" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ FindOrCreateLeaderboard( IntPtr ISteamUserStats, string /*const char **/ pchLeaderboardName , LeaderboardSortMethod /*ELeaderboardSortMethod*/ eLeaderboardSortMethod , LeaderboardDisplayType /*ELeaderboardDisplayType*/ eLeaderboardDisplayType ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_FindLeaderboard" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ FindLeaderboard( IntPtr ISteamUserStats, string /*const char **/ pchLeaderboardName ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardName" )] internal static extern IntPtr GetLeaderboardName( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardEntryCount" )] internal static extern int /*int*/ GetLeaderboardEntryCount( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardSortMethod" )] internal static extern LeaderboardSortMethod /*ELeaderboardSortMethod*/ GetLeaderboardSortMethod( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardDisplayType" )] internal static extern LeaderboardDisplayType /*ELeaderboardDisplayType*/ GetLeaderboardDisplayType( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_DownloadLeaderboardEntries" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ DownloadLeaderboardEntries( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, LeaderboardDataRequest /*ELeaderboardDataRequest*/ eLeaderboardDataRequest , int /*int*/ nRangeStart , int /*int*/ nRangeEnd ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_DownloadLeaderboardEntriesForUsers" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ DownloadLeaderboardEntriesForUsers( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, IntPtr /*class CSteamID **/ prgUsers, int /*int*/ cUsers ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetDownloadedLeaderboardEntry" )] internal static extern bool /*bool*/ GetDownloadedLeaderboardEntry( IntPtr ISteamUserStats, SteamLeaderboardEntries_t /*SteamLeaderboardEntries_t*/ hSteamLeaderboardEntries, int /*int*/ index , ref LeaderboardEntry_t /*struct LeaderboardEntry_t **/ pLeaderboardEntry, IntPtr /*int32 **/ pDetails, int /*int*/ cDetailsMax ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_UploadLeaderboardScore" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ UploadLeaderboardScore( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, LeaderboardUploadScoreMethod /*ELeaderboardUploadScoreMethod*/ eLeaderboardUploadScoreMethod , int /*int32*/ nScore , IntPtr /*const int32 **/ pScoreDetails, int /*int*/ cScoreDetailsCount ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_AttachLeaderboardUGC" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ AttachLeaderboardUGC( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, UGCHandle_t /*UGCHandle_t*/ hUGC ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetNumberOfCurrentPlayers" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetNumberOfCurrentPlayers( IntPtr ISteamUserStats ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_RequestGlobalAchievementPercentages" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestGlobalAchievementPercentages( IntPtr ISteamUserStats ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetMostAchievedAchievementInfo( IntPtr ISteamUserStats, System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetNextMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetNextMostAchievedAchievementInfo( IntPtr ISteamUserStats, int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementAchievedPercent" )] internal static extern bool /*bool*/ GetAchievementAchievedPercent( IntPtr ISteamUserStats, string /*const char **/ pchName , out float /*float **/ pflPercent ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_RequestGlobalStats" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestGlobalStats( IntPtr ISteamUserStats, int /*int*/ nHistoryDays ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStat" )] internal static extern bool /*bool*/ GetGlobalStat( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out long /*int64 **/ pData ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStat0" )] internal static extern bool /*bool*/ GetGlobalStat0( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out double /*double **/ pData ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStatHistory" )] internal static extern int /*int32*/ GetGlobalStatHistory( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out long /*int64 **/ pData, uint /*uint32*/ cubData ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStatHistory0" )] internal static extern int /*int32*/ GetGlobalStatHistory0( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out double /*double **/ pData, uint /*uint32*/ cubData ); + } + + internal static unsafe class ISteamApps + { + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_BIsSubscribed" )] internal static extern bool /*bool*/ BIsSubscribed( IntPtr ISteamApps ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_BIsLowViolence" )] internal static extern bool /*bool*/ BIsLowViolence( IntPtr ISteamApps ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_BIsCybercafe" )] internal static extern bool /*bool*/ BIsCybercafe( IntPtr ISteamApps ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_BIsVACBanned" )] internal static extern bool /*bool*/ BIsVACBanned( IntPtr ISteamApps ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_GetCurrentGameLanguage" )] internal static extern IntPtr GetCurrentGameLanguage( IntPtr ISteamApps ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_GetAvailableGameLanguages" )] internal static extern IntPtr GetAvailableGameLanguages( IntPtr ISteamApps ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_BIsSubscribedApp" )] internal static extern bool /*bool*/ BIsSubscribedApp( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_BIsDlcInstalled" )] internal static extern bool /*bool*/ BIsDlcInstalled( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_GetEarliestPurchaseUnixTime" )] internal static extern uint /*uint32*/ GetEarliestPurchaseUnixTime( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_BIsSubscribedFromFreeWeekend" )] internal static extern bool /*bool*/ BIsSubscribedFromFreeWeekend( IntPtr ISteamApps ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_GetDLCCount" )] internal static extern int /*int*/ GetDLCCount( IntPtr ISteamApps ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_BGetDLCDataByIndex" )] internal static extern bool /*bool*/ BGetDLCDataByIndex( IntPtr ISteamApps, int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, out bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_InstallDLC" )] internal static extern void /*void*/ InstallDLC( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_UninstallDLC" )] internal static extern void /*void*/ UninstallDLC( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_RequestAppProofOfPurchaseKey" )] internal static extern void /*void*/ RequestAppProofOfPurchaseKey( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_GetCurrentBetaName" )] internal static extern bool /*bool*/ GetCurrentBetaName( IntPtr ISteamApps, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_MarkContentCorrupt" )] internal static extern bool /*bool*/ MarkContentCorrupt( IntPtr ISteamApps, bool /*bool*/ bMissingFilesOnly ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_GetInstalledDepots" )] internal static extern uint /*uint32*/ GetInstalledDepots( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID, IntPtr /*DepotId_t **/ pvecDepots, uint /*uint32*/ cMaxDepots ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_GetAppInstallDir" )] internal static extern uint /*uint32*/ GetAppInstallDir( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID, System.Text.StringBuilder /*char **/ pchFolder, uint /*uint32*/ cchFolderBufferSize ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_BIsAppInstalled" )] internal static extern bool /*bool*/ BIsAppInstalled( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_GetAppOwner" )] internal static extern CSteamID /*(class CSteamID)*/ GetAppOwner( IntPtr ISteamApps ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_GetLaunchQueryParam" )] internal static extern IntPtr GetLaunchQueryParam( IntPtr ISteamApps, string /*const char **/ pchKey ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_GetDlcDownloadProgress" )] internal static extern bool /*bool*/ GetDlcDownloadProgress( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID, out ulong /*uint64 **/ punBytesDownloaded, out ulong /*uint64 **/ punBytesTotal ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_GetAppBuildId" )] internal static extern int /*int*/ GetAppBuildId( IntPtr ISteamApps ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamApps_RequestAllProofOfPurchaseKeys" )] internal static extern void /*void*/ RequestAllProofOfPurchaseKeys( IntPtr ISteamApps ); + } + + internal static unsafe class ISteamNetworking + { + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_SendP2PPacket" )] internal static extern bool /*bool*/ SendP2PPacket( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote, IntPtr /*const void **/ pubData , uint /*uint32*/ cubData , P2PSend /*EP2PSend*/ eP2PSendType , int /*int*/ nChannel ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_IsP2PPacketAvailable" )] internal static extern bool /*bool*/ IsP2PPacketAvailable( IntPtr ISteamNetworking, out uint /*uint32 **/ pcubMsgSize, int /*int*/ nChannel ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_ReadP2PPacket" )] internal static extern bool /*bool*/ ReadP2PPacket( IntPtr ISteamNetworking, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize, out CSteamID /*class CSteamID **/ psteamIDRemote, int /*int*/ nChannel ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_AcceptP2PSessionWithUser" )] internal static extern bool /*bool*/ AcceptP2PSessionWithUser( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_CloseP2PSessionWithUser" )] internal static extern bool /*bool*/ CloseP2PSessionWithUser( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_CloseP2PChannelWithUser" )] internal static extern bool /*bool*/ CloseP2PChannelWithUser( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote, int /*int*/ nChannel ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_GetP2PSessionState" )] internal static extern bool /*bool*/ GetP2PSessionState( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote, ref P2PSessionState_t /*struct P2PSessionState_t **/ pConnectionState ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_AllowP2PPacketRelay" )] internal static extern bool /*bool*/ AllowP2PPacketRelay( IntPtr ISteamNetworking, bool /*bool*/ bAllow ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_CreateListenSocket" )] internal static extern SNetListenSocket_t /*(SNetListenSocket_t)*/ CreateListenSocket( IntPtr ISteamNetworking, int /*int*/ nVirtualP2PPort , uint /*uint32*/ nIP , ushort /*uint16*/ nPort , bool /*bool*/ bAllowUseOfPacketRelay ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_CreateP2PConnectionSocket" )] internal static extern SNetSocket_t /*(SNetSocket_t)*/ CreateP2PConnectionSocket( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDTarget, int /*int*/ nVirtualPort , int /*int*/ nTimeoutSec , bool /*bool*/ bAllowUseOfPacketRelay ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_CreateConnectionSocket" )] internal static extern SNetSocket_t /*(SNetSocket_t)*/ CreateConnectionSocket( IntPtr ISteamNetworking, uint /*uint32*/ nIP , ushort /*uint16*/ nPort , int /*int*/ nTimeoutSec ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_DestroySocket" )] internal static extern bool /*bool*/ DestroySocket( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, bool /*bool*/ bNotifyRemoteEnd ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_DestroyListenSocket" )] internal static extern bool /*bool*/ DestroyListenSocket( IntPtr ISteamNetworking, SNetListenSocket_t /*SNetListenSocket_t*/ hSocket, bool /*bool*/ bNotifyRemoteEnd ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_SendDataOnSocket" )] internal static extern bool /*bool*/ SendDataOnSocket( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, IntPtr /*void **/ pubData , uint /*uint32*/ cubData , bool /*bool*/ bReliable ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_IsDataAvailableOnSocket" )] internal static extern bool /*bool*/ IsDataAvailableOnSocket( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, out uint /*uint32 **/ pcubMsgSize ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_RetrieveDataFromSocket" )] internal static extern bool /*bool*/ RetrieveDataFromSocket( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_IsDataAvailable" )] internal static extern bool /*bool*/ IsDataAvailable( IntPtr ISteamNetworking, SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, out uint /*uint32 **/ pcubMsgSize, ref SNetSocket_t /*SNetSocket_t **/ phSocket ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_RetrieveData" )] internal static extern bool /*bool*/ RetrieveData( IntPtr ISteamNetworking, SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize, ref SNetSocket_t /*SNetSocket_t **/ phSocket ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_GetSocketInfo" )] internal static extern bool /*bool*/ GetSocketInfo( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, out CSteamID /*class CSteamID **/ pSteamIDRemote, IntPtr /*int **/ peSocketStatus, out uint /*uint32 **/ punIPRemote, out ushort /*uint16 **/ punPortRemote ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_GetListenSocketInfo" )] internal static extern bool /*bool*/ GetListenSocketInfo( IntPtr ISteamNetworking, SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, out uint /*uint32 **/ pnIP, out ushort /*uint16 **/ pnPort ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_GetSocketConnectionType" )] internal static extern SNetSocketConnectionType /*ESNetSocketConnectionType*/ GetSocketConnectionType( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamNetworking_GetMaxPacketSize" )] internal static extern int /*int*/ GetMaxPacketSize( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket ); + } + + internal static unsafe class ISteamScreenshots + { + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamScreenshots_WriteScreenshot" )] internal static extern ScreenshotHandle /*(ScreenshotHandle)*/ WriteScreenshot( IntPtr ISteamScreenshots, IntPtr /*void **/ pubRGB , uint /*uint32*/ cubRGB , int /*int*/ nWidth , int /*int*/ nHeight ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamScreenshots_AddScreenshotToLibrary" )] internal static extern ScreenshotHandle /*(ScreenshotHandle)*/ AddScreenshotToLibrary( IntPtr ISteamScreenshots, string /*const char **/ pchFilename , string /*const char **/ pchThumbnailFilename , int /*int*/ nWidth , int /*int*/ nHeight ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamScreenshots_TriggerScreenshot" )] internal static extern void /*void*/ TriggerScreenshot( IntPtr ISteamScreenshots ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamScreenshots_HookScreenshots" )] internal static extern void /*void*/ HookScreenshots( IntPtr ISteamScreenshots, bool /*bool*/ bHook ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamScreenshots_SetLocation" )] internal static extern bool /*bool*/ SetLocation( IntPtr ISteamScreenshots, ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, string /*const char **/ pchLocation ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamScreenshots_TagUser" )] internal static extern bool /*bool*/ TagUser( IntPtr ISteamScreenshots, ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamScreenshots_TagPublishedFile" )] internal static extern bool /*bool*/ TagPublishedFile( IntPtr ISteamScreenshots, ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileID ); + } + + internal static unsafe class ISteamMusic + { + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusic_BIsEnabled" )] internal static extern bool /*bool*/ BIsEnabled( IntPtr ISteamMusic ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusic_BIsPlaying" )] internal static extern bool /*bool*/ BIsPlaying( IntPtr ISteamMusic ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusic_GetPlaybackStatus" )] internal static extern AudioPlayback_Status /*AudioPlayback_Status*/ GetPlaybackStatus( IntPtr ISteamMusic ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusic_Play" )] internal static extern void /*void*/ Play( IntPtr ISteamMusic ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusic_Pause" )] internal static extern void /*void*/ Pause( IntPtr ISteamMusic ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusic_PlayPrevious" )] internal static extern void /*void*/ PlayPrevious( IntPtr ISteamMusic ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusic_PlayNext" )] internal static extern void /*void*/ PlayNext( IntPtr ISteamMusic ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusic_SetVolume" )] internal static extern void /*void*/ SetVolume( IntPtr ISteamMusic, float /*float*/ flVolume ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusic_GetVolume" )] internal static extern float /*float*/ GetVolume( IntPtr ISteamMusic ); + } + + internal static unsafe class ISteamMusicRemote + { + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_RegisterSteamMusicRemote" )] internal static extern bool /*bool*/ RegisterSteamMusicRemote( IntPtr ISteamMusicRemote, string /*const char **/ pchName ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_DeregisterSteamMusicRemote" )] internal static extern bool /*bool*/ DeregisterSteamMusicRemote( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_BIsCurrentMusicRemote" )] internal static extern bool /*bool*/ BIsCurrentMusicRemote( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_BActivationSuccess" )] internal static extern bool /*bool*/ BActivationSuccess( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_SetDisplayName" )] internal static extern bool /*bool*/ SetDisplayName( IntPtr ISteamMusicRemote, string /*const char **/ pchDisplayName ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_SetPNGIcon_64x64" )] internal static extern bool /*bool*/ SetPNGIcon_64x64( IntPtr ISteamMusicRemote, IntPtr /*void **/ pvBuffer , uint /*uint32*/ cbBufferLength ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_EnablePlayPrevious" )] internal static extern bool /*bool*/ EnablePlayPrevious( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_EnablePlayNext" )] internal static extern bool /*bool*/ EnablePlayNext( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_EnableShuffled" )] internal static extern bool /*bool*/ EnableShuffled( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_EnableLooped" )] internal static extern bool /*bool*/ EnableLooped( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_EnableQueue" )] internal static extern bool /*bool*/ EnableQueue( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_EnablePlaylists" )] internal static extern bool /*bool*/ EnablePlaylists( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdatePlaybackStatus" )] internal static extern bool /*bool*/ UpdatePlaybackStatus( IntPtr ISteamMusicRemote, AudioPlayback_Status /*AudioPlayback_Status*/ nStatus ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateShuffled" )] internal static extern bool /*bool*/ UpdateShuffled( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateLooped" )] internal static extern bool /*bool*/ UpdateLooped( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateVolume" )] internal static extern bool /*bool*/ UpdateVolume( IntPtr ISteamMusicRemote, float /*float*/ flValue ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_CurrentEntryWillChange" )] internal static extern bool /*bool*/ CurrentEntryWillChange( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_CurrentEntryIsAvailable" )] internal static extern bool /*bool*/ CurrentEntryIsAvailable( IntPtr ISteamMusicRemote, bool /*bool*/ bAvailable ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateCurrentEntryText" )] internal static extern bool /*bool*/ UpdateCurrentEntryText( IntPtr ISteamMusicRemote, string /*const char **/ pchText ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateCurrentEntryElapsedSeconds" )] internal static extern bool /*bool*/ UpdateCurrentEntryElapsedSeconds( IntPtr ISteamMusicRemote, int /*int*/ nValue ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateCurrentEntryCoverArt" )] internal static extern bool /*bool*/ UpdateCurrentEntryCoverArt( IntPtr ISteamMusicRemote, IntPtr /*void **/ pvBuffer , uint /*uint32*/ cbBufferLength ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_CurrentEntryDidChange" )] internal static extern bool /*bool*/ CurrentEntryDidChange( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_QueueWillChange" )] internal static extern bool /*bool*/ QueueWillChange( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_ResetQueueEntries" )] internal static extern bool /*bool*/ ResetQueueEntries( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_SetQueueEntry" )] internal static extern bool /*bool*/ SetQueueEntry( IntPtr ISteamMusicRemote, int /*int*/ nID , int /*int*/ nPosition , string /*const char **/ pchEntryText ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_SetCurrentQueueEntry" )] internal static extern bool /*bool*/ SetCurrentQueueEntry( IntPtr ISteamMusicRemote, int /*int*/ nID ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_QueueDidChange" )] internal static extern bool /*bool*/ QueueDidChange( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_PlaylistWillChange" )] internal static extern bool /*bool*/ PlaylistWillChange( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_ResetPlaylistEntries" )] internal static extern bool /*bool*/ ResetPlaylistEntries( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_SetPlaylistEntry" )] internal static extern bool /*bool*/ SetPlaylistEntry( IntPtr ISteamMusicRemote, int /*int*/ nID , int /*int*/ nPosition , string /*const char **/ pchEntryText ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_SetCurrentPlaylistEntry" )] internal static extern bool /*bool*/ SetCurrentPlaylistEntry( IntPtr ISteamMusicRemote, int /*int*/ nID ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamMusicRemote_PlaylistDidChange" )] internal static extern bool /*bool*/ PlaylistDidChange( IntPtr ISteamMusicRemote ); + } + + internal static unsafe class ISteamHTTP + { + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_CreateHTTPRequest" )] internal static extern HTTPRequestHandle /*(HTTPRequestHandle)*/ CreateHTTPRequest( IntPtr ISteamHTTP, HTTPMethod /*EHTTPMethod*/ eHTTPRequestMethod , string /*const char **/ pchAbsoluteURL ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestContextValue" )] internal static extern bool /*bool*/ SetHTTPRequestContextValue( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ulong /*uint64*/ ulContextValue ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestNetworkActivityTimeout" )] internal static extern bool /*bool*/ SetHTTPRequestNetworkActivityTimeout( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unTimeoutSeconds ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestHeaderValue" )] internal static extern bool /*bool*/ SetHTTPRequestHeaderValue( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , string /*const char **/ pchHeaderValue ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestGetOrPostParameter" )] internal static extern bool /*bool*/ SetHTTPRequestGetOrPostParameter( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchParamName , string /*const char **/ pchParamValue ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_SendHTTPRequest" )] internal static extern bool /*bool*/ SendHTTPRequest( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref SteamAPICall_t /*SteamAPICall_t **/ pCallHandle ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_SendHTTPRequestAndStreamResponse" )] internal static extern bool /*bool*/ SendHTTPRequestAndStreamResponse( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref SteamAPICall_t /*SteamAPICall_t **/ pCallHandle ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_DeferHTTPRequest" )] internal static extern bool /*bool*/ DeferHTTPRequest( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_PrioritizeHTTPRequest" )] internal static extern bool /*bool*/ PrioritizeHTTPRequest( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseHeaderSize" )] internal static extern bool /*bool*/ GetHTTPResponseHeaderSize( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , out uint /*uint32 **/ unResponseHeaderSize ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseHeaderValue" )] internal static extern bool /*bool*/ GetHTTPResponseHeaderValue( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , out byte /*uint8 **/ pHeaderValueBuffer, uint /*uint32*/ unBufferSize ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseBodySize" )] internal static extern bool /*bool*/ GetHTTPResponseBodySize( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out uint /*uint32 **/ unBodySize ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseBodyData" )] internal static extern bool /*bool*/ GetHTTPResponseBodyData( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out byte /*uint8 **/ pBodyDataBuffer, uint /*uint32*/ unBufferSize ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPStreamingResponseBodyData" )] internal static extern bool /*bool*/ GetHTTPStreamingResponseBodyData( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ cOffset , out byte /*uint8 **/ pBodyDataBuffer, uint /*uint32*/ unBufferSize ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_ReleaseHTTPRequest" )] internal static extern bool /*bool*/ ReleaseHTTPRequest( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPDownloadProgressPct" )] internal static extern bool /*bool*/ GetHTTPDownloadProgressPct( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out float /*float **/ pflPercentOut ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestRawPostBody" )] internal static extern bool /*bool*/ SetHTTPRequestRawPostBody( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchContentType , out byte /*uint8 **/ pubBody, uint /*uint32*/ unBodyLen ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_CreateCookieContainer" )] internal static extern HTTPCookieContainerHandle /*(HTTPCookieContainerHandle)*/ CreateCookieContainer( IntPtr ISteamHTTP, bool /*bool*/ bAllowResponsesToModify ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_ReleaseCookieContainer" )] internal static extern bool /*bool*/ ReleaseCookieContainer( IntPtr ISteamHTTP, HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_SetCookie" )] internal static extern bool /*bool*/ SetCookie( IntPtr ISteamHTTP, HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer, string /*const char **/ pchHost , string /*const char **/ pchUrl , string /*const char **/ pchCookie ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestCookieContainer" )] internal static extern bool /*bool*/ SetHTTPRequestCookieContainer( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestUserAgentInfo" )] internal static extern bool /*bool*/ SetHTTPRequestUserAgentInfo( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchUserAgentInfo ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestRequiresVerifiedCertificate" )] internal static extern bool /*bool*/ SetHTTPRequestRequiresVerifiedCertificate( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, bool /*bool*/ bRequireVerifiedCertificate ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestAbsoluteTimeoutMS" )] internal static extern bool /*bool*/ SetHTTPRequestAbsoluteTimeoutMS( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unMilliseconds ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPRequestWasTimedOut" )] internal static extern bool /*bool*/ GetHTTPRequestWasTimedOut( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out bool /*bool **/ pbWasTimedOut ); + } + + internal static unsafe class ISteamUnifiedMessages + { + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUnifiedMessages_SendMethod" )] internal static extern ClientUnifiedMessageHandle /*(ClientUnifiedMessageHandle)*/ SendMethod( IntPtr ISteamUnifiedMessages, string /*const char **/ pchServiceMethod , IntPtr /*const void **/ pRequestBuffer , uint /*uint32*/ unRequestBufferSize , ulong /*uint64*/ unContext ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUnifiedMessages_GetMethodResponseInfo" )] internal static extern bool /*bool*/ GetMethodResponseInfo( IntPtr ISteamUnifiedMessages, ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle, out uint /*uint32 **/ punResponseSize, out Result /*EResult **/ peResult ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUnifiedMessages_GetMethodResponseData" )] internal static extern bool /*bool*/ GetMethodResponseData( IntPtr ISteamUnifiedMessages, ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle, IntPtr /*void **/ pResponseBuffer , uint /*uint32*/ unResponseBufferSize , bool /*bool*/ bAutoRelease ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUnifiedMessages_ReleaseMethod" )] internal static extern bool /*bool*/ ReleaseMethod( IntPtr ISteamUnifiedMessages, ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUnifiedMessages_SendNotification" )] internal static extern bool /*bool*/ SendNotification( IntPtr ISteamUnifiedMessages, string /*const char **/ pchServiceNotification , IntPtr /*const void **/ pNotificationBuffer , uint /*uint32*/ unNotificationBufferSize ); + } + + internal static unsafe class ISteamController + { + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamController_Init" )] internal static extern bool /*bool*/ Init( IntPtr ISteamController ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamController_Shutdown" )] internal static extern bool /*bool*/ Shutdown( IntPtr ISteamController ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamController_RunFrame" )] internal static extern void /*void*/ RunFrame( IntPtr ISteamController ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamController_GetConnectedControllers" )] internal static extern int /*int*/ GetConnectedControllers( IntPtr ISteamController, IntPtr /*ControllerHandle_t **/ handlesOut ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamController_ShowBindingPanel" )] internal static extern bool /*bool*/ ShowBindingPanel( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamController_GetActionSetHandle" )] internal static extern ControllerActionSetHandle_t /*(ControllerActionSetHandle_t)*/ GetActionSetHandle( IntPtr ISteamController, string /*const char **/ pszActionSetName ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamController_ActivateActionSet" )] internal static extern void /*void*/ ActivateActionSet( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamController_GetCurrentActionSet" )] internal static extern ControllerActionSetHandle_t /*(ControllerActionSetHandle_t)*/ GetCurrentActionSet( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamController_GetDigitalActionHandle" )] internal static extern ControllerDigitalActionHandle_t /*(ControllerDigitalActionHandle_t)*/ GetDigitalActionHandle( IntPtr ISteamController, string /*const char **/ pszActionName ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamController_GetDigitalActionData" )] internal static extern ControllerDigitalActionData_t /*struct ControllerDigitalActionData_t*/ GetDigitalActionData( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerDigitalActionHandle_t /*ControllerDigitalActionHandle_t*/ digitalActionHandle ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamController_GetDigitalActionOrigins" )] internal static extern int /*int*/ GetDigitalActionOrigins( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle, ControllerDigitalActionHandle_t /*ControllerDigitalActionHandle_t*/ digitalActionHandle, out ControllerActionOrigin /*EControllerActionOrigin **/ originsOut ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamController_GetAnalogActionHandle" )] internal static extern ControllerAnalogActionHandle_t /*(ControllerAnalogActionHandle_t)*/ GetAnalogActionHandle( IntPtr ISteamController, string /*const char **/ pszActionName ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamController_GetAnalogActionData" )] internal static extern ControllerAnalogActionData_t /*struct ControllerAnalogActionData_t*/ GetAnalogActionData( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ analogActionHandle ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamController_GetAnalogActionOrigins" )] internal static extern int /*int*/ GetAnalogActionOrigins( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ analogActionHandle, out ControllerActionOrigin /*EControllerActionOrigin **/ originsOut ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamController_StopAnalogActionMomentum" )] internal static extern void /*void*/ StopAnalogActionMomentum( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ eAction ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamController_TriggerHapticPulse" )] internal static extern void /*void*/ TriggerHapticPulse( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad , ushort /*unsigned short*/ usDurationMicroSec ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamController_TriggerRepeatedHapticPulse" )] internal static extern void /*void*/ TriggerRepeatedHapticPulse( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad , ushort /*unsigned short*/ usDurationMicroSec , ushort /*unsigned short*/ usOffMicroSec , ushort /*unsigned short*/ unRepeat , uint /*unsigned int*/ nFlags ); + } + + internal static unsafe class ISteamUGC + { + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_CreateQueryUserUGCRequest" )] internal static extern UGCQueryHandle_t /*(UGCQueryHandle_t)*/ CreateQueryUserUGCRequest( IntPtr ISteamUGC, AccountID_t /*AccountID_t*/ unAccountID, UserUGCList /*EUserUGCList*/ eListType , UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingUGCType , UserUGCListSortOrder /*EUserUGCListSortOrder*/ eSortOrder , AppId_t /*AppId_t*/ nCreatorAppID, AppId_t /*AppId_t*/ nConsumerAppID, uint /*uint32*/ unPage ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_CreateQueryAllUGCRequest" )] internal static extern UGCQueryHandle_t /*(UGCQueryHandle_t)*/ CreateQueryAllUGCRequest( IntPtr ISteamUGC, UGCQuery /*EUGCQuery*/ eQueryType , UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingeMatchingUGCTypeFileType , AppId_t /*AppId_t*/ nCreatorAppID, AppId_t /*AppId_t*/ nConsumerAppID, uint /*uint32*/ unPage ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_CreateQueryUGCDetailsRequest" )] internal static extern UGCQueryHandle_t /*(UGCQueryHandle_t)*/ CreateQueryUGCDetailsRequest( IntPtr ISteamUGC, IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ unNumPublishedFileIDs ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SendQueryUGCRequest" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SendQueryUGCRequest( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCResult" )] internal static extern bool /*bool*/ GetQueryUGCResult( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , ref SteamUGCDetails_t /*struct SteamUGCDetails_t **/ pDetails ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCPreviewURL" )] internal static extern bool /*bool*/ GetQueryUGCPreviewURL( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , System.Text.StringBuilder /*char **/ pchURL, uint /*uint32*/ cchURLSize ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCMetadata" )] internal static extern bool /*bool*/ GetQueryUGCMetadata( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , System.Text.StringBuilder /*char **/ pchMetadata, uint /*uint32*/ cchMetadatasize ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCChildren" )] internal static extern bool /*bool*/ GetQueryUGCChildren( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ cMaxEntries ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCStatistic" )] internal static extern bool /*bool*/ GetQueryUGCStatistic( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , ItemStatistic /*EItemStatistic*/ eStatType , out uint /*uint32 **/ pStatValue ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCNumAdditionalPreviews" )] internal static extern uint /*uint32*/ GetQueryUGCNumAdditionalPreviews( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCAdditionalPreview" )] internal static extern bool /*bool*/ GetQueryUGCAdditionalPreview( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , uint /*uint32*/ previewIndex , System.Text.StringBuilder /*char **/ pchURLOrVideoID, uint /*uint32*/ cchURLSize , System.Text.StringBuilder /*char **/ pchOriginalFileName, uint /*uint32*/ cchOriginalFileNameSize , out ItemPreviewType /*EItemPreviewType **/ pPreviewType ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCNumKeyValueTags" )] internal static extern uint /*uint32*/ GetQueryUGCNumKeyValueTags( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCKeyValueTag" )] internal static extern bool /*bool*/ GetQueryUGCKeyValueTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , uint /*uint32*/ keyValueTagIndex , System.Text.StringBuilder /*char **/ pchKey, uint /*uint32*/ cchKeySize , System.Text.StringBuilder /*char **/ pchValue, uint /*uint32*/ cchValueSize ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_ReleaseQueryUGCRequest" )] internal static extern bool /*bool*/ ReleaseQueryUGCRequest( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_AddRequiredTag" )] internal static extern bool /*bool*/ AddRequiredTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pTagName ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_AddExcludedTag" )] internal static extern bool /*bool*/ AddExcludedTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pTagName ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetReturnKeyValueTags" )] internal static extern bool /*bool*/ SetReturnKeyValueTags( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnKeyValueTags ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetReturnLongDescription" )] internal static extern bool /*bool*/ SetReturnLongDescription( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnLongDescription ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetReturnMetadata" )] internal static extern bool /*bool*/ SetReturnMetadata( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnMetadata ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetReturnChildren" )] internal static extern bool /*bool*/ SetReturnChildren( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnChildren ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetReturnAdditionalPreviews" )] internal static extern bool /*bool*/ SetReturnAdditionalPreviews( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnAdditionalPreviews ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetReturnTotalOnly" )] internal static extern bool /*bool*/ SetReturnTotalOnly( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnTotalOnly ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetLanguage" )] internal static extern bool /*bool*/ SetLanguage( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pchLanguage ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetAllowCachedResponse" )] internal static extern bool /*bool*/ SetAllowCachedResponse( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ unMaxAgeSeconds ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetCloudFileNameFilter" )] internal static extern bool /*bool*/ SetCloudFileNameFilter( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pMatchCloudFileName ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetMatchAnyTag" )] internal static extern bool /*bool*/ SetMatchAnyTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bMatchAnyTag ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetSearchText" )] internal static extern bool /*bool*/ SetSearchText( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pSearchText ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetRankedByTrendDays" )] internal static extern bool /*bool*/ SetRankedByTrendDays( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ unDays ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_AddRequiredKeyValueTag" )] internal static extern bool /*bool*/ AddRequiredKeyValueTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pKey , string /*const char **/ pValue ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_RequestUGCDetails" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestUGCDetails( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, uint /*uint32*/ unMaxAgeSeconds ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_CreateItem" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ CreateItem( IntPtr ISteamUGC, AppId_t /*AppId_t*/ nConsumerAppId, WorkshopFileType /*EWorkshopFileType*/ eFileType ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_StartItemUpdate" )] internal static extern UGCUpdateHandle_t /*(UGCUpdateHandle_t)*/ StartItemUpdate( IntPtr ISteamUGC, AppId_t /*AppId_t*/ nConsumerAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemTitle" )] internal static extern bool /*bool*/ SetItemTitle( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchTitle ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemDescription" )] internal static extern bool /*bool*/ SetItemDescription( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchDescription ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemUpdateLanguage" )] internal static extern bool /*bool*/ SetItemUpdateLanguage( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchLanguage ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemMetadata" )] internal static extern bool /*bool*/ SetItemMetadata( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchMetaData ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemVisibility" )] internal static extern bool /*bool*/ SetItemVisibility( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemTags" )] internal static extern bool /*bool*/ SetItemTags( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ updateHandle, IntPtr /*const struct SteamParamStringArray_t **/ pTags ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemContent" )] internal static extern bool /*bool*/ SetItemContent( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszContentFolder ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetItemPreview" )] internal static extern bool /*bool*/ SetItemPreview( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszPreviewFile ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_RemoveItemKeyValueTags" )] internal static extern bool /*bool*/ RemoveItemKeyValueTags( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchKey ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_AddItemKeyValueTag" )] internal static extern bool /*bool*/ AddItemKeyValueTag( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchKey , string /*const char **/ pchValue ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_AddItemPreviewFile" )] internal static extern bool /*bool*/ AddItemPreviewFile( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszPreviewFile , ItemPreviewType /*EItemPreviewType*/ type ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_AddItemPreviewVideo" )] internal static extern bool /*bool*/ AddItemPreviewVideo( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszVideoID ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_UpdateItemPreviewFile" )] internal static extern bool /*bool*/ UpdateItemPreviewFile( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index , string /*const char **/ pszPreviewFile ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_UpdateItemPreviewVideo" )] internal static extern bool /*bool*/ UpdateItemPreviewVideo( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index , string /*const char **/ pszVideoID ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_RemoveItemPreview" )] internal static extern bool /*bool*/ RemoveItemPreview( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SubmitItemUpdate" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SubmitItemUpdate( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchChangeNote ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_GetItemUpdateProgress" )] internal static extern ItemUpdateStatus /*EItemUpdateStatus*/ GetItemUpdateProgress( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, out ulong /*uint64 **/ punBytesProcessed, out ulong /*uint64 **/ punBytesTotal ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SetUserItemVote" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SetUserItemVote( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, bool /*bool*/ bVoteUp ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_GetUserItemVote" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetUserItemVote( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_AddItemToFavorites" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ AddItemToFavorites( IntPtr ISteamUGC, AppId_t /*AppId_t*/ nAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_RemoveItemFromFavorites" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RemoveItemFromFavorites( IntPtr ISteamUGC, AppId_t /*AppId_t*/ nAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SubscribeItem" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SubscribeItem( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_UnsubscribeItem" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ UnsubscribeItem( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_GetNumSubscribedItems" )] internal static extern uint /*uint32*/ GetNumSubscribedItems( IntPtr ISteamUGC ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_GetSubscribedItems" )] internal static extern uint /*uint32*/ GetSubscribedItems( IntPtr ISteamUGC, IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ cMaxEntries ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_GetItemState" )] internal static extern uint /*uint32*/ GetItemState( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_GetItemInstallInfo" )] internal static extern bool /*bool*/ GetItemInstallInfo( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, out ulong /*uint64 **/ punSizeOnDisk, System.Text.StringBuilder /*char **/ pchFolder, uint /*uint32*/ cchFolderSize , out uint /*uint32 **/ punTimeStamp ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_GetItemDownloadInfo" )] internal static extern bool /*bool*/ GetItemDownloadInfo( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, out ulong /*uint64 **/ punBytesDownloaded, out ulong /*uint64 **/ punBytesTotal ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_DownloadItem" )] internal static extern bool /*bool*/ DownloadItem( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, bool /*bool*/ bHighPriority ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_BInitWorkshopForGameServer" )] internal static extern bool /*bool*/ BInitWorkshopForGameServer( IntPtr ISteamUGC, DepotId_t /*DepotId_t*/ unWorkshopDepotID, string /*const char **/ pszFolder ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamUGC_SuspendDownloads" )] internal static extern void /*void*/ SuspendDownloads( IntPtr ISteamUGC, bool /*bool*/ bSuspend ); + } + + internal static unsafe class ISteamAppList + { + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamAppList_GetNumInstalledApps" )] internal static extern uint /*uint32*/ GetNumInstalledApps( IntPtr ISteamAppList ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamAppList_GetInstalledApps" )] internal static extern uint /*uint32*/ GetInstalledApps( IntPtr ISteamAppList, IntPtr /*AppId_t **/ pvecAppID, uint /*uint32*/ unMaxAppIDs ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamAppList_GetAppName" )] internal static extern int /*int*/ GetAppName( IntPtr ISteamAppList, AppId_t /*AppId_t*/ nAppID, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameMax ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamAppList_GetAppInstallDir" )] internal static extern int /*int*/ GetAppInstallDir( IntPtr ISteamAppList, AppId_t /*AppId_t*/ nAppID, System.Text.StringBuilder /*char **/ pchDirectory, int /*int*/ cchNameMax ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamAppList_GetAppBuildId" )] internal static extern int /*int*/ GetAppBuildId( IntPtr ISteamAppList, AppId_t /*AppId_t*/ nAppID ); + } + + internal static unsafe class ISteamHTMLSurface + { + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_DestructISteamHTMLSurface" )] internal static extern void /*void*/ DestructISteamHTMLSurface( IntPtr ISteamHTMLSurface ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_Init" )] internal static extern bool /*bool*/ Init( IntPtr ISteamHTMLSurface ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_Shutdown" )] internal static extern bool /*bool*/ Shutdown( IntPtr ISteamHTMLSurface ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_CreateBrowser" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ CreateBrowser( IntPtr ISteamHTMLSurface, string /*const char **/ pchUserAgent , string /*const char **/ pchUserCSS ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_RemoveBrowser" )] internal static extern void /*void*/ RemoveBrowser( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_LoadURL" )] internal static extern void /*void*/ LoadURL( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchURL , string /*const char **/ pchPostData ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetSize" )] internal static extern void /*void*/ SetSize( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ unWidth , uint /*uint32*/ unHeight ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_StopLoad" )] internal static extern void /*void*/ StopLoad( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_Reload" )] internal static extern void /*void*/ Reload( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_GoBack" )] internal static extern void /*void*/ GoBack( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_GoForward" )] internal static extern void /*void*/ GoForward( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_AddHeader" )] internal static extern void /*void*/ AddHeader( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchKey , string /*const char **/ pchValue ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_ExecuteJavascript" )] internal static extern void /*void*/ ExecuteJavascript( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchScript ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseUp" )] internal static extern void /*void*/ MouseUp( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseDown" )] internal static extern void /*void*/ MouseDown( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseDoubleClick" )] internal static extern void /*void*/ MouseDoubleClick( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseMove" )] internal static extern void /*void*/ MouseMove( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int*/ x , int /*int*/ y ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseWheel" )] internal static extern void /*void*/ MouseWheel( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int32*/ nDelta ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_KeyDown" )] internal static extern void /*void*/ KeyDown( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nNativeKeyCode , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_KeyUp" )] internal static extern void /*void*/ KeyUp( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nNativeKeyCode , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_KeyChar" )] internal static extern void /*void*/ KeyChar( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ cUnicodeChar , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetHorizontalScroll" )] internal static extern void /*void*/ SetHorizontalScroll( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nAbsolutePixelScroll ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetVerticalScroll" )] internal static extern void /*void*/ SetVerticalScroll( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nAbsolutePixelScroll ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetKeyFocus" )] internal static extern void /*void*/ SetKeyFocus( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bHasKeyFocus ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_ViewSource" )] internal static extern void /*void*/ ViewSource( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_CopyToClipboard" )] internal static extern void /*void*/ CopyToClipboard( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_PasteFromClipboard" )] internal static extern void /*void*/ PasteFromClipboard( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_Find" )] internal static extern void /*void*/ Find( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchSearchStr , bool /*bool*/ bCurrentlyInFind , bool /*bool*/ bReverse ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_StopFind" )] internal static extern void /*void*/ StopFind( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_GetLinkAtPosition" )] internal static extern void /*void*/ GetLinkAtPosition( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int*/ x , int /*int*/ y ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetCookie" )] internal static extern void /*void*/ SetCookie( IntPtr ISteamHTMLSurface, string /*const char **/ pchHostname , string /*const char **/ pchKey , string /*const char **/ pchValue , string /*const char **/ pchPath , RTime32 /*RTime32*/ nExpires, bool /*bool*/ bSecure , bool /*bool*/ bHTTPOnly ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetPageScaleFactor" )] internal static extern void /*void*/ SetPageScaleFactor( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, float /*float*/ flZoom , int /*int*/ nPointX , int /*int*/ nPointY ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetBackgroundMode" )] internal static extern void /*void*/ SetBackgroundMode( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bBackgroundMode ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_AllowStartRequest" )] internal static extern void /*void*/ AllowStartRequest( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bAllowed ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamHTMLSurface_JSDialogResponse" )] internal static extern void /*void*/ JSDialogResponse( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bResult ); + } + + internal static unsafe class ISteamInventory + { + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_GetResultStatus" )] internal static extern Result /*EResult*/ GetResultStatus( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_GetResultItems" )] internal static extern bool /*bool*/ GetResultItems( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, IntPtr /*struct SteamItemDetails_t **/ pOutItemsArray, out uint /*uint32 **/ punOutItemsArraySize ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_GetResultTimestamp" )] internal static extern uint /*uint32*/ GetResultTimestamp( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_CheckResultSteamID" )] internal static extern bool /*bool*/ CheckResultSteamID( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, CSteamID /*class CSteamID*/ steamIDExpected ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_DestroyResult" )] internal static extern void /*void*/ DestroyResult( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_GetAllItems" )] internal static extern bool /*bool*/ GetAllItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_GetItemsByID" )] internal static extern bool /*bool*/ GetItemsByID( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemInstanceID_t **/ pInstanceIDs, uint /*uint32*/ unCountInstanceIDs ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_SerializeResult" )] internal static extern bool /*bool*/ SerializeResult( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, IntPtr /*void **/ pOutBuffer , out uint /*uint32 **/ punOutBufferSize ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_DeserializeResult" )] internal static extern bool /*bool*/ DeserializeResult( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pOutResultHandle, IntPtr /*const void **/ pBuffer , uint /*uint32*/ unBufferSize , bool /*bool*/ bRESERVED_MUST_BE_FALSE ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_GenerateItems" )] internal static extern bool /*bool*/ GenerateItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemDef_t **/ pArrayItemDefs, out uint /*const uint32 **/ punArrayQuantity, uint /*uint32*/ unArrayLength ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_GrantPromoItems" )] internal static extern bool /*bool*/ GrantPromoItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_AddPromoItem" )] internal static extern bool /*bool*/ AddPromoItem( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemDef_t /*SteamItemDef_t*/ itemDef ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_AddPromoItems" )] internal static extern bool /*bool*/ AddPromoItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemDef_t **/ pArrayItemDefs, uint /*uint32*/ unArrayLength ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_ConsumeItem" )] internal static extern bool /*bool*/ ConsumeItem( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemConsume, uint /*uint32*/ unQuantity ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_ExchangeItems" )] internal static extern bool /*bool*/ ExchangeItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, ref SteamItemDef_t /*const SteamItemDef_t **/ pArrayGenerate, out uint /*const uint32 **/ punArrayGenerateQuantity, uint /*uint32*/ unArrayGenerateLength , IntPtr /*const SteamItemInstanceID_t **/ pArrayDestroy, IntPtr /*const uint32 **/ punArrayDestroyQuantity, uint /*uint32*/ unArrayDestroyLength ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_TransferItemQuantity" )] internal static extern bool /*bool*/ TransferItemQuantity( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemIdSource, uint /*uint32*/ unQuantity , SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemIdDest ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_SendItemDropHeartbeat" )] internal static extern void /*void*/ SendItemDropHeartbeat( IntPtr ISteamInventory ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_TriggerItemDrop" )] internal static extern bool /*bool*/ TriggerItemDrop( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemDef_t /*SteamItemDef_t*/ dropListDefinition ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_TradeItems" )] internal static extern bool /*bool*/ TradeItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, CSteamID /*class CSteamID*/ steamIDTradePartner, ref SteamItemInstanceID_t /*const SteamItemInstanceID_t **/ pArrayGive, out uint /*const uint32 **/ pArrayGiveQuantity, uint /*uint32*/ nArrayGiveLength , ref SteamItemInstanceID_t /*const SteamItemInstanceID_t **/ pArrayGet, out uint /*const uint32 **/ pArrayGetQuantity, uint /*uint32*/ nArrayGetLength ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_LoadItemDefinitions" )] internal static extern bool /*bool*/ LoadItemDefinitions( IntPtr ISteamInventory ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_GetItemDefinitionIDs" )] internal static extern bool /*bool*/ GetItemDefinitionIDs( IntPtr ISteamInventory, IntPtr /*SteamItemDef_t **/ pItemDefIDs, out uint /*uint32 **/ punItemDefIDsArraySize ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamInventory_GetItemDefinitionProperty" )] internal static extern bool /*bool*/ GetItemDefinitionProperty( IntPtr ISteamInventory, SteamItemDef_t /*SteamItemDef_t*/ iDefinition, string /*const char **/ pchPropertyName , System.Text.StringBuilder /*char **/ pchValueBuffer, out uint /*uint32 **/ punValueBufferSize ); + } + + internal static unsafe class ISteamVideo + { + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamVideo_GetVideoURL" )] internal static extern void /*void*/ GetVideoURL( IntPtr ISteamVideo, AppId_t /*AppId_t*/ unVideoAppID ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamVideo_IsBroadcasting" )] internal static extern bool /*bool*/ IsBroadcasting( IntPtr ISteamVideo, IntPtr /*int **/ pnNumViewers ); + } + + internal static unsafe class ISteamGameServer + { + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_InitGameServer" )] internal static extern bool /*bool*/ InitGameServer( IntPtr ISteamGameServer, uint /*uint32*/ unIP , ushort /*uint16*/ usGamePort , ushort /*uint16*/ usQueryPort , uint /*uint32*/ unFlags , AppId_t /*AppId_t*/ nGameAppId, string /*const char **/ pchVersionString ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_SetProduct" )] internal static extern void /*void*/ SetProduct( IntPtr ISteamGameServer, string /*const char **/ pszProduct ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_SetGameDescription" )] internal static extern void /*void*/ SetGameDescription( IntPtr ISteamGameServer, string /*const char **/ pszGameDescription ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_SetModDir" )] internal static extern void /*void*/ SetModDir( IntPtr ISteamGameServer, string /*const char **/ pszModDir ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_SetDedicatedServer" )] internal static extern void /*void*/ SetDedicatedServer( IntPtr ISteamGameServer, bool /*bool*/ bDedicated ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_LogOn" )] internal static extern void /*void*/ LogOn( IntPtr ISteamGameServer, string /*const char **/ pszToken ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_LogOnAnonymous" )] internal static extern void /*void*/ LogOnAnonymous( IntPtr ISteamGameServer ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_LogOff" )] internal static extern void /*void*/ LogOff( IntPtr ISteamGameServer ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_BLoggedOn" )] internal static extern bool /*bool*/ BLoggedOn( IntPtr ISteamGameServer ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_BSecure" )] internal static extern bool /*bool*/ BSecure( IntPtr ISteamGameServer ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_GetSteamID" )] internal static extern CSteamID /*(class CSteamID)*/ GetSteamID( IntPtr ISteamGameServer ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_WasRestartRequested" )] internal static extern bool /*bool*/ WasRestartRequested( IntPtr ISteamGameServer ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_SetMaxPlayerCount" )] internal static extern void /*void*/ SetMaxPlayerCount( IntPtr ISteamGameServer, int /*int*/ cPlayersMax ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_SetBotPlayerCount" )] internal static extern void /*void*/ SetBotPlayerCount( IntPtr ISteamGameServer, int /*int*/ cBotplayers ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_SetServerName" )] internal static extern void /*void*/ SetServerName( IntPtr ISteamGameServer, string /*const char **/ pszServerName ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_SetMapName" )] internal static extern void /*void*/ SetMapName( IntPtr ISteamGameServer, string /*const char **/ pszMapName ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_SetPasswordProtected" )] internal static extern void /*void*/ SetPasswordProtected( IntPtr ISteamGameServer, bool /*bool*/ bPasswordProtected ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_SetSpectatorPort" )] internal static extern void /*void*/ SetSpectatorPort( IntPtr ISteamGameServer, ushort /*uint16*/ unSpectatorPort ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_SetSpectatorServerName" )] internal static extern void /*void*/ SetSpectatorServerName( IntPtr ISteamGameServer, string /*const char **/ pszSpectatorServerName ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_ClearAllKeyValues" )] internal static extern void /*void*/ ClearAllKeyValues( IntPtr ISteamGameServer ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_SetKeyValue" )] internal static extern void /*void*/ SetKeyValue( IntPtr ISteamGameServer, string /*const char **/ pKey , string /*const char **/ pValue ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_SetGameTags" )] internal static extern void /*void*/ SetGameTags( IntPtr ISteamGameServer, string /*const char **/ pchGameTags ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_SetGameData" )] internal static extern void /*void*/ SetGameData( IntPtr ISteamGameServer, string /*const char **/ pchGameData ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_SetRegion" )] internal static extern void /*void*/ SetRegion( IntPtr ISteamGameServer, string /*const char **/ pszRegion ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_SendUserConnectAndAuthenticate" )] internal static extern bool /*bool*/ SendUserConnectAndAuthenticate( IntPtr ISteamGameServer, uint /*uint32*/ unIPClient , IntPtr /*const void **/ pvAuthBlob , uint /*uint32*/ cubAuthBlobSize , out CSteamID /*class CSteamID **/ pSteamIDUser ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_CreateUnauthenticatedUserConnection" )] internal static extern CSteamID /*(class CSteamID)*/ CreateUnauthenticatedUserConnection( IntPtr ISteamGameServer ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_SendUserDisconnect" )] internal static extern void /*void*/ SendUserDisconnect( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDUser ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_BUpdateUserData" )] internal static extern bool /*bool*/ BUpdateUserData( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchPlayerName , uint /*uint32*/ uScore ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_GetAuthSessionTicket" )] internal static extern HAuthTicket /*(HAuthTicket)*/ GetAuthSessionTicket( IntPtr ISteamGameServer, IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_BeginAuthSession" )] internal static extern BeginAuthSessionResult /*EBeginAuthSessionResult*/ BeginAuthSession( IntPtr ISteamGameServer, IntPtr /*const void **/ pAuthTicket , int /*int*/ cbAuthTicket , CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_EndAuthSession" )] internal static extern void /*void*/ EndAuthSession( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_CancelAuthTicket" )] internal static extern void /*void*/ CancelAuthTicket( IntPtr ISteamGameServer, HAuthTicket /*HAuthTicket*/ hAuthTicket ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_UserHasLicenseForApp" )] internal static extern UserHasLicenseForAppResult /*EUserHasLicenseForAppResult*/ UserHasLicenseForApp( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamID, AppId_t /*AppId_t*/ appID ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_RequestUserGroupStatus" )] internal static extern bool /*bool*/ RequestUserGroupStatus( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDUser, CSteamID /*class CSteamID*/ steamIDGroup ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_GetGameplayStats" )] internal static extern void /*void*/ GetGameplayStats( IntPtr ISteamGameServer ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_GetServerReputation" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetServerReputation( IntPtr ISteamGameServer ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_GetPublicIP" )] internal static extern uint /*uint32*/ GetPublicIP( IntPtr ISteamGameServer ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_HandleIncomingPacket" )] internal static extern bool /*bool*/ HandleIncomingPacket( IntPtr ISteamGameServer, IntPtr /*const void **/ pData , int /*int*/ cbData , uint /*uint32*/ srcIP , ushort /*uint16*/ srcPort ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_GetNextOutgoingPacket" )] internal static extern int /*int*/ GetNextOutgoingPacket( IntPtr ISteamGameServer, IntPtr /*void **/ pOut , int /*int*/ cbMaxOut , out uint /*uint32 **/ pNetAdr, out ushort /*uint16 **/ pPort ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_EnableHeartbeats" )] internal static extern void /*void*/ EnableHeartbeats( IntPtr ISteamGameServer, bool /*bool*/ bActive ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_SetHeartbeatInterval" )] internal static extern void /*void*/ SetHeartbeatInterval( IntPtr ISteamGameServer, int /*int*/ iHeartbeatInterval ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_ForceHeartbeat" )] internal static extern void /*void*/ ForceHeartbeat( IntPtr ISteamGameServer ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_AssociateWithClan" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ AssociateWithClan( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServer_ComputeNewPlayerCompatibility" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ ComputeNewPlayerCompatibility( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDNewPlayer ); + } + + internal static unsafe class ISteamGameServerStats + { + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServerStats_RequestUserStats" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestUserStats( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserStat" )] internal static extern bool /*bool*/ GetUserStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserStat0" )] internal static extern bool /*bool*/ GetUserStat0( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserStat" )] internal static extern bool /*bool*/ SetUserStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , int /*int32*/ nData ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserStat0" )] internal static extern bool /*bool*/ SetUserStat0( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ fData ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServerStats_UpdateUserAvgRateStat" )] internal static extern bool /*bool*/ UpdateUserAvgRateStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserAchievement" )] internal static extern bool /*bool*/ SetUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServerStats_ClearUserAchievement" )] internal static extern bool /*bool*/ ClearUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_ISteamGameServerStats_StoreUserStats" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ StoreUserStats( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser ); + } + + internal static unsafe class SteamApi + { + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_Init" )] internal static extern void /*void*/ SteamAPI_Init(); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_RunCallbacks" )] internal static extern void /*void*/ SteamAPI_RunCallbacks(); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamGameServer_RunCallbacks" )] internal static extern void /*void*/ SteamGameServer_RunCallbacks(); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_RegisterCallback" )] internal static extern void /*void*/ SteamAPI_RegisterCallback( IntPtr /*void **/ pCallback , int /*int*/ callback ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_UnregisterCallback" )] internal static extern void /*void*/ SteamAPI_UnregisterCallback( IntPtr /*void **/ pCallback ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamInternal_GameServer_Init" )] internal static extern bool /*bool*/ SteamInternal_GameServer_Init( uint /*uint32*/ unIP , ushort /*uint16*/ usPort , ushort /*uint16*/ usGamePort , ushort /*uint16*/ usQueryPort , int /*int*/ eServerMode , string /*const char **/ pchVersionString ); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_Shutdown" )] internal static extern void /*void*/ SteamAPI_Shutdown(); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_GetHSteamUser" )] internal static extern HSteamUser /*(HSteamUser)*/ SteamAPI_GetHSteamUser(); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamAPI_GetHSteamPipe" )] internal static extern HSteamPipe /*(HSteamPipe)*/ SteamAPI_GetHSteamPipe(); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamGameServer_GetHSteamUser" )] internal static extern HSteamUser /*(HSteamUser)*/ SteamGameServer_GetHSteamUser(); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamGameServer_GetHSteamPipe" )] internal static extern HSteamPipe /*(HSteamPipe)*/ SteamGameServer_GetHSteamPipe(); + [DllImportAttribute( "libsteam_api.dylib.so", EntryPoint = "SteamInternal_CreateInterface" )] internal static extern IntPtr /*void **/ SteamInternal_CreateInterface( string /*const char **/ version ); + } + + } } } } diff --git a/Facepunch.Steamworks/SteamNative/SteamNative.Platform.Win32.cs b/Facepunch.Steamworks/SteamNative/SteamNative.Platform.Win32.cs index fad885b..0d99ff7 100644 --- a/Facepunch.Steamworks/SteamNative/SteamNative.Platform.Win32.cs +++ b/Facepunch.Steamworks/SteamNative/SteamNative.Platform.Win32.cs @@ -5,748 +5,4622 @@ namespace SteamNative { internal static partial class Platform { - public static class Win32 + public class Win32 : Interface { - public static unsafe class ISteamClient + internal IntPtr _ptr; + public bool IsValid { get{ return _ptr != null; } } + + public Win32( IntPtr pointer ) { - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_CreateSteamPipe" )] internal static extern int /*HSteamPipe*/ CreateSteamPipe( IntPtr ISteamClient ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_BReleaseSteamPipe" )] internal static extern bool /*bool*/ BReleaseSteamPipe( IntPtr ISteamClient, HSteamPipe /*HSteamPipe*/ hSteamPipe ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_ConnectToGlobalUser" )] internal static extern int /*HSteamUser*/ ConnectToGlobalUser( IntPtr ISteamClient, HSteamPipe /*HSteamPipe*/ hSteamPipe ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_CreateLocalUser" )] internal static extern int /*HSteamUser*/ CreateLocalUser( IntPtr ISteamClient, out HSteamPipe /*HSteamPipe **/ phSteamPipe, AccountType /*EAccountType*/ eAccountType ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_ReleaseUser" )] internal static extern void /*void*/ ReleaseUser( IntPtr ISteamClient, HSteamPipe /*HSteamPipe*/ hSteamPipe, HSteamUser /*HSteamUser*/ hUser ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamUser" )] internal static extern IntPtr /*class ISteamUser **/ GetISteamUser( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamGameServer" )] internal static extern IntPtr /*class ISteamGameServer **/ GetISteamGameServer( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_SetLocalIPBinding" )] internal static extern void /*void*/ SetLocalIPBinding( IntPtr ISteamClient, uint /*uint32*/ unIP , ushort /*uint16*/ usPort ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamFriends" )] internal static extern IntPtr /*class ISteamFriends **/ GetISteamFriends( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamUtils" )] internal static extern IntPtr /*class ISteamUtils **/ GetISteamUtils( IntPtr ISteamClient, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamMatchmaking" )] internal static extern IntPtr /*class ISteamMatchmaking **/ GetISteamMatchmaking( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamMatchmakingServers" )] internal static extern IntPtr /*class ISteamMatchmakingServers **/ GetISteamMatchmakingServers( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamGenericInterface" )] internal static extern IntPtr /*void **/ GetISteamGenericInterface( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamUserStats" )] internal static extern IntPtr /*class ISteamUserStats **/ GetISteamUserStats( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamGameServerStats" )] internal static extern IntPtr /*class ISteamGameServerStats **/ GetISteamGameServerStats( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamApps" )] internal static extern IntPtr /*class ISteamApps **/ GetISteamApps( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamNetworking" )] internal static extern IntPtr /*class ISteamNetworking **/ GetISteamNetworking( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamRemoteStorage" )] internal static extern IntPtr /*class ISteamRemoteStorage **/ GetISteamRemoteStorage( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamScreenshots" )] internal static extern IntPtr /*class ISteamScreenshots **/ GetISteamScreenshots( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetIPCCallCount" )] internal static extern uint /*uint32*/ GetIPCCallCount( IntPtr ISteamClient ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_SetWarningMessageHook" )] internal static extern void /*void*/ SetWarningMessageHook( IntPtr ISteamClient, IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_BShutdownIfAllPipesClosed" )] internal static extern bool /*bool*/ BShutdownIfAllPipesClosed( IntPtr ISteamClient ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamHTTP" )] internal static extern IntPtr /*class ISteamHTTP **/ GetISteamHTTP( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamUnifiedMessages" )] internal static extern IntPtr /*class ISteamUnifiedMessages **/ GetISteamUnifiedMessages( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamController" )] internal static extern IntPtr /*class ISteamController **/ GetISteamController( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamUGC" )] internal static extern IntPtr /*class ISteamUGC **/ GetISteamUGC( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamAppList" )] internal static extern IntPtr /*class ISteamAppList **/ GetISteamAppList( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamMusic" )] internal static extern IntPtr /*class ISteamMusic **/ GetISteamMusic( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamMusicRemote" )] internal static extern IntPtr /*class ISteamMusicRemote **/ GetISteamMusicRemote( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamHTMLSurface" )] internal static extern IntPtr /*class ISteamHTMLSurface **/ GetISteamHTMLSurface( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamInventory" )] internal static extern IntPtr /*class ISteamInventory **/ GetISteamInventory( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamVideo" )] internal static extern IntPtr /*class ISteamVideo **/ GetISteamVideo( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + _ptr = pointer; + } + public virtual HSteamPipe /*(HSteamPipe)*/ ISteamClient_CreateSteamPipe() + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.CreateSteamPipe(_ptr); + } + public virtual bool /*bool*/ ISteamClient_BReleaseSteamPipe( HSteamPipe /*HSteamPipe*/ hSteamPipe ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.BReleaseSteamPipe(_ptr, hSteamPipe); + } + public virtual HSteamUser /*(HSteamUser)*/ ISteamClient_ConnectToGlobalUser( HSteamPipe /*HSteamPipe*/ hSteamPipe ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.ConnectToGlobalUser(_ptr, hSteamPipe); + } + public virtual HSteamUser /*(HSteamUser)*/ ISteamClient_CreateLocalUser( out HSteamPipe /*HSteamPipe **/ phSteamPipe, AccountType /*EAccountType*/ eAccountType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.CreateLocalUser(_ptr, out phSteamPipe, eAccountType); + } + public virtual void /*void*/ ISteamClient_ReleaseUser( HSteamPipe /*HSteamPipe*/ hSteamPipe, HSteamUser /*HSteamUser*/ hUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + Native.ISteamClient.ReleaseUser(_ptr, hSteamPipe, hUser); + } + public virtual IntPtr /*class ISteamUser **/ ISteamClient_GetISteamUser( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamUser(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamGameServer **/ ISteamClient_GetISteamGameServer( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamGameServer(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual void /*void*/ ISteamClient_SetLocalIPBinding( uint /*uint32*/ unIP , ushort /*uint16*/ usPort ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + Native.ISteamClient.SetLocalIPBinding(_ptr, unIP, usPort); + } + public virtual IntPtr /*class ISteamFriends **/ ISteamClient_GetISteamFriends( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamFriends(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamUtils **/ ISteamClient_GetISteamUtils( HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamUtils(_ptr, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamMatchmaking **/ ISteamClient_GetISteamMatchmaking( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamMatchmaking(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamMatchmakingServers **/ ISteamClient_GetISteamMatchmakingServers( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamMatchmakingServers(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*void **/ ISteamClient_GetISteamGenericInterface( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamGenericInterface(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamUserStats **/ ISteamClient_GetISteamUserStats( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamUserStats(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamGameServerStats **/ ISteamClient_GetISteamGameServerStats( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamGameServerStats(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamApps **/ ISteamClient_GetISteamApps( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamApps(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamNetworking **/ ISteamClient_GetISteamNetworking( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamNetworking(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamRemoteStorage **/ ISteamClient_GetISteamRemoteStorage( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamRemoteStorage(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamScreenshots **/ ISteamClient_GetISteamScreenshots( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamScreenshots(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual uint /*uint32*/ ISteamClient_GetIPCCallCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetIPCCallCount(_ptr); + } + public virtual void /*void*/ ISteamClient_SetWarningMessageHook( IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + Native.ISteamClient.SetWarningMessageHook(_ptr, pFunction); + } + public virtual bool /*bool*/ ISteamClient_BShutdownIfAllPipesClosed() + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.BShutdownIfAllPipesClosed(_ptr); + } + public virtual IntPtr /*class ISteamHTTP **/ ISteamClient_GetISteamHTTP( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamHTTP(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamUnifiedMessages **/ ISteamClient_GetISteamUnifiedMessages( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamUnifiedMessages(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamController **/ ISteamClient_GetISteamController( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamController(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamUGC **/ ISteamClient_GetISteamUGC( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamUGC(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamAppList **/ ISteamClient_GetISteamAppList( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamAppList(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamMusic **/ ISteamClient_GetISteamMusic( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamMusic(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamMusicRemote **/ ISteamClient_GetISteamMusicRemote( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamMusicRemote(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamHTMLSurface **/ ISteamClient_GetISteamHTMLSurface( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamHTMLSurface(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamInventory **/ ISteamClient_GetISteamInventory( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamInventory(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamVideo **/ ISteamClient_GetISteamVideo( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamVideo(_ptr, hSteamuser, hSteamPipe, pchVersion); } - public static unsafe class ISteamUser + public virtual HSteamUser /*(HSteamUser)*/ ISteamUser_GetHSteamUser() { - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_GetHSteamUser" )] internal static extern int /*HSteamUser*/ GetHSteamUser( IntPtr ISteamUser ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_BLoggedOn" )] internal static extern bool /*bool*/ BLoggedOn( IntPtr ISteamUser ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_GetSteamID" )] internal static extern ulong /*class CSteamID*/ GetSteamID( IntPtr ISteamUser ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_InitiateGameConnection" )] internal static extern int /*int*/ InitiateGameConnection( IntPtr ISteamUser, IntPtr /*void **/ pAuthBlob , int /*int*/ cbMaxAuthBlob , CSteamID /*class CSteamID*/ steamIDGameServer, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer , bool /*bool*/ bSecure ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_TerminateGameConnection" )] internal static extern void /*void*/ TerminateGameConnection( IntPtr ISteamUser, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_TrackAppUsageEvent" )] internal static extern void /*void*/ TrackAppUsageEvent( IntPtr ISteamUser, CGameID /*class CGameID*/ gameID, int /*int*/ eAppUsageEvent , string /*const char **/ pchExtraInfo ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_GetUserDataFolder" )] internal static extern bool /*bool*/ GetUserDataFolder( IntPtr ISteamUser, System.Text.StringBuilder /*char **/ pchBuffer, int /*int*/ cubBuffer ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_StartVoiceRecording" )] internal static extern void /*void*/ StartVoiceRecording( IntPtr ISteamUser ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_StopVoiceRecording" )] internal static extern void /*void*/ StopVoiceRecording( IntPtr ISteamUser ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_GetAvailableVoice" )] internal static extern VoiceResult /*EVoiceResult*/ GetAvailableVoice( IntPtr ISteamUser, out uint /*uint32 **/ pcbCompressed, out uint /*uint32 **/ pcbUncompressed, uint /*uint32*/ nUncompressedVoiceDesiredSampleRate ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_GetVoice" )] internal static extern VoiceResult /*EVoiceResult*/ GetVoice( IntPtr ISteamUser, bool /*bool*/ bWantCompressed , IntPtr /*void **/ pDestBuffer , uint /*uint32*/ cbDestBufferSize , out uint /*uint32 **/ nBytesWritten, bool /*bool*/ bWantUncompressed , IntPtr /*void **/ pUncompressedDestBuffer , uint /*uint32*/ cbUncompressedDestBufferSize , out uint /*uint32 **/ nUncompressBytesWritten, uint /*uint32*/ nUncompressedVoiceDesiredSampleRate ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_DecompressVoice" )] internal static extern VoiceResult /*EVoiceResult*/ DecompressVoice( IntPtr ISteamUser, IntPtr /*const void **/ pCompressed , uint /*uint32*/ cbCompressed , IntPtr /*void **/ pDestBuffer , uint /*uint32*/ cbDestBufferSize , out uint /*uint32 **/ nBytesWritten, uint /*uint32*/ nDesiredSampleRate ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_GetVoiceOptimalSampleRate" )] internal static extern uint /*uint32*/ GetVoiceOptimalSampleRate( IntPtr ISteamUser ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_GetAuthSessionTicket" )] internal static extern uint /*HAuthTicket*/ GetAuthSessionTicket( IntPtr ISteamUser, IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_BeginAuthSession" )] internal static extern BeginAuthSessionResult /*EBeginAuthSessionResult*/ BeginAuthSession( IntPtr ISteamUser, IntPtr /*const void **/ pAuthTicket , int /*int*/ cbAuthTicket , CSteamID /*class CSteamID*/ steamID ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_EndAuthSession" )] internal static extern void /*void*/ EndAuthSession( IntPtr ISteamUser, CSteamID /*class CSteamID*/ steamID ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_CancelAuthTicket" )] internal static extern void /*void*/ CancelAuthTicket( IntPtr ISteamUser, HAuthTicket /*HAuthTicket*/ hAuthTicket ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_UserHasLicenseForApp" )] internal static extern UserHasLicenseForAppResult /*EUserHasLicenseForAppResult*/ UserHasLicenseForApp( IntPtr ISteamUser, CSteamID /*class CSteamID*/ steamID, AppId_t /*AppId_t*/ appID ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_BIsBehindNAT" )] internal static extern bool /*bool*/ BIsBehindNAT( IntPtr ISteamUser ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_AdvertiseGame" )] internal static extern void /*void*/ AdvertiseGame( IntPtr ISteamUser, CSteamID /*class CSteamID*/ steamIDGameServer, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_RequestEncryptedAppTicket" )] internal static extern ulong /*SteamAPICall_t*/ RequestEncryptedAppTicket( IntPtr ISteamUser, IntPtr /*void **/ pDataToInclude , int /*int*/ cbDataToInclude ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_GetEncryptedAppTicket" )] internal static extern bool /*bool*/ GetEncryptedAppTicket( IntPtr ISteamUser, IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_GetGameBadgeLevel" )] internal static extern int /*int*/ GetGameBadgeLevel( IntPtr ISteamUser, int /*int*/ nSeries , bool /*bool*/ bFoil ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_GetPlayerSteamLevel" )] internal static extern int /*int*/ GetPlayerSteamLevel( IntPtr ISteamUser ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_RequestStoreAuthURL" )] internal static extern ulong /*SteamAPICall_t*/ RequestStoreAuthURL( IntPtr ISteamUser, string /*const char **/ pchRedirectURL ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_BIsPhoneVerified" )] internal static extern bool /*bool*/ BIsPhoneVerified( IntPtr ISteamUser ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_BIsTwoFactorEnabled" )] internal static extern bool /*bool*/ BIsTwoFactorEnabled( IntPtr ISteamUser ); + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetHSteamUser(_ptr); + } + public virtual bool /*bool*/ ISteamUser_BLoggedOn() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.BLoggedOn(_ptr); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamUser_GetSteamID() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetSteamID(_ptr); + } + public virtual int /*int*/ ISteamUser_InitiateGameConnection( IntPtr /*void **/ pAuthBlob , int /*int*/ cbMaxAuthBlob , CSteamID /*class CSteamID*/ steamIDGameServer, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer , bool /*bool*/ bSecure ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.InitiateGameConnection(_ptr, pAuthBlob, cbMaxAuthBlob, steamIDGameServer, unIPServer, usPortServer, bSecure); + } + public virtual void /*void*/ ISteamUser_TerminateGameConnection( uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + Native.ISteamUser.TerminateGameConnection(_ptr, unIPServer, usPortServer); + } + public virtual void /*void*/ ISteamUser_TrackAppUsageEvent( CGameID /*class CGameID*/ gameID, int /*int*/ eAppUsageEvent , string /*const char **/ pchExtraInfo ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + Native.ISteamUser.TrackAppUsageEvent(_ptr, gameID, eAppUsageEvent, pchExtraInfo); + } + public virtual bool /*bool*/ ISteamUser_GetUserDataFolder( System.Text.StringBuilder /*char **/ pchBuffer, int /*int*/ cubBuffer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetUserDataFolder(_ptr, pchBuffer, cubBuffer); + } + public virtual void /*void*/ ISteamUser_StartVoiceRecording() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + Native.ISteamUser.StartVoiceRecording(_ptr); + } + public virtual void /*void*/ ISteamUser_StopVoiceRecording() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + Native.ISteamUser.StopVoiceRecording(_ptr); + } + public virtual VoiceResult /*EVoiceResult*/ ISteamUser_GetAvailableVoice( out uint /*uint32 **/ pcbCompressed, out uint /*uint32 **/ pcbUncompressed, uint /*uint32*/ nUncompressedVoiceDesiredSampleRate ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetAvailableVoice(_ptr, out pcbCompressed, out pcbUncompressed, nUncompressedVoiceDesiredSampleRate); + } + public virtual VoiceResult /*EVoiceResult*/ ISteamUser_GetVoice( bool /*bool*/ bWantCompressed , IntPtr /*void **/ pDestBuffer , uint /*uint32*/ cbDestBufferSize , out uint /*uint32 **/ nBytesWritten, bool /*bool*/ bWantUncompressed , IntPtr /*void **/ pUncompressedDestBuffer , uint /*uint32*/ cbUncompressedDestBufferSize , out uint /*uint32 **/ nUncompressBytesWritten, uint /*uint32*/ nUncompressedVoiceDesiredSampleRate ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetVoice(_ptr, bWantCompressed, pDestBuffer, cbDestBufferSize, out nBytesWritten, bWantUncompressed, pUncompressedDestBuffer, cbUncompressedDestBufferSize, out nUncompressBytesWritten, nUncompressedVoiceDesiredSampleRate); + } + public virtual VoiceResult /*EVoiceResult*/ ISteamUser_DecompressVoice( IntPtr /*const void **/ pCompressed , uint /*uint32*/ cbCompressed , IntPtr /*void **/ pDestBuffer , uint /*uint32*/ cbDestBufferSize , out uint /*uint32 **/ nBytesWritten, uint /*uint32*/ nDesiredSampleRate ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.DecompressVoice(_ptr, pCompressed, cbCompressed, pDestBuffer, cbDestBufferSize, out nBytesWritten, nDesiredSampleRate); + } + public virtual uint /*uint32*/ ISteamUser_GetVoiceOptimalSampleRate() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetVoiceOptimalSampleRate(_ptr); + } + public virtual HAuthTicket /*(HAuthTicket)*/ ISteamUser_GetAuthSessionTicket( IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetAuthSessionTicket(_ptr, pTicket, cbMaxTicket, out pcbTicket); + } + public virtual BeginAuthSessionResult /*EBeginAuthSessionResult*/ ISteamUser_BeginAuthSession( IntPtr /*const void **/ pAuthTicket , int /*int*/ cbAuthTicket , CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.BeginAuthSession(_ptr, pAuthTicket, cbAuthTicket, steamID); + } + public virtual void /*void*/ ISteamUser_EndAuthSession( CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + Native.ISteamUser.EndAuthSession(_ptr, steamID); + } + public virtual void /*void*/ ISteamUser_CancelAuthTicket( HAuthTicket /*HAuthTicket*/ hAuthTicket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + Native.ISteamUser.CancelAuthTicket(_ptr, hAuthTicket); + } + public virtual UserHasLicenseForAppResult /*EUserHasLicenseForAppResult*/ ISteamUser_UserHasLicenseForApp( CSteamID /*class CSteamID*/ steamID, AppId_t /*AppId_t*/ appID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.UserHasLicenseForApp(_ptr, steamID, appID); + } + public virtual bool /*bool*/ ISteamUser_BIsBehindNAT() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.BIsBehindNAT(_ptr); + } + public virtual void /*void*/ ISteamUser_AdvertiseGame( CSteamID /*class CSteamID*/ steamIDGameServer, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + Native.ISteamUser.AdvertiseGame(_ptr, steamIDGameServer, unIPServer, usPortServer); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUser_RequestEncryptedAppTicket( IntPtr /*void **/ pDataToInclude , int /*int*/ cbDataToInclude ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.RequestEncryptedAppTicket(_ptr, pDataToInclude, cbDataToInclude); + } + public virtual bool /*bool*/ ISteamUser_GetEncryptedAppTicket( IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetEncryptedAppTicket(_ptr, pTicket, cbMaxTicket, out pcbTicket); + } + public virtual int /*int*/ ISteamUser_GetGameBadgeLevel( int /*int*/ nSeries , bool /*bool*/ bFoil ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetGameBadgeLevel(_ptr, nSeries, bFoil); + } + public virtual int /*int*/ ISteamUser_GetPlayerSteamLevel() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetPlayerSteamLevel(_ptr); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUser_RequestStoreAuthURL( string /*const char **/ pchRedirectURL ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.RequestStoreAuthURL(_ptr, pchRedirectURL); + } + public virtual bool /*bool*/ ISteamUser_BIsPhoneVerified() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.BIsPhoneVerified(_ptr); + } + public virtual bool /*bool*/ ISteamUser_BIsTwoFactorEnabled() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.BIsTwoFactorEnabled(_ptr); } - public static unsafe class ISteamFriends + public virtual IntPtr ISteamFriends_GetPersonaName() { - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetPersonaName" )] internal static extern IntPtr GetPersonaName( IntPtr ISteamFriends ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_SetPersonaName" )] internal static extern ulong /*SteamAPICall_t*/ SetPersonaName( IntPtr ISteamFriends, string /*const char **/ pchPersonaName ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetPersonaState" )] internal static extern PersonaState /*EPersonaState*/ GetPersonaState( IntPtr ISteamFriends ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendCount" )] internal static extern int /*int*/ GetFriendCount( IntPtr ISteamFriends, int /*int*/ iFriendFlags ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendByIndex" )] internal static extern ulong /*class CSteamID*/ GetFriendByIndex( IntPtr ISteamFriends, int /*int*/ iFriend , int /*int*/ iFriendFlags ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendRelationship" )] internal static extern FriendRelationship /*EFriendRelationship*/ GetFriendRelationship( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendPersonaState" )] internal static extern PersonaState /*EPersonaState*/ GetFriendPersonaState( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendPersonaName" )] internal static extern IntPtr GetFriendPersonaName( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendGamePlayed" )] internal static extern bool /*bool*/ GetFriendGamePlayed( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, ref FriendGameInfo_t /*struct FriendGameInfo_t **/ pFriendGameInfo ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendPersonaNameHistory" )] internal static extern IntPtr GetFriendPersonaNameHistory( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iPersonaName ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendSteamLevel" )] internal static extern int /*int*/ GetFriendSteamLevel( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetPlayerNickname" )] internal static extern IntPtr GetPlayerNickname( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDPlayer ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupCount" )] internal static extern int /*int*/ GetFriendsGroupCount( IntPtr ISteamFriends ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupIDByIndex" )] internal static extern short /*FriendsGroupID_t*/ GetFriendsGroupIDByIndex( IntPtr ISteamFriends, int /*int*/ iFG ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupName" )] internal static extern IntPtr GetFriendsGroupName( IntPtr ISteamFriends, FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupMembersCount" )] internal static extern int /*int*/ GetFriendsGroupMembersCount( IntPtr ISteamFriends, FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupMembersList" )] internal static extern void /*void*/ GetFriendsGroupMembersList( IntPtr ISteamFriends, FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID, IntPtr /*class CSteamID **/ pOutSteamIDMembers, int /*int*/ nMembersCount ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_HasFriend" )] internal static extern bool /*bool*/ HasFriend( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iFriendFlags ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanCount" )] internal static extern int /*int*/ GetClanCount( IntPtr ISteamFriends ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanByIndex" )] internal static extern ulong /*class CSteamID*/ GetClanByIndex( IntPtr ISteamFriends, int /*int*/ iClan ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanName" )] internal static extern IntPtr GetClanName( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanTag" )] internal static extern IntPtr GetClanTag( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanActivityCounts" )] internal static extern bool /*bool*/ GetClanActivityCounts( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan, out int /*int **/ pnOnline, out int /*int **/ pnInGame, out int /*int **/ pnChatting ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_DownloadClanActivityCounts" )] internal static extern ulong /*SteamAPICall_t*/ DownloadClanActivityCounts( IntPtr ISteamFriends, IntPtr /*class CSteamID **/ psteamIDClans, int /*int*/ cClansToRequest ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendCountFromSource" )] internal static extern int /*int*/ GetFriendCountFromSource( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDSource ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendFromSourceByIndex" )] internal static extern ulong /*class CSteamID*/ GetFriendFromSourceByIndex( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDSource, int /*int*/ iFriend ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_IsUserInSource" )] internal static extern bool /*bool*/ IsUserInSource( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDUser, CSteamID /*class CSteamID*/ steamIDSource ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_SetInGameVoiceSpeaking" )] internal static extern void /*void*/ SetInGameVoiceSpeaking( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDUser, bool /*bool*/ bSpeaking ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlay" )] internal static extern void /*void*/ ActivateGameOverlay( IntPtr ISteamFriends, string /*const char **/ pchDialog ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlayToUser" )] internal static extern void /*void*/ ActivateGameOverlayToUser( IntPtr ISteamFriends, string /*const char **/ pchDialog , CSteamID /*class CSteamID*/ steamID ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlayToWebPage" )] internal static extern void /*void*/ ActivateGameOverlayToWebPage( IntPtr ISteamFriends, string /*const char **/ pchURL ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlayToStore" )] internal static extern void /*void*/ ActivateGameOverlayToStore( IntPtr ISteamFriends, AppId_t /*AppId_t*/ nAppID, OverlayToStoreFlag /*EOverlayToStoreFlag*/ eFlag ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_SetPlayedWith" )] internal static extern void /*void*/ SetPlayedWith( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDUserPlayedWith ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlayInviteDialog" )] internal static extern void /*void*/ ActivateGameOverlayInviteDialog( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDLobby ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetSmallFriendAvatar" )] internal static extern int /*int*/ GetSmallFriendAvatar( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetMediumFriendAvatar" )] internal static extern int /*int*/ GetMediumFriendAvatar( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetLargeFriendAvatar" )] internal static extern int /*int*/ GetLargeFriendAvatar( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_RequestUserInformation" )] internal static extern bool /*bool*/ RequestUserInformation( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDUser, bool /*bool*/ bRequireNameOnly ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_RequestClanOfficerList" )] internal static extern ulong /*SteamAPICall_t*/ RequestClanOfficerList( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanOwner" )] internal static extern ulong /*class CSteamID*/ GetClanOwner( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanOfficerCount" )] internal static extern int /*int*/ GetClanOfficerCount( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanOfficerByIndex" )] internal static extern ulong /*class CSteamID*/ GetClanOfficerByIndex( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan, int /*int*/ iOfficer ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetUserRestrictions" )] internal static extern uint /*uint32*/ GetUserRestrictions( IntPtr ISteamFriends ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_SetRichPresence" )] internal static extern bool /*bool*/ SetRichPresence( IntPtr ISteamFriends, string /*const char **/ pchKey , string /*const char **/ pchValue ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_ClearRichPresence" )] internal static extern void /*void*/ ClearRichPresence( IntPtr ISteamFriends ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendRichPresence" )] internal static extern IntPtr GetFriendRichPresence( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchKey ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendRichPresenceKeyCount" )] internal static extern int /*int*/ GetFriendRichPresenceKeyCount( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendRichPresenceKeyByIndex" )] internal static extern IntPtr GetFriendRichPresenceKeyByIndex( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iKey ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_RequestFriendRichPresence" )] internal static extern void /*void*/ RequestFriendRichPresence( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_InviteUserToGame" )] internal static extern bool /*bool*/ InviteUserToGame( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchConnectString ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetCoplayFriendCount" )] internal static extern int /*int*/ GetCoplayFriendCount( IntPtr ISteamFriends ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetCoplayFriend" )] internal static extern ulong /*class CSteamID*/ GetCoplayFriend( IntPtr ISteamFriends, int /*int*/ iCoplayFriend ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendCoplayTime" )] internal static extern int /*int*/ GetFriendCoplayTime( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendCoplayGame" )] internal static extern uint /*AppId_t*/ GetFriendCoplayGame( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_JoinClanChatRoom" )] internal static extern ulong /*SteamAPICall_t*/ JoinClanChatRoom( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_LeaveClanChatRoom" )] internal static extern bool /*bool*/ LeaveClanChatRoom( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanChatMemberCount" )] internal static extern int /*int*/ GetClanChatMemberCount( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetChatMemberByIndex" )] internal static extern ulong /*class CSteamID*/ GetChatMemberByIndex( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan, int /*int*/ iUser ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_SendClanChatMessage" )] internal static extern bool /*bool*/ SendClanChatMessage( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat, string /*const char **/ pchText ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanChatMessage" )] internal static extern int /*int*/ GetClanChatMessage( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat, int /*int*/ iMessage , IntPtr /*void **/ prgchText , int /*int*/ cchTextMax , out ChatEntryType /*EChatEntryType **/ peChatEntryType, out CSteamID /*class CSteamID **/ psteamidChatter ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_IsClanChatAdmin" )] internal static extern bool /*bool*/ IsClanChatAdmin( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat, CSteamID /*class CSteamID*/ steamIDUser ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_IsClanChatWindowOpenInSteam" )] internal static extern bool /*bool*/ IsClanChatWindowOpenInSteam( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_OpenClanChatWindowInSteam" )] internal static extern bool /*bool*/ OpenClanChatWindowInSteam( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_CloseClanChatWindowInSteam" )] internal static extern bool /*bool*/ CloseClanChatWindowInSteam( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_SetListenForFriendsMessages" )] internal static extern bool /*bool*/ SetListenForFriendsMessages( IntPtr ISteamFriends, bool /*bool*/ bInterceptEnabled ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_ReplyToFriendMessage" )] internal static extern bool /*bool*/ ReplyToFriendMessage( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchMsgToSend ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendMessage" )] internal static extern int /*int*/ GetFriendMessage( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iMessageID , IntPtr /*void **/ pvData , int /*int*/ cubData , out ChatEntryType /*EChatEntryType **/ peChatEntryType ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFollowerCount" )] internal static extern ulong /*SteamAPICall_t*/ GetFollowerCount( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamID ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_IsFollowing" )] internal static extern ulong /*SteamAPICall_t*/ IsFollowing( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamID ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_EnumerateFollowingList" )] internal static extern ulong /*SteamAPICall_t*/ EnumerateFollowingList( IntPtr ISteamFriends, uint /*uint32*/ unStartIndex ); + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetPersonaName(_ptr); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_SetPersonaName( string /*const char **/ pchPersonaName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.SetPersonaName(_ptr, pchPersonaName); + } + public virtual PersonaState /*EPersonaState*/ ISteamFriends_GetPersonaState() + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetPersonaState(_ptr); + } + public virtual int /*int*/ ISteamFriends_GetFriendCount( int /*int*/ iFriendFlags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendCount(_ptr, iFriendFlags); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamFriends_GetFriendByIndex( int /*int*/ iFriend , int /*int*/ iFriendFlags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendByIndex(_ptr, iFriend, iFriendFlags); + } + public virtual FriendRelationship /*EFriendRelationship*/ ISteamFriends_GetFriendRelationship( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendRelationship(_ptr, steamIDFriend); + } + public virtual PersonaState /*EPersonaState*/ ISteamFriends_GetFriendPersonaState( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendPersonaState(_ptr, steamIDFriend); + } + public virtual IntPtr ISteamFriends_GetFriendPersonaName( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendPersonaName(_ptr, steamIDFriend); + } + public virtual bool /*bool*/ ISteamFriends_GetFriendGamePlayed( CSteamID /*class CSteamID*/ steamIDFriend, ref FriendGameInfo_t /*struct FriendGameInfo_t **/ pFriendGameInfo ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendGamePlayed(_ptr, steamIDFriend, ref pFriendGameInfo); + } + public virtual IntPtr ISteamFriends_GetFriendPersonaNameHistory( CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iPersonaName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendPersonaNameHistory(_ptr, steamIDFriend, iPersonaName); + } + public virtual int /*int*/ ISteamFriends_GetFriendSteamLevel( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendSteamLevel(_ptr, steamIDFriend); + } + public virtual IntPtr ISteamFriends_GetPlayerNickname( CSteamID /*class CSteamID*/ steamIDPlayer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetPlayerNickname(_ptr, steamIDPlayer); + } + public virtual int /*int*/ ISteamFriends_GetFriendsGroupCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendsGroupCount(_ptr); + } + public virtual FriendsGroupID_t /*(FriendsGroupID_t)*/ ISteamFriends_GetFriendsGroupIDByIndex( int /*int*/ iFG ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendsGroupIDByIndex(_ptr, iFG); + } + public virtual IntPtr ISteamFriends_GetFriendsGroupName( FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendsGroupName(_ptr, friendsGroupID); + } + public virtual int /*int*/ ISteamFriends_GetFriendsGroupMembersCount( FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendsGroupMembersCount(_ptr, friendsGroupID); + } + public virtual void /*void*/ ISteamFriends_GetFriendsGroupMembersList( FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID, IntPtr /*class CSteamID **/ pOutSteamIDMembers, int /*int*/ nMembersCount ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.GetFriendsGroupMembersList(_ptr, friendsGroupID, pOutSteamIDMembers, nMembersCount); + } + public virtual bool /*bool*/ ISteamFriends_HasFriend( CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iFriendFlags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.HasFriend(_ptr, steamIDFriend, iFriendFlags); + } + public virtual int /*int*/ ISteamFriends_GetClanCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanCount(_ptr); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamFriends_GetClanByIndex( int /*int*/ iClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanByIndex(_ptr, iClan); + } + public virtual IntPtr ISteamFriends_GetClanName( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanName(_ptr, steamIDClan); + } + public virtual IntPtr ISteamFriends_GetClanTag( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanTag(_ptr, steamIDClan); + } + public virtual bool /*bool*/ ISteamFriends_GetClanActivityCounts( CSteamID /*class CSteamID*/ steamIDClan, out int /*int **/ pnOnline, out int /*int **/ pnInGame, out int /*int **/ pnChatting ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanActivityCounts(_ptr, steamIDClan, out pnOnline, out pnInGame, out pnChatting); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_DownloadClanActivityCounts( IntPtr /*class CSteamID **/ psteamIDClans, int /*int*/ cClansToRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.DownloadClanActivityCounts(_ptr, psteamIDClans, cClansToRequest); + } + public virtual int /*int*/ ISteamFriends_GetFriendCountFromSource( CSteamID /*class CSteamID*/ steamIDSource ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendCountFromSource(_ptr, steamIDSource); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamFriends_GetFriendFromSourceByIndex( CSteamID /*class CSteamID*/ steamIDSource, int /*int*/ iFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendFromSourceByIndex(_ptr, steamIDSource, iFriend); + } + public virtual bool /*bool*/ ISteamFriends_IsUserInSource( CSteamID /*class CSteamID*/ steamIDUser, CSteamID /*class CSteamID*/ steamIDSource ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.IsUserInSource(_ptr, steamIDUser, steamIDSource); + } + public virtual void /*void*/ ISteamFriends_SetInGameVoiceSpeaking( CSteamID /*class CSteamID*/ steamIDUser, bool /*bool*/ bSpeaking ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.SetInGameVoiceSpeaking(_ptr, steamIDUser, bSpeaking); + } + public virtual void /*void*/ ISteamFriends_ActivateGameOverlay( string /*const char **/ pchDialog ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.ActivateGameOverlay(_ptr, pchDialog); + } + public virtual void /*void*/ ISteamFriends_ActivateGameOverlayToUser( string /*const char **/ pchDialog , CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.ActivateGameOverlayToUser(_ptr, pchDialog, steamID); + } + public virtual void /*void*/ ISteamFriends_ActivateGameOverlayToWebPage( string /*const char **/ pchURL ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.ActivateGameOverlayToWebPage(_ptr, pchURL); + } + public virtual void /*void*/ ISteamFriends_ActivateGameOverlayToStore( AppId_t /*AppId_t*/ nAppID, OverlayToStoreFlag /*EOverlayToStoreFlag*/ eFlag ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.ActivateGameOverlayToStore(_ptr, nAppID, eFlag); + } + public virtual void /*void*/ ISteamFriends_SetPlayedWith( CSteamID /*class CSteamID*/ steamIDUserPlayedWith ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.SetPlayedWith(_ptr, steamIDUserPlayedWith); + } + public virtual void /*void*/ ISteamFriends_ActivateGameOverlayInviteDialog( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.ActivateGameOverlayInviteDialog(_ptr, steamIDLobby); + } + public virtual int /*int*/ ISteamFriends_GetSmallFriendAvatar( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetSmallFriendAvatar(_ptr, steamIDFriend); + } + public virtual int /*int*/ ISteamFriends_GetMediumFriendAvatar( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetMediumFriendAvatar(_ptr, steamIDFriend); + } + public virtual int /*int*/ ISteamFriends_GetLargeFriendAvatar( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetLargeFriendAvatar(_ptr, steamIDFriend); + } + public virtual bool /*bool*/ ISteamFriends_RequestUserInformation( CSteamID /*class CSteamID*/ steamIDUser, bool /*bool*/ bRequireNameOnly ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.RequestUserInformation(_ptr, steamIDUser, bRequireNameOnly); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_RequestClanOfficerList( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.RequestClanOfficerList(_ptr, steamIDClan); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamFriends_GetClanOwner( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanOwner(_ptr, steamIDClan); + } + public virtual int /*int*/ ISteamFriends_GetClanOfficerCount( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanOfficerCount(_ptr, steamIDClan); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamFriends_GetClanOfficerByIndex( CSteamID /*class CSteamID*/ steamIDClan, int /*int*/ iOfficer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanOfficerByIndex(_ptr, steamIDClan, iOfficer); + } + public virtual uint /*uint32*/ ISteamFriends_GetUserRestrictions() + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetUserRestrictions(_ptr); + } + public virtual bool /*bool*/ ISteamFriends_SetRichPresence( string /*const char **/ pchKey , string /*const char **/ pchValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.SetRichPresence(_ptr, pchKey, pchValue); + } + public virtual void /*void*/ ISteamFriends_ClearRichPresence() + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.ClearRichPresence(_ptr); + } + public virtual IntPtr ISteamFriends_GetFriendRichPresence( CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendRichPresence(_ptr, steamIDFriend, pchKey); + } + public virtual int /*int*/ ISteamFriends_GetFriendRichPresenceKeyCount( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendRichPresenceKeyCount(_ptr, steamIDFriend); + } + public virtual IntPtr ISteamFriends_GetFriendRichPresenceKeyByIndex( CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendRichPresenceKeyByIndex(_ptr, steamIDFriend, iKey); + } + public virtual void /*void*/ ISteamFriends_RequestFriendRichPresence( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.RequestFriendRichPresence(_ptr, steamIDFriend); + } + public virtual bool /*bool*/ ISteamFriends_InviteUserToGame( CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchConnectString ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.InviteUserToGame(_ptr, steamIDFriend, pchConnectString); + } + public virtual int /*int*/ ISteamFriends_GetCoplayFriendCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetCoplayFriendCount(_ptr); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamFriends_GetCoplayFriend( int /*int*/ iCoplayFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetCoplayFriend(_ptr, iCoplayFriend); + } + public virtual int /*int*/ ISteamFriends_GetFriendCoplayTime( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendCoplayTime(_ptr, steamIDFriend); + } + public virtual AppId_t /*(AppId_t)*/ ISteamFriends_GetFriendCoplayGame( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendCoplayGame(_ptr, steamIDFriend); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_JoinClanChatRoom( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.JoinClanChatRoom(_ptr, steamIDClan); + } + public virtual bool /*bool*/ ISteamFriends_LeaveClanChatRoom( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.LeaveClanChatRoom(_ptr, steamIDClan); + } + public virtual int /*int*/ ISteamFriends_GetClanChatMemberCount( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanChatMemberCount(_ptr, steamIDClan); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamFriends_GetChatMemberByIndex( CSteamID /*class CSteamID*/ steamIDClan, int /*int*/ iUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetChatMemberByIndex(_ptr, steamIDClan, iUser); + } + public virtual bool /*bool*/ ISteamFriends_SendClanChatMessage( CSteamID /*class CSteamID*/ steamIDClanChat, string /*const char **/ pchText ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.SendClanChatMessage(_ptr, steamIDClanChat, pchText); + } + public virtual int /*int*/ ISteamFriends_GetClanChatMessage( CSteamID /*class CSteamID*/ steamIDClanChat, int /*int*/ iMessage , IntPtr /*void **/ prgchText , int /*int*/ cchTextMax , out ChatEntryType /*EChatEntryType **/ peChatEntryType, out CSteamID /*class CSteamID **/ psteamidChatter ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanChatMessage(_ptr, steamIDClanChat, iMessage, prgchText, cchTextMax, out peChatEntryType, out psteamidChatter); + } + public virtual bool /*bool*/ ISteamFriends_IsClanChatAdmin( CSteamID /*class CSteamID*/ steamIDClanChat, CSteamID /*class CSteamID*/ steamIDUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.IsClanChatAdmin(_ptr, steamIDClanChat, steamIDUser); + } + public virtual bool /*bool*/ ISteamFriends_IsClanChatWindowOpenInSteam( CSteamID /*class CSteamID*/ steamIDClanChat ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.IsClanChatWindowOpenInSteam(_ptr, steamIDClanChat); + } + public virtual bool /*bool*/ ISteamFriends_OpenClanChatWindowInSteam( CSteamID /*class CSteamID*/ steamIDClanChat ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.OpenClanChatWindowInSteam(_ptr, steamIDClanChat); + } + public virtual bool /*bool*/ ISteamFriends_CloseClanChatWindowInSteam( CSteamID /*class CSteamID*/ steamIDClanChat ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.CloseClanChatWindowInSteam(_ptr, steamIDClanChat); + } + public virtual bool /*bool*/ ISteamFriends_SetListenForFriendsMessages( bool /*bool*/ bInterceptEnabled ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.SetListenForFriendsMessages(_ptr, bInterceptEnabled); + } + public virtual bool /*bool*/ ISteamFriends_ReplyToFriendMessage( CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchMsgToSend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.ReplyToFriendMessage(_ptr, steamIDFriend, pchMsgToSend); + } + public virtual int /*int*/ ISteamFriends_GetFriendMessage( CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iMessageID , IntPtr /*void **/ pvData , int /*int*/ cubData , out ChatEntryType /*EChatEntryType **/ peChatEntryType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendMessage(_ptr, steamIDFriend, iMessageID, pvData, cubData, out peChatEntryType); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_GetFollowerCount( CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFollowerCount(_ptr, steamID); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_IsFollowing( CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.IsFollowing(_ptr, steamID); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_EnumerateFollowingList( uint /*uint32*/ unStartIndex ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.EnumerateFollowingList(_ptr, unStartIndex); } - public static unsafe class ISteamUtils + public virtual uint /*uint32*/ ISteamUtils_GetSecondsSinceAppActive() { - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetSecondsSinceAppActive" )] internal static extern uint /*uint32*/ GetSecondsSinceAppActive( IntPtr ISteamUtils ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetSecondsSinceComputerActive" )] internal static extern uint /*uint32*/ GetSecondsSinceComputerActive( IntPtr ISteamUtils ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetConnectedUniverse" )] internal static extern Universe /*EUniverse*/ GetConnectedUniverse( IntPtr ISteamUtils ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetServerRealTime" )] internal static extern uint /*uint32*/ GetServerRealTime( IntPtr ISteamUtils ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetIPCountry" )] internal static extern IntPtr GetIPCountry( IntPtr ISteamUtils ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetImageSize" )] internal static extern bool /*bool*/ GetImageSize( IntPtr ISteamUtils, int /*int*/ iImage , out uint /*uint32 **/ pnWidth, out uint /*uint32 **/ pnHeight ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetImageRGBA" )] internal static extern bool /*bool*/ GetImageRGBA( IntPtr ISteamUtils, int /*int*/ iImage , IntPtr /*uint8 **/ pubDest, int /*int*/ nDestBufferSize ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetCSERIPPort" )] internal static extern bool /*bool*/ GetCSERIPPort( IntPtr ISteamUtils, out uint /*uint32 **/ unIP, out ushort /*uint16 **/ usPort ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetCurrentBatteryPower" )] internal static extern byte /*uint8*/ GetCurrentBatteryPower( IntPtr ISteamUtils ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetAppID" )] internal static extern uint /*uint32*/ GetAppID( IntPtr ISteamUtils ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_SetOverlayNotificationPosition" )] internal static extern void /*void*/ SetOverlayNotificationPosition( IntPtr ISteamUtils, NotificationPosition /*ENotificationPosition*/ eNotificationPosition ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_IsAPICallCompleted" )] internal static extern bool /*bool*/ IsAPICallCompleted( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, out bool /*bool **/ pbFailed ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetAPICallFailureReason" )] internal static extern SteamAPICallFailure /*ESteamAPICallFailure*/ GetAPICallFailureReason( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetAPICallResult" )] internal static extern bool /*bool*/ GetAPICallResult( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , out bool /*bool **/ pbFailed ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetIPCCallCount" )] internal static extern uint /*uint32*/ GetIPCCallCount( IntPtr ISteamUtils ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_SetWarningMessageHook" )] internal static extern void /*void*/ SetWarningMessageHook( IntPtr ISteamUtils, IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_IsOverlayEnabled" )] internal static extern bool /*bool*/ IsOverlayEnabled( IntPtr ISteamUtils ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_BOverlayNeedsPresent" )] internal static extern bool /*bool*/ BOverlayNeedsPresent( IntPtr ISteamUtils ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_CheckFileSignature" )] internal static extern ulong /*SteamAPICall_t*/ CheckFileSignature( IntPtr ISteamUtils, string /*const char **/ szFileName ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_ShowGamepadTextInput" )] internal static extern bool /*bool*/ ShowGamepadTextInput( IntPtr ISteamUtils, GamepadTextInputMode /*EGamepadTextInputMode*/ eInputMode , GamepadTextInputLineMode /*EGamepadTextInputLineMode*/ eLineInputMode , string /*const char **/ pchDescription , uint /*uint32*/ unCharMax , string /*const char **/ pchExistingText ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetEnteredGamepadTextLength" )] internal static extern uint /*uint32*/ GetEnteredGamepadTextLength( IntPtr ISteamUtils ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetEnteredGamepadTextInput" )] internal static extern bool /*bool*/ GetEnteredGamepadTextInput( IntPtr ISteamUtils, System.Text.StringBuilder /*char **/ pchText, uint /*uint32*/ cchText ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetSteamUILanguage" )] internal static extern IntPtr GetSteamUILanguage( IntPtr ISteamUtils ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_IsSteamRunningInVR" )] internal static extern bool /*bool*/ IsSteamRunningInVR( IntPtr ISteamUtils ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_SetOverlayNotificationInset" )] internal static extern void /*void*/ SetOverlayNotificationInset( IntPtr ISteamUtils, int /*int*/ nHorizontalInset , int /*int*/ nVerticalInset ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_IsSteamInBigPictureMode" )] internal static extern bool /*bool*/ IsSteamInBigPictureMode( IntPtr ISteamUtils ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_StartVRDashboard" )] internal static extern void /*void*/ StartVRDashboard( IntPtr ISteamUtils ); + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetSecondsSinceAppActive(_ptr); + } + public virtual uint /*uint32*/ ISteamUtils_GetSecondsSinceComputerActive() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetSecondsSinceComputerActive(_ptr); + } + public virtual Universe /*EUniverse*/ ISteamUtils_GetConnectedUniverse() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetConnectedUniverse(_ptr); + } + public virtual uint /*uint32*/ ISteamUtils_GetServerRealTime() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetServerRealTime(_ptr); + } + public virtual IntPtr ISteamUtils_GetIPCountry() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetIPCountry(_ptr); + } + public virtual bool /*bool*/ ISteamUtils_GetImageSize( int /*int*/ iImage , out uint /*uint32 **/ pnWidth, out uint /*uint32 **/ pnHeight ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetImageSize(_ptr, iImage, out pnWidth, out pnHeight); + } + public virtual bool /*bool*/ ISteamUtils_GetImageRGBA( int /*int*/ iImage , IntPtr /*uint8 **/ pubDest, int /*int*/ nDestBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetImageRGBA(_ptr, iImage, pubDest, nDestBufferSize); + } + public virtual bool /*bool*/ ISteamUtils_GetCSERIPPort( out uint /*uint32 **/ unIP, out ushort /*uint16 **/ usPort ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetCSERIPPort(_ptr, out unIP, out usPort); + } + public virtual byte /*uint8*/ ISteamUtils_GetCurrentBatteryPower() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetCurrentBatteryPower(_ptr); + } + public virtual uint /*uint32*/ ISteamUtils_GetAppID() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetAppID(_ptr); + } + public virtual void /*void*/ ISteamUtils_SetOverlayNotificationPosition( NotificationPosition /*ENotificationPosition*/ eNotificationPosition ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + Native.ISteamUtils.SetOverlayNotificationPosition(_ptr, eNotificationPosition); + } + public virtual bool /*bool*/ ISteamUtils_IsAPICallCompleted( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, out bool /*bool **/ pbFailed ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.IsAPICallCompleted(_ptr, hSteamAPICall, out pbFailed); + } + public virtual SteamAPICallFailure /*ESteamAPICallFailure*/ ISteamUtils_GetAPICallFailureReason( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetAPICallFailureReason(_ptr, hSteamAPICall); + } + public virtual bool /*bool*/ ISteamUtils_GetAPICallResult( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , out bool /*bool **/ pbFailed ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetAPICallResult(_ptr, hSteamAPICall, pCallback, cubCallback, iCallbackExpected, out pbFailed); + } + public virtual uint /*uint32*/ ISteamUtils_GetIPCCallCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetIPCCallCount(_ptr); + } + public virtual void /*void*/ ISteamUtils_SetWarningMessageHook( IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + Native.ISteamUtils.SetWarningMessageHook(_ptr, pFunction); + } + public virtual bool /*bool*/ ISteamUtils_IsOverlayEnabled() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.IsOverlayEnabled(_ptr); + } + public virtual bool /*bool*/ ISteamUtils_BOverlayNeedsPresent() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.BOverlayNeedsPresent(_ptr); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUtils_CheckFileSignature( string /*const char **/ szFileName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.CheckFileSignature(_ptr, szFileName); + } + public virtual bool /*bool*/ ISteamUtils_ShowGamepadTextInput( GamepadTextInputMode /*EGamepadTextInputMode*/ eInputMode , GamepadTextInputLineMode /*EGamepadTextInputLineMode*/ eLineInputMode , string /*const char **/ pchDescription , uint /*uint32*/ unCharMax , string /*const char **/ pchExistingText ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.ShowGamepadTextInput(_ptr, eInputMode, eLineInputMode, pchDescription, unCharMax, pchExistingText); + } + public virtual uint /*uint32*/ ISteamUtils_GetEnteredGamepadTextLength() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetEnteredGamepadTextLength(_ptr); + } + public virtual bool /*bool*/ ISteamUtils_GetEnteredGamepadTextInput( System.Text.StringBuilder /*char **/ pchText, uint /*uint32*/ cchText ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetEnteredGamepadTextInput(_ptr, pchText, cchText); + } + public virtual IntPtr ISteamUtils_GetSteamUILanguage() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetSteamUILanguage(_ptr); + } + public virtual bool /*bool*/ ISteamUtils_IsSteamRunningInVR() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.IsSteamRunningInVR(_ptr); + } + public virtual void /*void*/ ISteamUtils_SetOverlayNotificationInset( int /*int*/ nHorizontalInset , int /*int*/ nVerticalInset ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + Native.ISteamUtils.SetOverlayNotificationInset(_ptr, nHorizontalInset, nVerticalInset); + } + public virtual bool /*bool*/ ISteamUtils_IsSteamInBigPictureMode() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.IsSteamInBigPictureMode(_ptr); + } + public virtual void /*void*/ ISteamUtils_StartVRDashboard() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + Native.ISteamUtils.StartVRDashboard(_ptr); } - public static unsafe class ISteamMatchmaking + public virtual int /*int*/ ISteamMatchmaking_GetFavoriteGameCount() { - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetFavoriteGameCount" )] internal static extern int /*int*/ GetFavoriteGameCount( IntPtr ISteamMatchmaking ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetFavoriteGame" )] internal static extern bool /*bool*/ GetFavoriteGame( IntPtr ISteamMatchmaking, int /*int*/ iGame , ref AppId_t /*AppId_t **/ pnAppID, out uint /*uint32 **/ pnIP, out ushort /*uint16 **/ pnConnPort, out ushort /*uint16 **/ pnQueryPort, IntPtr /*uint32 **/ punFlags, out uint /*uint32 **/ pRTime32LastPlayedOnServer ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_AddFavoriteGame" )] internal static extern int /*int*/ AddFavoriteGame( IntPtr ISteamMatchmaking, AppId_t /*AppId_t*/ nAppID, uint /*uint32*/ nIP , ushort /*uint16*/ nConnPort , ushort /*uint16*/ nQueryPort , uint /*uint32*/ unFlags , uint /*uint32*/ rTime32LastPlayedOnServer ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_RemoveFavoriteGame" )] internal static extern bool /*bool*/ RemoveFavoriteGame( IntPtr ISteamMatchmaking, AppId_t /*AppId_t*/ nAppID, uint /*uint32*/ nIP , ushort /*uint16*/ nConnPort , ushort /*uint16*/ nQueryPort , uint /*uint32*/ unFlags ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_RequestLobbyList" )] internal static extern ulong /*SteamAPICall_t*/ RequestLobbyList( IntPtr ISteamMatchmaking ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListStringFilter" )] internal static extern void /*void*/ AddRequestLobbyListStringFilter( IntPtr ISteamMatchmaking, string /*const char **/ pchKeyToMatch , string /*const char **/ pchValueToMatch , LobbyComparison /*ELobbyComparison*/ eComparisonType ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListNumericalFilter" )] internal static extern void /*void*/ AddRequestLobbyListNumericalFilter( IntPtr ISteamMatchmaking, string /*const char **/ pchKeyToMatch , int /*int*/ nValueToMatch , LobbyComparison /*ELobbyComparison*/ eComparisonType ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListNearValueFilter" )] internal static extern void /*void*/ AddRequestLobbyListNearValueFilter( IntPtr ISteamMatchmaking, string /*const char **/ pchKeyToMatch , int /*int*/ nValueToBeCloseTo ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListFilterSlotsAvailable" )] internal static extern void /*void*/ AddRequestLobbyListFilterSlotsAvailable( IntPtr ISteamMatchmaking, int /*int*/ nSlotsAvailable ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListDistanceFilter" )] internal static extern void /*void*/ AddRequestLobbyListDistanceFilter( IntPtr ISteamMatchmaking, LobbyDistanceFilter /*ELobbyDistanceFilter*/ eLobbyDistanceFilter ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListResultCountFilter" )] internal static extern void /*void*/ AddRequestLobbyListResultCountFilter( IntPtr ISteamMatchmaking, int /*int*/ cMaxResults ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListCompatibleMembersFilter" )] internal static extern void /*void*/ AddRequestLobbyListCompatibleMembersFilter( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyByIndex" )] internal static extern ulong /*class CSteamID*/ GetLobbyByIndex( IntPtr ISteamMatchmaking, int /*int*/ iLobby ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_CreateLobby" )] internal static extern ulong /*SteamAPICall_t*/ CreateLobby( IntPtr ISteamMatchmaking, LobbyType /*ELobbyType*/ eLobbyType , int /*int*/ cMaxMembers ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_JoinLobby" )] internal static extern ulong /*SteamAPICall_t*/ JoinLobby( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_LeaveLobby" )] internal static extern void /*void*/ LeaveLobby( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_InviteUserToLobby" )] internal static extern bool /*bool*/ InviteUserToLobby( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDInvitee ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetNumLobbyMembers" )] internal static extern int /*int*/ GetNumLobbyMembers( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyMemberByIndex" )] internal static extern ulong /*class CSteamID*/ GetLobbyMemberByIndex( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iMember ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyData" )] internal static extern IntPtr GetLobbyData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyData" )] internal static extern bool /*bool*/ SetLobbyData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey , string /*const char **/ pchValue ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyDataCount" )] internal static extern int /*int*/ GetLobbyDataCount( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyDataByIndex" )] internal static extern bool /*bool*/ GetLobbyDataByIndex( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iLobbyData , System.Text.StringBuilder /*char **/ pchKey, int /*int*/ cchKeyBufferSize , System.Text.StringBuilder /*char **/ pchValue, int /*int*/ cchValueBufferSize ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_DeleteLobbyData" )] internal static extern bool /*bool*/ DeleteLobbyData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyMemberData" )] internal static extern IntPtr GetLobbyMemberData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchKey ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyMemberData" )] internal static extern void /*void*/ SetLobbyMemberData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey , string /*const char **/ pchValue ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_SendLobbyChatMsg" )] internal static extern bool /*bool*/ SendLobbyChatMsg( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, IntPtr /*const void **/ pvMsgBody , int /*int*/ cubMsgBody ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyChatEntry" )] internal static extern int /*int*/ GetLobbyChatEntry( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iChatID , out CSteamID /*class CSteamID **/ pSteamIDUser, IntPtr /*void **/ pvData , int /*int*/ cubData , out ChatEntryType /*EChatEntryType **/ peChatEntryType ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_RequestLobbyData" )] internal static extern bool /*bool*/ RequestLobbyData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyGameServer" )] internal static extern void /*void*/ SetLobbyGameServer( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, uint /*uint32*/ unGameServerIP , ushort /*uint16*/ unGameServerPort , CSteamID /*class CSteamID*/ steamIDGameServer ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyGameServer" )] internal static extern bool /*bool*/ GetLobbyGameServer( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, out uint /*uint32 **/ punGameServerIP, out ushort /*uint16 **/ punGameServerPort, out CSteamID /*class CSteamID **/ psteamIDGameServer ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyMemberLimit" )] internal static extern bool /*bool*/ SetLobbyMemberLimit( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ cMaxMembers ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyMemberLimit" )] internal static extern int /*int*/ GetLobbyMemberLimit( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyType" )] internal static extern bool /*bool*/ SetLobbyType( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, LobbyType /*ELobbyType*/ eLobbyType ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyJoinable" )] internal static extern bool /*bool*/ SetLobbyJoinable( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, bool /*bool*/ bLobbyJoinable ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyOwner" )] internal static extern ulong /*class CSteamID*/ GetLobbyOwner( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyOwner" )] internal static extern bool /*bool*/ SetLobbyOwner( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDNewOwner ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLinkedLobby" )] internal static extern bool /*bool*/ SetLinkedLobby( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDLobbyDependent ); + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetFavoriteGameCount(_ptr); + } + public virtual bool /*bool*/ ISteamMatchmaking_GetFavoriteGame( int /*int*/ iGame , ref AppId_t /*AppId_t **/ pnAppID, out uint /*uint32 **/ pnIP, out ushort /*uint16 **/ pnConnPort, out ushort /*uint16 **/ pnQueryPort, IntPtr /*uint32 **/ punFlags, out uint /*uint32 **/ pRTime32LastPlayedOnServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetFavoriteGame(_ptr, iGame, ref pnAppID, out pnIP, out pnConnPort, out pnQueryPort, punFlags, out pRTime32LastPlayedOnServer); + } + public virtual int /*int*/ ISteamMatchmaking_AddFavoriteGame( AppId_t /*AppId_t*/ nAppID, uint /*uint32*/ nIP , ushort /*uint16*/ nConnPort , ushort /*uint16*/ nQueryPort , uint /*uint32*/ unFlags , uint /*uint32*/ rTime32LastPlayedOnServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.AddFavoriteGame(_ptr, nAppID, nIP, nConnPort, nQueryPort, unFlags, rTime32LastPlayedOnServer); + } + public virtual bool /*bool*/ ISteamMatchmaking_RemoveFavoriteGame( AppId_t /*AppId_t*/ nAppID, uint /*uint32*/ nIP , ushort /*uint16*/ nConnPort , ushort /*uint16*/ nQueryPort , uint /*uint32*/ unFlags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.RemoveFavoriteGame(_ptr, nAppID, nIP, nConnPort, nQueryPort, unFlags); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamMatchmaking_RequestLobbyList() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.RequestLobbyList(_ptr); + } + public virtual void /*void*/ ISteamMatchmaking_AddRequestLobbyListStringFilter( string /*const char **/ pchKeyToMatch , string /*const char **/ pchValueToMatch , LobbyComparison /*ELobbyComparison*/ eComparisonType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.AddRequestLobbyListStringFilter(_ptr, pchKeyToMatch, pchValueToMatch, eComparisonType); + } + public virtual void /*void*/ ISteamMatchmaking_AddRequestLobbyListNumericalFilter( string /*const char **/ pchKeyToMatch , int /*int*/ nValueToMatch , LobbyComparison /*ELobbyComparison*/ eComparisonType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.AddRequestLobbyListNumericalFilter(_ptr, pchKeyToMatch, nValueToMatch, eComparisonType); + } + public virtual void /*void*/ ISteamMatchmaking_AddRequestLobbyListNearValueFilter( string /*const char **/ pchKeyToMatch , int /*int*/ nValueToBeCloseTo ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.AddRequestLobbyListNearValueFilter(_ptr, pchKeyToMatch, nValueToBeCloseTo); + } + public virtual void /*void*/ ISteamMatchmaking_AddRequestLobbyListFilterSlotsAvailable( int /*int*/ nSlotsAvailable ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.AddRequestLobbyListFilterSlotsAvailable(_ptr, nSlotsAvailable); + } + public virtual void /*void*/ ISteamMatchmaking_AddRequestLobbyListDistanceFilter( LobbyDistanceFilter /*ELobbyDistanceFilter*/ eLobbyDistanceFilter ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.AddRequestLobbyListDistanceFilter(_ptr, eLobbyDistanceFilter); + } + public virtual void /*void*/ ISteamMatchmaking_AddRequestLobbyListResultCountFilter( int /*int*/ cMaxResults ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.AddRequestLobbyListResultCountFilter(_ptr, cMaxResults); + } + public virtual void /*void*/ ISteamMatchmaking_AddRequestLobbyListCompatibleMembersFilter( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.AddRequestLobbyListCompatibleMembersFilter(_ptr, steamIDLobby); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamMatchmaking_GetLobbyByIndex( int /*int*/ iLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyByIndex(_ptr, iLobby); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamMatchmaking_CreateLobby( LobbyType /*ELobbyType*/ eLobbyType , int /*int*/ cMaxMembers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.CreateLobby(_ptr, eLobbyType, cMaxMembers); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamMatchmaking_JoinLobby( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.JoinLobby(_ptr, steamIDLobby); + } + public virtual void /*void*/ ISteamMatchmaking_LeaveLobby( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.LeaveLobby(_ptr, steamIDLobby); + } + public virtual bool /*bool*/ ISteamMatchmaking_InviteUserToLobby( CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDInvitee ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.InviteUserToLobby(_ptr, steamIDLobby, steamIDInvitee); + } + public virtual int /*int*/ ISteamMatchmaking_GetNumLobbyMembers( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetNumLobbyMembers(_ptr, steamIDLobby); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamMatchmaking_GetLobbyMemberByIndex( CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iMember ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyMemberByIndex(_ptr, steamIDLobby, iMember); + } + public virtual IntPtr ISteamMatchmaking_GetLobbyData( CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyData(_ptr, steamIDLobby, pchKey); + } + public virtual bool /*bool*/ ISteamMatchmaking_SetLobbyData( CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey , string /*const char **/ pchValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.SetLobbyData(_ptr, steamIDLobby, pchKey, pchValue); + } + public virtual int /*int*/ ISteamMatchmaking_GetLobbyDataCount( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyDataCount(_ptr, steamIDLobby); + } + public virtual bool /*bool*/ ISteamMatchmaking_GetLobbyDataByIndex( CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iLobbyData , System.Text.StringBuilder /*char **/ pchKey, int /*int*/ cchKeyBufferSize , System.Text.StringBuilder /*char **/ pchValue, int /*int*/ cchValueBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyDataByIndex(_ptr, steamIDLobby, iLobbyData, pchKey, cchKeyBufferSize, pchValue, cchValueBufferSize); + } + public virtual bool /*bool*/ ISteamMatchmaking_DeleteLobbyData( CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.DeleteLobbyData(_ptr, steamIDLobby, pchKey); + } + public virtual IntPtr ISteamMatchmaking_GetLobbyMemberData( CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyMemberData(_ptr, steamIDLobby, steamIDUser, pchKey); + } + public virtual void /*void*/ ISteamMatchmaking_SetLobbyMemberData( CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey , string /*const char **/ pchValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.SetLobbyMemberData(_ptr, steamIDLobby, pchKey, pchValue); + } + public virtual bool /*bool*/ ISteamMatchmaking_SendLobbyChatMsg( CSteamID /*class CSteamID*/ steamIDLobby, IntPtr /*const void **/ pvMsgBody , int /*int*/ cubMsgBody ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.SendLobbyChatMsg(_ptr, steamIDLobby, pvMsgBody, cubMsgBody); + } + public virtual int /*int*/ ISteamMatchmaking_GetLobbyChatEntry( CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iChatID , out CSteamID /*class CSteamID **/ pSteamIDUser, IntPtr /*void **/ pvData , int /*int*/ cubData , out ChatEntryType /*EChatEntryType **/ peChatEntryType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyChatEntry(_ptr, steamIDLobby, iChatID, out pSteamIDUser, pvData, cubData, out peChatEntryType); + } + public virtual bool /*bool*/ ISteamMatchmaking_RequestLobbyData( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.RequestLobbyData(_ptr, steamIDLobby); + } + public virtual void /*void*/ ISteamMatchmaking_SetLobbyGameServer( CSteamID /*class CSteamID*/ steamIDLobby, uint /*uint32*/ unGameServerIP , ushort /*uint16*/ unGameServerPort , CSteamID /*class CSteamID*/ steamIDGameServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.SetLobbyGameServer(_ptr, steamIDLobby, unGameServerIP, unGameServerPort, steamIDGameServer); + } + public virtual bool /*bool*/ ISteamMatchmaking_GetLobbyGameServer( CSteamID /*class CSteamID*/ steamIDLobby, out uint /*uint32 **/ punGameServerIP, out ushort /*uint16 **/ punGameServerPort, out CSteamID /*class CSteamID **/ psteamIDGameServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyGameServer(_ptr, steamIDLobby, out punGameServerIP, out punGameServerPort, out psteamIDGameServer); + } + public virtual bool /*bool*/ ISteamMatchmaking_SetLobbyMemberLimit( CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ cMaxMembers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.SetLobbyMemberLimit(_ptr, steamIDLobby, cMaxMembers); + } + public virtual int /*int*/ ISteamMatchmaking_GetLobbyMemberLimit( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyMemberLimit(_ptr, steamIDLobby); + } + public virtual bool /*bool*/ ISteamMatchmaking_SetLobbyType( CSteamID /*class CSteamID*/ steamIDLobby, LobbyType /*ELobbyType*/ eLobbyType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.SetLobbyType(_ptr, steamIDLobby, eLobbyType); + } + public virtual bool /*bool*/ ISteamMatchmaking_SetLobbyJoinable( CSteamID /*class CSteamID*/ steamIDLobby, bool /*bool*/ bLobbyJoinable ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.SetLobbyJoinable(_ptr, steamIDLobby, bLobbyJoinable); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamMatchmaking_GetLobbyOwner( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyOwner(_ptr, steamIDLobby); + } + public virtual bool /*bool*/ ISteamMatchmaking_SetLobbyOwner( CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDNewOwner ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.SetLobbyOwner(_ptr, steamIDLobby, steamIDNewOwner); + } + public virtual bool /*bool*/ ISteamMatchmaking_SetLinkedLobby( CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDLobbyDependent ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.SetLinkedLobby(_ptr, steamIDLobby, steamIDLobbyDependent); } - public static unsafe class ISteamMatchmakingServers + public virtual HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestInternetServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ) { - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestInternetServerList" )] internal static extern IntPtr /*HServerListRequest*/ RequestInternetServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestLANServerList" )] internal static extern IntPtr /*HServerListRequest*/ RequestLANServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestFriendsServerList" )] internal static extern IntPtr /*HServerListRequest*/ RequestFriendsServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestFavoritesServerList" )] internal static extern IntPtr /*HServerListRequest*/ RequestFavoritesServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestHistoryServerList" )] internal static extern IntPtr /*HServerListRequest*/ RequestHistoryServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestSpectatorServerList" )] internal static extern IntPtr /*HServerListRequest*/ RequestSpectatorServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_ReleaseRequest" )] internal static extern void /*void*/ ReleaseRequest( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hServerListRequest ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_GetServerDetails" )] internal static extern IntPtr /*class gameserveritem_t **/ GetServerDetails( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest, int /*int*/ iServer ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_CancelQuery" )] internal static extern void /*void*/ CancelQuery( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RefreshQuery" )] internal static extern void /*void*/ RefreshQuery( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_IsRefreshing" )] internal static extern bool /*bool*/ IsRefreshing( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_GetServerCount" )] internal static extern int /*int*/ GetServerCount( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RefreshServer" )] internal static extern void /*void*/ RefreshServer( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest, int /*int*/ iServer ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_PingServer" )] internal static extern int /*HServerQuery*/ PingServer( IntPtr ISteamMatchmakingServers, uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingPingResponse **/ pRequestServersResponse ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_PlayerDetails" )] internal static extern int /*HServerQuery*/ PlayerDetails( IntPtr ISteamMatchmakingServers, uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingPlayersResponse **/ pRequestServersResponse ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_ServerRules" )] internal static extern int /*HServerQuery*/ ServerRules( IntPtr ISteamMatchmakingServers, uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingRulesResponse **/ pRequestServersResponse ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_CancelServerQuery" )] internal static extern void /*void*/ CancelServerQuery( IntPtr ISteamMatchmakingServers, HServerQuery /*HServerQuery*/ hServerQuery ); + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.RequestInternetServerList(_ptr, iApp, ppchFilters, nFilters, pRequestServersResponse); + } + public virtual HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestLANServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.RequestLANServerList(_ptr, iApp, pRequestServersResponse); + } + public virtual HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestFriendsServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.RequestFriendsServerList(_ptr, iApp, ppchFilters, nFilters, pRequestServersResponse); + } + public virtual HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestFavoritesServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.RequestFavoritesServerList(_ptr, iApp, ppchFilters, nFilters, pRequestServersResponse); + } + public virtual HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestHistoryServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.RequestHistoryServerList(_ptr, iApp, ppchFilters, nFilters, pRequestServersResponse); + } + public virtual HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestSpectatorServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.RequestSpectatorServerList(_ptr, iApp, ppchFilters, nFilters, pRequestServersResponse); + } + public virtual void /*void*/ ISteamMatchmakingServers_ReleaseRequest( HServerListRequest /*HServerListRequest*/ hServerListRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + Native.ISteamMatchmakingServers.ReleaseRequest(_ptr, hServerListRequest); + } + public virtual IntPtr /*class gameserveritem_t **/ ISteamMatchmakingServers_GetServerDetails( HServerListRequest /*HServerListRequest*/ hRequest, int /*int*/ iServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.GetServerDetails(_ptr, hRequest, iServer); + } + public virtual void /*void*/ ISteamMatchmakingServers_CancelQuery( HServerListRequest /*HServerListRequest*/ hRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + Native.ISteamMatchmakingServers.CancelQuery(_ptr, hRequest); + } + public virtual void /*void*/ ISteamMatchmakingServers_RefreshQuery( HServerListRequest /*HServerListRequest*/ hRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + Native.ISteamMatchmakingServers.RefreshQuery(_ptr, hRequest); + } + public virtual bool /*bool*/ ISteamMatchmakingServers_IsRefreshing( HServerListRequest /*HServerListRequest*/ hRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.IsRefreshing(_ptr, hRequest); + } + public virtual int /*int*/ ISteamMatchmakingServers_GetServerCount( HServerListRequest /*HServerListRequest*/ hRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.GetServerCount(_ptr, hRequest); + } + public virtual void /*void*/ ISteamMatchmakingServers_RefreshServer( HServerListRequest /*HServerListRequest*/ hRequest, int /*int*/ iServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + Native.ISteamMatchmakingServers.RefreshServer(_ptr, hRequest, iServer); + } + public virtual HServerQuery /*(HServerQuery)*/ ISteamMatchmakingServers_PingServer( uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingPingResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.PingServer(_ptr, unIP, usPort, pRequestServersResponse); + } + public virtual HServerQuery /*(HServerQuery)*/ ISteamMatchmakingServers_PlayerDetails( uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingPlayersResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.PlayerDetails(_ptr, unIP, usPort, pRequestServersResponse); + } + public virtual HServerQuery /*(HServerQuery)*/ ISteamMatchmakingServers_ServerRules( uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingRulesResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.ServerRules(_ptr, unIP, usPort, pRequestServersResponse); + } + public virtual void /*void*/ ISteamMatchmakingServers_CancelServerQuery( HServerQuery /*HServerQuery*/ hServerQuery ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + Native.ISteamMatchmakingServers.CancelServerQuery(_ptr, hServerQuery); } - public static unsafe class ISteamRemoteStorage + public virtual bool /*bool*/ ISteamRemoteStorage_FileWrite( string /*const char **/ pchFile , IntPtr /*const void **/ pvData , int /*int32*/ cubData ) { - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWrite" )] internal static extern bool /*bool*/ FileWrite( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , IntPtr /*const void **/ pvData , int /*int32*/ cubData ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileRead" )] internal static extern int /*int32*/ FileRead( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , IntPtr /*void **/ pvData , int /*int32*/ cubDataToRead ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteAsync" )] internal static extern ulong /*SteamAPICall_t*/ FileWriteAsync( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , IntPtr /*const void **/ pvData , uint /*uint32*/ cubData ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileReadAsync" )] internal static extern ulong /*SteamAPICall_t*/ FileReadAsync( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , uint /*uint32*/ nOffset , uint /*uint32*/ cubToRead ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileReadAsyncComplete" )] internal static extern bool /*bool*/ FileReadAsyncComplete( IntPtr ISteamRemoteStorage, SteamAPICall_t /*SteamAPICall_t*/ hReadCall, IntPtr /*void **/ pvBuffer , uint /*uint32*/ cubToRead ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileForget" )] internal static extern bool /*bool*/ FileForget( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileDelete" )] internal static extern bool /*bool*/ FileDelete( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileShare" )] internal static extern ulong /*SteamAPICall_t*/ FileShare( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_SetSyncPlatforms" )] internal static extern bool /*bool*/ SetSyncPlatforms( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , RemoteStoragePlatform /*ERemoteStoragePlatform*/ eRemoteStoragePlatform ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteStreamOpen" )] internal static extern ulong /*UGCFileWriteStreamHandle_t*/ FileWriteStreamOpen( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteStreamWriteChunk" )] internal static extern bool /*bool*/ FileWriteStreamWriteChunk( IntPtr ISteamRemoteStorage, UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle, IntPtr /*const void **/ pvData , int /*int32*/ cubData ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteStreamClose" )] internal static extern bool /*bool*/ FileWriteStreamClose( IntPtr ISteamRemoteStorage, UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteStreamCancel" )] internal static extern bool /*bool*/ FileWriteStreamCancel( IntPtr ISteamRemoteStorage, UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileExists" )] internal static extern bool /*bool*/ FileExists( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FilePersisted" )] internal static extern bool /*bool*/ FilePersisted( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetFileSize" )] internal static extern int /*int32*/ GetFileSize( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetFileTimestamp" )] internal static extern long /*int64*/ GetFileTimestamp( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetSyncPlatforms" )] internal static extern RemoteStoragePlatform /*ERemoteStoragePlatform*/ GetSyncPlatforms( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetFileCount" )] internal static extern int /*int32*/ GetFileCount( IntPtr ISteamRemoteStorage ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetFileNameAndSize" )] internal static extern IntPtr GetFileNameAndSize( IntPtr ISteamRemoteStorage, int /*int*/ iFile , IntPtr /*int32 **/ pnFileSizeInBytes ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetQuota" )] internal static extern bool /*bool*/ GetQuota( IntPtr ISteamRemoteStorage, IntPtr /*int32 **/ pnTotalBytes, IntPtr /*int32 **/ puAvailableBytes ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_IsCloudEnabledForAccount" )] internal static extern bool /*bool*/ IsCloudEnabledForAccount( IntPtr ISteamRemoteStorage ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_IsCloudEnabledForApp" )] internal static extern bool /*bool*/ IsCloudEnabledForApp( IntPtr ISteamRemoteStorage ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_SetCloudEnabledForApp" )] internal static extern void /*void*/ SetCloudEnabledForApp( IntPtr ISteamRemoteStorage, bool /*bool*/ bEnabled ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UGCDownload" )] internal static extern ulong /*SteamAPICall_t*/ UGCDownload( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, uint /*uint32*/ unPriority ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetUGCDownloadProgress" )] internal static extern bool /*bool*/ GetUGCDownloadProgress( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, out int /*int32 **/ pnBytesDownloaded, out int /*int32 **/ pnBytesExpected ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetUGCDetails" )] internal static extern bool /*bool*/ GetUGCDetails( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, ref AppId_t /*AppId_t **/ pnAppID, System.Text.StringBuilder /*char ***/ ppchName, IntPtr /*int32 **/ pnFileSizeInBytes, out CSteamID /*class CSteamID **/ pSteamIDOwner ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UGCRead" )] internal static extern int /*int32*/ UGCRead( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, IntPtr /*void **/ pvData , int /*int32*/ cubDataToRead , uint /*uint32*/ cOffset , UGCReadAction /*EUGCReadAction*/ eAction ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetCachedUGCCount" )] internal static extern int /*int32*/ GetCachedUGCCount( IntPtr ISteamRemoteStorage ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetCachedUGCHandle" )] internal static extern ulong /*UGCHandle_t*/ GetCachedUGCHandle( IntPtr ISteamRemoteStorage, int /*int32*/ iCachedContent ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_PublishWorkshopFile" )] internal static extern ulong /*SteamAPICall_t*/ PublishWorkshopFile( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , string /*const char **/ pchPreviewFile , AppId_t /*AppId_t*/ nConsumerAppId, string /*const char **/ pchTitle , string /*const char **/ pchDescription , RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility , IntPtr /*struct SteamParamStringArray_t **/ pTags, WorkshopFileType /*EWorkshopFileType*/ eWorkshopFileType ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_CreatePublishedFileUpdateRequest" )] internal static extern ulong /*PublishedFileUpdateHandle_t*/ CreatePublishedFileUpdateRequest( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileFile" )] internal static extern bool /*bool*/ UpdatePublishedFileFile( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchFile ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFilePreviewFile" )] internal static extern bool /*bool*/ UpdatePublishedFilePreviewFile( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchPreviewFile ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileTitle" )] internal static extern bool /*bool*/ UpdatePublishedFileTitle( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchTitle ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileDescription" )] internal static extern bool /*bool*/ UpdatePublishedFileDescription( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchDescription ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileVisibility" )] internal static extern bool /*bool*/ UpdatePublishedFileVisibility( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileTags" )] internal static extern bool /*bool*/ UpdatePublishedFileTags( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, IntPtr /*struct SteamParamStringArray_t **/ pTags ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_CommitPublishedFileUpdate" )] internal static extern ulong /*SteamAPICall_t*/ CommitPublishedFileUpdate( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetPublishedFileDetails" )] internal static extern ulong /*SteamAPICall_t*/ GetPublishedFileDetails( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, uint /*uint32*/ unMaxSecondsOld ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_DeletePublishedFile" )] internal static extern ulong /*SteamAPICall_t*/ DeletePublishedFile( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumerateUserPublishedFiles" )] internal static extern ulong /*SteamAPICall_t*/ EnumerateUserPublishedFiles( IntPtr ISteamRemoteStorage, uint /*uint32*/ unStartIndex ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_SubscribePublishedFile" )] internal static extern ulong /*SteamAPICall_t*/ SubscribePublishedFile( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumerateUserSubscribedFiles" )] internal static extern ulong /*SteamAPICall_t*/ EnumerateUserSubscribedFiles( IntPtr ISteamRemoteStorage, uint /*uint32*/ unStartIndex ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UnsubscribePublishedFile" )] internal static extern ulong /*SteamAPICall_t*/ UnsubscribePublishedFile( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileSetChangeDescription" )] internal static extern bool /*bool*/ UpdatePublishedFileSetChangeDescription( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchChangeDescription ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetPublishedItemVoteDetails" )] internal static extern ulong /*SteamAPICall_t*/ GetPublishedItemVoteDetails( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdateUserPublishedItemVote" )] internal static extern ulong /*SteamAPICall_t*/ UpdateUserPublishedItemVote( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, bool /*bool*/ bVoteUp ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetUserPublishedItemVoteDetails" )] internal static extern ulong /*SteamAPICall_t*/ GetUserPublishedItemVoteDetails( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumerateUserSharedWorkshopFiles" )] internal static extern ulong /*SteamAPICall_t*/ EnumerateUserSharedWorkshopFiles( IntPtr ISteamRemoteStorage, CSteamID /*class CSteamID*/ steamId, uint /*uint32*/ unStartIndex , IntPtr /*struct SteamParamStringArray_t **/ pRequiredTags, IntPtr /*struct SteamParamStringArray_t **/ pExcludedTags ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_PublishVideo" )] internal static extern ulong /*SteamAPICall_t*/ PublishVideo( IntPtr ISteamRemoteStorage, WorkshopVideoProvider /*EWorkshopVideoProvider*/ eVideoProvider , string /*const char **/ pchVideoAccount , string /*const char **/ pchVideoIdentifier , string /*const char **/ pchPreviewFile , AppId_t /*AppId_t*/ nConsumerAppId, string /*const char **/ pchTitle , string /*const char **/ pchDescription , RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility , IntPtr /*struct SteamParamStringArray_t **/ pTags ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_SetUserPublishedFileAction" )] internal static extern ulong /*SteamAPICall_t*/ SetUserPublishedFileAction( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, WorkshopFileAction /*EWorkshopFileAction*/ eAction ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumeratePublishedFilesByUserAction" )] internal static extern ulong /*SteamAPICall_t*/ EnumeratePublishedFilesByUserAction( IntPtr ISteamRemoteStorage, WorkshopFileAction /*EWorkshopFileAction*/ eAction , uint /*uint32*/ unStartIndex ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumeratePublishedWorkshopFiles" )] internal static extern ulong /*SteamAPICall_t*/ EnumeratePublishedWorkshopFiles( IntPtr ISteamRemoteStorage, WorkshopEnumerationType /*EWorkshopEnumerationType*/ eEnumerationType , uint /*uint32*/ unStartIndex , uint /*uint32*/ unCount , uint /*uint32*/ unDays , IntPtr /*struct SteamParamStringArray_t **/ pTags, IntPtr /*struct SteamParamStringArray_t **/ pUserTags ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UGCDownloadToLocation" )] internal static extern ulong /*SteamAPICall_t*/ UGCDownloadToLocation( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, string /*const char **/ pchLocation , uint /*uint32*/ unPriority ); + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileWrite(_ptr, pchFile, pvData, cubData); + } + public virtual int /*int32*/ ISteamRemoteStorage_FileRead( string /*const char **/ pchFile , IntPtr /*void **/ pvData , int /*int32*/ cubDataToRead ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileRead(_ptr, pchFile, pvData, cubDataToRead); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_FileWriteAsync( string /*const char **/ pchFile , IntPtr /*const void **/ pvData , uint /*uint32*/ cubData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileWriteAsync(_ptr, pchFile, pvData, cubData); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_FileReadAsync( string /*const char **/ pchFile , uint /*uint32*/ nOffset , uint /*uint32*/ cubToRead ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileReadAsync(_ptr, pchFile, nOffset, cubToRead); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FileReadAsyncComplete( SteamAPICall_t /*SteamAPICall_t*/ hReadCall, IntPtr /*void **/ pvBuffer , uint /*uint32*/ cubToRead ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileReadAsyncComplete(_ptr, hReadCall, pvBuffer, cubToRead); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FileForget( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileForget(_ptr, pchFile); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FileDelete( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileDelete(_ptr, pchFile); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_FileShare( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileShare(_ptr, pchFile); + } + public virtual bool /*bool*/ ISteamRemoteStorage_SetSyncPlatforms( string /*const char **/ pchFile , RemoteStoragePlatform /*ERemoteStoragePlatform*/ eRemoteStoragePlatform ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.SetSyncPlatforms(_ptr, pchFile, eRemoteStoragePlatform); + } + public virtual UGCFileWriteStreamHandle_t /*(UGCFileWriteStreamHandle_t)*/ ISteamRemoteStorage_FileWriteStreamOpen( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileWriteStreamOpen(_ptr, pchFile); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FileWriteStreamWriteChunk( UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle, IntPtr /*const void **/ pvData , int /*int32*/ cubData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileWriteStreamWriteChunk(_ptr, writeHandle, pvData, cubData); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FileWriteStreamClose( UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileWriteStreamClose(_ptr, writeHandle); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FileWriteStreamCancel( UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileWriteStreamCancel(_ptr, writeHandle); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FileExists( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileExists(_ptr, pchFile); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FilePersisted( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FilePersisted(_ptr, pchFile); + } + public virtual int /*int32*/ ISteamRemoteStorage_GetFileSize( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetFileSize(_ptr, pchFile); + } + public virtual long /*int64*/ ISteamRemoteStorage_GetFileTimestamp( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetFileTimestamp(_ptr, pchFile); + } + public virtual RemoteStoragePlatform /*ERemoteStoragePlatform*/ ISteamRemoteStorage_GetSyncPlatforms( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetSyncPlatforms(_ptr, pchFile); + } + public virtual int /*int32*/ ISteamRemoteStorage_GetFileCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetFileCount(_ptr); + } + public virtual IntPtr ISteamRemoteStorage_GetFileNameAndSize( int /*int*/ iFile , IntPtr /*int32 **/ pnFileSizeInBytes ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetFileNameAndSize(_ptr, iFile, pnFileSizeInBytes); + } + public virtual bool /*bool*/ ISteamRemoteStorage_GetQuota( IntPtr /*int32 **/ pnTotalBytes, IntPtr /*int32 **/ puAvailableBytes ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetQuota(_ptr, pnTotalBytes, puAvailableBytes); + } + public virtual bool /*bool*/ ISteamRemoteStorage_IsCloudEnabledForAccount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.IsCloudEnabledForAccount(_ptr); + } + public virtual bool /*bool*/ ISteamRemoteStorage_IsCloudEnabledForApp() + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.IsCloudEnabledForApp(_ptr); + } + public virtual void /*void*/ ISteamRemoteStorage_SetCloudEnabledForApp( bool /*bool*/ bEnabled ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + Native.ISteamRemoteStorage.SetCloudEnabledForApp(_ptr, bEnabled); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_UGCDownload( UGCHandle_t /*UGCHandle_t*/ hContent, uint /*uint32*/ unPriority ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UGCDownload(_ptr, hContent, unPriority); + } + public virtual bool /*bool*/ ISteamRemoteStorage_GetUGCDownloadProgress( UGCHandle_t /*UGCHandle_t*/ hContent, out int /*int32 **/ pnBytesDownloaded, out int /*int32 **/ pnBytesExpected ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetUGCDownloadProgress(_ptr, hContent, out pnBytesDownloaded, out pnBytesExpected); + } + public virtual bool /*bool*/ ISteamRemoteStorage_GetUGCDetails( UGCHandle_t /*UGCHandle_t*/ hContent, ref AppId_t /*AppId_t **/ pnAppID, System.Text.StringBuilder /*char ***/ ppchName, IntPtr /*int32 **/ pnFileSizeInBytes, out CSteamID /*class CSteamID **/ pSteamIDOwner ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetUGCDetails(_ptr, hContent, ref pnAppID, ppchName, pnFileSizeInBytes, out pSteamIDOwner); + } + public virtual int /*int32*/ ISteamRemoteStorage_UGCRead( UGCHandle_t /*UGCHandle_t*/ hContent, IntPtr /*void **/ pvData , int /*int32*/ cubDataToRead , uint /*uint32*/ cOffset , UGCReadAction /*EUGCReadAction*/ eAction ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UGCRead(_ptr, hContent, pvData, cubDataToRead, cOffset, eAction); + } + public virtual int /*int32*/ ISteamRemoteStorage_GetCachedUGCCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetCachedUGCCount(_ptr); + } + public virtual UGCHandle_t /*(UGCHandle_t)*/ ISteamRemoteStorage_GetCachedUGCHandle( int /*int32*/ iCachedContent ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetCachedUGCHandle(_ptr, iCachedContent); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_PublishWorkshopFile( string /*const char **/ pchFile , string /*const char **/ pchPreviewFile , AppId_t /*AppId_t*/ nConsumerAppId, string /*const char **/ pchTitle , string /*const char **/ pchDescription , RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility , IntPtr /*struct SteamParamStringArray_t **/ pTags, WorkshopFileType /*EWorkshopFileType*/ eWorkshopFileType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.PublishWorkshopFile(_ptr, pchFile, pchPreviewFile, nConsumerAppId, pchTitle, pchDescription, eVisibility, pTags, eWorkshopFileType); + } + public virtual PublishedFileUpdateHandle_t /*(PublishedFileUpdateHandle_t)*/ ISteamRemoteStorage_CreatePublishedFileUpdateRequest( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.CreatePublishedFileUpdateRequest(_ptr, unPublishedFileId); + } + public virtual bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileFile( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdatePublishedFileFile(_ptr, updateHandle, pchFile); + } + public virtual bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFilePreviewFile( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchPreviewFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdatePublishedFilePreviewFile(_ptr, updateHandle, pchPreviewFile); + } + public virtual bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileTitle( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchTitle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdatePublishedFileTitle(_ptr, updateHandle, pchTitle); + } + public virtual bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileDescription( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchDescription ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdatePublishedFileDescription(_ptr, updateHandle, pchDescription); + } + public virtual bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileVisibility( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdatePublishedFileVisibility(_ptr, updateHandle, eVisibility); + } + public virtual bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileTags( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, IntPtr /*struct SteamParamStringArray_t **/ pTags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdatePublishedFileTags(_ptr, updateHandle, pTags); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_CommitPublishedFileUpdate( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.CommitPublishedFileUpdate(_ptr, updateHandle); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_GetPublishedFileDetails( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, uint /*uint32*/ unMaxSecondsOld ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetPublishedFileDetails(_ptr, unPublishedFileId, unMaxSecondsOld); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_DeletePublishedFile( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.DeletePublishedFile(_ptr, unPublishedFileId); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumerateUserPublishedFiles( uint /*uint32*/ unStartIndex ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.EnumerateUserPublishedFiles(_ptr, unStartIndex); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_SubscribePublishedFile( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.SubscribePublishedFile(_ptr, unPublishedFileId); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumerateUserSubscribedFiles( uint /*uint32*/ unStartIndex ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.EnumerateUserSubscribedFiles(_ptr, unStartIndex); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_UnsubscribePublishedFile( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UnsubscribePublishedFile(_ptr, unPublishedFileId); + } + public virtual bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileSetChangeDescription( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchChangeDescription ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdatePublishedFileSetChangeDescription(_ptr, updateHandle, pchChangeDescription); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_GetPublishedItemVoteDetails( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetPublishedItemVoteDetails(_ptr, unPublishedFileId); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_UpdateUserPublishedItemVote( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, bool /*bool*/ bVoteUp ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdateUserPublishedItemVote(_ptr, unPublishedFileId, bVoteUp); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_GetUserPublishedItemVoteDetails( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetUserPublishedItemVoteDetails(_ptr, unPublishedFileId); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumerateUserSharedWorkshopFiles( CSteamID /*class CSteamID*/ steamId, uint /*uint32*/ unStartIndex , IntPtr /*struct SteamParamStringArray_t **/ pRequiredTags, IntPtr /*struct SteamParamStringArray_t **/ pExcludedTags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.EnumerateUserSharedWorkshopFiles(_ptr, steamId, unStartIndex, pRequiredTags, pExcludedTags); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_PublishVideo( WorkshopVideoProvider /*EWorkshopVideoProvider*/ eVideoProvider , string /*const char **/ pchVideoAccount , string /*const char **/ pchVideoIdentifier , string /*const char **/ pchPreviewFile , AppId_t /*AppId_t*/ nConsumerAppId, string /*const char **/ pchTitle , string /*const char **/ pchDescription , RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility , IntPtr /*struct SteamParamStringArray_t **/ pTags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.PublishVideo(_ptr, eVideoProvider, pchVideoAccount, pchVideoIdentifier, pchPreviewFile, nConsumerAppId, pchTitle, pchDescription, eVisibility, pTags); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_SetUserPublishedFileAction( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, WorkshopFileAction /*EWorkshopFileAction*/ eAction ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.SetUserPublishedFileAction(_ptr, unPublishedFileId, eAction); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumeratePublishedFilesByUserAction( WorkshopFileAction /*EWorkshopFileAction*/ eAction , uint /*uint32*/ unStartIndex ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.EnumeratePublishedFilesByUserAction(_ptr, eAction, unStartIndex); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumeratePublishedWorkshopFiles( WorkshopEnumerationType /*EWorkshopEnumerationType*/ eEnumerationType , uint /*uint32*/ unStartIndex , uint /*uint32*/ unCount , uint /*uint32*/ unDays , IntPtr /*struct SteamParamStringArray_t **/ pTags, IntPtr /*struct SteamParamStringArray_t **/ pUserTags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.EnumeratePublishedWorkshopFiles(_ptr, eEnumerationType, unStartIndex, unCount, unDays, pTags, pUserTags); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_UGCDownloadToLocation( UGCHandle_t /*UGCHandle_t*/ hContent, string /*const char **/ pchLocation , uint /*uint32*/ unPriority ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UGCDownloadToLocation(_ptr, hContent, pchLocation, unPriority); } - public static unsafe class ISteamUserStats + public virtual bool /*bool*/ ISteamUserStats_RequestCurrentStats() { - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_RequestCurrentStats" )] internal static extern bool /*bool*/ RequestCurrentStats( IntPtr ISteamUserStats ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetStat" )] internal static extern bool /*bool*/ GetStat( IntPtr ISteamUserStats, string /*const char **/ pchName , out int /*int32 **/ pData ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetStat0" )] internal static extern bool /*bool*/ GetStat0( IntPtr ISteamUserStats, string /*const char **/ pchName , out float /*float **/ pData ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_SetStat" )] internal static extern bool /*bool*/ SetStat( IntPtr ISteamUserStats, string /*const char **/ pchName , int /*int32*/ nData ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_SetStat0" )] internal static extern bool /*bool*/ SetStat0( IntPtr ISteamUserStats, string /*const char **/ pchName , float /*float*/ fData ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_UpdateAvgRateStat" )] internal static extern bool /*bool*/ UpdateAvgRateStat( IntPtr ISteamUserStats, string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievement" )] internal static extern bool /*bool*/ GetAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_SetAchievement" )] internal static extern bool /*bool*/ SetAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_ClearAchievement" )] internal static extern bool /*bool*/ ClearAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetAchievementAndUnlockTime( IntPtr ISteamUserStats, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_StoreStats" )] internal static extern bool /*bool*/ StoreStats( IntPtr ISteamUserStats ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementIcon" )] internal static extern int /*int*/ GetAchievementIcon( IntPtr ISteamUserStats, string /*const char **/ pchName ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementDisplayAttribute" )] internal static extern IntPtr GetAchievementDisplayAttribute( IntPtr ISteamUserStats, string /*const char **/ pchName , string /*const char **/ pchKey ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_IndicateAchievementProgress" )] internal static extern bool /*bool*/ IndicateAchievementProgress( IntPtr ISteamUserStats, string /*const char **/ pchName , uint /*uint32*/ nCurProgress , uint /*uint32*/ nMaxProgress ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetNumAchievements" )] internal static extern uint /*uint32*/ GetNumAchievements( IntPtr ISteamUserStats ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementName" )] internal static extern IntPtr GetAchievementName( IntPtr ISteamUserStats, uint /*uint32*/ iAchievement ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_RequestUserStats" )] internal static extern ulong /*SteamAPICall_t*/ RequestUserStats( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetUserStat" )] internal static extern bool /*bool*/ GetUserStat( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetUserStat0" )] internal static extern bool /*bool*/ GetUserStat0( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetUserAchievementAndUnlockTime( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_ResetAllStats" )] internal static extern bool /*bool*/ ResetAllStats( IntPtr ISteamUserStats, bool /*bool*/ bAchievementsToo ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_FindOrCreateLeaderboard" )] internal static extern ulong /*SteamAPICall_t*/ FindOrCreateLeaderboard( IntPtr ISteamUserStats, string /*const char **/ pchLeaderboardName , LeaderboardSortMethod /*ELeaderboardSortMethod*/ eLeaderboardSortMethod , LeaderboardDisplayType /*ELeaderboardDisplayType*/ eLeaderboardDisplayType ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_FindLeaderboard" )] internal static extern ulong /*SteamAPICall_t*/ FindLeaderboard( IntPtr ISteamUserStats, string /*const char **/ pchLeaderboardName ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardName" )] internal static extern IntPtr GetLeaderboardName( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardEntryCount" )] internal static extern int /*int*/ GetLeaderboardEntryCount( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardSortMethod" )] internal static extern LeaderboardSortMethod /*ELeaderboardSortMethod*/ GetLeaderboardSortMethod( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardDisplayType" )] internal static extern LeaderboardDisplayType /*ELeaderboardDisplayType*/ GetLeaderboardDisplayType( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_DownloadLeaderboardEntries" )] internal static extern ulong /*SteamAPICall_t*/ DownloadLeaderboardEntries( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, LeaderboardDataRequest /*ELeaderboardDataRequest*/ eLeaderboardDataRequest , int /*int*/ nRangeStart , int /*int*/ nRangeEnd ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_DownloadLeaderboardEntriesForUsers" )] internal static extern ulong /*SteamAPICall_t*/ DownloadLeaderboardEntriesForUsers( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, IntPtr /*class CSteamID **/ prgUsers, int /*int*/ cUsers ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetDownloadedLeaderboardEntry" )] internal static extern bool /*bool*/ GetDownloadedLeaderboardEntry( IntPtr ISteamUserStats, SteamLeaderboardEntries_t /*SteamLeaderboardEntries_t*/ hSteamLeaderboardEntries, int /*int*/ index , ref LeaderboardEntry_t /*struct LeaderboardEntry_t **/ pLeaderboardEntry, IntPtr /*int32 **/ pDetails, int /*int*/ cDetailsMax ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_UploadLeaderboardScore" )] internal static extern ulong /*SteamAPICall_t*/ UploadLeaderboardScore( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, LeaderboardUploadScoreMethod /*ELeaderboardUploadScoreMethod*/ eLeaderboardUploadScoreMethod , int /*int32*/ nScore , IntPtr /*const int32 **/ pScoreDetails, int /*int*/ cScoreDetailsCount ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_AttachLeaderboardUGC" )] internal static extern ulong /*SteamAPICall_t*/ AttachLeaderboardUGC( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, UGCHandle_t /*UGCHandle_t*/ hUGC ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetNumberOfCurrentPlayers" )] internal static extern ulong /*SteamAPICall_t*/ GetNumberOfCurrentPlayers( IntPtr ISteamUserStats ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_RequestGlobalAchievementPercentages" )] internal static extern ulong /*SteamAPICall_t*/ RequestGlobalAchievementPercentages( IntPtr ISteamUserStats ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetMostAchievedAchievementInfo( IntPtr ISteamUserStats, System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetNextMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetNextMostAchievedAchievementInfo( IntPtr ISteamUserStats, int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementAchievedPercent" )] internal static extern bool /*bool*/ GetAchievementAchievedPercent( IntPtr ISteamUserStats, string /*const char **/ pchName , out float /*float **/ pflPercent ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_RequestGlobalStats" )] internal static extern ulong /*SteamAPICall_t*/ RequestGlobalStats( IntPtr ISteamUserStats, int /*int*/ nHistoryDays ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStat" )] internal static extern bool /*bool*/ GetGlobalStat( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out long /*int64 **/ pData ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStat0" )] internal static extern bool /*bool*/ GetGlobalStat0( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out double /*double **/ pData ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStatHistory" )] internal static extern int /*int32*/ GetGlobalStatHistory( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out long /*int64 **/ pData, uint /*uint32*/ cubData ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStatHistory0" )] internal static extern int /*int32*/ GetGlobalStatHistory0( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out double /*double **/ pData, uint /*uint32*/ cubData ); + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.RequestCurrentStats(_ptr); + } + public virtual bool /*bool*/ ISteamUserStats_GetStat( string /*const char **/ pchName , out int /*int32 **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetStat(_ptr, pchName, out pData); + } + public virtual bool /*bool*/ ISteamUserStats_GetStat0( string /*const char **/ pchName , out float /*float **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetStat0(_ptr, pchName, out pData); + } + public virtual bool /*bool*/ ISteamUserStats_SetStat( string /*const char **/ pchName , int /*int32*/ nData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.SetStat(_ptr, pchName, nData); + } + public virtual bool /*bool*/ ISteamUserStats_SetStat0( string /*const char **/ pchName , float /*float*/ fData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.SetStat0(_ptr, pchName, fData); + } + public virtual bool /*bool*/ ISteamUserStats_UpdateAvgRateStat( string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.UpdateAvgRateStat(_ptr, pchName, flCountThisSession, dSessionLength); + } + public virtual bool /*bool*/ ISteamUserStats_GetAchievement( string /*const char **/ pchName , out bool /*bool **/ pbAchieved ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetAchievement(_ptr, pchName, out pbAchieved); + } + public virtual bool /*bool*/ ISteamUserStats_SetAchievement( string /*const char **/ pchName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.SetAchievement(_ptr, pchName); + } + public virtual bool /*bool*/ ISteamUserStats_ClearAchievement( string /*const char **/ pchName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.ClearAchievement(_ptr, pchName); + } + public virtual bool /*bool*/ ISteamUserStats_GetAchievementAndUnlockTime( string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetAchievementAndUnlockTime(_ptr, pchName, out pbAchieved, out punUnlockTime); + } + public virtual bool /*bool*/ ISteamUserStats_StoreStats() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.StoreStats(_ptr); + } + public virtual int /*int*/ ISteamUserStats_GetAchievementIcon( string /*const char **/ pchName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetAchievementIcon(_ptr, pchName); + } + public virtual IntPtr ISteamUserStats_GetAchievementDisplayAttribute( string /*const char **/ pchName , string /*const char **/ pchKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetAchievementDisplayAttribute(_ptr, pchName, pchKey); + } + public virtual bool /*bool*/ ISteamUserStats_IndicateAchievementProgress( string /*const char **/ pchName , uint /*uint32*/ nCurProgress , uint /*uint32*/ nMaxProgress ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.IndicateAchievementProgress(_ptr, pchName, nCurProgress, nMaxProgress); + } + public virtual uint /*uint32*/ ISteamUserStats_GetNumAchievements() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetNumAchievements(_ptr); + } + public virtual IntPtr ISteamUserStats_GetAchievementName( uint /*uint32*/ iAchievement ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetAchievementName(_ptr, iAchievement); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_RequestUserStats( CSteamID /*class CSteamID*/ steamIDUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.RequestUserStats(_ptr, steamIDUser); + } + public virtual bool /*bool*/ ISteamUserStats_GetUserStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetUserStat(_ptr, steamIDUser, pchName, out pData); + } + public virtual bool /*bool*/ ISteamUserStats_GetUserStat0( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetUserStat0(_ptr, steamIDUser, pchName, out pData); + } + public virtual bool /*bool*/ ISteamUserStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetUserAchievement(_ptr, steamIDUser, pchName, out pbAchieved); + } + public virtual bool /*bool*/ ISteamUserStats_GetUserAchievementAndUnlockTime( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetUserAchievementAndUnlockTime(_ptr, steamIDUser, pchName, out pbAchieved, out punUnlockTime); + } + public virtual bool /*bool*/ ISteamUserStats_ResetAllStats( bool /*bool*/ bAchievementsToo ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.ResetAllStats(_ptr, bAchievementsToo); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_FindOrCreateLeaderboard( string /*const char **/ pchLeaderboardName , LeaderboardSortMethod /*ELeaderboardSortMethod*/ eLeaderboardSortMethod , LeaderboardDisplayType /*ELeaderboardDisplayType*/ eLeaderboardDisplayType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.FindOrCreateLeaderboard(_ptr, pchLeaderboardName, eLeaderboardSortMethod, eLeaderboardDisplayType); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_FindLeaderboard( string /*const char **/ pchLeaderboardName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.FindLeaderboard(_ptr, pchLeaderboardName); + } + public virtual IntPtr ISteamUserStats_GetLeaderboardName( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetLeaderboardName(_ptr, hSteamLeaderboard); + } + public virtual int /*int*/ ISteamUserStats_GetLeaderboardEntryCount( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetLeaderboardEntryCount(_ptr, hSteamLeaderboard); + } + public virtual LeaderboardSortMethod /*ELeaderboardSortMethod*/ ISteamUserStats_GetLeaderboardSortMethod( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetLeaderboardSortMethod(_ptr, hSteamLeaderboard); + } + public virtual LeaderboardDisplayType /*ELeaderboardDisplayType*/ ISteamUserStats_GetLeaderboardDisplayType( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetLeaderboardDisplayType(_ptr, hSteamLeaderboard); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_DownloadLeaderboardEntries( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, LeaderboardDataRequest /*ELeaderboardDataRequest*/ eLeaderboardDataRequest , int /*int*/ nRangeStart , int /*int*/ nRangeEnd ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.DownloadLeaderboardEntries(_ptr, hSteamLeaderboard, eLeaderboardDataRequest, nRangeStart, nRangeEnd); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_DownloadLeaderboardEntriesForUsers( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, IntPtr /*class CSteamID **/ prgUsers, int /*int*/ cUsers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.DownloadLeaderboardEntriesForUsers(_ptr, hSteamLeaderboard, prgUsers, cUsers); + } + public virtual bool /*bool*/ ISteamUserStats_GetDownloadedLeaderboardEntry( SteamLeaderboardEntries_t /*SteamLeaderboardEntries_t*/ hSteamLeaderboardEntries, int /*int*/ index , ref LeaderboardEntry_t /*struct LeaderboardEntry_t **/ pLeaderboardEntry, IntPtr /*int32 **/ pDetails, int /*int*/ cDetailsMax ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetDownloadedLeaderboardEntry(_ptr, hSteamLeaderboardEntries, index, ref pLeaderboardEntry, pDetails, cDetailsMax); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_UploadLeaderboardScore( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, LeaderboardUploadScoreMethod /*ELeaderboardUploadScoreMethod*/ eLeaderboardUploadScoreMethod , int /*int32*/ nScore , IntPtr /*const int32 **/ pScoreDetails, int /*int*/ cScoreDetailsCount ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.UploadLeaderboardScore(_ptr, hSteamLeaderboard, eLeaderboardUploadScoreMethod, nScore, pScoreDetails, cScoreDetailsCount); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_AttachLeaderboardUGC( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, UGCHandle_t /*UGCHandle_t*/ hUGC ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.AttachLeaderboardUGC(_ptr, hSteamLeaderboard, hUGC); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_GetNumberOfCurrentPlayers() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetNumberOfCurrentPlayers(_ptr); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_RequestGlobalAchievementPercentages() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.RequestGlobalAchievementPercentages(_ptr); + } + public virtual int /*int*/ ISteamUserStats_GetMostAchievedAchievementInfo( System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetMostAchievedAchievementInfo(_ptr, pchName, unNameBufLen, out pflPercent, out pbAchieved); + } + public virtual int /*int*/ ISteamUserStats_GetNextMostAchievedAchievementInfo( int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetNextMostAchievedAchievementInfo(_ptr, iIteratorPrevious, pchName, unNameBufLen, out pflPercent, out pbAchieved); + } + public virtual bool /*bool*/ ISteamUserStats_GetAchievementAchievedPercent( string /*const char **/ pchName , out float /*float **/ pflPercent ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetAchievementAchievedPercent(_ptr, pchName, out pflPercent); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_RequestGlobalStats( int /*int*/ nHistoryDays ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.RequestGlobalStats(_ptr, nHistoryDays); + } + public virtual bool /*bool*/ ISteamUserStats_GetGlobalStat( string /*const char **/ pchStatName , out long /*int64 **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetGlobalStat(_ptr, pchStatName, out pData); + } + public virtual bool /*bool*/ ISteamUserStats_GetGlobalStat0( string /*const char **/ pchStatName , out double /*double **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetGlobalStat0(_ptr, pchStatName, out pData); + } + public virtual int /*int32*/ ISteamUserStats_GetGlobalStatHistory( string /*const char **/ pchStatName , out long /*int64 **/ pData, uint /*uint32*/ cubData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetGlobalStatHistory(_ptr, pchStatName, out pData, cubData); + } + public virtual int /*int32*/ ISteamUserStats_GetGlobalStatHistory0( string /*const char **/ pchStatName , out double /*double **/ pData, uint /*uint32*/ cubData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetGlobalStatHistory0(_ptr, pchStatName, out pData, cubData); } - public static unsafe class ISteamApps + public virtual bool /*bool*/ ISteamApps_BIsSubscribed() { - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_BIsSubscribed" )] internal static extern bool /*bool*/ BIsSubscribed( IntPtr ISteamApps ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_BIsLowViolence" )] internal static extern bool /*bool*/ BIsLowViolence( IntPtr ISteamApps ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_BIsCybercafe" )] internal static extern bool /*bool*/ BIsCybercafe( IntPtr ISteamApps ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_BIsVACBanned" )] internal static extern bool /*bool*/ BIsVACBanned( IntPtr ISteamApps ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_GetCurrentGameLanguage" )] internal static extern IntPtr GetCurrentGameLanguage( IntPtr ISteamApps ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_GetAvailableGameLanguages" )] internal static extern IntPtr GetAvailableGameLanguages( IntPtr ISteamApps ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_BIsSubscribedApp" )] internal static extern bool /*bool*/ BIsSubscribedApp( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_BIsDlcInstalled" )] internal static extern bool /*bool*/ BIsDlcInstalled( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_GetEarliestPurchaseUnixTime" )] internal static extern uint /*uint32*/ GetEarliestPurchaseUnixTime( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_BIsSubscribedFromFreeWeekend" )] internal static extern bool /*bool*/ BIsSubscribedFromFreeWeekend( IntPtr ISteamApps ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_GetDLCCount" )] internal static extern int /*int*/ GetDLCCount( IntPtr ISteamApps ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_BGetDLCDataByIndex" )] internal static extern bool /*bool*/ BGetDLCDataByIndex( IntPtr ISteamApps, int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, out bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_InstallDLC" )] internal static extern void /*void*/ InstallDLC( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_UninstallDLC" )] internal static extern void /*void*/ UninstallDLC( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_RequestAppProofOfPurchaseKey" )] internal static extern void /*void*/ RequestAppProofOfPurchaseKey( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_GetCurrentBetaName" )] internal static extern bool /*bool*/ GetCurrentBetaName( IntPtr ISteamApps, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_MarkContentCorrupt" )] internal static extern bool /*bool*/ MarkContentCorrupt( IntPtr ISteamApps, bool /*bool*/ bMissingFilesOnly ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_GetInstalledDepots" )] internal static extern uint /*uint32*/ GetInstalledDepots( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID, IntPtr /*DepotId_t **/ pvecDepots, uint /*uint32*/ cMaxDepots ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_GetAppInstallDir" )] internal static extern uint /*uint32*/ GetAppInstallDir( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID, System.Text.StringBuilder /*char **/ pchFolder, uint /*uint32*/ cchFolderBufferSize ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_BIsAppInstalled" )] internal static extern bool /*bool*/ BIsAppInstalled( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_GetAppOwner" )] internal static extern ulong /*class CSteamID*/ GetAppOwner( IntPtr ISteamApps ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_GetLaunchQueryParam" )] internal static extern IntPtr GetLaunchQueryParam( IntPtr ISteamApps, string /*const char **/ pchKey ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_GetDlcDownloadProgress" )] internal static extern bool /*bool*/ GetDlcDownloadProgress( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID, out ulong /*uint64 **/ punBytesDownloaded, out ulong /*uint64 **/ punBytesTotal ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_GetAppBuildId" )] internal static extern int /*int*/ GetAppBuildId( IntPtr ISteamApps ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_RequestAllProofOfPurchaseKeys" )] internal static extern void /*void*/ RequestAllProofOfPurchaseKeys( IntPtr ISteamApps ); + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsSubscribed(_ptr); + } + public virtual bool /*bool*/ ISteamApps_BIsLowViolence() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsLowViolence(_ptr); + } + public virtual bool /*bool*/ ISteamApps_BIsCybercafe() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsCybercafe(_ptr); + } + public virtual bool /*bool*/ ISteamApps_BIsVACBanned() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsVACBanned(_ptr); + } + public virtual IntPtr ISteamApps_GetCurrentGameLanguage() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetCurrentGameLanguage(_ptr); + } + public virtual IntPtr ISteamApps_GetAvailableGameLanguages() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetAvailableGameLanguages(_ptr); + } + public virtual bool /*bool*/ ISteamApps_BIsSubscribedApp( AppId_t /*AppId_t*/ appID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsSubscribedApp(_ptr, appID); + } + public virtual bool /*bool*/ ISteamApps_BIsDlcInstalled( AppId_t /*AppId_t*/ appID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsDlcInstalled(_ptr, appID); + } + public virtual uint /*uint32*/ ISteamApps_GetEarliestPurchaseUnixTime( AppId_t /*AppId_t*/ nAppID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetEarliestPurchaseUnixTime(_ptr, nAppID); + } + public virtual bool /*bool*/ ISteamApps_BIsSubscribedFromFreeWeekend() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsSubscribedFromFreeWeekend(_ptr); + } + public virtual int /*int*/ ISteamApps_GetDLCCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetDLCCount(_ptr); + } + public virtual bool /*bool*/ ISteamApps_BGetDLCDataByIndex( int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, out bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BGetDLCDataByIndex(_ptr, iDLC, ref pAppID, out pbAvailable, pchName, cchNameBufferSize); + } + public virtual void /*void*/ ISteamApps_InstallDLC( AppId_t /*AppId_t*/ nAppID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + Native.ISteamApps.InstallDLC(_ptr, nAppID); + } + public virtual void /*void*/ ISteamApps_UninstallDLC( AppId_t /*AppId_t*/ nAppID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + Native.ISteamApps.UninstallDLC(_ptr, nAppID); + } + public virtual void /*void*/ ISteamApps_RequestAppProofOfPurchaseKey( AppId_t /*AppId_t*/ nAppID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + Native.ISteamApps.RequestAppProofOfPurchaseKey(_ptr, nAppID); + } + public virtual bool /*bool*/ ISteamApps_GetCurrentBetaName( System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetCurrentBetaName(_ptr, pchName, cchNameBufferSize); + } + public virtual bool /*bool*/ ISteamApps_MarkContentCorrupt( bool /*bool*/ bMissingFilesOnly ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.MarkContentCorrupt(_ptr, bMissingFilesOnly); + } + public virtual uint /*uint32*/ ISteamApps_GetInstalledDepots( AppId_t /*AppId_t*/ appID, IntPtr /*DepotId_t **/ pvecDepots, uint /*uint32*/ cMaxDepots ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetInstalledDepots(_ptr, appID, pvecDepots, cMaxDepots); + } + public virtual uint /*uint32*/ ISteamApps_GetAppInstallDir( AppId_t /*AppId_t*/ appID, System.Text.StringBuilder /*char **/ pchFolder, uint /*uint32*/ cchFolderBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetAppInstallDir(_ptr, appID, pchFolder, cchFolderBufferSize); + } + public virtual bool /*bool*/ ISteamApps_BIsAppInstalled( AppId_t /*AppId_t*/ appID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsAppInstalled(_ptr, appID); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamApps_GetAppOwner() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetAppOwner(_ptr); + } + public virtual IntPtr ISteamApps_GetLaunchQueryParam( string /*const char **/ pchKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetLaunchQueryParam(_ptr, pchKey); + } + public virtual bool /*bool*/ ISteamApps_GetDlcDownloadProgress( AppId_t /*AppId_t*/ nAppID, out ulong /*uint64 **/ punBytesDownloaded, out ulong /*uint64 **/ punBytesTotal ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetDlcDownloadProgress(_ptr, nAppID, out punBytesDownloaded, out punBytesTotal); + } + public virtual int /*int*/ ISteamApps_GetAppBuildId() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetAppBuildId(_ptr); + } + public virtual void /*void*/ ISteamApps_RequestAllProofOfPurchaseKeys() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + Native.ISteamApps.RequestAllProofOfPurchaseKeys(_ptr); } - public static unsafe class ISteamNetworking + public virtual bool /*bool*/ ISteamNetworking_SendP2PPacket( CSteamID /*class CSteamID*/ steamIDRemote, IntPtr /*const void **/ pubData , uint /*uint32*/ cubData , P2PSend /*EP2PSend*/ eP2PSendType , int /*int*/ nChannel ) { - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_SendP2PPacket" )] internal static extern bool /*bool*/ SendP2PPacket( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote, IntPtr /*const void **/ pubData , uint /*uint32*/ cubData , P2PSend /*EP2PSend*/ eP2PSendType , int /*int*/ nChannel ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_IsP2PPacketAvailable" )] internal static extern bool /*bool*/ IsP2PPacketAvailable( IntPtr ISteamNetworking, out uint /*uint32 **/ pcubMsgSize, int /*int*/ nChannel ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_ReadP2PPacket" )] internal static extern bool /*bool*/ ReadP2PPacket( IntPtr ISteamNetworking, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize, out CSteamID /*class CSteamID **/ psteamIDRemote, int /*int*/ nChannel ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_AcceptP2PSessionWithUser" )] internal static extern bool /*bool*/ AcceptP2PSessionWithUser( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_CloseP2PSessionWithUser" )] internal static extern bool /*bool*/ CloseP2PSessionWithUser( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_CloseP2PChannelWithUser" )] internal static extern bool /*bool*/ CloseP2PChannelWithUser( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote, int /*int*/ nChannel ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_GetP2PSessionState" )] internal static extern bool /*bool*/ GetP2PSessionState( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote, ref P2PSessionState_t /*struct P2PSessionState_t **/ pConnectionState ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_AllowP2PPacketRelay" )] internal static extern bool /*bool*/ AllowP2PPacketRelay( IntPtr ISteamNetworking, bool /*bool*/ bAllow ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_CreateListenSocket" )] internal static extern uint /*SNetListenSocket_t*/ CreateListenSocket( IntPtr ISteamNetworking, int /*int*/ nVirtualP2PPort , uint /*uint32*/ nIP , ushort /*uint16*/ nPort , bool /*bool*/ bAllowUseOfPacketRelay ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_CreateP2PConnectionSocket" )] internal static extern uint /*SNetSocket_t*/ CreateP2PConnectionSocket( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDTarget, int /*int*/ nVirtualPort , int /*int*/ nTimeoutSec , bool /*bool*/ bAllowUseOfPacketRelay ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_CreateConnectionSocket" )] internal static extern uint /*SNetSocket_t*/ CreateConnectionSocket( IntPtr ISteamNetworking, uint /*uint32*/ nIP , ushort /*uint16*/ nPort , int /*int*/ nTimeoutSec ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_DestroySocket" )] internal static extern bool /*bool*/ DestroySocket( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, bool /*bool*/ bNotifyRemoteEnd ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_DestroyListenSocket" )] internal static extern bool /*bool*/ DestroyListenSocket( IntPtr ISteamNetworking, SNetListenSocket_t /*SNetListenSocket_t*/ hSocket, bool /*bool*/ bNotifyRemoteEnd ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_SendDataOnSocket" )] internal static extern bool /*bool*/ SendDataOnSocket( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, IntPtr /*void **/ pubData , uint /*uint32*/ cubData , bool /*bool*/ bReliable ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_IsDataAvailableOnSocket" )] internal static extern bool /*bool*/ IsDataAvailableOnSocket( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, out uint /*uint32 **/ pcubMsgSize ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_RetrieveDataFromSocket" )] internal static extern bool /*bool*/ RetrieveDataFromSocket( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_IsDataAvailable" )] internal static extern bool /*bool*/ IsDataAvailable( IntPtr ISteamNetworking, SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, out uint /*uint32 **/ pcubMsgSize, ref SNetSocket_t /*SNetSocket_t **/ phSocket ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_RetrieveData" )] internal static extern bool /*bool*/ RetrieveData( IntPtr ISteamNetworking, SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize, ref SNetSocket_t /*SNetSocket_t **/ phSocket ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_GetSocketInfo" )] internal static extern bool /*bool*/ GetSocketInfo( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, out CSteamID /*class CSteamID **/ pSteamIDRemote, IntPtr /*int **/ peSocketStatus, out uint /*uint32 **/ punIPRemote, out ushort /*uint16 **/ punPortRemote ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_GetListenSocketInfo" )] internal static extern bool /*bool*/ GetListenSocketInfo( IntPtr ISteamNetworking, SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, out uint /*uint32 **/ pnIP, out ushort /*uint16 **/ pnPort ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_GetSocketConnectionType" )] internal static extern SNetSocketConnectionType /*ESNetSocketConnectionType*/ GetSocketConnectionType( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_GetMaxPacketSize" )] internal static extern int /*int*/ GetMaxPacketSize( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket ); + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.SendP2PPacket(_ptr, steamIDRemote, pubData, cubData, eP2PSendType, nChannel); + } + public virtual bool /*bool*/ ISteamNetworking_IsP2PPacketAvailable( out uint /*uint32 **/ pcubMsgSize, int /*int*/ nChannel ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.IsP2PPacketAvailable(_ptr, out pcubMsgSize, nChannel); + } + public virtual bool /*bool*/ ISteamNetworking_ReadP2PPacket( IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize, out CSteamID /*class CSteamID **/ psteamIDRemote, int /*int*/ nChannel ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.ReadP2PPacket(_ptr, pubDest, cubDest, out pcubMsgSize, out psteamIDRemote, nChannel); + } + public virtual bool /*bool*/ ISteamNetworking_AcceptP2PSessionWithUser( CSteamID /*class CSteamID*/ steamIDRemote ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.AcceptP2PSessionWithUser(_ptr, steamIDRemote); + } + public virtual bool /*bool*/ ISteamNetworking_CloseP2PSessionWithUser( CSteamID /*class CSteamID*/ steamIDRemote ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.CloseP2PSessionWithUser(_ptr, steamIDRemote); + } + public virtual bool /*bool*/ ISteamNetworking_CloseP2PChannelWithUser( CSteamID /*class CSteamID*/ steamIDRemote, int /*int*/ nChannel ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.CloseP2PChannelWithUser(_ptr, steamIDRemote, nChannel); + } + public virtual bool /*bool*/ ISteamNetworking_GetP2PSessionState( CSteamID /*class CSteamID*/ steamIDRemote, ref P2PSessionState_t /*struct P2PSessionState_t **/ pConnectionState ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.GetP2PSessionState(_ptr, steamIDRemote, ref pConnectionState); + } + public virtual bool /*bool*/ ISteamNetworking_AllowP2PPacketRelay( bool /*bool*/ bAllow ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.AllowP2PPacketRelay(_ptr, bAllow); + } + public virtual SNetListenSocket_t /*(SNetListenSocket_t)*/ ISteamNetworking_CreateListenSocket( int /*int*/ nVirtualP2PPort , uint /*uint32*/ nIP , ushort /*uint16*/ nPort , bool /*bool*/ bAllowUseOfPacketRelay ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.CreateListenSocket(_ptr, nVirtualP2PPort, nIP, nPort, bAllowUseOfPacketRelay); + } + public virtual SNetSocket_t /*(SNetSocket_t)*/ ISteamNetworking_CreateP2PConnectionSocket( CSteamID /*class CSteamID*/ steamIDTarget, int /*int*/ nVirtualPort , int /*int*/ nTimeoutSec , bool /*bool*/ bAllowUseOfPacketRelay ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.CreateP2PConnectionSocket(_ptr, steamIDTarget, nVirtualPort, nTimeoutSec, bAllowUseOfPacketRelay); + } + public virtual SNetSocket_t /*(SNetSocket_t)*/ ISteamNetworking_CreateConnectionSocket( uint /*uint32*/ nIP , ushort /*uint16*/ nPort , int /*int*/ nTimeoutSec ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.CreateConnectionSocket(_ptr, nIP, nPort, nTimeoutSec); + } + public virtual bool /*bool*/ ISteamNetworking_DestroySocket( SNetSocket_t /*SNetSocket_t*/ hSocket, bool /*bool*/ bNotifyRemoteEnd ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.DestroySocket(_ptr, hSocket, bNotifyRemoteEnd); + } + public virtual bool /*bool*/ ISteamNetworking_DestroyListenSocket( SNetListenSocket_t /*SNetListenSocket_t*/ hSocket, bool /*bool*/ bNotifyRemoteEnd ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.DestroyListenSocket(_ptr, hSocket, bNotifyRemoteEnd); + } + public virtual bool /*bool*/ ISteamNetworking_SendDataOnSocket( SNetSocket_t /*SNetSocket_t*/ hSocket, IntPtr /*void **/ pubData , uint /*uint32*/ cubData , bool /*bool*/ bReliable ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.SendDataOnSocket(_ptr, hSocket, pubData, cubData, bReliable); + } + public virtual bool /*bool*/ ISteamNetworking_IsDataAvailableOnSocket( SNetSocket_t /*SNetSocket_t*/ hSocket, out uint /*uint32 **/ pcubMsgSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.IsDataAvailableOnSocket(_ptr, hSocket, out pcubMsgSize); + } + public virtual bool /*bool*/ ISteamNetworking_RetrieveDataFromSocket( SNetSocket_t /*SNetSocket_t*/ hSocket, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.RetrieveDataFromSocket(_ptr, hSocket, pubDest, cubDest, out pcubMsgSize); + } + public virtual bool /*bool*/ ISteamNetworking_IsDataAvailable( SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, out uint /*uint32 **/ pcubMsgSize, ref SNetSocket_t /*SNetSocket_t **/ phSocket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.IsDataAvailable(_ptr, hListenSocket, out pcubMsgSize, ref phSocket); + } + public virtual bool /*bool*/ ISteamNetworking_RetrieveData( SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize, ref SNetSocket_t /*SNetSocket_t **/ phSocket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.RetrieveData(_ptr, hListenSocket, pubDest, cubDest, out pcubMsgSize, ref phSocket); + } + public virtual bool /*bool*/ ISteamNetworking_GetSocketInfo( SNetSocket_t /*SNetSocket_t*/ hSocket, out CSteamID /*class CSteamID **/ pSteamIDRemote, IntPtr /*int **/ peSocketStatus, out uint /*uint32 **/ punIPRemote, out ushort /*uint16 **/ punPortRemote ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.GetSocketInfo(_ptr, hSocket, out pSteamIDRemote, peSocketStatus, out punIPRemote, out punPortRemote); + } + public virtual bool /*bool*/ ISteamNetworking_GetListenSocketInfo( SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, out uint /*uint32 **/ pnIP, out ushort /*uint16 **/ pnPort ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.GetListenSocketInfo(_ptr, hListenSocket, out pnIP, out pnPort); + } + public virtual SNetSocketConnectionType /*ESNetSocketConnectionType*/ ISteamNetworking_GetSocketConnectionType( SNetSocket_t /*SNetSocket_t*/ hSocket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.GetSocketConnectionType(_ptr, hSocket); + } + public virtual int /*int*/ ISteamNetworking_GetMaxPacketSize( SNetSocket_t /*SNetSocket_t*/ hSocket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.GetMaxPacketSize(_ptr, hSocket); } - public static unsafe class ISteamScreenshots + public virtual ScreenshotHandle /*(ScreenshotHandle)*/ ISteamScreenshots_WriteScreenshot( IntPtr /*void **/ pubRGB , uint /*uint32*/ cubRGB , int /*int*/ nWidth , int /*int*/ nHeight ) { - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamScreenshots_WriteScreenshot" )] internal static extern uint /*ScreenshotHandle*/ WriteScreenshot( IntPtr ISteamScreenshots, IntPtr /*void **/ pubRGB , uint /*uint32*/ cubRGB , int /*int*/ nWidth , int /*int*/ nHeight ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamScreenshots_AddScreenshotToLibrary" )] internal static extern uint /*ScreenshotHandle*/ AddScreenshotToLibrary( IntPtr ISteamScreenshots, string /*const char **/ pchFilename , string /*const char **/ pchThumbnailFilename , int /*int*/ nWidth , int /*int*/ nHeight ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamScreenshots_TriggerScreenshot" )] internal static extern void /*void*/ TriggerScreenshot( IntPtr ISteamScreenshots ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamScreenshots_HookScreenshots" )] internal static extern void /*void*/ HookScreenshots( IntPtr ISteamScreenshots, bool /*bool*/ bHook ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamScreenshots_SetLocation" )] internal static extern bool /*bool*/ SetLocation( IntPtr ISteamScreenshots, ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, string /*const char **/ pchLocation ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamScreenshots_TagUser" )] internal static extern bool /*bool*/ TagUser( IntPtr ISteamScreenshots, ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, CSteamID /*class CSteamID*/ steamID ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamScreenshots_TagPublishedFile" )] internal static extern bool /*bool*/ TagPublishedFile( IntPtr ISteamScreenshots, ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileID ); + if ( _ptr == null ) throw new System.Exception( "ISteamScreenshots _ptr is null!" ); + + return Native.ISteamScreenshots.WriteScreenshot(_ptr, pubRGB, cubRGB, nWidth, nHeight); + } + public virtual ScreenshotHandle /*(ScreenshotHandle)*/ ISteamScreenshots_AddScreenshotToLibrary( string /*const char **/ pchFilename , string /*const char **/ pchThumbnailFilename , int /*int*/ nWidth , int /*int*/ nHeight ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamScreenshots _ptr is null!" ); + + return Native.ISteamScreenshots.AddScreenshotToLibrary(_ptr, pchFilename, pchThumbnailFilename, nWidth, nHeight); + } + public virtual void /*void*/ ISteamScreenshots_TriggerScreenshot() + { + if ( _ptr == null ) throw new System.Exception( "ISteamScreenshots _ptr is null!" ); + + Native.ISteamScreenshots.TriggerScreenshot(_ptr); + } + public virtual void /*void*/ ISteamScreenshots_HookScreenshots( bool /*bool*/ bHook ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamScreenshots _ptr is null!" ); + + Native.ISteamScreenshots.HookScreenshots(_ptr, bHook); + } + public virtual bool /*bool*/ ISteamScreenshots_SetLocation( ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, string /*const char **/ pchLocation ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamScreenshots _ptr is null!" ); + + return Native.ISteamScreenshots.SetLocation(_ptr, hScreenshot, pchLocation); + } + public virtual bool /*bool*/ ISteamScreenshots_TagUser( ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamScreenshots _ptr is null!" ); + + return Native.ISteamScreenshots.TagUser(_ptr, hScreenshot, steamID); + } + public virtual bool /*bool*/ ISteamScreenshots_TagPublishedFile( ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamScreenshots _ptr is null!" ); + + return Native.ISteamScreenshots.TagPublishedFile(_ptr, hScreenshot, unPublishedFileID); } - public static unsafe class ISteamMusic + public virtual bool /*bool*/ ISteamMusic_BIsEnabled() { - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusic_BIsEnabled" )] internal static extern bool /*bool*/ BIsEnabled( IntPtr ISteamMusic ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusic_BIsPlaying" )] internal static extern bool /*bool*/ BIsPlaying( IntPtr ISteamMusic ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusic_GetPlaybackStatus" )] internal static extern AudioPlayback_Status /*AudioPlayback_Status*/ GetPlaybackStatus( IntPtr ISteamMusic ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusic_Play" )] internal static extern void /*void*/ Play( IntPtr ISteamMusic ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusic_Pause" )] internal static extern void /*void*/ Pause( IntPtr ISteamMusic ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusic_PlayPrevious" )] internal static extern void /*void*/ PlayPrevious( IntPtr ISteamMusic ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusic_PlayNext" )] internal static extern void /*void*/ PlayNext( IntPtr ISteamMusic ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusic_SetVolume" )] internal static extern void /*void*/ SetVolume( IntPtr ISteamMusic, float /*float*/ flVolume ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusic_GetVolume" )] internal static extern float /*float*/ GetVolume( IntPtr ISteamMusic ); + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + return Native.ISteamMusic.BIsEnabled(_ptr); + } + public virtual bool /*bool*/ ISteamMusic_BIsPlaying() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + return Native.ISteamMusic.BIsPlaying(_ptr); + } + public virtual AudioPlayback_Status /*AudioPlayback_Status*/ ISteamMusic_GetPlaybackStatus() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + return Native.ISteamMusic.GetPlaybackStatus(_ptr); + } + public virtual void /*void*/ ISteamMusic_Play() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + Native.ISteamMusic.Play(_ptr); + } + public virtual void /*void*/ ISteamMusic_Pause() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + Native.ISteamMusic.Pause(_ptr); + } + public virtual void /*void*/ ISteamMusic_PlayPrevious() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + Native.ISteamMusic.PlayPrevious(_ptr); + } + public virtual void /*void*/ ISteamMusic_PlayNext() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + Native.ISteamMusic.PlayNext(_ptr); + } + public virtual void /*void*/ ISteamMusic_SetVolume( float /*float*/ flVolume ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + Native.ISteamMusic.SetVolume(_ptr, flVolume); + } + public virtual float /*float*/ ISteamMusic_GetVolume() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + return Native.ISteamMusic.GetVolume(_ptr); } - public static unsafe class ISteamMusicRemote + public virtual bool /*bool*/ ISteamMusicRemote_RegisterSteamMusicRemote( string /*const char **/ pchName ) { - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_RegisterSteamMusicRemote" )] internal static extern bool /*bool*/ RegisterSteamMusicRemote( IntPtr ISteamMusicRemote, string /*const char **/ pchName ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_DeregisterSteamMusicRemote" )] internal static extern bool /*bool*/ DeregisterSteamMusicRemote( IntPtr ISteamMusicRemote ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_BIsCurrentMusicRemote" )] internal static extern bool /*bool*/ BIsCurrentMusicRemote( IntPtr ISteamMusicRemote ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_BActivationSuccess" )] internal static extern bool /*bool*/ BActivationSuccess( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_SetDisplayName" )] internal static extern bool /*bool*/ SetDisplayName( IntPtr ISteamMusicRemote, string /*const char **/ pchDisplayName ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_SetPNGIcon_64x64" )] internal static extern bool /*bool*/ SetPNGIcon_64x64( IntPtr ISteamMusicRemote, IntPtr /*void **/ pvBuffer , uint /*uint32*/ cbBufferLength ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_EnablePlayPrevious" )] internal static extern bool /*bool*/ EnablePlayPrevious( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_EnablePlayNext" )] internal static extern bool /*bool*/ EnablePlayNext( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_EnableShuffled" )] internal static extern bool /*bool*/ EnableShuffled( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_EnableLooped" )] internal static extern bool /*bool*/ EnableLooped( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_EnableQueue" )] internal static extern bool /*bool*/ EnableQueue( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_EnablePlaylists" )] internal static extern bool /*bool*/ EnablePlaylists( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdatePlaybackStatus" )] internal static extern bool /*bool*/ UpdatePlaybackStatus( IntPtr ISteamMusicRemote, AudioPlayback_Status /*AudioPlayback_Status*/ nStatus ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateShuffled" )] internal static extern bool /*bool*/ UpdateShuffled( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateLooped" )] internal static extern bool /*bool*/ UpdateLooped( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateVolume" )] internal static extern bool /*bool*/ UpdateVolume( IntPtr ISteamMusicRemote, float /*float*/ flValue ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_CurrentEntryWillChange" )] internal static extern bool /*bool*/ CurrentEntryWillChange( IntPtr ISteamMusicRemote ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_CurrentEntryIsAvailable" )] internal static extern bool /*bool*/ CurrentEntryIsAvailable( IntPtr ISteamMusicRemote, bool /*bool*/ bAvailable ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateCurrentEntryText" )] internal static extern bool /*bool*/ UpdateCurrentEntryText( IntPtr ISteamMusicRemote, string /*const char **/ pchText ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateCurrentEntryElapsedSeconds" )] internal static extern bool /*bool*/ UpdateCurrentEntryElapsedSeconds( IntPtr ISteamMusicRemote, int /*int*/ nValue ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateCurrentEntryCoverArt" )] internal static extern bool /*bool*/ UpdateCurrentEntryCoverArt( IntPtr ISteamMusicRemote, IntPtr /*void **/ pvBuffer , uint /*uint32*/ cbBufferLength ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_CurrentEntryDidChange" )] internal static extern bool /*bool*/ CurrentEntryDidChange( IntPtr ISteamMusicRemote ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_QueueWillChange" )] internal static extern bool /*bool*/ QueueWillChange( IntPtr ISteamMusicRemote ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_ResetQueueEntries" )] internal static extern bool /*bool*/ ResetQueueEntries( IntPtr ISteamMusicRemote ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_SetQueueEntry" )] internal static extern bool /*bool*/ SetQueueEntry( IntPtr ISteamMusicRemote, int /*int*/ nID , int /*int*/ nPosition , string /*const char **/ pchEntryText ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_SetCurrentQueueEntry" )] internal static extern bool /*bool*/ SetCurrentQueueEntry( IntPtr ISteamMusicRemote, int /*int*/ nID ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_QueueDidChange" )] internal static extern bool /*bool*/ QueueDidChange( IntPtr ISteamMusicRemote ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_PlaylistWillChange" )] internal static extern bool /*bool*/ PlaylistWillChange( IntPtr ISteamMusicRemote ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_ResetPlaylistEntries" )] internal static extern bool /*bool*/ ResetPlaylistEntries( IntPtr ISteamMusicRemote ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_SetPlaylistEntry" )] internal static extern bool /*bool*/ SetPlaylistEntry( IntPtr ISteamMusicRemote, int /*int*/ nID , int /*int*/ nPosition , string /*const char **/ pchEntryText ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_SetCurrentPlaylistEntry" )] internal static extern bool /*bool*/ SetCurrentPlaylistEntry( IntPtr ISteamMusicRemote, int /*int*/ nID ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_PlaylistDidChange" )] internal static extern bool /*bool*/ PlaylistDidChange( IntPtr ISteamMusicRemote ); + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.RegisterSteamMusicRemote(_ptr, pchName); + } + public virtual bool /*bool*/ ISteamMusicRemote_DeregisterSteamMusicRemote() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.DeregisterSteamMusicRemote(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_BIsCurrentMusicRemote() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.BIsCurrentMusicRemote(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_BActivationSuccess( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.BActivationSuccess(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_SetDisplayName( string /*const char **/ pchDisplayName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.SetDisplayName(_ptr, pchDisplayName); + } + public virtual bool /*bool*/ ISteamMusicRemote_SetPNGIcon_64x64( IntPtr /*void **/ pvBuffer , uint /*uint32*/ cbBufferLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.SetPNGIcon_64x64(_ptr, pvBuffer, cbBufferLength); + } + public virtual bool /*bool*/ ISteamMusicRemote_EnablePlayPrevious( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.EnablePlayPrevious(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_EnablePlayNext( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.EnablePlayNext(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_EnableShuffled( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.EnableShuffled(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_EnableLooped( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.EnableLooped(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_EnableQueue( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.EnableQueue(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_EnablePlaylists( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.EnablePlaylists(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_UpdatePlaybackStatus( AudioPlayback_Status /*AudioPlayback_Status*/ nStatus ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.UpdatePlaybackStatus(_ptr, nStatus); + } + public virtual bool /*bool*/ ISteamMusicRemote_UpdateShuffled( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.UpdateShuffled(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_UpdateLooped( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.UpdateLooped(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_UpdateVolume( float /*float*/ flValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.UpdateVolume(_ptr, flValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_CurrentEntryWillChange() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.CurrentEntryWillChange(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_CurrentEntryIsAvailable( bool /*bool*/ bAvailable ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.CurrentEntryIsAvailable(_ptr, bAvailable); + } + public virtual bool /*bool*/ ISteamMusicRemote_UpdateCurrentEntryText( string /*const char **/ pchText ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.UpdateCurrentEntryText(_ptr, pchText); + } + public virtual bool /*bool*/ ISteamMusicRemote_UpdateCurrentEntryElapsedSeconds( int /*int*/ nValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.UpdateCurrentEntryElapsedSeconds(_ptr, nValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_UpdateCurrentEntryCoverArt( IntPtr /*void **/ pvBuffer , uint /*uint32*/ cbBufferLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.UpdateCurrentEntryCoverArt(_ptr, pvBuffer, cbBufferLength); + } + public virtual bool /*bool*/ ISteamMusicRemote_CurrentEntryDidChange() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.CurrentEntryDidChange(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_QueueWillChange() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.QueueWillChange(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_ResetQueueEntries() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.ResetQueueEntries(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_SetQueueEntry( int /*int*/ nID , int /*int*/ nPosition , string /*const char **/ pchEntryText ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.SetQueueEntry(_ptr, nID, nPosition, pchEntryText); + } + public virtual bool /*bool*/ ISteamMusicRemote_SetCurrentQueueEntry( int /*int*/ nID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.SetCurrentQueueEntry(_ptr, nID); + } + public virtual bool /*bool*/ ISteamMusicRemote_QueueDidChange() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.QueueDidChange(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_PlaylistWillChange() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.PlaylistWillChange(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_ResetPlaylistEntries() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.ResetPlaylistEntries(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_SetPlaylistEntry( int /*int*/ nID , int /*int*/ nPosition , string /*const char **/ pchEntryText ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.SetPlaylistEntry(_ptr, nID, nPosition, pchEntryText); + } + public virtual bool /*bool*/ ISteamMusicRemote_SetCurrentPlaylistEntry( int /*int*/ nID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.SetCurrentPlaylistEntry(_ptr, nID); + } + public virtual bool /*bool*/ ISteamMusicRemote_PlaylistDidChange() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.PlaylistDidChange(_ptr); } - public static unsafe class ISteamHTTP + public virtual HTTPRequestHandle /*(HTTPRequestHandle)*/ ISteamHTTP_CreateHTTPRequest( HTTPMethod /*EHTTPMethod*/ eHTTPRequestMethod , string /*const char **/ pchAbsoluteURL ) { - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_CreateHTTPRequest" )] internal static extern uint /*HTTPRequestHandle*/ CreateHTTPRequest( IntPtr ISteamHTTP, HTTPMethod /*EHTTPMethod*/ eHTTPRequestMethod , string /*const char **/ pchAbsoluteURL ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestContextValue" )] internal static extern bool /*bool*/ SetHTTPRequestContextValue( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ulong /*uint64*/ ulContextValue ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestNetworkActivityTimeout" )] internal static extern bool /*bool*/ SetHTTPRequestNetworkActivityTimeout( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unTimeoutSeconds ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestHeaderValue" )] internal static extern bool /*bool*/ SetHTTPRequestHeaderValue( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , string /*const char **/ pchHeaderValue ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestGetOrPostParameter" )] internal static extern bool /*bool*/ SetHTTPRequestGetOrPostParameter( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchParamName , string /*const char **/ pchParamValue ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_SendHTTPRequest" )] internal static extern bool /*bool*/ SendHTTPRequest( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref SteamAPICall_t /*SteamAPICall_t **/ pCallHandle ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_SendHTTPRequestAndStreamResponse" )] internal static extern bool /*bool*/ SendHTTPRequestAndStreamResponse( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref SteamAPICall_t /*SteamAPICall_t **/ pCallHandle ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_DeferHTTPRequest" )] internal static extern bool /*bool*/ DeferHTTPRequest( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_PrioritizeHTTPRequest" )] internal static extern bool /*bool*/ PrioritizeHTTPRequest( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseHeaderSize" )] internal static extern bool /*bool*/ GetHTTPResponseHeaderSize( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , out uint /*uint32 **/ unResponseHeaderSize ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseHeaderValue" )] internal static extern bool /*bool*/ GetHTTPResponseHeaderValue( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , out byte /*uint8 **/ pHeaderValueBuffer, uint /*uint32*/ unBufferSize ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseBodySize" )] internal static extern bool /*bool*/ GetHTTPResponseBodySize( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out uint /*uint32 **/ unBodySize ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseBodyData" )] internal static extern bool /*bool*/ GetHTTPResponseBodyData( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out byte /*uint8 **/ pBodyDataBuffer, uint /*uint32*/ unBufferSize ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPStreamingResponseBodyData" )] internal static extern bool /*bool*/ GetHTTPStreamingResponseBodyData( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ cOffset , out byte /*uint8 **/ pBodyDataBuffer, uint /*uint32*/ unBufferSize ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_ReleaseHTTPRequest" )] internal static extern bool /*bool*/ ReleaseHTTPRequest( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPDownloadProgressPct" )] internal static extern bool /*bool*/ GetHTTPDownloadProgressPct( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out float /*float **/ pflPercentOut ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestRawPostBody" )] internal static extern bool /*bool*/ SetHTTPRequestRawPostBody( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchContentType , out byte /*uint8 **/ pubBody, uint /*uint32*/ unBodyLen ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_CreateCookieContainer" )] internal static extern uint /*HTTPCookieContainerHandle*/ CreateCookieContainer( IntPtr ISteamHTTP, bool /*bool*/ bAllowResponsesToModify ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_ReleaseCookieContainer" )] internal static extern bool /*bool*/ ReleaseCookieContainer( IntPtr ISteamHTTP, HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetCookie" )] internal static extern bool /*bool*/ SetCookie( IntPtr ISteamHTTP, HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer, string /*const char **/ pchHost , string /*const char **/ pchUrl , string /*const char **/ pchCookie ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestCookieContainer" )] internal static extern bool /*bool*/ SetHTTPRequestCookieContainer( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestUserAgentInfo" )] internal static extern bool /*bool*/ SetHTTPRequestUserAgentInfo( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchUserAgentInfo ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestRequiresVerifiedCertificate" )] internal static extern bool /*bool*/ SetHTTPRequestRequiresVerifiedCertificate( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, bool /*bool*/ bRequireVerifiedCertificate ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestAbsoluteTimeoutMS" )] internal static extern bool /*bool*/ SetHTTPRequestAbsoluteTimeoutMS( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unMilliseconds ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPRequestWasTimedOut" )] internal static extern bool /*bool*/ GetHTTPRequestWasTimedOut( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out bool /*bool **/ pbWasTimedOut ); + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.CreateHTTPRequest(_ptr, eHTTPRequestMethod, pchAbsoluteURL); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestContextValue( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ulong /*uint64*/ ulContextValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestContextValue(_ptr, hRequest, ulContextValue); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestNetworkActivityTimeout( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unTimeoutSeconds ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestNetworkActivityTimeout(_ptr, hRequest, unTimeoutSeconds); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestHeaderValue( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , string /*const char **/ pchHeaderValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestHeaderValue(_ptr, hRequest, pchHeaderName, pchHeaderValue); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestGetOrPostParameter( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchParamName , string /*const char **/ pchParamValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestGetOrPostParameter(_ptr, hRequest, pchParamName, pchParamValue); + } + public virtual bool /*bool*/ ISteamHTTP_SendHTTPRequest( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref SteamAPICall_t /*SteamAPICall_t **/ pCallHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SendHTTPRequest(_ptr, hRequest, ref pCallHandle); + } + public virtual bool /*bool*/ ISteamHTTP_SendHTTPRequestAndStreamResponse( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref SteamAPICall_t /*SteamAPICall_t **/ pCallHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SendHTTPRequestAndStreamResponse(_ptr, hRequest, ref pCallHandle); + } + public virtual bool /*bool*/ ISteamHTTP_DeferHTTPRequest( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.DeferHTTPRequest(_ptr, hRequest); + } + public virtual bool /*bool*/ ISteamHTTP_PrioritizeHTTPRequest( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.PrioritizeHTTPRequest(_ptr, hRequest); + } + public virtual bool /*bool*/ ISteamHTTP_GetHTTPResponseHeaderSize( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , out uint /*uint32 **/ unResponseHeaderSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.GetHTTPResponseHeaderSize(_ptr, hRequest, pchHeaderName, out unResponseHeaderSize); + } + public virtual bool /*bool*/ ISteamHTTP_GetHTTPResponseHeaderValue( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , out byte /*uint8 **/ pHeaderValueBuffer, uint /*uint32*/ unBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.GetHTTPResponseHeaderValue(_ptr, hRequest, pchHeaderName, out pHeaderValueBuffer, unBufferSize); + } + public virtual bool /*bool*/ ISteamHTTP_GetHTTPResponseBodySize( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out uint /*uint32 **/ unBodySize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.GetHTTPResponseBodySize(_ptr, hRequest, out unBodySize); + } + public virtual bool /*bool*/ ISteamHTTP_GetHTTPResponseBodyData( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out byte /*uint8 **/ pBodyDataBuffer, uint /*uint32*/ unBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.GetHTTPResponseBodyData(_ptr, hRequest, out pBodyDataBuffer, unBufferSize); + } + public virtual bool /*bool*/ ISteamHTTP_GetHTTPStreamingResponseBodyData( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ cOffset , out byte /*uint8 **/ pBodyDataBuffer, uint /*uint32*/ unBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.GetHTTPStreamingResponseBodyData(_ptr, hRequest, cOffset, out pBodyDataBuffer, unBufferSize); + } + public virtual bool /*bool*/ ISteamHTTP_ReleaseHTTPRequest( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.ReleaseHTTPRequest(_ptr, hRequest); + } + public virtual bool /*bool*/ ISteamHTTP_GetHTTPDownloadProgressPct( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out float /*float **/ pflPercentOut ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.GetHTTPDownloadProgressPct(_ptr, hRequest, out pflPercentOut); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestRawPostBody( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchContentType , out byte /*uint8 **/ pubBody, uint /*uint32*/ unBodyLen ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestRawPostBody(_ptr, hRequest, pchContentType, out pubBody, unBodyLen); + } + public virtual HTTPCookieContainerHandle /*(HTTPCookieContainerHandle)*/ ISteamHTTP_CreateCookieContainer( bool /*bool*/ bAllowResponsesToModify ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.CreateCookieContainer(_ptr, bAllowResponsesToModify); + } + public virtual bool /*bool*/ ISteamHTTP_ReleaseCookieContainer( HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.ReleaseCookieContainer(_ptr, hCookieContainer); + } + public virtual bool /*bool*/ ISteamHTTP_SetCookie( HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer, string /*const char **/ pchHost , string /*const char **/ pchUrl , string /*const char **/ pchCookie ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetCookie(_ptr, hCookieContainer, pchHost, pchUrl, pchCookie); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestCookieContainer( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestCookieContainer(_ptr, hRequest, hCookieContainer); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestUserAgentInfo( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchUserAgentInfo ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestUserAgentInfo(_ptr, hRequest, pchUserAgentInfo); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestRequiresVerifiedCertificate( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, bool /*bool*/ bRequireVerifiedCertificate ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestRequiresVerifiedCertificate(_ptr, hRequest, bRequireVerifiedCertificate); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestAbsoluteTimeoutMS( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unMilliseconds ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestAbsoluteTimeoutMS(_ptr, hRequest, unMilliseconds); + } + public virtual bool /*bool*/ ISteamHTTP_GetHTTPRequestWasTimedOut( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out bool /*bool **/ pbWasTimedOut ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.GetHTTPRequestWasTimedOut(_ptr, hRequest, out pbWasTimedOut); } - public static unsafe class ISteamUnifiedMessages + public virtual ClientUnifiedMessageHandle /*(ClientUnifiedMessageHandle)*/ ISteamUnifiedMessages_SendMethod( string /*const char **/ pchServiceMethod , IntPtr /*const void **/ pRequestBuffer , uint /*uint32*/ unRequestBufferSize , ulong /*uint64*/ unContext ) { - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUnifiedMessages_SendMethod" )] internal static extern ulong /*ClientUnifiedMessageHandle*/ SendMethod( IntPtr ISteamUnifiedMessages, string /*const char **/ pchServiceMethod , IntPtr /*const void **/ pRequestBuffer , uint /*uint32*/ unRequestBufferSize , ulong /*uint64*/ unContext ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUnifiedMessages_GetMethodResponseInfo" )] internal static extern bool /*bool*/ GetMethodResponseInfo( IntPtr ISteamUnifiedMessages, ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle, out uint /*uint32 **/ punResponseSize, out Result /*EResult **/ peResult ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUnifiedMessages_GetMethodResponseData" )] internal static extern bool /*bool*/ GetMethodResponseData( IntPtr ISteamUnifiedMessages, ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle, IntPtr /*void **/ pResponseBuffer , uint /*uint32*/ unResponseBufferSize , bool /*bool*/ bAutoRelease ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUnifiedMessages_ReleaseMethod" )] internal static extern bool /*bool*/ ReleaseMethod( IntPtr ISteamUnifiedMessages, ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUnifiedMessages_SendNotification" )] internal static extern bool /*bool*/ SendNotification( IntPtr ISteamUnifiedMessages, string /*const char **/ pchServiceNotification , IntPtr /*const void **/ pNotificationBuffer , uint /*uint32*/ unNotificationBufferSize ); + if ( _ptr == null ) throw new System.Exception( "ISteamUnifiedMessages _ptr is null!" ); + + return Native.ISteamUnifiedMessages.SendMethod(_ptr, pchServiceMethod, pRequestBuffer, unRequestBufferSize, unContext); + } + public virtual bool /*bool*/ ISteamUnifiedMessages_GetMethodResponseInfo( ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle, out uint /*uint32 **/ punResponseSize, out Result /*EResult **/ peResult ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUnifiedMessages _ptr is null!" ); + + return Native.ISteamUnifiedMessages.GetMethodResponseInfo(_ptr, hHandle, out punResponseSize, out peResult); + } + public virtual bool /*bool*/ ISteamUnifiedMessages_GetMethodResponseData( ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle, IntPtr /*void **/ pResponseBuffer , uint /*uint32*/ unResponseBufferSize , bool /*bool*/ bAutoRelease ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUnifiedMessages _ptr is null!" ); + + return Native.ISteamUnifiedMessages.GetMethodResponseData(_ptr, hHandle, pResponseBuffer, unResponseBufferSize, bAutoRelease); + } + public virtual bool /*bool*/ ISteamUnifiedMessages_ReleaseMethod( ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUnifiedMessages _ptr is null!" ); + + return Native.ISteamUnifiedMessages.ReleaseMethod(_ptr, hHandle); + } + public virtual bool /*bool*/ ISteamUnifiedMessages_SendNotification( string /*const char **/ pchServiceNotification , IntPtr /*const void **/ pNotificationBuffer , uint /*uint32*/ unNotificationBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUnifiedMessages _ptr is null!" ); + + return Native.ISteamUnifiedMessages.SendNotification(_ptr, pchServiceNotification, pNotificationBuffer, unNotificationBufferSize); } - public static unsafe class ISteamController + public virtual bool /*bool*/ ISteamController_Init() { - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamController_Init" )] internal static extern bool /*bool*/ Init( IntPtr ISteamController ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamController_Shutdown" )] internal static extern bool /*bool*/ Shutdown( IntPtr ISteamController ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamController_RunFrame" )] internal static extern void /*void*/ RunFrame( IntPtr ISteamController ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamController_GetConnectedControllers" )] internal static extern int /*int*/ GetConnectedControllers( IntPtr ISteamController, IntPtr /*ControllerHandle_t **/ handlesOut ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamController_ShowBindingPanel" )] internal static extern bool /*bool*/ ShowBindingPanel( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamController_GetActionSetHandle" )] internal static extern ulong /*ControllerActionSetHandle_t*/ GetActionSetHandle( IntPtr ISteamController, string /*const char **/ pszActionSetName ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamController_ActivateActionSet" )] internal static extern void /*void*/ ActivateActionSet( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamController_GetCurrentActionSet" )] internal static extern ulong /*ControllerActionSetHandle_t*/ GetCurrentActionSet( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamController_GetDigitalActionHandle" )] internal static extern ulong /*ControllerDigitalActionHandle_t*/ GetDigitalActionHandle( IntPtr ISteamController, string /*const char **/ pszActionName ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamController_GetDigitalActionData" )] internal static extern ControllerDigitalActionData_t /*struct ControllerDigitalActionData_t*/ GetDigitalActionData( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerDigitalActionHandle_t /*ControllerDigitalActionHandle_t*/ digitalActionHandle ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamController_GetDigitalActionOrigins" )] internal static extern int /*int*/ GetDigitalActionOrigins( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle, ControllerDigitalActionHandle_t /*ControllerDigitalActionHandle_t*/ digitalActionHandle, out ControllerActionOrigin /*EControllerActionOrigin **/ originsOut ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamController_GetAnalogActionHandle" )] internal static extern ulong /*ControllerAnalogActionHandle_t*/ GetAnalogActionHandle( IntPtr ISteamController, string /*const char **/ pszActionName ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamController_GetAnalogActionData" )] internal static extern ControllerAnalogActionData_t /*struct ControllerAnalogActionData_t*/ GetAnalogActionData( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ analogActionHandle ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamController_GetAnalogActionOrigins" )] internal static extern int /*int*/ GetAnalogActionOrigins( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ analogActionHandle, out ControllerActionOrigin /*EControllerActionOrigin **/ originsOut ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamController_StopAnalogActionMomentum" )] internal static extern void /*void*/ StopAnalogActionMomentum( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ eAction ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamController_TriggerHapticPulse" )] internal static extern void /*void*/ TriggerHapticPulse( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad , ushort /*unsigned short*/ usDurationMicroSec ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamController_TriggerRepeatedHapticPulse" )] internal static extern void /*void*/ TriggerRepeatedHapticPulse( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad , ushort /*unsigned short*/ usDurationMicroSec , ushort /*unsigned short*/ usOffMicroSec , ushort /*unsigned short*/ unRepeat , uint /*unsigned int*/ nFlags ); + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.Init(_ptr); + } + public virtual bool /*bool*/ ISteamController_Shutdown() + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.Shutdown(_ptr); + } + public virtual void /*void*/ ISteamController_RunFrame() + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + Native.ISteamController.RunFrame(_ptr); + } + public virtual int /*int*/ ISteamController_GetConnectedControllers( IntPtr /*ControllerHandle_t **/ handlesOut ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetConnectedControllers(_ptr, handlesOut); + } + public virtual bool /*bool*/ ISteamController_ShowBindingPanel( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.ShowBindingPanel(_ptr, controllerHandle); + } + public virtual ControllerActionSetHandle_t /*(ControllerActionSetHandle_t)*/ ISteamController_GetActionSetHandle( string /*const char **/ pszActionSetName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetActionSetHandle(_ptr, pszActionSetName); + } + public virtual void /*void*/ ISteamController_ActivateActionSet( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + Native.ISteamController.ActivateActionSet(_ptr, controllerHandle, actionSetHandle); + } + public virtual ControllerActionSetHandle_t /*(ControllerActionSetHandle_t)*/ ISteamController_GetCurrentActionSet( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetCurrentActionSet(_ptr, controllerHandle); + } + public virtual ControllerDigitalActionHandle_t /*(ControllerDigitalActionHandle_t)*/ ISteamController_GetDigitalActionHandle( string /*const char **/ pszActionName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetDigitalActionHandle(_ptr, pszActionName); + } + public virtual ControllerDigitalActionData_t /*struct ControllerDigitalActionData_t*/ ISteamController_GetDigitalActionData( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerDigitalActionHandle_t /*ControllerDigitalActionHandle_t*/ digitalActionHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetDigitalActionData(_ptr, controllerHandle, digitalActionHandle); + } + public virtual int /*int*/ ISteamController_GetDigitalActionOrigins( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle, ControllerDigitalActionHandle_t /*ControllerDigitalActionHandle_t*/ digitalActionHandle, out ControllerActionOrigin /*EControllerActionOrigin **/ originsOut ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetDigitalActionOrigins(_ptr, controllerHandle, actionSetHandle, digitalActionHandle, out originsOut); + } + public virtual ControllerAnalogActionHandle_t /*(ControllerAnalogActionHandle_t)*/ ISteamController_GetAnalogActionHandle( string /*const char **/ pszActionName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetAnalogActionHandle(_ptr, pszActionName); + } + public virtual ControllerAnalogActionData_t /*struct ControllerAnalogActionData_t*/ ISteamController_GetAnalogActionData( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ analogActionHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetAnalogActionData(_ptr, controllerHandle, analogActionHandle); + } + public virtual int /*int*/ ISteamController_GetAnalogActionOrigins( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ analogActionHandle, out ControllerActionOrigin /*EControllerActionOrigin **/ originsOut ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetAnalogActionOrigins(_ptr, controllerHandle, actionSetHandle, analogActionHandle, out originsOut); + } + public virtual void /*void*/ ISteamController_StopAnalogActionMomentum( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ eAction ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + Native.ISteamController.StopAnalogActionMomentum(_ptr, controllerHandle, eAction); + } + public virtual void /*void*/ ISteamController_TriggerHapticPulse( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad , ushort /*unsigned short*/ usDurationMicroSec ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + Native.ISteamController.TriggerHapticPulse(_ptr, controllerHandle, eTargetPad, usDurationMicroSec); + } + public virtual void /*void*/ ISteamController_TriggerRepeatedHapticPulse( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad , ushort /*unsigned short*/ usDurationMicroSec , ushort /*unsigned short*/ usOffMicroSec , ushort /*unsigned short*/ unRepeat , uint /*unsigned int*/ nFlags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + Native.ISteamController.TriggerRepeatedHapticPulse(_ptr, controllerHandle, eTargetPad, usDurationMicroSec, usOffMicroSec, unRepeat, nFlags); } - public static unsafe class ISteamUGC + public virtual UGCQueryHandle_t /*(UGCQueryHandle_t)*/ ISteamUGC_CreateQueryUserUGCRequest( AccountID_t /*AccountID_t*/ unAccountID, UserUGCList /*EUserUGCList*/ eListType , UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingUGCType , UserUGCListSortOrder /*EUserUGCListSortOrder*/ eSortOrder , AppId_t /*AppId_t*/ nCreatorAppID, AppId_t /*AppId_t*/ nConsumerAppID, uint /*uint32*/ unPage ) { - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_CreateQueryUserUGCRequest" )] internal static extern ulong /*UGCQueryHandle_t*/ CreateQueryUserUGCRequest( IntPtr ISteamUGC, AccountID_t /*AccountID_t*/ unAccountID, UserUGCList /*EUserUGCList*/ eListType , UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingUGCType , UserUGCListSortOrder /*EUserUGCListSortOrder*/ eSortOrder , AppId_t /*AppId_t*/ nCreatorAppID, AppId_t /*AppId_t*/ nConsumerAppID, uint /*uint32*/ unPage ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_CreateQueryAllUGCRequest" )] internal static extern ulong /*UGCQueryHandle_t*/ CreateQueryAllUGCRequest( IntPtr ISteamUGC, UGCQuery /*EUGCQuery*/ eQueryType , UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingeMatchingUGCTypeFileType , AppId_t /*AppId_t*/ nCreatorAppID, AppId_t /*AppId_t*/ nConsumerAppID, uint /*uint32*/ unPage ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_CreateQueryUGCDetailsRequest" )] internal static extern ulong /*UGCQueryHandle_t*/ CreateQueryUGCDetailsRequest( IntPtr ISteamUGC, IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ unNumPublishedFileIDs ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SendQueryUGCRequest" )] internal static extern ulong /*SteamAPICall_t*/ SendQueryUGCRequest( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCResult" )] internal static extern bool /*bool*/ GetQueryUGCResult( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , ref SteamUGCDetails_t /*struct SteamUGCDetails_t **/ pDetails ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCPreviewURL" )] internal static extern bool /*bool*/ GetQueryUGCPreviewURL( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , System.Text.StringBuilder /*char **/ pchURL, uint /*uint32*/ cchURLSize ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCMetadata" )] internal static extern bool /*bool*/ GetQueryUGCMetadata( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , System.Text.StringBuilder /*char **/ pchMetadata, uint /*uint32*/ cchMetadatasize ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCChildren" )] internal static extern bool /*bool*/ GetQueryUGCChildren( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ cMaxEntries ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCStatistic" )] internal static extern bool /*bool*/ GetQueryUGCStatistic( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , ItemStatistic /*EItemStatistic*/ eStatType , out uint /*uint32 **/ pStatValue ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCNumAdditionalPreviews" )] internal static extern uint /*uint32*/ GetQueryUGCNumAdditionalPreviews( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCAdditionalPreview" )] internal static extern bool /*bool*/ GetQueryUGCAdditionalPreview( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , uint /*uint32*/ previewIndex , System.Text.StringBuilder /*char **/ pchURLOrVideoID, uint /*uint32*/ cchURLSize , System.Text.StringBuilder /*char **/ pchOriginalFileName, uint /*uint32*/ cchOriginalFileNameSize , out ItemPreviewType /*EItemPreviewType **/ pPreviewType ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCNumKeyValueTags" )] internal static extern uint /*uint32*/ GetQueryUGCNumKeyValueTags( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCKeyValueTag" )] internal static extern bool /*bool*/ GetQueryUGCKeyValueTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , uint /*uint32*/ keyValueTagIndex , System.Text.StringBuilder /*char **/ pchKey, uint /*uint32*/ cchKeySize , System.Text.StringBuilder /*char **/ pchValue, uint /*uint32*/ cchValueSize ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_ReleaseQueryUGCRequest" )] internal static extern bool /*bool*/ ReleaseQueryUGCRequest( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_AddRequiredTag" )] internal static extern bool /*bool*/ AddRequiredTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pTagName ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_AddExcludedTag" )] internal static extern bool /*bool*/ AddExcludedTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pTagName ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetReturnKeyValueTags" )] internal static extern bool /*bool*/ SetReturnKeyValueTags( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnKeyValueTags ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetReturnLongDescription" )] internal static extern bool /*bool*/ SetReturnLongDescription( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnLongDescription ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetReturnMetadata" )] internal static extern bool /*bool*/ SetReturnMetadata( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnMetadata ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetReturnChildren" )] internal static extern bool /*bool*/ SetReturnChildren( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnChildren ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetReturnAdditionalPreviews" )] internal static extern bool /*bool*/ SetReturnAdditionalPreviews( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnAdditionalPreviews ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetReturnTotalOnly" )] internal static extern bool /*bool*/ SetReturnTotalOnly( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnTotalOnly ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetLanguage" )] internal static extern bool /*bool*/ SetLanguage( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pchLanguage ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetAllowCachedResponse" )] internal static extern bool /*bool*/ SetAllowCachedResponse( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ unMaxAgeSeconds ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetCloudFileNameFilter" )] internal static extern bool /*bool*/ SetCloudFileNameFilter( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pMatchCloudFileName ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetMatchAnyTag" )] internal static extern bool /*bool*/ SetMatchAnyTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bMatchAnyTag ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetSearchText" )] internal static extern bool /*bool*/ SetSearchText( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pSearchText ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetRankedByTrendDays" )] internal static extern bool /*bool*/ SetRankedByTrendDays( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ unDays ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_AddRequiredKeyValueTag" )] internal static extern bool /*bool*/ AddRequiredKeyValueTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pKey , string /*const char **/ pValue ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_RequestUGCDetails" )] internal static extern ulong /*SteamAPICall_t*/ RequestUGCDetails( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, uint /*uint32*/ unMaxAgeSeconds ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_CreateItem" )] internal static extern ulong /*SteamAPICall_t*/ CreateItem( IntPtr ISteamUGC, AppId_t /*AppId_t*/ nConsumerAppId, WorkshopFileType /*EWorkshopFileType*/ eFileType ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_StartItemUpdate" )] internal static extern ulong /*UGCUpdateHandle_t*/ StartItemUpdate( IntPtr ISteamUGC, AppId_t /*AppId_t*/ nConsumerAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetItemTitle" )] internal static extern bool /*bool*/ SetItemTitle( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchTitle ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetItemDescription" )] internal static extern bool /*bool*/ SetItemDescription( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchDescription ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetItemUpdateLanguage" )] internal static extern bool /*bool*/ SetItemUpdateLanguage( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchLanguage ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetItemMetadata" )] internal static extern bool /*bool*/ SetItemMetadata( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchMetaData ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetItemVisibility" )] internal static extern bool /*bool*/ SetItemVisibility( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetItemTags" )] internal static extern bool /*bool*/ SetItemTags( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ updateHandle, IntPtr /*const struct SteamParamStringArray_t **/ pTags ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetItemContent" )] internal static extern bool /*bool*/ SetItemContent( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszContentFolder ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetItemPreview" )] internal static extern bool /*bool*/ SetItemPreview( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszPreviewFile ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_RemoveItemKeyValueTags" )] internal static extern bool /*bool*/ RemoveItemKeyValueTags( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchKey ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_AddItemKeyValueTag" )] internal static extern bool /*bool*/ AddItemKeyValueTag( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchKey , string /*const char **/ pchValue ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_AddItemPreviewFile" )] internal static extern bool /*bool*/ AddItemPreviewFile( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszPreviewFile , ItemPreviewType /*EItemPreviewType*/ type ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_AddItemPreviewVideo" )] internal static extern bool /*bool*/ AddItemPreviewVideo( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszVideoID ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_UpdateItemPreviewFile" )] internal static extern bool /*bool*/ UpdateItemPreviewFile( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index , string /*const char **/ pszPreviewFile ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_UpdateItemPreviewVideo" )] internal static extern bool /*bool*/ UpdateItemPreviewVideo( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index , string /*const char **/ pszVideoID ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_RemoveItemPreview" )] internal static extern bool /*bool*/ RemoveItemPreview( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SubmitItemUpdate" )] internal static extern ulong /*SteamAPICall_t*/ SubmitItemUpdate( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchChangeNote ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_GetItemUpdateProgress" )] internal static extern ItemUpdateStatus /*EItemUpdateStatus*/ GetItemUpdateProgress( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, out ulong /*uint64 **/ punBytesProcessed, out ulong /*uint64 **/ punBytesTotal ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetUserItemVote" )] internal static extern ulong /*SteamAPICall_t*/ SetUserItemVote( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, bool /*bool*/ bVoteUp ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_GetUserItemVote" )] internal static extern ulong /*SteamAPICall_t*/ GetUserItemVote( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_AddItemToFavorites" )] internal static extern ulong /*SteamAPICall_t*/ AddItemToFavorites( IntPtr ISteamUGC, AppId_t /*AppId_t*/ nAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_RemoveItemFromFavorites" )] internal static extern ulong /*SteamAPICall_t*/ RemoveItemFromFavorites( IntPtr ISteamUGC, AppId_t /*AppId_t*/ nAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SubscribeItem" )] internal static extern ulong /*SteamAPICall_t*/ SubscribeItem( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_UnsubscribeItem" )] internal static extern ulong /*SteamAPICall_t*/ UnsubscribeItem( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_GetNumSubscribedItems" )] internal static extern uint /*uint32*/ GetNumSubscribedItems( IntPtr ISteamUGC ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_GetSubscribedItems" )] internal static extern uint /*uint32*/ GetSubscribedItems( IntPtr ISteamUGC, IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ cMaxEntries ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_GetItemState" )] internal static extern uint /*uint32*/ GetItemState( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_GetItemInstallInfo" )] internal static extern bool /*bool*/ GetItemInstallInfo( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, out ulong /*uint64 **/ punSizeOnDisk, System.Text.StringBuilder /*char **/ pchFolder, uint /*uint32*/ cchFolderSize , out uint /*uint32 **/ punTimeStamp ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_GetItemDownloadInfo" )] internal static extern bool /*bool*/ GetItemDownloadInfo( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, out ulong /*uint64 **/ punBytesDownloaded, out ulong /*uint64 **/ punBytesTotal ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_DownloadItem" )] internal static extern bool /*bool*/ DownloadItem( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, bool /*bool*/ bHighPriority ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_BInitWorkshopForGameServer" )] internal static extern bool /*bool*/ BInitWorkshopForGameServer( IntPtr ISteamUGC, DepotId_t /*DepotId_t*/ unWorkshopDepotID, string /*const char **/ pszFolder ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SuspendDownloads" )] internal static extern void /*void*/ SuspendDownloads( IntPtr ISteamUGC, bool /*bool*/ bSuspend ); + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.CreateQueryUserUGCRequest(_ptr, unAccountID, eListType, eMatchingUGCType, eSortOrder, nCreatorAppID, nConsumerAppID, unPage); + } + public virtual UGCQueryHandle_t /*(UGCQueryHandle_t)*/ ISteamUGC_CreateQueryAllUGCRequest( UGCQuery /*EUGCQuery*/ eQueryType , UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingeMatchingUGCTypeFileType , AppId_t /*AppId_t*/ nCreatorAppID, AppId_t /*AppId_t*/ nConsumerAppID, uint /*uint32*/ unPage ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.CreateQueryAllUGCRequest(_ptr, eQueryType, eMatchingeMatchingUGCTypeFileType, nCreatorAppID, nConsumerAppID, unPage); + } + public virtual UGCQueryHandle_t /*(UGCQueryHandle_t)*/ ISteamUGC_CreateQueryUGCDetailsRequest( IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ unNumPublishedFileIDs ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.CreateQueryUGCDetailsRequest(_ptr, pvecPublishedFileID, unNumPublishedFileIDs); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_SendQueryUGCRequest( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SendQueryUGCRequest(_ptr, handle); + } + public virtual bool /*bool*/ ISteamUGC_GetQueryUGCResult( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , ref SteamUGCDetails_t /*struct SteamUGCDetails_t **/ pDetails ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCResult(_ptr, handle, index, ref pDetails); + } + public virtual bool /*bool*/ ISteamUGC_GetQueryUGCPreviewURL( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , System.Text.StringBuilder /*char **/ pchURL, uint /*uint32*/ cchURLSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCPreviewURL(_ptr, handle, index, pchURL, cchURLSize); + } + public virtual bool /*bool*/ ISteamUGC_GetQueryUGCMetadata( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , System.Text.StringBuilder /*char **/ pchMetadata, uint /*uint32*/ cchMetadatasize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCMetadata(_ptr, handle, index, pchMetadata, cchMetadatasize); + } + public virtual bool /*bool*/ ISteamUGC_GetQueryUGCChildren( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ cMaxEntries ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCChildren(_ptr, handle, index, pvecPublishedFileID, cMaxEntries); + } + public virtual bool /*bool*/ ISteamUGC_GetQueryUGCStatistic( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , ItemStatistic /*EItemStatistic*/ eStatType , out uint /*uint32 **/ pStatValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCStatistic(_ptr, handle, index, eStatType, out pStatValue); + } + public virtual uint /*uint32*/ ISteamUGC_GetQueryUGCNumAdditionalPreviews( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCNumAdditionalPreviews(_ptr, handle, index); + } + public virtual bool /*bool*/ ISteamUGC_GetQueryUGCAdditionalPreview( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , uint /*uint32*/ previewIndex , System.Text.StringBuilder /*char **/ pchURLOrVideoID, uint /*uint32*/ cchURLSize , System.Text.StringBuilder /*char **/ pchOriginalFileName, uint /*uint32*/ cchOriginalFileNameSize , out ItemPreviewType /*EItemPreviewType **/ pPreviewType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCAdditionalPreview(_ptr, handle, index, previewIndex, pchURLOrVideoID, cchURLSize, pchOriginalFileName, cchOriginalFileNameSize, out pPreviewType); + } + public virtual uint /*uint32*/ ISteamUGC_GetQueryUGCNumKeyValueTags( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCNumKeyValueTags(_ptr, handle, index); + } + public virtual bool /*bool*/ ISteamUGC_GetQueryUGCKeyValueTag( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , uint /*uint32*/ keyValueTagIndex , System.Text.StringBuilder /*char **/ pchKey, uint /*uint32*/ cchKeySize , System.Text.StringBuilder /*char **/ pchValue, uint /*uint32*/ cchValueSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCKeyValueTag(_ptr, handle, index, keyValueTagIndex, pchKey, cchKeySize, pchValue, cchValueSize); + } + public virtual bool /*bool*/ ISteamUGC_ReleaseQueryUGCRequest( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.ReleaseQueryUGCRequest(_ptr, handle); + } + public virtual bool /*bool*/ ISteamUGC_AddRequiredTag( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pTagName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.AddRequiredTag(_ptr, handle, pTagName); + } + public virtual bool /*bool*/ ISteamUGC_AddExcludedTag( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pTagName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.AddExcludedTag(_ptr, handle, pTagName); + } + public virtual bool /*bool*/ ISteamUGC_SetReturnKeyValueTags( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnKeyValueTags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetReturnKeyValueTags(_ptr, handle, bReturnKeyValueTags); + } + public virtual bool /*bool*/ ISteamUGC_SetReturnLongDescription( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnLongDescription ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetReturnLongDescription(_ptr, handle, bReturnLongDescription); + } + public virtual bool /*bool*/ ISteamUGC_SetReturnMetadata( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnMetadata ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetReturnMetadata(_ptr, handle, bReturnMetadata); + } + public virtual bool /*bool*/ ISteamUGC_SetReturnChildren( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnChildren ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetReturnChildren(_ptr, handle, bReturnChildren); + } + public virtual bool /*bool*/ ISteamUGC_SetReturnAdditionalPreviews( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnAdditionalPreviews ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetReturnAdditionalPreviews(_ptr, handle, bReturnAdditionalPreviews); + } + public virtual bool /*bool*/ ISteamUGC_SetReturnTotalOnly( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnTotalOnly ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetReturnTotalOnly(_ptr, handle, bReturnTotalOnly); + } + public virtual bool /*bool*/ ISteamUGC_SetLanguage( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pchLanguage ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetLanguage(_ptr, handle, pchLanguage); + } + public virtual bool /*bool*/ ISteamUGC_SetAllowCachedResponse( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ unMaxAgeSeconds ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetAllowCachedResponse(_ptr, handle, unMaxAgeSeconds); + } + public virtual bool /*bool*/ ISteamUGC_SetCloudFileNameFilter( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pMatchCloudFileName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetCloudFileNameFilter(_ptr, handle, pMatchCloudFileName); + } + public virtual bool /*bool*/ ISteamUGC_SetMatchAnyTag( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bMatchAnyTag ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetMatchAnyTag(_ptr, handle, bMatchAnyTag); + } + public virtual bool /*bool*/ ISteamUGC_SetSearchText( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pSearchText ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetSearchText(_ptr, handle, pSearchText); + } + public virtual bool /*bool*/ ISteamUGC_SetRankedByTrendDays( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ unDays ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetRankedByTrendDays(_ptr, handle, unDays); + } + public virtual bool /*bool*/ ISteamUGC_AddRequiredKeyValueTag( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pKey , string /*const char **/ pValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.AddRequiredKeyValueTag(_ptr, handle, pKey, pValue); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_RequestUGCDetails( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, uint /*uint32*/ unMaxAgeSeconds ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.RequestUGCDetails(_ptr, nPublishedFileID, unMaxAgeSeconds); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_CreateItem( AppId_t /*AppId_t*/ nConsumerAppId, WorkshopFileType /*EWorkshopFileType*/ eFileType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.CreateItem(_ptr, nConsumerAppId, eFileType); + } + public virtual UGCUpdateHandle_t /*(UGCUpdateHandle_t)*/ ISteamUGC_StartItemUpdate( AppId_t /*AppId_t*/ nConsumerAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.StartItemUpdate(_ptr, nConsumerAppId, nPublishedFileID); + } + public virtual bool /*bool*/ ISteamUGC_SetItemTitle( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchTitle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemTitle(_ptr, handle, pchTitle); + } + public virtual bool /*bool*/ ISteamUGC_SetItemDescription( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchDescription ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemDescription(_ptr, handle, pchDescription); + } + public virtual bool /*bool*/ ISteamUGC_SetItemUpdateLanguage( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchLanguage ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemUpdateLanguage(_ptr, handle, pchLanguage); + } + public virtual bool /*bool*/ ISteamUGC_SetItemMetadata( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchMetaData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemMetadata(_ptr, handle, pchMetaData); + } + public virtual bool /*bool*/ ISteamUGC_SetItemVisibility( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemVisibility(_ptr, handle, eVisibility); + } + public virtual bool /*bool*/ ISteamUGC_SetItemTags( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ updateHandle, IntPtr /*const struct SteamParamStringArray_t **/ pTags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemTags(_ptr, updateHandle, pTags); + } + public virtual bool /*bool*/ ISteamUGC_SetItemContent( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszContentFolder ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemContent(_ptr, handle, pszContentFolder); + } + public virtual bool /*bool*/ ISteamUGC_SetItemPreview( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszPreviewFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemPreview(_ptr, handle, pszPreviewFile); + } + public virtual bool /*bool*/ ISteamUGC_RemoveItemKeyValueTags( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.RemoveItemKeyValueTags(_ptr, handle, pchKey); + } + public virtual bool /*bool*/ ISteamUGC_AddItemKeyValueTag( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchKey , string /*const char **/ pchValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.AddItemKeyValueTag(_ptr, handle, pchKey, pchValue); + } + public virtual bool /*bool*/ ISteamUGC_AddItemPreviewFile( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszPreviewFile , ItemPreviewType /*EItemPreviewType*/ type ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.AddItemPreviewFile(_ptr, handle, pszPreviewFile, type); + } + public virtual bool /*bool*/ ISteamUGC_AddItemPreviewVideo( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszVideoID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.AddItemPreviewVideo(_ptr, handle, pszVideoID); + } + public virtual bool /*bool*/ ISteamUGC_UpdateItemPreviewFile( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index , string /*const char **/ pszPreviewFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.UpdateItemPreviewFile(_ptr, handle, index, pszPreviewFile); + } + public virtual bool /*bool*/ ISteamUGC_UpdateItemPreviewVideo( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index , string /*const char **/ pszVideoID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.UpdateItemPreviewVideo(_ptr, handle, index, pszVideoID); + } + public virtual bool /*bool*/ ISteamUGC_RemoveItemPreview( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.RemoveItemPreview(_ptr, handle, index); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_SubmitItemUpdate( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchChangeNote ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SubmitItemUpdate(_ptr, handle, pchChangeNote); + } + public virtual ItemUpdateStatus /*EItemUpdateStatus*/ ISteamUGC_GetItemUpdateProgress( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, out ulong /*uint64 **/ punBytesProcessed, out ulong /*uint64 **/ punBytesTotal ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetItemUpdateProgress(_ptr, handle, out punBytesProcessed, out punBytesTotal); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_SetUserItemVote( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, bool /*bool*/ bVoteUp ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetUserItemVote(_ptr, nPublishedFileID, bVoteUp); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_GetUserItemVote( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetUserItemVote(_ptr, nPublishedFileID); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_AddItemToFavorites( AppId_t /*AppId_t*/ nAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.AddItemToFavorites(_ptr, nAppId, nPublishedFileID); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_RemoveItemFromFavorites( AppId_t /*AppId_t*/ nAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.RemoveItemFromFavorites(_ptr, nAppId, nPublishedFileID); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_SubscribeItem( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SubscribeItem(_ptr, nPublishedFileID); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_UnsubscribeItem( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.UnsubscribeItem(_ptr, nPublishedFileID); + } + public virtual uint /*uint32*/ ISteamUGC_GetNumSubscribedItems() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetNumSubscribedItems(_ptr); + } + public virtual uint /*uint32*/ ISteamUGC_GetSubscribedItems( IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ cMaxEntries ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetSubscribedItems(_ptr, pvecPublishedFileID, cMaxEntries); + } + public virtual uint /*uint32*/ ISteamUGC_GetItemState( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetItemState(_ptr, nPublishedFileID); + } + public virtual bool /*bool*/ ISteamUGC_GetItemInstallInfo( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, out ulong /*uint64 **/ punSizeOnDisk, System.Text.StringBuilder /*char **/ pchFolder, uint /*uint32*/ cchFolderSize , out uint /*uint32 **/ punTimeStamp ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetItemInstallInfo(_ptr, nPublishedFileID, out punSizeOnDisk, pchFolder, cchFolderSize, out punTimeStamp); + } + public virtual bool /*bool*/ ISteamUGC_GetItemDownloadInfo( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, out ulong /*uint64 **/ punBytesDownloaded, out ulong /*uint64 **/ punBytesTotal ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetItemDownloadInfo(_ptr, nPublishedFileID, out punBytesDownloaded, out punBytesTotal); + } + public virtual bool /*bool*/ ISteamUGC_DownloadItem( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, bool /*bool*/ bHighPriority ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.DownloadItem(_ptr, nPublishedFileID, bHighPriority); + } + public virtual bool /*bool*/ ISteamUGC_BInitWorkshopForGameServer( DepotId_t /*DepotId_t*/ unWorkshopDepotID, string /*const char **/ pszFolder ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.BInitWorkshopForGameServer(_ptr, unWorkshopDepotID, pszFolder); + } + public virtual void /*void*/ ISteamUGC_SuspendDownloads( bool /*bool*/ bSuspend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + Native.ISteamUGC.SuspendDownloads(_ptr, bSuspend); } - public static unsafe class ISteamAppList + public virtual uint /*uint32*/ ISteamAppList_GetNumInstalledApps() { - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamAppList_GetNumInstalledApps" )] internal static extern uint /*uint32*/ GetNumInstalledApps( IntPtr ISteamAppList ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamAppList_GetInstalledApps" )] internal static extern uint /*uint32*/ GetInstalledApps( IntPtr ISteamAppList, IntPtr /*AppId_t **/ pvecAppID, uint /*uint32*/ unMaxAppIDs ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamAppList_GetAppName" )] internal static extern int /*int*/ GetAppName( IntPtr ISteamAppList, AppId_t /*AppId_t*/ nAppID, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameMax ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamAppList_GetAppInstallDir" )] internal static extern int /*int*/ GetAppInstallDir( IntPtr ISteamAppList, AppId_t /*AppId_t*/ nAppID, System.Text.StringBuilder /*char **/ pchDirectory, int /*int*/ cchNameMax ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamAppList_GetAppBuildId" )] internal static extern int /*int*/ GetAppBuildId( IntPtr ISteamAppList, AppId_t /*AppId_t*/ nAppID ); + if ( _ptr == null ) throw new System.Exception( "ISteamAppList _ptr is null!" ); + + return Native.ISteamAppList.GetNumInstalledApps(_ptr); + } + public virtual uint /*uint32*/ ISteamAppList_GetInstalledApps( IntPtr /*AppId_t **/ pvecAppID, uint /*uint32*/ unMaxAppIDs ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamAppList _ptr is null!" ); + + return Native.ISteamAppList.GetInstalledApps(_ptr, pvecAppID, unMaxAppIDs); + } + public virtual int /*int*/ ISteamAppList_GetAppName( AppId_t /*AppId_t*/ nAppID, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameMax ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamAppList _ptr is null!" ); + + return Native.ISteamAppList.GetAppName(_ptr, nAppID, pchName, cchNameMax); + } + public virtual int /*int*/ ISteamAppList_GetAppInstallDir( AppId_t /*AppId_t*/ nAppID, System.Text.StringBuilder /*char **/ pchDirectory, int /*int*/ cchNameMax ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamAppList _ptr is null!" ); + + return Native.ISteamAppList.GetAppInstallDir(_ptr, nAppID, pchDirectory, cchNameMax); + } + public virtual int /*int*/ ISteamAppList_GetAppBuildId( AppId_t /*AppId_t*/ nAppID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamAppList _ptr is null!" ); + + return Native.ISteamAppList.GetAppBuildId(_ptr, nAppID); } - public static unsafe class ISteamHTMLSurface + public virtual void /*void*/ ISteamHTMLSurface_DestructISteamHTMLSurface() { - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_DestructISteamHTMLSurface" )] internal static extern void /*void*/ DestructISteamHTMLSurface( IntPtr ISteamHTMLSurface ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_Init" )] internal static extern bool /*bool*/ Init( IntPtr ISteamHTMLSurface ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_Shutdown" )] internal static extern bool /*bool*/ Shutdown( IntPtr ISteamHTMLSurface ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_CreateBrowser" )] internal static extern ulong /*SteamAPICall_t*/ CreateBrowser( IntPtr ISteamHTMLSurface, string /*const char **/ pchUserAgent , string /*const char **/ pchUserCSS ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_RemoveBrowser" )] internal static extern void /*void*/ RemoveBrowser( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_LoadURL" )] internal static extern void /*void*/ LoadURL( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchURL , string /*const char **/ pchPostData ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetSize" )] internal static extern void /*void*/ SetSize( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ unWidth , uint /*uint32*/ unHeight ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_StopLoad" )] internal static extern void /*void*/ StopLoad( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_Reload" )] internal static extern void /*void*/ Reload( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_GoBack" )] internal static extern void /*void*/ GoBack( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_GoForward" )] internal static extern void /*void*/ GoForward( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_AddHeader" )] internal static extern void /*void*/ AddHeader( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchKey , string /*const char **/ pchValue ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_ExecuteJavascript" )] internal static extern void /*void*/ ExecuteJavascript( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchScript ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseUp" )] internal static extern void /*void*/ MouseUp( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseDown" )] internal static extern void /*void*/ MouseDown( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseDoubleClick" )] internal static extern void /*void*/ MouseDoubleClick( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseMove" )] internal static extern void /*void*/ MouseMove( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int*/ x , int /*int*/ y ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseWheel" )] internal static extern void /*void*/ MouseWheel( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int32*/ nDelta ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_KeyDown" )] internal static extern void /*void*/ KeyDown( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nNativeKeyCode , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_KeyUp" )] internal static extern void /*void*/ KeyUp( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nNativeKeyCode , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_KeyChar" )] internal static extern void /*void*/ KeyChar( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ cUnicodeChar , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetHorizontalScroll" )] internal static extern void /*void*/ SetHorizontalScroll( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nAbsolutePixelScroll ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetVerticalScroll" )] internal static extern void /*void*/ SetVerticalScroll( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nAbsolutePixelScroll ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetKeyFocus" )] internal static extern void /*void*/ SetKeyFocus( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bHasKeyFocus ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_ViewSource" )] internal static extern void /*void*/ ViewSource( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_CopyToClipboard" )] internal static extern void /*void*/ CopyToClipboard( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_PasteFromClipboard" )] internal static extern void /*void*/ PasteFromClipboard( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_Find" )] internal static extern void /*void*/ Find( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchSearchStr , bool /*bool*/ bCurrentlyInFind , bool /*bool*/ bReverse ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_StopFind" )] internal static extern void /*void*/ StopFind( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_GetLinkAtPosition" )] internal static extern void /*void*/ GetLinkAtPosition( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int*/ x , int /*int*/ y ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetCookie" )] internal static extern void /*void*/ SetCookie( IntPtr ISteamHTMLSurface, string /*const char **/ pchHostname , string /*const char **/ pchKey , string /*const char **/ pchValue , string /*const char **/ pchPath , RTime32 /*RTime32*/ nExpires, bool /*bool*/ bSecure , bool /*bool*/ bHTTPOnly ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetPageScaleFactor" )] internal static extern void /*void*/ SetPageScaleFactor( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, float /*float*/ flZoom , int /*int*/ nPointX , int /*int*/ nPointY ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetBackgroundMode" )] internal static extern void /*void*/ SetBackgroundMode( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bBackgroundMode ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_AllowStartRequest" )] internal static extern void /*void*/ AllowStartRequest( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bAllowed ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_JSDialogResponse" )] internal static extern void /*void*/ JSDialogResponse( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bResult ); + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.DestructISteamHTMLSurface(_ptr); + } + public virtual bool /*bool*/ ISteamHTMLSurface_Init() + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + return Native.ISteamHTMLSurface.Init(_ptr); + } + public virtual bool /*bool*/ ISteamHTMLSurface_Shutdown() + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + return Native.ISteamHTMLSurface.Shutdown(_ptr); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamHTMLSurface_CreateBrowser( string /*const char **/ pchUserAgent , string /*const char **/ pchUserCSS ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + return Native.ISteamHTMLSurface.CreateBrowser(_ptr, pchUserAgent, pchUserCSS); + } + public virtual void /*void*/ ISteamHTMLSurface_RemoveBrowser( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.RemoveBrowser(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_LoadURL( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchURL , string /*const char **/ pchPostData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.LoadURL(_ptr, unBrowserHandle, pchURL, pchPostData); + } + public virtual void /*void*/ ISteamHTMLSurface_SetSize( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ unWidth , uint /*uint32*/ unHeight ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.SetSize(_ptr, unBrowserHandle, unWidth, unHeight); + } + public virtual void /*void*/ ISteamHTMLSurface_StopLoad( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.StopLoad(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_Reload( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.Reload(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_GoBack( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.GoBack(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_GoForward( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.GoForward(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_AddHeader( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchKey , string /*const char **/ pchValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.AddHeader(_ptr, unBrowserHandle, pchKey, pchValue); + } + public virtual void /*void*/ ISteamHTMLSurface_ExecuteJavascript( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchScript ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.ExecuteJavascript(_ptr, unBrowserHandle, pchScript); + } + public virtual void /*void*/ ISteamHTMLSurface_MouseUp( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.MouseUp(_ptr, unBrowserHandle, eMouseButton); + } + public virtual void /*void*/ ISteamHTMLSurface_MouseDown( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.MouseDown(_ptr, unBrowserHandle, eMouseButton); + } + public virtual void /*void*/ ISteamHTMLSurface_MouseDoubleClick( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.MouseDoubleClick(_ptr, unBrowserHandle, eMouseButton); + } + public virtual void /*void*/ ISteamHTMLSurface_MouseMove( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int*/ x , int /*int*/ y ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.MouseMove(_ptr, unBrowserHandle, x, y); + } + public virtual void /*void*/ ISteamHTMLSurface_MouseWheel( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int32*/ nDelta ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.MouseWheel(_ptr, unBrowserHandle, nDelta); + } + public virtual void /*void*/ ISteamHTMLSurface_KeyDown( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nNativeKeyCode , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.KeyDown(_ptr, unBrowserHandle, nNativeKeyCode, eHTMLKeyModifiers); + } + public virtual void /*void*/ ISteamHTMLSurface_KeyUp( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nNativeKeyCode , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.KeyUp(_ptr, unBrowserHandle, nNativeKeyCode, eHTMLKeyModifiers); + } + public virtual void /*void*/ ISteamHTMLSurface_KeyChar( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ cUnicodeChar , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.KeyChar(_ptr, unBrowserHandle, cUnicodeChar, eHTMLKeyModifiers); + } + public virtual void /*void*/ ISteamHTMLSurface_SetHorizontalScroll( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nAbsolutePixelScroll ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.SetHorizontalScroll(_ptr, unBrowserHandle, nAbsolutePixelScroll); + } + public virtual void /*void*/ ISteamHTMLSurface_SetVerticalScroll( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nAbsolutePixelScroll ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.SetVerticalScroll(_ptr, unBrowserHandle, nAbsolutePixelScroll); + } + public virtual void /*void*/ ISteamHTMLSurface_SetKeyFocus( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bHasKeyFocus ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.SetKeyFocus(_ptr, unBrowserHandle, bHasKeyFocus); + } + public virtual void /*void*/ ISteamHTMLSurface_ViewSource( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.ViewSource(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_CopyToClipboard( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.CopyToClipboard(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_PasteFromClipboard( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.PasteFromClipboard(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_Find( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchSearchStr , bool /*bool*/ bCurrentlyInFind , bool /*bool*/ bReverse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.Find(_ptr, unBrowserHandle, pchSearchStr, bCurrentlyInFind, bReverse); + } + public virtual void /*void*/ ISteamHTMLSurface_StopFind( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.StopFind(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_GetLinkAtPosition( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int*/ x , int /*int*/ y ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.GetLinkAtPosition(_ptr, unBrowserHandle, x, y); + } + public virtual void /*void*/ ISteamHTMLSurface_SetCookie( string /*const char **/ pchHostname , string /*const char **/ pchKey , string /*const char **/ pchValue , string /*const char **/ pchPath , RTime32 /*RTime32*/ nExpires, bool /*bool*/ bSecure , bool /*bool*/ bHTTPOnly ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.SetCookie(_ptr, pchHostname, pchKey, pchValue, pchPath, nExpires, bSecure, bHTTPOnly); + } + public virtual void /*void*/ ISteamHTMLSurface_SetPageScaleFactor( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, float /*float*/ flZoom , int /*int*/ nPointX , int /*int*/ nPointY ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.SetPageScaleFactor(_ptr, unBrowserHandle, flZoom, nPointX, nPointY); + } + public virtual void /*void*/ ISteamHTMLSurface_SetBackgroundMode( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bBackgroundMode ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.SetBackgroundMode(_ptr, unBrowserHandle, bBackgroundMode); + } + public virtual void /*void*/ ISteamHTMLSurface_AllowStartRequest( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bAllowed ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.AllowStartRequest(_ptr, unBrowserHandle, bAllowed); + } + public virtual void /*void*/ ISteamHTMLSurface_JSDialogResponse( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bResult ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.JSDialogResponse(_ptr, unBrowserHandle, bResult); } - public static unsafe class ISteamInventory + public virtual Result /*EResult*/ ISteamInventory_GetResultStatus( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ) { - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_GetResultStatus" )] internal static extern Result /*EResult*/ GetResultStatus( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_GetResultItems" )] internal static extern bool /*bool*/ GetResultItems( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, IntPtr /*struct SteamItemDetails_t **/ pOutItemsArray, out uint /*uint32 **/ punOutItemsArraySize ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_GetResultTimestamp" )] internal static extern uint /*uint32*/ GetResultTimestamp( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_CheckResultSteamID" )] internal static extern bool /*bool*/ CheckResultSteamID( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, CSteamID /*class CSteamID*/ steamIDExpected ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_DestroyResult" )] internal static extern void /*void*/ DestroyResult( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_GetAllItems" )] internal static extern bool /*bool*/ GetAllItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_GetItemsByID" )] internal static extern bool /*bool*/ GetItemsByID( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemInstanceID_t **/ pInstanceIDs, uint /*uint32*/ unCountInstanceIDs ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_SerializeResult" )] internal static extern bool /*bool*/ SerializeResult( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, IntPtr /*void **/ pOutBuffer , out uint /*uint32 **/ punOutBufferSize ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_DeserializeResult" )] internal static extern bool /*bool*/ DeserializeResult( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pOutResultHandle, IntPtr /*const void **/ pBuffer , uint /*uint32*/ unBufferSize , bool /*bool*/ bRESERVED_MUST_BE_FALSE ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_GenerateItems" )] internal static extern bool /*bool*/ GenerateItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemDef_t **/ pArrayItemDefs, out uint /*const uint32 **/ punArrayQuantity, uint /*uint32*/ unArrayLength ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_GrantPromoItems" )] internal static extern bool /*bool*/ GrantPromoItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_AddPromoItem" )] internal static extern bool /*bool*/ AddPromoItem( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemDef_t /*SteamItemDef_t*/ itemDef ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_AddPromoItems" )] internal static extern bool /*bool*/ AddPromoItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemDef_t **/ pArrayItemDefs, uint /*uint32*/ unArrayLength ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_ConsumeItem" )] internal static extern bool /*bool*/ ConsumeItem( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemConsume, uint /*uint32*/ unQuantity ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_ExchangeItems" )] internal static extern bool /*bool*/ ExchangeItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, ref SteamItemDef_t /*const SteamItemDef_t **/ pArrayGenerate, out uint /*const uint32 **/ punArrayGenerateQuantity, uint /*uint32*/ unArrayGenerateLength , IntPtr /*const SteamItemInstanceID_t **/ pArrayDestroy, IntPtr /*const uint32 **/ punArrayDestroyQuantity, uint /*uint32*/ unArrayDestroyLength ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_TransferItemQuantity" )] internal static extern bool /*bool*/ TransferItemQuantity( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemIdSource, uint /*uint32*/ unQuantity , SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemIdDest ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_SendItemDropHeartbeat" )] internal static extern void /*void*/ SendItemDropHeartbeat( IntPtr ISteamInventory ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_TriggerItemDrop" )] internal static extern bool /*bool*/ TriggerItemDrop( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemDef_t /*SteamItemDef_t*/ dropListDefinition ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_TradeItems" )] internal static extern bool /*bool*/ TradeItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, CSteamID /*class CSteamID*/ steamIDTradePartner, ref SteamItemInstanceID_t /*const SteamItemInstanceID_t **/ pArrayGive, out uint /*const uint32 **/ pArrayGiveQuantity, uint /*uint32*/ nArrayGiveLength , ref SteamItemInstanceID_t /*const SteamItemInstanceID_t **/ pArrayGet, out uint /*const uint32 **/ pArrayGetQuantity, uint /*uint32*/ nArrayGetLength ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_LoadItemDefinitions" )] internal static extern bool /*bool*/ LoadItemDefinitions( IntPtr ISteamInventory ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_GetItemDefinitionIDs" )] internal static extern bool /*bool*/ GetItemDefinitionIDs( IntPtr ISteamInventory, IntPtr /*SteamItemDef_t **/ pItemDefIDs, out uint /*uint32 **/ punItemDefIDsArraySize ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_GetItemDefinitionProperty" )] internal static extern bool /*bool*/ GetItemDefinitionProperty( IntPtr ISteamInventory, SteamItemDef_t /*SteamItemDef_t*/ iDefinition, string /*const char **/ pchPropertyName , System.Text.StringBuilder /*char **/ pchValueBuffer, out uint /*uint32 **/ punValueBufferSize ); + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GetResultStatus(_ptr, resultHandle); + } + public virtual bool /*bool*/ ISteamInventory_GetResultItems( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, IntPtr /*struct SteamItemDetails_t **/ pOutItemsArray, out uint /*uint32 **/ punOutItemsArraySize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GetResultItems(_ptr, resultHandle, pOutItemsArray, out punOutItemsArraySize); + } + public virtual uint /*uint32*/ ISteamInventory_GetResultTimestamp( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GetResultTimestamp(_ptr, resultHandle); + } + public virtual bool /*bool*/ ISteamInventory_CheckResultSteamID( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, CSteamID /*class CSteamID*/ steamIDExpected ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.CheckResultSteamID(_ptr, resultHandle, steamIDExpected); + } + public virtual void /*void*/ ISteamInventory_DestroyResult( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + Native.ISteamInventory.DestroyResult(_ptr, resultHandle); + } + public virtual bool /*bool*/ ISteamInventory_GetAllItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GetAllItems(_ptr, ref pResultHandle); + } + public virtual bool /*bool*/ ISteamInventory_GetItemsByID( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemInstanceID_t **/ pInstanceIDs, uint /*uint32*/ unCountInstanceIDs ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GetItemsByID(_ptr, ref pResultHandle, pInstanceIDs, unCountInstanceIDs); + } + public virtual bool /*bool*/ ISteamInventory_SerializeResult( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, IntPtr /*void **/ pOutBuffer , out uint /*uint32 **/ punOutBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.SerializeResult(_ptr, resultHandle, pOutBuffer, out punOutBufferSize); + } + public virtual bool /*bool*/ ISteamInventory_DeserializeResult( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pOutResultHandle, IntPtr /*const void **/ pBuffer , uint /*uint32*/ unBufferSize , bool /*bool*/ bRESERVED_MUST_BE_FALSE ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.DeserializeResult(_ptr, ref pOutResultHandle, pBuffer, unBufferSize, bRESERVED_MUST_BE_FALSE); + } + public virtual bool /*bool*/ ISteamInventory_GenerateItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemDef_t **/ pArrayItemDefs, out uint /*const uint32 **/ punArrayQuantity, uint /*uint32*/ unArrayLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GenerateItems(_ptr, ref pResultHandle, pArrayItemDefs, out punArrayQuantity, unArrayLength); + } + public virtual bool /*bool*/ ISteamInventory_GrantPromoItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GrantPromoItems(_ptr, ref pResultHandle); + } + public virtual bool /*bool*/ ISteamInventory_AddPromoItem( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemDef_t /*SteamItemDef_t*/ itemDef ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.AddPromoItem(_ptr, ref pResultHandle, itemDef); + } + public virtual bool /*bool*/ ISteamInventory_AddPromoItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemDef_t **/ pArrayItemDefs, uint /*uint32*/ unArrayLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.AddPromoItems(_ptr, ref pResultHandle, pArrayItemDefs, unArrayLength); + } + public virtual bool /*bool*/ ISteamInventory_ConsumeItem( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemConsume, uint /*uint32*/ unQuantity ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.ConsumeItem(_ptr, ref pResultHandle, itemConsume, unQuantity); + } + public virtual bool /*bool*/ ISteamInventory_ExchangeItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, ref SteamItemDef_t /*const SteamItemDef_t **/ pArrayGenerate, out uint /*const uint32 **/ punArrayGenerateQuantity, uint /*uint32*/ unArrayGenerateLength , IntPtr /*const SteamItemInstanceID_t **/ pArrayDestroy, IntPtr /*const uint32 **/ punArrayDestroyQuantity, uint /*uint32*/ unArrayDestroyLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.ExchangeItems(_ptr, ref pResultHandle, ref pArrayGenerate, out punArrayGenerateQuantity, unArrayGenerateLength, pArrayDestroy, punArrayDestroyQuantity, unArrayDestroyLength); + } + public virtual bool /*bool*/ ISteamInventory_TransferItemQuantity( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemIdSource, uint /*uint32*/ unQuantity , SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemIdDest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.TransferItemQuantity(_ptr, ref pResultHandle, itemIdSource, unQuantity, itemIdDest); + } + public virtual void /*void*/ ISteamInventory_SendItemDropHeartbeat() + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + Native.ISteamInventory.SendItemDropHeartbeat(_ptr); + } + public virtual bool /*bool*/ ISteamInventory_TriggerItemDrop( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemDef_t /*SteamItemDef_t*/ dropListDefinition ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.TriggerItemDrop(_ptr, ref pResultHandle, dropListDefinition); + } + public virtual bool /*bool*/ ISteamInventory_TradeItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, CSteamID /*class CSteamID*/ steamIDTradePartner, ref SteamItemInstanceID_t /*const SteamItemInstanceID_t **/ pArrayGive, out uint /*const uint32 **/ pArrayGiveQuantity, uint /*uint32*/ nArrayGiveLength , ref SteamItemInstanceID_t /*const SteamItemInstanceID_t **/ pArrayGet, out uint /*const uint32 **/ pArrayGetQuantity, uint /*uint32*/ nArrayGetLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.TradeItems(_ptr, ref pResultHandle, steamIDTradePartner, ref pArrayGive, out pArrayGiveQuantity, nArrayGiveLength, ref pArrayGet, out pArrayGetQuantity, nArrayGetLength); + } + public virtual bool /*bool*/ ISteamInventory_LoadItemDefinitions() + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.LoadItemDefinitions(_ptr); + } + public virtual bool /*bool*/ ISteamInventory_GetItemDefinitionIDs( IntPtr /*SteamItemDef_t **/ pItemDefIDs, out uint /*uint32 **/ punItemDefIDsArraySize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GetItemDefinitionIDs(_ptr, pItemDefIDs, out punItemDefIDsArraySize); + } + public virtual bool /*bool*/ ISteamInventory_GetItemDefinitionProperty( SteamItemDef_t /*SteamItemDef_t*/ iDefinition, string /*const char **/ pchPropertyName , System.Text.StringBuilder /*char **/ pchValueBuffer, out uint /*uint32 **/ punValueBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GetItemDefinitionProperty(_ptr, iDefinition, pchPropertyName, pchValueBuffer, out punValueBufferSize); } - public static unsafe class ISteamVideo + public virtual void /*void*/ ISteamVideo_GetVideoURL( AppId_t /*AppId_t*/ unVideoAppID ) { - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamVideo_GetVideoURL" )] internal static extern void /*void*/ GetVideoURL( IntPtr ISteamVideo, AppId_t /*AppId_t*/ unVideoAppID ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamVideo_IsBroadcasting" )] internal static extern bool /*bool*/ IsBroadcasting( IntPtr ISteamVideo, IntPtr /*int **/ pnNumViewers ); + if ( _ptr == null ) throw new System.Exception( "ISteamVideo _ptr is null!" ); + + Native.ISteamVideo.GetVideoURL(_ptr, unVideoAppID); + } + public virtual bool /*bool*/ ISteamVideo_IsBroadcasting( IntPtr /*int **/ pnNumViewers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamVideo _ptr is null!" ); + + return Native.ISteamVideo.IsBroadcasting(_ptr, pnNumViewers); } - public static unsafe class ISteamGameServer + public virtual bool /*bool*/ ISteamGameServer_InitGameServer( uint /*uint32*/ unIP , ushort /*uint16*/ usGamePort , ushort /*uint16*/ usQueryPort , uint /*uint32*/ unFlags , AppId_t /*AppId_t*/ nGameAppId, string /*const char **/ pchVersionString ) { - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_InitGameServer" )] internal static extern bool /*bool*/ InitGameServer( IntPtr ISteamGameServer, uint /*uint32*/ unIP , ushort /*uint16*/ usGamePort , ushort /*uint16*/ usQueryPort , uint /*uint32*/ unFlags , AppId_t /*AppId_t*/ nGameAppId, string /*const char **/ pchVersionString ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetProduct" )] internal static extern void /*void*/ SetProduct( IntPtr ISteamGameServer, string /*const char **/ pszProduct ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetGameDescription" )] internal static extern void /*void*/ SetGameDescription( IntPtr ISteamGameServer, string /*const char **/ pszGameDescription ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetModDir" )] internal static extern void /*void*/ SetModDir( IntPtr ISteamGameServer, string /*const char **/ pszModDir ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetDedicatedServer" )] internal static extern void /*void*/ SetDedicatedServer( IntPtr ISteamGameServer, bool /*bool*/ bDedicated ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_LogOn" )] internal static extern void /*void*/ LogOn( IntPtr ISteamGameServer, string /*const char **/ pszToken ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_LogOnAnonymous" )] internal static extern void /*void*/ LogOnAnonymous( IntPtr ISteamGameServer ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_LogOff" )] internal static extern void /*void*/ LogOff( IntPtr ISteamGameServer ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_BLoggedOn" )] internal static extern bool /*bool*/ BLoggedOn( IntPtr ISteamGameServer ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_BSecure" )] internal static extern bool /*bool*/ BSecure( IntPtr ISteamGameServer ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_GetSteamID" )] internal static extern ulong /*class CSteamID*/ GetSteamID( IntPtr ISteamGameServer ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_WasRestartRequested" )] internal static extern bool /*bool*/ WasRestartRequested( IntPtr ISteamGameServer ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetMaxPlayerCount" )] internal static extern void /*void*/ SetMaxPlayerCount( IntPtr ISteamGameServer, int /*int*/ cPlayersMax ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetBotPlayerCount" )] internal static extern void /*void*/ SetBotPlayerCount( IntPtr ISteamGameServer, int /*int*/ cBotplayers ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetServerName" )] internal static extern void /*void*/ SetServerName( IntPtr ISteamGameServer, string /*const char **/ pszServerName ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetMapName" )] internal static extern void /*void*/ SetMapName( IntPtr ISteamGameServer, string /*const char **/ pszMapName ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetPasswordProtected" )] internal static extern void /*void*/ SetPasswordProtected( IntPtr ISteamGameServer, bool /*bool*/ bPasswordProtected ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetSpectatorPort" )] internal static extern void /*void*/ SetSpectatorPort( IntPtr ISteamGameServer, ushort /*uint16*/ unSpectatorPort ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetSpectatorServerName" )] internal static extern void /*void*/ SetSpectatorServerName( IntPtr ISteamGameServer, string /*const char **/ pszSpectatorServerName ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_ClearAllKeyValues" )] internal static extern void /*void*/ ClearAllKeyValues( IntPtr ISteamGameServer ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetKeyValue" )] internal static extern void /*void*/ SetKeyValue( IntPtr ISteamGameServer, string /*const char **/ pKey , string /*const char **/ pValue ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetGameTags" )] internal static extern void /*void*/ SetGameTags( IntPtr ISteamGameServer, string /*const char **/ pchGameTags ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetGameData" )] internal static extern void /*void*/ SetGameData( IntPtr ISteamGameServer, string /*const char **/ pchGameData ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetRegion" )] internal static extern void /*void*/ SetRegion( IntPtr ISteamGameServer, string /*const char **/ pszRegion ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_SendUserConnectAndAuthenticate" )] internal static extern bool /*bool*/ SendUserConnectAndAuthenticate( IntPtr ISteamGameServer, uint /*uint32*/ unIPClient , IntPtr /*const void **/ pvAuthBlob , uint /*uint32*/ cubAuthBlobSize , out CSteamID /*class CSteamID **/ pSteamIDUser ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_CreateUnauthenticatedUserConnection" )] internal static extern ulong /*class CSteamID*/ CreateUnauthenticatedUserConnection( IntPtr ISteamGameServer ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_SendUserDisconnect" )] internal static extern void /*void*/ SendUserDisconnect( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDUser ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_BUpdateUserData" )] internal static extern bool /*bool*/ BUpdateUserData( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchPlayerName , uint /*uint32*/ uScore ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_GetAuthSessionTicket" )] internal static extern uint /*HAuthTicket*/ GetAuthSessionTicket( IntPtr ISteamGameServer, IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_BeginAuthSession" )] internal static extern BeginAuthSessionResult /*EBeginAuthSessionResult*/ BeginAuthSession( IntPtr ISteamGameServer, IntPtr /*const void **/ pAuthTicket , int /*int*/ cbAuthTicket , CSteamID /*class CSteamID*/ steamID ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_EndAuthSession" )] internal static extern void /*void*/ EndAuthSession( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamID ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_CancelAuthTicket" )] internal static extern void /*void*/ CancelAuthTicket( IntPtr ISteamGameServer, HAuthTicket /*HAuthTicket*/ hAuthTicket ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_UserHasLicenseForApp" )] internal static extern UserHasLicenseForAppResult /*EUserHasLicenseForAppResult*/ UserHasLicenseForApp( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamID, AppId_t /*AppId_t*/ appID ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_RequestUserGroupStatus" )] internal static extern bool /*bool*/ RequestUserGroupStatus( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDUser, CSteamID /*class CSteamID*/ steamIDGroup ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_GetGameplayStats" )] internal static extern void /*void*/ GetGameplayStats( IntPtr ISteamGameServer ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_GetServerReputation" )] internal static extern ulong /*SteamAPICall_t*/ GetServerReputation( IntPtr ISteamGameServer ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_GetPublicIP" )] internal static extern uint /*uint32*/ GetPublicIP( IntPtr ISteamGameServer ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_HandleIncomingPacket" )] internal static extern bool /*bool*/ HandleIncomingPacket( IntPtr ISteamGameServer, IntPtr /*const void **/ pData , int /*int*/ cbData , uint /*uint32*/ srcIP , ushort /*uint16*/ srcPort ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_GetNextOutgoingPacket" )] internal static extern int /*int*/ GetNextOutgoingPacket( IntPtr ISteamGameServer, IntPtr /*void **/ pOut , int /*int*/ cbMaxOut , out uint /*uint32 **/ pNetAdr, out ushort /*uint16 **/ pPort ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_EnableHeartbeats" )] internal static extern void /*void*/ EnableHeartbeats( IntPtr ISteamGameServer, bool /*bool*/ bActive ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetHeartbeatInterval" )] internal static extern void /*void*/ SetHeartbeatInterval( IntPtr ISteamGameServer, int /*int*/ iHeartbeatInterval ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_ForceHeartbeat" )] internal static extern void /*void*/ ForceHeartbeat( IntPtr ISteamGameServer ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_AssociateWithClan" )] internal static extern ulong /*SteamAPICall_t*/ AssociateWithClan( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDClan ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_ComputeNewPlayerCompatibility" )] internal static extern ulong /*SteamAPICall_t*/ ComputeNewPlayerCompatibility( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDNewPlayer ); + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.InitGameServer(_ptr, unIP, usGamePort, usQueryPort, unFlags, nGameAppId, pchVersionString); + } + public virtual void /*void*/ ISteamGameServer_SetProduct( string /*const char **/ pszProduct ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetProduct(_ptr, pszProduct); + } + public virtual void /*void*/ ISteamGameServer_SetGameDescription( string /*const char **/ pszGameDescription ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetGameDescription(_ptr, pszGameDescription); + } + public virtual void /*void*/ ISteamGameServer_SetModDir( string /*const char **/ pszModDir ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetModDir(_ptr, pszModDir); + } + public virtual void /*void*/ ISteamGameServer_SetDedicatedServer( bool /*bool*/ bDedicated ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetDedicatedServer(_ptr, bDedicated); + } + public virtual void /*void*/ ISteamGameServer_LogOn( string /*const char **/ pszToken ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.LogOn(_ptr, pszToken); + } + public virtual void /*void*/ ISteamGameServer_LogOnAnonymous() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.LogOnAnonymous(_ptr); + } + public virtual void /*void*/ ISteamGameServer_LogOff() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.LogOff(_ptr); + } + public virtual bool /*bool*/ ISteamGameServer_BLoggedOn() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.BLoggedOn(_ptr); + } + public virtual bool /*bool*/ ISteamGameServer_BSecure() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.BSecure(_ptr); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamGameServer_GetSteamID() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.GetSteamID(_ptr); + } + public virtual bool /*bool*/ ISteamGameServer_WasRestartRequested() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.WasRestartRequested(_ptr); + } + public virtual void /*void*/ ISteamGameServer_SetMaxPlayerCount( int /*int*/ cPlayersMax ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetMaxPlayerCount(_ptr, cPlayersMax); + } + public virtual void /*void*/ ISteamGameServer_SetBotPlayerCount( int /*int*/ cBotplayers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetBotPlayerCount(_ptr, cBotplayers); + } + public virtual void /*void*/ ISteamGameServer_SetServerName( string /*const char **/ pszServerName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetServerName(_ptr, pszServerName); + } + public virtual void /*void*/ ISteamGameServer_SetMapName( string /*const char **/ pszMapName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetMapName(_ptr, pszMapName); + } + public virtual void /*void*/ ISteamGameServer_SetPasswordProtected( bool /*bool*/ bPasswordProtected ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetPasswordProtected(_ptr, bPasswordProtected); + } + public virtual void /*void*/ ISteamGameServer_SetSpectatorPort( ushort /*uint16*/ unSpectatorPort ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetSpectatorPort(_ptr, unSpectatorPort); + } + public virtual void /*void*/ ISteamGameServer_SetSpectatorServerName( string /*const char **/ pszSpectatorServerName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetSpectatorServerName(_ptr, pszSpectatorServerName); + } + public virtual void /*void*/ ISteamGameServer_ClearAllKeyValues() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.ClearAllKeyValues(_ptr); + } + public virtual void /*void*/ ISteamGameServer_SetKeyValue( string /*const char **/ pKey , string /*const char **/ pValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetKeyValue(_ptr, pKey, pValue); + } + public virtual void /*void*/ ISteamGameServer_SetGameTags( string /*const char **/ pchGameTags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetGameTags(_ptr, pchGameTags); + } + public virtual void /*void*/ ISteamGameServer_SetGameData( string /*const char **/ pchGameData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetGameData(_ptr, pchGameData); + } + public virtual void /*void*/ ISteamGameServer_SetRegion( string /*const char **/ pszRegion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetRegion(_ptr, pszRegion); + } + public virtual bool /*bool*/ ISteamGameServer_SendUserConnectAndAuthenticate( uint /*uint32*/ unIPClient , IntPtr /*const void **/ pvAuthBlob , uint /*uint32*/ cubAuthBlobSize , out CSteamID /*class CSteamID **/ pSteamIDUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.SendUserConnectAndAuthenticate(_ptr, unIPClient, pvAuthBlob, cubAuthBlobSize, out pSteamIDUser); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamGameServer_CreateUnauthenticatedUserConnection() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.CreateUnauthenticatedUserConnection(_ptr); + } + public virtual void /*void*/ ISteamGameServer_SendUserDisconnect( CSteamID /*class CSteamID*/ steamIDUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SendUserDisconnect(_ptr, steamIDUser); + } + public virtual bool /*bool*/ ISteamGameServer_BUpdateUserData( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchPlayerName , uint /*uint32*/ uScore ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.BUpdateUserData(_ptr, steamIDUser, pchPlayerName, uScore); + } + public virtual HAuthTicket /*(HAuthTicket)*/ ISteamGameServer_GetAuthSessionTicket( IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.GetAuthSessionTicket(_ptr, pTicket, cbMaxTicket, out pcbTicket); + } + public virtual BeginAuthSessionResult /*EBeginAuthSessionResult*/ ISteamGameServer_BeginAuthSession( IntPtr /*const void **/ pAuthTicket , int /*int*/ cbAuthTicket , CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.BeginAuthSession(_ptr, pAuthTicket, cbAuthTicket, steamID); + } + public virtual void /*void*/ ISteamGameServer_EndAuthSession( CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.EndAuthSession(_ptr, steamID); + } + public virtual void /*void*/ ISteamGameServer_CancelAuthTicket( HAuthTicket /*HAuthTicket*/ hAuthTicket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.CancelAuthTicket(_ptr, hAuthTicket); + } + public virtual UserHasLicenseForAppResult /*EUserHasLicenseForAppResult*/ ISteamGameServer_UserHasLicenseForApp( CSteamID /*class CSteamID*/ steamID, AppId_t /*AppId_t*/ appID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.UserHasLicenseForApp(_ptr, steamID, appID); + } + public virtual bool /*bool*/ ISteamGameServer_RequestUserGroupStatus( CSteamID /*class CSteamID*/ steamIDUser, CSteamID /*class CSteamID*/ steamIDGroup ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.RequestUserGroupStatus(_ptr, steamIDUser, steamIDGroup); + } + public virtual void /*void*/ ISteamGameServer_GetGameplayStats() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.GetGameplayStats(_ptr); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServer_GetServerReputation() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.GetServerReputation(_ptr); + } + public virtual uint /*uint32*/ ISteamGameServer_GetPublicIP() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.GetPublicIP(_ptr); + } + public virtual bool /*bool*/ ISteamGameServer_HandleIncomingPacket( IntPtr /*const void **/ pData , int /*int*/ cbData , uint /*uint32*/ srcIP , ushort /*uint16*/ srcPort ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.HandleIncomingPacket(_ptr, pData, cbData, srcIP, srcPort); + } + public virtual int /*int*/ ISteamGameServer_GetNextOutgoingPacket( IntPtr /*void **/ pOut , int /*int*/ cbMaxOut , out uint /*uint32 **/ pNetAdr, out ushort /*uint16 **/ pPort ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.GetNextOutgoingPacket(_ptr, pOut, cbMaxOut, out pNetAdr, out pPort); + } + public virtual void /*void*/ ISteamGameServer_EnableHeartbeats( bool /*bool*/ bActive ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.EnableHeartbeats(_ptr, bActive); + } + public virtual void /*void*/ ISteamGameServer_SetHeartbeatInterval( int /*int*/ iHeartbeatInterval ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetHeartbeatInterval(_ptr, iHeartbeatInterval); + } + public virtual void /*void*/ ISteamGameServer_ForceHeartbeat() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.ForceHeartbeat(_ptr); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServer_AssociateWithClan( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.AssociateWithClan(_ptr, steamIDClan); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServer_ComputeNewPlayerCompatibility( CSteamID /*class CSteamID*/ steamIDNewPlayer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.ComputeNewPlayerCompatibility(_ptr, steamIDNewPlayer); } - public static unsafe class ISteamGameServerStats + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServerStats_RequestUserStats( CSteamID /*class CSteamID*/ steamIDUser ) { - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_RequestUserStats" )] internal static extern ulong /*SteamAPICall_t*/ RequestUserStats( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserStat" )] internal static extern bool /*bool*/ GetUserStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserStat0" )] internal static extern bool /*bool*/ GetUserStat0( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserStat" )] internal static extern bool /*bool*/ SetUserStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , int /*int32*/ nData ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserStat0" )] internal static extern bool /*bool*/ SetUserStat0( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ fData ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_UpdateUserAvgRateStat" )] internal static extern bool /*bool*/ UpdateUserAvgRateStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserAchievement" )] internal static extern bool /*bool*/ SetUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_ClearUserAchievement" )] internal static extern bool /*bool*/ ClearUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_StoreUserStats" )] internal static extern ulong /*SteamAPICall_t*/ StoreUserStats( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser ); + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.RequestUserStats(_ptr, steamIDUser); + } + public virtual bool /*bool*/ ISteamGameServerStats_GetUserStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.GetUserStat(_ptr, steamIDUser, pchName, out pData); + } + public virtual bool /*bool*/ ISteamGameServerStats_GetUserStat0( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.GetUserStat0(_ptr, steamIDUser, pchName, out pData); + } + public virtual bool /*bool*/ ISteamGameServerStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.GetUserAchievement(_ptr, steamIDUser, pchName, out pbAchieved); + } + public virtual bool /*bool*/ ISteamGameServerStats_SetUserStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , int /*int32*/ nData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.SetUserStat(_ptr, steamIDUser, pchName, nData); + } + public virtual bool /*bool*/ ISteamGameServerStats_SetUserStat0( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ fData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.SetUserStat0(_ptr, steamIDUser, pchName, fData); + } + public virtual bool /*bool*/ ISteamGameServerStats_UpdateUserAvgRateStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.UpdateUserAvgRateStat(_ptr, steamIDUser, pchName, flCountThisSession, dSessionLength); + } + public virtual bool /*bool*/ ISteamGameServerStats_SetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.SetUserAchievement(_ptr, steamIDUser, pchName); + } + public virtual bool /*bool*/ ISteamGameServerStats_ClearUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.ClearUserAchievement(_ptr, steamIDUser, pchName); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServerStats_StoreUserStats( CSteamID /*class CSteamID*/ steamIDUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.StoreUserStats(_ptr, steamIDUser); } - public static unsafe class Global + public virtual void /*void*/ SteamApi_SteamAPI_Init() { - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_Init" )] internal static extern void /*void*/ SteamAPI_Init( ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_RunCallbacks" )] internal static extern void /*void*/ SteamAPI_RunCallbacks( ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamGameServer_RunCallbacks" )] internal static extern void /*void*/ SteamGameServer_RunCallbacks( ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_RegisterCallback" )] internal static extern void /*void*/ SteamAPI_RegisterCallback( IntPtr /*void **/ pCallback , int /*int*/ callback ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_UnregisterCallback" )] internal static extern void /*void*/ SteamAPI_UnregisterCallback( IntPtr /*void **/ pCallback ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamInternal_GameServer_Init" )] internal static extern bool /*bool*/ SteamInternal_GameServer_Init( uint /*uint32*/ unIP , ushort /*uint16*/ usPort , ushort /*uint16*/ usGamePort , ushort /*uint16*/ usQueryPort , int /*int*/ eServerMode , string /*const char **/ pchVersionString ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_Shutdown" )] internal static extern void /*void*/ SteamAPI_Shutdown( ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_GetHSteamUser" )] internal static extern int /*HSteamUser*/ SteamAPI_GetHSteamUser( ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_GetHSteamPipe" )] internal static extern int /*HSteamPipe*/ SteamAPI_GetHSteamPipe( ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamGameServer_GetHSteamUser" )] internal static extern int /*HSteamUser*/ SteamGameServer_GetHSteamUser( ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamGameServer_GetHSteamPipe" )] internal static extern int /*HSteamPipe*/ SteamGameServer_GetHSteamPipe( ); - [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamInternal_CreateInterface" )] internal static extern IntPtr /*void **/ SteamInternal_CreateInterface( string /*const char **/ version ); + Native.SteamApi.SteamAPI_Init(); + } + public virtual void /*void*/ SteamApi_SteamAPI_RunCallbacks() + { + Native.SteamApi.SteamAPI_RunCallbacks(); + } + public virtual void /*void*/ SteamApi_SteamGameServer_RunCallbacks() + { + Native.SteamApi.SteamGameServer_RunCallbacks(); + } + public virtual void /*void*/ SteamApi_SteamAPI_RegisterCallback( IntPtr /*void **/ pCallback , int /*int*/ callback ) + { + Native.SteamApi.SteamAPI_RegisterCallback(pCallback, callback); + } + public virtual void /*void*/ SteamApi_SteamAPI_UnregisterCallback( IntPtr /*void **/ pCallback ) + { + Native.SteamApi.SteamAPI_UnregisterCallback(pCallback); + } + public virtual bool /*bool*/ SteamApi_SteamInternal_GameServer_Init( uint /*uint32*/ unIP , ushort /*uint16*/ usPort , ushort /*uint16*/ usGamePort , ushort /*uint16*/ usQueryPort , int /*int*/ eServerMode , string /*const char **/ pchVersionString ) + { + return Native.SteamApi.SteamInternal_GameServer_Init(unIP, usPort, usGamePort, usQueryPort, eServerMode, pchVersionString); + } + public virtual void /*void*/ SteamApi_SteamAPI_Shutdown() + { + Native.SteamApi.SteamAPI_Shutdown(); + } + public virtual HSteamUser /*(HSteamUser)*/ SteamApi_SteamAPI_GetHSteamUser() + { + return Native.SteamApi.SteamAPI_GetHSteamUser(); + } + public virtual HSteamPipe /*(HSteamPipe)*/ SteamApi_SteamAPI_GetHSteamPipe() + { + return Native.SteamApi.SteamAPI_GetHSteamPipe(); + } + public virtual HSteamUser /*(HSteamUser)*/ SteamApi_SteamGameServer_GetHSteamUser() + { + return Native.SteamApi.SteamGameServer_GetHSteamUser(); + } + public virtual HSteamPipe /*(HSteamPipe)*/ SteamApi_SteamGameServer_GetHSteamPipe() + { + return Native.SteamApi.SteamGameServer_GetHSteamPipe(); + } + public virtual IntPtr /*void **/ SteamApi_SteamInternal_CreateInterface( string /*const char **/ version ) + { + return Native.SteamApi.SteamInternal_CreateInterface(version); } + internal static unsafe class Native + { + internal static unsafe class ISteamClient + { + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_CreateSteamPipe" )] internal static extern HSteamPipe /*(HSteamPipe)*/ CreateSteamPipe( IntPtr ISteamClient ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_BReleaseSteamPipe" )] internal static extern bool /*bool*/ BReleaseSteamPipe( IntPtr ISteamClient, HSteamPipe /*HSteamPipe*/ hSteamPipe ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_ConnectToGlobalUser" )] internal static extern HSteamUser /*(HSteamUser)*/ ConnectToGlobalUser( IntPtr ISteamClient, HSteamPipe /*HSteamPipe*/ hSteamPipe ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_CreateLocalUser" )] internal static extern HSteamUser /*(HSteamUser)*/ CreateLocalUser( IntPtr ISteamClient, out HSteamPipe /*HSteamPipe **/ phSteamPipe, AccountType /*EAccountType*/ eAccountType ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_ReleaseUser" )] internal static extern void /*void*/ ReleaseUser( IntPtr ISteamClient, HSteamPipe /*HSteamPipe*/ hSteamPipe, HSteamUser /*HSteamUser*/ hUser ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamUser" )] internal static extern IntPtr /*class ISteamUser **/ GetISteamUser( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamGameServer" )] internal static extern IntPtr /*class ISteamGameServer **/ GetISteamGameServer( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_SetLocalIPBinding" )] internal static extern void /*void*/ SetLocalIPBinding( IntPtr ISteamClient, uint /*uint32*/ unIP , ushort /*uint16*/ usPort ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamFriends" )] internal static extern IntPtr /*class ISteamFriends **/ GetISteamFriends( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamUtils" )] internal static extern IntPtr /*class ISteamUtils **/ GetISteamUtils( IntPtr ISteamClient, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamMatchmaking" )] internal static extern IntPtr /*class ISteamMatchmaking **/ GetISteamMatchmaking( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamMatchmakingServers" )] internal static extern IntPtr /*class ISteamMatchmakingServers **/ GetISteamMatchmakingServers( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamGenericInterface" )] internal static extern IntPtr /*void **/ GetISteamGenericInterface( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamUserStats" )] internal static extern IntPtr /*class ISteamUserStats **/ GetISteamUserStats( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamGameServerStats" )] internal static extern IntPtr /*class ISteamGameServerStats **/ GetISteamGameServerStats( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamApps" )] internal static extern IntPtr /*class ISteamApps **/ GetISteamApps( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamNetworking" )] internal static extern IntPtr /*class ISteamNetworking **/ GetISteamNetworking( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamRemoteStorage" )] internal static extern IntPtr /*class ISteamRemoteStorage **/ GetISteamRemoteStorage( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamScreenshots" )] internal static extern IntPtr /*class ISteamScreenshots **/ GetISteamScreenshots( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetIPCCallCount" )] internal static extern uint /*uint32*/ GetIPCCallCount( IntPtr ISteamClient ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_SetWarningMessageHook" )] internal static extern void /*void*/ SetWarningMessageHook( IntPtr ISteamClient, IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_BShutdownIfAllPipesClosed" )] internal static extern bool /*bool*/ BShutdownIfAllPipesClosed( IntPtr ISteamClient ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamHTTP" )] internal static extern IntPtr /*class ISteamHTTP **/ GetISteamHTTP( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamUnifiedMessages" )] internal static extern IntPtr /*class ISteamUnifiedMessages **/ GetISteamUnifiedMessages( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamController" )] internal static extern IntPtr /*class ISteamController **/ GetISteamController( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamUGC" )] internal static extern IntPtr /*class ISteamUGC **/ GetISteamUGC( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamAppList" )] internal static extern IntPtr /*class ISteamAppList **/ GetISteamAppList( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamMusic" )] internal static extern IntPtr /*class ISteamMusic **/ GetISteamMusic( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamMusicRemote" )] internal static extern IntPtr /*class ISteamMusicRemote **/ GetISteamMusicRemote( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamHTMLSurface" )] internal static extern IntPtr /*class ISteamHTMLSurface **/ GetISteamHTMLSurface( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamInventory" )] internal static extern IntPtr /*class ISteamInventory **/ GetISteamInventory( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamVideo" )] internal static extern IntPtr /*class ISteamVideo **/ GetISteamVideo( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + } + + internal static unsafe class ISteamUser + { + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_GetHSteamUser" )] internal static extern HSteamUser /*(HSteamUser)*/ GetHSteamUser( IntPtr ISteamUser ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_BLoggedOn" )] internal static extern bool /*bool*/ BLoggedOn( IntPtr ISteamUser ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_GetSteamID" )] internal static extern CSteamID /*(class CSteamID)*/ GetSteamID( IntPtr ISteamUser ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_InitiateGameConnection" )] internal static extern int /*int*/ InitiateGameConnection( IntPtr ISteamUser, IntPtr /*void **/ pAuthBlob , int /*int*/ cbMaxAuthBlob , CSteamID /*class CSteamID*/ steamIDGameServer, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer , bool /*bool*/ bSecure ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_TerminateGameConnection" )] internal static extern void /*void*/ TerminateGameConnection( IntPtr ISteamUser, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_TrackAppUsageEvent" )] internal static extern void /*void*/ TrackAppUsageEvent( IntPtr ISteamUser, CGameID /*class CGameID*/ gameID, int /*int*/ eAppUsageEvent , string /*const char **/ pchExtraInfo ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_GetUserDataFolder" )] internal static extern bool /*bool*/ GetUserDataFolder( IntPtr ISteamUser, System.Text.StringBuilder /*char **/ pchBuffer, int /*int*/ cubBuffer ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_StartVoiceRecording" )] internal static extern void /*void*/ StartVoiceRecording( IntPtr ISteamUser ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_StopVoiceRecording" )] internal static extern void /*void*/ StopVoiceRecording( IntPtr ISteamUser ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_GetAvailableVoice" )] internal static extern VoiceResult /*EVoiceResult*/ GetAvailableVoice( IntPtr ISteamUser, out uint /*uint32 **/ pcbCompressed, out uint /*uint32 **/ pcbUncompressed, uint /*uint32*/ nUncompressedVoiceDesiredSampleRate ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_GetVoice" )] internal static extern VoiceResult /*EVoiceResult*/ GetVoice( IntPtr ISteamUser, bool /*bool*/ bWantCompressed , IntPtr /*void **/ pDestBuffer , uint /*uint32*/ cbDestBufferSize , out uint /*uint32 **/ nBytesWritten, bool /*bool*/ bWantUncompressed , IntPtr /*void **/ pUncompressedDestBuffer , uint /*uint32*/ cbUncompressedDestBufferSize , out uint /*uint32 **/ nUncompressBytesWritten, uint /*uint32*/ nUncompressedVoiceDesiredSampleRate ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_DecompressVoice" )] internal static extern VoiceResult /*EVoiceResult*/ DecompressVoice( IntPtr ISteamUser, IntPtr /*const void **/ pCompressed , uint /*uint32*/ cbCompressed , IntPtr /*void **/ pDestBuffer , uint /*uint32*/ cbDestBufferSize , out uint /*uint32 **/ nBytesWritten, uint /*uint32*/ nDesiredSampleRate ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_GetVoiceOptimalSampleRate" )] internal static extern uint /*uint32*/ GetVoiceOptimalSampleRate( IntPtr ISteamUser ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_GetAuthSessionTicket" )] internal static extern HAuthTicket /*(HAuthTicket)*/ GetAuthSessionTicket( IntPtr ISteamUser, IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_BeginAuthSession" )] internal static extern BeginAuthSessionResult /*EBeginAuthSessionResult*/ BeginAuthSession( IntPtr ISteamUser, IntPtr /*const void **/ pAuthTicket , int /*int*/ cbAuthTicket , CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_EndAuthSession" )] internal static extern void /*void*/ EndAuthSession( IntPtr ISteamUser, CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_CancelAuthTicket" )] internal static extern void /*void*/ CancelAuthTicket( IntPtr ISteamUser, HAuthTicket /*HAuthTicket*/ hAuthTicket ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_UserHasLicenseForApp" )] internal static extern UserHasLicenseForAppResult /*EUserHasLicenseForAppResult*/ UserHasLicenseForApp( IntPtr ISteamUser, CSteamID /*class CSteamID*/ steamID, AppId_t /*AppId_t*/ appID ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_BIsBehindNAT" )] internal static extern bool /*bool*/ BIsBehindNAT( IntPtr ISteamUser ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_AdvertiseGame" )] internal static extern void /*void*/ AdvertiseGame( IntPtr ISteamUser, CSteamID /*class CSteamID*/ steamIDGameServer, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_RequestEncryptedAppTicket" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestEncryptedAppTicket( IntPtr ISteamUser, IntPtr /*void **/ pDataToInclude , int /*int*/ cbDataToInclude ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_GetEncryptedAppTicket" )] internal static extern bool /*bool*/ GetEncryptedAppTicket( IntPtr ISteamUser, IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_GetGameBadgeLevel" )] internal static extern int /*int*/ GetGameBadgeLevel( IntPtr ISteamUser, int /*int*/ nSeries , bool /*bool*/ bFoil ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_GetPlayerSteamLevel" )] internal static extern int /*int*/ GetPlayerSteamLevel( IntPtr ISteamUser ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_RequestStoreAuthURL" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestStoreAuthURL( IntPtr ISteamUser, string /*const char **/ pchRedirectURL ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_BIsPhoneVerified" )] internal static extern bool /*bool*/ BIsPhoneVerified( IntPtr ISteamUser ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUser_BIsTwoFactorEnabled" )] internal static extern bool /*bool*/ BIsTwoFactorEnabled( IntPtr ISteamUser ); + } + + internal static unsafe class ISteamFriends + { + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetPersonaName" )] internal static extern IntPtr GetPersonaName( IntPtr ISteamFriends ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_SetPersonaName" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SetPersonaName( IntPtr ISteamFriends, string /*const char **/ pchPersonaName ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetPersonaState" )] internal static extern PersonaState /*EPersonaState*/ GetPersonaState( IntPtr ISteamFriends ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendCount" )] internal static extern int /*int*/ GetFriendCount( IntPtr ISteamFriends, int /*int*/ iFriendFlags ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendByIndex" )] internal static extern CSteamID /*(class CSteamID)*/ GetFriendByIndex( IntPtr ISteamFriends, int /*int*/ iFriend , int /*int*/ iFriendFlags ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendRelationship" )] internal static extern FriendRelationship /*EFriendRelationship*/ GetFriendRelationship( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendPersonaState" )] internal static extern PersonaState /*EPersonaState*/ GetFriendPersonaState( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendPersonaName" )] internal static extern IntPtr GetFriendPersonaName( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendGamePlayed" )] internal static extern bool /*bool*/ GetFriendGamePlayed( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, ref FriendGameInfo_t /*struct FriendGameInfo_t **/ pFriendGameInfo ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendPersonaNameHistory" )] internal static extern IntPtr GetFriendPersonaNameHistory( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iPersonaName ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendSteamLevel" )] internal static extern int /*int*/ GetFriendSteamLevel( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetPlayerNickname" )] internal static extern IntPtr GetPlayerNickname( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDPlayer ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupCount" )] internal static extern int /*int*/ GetFriendsGroupCount( IntPtr ISteamFriends ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupIDByIndex" )] internal static extern FriendsGroupID_t /*(FriendsGroupID_t)*/ GetFriendsGroupIDByIndex( IntPtr ISteamFriends, int /*int*/ iFG ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupName" )] internal static extern IntPtr GetFriendsGroupName( IntPtr ISteamFriends, FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupMembersCount" )] internal static extern int /*int*/ GetFriendsGroupMembersCount( IntPtr ISteamFriends, FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupMembersList" )] internal static extern void /*void*/ GetFriendsGroupMembersList( IntPtr ISteamFriends, FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID, IntPtr /*class CSteamID **/ pOutSteamIDMembers, int /*int*/ nMembersCount ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_HasFriend" )] internal static extern bool /*bool*/ HasFriend( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iFriendFlags ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanCount" )] internal static extern int /*int*/ GetClanCount( IntPtr ISteamFriends ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanByIndex" )] internal static extern CSteamID /*(class CSteamID)*/ GetClanByIndex( IntPtr ISteamFriends, int /*int*/ iClan ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanName" )] internal static extern IntPtr GetClanName( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanTag" )] internal static extern IntPtr GetClanTag( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanActivityCounts" )] internal static extern bool /*bool*/ GetClanActivityCounts( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan, out int /*int **/ pnOnline, out int /*int **/ pnInGame, out int /*int **/ pnChatting ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_DownloadClanActivityCounts" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ DownloadClanActivityCounts( IntPtr ISteamFriends, IntPtr /*class CSteamID **/ psteamIDClans, int /*int*/ cClansToRequest ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendCountFromSource" )] internal static extern int /*int*/ GetFriendCountFromSource( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDSource ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendFromSourceByIndex" )] internal static extern CSteamID /*(class CSteamID)*/ GetFriendFromSourceByIndex( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDSource, int /*int*/ iFriend ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_IsUserInSource" )] internal static extern bool /*bool*/ IsUserInSource( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDUser, CSteamID /*class CSteamID*/ steamIDSource ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_SetInGameVoiceSpeaking" )] internal static extern void /*void*/ SetInGameVoiceSpeaking( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDUser, bool /*bool*/ bSpeaking ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlay" )] internal static extern void /*void*/ ActivateGameOverlay( IntPtr ISteamFriends, string /*const char **/ pchDialog ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlayToUser" )] internal static extern void /*void*/ ActivateGameOverlayToUser( IntPtr ISteamFriends, string /*const char **/ pchDialog , CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlayToWebPage" )] internal static extern void /*void*/ ActivateGameOverlayToWebPage( IntPtr ISteamFriends, string /*const char **/ pchURL ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlayToStore" )] internal static extern void /*void*/ ActivateGameOverlayToStore( IntPtr ISteamFriends, AppId_t /*AppId_t*/ nAppID, OverlayToStoreFlag /*EOverlayToStoreFlag*/ eFlag ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_SetPlayedWith" )] internal static extern void /*void*/ SetPlayedWith( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDUserPlayedWith ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlayInviteDialog" )] internal static extern void /*void*/ ActivateGameOverlayInviteDialog( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetSmallFriendAvatar" )] internal static extern int /*int*/ GetSmallFriendAvatar( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetMediumFriendAvatar" )] internal static extern int /*int*/ GetMediumFriendAvatar( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetLargeFriendAvatar" )] internal static extern int /*int*/ GetLargeFriendAvatar( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_RequestUserInformation" )] internal static extern bool /*bool*/ RequestUserInformation( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDUser, bool /*bool*/ bRequireNameOnly ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_RequestClanOfficerList" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestClanOfficerList( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanOwner" )] internal static extern CSteamID /*(class CSteamID)*/ GetClanOwner( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanOfficerCount" )] internal static extern int /*int*/ GetClanOfficerCount( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanOfficerByIndex" )] internal static extern CSteamID /*(class CSteamID)*/ GetClanOfficerByIndex( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan, int /*int*/ iOfficer ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetUserRestrictions" )] internal static extern uint /*uint32*/ GetUserRestrictions( IntPtr ISteamFriends ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_SetRichPresence" )] internal static extern bool /*bool*/ SetRichPresence( IntPtr ISteamFriends, string /*const char **/ pchKey , string /*const char **/ pchValue ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_ClearRichPresence" )] internal static extern void /*void*/ ClearRichPresence( IntPtr ISteamFriends ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendRichPresence" )] internal static extern IntPtr GetFriendRichPresence( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchKey ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendRichPresenceKeyCount" )] internal static extern int /*int*/ GetFriendRichPresenceKeyCount( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendRichPresenceKeyByIndex" )] internal static extern IntPtr GetFriendRichPresenceKeyByIndex( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iKey ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_RequestFriendRichPresence" )] internal static extern void /*void*/ RequestFriendRichPresence( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_InviteUserToGame" )] internal static extern bool /*bool*/ InviteUserToGame( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchConnectString ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetCoplayFriendCount" )] internal static extern int /*int*/ GetCoplayFriendCount( IntPtr ISteamFriends ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetCoplayFriend" )] internal static extern CSteamID /*(class CSteamID)*/ GetCoplayFriend( IntPtr ISteamFriends, int /*int*/ iCoplayFriend ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendCoplayTime" )] internal static extern int /*int*/ GetFriendCoplayTime( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendCoplayGame" )] internal static extern AppId_t /*(AppId_t)*/ GetFriendCoplayGame( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_JoinClanChatRoom" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ JoinClanChatRoom( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_LeaveClanChatRoom" )] internal static extern bool /*bool*/ LeaveClanChatRoom( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanChatMemberCount" )] internal static extern int /*int*/ GetClanChatMemberCount( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetChatMemberByIndex" )] internal static extern CSteamID /*(class CSteamID)*/ GetChatMemberByIndex( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan, int /*int*/ iUser ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_SendClanChatMessage" )] internal static extern bool /*bool*/ SendClanChatMessage( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat, string /*const char **/ pchText ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanChatMessage" )] internal static extern int /*int*/ GetClanChatMessage( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat, int /*int*/ iMessage , IntPtr /*void **/ prgchText , int /*int*/ cchTextMax , out ChatEntryType /*EChatEntryType **/ peChatEntryType, out CSteamID /*class CSteamID **/ psteamidChatter ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_IsClanChatAdmin" )] internal static extern bool /*bool*/ IsClanChatAdmin( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat, CSteamID /*class CSteamID*/ steamIDUser ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_IsClanChatWindowOpenInSteam" )] internal static extern bool /*bool*/ IsClanChatWindowOpenInSteam( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_OpenClanChatWindowInSteam" )] internal static extern bool /*bool*/ OpenClanChatWindowInSteam( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_CloseClanChatWindowInSteam" )] internal static extern bool /*bool*/ CloseClanChatWindowInSteam( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_SetListenForFriendsMessages" )] internal static extern bool /*bool*/ SetListenForFriendsMessages( IntPtr ISteamFriends, bool /*bool*/ bInterceptEnabled ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_ReplyToFriendMessage" )] internal static extern bool /*bool*/ ReplyToFriendMessage( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchMsgToSend ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendMessage" )] internal static extern int /*int*/ GetFriendMessage( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iMessageID , IntPtr /*void **/ pvData , int /*int*/ cubData , out ChatEntryType /*EChatEntryType **/ peChatEntryType ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFollowerCount" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetFollowerCount( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_IsFollowing" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ IsFollowing( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamFriends_EnumerateFollowingList" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ EnumerateFollowingList( IntPtr ISteamFriends, uint /*uint32*/ unStartIndex ); + } + + internal static unsafe class ISteamUtils + { + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetSecondsSinceAppActive" )] internal static extern uint /*uint32*/ GetSecondsSinceAppActive( IntPtr ISteamUtils ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetSecondsSinceComputerActive" )] internal static extern uint /*uint32*/ GetSecondsSinceComputerActive( IntPtr ISteamUtils ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetConnectedUniverse" )] internal static extern Universe /*EUniverse*/ GetConnectedUniverse( IntPtr ISteamUtils ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetServerRealTime" )] internal static extern uint /*uint32*/ GetServerRealTime( IntPtr ISteamUtils ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetIPCountry" )] internal static extern IntPtr GetIPCountry( IntPtr ISteamUtils ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetImageSize" )] internal static extern bool /*bool*/ GetImageSize( IntPtr ISteamUtils, int /*int*/ iImage , out uint /*uint32 **/ pnWidth, out uint /*uint32 **/ pnHeight ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetImageRGBA" )] internal static extern bool /*bool*/ GetImageRGBA( IntPtr ISteamUtils, int /*int*/ iImage , IntPtr /*uint8 **/ pubDest, int /*int*/ nDestBufferSize ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetCSERIPPort" )] internal static extern bool /*bool*/ GetCSERIPPort( IntPtr ISteamUtils, out uint /*uint32 **/ unIP, out ushort /*uint16 **/ usPort ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetCurrentBatteryPower" )] internal static extern byte /*uint8*/ GetCurrentBatteryPower( IntPtr ISteamUtils ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetAppID" )] internal static extern uint /*uint32*/ GetAppID( IntPtr ISteamUtils ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_SetOverlayNotificationPosition" )] internal static extern void /*void*/ SetOverlayNotificationPosition( IntPtr ISteamUtils, NotificationPosition /*ENotificationPosition*/ eNotificationPosition ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_IsAPICallCompleted" )] internal static extern bool /*bool*/ IsAPICallCompleted( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, out bool /*bool **/ pbFailed ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetAPICallFailureReason" )] internal static extern SteamAPICallFailure /*ESteamAPICallFailure*/ GetAPICallFailureReason( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetAPICallResult" )] internal static extern bool /*bool*/ GetAPICallResult( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , out bool /*bool **/ pbFailed ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetIPCCallCount" )] internal static extern uint /*uint32*/ GetIPCCallCount( IntPtr ISteamUtils ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_SetWarningMessageHook" )] internal static extern void /*void*/ SetWarningMessageHook( IntPtr ISteamUtils, IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_IsOverlayEnabled" )] internal static extern bool /*bool*/ IsOverlayEnabled( IntPtr ISteamUtils ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_BOverlayNeedsPresent" )] internal static extern bool /*bool*/ BOverlayNeedsPresent( IntPtr ISteamUtils ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_CheckFileSignature" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ CheckFileSignature( IntPtr ISteamUtils, string /*const char **/ szFileName ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_ShowGamepadTextInput" )] internal static extern bool /*bool*/ ShowGamepadTextInput( IntPtr ISteamUtils, GamepadTextInputMode /*EGamepadTextInputMode*/ eInputMode , GamepadTextInputLineMode /*EGamepadTextInputLineMode*/ eLineInputMode , string /*const char **/ pchDescription , uint /*uint32*/ unCharMax , string /*const char **/ pchExistingText ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetEnteredGamepadTextLength" )] internal static extern uint /*uint32*/ GetEnteredGamepadTextLength( IntPtr ISteamUtils ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetEnteredGamepadTextInput" )] internal static extern bool /*bool*/ GetEnteredGamepadTextInput( IntPtr ISteamUtils, System.Text.StringBuilder /*char **/ pchText, uint /*uint32*/ cchText ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_GetSteamUILanguage" )] internal static extern IntPtr GetSteamUILanguage( IntPtr ISteamUtils ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_IsSteamRunningInVR" )] internal static extern bool /*bool*/ IsSteamRunningInVR( IntPtr ISteamUtils ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_SetOverlayNotificationInset" )] internal static extern void /*void*/ SetOverlayNotificationInset( IntPtr ISteamUtils, int /*int*/ nHorizontalInset , int /*int*/ nVerticalInset ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_IsSteamInBigPictureMode" )] internal static extern bool /*bool*/ IsSteamInBigPictureMode( IntPtr ISteamUtils ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUtils_StartVRDashboard" )] internal static extern void /*void*/ StartVRDashboard( IntPtr ISteamUtils ); + } + + internal static unsafe class ISteamMatchmaking + { + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetFavoriteGameCount" )] internal static extern int /*int*/ GetFavoriteGameCount( IntPtr ISteamMatchmaking ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetFavoriteGame" )] internal static extern bool /*bool*/ GetFavoriteGame( IntPtr ISteamMatchmaking, int /*int*/ iGame , ref AppId_t /*AppId_t **/ pnAppID, out uint /*uint32 **/ pnIP, out ushort /*uint16 **/ pnConnPort, out ushort /*uint16 **/ pnQueryPort, IntPtr /*uint32 **/ punFlags, out uint /*uint32 **/ pRTime32LastPlayedOnServer ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_AddFavoriteGame" )] internal static extern int /*int*/ AddFavoriteGame( IntPtr ISteamMatchmaking, AppId_t /*AppId_t*/ nAppID, uint /*uint32*/ nIP , ushort /*uint16*/ nConnPort , ushort /*uint16*/ nQueryPort , uint /*uint32*/ unFlags , uint /*uint32*/ rTime32LastPlayedOnServer ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_RemoveFavoriteGame" )] internal static extern bool /*bool*/ RemoveFavoriteGame( IntPtr ISteamMatchmaking, AppId_t /*AppId_t*/ nAppID, uint /*uint32*/ nIP , ushort /*uint16*/ nConnPort , ushort /*uint16*/ nQueryPort , uint /*uint32*/ unFlags ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_RequestLobbyList" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestLobbyList( IntPtr ISteamMatchmaking ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListStringFilter" )] internal static extern void /*void*/ AddRequestLobbyListStringFilter( IntPtr ISteamMatchmaking, string /*const char **/ pchKeyToMatch , string /*const char **/ pchValueToMatch , LobbyComparison /*ELobbyComparison*/ eComparisonType ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListNumericalFilter" )] internal static extern void /*void*/ AddRequestLobbyListNumericalFilter( IntPtr ISteamMatchmaking, string /*const char **/ pchKeyToMatch , int /*int*/ nValueToMatch , LobbyComparison /*ELobbyComparison*/ eComparisonType ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListNearValueFilter" )] internal static extern void /*void*/ AddRequestLobbyListNearValueFilter( IntPtr ISteamMatchmaking, string /*const char **/ pchKeyToMatch , int /*int*/ nValueToBeCloseTo ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListFilterSlotsAvailable" )] internal static extern void /*void*/ AddRequestLobbyListFilterSlotsAvailable( IntPtr ISteamMatchmaking, int /*int*/ nSlotsAvailable ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListDistanceFilter" )] internal static extern void /*void*/ AddRequestLobbyListDistanceFilter( IntPtr ISteamMatchmaking, LobbyDistanceFilter /*ELobbyDistanceFilter*/ eLobbyDistanceFilter ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListResultCountFilter" )] internal static extern void /*void*/ AddRequestLobbyListResultCountFilter( IntPtr ISteamMatchmaking, int /*int*/ cMaxResults ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListCompatibleMembersFilter" )] internal static extern void /*void*/ AddRequestLobbyListCompatibleMembersFilter( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyByIndex" )] internal static extern CSteamID /*(class CSteamID)*/ GetLobbyByIndex( IntPtr ISteamMatchmaking, int /*int*/ iLobby ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_CreateLobby" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ CreateLobby( IntPtr ISteamMatchmaking, LobbyType /*ELobbyType*/ eLobbyType , int /*int*/ cMaxMembers ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_JoinLobby" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ JoinLobby( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_LeaveLobby" )] internal static extern void /*void*/ LeaveLobby( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_InviteUserToLobby" )] internal static extern bool /*bool*/ InviteUserToLobby( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDInvitee ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetNumLobbyMembers" )] internal static extern int /*int*/ GetNumLobbyMembers( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyMemberByIndex" )] internal static extern CSteamID /*(class CSteamID)*/ GetLobbyMemberByIndex( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iMember ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyData" )] internal static extern IntPtr GetLobbyData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyData" )] internal static extern bool /*bool*/ SetLobbyData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey , string /*const char **/ pchValue ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyDataCount" )] internal static extern int /*int*/ GetLobbyDataCount( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyDataByIndex" )] internal static extern bool /*bool*/ GetLobbyDataByIndex( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iLobbyData , System.Text.StringBuilder /*char **/ pchKey, int /*int*/ cchKeyBufferSize , System.Text.StringBuilder /*char **/ pchValue, int /*int*/ cchValueBufferSize ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_DeleteLobbyData" )] internal static extern bool /*bool*/ DeleteLobbyData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyMemberData" )] internal static extern IntPtr GetLobbyMemberData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchKey ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyMemberData" )] internal static extern void /*void*/ SetLobbyMemberData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey , string /*const char **/ pchValue ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_SendLobbyChatMsg" )] internal static extern bool /*bool*/ SendLobbyChatMsg( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, IntPtr /*const void **/ pvMsgBody , int /*int*/ cubMsgBody ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyChatEntry" )] internal static extern int /*int*/ GetLobbyChatEntry( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iChatID , out CSteamID /*class CSteamID **/ pSteamIDUser, IntPtr /*void **/ pvData , int /*int*/ cubData , out ChatEntryType /*EChatEntryType **/ peChatEntryType ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_RequestLobbyData" )] internal static extern bool /*bool*/ RequestLobbyData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyGameServer" )] internal static extern void /*void*/ SetLobbyGameServer( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, uint /*uint32*/ unGameServerIP , ushort /*uint16*/ unGameServerPort , CSteamID /*class CSteamID*/ steamIDGameServer ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyGameServer" )] internal static extern bool /*bool*/ GetLobbyGameServer( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, out uint /*uint32 **/ punGameServerIP, out ushort /*uint16 **/ punGameServerPort, out CSteamID /*class CSteamID **/ psteamIDGameServer ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyMemberLimit" )] internal static extern bool /*bool*/ SetLobbyMemberLimit( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ cMaxMembers ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyMemberLimit" )] internal static extern int /*int*/ GetLobbyMemberLimit( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyType" )] internal static extern bool /*bool*/ SetLobbyType( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, LobbyType /*ELobbyType*/ eLobbyType ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyJoinable" )] internal static extern bool /*bool*/ SetLobbyJoinable( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, bool /*bool*/ bLobbyJoinable ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyOwner" )] internal static extern CSteamID /*(class CSteamID)*/ GetLobbyOwner( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyOwner" )] internal static extern bool /*bool*/ SetLobbyOwner( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDNewOwner ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLinkedLobby" )] internal static extern bool /*bool*/ SetLinkedLobby( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDLobbyDependent ); + } + + internal static unsafe class ISteamMatchmakingServers + { + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestInternetServerList" )] internal static extern HServerListRequest /*(HServerListRequest)*/ RequestInternetServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestLANServerList" )] internal static extern HServerListRequest /*(HServerListRequest)*/ RequestLANServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestFriendsServerList" )] internal static extern HServerListRequest /*(HServerListRequest)*/ RequestFriendsServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestFavoritesServerList" )] internal static extern HServerListRequest /*(HServerListRequest)*/ RequestFavoritesServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestHistoryServerList" )] internal static extern HServerListRequest /*(HServerListRequest)*/ RequestHistoryServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestSpectatorServerList" )] internal static extern HServerListRequest /*(HServerListRequest)*/ RequestSpectatorServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_ReleaseRequest" )] internal static extern void /*void*/ ReleaseRequest( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hServerListRequest ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_GetServerDetails" )] internal static extern IntPtr /*class gameserveritem_t **/ GetServerDetails( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest, int /*int*/ iServer ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_CancelQuery" )] internal static extern void /*void*/ CancelQuery( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RefreshQuery" )] internal static extern void /*void*/ RefreshQuery( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_IsRefreshing" )] internal static extern bool /*bool*/ IsRefreshing( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_GetServerCount" )] internal static extern int /*int*/ GetServerCount( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RefreshServer" )] internal static extern void /*void*/ RefreshServer( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest, int /*int*/ iServer ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_PingServer" )] internal static extern HServerQuery /*(HServerQuery)*/ PingServer( IntPtr ISteamMatchmakingServers, uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingPingResponse **/ pRequestServersResponse ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_PlayerDetails" )] internal static extern HServerQuery /*(HServerQuery)*/ PlayerDetails( IntPtr ISteamMatchmakingServers, uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingPlayersResponse **/ pRequestServersResponse ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_ServerRules" )] internal static extern HServerQuery /*(HServerQuery)*/ ServerRules( IntPtr ISteamMatchmakingServers, uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingRulesResponse **/ pRequestServersResponse ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_CancelServerQuery" )] internal static extern void /*void*/ CancelServerQuery( IntPtr ISteamMatchmakingServers, HServerQuery /*HServerQuery*/ hServerQuery ); + } + + internal static unsafe class ISteamRemoteStorage + { + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWrite" )] internal static extern bool /*bool*/ FileWrite( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , IntPtr /*const void **/ pvData , int /*int32*/ cubData ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileRead" )] internal static extern int /*int32*/ FileRead( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , IntPtr /*void **/ pvData , int /*int32*/ cubDataToRead ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteAsync" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ FileWriteAsync( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , IntPtr /*const void **/ pvData , uint /*uint32*/ cubData ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileReadAsync" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ FileReadAsync( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , uint /*uint32*/ nOffset , uint /*uint32*/ cubToRead ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileReadAsyncComplete" )] internal static extern bool /*bool*/ FileReadAsyncComplete( IntPtr ISteamRemoteStorage, SteamAPICall_t /*SteamAPICall_t*/ hReadCall, IntPtr /*void **/ pvBuffer , uint /*uint32*/ cubToRead ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileForget" )] internal static extern bool /*bool*/ FileForget( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileDelete" )] internal static extern bool /*bool*/ FileDelete( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileShare" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ FileShare( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_SetSyncPlatforms" )] internal static extern bool /*bool*/ SetSyncPlatforms( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , RemoteStoragePlatform /*ERemoteStoragePlatform*/ eRemoteStoragePlatform ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteStreamOpen" )] internal static extern UGCFileWriteStreamHandle_t /*(UGCFileWriteStreamHandle_t)*/ FileWriteStreamOpen( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteStreamWriteChunk" )] internal static extern bool /*bool*/ FileWriteStreamWriteChunk( IntPtr ISteamRemoteStorage, UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle, IntPtr /*const void **/ pvData , int /*int32*/ cubData ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteStreamClose" )] internal static extern bool /*bool*/ FileWriteStreamClose( IntPtr ISteamRemoteStorage, UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteStreamCancel" )] internal static extern bool /*bool*/ FileWriteStreamCancel( IntPtr ISteamRemoteStorage, UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileExists" )] internal static extern bool /*bool*/ FileExists( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FilePersisted" )] internal static extern bool /*bool*/ FilePersisted( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetFileSize" )] internal static extern int /*int32*/ GetFileSize( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetFileTimestamp" )] internal static extern long /*int64*/ GetFileTimestamp( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetSyncPlatforms" )] internal static extern RemoteStoragePlatform /*ERemoteStoragePlatform*/ GetSyncPlatforms( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetFileCount" )] internal static extern int /*int32*/ GetFileCount( IntPtr ISteamRemoteStorage ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetFileNameAndSize" )] internal static extern IntPtr GetFileNameAndSize( IntPtr ISteamRemoteStorage, int /*int*/ iFile , IntPtr /*int32 **/ pnFileSizeInBytes ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetQuota" )] internal static extern bool /*bool*/ GetQuota( IntPtr ISteamRemoteStorage, IntPtr /*int32 **/ pnTotalBytes, IntPtr /*int32 **/ puAvailableBytes ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_IsCloudEnabledForAccount" )] internal static extern bool /*bool*/ IsCloudEnabledForAccount( IntPtr ISteamRemoteStorage ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_IsCloudEnabledForApp" )] internal static extern bool /*bool*/ IsCloudEnabledForApp( IntPtr ISteamRemoteStorage ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_SetCloudEnabledForApp" )] internal static extern void /*void*/ SetCloudEnabledForApp( IntPtr ISteamRemoteStorage, bool /*bool*/ bEnabled ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UGCDownload" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ UGCDownload( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, uint /*uint32*/ unPriority ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetUGCDownloadProgress" )] internal static extern bool /*bool*/ GetUGCDownloadProgress( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, out int /*int32 **/ pnBytesDownloaded, out int /*int32 **/ pnBytesExpected ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetUGCDetails" )] internal static extern bool /*bool*/ GetUGCDetails( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, ref AppId_t /*AppId_t **/ pnAppID, System.Text.StringBuilder /*char ***/ ppchName, IntPtr /*int32 **/ pnFileSizeInBytes, out CSteamID /*class CSteamID **/ pSteamIDOwner ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UGCRead" )] internal static extern int /*int32*/ UGCRead( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, IntPtr /*void **/ pvData , int /*int32*/ cubDataToRead , uint /*uint32*/ cOffset , UGCReadAction /*EUGCReadAction*/ eAction ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetCachedUGCCount" )] internal static extern int /*int32*/ GetCachedUGCCount( IntPtr ISteamRemoteStorage ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetCachedUGCHandle" )] internal static extern UGCHandle_t /*(UGCHandle_t)*/ GetCachedUGCHandle( IntPtr ISteamRemoteStorage, int /*int32*/ iCachedContent ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_PublishWorkshopFile" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ PublishWorkshopFile( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , string /*const char **/ pchPreviewFile , AppId_t /*AppId_t*/ nConsumerAppId, string /*const char **/ pchTitle , string /*const char **/ pchDescription , RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility , IntPtr /*struct SteamParamStringArray_t **/ pTags, WorkshopFileType /*EWorkshopFileType*/ eWorkshopFileType ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_CreatePublishedFileUpdateRequest" )] internal static extern PublishedFileUpdateHandle_t /*(PublishedFileUpdateHandle_t)*/ CreatePublishedFileUpdateRequest( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileFile" )] internal static extern bool /*bool*/ UpdatePublishedFileFile( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchFile ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFilePreviewFile" )] internal static extern bool /*bool*/ UpdatePublishedFilePreviewFile( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchPreviewFile ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileTitle" )] internal static extern bool /*bool*/ UpdatePublishedFileTitle( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchTitle ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileDescription" )] internal static extern bool /*bool*/ UpdatePublishedFileDescription( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchDescription ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileVisibility" )] internal static extern bool /*bool*/ UpdatePublishedFileVisibility( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileTags" )] internal static extern bool /*bool*/ UpdatePublishedFileTags( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, IntPtr /*struct SteamParamStringArray_t **/ pTags ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_CommitPublishedFileUpdate" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ CommitPublishedFileUpdate( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetPublishedFileDetails" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetPublishedFileDetails( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, uint /*uint32*/ unMaxSecondsOld ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_DeletePublishedFile" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ DeletePublishedFile( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumerateUserPublishedFiles" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ EnumerateUserPublishedFiles( IntPtr ISteamRemoteStorage, uint /*uint32*/ unStartIndex ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_SubscribePublishedFile" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SubscribePublishedFile( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumerateUserSubscribedFiles" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ EnumerateUserSubscribedFiles( IntPtr ISteamRemoteStorage, uint /*uint32*/ unStartIndex ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UnsubscribePublishedFile" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ UnsubscribePublishedFile( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileSetChangeDescription" )] internal static extern bool /*bool*/ UpdatePublishedFileSetChangeDescription( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchChangeDescription ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetPublishedItemVoteDetails" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetPublishedItemVoteDetails( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdateUserPublishedItemVote" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ UpdateUserPublishedItemVote( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, bool /*bool*/ bVoteUp ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetUserPublishedItemVoteDetails" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetUserPublishedItemVoteDetails( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumerateUserSharedWorkshopFiles" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ EnumerateUserSharedWorkshopFiles( IntPtr ISteamRemoteStorage, CSteamID /*class CSteamID*/ steamId, uint /*uint32*/ unStartIndex , IntPtr /*struct SteamParamStringArray_t **/ pRequiredTags, IntPtr /*struct SteamParamStringArray_t **/ pExcludedTags ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_PublishVideo" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ PublishVideo( IntPtr ISteamRemoteStorage, WorkshopVideoProvider /*EWorkshopVideoProvider*/ eVideoProvider , string /*const char **/ pchVideoAccount , string /*const char **/ pchVideoIdentifier , string /*const char **/ pchPreviewFile , AppId_t /*AppId_t*/ nConsumerAppId, string /*const char **/ pchTitle , string /*const char **/ pchDescription , RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility , IntPtr /*struct SteamParamStringArray_t **/ pTags ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_SetUserPublishedFileAction" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SetUserPublishedFileAction( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, WorkshopFileAction /*EWorkshopFileAction*/ eAction ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumeratePublishedFilesByUserAction" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ EnumeratePublishedFilesByUserAction( IntPtr ISteamRemoteStorage, WorkshopFileAction /*EWorkshopFileAction*/ eAction , uint /*uint32*/ unStartIndex ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumeratePublishedWorkshopFiles" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ EnumeratePublishedWorkshopFiles( IntPtr ISteamRemoteStorage, WorkshopEnumerationType /*EWorkshopEnumerationType*/ eEnumerationType , uint /*uint32*/ unStartIndex , uint /*uint32*/ unCount , uint /*uint32*/ unDays , IntPtr /*struct SteamParamStringArray_t **/ pTags, IntPtr /*struct SteamParamStringArray_t **/ pUserTags ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UGCDownloadToLocation" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ UGCDownloadToLocation( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, string /*const char **/ pchLocation , uint /*uint32*/ unPriority ); + } + + internal static unsafe class ISteamUserStats + { + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_RequestCurrentStats" )] internal static extern bool /*bool*/ RequestCurrentStats( IntPtr ISteamUserStats ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetStat" )] internal static extern bool /*bool*/ GetStat( IntPtr ISteamUserStats, string /*const char **/ pchName , out int /*int32 **/ pData ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetStat0" )] internal static extern bool /*bool*/ GetStat0( IntPtr ISteamUserStats, string /*const char **/ pchName , out float /*float **/ pData ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_SetStat" )] internal static extern bool /*bool*/ SetStat( IntPtr ISteamUserStats, string /*const char **/ pchName , int /*int32*/ nData ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_SetStat0" )] internal static extern bool /*bool*/ SetStat0( IntPtr ISteamUserStats, string /*const char **/ pchName , float /*float*/ fData ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_UpdateAvgRateStat" )] internal static extern bool /*bool*/ UpdateAvgRateStat( IntPtr ISteamUserStats, string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievement" )] internal static extern bool /*bool*/ GetAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_SetAchievement" )] internal static extern bool /*bool*/ SetAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_ClearAchievement" )] internal static extern bool /*bool*/ ClearAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetAchievementAndUnlockTime( IntPtr ISteamUserStats, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_StoreStats" )] internal static extern bool /*bool*/ StoreStats( IntPtr ISteamUserStats ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementIcon" )] internal static extern int /*int*/ GetAchievementIcon( IntPtr ISteamUserStats, string /*const char **/ pchName ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementDisplayAttribute" )] internal static extern IntPtr GetAchievementDisplayAttribute( IntPtr ISteamUserStats, string /*const char **/ pchName , string /*const char **/ pchKey ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_IndicateAchievementProgress" )] internal static extern bool /*bool*/ IndicateAchievementProgress( IntPtr ISteamUserStats, string /*const char **/ pchName , uint /*uint32*/ nCurProgress , uint /*uint32*/ nMaxProgress ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetNumAchievements" )] internal static extern uint /*uint32*/ GetNumAchievements( IntPtr ISteamUserStats ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementName" )] internal static extern IntPtr GetAchievementName( IntPtr ISteamUserStats, uint /*uint32*/ iAchievement ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_RequestUserStats" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestUserStats( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetUserStat" )] internal static extern bool /*bool*/ GetUserStat( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetUserStat0" )] internal static extern bool /*bool*/ GetUserStat0( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetUserAchievementAndUnlockTime( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_ResetAllStats" )] internal static extern bool /*bool*/ ResetAllStats( IntPtr ISteamUserStats, bool /*bool*/ bAchievementsToo ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_FindOrCreateLeaderboard" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ FindOrCreateLeaderboard( IntPtr ISteamUserStats, string /*const char **/ pchLeaderboardName , LeaderboardSortMethod /*ELeaderboardSortMethod*/ eLeaderboardSortMethod , LeaderboardDisplayType /*ELeaderboardDisplayType*/ eLeaderboardDisplayType ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_FindLeaderboard" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ FindLeaderboard( IntPtr ISteamUserStats, string /*const char **/ pchLeaderboardName ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardName" )] internal static extern IntPtr GetLeaderboardName( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardEntryCount" )] internal static extern int /*int*/ GetLeaderboardEntryCount( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardSortMethod" )] internal static extern LeaderboardSortMethod /*ELeaderboardSortMethod*/ GetLeaderboardSortMethod( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardDisplayType" )] internal static extern LeaderboardDisplayType /*ELeaderboardDisplayType*/ GetLeaderboardDisplayType( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_DownloadLeaderboardEntries" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ DownloadLeaderboardEntries( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, LeaderboardDataRequest /*ELeaderboardDataRequest*/ eLeaderboardDataRequest , int /*int*/ nRangeStart , int /*int*/ nRangeEnd ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_DownloadLeaderboardEntriesForUsers" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ DownloadLeaderboardEntriesForUsers( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, IntPtr /*class CSteamID **/ prgUsers, int /*int*/ cUsers ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetDownloadedLeaderboardEntry" )] internal static extern bool /*bool*/ GetDownloadedLeaderboardEntry( IntPtr ISteamUserStats, SteamLeaderboardEntries_t /*SteamLeaderboardEntries_t*/ hSteamLeaderboardEntries, int /*int*/ index , ref LeaderboardEntry_t /*struct LeaderboardEntry_t **/ pLeaderboardEntry, IntPtr /*int32 **/ pDetails, int /*int*/ cDetailsMax ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_UploadLeaderboardScore" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ UploadLeaderboardScore( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, LeaderboardUploadScoreMethod /*ELeaderboardUploadScoreMethod*/ eLeaderboardUploadScoreMethod , int /*int32*/ nScore , IntPtr /*const int32 **/ pScoreDetails, int /*int*/ cScoreDetailsCount ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_AttachLeaderboardUGC" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ AttachLeaderboardUGC( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, UGCHandle_t /*UGCHandle_t*/ hUGC ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetNumberOfCurrentPlayers" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetNumberOfCurrentPlayers( IntPtr ISteamUserStats ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_RequestGlobalAchievementPercentages" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestGlobalAchievementPercentages( IntPtr ISteamUserStats ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetMostAchievedAchievementInfo( IntPtr ISteamUserStats, System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetNextMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetNextMostAchievedAchievementInfo( IntPtr ISteamUserStats, int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementAchievedPercent" )] internal static extern bool /*bool*/ GetAchievementAchievedPercent( IntPtr ISteamUserStats, string /*const char **/ pchName , out float /*float **/ pflPercent ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_RequestGlobalStats" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestGlobalStats( IntPtr ISteamUserStats, int /*int*/ nHistoryDays ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStat" )] internal static extern bool /*bool*/ GetGlobalStat( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out long /*int64 **/ pData ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStat0" )] internal static extern bool /*bool*/ GetGlobalStat0( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out double /*double **/ pData ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStatHistory" )] internal static extern int /*int32*/ GetGlobalStatHistory( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out long /*int64 **/ pData, uint /*uint32*/ cubData ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStatHistory0" )] internal static extern int /*int32*/ GetGlobalStatHistory0( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out double /*double **/ pData, uint /*uint32*/ cubData ); + } + + internal static unsafe class ISteamApps + { + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_BIsSubscribed" )] internal static extern bool /*bool*/ BIsSubscribed( IntPtr ISteamApps ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_BIsLowViolence" )] internal static extern bool /*bool*/ BIsLowViolence( IntPtr ISteamApps ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_BIsCybercafe" )] internal static extern bool /*bool*/ BIsCybercafe( IntPtr ISteamApps ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_BIsVACBanned" )] internal static extern bool /*bool*/ BIsVACBanned( IntPtr ISteamApps ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_GetCurrentGameLanguage" )] internal static extern IntPtr GetCurrentGameLanguage( IntPtr ISteamApps ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_GetAvailableGameLanguages" )] internal static extern IntPtr GetAvailableGameLanguages( IntPtr ISteamApps ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_BIsSubscribedApp" )] internal static extern bool /*bool*/ BIsSubscribedApp( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_BIsDlcInstalled" )] internal static extern bool /*bool*/ BIsDlcInstalled( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_GetEarliestPurchaseUnixTime" )] internal static extern uint /*uint32*/ GetEarliestPurchaseUnixTime( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_BIsSubscribedFromFreeWeekend" )] internal static extern bool /*bool*/ BIsSubscribedFromFreeWeekend( IntPtr ISteamApps ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_GetDLCCount" )] internal static extern int /*int*/ GetDLCCount( IntPtr ISteamApps ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_BGetDLCDataByIndex" )] internal static extern bool /*bool*/ BGetDLCDataByIndex( IntPtr ISteamApps, int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, out bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_InstallDLC" )] internal static extern void /*void*/ InstallDLC( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_UninstallDLC" )] internal static extern void /*void*/ UninstallDLC( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_RequestAppProofOfPurchaseKey" )] internal static extern void /*void*/ RequestAppProofOfPurchaseKey( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_GetCurrentBetaName" )] internal static extern bool /*bool*/ GetCurrentBetaName( IntPtr ISteamApps, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_MarkContentCorrupt" )] internal static extern bool /*bool*/ MarkContentCorrupt( IntPtr ISteamApps, bool /*bool*/ bMissingFilesOnly ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_GetInstalledDepots" )] internal static extern uint /*uint32*/ GetInstalledDepots( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID, IntPtr /*DepotId_t **/ pvecDepots, uint /*uint32*/ cMaxDepots ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_GetAppInstallDir" )] internal static extern uint /*uint32*/ GetAppInstallDir( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID, System.Text.StringBuilder /*char **/ pchFolder, uint /*uint32*/ cchFolderBufferSize ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_BIsAppInstalled" )] internal static extern bool /*bool*/ BIsAppInstalled( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_GetAppOwner" )] internal static extern CSteamID /*(class CSteamID)*/ GetAppOwner( IntPtr ISteamApps ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_GetLaunchQueryParam" )] internal static extern IntPtr GetLaunchQueryParam( IntPtr ISteamApps, string /*const char **/ pchKey ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_GetDlcDownloadProgress" )] internal static extern bool /*bool*/ GetDlcDownloadProgress( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID, out ulong /*uint64 **/ punBytesDownloaded, out ulong /*uint64 **/ punBytesTotal ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_GetAppBuildId" )] internal static extern int /*int*/ GetAppBuildId( IntPtr ISteamApps ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamApps_RequestAllProofOfPurchaseKeys" )] internal static extern void /*void*/ RequestAllProofOfPurchaseKeys( IntPtr ISteamApps ); + } + + internal static unsafe class ISteamNetworking + { + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_SendP2PPacket" )] internal static extern bool /*bool*/ SendP2PPacket( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote, IntPtr /*const void **/ pubData , uint /*uint32*/ cubData , P2PSend /*EP2PSend*/ eP2PSendType , int /*int*/ nChannel ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_IsP2PPacketAvailable" )] internal static extern bool /*bool*/ IsP2PPacketAvailable( IntPtr ISteamNetworking, out uint /*uint32 **/ pcubMsgSize, int /*int*/ nChannel ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_ReadP2PPacket" )] internal static extern bool /*bool*/ ReadP2PPacket( IntPtr ISteamNetworking, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize, out CSteamID /*class CSteamID **/ psteamIDRemote, int /*int*/ nChannel ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_AcceptP2PSessionWithUser" )] internal static extern bool /*bool*/ AcceptP2PSessionWithUser( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_CloseP2PSessionWithUser" )] internal static extern bool /*bool*/ CloseP2PSessionWithUser( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_CloseP2PChannelWithUser" )] internal static extern bool /*bool*/ CloseP2PChannelWithUser( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote, int /*int*/ nChannel ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_GetP2PSessionState" )] internal static extern bool /*bool*/ GetP2PSessionState( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote, ref P2PSessionState_t /*struct P2PSessionState_t **/ pConnectionState ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_AllowP2PPacketRelay" )] internal static extern bool /*bool*/ AllowP2PPacketRelay( IntPtr ISteamNetworking, bool /*bool*/ bAllow ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_CreateListenSocket" )] internal static extern SNetListenSocket_t /*(SNetListenSocket_t)*/ CreateListenSocket( IntPtr ISteamNetworking, int /*int*/ nVirtualP2PPort , uint /*uint32*/ nIP , ushort /*uint16*/ nPort , bool /*bool*/ bAllowUseOfPacketRelay ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_CreateP2PConnectionSocket" )] internal static extern SNetSocket_t /*(SNetSocket_t)*/ CreateP2PConnectionSocket( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDTarget, int /*int*/ nVirtualPort , int /*int*/ nTimeoutSec , bool /*bool*/ bAllowUseOfPacketRelay ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_CreateConnectionSocket" )] internal static extern SNetSocket_t /*(SNetSocket_t)*/ CreateConnectionSocket( IntPtr ISteamNetworking, uint /*uint32*/ nIP , ushort /*uint16*/ nPort , int /*int*/ nTimeoutSec ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_DestroySocket" )] internal static extern bool /*bool*/ DestroySocket( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, bool /*bool*/ bNotifyRemoteEnd ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_DestroyListenSocket" )] internal static extern bool /*bool*/ DestroyListenSocket( IntPtr ISteamNetworking, SNetListenSocket_t /*SNetListenSocket_t*/ hSocket, bool /*bool*/ bNotifyRemoteEnd ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_SendDataOnSocket" )] internal static extern bool /*bool*/ SendDataOnSocket( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, IntPtr /*void **/ pubData , uint /*uint32*/ cubData , bool /*bool*/ bReliable ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_IsDataAvailableOnSocket" )] internal static extern bool /*bool*/ IsDataAvailableOnSocket( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, out uint /*uint32 **/ pcubMsgSize ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_RetrieveDataFromSocket" )] internal static extern bool /*bool*/ RetrieveDataFromSocket( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_IsDataAvailable" )] internal static extern bool /*bool*/ IsDataAvailable( IntPtr ISteamNetworking, SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, out uint /*uint32 **/ pcubMsgSize, ref SNetSocket_t /*SNetSocket_t **/ phSocket ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_RetrieveData" )] internal static extern bool /*bool*/ RetrieveData( IntPtr ISteamNetworking, SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize, ref SNetSocket_t /*SNetSocket_t **/ phSocket ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_GetSocketInfo" )] internal static extern bool /*bool*/ GetSocketInfo( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, out CSteamID /*class CSteamID **/ pSteamIDRemote, IntPtr /*int **/ peSocketStatus, out uint /*uint32 **/ punIPRemote, out ushort /*uint16 **/ punPortRemote ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_GetListenSocketInfo" )] internal static extern bool /*bool*/ GetListenSocketInfo( IntPtr ISteamNetworking, SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, out uint /*uint32 **/ pnIP, out ushort /*uint16 **/ pnPort ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_GetSocketConnectionType" )] internal static extern SNetSocketConnectionType /*ESNetSocketConnectionType*/ GetSocketConnectionType( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamNetworking_GetMaxPacketSize" )] internal static extern int /*int*/ GetMaxPacketSize( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket ); + } + + internal static unsafe class ISteamScreenshots + { + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamScreenshots_WriteScreenshot" )] internal static extern ScreenshotHandle /*(ScreenshotHandle)*/ WriteScreenshot( IntPtr ISteamScreenshots, IntPtr /*void **/ pubRGB , uint /*uint32*/ cubRGB , int /*int*/ nWidth , int /*int*/ nHeight ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamScreenshots_AddScreenshotToLibrary" )] internal static extern ScreenshotHandle /*(ScreenshotHandle)*/ AddScreenshotToLibrary( IntPtr ISteamScreenshots, string /*const char **/ pchFilename , string /*const char **/ pchThumbnailFilename , int /*int*/ nWidth , int /*int*/ nHeight ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamScreenshots_TriggerScreenshot" )] internal static extern void /*void*/ TriggerScreenshot( IntPtr ISteamScreenshots ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamScreenshots_HookScreenshots" )] internal static extern void /*void*/ HookScreenshots( IntPtr ISteamScreenshots, bool /*bool*/ bHook ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamScreenshots_SetLocation" )] internal static extern bool /*bool*/ SetLocation( IntPtr ISteamScreenshots, ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, string /*const char **/ pchLocation ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamScreenshots_TagUser" )] internal static extern bool /*bool*/ TagUser( IntPtr ISteamScreenshots, ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamScreenshots_TagPublishedFile" )] internal static extern bool /*bool*/ TagPublishedFile( IntPtr ISteamScreenshots, ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileID ); + } + + internal static unsafe class ISteamMusic + { + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusic_BIsEnabled" )] internal static extern bool /*bool*/ BIsEnabled( IntPtr ISteamMusic ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusic_BIsPlaying" )] internal static extern bool /*bool*/ BIsPlaying( IntPtr ISteamMusic ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusic_GetPlaybackStatus" )] internal static extern AudioPlayback_Status /*AudioPlayback_Status*/ GetPlaybackStatus( IntPtr ISteamMusic ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusic_Play" )] internal static extern void /*void*/ Play( IntPtr ISteamMusic ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusic_Pause" )] internal static extern void /*void*/ Pause( IntPtr ISteamMusic ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusic_PlayPrevious" )] internal static extern void /*void*/ PlayPrevious( IntPtr ISteamMusic ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusic_PlayNext" )] internal static extern void /*void*/ PlayNext( IntPtr ISteamMusic ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusic_SetVolume" )] internal static extern void /*void*/ SetVolume( IntPtr ISteamMusic, float /*float*/ flVolume ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusic_GetVolume" )] internal static extern float /*float*/ GetVolume( IntPtr ISteamMusic ); + } + + internal static unsafe class ISteamMusicRemote + { + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_RegisterSteamMusicRemote" )] internal static extern bool /*bool*/ RegisterSteamMusicRemote( IntPtr ISteamMusicRemote, string /*const char **/ pchName ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_DeregisterSteamMusicRemote" )] internal static extern bool /*bool*/ DeregisterSteamMusicRemote( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_BIsCurrentMusicRemote" )] internal static extern bool /*bool*/ BIsCurrentMusicRemote( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_BActivationSuccess" )] internal static extern bool /*bool*/ BActivationSuccess( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_SetDisplayName" )] internal static extern bool /*bool*/ SetDisplayName( IntPtr ISteamMusicRemote, string /*const char **/ pchDisplayName ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_SetPNGIcon_64x64" )] internal static extern bool /*bool*/ SetPNGIcon_64x64( IntPtr ISteamMusicRemote, IntPtr /*void **/ pvBuffer , uint /*uint32*/ cbBufferLength ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_EnablePlayPrevious" )] internal static extern bool /*bool*/ EnablePlayPrevious( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_EnablePlayNext" )] internal static extern bool /*bool*/ EnablePlayNext( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_EnableShuffled" )] internal static extern bool /*bool*/ EnableShuffled( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_EnableLooped" )] internal static extern bool /*bool*/ EnableLooped( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_EnableQueue" )] internal static extern bool /*bool*/ EnableQueue( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_EnablePlaylists" )] internal static extern bool /*bool*/ EnablePlaylists( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdatePlaybackStatus" )] internal static extern bool /*bool*/ UpdatePlaybackStatus( IntPtr ISteamMusicRemote, AudioPlayback_Status /*AudioPlayback_Status*/ nStatus ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateShuffled" )] internal static extern bool /*bool*/ UpdateShuffled( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateLooped" )] internal static extern bool /*bool*/ UpdateLooped( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateVolume" )] internal static extern bool /*bool*/ UpdateVolume( IntPtr ISteamMusicRemote, float /*float*/ flValue ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_CurrentEntryWillChange" )] internal static extern bool /*bool*/ CurrentEntryWillChange( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_CurrentEntryIsAvailable" )] internal static extern bool /*bool*/ CurrentEntryIsAvailable( IntPtr ISteamMusicRemote, bool /*bool*/ bAvailable ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateCurrentEntryText" )] internal static extern bool /*bool*/ UpdateCurrentEntryText( IntPtr ISteamMusicRemote, string /*const char **/ pchText ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateCurrentEntryElapsedSeconds" )] internal static extern bool /*bool*/ UpdateCurrentEntryElapsedSeconds( IntPtr ISteamMusicRemote, int /*int*/ nValue ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateCurrentEntryCoverArt" )] internal static extern bool /*bool*/ UpdateCurrentEntryCoverArt( IntPtr ISteamMusicRemote, IntPtr /*void **/ pvBuffer , uint /*uint32*/ cbBufferLength ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_CurrentEntryDidChange" )] internal static extern bool /*bool*/ CurrentEntryDidChange( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_QueueWillChange" )] internal static extern bool /*bool*/ QueueWillChange( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_ResetQueueEntries" )] internal static extern bool /*bool*/ ResetQueueEntries( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_SetQueueEntry" )] internal static extern bool /*bool*/ SetQueueEntry( IntPtr ISteamMusicRemote, int /*int*/ nID , int /*int*/ nPosition , string /*const char **/ pchEntryText ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_SetCurrentQueueEntry" )] internal static extern bool /*bool*/ SetCurrentQueueEntry( IntPtr ISteamMusicRemote, int /*int*/ nID ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_QueueDidChange" )] internal static extern bool /*bool*/ QueueDidChange( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_PlaylistWillChange" )] internal static extern bool /*bool*/ PlaylistWillChange( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_ResetPlaylistEntries" )] internal static extern bool /*bool*/ ResetPlaylistEntries( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_SetPlaylistEntry" )] internal static extern bool /*bool*/ SetPlaylistEntry( IntPtr ISteamMusicRemote, int /*int*/ nID , int /*int*/ nPosition , string /*const char **/ pchEntryText ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_SetCurrentPlaylistEntry" )] internal static extern bool /*bool*/ SetCurrentPlaylistEntry( IntPtr ISteamMusicRemote, int /*int*/ nID ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_PlaylistDidChange" )] internal static extern bool /*bool*/ PlaylistDidChange( IntPtr ISteamMusicRemote ); + } + + internal static unsafe class ISteamHTTP + { + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_CreateHTTPRequest" )] internal static extern HTTPRequestHandle /*(HTTPRequestHandle)*/ CreateHTTPRequest( IntPtr ISteamHTTP, HTTPMethod /*EHTTPMethod*/ eHTTPRequestMethod , string /*const char **/ pchAbsoluteURL ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestContextValue" )] internal static extern bool /*bool*/ SetHTTPRequestContextValue( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ulong /*uint64*/ ulContextValue ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestNetworkActivityTimeout" )] internal static extern bool /*bool*/ SetHTTPRequestNetworkActivityTimeout( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unTimeoutSeconds ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestHeaderValue" )] internal static extern bool /*bool*/ SetHTTPRequestHeaderValue( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , string /*const char **/ pchHeaderValue ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestGetOrPostParameter" )] internal static extern bool /*bool*/ SetHTTPRequestGetOrPostParameter( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchParamName , string /*const char **/ pchParamValue ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_SendHTTPRequest" )] internal static extern bool /*bool*/ SendHTTPRequest( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref SteamAPICall_t /*SteamAPICall_t **/ pCallHandle ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_SendHTTPRequestAndStreamResponse" )] internal static extern bool /*bool*/ SendHTTPRequestAndStreamResponse( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref SteamAPICall_t /*SteamAPICall_t **/ pCallHandle ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_DeferHTTPRequest" )] internal static extern bool /*bool*/ DeferHTTPRequest( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_PrioritizeHTTPRequest" )] internal static extern bool /*bool*/ PrioritizeHTTPRequest( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseHeaderSize" )] internal static extern bool /*bool*/ GetHTTPResponseHeaderSize( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , out uint /*uint32 **/ unResponseHeaderSize ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseHeaderValue" )] internal static extern bool /*bool*/ GetHTTPResponseHeaderValue( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , out byte /*uint8 **/ pHeaderValueBuffer, uint /*uint32*/ unBufferSize ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseBodySize" )] internal static extern bool /*bool*/ GetHTTPResponseBodySize( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out uint /*uint32 **/ unBodySize ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseBodyData" )] internal static extern bool /*bool*/ GetHTTPResponseBodyData( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out byte /*uint8 **/ pBodyDataBuffer, uint /*uint32*/ unBufferSize ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPStreamingResponseBodyData" )] internal static extern bool /*bool*/ GetHTTPStreamingResponseBodyData( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ cOffset , out byte /*uint8 **/ pBodyDataBuffer, uint /*uint32*/ unBufferSize ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_ReleaseHTTPRequest" )] internal static extern bool /*bool*/ ReleaseHTTPRequest( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPDownloadProgressPct" )] internal static extern bool /*bool*/ GetHTTPDownloadProgressPct( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out float /*float **/ pflPercentOut ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestRawPostBody" )] internal static extern bool /*bool*/ SetHTTPRequestRawPostBody( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchContentType , out byte /*uint8 **/ pubBody, uint /*uint32*/ unBodyLen ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_CreateCookieContainer" )] internal static extern HTTPCookieContainerHandle /*(HTTPCookieContainerHandle)*/ CreateCookieContainer( IntPtr ISteamHTTP, bool /*bool*/ bAllowResponsesToModify ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_ReleaseCookieContainer" )] internal static extern bool /*bool*/ ReleaseCookieContainer( IntPtr ISteamHTTP, HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetCookie" )] internal static extern bool /*bool*/ SetCookie( IntPtr ISteamHTTP, HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer, string /*const char **/ pchHost , string /*const char **/ pchUrl , string /*const char **/ pchCookie ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestCookieContainer" )] internal static extern bool /*bool*/ SetHTTPRequestCookieContainer( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestUserAgentInfo" )] internal static extern bool /*bool*/ SetHTTPRequestUserAgentInfo( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchUserAgentInfo ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestRequiresVerifiedCertificate" )] internal static extern bool /*bool*/ SetHTTPRequestRequiresVerifiedCertificate( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, bool /*bool*/ bRequireVerifiedCertificate ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestAbsoluteTimeoutMS" )] internal static extern bool /*bool*/ SetHTTPRequestAbsoluteTimeoutMS( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unMilliseconds ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPRequestWasTimedOut" )] internal static extern bool /*bool*/ GetHTTPRequestWasTimedOut( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out bool /*bool **/ pbWasTimedOut ); + } + + internal static unsafe class ISteamUnifiedMessages + { + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUnifiedMessages_SendMethod" )] internal static extern ClientUnifiedMessageHandle /*(ClientUnifiedMessageHandle)*/ SendMethod( IntPtr ISteamUnifiedMessages, string /*const char **/ pchServiceMethod , IntPtr /*const void **/ pRequestBuffer , uint /*uint32*/ unRequestBufferSize , ulong /*uint64*/ unContext ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUnifiedMessages_GetMethodResponseInfo" )] internal static extern bool /*bool*/ GetMethodResponseInfo( IntPtr ISteamUnifiedMessages, ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle, out uint /*uint32 **/ punResponseSize, out Result /*EResult **/ peResult ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUnifiedMessages_GetMethodResponseData" )] internal static extern bool /*bool*/ GetMethodResponseData( IntPtr ISteamUnifiedMessages, ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle, IntPtr /*void **/ pResponseBuffer , uint /*uint32*/ unResponseBufferSize , bool /*bool*/ bAutoRelease ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUnifiedMessages_ReleaseMethod" )] internal static extern bool /*bool*/ ReleaseMethod( IntPtr ISteamUnifiedMessages, ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUnifiedMessages_SendNotification" )] internal static extern bool /*bool*/ SendNotification( IntPtr ISteamUnifiedMessages, string /*const char **/ pchServiceNotification , IntPtr /*const void **/ pNotificationBuffer , uint /*uint32*/ unNotificationBufferSize ); + } + + internal static unsafe class ISteamController + { + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamController_Init" )] internal static extern bool /*bool*/ Init( IntPtr ISteamController ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamController_Shutdown" )] internal static extern bool /*bool*/ Shutdown( IntPtr ISteamController ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamController_RunFrame" )] internal static extern void /*void*/ RunFrame( IntPtr ISteamController ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamController_GetConnectedControllers" )] internal static extern int /*int*/ GetConnectedControllers( IntPtr ISteamController, IntPtr /*ControllerHandle_t **/ handlesOut ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamController_ShowBindingPanel" )] internal static extern bool /*bool*/ ShowBindingPanel( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamController_GetActionSetHandle" )] internal static extern ControllerActionSetHandle_t /*(ControllerActionSetHandle_t)*/ GetActionSetHandle( IntPtr ISteamController, string /*const char **/ pszActionSetName ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamController_ActivateActionSet" )] internal static extern void /*void*/ ActivateActionSet( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamController_GetCurrentActionSet" )] internal static extern ControllerActionSetHandle_t /*(ControllerActionSetHandle_t)*/ GetCurrentActionSet( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamController_GetDigitalActionHandle" )] internal static extern ControllerDigitalActionHandle_t /*(ControllerDigitalActionHandle_t)*/ GetDigitalActionHandle( IntPtr ISteamController, string /*const char **/ pszActionName ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamController_GetDigitalActionData" )] internal static extern ControllerDigitalActionData_t /*struct ControllerDigitalActionData_t*/ GetDigitalActionData( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerDigitalActionHandle_t /*ControllerDigitalActionHandle_t*/ digitalActionHandle ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamController_GetDigitalActionOrigins" )] internal static extern int /*int*/ GetDigitalActionOrigins( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle, ControllerDigitalActionHandle_t /*ControllerDigitalActionHandle_t*/ digitalActionHandle, out ControllerActionOrigin /*EControllerActionOrigin **/ originsOut ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamController_GetAnalogActionHandle" )] internal static extern ControllerAnalogActionHandle_t /*(ControllerAnalogActionHandle_t)*/ GetAnalogActionHandle( IntPtr ISteamController, string /*const char **/ pszActionName ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamController_GetAnalogActionData" )] internal static extern ControllerAnalogActionData_t /*struct ControllerAnalogActionData_t*/ GetAnalogActionData( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ analogActionHandle ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamController_GetAnalogActionOrigins" )] internal static extern int /*int*/ GetAnalogActionOrigins( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ analogActionHandle, out ControllerActionOrigin /*EControllerActionOrigin **/ originsOut ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamController_StopAnalogActionMomentum" )] internal static extern void /*void*/ StopAnalogActionMomentum( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ eAction ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamController_TriggerHapticPulse" )] internal static extern void /*void*/ TriggerHapticPulse( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad , ushort /*unsigned short*/ usDurationMicroSec ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamController_TriggerRepeatedHapticPulse" )] internal static extern void /*void*/ TriggerRepeatedHapticPulse( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad , ushort /*unsigned short*/ usDurationMicroSec , ushort /*unsigned short*/ usOffMicroSec , ushort /*unsigned short*/ unRepeat , uint /*unsigned int*/ nFlags ); + } + + internal static unsafe class ISteamUGC + { + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_CreateQueryUserUGCRequest" )] internal static extern UGCQueryHandle_t /*(UGCQueryHandle_t)*/ CreateQueryUserUGCRequest( IntPtr ISteamUGC, AccountID_t /*AccountID_t*/ unAccountID, UserUGCList /*EUserUGCList*/ eListType , UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingUGCType , UserUGCListSortOrder /*EUserUGCListSortOrder*/ eSortOrder , AppId_t /*AppId_t*/ nCreatorAppID, AppId_t /*AppId_t*/ nConsumerAppID, uint /*uint32*/ unPage ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_CreateQueryAllUGCRequest" )] internal static extern UGCQueryHandle_t /*(UGCQueryHandle_t)*/ CreateQueryAllUGCRequest( IntPtr ISteamUGC, UGCQuery /*EUGCQuery*/ eQueryType , UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingeMatchingUGCTypeFileType , AppId_t /*AppId_t*/ nCreatorAppID, AppId_t /*AppId_t*/ nConsumerAppID, uint /*uint32*/ unPage ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_CreateQueryUGCDetailsRequest" )] internal static extern UGCQueryHandle_t /*(UGCQueryHandle_t)*/ CreateQueryUGCDetailsRequest( IntPtr ISteamUGC, IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ unNumPublishedFileIDs ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SendQueryUGCRequest" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SendQueryUGCRequest( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCResult" )] internal static extern bool /*bool*/ GetQueryUGCResult( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , ref SteamUGCDetails_t /*struct SteamUGCDetails_t **/ pDetails ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCPreviewURL" )] internal static extern bool /*bool*/ GetQueryUGCPreviewURL( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , System.Text.StringBuilder /*char **/ pchURL, uint /*uint32*/ cchURLSize ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCMetadata" )] internal static extern bool /*bool*/ GetQueryUGCMetadata( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , System.Text.StringBuilder /*char **/ pchMetadata, uint /*uint32*/ cchMetadatasize ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCChildren" )] internal static extern bool /*bool*/ GetQueryUGCChildren( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ cMaxEntries ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCStatistic" )] internal static extern bool /*bool*/ GetQueryUGCStatistic( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , ItemStatistic /*EItemStatistic*/ eStatType , out uint /*uint32 **/ pStatValue ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCNumAdditionalPreviews" )] internal static extern uint /*uint32*/ GetQueryUGCNumAdditionalPreviews( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCAdditionalPreview" )] internal static extern bool /*bool*/ GetQueryUGCAdditionalPreview( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , uint /*uint32*/ previewIndex , System.Text.StringBuilder /*char **/ pchURLOrVideoID, uint /*uint32*/ cchURLSize , System.Text.StringBuilder /*char **/ pchOriginalFileName, uint /*uint32*/ cchOriginalFileNameSize , out ItemPreviewType /*EItemPreviewType **/ pPreviewType ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCNumKeyValueTags" )] internal static extern uint /*uint32*/ GetQueryUGCNumKeyValueTags( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCKeyValueTag" )] internal static extern bool /*bool*/ GetQueryUGCKeyValueTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , uint /*uint32*/ keyValueTagIndex , System.Text.StringBuilder /*char **/ pchKey, uint /*uint32*/ cchKeySize , System.Text.StringBuilder /*char **/ pchValue, uint /*uint32*/ cchValueSize ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_ReleaseQueryUGCRequest" )] internal static extern bool /*bool*/ ReleaseQueryUGCRequest( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_AddRequiredTag" )] internal static extern bool /*bool*/ AddRequiredTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pTagName ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_AddExcludedTag" )] internal static extern bool /*bool*/ AddExcludedTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pTagName ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetReturnKeyValueTags" )] internal static extern bool /*bool*/ SetReturnKeyValueTags( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnKeyValueTags ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetReturnLongDescription" )] internal static extern bool /*bool*/ SetReturnLongDescription( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnLongDescription ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetReturnMetadata" )] internal static extern bool /*bool*/ SetReturnMetadata( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnMetadata ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetReturnChildren" )] internal static extern bool /*bool*/ SetReturnChildren( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnChildren ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetReturnAdditionalPreviews" )] internal static extern bool /*bool*/ SetReturnAdditionalPreviews( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnAdditionalPreviews ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetReturnTotalOnly" )] internal static extern bool /*bool*/ SetReturnTotalOnly( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnTotalOnly ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetLanguage" )] internal static extern bool /*bool*/ SetLanguage( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pchLanguage ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetAllowCachedResponse" )] internal static extern bool /*bool*/ SetAllowCachedResponse( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ unMaxAgeSeconds ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetCloudFileNameFilter" )] internal static extern bool /*bool*/ SetCloudFileNameFilter( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pMatchCloudFileName ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetMatchAnyTag" )] internal static extern bool /*bool*/ SetMatchAnyTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bMatchAnyTag ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetSearchText" )] internal static extern bool /*bool*/ SetSearchText( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pSearchText ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetRankedByTrendDays" )] internal static extern bool /*bool*/ SetRankedByTrendDays( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ unDays ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_AddRequiredKeyValueTag" )] internal static extern bool /*bool*/ AddRequiredKeyValueTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pKey , string /*const char **/ pValue ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_RequestUGCDetails" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestUGCDetails( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, uint /*uint32*/ unMaxAgeSeconds ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_CreateItem" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ CreateItem( IntPtr ISteamUGC, AppId_t /*AppId_t*/ nConsumerAppId, WorkshopFileType /*EWorkshopFileType*/ eFileType ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_StartItemUpdate" )] internal static extern UGCUpdateHandle_t /*(UGCUpdateHandle_t)*/ StartItemUpdate( IntPtr ISteamUGC, AppId_t /*AppId_t*/ nConsumerAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetItemTitle" )] internal static extern bool /*bool*/ SetItemTitle( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchTitle ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetItemDescription" )] internal static extern bool /*bool*/ SetItemDescription( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchDescription ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetItemUpdateLanguage" )] internal static extern bool /*bool*/ SetItemUpdateLanguage( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchLanguage ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetItemMetadata" )] internal static extern bool /*bool*/ SetItemMetadata( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchMetaData ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetItemVisibility" )] internal static extern bool /*bool*/ SetItemVisibility( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetItemTags" )] internal static extern bool /*bool*/ SetItemTags( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ updateHandle, IntPtr /*const struct SteamParamStringArray_t **/ pTags ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetItemContent" )] internal static extern bool /*bool*/ SetItemContent( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszContentFolder ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetItemPreview" )] internal static extern bool /*bool*/ SetItemPreview( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszPreviewFile ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_RemoveItemKeyValueTags" )] internal static extern bool /*bool*/ RemoveItemKeyValueTags( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchKey ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_AddItemKeyValueTag" )] internal static extern bool /*bool*/ AddItemKeyValueTag( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchKey , string /*const char **/ pchValue ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_AddItemPreviewFile" )] internal static extern bool /*bool*/ AddItemPreviewFile( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszPreviewFile , ItemPreviewType /*EItemPreviewType*/ type ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_AddItemPreviewVideo" )] internal static extern bool /*bool*/ AddItemPreviewVideo( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszVideoID ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_UpdateItemPreviewFile" )] internal static extern bool /*bool*/ UpdateItemPreviewFile( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index , string /*const char **/ pszPreviewFile ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_UpdateItemPreviewVideo" )] internal static extern bool /*bool*/ UpdateItemPreviewVideo( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index , string /*const char **/ pszVideoID ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_RemoveItemPreview" )] internal static extern bool /*bool*/ RemoveItemPreview( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SubmitItemUpdate" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SubmitItemUpdate( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchChangeNote ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_GetItemUpdateProgress" )] internal static extern ItemUpdateStatus /*EItemUpdateStatus*/ GetItemUpdateProgress( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, out ulong /*uint64 **/ punBytesProcessed, out ulong /*uint64 **/ punBytesTotal ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SetUserItemVote" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SetUserItemVote( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, bool /*bool*/ bVoteUp ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_GetUserItemVote" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetUserItemVote( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_AddItemToFavorites" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ AddItemToFavorites( IntPtr ISteamUGC, AppId_t /*AppId_t*/ nAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_RemoveItemFromFavorites" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RemoveItemFromFavorites( IntPtr ISteamUGC, AppId_t /*AppId_t*/ nAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SubscribeItem" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SubscribeItem( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_UnsubscribeItem" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ UnsubscribeItem( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_GetNumSubscribedItems" )] internal static extern uint /*uint32*/ GetNumSubscribedItems( IntPtr ISteamUGC ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_GetSubscribedItems" )] internal static extern uint /*uint32*/ GetSubscribedItems( IntPtr ISteamUGC, IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ cMaxEntries ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_GetItemState" )] internal static extern uint /*uint32*/ GetItemState( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_GetItemInstallInfo" )] internal static extern bool /*bool*/ GetItemInstallInfo( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, out ulong /*uint64 **/ punSizeOnDisk, System.Text.StringBuilder /*char **/ pchFolder, uint /*uint32*/ cchFolderSize , out uint /*uint32 **/ punTimeStamp ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_GetItemDownloadInfo" )] internal static extern bool /*bool*/ GetItemDownloadInfo( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, out ulong /*uint64 **/ punBytesDownloaded, out ulong /*uint64 **/ punBytesTotal ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_DownloadItem" )] internal static extern bool /*bool*/ DownloadItem( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, bool /*bool*/ bHighPriority ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_BInitWorkshopForGameServer" )] internal static extern bool /*bool*/ BInitWorkshopForGameServer( IntPtr ISteamUGC, DepotId_t /*DepotId_t*/ unWorkshopDepotID, string /*const char **/ pszFolder ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamUGC_SuspendDownloads" )] internal static extern void /*void*/ SuspendDownloads( IntPtr ISteamUGC, bool /*bool*/ bSuspend ); + } + + internal static unsafe class ISteamAppList + { + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamAppList_GetNumInstalledApps" )] internal static extern uint /*uint32*/ GetNumInstalledApps( IntPtr ISteamAppList ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamAppList_GetInstalledApps" )] internal static extern uint /*uint32*/ GetInstalledApps( IntPtr ISteamAppList, IntPtr /*AppId_t **/ pvecAppID, uint /*uint32*/ unMaxAppIDs ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamAppList_GetAppName" )] internal static extern int /*int*/ GetAppName( IntPtr ISteamAppList, AppId_t /*AppId_t*/ nAppID, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameMax ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamAppList_GetAppInstallDir" )] internal static extern int /*int*/ GetAppInstallDir( IntPtr ISteamAppList, AppId_t /*AppId_t*/ nAppID, System.Text.StringBuilder /*char **/ pchDirectory, int /*int*/ cchNameMax ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamAppList_GetAppBuildId" )] internal static extern int /*int*/ GetAppBuildId( IntPtr ISteamAppList, AppId_t /*AppId_t*/ nAppID ); + } + + internal static unsafe class ISteamHTMLSurface + { + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_DestructISteamHTMLSurface" )] internal static extern void /*void*/ DestructISteamHTMLSurface( IntPtr ISteamHTMLSurface ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_Init" )] internal static extern bool /*bool*/ Init( IntPtr ISteamHTMLSurface ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_Shutdown" )] internal static extern bool /*bool*/ Shutdown( IntPtr ISteamHTMLSurface ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_CreateBrowser" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ CreateBrowser( IntPtr ISteamHTMLSurface, string /*const char **/ pchUserAgent , string /*const char **/ pchUserCSS ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_RemoveBrowser" )] internal static extern void /*void*/ RemoveBrowser( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_LoadURL" )] internal static extern void /*void*/ LoadURL( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchURL , string /*const char **/ pchPostData ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetSize" )] internal static extern void /*void*/ SetSize( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ unWidth , uint /*uint32*/ unHeight ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_StopLoad" )] internal static extern void /*void*/ StopLoad( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_Reload" )] internal static extern void /*void*/ Reload( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_GoBack" )] internal static extern void /*void*/ GoBack( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_GoForward" )] internal static extern void /*void*/ GoForward( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_AddHeader" )] internal static extern void /*void*/ AddHeader( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchKey , string /*const char **/ pchValue ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_ExecuteJavascript" )] internal static extern void /*void*/ ExecuteJavascript( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchScript ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseUp" )] internal static extern void /*void*/ MouseUp( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseDown" )] internal static extern void /*void*/ MouseDown( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseDoubleClick" )] internal static extern void /*void*/ MouseDoubleClick( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseMove" )] internal static extern void /*void*/ MouseMove( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int*/ x , int /*int*/ y ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseWheel" )] internal static extern void /*void*/ MouseWheel( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int32*/ nDelta ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_KeyDown" )] internal static extern void /*void*/ KeyDown( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nNativeKeyCode , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_KeyUp" )] internal static extern void /*void*/ KeyUp( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nNativeKeyCode , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_KeyChar" )] internal static extern void /*void*/ KeyChar( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ cUnicodeChar , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetHorizontalScroll" )] internal static extern void /*void*/ SetHorizontalScroll( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nAbsolutePixelScroll ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetVerticalScroll" )] internal static extern void /*void*/ SetVerticalScroll( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nAbsolutePixelScroll ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetKeyFocus" )] internal static extern void /*void*/ SetKeyFocus( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bHasKeyFocus ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_ViewSource" )] internal static extern void /*void*/ ViewSource( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_CopyToClipboard" )] internal static extern void /*void*/ CopyToClipboard( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_PasteFromClipboard" )] internal static extern void /*void*/ PasteFromClipboard( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_Find" )] internal static extern void /*void*/ Find( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchSearchStr , bool /*bool*/ bCurrentlyInFind , bool /*bool*/ bReverse ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_StopFind" )] internal static extern void /*void*/ StopFind( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_GetLinkAtPosition" )] internal static extern void /*void*/ GetLinkAtPosition( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int*/ x , int /*int*/ y ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetCookie" )] internal static extern void /*void*/ SetCookie( IntPtr ISteamHTMLSurface, string /*const char **/ pchHostname , string /*const char **/ pchKey , string /*const char **/ pchValue , string /*const char **/ pchPath , RTime32 /*RTime32*/ nExpires, bool /*bool*/ bSecure , bool /*bool*/ bHTTPOnly ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetPageScaleFactor" )] internal static extern void /*void*/ SetPageScaleFactor( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, float /*float*/ flZoom , int /*int*/ nPointX , int /*int*/ nPointY ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetBackgroundMode" )] internal static extern void /*void*/ SetBackgroundMode( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bBackgroundMode ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_AllowStartRequest" )] internal static extern void /*void*/ AllowStartRequest( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bAllowed ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_JSDialogResponse" )] internal static extern void /*void*/ JSDialogResponse( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bResult ); + } + + internal static unsafe class ISteamInventory + { + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_GetResultStatus" )] internal static extern Result /*EResult*/ GetResultStatus( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_GetResultItems" )] internal static extern bool /*bool*/ GetResultItems( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, IntPtr /*struct SteamItemDetails_t **/ pOutItemsArray, out uint /*uint32 **/ punOutItemsArraySize ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_GetResultTimestamp" )] internal static extern uint /*uint32*/ GetResultTimestamp( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_CheckResultSteamID" )] internal static extern bool /*bool*/ CheckResultSteamID( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, CSteamID /*class CSteamID*/ steamIDExpected ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_DestroyResult" )] internal static extern void /*void*/ DestroyResult( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_GetAllItems" )] internal static extern bool /*bool*/ GetAllItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_GetItemsByID" )] internal static extern bool /*bool*/ GetItemsByID( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemInstanceID_t **/ pInstanceIDs, uint /*uint32*/ unCountInstanceIDs ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_SerializeResult" )] internal static extern bool /*bool*/ SerializeResult( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, IntPtr /*void **/ pOutBuffer , out uint /*uint32 **/ punOutBufferSize ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_DeserializeResult" )] internal static extern bool /*bool*/ DeserializeResult( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pOutResultHandle, IntPtr /*const void **/ pBuffer , uint /*uint32*/ unBufferSize , bool /*bool*/ bRESERVED_MUST_BE_FALSE ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_GenerateItems" )] internal static extern bool /*bool*/ GenerateItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemDef_t **/ pArrayItemDefs, out uint /*const uint32 **/ punArrayQuantity, uint /*uint32*/ unArrayLength ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_GrantPromoItems" )] internal static extern bool /*bool*/ GrantPromoItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_AddPromoItem" )] internal static extern bool /*bool*/ AddPromoItem( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemDef_t /*SteamItemDef_t*/ itemDef ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_AddPromoItems" )] internal static extern bool /*bool*/ AddPromoItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemDef_t **/ pArrayItemDefs, uint /*uint32*/ unArrayLength ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_ConsumeItem" )] internal static extern bool /*bool*/ ConsumeItem( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemConsume, uint /*uint32*/ unQuantity ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_ExchangeItems" )] internal static extern bool /*bool*/ ExchangeItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, ref SteamItemDef_t /*const SteamItemDef_t **/ pArrayGenerate, out uint /*const uint32 **/ punArrayGenerateQuantity, uint /*uint32*/ unArrayGenerateLength , IntPtr /*const SteamItemInstanceID_t **/ pArrayDestroy, IntPtr /*const uint32 **/ punArrayDestroyQuantity, uint /*uint32*/ unArrayDestroyLength ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_TransferItemQuantity" )] internal static extern bool /*bool*/ TransferItemQuantity( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemIdSource, uint /*uint32*/ unQuantity , SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemIdDest ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_SendItemDropHeartbeat" )] internal static extern void /*void*/ SendItemDropHeartbeat( IntPtr ISteamInventory ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_TriggerItemDrop" )] internal static extern bool /*bool*/ TriggerItemDrop( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemDef_t /*SteamItemDef_t*/ dropListDefinition ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_TradeItems" )] internal static extern bool /*bool*/ TradeItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, CSteamID /*class CSteamID*/ steamIDTradePartner, ref SteamItemInstanceID_t /*const SteamItemInstanceID_t **/ pArrayGive, out uint /*const uint32 **/ pArrayGiveQuantity, uint /*uint32*/ nArrayGiveLength , ref SteamItemInstanceID_t /*const SteamItemInstanceID_t **/ pArrayGet, out uint /*const uint32 **/ pArrayGetQuantity, uint /*uint32*/ nArrayGetLength ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_LoadItemDefinitions" )] internal static extern bool /*bool*/ LoadItemDefinitions( IntPtr ISteamInventory ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_GetItemDefinitionIDs" )] internal static extern bool /*bool*/ GetItemDefinitionIDs( IntPtr ISteamInventory, IntPtr /*SteamItemDef_t **/ pItemDefIDs, out uint /*uint32 **/ punItemDefIDsArraySize ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamInventory_GetItemDefinitionProperty" )] internal static extern bool /*bool*/ GetItemDefinitionProperty( IntPtr ISteamInventory, SteamItemDef_t /*SteamItemDef_t*/ iDefinition, string /*const char **/ pchPropertyName , System.Text.StringBuilder /*char **/ pchValueBuffer, out uint /*uint32 **/ punValueBufferSize ); + } + + internal static unsafe class ISteamVideo + { + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamVideo_GetVideoURL" )] internal static extern void /*void*/ GetVideoURL( IntPtr ISteamVideo, AppId_t /*AppId_t*/ unVideoAppID ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamVideo_IsBroadcasting" )] internal static extern bool /*bool*/ IsBroadcasting( IntPtr ISteamVideo, IntPtr /*int **/ pnNumViewers ); + } + + internal static unsafe class ISteamGameServer + { + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_InitGameServer" )] internal static extern bool /*bool*/ InitGameServer( IntPtr ISteamGameServer, uint /*uint32*/ unIP , ushort /*uint16*/ usGamePort , ushort /*uint16*/ usQueryPort , uint /*uint32*/ unFlags , AppId_t /*AppId_t*/ nGameAppId, string /*const char **/ pchVersionString ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetProduct" )] internal static extern void /*void*/ SetProduct( IntPtr ISteamGameServer, string /*const char **/ pszProduct ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetGameDescription" )] internal static extern void /*void*/ SetGameDescription( IntPtr ISteamGameServer, string /*const char **/ pszGameDescription ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetModDir" )] internal static extern void /*void*/ SetModDir( IntPtr ISteamGameServer, string /*const char **/ pszModDir ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetDedicatedServer" )] internal static extern void /*void*/ SetDedicatedServer( IntPtr ISteamGameServer, bool /*bool*/ bDedicated ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_LogOn" )] internal static extern void /*void*/ LogOn( IntPtr ISteamGameServer, string /*const char **/ pszToken ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_LogOnAnonymous" )] internal static extern void /*void*/ LogOnAnonymous( IntPtr ISteamGameServer ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_LogOff" )] internal static extern void /*void*/ LogOff( IntPtr ISteamGameServer ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_BLoggedOn" )] internal static extern bool /*bool*/ BLoggedOn( IntPtr ISteamGameServer ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_BSecure" )] internal static extern bool /*bool*/ BSecure( IntPtr ISteamGameServer ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_GetSteamID" )] internal static extern CSteamID /*(class CSteamID)*/ GetSteamID( IntPtr ISteamGameServer ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_WasRestartRequested" )] internal static extern bool /*bool*/ WasRestartRequested( IntPtr ISteamGameServer ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetMaxPlayerCount" )] internal static extern void /*void*/ SetMaxPlayerCount( IntPtr ISteamGameServer, int /*int*/ cPlayersMax ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetBotPlayerCount" )] internal static extern void /*void*/ SetBotPlayerCount( IntPtr ISteamGameServer, int /*int*/ cBotplayers ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetServerName" )] internal static extern void /*void*/ SetServerName( IntPtr ISteamGameServer, string /*const char **/ pszServerName ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetMapName" )] internal static extern void /*void*/ SetMapName( IntPtr ISteamGameServer, string /*const char **/ pszMapName ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetPasswordProtected" )] internal static extern void /*void*/ SetPasswordProtected( IntPtr ISteamGameServer, bool /*bool*/ bPasswordProtected ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetSpectatorPort" )] internal static extern void /*void*/ SetSpectatorPort( IntPtr ISteamGameServer, ushort /*uint16*/ unSpectatorPort ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetSpectatorServerName" )] internal static extern void /*void*/ SetSpectatorServerName( IntPtr ISteamGameServer, string /*const char **/ pszSpectatorServerName ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_ClearAllKeyValues" )] internal static extern void /*void*/ ClearAllKeyValues( IntPtr ISteamGameServer ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetKeyValue" )] internal static extern void /*void*/ SetKeyValue( IntPtr ISteamGameServer, string /*const char **/ pKey , string /*const char **/ pValue ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetGameTags" )] internal static extern void /*void*/ SetGameTags( IntPtr ISteamGameServer, string /*const char **/ pchGameTags ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetGameData" )] internal static extern void /*void*/ SetGameData( IntPtr ISteamGameServer, string /*const char **/ pchGameData ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetRegion" )] internal static extern void /*void*/ SetRegion( IntPtr ISteamGameServer, string /*const char **/ pszRegion ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_SendUserConnectAndAuthenticate" )] internal static extern bool /*bool*/ SendUserConnectAndAuthenticate( IntPtr ISteamGameServer, uint /*uint32*/ unIPClient , IntPtr /*const void **/ pvAuthBlob , uint /*uint32*/ cubAuthBlobSize , out CSteamID /*class CSteamID **/ pSteamIDUser ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_CreateUnauthenticatedUserConnection" )] internal static extern CSteamID /*(class CSteamID)*/ CreateUnauthenticatedUserConnection( IntPtr ISteamGameServer ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_SendUserDisconnect" )] internal static extern void /*void*/ SendUserDisconnect( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDUser ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_BUpdateUserData" )] internal static extern bool /*bool*/ BUpdateUserData( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchPlayerName , uint /*uint32*/ uScore ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_GetAuthSessionTicket" )] internal static extern HAuthTicket /*(HAuthTicket)*/ GetAuthSessionTicket( IntPtr ISteamGameServer, IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_BeginAuthSession" )] internal static extern BeginAuthSessionResult /*EBeginAuthSessionResult*/ BeginAuthSession( IntPtr ISteamGameServer, IntPtr /*const void **/ pAuthTicket , int /*int*/ cbAuthTicket , CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_EndAuthSession" )] internal static extern void /*void*/ EndAuthSession( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_CancelAuthTicket" )] internal static extern void /*void*/ CancelAuthTicket( IntPtr ISteamGameServer, HAuthTicket /*HAuthTicket*/ hAuthTicket ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_UserHasLicenseForApp" )] internal static extern UserHasLicenseForAppResult /*EUserHasLicenseForAppResult*/ UserHasLicenseForApp( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamID, AppId_t /*AppId_t*/ appID ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_RequestUserGroupStatus" )] internal static extern bool /*bool*/ RequestUserGroupStatus( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDUser, CSteamID /*class CSteamID*/ steamIDGroup ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_GetGameplayStats" )] internal static extern void /*void*/ GetGameplayStats( IntPtr ISteamGameServer ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_GetServerReputation" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetServerReputation( IntPtr ISteamGameServer ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_GetPublicIP" )] internal static extern uint /*uint32*/ GetPublicIP( IntPtr ISteamGameServer ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_HandleIncomingPacket" )] internal static extern bool /*bool*/ HandleIncomingPacket( IntPtr ISteamGameServer, IntPtr /*const void **/ pData , int /*int*/ cbData , uint /*uint32*/ srcIP , ushort /*uint16*/ srcPort ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_GetNextOutgoingPacket" )] internal static extern int /*int*/ GetNextOutgoingPacket( IntPtr ISteamGameServer, IntPtr /*void **/ pOut , int /*int*/ cbMaxOut , out uint /*uint32 **/ pNetAdr, out ushort /*uint16 **/ pPort ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_EnableHeartbeats" )] internal static extern void /*void*/ EnableHeartbeats( IntPtr ISteamGameServer, bool /*bool*/ bActive ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetHeartbeatInterval" )] internal static extern void /*void*/ SetHeartbeatInterval( IntPtr ISteamGameServer, int /*int*/ iHeartbeatInterval ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_ForceHeartbeat" )] internal static extern void /*void*/ ForceHeartbeat( IntPtr ISteamGameServer ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_AssociateWithClan" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ AssociateWithClan( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServer_ComputeNewPlayerCompatibility" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ ComputeNewPlayerCompatibility( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDNewPlayer ); + } + + internal static unsafe class ISteamGameServerStats + { + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_RequestUserStats" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestUserStats( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserStat" )] internal static extern bool /*bool*/ GetUserStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserStat0" )] internal static extern bool /*bool*/ GetUserStat0( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserStat" )] internal static extern bool /*bool*/ SetUserStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , int /*int32*/ nData ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserStat0" )] internal static extern bool /*bool*/ SetUserStat0( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ fData ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_UpdateUserAvgRateStat" )] internal static extern bool /*bool*/ UpdateUserAvgRateStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserAchievement" )] internal static extern bool /*bool*/ SetUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_ClearUserAchievement" )] internal static extern bool /*bool*/ ClearUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_StoreUserStats" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ StoreUserStats( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser ); + } + + internal static unsafe class SteamApi + { + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_Init" )] internal static extern void /*void*/ SteamAPI_Init(); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_RunCallbacks" )] internal static extern void /*void*/ SteamAPI_RunCallbacks(); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamGameServer_RunCallbacks" )] internal static extern void /*void*/ SteamGameServer_RunCallbacks(); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_RegisterCallback" )] internal static extern void /*void*/ SteamAPI_RegisterCallback( IntPtr /*void **/ pCallback , int /*int*/ callback ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_UnregisterCallback" )] internal static extern void /*void*/ SteamAPI_UnregisterCallback( IntPtr /*void **/ pCallback ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamInternal_GameServer_Init" )] internal static extern bool /*bool*/ SteamInternal_GameServer_Init( uint /*uint32*/ unIP , ushort /*uint16*/ usPort , ushort /*uint16*/ usGamePort , ushort /*uint16*/ usQueryPort , int /*int*/ eServerMode , string /*const char **/ pchVersionString ); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_Shutdown" )] internal static extern void /*void*/ SteamAPI_Shutdown(); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_GetHSteamUser" )] internal static extern HSteamUser /*(HSteamUser)*/ SteamAPI_GetHSteamUser(); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamAPI_GetHSteamPipe" )] internal static extern HSteamPipe /*(HSteamPipe)*/ SteamAPI_GetHSteamPipe(); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamGameServer_GetHSteamUser" )] internal static extern HSteamUser /*(HSteamUser)*/ SteamGameServer_GetHSteamUser(); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamGameServer_GetHSteamPipe" )] internal static extern HSteamPipe /*(HSteamPipe)*/ SteamGameServer_GetHSteamPipe(); + [DllImportAttribute( "steam_api.dll", EntryPoint = "SteamInternal_CreateInterface" )] internal static extern IntPtr /*void **/ SteamInternal_CreateInterface( string /*const char **/ version ); + } + + } } } } diff --git a/Facepunch.Steamworks/SteamNative/SteamNative.Platform.Win64.cs b/Facepunch.Steamworks/SteamNative/SteamNative.Platform.Win64.cs index f7c936e..b7c717b 100644 --- a/Facepunch.Steamworks/SteamNative/SteamNative.Platform.Win64.cs +++ b/Facepunch.Steamworks/SteamNative/SteamNative.Platform.Win64.cs @@ -5,748 +5,4622 @@ namespace SteamNative { internal static partial class Platform { - public static class Win64 + public class Win64 : Interface { - public static unsafe class ISteamClient + internal IntPtr _ptr; + public bool IsValid { get{ return _ptr != null; } } + + public Win64( IntPtr pointer ) { - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_CreateSteamPipe" )] internal static extern int /*HSteamPipe*/ CreateSteamPipe( IntPtr ISteamClient ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_BReleaseSteamPipe" )] internal static extern bool /*bool*/ BReleaseSteamPipe( IntPtr ISteamClient, HSteamPipe /*HSteamPipe*/ hSteamPipe ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_ConnectToGlobalUser" )] internal static extern int /*HSteamUser*/ ConnectToGlobalUser( IntPtr ISteamClient, HSteamPipe /*HSteamPipe*/ hSteamPipe ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_CreateLocalUser" )] internal static extern int /*HSteamUser*/ CreateLocalUser( IntPtr ISteamClient, out HSteamPipe /*HSteamPipe **/ phSteamPipe, AccountType /*EAccountType*/ eAccountType ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_ReleaseUser" )] internal static extern void /*void*/ ReleaseUser( IntPtr ISteamClient, HSteamPipe /*HSteamPipe*/ hSteamPipe, HSteamUser /*HSteamUser*/ hUser ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamUser" )] internal static extern IntPtr /*class ISteamUser **/ GetISteamUser( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamGameServer" )] internal static extern IntPtr /*class ISteamGameServer **/ GetISteamGameServer( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_SetLocalIPBinding" )] internal static extern void /*void*/ SetLocalIPBinding( IntPtr ISteamClient, uint /*uint32*/ unIP , ushort /*uint16*/ usPort ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamFriends" )] internal static extern IntPtr /*class ISteamFriends **/ GetISteamFriends( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamUtils" )] internal static extern IntPtr /*class ISteamUtils **/ GetISteamUtils( IntPtr ISteamClient, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamMatchmaking" )] internal static extern IntPtr /*class ISteamMatchmaking **/ GetISteamMatchmaking( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamMatchmakingServers" )] internal static extern IntPtr /*class ISteamMatchmakingServers **/ GetISteamMatchmakingServers( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamGenericInterface" )] internal static extern IntPtr /*void **/ GetISteamGenericInterface( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamUserStats" )] internal static extern IntPtr /*class ISteamUserStats **/ GetISteamUserStats( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamGameServerStats" )] internal static extern IntPtr /*class ISteamGameServerStats **/ GetISteamGameServerStats( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamApps" )] internal static extern IntPtr /*class ISteamApps **/ GetISteamApps( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamNetworking" )] internal static extern IntPtr /*class ISteamNetworking **/ GetISteamNetworking( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamRemoteStorage" )] internal static extern IntPtr /*class ISteamRemoteStorage **/ GetISteamRemoteStorage( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamScreenshots" )] internal static extern IntPtr /*class ISteamScreenshots **/ GetISteamScreenshots( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetIPCCallCount" )] internal static extern uint /*uint32*/ GetIPCCallCount( IntPtr ISteamClient ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_SetWarningMessageHook" )] internal static extern void /*void*/ SetWarningMessageHook( IntPtr ISteamClient, IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_BShutdownIfAllPipesClosed" )] internal static extern bool /*bool*/ BShutdownIfAllPipesClosed( IntPtr ISteamClient ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamHTTP" )] internal static extern IntPtr /*class ISteamHTTP **/ GetISteamHTTP( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamUnifiedMessages" )] internal static extern IntPtr /*class ISteamUnifiedMessages **/ GetISteamUnifiedMessages( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamController" )] internal static extern IntPtr /*class ISteamController **/ GetISteamController( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamUGC" )] internal static extern IntPtr /*class ISteamUGC **/ GetISteamUGC( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamAppList" )] internal static extern IntPtr /*class ISteamAppList **/ GetISteamAppList( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamMusic" )] internal static extern IntPtr /*class ISteamMusic **/ GetISteamMusic( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamMusicRemote" )] internal static extern IntPtr /*class ISteamMusicRemote **/ GetISteamMusicRemote( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamHTMLSurface" )] internal static extern IntPtr /*class ISteamHTMLSurface **/ GetISteamHTMLSurface( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamInventory" )] internal static extern IntPtr /*class ISteamInventory **/ GetISteamInventory( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamVideo" )] internal static extern IntPtr /*class ISteamVideo **/ GetISteamVideo( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + _ptr = pointer; + } + public virtual HSteamPipe /*(HSteamPipe)*/ ISteamClient_CreateSteamPipe() + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.CreateSteamPipe(_ptr); + } + public virtual bool /*bool*/ ISteamClient_BReleaseSteamPipe( HSteamPipe /*HSteamPipe*/ hSteamPipe ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.BReleaseSteamPipe(_ptr, hSteamPipe); + } + public virtual HSteamUser /*(HSteamUser)*/ ISteamClient_ConnectToGlobalUser( HSteamPipe /*HSteamPipe*/ hSteamPipe ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.ConnectToGlobalUser(_ptr, hSteamPipe); + } + public virtual HSteamUser /*(HSteamUser)*/ ISteamClient_CreateLocalUser( out HSteamPipe /*HSteamPipe **/ phSteamPipe, AccountType /*EAccountType*/ eAccountType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.CreateLocalUser(_ptr, out phSteamPipe, eAccountType); + } + public virtual void /*void*/ ISteamClient_ReleaseUser( HSteamPipe /*HSteamPipe*/ hSteamPipe, HSteamUser /*HSteamUser*/ hUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + Native.ISteamClient.ReleaseUser(_ptr, hSteamPipe, hUser); + } + public virtual IntPtr /*class ISteamUser **/ ISteamClient_GetISteamUser( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamUser(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamGameServer **/ ISteamClient_GetISteamGameServer( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamGameServer(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual void /*void*/ ISteamClient_SetLocalIPBinding( uint /*uint32*/ unIP , ushort /*uint16*/ usPort ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + Native.ISteamClient.SetLocalIPBinding(_ptr, unIP, usPort); + } + public virtual IntPtr /*class ISteamFriends **/ ISteamClient_GetISteamFriends( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamFriends(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamUtils **/ ISteamClient_GetISteamUtils( HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamUtils(_ptr, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamMatchmaking **/ ISteamClient_GetISteamMatchmaking( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamMatchmaking(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamMatchmakingServers **/ ISteamClient_GetISteamMatchmakingServers( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamMatchmakingServers(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*void **/ ISteamClient_GetISteamGenericInterface( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamGenericInterface(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamUserStats **/ ISteamClient_GetISteamUserStats( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamUserStats(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamGameServerStats **/ ISteamClient_GetISteamGameServerStats( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamGameServerStats(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamApps **/ ISteamClient_GetISteamApps( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamApps(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamNetworking **/ ISteamClient_GetISteamNetworking( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamNetworking(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamRemoteStorage **/ ISteamClient_GetISteamRemoteStorage( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamRemoteStorage(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamScreenshots **/ ISteamClient_GetISteamScreenshots( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamScreenshots(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual uint /*uint32*/ ISteamClient_GetIPCCallCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetIPCCallCount(_ptr); + } + public virtual void /*void*/ ISteamClient_SetWarningMessageHook( IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + Native.ISteamClient.SetWarningMessageHook(_ptr, pFunction); + } + public virtual bool /*bool*/ ISteamClient_BShutdownIfAllPipesClosed() + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.BShutdownIfAllPipesClosed(_ptr); + } + public virtual IntPtr /*class ISteamHTTP **/ ISteamClient_GetISteamHTTP( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamHTTP(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamUnifiedMessages **/ ISteamClient_GetISteamUnifiedMessages( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamUnifiedMessages(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamController **/ ISteamClient_GetISteamController( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamController(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamUGC **/ ISteamClient_GetISteamUGC( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamUGC(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamAppList **/ ISteamClient_GetISteamAppList( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamAppList(_ptr, hSteamUser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamMusic **/ ISteamClient_GetISteamMusic( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamMusic(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamMusicRemote **/ ISteamClient_GetISteamMusicRemote( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamMusicRemote(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamHTMLSurface **/ ISteamClient_GetISteamHTMLSurface( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamHTMLSurface(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamInventory **/ ISteamClient_GetISteamInventory( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamInventory(_ptr, hSteamuser, hSteamPipe, pchVersion); + } + public virtual IntPtr /*class ISteamVideo **/ ISteamClient_GetISteamVideo( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamClient _ptr is null!" ); + + return Native.ISteamClient.GetISteamVideo(_ptr, hSteamuser, hSteamPipe, pchVersion); } - public static unsafe class ISteamUser + public virtual HSteamUser /*(HSteamUser)*/ ISteamUser_GetHSteamUser() { - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_GetHSteamUser" )] internal static extern int /*HSteamUser*/ GetHSteamUser( IntPtr ISteamUser ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_BLoggedOn" )] internal static extern bool /*bool*/ BLoggedOn( IntPtr ISteamUser ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_GetSteamID" )] internal static extern ulong /*class CSteamID*/ GetSteamID( IntPtr ISteamUser ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_InitiateGameConnection" )] internal static extern int /*int*/ InitiateGameConnection( IntPtr ISteamUser, IntPtr /*void **/ pAuthBlob , int /*int*/ cbMaxAuthBlob , CSteamID /*class CSteamID*/ steamIDGameServer, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer , bool /*bool*/ bSecure ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_TerminateGameConnection" )] internal static extern void /*void*/ TerminateGameConnection( IntPtr ISteamUser, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_TrackAppUsageEvent" )] internal static extern void /*void*/ TrackAppUsageEvent( IntPtr ISteamUser, CGameID /*class CGameID*/ gameID, int /*int*/ eAppUsageEvent , string /*const char **/ pchExtraInfo ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_GetUserDataFolder" )] internal static extern bool /*bool*/ GetUserDataFolder( IntPtr ISteamUser, System.Text.StringBuilder /*char **/ pchBuffer, int /*int*/ cubBuffer ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_StartVoiceRecording" )] internal static extern void /*void*/ StartVoiceRecording( IntPtr ISteamUser ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_StopVoiceRecording" )] internal static extern void /*void*/ StopVoiceRecording( IntPtr ISteamUser ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_GetAvailableVoice" )] internal static extern VoiceResult /*EVoiceResult*/ GetAvailableVoice( IntPtr ISteamUser, out uint /*uint32 **/ pcbCompressed, out uint /*uint32 **/ pcbUncompressed, uint /*uint32*/ nUncompressedVoiceDesiredSampleRate ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_GetVoice" )] internal static extern VoiceResult /*EVoiceResult*/ GetVoice( IntPtr ISteamUser, bool /*bool*/ bWantCompressed , IntPtr /*void **/ pDestBuffer , uint /*uint32*/ cbDestBufferSize , out uint /*uint32 **/ nBytesWritten, bool /*bool*/ bWantUncompressed , IntPtr /*void **/ pUncompressedDestBuffer , uint /*uint32*/ cbUncompressedDestBufferSize , out uint /*uint32 **/ nUncompressBytesWritten, uint /*uint32*/ nUncompressedVoiceDesiredSampleRate ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_DecompressVoice" )] internal static extern VoiceResult /*EVoiceResult*/ DecompressVoice( IntPtr ISteamUser, IntPtr /*const void **/ pCompressed , uint /*uint32*/ cbCompressed , IntPtr /*void **/ pDestBuffer , uint /*uint32*/ cbDestBufferSize , out uint /*uint32 **/ nBytesWritten, uint /*uint32*/ nDesiredSampleRate ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_GetVoiceOptimalSampleRate" )] internal static extern uint /*uint32*/ GetVoiceOptimalSampleRate( IntPtr ISteamUser ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_GetAuthSessionTicket" )] internal static extern uint /*HAuthTicket*/ GetAuthSessionTicket( IntPtr ISteamUser, IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_BeginAuthSession" )] internal static extern BeginAuthSessionResult /*EBeginAuthSessionResult*/ BeginAuthSession( IntPtr ISteamUser, IntPtr /*const void **/ pAuthTicket , int /*int*/ cbAuthTicket , CSteamID /*class CSteamID*/ steamID ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_EndAuthSession" )] internal static extern void /*void*/ EndAuthSession( IntPtr ISteamUser, CSteamID /*class CSteamID*/ steamID ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_CancelAuthTicket" )] internal static extern void /*void*/ CancelAuthTicket( IntPtr ISteamUser, HAuthTicket /*HAuthTicket*/ hAuthTicket ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_UserHasLicenseForApp" )] internal static extern UserHasLicenseForAppResult /*EUserHasLicenseForAppResult*/ UserHasLicenseForApp( IntPtr ISteamUser, CSteamID /*class CSteamID*/ steamID, AppId_t /*AppId_t*/ appID ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_BIsBehindNAT" )] internal static extern bool /*bool*/ BIsBehindNAT( IntPtr ISteamUser ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_AdvertiseGame" )] internal static extern void /*void*/ AdvertiseGame( IntPtr ISteamUser, CSteamID /*class CSteamID*/ steamIDGameServer, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_RequestEncryptedAppTicket" )] internal static extern ulong /*SteamAPICall_t*/ RequestEncryptedAppTicket( IntPtr ISteamUser, IntPtr /*void **/ pDataToInclude , int /*int*/ cbDataToInclude ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_GetEncryptedAppTicket" )] internal static extern bool /*bool*/ GetEncryptedAppTicket( IntPtr ISteamUser, IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_GetGameBadgeLevel" )] internal static extern int /*int*/ GetGameBadgeLevel( IntPtr ISteamUser, int /*int*/ nSeries , bool /*bool*/ bFoil ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_GetPlayerSteamLevel" )] internal static extern int /*int*/ GetPlayerSteamLevel( IntPtr ISteamUser ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_RequestStoreAuthURL" )] internal static extern ulong /*SteamAPICall_t*/ RequestStoreAuthURL( IntPtr ISteamUser, string /*const char **/ pchRedirectURL ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_BIsPhoneVerified" )] internal static extern bool /*bool*/ BIsPhoneVerified( IntPtr ISteamUser ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_BIsTwoFactorEnabled" )] internal static extern bool /*bool*/ BIsTwoFactorEnabled( IntPtr ISteamUser ); + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetHSteamUser(_ptr); + } + public virtual bool /*bool*/ ISteamUser_BLoggedOn() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.BLoggedOn(_ptr); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamUser_GetSteamID() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetSteamID(_ptr); + } + public virtual int /*int*/ ISteamUser_InitiateGameConnection( IntPtr /*void **/ pAuthBlob , int /*int*/ cbMaxAuthBlob , CSteamID /*class CSteamID*/ steamIDGameServer, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer , bool /*bool*/ bSecure ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.InitiateGameConnection(_ptr, pAuthBlob, cbMaxAuthBlob, steamIDGameServer, unIPServer, usPortServer, bSecure); + } + public virtual void /*void*/ ISteamUser_TerminateGameConnection( uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + Native.ISteamUser.TerminateGameConnection(_ptr, unIPServer, usPortServer); + } + public virtual void /*void*/ ISteamUser_TrackAppUsageEvent( CGameID /*class CGameID*/ gameID, int /*int*/ eAppUsageEvent , string /*const char **/ pchExtraInfo ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + Native.ISteamUser.TrackAppUsageEvent(_ptr, gameID, eAppUsageEvent, pchExtraInfo); + } + public virtual bool /*bool*/ ISteamUser_GetUserDataFolder( System.Text.StringBuilder /*char **/ pchBuffer, int /*int*/ cubBuffer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetUserDataFolder(_ptr, pchBuffer, cubBuffer); + } + public virtual void /*void*/ ISteamUser_StartVoiceRecording() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + Native.ISteamUser.StartVoiceRecording(_ptr); + } + public virtual void /*void*/ ISteamUser_StopVoiceRecording() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + Native.ISteamUser.StopVoiceRecording(_ptr); + } + public virtual VoiceResult /*EVoiceResult*/ ISteamUser_GetAvailableVoice( out uint /*uint32 **/ pcbCompressed, out uint /*uint32 **/ pcbUncompressed, uint /*uint32*/ nUncompressedVoiceDesiredSampleRate ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetAvailableVoice(_ptr, out pcbCompressed, out pcbUncompressed, nUncompressedVoiceDesiredSampleRate); + } + public virtual VoiceResult /*EVoiceResult*/ ISteamUser_GetVoice( bool /*bool*/ bWantCompressed , IntPtr /*void **/ pDestBuffer , uint /*uint32*/ cbDestBufferSize , out uint /*uint32 **/ nBytesWritten, bool /*bool*/ bWantUncompressed , IntPtr /*void **/ pUncompressedDestBuffer , uint /*uint32*/ cbUncompressedDestBufferSize , out uint /*uint32 **/ nUncompressBytesWritten, uint /*uint32*/ nUncompressedVoiceDesiredSampleRate ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetVoice(_ptr, bWantCompressed, pDestBuffer, cbDestBufferSize, out nBytesWritten, bWantUncompressed, pUncompressedDestBuffer, cbUncompressedDestBufferSize, out nUncompressBytesWritten, nUncompressedVoiceDesiredSampleRate); + } + public virtual VoiceResult /*EVoiceResult*/ ISteamUser_DecompressVoice( IntPtr /*const void **/ pCompressed , uint /*uint32*/ cbCompressed , IntPtr /*void **/ pDestBuffer , uint /*uint32*/ cbDestBufferSize , out uint /*uint32 **/ nBytesWritten, uint /*uint32*/ nDesiredSampleRate ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.DecompressVoice(_ptr, pCompressed, cbCompressed, pDestBuffer, cbDestBufferSize, out nBytesWritten, nDesiredSampleRate); + } + public virtual uint /*uint32*/ ISteamUser_GetVoiceOptimalSampleRate() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetVoiceOptimalSampleRate(_ptr); + } + public virtual HAuthTicket /*(HAuthTicket)*/ ISteamUser_GetAuthSessionTicket( IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetAuthSessionTicket(_ptr, pTicket, cbMaxTicket, out pcbTicket); + } + public virtual BeginAuthSessionResult /*EBeginAuthSessionResult*/ ISteamUser_BeginAuthSession( IntPtr /*const void **/ pAuthTicket , int /*int*/ cbAuthTicket , CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.BeginAuthSession(_ptr, pAuthTicket, cbAuthTicket, steamID); + } + public virtual void /*void*/ ISteamUser_EndAuthSession( CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + Native.ISteamUser.EndAuthSession(_ptr, steamID); + } + public virtual void /*void*/ ISteamUser_CancelAuthTicket( HAuthTicket /*HAuthTicket*/ hAuthTicket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + Native.ISteamUser.CancelAuthTicket(_ptr, hAuthTicket); + } + public virtual UserHasLicenseForAppResult /*EUserHasLicenseForAppResult*/ ISteamUser_UserHasLicenseForApp( CSteamID /*class CSteamID*/ steamID, AppId_t /*AppId_t*/ appID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.UserHasLicenseForApp(_ptr, steamID, appID); + } + public virtual bool /*bool*/ ISteamUser_BIsBehindNAT() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.BIsBehindNAT(_ptr); + } + public virtual void /*void*/ ISteamUser_AdvertiseGame( CSteamID /*class CSteamID*/ steamIDGameServer, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + Native.ISteamUser.AdvertiseGame(_ptr, steamIDGameServer, unIPServer, usPortServer); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUser_RequestEncryptedAppTicket( IntPtr /*void **/ pDataToInclude , int /*int*/ cbDataToInclude ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.RequestEncryptedAppTicket(_ptr, pDataToInclude, cbDataToInclude); + } + public virtual bool /*bool*/ ISteamUser_GetEncryptedAppTicket( IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetEncryptedAppTicket(_ptr, pTicket, cbMaxTicket, out pcbTicket); + } + public virtual int /*int*/ ISteamUser_GetGameBadgeLevel( int /*int*/ nSeries , bool /*bool*/ bFoil ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetGameBadgeLevel(_ptr, nSeries, bFoil); + } + public virtual int /*int*/ ISteamUser_GetPlayerSteamLevel() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.GetPlayerSteamLevel(_ptr); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUser_RequestStoreAuthURL( string /*const char **/ pchRedirectURL ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.RequestStoreAuthURL(_ptr, pchRedirectURL); + } + public virtual bool /*bool*/ ISteamUser_BIsPhoneVerified() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.BIsPhoneVerified(_ptr); + } + public virtual bool /*bool*/ ISteamUser_BIsTwoFactorEnabled() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUser _ptr is null!" ); + + return Native.ISteamUser.BIsTwoFactorEnabled(_ptr); } - public static unsafe class ISteamFriends + public virtual IntPtr ISteamFriends_GetPersonaName() { - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetPersonaName" )] internal static extern IntPtr GetPersonaName( IntPtr ISteamFriends ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_SetPersonaName" )] internal static extern ulong /*SteamAPICall_t*/ SetPersonaName( IntPtr ISteamFriends, string /*const char **/ pchPersonaName ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetPersonaState" )] internal static extern PersonaState /*EPersonaState*/ GetPersonaState( IntPtr ISteamFriends ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendCount" )] internal static extern int /*int*/ GetFriendCount( IntPtr ISteamFriends, int /*int*/ iFriendFlags ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendByIndex" )] internal static extern ulong /*class CSteamID*/ GetFriendByIndex( IntPtr ISteamFriends, int /*int*/ iFriend , int /*int*/ iFriendFlags ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendRelationship" )] internal static extern FriendRelationship /*EFriendRelationship*/ GetFriendRelationship( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendPersonaState" )] internal static extern PersonaState /*EPersonaState*/ GetFriendPersonaState( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendPersonaName" )] internal static extern IntPtr GetFriendPersonaName( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendGamePlayed" )] internal static extern bool /*bool*/ GetFriendGamePlayed( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, ref FriendGameInfo_t /*struct FriendGameInfo_t **/ pFriendGameInfo ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendPersonaNameHistory" )] internal static extern IntPtr GetFriendPersonaNameHistory( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iPersonaName ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendSteamLevel" )] internal static extern int /*int*/ GetFriendSteamLevel( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetPlayerNickname" )] internal static extern IntPtr GetPlayerNickname( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDPlayer ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupCount" )] internal static extern int /*int*/ GetFriendsGroupCount( IntPtr ISteamFriends ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupIDByIndex" )] internal static extern short /*FriendsGroupID_t*/ GetFriendsGroupIDByIndex( IntPtr ISteamFriends, int /*int*/ iFG ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupName" )] internal static extern IntPtr GetFriendsGroupName( IntPtr ISteamFriends, FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupMembersCount" )] internal static extern int /*int*/ GetFriendsGroupMembersCount( IntPtr ISteamFriends, FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupMembersList" )] internal static extern void /*void*/ GetFriendsGroupMembersList( IntPtr ISteamFriends, FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID, IntPtr /*class CSteamID **/ pOutSteamIDMembers, int /*int*/ nMembersCount ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_HasFriend" )] internal static extern bool /*bool*/ HasFriend( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iFriendFlags ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanCount" )] internal static extern int /*int*/ GetClanCount( IntPtr ISteamFriends ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanByIndex" )] internal static extern ulong /*class CSteamID*/ GetClanByIndex( IntPtr ISteamFriends, int /*int*/ iClan ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanName" )] internal static extern IntPtr GetClanName( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanTag" )] internal static extern IntPtr GetClanTag( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanActivityCounts" )] internal static extern bool /*bool*/ GetClanActivityCounts( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan, out int /*int **/ pnOnline, out int /*int **/ pnInGame, out int /*int **/ pnChatting ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_DownloadClanActivityCounts" )] internal static extern ulong /*SteamAPICall_t*/ DownloadClanActivityCounts( IntPtr ISteamFriends, IntPtr /*class CSteamID **/ psteamIDClans, int /*int*/ cClansToRequest ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendCountFromSource" )] internal static extern int /*int*/ GetFriendCountFromSource( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDSource ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendFromSourceByIndex" )] internal static extern ulong /*class CSteamID*/ GetFriendFromSourceByIndex( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDSource, int /*int*/ iFriend ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_IsUserInSource" )] internal static extern bool /*bool*/ IsUserInSource( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDUser, CSteamID /*class CSteamID*/ steamIDSource ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_SetInGameVoiceSpeaking" )] internal static extern void /*void*/ SetInGameVoiceSpeaking( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDUser, bool /*bool*/ bSpeaking ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlay" )] internal static extern void /*void*/ ActivateGameOverlay( IntPtr ISteamFriends, string /*const char **/ pchDialog ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlayToUser" )] internal static extern void /*void*/ ActivateGameOverlayToUser( IntPtr ISteamFriends, string /*const char **/ pchDialog , CSteamID /*class CSteamID*/ steamID ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlayToWebPage" )] internal static extern void /*void*/ ActivateGameOverlayToWebPage( IntPtr ISteamFriends, string /*const char **/ pchURL ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlayToStore" )] internal static extern void /*void*/ ActivateGameOverlayToStore( IntPtr ISteamFriends, AppId_t /*AppId_t*/ nAppID, OverlayToStoreFlag /*EOverlayToStoreFlag*/ eFlag ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_SetPlayedWith" )] internal static extern void /*void*/ SetPlayedWith( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDUserPlayedWith ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlayInviteDialog" )] internal static extern void /*void*/ ActivateGameOverlayInviteDialog( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDLobby ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetSmallFriendAvatar" )] internal static extern int /*int*/ GetSmallFriendAvatar( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetMediumFriendAvatar" )] internal static extern int /*int*/ GetMediumFriendAvatar( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetLargeFriendAvatar" )] internal static extern int /*int*/ GetLargeFriendAvatar( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_RequestUserInformation" )] internal static extern bool /*bool*/ RequestUserInformation( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDUser, bool /*bool*/ bRequireNameOnly ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_RequestClanOfficerList" )] internal static extern ulong /*SteamAPICall_t*/ RequestClanOfficerList( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanOwner" )] internal static extern ulong /*class CSteamID*/ GetClanOwner( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanOfficerCount" )] internal static extern int /*int*/ GetClanOfficerCount( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanOfficerByIndex" )] internal static extern ulong /*class CSteamID*/ GetClanOfficerByIndex( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan, int /*int*/ iOfficer ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetUserRestrictions" )] internal static extern uint /*uint32*/ GetUserRestrictions( IntPtr ISteamFriends ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_SetRichPresence" )] internal static extern bool /*bool*/ SetRichPresence( IntPtr ISteamFriends, string /*const char **/ pchKey , string /*const char **/ pchValue ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_ClearRichPresence" )] internal static extern void /*void*/ ClearRichPresence( IntPtr ISteamFriends ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendRichPresence" )] internal static extern IntPtr GetFriendRichPresence( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchKey ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendRichPresenceKeyCount" )] internal static extern int /*int*/ GetFriendRichPresenceKeyCount( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendRichPresenceKeyByIndex" )] internal static extern IntPtr GetFriendRichPresenceKeyByIndex( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iKey ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_RequestFriendRichPresence" )] internal static extern void /*void*/ RequestFriendRichPresence( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_InviteUserToGame" )] internal static extern bool /*bool*/ InviteUserToGame( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchConnectString ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetCoplayFriendCount" )] internal static extern int /*int*/ GetCoplayFriendCount( IntPtr ISteamFriends ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetCoplayFriend" )] internal static extern ulong /*class CSteamID*/ GetCoplayFriend( IntPtr ISteamFriends, int /*int*/ iCoplayFriend ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendCoplayTime" )] internal static extern int /*int*/ GetFriendCoplayTime( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendCoplayGame" )] internal static extern uint /*AppId_t*/ GetFriendCoplayGame( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_JoinClanChatRoom" )] internal static extern ulong /*SteamAPICall_t*/ JoinClanChatRoom( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_LeaveClanChatRoom" )] internal static extern bool /*bool*/ LeaveClanChatRoom( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanChatMemberCount" )] internal static extern int /*int*/ GetClanChatMemberCount( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetChatMemberByIndex" )] internal static extern ulong /*class CSteamID*/ GetChatMemberByIndex( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan, int /*int*/ iUser ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_SendClanChatMessage" )] internal static extern bool /*bool*/ SendClanChatMessage( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat, string /*const char **/ pchText ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanChatMessage" )] internal static extern int /*int*/ GetClanChatMessage( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat, int /*int*/ iMessage , IntPtr /*void **/ prgchText , int /*int*/ cchTextMax , out ChatEntryType /*EChatEntryType **/ peChatEntryType, out CSteamID /*class CSteamID **/ psteamidChatter ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_IsClanChatAdmin" )] internal static extern bool /*bool*/ IsClanChatAdmin( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat, CSteamID /*class CSteamID*/ steamIDUser ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_IsClanChatWindowOpenInSteam" )] internal static extern bool /*bool*/ IsClanChatWindowOpenInSteam( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_OpenClanChatWindowInSteam" )] internal static extern bool /*bool*/ OpenClanChatWindowInSteam( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_CloseClanChatWindowInSteam" )] internal static extern bool /*bool*/ CloseClanChatWindowInSteam( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_SetListenForFriendsMessages" )] internal static extern bool /*bool*/ SetListenForFriendsMessages( IntPtr ISteamFriends, bool /*bool*/ bInterceptEnabled ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_ReplyToFriendMessage" )] internal static extern bool /*bool*/ ReplyToFriendMessage( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchMsgToSend ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendMessage" )] internal static extern int /*int*/ GetFriendMessage( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iMessageID , IntPtr /*void **/ pvData , int /*int*/ cubData , out ChatEntryType /*EChatEntryType **/ peChatEntryType ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFollowerCount" )] internal static extern ulong /*SteamAPICall_t*/ GetFollowerCount( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamID ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_IsFollowing" )] internal static extern ulong /*SteamAPICall_t*/ IsFollowing( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamID ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_EnumerateFollowingList" )] internal static extern ulong /*SteamAPICall_t*/ EnumerateFollowingList( IntPtr ISteamFriends, uint /*uint32*/ unStartIndex ); + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetPersonaName(_ptr); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_SetPersonaName( string /*const char **/ pchPersonaName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.SetPersonaName(_ptr, pchPersonaName); + } + public virtual PersonaState /*EPersonaState*/ ISteamFriends_GetPersonaState() + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetPersonaState(_ptr); + } + public virtual int /*int*/ ISteamFriends_GetFriendCount( int /*int*/ iFriendFlags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendCount(_ptr, iFriendFlags); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamFriends_GetFriendByIndex( int /*int*/ iFriend , int /*int*/ iFriendFlags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendByIndex(_ptr, iFriend, iFriendFlags); + } + public virtual FriendRelationship /*EFriendRelationship*/ ISteamFriends_GetFriendRelationship( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendRelationship(_ptr, steamIDFriend); + } + public virtual PersonaState /*EPersonaState*/ ISteamFriends_GetFriendPersonaState( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendPersonaState(_ptr, steamIDFriend); + } + public virtual IntPtr ISteamFriends_GetFriendPersonaName( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendPersonaName(_ptr, steamIDFriend); + } + public virtual bool /*bool*/ ISteamFriends_GetFriendGamePlayed( CSteamID /*class CSteamID*/ steamIDFriend, ref FriendGameInfo_t /*struct FriendGameInfo_t **/ pFriendGameInfo ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendGamePlayed(_ptr, steamIDFriend, ref pFriendGameInfo); + } + public virtual IntPtr ISteamFriends_GetFriendPersonaNameHistory( CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iPersonaName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendPersonaNameHistory(_ptr, steamIDFriend, iPersonaName); + } + public virtual int /*int*/ ISteamFriends_GetFriendSteamLevel( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendSteamLevel(_ptr, steamIDFriend); + } + public virtual IntPtr ISteamFriends_GetPlayerNickname( CSteamID /*class CSteamID*/ steamIDPlayer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetPlayerNickname(_ptr, steamIDPlayer); + } + public virtual int /*int*/ ISteamFriends_GetFriendsGroupCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendsGroupCount(_ptr); + } + public virtual FriendsGroupID_t /*(FriendsGroupID_t)*/ ISteamFriends_GetFriendsGroupIDByIndex( int /*int*/ iFG ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendsGroupIDByIndex(_ptr, iFG); + } + public virtual IntPtr ISteamFriends_GetFriendsGroupName( FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendsGroupName(_ptr, friendsGroupID); + } + public virtual int /*int*/ ISteamFriends_GetFriendsGroupMembersCount( FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendsGroupMembersCount(_ptr, friendsGroupID); + } + public virtual void /*void*/ ISteamFriends_GetFriendsGroupMembersList( FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID, IntPtr /*class CSteamID **/ pOutSteamIDMembers, int /*int*/ nMembersCount ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.GetFriendsGroupMembersList(_ptr, friendsGroupID, pOutSteamIDMembers, nMembersCount); + } + public virtual bool /*bool*/ ISteamFriends_HasFriend( CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iFriendFlags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.HasFriend(_ptr, steamIDFriend, iFriendFlags); + } + public virtual int /*int*/ ISteamFriends_GetClanCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanCount(_ptr); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamFriends_GetClanByIndex( int /*int*/ iClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanByIndex(_ptr, iClan); + } + public virtual IntPtr ISteamFriends_GetClanName( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanName(_ptr, steamIDClan); + } + public virtual IntPtr ISteamFriends_GetClanTag( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanTag(_ptr, steamIDClan); + } + public virtual bool /*bool*/ ISteamFriends_GetClanActivityCounts( CSteamID /*class CSteamID*/ steamIDClan, out int /*int **/ pnOnline, out int /*int **/ pnInGame, out int /*int **/ pnChatting ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanActivityCounts(_ptr, steamIDClan, out pnOnline, out pnInGame, out pnChatting); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_DownloadClanActivityCounts( IntPtr /*class CSteamID **/ psteamIDClans, int /*int*/ cClansToRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.DownloadClanActivityCounts(_ptr, psteamIDClans, cClansToRequest); + } + public virtual int /*int*/ ISteamFriends_GetFriendCountFromSource( CSteamID /*class CSteamID*/ steamIDSource ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendCountFromSource(_ptr, steamIDSource); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamFriends_GetFriendFromSourceByIndex( CSteamID /*class CSteamID*/ steamIDSource, int /*int*/ iFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendFromSourceByIndex(_ptr, steamIDSource, iFriend); + } + public virtual bool /*bool*/ ISteamFriends_IsUserInSource( CSteamID /*class CSteamID*/ steamIDUser, CSteamID /*class CSteamID*/ steamIDSource ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.IsUserInSource(_ptr, steamIDUser, steamIDSource); + } + public virtual void /*void*/ ISteamFriends_SetInGameVoiceSpeaking( CSteamID /*class CSteamID*/ steamIDUser, bool /*bool*/ bSpeaking ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.SetInGameVoiceSpeaking(_ptr, steamIDUser, bSpeaking); + } + public virtual void /*void*/ ISteamFriends_ActivateGameOverlay( string /*const char **/ pchDialog ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.ActivateGameOverlay(_ptr, pchDialog); + } + public virtual void /*void*/ ISteamFriends_ActivateGameOverlayToUser( string /*const char **/ pchDialog , CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.ActivateGameOverlayToUser(_ptr, pchDialog, steamID); + } + public virtual void /*void*/ ISteamFriends_ActivateGameOverlayToWebPage( string /*const char **/ pchURL ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.ActivateGameOverlayToWebPage(_ptr, pchURL); + } + public virtual void /*void*/ ISteamFriends_ActivateGameOverlayToStore( AppId_t /*AppId_t*/ nAppID, OverlayToStoreFlag /*EOverlayToStoreFlag*/ eFlag ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.ActivateGameOverlayToStore(_ptr, nAppID, eFlag); + } + public virtual void /*void*/ ISteamFriends_SetPlayedWith( CSteamID /*class CSteamID*/ steamIDUserPlayedWith ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.SetPlayedWith(_ptr, steamIDUserPlayedWith); + } + public virtual void /*void*/ ISteamFriends_ActivateGameOverlayInviteDialog( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.ActivateGameOverlayInviteDialog(_ptr, steamIDLobby); + } + public virtual int /*int*/ ISteamFriends_GetSmallFriendAvatar( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetSmallFriendAvatar(_ptr, steamIDFriend); + } + public virtual int /*int*/ ISteamFriends_GetMediumFriendAvatar( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetMediumFriendAvatar(_ptr, steamIDFriend); + } + public virtual int /*int*/ ISteamFriends_GetLargeFriendAvatar( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetLargeFriendAvatar(_ptr, steamIDFriend); + } + public virtual bool /*bool*/ ISteamFriends_RequestUserInformation( CSteamID /*class CSteamID*/ steamIDUser, bool /*bool*/ bRequireNameOnly ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.RequestUserInformation(_ptr, steamIDUser, bRequireNameOnly); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_RequestClanOfficerList( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.RequestClanOfficerList(_ptr, steamIDClan); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamFriends_GetClanOwner( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanOwner(_ptr, steamIDClan); + } + public virtual int /*int*/ ISteamFriends_GetClanOfficerCount( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanOfficerCount(_ptr, steamIDClan); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamFriends_GetClanOfficerByIndex( CSteamID /*class CSteamID*/ steamIDClan, int /*int*/ iOfficer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanOfficerByIndex(_ptr, steamIDClan, iOfficer); + } + public virtual uint /*uint32*/ ISteamFriends_GetUserRestrictions() + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetUserRestrictions(_ptr); + } + public virtual bool /*bool*/ ISteamFriends_SetRichPresence( string /*const char **/ pchKey , string /*const char **/ pchValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.SetRichPresence(_ptr, pchKey, pchValue); + } + public virtual void /*void*/ ISteamFriends_ClearRichPresence() + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.ClearRichPresence(_ptr); + } + public virtual IntPtr ISteamFriends_GetFriendRichPresence( CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendRichPresence(_ptr, steamIDFriend, pchKey); + } + public virtual int /*int*/ ISteamFriends_GetFriendRichPresenceKeyCount( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendRichPresenceKeyCount(_ptr, steamIDFriend); + } + public virtual IntPtr ISteamFriends_GetFriendRichPresenceKeyByIndex( CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendRichPresenceKeyByIndex(_ptr, steamIDFriend, iKey); + } + public virtual void /*void*/ ISteamFriends_RequestFriendRichPresence( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + Native.ISteamFriends.RequestFriendRichPresence(_ptr, steamIDFriend); + } + public virtual bool /*bool*/ ISteamFriends_InviteUserToGame( CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchConnectString ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.InviteUserToGame(_ptr, steamIDFriend, pchConnectString); + } + public virtual int /*int*/ ISteamFriends_GetCoplayFriendCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetCoplayFriendCount(_ptr); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamFriends_GetCoplayFriend( int /*int*/ iCoplayFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetCoplayFriend(_ptr, iCoplayFriend); + } + public virtual int /*int*/ ISteamFriends_GetFriendCoplayTime( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendCoplayTime(_ptr, steamIDFriend); + } + public virtual AppId_t /*(AppId_t)*/ ISteamFriends_GetFriendCoplayGame( CSteamID /*class CSteamID*/ steamIDFriend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendCoplayGame(_ptr, steamIDFriend); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_JoinClanChatRoom( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.JoinClanChatRoom(_ptr, steamIDClan); + } + public virtual bool /*bool*/ ISteamFriends_LeaveClanChatRoom( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.LeaveClanChatRoom(_ptr, steamIDClan); + } + public virtual int /*int*/ ISteamFriends_GetClanChatMemberCount( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanChatMemberCount(_ptr, steamIDClan); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamFriends_GetChatMemberByIndex( CSteamID /*class CSteamID*/ steamIDClan, int /*int*/ iUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetChatMemberByIndex(_ptr, steamIDClan, iUser); + } + public virtual bool /*bool*/ ISteamFriends_SendClanChatMessage( CSteamID /*class CSteamID*/ steamIDClanChat, string /*const char **/ pchText ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.SendClanChatMessage(_ptr, steamIDClanChat, pchText); + } + public virtual int /*int*/ ISteamFriends_GetClanChatMessage( CSteamID /*class CSteamID*/ steamIDClanChat, int /*int*/ iMessage , IntPtr /*void **/ prgchText , int /*int*/ cchTextMax , out ChatEntryType /*EChatEntryType **/ peChatEntryType, out CSteamID /*class CSteamID **/ psteamidChatter ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetClanChatMessage(_ptr, steamIDClanChat, iMessage, prgchText, cchTextMax, out peChatEntryType, out psteamidChatter); + } + public virtual bool /*bool*/ ISteamFriends_IsClanChatAdmin( CSteamID /*class CSteamID*/ steamIDClanChat, CSteamID /*class CSteamID*/ steamIDUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.IsClanChatAdmin(_ptr, steamIDClanChat, steamIDUser); + } + public virtual bool /*bool*/ ISteamFriends_IsClanChatWindowOpenInSteam( CSteamID /*class CSteamID*/ steamIDClanChat ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.IsClanChatWindowOpenInSteam(_ptr, steamIDClanChat); + } + public virtual bool /*bool*/ ISteamFriends_OpenClanChatWindowInSteam( CSteamID /*class CSteamID*/ steamIDClanChat ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.OpenClanChatWindowInSteam(_ptr, steamIDClanChat); + } + public virtual bool /*bool*/ ISteamFriends_CloseClanChatWindowInSteam( CSteamID /*class CSteamID*/ steamIDClanChat ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.CloseClanChatWindowInSteam(_ptr, steamIDClanChat); + } + public virtual bool /*bool*/ ISteamFriends_SetListenForFriendsMessages( bool /*bool*/ bInterceptEnabled ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.SetListenForFriendsMessages(_ptr, bInterceptEnabled); + } + public virtual bool /*bool*/ ISteamFriends_ReplyToFriendMessage( CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchMsgToSend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.ReplyToFriendMessage(_ptr, steamIDFriend, pchMsgToSend); + } + public virtual int /*int*/ ISteamFriends_GetFriendMessage( CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iMessageID , IntPtr /*void **/ pvData , int /*int*/ cubData , out ChatEntryType /*EChatEntryType **/ peChatEntryType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFriendMessage(_ptr, steamIDFriend, iMessageID, pvData, cubData, out peChatEntryType); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_GetFollowerCount( CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.GetFollowerCount(_ptr, steamID); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_IsFollowing( CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.IsFollowing(_ptr, steamID); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_EnumerateFollowingList( uint /*uint32*/ unStartIndex ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamFriends _ptr is null!" ); + + return Native.ISteamFriends.EnumerateFollowingList(_ptr, unStartIndex); } - public static unsafe class ISteamUtils + public virtual uint /*uint32*/ ISteamUtils_GetSecondsSinceAppActive() { - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetSecondsSinceAppActive" )] internal static extern uint /*uint32*/ GetSecondsSinceAppActive( IntPtr ISteamUtils ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetSecondsSinceComputerActive" )] internal static extern uint /*uint32*/ GetSecondsSinceComputerActive( IntPtr ISteamUtils ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetConnectedUniverse" )] internal static extern Universe /*EUniverse*/ GetConnectedUniverse( IntPtr ISteamUtils ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetServerRealTime" )] internal static extern uint /*uint32*/ GetServerRealTime( IntPtr ISteamUtils ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetIPCountry" )] internal static extern IntPtr GetIPCountry( IntPtr ISteamUtils ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetImageSize" )] internal static extern bool /*bool*/ GetImageSize( IntPtr ISteamUtils, int /*int*/ iImage , out uint /*uint32 **/ pnWidth, out uint /*uint32 **/ pnHeight ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetImageRGBA" )] internal static extern bool /*bool*/ GetImageRGBA( IntPtr ISteamUtils, int /*int*/ iImage , IntPtr /*uint8 **/ pubDest, int /*int*/ nDestBufferSize ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetCSERIPPort" )] internal static extern bool /*bool*/ GetCSERIPPort( IntPtr ISteamUtils, out uint /*uint32 **/ unIP, out ushort /*uint16 **/ usPort ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetCurrentBatteryPower" )] internal static extern byte /*uint8*/ GetCurrentBatteryPower( IntPtr ISteamUtils ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetAppID" )] internal static extern uint /*uint32*/ GetAppID( IntPtr ISteamUtils ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_SetOverlayNotificationPosition" )] internal static extern void /*void*/ SetOverlayNotificationPosition( IntPtr ISteamUtils, NotificationPosition /*ENotificationPosition*/ eNotificationPosition ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_IsAPICallCompleted" )] internal static extern bool /*bool*/ IsAPICallCompleted( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, out bool /*bool **/ pbFailed ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetAPICallFailureReason" )] internal static extern SteamAPICallFailure /*ESteamAPICallFailure*/ GetAPICallFailureReason( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetAPICallResult" )] internal static extern bool /*bool*/ GetAPICallResult( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , out bool /*bool **/ pbFailed ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetIPCCallCount" )] internal static extern uint /*uint32*/ GetIPCCallCount( IntPtr ISteamUtils ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_SetWarningMessageHook" )] internal static extern void /*void*/ SetWarningMessageHook( IntPtr ISteamUtils, IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_IsOverlayEnabled" )] internal static extern bool /*bool*/ IsOverlayEnabled( IntPtr ISteamUtils ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_BOverlayNeedsPresent" )] internal static extern bool /*bool*/ BOverlayNeedsPresent( IntPtr ISteamUtils ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_CheckFileSignature" )] internal static extern ulong /*SteamAPICall_t*/ CheckFileSignature( IntPtr ISteamUtils, string /*const char **/ szFileName ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_ShowGamepadTextInput" )] internal static extern bool /*bool*/ ShowGamepadTextInput( IntPtr ISteamUtils, GamepadTextInputMode /*EGamepadTextInputMode*/ eInputMode , GamepadTextInputLineMode /*EGamepadTextInputLineMode*/ eLineInputMode , string /*const char **/ pchDescription , uint /*uint32*/ unCharMax , string /*const char **/ pchExistingText ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetEnteredGamepadTextLength" )] internal static extern uint /*uint32*/ GetEnteredGamepadTextLength( IntPtr ISteamUtils ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetEnteredGamepadTextInput" )] internal static extern bool /*bool*/ GetEnteredGamepadTextInput( IntPtr ISteamUtils, System.Text.StringBuilder /*char **/ pchText, uint /*uint32*/ cchText ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetSteamUILanguage" )] internal static extern IntPtr GetSteamUILanguage( IntPtr ISteamUtils ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_IsSteamRunningInVR" )] internal static extern bool /*bool*/ IsSteamRunningInVR( IntPtr ISteamUtils ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_SetOverlayNotificationInset" )] internal static extern void /*void*/ SetOverlayNotificationInset( IntPtr ISteamUtils, int /*int*/ nHorizontalInset , int /*int*/ nVerticalInset ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_IsSteamInBigPictureMode" )] internal static extern bool /*bool*/ IsSteamInBigPictureMode( IntPtr ISteamUtils ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_StartVRDashboard" )] internal static extern void /*void*/ StartVRDashboard( IntPtr ISteamUtils ); + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetSecondsSinceAppActive(_ptr); + } + public virtual uint /*uint32*/ ISteamUtils_GetSecondsSinceComputerActive() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetSecondsSinceComputerActive(_ptr); + } + public virtual Universe /*EUniverse*/ ISteamUtils_GetConnectedUniverse() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetConnectedUniverse(_ptr); + } + public virtual uint /*uint32*/ ISteamUtils_GetServerRealTime() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetServerRealTime(_ptr); + } + public virtual IntPtr ISteamUtils_GetIPCountry() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetIPCountry(_ptr); + } + public virtual bool /*bool*/ ISteamUtils_GetImageSize( int /*int*/ iImage , out uint /*uint32 **/ pnWidth, out uint /*uint32 **/ pnHeight ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetImageSize(_ptr, iImage, out pnWidth, out pnHeight); + } + public virtual bool /*bool*/ ISteamUtils_GetImageRGBA( int /*int*/ iImage , IntPtr /*uint8 **/ pubDest, int /*int*/ nDestBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetImageRGBA(_ptr, iImage, pubDest, nDestBufferSize); + } + public virtual bool /*bool*/ ISteamUtils_GetCSERIPPort( out uint /*uint32 **/ unIP, out ushort /*uint16 **/ usPort ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetCSERIPPort(_ptr, out unIP, out usPort); + } + public virtual byte /*uint8*/ ISteamUtils_GetCurrentBatteryPower() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetCurrentBatteryPower(_ptr); + } + public virtual uint /*uint32*/ ISteamUtils_GetAppID() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetAppID(_ptr); + } + public virtual void /*void*/ ISteamUtils_SetOverlayNotificationPosition( NotificationPosition /*ENotificationPosition*/ eNotificationPosition ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + Native.ISteamUtils.SetOverlayNotificationPosition(_ptr, eNotificationPosition); + } + public virtual bool /*bool*/ ISteamUtils_IsAPICallCompleted( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, out bool /*bool **/ pbFailed ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.IsAPICallCompleted(_ptr, hSteamAPICall, out pbFailed); + } + public virtual SteamAPICallFailure /*ESteamAPICallFailure*/ ISteamUtils_GetAPICallFailureReason( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetAPICallFailureReason(_ptr, hSteamAPICall); + } + public virtual bool /*bool*/ ISteamUtils_GetAPICallResult( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , out bool /*bool **/ pbFailed ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetAPICallResult(_ptr, hSteamAPICall, pCallback, cubCallback, iCallbackExpected, out pbFailed); + } + public virtual uint /*uint32*/ ISteamUtils_GetIPCCallCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetIPCCallCount(_ptr); + } + public virtual void /*void*/ ISteamUtils_SetWarningMessageHook( IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + Native.ISteamUtils.SetWarningMessageHook(_ptr, pFunction); + } + public virtual bool /*bool*/ ISteamUtils_IsOverlayEnabled() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.IsOverlayEnabled(_ptr); + } + public virtual bool /*bool*/ ISteamUtils_BOverlayNeedsPresent() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.BOverlayNeedsPresent(_ptr); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUtils_CheckFileSignature( string /*const char **/ szFileName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.CheckFileSignature(_ptr, szFileName); + } + public virtual bool /*bool*/ ISteamUtils_ShowGamepadTextInput( GamepadTextInputMode /*EGamepadTextInputMode*/ eInputMode , GamepadTextInputLineMode /*EGamepadTextInputLineMode*/ eLineInputMode , string /*const char **/ pchDescription , uint /*uint32*/ unCharMax , string /*const char **/ pchExistingText ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.ShowGamepadTextInput(_ptr, eInputMode, eLineInputMode, pchDescription, unCharMax, pchExistingText); + } + public virtual uint /*uint32*/ ISteamUtils_GetEnteredGamepadTextLength() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetEnteredGamepadTextLength(_ptr); + } + public virtual bool /*bool*/ ISteamUtils_GetEnteredGamepadTextInput( System.Text.StringBuilder /*char **/ pchText, uint /*uint32*/ cchText ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetEnteredGamepadTextInput(_ptr, pchText, cchText); + } + public virtual IntPtr ISteamUtils_GetSteamUILanguage() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.GetSteamUILanguage(_ptr); + } + public virtual bool /*bool*/ ISteamUtils_IsSteamRunningInVR() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.IsSteamRunningInVR(_ptr); + } + public virtual void /*void*/ ISteamUtils_SetOverlayNotificationInset( int /*int*/ nHorizontalInset , int /*int*/ nVerticalInset ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + Native.ISteamUtils.SetOverlayNotificationInset(_ptr, nHorizontalInset, nVerticalInset); + } + public virtual bool /*bool*/ ISteamUtils_IsSteamInBigPictureMode() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + return Native.ISteamUtils.IsSteamInBigPictureMode(_ptr); + } + public virtual void /*void*/ ISteamUtils_StartVRDashboard() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUtils _ptr is null!" ); + + Native.ISteamUtils.StartVRDashboard(_ptr); } - public static unsafe class ISteamMatchmaking + public virtual int /*int*/ ISteamMatchmaking_GetFavoriteGameCount() { - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetFavoriteGameCount" )] internal static extern int /*int*/ GetFavoriteGameCount( IntPtr ISteamMatchmaking ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetFavoriteGame" )] internal static extern bool /*bool*/ GetFavoriteGame( IntPtr ISteamMatchmaking, int /*int*/ iGame , ref AppId_t /*AppId_t **/ pnAppID, out uint /*uint32 **/ pnIP, out ushort /*uint16 **/ pnConnPort, out ushort /*uint16 **/ pnQueryPort, IntPtr /*uint32 **/ punFlags, out uint /*uint32 **/ pRTime32LastPlayedOnServer ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_AddFavoriteGame" )] internal static extern int /*int*/ AddFavoriteGame( IntPtr ISteamMatchmaking, AppId_t /*AppId_t*/ nAppID, uint /*uint32*/ nIP , ushort /*uint16*/ nConnPort , ushort /*uint16*/ nQueryPort , uint /*uint32*/ unFlags , uint /*uint32*/ rTime32LastPlayedOnServer ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_RemoveFavoriteGame" )] internal static extern bool /*bool*/ RemoveFavoriteGame( IntPtr ISteamMatchmaking, AppId_t /*AppId_t*/ nAppID, uint /*uint32*/ nIP , ushort /*uint16*/ nConnPort , ushort /*uint16*/ nQueryPort , uint /*uint32*/ unFlags ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_RequestLobbyList" )] internal static extern ulong /*SteamAPICall_t*/ RequestLobbyList( IntPtr ISteamMatchmaking ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListStringFilter" )] internal static extern void /*void*/ AddRequestLobbyListStringFilter( IntPtr ISteamMatchmaking, string /*const char **/ pchKeyToMatch , string /*const char **/ pchValueToMatch , LobbyComparison /*ELobbyComparison*/ eComparisonType ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListNumericalFilter" )] internal static extern void /*void*/ AddRequestLobbyListNumericalFilter( IntPtr ISteamMatchmaking, string /*const char **/ pchKeyToMatch , int /*int*/ nValueToMatch , LobbyComparison /*ELobbyComparison*/ eComparisonType ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListNearValueFilter" )] internal static extern void /*void*/ AddRequestLobbyListNearValueFilter( IntPtr ISteamMatchmaking, string /*const char **/ pchKeyToMatch , int /*int*/ nValueToBeCloseTo ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListFilterSlotsAvailable" )] internal static extern void /*void*/ AddRequestLobbyListFilterSlotsAvailable( IntPtr ISteamMatchmaking, int /*int*/ nSlotsAvailable ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListDistanceFilter" )] internal static extern void /*void*/ AddRequestLobbyListDistanceFilter( IntPtr ISteamMatchmaking, LobbyDistanceFilter /*ELobbyDistanceFilter*/ eLobbyDistanceFilter ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListResultCountFilter" )] internal static extern void /*void*/ AddRequestLobbyListResultCountFilter( IntPtr ISteamMatchmaking, int /*int*/ cMaxResults ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListCompatibleMembersFilter" )] internal static extern void /*void*/ AddRequestLobbyListCompatibleMembersFilter( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyByIndex" )] internal static extern ulong /*class CSteamID*/ GetLobbyByIndex( IntPtr ISteamMatchmaking, int /*int*/ iLobby ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_CreateLobby" )] internal static extern ulong /*SteamAPICall_t*/ CreateLobby( IntPtr ISteamMatchmaking, LobbyType /*ELobbyType*/ eLobbyType , int /*int*/ cMaxMembers ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_JoinLobby" )] internal static extern ulong /*SteamAPICall_t*/ JoinLobby( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_LeaveLobby" )] internal static extern void /*void*/ LeaveLobby( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_InviteUserToLobby" )] internal static extern bool /*bool*/ InviteUserToLobby( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDInvitee ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetNumLobbyMembers" )] internal static extern int /*int*/ GetNumLobbyMembers( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyMemberByIndex" )] internal static extern ulong /*class CSteamID*/ GetLobbyMemberByIndex( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iMember ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyData" )] internal static extern IntPtr GetLobbyData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyData" )] internal static extern bool /*bool*/ SetLobbyData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey , string /*const char **/ pchValue ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyDataCount" )] internal static extern int /*int*/ GetLobbyDataCount( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyDataByIndex" )] internal static extern bool /*bool*/ GetLobbyDataByIndex( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iLobbyData , System.Text.StringBuilder /*char **/ pchKey, int /*int*/ cchKeyBufferSize , System.Text.StringBuilder /*char **/ pchValue, int /*int*/ cchValueBufferSize ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_DeleteLobbyData" )] internal static extern bool /*bool*/ DeleteLobbyData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyMemberData" )] internal static extern IntPtr GetLobbyMemberData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchKey ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyMemberData" )] internal static extern void /*void*/ SetLobbyMemberData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey , string /*const char **/ pchValue ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_SendLobbyChatMsg" )] internal static extern bool /*bool*/ SendLobbyChatMsg( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, IntPtr /*const void **/ pvMsgBody , int /*int*/ cubMsgBody ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyChatEntry" )] internal static extern int /*int*/ GetLobbyChatEntry( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iChatID , out CSteamID /*class CSteamID **/ pSteamIDUser, IntPtr /*void **/ pvData , int /*int*/ cubData , out ChatEntryType /*EChatEntryType **/ peChatEntryType ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_RequestLobbyData" )] internal static extern bool /*bool*/ RequestLobbyData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyGameServer" )] internal static extern void /*void*/ SetLobbyGameServer( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, uint /*uint32*/ unGameServerIP , ushort /*uint16*/ unGameServerPort , CSteamID /*class CSteamID*/ steamIDGameServer ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyGameServer" )] internal static extern bool /*bool*/ GetLobbyGameServer( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, out uint /*uint32 **/ punGameServerIP, out ushort /*uint16 **/ punGameServerPort, out CSteamID /*class CSteamID **/ psteamIDGameServer ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyMemberLimit" )] internal static extern bool /*bool*/ SetLobbyMemberLimit( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ cMaxMembers ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyMemberLimit" )] internal static extern int /*int*/ GetLobbyMemberLimit( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyType" )] internal static extern bool /*bool*/ SetLobbyType( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, LobbyType /*ELobbyType*/ eLobbyType ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyJoinable" )] internal static extern bool /*bool*/ SetLobbyJoinable( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, bool /*bool*/ bLobbyJoinable ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyOwner" )] internal static extern ulong /*class CSteamID*/ GetLobbyOwner( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyOwner" )] internal static extern bool /*bool*/ SetLobbyOwner( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDNewOwner ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLinkedLobby" )] internal static extern bool /*bool*/ SetLinkedLobby( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDLobbyDependent ); + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetFavoriteGameCount(_ptr); + } + public virtual bool /*bool*/ ISteamMatchmaking_GetFavoriteGame( int /*int*/ iGame , ref AppId_t /*AppId_t **/ pnAppID, out uint /*uint32 **/ pnIP, out ushort /*uint16 **/ pnConnPort, out ushort /*uint16 **/ pnQueryPort, IntPtr /*uint32 **/ punFlags, out uint /*uint32 **/ pRTime32LastPlayedOnServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetFavoriteGame(_ptr, iGame, ref pnAppID, out pnIP, out pnConnPort, out pnQueryPort, punFlags, out pRTime32LastPlayedOnServer); + } + public virtual int /*int*/ ISteamMatchmaking_AddFavoriteGame( AppId_t /*AppId_t*/ nAppID, uint /*uint32*/ nIP , ushort /*uint16*/ nConnPort , ushort /*uint16*/ nQueryPort , uint /*uint32*/ unFlags , uint /*uint32*/ rTime32LastPlayedOnServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.AddFavoriteGame(_ptr, nAppID, nIP, nConnPort, nQueryPort, unFlags, rTime32LastPlayedOnServer); + } + public virtual bool /*bool*/ ISteamMatchmaking_RemoveFavoriteGame( AppId_t /*AppId_t*/ nAppID, uint /*uint32*/ nIP , ushort /*uint16*/ nConnPort , ushort /*uint16*/ nQueryPort , uint /*uint32*/ unFlags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.RemoveFavoriteGame(_ptr, nAppID, nIP, nConnPort, nQueryPort, unFlags); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamMatchmaking_RequestLobbyList() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.RequestLobbyList(_ptr); + } + public virtual void /*void*/ ISteamMatchmaking_AddRequestLobbyListStringFilter( string /*const char **/ pchKeyToMatch , string /*const char **/ pchValueToMatch , LobbyComparison /*ELobbyComparison*/ eComparisonType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.AddRequestLobbyListStringFilter(_ptr, pchKeyToMatch, pchValueToMatch, eComparisonType); + } + public virtual void /*void*/ ISteamMatchmaking_AddRequestLobbyListNumericalFilter( string /*const char **/ pchKeyToMatch , int /*int*/ nValueToMatch , LobbyComparison /*ELobbyComparison*/ eComparisonType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.AddRequestLobbyListNumericalFilter(_ptr, pchKeyToMatch, nValueToMatch, eComparisonType); + } + public virtual void /*void*/ ISteamMatchmaking_AddRequestLobbyListNearValueFilter( string /*const char **/ pchKeyToMatch , int /*int*/ nValueToBeCloseTo ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.AddRequestLobbyListNearValueFilter(_ptr, pchKeyToMatch, nValueToBeCloseTo); + } + public virtual void /*void*/ ISteamMatchmaking_AddRequestLobbyListFilterSlotsAvailable( int /*int*/ nSlotsAvailable ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.AddRequestLobbyListFilterSlotsAvailable(_ptr, nSlotsAvailable); + } + public virtual void /*void*/ ISteamMatchmaking_AddRequestLobbyListDistanceFilter( LobbyDistanceFilter /*ELobbyDistanceFilter*/ eLobbyDistanceFilter ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.AddRequestLobbyListDistanceFilter(_ptr, eLobbyDistanceFilter); + } + public virtual void /*void*/ ISteamMatchmaking_AddRequestLobbyListResultCountFilter( int /*int*/ cMaxResults ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.AddRequestLobbyListResultCountFilter(_ptr, cMaxResults); + } + public virtual void /*void*/ ISteamMatchmaking_AddRequestLobbyListCompatibleMembersFilter( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.AddRequestLobbyListCompatibleMembersFilter(_ptr, steamIDLobby); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamMatchmaking_GetLobbyByIndex( int /*int*/ iLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyByIndex(_ptr, iLobby); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamMatchmaking_CreateLobby( LobbyType /*ELobbyType*/ eLobbyType , int /*int*/ cMaxMembers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.CreateLobby(_ptr, eLobbyType, cMaxMembers); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamMatchmaking_JoinLobby( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.JoinLobby(_ptr, steamIDLobby); + } + public virtual void /*void*/ ISteamMatchmaking_LeaveLobby( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.LeaveLobby(_ptr, steamIDLobby); + } + public virtual bool /*bool*/ ISteamMatchmaking_InviteUserToLobby( CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDInvitee ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.InviteUserToLobby(_ptr, steamIDLobby, steamIDInvitee); + } + public virtual int /*int*/ ISteamMatchmaking_GetNumLobbyMembers( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetNumLobbyMembers(_ptr, steamIDLobby); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamMatchmaking_GetLobbyMemberByIndex( CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iMember ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyMemberByIndex(_ptr, steamIDLobby, iMember); + } + public virtual IntPtr ISteamMatchmaking_GetLobbyData( CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyData(_ptr, steamIDLobby, pchKey); + } + public virtual bool /*bool*/ ISteamMatchmaking_SetLobbyData( CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey , string /*const char **/ pchValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.SetLobbyData(_ptr, steamIDLobby, pchKey, pchValue); + } + public virtual int /*int*/ ISteamMatchmaking_GetLobbyDataCount( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyDataCount(_ptr, steamIDLobby); + } + public virtual bool /*bool*/ ISteamMatchmaking_GetLobbyDataByIndex( CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iLobbyData , System.Text.StringBuilder /*char **/ pchKey, int /*int*/ cchKeyBufferSize , System.Text.StringBuilder /*char **/ pchValue, int /*int*/ cchValueBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyDataByIndex(_ptr, steamIDLobby, iLobbyData, pchKey, cchKeyBufferSize, pchValue, cchValueBufferSize); + } + public virtual bool /*bool*/ ISteamMatchmaking_DeleteLobbyData( CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.DeleteLobbyData(_ptr, steamIDLobby, pchKey); + } + public virtual IntPtr ISteamMatchmaking_GetLobbyMemberData( CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyMemberData(_ptr, steamIDLobby, steamIDUser, pchKey); + } + public virtual void /*void*/ ISteamMatchmaking_SetLobbyMemberData( CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey , string /*const char **/ pchValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.SetLobbyMemberData(_ptr, steamIDLobby, pchKey, pchValue); + } + public virtual bool /*bool*/ ISteamMatchmaking_SendLobbyChatMsg( CSteamID /*class CSteamID*/ steamIDLobby, IntPtr /*const void **/ pvMsgBody , int /*int*/ cubMsgBody ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.SendLobbyChatMsg(_ptr, steamIDLobby, pvMsgBody, cubMsgBody); + } + public virtual int /*int*/ ISteamMatchmaking_GetLobbyChatEntry( CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iChatID , out CSteamID /*class CSteamID **/ pSteamIDUser, IntPtr /*void **/ pvData , int /*int*/ cubData , out ChatEntryType /*EChatEntryType **/ peChatEntryType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyChatEntry(_ptr, steamIDLobby, iChatID, out pSteamIDUser, pvData, cubData, out peChatEntryType); + } + public virtual bool /*bool*/ ISteamMatchmaking_RequestLobbyData( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.RequestLobbyData(_ptr, steamIDLobby); + } + public virtual void /*void*/ ISteamMatchmaking_SetLobbyGameServer( CSteamID /*class CSteamID*/ steamIDLobby, uint /*uint32*/ unGameServerIP , ushort /*uint16*/ unGameServerPort , CSteamID /*class CSteamID*/ steamIDGameServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + Native.ISteamMatchmaking.SetLobbyGameServer(_ptr, steamIDLobby, unGameServerIP, unGameServerPort, steamIDGameServer); + } + public virtual bool /*bool*/ ISteamMatchmaking_GetLobbyGameServer( CSteamID /*class CSteamID*/ steamIDLobby, out uint /*uint32 **/ punGameServerIP, out ushort /*uint16 **/ punGameServerPort, out CSteamID /*class CSteamID **/ psteamIDGameServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyGameServer(_ptr, steamIDLobby, out punGameServerIP, out punGameServerPort, out psteamIDGameServer); + } + public virtual bool /*bool*/ ISteamMatchmaking_SetLobbyMemberLimit( CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ cMaxMembers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.SetLobbyMemberLimit(_ptr, steamIDLobby, cMaxMembers); + } + public virtual int /*int*/ ISteamMatchmaking_GetLobbyMemberLimit( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyMemberLimit(_ptr, steamIDLobby); + } + public virtual bool /*bool*/ ISteamMatchmaking_SetLobbyType( CSteamID /*class CSteamID*/ steamIDLobby, LobbyType /*ELobbyType*/ eLobbyType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.SetLobbyType(_ptr, steamIDLobby, eLobbyType); + } + public virtual bool /*bool*/ ISteamMatchmaking_SetLobbyJoinable( CSteamID /*class CSteamID*/ steamIDLobby, bool /*bool*/ bLobbyJoinable ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.SetLobbyJoinable(_ptr, steamIDLobby, bLobbyJoinable); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamMatchmaking_GetLobbyOwner( CSteamID /*class CSteamID*/ steamIDLobby ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.GetLobbyOwner(_ptr, steamIDLobby); + } + public virtual bool /*bool*/ ISteamMatchmaking_SetLobbyOwner( CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDNewOwner ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.SetLobbyOwner(_ptr, steamIDLobby, steamIDNewOwner); + } + public virtual bool /*bool*/ ISteamMatchmaking_SetLinkedLobby( CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDLobbyDependent ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmaking _ptr is null!" ); + + return Native.ISteamMatchmaking.SetLinkedLobby(_ptr, steamIDLobby, steamIDLobbyDependent); } - public static unsafe class ISteamMatchmakingServers + public virtual HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestInternetServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ) { - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestInternetServerList" )] internal static extern IntPtr /*HServerListRequest*/ RequestInternetServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestLANServerList" )] internal static extern IntPtr /*HServerListRequest*/ RequestLANServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestFriendsServerList" )] internal static extern IntPtr /*HServerListRequest*/ RequestFriendsServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestFavoritesServerList" )] internal static extern IntPtr /*HServerListRequest*/ RequestFavoritesServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestHistoryServerList" )] internal static extern IntPtr /*HServerListRequest*/ RequestHistoryServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestSpectatorServerList" )] internal static extern IntPtr /*HServerListRequest*/ RequestSpectatorServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_ReleaseRequest" )] internal static extern void /*void*/ ReleaseRequest( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hServerListRequest ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_GetServerDetails" )] internal static extern IntPtr /*class gameserveritem_t **/ GetServerDetails( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest, int /*int*/ iServer ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_CancelQuery" )] internal static extern void /*void*/ CancelQuery( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RefreshQuery" )] internal static extern void /*void*/ RefreshQuery( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_IsRefreshing" )] internal static extern bool /*bool*/ IsRefreshing( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_GetServerCount" )] internal static extern int /*int*/ GetServerCount( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RefreshServer" )] internal static extern void /*void*/ RefreshServer( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest, int /*int*/ iServer ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_PingServer" )] internal static extern int /*HServerQuery*/ PingServer( IntPtr ISteamMatchmakingServers, uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingPingResponse **/ pRequestServersResponse ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_PlayerDetails" )] internal static extern int /*HServerQuery*/ PlayerDetails( IntPtr ISteamMatchmakingServers, uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingPlayersResponse **/ pRequestServersResponse ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_ServerRules" )] internal static extern int /*HServerQuery*/ ServerRules( IntPtr ISteamMatchmakingServers, uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingRulesResponse **/ pRequestServersResponse ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_CancelServerQuery" )] internal static extern void /*void*/ CancelServerQuery( IntPtr ISteamMatchmakingServers, HServerQuery /*HServerQuery*/ hServerQuery ); + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.RequestInternetServerList(_ptr, iApp, ppchFilters, nFilters, pRequestServersResponse); + } + public virtual HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestLANServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.RequestLANServerList(_ptr, iApp, pRequestServersResponse); + } + public virtual HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestFriendsServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.RequestFriendsServerList(_ptr, iApp, ppchFilters, nFilters, pRequestServersResponse); + } + public virtual HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestFavoritesServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.RequestFavoritesServerList(_ptr, iApp, ppchFilters, nFilters, pRequestServersResponse); + } + public virtual HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestHistoryServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.RequestHistoryServerList(_ptr, iApp, ppchFilters, nFilters, pRequestServersResponse); + } + public virtual HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestSpectatorServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.RequestSpectatorServerList(_ptr, iApp, ppchFilters, nFilters, pRequestServersResponse); + } + public virtual void /*void*/ ISteamMatchmakingServers_ReleaseRequest( HServerListRequest /*HServerListRequest*/ hServerListRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + Native.ISteamMatchmakingServers.ReleaseRequest(_ptr, hServerListRequest); + } + public virtual IntPtr /*class gameserveritem_t **/ ISteamMatchmakingServers_GetServerDetails( HServerListRequest /*HServerListRequest*/ hRequest, int /*int*/ iServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.GetServerDetails(_ptr, hRequest, iServer); + } + public virtual void /*void*/ ISteamMatchmakingServers_CancelQuery( HServerListRequest /*HServerListRequest*/ hRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + Native.ISteamMatchmakingServers.CancelQuery(_ptr, hRequest); + } + public virtual void /*void*/ ISteamMatchmakingServers_RefreshQuery( HServerListRequest /*HServerListRequest*/ hRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + Native.ISteamMatchmakingServers.RefreshQuery(_ptr, hRequest); + } + public virtual bool /*bool*/ ISteamMatchmakingServers_IsRefreshing( HServerListRequest /*HServerListRequest*/ hRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.IsRefreshing(_ptr, hRequest); + } + public virtual int /*int*/ ISteamMatchmakingServers_GetServerCount( HServerListRequest /*HServerListRequest*/ hRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.GetServerCount(_ptr, hRequest); + } + public virtual void /*void*/ ISteamMatchmakingServers_RefreshServer( HServerListRequest /*HServerListRequest*/ hRequest, int /*int*/ iServer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + Native.ISteamMatchmakingServers.RefreshServer(_ptr, hRequest, iServer); + } + public virtual HServerQuery /*(HServerQuery)*/ ISteamMatchmakingServers_PingServer( uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingPingResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.PingServer(_ptr, unIP, usPort, pRequestServersResponse); + } + public virtual HServerQuery /*(HServerQuery)*/ ISteamMatchmakingServers_PlayerDetails( uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingPlayersResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.PlayerDetails(_ptr, unIP, usPort, pRequestServersResponse); + } + public virtual HServerQuery /*(HServerQuery)*/ ISteamMatchmakingServers_ServerRules( uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingRulesResponse **/ pRequestServersResponse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + return Native.ISteamMatchmakingServers.ServerRules(_ptr, unIP, usPort, pRequestServersResponse); + } + public virtual void /*void*/ ISteamMatchmakingServers_CancelServerQuery( HServerQuery /*HServerQuery*/ hServerQuery ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMatchmakingServers _ptr is null!" ); + + Native.ISteamMatchmakingServers.CancelServerQuery(_ptr, hServerQuery); } - public static unsafe class ISteamRemoteStorage + public virtual bool /*bool*/ ISteamRemoteStorage_FileWrite( string /*const char **/ pchFile , IntPtr /*const void **/ pvData , int /*int32*/ cubData ) { - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWrite" )] internal static extern bool /*bool*/ FileWrite( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , IntPtr /*const void **/ pvData , int /*int32*/ cubData ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileRead" )] internal static extern int /*int32*/ FileRead( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , IntPtr /*void **/ pvData , int /*int32*/ cubDataToRead ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteAsync" )] internal static extern ulong /*SteamAPICall_t*/ FileWriteAsync( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , IntPtr /*const void **/ pvData , uint /*uint32*/ cubData ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileReadAsync" )] internal static extern ulong /*SteamAPICall_t*/ FileReadAsync( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , uint /*uint32*/ nOffset , uint /*uint32*/ cubToRead ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileReadAsyncComplete" )] internal static extern bool /*bool*/ FileReadAsyncComplete( IntPtr ISteamRemoteStorage, SteamAPICall_t /*SteamAPICall_t*/ hReadCall, IntPtr /*void **/ pvBuffer , uint /*uint32*/ cubToRead ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileForget" )] internal static extern bool /*bool*/ FileForget( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileDelete" )] internal static extern bool /*bool*/ FileDelete( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileShare" )] internal static extern ulong /*SteamAPICall_t*/ FileShare( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_SetSyncPlatforms" )] internal static extern bool /*bool*/ SetSyncPlatforms( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , RemoteStoragePlatform /*ERemoteStoragePlatform*/ eRemoteStoragePlatform ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteStreamOpen" )] internal static extern ulong /*UGCFileWriteStreamHandle_t*/ FileWriteStreamOpen( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteStreamWriteChunk" )] internal static extern bool /*bool*/ FileWriteStreamWriteChunk( IntPtr ISteamRemoteStorage, UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle, IntPtr /*const void **/ pvData , int /*int32*/ cubData ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteStreamClose" )] internal static extern bool /*bool*/ FileWriteStreamClose( IntPtr ISteamRemoteStorage, UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteStreamCancel" )] internal static extern bool /*bool*/ FileWriteStreamCancel( IntPtr ISteamRemoteStorage, UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileExists" )] internal static extern bool /*bool*/ FileExists( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FilePersisted" )] internal static extern bool /*bool*/ FilePersisted( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetFileSize" )] internal static extern int /*int32*/ GetFileSize( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetFileTimestamp" )] internal static extern long /*int64*/ GetFileTimestamp( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetSyncPlatforms" )] internal static extern RemoteStoragePlatform /*ERemoteStoragePlatform*/ GetSyncPlatforms( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetFileCount" )] internal static extern int /*int32*/ GetFileCount( IntPtr ISteamRemoteStorage ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetFileNameAndSize" )] internal static extern IntPtr GetFileNameAndSize( IntPtr ISteamRemoteStorage, int /*int*/ iFile , IntPtr /*int32 **/ pnFileSizeInBytes ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetQuota" )] internal static extern bool /*bool*/ GetQuota( IntPtr ISteamRemoteStorage, IntPtr /*int32 **/ pnTotalBytes, IntPtr /*int32 **/ puAvailableBytes ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_IsCloudEnabledForAccount" )] internal static extern bool /*bool*/ IsCloudEnabledForAccount( IntPtr ISteamRemoteStorage ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_IsCloudEnabledForApp" )] internal static extern bool /*bool*/ IsCloudEnabledForApp( IntPtr ISteamRemoteStorage ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_SetCloudEnabledForApp" )] internal static extern void /*void*/ SetCloudEnabledForApp( IntPtr ISteamRemoteStorage, bool /*bool*/ bEnabled ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UGCDownload" )] internal static extern ulong /*SteamAPICall_t*/ UGCDownload( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, uint /*uint32*/ unPriority ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetUGCDownloadProgress" )] internal static extern bool /*bool*/ GetUGCDownloadProgress( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, out int /*int32 **/ pnBytesDownloaded, out int /*int32 **/ pnBytesExpected ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetUGCDetails" )] internal static extern bool /*bool*/ GetUGCDetails( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, ref AppId_t /*AppId_t **/ pnAppID, System.Text.StringBuilder /*char ***/ ppchName, IntPtr /*int32 **/ pnFileSizeInBytes, out CSteamID /*class CSteamID **/ pSteamIDOwner ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UGCRead" )] internal static extern int /*int32*/ UGCRead( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, IntPtr /*void **/ pvData , int /*int32*/ cubDataToRead , uint /*uint32*/ cOffset , UGCReadAction /*EUGCReadAction*/ eAction ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetCachedUGCCount" )] internal static extern int /*int32*/ GetCachedUGCCount( IntPtr ISteamRemoteStorage ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetCachedUGCHandle" )] internal static extern ulong /*UGCHandle_t*/ GetCachedUGCHandle( IntPtr ISteamRemoteStorage, int /*int32*/ iCachedContent ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_PublishWorkshopFile" )] internal static extern ulong /*SteamAPICall_t*/ PublishWorkshopFile( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , string /*const char **/ pchPreviewFile , AppId_t /*AppId_t*/ nConsumerAppId, string /*const char **/ pchTitle , string /*const char **/ pchDescription , RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility , IntPtr /*struct SteamParamStringArray_t **/ pTags, WorkshopFileType /*EWorkshopFileType*/ eWorkshopFileType ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_CreatePublishedFileUpdateRequest" )] internal static extern ulong /*PublishedFileUpdateHandle_t*/ CreatePublishedFileUpdateRequest( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileFile" )] internal static extern bool /*bool*/ UpdatePublishedFileFile( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchFile ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFilePreviewFile" )] internal static extern bool /*bool*/ UpdatePublishedFilePreviewFile( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchPreviewFile ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileTitle" )] internal static extern bool /*bool*/ UpdatePublishedFileTitle( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchTitle ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileDescription" )] internal static extern bool /*bool*/ UpdatePublishedFileDescription( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchDescription ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileVisibility" )] internal static extern bool /*bool*/ UpdatePublishedFileVisibility( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileTags" )] internal static extern bool /*bool*/ UpdatePublishedFileTags( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, IntPtr /*struct SteamParamStringArray_t **/ pTags ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_CommitPublishedFileUpdate" )] internal static extern ulong /*SteamAPICall_t*/ CommitPublishedFileUpdate( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetPublishedFileDetails" )] internal static extern ulong /*SteamAPICall_t*/ GetPublishedFileDetails( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, uint /*uint32*/ unMaxSecondsOld ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_DeletePublishedFile" )] internal static extern ulong /*SteamAPICall_t*/ DeletePublishedFile( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumerateUserPublishedFiles" )] internal static extern ulong /*SteamAPICall_t*/ EnumerateUserPublishedFiles( IntPtr ISteamRemoteStorage, uint /*uint32*/ unStartIndex ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_SubscribePublishedFile" )] internal static extern ulong /*SteamAPICall_t*/ SubscribePublishedFile( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumerateUserSubscribedFiles" )] internal static extern ulong /*SteamAPICall_t*/ EnumerateUserSubscribedFiles( IntPtr ISteamRemoteStorage, uint /*uint32*/ unStartIndex ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UnsubscribePublishedFile" )] internal static extern ulong /*SteamAPICall_t*/ UnsubscribePublishedFile( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileSetChangeDescription" )] internal static extern bool /*bool*/ UpdatePublishedFileSetChangeDescription( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchChangeDescription ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetPublishedItemVoteDetails" )] internal static extern ulong /*SteamAPICall_t*/ GetPublishedItemVoteDetails( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdateUserPublishedItemVote" )] internal static extern ulong /*SteamAPICall_t*/ UpdateUserPublishedItemVote( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, bool /*bool*/ bVoteUp ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetUserPublishedItemVoteDetails" )] internal static extern ulong /*SteamAPICall_t*/ GetUserPublishedItemVoteDetails( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumerateUserSharedWorkshopFiles" )] internal static extern ulong /*SteamAPICall_t*/ EnumerateUserSharedWorkshopFiles( IntPtr ISteamRemoteStorage, CSteamID /*class CSteamID*/ steamId, uint /*uint32*/ unStartIndex , IntPtr /*struct SteamParamStringArray_t **/ pRequiredTags, IntPtr /*struct SteamParamStringArray_t **/ pExcludedTags ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_PublishVideo" )] internal static extern ulong /*SteamAPICall_t*/ PublishVideo( IntPtr ISteamRemoteStorage, WorkshopVideoProvider /*EWorkshopVideoProvider*/ eVideoProvider , string /*const char **/ pchVideoAccount , string /*const char **/ pchVideoIdentifier , string /*const char **/ pchPreviewFile , AppId_t /*AppId_t*/ nConsumerAppId, string /*const char **/ pchTitle , string /*const char **/ pchDescription , RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility , IntPtr /*struct SteamParamStringArray_t **/ pTags ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_SetUserPublishedFileAction" )] internal static extern ulong /*SteamAPICall_t*/ SetUserPublishedFileAction( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, WorkshopFileAction /*EWorkshopFileAction*/ eAction ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumeratePublishedFilesByUserAction" )] internal static extern ulong /*SteamAPICall_t*/ EnumeratePublishedFilesByUserAction( IntPtr ISteamRemoteStorage, WorkshopFileAction /*EWorkshopFileAction*/ eAction , uint /*uint32*/ unStartIndex ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumeratePublishedWorkshopFiles" )] internal static extern ulong /*SteamAPICall_t*/ EnumeratePublishedWorkshopFiles( IntPtr ISteamRemoteStorage, WorkshopEnumerationType /*EWorkshopEnumerationType*/ eEnumerationType , uint /*uint32*/ unStartIndex , uint /*uint32*/ unCount , uint /*uint32*/ unDays , IntPtr /*struct SteamParamStringArray_t **/ pTags, IntPtr /*struct SteamParamStringArray_t **/ pUserTags ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UGCDownloadToLocation" )] internal static extern ulong /*SteamAPICall_t*/ UGCDownloadToLocation( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, string /*const char **/ pchLocation , uint /*uint32*/ unPriority ); + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileWrite(_ptr, pchFile, pvData, cubData); + } + public virtual int /*int32*/ ISteamRemoteStorage_FileRead( string /*const char **/ pchFile , IntPtr /*void **/ pvData , int /*int32*/ cubDataToRead ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileRead(_ptr, pchFile, pvData, cubDataToRead); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_FileWriteAsync( string /*const char **/ pchFile , IntPtr /*const void **/ pvData , uint /*uint32*/ cubData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileWriteAsync(_ptr, pchFile, pvData, cubData); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_FileReadAsync( string /*const char **/ pchFile , uint /*uint32*/ nOffset , uint /*uint32*/ cubToRead ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileReadAsync(_ptr, pchFile, nOffset, cubToRead); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FileReadAsyncComplete( SteamAPICall_t /*SteamAPICall_t*/ hReadCall, IntPtr /*void **/ pvBuffer , uint /*uint32*/ cubToRead ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileReadAsyncComplete(_ptr, hReadCall, pvBuffer, cubToRead); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FileForget( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileForget(_ptr, pchFile); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FileDelete( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileDelete(_ptr, pchFile); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_FileShare( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileShare(_ptr, pchFile); + } + public virtual bool /*bool*/ ISteamRemoteStorage_SetSyncPlatforms( string /*const char **/ pchFile , RemoteStoragePlatform /*ERemoteStoragePlatform*/ eRemoteStoragePlatform ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.SetSyncPlatforms(_ptr, pchFile, eRemoteStoragePlatform); + } + public virtual UGCFileWriteStreamHandle_t /*(UGCFileWriteStreamHandle_t)*/ ISteamRemoteStorage_FileWriteStreamOpen( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileWriteStreamOpen(_ptr, pchFile); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FileWriteStreamWriteChunk( UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle, IntPtr /*const void **/ pvData , int /*int32*/ cubData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileWriteStreamWriteChunk(_ptr, writeHandle, pvData, cubData); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FileWriteStreamClose( UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileWriteStreamClose(_ptr, writeHandle); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FileWriteStreamCancel( UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileWriteStreamCancel(_ptr, writeHandle); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FileExists( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FileExists(_ptr, pchFile); + } + public virtual bool /*bool*/ ISteamRemoteStorage_FilePersisted( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.FilePersisted(_ptr, pchFile); + } + public virtual int /*int32*/ ISteamRemoteStorage_GetFileSize( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetFileSize(_ptr, pchFile); + } + public virtual long /*int64*/ ISteamRemoteStorage_GetFileTimestamp( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetFileTimestamp(_ptr, pchFile); + } + public virtual RemoteStoragePlatform /*ERemoteStoragePlatform*/ ISteamRemoteStorage_GetSyncPlatforms( string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetSyncPlatforms(_ptr, pchFile); + } + public virtual int /*int32*/ ISteamRemoteStorage_GetFileCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetFileCount(_ptr); + } + public virtual IntPtr ISteamRemoteStorage_GetFileNameAndSize( int /*int*/ iFile , IntPtr /*int32 **/ pnFileSizeInBytes ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetFileNameAndSize(_ptr, iFile, pnFileSizeInBytes); + } + public virtual bool /*bool*/ ISteamRemoteStorage_GetQuota( IntPtr /*int32 **/ pnTotalBytes, IntPtr /*int32 **/ puAvailableBytes ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetQuota(_ptr, pnTotalBytes, puAvailableBytes); + } + public virtual bool /*bool*/ ISteamRemoteStorage_IsCloudEnabledForAccount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.IsCloudEnabledForAccount(_ptr); + } + public virtual bool /*bool*/ ISteamRemoteStorage_IsCloudEnabledForApp() + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.IsCloudEnabledForApp(_ptr); + } + public virtual void /*void*/ ISteamRemoteStorage_SetCloudEnabledForApp( bool /*bool*/ bEnabled ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + Native.ISteamRemoteStorage.SetCloudEnabledForApp(_ptr, bEnabled); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_UGCDownload( UGCHandle_t /*UGCHandle_t*/ hContent, uint /*uint32*/ unPriority ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UGCDownload(_ptr, hContent, unPriority); + } + public virtual bool /*bool*/ ISteamRemoteStorage_GetUGCDownloadProgress( UGCHandle_t /*UGCHandle_t*/ hContent, out int /*int32 **/ pnBytesDownloaded, out int /*int32 **/ pnBytesExpected ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetUGCDownloadProgress(_ptr, hContent, out pnBytesDownloaded, out pnBytesExpected); + } + public virtual bool /*bool*/ ISteamRemoteStorage_GetUGCDetails( UGCHandle_t /*UGCHandle_t*/ hContent, ref AppId_t /*AppId_t **/ pnAppID, System.Text.StringBuilder /*char ***/ ppchName, IntPtr /*int32 **/ pnFileSizeInBytes, out CSteamID /*class CSteamID **/ pSteamIDOwner ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetUGCDetails(_ptr, hContent, ref pnAppID, ppchName, pnFileSizeInBytes, out pSteamIDOwner); + } + public virtual int /*int32*/ ISteamRemoteStorage_UGCRead( UGCHandle_t /*UGCHandle_t*/ hContent, IntPtr /*void **/ pvData , int /*int32*/ cubDataToRead , uint /*uint32*/ cOffset , UGCReadAction /*EUGCReadAction*/ eAction ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UGCRead(_ptr, hContent, pvData, cubDataToRead, cOffset, eAction); + } + public virtual int /*int32*/ ISteamRemoteStorage_GetCachedUGCCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetCachedUGCCount(_ptr); + } + public virtual UGCHandle_t /*(UGCHandle_t)*/ ISteamRemoteStorage_GetCachedUGCHandle( int /*int32*/ iCachedContent ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetCachedUGCHandle(_ptr, iCachedContent); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_PublishWorkshopFile( string /*const char **/ pchFile , string /*const char **/ pchPreviewFile , AppId_t /*AppId_t*/ nConsumerAppId, string /*const char **/ pchTitle , string /*const char **/ pchDescription , RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility , IntPtr /*struct SteamParamStringArray_t **/ pTags, WorkshopFileType /*EWorkshopFileType*/ eWorkshopFileType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.PublishWorkshopFile(_ptr, pchFile, pchPreviewFile, nConsumerAppId, pchTitle, pchDescription, eVisibility, pTags, eWorkshopFileType); + } + public virtual PublishedFileUpdateHandle_t /*(PublishedFileUpdateHandle_t)*/ ISteamRemoteStorage_CreatePublishedFileUpdateRequest( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.CreatePublishedFileUpdateRequest(_ptr, unPublishedFileId); + } + public virtual bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileFile( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdatePublishedFileFile(_ptr, updateHandle, pchFile); + } + public virtual bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFilePreviewFile( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchPreviewFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdatePublishedFilePreviewFile(_ptr, updateHandle, pchPreviewFile); + } + public virtual bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileTitle( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchTitle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdatePublishedFileTitle(_ptr, updateHandle, pchTitle); + } + public virtual bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileDescription( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchDescription ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdatePublishedFileDescription(_ptr, updateHandle, pchDescription); + } + public virtual bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileVisibility( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdatePublishedFileVisibility(_ptr, updateHandle, eVisibility); + } + public virtual bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileTags( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, IntPtr /*struct SteamParamStringArray_t **/ pTags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdatePublishedFileTags(_ptr, updateHandle, pTags); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_CommitPublishedFileUpdate( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.CommitPublishedFileUpdate(_ptr, updateHandle); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_GetPublishedFileDetails( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, uint /*uint32*/ unMaxSecondsOld ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetPublishedFileDetails(_ptr, unPublishedFileId, unMaxSecondsOld); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_DeletePublishedFile( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.DeletePublishedFile(_ptr, unPublishedFileId); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumerateUserPublishedFiles( uint /*uint32*/ unStartIndex ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.EnumerateUserPublishedFiles(_ptr, unStartIndex); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_SubscribePublishedFile( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.SubscribePublishedFile(_ptr, unPublishedFileId); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumerateUserSubscribedFiles( uint /*uint32*/ unStartIndex ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.EnumerateUserSubscribedFiles(_ptr, unStartIndex); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_UnsubscribePublishedFile( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UnsubscribePublishedFile(_ptr, unPublishedFileId); + } + public virtual bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileSetChangeDescription( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchChangeDescription ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdatePublishedFileSetChangeDescription(_ptr, updateHandle, pchChangeDescription); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_GetPublishedItemVoteDetails( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetPublishedItemVoteDetails(_ptr, unPublishedFileId); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_UpdateUserPublishedItemVote( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, bool /*bool*/ bVoteUp ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UpdateUserPublishedItemVote(_ptr, unPublishedFileId, bVoteUp); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_GetUserPublishedItemVoteDetails( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.GetUserPublishedItemVoteDetails(_ptr, unPublishedFileId); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumerateUserSharedWorkshopFiles( CSteamID /*class CSteamID*/ steamId, uint /*uint32*/ unStartIndex , IntPtr /*struct SteamParamStringArray_t **/ pRequiredTags, IntPtr /*struct SteamParamStringArray_t **/ pExcludedTags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.EnumerateUserSharedWorkshopFiles(_ptr, steamId, unStartIndex, pRequiredTags, pExcludedTags); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_PublishVideo( WorkshopVideoProvider /*EWorkshopVideoProvider*/ eVideoProvider , string /*const char **/ pchVideoAccount , string /*const char **/ pchVideoIdentifier , string /*const char **/ pchPreviewFile , AppId_t /*AppId_t*/ nConsumerAppId, string /*const char **/ pchTitle , string /*const char **/ pchDescription , RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility , IntPtr /*struct SteamParamStringArray_t **/ pTags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.PublishVideo(_ptr, eVideoProvider, pchVideoAccount, pchVideoIdentifier, pchPreviewFile, nConsumerAppId, pchTitle, pchDescription, eVisibility, pTags); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_SetUserPublishedFileAction( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, WorkshopFileAction /*EWorkshopFileAction*/ eAction ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.SetUserPublishedFileAction(_ptr, unPublishedFileId, eAction); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumeratePublishedFilesByUserAction( WorkshopFileAction /*EWorkshopFileAction*/ eAction , uint /*uint32*/ unStartIndex ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.EnumeratePublishedFilesByUserAction(_ptr, eAction, unStartIndex); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumeratePublishedWorkshopFiles( WorkshopEnumerationType /*EWorkshopEnumerationType*/ eEnumerationType , uint /*uint32*/ unStartIndex , uint /*uint32*/ unCount , uint /*uint32*/ unDays , IntPtr /*struct SteamParamStringArray_t **/ pTags, IntPtr /*struct SteamParamStringArray_t **/ pUserTags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.EnumeratePublishedWorkshopFiles(_ptr, eEnumerationType, unStartIndex, unCount, unDays, pTags, pUserTags); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_UGCDownloadToLocation( UGCHandle_t /*UGCHandle_t*/ hContent, string /*const char **/ pchLocation , uint /*uint32*/ unPriority ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamRemoteStorage _ptr is null!" ); + + return Native.ISteamRemoteStorage.UGCDownloadToLocation(_ptr, hContent, pchLocation, unPriority); } - public static unsafe class ISteamUserStats + public virtual bool /*bool*/ ISteamUserStats_RequestCurrentStats() { - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_RequestCurrentStats" )] internal static extern bool /*bool*/ RequestCurrentStats( IntPtr ISteamUserStats ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetStat" )] internal static extern bool /*bool*/ GetStat( IntPtr ISteamUserStats, string /*const char **/ pchName , out int /*int32 **/ pData ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetStat0" )] internal static extern bool /*bool*/ GetStat0( IntPtr ISteamUserStats, string /*const char **/ pchName , out float /*float **/ pData ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_SetStat" )] internal static extern bool /*bool*/ SetStat( IntPtr ISteamUserStats, string /*const char **/ pchName , int /*int32*/ nData ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_SetStat0" )] internal static extern bool /*bool*/ SetStat0( IntPtr ISteamUserStats, string /*const char **/ pchName , float /*float*/ fData ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_UpdateAvgRateStat" )] internal static extern bool /*bool*/ UpdateAvgRateStat( IntPtr ISteamUserStats, string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievement" )] internal static extern bool /*bool*/ GetAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_SetAchievement" )] internal static extern bool /*bool*/ SetAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_ClearAchievement" )] internal static extern bool /*bool*/ ClearAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetAchievementAndUnlockTime( IntPtr ISteamUserStats, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_StoreStats" )] internal static extern bool /*bool*/ StoreStats( IntPtr ISteamUserStats ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementIcon" )] internal static extern int /*int*/ GetAchievementIcon( IntPtr ISteamUserStats, string /*const char **/ pchName ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementDisplayAttribute" )] internal static extern IntPtr GetAchievementDisplayAttribute( IntPtr ISteamUserStats, string /*const char **/ pchName , string /*const char **/ pchKey ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_IndicateAchievementProgress" )] internal static extern bool /*bool*/ IndicateAchievementProgress( IntPtr ISteamUserStats, string /*const char **/ pchName , uint /*uint32*/ nCurProgress , uint /*uint32*/ nMaxProgress ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetNumAchievements" )] internal static extern uint /*uint32*/ GetNumAchievements( IntPtr ISteamUserStats ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementName" )] internal static extern IntPtr GetAchievementName( IntPtr ISteamUserStats, uint /*uint32*/ iAchievement ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_RequestUserStats" )] internal static extern ulong /*SteamAPICall_t*/ RequestUserStats( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetUserStat" )] internal static extern bool /*bool*/ GetUserStat( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetUserStat0" )] internal static extern bool /*bool*/ GetUserStat0( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetUserAchievementAndUnlockTime( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_ResetAllStats" )] internal static extern bool /*bool*/ ResetAllStats( IntPtr ISteamUserStats, bool /*bool*/ bAchievementsToo ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_FindOrCreateLeaderboard" )] internal static extern ulong /*SteamAPICall_t*/ FindOrCreateLeaderboard( IntPtr ISteamUserStats, string /*const char **/ pchLeaderboardName , LeaderboardSortMethod /*ELeaderboardSortMethod*/ eLeaderboardSortMethod , LeaderboardDisplayType /*ELeaderboardDisplayType*/ eLeaderboardDisplayType ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_FindLeaderboard" )] internal static extern ulong /*SteamAPICall_t*/ FindLeaderboard( IntPtr ISteamUserStats, string /*const char **/ pchLeaderboardName ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardName" )] internal static extern IntPtr GetLeaderboardName( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardEntryCount" )] internal static extern int /*int*/ GetLeaderboardEntryCount( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardSortMethod" )] internal static extern LeaderboardSortMethod /*ELeaderboardSortMethod*/ GetLeaderboardSortMethod( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardDisplayType" )] internal static extern LeaderboardDisplayType /*ELeaderboardDisplayType*/ GetLeaderboardDisplayType( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_DownloadLeaderboardEntries" )] internal static extern ulong /*SteamAPICall_t*/ DownloadLeaderboardEntries( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, LeaderboardDataRequest /*ELeaderboardDataRequest*/ eLeaderboardDataRequest , int /*int*/ nRangeStart , int /*int*/ nRangeEnd ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_DownloadLeaderboardEntriesForUsers" )] internal static extern ulong /*SteamAPICall_t*/ DownloadLeaderboardEntriesForUsers( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, IntPtr /*class CSteamID **/ prgUsers, int /*int*/ cUsers ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetDownloadedLeaderboardEntry" )] internal static extern bool /*bool*/ GetDownloadedLeaderboardEntry( IntPtr ISteamUserStats, SteamLeaderboardEntries_t /*SteamLeaderboardEntries_t*/ hSteamLeaderboardEntries, int /*int*/ index , ref LeaderboardEntry_t /*struct LeaderboardEntry_t **/ pLeaderboardEntry, IntPtr /*int32 **/ pDetails, int /*int*/ cDetailsMax ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_UploadLeaderboardScore" )] internal static extern ulong /*SteamAPICall_t*/ UploadLeaderboardScore( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, LeaderboardUploadScoreMethod /*ELeaderboardUploadScoreMethod*/ eLeaderboardUploadScoreMethod , int /*int32*/ nScore , IntPtr /*const int32 **/ pScoreDetails, int /*int*/ cScoreDetailsCount ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_AttachLeaderboardUGC" )] internal static extern ulong /*SteamAPICall_t*/ AttachLeaderboardUGC( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, UGCHandle_t /*UGCHandle_t*/ hUGC ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetNumberOfCurrentPlayers" )] internal static extern ulong /*SteamAPICall_t*/ GetNumberOfCurrentPlayers( IntPtr ISteamUserStats ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_RequestGlobalAchievementPercentages" )] internal static extern ulong /*SteamAPICall_t*/ RequestGlobalAchievementPercentages( IntPtr ISteamUserStats ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetMostAchievedAchievementInfo( IntPtr ISteamUserStats, System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetNextMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetNextMostAchievedAchievementInfo( IntPtr ISteamUserStats, int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementAchievedPercent" )] internal static extern bool /*bool*/ GetAchievementAchievedPercent( IntPtr ISteamUserStats, string /*const char **/ pchName , out float /*float **/ pflPercent ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_RequestGlobalStats" )] internal static extern ulong /*SteamAPICall_t*/ RequestGlobalStats( IntPtr ISteamUserStats, int /*int*/ nHistoryDays ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStat" )] internal static extern bool /*bool*/ GetGlobalStat( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out long /*int64 **/ pData ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStat0" )] internal static extern bool /*bool*/ GetGlobalStat0( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out double /*double **/ pData ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStatHistory" )] internal static extern int /*int32*/ GetGlobalStatHistory( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out long /*int64 **/ pData, uint /*uint32*/ cubData ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStatHistory0" )] internal static extern int /*int32*/ GetGlobalStatHistory0( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out double /*double **/ pData, uint /*uint32*/ cubData ); + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.RequestCurrentStats(_ptr); + } + public virtual bool /*bool*/ ISteamUserStats_GetStat( string /*const char **/ pchName , out int /*int32 **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetStat(_ptr, pchName, out pData); + } + public virtual bool /*bool*/ ISteamUserStats_GetStat0( string /*const char **/ pchName , out float /*float **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetStat0(_ptr, pchName, out pData); + } + public virtual bool /*bool*/ ISteamUserStats_SetStat( string /*const char **/ pchName , int /*int32*/ nData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.SetStat(_ptr, pchName, nData); + } + public virtual bool /*bool*/ ISteamUserStats_SetStat0( string /*const char **/ pchName , float /*float*/ fData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.SetStat0(_ptr, pchName, fData); + } + public virtual bool /*bool*/ ISteamUserStats_UpdateAvgRateStat( string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.UpdateAvgRateStat(_ptr, pchName, flCountThisSession, dSessionLength); + } + public virtual bool /*bool*/ ISteamUserStats_GetAchievement( string /*const char **/ pchName , out bool /*bool **/ pbAchieved ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetAchievement(_ptr, pchName, out pbAchieved); + } + public virtual bool /*bool*/ ISteamUserStats_SetAchievement( string /*const char **/ pchName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.SetAchievement(_ptr, pchName); + } + public virtual bool /*bool*/ ISteamUserStats_ClearAchievement( string /*const char **/ pchName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.ClearAchievement(_ptr, pchName); + } + public virtual bool /*bool*/ ISteamUserStats_GetAchievementAndUnlockTime( string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetAchievementAndUnlockTime(_ptr, pchName, out pbAchieved, out punUnlockTime); + } + public virtual bool /*bool*/ ISteamUserStats_StoreStats() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.StoreStats(_ptr); + } + public virtual int /*int*/ ISteamUserStats_GetAchievementIcon( string /*const char **/ pchName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetAchievementIcon(_ptr, pchName); + } + public virtual IntPtr ISteamUserStats_GetAchievementDisplayAttribute( string /*const char **/ pchName , string /*const char **/ pchKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetAchievementDisplayAttribute(_ptr, pchName, pchKey); + } + public virtual bool /*bool*/ ISteamUserStats_IndicateAchievementProgress( string /*const char **/ pchName , uint /*uint32*/ nCurProgress , uint /*uint32*/ nMaxProgress ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.IndicateAchievementProgress(_ptr, pchName, nCurProgress, nMaxProgress); + } + public virtual uint /*uint32*/ ISteamUserStats_GetNumAchievements() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetNumAchievements(_ptr); + } + public virtual IntPtr ISteamUserStats_GetAchievementName( uint /*uint32*/ iAchievement ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetAchievementName(_ptr, iAchievement); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_RequestUserStats( CSteamID /*class CSteamID*/ steamIDUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.RequestUserStats(_ptr, steamIDUser); + } + public virtual bool /*bool*/ ISteamUserStats_GetUserStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetUserStat(_ptr, steamIDUser, pchName, out pData); + } + public virtual bool /*bool*/ ISteamUserStats_GetUserStat0( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetUserStat0(_ptr, steamIDUser, pchName, out pData); + } + public virtual bool /*bool*/ ISteamUserStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetUserAchievement(_ptr, steamIDUser, pchName, out pbAchieved); + } + public virtual bool /*bool*/ ISteamUserStats_GetUserAchievementAndUnlockTime( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetUserAchievementAndUnlockTime(_ptr, steamIDUser, pchName, out pbAchieved, out punUnlockTime); + } + public virtual bool /*bool*/ ISteamUserStats_ResetAllStats( bool /*bool*/ bAchievementsToo ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.ResetAllStats(_ptr, bAchievementsToo); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_FindOrCreateLeaderboard( string /*const char **/ pchLeaderboardName , LeaderboardSortMethod /*ELeaderboardSortMethod*/ eLeaderboardSortMethod , LeaderboardDisplayType /*ELeaderboardDisplayType*/ eLeaderboardDisplayType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.FindOrCreateLeaderboard(_ptr, pchLeaderboardName, eLeaderboardSortMethod, eLeaderboardDisplayType); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_FindLeaderboard( string /*const char **/ pchLeaderboardName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.FindLeaderboard(_ptr, pchLeaderboardName); + } + public virtual IntPtr ISteamUserStats_GetLeaderboardName( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetLeaderboardName(_ptr, hSteamLeaderboard); + } + public virtual int /*int*/ ISteamUserStats_GetLeaderboardEntryCount( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetLeaderboardEntryCount(_ptr, hSteamLeaderboard); + } + public virtual LeaderboardSortMethod /*ELeaderboardSortMethod*/ ISteamUserStats_GetLeaderboardSortMethod( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetLeaderboardSortMethod(_ptr, hSteamLeaderboard); + } + public virtual LeaderboardDisplayType /*ELeaderboardDisplayType*/ ISteamUserStats_GetLeaderboardDisplayType( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetLeaderboardDisplayType(_ptr, hSteamLeaderboard); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_DownloadLeaderboardEntries( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, LeaderboardDataRequest /*ELeaderboardDataRequest*/ eLeaderboardDataRequest , int /*int*/ nRangeStart , int /*int*/ nRangeEnd ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.DownloadLeaderboardEntries(_ptr, hSteamLeaderboard, eLeaderboardDataRequest, nRangeStart, nRangeEnd); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_DownloadLeaderboardEntriesForUsers( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, IntPtr /*class CSteamID **/ prgUsers, int /*int*/ cUsers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.DownloadLeaderboardEntriesForUsers(_ptr, hSteamLeaderboard, prgUsers, cUsers); + } + public virtual bool /*bool*/ ISteamUserStats_GetDownloadedLeaderboardEntry( SteamLeaderboardEntries_t /*SteamLeaderboardEntries_t*/ hSteamLeaderboardEntries, int /*int*/ index , ref LeaderboardEntry_t /*struct LeaderboardEntry_t **/ pLeaderboardEntry, IntPtr /*int32 **/ pDetails, int /*int*/ cDetailsMax ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetDownloadedLeaderboardEntry(_ptr, hSteamLeaderboardEntries, index, ref pLeaderboardEntry, pDetails, cDetailsMax); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_UploadLeaderboardScore( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, LeaderboardUploadScoreMethod /*ELeaderboardUploadScoreMethod*/ eLeaderboardUploadScoreMethod , int /*int32*/ nScore , IntPtr /*const int32 **/ pScoreDetails, int /*int*/ cScoreDetailsCount ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.UploadLeaderboardScore(_ptr, hSteamLeaderboard, eLeaderboardUploadScoreMethod, nScore, pScoreDetails, cScoreDetailsCount); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_AttachLeaderboardUGC( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, UGCHandle_t /*UGCHandle_t*/ hUGC ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.AttachLeaderboardUGC(_ptr, hSteamLeaderboard, hUGC); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_GetNumberOfCurrentPlayers() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetNumberOfCurrentPlayers(_ptr); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_RequestGlobalAchievementPercentages() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.RequestGlobalAchievementPercentages(_ptr); + } + public virtual int /*int*/ ISteamUserStats_GetMostAchievedAchievementInfo( System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetMostAchievedAchievementInfo(_ptr, pchName, unNameBufLen, out pflPercent, out pbAchieved); + } + public virtual int /*int*/ ISteamUserStats_GetNextMostAchievedAchievementInfo( int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetNextMostAchievedAchievementInfo(_ptr, iIteratorPrevious, pchName, unNameBufLen, out pflPercent, out pbAchieved); + } + public virtual bool /*bool*/ ISteamUserStats_GetAchievementAchievedPercent( string /*const char **/ pchName , out float /*float **/ pflPercent ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetAchievementAchievedPercent(_ptr, pchName, out pflPercent); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_RequestGlobalStats( int /*int*/ nHistoryDays ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.RequestGlobalStats(_ptr, nHistoryDays); + } + public virtual bool /*bool*/ ISteamUserStats_GetGlobalStat( string /*const char **/ pchStatName , out long /*int64 **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetGlobalStat(_ptr, pchStatName, out pData); + } + public virtual bool /*bool*/ ISteamUserStats_GetGlobalStat0( string /*const char **/ pchStatName , out double /*double **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetGlobalStat0(_ptr, pchStatName, out pData); + } + public virtual int /*int32*/ ISteamUserStats_GetGlobalStatHistory( string /*const char **/ pchStatName , out long /*int64 **/ pData, uint /*uint32*/ cubData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetGlobalStatHistory(_ptr, pchStatName, out pData, cubData); + } + public virtual int /*int32*/ ISteamUserStats_GetGlobalStatHistory0( string /*const char **/ pchStatName , out double /*double **/ pData, uint /*uint32*/ cubData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUserStats _ptr is null!" ); + + return Native.ISteamUserStats.GetGlobalStatHistory0(_ptr, pchStatName, out pData, cubData); } - public static unsafe class ISteamApps + public virtual bool /*bool*/ ISteamApps_BIsSubscribed() { - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_BIsSubscribed" )] internal static extern bool /*bool*/ BIsSubscribed( IntPtr ISteamApps ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_BIsLowViolence" )] internal static extern bool /*bool*/ BIsLowViolence( IntPtr ISteamApps ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_BIsCybercafe" )] internal static extern bool /*bool*/ BIsCybercafe( IntPtr ISteamApps ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_BIsVACBanned" )] internal static extern bool /*bool*/ BIsVACBanned( IntPtr ISteamApps ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_GetCurrentGameLanguage" )] internal static extern IntPtr GetCurrentGameLanguage( IntPtr ISteamApps ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_GetAvailableGameLanguages" )] internal static extern IntPtr GetAvailableGameLanguages( IntPtr ISteamApps ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_BIsSubscribedApp" )] internal static extern bool /*bool*/ BIsSubscribedApp( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_BIsDlcInstalled" )] internal static extern bool /*bool*/ BIsDlcInstalled( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_GetEarliestPurchaseUnixTime" )] internal static extern uint /*uint32*/ GetEarliestPurchaseUnixTime( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_BIsSubscribedFromFreeWeekend" )] internal static extern bool /*bool*/ BIsSubscribedFromFreeWeekend( IntPtr ISteamApps ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_GetDLCCount" )] internal static extern int /*int*/ GetDLCCount( IntPtr ISteamApps ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_BGetDLCDataByIndex" )] internal static extern bool /*bool*/ BGetDLCDataByIndex( IntPtr ISteamApps, int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, out bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_InstallDLC" )] internal static extern void /*void*/ InstallDLC( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_UninstallDLC" )] internal static extern void /*void*/ UninstallDLC( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_RequestAppProofOfPurchaseKey" )] internal static extern void /*void*/ RequestAppProofOfPurchaseKey( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_GetCurrentBetaName" )] internal static extern bool /*bool*/ GetCurrentBetaName( IntPtr ISteamApps, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_MarkContentCorrupt" )] internal static extern bool /*bool*/ MarkContentCorrupt( IntPtr ISteamApps, bool /*bool*/ bMissingFilesOnly ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_GetInstalledDepots" )] internal static extern uint /*uint32*/ GetInstalledDepots( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID, IntPtr /*DepotId_t **/ pvecDepots, uint /*uint32*/ cMaxDepots ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_GetAppInstallDir" )] internal static extern uint /*uint32*/ GetAppInstallDir( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID, System.Text.StringBuilder /*char **/ pchFolder, uint /*uint32*/ cchFolderBufferSize ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_BIsAppInstalled" )] internal static extern bool /*bool*/ BIsAppInstalled( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_GetAppOwner" )] internal static extern ulong /*class CSteamID*/ GetAppOwner( IntPtr ISteamApps ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_GetLaunchQueryParam" )] internal static extern IntPtr GetLaunchQueryParam( IntPtr ISteamApps, string /*const char **/ pchKey ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_GetDlcDownloadProgress" )] internal static extern bool /*bool*/ GetDlcDownloadProgress( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID, out ulong /*uint64 **/ punBytesDownloaded, out ulong /*uint64 **/ punBytesTotal ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_GetAppBuildId" )] internal static extern int /*int*/ GetAppBuildId( IntPtr ISteamApps ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_RequestAllProofOfPurchaseKeys" )] internal static extern void /*void*/ RequestAllProofOfPurchaseKeys( IntPtr ISteamApps ); + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsSubscribed(_ptr); + } + public virtual bool /*bool*/ ISteamApps_BIsLowViolence() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsLowViolence(_ptr); + } + public virtual bool /*bool*/ ISteamApps_BIsCybercafe() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsCybercafe(_ptr); + } + public virtual bool /*bool*/ ISteamApps_BIsVACBanned() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsVACBanned(_ptr); + } + public virtual IntPtr ISteamApps_GetCurrentGameLanguage() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetCurrentGameLanguage(_ptr); + } + public virtual IntPtr ISteamApps_GetAvailableGameLanguages() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetAvailableGameLanguages(_ptr); + } + public virtual bool /*bool*/ ISteamApps_BIsSubscribedApp( AppId_t /*AppId_t*/ appID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsSubscribedApp(_ptr, appID); + } + public virtual bool /*bool*/ ISteamApps_BIsDlcInstalled( AppId_t /*AppId_t*/ appID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsDlcInstalled(_ptr, appID); + } + public virtual uint /*uint32*/ ISteamApps_GetEarliestPurchaseUnixTime( AppId_t /*AppId_t*/ nAppID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetEarliestPurchaseUnixTime(_ptr, nAppID); + } + public virtual bool /*bool*/ ISteamApps_BIsSubscribedFromFreeWeekend() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsSubscribedFromFreeWeekend(_ptr); + } + public virtual int /*int*/ ISteamApps_GetDLCCount() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetDLCCount(_ptr); + } + public virtual bool /*bool*/ ISteamApps_BGetDLCDataByIndex( int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, out bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BGetDLCDataByIndex(_ptr, iDLC, ref pAppID, out pbAvailable, pchName, cchNameBufferSize); + } + public virtual void /*void*/ ISteamApps_InstallDLC( AppId_t /*AppId_t*/ nAppID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + Native.ISteamApps.InstallDLC(_ptr, nAppID); + } + public virtual void /*void*/ ISteamApps_UninstallDLC( AppId_t /*AppId_t*/ nAppID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + Native.ISteamApps.UninstallDLC(_ptr, nAppID); + } + public virtual void /*void*/ ISteamApps_RequestAppProofOfPurchaseKey( AppId_t /*AppId_t*/ nAppID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + Native.ISteamApps.RequestAppProofOfPurchaseKey(_ptr, nAppID); + } + public virtual bool /*bool*/ ISteamApps_GetCurrentBetaName( System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetCurrentBetaName(_ptr, pchName, cchNameBufferSize); + } + public virtual bool /*bool*/ ISteamApps_MarkContentCorrupt( bool /*bool*/ bMissingFilesOnly ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.MarkContentCorrupt(_ptr, bMissingFilesOnly); + } + public virtual uint /*uint32*/ ISteamApps_GetInstalledDepots( AppId_t /*AppId_t*/ appID, IntPtr /*DepotId_t **/ pvecDepots, uint /*uint32*/ cMaxDepots ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetInstalledDepots(_ptr, appID, pvecDepots, cMaxDepots); + } + public virtual uint /*uint32*/ ISteamApps_GetAppInstallDir( AppId_t /*AppId_t*/ appID, System.Text.StringBuilder /*char **/ pchFolder, uint /*uint32*/ cchFolderBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetAppInstallDir(_ptr, appID, pchFolder, cchFolderBufferSize); + } + public virtual bool /*bool*/ ISteamApps_BIsAppInstalled( AppId_t /*AppId_t*/ appID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.BIsAppInstalled(_ptr, appID); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamApps_GetAppOwner() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetAppOwner(_ptr); + } + public virtual IntPtr ISteamApps_GetLaunchQueryParam( string /*const char **/ pchKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetLaunchQueryParam(_ptr, pchKey); + } + public virtual bool /*bool*/ ISteamApps_GetDlcDownloadProgress( AppId_t /*AppId_t*/ nAppID, out ulong /*uint64 **/ punBytesDownloaded, out ulong /*uint64 **/ punBytesTotal ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetDlcDownloadProgress(_ptr, nAppID, out punBytesDownloaded, out punBytesTotal); + } + public virtual int /*int*/ ISteamApps_GetAppBuildId() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + return Native.ISteamApps.GetAppBuildId(_ptr); + } + public virtual void /*void*/ ISteamApps_RequestAllProofOfPurchaseKeys() + { + if ( _ptr == null ) throw new System.Exception( "ISteamApps _ptr is null!" ); + + Native.ISteamApps.RequestAllProofOfPurchaseKeys(_ptr); } - public static unsafe class ISteamNetworking + public virtual bool /*bool*/ ISteamNetworking_SendP2PPacket( CSteamID /*class CSteamID*/ steamIDRemote, IntPtr /*const void **/ pubData , uint /*uint32*/ cubData , P2PSend /*EP2PSend*/ eP2PSendType , int /*int*/ nChannel ) { - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_SendP2PPacket" )] internal static extern bool /*bool*/ SendP2PPacket( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote, IntPtr /*const void **/ pubData , uint /*uint32*/ cubData , P2PSend /*EP2PSend*/ eP2PSendType , int /*int*/ nChannel ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_IsP2PPacketAvailable" )] internal static extern bool /*bool*/ IsP2PPacketAvailable( IntPtr ISteamNetworking, out uint /*uint32 **/ pcubMsgSize, int /*int*/ nChannel ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_ReadP2PPacket" )] internal static extern bool /*bool*/ ReadP2PPacket( IntPtr ISteamNetworking, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize, out CSteamID /*class CSteamID **/ psteamIDRemote, int /*int*/ nChannel ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_AcceptP2PSessionWithUser" )] internal static extern bool /*bool*/ AcceptP2PSessionWithUser( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_CloseP2PSessionWithUser" )] internal static extern bool /*bool*/ CloseP2PSessionWithUser( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_CloseP2PChannelWithUser" )] internal static extern bool /*bool*/ CloseP2PChannelWithUser( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote, int /*int*/ nChannel ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_GetP2PSessionState" )] internal static extern bool /*bool*/ GetP2PSessionState( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote, ref P2PSessionState_t /*struct P2PSessionState_t **/ pConnectionState ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_AllowP2PPacketRelay" )] internal static extern bool /*bool*/ AllowP2PPacketRelay( IntPtr ISteamNetworking, bool /*bool*/ bAllow ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_CreateListenSocket" )] internal static extern uint /*SNetListenSocket_t*/ CreateListenSocket( IntPtr ISteamNetworking, int /*int*/ nVirtualP2PPort , uint /*uint32*/ nIP , ushort /*uint16*/ nPort , bool /*bool*/ bAllowUseOfPacketRelay ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_CreateP2PConnectionSocket" )] internal static extern uint /*SNetSocket_t*/ CreateP2PConnectionSocket( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDTarget, int /*int*/ nVirtualPort , int /*int*/ nTimeoutSec , bool /*bool*/ bAllowUseOfPacketRelay ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_CreateConnectionSocket" )] internal static extern uint /*SNetSocket_t*/ CreateConnectionSocket( IntPtr ISteamNetworking, uint /*uint32*/ nIP , ushort /*uint16*/ nPort , int /*int*/ nTimeoutSec ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_DestroySocket" )] internal static extern bool /*bool*/ DestroySocket( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, bool /*bool*/ bNotifyRemoteEnd ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_DestroyListenSocket" )] internal static extern bool /*bool*/ DestroyListenSocket( IntPtr ISteamNetworking, SNetListenSocket_t /*SNetListenSocket_t*/ hSocket, bool /*bool*/ bNotifyRemoteEnd ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_SendDataOnSocket" )] internal static extern bool /*bool*/ SendDataOnSocket( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, IntPtr /*void **/ pubData , uint /*uint32*/ cubData , bool /*bool*/ bReliable ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_IsDataAvailableOnSocket" )] internal static extern bool /*bool*/ IsDataAvailableOnSocket( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, out uint /*uint32 **/ pcubMsgSize ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_RetrieveDataFromSocket" )] internal static extern bool /*bool*/ RetrieveDataFromSocket( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_IsDataAvailable" )] internal static extern bool /*bool*/ IsDataAvailable( IntPtr ISteamNetworking, SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, out uint /*uint32 **/ pcubMsgSize, ref SNetSocket_t /*SNetSocket_t **/ phSocket ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_RetrieveData" )] internal static extern bool /*bool*/ RetrieveData( IntPtr ISteamNetworking, SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize, ref SNetSocket_t /*SNetSocket_t **/ phSocket ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_GetSocketInfo" )] internal static extern bool /*bool*/ GetSocketInfo( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, out CSteamID /*class CSteamID **/ pSteamIDRemote, IntPtr /*int **/ peSocketStatus, out uint /*uint32 **/ punIPRemote, out ushort /*uint16 **/ punPortRemote ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_GetListenSocketInfo" )] internal static extern bool /*bool*/ GetListenSocketInfo( IntPtr ISteamNetworking, SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, out uint /*uint32 **/ pnIP, out ushort /*uint16 **/ pnPort ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_GetSocketConnectionType" )] internal static extern SNetSocketConnectionType /*ESNetSocketConnectionType*/ GetSocketConnectionType( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_GetMaxPacketSize" )] internal static extern int /*int*/ GetMaxPacketSize( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket ); + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.SendP2PPacket(_ptr, steamIDRemote, pubData, cubData, eP2PSendType, nChannel); + } + public virtual bool /*bool*/ ISteamNetworking_IsP2PPacketAvailable( out uint /*uint32 **/ pcubMsgSize, int /*int*/ nChannel ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.IsP2PPacketAvailable(_ptr, out pcubMsgSize, nChannel); + } + public virtual bool /*bool*/ ISteamNetworking_ReadP2PPacket( IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize, out CSteamID /*class CSteamID **/ psteamIDRemote, int /*int*/ nChannel ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.ReadP2PPacket(_ptr, pubDest, cubDest, out pcubMsgSize, out psteamIDRemote, nChannel); + } + public virtual bool /*bool*/ ISteamNetworking_AcceptP2PSessionWithUser( CSteamID /*class CSteamID*/ steamIDRemote ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.AcceptP2PSessionWithUser(_ptr, steamIDRemote); + } + public virtual bool /*bool*/ ISteamNetworking_CloseP2PSessionWithUser( CSteamID /*class CSteamID*/ steamIDRemote ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.CloseP2PSessionWithUser(_ptr, steamIDRemote); + } + public virtual bool /*bool*/ ISteamNetworking_CloseP2PChannelWithUser( CSteamID /*class CSteamID*/ steamIDRemote, int /*int*/ nChannel ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.CloseP2PChannelWithUser(_ptr, steamIDRemote, nChannel); + } + public virtual bool /*bool*/ ISteamNetworking_GetP2PSessionState( CSteamID /*class CSteamID*/ steamIDRemote, ref P2PSessionState_t /*struct P2PSessionState_t **/ pConnectionState ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.GetP2PSessionState(_ptr, steamIDRemote, ref pConnectionState); + } + public virtual bool /*bool*/ ISteamNetworking_AllowP2PPacketRelay( bool /*bool*/ bAllow ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.AllowP2PPacketRelay(_ptr, bAllow); + } + public virtual SNetListenSocket_t /*(SNetListenSocket_t)*/ ISteamNetworking_CreateListenSocket( int /*int*/ nVirtualP2PPort , uint /*uint32*/ nIP , ushort /*uint16*/ nPort , bool /*bool*/ bAllowUseOfPacketRelay ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.CreateListenSocket(_ptr, nVirtualP2PPort, nIP, nPort, bAllowUseOfPacketRelay); + } + public virtual SNetSocket_t /*(SNetSocket_t)*/ ISteamNetworking_CreateP2PConnectionSocket( CSteamID /*class CSteamID*/ steamIDTarget, int /*int*/ nVirtualPort , int /*int*/ nTimeoutSec , bool /*bool*/ bAllowUseOfPacketRelay ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.CreateP2PConnectionSocket(_ptr, steamIDTarget, nVirtualPort, nTimeoutSec, bAllowUseOfPacketRelay); + } + public virtual SNetSocket_t /*(SNetSocket_t)*/ ISteamNetworking_CreateConnectionSocket( uint /*uint32*/ nIP , ushort /*uint16*/ nPort , int /*int*/ nTimeoutSec ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.CreateConnectionSocket(_ptr, nIP, nPort, nTimeoutSec); + } + public virtual bool /*bool*/ ISteamNetworking_DestroySocket( SNetSocket_t /*SNetSocket_t*/ hSocket, bool /*bool*/ bNotifyRemoteEnd ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.DestroySocket(_ptr, hSocket, bNotifyRemoteEnd); + } + public virtual bool /*bool*/ ISteamNetworking_DestroyListenSocket( SNetListenSocket_t /*SNetListenSocket_t*/ hSocket, bool /*bool*/ bNotifyRemoteEnd ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.DestroyListenSocket(_ptr, hSocket, bNotifyRemoteEnd); + } + public virtual bool /*bool*/ ISteamNetworking_SendDataOnSocket( SNetSocket_t /*SNetSocket_t*/ hSocket, IntPtr /*void **/ pubData , uint /*uint32*/ cubData , bool /*bool*/ bReliable ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.SendDataOnSocket(_ptr, hSocket, pubData, cubData, bReliable); + } + public virtual bool /*bool*/ ISteamNetworking_IsDataAvailableOnSocket( SNetSocket_t /*SNetSocket_t*/ hSocket, out uint /*uint32 **/ pcubMsgSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.IsDataAvailableOnSocket(_ptr, hSocket, out pcubMsgSize); + } + public virtual bool /*bool*/ ISteamNetworking_RetrieveDataFromSocket( SNetSocket_t /*SNetSocket_t*/ hSocket, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.RetrieveDataFromSocket(_ptr, hSocket, pubDest, cubDest, out pcubMsgSize); + } + public virtual bool /*bool*/ ISteamNetworking_IsDataAvailable( SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, out uint /*uint32 **/ pcubMsgSize, ref SNetSocket_t /*SNetSocket_t **/ phSocket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.IsDataAvailable(_ptr, hListenSocket, out pcubMsgSize, ref phSocket); + } + public virtual bool /*bool*/ ISteamNetworking_RetrieveData( SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize, ref SNetSocket_t /*SNetSocket_t **/ phSocket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.RetrieveData(_ptr, hListenSocket, pubDest, cubDest, out pcubMsgSize, ref phSocket); + } + public virtual bool /*bool*/ ISteamNetworking_GetSocketInfo( SNetSocket_t /*SNetSocket_t*/ hSocket, out CSteamID /*class CSteamID **/ pSteamIDRemote, IntPtr /*int **/ peSocketStatus, out uint /*uint32 **/ punIPRemote, out ushort /*uint16 **/ punPortRemote ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.GetSocketInfo(_ptr, hSocket, out pSteamIDRemote, peSocketStatus, out punIPRemote, out punPortRemote); + } + public virtual bool /*bool*/ ISteamNetworking_GetListenSocketInfo( SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, out uint /*uint32 **/ pnIP, out ushort /*uint16 **/ pnPort ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.GetListenSocketInfo(_ptr, hListenSocket, out pnIP, out pnPort); + } + public virtual SNetSocketConnectionType /*ESNetSocketConnectionType*/ ISteamNetworking_GetSocketConnectionType( SNetSocket_t /*SNetSocket_t*/ hSocket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.GetSocketConnectionType(_ptr, hSocket); + } + public virtual int /*int*/ ISteamNetworking_GetMaxPacketSize( SNetSocket_t /*SNetSocket_t*/ hSocket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamNetworking _ptr is null!" ); + + return Native.ISteamNetworking.GetMaxPacketSize(_ptr, hSocket); } - public static unsafe class ISteamScreenshots + public virtual ScreenshotHandle /*(ScreenshotHandle)*/ ISteamScreenshots_WriteScreenshot( IntPtr /*void **/ pubRGB , uint /*uint32*/ cubRGB , int /*int*/ nWidth , int /*int*/ nHeight ) { - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamScreenshots_WriteScreenshot" )] internal static extern uint /*ScreenshotHandle*/ WriteScreenshot( IntPtr ISteamScreenshots, IntPtr /*void **/ pubRGB , uint /*uint32*/ cubRGB , int /*int*/ nWidth , int /*int*/ nHeight ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamScreenshots_AddScreenshotToLibrary" )] internal static extern uint /*ScreenshotHandle*/ AddScreenshotToLibrary( IntPtr ISteamScreenshots, string /*const char **/ pchFilename , string /*const char **/ pchThumbnailFilename , int /*int*/ nWidth , int /*int*/ nHeight ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamScreenshots_TriggerScreenshot" )] internal static extern void /*void*/ TriggerScreenshot( IntPtr ISteamScreenshots ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamScreenshots_HookScreenshots" )] internal static extern void /*void*/ HookScreenshots( IntPtr ISteamScreenshots, bool /*bool*/ bHook ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamScreenshots_SetLocation" )] internal static extern bool /*bool*/ SetLocation( IntPtr ISteamScreenshots, ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, string /*const char **/ pchLocation ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamScreenshots_TagUser" )] internal static extern bool /*bool*/ TagUser( IntPtr ISteamScreenshots, ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, CSteamID /*class CSteamID*/ steamID ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamScreenshots_TagPublishedFile" )] internal static extern bool /*bool*/ TagPublishedFile( IntPtr ISteamScreenshots, ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileID ); + if ( _ptr == null ) throw new System.Exception( "ISteamScreenshots _ptr is null!" ); + + return Native.ISteamScreenshots.WriteScreenshot(_ptr, pubRGB, cubRGB, nWidth, nHeight); + } + public virtual ScreenshotHandle /*(ScreenshotHandle)*/ ISteamScreenshots_AddScreenshotToLibrary( string /*const char **/ pchFilename , string /*const char **/ pchThumbnailFilename , int /*int*/ nWidth , int /*int*/ nHeight ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamScreenshots _ptr is null!" ); + + return Native.ISteamScreenshots.AddScreenshotToLibrary(_ptr, pchFilename, pchThumbnailFilename, nWidth, nHeight); + } + public virtual void /*void*/ ISteamScreenshots_TriggerScreenshot() + { + if ( _ptr == null ) throw new System.Exception( "ISteamScreenshots _ptr is null!" ); + + Native.ISteamScreenshots.TriggerScreenshot(_ptr); + } + public virtual void /*void*/ ISteamScreenshots_HookScreenshots( bool /*bool*/ bHook ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamScreenshots _ptr is null!" ); + + Native.ISteamScreenshots.HookScreenshots(_ptr, bHook); + } + public virtual bool /*bool*/ ISteamScreenshots_SetLocation( ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, string /*const char **/ pchLocation ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamScreenshots _ptr is null!" ); + + return Native.ISteamScreenshots.SetLocation(_ptr, hScreenshot, pchLocation); + } + public virtual bool /*bool*/ ISteamScreenshots_TagUser( ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamScreenshots _ptr is null!" ); + + return Native.ISteamScreenshots.TagUser(_ptr, hScreenshot, steamID); + } + public virtual bool /*bool*/ ISteamScreenshots_TagPublishedFile( ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamScreenshots _ptr is null!" ); + + return Native.ISteamScreenshots.TagPublishedFile(_ptr, hScreenshot, unPublishedFileID); } - public static unsafe class ISteamMusic + public virtual bool /*bool*/ ISteamMusic_BIsEnabled() { - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusic_BIsEnabled" )] internal static extern bool /*bool*/ BIsEnabled( IntPtr ISteamMusic ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusic_BIsPlaying" )] internal static extern bool /*bool*/ BIsPlaying( IntPtr ISteamMusic ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusic_GetPlaybackStatus" )] internal static extern AudioPlayback_Status /*AudioPlayback_Status*/ GetPlaybackStatus( IntPtr ISteamMusic ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusic_Play" )] internal static extern void /*void*/ Play( IntPtr ISteamMusic ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusic_Pause" )] internal static extern void /*void*/ Pause( IntPtr ISteamMusic ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusic_PlayPrevious" )] internal static extern void /*void*/ PlayPrevious( IntPtr ISteamMusic ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusic_PlayNext" )] internal static extern void /*void*/ PlayNext( IntPtr ISteamMusic ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusic_SetVolume" )] internal static extern void /*void*/ SetVolume( IntPtr ISteamMusic, float /*float*/ flVolume ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusic_GetVolume" )] internal static extern float /*float*/ GetVolume( IntPtr ISteamMusic ); + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + return Native.ISteamMusic.BIsEnabled(_ptr); + } + public virtual bool /*bool*/ ISteamMusic_BIsPlaying() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + return Native.ISteamMusic.BIsPlaying(_ptr); + } + public virtual AudioPlayback_Status /*AudioPlayback_Status*/ ISteamMusic_GetPlaybackStatus() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + return Native.ISteamMusic.GetPlaybackStatus(_ptr); + } + public virtual void /*void*/ ISteamMusic_Play() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + Native.ISteamMusic.Play(_ptr); + } + public virtual void /*void*/ ISteamMusic_Pause() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + Native.ISteamMusic.Pause(_ptr); + } + public virtual void /*void*/ ISteamMusic_PlayPrevious() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + Native.ISteamMusic.PlayPrevious(_ptr); + } + public virtual void /*void*/ ISteamMusic_PlayNext() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + Native.ISteamMusic.PlayNext(_ptr); + } + public virtual void /*void*/ ISteamMusic_SetVolume( float /*float*/ flVolume ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + Native.ISteamMusic.SetVolume(_ptr, flVolume); + } + public virtual float /*float*/ ISteamMusic_GetVolume() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusic _ptr is null!" ); + + return Native.ISteamMusic.GetVolume(_ptr); } - public static unsafe class ISteamMusicRemote + public virtual bool /*bool*/ ISteamMusicRemote_RegisterSteamMusicRemote( string /*const char **/ pchName ) { - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_RegisterSteamMusicRemote" )] internal static extern bool /*bool*/ RegisterSteamMusicRemote( IntPtr ISteamMusicRemote, string /*const char **/ pchName ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_DeregisterSteamMusicRemote" )] internal static extern bool /*bool*/ DeregisterSteamMusicRemote( IntPtr ISteamMusicRemote ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_BIsCurrentMusicRemote" )] internal static extern bool /*bool*/ BIsCurrentMusicRemote( IntPtr ISteamMusicRemote ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_BActivationSuccess" )] internal static extern bool /*bool*/ BActivationSuccess( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_SetDisplayName" )] internal static extern bool /*bool*/ SetDisplayName( IntPtr ISteamMusicRemote, string /*const char **/ pchDisplayName ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_SetPNGIcon_64x64" )] internal static extern bool /*bool*/ SetPNGIcon_64x64( IntPtr ISteamMusicRemote, IntPtr /*void **/ pvBuffer , uint /*uint32*/ cbBufferLength ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_EnablePlayPrevious" )] internal static extern bool /*bool*/ EnablePlayPrevious( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_EnablePlayNext" )] internal static extern bool /*bool*/ EnablePlayNext( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_EnableShuffled" )] internal static extern bool /*bool*/ EnableShuffled( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_EnableLooped" )] internal static extern bool /*bool*/ EnableLooped( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_EnableQueue" )] internal static extern bool /*bool*/ EnableQueue( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_EnablePlaylists" )] internal static extern bool /*bool*/ EnablePlaylists( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdatePlaybackStatus" )] internal static extern bool /*bool*/ UpdatePlaybackStatus( IntPtr ISteamMusicRemote, AudioPlayback_Status /*AudioPlayback_Status*/ nStatus ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateShuffled" )] internal static extern bool /*bool*/ UpdateShuffled( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateLooped" )] internal static extern bool /*bool*/ UpdateLooped( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateVolume" )] internal static extern bool /*bool*/ UpdateVolume( IntPtr ISteamMusicRemote, float /*float*/ flValue ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_CurrentEntryWillChange" )] internal static extern bool /*bool*/ CurrentEntryWillChange( IntPtr ISteamMusicRemote ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_CurrentEntryIsAvailable" )] internal static extern bool /*bool*/ CurrentEntryIsAvailable( IntPtr ISteamMusicRemote, bool /*bool*/ bAvailable ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateCurrentEntryText" )] internal static extern bool /*bool*/ UpdateCurrentEntryText( IntPtr ISteamMusicRemote, string /*const char **/ pchText ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateCurrentEntryElapsedSeconds" )] internal static extern bool /*bool*/ UpdateCurrentEntryElapsedSeconds( IntPtr ISteamMusicRemote, int /*int*/ nValue ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateCurrentEntryCoverArt" )] internal static extern bool /*bool*/ UpdateCurrentEntryCoverArt( IntPtr ISteamMusicRemote, IntPtr /*void **/ pvBuffer , uint /*uint32*/ cbBufferLength ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_CurrentEntryDidChange" )] internal static extern bool /*bool*/ CurrentEntryDidChange( IntPtr ISteamMusicRemote ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_QueueWillChange" )] internal static extern bool /*bool*/ QueueWillChange( IntPtr ISteamMusicRemote ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_ResetQueueEntries" )] internal static extern bool /*bool*/ ResetQueueEntries( IntPtr ISteamMusicRemote ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_SetQueueEntry" )] internal static extern bool /*bool*/ SetQueueEntry( IntPtr ISteamMusicRemote, int /*int*/ nID , int /*int*/ nPosition , string /*const char **/ pchEntryText ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_SetCurrentQueueEntry" )] internal static extern bool /*bool*/ SetCurrentQueueEntry( IntPtr ISteamMusicRemote, int /*int*/ nID ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_QueueDidChange" )] internal static extern bool /*bool*/ QueueDidChange( IntPtr ISteamMusicRemote ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_PlaylistWillChange" )] internal static extern bool /*bool*/ PlaylistWillChange( IntPtr ISteamMusicRemote ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_ResetPlaylistEntries" )] internal static extern bool /*bool*/ ResetPlaylistEntries( IntPtr ISteamMusicRemote ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_SetPlaylistEntry" )] internal static extern bool /*bool*/ SetPlaylistEntry( IntPtr ISteamMusicRemote, int /*int*/ nID , int /*int*/ nPosition , string /*const char **/ pchEntryText ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_SetCurrentPlaylistEntry" )] internal static extern bool /*bool*/ SetCurrentPlaylistEntry( IntPtr ISteamMusicRemote, int /*int*/ nID ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_PlaylistDidChange" )] internal static extern bool /*bool*/ PlaylistDidChange( IntPtr ISteamMusicRemote ); + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.RegisterSteamMusicRemote(_ptr, pchName); + } + public virtual bool /*bool*/ ISteamMusicRemote_DeregisterSteamMusicRemote() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.DeregisterSteamMusicRemote(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_BIsCurrentMusicRemote() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.BIsCurrentMusicRemote(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_BActivationSuccess( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.BActivationSuccess(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_SetDisplayName( string /*const char **/ pchDisplayName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.SetDisplayName(_ptr, pchDisplayName); + } + public virtual bool /*bool*/ ISteamMusicRemote_SetPNGIcon_64x64( IntPtr /*void **/ pvBuffer , uint /*uint32*/ cbBufferLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.SetPNGIcon_64x64(_ptr, pvBuffer, cbBufferLength); + } + public virtual bool /*bool*/ ISteamMusicRemote_EnablePlayPrevious( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.EnablePlayPrevious(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_EnablePlayNext( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.EnablePlayNext(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_EnableShuffled( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.EnableShuffled(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_EnableLooped( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.EnableLooped(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_EnableQueue( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.EnableQueue(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_EnablePlaylists( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.EnablePlaylists(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_UpdatePlaybackStatus( AudioPlayback_Status /*AudioPlayback_Status*/ nStatus ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.UpdatePlaybackStatus(_ptr, nStatus); + } + public virtual bool /*bool*/ ISteamMusicRemote_UpdateShuffled( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.UpdateShuffled(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_UpdateLooped( bool /*bool*/ bValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.UpdateLooped(_ptr, bValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_UpdateVolume( float /*float*/ flValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.UpdateVolume(_ptr, flValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_CurrentEntryWillChange() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.CurrentEntryWillChange(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_CurrentEntryIsAvailable( bool /*bool*/ bAvailable ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.CurrentEntryIsAvailable(_ptr, bAvailable); + } + public virtual bool /*bool*/ ISteamMusicRemote_UpdateCurrentEntryText( string /*const char **/ pchText ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.UpdateCurrentEntryText(_ptr, pchText); + } + public virtual bool /*bool*/ ISteamMusicRemote_UpdateCurrentEntryElapsedSeconds( int /*int*/ nValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.UpdateCurrentEntryElapsedSeconds(_ptr, nValue); + } + public virtual bool /*bool*/ ISteamMusicRemote_UpdateCurrentEntryCoverArt( IntPtr /*void **/ pvBuffer , uint /*uint32*/ cbBufferLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.UpdateCurrentEntryCoverArt(_ptr, pvBuffer, cbBufferLength); + } + public virtual bool /*bool*/ ISteamMusicRemote_CurrentEntryDidChange() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.CurrentEntryDidChange(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_QueueWillChange() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.QueueWillChange(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_ResetQueueEntries() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.ResetQueueEntries(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_SetQueueEntry( int /*int*/ nID , int /*int*/ nPosition , string /*const char **/ pchEntryText ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.SetQueueEntry(_ptr, nID, nPosition, pchEntryText); + } + public virtual bool /*bool*/ ISteamMusicRemote_SetCurrentQueueEntry( int /*int*/ nID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.SetCurrentQueueEntry(_ptr, nID); + } + public virtual bool /*bool*/ ISteamMusicRemote_QueueDidChange() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.QueueDidChange(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_PlaylistWillChange() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.PlaylistWillChange(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_ResetPlaylistEntries() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.ResetPlaylistEntries(_ptr); + } + public virtual bool /*bool*/ ISteamMusicRemote_SetPlaylistEntry( int /*int*/ nID , int /*int*/ nPosition , string /*const char **/ pchEntryText ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.SetPlaylistEntry(_ptr, nID, nPosition, pchEntryText); + } + public virtual bool /*bool*/ ISteamMusicRemote_SetCurrentPlaylistEntry( int /*int*/ nID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.SetCurrentPlaylistEntry(_ptr, nID); + } + public virtual bool /*bool*/ ISteamMusicRemote_PlaylistDidChange() + { + if ( _ptr == null ) throw new System.Exception( "ISteamMusicRemote _ptr is null!" ); + + return Native.ISteamMusicRemote.PlaylistDidChange(_ptr); } - public static unsafe class ISteamHTTP + public virtual HTTPRequestHandle /*(HTTPRequestHandle)*/ ISteamHTTP_CreateHTTPRequest( HTTPMethod /*EHTTPMethod*/ eHTTPRequestMethod , string /*const char **/ pchAbsoluteURL ) { - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_CreateHTTPRequest" )] internal static extern uint /*HTTPRequestHandle*/ CreateHTTPRequest( IntPtr ISteamHTTP, HTTPMethod /*EHTTPMethod*/ eHTTPRequestMethod , string /*const char **/ pchAbsoluteURL ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestContextValue" )] internal static extern bool /*bool*/ SetHTTPRequestContextValue( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ulong /*uint64*/ ulContextValue ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestNetworkActivityTimeout" )] internal static extern bool /*bool*/ SetHTTPRequestNetworkActivityTimeout( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unTimeoutSeconds ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestHeaderValue" )] internal static extern bool /*bool*/ SetHTTPRequestHeaderValue( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , string /*const char **/ pchHeaderValue ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestGetOrPostParameter" )] internal static extern bool /*bool*/ SetHTTPRequestGetOrPostParameter( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchParamName , string /*const char **/ pchParamValue ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_SendHTTPRequest" )] internal static extern bool /*bool*/ SendHTTPRequest( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref SteamAPICall_t /*SteamAPICall_t **/ pCallHandle ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_SendHTTPRequestAndStreamResponse" )] internal static extern bool /*bool*/ SendHTTPRequestAndStreamResponse( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref SteamAPICall_t /*SteamAPICall_t **/ pCallHandle ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_DeferHTTPRequest" )] internal static extern bool /*bool*/ DeferHTTPRequest( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_PrioritizeHTTPRequest" )] internal static extern bool /*bool*/ PrioritizeHTTPRequest( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseHeaderSize" )] internal static extern bool /*bool*/ GetHTTPResponseHeaderSize( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , out uint /*uint32 **/ unResponseHeaderSize ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseHeaderValue" )] internal static extern bool /*bool*/ GetHTTPResponseHeaderValue( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , out byte /*uint8 **/ pHeaderValueBuffer, uint /*uint32*/ unBufferSize ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseBodySize" )] internal static extern bool /*bool*/ GetHTTPResponseBodySize( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out uint /*uint32 **/ unBodySize ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseBodyData" )] internal static extern bool /*bool*/ GetHTTPResponseBodyData( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out byte /*uint8 **/ pBodyDataBuffer, uint /*uint32*/ unBufferSize ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPStreamingResponseBodyData" )] internal static extern bool /*bool*/ GetHTTPStreamingResponseBodyData( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ cOffset , out byte /*uint8 **/ pBodyDataBuffer, uint /*uint32*/ unBufferSize ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_ReleaseHTTPRequest" )] internal static extern bool /*bool*/ ReleaseHTTPRequest( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPDownloadProgressPct" )] internal static extern bool /*bool*/ GetHTTPDownloadProgressPct( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out float /*float **/ pflPercentOut ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestRawPostBody" )] internal static extern bool /*bool*/ SetHTTPRequestRawPostBody( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchContentType , out byte /*uint8 **/ pubBody, uint /*uint32*/ unBodyLen ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_CreateCookieContainer" )] internal static extern uint /*HTTPCookieContainerHandle*/ CreateCookieContainer( IntPtr ISteamHTTP, bool /*bool*/ bAllowResponsesToModify ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_ReleaseCookieContainer" )] internal static extern bool /*bool*/ ReleaseCookieContainer( IntPtr ISteamHTTP, HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetCookie" )] internal static extern bool /*bool*/ SetCookie( IntPtr ISteamHTTP, HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer, string /*const char **/ pchHost , string /*const char **/ pchUrl , string /*const char **/ pchCookie ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestCookieContainer" )] internal static extern bool /*bool*/ SetHTTPRequestCookieContainer( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestUserAgentInfo" )] internal static extern bool /*bool*/ SetHTTPRequestUserAgentInfo( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchUserAgentInfo ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestRequiresVerifiedCertificate" )] internal static extern bool /*bool*/ SetHTTPRequestRequiresVerifiedCertificate( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, bool /*bool*/ bRequireVerifiedCertificate ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestAbsoluteTimeoutMS" )] internal static extern bool /*bool*/ SetHTTPRequestAbsoluteTimeoutMS( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unMilliseconds ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPRequestWasTimedOut" )] internal static extern bool /*bool*/ GetHTTPRequestWasTimedOut( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out bool /*bool **/ pbWasTimedOut ); + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.CreateHTTPRequest(_ptr, eHTTPRequestMethod, pchAbsoluteURL); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestContextValue( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ulong /*uint64*/ ulContextValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestContextValue(_ptr, hRequest, ulContextValue); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestNetworkActivityTimeout( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unTimeoutSeconds ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestNetworkActivityTimeout(_ptr, hRequest, unTimeoutSeconds); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestHeaderValue( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , string /*const char **/ pchHeaderValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestHeaderValue(_ptr, hRequest, pchHeaderName, pchHeaderValue); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestGetOrPostParameter( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchParamName , string /*const char **/ pchParamValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestGetOrPostParameter(_ptr, hRequest, pchParamName, pchParamValue); + } + public virtual bool /*bool*/ ISteamHTTP_SendHTTPRequest( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref SteamAPICall_t /*SteamAPICall_t **/ pCallHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SendHTTPRequest(_ptr, hRequest, ref pCallHandle); + } + public virtual bool /*bool*/ ISteamHTTP_SendHTTPRequestAndStreamResponse( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref SteamAPICall_t /*SteamAPICall_t **/ pCallHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SendHTTPRequestAndStreamResponse(_ptr, hRequest, ref pCallHandle); + } + public virtual bool /*bool*/ ISteamHTTP_DeferHTTPRequest( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.DeferHTTPRequest(_ptr, hRequest); + } + public virtual bool /*bool*/ ISteamHTTP_PrioritizeHTTPRequest( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.PrioritizeHTTPRequest(_ptr, hRequest); + } + public virtual bool /*bool*/ ISteamHTTP_GetHTTPResponseHeaderSize( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , out uint /*uint32 **/ unResponseHeaderSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.GetHTTPResponseHeaderSize(_ptr, hRequest, pchHeaderName, out unResponseHeaderSize); + } + public virtual bool /*bool*/ ISteamHTTP_GetHTTPResponseHeaderValue( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , out byte /*uint8 **/ pHeaderValueBuffer, uint /*uint32*/ unBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.GetHTTPResponseHeaderValue(_ptr, hRequest, pchHeaderName, out pHeaderValueBuffer, unBufferSize); + } + public virtual bool /*bool*/ ISteamHTTP_GetHTTPResponseBodySize( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out uint /*uint32 **/ unBodySize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.GetHTTPResponseBodySize(_ptr, hRequest, out unBodySize); + } + public virtual bool /*bool*/ ISteamHTTP_GetHTTPResponseBodyData( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out byte /*uint8 **/ pBodyDataBuffer, uint /*uint32*/ unBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.GetHTTPResponseBodyData(_ptr, hRequest, out pBodyDataBuffer, unBufferSize); + } + public virtual bool /*bool*/ ISteamHTTP_GetHTTPStreamingResponseBodyData( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ cOffset , out byte /*uint8 **/ pBodyDataBuffer, uint /*uint32*/ unBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.GetHTTPStreamingResponseBodyData(_ptr, hRequest, cOffset, out pBodyDataBuffer, unBufferSize); + } + public virtual bool /*bool*/ ISteamHTTP_ReleaseHTTPRequest( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.ReleaseHTTPRequest(_ptr, hRequest); + } + public virtual bool /*bool*/ ISteamHTTP_GetHTTPDownloadProgressPct( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out float /*float **/ pflPercentOut ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.GetHTTPDownloadProgressPct(_ptr, hRequest, out pflPercentOut); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestRawPostBody( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchContentType , out byte /*uint8 **/ pubBody, uint /*uint32*/ unBodyLen ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestRawPostBody(_ptr, hRequest, pchContentType, out pubBody, unBodyLen); + } + public virtual HTTPCookieContainerHandle /*(HTTPCookieContainerHandle)*/ ISteamHTTP_CreateCookieContainer( bool /*bool*/ bAllowResponsesToModify ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.CreateCookieContainer(_ptr, bAllowResponsesToModify); + } + public virtual bool /*bool*/ ISteamHTTP_ReleaseCookieContainer( HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.ReleaseCookieContainer(_ptr, hCookieContainer); + } + public virtual bool /*bool*/ ISteamHTTP_SetCookie( HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer, string /*const char **/ pchHost , string /*const char **/ pchUrl , string /*const char **/ pchCookie ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetCookie(_ptr, hCookieContainer, pchHost, pchUrl, pchCookie); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestCookieContainer( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestCookieContainer(_ptr, hRequest, hCookieContainer); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestUserAgentInfo( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchUserAgentInfo ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestUserAgentInfo(_ptr, hRequest, pchUserAgentInfo); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestRequiresVerifiedCertificate( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, bool /*bool*/ bRequireVerifiedCertificate ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestRequiresVerifiedCertificate(_ptr, hRequest, bRequireVerifiedCertificate); + } + public virtual bool /*bool*/ ISteamHTTP_SetHTTPRequestAbsoluteTimeoutMS( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unMilliseconds ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.SetHTTPRequestAbsoluteTimeoutMS(_ptr, hRequest, unMilliseconds); + } + public virtual bool /*bool*/ ISteamHTTP_GetHTTPRequestWasTimedOut( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out bool /*bool **/ pbWasTimedOut ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTTP _ptr is null!" ); + + return Native.ISteamHTTP.GetHTTPRequestWasTimedOut(_ptr, hRequest, out pbWasTimedOut); } - public static unsafe class ISteamUnifiedMessages + public virtual ClientUnifiedMessageHandle /*(ClientUnifiedMessageHandle)*/ ISteamUnifiedMessages_SendMethod( string /*const char **/ pchServiceMethod , IntPtr /*const void **/ pRequestBuffer , uint /*uint32*/ unRequestBufferSize , ulong /*uint64*/ unContext ) { - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUnifiedMessages_SendMethod" )] internal static extern ulong /*ClientUnifiedMessageHandle*/ SendMethod( IntPtr ISteamUnifiedMessages, string /*const char **/ pchServiceMethod , IntPtr /*const void **/ pRequestBuffer , uint /*uint32*/ unRequestBufferSize , ulong /*uint64*/ unContext ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUnifiedMessages_GetMethodResponseInfo" )] internal static extern bool /*bool*/ GetMethodResponseInfo( IntPtr ISteamUnifiedMessages, ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle, out uint /*uint32 **/ punResponseSize, out Result /*EResult **/ peResult ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUnifiedMessages_GetMethodResponseData" )] internal static extern bool /*bool*/ GetMethodResponseData( IntPtr ISteamUnifiedMessages, ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle, IntPtr /*void **/ pResponseBuffer , uint /*uint32*/ unResponseBufferSize , bool /*bool*/ bAutoRelease ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUnifiedMessages_ReleaseMethod" )] internal static extern bool /*bool*/ ReleaseMethod( IntPtr ISteamUnifiedMessages, ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUnifiedMessages_SendNotification" )] internal static extern bool /*bool*/ SendNotification( IntPtr ISteamUnifiedMessages, string /*const char **/ pchServiceNotification , IntPtr /*const void **/ pNotificationBuffer , uint /*uint32*/ unNotificationBufferSize ); + if ( _ptr == null ) throw new System.Exception( "ISteamUnifiedMessages _ptr is null!" ); + + return Native.ISteamUnifiedMessages.SendMethod(_ptr, pchServiceMethod, pRequestBuffer, unRequestBufferSize, unContext); + } + public virtual bool /*bool*/ ISteamUnifiedMessages_GetMethodResponseInfo( ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle, out uint /*uint32 **/ punResponseSize, out Result /*EResult **/ peResult ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUnifiedMessages _ptr is null!" ); + + return Native.ISteamUnifiedMessages.GetMethodResponseInfo(_ptr, hHandle, out punResponseSize, out peResult); + } + public virtual bool /*bool*/ ISteamUnifiedMessages_GetMethodResponseData( ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle, IntPtr /*void **/ pResponseBuffer , uint /*uint32*/ unResponseBufferSize , bool /*bool*/ bAutoRelease ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUnifiedMessages _ptr is null!" ); + + return Native.ISteamUnifiedMessages.GetMethodResponseData(_ptr, hHandle, pResponseBuffer, unResponseBufferSize, bAutoRelease); + } + public virtual bool /*bool*/ ISteamUnifiedMessages_ReleaseMethod( ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUnifiedMessages _ptr is null!" ); + + return Native.ISteamUnifiedMessages.ReleaseMethod(_ptr, hHandle); + } + public virtual bool /*bool*/ ISteamUnifiedMessages_SendNotification( string /*const char **/ pchServiceNotification , IntPtr /*const void **/ pNotificationBuffer , uint /*uint32*/ unNotificationBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUnifiedMessages _ptr is null!" ); + + return Native.ISteamUnifiedMessages.SendNotification(_ptr, pchServiceNotification, pNotificationBuffer, unNotificationBufferSize); } - public static unsafe class ISteamController + public virtual bool /*bool*/ ISteamController_Init() { - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamController_Init" )] internal static extern bool /*bool*/ Init( IntPtr ISteamController ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamController_Shutdown" )] internal static extern bool /*bool*/ Shutdown( IntPtr ISteamController ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamController_RunFrame" )] internal static extern void /*void*/ RunFrame( IntPtr ISteamController ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamController_GetConnectedControllers" )] internal static extern int /*int*/ GetConnectedControllers( IntPtr ISteamController, IntPtr /*ControllerHandle_t **/ handlesOut ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamController_ShowBindingPanel" )] internal static extern bool /*bool*/ ShowBindingPanel( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamController_GetActionSetHandle" )] internal static extern ulong /*ControllerActionSetHandle_t*/ GetActionSetHandle( IntPtr ISteamController, string /*const char **/ pszActionSetName ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamController_ActivateActionSet" )] internal static extern void /*void*/ ActivateActionSet( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamController_GetCurrentActionSet" )] internal static extern ulong /*ControllerActionSetHandle_t*/ GetCurrentActionSet( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamController_GetDigitalActionHandle" )] internal static extern ulong /*ControllerDigitalActionHandle_t*/ GetDigitalActionHandle( IntPtr ISteamController, string /*const char **/ pszActionName ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamController_GetDigitalActionData" )] internal static extern ControllerDigitalActionData_t /*struct ControllerDigitalActionData_t*/ GetDigitalActionData( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerDigitalActionHandle_t /*ControllerDigitalActionHandle_t*/ digitalActionHandle ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamController_GetDigitalActionOrigins" )] internal static extern int /*int*/ GetDigitalActionOrigins( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle, ControllerDigitalActionHandle_t /*ControllerDigitalActionHandle_t*/ digitalActionHandle, out ControllerActionOrigin /*EControllerActionOrigin **/ originsOut ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamController_GetAnalogActionHandle" )] internal static extern ulong /*ControllerAnalogActionHandle_t*/ GetAnalogActionHandle( IntPtr ISteamController, string /*const char **/ pszActionName ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamController_GetAnalogActionData" )] internal static extern ControllerAnalogActionData_t /*struct ControllerAnalogActionData_t*/ GetAnalogActionData( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ analogActionHandle ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamController_GetAnalogActionOrigins" )] internal static extern int /*int*/ GetAnalogActionOrigins( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ analogActionHandle, out ControllerActionOrigin /*EControllerActionOrigin **/ originsOut ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamController_StopAnalogActionMomentum" )] internal static extern void /*void*/ StopAnalogActionMomentum( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ eAction ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamController_TriggerHapticPulse" )] internal static extern void /*void*/ TriggerHapticPulse( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad , ushort /*unsigned short*/ usDurationMicroSec ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamController_TriggerRepeatedHapticPulse" )] internal static extern void /*void*/ TriggerRepeatedHapticPulse( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad , ushort /*unsigned short*/ usDurationMicroSec , ushort /*unsigned short*/ usOffMicroSec , ushort /*unsigned short*/ unRepeat , uint /*unsigned int*/ nFlags ); + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.Init(_ptr); + } + public virtual bool /*bool*/ ISteamController_Shutdown() + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.Shutdown(_ptr); + } + public virtual void /*void*/ ISteamController_RunFrame() + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + Native.ISteamController.RunFrame(_ptr); + } + public virtual int /*int*/ ISteamController_GetConnectedControllers( IntPtr /*ControllerHandle_t **/ handlesOut ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetConnectedControllers(_ptr, handlesOut); + } + public virtual bool /*bool*/ ISteamController_ShowBindingPanel( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.ShowBindingPanel(_ptr, controllerHandle); + } + public virtual ControllerActionSetHandle_t /*(ControllerActionSetHandle_t)*/ ISteamController_GetActionSetHandle( string /*const char **/ pszActionSetName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetActionSetHandle(_ptr, pszActionSetName); + } + public virtual void /*void*/ ISteamController_ActivateActionSet( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + Native.ISteamController.ActivateActionSet(_ptr, controllerHandle, actionSetHandle); + } + public virtual ControllerActionSetHandle_t /*(ControllerActionSetHandle_t)*/ ISteamController_GetCurrentActionSet( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetCurrentActionSet(_ptr, controllerHandle); + } + public virtual ControllerDigitalActionHandle_t /*(ControllerDigitalActionHandle_t)*/ ISteamController_GetDigitalActionHandle( string /*const char **/ pszActionName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetDigitalActionHandle(_ptr, pszActionName); + } + public virtual ControllerDigitalActionData_t /*struct ControllerDigitalActionData_t*/ ISteamController_GetDigitalActionData( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerDigitalActionHandle_t /*ControllerDigitalActionHandle_t*/ digitalActionHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetDigitalActionData(_ptr, controllerHandle, digitalActionHandle); + } + public virtual int /*int*/ ISteamController_GetDigitalActionOrigins( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle, ControllerDigitalActionHandle_t /*ControllerDigitalActionHandle_t*/ digitalActionHandle, out ControllerActionOrigin /*EControllerActionOrigin **/ originsOut ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetDigitalActionOrigins(_ptr, controllerHandle, actionSetHandle, digitalActionHandle, out originsOut); + } + public virtual ControllerAnalogActionHandle_t /*(ControllerAnalogActionHandle_t)*/ ISteamController_GetAnalogActionHandle( string /*const char **/ pszActionName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetAnalogActionHandle(_ptr, pszActionName); + } + public virtual ControllerAnalogActionData_t /*struct ControllerAnalogActionData_t*/ ISteamController_GetAnalogActionData( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ analogActionHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetAnalogActionData(_ptr, controllerHandle, analogActionHandle); + } + public virtual int /*int*/ ISteamController_GetAnalogActionOrigins( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ analogActionHandle, out ControllerActionOrigin /*EControllerActionOrigin **/ originsOut ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + return Native.ISteamController.GetAnalogActionOrigins(_ptr, controllerHandle, actionSetHandle, analogActionHandle, out originsOut); + } + public virtual void /*void*/ ISteamController_StopAnalogActionMomentum( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ eAction ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + Native.ISteamController.StopAnalogActionMomentum(_ptr, controllerHandle, eAction); + } + public virtual void /*void*/ ISteamController_TriggerHapticPulse( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad , ushort /*unsigned short*/ usDurationMicroSec ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + Native.ISteamController.TriggerHapticPulse(_ptr, controllerHandle, eTargetPad, usDurationMicroSec); + } + public virtual void /*void*/ ISteamController_TriggerRepeatedHapticPulse( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad , ushort /*unsigned short*/ usDurationMicroSec , ushort /*unsigned short*/ usOffMicroSec , ushort /*unsigned short*/ unRepeat , uint /*unsigned int*/ nFlags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamController _ptr is null!" ); + + Native.ISteamController.TriggerRepeatedHapticPulse(_ptr, controllerHandle, eTargetPad, usDurationMicroSec, usOffMicroSec, unRepeat, nFlags); } - public static unsafe class ISteamUGC + public virtual UGCQueryHandle_t /*(UGCQueryHandle_t)*/ ISteamUGC_CreateQueryUserUGCRequest( AccountID_t /*AccountID_t*/ unAccountID, UserUGCList /*EUserUGCList*/ eListType , UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingUGCType , UserUGCListSortOrder /*EUserUGCListSortOrder*/ eSortOrder , AppId_t /*AppId_t*/ nCreatorAppID, AppId_t /*AppId_t*/ nConsumerAppID, uint /*uint32*/ unPage ) { - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_CreateQueryUserUGCRequest" )] internal static extern ulong /*UGCQueryHandle_t*/ CreateQueryUserUGCRequest( IntPtr ISteamUGC, AccountID_t /*AccountID_t*/ unAccountID, UserUGCList /*EUserUGCList*/ eListType , UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingUGCType , UserUGCListSortOrder /*EUserUGCListSortOrder*/ eSortOrder , AppId_t /*AppId_t*/ nCreatorAppID, AppId_t /*AppId_t*/ nConsumerAppID, uint /*uint32*/ unPage ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_CreateQueryAllUGCRequest" )] internal static extern ulong /*UGCQueryHandle_t*/ CreateQueryAllUGCRequest( IntPtr ISteamUGC, UGCQuery /*EUGCQuery*/ eQueryType , UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingeMatchingUGCTypeFileType , AppId_t /*AppId_t*/ nCreatorAppID, AppId_t /*AppId_t*/ nConsumerAppID, uint /*uint32*/ unPage ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_CreateQueryUGCDetailsRequest" )] internal static extern ulong /*UGCQueryHandle_t*/ CreateQueryUGCDetailsRequest( IntPtr ISteamUGC, IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ unNumPublishedFileIDs ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SendQueryUGCRequest" )] internal static extern ulong /*SteamAPICall_t*/ SendQueryUGCRequest( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCResult" )] internal static extern bool /*bool*/ GetQueryUGCResult( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , ref SteamUGCDetails_t /*struct SteamUGCDetails_t **/ pDetails ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCPreviewURL" )] internal static extern bool /*bool*/ GetQueryUGCPreviewURL( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , System.Text.StringBuilder /*char **/ pchURL, uint /*uint32*/ cchURLSize ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCMetadata" )] internal static extern bool /*bool*/ GetQueryUGCMetadata( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , System.Text.StringBuilder /*char **/ pchMetadata, uint /*uint32*/ cchMetadatasize ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCChildren" )] internal static extern bool /*bool*/ GetQueryUGCChildren( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ cMaxEntries ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCStatistic" )] internal static extern bool /*bool*/ GetQueryUGCStatistic( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , ItemStatistic /*EItemStatistic*/ eStatType , out uint /*uint32 **/ pStatValue ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCNumAdditionalPreviews" )] internal static extern uint /*uint32*/ GetQueryUGCNumAdditionalPreviews( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCAdditionalPreview" )] internal static extern bool /*bool*/ GetQueryUGCAdditionalPreview( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , uint /*uint32*/ previewIndex , System.Text.StringBuilder /*char **/ pchURLOrVideoID, uint /*uint32*/ cchURLSize , System.Text.StringBuilder /*char **/ pchOriginalFileName, uint /*uint32*/ cchOriginalFileNameSize , out ItemPreviewType /*EItemPreviewType **/ pPreviewType ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCNumKeyValueTags" )] internal static extern uint /*uint32*/ GetQueryUGCNumKeyValueTags( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCKeyValueTag" )] internal static extern bool /*bool*/ GetQueryUGCKeyValueTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , uint /*uint32*/ keyValueTagIndex , System.Text.StringBuilder /*char **/ pchKey, uint /*uint32*/ cchKeySize , System.Text.StringBuilder /*char **/ pchValue, uint /*uint32*/ cchValueSize ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_ReleaseQueryUGCRequest" )] internal static extern bool /*bool*/ ReleaseQueryUGCRequest( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_AddRequiredTag" )] internal static extern bool /*bool*/ AddRequiredTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pTagName ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_AddExcludedTag" )] internal static extern bool /*bool*/ AddExcludedTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pTagName ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetReturnKeyValueTags" )] internal static extern bool /*bool*/ SetReturnKeyValueTags( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnKeyValueTags ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetReturnLongDescription" )] internal static extern bool /*bool*/ SetReturnLongDescription( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnLongDescription ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetReturnMetadata" )] internal static extern bool /*bool*/ SetReturnMetadata( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnMetadata ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetReturnChildren" )] internal static extern bool /*bool*/ SetReturnChildren( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnChildren ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetReturnAdditionalPreviews" )] internal static extern bool /*bool*/ SetReturnAdditionalPreviews( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnAdditionalPreviews ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetReturnTotalOnly" )] internal static extern bool /*bool*/ SetReturnTotalOnly( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnTotalOnly ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetLanguage" )] internal static extern bool /*bool*/ SetLanguage( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pchLanguage ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetAllowCachedResponse" )] internal static extern bool /*bool*/ SetAllowCachedResponse( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ unMaxAgeSeconds ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetCloudFileNameFilter" )] internal static extern bool /*bool*/ SetCloudFileNameFilter( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pMatchCloudFileName ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetMatchAnyTag" )] internal static extern bool /*bool*/ SetMatchAnyTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bMatchAnyTag ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetSearchText" )] internal static extern bool /*bool*/ SetSearchText( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pSearchText ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetRankedByTrendDays" )] internal static extern bool /*bool*/ SetRankedByTrendDays( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ unDays ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_AddRequiredKeyValueTag" )] internal static extern bool /*bool*/ AddRequiredKeyValueTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pKey , string /*const char **/ pValue ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_RequestUGCDetails" )] internal static extern ulong /*SteamAPICall_t*/ RequestUGCDetails( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, uint /*uint32*/ unMaxAgeSeconds ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_CreateItem" )] internal static extern ulong /*SteamAPICall_t*/ CreateItem( IntPtr ISteamUGC, AppId_t /*AppId_t*/ nConsumerAppId, WorkshopFileType /*EWorkshopFileType*/ eFileType ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_StartItemUpdate" )] internal static extern ulong /*UGCUpdateHandle_t*/ StartItemUpdate( IntPtr ISteamUGC, AppId_t /*AppId_t*/ nConsumerAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetItemTitle" )] internal static extern bool /*bool*/ SetItemTitle( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchTitle ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetItemDescription" )] internal static extern bool /*bool*/ SetItemDescription( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchDescription ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetItemUpdateLanguage" )] internal static extern bool /*bool*/ SetItemUpdateLanguage( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchLanguage ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetItemMetadata" )] internal static extern bool /*bool*/ SetItemMetadata( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchMetaData ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetItemVisibility" )] internal static extern bool /*bool*/ SetItemVisibility( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetItemTags" )] internal static extern bool /*bool*/ SetItemTags( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ updateHandle, IntPtr /*const struct SteamParamStringArray_t **/ pTags ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetItemContent" )] internal static extern bool /*bool*/ SetItemContent( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszContentFolder ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetItemPreview" )] internal static extern bool /*bool*/ SetItemPreview( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszPreviewFile ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_RemoveItemKeyValueTags" )] internal static extern bool /*bool*/ RemoveItemKeyValueTags( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchKey ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_AddItemKeyValueTag" )] internal static extern bool /*bool*/ AddItemKeyValueTag( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchKey , string /*const char **/ pchValue ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_AddItemPreviewFile" )] internal static extern bool /*bool*/ AddItemPreviewFile( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszPreviewFile , ItemPreviewType /*EItemPreviewType*/ type ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_AddItemPreviewVideo" )] internal static extern bool /*bool*/ AddItemPreviewVideo( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszVideoID ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_UpdateItemPreviewFile" )] internal static extern bool /*bool*/ UpdateItemPreviewFile( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index , string /*const char **/ pszPreviewFile ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_UpdateItemPreviewVideo" )] internal static extern bool /*bool*/ UpdateItemPreviewVideo( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index , string /*const char **/ pszVideoID ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_RemoveItemPreview" )] internal static extern bool /*bool*/ RemoveItemPreview( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SubmitItemUpdate" )] internal static extern ulong /*SteamAPICall_t*/ SubmitItemUpdate( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchChangeNote ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_GetItemUpdateProgress" )] internal static extern ItemUpdateStatus /*EItemUpdateStatus*/ GetItemUpdateProgress( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, out ulong /*uint64 **/ punBytesProcessed, out ulong /*uint64 **/ punBytesTotal ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetUserItemVote" )] internal static extern ulong /*SteamAPICall_t*/ SetUserItemVote( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, bool /*bool*/ bVoteUp ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_GetUserItemVote" )] internal static extern ulong /*SteamAPICall_t*/ GetUserItemVote( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_AddItemToFavorites" )] internal static extern ulong /*SteamAPICall_t*/ AddItemToFavorites( IntPtr ISteamUGC, AppId_t /*AppId_t*/ nAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_RemoveItemFromFavorites" )] internal static extern ulong /*SteamAPICall_t*/ RemoveItemFromFavorites( IntPtr ISteamUGC, AppId_t /*AppId_t*/ nAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SubscribeItem" )] internal static extern ulong /*SteamAPICall_t*/ SubscribeItem( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_UnsubscribeItem" )] internal static extern ulong /*SteamAPICall_t*/ UnsubscribeItem( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_GetNumSubscribedItems" )] internal static extern uint /*uint32*/ GetNumSubscribedItems( IntPtr ISteamUGC ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_GetSubscribedItems" )] internal static extern uint /*uint32*/ GetSubscribedItems( IntPtr ISteamUGC, IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ cMaxEntries ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_GetItemState" )] internal static extern uint /*uint32*/ GetItemState( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_GetItemInstallInfo" )] internal static extern bool /*bool*/ GetItemInstallInfo( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, out ulong /*uint64 **/ punSizeOnDisk, System.Text.StringBuilder /*char **/ pchFolder, uint /*uint32*/ cchFolderSize , out uint /*uint32 **/ punTimeStamp ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_GetItemDownloadInfo" )] internal static extern bool /*bool*/ GetItemDownloadInfo( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, out ulong /*uint64 **/ punBytesDownloaded, out ulong /*uint64 **/ punBytesTotal ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_DownloadItem" )] internal static extern bool /*bool*/ DownloadItem( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, bool /*bool*/ bHighPriority ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_BInitWorkshopForGameServer" )] internal static extern bool /*bool*/ BInitWorkshopForGameServer( IntPtr ISteamUGC, DepotId_t /*DepotId_t*/ unWorkshopDepotID, string /*const char **/ pszFolder ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SuspendDownloads" )] internal static extern void /*void*/ SuspendDownloads( IntPtr ISteamUGC, bool /*bool*/ bSuspend ); + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.CreateQueryUserUGCRequest(_ptr, unAccountID, eListType, eMatchingUGCType, eSortOrder, nCreatorAppID, nConsumerAppID, unPage); + } + public virtual UGCQueryHandle_t /*(UGCQueryHandle_t)*/ ISteamUGC_CreateQueryAllUGCRequest( UGCQuery /*EUGCQuery*/ eQueryType , UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingeMatchingUGCTypeFileType , AppId_t /*AppId_t*/ nCreatorAppID, AppId_t /*AppId_t*/ nConsumerAppID, uint /*uint32*/ unPage ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.CreateQueryAllUGCRequest(_ptr, eQueryType, eMatchingeMatchingUGCTypeFileType, nCreatorAppID, nConsumerAppID, unPage); + } + public virtual UGCQueryHandle_t /*(UGCQueryHandle_t)*/ ISteamUGC_CreateQueryUGCDetailsRequest( IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ unNumPublishedFileIDs ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.CreateQueryUGCDetailsRequest(_ptr, pvecPublishedFileID, unNumPublishedFileIDs); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_SendQueryUGCRequest( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SendQueryUGCRequest(_ptr, handle); + } + public virtual bool /*bool*/ ISteamUGC_GetQueryUGCResult( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , ref SteamUGCDetails_t /*struct SteamUGCDetails_t **/ pDetails ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCResult(_ptr, handle, index, ref pDetails); + } + public virtual bool /*bool*/ ISteamUGC_GetQueryUGCPreviewURL( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , System.Text.StringBuilder /*char **/ pchURL, uint /*uint32*/ cchURLSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCPreviewURL(_ptr, handle, index, pchURL, cchURLSize); + } + public virtual bool /*bool*/ ISteamUGC_GetQueryUGCMetadata( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , System.Text.StringBuilder /*char **/ pchMetadata, uint /*uint32*/ cchMetadatasize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCMetadata(_ptr, handle, index, pchMetadata, cchMetadatasize); + } + public virtual bool /*bool*/ ISteamUGC_GetQueryUGCChildren( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ cMaxEntries ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCChildren(_ptr, handle, index, pvecPublishedFileID, cMaxEntries); + } + public virtual bool /*bool*/ ISteamUGC_GetQueryUGCStatistic( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , ItemStatistic /*EItemStatistic*/ eStatType , out uint /*uint32 **/ pStatValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCStatistic(_ptr, handle, index, eStatType, out pStatValue); + } + public virtual uint /*uint32*/ ISteamUGC_GetQueryUGCNumAdditionalPreviews( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCNumAdditionalPreviews(_ptr, handle, index); + } + public virtual bool /*bool*/ ISteamUGC_GetQueryUGCAdditionalPreview( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , uint /*uint32*/ previewIndex , System.Text.StringBuilder /*char **/ pchURLOrVideoID, uint /*uint32*/ cchURLSize , System.Text.StringBuilder /*char **/ pchOriginalFileName, uint /*uint32*/ cchOriginalFileNameSize , out ItemPreviewType /*EItemPreviewType **/ pPreviewType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCAdditionalPreview(_ptr, handle, index, previewIndex, pchURLOrVideoID, cchURLSize, pchOriginalFileName, cchOriginalFileNameSize, out pPreviewType); + } + public virtual uint /*uint32*/ ISteamUGC_GetQueryUGCNumKeyValueTags( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCNumKeyValueTags(_ptr, handle, index); + } + public virtual bool /*bool*/ ISteamUGC_GetQueryUGCKeyValueTag( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , uint /*uint32*/ keyValueTagIndex , System.Text.StringBuilder /*char **/ pchKey, uint /*uint32*/ cchKeySize , System.Text.StringBuilder /*char **/ pchValue, uint /*uint32*/ cchValueSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetQueryUGCKeyValueTag(_ptr, handle, index, keyValueTagIndex, pchKey, cchKeySize, pchValue, cchValueSize); + } + public virtual bool /*bool*/ ISteamUGC_ReleaseQueryUGCRequest( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.ReleaseQueryUGCRequest(_ptr, handle); + } + public virtual bool /*bool*/ ISteamUGC_AddRequiredTag( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pTagName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.AddRequiredTag(_ptr, handle, pTagName); + } + public virtual bool /*bool*/ ISteamUGC_AddExcludedTag( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pTagName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.AddExcludedTag(_ptr, handle, pTagName); + } + public virtual bool /*bool*/ ISteamUGC_SetReturnKeyValueTags( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnKeyValueTags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetReturnKeyValueTags(_ptr, handle, bReturnKeyValueTags); + } + public virtual bool /*bool*/ ISteamUGC_SetReturnLongDescription( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnLongDescription ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetReturnLongDescription(_ptr, handle, bReturnLongDescription); + } + public virtual bool /*bool*/ ISteamUGC_SetReturnMetadata( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnMetadata ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetReturnMetadata(_ptr, handle, bReturnMetadata); + } + public virtual bool /*bool*/ ISteamUGC_SetReturnChildren( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnChildren ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetReturnChildren(_ptr, handle, bReturnChildren); + } + public virtual bool /*bool*/ ISteamUGC_SetReturnAdditionalPreviews( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnAdditionalPreviews ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetReturnAdditionalPreviews(_ptr, handle, bReturnAdditionalPreviews); + } + public virtual bool /*bool*/ ISteamUGC_SetReturnTotalOnly( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnTotalOnly ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetReturnTotalOnly(_ptr, handle, bReturnTotalOnly); + } + public virtual bool /*bool*/ ISteamUGC_SetLanguage( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pchLanguage ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetLanguage(_ptr, handle, pchLanguage); + } + public virtual bool /*bool*/ ISteamUGC_SetAllowCachedResponse( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ unMaxAgeSeconds ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetAllowCachedResponse(_ptr, handle, unMaxAgeSeconds); + } + public virtual bool /*bool*/ ISteamUGC_SetCloudFileNameFilter( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pMatchCloudFileName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetCloudFileNameFilter(_ptr, handle, pMatchCloudFileName); + } + public virtual bool /*bool*/ ISteamUGC_SetMatchAnyTag( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bMatchAnyTag ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetMatchAnyTag(_ptr, handle, bMatchAnyTag); + } + public virtual bool /*bool*/ ISteamUGC_SetSearchText( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pSearchText ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetSearchText(_ptr, handle, pSearchText); + } + public virtual bool /*bool*/ ISteamUGC_SetRankedByTrendDays( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ unDays ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetRankedByTrendDays(_ptr, handle, unDays); + } + public virtual bool /*bool*/ ISteamUGC_AddRequiredKeyValueTag( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pKey , string /*const char **/ pValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.AddRequiredKeyValueTag(_ptr, handle, pKey, pValue); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_RequestUGCDetails( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, uint /*uint32*/ unMaxAgeSeconds ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.RequestUGCDetails(_ptr, nPublishedFileID, unMaxAgeSeconds); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_CreateItem( AppId_t /*AppId_t*/ nConsumerAppId, WorkshopFileType /*EWorkshopFileType*/ eFileType ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.CreateItem(_ptr, nConsumerAppId, eFileType); + } + public virtual UGCUpdateHandle_t /*(UGCUpdateHandle_t)*/ ISteamUGC_StartItemUpdate( AppId_t /*AppId_t*/ nConsumerAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.StartItemUpdate(_ptr, nConsumerAppId, nPublishedFileID); + } + public virtual bool /*bool*/ ISteamUGC_SetItemTitle( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchTitle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemTitle(_ptr, handle, pchTitle); + } + public virtual bool /*bool*/ ISteamUGC_SetItemDescription( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchDescription ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemDescription(_ptr, handle, pchDescription); + } + public virtual bool /*bool*/ ISteamUGC_SetItemUpdateLanguage( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchLanguage ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemUpdateLanguage(_ptr, handle, pchLanguage); + } + public virtual bool /*bool*/ ISteamUGC_SetItemMetadata( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchMetaData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemMetadata(_ptr, handle, pchMetaData); + } + public virtual bool /*bool*/ ISteamUGC_SetItemVisibility( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemVisibility(_ptr, handle, eVisibility); + } + public virtual bool /*bool*/ ISteamUGC_SetItemTags( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ updateHandle, IntPtr /*const struct SteamParamStringArray_t **/ pTags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemTags(_ptr, updateHandle, pTags); + } + public virtual bool /*bool*/ ISteamUGC_SetItemContent( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszContentFolder ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemContent(_ptr, handle, pszContentFolder); + } + public virtual bool /*bool*/ ISteamUGC_SetItemPreview( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszPreviewFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetItemPreview(_ptr, handle, pszPreviewFile); + } + public virtual bool /*bool*/ ISteamUGC_RemoveItemKeyValueTags( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchKey ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.RemoveItemKeyValueTags(_ptr, handle, pchKey); + } + public virtual bool /*bool*/ ISteamUGC_AddItemKeyValueTag( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchKey , string /*const char **/ pchValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.AddItemKeyValueTag(_ptr, handle, pchKey, pchValue); + } + public virtual bool /*bool*/ ISteamUGC_AddItemPreviewFile( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszPreviewFile , ItemPreviewType /*EItemPreviewType*/ type ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.AddItemPreviewFile(_ptr, handle, pszPreviewFile, type); + } + public virtual bool /*bool*/ ISteamUGC_AddItemPreviewVideo( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszVideoID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.AddItemPreviewVideo(_ptr, handle, pszVideoID); + } + public virtual bool /*bool*/ ISteamUGC_UpdateItemPreviewFile( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index , string /*const char **/ pszPreviewFile ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.UpdateItemPreviewFile(_ptr, handle, index, pszPreviewFile); + } + public virtual bool /*bool*/ ISteamUGC_UpdateItemPreviewVideo( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index , string /*const char **/ pszVideoID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.UpdateItemPreviewVideo(_ptr, handle, index, pszVideoID); + } + public virtual bool /*bool*/ ISteamUGC_RemoveItemPreview( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.RemoveItemPreview(_ptr, handle, index); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_SubmitItemUpdate( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchChangeNote ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SubmitItemUpdate(_ptr, handle, pchChangeNote); + } + public virtual ItemUpdateStatus /*EItemUpdateStatus*/ ISteamUGC_GetItemUpdateProgress( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, out ulong /*uint64 **/ punBytesProcessed, out ulong /*uint64 **/ punBytesTotal ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetItemUpdateProgress(_ptr, handle, out punBytesProcessed, out punBytesTotal); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_SetUserItemVote( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, bool /*bool*/ bVoteUp ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SetUserItemVote(_ptr, nPublishedFileID, bVoteUp); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_GetUserItemVote( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetUserItemVote(_ptr, nPublishedFileID); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_AddItemToFavorites( AppId_t /*AppId_t*/ nAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.AddItemToFavorites(_ptr, nAppId, nPublishedFileID); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_RemoveItemFromFavorites( AppId_t /*AppId_t*/ nAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.RemoveItemFromFavorites(_ptr, nAppId, nPublishedFileID); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_SubscribeItem( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.SubscribeItem(_ptr, nPublishedFileID); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_UnsubscribeItem( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.UnsubscribeItem(_ptr, nPublishedFileID); + } + public virtual uint /*uint32*/ ISteamUGC_GetNumSubscribedItems() + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetNumSubscribedItems(_ptr); + } + public virtual uint /*uint32*/ ISteamUGC_GetSubscribedItems( IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ cMaxEntries ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetSubscribedItems(_ptr, pvecPublishedFileID, cMaxEntries); + } + public virtual uint /*uint32*/ ISteamUGC_GetItemState( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetItemState(_ptr, nPublishedFileID); + } + public virtual bool /*bool*/ ISteamUGC_GetItemInstallInfo( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, out ulong /*uint64 **/ punSizeOnDisk, System.Text.StringBuilder /*char **/ pchFolder, uint /*uint32*/ cchFolderSize , out uint /*uint32 **/ punTimeStamp ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetItemInstallInfo(_ptr, nPublishedFileID, out punSizeOnDisk, pchFolder, cchFolderSize, out punTimeStamp); + } + public virtual bool /*bool*/ ISteamUGC_GetItemDownloadInfo( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, out ulong /*uint64 **/ punBytesDownloaded, out ulong /*uint64 **/ punBytesTotal ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.GetItemDownloadInfo(_ptr, nPublishedFileID, out punBytesDownloaded, out punBytesTotal); + } + public virtual bool /*bool*/ ISteamUGC_DownloadItem( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, bool /*bool*/ bHighPriority ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.DownloadItem(_ptr, nPublishedFileID, bHighPriority); + } + public virtual bool /*bool*/ ISteamUGC_BInitWorkshopForGameServer( DepotId_t /*DepotId_t*/ unWorkshopDepotID, string /*const char **/ pszFolder ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + return Native.ISteamUGC.BInitWorkshopForGameServer(_ptr, unWorkshopDepotID, pszFolder); + } + public virtual void /*void*/ ISteamUGC_SuspendDownloads( bool /*bool*/ bSuspend ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamUGC _ptr is null!" ); + + Native.ISteamUGC.SuspendDownloads(_ptr, bSuspend); } - public static unsafe class ISteamAppList + public virtual uint /*uint32*/ ISteamAppList_GetNumInstalledApps() { - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamAppList_GetNumInstalledApps" )] internal static extern uint /*uint32*/ GetNumInstalledApps( IntPtr ISteamAppList ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamAppList_GetInstalledApps" )] internal static extern uint /*uint32*/ GetInstalledApps( IntPtr ISteamAppList, IntPtr /*AppId_t **/ pvecAppID, uint /*uint32*/ unMaxAppIDs ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamAppList_GetAppName" )] internal static extern int /*int*/ GetAppName( IntPtr ISteamAppList, AppId_t /*AppId_t*/ nAppID, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameMax ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamAppList_GetAppInstallDir" )] internal static extern int /*int*/ GetAppInstallDir( IntPtr ISteamAppList, AppId_t /*AppId_t*/ nAppID, System.Text.StringBuilder /*char **/ pchDirectory, int /*int*/ cchNameMax ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamAppList_GetAppBuildId" )] internal static extern int /*int*/ GetAppBuildId( IntPtr ISteamAppList, AppId_t /*AppId_t*/ nAppID ); + if ( _ptr == null ) throw new System.Exception( "ISteamAppList _ptr is null!" ); + + return Native.ISteamAppList.GetNumInstalledApps(_ptr); + } + public virtual uint /*uint32*/ ISteamAppList_GetInstalledApps( IntPtr /*AppId_t **/ pvecAppID, uint /*uint32*/ unMaxAppIDs ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamAppList _ptr is null!" ); + + return Native.ISteamAppList.GetInstalledApps(_ptr, pvecAppID, unMaxAppIDs); + } + public virtual int /*int*/ ISteamAppList_GetAppName( AppId_t /*AppId_t*/ nAppID, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameMax ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamAppList _ptr is null!" ); + + return Native.ISteamAppList.GetAppName(_ptr, nAppID, pchName, cchNameMax); + } + public virtual int /*int*/ ISteamAppList_GetAppInstallDir( AppId_t /*AppId_t*/ nAppID, System.Text.StringBuilder /*char **/ pchDirectory, int /*int*/ cchNameMax ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamAppList _ptr is null!" ); + + return Native.ISteamAppList.GetAppInstallDir(_ptr, nAppID, pchDirectory, cchNameMax); + } + public virtual int /*int*/ ISteamAppList_GetAppBuildId( AppId_t /*AppId_t*/ nAppID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamAppList _ptr is null!" ); + + return Native.ISteamAppList.GetAppBuildId(_ptr, nAppID); } - public static unsafe class ISteamHTMLSurface + public virtual void /*void*/ ISteamHTMLSurface_DestructISteamHTMLSurface() { - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_DestructISteamHTMLSurface" )] internal static extern void /*void*/ DestructISteamHTMLSurface( IntPtr ISteamHTMLSurface ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_Init" )] internal static extern bool /*bool*/ Init( IntPtr ISteamHTMLSurface ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_Shutdown" )] internal static extern bool /*bool*/ Shutdown( IntPtr ISteamHTMLSurface ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_CreateBrowser" )] internal static extern ulong /*SteamAPICall_t*/ CreateBrowser( IntPtr ISteamHTMLSurface, string /*const char **/ pchUserAgent , string /*const char **/ pchUserCSS ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_RemoveBrowser" )] internal static extern void /*void*/ RemoveBrowser( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_LoadURL" )] internal static extern void /*void*/ LoadURL( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchURL , string /*const char **/ pchPostData ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetSize" )] internal static extern void /*void*/ SetSize( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ unWidth , uint /*uint32*/ unHeight ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_StopLoad" )] internal static extern void /*void*/ StopLoad( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_Reload" )] internal static extern void /*void*/ Reload( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_GoBack" )] internal static extern void /*void*/ GoBack( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_GoForward" )] internal static extern void /*void*/ GoForward( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_AddHeader" )] internal static extern void /*void*/ AddHeader( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchKey , string /*const char **/ pchValue ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_ExecuteJavascript" )] internal static extern void /*void*/ ExecuteJavascript( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchScript ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseUp" )] internal static extern void /*void*/ MouseUp( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseDown" )] internal static extern void /*void*/ MouseDown( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseDoubleClick" )] internal static extern void /*void*/ MouseDoubleClick( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseMove" )] internal static extern void /*void*/ MouseMove( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int*/ x , int /*int*/ y ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseWheel" )] internal static extern void /*void*/ MouseWheel( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int32*/ nDelta ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_KeyDown" )] internal static extern void /*void*/ KeyDown( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nNativeKeyCode , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_KeyUp" )] internal static extern void /*void*/ KeyUp( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nNativeKeyCode , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_KeyChar" )] internal static extern void /*void*/ KeyChar( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ cUnicodeChar , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetHorizontalScroll" )] internal static extern void /*void*/ SetHorizontalScroll( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nAbsolutePixelScroll ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetVerticalScroll" )] internal static extern void /*void*/ SetVerticalScroll( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nAbsolutePixelScroll ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetKeyFocus" )] internal static extern void /*void*/ SetKeyFocus( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bHasKeyFocus ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_ViewSource" )] internal static extern void /*void*/ ViewSource( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_CopyToClipboard" )] internal static extern void /*void*/ CopyToClipboard( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_PasteFromClipboard" )] internal static extern void /*void*/ PasteFromClipboard( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_Find" )] internal static extern void /*void*/ Find( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchSearchStr , bool /*bool*/ bCurrentlyInFind , bool /*bool*/ bReverse ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_StopFind" )] internal static extern void /*void*/ StopFind( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_GetLinkAtPosition" )] internal static extern void /*void*/ GetLinkAtPosition( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int*/ x , int /*int*/ y ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetCookie" )] internal static extern void /*void*/ SetCookie( IntPtr ISteamHTMLSurface, string /*const char **/ pchHostname , string /*const char **/ pchKey , string /*const char **/ pchValue , string /*const char **/ pchPath , RTime32 /*RTime32*/ nExpires, bool /*bool*/ bSecure , bool /*bool*/ bHTTPOnly ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetPageScaleFactor" )] internal static extern void /*void*/ SetPageScaleFactor( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, float /*float*/ flZoom , int /*int*/ nPointX , int /*int*/ nPointY ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetBackgroundMode" )] internal static extern void /*void*/ SetBackgroundMode( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bBackgroundMode ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_AllowStartRequest" )] internal static extern void /*void*/ AllowStartRequest( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bAllowed ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_JSDialogResponse" )] internal static extern void /*void*/ JSDialogResponse( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bResult ); + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.DestructISteamHTMLSurface(_ptr); + } + public virtual bool /*bool*/ ISteamHTMLSurface_Init() + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + return Native.ISteamHTMLSurface.Init(_ptr); + } + public virtual bool /*bool*/ ISteamHTMLSurface_Shutdown() + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + return Native.ISteamHTMLSurface.Shutdown(_ptr); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamHTMLSurface_CreateBrowser( string /*const char **/ pchUserAgent , string /*const char **/ pchUserCSS ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + return Native.ISteamHTMLSurface.CreateBrowser(_ptr, pchUserAgent, pchUserCSS); + } + public virtual void /*void*/ ISteamHTMLSurface_RemoveBrowser( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.RemoveBrowser(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_LoadURL( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchURL , string /*const char **/ pchPostData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.LoadURL(_ptr, unBrowserHandle, pchURL, pchPostData); + } + public virtual void /*void*/ ISteamHTMLSurface_SetSize( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ unWidth , uint /*uint32*/ unHeight ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.SetSize(_ptr, unBrowserHandle, unWidth, unHeight); + } + public virtual void /*void*/ ISteamHTMLSurface_StopLoad( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.StopLoad(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_Reload( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.Reload(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_GoBack( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.GoBack(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_GoForward( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.GoForward(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_AddHeader( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchKey , string /*const char **/ pchValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.AddHeader(_ptr, unBrowserHandle, pchKey, pchValue); + } + public virtual void /*void*/ ISteamHTMLSurface_ExecuteJavascript( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchScript ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.ExecuteJavascript(_ptr, unBrowserHandle, pchScript); + } + public virtual void /*void*/ ISteamHTMLSurface_MouseUp( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.MouseUp(_ptr, unBrowserHandle, eMouseButton); + } + public virtual void /*void*/ ISteamHTMLSurface_MouseDown( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.MouseDown(_ptr, unBrowserHandle, eMouseButton); + } + public virtual void /*void*/ ISteamHTMLSurface_MouseDoubleClick( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.MouseDoubleClick(_ptr, unBrowserHandle, eMouseButton); + } + public virtual void /*void*/ ISteamHTMLSurface_MouseMove( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int*/ x , int /*int*/ y ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.MouseMove(_ptr, unBrowserHandle, x, y); + } + public virtual void /*void*/ ISteamHTMLSurface_MouseWheel( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int32*/ nDelta ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.MouseWheel(_ptr, unBrowserHandle, nDelta); + } + public virtual void /*void*/ ISteamHTMLSurface_KeyDown( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nNativeKeyCode , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.KeyDown(_ptr, unBrowserHandle, nNativeKeyCode, eHTMLKeyModifiers); + } + public virtual void /*void*/ ISteamHTMLSurface_KeyUp( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nNativeKeyCode , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.KeyUp(_ptr, unBrowserHandle, nNativeKeyCode, eHTMLKeyModifiers); + } + public virtual void /*void*/ ISteamHTMLSurface_KeyChar( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ cUnicodeChar , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.KeyChar(_ptr, unBrowserHandle, cUnicodeChar, eHTMLKeyModifiers); + } + public virtual void /*void*/ ISteamHTMLSurface_SetHorizontalScroll( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nAbsolutePixelScroll ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.SetHorizontalScroll(_ptr, unBrowserHandle, nAbsolutePixelScroll); + } + public virtual void /*void*/ ISteamHTMLSurface_SetVerticalScroll( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nAbsolutePixelScroll ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.SetVerticalScroll(_ptr, unBrowserHandle, nAbsolutePixelScroll); + } + public virtual void /*void*/ ISteamHTMLSurface_SetKeyFocus( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bHasKeyFocus ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.SetKeyFocus(_ptr, unBrowserHandle, bHasKeyFocus); + } + public virtual void /*void*/ ISteamHTMLSurface_ViewSource( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.ViewSource(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_CopyToClipboard( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.CopyToClipboard(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_PasteFromClipboard( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.PasteFromClipboard(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_Find( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchSearchStr , bool /*bool*/ bCurrentlyInFind , bool /*bool*/ bReverse ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.Find(_ptr, unBrowserHandle, pchSearchStr, bCurrentlyInFind, bReverse); + } + public virtual void /*void*/ ISteamHTMLSurface_StopFind( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.StopFind(_ptr, unBrowserHandle); + } + public virtual void /*void*/ ISteamHTMLSurface_GetLinkAtPosition( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int*/ x , int /*int*/ y ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.GetLinkAtPosition(_ptr, unBrowserHandle, x, y); + } + public virtual void /*void*/ ISteamHTMLSurface_SetCookie( string /*const char **/ pchHostname , string /*const char **/ pchKey , string /*const char **/ pchValue , string /*const char **/ pchPath , RTime32 /*RTime32*/ nExpires, bool /*bool*/ bSecure , bool /*bool*/ bHTTPOnly ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.SetCookie(_ptr, pchHostname, pchKey, pchValue, pchPath, nExpires, bSecure, bHTTPOnly); + } + public virtual void /*void*/ ISteamHTMLSurface_SetPageScaleFactor( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, float /*float*/ flZoom , int /*int*/ nPointX , int /*int*/ nPointY ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.SetPageScaleFactor(_ptr, unBrowserHandle, flZoom, nPointX, nPointY); + } + public virtual void /*void*/ ISteamHTMLSurface_SetBackgroundMode( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bBackgroundMode ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.SetBackgroundMode(_ptr, unBrowserHandle, bBackgroundMode); + } + public virtual void /*void*/ ISteamHTMLSurface_AllowStartRequest( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bAllowed ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.AllowStartRequest(_ptr, unBrowserHandle, bAllowed); + } + public virtual void /*void*/ ISteamHTMLSurface_JSDialogResponse( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bResult ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamHTMLSurface _ptr is null!" ); + + Native.ISteamHTMLSurface.JSDialogResponse(_ptr, unBrowserHandle, bResult); } - public static unsafe class ISteamInventory + public virtual Result /*EResult*/ ISteamInventory_GetResultStatus( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ) { - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_GetResultStatus" )] internal static extern Result /*EResult*/ GetResultStatus( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_GetResultItems" )] internal static extern bool /*bool*/ GetResultItems( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, IntPtr /*struct SteamItemDetails_t **/ pOutItemsArray, out uint /*uint32 **/ punOutItemsArraySize ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_GetResultTimestamp" )] internal static extern uint /*uint32*/ GetResultTimestamp( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_CheckResultSteamID" )] internal static extern bool /*bool*/ CheckResultSteamID( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, CSteamID /*class CSteamID*/ steamIDExpected ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_DestroyResult" )] internal static extern void /*void*/ DestroyResult( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_GetAllItems" )] internal static extern bool /*bool*/ GetAllItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_GetItemsByID" )] internal static extern bool /*bool*/ GetItemsByID( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemInstanceID_t **/ pInstanceIDs, uint /*uint32*/ unCountInstanceIDs ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_SerializeResult" )] internal static extern bool /*bool*/ SerializeResult( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, IntPtr /*void **/ pOutBuffer , out uint /*uint32 **/ punOutBufferSize ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_DeserializeResult" )] internal static extern bool /*bool*/ DeserializeResult( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pOutResultHandle, IntPtr /*const void **/ pBuffer , uint /*uint32*/ unBufferSize , bool /*bool*/ bRESERVED_MUST_BE_FALSE ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_GenerateItems" )] internal static extern bool /*bool*/ GenerateItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemDef_t **/ pArrayItemDefs, out uint /*const uint32 **/ punArrayQuantity, uint /*uint32*/ unArrayLength ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_GrantPromoItems" )] internal static extern bool /*bool*/ GrantPromoItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_AddPromoItem" )] internal static extern bool /*bool*/ AddPromoItem( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemDef_t /*SteamItemDef_t*/ itemDef ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_AddPromoItems" )] internal static extern bool /*bool*/ AddPromoItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemDef_t **/ pArrayItemDefs, uint /*uint32*/ unArrayLength ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_ConsumeItem" )] internal static extern bool /*bool*/ ConsumeItem( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemConsume, uint /*uint32*/ unQuantity ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_ExchangeItems" )] internal static extern bool /*bool*/ ExchangeItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, ref SteamItemDef_t /*const SteamItemDef_t **/ pArrayGenerate, out uint /*const uint32 **/ punArrayGenerateQuantity, uint /*uint32*/ unArrayGenerateLength , IntPtr /*const SteamItemInstanceID_t **/ pArrayDestroy, IntPtr /*const uint32 **/ punArrayDestroyQuantity, uint /*uint32*/ unArrayDestroyLength ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_TransferItemQuantity" )] internal static extern bool /*bool*/ TransferItemQuantity( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemIdSource, uint /*uint32*/ unQuantity , SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemIdDest ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_SendItemDropHeartbeat" )] internal static extern void /*void*/ SendItemDropHeartbeat( IntPtr ISteamInventory ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_TriggerItemDrop" )] internal static extern bool /*bool*/ TriggerItemDrop( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemDef_t /*SteamItemDef_t*/ dropListDefinition ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_TradeItems" )] internal static extern bool /*bool*/ TradeItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, CSteamID /*class CSteamID*/ steamIDTradePartner, ref SteamItemInstanceID_t /*const SteamItemInstanceID_t **/ pArrayGive, out uint /*const uint32 **/ pArrayGiveQuantity, uint /*uint32*/ nArrayGiveLength , ref SteamItemInstanceID_t /*const SteamItemInstanceID_t **/ pArrayGet, out uint /*const uint32 **/ pArrayGetQuantity, uint /*uint32*/ nArrayGetLength ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_LoadItemDefinitions" )] internal static extern bool /*bool*/ LoadItemDefinitions( IntPtr ISteamInventory ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_GetItemDefinitionIDs" )] internal static extern bool /*bool*/ GetItemDefinitionIDs( IntPtr ISteamInventory, IntPtr /*SteamItemDef_t **/ pItemDefIDs, out uint /*uint32 **/ punItemDefIDsArraySize ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_GetItemDefinitionProperty" )] internal static extern bool /*bool*/ GetItemDefinitionProperty( IntPtr ISteamInventory, SteamItemDef_t /*SteamItemDef_t*/ iDefinition, string /*const char **/ pchPropertyName , System.Text.StringBuilder /*char **/ pchValueBuffer, out uint /*uint32 **/ punValueBufferSize ); + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GetResultStatus(_ptr, resultHandle); + } + public virtual bool /*bool*/ ISteamInventory_GetResultItems( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, IntPtr /*struct SteamItemDetails_t **/ pOutItemsArray, out uint /*uint32 **/ punOutItemsArraySize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GetResultItems(_ptr, resultHandle, pOutItemsArray, out punOutItemsArraySize); + } + public virtual uint /*uint32*/ ISteamInventory_GetResultTimestamp( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GetResultTimestamp(_ptr, resultHandle); + } + public virtual bool /*bool*/ ISteamInventory_CheckResultSteamID( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, CSteamID /*class CSteamID*/ steamIDExpected ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.CheckResultSteamID(_ptr, resultHandle, steamIDExpected); + } + public virtual void /*void*/ ISteamInventory_DestroyResult( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + Native.ISteamInventory.DestroyResult(_ptr, resultHandle); + } + public virtual bool /*bool*/ ISteamInventory_GetAllItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GetAllItems(_ptr, ref pResultHandle); + } + public virtual bool /*bool*/ ISteamInventory_GetItemsByID( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemInstanceID_t **/ pInstanceIDs, uint /*uint32*/ unCountInstanceIDs ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GetItemsByID(_ptr, ref pResultHandle, pInstanceIDs, unCountInstanceIDs); + } + public virtual bool /*bool*/ ISteamInventory_SerializeResult( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, IntPtr /*void **/ pOutBuffer , out uint /*uint32 **/ punOutBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.SerializeResult(_ptr, resultHandle, pOutBuffer, out punOutBufferSize); + } + public virtual bool /*bool*/ ISteamInventory_DeserializeResult( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pOutResultHandle, IntPtr /*const void **/ pBuffer , uint /*uint32*/ unBufferSize , bool /*bool*/ bRESERVED_MUST_BE_FALSE ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.DeserializeResult(_ptr, ref pOutResultHandle, pBuffer, unBufferSize, bRESERVED_MUST_BE_FALSE); + } + public virtual bool /*bool*/ ISteamInventory_GenerateItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemDef_t **/ pArrayItemDefs, out uint /*const uint32 **/ punArrayQuantity, uint /*uint32*/ unArrayLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GenerateItems(_ptr, ref pResultHandle, pArrayItemDefs, out punArrayQuantity, unArrayLength); + } + public virtual bool /*bool*/ ISteamInventory_GrantPromoItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GrantPromoItems(_ptr, ref pResultHandle); + } + public virtual bool /*bool*/ ISteamInventory_AddPromoItem( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemDef_t /*SteamItemDef_t*/ itemDef ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.AddPromoItem(_ptr, ref pResultHandle, itemDef); + } + public virtual bool /*bool*/ ISteamInventory_AddPromoItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemDef_t **/ pArrayItemDefs, uint /*uint32*/ unArrayLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.AddPromoItems(_ptr, ref pResultHandle, pArrayItemDefs, unArrayLength); + } + public virtual bool /*bool*/ ISteamInventory_ConsumeItem( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemConsume, uint /*uint32*/ unQuantity ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.ConsumeItem(_ptr, ref pResultHandle, itemConsume, unQuantity); + } + public virtual bool /*bool*/ ISteamInventory_ExchangeItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, ref SteamItemDef_t /*const SteamItemDef_t **/ pArrayGenerate, out uint /*const uint32 **/ punArrayGenerateQuantity, uint /*uint32*/ unArrayGenerateLength , IntPtr /*const SteamItemInstanceID_t **/ pArrayDestroy, IntPtr /*const uint32 **/ punArrayDestroyQuantity, uint /*uint32*/ unArrayDestroyLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.ExchangeItems(_ptr, ref pResultHandle, ref pArrayGenerate, out punArrayGenerateQuantity, unArrayGenerateLength, pArrayDestroy, punArrayDestroyQuantity, unArrayDestroyLength); + } + public virtual bool /*bool*/ ISteamInventory_TransferItemQuantity( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemIdSource, uint /*uint32*/ unQuantity , SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemIdDest ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.TransferItemQuantity(_ptr, ref pResultHandle, itemIdSource, unQuantity, itemIdDest); + } + public virtual void /*void*/ ISteamInventory_SendItemDropHeartbeat() + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + Native.ISteamInventory.SendItemDropHeartbeat(_ptr); + } + public virtual bool /*bool*/ ISteamInventory_TriggerItemDrop( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemDef_t /*SteamItemDef_t*/ dropListDefinition ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.TriggerItemDrop(_ptr, ref pResultHandle, dropListDefinition); + } + public virtual bool /*bool*/ ISteamInventory_TradeItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, CSteamID /*class CSteamID*/ steamIDTradePartner, ref SteamItemInstanceID_t /*const SteamItemInstanceID_t **/ pArrayGive, out uint /*const uint32 **/ pArrayGiveQuantity, uint /*uint32*/ nArrayGiveLength , ref SteamItemInstanceID_t /*const SteamItemInstanceID_t **/ pArrayGet, out uint /*const uint32 **/ pArrayGetQuantity, uint /*uint32*/ nArrayGetLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.TradeItems(_ptr, ref pResultHandle, steamIDTradePartner, ref pArrayGive, out pArrayGiveQuantity, nArrayGiveLength, ref pArrayGet, out pArrayGetQuantity, nArrayGetLength); + } + public virtual bool /*bool*/ ISteamInventory_LoadItemDefinitions() + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.LoadItemDefinitions(_ptr); + } + public virtual bool /*bool*/ ISteamInventory_GetItemDefinitionIDs( IntPtr /*SteamItemDef_t **/ pItemDefIDs, out uint /*uint32 **/ punItemDefIDsArraySize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GetItemDefinitionIDs(_ptr, pItemDefIDs, out punItemDefIDsArraySize); + } + public virtual bool /*bool*/ ISteamInventory_GetItemDefinitionProperty( SteamItemDef_t /*SteamItemDef_t*/ iDefinition, string /*const char **/ pchPropertyName , System.Text.StringBuilder /*char **/ pchValueBuffer, out uint /*uint32 **/ punValueBufferSize ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamInventory _ptr is null!" ); + + return Native.ISteamInventory.GetItemDefinitionProperty(_ptr, iDefinition, pchPropertyName, pchValueBuffer, out punValueBufferSize); } - public static unsafe class ISteamVideo + public virtual void /*void*/ ISteamVideo_GetVideoURL( AppId_t /*AppId_t*/ unVideoAppID ) { - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamVideo_GetVideoURL" )] internal static extern void /*void*/ GetVideoURL( IntPtr ISteamVideo, AppId_t /*AppId_t*/ unVideoAppID ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamVideo_IsBroadcasting" )] internal static extern bool /*bool*/ IsBroadcasting( IntPtr ISteamVideo, IntPtr /*int **/ pnNumViewers ); + if ( _ptr == null ) throw new System.Exception( "ISteamVideo _ptr is null!" ); + + Native.ISteamVideo.GetVideoURL(_ptr, unVideoAppID); + } + public virtual bool /*bool*/ ISteamVideo_IsBroadcasting( IntPtr /*int **/ pnNumViewers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamVideo _ptr is null!" ); + + return Native.ISteamVideo.IsBroadcasting(_ptr, pnNumViewers); } - public static unsafe class ISteamGameServer + public virtual bool /*bool*/ ISteamGameServer_InitGameServer( uint /*uint32*/ unIP , ushort /*uint16*/ usGamePort , ushort /*uint16*/ usQueryPort , uint /*uint32*/ unFlags , AppId_t /*AppId_t*/ nGameAppId, string /*const char **/ pchVersionString ) { - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_InitGameServer" )] internal static extern bool /*bool*/ InitGameServer( IntPtr ISteamGameServer, uint /*uint32*/ unIP , ushort /*uint16*/ usGamePort , ushort /*uint16*/ usQueryPort , uint /*uint32*/ unFlags , AppId_t /*AppId_t*/ nGameAppId, string /*const char **/ pchVersionString ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetProduct" )] internal static extern void /*void*/ SetProduct( IntPtr ISteamGameServer, string /*const char **/ pszProduct ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetGameDescription" )] internal static extern void /*void*/ SetGameDescription( IntPtr ISteamGameServer, string /*const char **/ pszGameDescription ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetModDir" )] internal static extern void /*void*/ SetModDir( IntPtr ISteamGameServer, string /*const char **/ pszModDir ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetDedicatedServer" )] internal static extern void /*void*/ SetDedicatedServer( IntPtr ISteamGameServer, bool /*bool*/ bDedicated ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_LogOn" )] internal static extern void /*void*/ LogOn( IntPtr ISteamGameServer, string /*const char **/ pszToken ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_LogOnAnonymous" )] internal static extern void /*void*/ LogOnAnonymous( IntPtr ISteamGameServer ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_LogOff" )] internal static extern void /*void*/ LogOff( IntPtr ISteamGameServer ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_BLoggedOn" )] internal static extern bool /*bool*/ BLoggedOn( IntPtr ISteamGameServer ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_BSecure" )] internal static extern bool /*bool*/ BSecure( IntPtr ISteamGameServer ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_GetSteamID" )] internal static extern ulong /*class CSteamID*/ GetSteamID( IntPtr ISteamGameServer ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_WasRestartRequested" )] internal static extern bool /*bool*/ WasRestartRequested( IntPtr ISteamGameServer ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetMaxPlayerCount" )] internal static extern void /*void*/ SetMaxPlayerCount( IntPtr ISteamGameServer, int /*int*/ cPlayersMax ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetBotPlayerCount" )] internal static extern void /*void*/ SetBotPlayerCount( IntPtr ISteamGameServer, int /*int*/ cBotplayers ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetServerName" )] internal static extern void /*void*/ SetServerName( IntPtr ISteamGameServer, string /*const char **/ pszServerName ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetMapName" )] internal static extern void /*void*/ SetMapName( IntPtr ISteamGameServer, string /*const char **/ pszMapName ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetPasswordProtected" )] internal static extern void /*void*/ SetPasswordProtected( IntPtr ISteamGameServer, bool /*bool*/ bPasswordProtected ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetSpectatorPort" )] internal static extern void /*void*/ SetSpectatorPort( IntPtr ISteamGameServer, ushort /*uint16*/ unSpectatorPort ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetSpectatorServerName" )] internal static extern void /*void*/ SetSpectatorServerName( IntPtr ISteamGameServer, string /*const char **/ pszSpectatorServerName ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_ClearAllKeyValues" )] internal static extern void /*void*/ ClearAllKeyValues( IntPtr ISteamGameServer ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetKeyValue" )] internal static extern void /*void*/ SetKeyValue( IntPtr ISteamGameServer, string /*const char **/ pKey , string /*const char **/ pValue ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetGameTags" )] internal static extern void /*void*/ SetGameTags( IntPtr ISteamGameServer, string /*const char **/ pchGameTags ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetGameData" )] internal static extern void /*void*/ SetGameData( IntPtr ISteamGameServer, string /*const char **/ pchGameData ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetRegion" )] internal static extern void /*void*/ SetRegion( IntPtr ISteamGameServer, string /*const char **/ pszRegion ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_SendUserConnectAndAuthenticate" )] internal static extern bool /*bool*/ SendUserConnectAndAuthenticate( IntPtr ISteamGameServer, uint /*uint32*/ unIPClient , IntPtr /*const void **/ pvAuthBlob , uint /*uint32*/ cubAuthBlobSize , out CSteamID /*class CSteamID **/ pSteamIDUser ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_CreateUnauthenticatedUserConnection" )] internal static extern ulong /*class CSteamID*/ CreateUnauthenticatedUserConnection( IntPtr ISteamGameServer ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_SendUserDisconnect" )] internal static extern void /*void*/ SendUserDisconnect( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDUser ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_BUpdateUserData" )] internal static extern bool /*bool*/ BUpdateUserData( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchPlayerName , uint /*uint32*/ uScore ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_GetAuthSessionTicket" )] internal static extern uint /*HAuthTicket*/ GetAuthSessionTicket( IntPtr ISteamGameServer, IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_BeginAuthSession" )] internal static extern BeginAuthSessionResult /*EBeginAuthSessionResult*/ BeginAuthSession( IntPtr ISteamGameServer, IntPtr /*const void **/ pAuthTicket , int /*int*/ cbAuthTicket , CSteamID /*class CSteamID*/ steamID ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_EndAuthSession" )] internal static extern void /*void*/ EndAuthSession( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamID ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_CancelAuthTicket" )] internal static extern void /*void*/ CancelAuthTicket( IntPtr ISteamGameServer, HAuthTicket /*HAuthTicket*/ hAuthTicket ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_UserHasLicenseForApp" )] internal static extern UserHasLicenseForAppResult /*EUserHasLicenseForAppResult*/ UserHasLicenseForApp( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamID, AppId_t /*AppId_t*/ appID ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_RequestUserGroupStatus" )] internal static extern bool /*bool*/ RequestUserGroupStatus( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDUser, CSteamID /*class CSteamID*/ steamIDGroup ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_GetGameplayStats" )] internal static extern void /*void*/ GetGameplayStats( IntPtr ISteamGameServer ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_GetServerReputation" )] internal static extern ulong /*SteamAPICall_t*/ GetServerReputation( IntPtr ISteamGameServer ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_GetPublicIP" )] internal static extern uint /*uint32*/ GetPublicIP( IntPtr ISteamGameServer ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_HandleIncomingPacket" )] internal static extern bool /*bool*/ HandleIncomingPacket( IntPtr ISteamGameServer, IntPtr /*const void **/ pData , int /*int*/ cbData , uint /*uint32*/ srcIP , ushort /*uint16*/ srcPort ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_GetNextOutgoingPacket" )] internal static extern int /*int*/ GetNextOutgoingPacket( IntPtr ISteamGameServer, IntPtr /*void **/ pOut , int /*int*/ cbMaxOut , out uint /*uint32 **/ pNetAdr, out ushort /*uint16 **/ pPort ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_EnableHeartbeats" )] internal static extern void /*void*/ EnableHeartbeats( IntPtr ISteamGameServer, bool /*bool*/ bActive ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetHeartbeatInterval" )] internal static extern void /*void*/ SetHeartbeatInterval( IntPtr ISteamGameServer, int /*int*/ iHeartbeatInterval ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_ForceHeartbeat" )] internal static extern void /*void*/ ForceHeartbeat( IntPtr ISteamGameServer ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_AssociateWithClan" )] internal static extern ulong /*SteamAPICall_t*/ AssociateWithClan( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDClan ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_ComputeNewPlayerCompatibility" )] internal static extern ulong /*SteamAPICall_t*/ ComputeNewPlayerCompatibility( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDNewPlayer ); + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.InitGameServer(_ptr, unIP, usGamePort, usQueryPort, unFlags, nGameAppId, pchVersionString); + } + public virtual void /*void*/ ISteamGameServer_SetProduct( string /*const char **/ pszProduct ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetProduct(_ptr, pszProduct); + } + public virtual void /*void*/ ISteamGameServer_SetGameDescription( string /*const char **/ pszGameDescription ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetGameDescription(_ptr, pszGameDescription); + } + public virtual void /*void*/ ISteamGameServer_SetModDir( string /*const char **/ pszModDir ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetModDir(_ptr, pszModDir); + } + public virtual void /*void*/ ISteamGameServer_SetDedicatedServer( bool /*bool*/ bDedicated ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetDedicatedServer(_ptr, bDedicated); + } + public virtual void /*void*/ ISteamGameServer_LogOn( string /*const char **/ pszToken ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.LogOn(_ptr, pszToken); + } + public virtual void /*void*/ ISteamGameServer_LogOnAnonymous() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.LogOnAnonymous(_ptr); + } + public virtual void /*void*/ ISteamGameServer_LogOff() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.LogOff(_ptr); + } + public virtual bool /*bool*/ ISteamGameServer_BLoggedOn() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.BLoggedOn(_ptr); + } + public virtual bool /*bool*/ ISteamGameServer_BSecure() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.BSecure(_ptr); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamGameServer_GetSteamID() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.GetSteamID(_ptr); + } + public virtual bool /*bool*/ ISteamGameServer_WasRestartRequested() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.WasRestartRequested(_ptr); + } + public virtual void /*void*/ ISteamGameServer_SetMaxPlayerCount( int /*int*/ cPlayersMax ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetMaxPlayerCount(_ptr, cPlayersMax); + } + public virtual void /*void*/ ISteamGameServer_SetBotPlayerCount( int /*int*/ cBotplayers ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetBotPlayerCount(_ptr, cBotplayers); + } + public virtual void /*void*/ ISteamGameServer_SetServerName( string /*const char **/ pszServerName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetServerName(_ptr, pszServerName); + } + public virtual void /*void*/ ISteamGameServer_SetMapName( string /*const char **/ pszMapName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetMapName(_ptr, pszMapName); + } + public virtual void /*void*/ ISteamGameServer_SetPasswordProtected( bool /*bool*/ bPasswordProtected ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetPasswordProtected(_ptr, bPasswordProtected); + } + public virtual void /*void*/ ISteamGameServer_SetSpectatorPort( ushort /*uint16*/ unSpectatorPort ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetSpectatorPort(_ptr, unSpectatorPort); + } + public virtual void /*void*/ ISteamGameServer_SetSpectatorServerName( string /*const char **/ pszSpectatorServerName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetSpectatorServerName(_ptr, pszSpectatorServerName); + } + public virtual void /*void*/ ISteamGameServer_ClearAllKeyValues() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.ClearAllKeyValues(_ptr); + } + public virtual void /*void*/ ISteamGameServer_SetKeyValue( string /*const char **/ pKey , string /*const char **/ pValue ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetKeyValue(_ptr, pKey, pValue); + } + public virtual void /*void*/ ISteamGameServer_SetGameTags( string /*const char **/ pchGameTags ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetGameTags(_ptr, pchGameTags); + } + public virtual void /*void*/ ISteamGameServer_SetGameData( string /*const char **/ pchGameData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetGameData(_ptr, pchGameData); + } + public virtual void /*void*/ ISteamGameServer_SetRegion( string /*const char **/ pszRegion ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetRegion(_ptr, pszRegion); + } + public virtual bool /*bool*/ ISteamGameServer_SendUserConnectAndAuthenticate( uint /*uint32*/ unIPClient , IntPtr /*const void **/ pvAuthBlob , uint /*uint32*/ cubAuthBlobSize , out CSteamID /*class CSteamID **/ pSteamIDUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.SendUserConnectAndAuthenticate(_ptr, unIPClient, pvAuthBlob, cubAuthBlobSize, out pSteamIDUser); + } + public virtual CSteamID /*(class CSteamID)*/ ISteamGameServer_CreateUnauthenticatedUserConnection() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.CreateUnauthenticatedUserConnection(_ptr); + } + public virtual void /*void*/ ISteamGameServer_SendUserDisconnect( CSteamID /*class CSteamID*/ steamIDUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SendUserDisconnect(_ptr, steamIDUser); + } + public virtual bool /*bool*/ ISteamGameServer_BUpdateUserData( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchPlayerName , uint /*uint32*/ uScore ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.BUpdateUserData(_ptr, steamIDUser, pchPlayerName, uScore); + } + public virtual HAuthTicket /*(HAuthTicket)*/ ISteamGameServer_GetAuthSessionTicket( IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.GetAuthSessionTicket(_ptr, pTicket, cbMaxTicket, out pcbTicket); + } + public virtual BeginAuthSessionResult /*EBeginAuthSessionResult*/ ISteamGameServer_BeginAuthSession( IntPtr /*const void **/ pAuthTicket , int /*int*/ cbAuthTicket , CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.BeginAuthSession(_ptr, pAuthTicket, cbAuthTicket, steamID); + } + public virtual void /*void*/ ISteamGameServer_EndAuthSession( CSteamID /*class CSteamID*/ steamID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.EndAuthSession(_ptr, steamID); + } + public virtual void /*void*/ ISteamGameServer_CancelAuthTicket( HAuthTicket /*HAuthTicket*/ hAuthTicket ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.CancelAuthTicket(_ptr, hAuthTicket); + } + public virtual UserHasLicenseForAppResult /*EUserHasLicenseForAppResult*/ ISteamGameServer_UserHasLicenseForApp( CSteamID /*class CSteamID*/ steamID, AppId_t /*AppId_t*/ appID ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.UserHasLicenseForApp(_ptr, steamID, appID); + } + public virtual bool /*bool*/ ISteamGameServer_RequestUserGroupStatus( CSteamID /*class CSteamID*/ steamIDUser, CSteamID /*class CSteamID*/ steamIDGroup ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.RequestUserGroupStatus(_ptr, steamIDUser, steamIDGroup); + } + public virtual void /*void*/ ISteamGameServer_GetGameplayStats() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.GetGameplayStats(_ptr); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServer_GetServerReputation() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.GetServerReputation(_ptr); + } + public virtual uint /*uint32*/ ISteamGameServer_GetPublicIP() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.GetPublicIP(_ptr); + } + public virtual bool /*bool*/ ISteamGameServer_HandleIncomingPacket( IntPtr /*const void **/ pData , int /*int*/ cbData , uint /*uint32*/ srcIP , ushort /*uint16*/ srcPort ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.HandleIncomingPacket(_ptr, pData, cbData, srcIP, srcPort); + } + public virtual int /*int*/ ISteamGameServer_GetNextOutgoingPacket( IntPtr /*void **/ pOut , int /*int*/ cbMaxOut , out uint /*uint32 **/ pNetAdr, out ushort /*uint16 **/ pPort ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.GetNextOutgoingPacket(_ptr, pOut, cbMaxOut, out pNetAdr, out pPort); + } + public virtual void /*void*/ ISteamGameServer_EnableHeartbeats( bool /*bool*/ bActive ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.EnableHeartbeats(_ptr, bActive); + } + public virtual void /*void*/ ISteamGameServer_SetHeartbeatInterval( int /*int*/ iHeartbeatInterval ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.SetHeartbeatInterval(_ptr, iHeartbeatInterval); + } + public virtual void /*void*/ ISteamGameServer_ForceHeartbeat() + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + Native.ISteamGameServer.ForceHeartbeat(_ptr); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServer_AssociateWithClan( CSteamID /*class CSteamID*/ steamIDClan ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.AssociateWithClan(_ptr, steamIDClan); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServer_ComputeNewPlayerCompatibility( CSteamID /*class CSteamID*/ steamIDNewPlayer ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServer _ptr is null!" ); + + return Native.ISteamGameServer.ComputeNewPlayerCompatibility(_ptr, steamIDNewPlayer); } - public static unsafe class ISteamGameServerStats + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServerStats_RequestUserStats( CSteamID /*class CSteamID*/ steamIDUser ) { - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_RequestUserStats" )] internal static extern ulong /*SteamAPICall_t*/ RequestUserStats( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserStat" )] internal static extern bool /*bool*/ GetUserStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserStat0" )] internal static extern bool /*bool*/ GetUserStat0( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserStat" )] internal static extern bool /*bool*/ SetUserStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , int /*int32*/ nData ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserStat0" )] internal static extern bool /*bool*/ SetUserStat0( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ fData ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_UpdateUserAvgRateStat" )] internal static extern bool /*bool*/ UpdateUserAvgRateStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserAchievement" )] internal static extern bool /*bool*/ SetUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_ClearUserAchievement" )] internal static extern bool /*bool*/ ClearUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_StoreUserStats" )] internal static extern ulong /*SteamAPICall_t*/ StoreUserStats( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser ); + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.RequestUserStats(_ptr, steamIDUser); + } + public virtual bool /*bool*/ ISteamGameServerStats_GetUserStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.GetUserStat(_ptr, steamIDUser, pchName, out pData); + } + public virtual bool /*bool*/ ISteamGameServerStats_GetUserStat0( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.GetUserStat0(_ptr, steamIDUser, pchName, out pData); + } + public virtual bool /*bool*/ ISteamGameServerStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.GetUserAchievement(_ptr, steamIDUser, pchName, out pbAchieved); + } + public virtual bool /*bool*/ ISteamGameServerStats_SetUserStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , int /*int32*/ nData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.SetUserStat(_ptr, steamIDUser, pchName, nData); + } + public virtual bool /*bool*/ ISteamGameServerStats_SetUserStat0( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ fData ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.SetUserStat0(_ptr, steamIDUser, pchName, fData); + } + public virtual bool /*bool*/ ISteamGameServerStats_UpdateUserAvgRateStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.UpdateUserAvgRateStat(_ptr, steamIDUser, pchName, flCountThisSession, dSessionLength); + } + public virtual bool /*bool*/ ISteamGameServerStats_SetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.SetUserAchievement(_ptr, steamIDUser, pchName); + } + public virtual bool /*bool*/ ISteamGameServerStats_ClearUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.ClearUserAchievement(_ptr, steamIDUser, pchName); + } + public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServerStats_StoreUserStats( CSteamID /*class CSteamID*/ steamIDUser ) + { + if ( _ptr == null ) throw new System.Exception( "ISteamGameServerStats _ptr is null!" ); + + return Native.ISteamGameServerStats.StoreUserStats(_ptr, steamIDUser); } - public static unsafe class Global + public virtual void /*void*/ SteamApi_SteamAPI_Init() { - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_Init" )] internal static extern void /*void*/ SteamAPI_Init( ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_RunCallbacks" )] internal static extern void /*void*/ SteamAPI_RunCallbacks( ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamGameServer_RunCallbacks" )] internal static extern void /*void*/ SteamGameServer_RunCallbacks( ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_RegisterCallback" )] internal static extern void /*void*/ SteamAPI_RegisterCallback( IntPtr /*void **/ pCallback , int /*int*/ callback ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_UnregisterCallback" )] internal static extern void /*void*/ SteamAPI_UnregisterCallback( IntPtr /*void **/ pCallback ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamInternal_GameServer_Init" )] internal static extern bool /*bool*/ SteamInternal_GameServer_Init( uint /*uint32*/ unIP , ushort /*uint16*/ usPort , ushort /*uint16*/ usGamePort , ushort /*uint16*/ usQueryPort , int /*int*/ eServerMode , string /*const char **/ pchVersionString ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_Shutdown" )] internal static extern void /*void*/ SteamAPI_Shutdown( ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_GetHSteamUser" )] internal static extern int /*HSteamUser*/ SteamAPI_GetHSteamUser( ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_GetHSteamPipe" )] internal static extern int /*HSteamPipe*/ SteamAPI_GetHSteamPipe( ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamGameServer_GetHSteamUser" )] internal static extern int /*HSteamUser*/ SteamGameServer_GetHSteamUser( ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamGameServer_GetHSteamPipe" )] internal static extern int /*HSteamPipe*/ SteamGameServer_GetHSteamPipe( ); - [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamInternal_CreateInterface" )] internal static extern IntPtr /*void **/ SteamInternal_CreateInterface( string /*const char **/ version ); + Native.SteamApi.SteamAPI_Init(); + } + public virtual void /*void*/ SteamApi_SteamAPI_RunCallbacks() + { + Native.SteamApi.SteamAPI_RunCallbacks(); + } + public virtual void /*void*/ SteamApi_SteamGameServer_RunCallbacks() + { + Native.SteamApi.SteamGameServer_RunCallbacks(); + } + public virtual void /*void*/ SteamApi_SteamAPI_RegisterCallback( IntPtr /*void **/ pCallback , int /*int*/ callback ) + { + Native.SteamApi.SteamAPI_RegisterCallback(pCallback, callback); + } + public virtual void /*void*/ SteamApi_SteamAPI_UnregisterCallback( IntPtr /*void **/ pCallback ) + { + Native.SteamApi.SteamAPI_UnregisterCallback(pCallback); + } + public virtual bool /*bool*/ SteamApi_SteamInternal_GameServer_Init( uint /*uint32*/ unIP , ushort /*uint16*/ usPort , ushort /*uint16*/ usGamePort , ushort /*uint16*/ usQueryPort , int /*int*/ eServerMode , string /*const char **/ pchVersionString ) + { + return Native.SteamApi.SteamInternal_GameServer_Init(unIP, usPort, usGamePort, usQueryPort, eServerMode, pchVersionString); + } + public virtual void /*void*/ SteamApi_SteamAPI_Shutdown() + { + Native.SteamApi.SteamAPI_Shutdown(); + } + public virtual HSteamUser /*(HSteamUser)*/ SteamApi_SteamAPI_GetHSteamUser() + { + return Native.SteamApi.SteamAPI_GetHSteamUser(); + } + public virtual HSteamPipe /*(HSteamPipe)*/ SteamApi_SteamAPI_GetHSteamPipe() + { + return Native.SteamApi.SteamAPI_GetHSteamPipe(); + } + public virtual HSteamUser /*(HSteamUser)*/ SteamApi_SteamGameServer_GetHSteamUser() + { + return Native.SteamApi.SteamGameServer_GetHSteamUser(); + } + public virtual HSteamPipe /*(HSteamPipe)*/ SteamApi_SteamGameServer_GetHSteamPipe() + { + return Native.SteamApi.SteamGameServer_GetHSteamPipe(); + } + public virtual IntPtr /*void **/ SteamApi_SteamInternal_CreateInterface( string /*const char **/ version ) + { + return Native.SteamApi.SteamInternal_CreateInterface(version); } + internal static unsafe class Native + { + internal static unsafe class ISteamClient + { + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_CreateSteamPipe" )] internal static extern HSteamPipe /*(HSteamPipe)*/ CreateSteamPipe( IntPtr ISteamClient ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_BReleaseSteamPipe" )] internal static extern bool /*bool*/ BReleaseSteamPipe( IntPtr ISteamClient, HSteamPipe /*HSteamPipe*/ hSteamPipe ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_ConnectToGlobalUser" )] internal static extern HSteamUser /*(HSteamUser)*/ ConnectToGlobalUser( IntPtr ISteamClient, HSteamPipe /*HSteamPipe*/ hSteamPipe ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_CreateLocalUser" )] internal static extern HSteamUser /*(HSteamUser)*/ CreateLocalUser( IntPtr ISteamClient, out HSteamPipe /*HSteamPipe **/ phSteamPipe, AccountType /*EAccountType*/ eAccountType ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_ReleaseUser" )] internal static extern void /*void*/ ReleaseUser( IntPtr ISteamClient, HSteamPipe /*HSteamPipe*/ hSteamPipe, HSteamUser /*HSteamUser*/ hUser ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamUser" )] internal static extern IntPtr /*class ISteamUser **/ GetISteamUser( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamGameServer" )] internal static extern IntPtr /*class ISteamGameServer **/ GetISteamGameServer( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_SetLocalIPBinding" )] internal static extern void /*void*/ SetLocalIPBinding( IntPtr ISteamClient, uint /*uint32*/ unIP , ushort /*uint16*/ usPort ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamFriends" )] internal static extern IntPtr /*class ISteamFriends **/ GetISteamFriends( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamUtils" )] internal static extern IntPtr /*class ISteamUtils **/ GetISteamUtils( IntPtr ISteamClient, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamMatchmaking" )] internal static extern IntPtr /*class ISteamMatchmaking **/ GetISteamMatchmaking( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamMatchmakingServers" )] internal static extern IntPtr /*class ISteamMatchmakingServers **/ GetISteamMatchmakingServers( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamGenericInterface" )] internal static extern IntPtr /*void **/ GetISteamGenericInterface( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamUserStats" )] internal static extern IntPtr /*class ISteamUserStats **/ GetISteamUserStats( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamGameServerStats" )] internal static extern IntPtr /*class ISteamGameServerStats **/ GetISteamGameServerStats( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamApps" )] internal static extern IntPtr /*class ISteamApps **/ GetISteamApps( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamNetworking" )] internal static extern IntPtr /*class ISteamNetworking **/ GetISteamNetworking( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamRemoteStorage" )] internal static extern IntPtr /*class ISteamRemoteStorage **/ GetISteamRemoteStorage( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamScreenshots" )] internal static extern IntPtr /*class ISteamScreenshots **/ GetISteamScreenshots( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetIPCCallCount" )] internal static extern uint /*uint32*/ GetIPCCallCount( IntPtr ISteamClient ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_SetWarningMessageHook" )] internal static extern void /*void*/ SetWarningMessageHook( IntPtr ISteamClient, IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_BShutdownIfAllPipesClosed" )] internal static extern bool /*bool*/ BShutdownIfAllPipesClosed( IntPtr ISteamClient ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamHTTP" )] internal static extern IntPtr /*class ISteamHTTP **/ GetISteamHTTP( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamUnifiedMessages" )] internal static extern IntPtr /*class ISteamUnifiedMessages **/ GetISteamUnifiedMessages( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamController" )] internal static extern IntPtr /*class ISteamController **/ GetISteamController( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamUGC" )] internal static extern IntPtr /*class ISteamUGC **/ GetISteamUGC( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamAppList" )] internal static extern IntPtr /*class ISteamAppList **/ GetISteamAppList( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamMusic" )] internal static extern IntPtr /*class ISteamMusic **/ GetISteamMusic( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamMusicRemote" )] internal static extern IntPtr /*class ISteamMusicRemote **/ GetISteamMusicRemote( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamHTMLSurface" )] internal static extern IntPtr /*class ISteamHTMLSurface **/ GetISteamHTMLSurface( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamInventory" )] internal static extern IntPtr /*class ISteamInventory **/ GetISteamInventory( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamClient_GetISteamVideo" )] internal static extern IntPtr /*class ISteamVideo **/ GetISteamVideo( IntPtr ISteamClient, HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion ); + } + + internal static unsafe class ISteamUser + { + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_GetHSteamUser" )] internal static extern HSteamUser /*(HSteamUser)*/ GetHSteamUser( IntPtr ISteamUser ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_BLoggedOn" )] internal static extern bool /*bool*/ BLoggedOn( IntPtr ISteamUser ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_GetSteamID" )] internal static extern CSteamID /*(class CSteamID)*/ GetSteamID( IntPtr ISteamUser ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_InitiateGameConnection" )] internal static extern int /*int*/ InitiateGameConnection( IntPtr ISteamUser, IntPtr /*void **/ pAuthBlob , int /*int*/ cbMaxAuthBlob , CSteamID /*class CSteamID*/ steamIDGameServer, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer , bool /*bool*/ bSecure ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_TerminateGameConnection" )] internal static extern void /*void*/ TerminateGameConnection( IntPtr ISteamUser, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_TrackAppUsageEvent" )] internal static extern void /*void*/ TrackAppUsageEvent( IntPtr ISteamUser, CGameID /*class CGameID*/ gameID, int /*int*/ eAppUsageEvent , string /*const char **/ pchExtraInfo ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_GetUserDataFolder" )] internal static extern bool /*bool*/ GetUserDataFolder( IntPtr ISteamUser, System.Text.StringBuilder /*char **/ pchBuffer, int /*int*/ cubBuffer ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_StartVoiceRecording" )] internal static extern void /*void*/ StartVoiceRecording( IntPtr ISteamUser ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_StopVoiceRecording" )] internal static extern void /*void*/ StopVoiceRecording( IntPtr ISteamUser ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_GetAvailableVoice" )] internal static extern VoiceResult /*EVoiceResult*/ GetAvailableVoice( IntPtr ISteamUser, out uint /*uint32 **/ pcbCompressed, out uint /*uint32 **/ pcbUncompressed, uint /*uint32*/ nUncompressedVoiceDesiredSampleRate ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_GetVoice" )] internal static extern VoiceResult /*EVoiceResult*/ GetVoice( IntPtr ISteamUser, bool /*bool*/ bWantCompressed , IntPtr /*void **/ pDestBuffer , uint /*uint32*/ cbDestBufferSize , out uint /*uint32 **/ nBytesWritten, bool /*bool*/ bWantUncompressed , IntPtr /*void **/ pUncompressedDestBuffer , uint /*uint32*/ cbUncompressedDestBufferSize , out uint /*uint32 **/ nUncompressBytesWritten, uint /*uint32*/ nUncompressedVoiceDesiredSampleRate ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_DecompressVoice" )] internal static extern VoiceResult /*EVoiceResult*/ DecompressVoice( IntPtr ISteamUser, IntPtr /*const void **/ pCompressed , uint /*uint32*/ cbCompressed , IntPtr /*void **/ pDestBuffer , uint /*uint32*/ cbDestBufferSize , out uint /*uint32 **/ nBytesWritten, uint /*uint32*/ nDesiredSampleRate ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_GetVoiceOptimalSampleRate" )] internal static extern uint /*uint32*/ GetVoiceOptimalSampleRate( IntPtr ISteamUser ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_GetAuthSessionTicket" )] internal static extern HAuthTicket /*(HAuthTicket)*/ GetAuthSessionTicket( IntPtr ISteamUser, IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_BeginAuthSession" )] internal static extern BeginAuthSessionResult /*EBeginAuthSessionResult*/ BeginAuthSession( IntPtr ISteamUser, IntPtr /*const void **/ pAuthTicket , int /*int*/ cbAuthTicket , CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_EndAuthSession" )] internal static extern void /*void*/ EndAuthSession( IntPtr ISteamUser, CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_CancelAuthTicket" )] internal static extern void /*void*/ CancelAuthTicket( IntPtr ISteamUser, HAuthTicket /*HAuthTicket*/ hAuthTicket ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_UserHasLicenseForApp" )] internal static extern UserHasLicenseForAppResult /*EUserHasLicenseForAppResult*/ UserHasLicenseForApp( IntPtr ISteamUser, CSteamID /*class CSteamID*/ steamID, AppId_t /*AppId_t*/ appID ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_BIsBehindNAT" )] internal static extern bool /*bool*/ BIsBehindNAT( IntPtr ISteamUser ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_AdvertiseGame" )] internal static extern void /*void*/ AdvertiseGame( IntPtr ISteamUser, CSteamID /*class CSteamID*/ steamIDGameServer, uint /*uint32*/ unIPServer , ushort /*uint16*/ usPortServer ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_RequestEncryptedAppTicket" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestEncryptedAppTicket( IntPtr ISteamUser, IntPtr /*void **/ pDataToInclude , int /*int*/ cbDataToInclude ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_GetEncryptedAppTicket" )] internal static extern bool /*bool*/ GetEncryptedAppTicket( IntPtr ISteamUser, IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_GetGameBadgeLevel" )] internal static extern int /*int*/ GetGameBadgeLevel( IntPtr ISteamUser, int /*int*/ nSeries , bool /*bool*/ bFoil ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_GetPlayerSteamLevel" )] internal static extern int /*int*/ GetPlayerSteamLevel( IntPtr ISteamUser ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_RequestStoreAuthURL" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestStoreAuthURL( IntPtr ISteamUser, string /*const char **/ pchRedirectURL ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_BIsPhoneVerified" )] internal static extern bool /*bool*/ BIsPhoneVerified( IntPtr ISteamUser ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUser_BIsTwoFactorEnabled" )] internal static extern bool /*bool*/ BIsTwoFactorEnabled( IntPtr ISteamUser ); + } + + internal static unsafe class ISteamFriends + { + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetPersonaName" )] internal static extern IntPtr GetPersonaName( IntPtr ISteamFriends ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_SetPersonaName" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SetPersonaName( IntPtr ISteamFriends, string /*const char **/ pchPersonaName ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetPersonaState" )] internal static extern PersonaState /*EPersonaState*/ GetPersonaState( IntPtr ISteamFriends ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendCount" )] internal static extern int /*int*/ GetFriendCount( IntPtr ISteamFriends, int /*int*/ iFriendFlags ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendByIndex" )] internal static extern CSteamID /*(class CSteamID)*/ GetFriendByIndex( IntPtr ISteamFriends, int /*int*/ iFriend , int /*int*/ iFriendFlags ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendRelationship" )] internal static extern FriendRelationship /*EFriendRelationship*/ GetFriendRelationship( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendPersonaState" )] internal static extern PersonaState /*EPersonaState*/ GetFriendPersonaState( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendPersonaName" )] internal static extern IntPtr GetFriendPersonaName( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendGamePlayed" )] internal static extern bool /*bool*/ GetFriendGamePlayed( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, ref FriendGameInfo_t /*struct FriendGameInfo_t **/ pFriendGameInfo ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendPersonaNameHistory" )] internal static extern IntPtr GetFriendPersonaNameHistory( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iPersonaName ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendSteamLevel" )] internal static extern int /*int*/ GetFriendSteamLevel( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetPlayerNickname" )] internal static extern IntPtr GetPlayerNickname( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDPlayer ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupCount" )] internal static extern int /*int*/ GetFriendsGroupCount( IntPtr ISteamFriends ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupIDByIndex" )] internal static extern FriendsGroupID_t /*(FriendsGroupID_t)*/ GetFriendsGroupIDByIndex( IntPtr ISteamFriends, int /*int*/ iFG ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupName" )] internal static extern IntPtr GetFriendsGroupName( IntPtr ISteamFriends, FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupMembersCount" )] internal static extern int /*int*/ GetFriendsGroupMembersCount( IntPtr ISteamFriends, FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendsGroupMembersList" )] internal static extern void /*void*/ GetFriendsGroupMembersList( IntPtr ISteamFriends, FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID, IntPtr /*class CSteamID **/ pOutSteamIDMembers, int /*int*/ nMembersCount ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_HasFriend" )] internal static extern bool /*bool*/ HasFriend( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iFriendFlags ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanCount" )] internal static extern int /*int*/ GetClanCount( IntPtr ISteamFriends ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanByIndex" )] internal static extern CSteamID /*(class CSteamID)*/ GetClanByIndex( IntPtr ISteamFriends, int /*int*/ iClan ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanName" )] internal static extern IntPtr GetClanName( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanTag" )] internal static extern IntPtr GetClanTag( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanActivityCounts" )] internal static extern bool /*bool*/ GetClanActivityCounts( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan, out int /*int **/ pnOnline, out int /*int **/ pnInGame, out int /*int **/ pnChatting ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_DownloadClanActivityCounts" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ DownloadClanActivityCounts( IntPtr ISteamFriends, IntPtr /*class CSteamID **/ psteamIDClans, int /*int*/ cClansToRequest ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendCountFromSource" )] internal static extern int /*int*/ GetFriendCountFromSource( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDSource ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendFromSourceByIndex" )] internal static extern CSteamID /*(class CSteamID)*/ GetFriendFromSourceByIndex( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDSource, int /*int*/ iFriend ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_IsUserInSource" )] internal static extern bool /*bool*/ IsUserInSource( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDUser, CSteamID /*class CSteamID*/ steamIDSource ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_SetInGameVoiceSpeaking" )] internal static extern void /*void*/ SetInGameVoiceSpeaking( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDUser, bool /*bool*/ bSpeaking ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlay" )] internal static extern void /*void*/ ActivateGameOverlay( IntPtr ISteamFriends, string /*const char **/ pchDialog ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlayToUser" )] internal static extern void /*void*/ ActivateGameOverlayToUser( IntPtr ISteamFriends, string /*const char **/ pchDialog , CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlayToWebPage" )] internal static extern void /*void*/ ActivateGameOverlayToWebPage( IntPtr ISteamFriends, string /*const char **/ pchURL ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlayToStore" )] internal static extern void /*void*/ ActivateGameOverlayToStore( IntPtr ISteamFriends, AppId_t /*AppId_t*/ nAppID, OverlayToStoreFlag /*EOverlayToStoreFlag*/ eFlag ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_SetPlayedWith" )] internal static extern void /*void*/ SetPlayedWith( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDUserPlayedWith ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_ActivateGameOverlayInviteDialog" )] internal static extern void /*void*/ ActivateGameOverlayInviteDialog( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetSmallFriendAvatar" )] internal static extern int /*int*/ GetSmallFriendAvatar( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetMediumFriendAvatar" )] internal static extern int /*int*/ GetMediumFriendAvatar( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetLargeFriendAvatar" )] internal static extern int /*int*/ GetLargeFriendAvatar( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_RequestUserInformation" )] internal static extern bool /*bool*/ RequestUserInformation( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDUser, bool /*bool*/ bRequireNameOnly ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_RequestClanOfficerList" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestClanOfficerList( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanOwner" )] internal static extern CSteamID /*(class CSteamID)*/ GetClanOwner( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanOfficerCount" )] internal static extern int /*int*/ GetClanOfficerCount( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanOfficerByIndex" )] internal static extern CSteamID /*(class CSteamID)*/ GetClanOfficerByIndex( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan, int /*int*/ iOfficer ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetUserRestrictions" )] internal static extern uint /*uint32*/ GetUserRestrictions( IntPtr ISteamFriends ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_SetRichPresence" )] internal static extern bool /*bool*/ SetRichPresence( IntPtr ISteamFriends, string /*const char **/ pchKey , string /*const char **/ pchValue ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_ClearRichPresence" )] internal static extern void /*void*/ ClearRichPresence( IntPtr ISteamFriends ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendRichPresence" )] internal static extern IntPtr GetFriendRichPresence( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchKey ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendRichPresenceKeyCount" )] internal static extern int /*int*/ GetFriendRichPresenceKeyCount( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendRichPresenceKeyByIndex" )] internal static extern IntPtr GetFriendRichPresenceKeyByIndex( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iKey ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_RequestFriendRichPresence" )] internal static extern void /*void*/ RequestFriendRichPresence( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_InviteUserToGame" )] internal static extern bool /*bool*/ InviteUserToGame( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchConnectString ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetCoplayFriendCount" )] internal static extern int /*int*/ GetCoplayFriendCount( IntPtr ISteamFriends ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetCoplayFriend" )] internal static extern CSteamID /*(class CSteamID)*/ GetCoplayFriend( IntPtr ISteamFriends, int /*int*/ iCoplayFriend ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendCoplayTime" )] internal static extern int /*int*/ GetFriendCoplayTime( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendCoplayGame" )] internal static extern AppId_t /*(AppId_t)*/ GetFriendCoplayGame( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_JoinClanChatRoom" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ JoinClanChatRoom( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_LeaveClanChatRoom" )] internal static extern bool /*bool*/ LeaveClanChatRoom( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanChatMemberCount" )] internal static extern int /*int*/ GetClanChatMemberCount( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetChatMemberByIndex" )] internal static extern CSteamID /*(class CSteamID)*/ GetChatMemberByIndex( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClan, int /*int*/ iUser ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_SendClanChatMessage" )] internal static extern bool /*bool*/ SendClanChatMessage( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat, string /*const char **/ pchText ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetClanChatMessage" )] internal static extern int /*int*/ GetClanChatMessage( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat, int /*int*/ iMessage , IntPtr /*void **/ prgchText , int /*int*/ cchTextMax , out ChatEntryType /*EChatEntryType **/ peChatEntryType, out CSteamID /*class CSteamID **/ psteamidChatter ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_IsClanChatAdmin" )] internal static extern bool /*bool*/ IsClanChatAdmin( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat, CSteamID /*class CSteamID*/ steamIDUser ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_IsClanChatWindowOpenInSteam" )] internal static extern bool /*bool*/ IsClanChatWindowOpenInSteam( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_OpenClanChatWindowInSteam" )] internal static extern bool /*bool*/ OpenClanChatWindowInSteam( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_CloseClanChatWindowInSteam" )] internal static extern bool /*bool*/ CloseClanChatWindowInSteam( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDClanChat ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_SetListenForFriendsMessages" )] internal static extern bool /*bool*/ SetListenForFriendsMessages( IntPtr ISteamFriends, bool /*bool*/ bInterceptEnabled ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_ReplyToFriendMessage" )] internal static extern bool /*bool*/ ReplyToFriendMessage( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchMsgToSend ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFriendMessage" )] internal static extern int /*int*/ GetFriendMessage( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iMessageID , IntPtr /*void **/ pvData , int /*int*/ cubData , out ChatEntryType /*EChatEntryType **/ peChatEntryType ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_GetFollowerCount" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetFollowerCount( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_IsFollowing" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ IsFollowing( IntPtr ISteamFriends, CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamFriends_EnumerateFollowingList" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ EnumerateFollowingList( IntPtr ISteamFriends, uint /*uint32*/ unStartIndex ); + } + + internal static unsafe class ISteamUtils + { + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetSecondsSinceAppActive" )] internal static extern uint /*uint32*/ GetSecondsSinceAppActive( IntPtr ISteamUtils ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetSecondsSinceComputerActive" )] internal static extern uint /*uint32*/ GetSecondsSinceComputerActive( IntPtr ISteamUtils ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetConnectedUniverse" )] internal static extern Universe /*EUniverse*/ GetConnectedUniverse( IntPtr ISteamUtils ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetServerRealTime" )] internal static extern uint /*uint32*/ GetServerRealTime( IntPtr ISteamUtils ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetIPCountry" )] internal static extern IntPtr GetIPCountry( IntPtr ISteamUtils ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetImageSize" )] internal static extern bool /*bool*/ GetImageSize( IntPtr ISteamUtils, int /*int*/ iImage , out uint /*uint32 **/ pnWidth, out uint /*uint32 **/ pnHeight ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetImageRGBA" )] internal static extern bool /*bool*/ GetImageRGBA( IntPtr ISteamUtils, int /*int*/ iImage , IntPtr /*uint8 **/ pubDest, int /*int*/ nDestBufferSize ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetCSERIPPort" )] internal static extern bool /*bool*/ GetCSERIPPort( IntPtr ISteamUtils, out uint /*uint32 **/ unIP, out ushort /*uint16 **/ usPort ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetCurrentBatteryPower" )] internal static extern byte /*uint8*/ GetCurrentBatteryPower( IntPtr ISteamUtils ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetAppID" )] internal static extern uint /*uint32*/ GetAppID( IntPtr ISteamUtils ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_SetOverlayNotificationPosition" )] internal static extern void /*void*/ SetOverlayNotificationPosition( IntPtr ISteamUtils, NotificationPosition /*ENotificationPosition*/ eNotificationPosition ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_IsAPICallCompleted" )] internal static extern bool /*bool*/ IsAPICallCompleted( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, out bool /*bool **/ pbFailed ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetAPICallFailureReason" )] internal static extern SteamAPICallFailure /*ESteamAPICallFailure*/ GetAPICallFailureReason( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetAPICallResult" )] internal static extern bool /*bool*/ GetAPICallResult( IntPtr ISteamUtils, SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback , int /*int*/ cubCallback , int /*int*/ iCallbackExpected , out bool /*bool **/ pbFailed ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetIPCCallCount" )] internal static extern uint /*uint32*/ GetIPCCallCount( IntPtr ISteamUtils ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_SetWarningMessageHook" )] internal static extern void /*void*/ SetWarningMessageHook( IntPtr ISteamUtils, IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_IsOverlayEnabled" )] internal static extern bool /*bool*/ IsOverlayEnabled( IntPtr ISteamUtils ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_BOverlayNeedsPresent" )] internal static extern bool /*bool*/ BOverlayNeedsPresent( IntPtr ISteamUtils ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_CheckFileSignature" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ CheckFileSignature( IntPtr ISteamUtils, string /*const char **/ szFileName ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_ShowGamepadTextInput" )] internal static extern bool /*bool*/ ShowGamepadTextInput( IntPtr ISteamUtils, GamepadTextInputMode /*EGamepadTextInputMode*/ eInputMode , GamepadTextInputLineMode /*EGamepadTextInputLineMode*/ eLineInputMode , string /*const char **/ pchDescription , uint /*uint32*/ unCharMax , string /*const char **/ pchExistingText ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetEnteredGamepadTextLength" )] internal static extern uint /*uint32*/ GetEnteredGamepadTextLength( IntPtr ISteamUtils ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetEnteredGamepadTextInput" )] internal static extern bool /*bool*/ GetEnteredGamepadTextInput( IntPtr ISteamUtils, System.Text.StringBuilder /*char **/ pchText, uint /*uint32*/ cchText ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_GetSteamUILanguage" )] internal static extern IntPtr GetSteamUILanguage( IntPtr ISteamUtils ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_IsSteamRunningInVR" )] internal static extern bool /*bool*/ IsSteamRunningInVR( IntPtr ISteamUtils ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_SetOverlayNotificationInset" )] internal static extern void /*void*/ SetOverlayNotificationInset( IntPtr ISteamUtils, int /*int*/ nHorizontalInset , int /*int*/ nVerticalInset ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_IsSteamInBigPictureMode" )] internal static extern bool /*bool*/ IsSteamInBigPictureMode( IntPtr ISteamUtils ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUtils_StartVRDashboard" )] internal static extern void /*void*/ StartVRDashboard( IntPtr ISteamUtils ); + } + + internal static unsafe class ISteamMatchmaking + { + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetFavoriteGameCount" )] internal static extern int /*int*/ GetFavoriteGameCount( IntPtr ISteamMatchmaking ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetFavoriteGame" )] internal static extern bool /*bool*/ GetFavoriteGame( IntPtr ISteamMatchmaking, int /*int*/ iGame , ref AppId_t /*AppId_t **/ pnAppID, out uint /*uint32 **/ pnIP, out ushort /*uint16 **/ pnConnPort, out ushort /*uint16 **/ pnQueryPort, IntPtr /*uint32 **/ punFlags, out uint /*uint32 **/ pRTime32LastPlayedOnServer ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_AddFavoriteGame" )] internal static extern int /*int*/ AddFavoriteGame( IntPtr ISteamMatchmaking, AppId_t /*AppId_t*/ nAppID, uint /*uint32*/ nIP , ushort /*uint16*/ nConnPort , ushort /*uint16*/ nQueryPort , uint /*uint32*/ unFlags , uint /*uint32*/ rTime32LastPlayedOnServer ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_RemoveFavoriteGame" )] internal static extern bool /*bool*/ RemoveFavoriteGame( IntPtr ISteamMatchmaking, AppId_t /*AppId_t*/ nAppID, uint /*uint32*/ nIP , ushort /*uint16*/ nConnPort , ushort /*uint16*/ nQueryPort , uint /*uint32*/ unFlags ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_RequestLobbyList" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestLobbyList( IntPtr ISteamMatchmaking ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListStringFilter" )] internal static extern void /*void*/ AddRequestLobbyListStringFilter( IntPtr ISteamMatchmaking, string /*const char **/ pchKeyToMatch , string /*const char **/ pchValueToMatch , LobbyComparison /*ELobbyComparison*/ eComparisonType ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListNumericalFilter" )] internal static extern void /*void*/ AddRequestLobbyListNumericalFilter( IntPtr ISteamMatchmaking, string /*const char **/ pchKeyToMatch , int /*int*/ nValueToMatch , LobbyComparison /*ELobbyComparison*/ eComparisonType ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListNearValueFilter" )] internal static extern void /*void*/ AddRequestLobbyListNearValueFilter( IntPtr ISteamMatchmaking, string /*const char **/ pchKeyToMatch , int /*int*/ nValueToBeCloseTo ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListFilterSlotsAvailable" )] internal static extern void /*void*/ AddRequestLobbyListFilterSlotsAvailable( IntPtr ISteamMatchmaking, int /*int*/ nSlotsAvailable ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListDistanceFilter" )] internal static extern void /*void*/ AddRequestLobbyListDistanceFilter( IntPtr ISteamMatchmaking, LobbyDistanceFilter /*ELobbyDistanceFilter*/ eLobbyDistanceFilter ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListResultCountFilter" )] internal static extern void /*void*/ AddRequestLobbyListResultCountFilter( IntPtr ISteamMatchmaking, int /*int*/ cMaxResults ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListCompatibleMembersFilter" )] internal static extern void /*void*/ AddRequestLobbyListCompatibleMembersFilter( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyByIndex" )] internal static extern CSteamID /*(class CSteamID)*/ GetLobbyByIndex( IntPtr ISteamMatchmaking, int /*int*/ iLobby ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_CreateLobby" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ CreateLobby( IntPtr ISteamMatchmaking, LobbyType /*ELobbyType*/ eLobbyType , int /*int*/ cMaxMembers ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_JoinLobby" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ JoinLobby( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_LeaveLobby" )] internal static extern void /*void*/ LeaveLobby( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_InviteUserToLobby" )] internal static extern bool /*bool*/ InviteUserToLobby( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDInvitee ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetNumLobbyMembers" )] internal static extern int /*int*/ GetNumLobbyMembers( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyMemberByIndex" )] internal static extern CSteamID /*(class CSteamID)*/ GetLobbyMemberByIndex( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iMember ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyData" )] internal static extern IntPtr GetLobbyData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyData" )] internal static extern bool /*bool*/ SetLobbyData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey , string /*const char **/ pchValue ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyDataCount" )] internal static extern int /*int*/ GetLobbyDataCount( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyDataByIndex" )] internal static extern bool /*bool*/ GetLobbyDataByIndex( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iLobbyData , System.Text.StringBuilder /*char **/ pchKey, int /*int*/ cchKeyBufferSize , System.Text.StringBuilder /*char **/ pchValue, int /*int*/ cchValueBufferSize ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_DeleteLobbyData" )] internal static extern bool /*bool*/ DeleteLobbyData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyMemberData" )] internal static extern IntPtr GetLobbyMemberData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchKey ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyMemberData" )] internal static extern void /*void*/ SetLobbyMemberData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey , string /*const char **/ pchValue ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_SendLobbyChatMsg" )] internal static extern bool /*bool*/ SendLobbyChatMsg( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, IntPtr /*const void **/ pvMsgBody , int /*int*/ cubMsgBody ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyChatEntry" )] internal static extern int /*int*/ GetLobbyChatEntry( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iChatID , out CSteamID /*class CSteamID **/ pSteamIDUser, IntPtr /*void **/ pvData , int /*int*/ cubData , out ChatEntryType /*EChatEntryType **/ peChatEntryType ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_RequestLobbyData" )] internal static extern bool /*bool*/ RequestLobbyData( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyGameServer" )] internal static extern void /*void*/ SetLobbyGameServer( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, uint /*uint32*/ unGameServerIP , ushort /*uint16*/ unGameServerPort , CSteamID /*class CSteamID*/ steamIDGameServer ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyGameServer" )] internal static extern bool /*bool*/ GetLobbyGameServer( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, out uint /*uint32 **/ punGameServerIP, out ushort /*uint16 **/ punGameServerPort, out CSteamID /*class CSteamID **/ psteamIDGameServer ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyMemberLimit" )] internal static extern bool /*bool*/ SetLobbyMemberLimit( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ cMaxMembers ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyMemberLimit" )] internal static extern int /*int*/ GetLobbyMemberLimit( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyType" )] internal static extern bool /*bool*/ SetLobbyType( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, LobbyType /*ELobbyType*/ eLobbyType ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyJoinable" )] internal static extern bool /*bool*/ SetLobbyJoinable( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, bool /*bool*/ bLobbyJoinable ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyOwner" )] internal static extern CSteamID /*(class CSteamID)*/ GetLobbyOwner( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyOwner" )] internal static extern bool /*bool*/ SetLobbyOwner( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDNewOwner ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmaking_SetLinkedLobby" )] internal static extern bool /*bool*/ SetLinkedLobby( IntPtr ISteamMatchmaking, CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDLobbyDependent ); + } + + internal static unsafe class ISteamMatchmakingServers + { + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestInternetServerList" )] internal static extern HServerListRequest /*(HServerListRequest)*/ RequestInternetServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestLANServerList" )] internal static extern HServerListRequest /*(HServerListRequest)*/ RequestLANServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestFriendsServerList" )] internal static extern HServerListRequest /*(HServerListRequest)*/ RequestFriendsServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestFavoritesServerList" )] internal static extern HServerListRequest /*(HServerListRequest)*/ RequestFavoritesServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestHistoryServerList" )] internal static extern HServerListRequest /*(HServerListRequest)*/ RequestHistoryServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestSpectatorServerList" )] internal static extern HServerListRequest /*(HServerListRequest)*/ RequestSpectatorServerList( IntPtr ISteamMatchmakingServers, AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters , IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_ReleaseRequest" )] internal static extern void /*void*/ ReleaseRequest( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hServerListRequest ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_GetServerDetails" )] internal static extern IntPtr /*class gameserveritem_t **/ GetServerDetails( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest, int /*int*/ iServer ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_CancelQuery" )] internal static extern void /*void*/ CancelQuery( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RefreshQuery" )] internal static extern void /*void*/ RefreshQuery( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_IsRefreshing" )] internal static extern bool /*bool*/ IsRefreshing( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_GetServerCount" )] internal static extern int /*int*/ GetServerCount( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_RefreshServer" )] internal static extern void /*void*/ RefreshServer( IntPtr ISteamMatchmakingServers, HServerListRequest /*HServerListRequest*/ hRequest, int /*int*/ iServer ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_PingServer" )] internal static extern HServerQuery /*(HServerQuery)*/ PingServer( IntPtr ISteamMatchmakingServers, uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingPingResponse **/ pRequestServersResponse ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_PlayerDetails" )] internal static extern HServerQuery /*(HServerQuery)*/ PlayerDetails( IntPtr ISteamMatchmakingServers, uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingPlayersResponse **/ pRequestServersResponse ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_ServerRules" )] internal static extern HServerQuery /*(HServerQuery)*/ ServerRules( IntPtr ISteamMatchmakingServers, uint /*uint32*/ unIP , ushort /*uint16*/ usPort , IntPtr /*class ISteamMatchmakingRulesResponse **/ pRequestServersResponse ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMatchmakingServers_CancelServerQuery" )] internal static extern void /*void*/ CancelServerQuery( IntPtr ISteamMatchmakingServers, HServerQuery /*HServerQuery*/ hServerQuery ); + } + + internal static unsafe class ISteamRemoteStorage + { + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWrite" )] internal static extern bool /*bool*/ FileWrite( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , IntPtr /*const void **/ pvData , int /*int32*/ cubData ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileRead" )] internal static extern int /*int32*/ FileRead( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , IntPtr /*void **/ pvData , int /*int32*/ cubDataToRead ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteAsync" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ FileWriteAsync( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , IntPtr /*const void **/ pvData , uint /*uint32*/ cubData ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileReadAsync" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ FileReadAsync( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , uint /*uint32*/ nOffset , uint /*uint32*/ cubToRead ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileReadAsyncComplete" )] internal static extern bool /*bool*/ FileReadAsyncComplete( IntPtr ISteamRemoteStorage, SteamAPICall_t /*SteamAPICall_t*/ hReadCall, IntPtr /*void **/ pvBuffer , uint /*uint32*/ cubToRead ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileForget" )] internal static extern bool /*bool*/ FileForget( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileDelete" )] internal static extern bool /*bool*/ FileDelete( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileShare" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ FileShare( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_SetSyncPlatforms" )] internal static extern bool /*bool*/ SetSyncPlatforms( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , RemoteStoragePlatform /*ERemoteStoragePlatform*/ eRemoteStoragePlatform ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteStreamOpen" )] internal static extern UGCFileWriteStreamHandle_t /*(UGCFileWriteStreamHandle_t)*/ FileWriteStreamOpen( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteStreamWriteChunk" )] internal static extern bool /*bool*/ FileWriteStreamWriteChunk( IntPtr ISteamRemoteStorage, UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle, IntPtr /*const void **/ pvData , int /*int32*/ cubData ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteStreamClose" )] internal static extern bool /*bool*/ FileWriteStreamClose( IntPtr ISteamRemoteStorage, UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteStreamCancel" )] internal static extern bool /*bool*/ FileWriteStreamCancel( IntPtr ISteamRemoteStorage, UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileExists" )] internal static extern bool /*bool*/ FileExists( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_FilePersisted" )] internal static extern bool /*bool*/ FilePersisted( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetFileSize" )] internal static extern int /*int32*/ GetFileSize( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetFileTimestamp" )] internal static extern long /*int64*/ GetFileTimestamp( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetSyncPlatforms" )] internal static extern RemoteStoragePlatform /*ERemoteStoragePlatform*/ GetSyncPlatforms( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetFileCount" )] internal static extern int /*int32*/ GetFileCount( IntPtr ISteamRemoteStorage ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetFileNameAndSize" )] internal static extern IntPtr GetFileNameAndSize( IntPtr ISteamRemoteStorage, int /*int*/ iFile , IntPtr /*int32 **/ pnFileSizeInBytes ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetQuota" )] internal static extern bool /*bool*/ GetQuota( IntPtr ISteamRemoteStorage, IntPtr /*int32 **/ pnTotalBytes, IntPtr /*int32 **/ puAvailableBytes ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_IsCloudEnabledForAccount" )] internal static extern bool /*bool*/ IsCloudEnabledForAccount( IntPtr ISteamRemoteStorage ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_IsCloudEnabledForApp" )] internal static extern bool /*bool*/ IsCloudEnabledForApp( IntPtr ISteamRemoteStorage ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_SetCloudEnabledForApp" )] internal static extern void /*void*/ SetCloudEnabledForApp( IntPtr ISteamRemoteStorage, bool /*bool*/ bEnabled ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UGCDownload" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ UGCDownload( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, uint /*uint32*/ unPriority ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetUGCDownloadProgress" )] internal static extern bool /*bool*/ GetUGCDownloadProgress( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, out int /*int32 **/ pnBytesDownloaded, out int /*int32 **/ pnBytesExpected ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetUGCDetails" )] internal static extern bool /*bool*/ GetUGCDetails( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, ref AppId_t /*AppId_t **/ pnAppID, System.Text.StringBuilder /*char ***/ ppchName, IntPtr /*int32 **/ pnFileSizeInBytes, out CSteamID /*class CSteamID **/ pSteamIDOwner ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UGCRead" )] internal static extern int /*int32*/ UGCRead( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, IntPtr /*void **/ pvData , int /*int32*/ cubDataToRead , uint /*uint32*/ cOffset , UGCReadAction /*EUGCReadAction*/ eAction ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetCachedUGCCount" )] internal static extern int /*int32*/ GetCachedUGCCount( IntPtr ISteamRemoteStorage ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetCachedUGCHandle" )] internal static extern UGCHandle_t /*(UGCHandle_t)*/ GetCachedUGCHandle( IntPtr ISteamRemoteStorage, int /*int32*/ iCachedContent ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_PublishWorkshopFile" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ PublishWorkshopFile( IntPtr ISteamRemoteStorage, string /*const char **/ pchFile , string /*const char **/ pchPreviewFile , AppId_t /*AppId_t*/ nConsumerAppId, string /*const char **/ pchTitle , string /*const char **/ pchDescription , RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility , IntPtr /*struct SteamParamStringArray_t **/ pTags, WorkshopFileType /*EWorkshopFileType*/ eWorkshopFileType ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_CreatePublishedFileUpdateRequest" )] internal static extern PublishedFileUpdateHandle_t /*(PublishedFileUpdateHandle_t)*/ CreatePublishedFileUpdateRequest( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileFile" )] internal static extern bool /*bool*/ UpdatePublishedFileFile( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchFile ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFilePreviewFile" )] internal static extern bool /*bool*/ UpdatePublishedFilePreviewFile( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchPreviewFile ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileTitle" )] internal static extern bool /*bool*/ UpdatePublishedFileTitle( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchTitle ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileDescription" )] internal static extern bool /*bool*/ UpdatePublishedFileDescription( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchDescription ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileVisibility" )] internal static extern bool /*bool*/ UpdatePublishedFileVisibility( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileTags" )] internal static extern bool /*bool*/ UpdatePublishedFileTags( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, IntPtr /*struct SteamParamStringArray_t **/ pTags ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_CommitPublishedFileUpdate" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ CommitPublishedFileUpdate( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetPublishedFileDetails" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetPublishedFileDetails( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, uint /*uint32*/ unMaxSecondsOld ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_DeletePublishedFile" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ DeletePublishedFile( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumerateUserPublishedFiles" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ EnumerateUserPublishedFiles( IntPtr ISteamRemoteStorage, uint /*uint32*/ unStartIndex ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_SubscribePublishedFile" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SubscribePublishedFile( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumerateUserSubscribedFiles" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ EnumerateUserSubscribedFiles( IntPtr ISteamRemoteStorage, uint /*uint32*/ unStartIndex ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UnsubscribePublishedFile" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ UnsubscribePublishedFile( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdatePublishedFileSetChangeDescription" )] internal static extern bool /*bool*/ UpdatePublishedFileSetChangeDescription( IntPtr ISteamRemoteStorage, PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchChangeDescription ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetPublishedItemVoteDetails" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetPublishedItemVoteDetails( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UpdateUserPublishedItemVote" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ UpdateUserPublishedItemVote( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, bool /*bool*/ bVoteUp ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_GetUserPublishedItemVoteDetails" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetUserPublishedItemVoteDetails( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumerateUserSharedWorkshopFiles" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ EnumerateUserSharedWorkshopFiles( IntPtr ISteamRemoteStorage, CSteamID /*class CSteamID*/ steamId, uint /*uint32*/ unStartIndex , IntPtr /*struct SteamParamStringArray_t **/ pRequiredTags, IntPtr /*struct SteamParamStringArray_t **/ pExcludedTags ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_PublishVideo" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ PublishVideo( IntPtr ISteamRemoteStorage, WorkshopVideoProvider /*EWorkshopVideoProvider*/ eVideoProvider , string /*const char **/ pchVideoAccount , string /*const char **/ pchVideoIdentifier , string /*const char **/ pchPreviewFile , AppId_t /*AppId_t*/ nConsumerAppId, string /*const char **/ pchTitle , string /*const char **/ pchDescription , RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility , IntPtr /*struct SteamParamStringArray_t **/ pTags ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_SetUserPublishedFileAction" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SetUserPublishedFileAction( IntPtr ISteamRemoteStorage, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, WorkshopFileAction /*EWorkshopFileAction*/ eAction ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumeratePublishedFilesByUserAction" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ EnumeratePublishedFilesByUserAction( IntPtr ISteamRemoteStorage, WorkshopFileAction /*EWorkshopFileAction*/ eAction , uint /*uint32*/ unStartIndex ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_EnumeratePublishedWorkshopFiles" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ EnumeratePublishedWorkshopFiles( IntPtr ISteamRemoteStorage, WorkshopEnumerationType /*EWorkshopEnumerationType*/ eEnumerationType , uint /*uint32*/ unStartIndex , uint /*uint32*/ unCount , uint /*uint32*/ unDays , IntPtr /*struct SteamParamStringArray_t **/ pTags, IntPtr /*struct SteamParamStringArray_t **/ pUserTags ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamRemoteStorage_UGCDownloadToLocation" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ UGCDownloadToLocation( IntPtr ISteamRemoteStorage, UGCHandle_t /*UGCHandle_t*/ hContent, string /*const char **/ pchLocation , uint /*uint32*/ unPriority ); + } + + internal static unsafe class ISteamUserStats + { + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_RequestCurrentStats" )] internal static extern bool /*bool*/ RequestCurrentStats( IntPtr ISteamUserStats ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetStat" )] internal static extern bool /*bool*/ GetStat( IntPtr ISteamUserStats, string /*const char **/ pchName , out int /*int32 **/ pData ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetStat0" )] internal static extern bool /*bool*/ GetStat0( IntPtr ISteamUserStats, string /*const char **/ pchName , out float /*float **/ pData ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_SetStat" )] internal static extern bool /*bool*/ SetStat( IntPtr ISteamUserStats, string /*const char **/ pchName , int /*int32*/ nData ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_SetStat0" )] internal static extern bool /*bool*/ SetStat0( IntPtr ISteamUserStats, string /*const char **/ pchName , float /*float*/ fData ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_UpdateAvgRateStat" )] internal static extern bool /*bool*/ UpdateAvgRateStat( IntPtr ISteamUserStats, string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievement" )] internal static extern bool /*bool*/ GetAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_SetAchievement" )] internal static extern bool /*bool*/ SetAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_ClearAchievement" )] internal static extern bool /*bool*/ ClearAchievement( IntPtr ISteamUserStats, string /*const char **/ pchName ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetAchievementAndUnlockTime( IntPtr ISteamUserStats, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_StoreStats" )] internal static extern bool /*bool*/ StoreStats( IntPtr ISteamUserStats ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementIcon" )] internal static extern int /*int*/ GetAchievementIcon( IntPtr ISteamUserStats, string /*const char **/ pchName ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementDisplayAttribute" )] internal static extern IntPtr GetAchievementDisplayAttribute( IntPtr ISteamUserStats, string /*const char **/ pchName , string /*const char **/ pchKey ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_IndicateAchievementProgress" )] internal static extern bool /*bool*/ IndicateAchievementProgress( IntPtr ISteamUserStats, string /*const char **/ pchName , uint /*uint32*/ nCurProgress , uint /*uint32*/ nMaxProgress ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetNumAchievements" )] internal static extern uint /*uint32*/ GetNumAchievements( IntPtr ISteamUserStats ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementName" )] internal static extern IntPtr GetAchievementName( IntPtr ISteamUserStats, uint /*uint32*/ iAchievement ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_RequestUserStats" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestUserStats( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetUserStat" )] internal static extern bool /*bool*/ GetUserStat( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetUserStat0" )] internal static extern bool /*bool*/ GetUserStat0( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievementAndUnlockTime" )] internal static extern bool /*bool*/ GetUserAchievementAndUnlockTime( IntPtr ISteamUserStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_ResetAllStats" )] internal static extern bool /*bool*/ ResetAllStats( IntPtr ISteamUserStats, bool /*bool*/ bAchievementsToo ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_FindOrCreateLeaderboard" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ FindOrCreateLeaderboard( IntPtr ISteamUserStats, string /*const char **/ pchLeaderboardName , LeaderboardSortMethod /*ELeaderboardSortMethod*/ eLeaderboardSortMethod , LeaderboardDisplayType /*ELeaderboardDisplayType*/ eLeaderboardDisplayType ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_FindLeaderboard" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ FindLeaderboard( IntPtr ISteamUserStats, string /*const char **/ pchLeaderboardName ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardName" )] internal static extern IntPtr GetLeaderboardName( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardEntryCount" )] internal static extern int /*int*/ GetLeaderboardEntryCount( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardSortMethod" )] internal static extern LeaderboardSortMethod /*ELeaderboardSortMethod*/ GetLeaderboardSortMethod( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardDisplayType" )] internal static extern LeaderboardDisplayType /*ELeaderboardDisplayType*/ GetLeaderboardDisplayType( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_DownloadLeaderboardEntries" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ DownloadLeaderboardEntries( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, LeaderboardDataRequest /*ELeaderboardDataRequest*/ eLeaderboardDataRequest , int /*int*/ nRangeStart , int /*int*/ nRangeEnd ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_DownloadLeaderboardEntriesForUsers" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ DownloadLeaderboardEntriesForUsers( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, IntPtr /*class CSteamID **/ prgUsers, int /*int*/ cUsers ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetDownloadedLeaderboardEntry" )] internal static extern bool /*bool*/ GetDownloadedLeaderboardEntry( IntPtr ISteamUserStats, SteamLeaderboardEntries_t /*SteamLeaderboardEntries_t*/ hSteamLeaderboardEntries, int /*int*/ index , ref LeaderboardEntry_t /*struct LeaderboardEntry_t **/ pLeaderboardEntry, IntPtr /*int32 **/ pDetails, int /*int*/ cDetailsMax ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_UploadLeaderboardScore" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ UploadLeaderboardScore( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, LeaderboardUploadScoreMethod /*ELeaderboardUploadScoreMethod*/ eLeaderboardUploadScoreMethod , int /*int32*/ nScore , IntPtr /*const int32 **/ pScoreDetails, int /*int*/ cScoreDetailsCount ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_AttachLeaderboardUGC" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ AttachLeaderboardUGC( IntPtr ISteamUserStats, SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, UGCHandle_t /*UGCHandle_t*/ hUGC ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetNumberOfCurrentPlayers" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetNumberOfCurrentPlayers( IntPtr ISteamUserStats ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_RequestGlobalAchievementPercentages" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestGlobalAchievementPercentages( IntPtr ISteamUserStats ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetMostAchievedAchievementInfo( IntPtr ISteamUserStats, System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetNextMostAchievedAchievementInfo" )] internal static extern int /*int*/ GetNextMostAchievedAchievementInfo( IntPtr ISteamUserStats, int /*int*/ iIteratorPrevious , System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen , out float /*float **/ pflPercent, out bool /*bool **/ pbAchieved ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementAchievedPercent" )] internal static extern bool /*bool*/ GetAchievementAchievedPercent( IntPtr ISteamUserStats, string /*const char **/ pchName , out float /*float **/ pflPercent ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_RequestGlobalStats" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestGlobalStats( IntPtr ISteamUserStats, int /*int*/ nHistoryDays ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStat" )] internal static extern bool /*bool*/ GetGlobalStat( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out long /*int64 **/ pData ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStat0" )] internal static extern bool /*bool*/ GetGlobalStat0( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out double /*double **/ pData ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStatHistory" )] internal static extern int /*int32*/ GetGlobalStatHistory( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out long /*int64 **/ pData, uint /*uint32*/ cubData ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStatHistory0" )] internal static extern int /*int32*/ GetGlobalStatHistory0( IntPtr ISteamUserStats, string /*const char **/ pchStatName , out double /*double **/ pData, uint /*uint32*/ cubData ); + } + + internal static unsafe class ISteamApps + { + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_BIsSubscribed" )] internal static extern bool /*bool*/ BIsSubscribed( IntPtr ISteamApps ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_BIsLowViolence" )] internal static extern bool /*bool*/ BIsLowViolence( IntPtr ISteamApps ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_BIsCybercafe" )] internal static extern bool /*bool*/ BIsCybercafe( IntPtr ISteamApps ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_BIsVACBanned" )] internal static extern bool /*bool*/ BIsVACBanned( IntPtr ISteamApps ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_GetCurrentGameLanguage" )] internal static extern IntPtr GetCurrentGameLanguage( IntPtr ISteamApps ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_GetAvailableGameLanguages" )] internal static extern IntPtr GetAvailableGameLanguages( IntPtr ISteamApps ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_BIsSubscribedApp" )] internal static extern bool /*bool*/ BIsSubscribedApp( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_BIsDlcInstalled" )] internal static extern bool /*bool*/ BIsDlcInstalled( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_GetEarliestPurchaseUnixTime" )] internal static extern uint /*uint32*/ GetEarliestPurchaseUnixTime( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_BIsSubscribedFromFreeWeekend" )] internal static extern bool /*bool*/ BIsSubscribedFromFreeWeekend( IntPtr ISteamApps ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_GetDLCCount" )] internal static extern int /*int*/ GetDLCCount( IntPtr ISteamApps ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_BGetDLCDataByIndex" )] internal static extern bool /*bool*/ BGetDLCDataByIndex( IntPtr ISteamApps, int /*int*/ iDLC , ref AppId_t /*AppId_t **/ pAppID, out bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_InstallDLC" )] internal static extern void /*void*/ InstallDLC( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_UninstallDLC" )] internal static extern void /*void*/ UninstallDLC( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_RequestAppProofOfPurchaseKey" )] internal static extern void /*void*/ RequestAppProofOfPurchaseKey( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_GetCurrentBetaName" )] internal static extern bool /*bool*/ GetCurrentBetaName( IntPtr ISteamApps, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_MarkContentCorrupt" )] internal static extern bool /*bool*/ MarkContentCorrupt( IntPtr ISteamApps, bool /*bool*/ bMissingFilesOnly ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_GetInstalledDepots" )] internal static extern uint /*uint32*/ GetInstalledDepots( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID, IntPtr /*DepotId_t **/ pvecDepots, uint /*uint32*/ cMaxDepots ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_GetAppInstallDir" )] internal static extern uint /*uint32*/ GetAppInstallDir( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID, System.Text.StringBuilder /*char **/ pchFolder, uint /*uint32*/ cchFolderBufferSize ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_BIsAppInstalled" )] internal static extern bool /*bool*/ BIsAppInstalled( IntPtr ISteamApps, AppId_t /*AppId_t*/ appID ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_GetAppOwner" )] internal static extern CSteamID /*(class CSteamID)*/ GetAppOwner( IntPtr ISteamApps ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_GetLaunchQueryParam" )] internal static extern IntPtr GetLaunchQueryParam( IntPtr ISteamApps, string /*const char **/ pchKey ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_GetDlcDownloadProgress" )] internal static extern bool /*bool*/ GetDlcDownloadProgress( IntPtr ISteamApps, AppId_t /*AppId_t*/ nAppID, out ulong /*uint64 **/ punBytesDownloaded, out ulong /*uint64 **/ punBytesTotal ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_GetAppBuildId" )] internal static extern int /*int*/ GetAppBuildId( IntPtr ISteamApps ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamApps_RequestAllProofOfPurchaseKeys" )] internal static extern void /*void*/ RequestAllProofOfPurchaseKeys( IntPtr ISteamApps ); + } + + internal static unsafe class ISteamNetworking + { + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_SendP2PPacket" )] internal static extern bool /*bool*/ SendP2PPacket( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote, IntPtr /*const void **/ pubData , uint /*uint32*/ cubData , P2PSend /*EP2PSend*/ eP2PSendType , int /*int*/ nChannel ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_IsP2PPacketAvailable" )] internal static extern bool /*bool*/ IsP2PPacketAvailable( IntPtr ISteamNetworking, out uint /*uint32 **/ pcubMsgSize, int /*int*/ nChannel ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_ReadP2PPacket" )] internal static extern bool /*bool*/ ReadP2PPacket( IntPtr ISteamNetworking, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize, out CSteamID /*class CSteamID **/ psteamIDRemote, int /*int*/ nChannel ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_AcceptP2PSessionWithUser" )] internal static extern bool /*bool*/ AcceptP2PSessionWithUser( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_CloseP2PSessionWithUser" )] internal static extern bool /*bool*/ CloseP2PSessionWithUser( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_CloseP2PChannelWithUser" )] internal static extern bool /*bool*/ CloseP2PChannelWithUser( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote, int /*int*/ nChannel ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_GetP2PSessionState" )] internal static extern bool /*bool*/ GetP2PSessionState( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDRemote, ref P2PSessionState_t /*struct P2PSessionState_t **/ pConnectionState ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_AllowP2PPacketRelay" )] internal static extern bool /*bool*/ AllowP2PPacketRelay( IntPtr ISteamNetworking, bool /*bool*/ bAllow ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_CreateListenSocket" )] internal static extern SNetListenSocket_t /*(SNetListenSocket_t)*/ CreateListenSocket( IntPtr ISteamNetworking, int /*int*/ nVirtualP2PPort , uint /*uint32*/ nIP , ushort /*uint16*/ nPort , bool /*bool*/ bAllowUseOfPacketRelay ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_CreateP2PConnectionSocket" )] internal static extern SNetSocket_t /*(SNetSocket_t)*/ CreateP2PConnectionSocket( IntPtr ISteamNetworking, CSteamID /*class CSteamID*/ steamIDTarget, int /*int*/ nVirtualPort , int /*int*/ nTimeoutSec , bool /*bool*/ bAllowUseOfPacketRelay ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_CreateConnectionSocket" )] internal static extern SNetSocket_t /*(SNetSocket_t)*/ CreateConnectionSocket( IntPtr ISteamNetworking, uint /*uint32*/ nIP , ushort /*uint16*/ nPort , int /*int*/ nTimeoutSec ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_DestroySocket" )] internal static extern bool /*bool*/ DestroySocket( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, bool /*bool*/ bNotifyRemoteEnd ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_DestroyListenSocket" )] internal static extern bool /*bool*/ DestroyListenSocket( IntPtr ISteamNetworking, SNetListenSocket_t /*SNetListenSocket_t*/ hSocket, bool /*bool*/ bNotifyRemoteEnd ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_SendDataOnSocket" )] internal static extern bool /*bool*/ SendDataOnSocket( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, IntPtr /*void **/ pubData , uint /*uint32*/ cubData , bool /*bool*/ bReliable ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_IsDataAvailableOnSocket" )] internal static extern bool /*bool*/ IsDataAvailableOnSocket( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, out uint /*uint32 **/ pcubMsgSize ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_RetrieveDataFromSocket" )] internal static extern bool /*bool*/ RetrieveDataFromSocket( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_IsDataAvailable" )] internal static extern bool /*bool*/ IsDataAvailable( IntPtr ISteamNetworking, SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, out uint /*uint32 **/ pcubMsgSize, ref SNetSocket_t /*SNetSocket_t **/ phSocket ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_RetrieveData" )] internal static extern bool /*bool*/ RetrieveData( IntPtr ISteamNetworking, SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, IntPtr /*void **/ pubDest , uint /*uint32*/ cubDest , out uint /*uint32 **/ pcubMsgSize, ref SNetSocket_t /*SNetSocket_t **/ phSocket ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_GetSocketInfo" )] internal static extern bool /*bool*/ GetSocketInfo( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket, out CSteamID /*class CSteamID **/ pSteamIDRemote, IntPtr /*int **/ peSocketStatus, out uint /*uint32 **/ punIPRemote, out ushort /*uint16 **/ punPortRemote ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_GetListenSocketInfo" )] internal static extern bool /*bool*/ GetListenSocketInfo( IntPtr ISteamNetworking, SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, out uint /*uint32 **/ pnIP, out ushort /*uint16 **/ pnPort ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_GetSocketConnectionType" )] internal static extern SNetSocketConnectionType /*ESNetSocketConnectionType*/ GetSocketConnectionType( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamNetworking_GetMaxPacketSize" )] internal static extern int /*int*/ GetMaxPacketSize( IntPtr ISteamNetworking, SNetSocket_t /*SNetSocket_t*/ hSocket ); + } + + internal static unsafe class ISteamScreenshots + { + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamScreenshots_WriteScreenshot" )] internal static extern ScreenshotHandle /*(ScreenshotHandle)*/ WriteScreenshot( IntPtr ISteamScreenshots, IntPtr /*void **/ pubRGB , uint /*uint32*/ cubRGB , int /*int*/ nWidth , int /*int*/ nHeight ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamScreenshots_AddScreenshotToLibrary" )] internal static extern ScreenshotHandle /*(ScreenshotHandle)*/ AddScreenshotToLibrary( IntPtr ISteamScreenshots, string /*const char **/ pchFilename , string /*const char **/ pchThumbnailFilename , int /*int*/ nWidth , int /*int*/ nHeight ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamScreenshots_TriggerScreenshot" )] internal static extern void /*void*/ TriggerScreenshot( IntPtr ISteamScreenshots ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamScreenshots_HookScreenshots" )] internal static extern void /*void*/ HookScreenshots( IntPtr ISteamScreenshots, bool /*bool*/ bHook ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamScreenshots_SetLocation" )] internal static extern bool /*bool*/ SetLocation( IntPtr ISteamScreenshots, ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, string /*const char **/ pchLocation ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamScreenshots_TagUser" )] internal static extern bool /*bool*/ TagUser( IntPtr ISteamScreenshots, ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamScreenshots_TagPublishedFile" )] internal static extern bool /*bool*/ TagPublishedFile( IntPtr ISteamScreenshots, ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileID ); + } + + internal static unsafe class ISteamMusic + { + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusic_BIsEnabled" )] internal static extern bool /*bool*/ BIsEnabled( IntPtr ISteamMusic ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusic_BIsPlaying" )] internal static extern bool /*bool*/ BIsPlaying( IntPtr ISteamMusic ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusic_GetPlaybackStatus" )] internal static extern AudioPlayback_Status /*AudioPlayback_Status*/ GetPlaybackStatus( IntPtr ISteamMusic ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusic_Play" )] internal static extern void /*void*/ Play( IntPtr ISteamMusic ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusic_Pause" )] internal static extern void /*void*/ Pause( IntPtr ISteamMusic ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusic_PlayPrevious" )] internal static extern void /*void*/ PlayPrevious( IntPtr ISteamMusic ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusic_PlayNext" )] internal static extern void /*void*/ PlayNext( IntPtr ISteamMusic ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusic_SetVolume" )] internal static extern void /*void*/ SetVolume( IntPtr ISteamMusic, float /*float*/ flVolume ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusic_GetVolume" )] internal static extern float /*float*/ GetVolume( IntPtr ISteamMusic ); + } + + internal static unsafe class ISteamMusicRemote + { + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_RegisterSteamMusicRemote" )] internal static extern bool /*bool*/ RegisterSteamMusicRemote( IntPtr ISteamMusicRemote, string /*const char **/ pchName ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_DeregisterSteamMusicRemote" )] internal static extern bool /*bool*/ DeregisterSteamMusicRemote( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_BIsCurrentMusicRemote" )] internal static extern bool /*bool*/ BIsCurrentMusicRemote( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_BActivationSuccess" )] internal static extern bool /*bool*/ BActivationSuccess( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_SetDisplayName" )] internal static extern bool /*bool*/ SetDisplayName( IntPtr ISteamMusicRemote, string /*const char **/ pchDisplayName ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_SetPNGIcon_64x64" )] internal static extern bool /*bool*/ SetPNGIcon_64x64( IntPtr ISteamMusicRemote, IntPtr /*void **/ pvBuffer , uint /*uint32*/ cbBufferLength ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_EnablePlayPrevious" )] internal static extern bool /*bool*/ EnablePlayPrevious( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_EnablePlayNext" )] internal static extern bool /*bool*/ EnablePlayNext( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_EnableShuffled" )] internal static extern bool /*bool*/ EnableShuffled( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_EnableLooped" )] internal static extern bool /*bool*/ EnableLooped( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_EnableQueue" )] internal static extern bool /*bool*/ EnableQueue( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_EnablePlaylists" )] internal static extern bool /*bool*/ EnablePlaylists( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdatePlaybackStatus" )] internal static extern bool /*bool*/ UpdatePlaybackStatus( IntPtr ISteamMusicRemote, AudioPlayback_Status /*AudioPlayback_Status*/ nStatus ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateShuffled" )] internal static extern bool /*bool*/ UpdateShuffled( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateLooped" )] internal static extern bool /*bool*/ UpdateLooped( IntPtr ISteamMusicRemote, bool /*bool*/ bValue ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateVolume" )] internal static extern bool /*bool*/ UpdateVolume( IntPtr ISteamMusicRemote, float /*float*/ flValue ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_CurrentEntryWillChange" )] internal static extern bool /*bool*/ CurrentEntryWillChange( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_CurrentEntryIsAvailable" )] internal static extern bool /*bool*/ CurrentEntryIsAvailable( IntPtr ISteamMusicRemote, bool /*bool*/ bAvailable ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateCurrentEntryText" )] internal static extern bool /*bool*/ UpdateCurrentEntryText( IntPtr ISteamMusicRemote, string /*const char **/ pchText ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateCurrentEntryElapsedSeconds" )] internal static extern bool /*bool*/ UpdateCurrentEntryElapsedSeconds( IntPtr ISteamMusicRemote, int /*int*/ nValue ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_UpdateCurrentEntryCoverArt" )] internal static extern bool /*bool*/ UpdateCurrentEntryCoverArt( IntPtr ISteamMusicRemote, IntPtr /*void **/ pvBuffer , uint /*uint32*/ cbBufferLength ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_CurrentEntryDidChange" )] internal static extern bool /*bool*/ CurrentEntryDidChange( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_QueueWillChange" )] internal static extern bool /*bool*/ QueueWillChange( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_ResetQueueEntries" )] internal static extern bool /*bool*/ ResetQueueEntries( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_SetQueueEntry" )] internal static extern bool /*bool*/ SetQueueEntry( IntPtr ISteamMusicRemote, int /*int*/ nID , int /*int*/ nPosition , string /*const char **/ pchEntryText ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_SetCurrentQueueEntry" )] internal static extern bool /*bool*/ SetCurrentQueueEntry( IntPtr ISteamMusicRemote, int /*int*/ nID ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_QueueDidChange" )] internal static extern bool /*bool*/ QueueDidChange( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_PlaylistWillChange" )] internal static extern bool /*bool*/ PlaylistWillChange( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_ResetPlaylistEntries" )] internal static extern bool /*bool*/ ResetPlaylistEntries( IntPtr ISteamMusicRemote ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_SetPlaylistEntry" )] internal static extern bool /*bool*/ SetPlaylistEntry( IntPtr ISteamMusicRemote, int /*int*/ nID , int /*int*/ nPosition , string /*const char **/ pchEntryText ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_SetCurrentPlaylistEntry" )] internal static extern bool /*bool*/ SetCurrentPlaylistEntry( IntPtr ISteamMusicRemote, int /*int*/ nID ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamMusicRemote_PlaylistDidChange" )] internal static extern bool /*bool*/ PlaylistDidChange( IntPtr ISteamMusicRemote ); + } + + internal static unsafe class ISteamHTTP + { + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_CreateHTTPRequest" )] internal static extern HTTPRequestHandle /*(HTTPRequestHandle)*/ CreateHTTPRequest( IntPtr ISteamHTTP, HTTPMethod /*EHTTPMethod*/ eHTTPRequestMethod , string /*const char **/ pchAbsoluteURL ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestContextValue" )] internal static extern bool /*bool*/ SetHTTPRequestContextValue( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ulong /*uint64*/ ulContextValue ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestNetworkActivityTimeout" )] internal static extern bool /*bool*/ SetHTTPRequestNetworkActivityTimeout( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unTimeoutSeconds ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestHeaderValue" )] internal static extern bool /*bool*/ SetHTTPRequestHeaderValue( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , string /*const char **/ pchHeaderValue ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestGetOrPostParameter" )] internal static extern bool /*bool*/ SetHTTPRequestGetOrPostParameter( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchParamName , string /*const char **/ pchParamValue ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_SendHTTPRequest" )] internal static extern bool /*bool*/ SendHTTPRequest( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref SteamAPICall_t /*SteamAPICall_t **/ pCallHandle ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_SendHTTPRequestAndStreamResponse" )] internal static extern bool /*bool*/ SendHTTPRequestAndStreamResponse( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref SteamAPICall_t /*SteamAPICall_t **/ pCallHandle ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_DeferHTTPRequest" )] internal static extern bool /*bool*/ DeferHTTPRequest( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_PrioritizeHTTPRequest" )] internal static extern bool /*bool*/ PrioritizeHTTPRequest( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseHeaderSize" )] internal static extern bool /*bool*/ GetHTTPResponseHeaderSize( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , out uint /*uint32 **/ unResponseHeaderSize ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseHeaderValue" )] internal static extern bool /*bool*/ GetHTTPResponseHeaderValue( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName , out byte /*uint8 **/ pHeaderValueBuffer, uint /*uint32*/ unBufferSize ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseBodySize" )] internal static extern bool /*bool*/ GetHTTPResponseBodySize( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out uint /*uint32 **/ unBodySize ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseBodyData" )] internal static extern bool /*bool*/ GetHTTPResponseBodyData( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out byte /*uint8 **/ pBodyDataBuffer, uint /*uint32*/ unBufferSize ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPStreamingResponseBodyData" )] internal static extern bool /*bool*/ GetHTTPStreamingResponseBodyData( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ cOffset , out byte /*uint8 **/ pBodyDataBuffer, uint /*uint32*/ unBufferSize ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_ReleaseHTTPRequest" )] internal static extern bool /*bool*/ ReleaseHTTPRequest( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPDownloadProgressPct" )] internal static extern bool /*bool*/ GetHTTPDownloadProgressPct( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out float /*float **/ pflPercentOut ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestRawPostBody" )] internal static extern bool /*bool*/ SetHTTPRequestRawPostBody( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchContentType , out byte /*uint8 **/ pubBody, uint /*uint32*/ unBodyLen ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_CreateCookieContainer" )] internal static extern HTTPCookieContainerHandle /*(HTTPCookieContainerHandle)*/ CreateCookieContainer( IntPtr ISteamHTTP, bool /*bool*/ bAllowResponsesToModify ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_ReleaseCookieContainer" )] internal static extern bool /*bool*/ ReleaseCookieContainer( IntPtr ISteamHTTP, HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetCookie" )] internal static extern bool /*bool*/ SetCookie( IntPtr ISteamHTTP, HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer, string /*const char **/ pchHost , string /*const char **/ pchUrl , string /*const char **/ pchCookie ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestCookieContainer" )] internal static extern bool /*bool*/ SetHTTPRequestCookieContainer( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestUserAgentInfo" )] internal static extern bool /*bool*/ SetHTTPRequestUserAgentInfo( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchUserAgentInfo ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestRequiresVerifiedCertificate" )] internal static extern bool /*bool*/ SetHTTPRequestRequiresVerifiedCertificate( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, bool /*bool*/ bRequireVerifiedCertificate ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestAbsoluteTimeoutMS" )] internal static extern bool /*bool*/ SetHTTPRequestAbsoluteTimeoutMS( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unMilliseconds ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPRequestWasTimedOut" )] internal static extern bool /*bool*/ GetHTTPRequestWasTimedOut( IntPtr ISteamHTTP, HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out bool /*bool **/ pbWasTimedOut ); + } + + internal static unsafe class ISteamUnifiedMessages + { + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUnifiedMessages_SendMethod" )] internal static extern ClientUnifiedMessageHandle /*(ClientUnifiedMessageHandle)*/ SendMethod( IntPtr ISteamUnifiedMessages, string /*const char **/ pchServiceMethod , IntPtr /*const void **/ pRequestBuffer , uint /*uint32*/ unRequestBufferSize , ulong /*uint64*/ unContext ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUnifiedMessages_GetMethodResponseInfo" )] internal static extern bool /*bool*/ GetMethodResponseInfo( IntPtr ISteamUnifiedMessages, ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle, out uint /*uint32 **/ punResponseSize, out Result /*EResult **/ peResult ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUnifiedMessages_GetMethodResponseData" )] internal static extern bool /*bool*/ GetMethodResponseData( IntPtr ISteamUnifiedMessages, ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle, IntPtr /*void **/ pResponseBuffer , uint /*uint32*/ unResponseBufferSize , bool /*bool*/ bAutoRelease ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUnifiedMessages_ReleaseMethod" )] internal static extern bool /*bool*/ ReleaseMethod( IntPtr ISteamUnifiedMessages, ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUnifiedMessages_SendNotification" )] internal static extern bool /*bool*/ SendNotification( IntPtr ISteamUnifiedMessages, string /*const char **/ pchServiceNotification , IntPtr /*const void **/ pNotificationBuffer , uint /*uint32*/ unNotificationBufferSize ); + } + + internal static unsafe class ISteamController + { + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamController_Init" )] internal static extern bool /*bool*/ Init( IntPtr ISteamController ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamController_Shutdown" )] internal static extern bool /*bool*/ Shutdown( IntPtr ISteamController ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamController_RunFrame" )] internal static extern void /*void*/ RunFrame( IntPtr ISteamController ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamController_GetConnectedControllers" )] internal static extern int /*int*/ GetConnectedControllers( IntPtr ISteamController, IntPtr /*ControllerHandle_t **/ handlesOut ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamController_ShowBindingPanel" )] internal static extern bool /*bool*/ ShowBindingPanel( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamController_GetActionSetHandle" )] internal static extern ControllerActionSetHandle_t /*(ControllerActionSetHandle_t)*/ GetActionSetHandle( IntPtr ISteamController, string /*const char **/ pszActionSetName ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamController_ActivateActionSet" )] internal static extern void /*void*/ ActivateActionSet( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamController_GetCurrentActionSet" )] internal static extern ControllerActionSetHandle_t /*(ControllerActionSetHandle_t)*/ GetCurrentActionSet( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamController_GetDigitalActionHandle" )] internal static extern ControllerDigitalActionHandle_t /*(ControllerDigitalActionHandle_t)*/ GetDigitalActionHandle( IntPtr ISteamController, string /*const char **/ pszActionName ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamController_GetDigitalActionData" )] internal static extern ControllerDigitalActionData_t /*struct ControllerDigitalActionData_t*/ GetDigitalActionData( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerDigitalActionHandle_t /*ControllerDigitalActionHandle_t*/ digitalActionHandle ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamController_GetDigitalActionOrigins" )] internal static extern int /*int*/ GetDigitalActionOrigins( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle, ControllerDigitalActionHandle_t /*ControllerDigitalActionHandle_t*/ digitalActionHandle, out ControllerActionOrigin /*EControllerActionOrigin **/ originsOut ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamController_GetAnalogActionHandle" )] internal static extern ControllerAnalogActionHandle_t /*(ControllerAnalogActionHandle_t)*/ GetAnalogActionHandle( IntPtr ISteamController, string /*const char **/ pszActionName ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamController_GetAnalogActionData" )] internal static extern ControllerAnalogActionData_t /*struct ControllerAnalogActionData_t*/ GetAnalogActionData( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ analogActionHandle ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamController_GetAnalogActionOrigins" )] internal static extern int /*int*/ GetAnalogActionOrigins( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ analogActionHandle, out ControllerActionOrigin /*EControllerActionOrigin **/ originsOut ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamController_StopAnalogActionMomentum" )] internal static extern void /*void*/ StopAnalogActionMomentum( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ eAction ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamController_TriggerHapticPulse" )] internal static extern void /*void*/ TriggerHapticPulse( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad , ushort /*unsigned short*/ usDurationMicroSec ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamController_TriggerRepeatedHapticPulse" )] internal static extern void /*void*/ TriggerRepeatedHapticPulse( IntPtr ISteamController, ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad , ushort /*unsigned short*/ usDurationMicroSec , ushort /*unsigned short*/ usOffMicroSec , ushort /*unsigned short*/ unRepeat , uint /*unsigned int*/ nFlags ); + } + + internal static unsafe class ISteamUGC + { + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_CreateQueryUserUGCRequest" )] internal static extern UGCQueryHandle_t /*(UGCQueryHandle_t)*/ CreateQueryUserUGCRequest( IntPtr ISteamUGC, AccountID_t /*AccountID_t*/ unAccountID, UserUGCList /*EUserUGCList*/ eListType , UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingUGCType , UserUGCListSortOrder /*EUserUGCListSortOrder*/ eSortOrder , AppId_t /*AppId_t*/ nCreatorAppID, AppId_t /*AppId_t*/ nConsumerAppID, uint /*uint32*/ unPage ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_CreateQueryAllUGCRequest" )] internal static extern UGCQueryHandle_t /*(UGCQueryHandle_t)*/ CreateQueryAllUGCRequest( IntPtr ISteamUGC, UGCQuery /*EUGCQuery*/ eQueryType , UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingeMatchingUGCTypeFileType , AppId_t /*AppId_t*/ nCreatorAppID, AppId_t /*AppId_t*/ nConsumerAppID, uint /*uint32*/ unPage ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_CreateQueryUGCDetailsRequest" )] internal static extern UGCQueryHandle_t /*(UGCQueryHandle_t)*/ CreateQueryUGCDetailsRequest( IntPtr ISteamUGC, IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ unNumPublishedFileIDs ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SendQueryUGCRequest" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SendQueryUGCRequest( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCResult" )] internal static extern bool /*bool*/ GetQueryUGCResult( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , ref SteamUGCDetails_t /*struct SteamUGCDetails_t **/ pDetails ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCPreviewURL" )] internal static extern bool /*bool*/ GetQueryUGCPreviewURL( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , System.Text.StringBuilder /*char **/ pchURL, uint /*uint32*/ cchURLSize ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCMetadata" )] internal static extern bool /*bool*/ GetQueryUGCMetadata( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , System.Text.StringBuilder /*char **/ pchMetadata, uint /*uint32*/ cchMetadatasize ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCChildren" )] internal static extern bool /*bool*/ GetQueryUGCChildren( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ cMaxEntries ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCStatistic" )] internal static extern bool /*bool*/ GetQueryUGCStatistic( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , ItemStatistic /*EItemStatistic*/ eStatType , out uint /*uint32 **/ pStatValue ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCNumAdditionalPreviews" )] internal static extern uint /*uint32*/ GetQueryUGCNumAdditionalPreviews( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCAdditionalPreview" )] internal static extern bool /*bool*/ GetQueryUGCAdditionalPreview( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , uint /*uint32*/ previewIndex , System.Text.StringBuilder /*char **/ pchURLOrVideoID, uint /*uint32*/ cchURLSize , System.Text.StringBuilder /*char **/ pchOriginalFileName, uint /*uint32*/ cchOriginalFileNameSize , out ItemPreviewType /*EItemPreviewType **/ pPreviewType ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCNumKeyValueTags" )] internal static extern uint /*uint32*/ GetQueryUGCNumKeyValueTags( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCKeyValueTag" )] internal static extern bool /*bool*/ GetQueryUGCKeyValueTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index , uint /*uint32*/ keyValueTagIndex , System.Text.StringBuilder /*char **/ pchKey, uint /*uint32*/ cchKeySize , System.Text.StringBuilder /*char **/ pchValue, uint /*uint32*/ cchValueSize ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_ReleaseQueryUGCRequest" )] internal static extern bool /*bool*/ ReleaseQueryUGCRequest( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_AddRequiredTag" )] internal static extern bool /*bool*/ AddRequiredTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pTagName ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_AddExcludedTag" )] internal static extern bool /*bool*/ AddExcludedTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pTagName ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetReturnKeyValueTags" )] internal static extern bool /*bool*/ SetReturnKeyValueTags( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnKeyValueTags ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetReturnLongDescription" )] internal static extern bool /*bool*/ SetReturnLongDescription( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnLongDescription ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetReturnMetadata" )] internal static extern bool /*bool*/ SetReturnMetadata( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnMetadata ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetReturnChildren" )] internal static extern bool /*bool*/ SetReturnChildren( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnChildren ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetReturnAdditionalPreviews" )] internal static extern bool /*bool*/ SetReturnAdditionalPreviews( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnAdditionalPreviews ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetReturnTotalOnly" )] internal static extern bool /*bool*/ SetReturnTotalOnly( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnTotalOnly ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetLanguage" )] internal static extern bool /*bool*/ SetLanguage( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pchLanguage ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetAllowCachedResponse" )] internal static extern bool /*bool*/ SetAllowCachedResponse( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ unMaxAgeSeconds ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetCloudFileNameFilter" )] internal static extern bool /*bool*/ SetCloudFileNameFilter( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pMatchCloudFileName ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetMatchAnyTag" )] internal static extern bool /*bool*/ SetMatchAnyTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bMatchAnyTag ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetSearchText" )] internal static extern bool /*bool*/ SetSearchText( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pSearchText ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetRankedByTrendDays" )] internal static extern bool /*bool*/ SetRankedByTrendDays( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ unDays ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_AddRequiredKeyValueTag" )] internal static extern bool /*bool*/ AddRequiredKeyValueTag( IntPtr ISteamUGC, UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pKey , string /*const char **/ pValue ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_RequestUGCDetails" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestUGCDetails( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, uint /*uint32*/ unMaxAgeSeconds ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_CreateItem" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ CreateItem( IntPtr ISteamUGC, AppId_t /*AppId_t*/ nConsumerAppId, WorkshopFileType /*EWorkshopFileType*/ eFileType ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_StartItemUpdate" )] internal static extern UGCUpdateHandle_t /*(UGCUpdateHandle_t)*/ StartItemUpdate( IntPtr ISteamUGC, AppId_t /*AppId_t*/ nConsumerAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetItemTitle" )] internal static extern bool /*bool*/ SetItemTitle( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchTitle ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetItemDescription" )] internal static extern bool /*bool*/ SetItemDescription( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchDescription ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetItemUpdateLanguage" )] internal static extern bool /*bool*/ SetItemUpdateLanguage( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchLanguage ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetItemMetadata" )] internal static extern bool /*bool*/ SetItemMetadata( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchMetaData ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetItemVisibility" )] internal static extern bool /*bool*/ SetItemVisibility( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetItemTags" )] internal static extern bool /*bool*/ SetItemTags( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ updateHandle, IntPtr /*const struct SteamParamStringArray_t **/ pTags ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetItemContent" )] internal static extern bool /*bool*/ SetItemContent( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszContentFolder ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetItemPreview" )] internal static extern bool /*bool*/ SetItemPreview( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszPreviewFile ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_RemoveItemKeyValueTags" )] internal static extern bool /*bool*/ RemoveItemKeyValueTags( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchKey ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_AddItemKeyValueTag" )] internal static extern bool /*bool*/ AddItemKeyValueTag( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchKey , string /*const char **/ pchValue ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_AddItemPreviewFile" )] internal static extern bool /*bool*/ AddItemPreviewFile( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszPreviewFile , ItemPreviewType /*EItemPreviewType*/ type ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_AddItemPreviewVideo" )] internal static extern bool /*bool*/ AddItemPreviewVideo( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszVideoID ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_UpdateItemPreviewFile" )] internal static extern bool /*bool*/ UpdateItemPreviewFile( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index , string /*const char **/ pszPreviewFile ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_UpdateItemPreviewVideo" )] internal static extern bool /*bool*/ UpdateItemPreviewVideo( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index , string /*const char **/ pszVideoID ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_RemoveItemPreview" )] internal static extern bool /*bool*/ RemoveItemPreview( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SubmitItemUpdate" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SubmitItemUpdate( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchChangeNote ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_GetItemUpdateProgress" )] internal static extern ItemUpdateStatus /*EItemUpdateStatus*/ GetItemUpdateProgress( IntPtr ISteamUGC, UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, out ulong /*uint64 **/ punBytesProcessed, out ulong /*uint64 **/ punBytesTotal ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SetUserItemVote" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SetUserItemVote( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, bool /*bool*/ bVoteUp ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_GetUserItemVote" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetUserItemVote( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_AddItemToFavorites" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ AddItemToFavorites( IntPtr ISteamUGC, AppId_t /*AppId_t*/ nAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_RemoveItemFromFavorites" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RemoveItemFromFavorites( IntPtr ISteamUGC, AppId_t /*AppId_t*/ nAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SubscribeItem" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SubscribeItem( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_UnsubscribeItem" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ UnsubscribeItem( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_GetNumSubscribedItems" )] internal static extern uint /*uint32*/ GetNumSubscribedItems( IntPtr ISteamUGC ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_GetSubscribedItems" )] internal static extern uint /*uint32*/ GetSubscribedItems( IntPtr ISteamUGC, IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ cMaxEntries ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_GetItemState" )] internal static extern uint /*uint32*/ GetItemState( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_GetItemInstallInfo" )] internal static extern bool /*bool*/ GetItemInstallInfo( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, out ulong /*uint64 **/ punSizeOnDisk, System.Text.StringBuilder /*char **/ pchFolder, uint /*uint32*/ cchFolderSize , out uint /*uint32 **/ punTimeStamp ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_GetItemDownloadInfo" )] internal static extern bool /*bool*/ GetItemDownloadInfo( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, out ulong /*uint64 **/ punBytesDownloaded, out ulong /*uint64 **/ punBytesTotal ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_DownloadItem" )] internal static extern bool /*bool*/ DownloadItem( IntPtr ISteamUGC, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, bool /*bool*/ bHighPriority ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_BInitWorkshopForGameServer" )] internal static extern bool /*bool*/ BInitWorkshopForGameServer( IntPtr ISteamUGC, DepotId_t /*DepotId_t*/ unWorkshopDepotID, string /*const char **/ pszFolder ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamUGC_SuspendDownloads" )] internal static extern void /*void*/ SuspendDownloads( IntPtr ISteamUGC, bool /*bool*/ bSuspend ); + } + + internal static unsafe class ISteamAppList + { + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamAppList_GetNumInstalledApps" )] internal static extern uint /*uint32*/ GetNumInstalledApps( IntPtr ISteamAppList ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamAppList_GetInstalledApps" )] internal static extern uint /*uint32*/ GetInstalledApps( IntPtr ISteamAppList, IntPtr /*AppId_t **/ pvecAppID, uint /*uint32*/ unMaxAppIDs ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamAppList_GetAppName" )] internal static extern int /*int*/ GetAppName( IntPtr ISteamAppList, AppId_t /*AppId_t*/ nAppID, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameMax ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamAppList_GetAppInstallDir" )] internal static extern int /*int*/ GetAppInstallDir( IntPtr ISteamAppList, AppId_t /*AppId_t*/ nAppID, System.Text.StringBuilder /*char **/ pchDirectory, int /*int*/ cchNameMax ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamAppList_GetAppBuildId" )] internal static extern int /*int*/ GetAppBuildId( IntPtr ISteamAppList, AppId_t /*AppId_t*/ nAppID ); + } + + internal static unsafe class ISteamHTMLSurface + { + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_DestructISteamHTMLSurface" )] internal static extern void /*void*/ DestructISteamHTMLSurface( IntPtr ISteamHTMLSurface ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_Init" )] internal static extern bool /*bool*/ Init( IntPtr ISteamHTMLSurface ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_Shutdown" )] internal static extern bool /*bool*/ Shutdown( IntPtr ISteamHTMLSurface ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_CreateBrowser" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ CreateBrowser( IntPtr ISteamHTMLSurface, string /*const char **/ pchUserAgent , string /*const char **/ pchUserCSS ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_RemoveBrowser" )] internal static extern void /*void*/ RemoveBrowser( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_LoadURL" )] internal static extern void /*void*/ LoadURL( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchURL , string /*const char **/ pchPostData ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetSize" )] internal static extern void /*void*/ SetSize( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ unWidth , uint /*uint32*/ unHeight ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_StopLoad" )] internal static extern void /*void*/ StopLoad( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_Reload" )] internal static extern void /*void*/ Reload( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_GoBack" )] internal static extern void /*void*/ GoBack( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_GoForward" )] internal static extern void /*void*/ GoForward( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_AddHeader" )] internal static extern void /*void*/ AddHeader( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchKey , string /*const char **/ pchValue ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_ExecuteJavascript" )] internal static extern void /*void*/ ExecuteJavascript( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchScript ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseUp" )] internal static extern void /*void*/ MouseUp( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseDown" )] internal static extern void /*void*/ MouseDown( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseDoubleClick" )] internal static extern void /*void*/ MouseDoubleClick( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseMove" )] internal static extern void /*void*/ MouseMove( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int*/ x , int /*int*/ y ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseWheel" )] internal static extern void /*void*/ MouseWheel( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int32*/ nDelta ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_KeyDown" )] internal static extern void /*void*/ KeyDown( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nNativeKeyCode , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_KeyUp" )] internal static extern void /*void*/ KeyUp( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nNativeKeyCode , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_KeyChar" )] internal static extern void /*void*/ KeyChar( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ cUnicodeChar , HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetHorizontalScroll" )] internal static extern void /*void*/ SetHorizontalScroll( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nAbsolutePixelScroll ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetVerticalScroll" )] internal static extern void /*void*/ SetVerticalScroll( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nAbsolutePixelScroll ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetKeyFocus" )] internal static extern void /*void*/ SetKeyFocus( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bHasKeyFocus ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_ViewSource" )] internal static extern void /*void*/ ViewSource( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_CopyToClipboard" )] internal static extern void /*void*/ CopyToClipboard( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_PasteFromClipboard" )] internal static extern void /*void*/ PasteFromClipboard( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_Find" )] internal static extern void /*void*/ Find( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchSearchStr , bool /*bool*/ bCurrentlyInFind , bool /*bool*/ bReverse ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_StopFind" )] internal static extern void /*void*/ StopFind( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_GetLinkAtPosition" )] internal static extern void /*void*/ GetLinkAtPosition( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int*/ x , int /*int*/ y ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetCookie" )] internal static extern void /*void*/ SetCookie( IntPtr ISteamHTMLSurface, string /*const char **/ pchHostname , string /*const char **/ pchKey , string /*const char **/ pchValue , string /*const char **/ pchPath , RTime32 /*RTime32*/ nExpires, bool /*bool*/ bSecure , bool /*bool*/ bHTTPOnly ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetPageScaleFactor" )] internal static extern void /*void*/ SetPageScaleFactor( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, float /*float*/ flZoom , int /*int*/ nPointX , int /*int*/ nPointY ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_SetBackgroundMode" )] internal static extern void /*void*/ SetBackgroundMode( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bBackgroundMode ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_AllowStartRequest" )] internal static extern void /*void*/ AllowStartRequest( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bAllowed ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamHTMLSurface_JSDialogResponse" )] internal static extern void /*void*/ JSDialogResponse( IntPtr ISteamHTMLSurface, HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bResult ); + } + + internal static unsafe class ISteamInventory + { + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_GetResultStatus" )] internal static extern Result /*EResult*/ GetResultStatus( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_GetResultItems" )] internal static extern bool /*bool*/ GetResultItems( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, IntPtr /*struct SteamItemDetails_t **/ pOutItemsArray, out uint /*uint32 **/ punOutItemsArraySize ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_GetResultTimestamp" )] internal static extern uint /*uint32*/ GetResultTimestamp( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_CheckResultSteamID" )] internal static extern bool /*bool*/ CheckResultSteamID( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, CSteamID /*class CSteamID*/ steamIDExpected ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_DestroyResult" )] internal static extern void /*void*/ DestroyResult( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_GetAllItems" )] internal static extern bool /*bool*/ GetAllItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_GetItemsByID" )] internal static extern bool /*bool*/ GetItemsByID( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemInstanceID_t **/ pInstanceIDs, uint /*uint32*/ unCountInstanceIDs ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_SerializeResult" )] internal static extern bool /*bool*/ SerializeResult( IntPtr ISteamInventory, SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, IntPtr /*void **/ pOutBuffer , out uint /*uint32 **/ punOutBufferSize ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_DeserializeResult" )] internal static extern bool /*bool*/ DeserializeResult( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pOutResultHandle, IntPtr /*const void **/ pBuffer , uint /*uint32*/ unBufferSize , bool /*bool*/ bRESERVED_MUST_BE_FALSE ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_GenerateItems" )] internal static extern bool /*bool*/ GenerateItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemDef_t **/ pArrayItemDefs, out uint /*const uint32 **/ punArrayQuantity, uint /*uint32*/ unArrayLength ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_GrantPromoItems" )] internal static extern bool /*bool*/ GrantPromoItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_AddPromoItem" )] internal static extern bool /*bool*/ AddPromoItem( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemDef_t /*SteamItemDef_t*/ itemDef ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_AddPromoItems" )] internal static extern bool /*bool*/ AddPromoItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemDef_t **/ pArrayItemDefs, uint /*uint32*/ unArrayLength ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_ConsumeItem" )] internal static extern bool /*bool*/ ConsumeItem( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemConsume, uint /*uint32*/ unQuantity ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_ExchangeItems" )] internal static extern bool /*bool*/ ExchangeItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, ref SteamItemDef_t /*const SteamItemDef_t **/ pArrayGenerate, out uint /*const uint32 **/ punArrayGenerateQuantity, uint /*uint32*/ unArrayGenerateLength , IntPtr /*const SteamItemInstanceID_t **/ pArrayDestroy, IntPtr /*const uint32 **/ punArrayDestroyQuantity, uint /*uint32*/ unArrayDestroyLength ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_TransferItemQuantity" )] internal static extern bool /*bool*/ TransferItemQuantity( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemIdSource, uint /*uint32*/ unQuantity , SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemIdDest ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_SendItemDropHeartbeat" )] internal static extern void /*void*/ SendItemDropHeartbeat( IntPtr ISteamInventory ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_TriggerItemDrop" )] internal static extern bool /*bool*/ TriggerItemDrop( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemDef_t /*SteamItemDef_t*/ dropListDefinition ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_TradeItems" )] internal static extern bool /*bool*/ TradeItems( IntPtr ISteamInventory, ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, CSteamID /*class CSteamID*/ steamIDTradePartner, ref SteamItemInstanceID_t /*const SteamItemInstanceID_t **/ pArrayGive, out uint /*const uint32 **/ pArrayGiveQuantity, uint /*uint32*/ nArrayGiveLength , ref SteamItemInstanceID_t /*const SteamItemInstanceID_t **/ pArrayGet, out uint /*const uint32 **/ pArrayGetQuantity, uint /*uint32*/ nArrayGetLength ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_LoadItemDefinitions" )] internal static extern bool /*bool*/ LoadItemDefinitions( IntPtr ISteamInventory ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_GetItemDefinitionIDs" )] internal static extern bool /*bool*/ GetItemDefinitionIDs( IntPtr ISteamInventory, IntPtr /*SteamItemDef_t **/ pItemDefIDs, out uint /*uint32 **/ punItemDefIDsArraySize ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamInventory_GetItemDefinitionProperty" )] internal static extern bool /*bool*/ GetItemDefinitionProperty( IntPtr ISteamInventory, SteamItemDef_t /*SteamItemDef_t*/ iDefinition, string /*const char **/ pchPropertyName , System.Text.StringBuilder /*char **/ pchValueBuffer, out uint /*uint32 **/ punValueBufferSize ); + } + + internal static unsafe class ISteamVideo + { + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamVideo_GetVideoURL" )] internal static extern void /*void*/ GetVideoURL( IntPtr ISteamVideo, AppId_t /*AppId_t*/ unVideoAppID ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamVideo_IsBroadcasting" )] internal static extern bool /*bool*/ IsBroadcasting( IntPtr ISteamVideo, IntPtr /*int **/ pnNumViewers ); + } + + internal static unsafe class ISteamGameServer + { + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_InitGameServer" )] internal static extern bool /*bool*/ InitGameServer( IntPtr ISteamGameServer, uint /*uint32*/ unIP , ushort /*uint16*/ usGamePort , ushort /*uint16*/ usQueryPort , uint /*uint32*/ unFlags , AppId_t /*AppId_t*/ nGameAppId, string /*const char **/ pchVersionString ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetProduct" )] internal static extern void /*void*/ SetProduct( IntPtr ISteamGameServer, string /*const char **/ pszProduct ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetGameDescription" )] internal static extern void /*void*/ SetGameDescription( IntPtr ISteamGameServer, string /*const char **/ pszGameDescription ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetModDir" )] internal static extern void /*void*/ SetModDir( IntPtr ISteamGameServer, string /*const char **/ pszModDir ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetDedicatedServer" )] internal static extern void /*void*/ SetDedicatedServer( IntPtr ISteamGameServer, bool /*bool*/ bDedicated ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_LogOn" )] internal static extern void /*void*/ LogOn( IntPtr ISteamGameServer, string /*const char **/ pszToken ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_LogOnAnonymous" )] internal static extern void /*void*/ LogOnAnonymous( IntPtr ISteamGameServer ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_LogOff" )] internal static extern void /*void*/ LogOff( IntPtr ISteamGameServer ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_BLoggedOn" )] internal static extern bool /*bool*/ BLoggedOn( IntPtr ISteamGameServer ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_BSecure" )] internal static extern bool /*bool*/ BSecure( IntPtr ISteamGameServer ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_GetSteamID" )] internal static extern CSteamID /*(class CSteamID)*/ GetSteamID( IntPtr ISteamGameServer ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_WasRestartRequested" )] internal static extern bool /*bool*/ WasRestartRequested( IntPtr ISteamGameServer ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetMaxPlayerCount" )] internal static extern void /*void*/ SetMaxPlayerCount( IntPtr ISteamGameServer, int /*int*/ cPlayersMax ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetBotPlayerCount" )] internal static extern void /*void*/ SetBotPlayerCount( IntPtr ISteamGameServer, int /*int*/ cBotplayers ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetServerName" )] internal static extern void /*void*/ SetServerName( IntPtr ISteamGameServer, string /*const char **/ pszServerName ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetMapName" )] internal static extern void /*void*/ SetMapName( IntPtr ISteamGameServer, string /*const char **/ pszMapName ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetPasswordProtected" )] internal static extern void /*void*/ SetPasswordProtected( IntPtr ISteamGameServer, bool /*bool*/ bPasswordProtected ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetSpectatorPort" )] internal static extern void /*void*/ SetSpectatorPort( IntPtr ISteamGameServer, ushort /*uint16*/ unSpectatorPort ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetSpectatorServerName" )] internal static extern void /*void*/ SetSpectatorServerName( IntPtr ISteamGameServer, string /*const char **/ pszSpectatorServerName ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_ClearAllKeyValues" )] internal static extern void /*void*/ ClearAllKeyValues( IntPtr ISteamGameServer ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetKeyValue" )] internal static extern void /*void*/ SetKeyValue( IntPtr ISteamGameServer, string /*const char **/ pKey , string /*const char **/ pValue ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetGameTags" )] internal static extern void /*void*/ SetGameTags( IntPtr ISteamGameServer, string /*const char **/ pchGameTags ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetGameData" )] internal static extern void /*void*/ SetGameData( IntPtr ISteamGameServer, string /*const char **/ pchGameData ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetRegion" )] internal static extern void /*void*/ SetRegion( IntPtr ISteamGameServer, string /*const char **/ pszRegion ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_SendUserConnectAndAuthenticate" )] internal static extern bool /*bool*/ SendUserConnectAndAuthenticate( IntPtr ISteamGameServer, uint /*uint32*/ unIPClient , IntPtr /*const void **/ pvAuthBlob , uint /*uint32*/ cubAuthBlobSize , out CSteamID /*class CSteamID **/ pSteamIDUser ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_CreateUnauthenticatedUserConnection" )] internal static extern CSteamID /*(class CSteamID)*/ CreateUnauthenticatedUserConnection( IntPtr ISteamGameServer ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_SendUserDisconnect" )] internal static extern void /*void*/ SendUserDisconnect( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDUser ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_BUpdateUserData" )] internal static extern bool /*bool*/ BUpdateUserData( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchPlayerName , uint /*uint32*/ uScore ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_GetAuthSessionTicket" )] internal static extern HAuthTicket /*(HAuthTicket)*/ GetAuthSessionTicket( IntPtr ISteamGameServer, IntPtr /*void **/ pTicket , int /*int*/ cbMaxTicket , out uint /*uint32 **/ pcbTicket ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_BeginAuthSession" )] internal static extern BeginAuthSessionResult /*EBeginAuthSessionResult*/ BeginAuthSession( IntPtr ISteamGameServer, IntPtr /*const void **/ pAuthTicket , int /*int*/ cbAuthTicket , CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_EndAuthSession" )] internal static extern void /*void*/ EndAuthSession( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamID ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_CancelAuthTicket" )] internal static extern void /*void*/ CancelAuthTicket( IntPtr ISteamGameServer, HAuthTicket /*HAuthTicket*/ hAuthTicket ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_UserHasLicenseForApp" )] internal static extern UserHasLicenseForAppResult /*EUserHasLicenseForAppResult*/ UserHasLicenseForApp( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamID, AppId_t /*AppId_t*/ appID ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_RequestUserGroupStatus" )] internal static extern bool /*bool*/ RequestUserGroupStatus( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDUser, CSteamID /*class CSteamID*/ steamIDGroup ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_GetGameplayStats" )] internal static extern void /*void*/ GetGameplayStats( IntPtr ISteamGameServer ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_GetServerReputation" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ GetServerReputation( IntPtr ISteamGameServer ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_GetPublicIP" )] internal static extern uint /*uint32*/ GetPublicIP( IntPtr ISteamGameServer ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_HandleIncomingPacket" )] internal static extern bool /*bool*/ HandleIncomingPacket( IntPtr ISteamGameServer, IntPtr /*const void **/ pData , int /*int*/ cbData , uint /*uint32*/ srcIP , ushort /*uint16*/ srcPort ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_GetNextOutgoingPacket" )] internal static extern int /*int*/ GetNextOutgoingPacket( IntPtr ISteamGameServer, IntPtr /*void **/ pOut , int /*int*/ cbMaxOut , out uint /*uint32 **/ pNetAdr, out ushort /*uint16 **/ pPort ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_EnableHeartbeats" )] internal static extern void /*void*/ EnableHeartbeats( IntPtr ISteamGameServer, bool /*bool*/ bActive ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_SetHeartbeatInterval" )] internal static extern void /*void*/ SetHeartbeatInterval( IntPtr ISteamGameServer, int /*int*/ iHeartbeatInterval ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_ForceHeartbeat" )] internal static extern void /*void*/ ForceHeartbeat( IntPtr ISteamGameServer ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_AssociateWithClan" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ AssociateWithClan( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDClan ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServer_ComputeNewPlayerCompatibility" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ ComputeNewPlayerCompatibility( IntPtr ISteamGameServer, CSteamID /*class CSteamID*/ steamIDNewPlayer ); + } + + internal static unsafe class ISteamGameServerStats + { + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_RequestUserStats" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ RequestUserStats( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserStat" )] internal static extern bool /*bool*/ GetUserStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out int /*int32 **/ pData ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserStat0" )] internal static extern bool /*bool*/ GetUserStat0( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out float /*float **/ pData ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserAchievement" )] internal static extern bool /*bool*/ GetUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , out bool /*bool **/ pbAchieved ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserStat" )] internal static extern bool /*bool*/ SetUserStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , int /*int32*/ nData ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserStat0" )] internal static extern bool /*bool*/ SetUserStat0( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ fData ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_UpdateUserAvgRateStat" )] internal static extern bool /*bool*/ UpdateUserAvgRateStat( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName , float /*float*/ flCountThisSession , double /*double*/ dSessionLength ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserAchievement" )] internal static extern bool /*bool*/ SetUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_ClearUserAchievement" )] internal static extern bool /*bool*/ ClearUserAchievement( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_ISteamGameServerStats_StoreUserStats" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ StoreUserStats( IntPtr ISteamGameServerStats, CSteamID /*class CSteamID*/ steamIDUser ); + } + + internal static unsafe class SteamApi + { + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_Init" )] internal static extern void /*void*/ SteamAPI_Init(); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_RunCallbacks" )] internal static extern void /*void*/ SteamAPI_RunCallbacks(); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamGameServer_RunCallbacks" )] internal static extern void /*void*/ SteamGameServer_RunCallbacks(); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_RegisterCallback" )] internal static extern void /*void*/ SteamAPI_RegisterCallback( IntPtr /*void **/ pCallback , int /*int*/ callback ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_UnregisterCallback" )] internal static extern void /*void*/ SteamAPI_UnregisterCallback( IntPtr /*void **/ pCallback ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamInternal_GameServer_Init" )] internal static extern bool /*bool*/ SteamInternal_GameServer_Init( uint /*uint32*/ unIP , ushort /*uint16*/ usPort , ushort /*uint16*/ usGamePort , ushort /*uint16*/ usQueryPort , int /*int*/ eServerMode , string /*const char **/ pchVersionString ); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_Shutdown" )] internal static extern void /*void*/ SteamAPI_Shutdown(); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_GetHSteamUser" )] internal static extern HSteamUser /*(HSteamUser)*/ SteamAPI_GetHSteamUser(); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_GetHSteamPipe" )] internal static extern HSteamPipe /*(HSteamPipe)*/ SteamAPI_GetHSteamPipe(); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamGameServer_GetHSteamUser" )] internal static extern HSteamUser /*(HSteamUser)*/ SteamGameServer_GetHSteamUser(); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamGameServer_GetHSteamPipe" )] internal static extern HSteamPipe /*(HSteamPipe)*/ SteamGameServer_GetHSteamPipe(); + [DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamInternal_CreateInterface" )] internal static extern IntPtr /*void **/ SteamInternal_CreateInterface( string /*const char **/ version ); + } + + } } } } diff --git a/Facepunch.Steamworks/SteamNative/SteamNative.SteamApi.cs b/Facepunch.Steamworks/SteamNative/SteamNative.SteamApi.cs new file mode 100644 index 0000000..5be57f4 --- /dev/null +++ b/Facepunch.Steamworks/SteamNative/SteamNative.SteamApi.cs @@ -0,0 +1,94 @@ +using System; +using System.Runtime.InteropServices; + +namespace SteamNative +{ + public unsafe class SteamApi + { + internal Platform.Interface _pi; + + public SteamApi( IntPtr pointer ) + { + if ( Platform.IsWindows64 ) _pi = new Platform.Win64( pointer ); + else if ( Platform.IsWindows32 ) _pi = new Platform.Win32( pointer ); + else if ( Platform.IsLinux32 ) _pi = new Platform.Linux32( pointer ); + else if ( Platform.IsLinux64 ) _pi = new Platform.Linux64( pointer ); + else if ( Platform.IsOsx ) _pi = new Platform.Mac( pointer ); + } + + public bool IsValid{ get{ return _pi != null && _pi.IsValid; } } + + // HSteamPipe + public HSteamPipe SteamAPI_GetHSteamPipe() + { + return _pi.SteamApi_SteamAPI_GetHSteamPipe(); + } + + // HSteamUser + public HSteamUser SteamAPI_GetHSteamUser() + { + return _pi.SteamApi_SteamAPI_GetHSteamUser(); + } + + // void + public void SteamAPI_Init() + { + _pi.SteamApi_SteamAPI_Init(); + } + + // void + public void SteamAPI_RegisterCallback( IntPtr pCallback /*void **/, int callback /*int*/ ) + { + _pi.SteamApi_SteamAPI_RegisterCallback( (IntPtr) pCallback, callback ); + } + + // void + public void SteamAPI_RunCallbacks() + { + _pi.SteamApi_SteamAPI_RunCallbacks(); + } + + // void + public void SteamAPI_Shutdown() + { + _pi.SteamApi_SteamAPI_Shutdown(); + } + + // void + public void SteamAPI_UnregisterCallback( IntPtr pCallback /*void **/ ) + { + _pi.SteamApi_SteamAPI_UnregisterCallback( (IntPtr) pCallback ); + } + + // HSteamPipe + public HSteamPipe SteamGameServer_GetHSteamPipe() + { + return _pi.SteamApi_SteamGameServer_GetHSteamPipe(); + } + + // HSteamUser + public HSteamUser SteamGameServer_GetHSteamUser() + { + return _pi.SteamApi_SteamGameServer_GetHSteamUser(); + } + + // void + public void SteamGameServer_RunCallbacks() + { + _pi.SteamApi_SteamGameServer_RunCallbacks(); + } + + // IntPtr + public IntPtr SteamInternal_CreateInterface( string version /*const char **/ ) + { + return _pi.SteamApi_SteamInternal_CreateInterface( version ); + } + + // bool + public bool SteamInternal_GameServer_Init( uint unIP /*uint32*/, ushort usPort /*uint16*/, ushort usGamePort /*uint16*/, ushort usQueryPort /*uint16*/, int eServerMode /*int*/, string pchVersionString /*const char **/ ) + { + return _pi.SteamApi_SteamInternal_GameServer_Init( unIP, usPort, usGamePort, usQueryPort, eServerMode, pchVersionString ); + } + + } +} diff --git a/Facepunch.Steamworks/SteamNative/SteamNative.SteamAppList.cs b/Facepunch.Steamworks/SteamNative/SteamNative.SteamAppList.cs index 38826e3..d8161ed 100644 --- a/Facepunch.Steamworks/SteamNative/SteamNative.SteamAppList.cs +++ b/Facepunch.Steamworks/SteamNative/SteamNative.SteamAppList.cs @@ -5,34 +5,33 @@ namespace SteamNative { public unsafe class SteamAppList { - internal IntPtr _ptr; + internal Platform.Interface _pi; public SteamAppList( IntPtr pointer ) { - _ptr = pointer; + if ( Platform.IsWindows64 ) _pi = new Platform.Win64( pointer ); + else if ( Platform.IsWindows32 ) _pi = new Platform.Win32( pointer ); + else if ( Platform.IsLinux32 ) _pi = new Platform.Linux32( pointer ); + else if ( Platform.IsLinux64 ) _pi = new Platform.Linux64( pointer ); + else if ( Platform.IsOsx ) _pi = new Platform.Mac( pointer ); } + public bool IsValid{ get{ return _pi != null && _pi.IsValid; } } // int public int GetAppBuildId( AppId_t nAppID /*AppId_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamAppList.GetAppBuildId( _ptr, nAppID ); - else return Platform.Win64.ISteamAppList.GetAppBuildId( _ptr, nAppID ); + return _pi.ISteamAppList_GetAppBuildId( nAppID ); } // int // with: Detect_StringFetch True public string GetAppInstallDir( AppId_t nAppID /*AppId_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - int bSuccess = default( int ); System.Text.StringBuilder pchDirectory_sb = new System.Text.StringBuilder( 4096 ); int cchNameMax = 4096; - if ( Platform.IsWindows32 ) bSuccess = Platform.Win32.ISteamAppList.GetAppInstallDir( _ptr, nAppID, pchDirectory_sb, cchNameMax ); - else bSuccess = Platform.Win64.ISteamAppList.GetAppInstallDir( _ptr, nAppID, pchDirectory_sb, cchNameMax ); + bSuccess = _pi.ISteamAppList_GetAppInstallDir( nAppID, pchDirectory_sb, cchNameMax ); if ( bSuccess <= 0 ) return null; return pchDirectory_sb.ToString(); } @@ -41,13 +40,10 @@ namespace SteamNative // with: Detect_StringFetch True public string GetAppName( AppId_t nAppID /*AppId_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - int bSuccess = default( int ); System.Text.StringBuilder pchName_sb = new System.Text.StringBuilder( 4096 ); int cchNameMax = 4096; - if ( Platform.IsWindows32 ) bSuccess = Platform.Win32.ISteamAppList.GetAppName( _ptr, nAppID, pchName_sb, cchNameMax ); - else bSuccess = Platform.Win64.ISteamAppList.GetAppName( _ptr, nAppID, pchName_sb, cchNameMax ); + bSuccess = _pi.ISteamAppList_GetAppName( nAppID, pchName_sb, cchNameMax ); if ( bSuccess <= 0 ) return null; return pchName_sb.ToString(); } @@ -56,23 +52,17 @@ namespace SteamNative // uint public uint GetInstalledApps( AppId_t[] pvecAppID /*AppId_t **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - var unMaxAppIDs = (uint) pvecAppID.Length; fixed ( AppId_t* pvecAppID_ptr = pvecAppID ) { - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamAppList.GetInstalledApps( _ptr, (IntPtr) pvecAppID_ptr, unMaxAppIDs ); - else return Platform.Win64.ISteamAppList.GetInstalledApps( _ptr, (IntPtr) pvecAppID_ptr, unMaxAppIDs ); + return _pi.ISteamAppList_GetInstalledApps( (IntPtr) pvecAppID_ptr, unMaxAppIDs ); } } // uint public uint GetNumInstalledApps() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamAppList.GetNumInstalledApps( _ptr ); - else return Platform.Win64.ISteamAppList.GetNumInstalledApps( _ptr ); + return _pi.ISteamAppList_GetNumInstalledApps(); } } diff --git a/Facepunch.Steamworks/SteamNative/SteamNative.SteamApps.cs b/Facepunch.Steamworks/SteamNative/SteamNative.SteamApps.cs index 60a7d6b..9b0f93b 100644 --- a/Facepunch.Steamworks/SteamNative/SteamNative.SteamApps.cs +++ b/Facepunch.Steamworks/SteamNative/SteamNative.SteamApps.cs @@ -5,26 +5,28 @@ namespace SteamNative { public unsafe class SteamApps { - internal IntPtr _ptr; + internal Platform.Interface _pi; public SteamApps( IntPtr pointer ) { - _ptr = pointer; + if ( Platform.IsWindows64 ) _pi = new Platform.Win64( pointer ); + else if ( Platform.IsWindows32 ) _pi = new Platform.Win32( pointer ); + else if ( Platform.IsLinux32 ) _pi = new Platform.Linux32( pointer ); + else if ( Platform.IsLinux64 ) _pi = new Platform.Linux64( pointer ); + else if ( Platform.IsOsx ) _pi = new Platform.Mac( pointer ); } + public bool IsValid{ get{ return _pi != null && _pi.IsValid; } } // bool // with: Detect_StringFetch False public bool BGetDLCDataByIndex( int iDLC /*int*/, ref AppId_t pAppID /*AppId_t **/, out bool pbAvailable /*bool **/, out string pchName /*char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - bool bSuccess = default( bool ); pchName = string.Empty; System.Text.StringBuilder pchName_sb = new System.Text.StringBuilder( 4096 ); int cchNameBufferSize = 4096; - if ( Platform.IsWindows32 ) bSuccess = Platform.Win32.ISteamApps.BGetDLCDataByIndex( _ptr, iDLC, ref pAppID, out pbAvailable, pchName_sb, cchNameBufferSize ); - else bSuccess = Platform.Win64.ISteamApps.BGetDLCDataByIndex( _ptr, iDLC, ref pAppID, out pbAvailable, pchName_sb, cchNameBufferSize ); + bSuccess = _pi.ISteamApps_BGetDLCDataByIndex( iDLC, ref pAppID, out pbAvailable, pchName_sb, cchNameBufferSize ); if ( !bSuccess ) return bSuccess; pchName = pchName_sb.ToString(); return bSuccess; @@ -33,95 +35,65 @@ namespace SteamNative // bool public bool BIsAppInstalled( AppId_t appID /*AppId_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamApps.BIsAppInstalled( _ptr, appID ); - else return Platform.Win64.ISteamApps.BIsAppInstalled( _ptr, appID ); + return _pi.ISteamApps_BIsAppInstalled( appID ); } // bool public bool BIsCybercafe() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamApps.BIsCybercafe( _ptr ); - else return Platform.Win64.ISteamApps.BIsCybercafe( _ptr ); + return _pi.ISteamApps_BIsCybercafe(); } // bool public bool BIsDlcInstalled( AppId_t appID /*AppId_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamApps.BIsDlcInstalled( _ptr, appID ); - else return Platform.Win64.ISteamApps.BIsDlcInstalled( _ptr, appID ); + return _pi.ISteamApps_BIsDlcInstalled( appID ); } // bool public bool BIsLowViolence() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamApps.BIsLowViolence( _ptr ); - else return Platform.Win64.ISteamApps.BIsLowViolence( _ptr ); + return _pi.ISteamApps_BIsLowViolence(); } // bool public bool BIsSubscribed() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamApps.BIsSubscribed( _ptr ); - else return Platform.Win64.ISteamApps.BIsSubscribed( _ptr ); + return _pi.ISteamApps_BIsSubscribed(); } // bool public bool BIsSubscribedApp( AppId_t appID /*AppId_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamApps.BIsSubscribedApp( _ptr, appID ); - else return Platform.Win64.ISteamApps.BIsSubscribedApp( _ptr, appID ); + return _pi.ISteamApps_BIsSubscribedApp( appID ); } // bool public bool BIsSubscribedFromFreeWeekend() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamApps.BIsSubscribedFromFreeWeekend( _ptr ); - else return Platform.Win64.ISteamApps.BIsSubscribedFromFreeWeekend( _ptr ); + return _pi.ISteamApps_BIsSubscribedFromFreeWeekend(); } // bool public bool BIsVACBanned() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamApps.BIsVACBanned( _ptr ); - else return Platform.Win64.ISteamApps.BIsVACBanned( _ptr ); + return _pi.ISteamApps_BIsVACBanned(); } // int public int GetAppBuildId() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamApps.GetAppBuildId( _ptr ); - else return Platform.Win64.ISteamApps.GetAppBuildId( _ptr ); + return _pi.ISteamApps_GetAppBuildId(); } // uint // with: Detect_StringFetch True public string GetAppInstallDir( AppId_t appID /*AppId_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - uint bSuccess = default( uint ); System.Text.StringBuilder pchFolder_sb = new System.Text.StringBuilder( 4096 ); uint cchFolderBufferSize = 4096; - if ( Platform.IsWindows32 ) bSuccess = Platform.Win32.ISteamApps.GetAppInstallDir( _ptr, appID, pchFolder_sb, cchFolderBufferSize ); - else bSuccess = Platform.Win64.ISteamApps.GetAppInstallDir( _ptr, appID, pchFolder_sb, cchFolderBufferSize ); + bSuccess = _pi.ISteamApps_GetAppInstallDir( appID, pchFolder_sb, cchFolderBufferSize ); if ( bSuccess <= 0 ) return null; return pchFolder_sb.ToString(); } @@ -129,21 +101,15 @@ namespace SteamNative // ulong public ulong GetAppOwner() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamApps.GetAppOwner( _ptr ); - else return Platform.Win64.ISteamApps.GetAppOwner( _ptr ); + return _pi.ISteamApps_GetAppOwner(); } // string // with: Detect_StringReturn public string GetAvailableGameLanguages() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr string_pointer; - if ( Platform.IsWindows32 ) string_pointer = Platform.Win32.ISteamApps.GetAvailableGameLanguages( _ptr ); - else string_pointer = Platform.Win64.ISteamApps.GetAvailableGameLanguages( _ptr ); + string_pointer = _pi.ISteamApps_GetAvailableGameLanguages(); return Marshal.PtrToStringAnsi( string_pointer ); } @@ -151,13 +117,10 @@ namespace SteamNative // with: Detect_StringFetch True public string GetCurrentBetaName() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - bool bSuccess = default( bool ); System.Text.StringBuilder pchName_sb = new System.Text.StringBuilder( 4096 ); int cchNameBufferSize = 4096; - if ( Platform.IsWindows32 ) bSuccess = Platform.Win32.ISteamApps.GetCurrentBetaName( _ptr, pchName_sb, cchNameBufferSize ); - else bSuccess = Platform.Win64.ISteamApps.GetCurrentBetaName( _ptr, pchName_sb, cchNameBufferSize ); + bSuccess = _pi.ISteamApps_GetCurrentBetaName( pchName_sb, cchNameBufferSize ); if ( !bSuccess ) return null; return pchName_sb.ToString(); } @@ -166,105 +129,72 @@ namespace SteamNative // with: Detect_StringReturn public string GetCurrentGameLanguage() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr string_pointer; - if ( Platform.IsWindows32 ) string_pointer = Platform.Win32.ISteamApps.GetCurrentGameLanguage( _ptr ); - else string_pointer = Platform.Win64.ISteamApps.GetCurrentGameLanguage( _ptr ); + string_pointer = _pi.ISteamApps_GetCurrentGameLanguage(); return Marshal.PtrToStringAnsi( string_pointer ); } // int public int GetDLCCount() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamApps.GetDLCCount( _ptr ); - else return Platform.Win64.ISteamApps.GetDLCCount( _ptr ); + return _pi.ISteamApps_GetDLCCount(); } // bool public bool GetDlcDownloadProgress( AppId_t nAppID /*AppId_t*/, out ulong punBytesDownloaded /*uint64 **/, out ulong punBytesTotal /*uint64 **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamApps.GetDlcDownloadProgress( _ptr, nAppID, out punBytesDownloaded, out punBytesTotal ); - else return Platform.Win64.ISteamApps.GetDlcDownloadProgress( _ptr, nAppID, out punBytesDownloaded, out punBytesTotal ); + return _pi.ISteamApps_GetDlcDownloadProgress( nAppID, out punBytesDownloaded, out punBytesTotal ); } // uint public uint GetEarliestPurchaseUnixTime( AppId_t nAppID /*AppId_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamApps.GetEarliestPurchaseUnixTime( _ptr, nAppID ); - else return Platform.Win64.ISteamApps.GetEarliestPurchaseUnixTime( _ptr, nAppID ); + return _pi.ISteamApps_GetEarliestPurchaseUnixTime( nAppID ); } // uint public uint GetInstalledDepots( AppId_t appID /*AppId_t*/, IntPtr pvecDepots /*DepotId_t **/, uint cMaxDepots /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamApps.GetInstalledDepots( _ptr, appID, (IntPtr) pvecDepots, cMaxDepots ); - else return Platform.Win64.ISteamApps.GetInstalledDepots( _ptr, appID, (IntPtr) pvecDepots, cMaxDepots ); + return _pi.ISteamApps_GetInstalledDepots( appID, (IntPtr) pvecDepots, cMaxDepots ); } // string // with: Detect_StringReturn public string GetLaunchQueryParam( string pchKey /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr string_pointer; - if ( Platform.IsWindows32 ) string_pointer = Platform.Win32.ISteamApps.GetLaunchQueryParam( _ptr, pchKey ); - else string_pointer = Platform.Win64.ISteamApps.GetLaunchQueryParam( _ptr, pchKey ); + string_pointer = _pi.ISteamApps_GetLaunchQueryParam( pchKey ); return Marshal.PtrToStringAnsi( string_pointer ); } // void public void InstallDLC( AppId_t nAppID /*AppId_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamApps.InstallDLC( _ptr, nAppID ); - else Platform.Win64.ISteamApps.InstallDLC( _ptr, nAppID ); + _pi.ISteamApps_InstallDLC( nAppID ); } // bool public bool MarkContentCorrupt( bool bMissingFilesOnly /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamApps.MarkContentCorrupt( _ptr, bMissingFilesOnly ); - else return Platform.Win64.ISteamApps.MarkContentCorrupt( _ptr, bMissingFilesOnly ); + return _pi.ISteamApps_MarkContentCorrupt( bMissingFilesOnly ); } // void public void RequestAllProofOfPurchaseKeys() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamApps.RequestAllProofOfPurchaseKeys( _ptr ); - else Platform.Win64.ISteamApps.RequestAllProofOfPurchaseKeys( _ptr ); + _pi.ISteamApps_RequestAllProofOfPurchaseKeys(); } // void public void RequestAppProofOfPurchaseKey( AppId_t nAppID /*AppId_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamApps.RequestAppProofOfPurchaseKey( _ptr, nAppID ); - else Platform.Win64.ISteamApps.RequestAppProofOfPurchaseKey( _ptr, nAppID ); + _pi.ISteamApps_RequestAppProofOfPurchaseKey( nAppID ); } // void public void UninstallDLC( AppId_t nAppID /*AppId_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamApps.UninstallDLC( _ptr, nAppID ); - else Platform.Win64.ISteamApps.UninstallDLC( _ptr, nAppID ); + _pi.ISteamApps_UninstallDLC( nAppID ); } } diff --git a/Facepunch.Steamworks/SteamNative/SteamNative.SteamClient.cs b/Facepunch.Steamworks/SteamNative/SteamNative.SteamClient.cs index 72f861b..1d35a1f 100644 --- a/Facepunch.Steamworks/SteamNative/SteamNative.SteamClient.cs +++ b/Facepunch.Steamworks/SteamNative/SteamNative.SteamClient.cs @@ -5,344 +5,253 @@ namespace SteamNative { public unsafe class SteamClient { - internal IntPtr _ptr; + internal Platform.Interface _pi; public SteamClient( IntPtr pointer ) { - _ptr = pointer; + if ( Platform.IsWindows64 ) _pi = new Platform.Win64( pointer ); + else if ( Platform.IsWindows32 ) _pi = new Platform.Win32( pointer ); + else if ( Platform.IsLinux32 ) _pi = new Platform.Linux32( pointer ); + else if ( Platform.IsLinux64 ) _pi = new Platform.Linux64( pointer ); + else if ( Platform.IsOsx ) _pi = new Platform.Mac( pointer ); } + public bool IsValid{ get{ return _pi != null && _pi.IsValid; } } // bool public bool BReleaseSteamPipe( HSteamPipe hSteamPipe /*HSteamPipe*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamClient.BReleaseSteamPipe( _ptr, hSteamPipe ); - else return Platform.Win64.ISteamClient.BReleaseSteamPipe( _ptr, hSteamPipe ); + return _pi.ISteamClient_BReleaseSteamPipe( hSteamPipe ); } // bool public bool BShutdownIfAllPipesClosed() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamClient.BShutdownIfAllPipesClosed( _ptr ); - else return Platform.Win64.ISteamClient.BShutdownIfAllPipesClosed( _ptr ); + return _pi.ISteamClient_BShutdownIfAllPipesClosed(); } // HSteamUser public HSteamUser ConnectToGlobalUser( HSteamPipe hSteamPipe /*HSteamPipe*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamClient.ConnectToGlobalUser( _ptr, hSteamPipe ); - else return Platform.Win64.ISteamClient.ConnectToGlobalUser( _ptr, hSteamPipe ); + return _pi.ISteamClient_ConnectToGlobalUser( hSteamPipe ); } // HSteamUser public HSteamUser CreateLocalUser( out HSteamPipe phSteamPipe /*HSteamPipe **/, AccountType eAccountType /*EAccountType*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamClient.CreateLocalUser( _ptr, out phSteamPipe, eAccountType ); - else return Platform.Win64.ISteamClient.CreateLocalUser( _ptr, out phSteamPipe, eAccountType ); + return _pi.ISteamClient_CreateLocalUser( out phSteamPipe, eAccountType ); } // HSteamPipe public HSteamPipe CreateSteamPipe() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamClient.CreateSteamPipe( _ptr ); - else return Platform.Win64.ISteamClient.CreateSteamPipe( _ptr ); + return _pi.ISteamClient_CreateSteamPipe(); } // uint public uint GetIPCCallCount() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamClient.GetIPCCallCount( _ptr ); - else return Platform.Win64.ISteamClient.GetIPCCallCount( _ptr ); + return _pi.ISteamClient_GetIPCCallCount(); } // ISteamAppList * public SteamAppList GetISteamAppList( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr interface_pointer; - if ( Platform.IsWindows32 ) interface_pointer = Platform.Win32.ISteamClient.GetISteamAppList( _ptr, hSteamUser, hSteamPipe, pchVersion ); - else interface_pointer = Platform.Win64.ISteamClient.GetISteamAppList( _ptr, hSteamUser, hSteamPipe, pchVersion ); + interface_pointer = _pi.ISteamClient_GetISteamAppList( hSteamUser, hSteamPipe, pchVersion ); return new SteamAppList( interface_pointer ); } // ISteamApps * public SteamApps GetISteamApps( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr interface_pointer; - if ( Platform.IsWindows32 ) interface_pointer = Platform.Win32.ISteamClient.GetISteamApps( _ptr, hSteamUser, hSteamPipe, pchVersion ); - else interface_pointer = Platform.Win64.ISteamClient.GetISteamApps( _ptr, hSteamUser, hSteamPipe, pchVersion ); + interface_pointer = _pi.ISteamClient_GetISteamApps( hSteamUser, hSteamPipe, pchVersion ); return new SteamApps( interface_pointer ); } // ISteamController * public SteamController GetISteamController( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr interface_pointer; - if ( Platform.IsWindows32 ) interface_pointer = Platform.Win32.ISteamClient.GetISteamController( _ptr, hSteamUser, hSteamPipe, pchVersion ); - else interface_pointer = Platform.Win64.ISteamClient.GetISteamController( _ptr, hSteamUser, hSteamPipe, pchVersion ); + interface_pointer = _pi.ISteamClient_GetISteamController( hSteamUser, hSteamPipe, pchVersion ); return new SteamController( interface_pointer ); } // ISteamFriends * public SteamFriends GetISteamFriends( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr interface_pointer; - if ( Platform.IsWindows32 ) interface_pointer = Platform.Win32.ISteamClient.GetISteamFriends( _ptr, hSteamUser, hSteamPipe, pchVersion ); - else interface_pointer = Platform.Win64.ISteamClient.GetISteamFriends( _ptr, hSteamUser, hSteamPipe, pchVersion ); + interface_pointer = _pi.ISteamClient_GetISteamFriends( hSteamUser, hSteamPipe, pchVersion ); return new SteamFriends( interface_pointer ); } // ISteamGameServer * public SteamGameServer GetISteamGameServer( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr interface_pointer; - if ( Platform.IsWindows32 ) interface_pointer = Platform.Win32.ISteamClient.GetISteamGameServer( _ptr, hSteamUser, hSteamPipe, pchVersion ); - else interface_pointer = Platform.Win64.ISteamClient.GetISteamGameServer( _ptr, hSteamUser, hSteamPipe, pchVersion ); + interface_pointer = _pi.ISteamClient_GetISteamGameServer( hSteamUser, hSteamPipe, pchVersion ); return new SteamGameServer( interface_pointer ); } // ISteamGameServerStats * public SteamGameServerStats GetISteamGameServerStats( HSteamUser hSteamuser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr interface_pointer; - if ( Platform.IsWindows32 ) interface_pointer = Platform.Win32.ISteamClient.GetISteamGameServerStats( _ptr, hSteamuser, hSteamPipe, pchVersion ); - else interface_pointer = Platform.Win64.ISteamClient.GetISteamGameServerStats( _ptr, hSteamuser, hSteamPipe, pchVersion ); + interface_pointer = _pi.ISteamClient_GetISteamGameServerStats( hSteamuser, hSteamPipe, pchVersion ); return new SteamGameServerStats( interface_pointer ); } // IntPtr public IntPtr GetISteamGenericInterface( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamClient.GetISteamGenericInterface( _ptr, hSteamUser, hSteamPipe, pchVersion ); - else return Platform.Win64.ISteamClient.GetISteamGenericInterface( _ptr, hSteamUser, hSteamPipe, pchVersion ); + return _pi.ISteamClient_GetISteamGenericInterface( hSteamUser, hSteamPipe, pchVersion ); } // ISteamHTMLSurface * public SteamHTMLSurface GetISteamHTMLSurface( HSteamUser hSteamuser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr interface_pointer; - if ( Platform.IsWindows32 ) interface_pointer = Platform.Win32.ISteamClient.GetISteamHTMLSurface( _ptr, hSteamuser, hSteamPipe, pchVersion ); - else interface_pointer = Platform.Win64.ISteamClient.GetISteamHTMLSurface( _ptr, hSteamuser, hSteamPipe, pchVersion ); + interface_pointer = _pi.ISteamClient_GetISteamHTMLSurface( hSteamuser, hSteamPipe, pchVersion ); return new SteamHTMLSurface( interface_pointer ); } // ISteamHTTP * public SteamHTTP GetISteamHTTP( HSteamUser hSteamuser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr interface_pointer; - if ( Platform.IsWindows32 ) interface_pointer = Platform.Win32.ISteamClient.GetISteamHTTP( _ptr, hSteamuser, hSteamPipe, pchVersion ); - else interface_pointer = Platform.Win64.ISteamClient.GetISteamHTTP( _ptr, hSteamuser, hSteamPipe, pchVersion ); + interface_pointer = _pi.ISteamClient_GetISteamHTTP( hSteamuser, hSteamPipe, pchVersion ); return new SteamHTTP( interface_pointer ); } // ISteamInventory * public SteamInventory GetISteamInventory( HSteamUser hSteamuser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr interface_pointer; - if ( Platform.IsWindows32 ) interface_pointer = Platform.Win32.ISteamClient.GetISteamInventory( _ptr, hSteamuser, hSteamPipe, pchVersion ); - else interface_pointer = Platform.Win64.ISteamClient.GetISteamInventory( _ptr, hSteamuser, hSteamPipe, pchVersion ); + interface_pointer = _pi.ISteamClient_GetISteamInventory( hSteamuser, hSteamPipe, pchVersion ); return new SteamInventory( interface_pointer ); } // ISteamMatchmaking * public SteamMatchmaking GetISteamMatchmaking( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr interface_pointer; - if ( Platform.IsWindows32 ) interface_pointer = Platform.Win32.ISteamClient.GetISteamMatchmaking( _ptr, hSteamUser, hSteamPipe, pchVersion ); - else interface_pointer = Platform.Win64.ISteamClient.GetISteamMatchmaking( _ptr, hSteamUser, hSteamPipe, pchVersion ); + interface_pointer = _pi.ISteamClient_GetISteamMatchmaking( hSteamUser, hSteamPipe, pchVersion ); return new SteamMatchmaking( interface_pointer ); } // ISteamMatchmakingServers * public SteamMatchmakingServers GetISteamMatchmakingServers( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr interface_pointer; - if ( Platform.IsWindows32 ) interface_pointer = Platform.Win32.ISteamClient.GetISteamMatchmakingServers( _ptr, hSteamUser, hSteamPipe, pchVersion ); - else interface_pointer = Platform.Win64.ISteamClient.GetISteamMatchmakingServers( _ptr, hSteamUser, hSteamPipe, pchVersion ); + interface_pointer = _pi.ISteamClient_GetISteamMatchmakingServers( hSteamUser, hSteamPipe, pchVersion ); return new SteamMatchmakingServers( interface_pointer ); } // ISteamMusic * public SteamMusic GetISteamMusic( HSteamUser hSteamuser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr interface_pointer; - if ( Platform.IsWindows32 ) interface_pointer = Platform.Win32.ISteamClient.GetISteamMusic( _ptr, hSteamuser, hSteamPipe, pchVersion ); - else interface_pointer = Platform.Win64.ISteamClient.GetISteamMusic( _ptr, hSteamuser, hSteamPipe, pchVersion ); + interface_pointer = _pi.ISteamClient_GetISteamMusic( hSteamuser, hSteamPipe, pchVersion ); return new SteamMusic( interface_pointer ); } // ISteamMusicRemote * public SteamMusicRemote GetISteamMusicRemote( HSteamUser hSteamuser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr interface_pointer; - if ( Platform.IsWindows32 ) interface_pointer = Platform.Win32.ISteamClient.GetISteamMusicRemote( _ptr, hSteamuser, hSteamPipe, pchVersion ); - else interface_pointer = Platform.Win64.ISteamClient.GetISteamMusicRemote( _ptr, hSteamuser, hSteamPipe, pchVersion ); + interface_pointer = _pi.ISteamClient_GetISteamMusicRemote( hSteamuser, hSteamPipe, pchVersion ); return new SteamMusicRemote( interface_pointer ); } // ISteamNetworking * public SteamNetworking GetISteamNetworking( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr interface_pointer; - if ( Platform.IsWindows32 ) interface_pointer = Platform.Win32.ISteamClient.GetISteamNetworking( _ptr, hSteamUser, hSteamPipe, pchVersion ); - else interface_pointer = Platform.Win64.ISteamClient.GetISteamNetworking( _ptr, hSteamUser, hSteamPipe, pchVersion ); + interface_pointer = _pi.ISteamClient_GetISteamNetworking( hSteamUser, hSteamPipe, pchVersion ); return new SteamNetworking( interface_pointer ); } // ISteamRemoteStorage * public SteamRemoteStorage GetISteamRemoteStorage( HSteamUser hSteamuser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr interface_pointer; - if ( Platform.IsWindows32 ) interface_pointer = Platform.Win32.ISteamClient.GetISteamRemoteStorage( _ptr, hSteamuser, hSteamPipe, pchVersion ); - else interface_pointer = Platform.Win64.ISteamClient.GetISteamRemoteStorage( _ptr, hSteamuser, hSteamPipe, pchVersion ); + interface_pointer = _pi.ISteamClient_GetISteamRemoteStorage( hSteamuser, hSteamPipe, pchVersion ); return new SteamRemoteStorage( interface_pointer ); } // ISteamScreenshots * public SteamScreenshots GetISteamScreenshots( HSteamUser hSteamuser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr interface_pointer; - if ( Platform.IsWindows32 ) interface_pointer = Platform.Win32.ISteamClient.GetISteamScreenshots( _ptr, hSteamuser, hSteamPipe, pchVersion ); - else interface_pointer = Platform.Win64.ISteamClient.GetISteamScreenshots( _ptr, hSteamuser, hSteamPipe, pchVersion ); + interface_pointer = _pi.ISteamClient_GetISteamScreenshots( hSteamuser, hSteamPipe, pchVersion ); return new SteamScreenshots( interface_pointer ); } // ISteamUGC * public SteamUGC GetISteamUGC( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr interface_pointer; - if ( Platform.IsWindows32 ) interface_pointer = Platform.Win32.ISteamClient.GetISteamUGC( _ptr, hSteamUser, hSteamPipe, pchVersion ); - else interface_pointer = Platform.Win64.ISteamClient.GetISteamUGC( _ptr, hSteamUser, hSteamPipe, pchVersion ); + interface_pointer = _pi.ISteamClient_GetISteamUGC( hSteamUser, hSteamPipe, pchVersion ); return new SteamUGC( interface_pointer ); } // ISteamUnifiedMessages * public SteamUnifiedMessages GetISteamUnifiedMessages( HSteamUser hSteamuser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr interface_pointer; - if ( Platform.IsWindows32 ) interface_pointer = Platform.Win32.ISteamClient.GetISteamUnifiedMessages( _ptr, hSteamuser, hSteamPipe, pchVersion ); - else interface_pointer = Platform.Win64.ISteamClient.GetISteamUnifiedMessages( _ptr, hSteamuser, hSteamPipe, pchVersion ); + interface_pointer = _pi.ISteamClient_GetISteamUnifiedMessages( hSteamuser, hSteamPipe, pchVersion ); return new SteamUnifiedMessages( interface_pointer ); } // ISteamUser * public SteamUser GetISteamUser( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr interface_pointer; - if ( Platform.IsWindows32 ) interface_pointer = Platform.Win32.ISteamClient.GetISteamUser( _ptr, hSteamUser, hSteamPipe, pchVersion ); - else interface_pointer = Platform.Win64.ISteamClient.GetISteamUser( _ptr, hSteamUser, hSteamPipe, pchVersion ); + interface_pointer = _pi.ISteamClient_GetISteamUser( hSteamUser, hSteamPipe, pchVersion ); return new SteamUser( interface_pointer ); } // ISteamUserStats * public SteamUserStats GetISteamUserStats( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr interface_pointer; - if ( Platform.IsWindows32 ) interface_pointer = Platform.Win32.ISteamClient.GetISteamUserStats( _ptr, hSteamUser, hSteamPipe, pchVersion ); - else interface_pointer = Platform.Win64.ISteamClient.GetISteamUserStats( _ptr, hSteamUser, hSteamPipe, pchVersion ); + interface_pointer = _pi.ISteamClient_GetISteamUserStats( hSteamUser, hSteamPipe, pchVersion ); return new SteamUserStats( interface_pointer ); } // ISteamUtils * public SteamUtils GetISteamUtils( HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr interface_pointer; - if ( Platform.IsWindows32 ) interface_pointer = Platform.Win32.ISteamClient.GetISteamUtils( _ptr, hSteamPipe, pchVersion ); - else interface_pointer = Platform.Win64.ISteamClient.GetISteamUtils( _ptr, hSteamPipe, pchVersion ); + interface_pointer = _pi.ISteamClient_GetISteamUtils( hSteamPipe, pchVersion ); return new SteamUtils( interface_pointer ); } // ISteamVideo * public SteamVideo GetISteamVideo( HSteamUser hSteamuser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr interface_pointer; - if ( Platform.IsWindows32 ) interface_pointer = Platform.Win32.ISteamClient.GetISteamVideo( _ptr, hSteamuser, hSteamPipe, pchVersion ); - else interface_pointer = Platform.Win64.ISteamClient.GetISteamVideo( _ptr, hSteamuser, hSteamPipe, pchVersion ); + interface_pointer = _pi.ISteamClient_GetISteamVideo( hSteamuser, hSteamPipe, pchVersion ); return new SteamVideo( interface_pointer ); } // void public void ReleaseUser( HSteamPipe hSteamPipe /*HSteamPipe*/, HSteamUser hUser /*HSteamUser*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamClient.ReleaseUser( _ptr, hSteamPipe, hUser ); - else Platform.Win64.ISteamClient.ReleaseUser( _ptr, hSteamPipe, hUser ); + _pi.ISteamClient_ReleaseUser( hSteamPipe, hUser ); } // void public void SetLocalIPBinding( uint unIP /*uint32*/, ushort usPort /*uint16*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamClient.SetLocalIPBinding( _ptr, unIP, usPort ); - else Platform.Win64.ISteamClient.SetLocalIPBinding( _ptr, unIP, usPort ); + _pi.ISteamClient_SetLocalIPBinding( unIP, usPort ); } // void public void SetWarningMessageHook( IntPtr pFunction /*SteamAPIWarningMessageHook_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamClient.SetWarningMessageHook( _ptr, (IntPtr) pFunction ); - else Platform.Win64.ISteamClient.SetWarningMessageHook( _ptr, (IntPtr) pFunction ); + _pi.ISteamClient_SetWarningMessageHook( (IntPtr) pFunction ); } } diff --git a/Facepunch.Steamworks/SteamNative/SteamNative.SteamController.cs b/Facepunch.Steamworks/SteamNative/SteamNative.SteamController.cs index b8a001b..b25694d 100644 --- a/Facepunch.Steamworks/SteamNative/SteamNative.SteamController.cs +++ b/Facepunch.Steamworks/SteamNative/SteamNative.SteamController.cs @@ -5,165 +5,119 @@ namespace SteamNative { public unsafe class SteamController { - internal IntPtr _ptr; + internal Platform.Interface _pi; public SteamController( IntPtr pointer ) { - _ptr = pointer; + if ( Platform.IsWindows64 ) _pi = new Platform.Win64( pointer ); + else if ( Platform.IsWindows32 ) _pi = new Platform.Win32( pointer ); + else if ( Platform.IsLinux32 ) _pi = new Platform.Linux32( pointer ); + else if ( Platform.IsLinux64 ) _pi = new Platform.Linux64( pointer ); + else if ( Platform.IsOsx ) _pi = new Platform.Mac( pointer ); } + public bool IsValid{ get{ return _pi != null && _pi.IsValid; } } // void public void ActivateActionSet( ControllerHandle_t controllerHandle /*ControllerHandle_t*/, ControllerActionSetHandle_t actionSetHandle /*ControllerActionSetHandle_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamController.ActivateActionSet( _ptr, controllerHandle, actionSetHandle ); - else Platform.Win64.ISteamController.ActivateActionSet( _ptr, controllerHandle, actionSetHandle ); + _pi.ISteamController_ActivateActionSet( controllerHandle, actionSetHandle ); } // ControllerActionSetHandle_t public ControllerActionSetHandle_t GetActionSetHandle( string pszActionSetName /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamController.GetActionSetHandle( _ptr, pszActionSetName ); - else return Platform.Win64.ISteamController.GetActionSetHandle( _ptr, pszActionSetName ); + return _pi.ISteamController_GetActionSetHandle( pszActionSetName ); } // ControllerAnalogActionData_t public ControllerAnalogActionData_t GetAnalogActionData( ControllerHandle_t controllerHandle /*ControllerHandle_t*/, ControllerAnalogActionHandle_t analogActionHandle /*ControllerAnalogActionHandle_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamController.GetAnalogActionData( _ptr, controllerHandle, analogActionHandle ); - else return Platform.Win64.ISteamController.GetAnalogActionData( _ptr, controllerHandle, analogActionHandle ); + return _pi.ISteamController_GetAnalogActionData( controllerHandle, analogActionHandle ); } // ControllerAnalogActionHandle_t public ControllerAnalogActionHandle_t GetAnalogActionHandle( string pszActionName /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamController.GetAnalogActionHandle( _ptr, pszActionName ); - else return Platform.Win64.ISteamController.GetAnalogActionHandle( _ptr, pszActionName ); + return _pi.ISteamController_GetAnalogActionHandle( pszActionName ); } // int public int GetAnalogActionOrigins( ControllerHandle_t controllerHandle /*ControllerHandle_t*/, ControllerActionSetHandle_t actionSetHandle /*ControllerActionSetHandle_t*/, ControllerAnalogActionHandle_t analogActionHandle /*ControllerAnalogActionHandle_t*/, out ControllerActionOrigin originsOut /*EControllerActionOrigin **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamController.GetAnalogActionOrigins( _ptr, controllerHandle, actionSetHandle, analogActionHandle, out originsOut ); - else return Platform.Win64.ISteamController.GetAnalogActionOrigins( _ptr, controllerHandle, actionSetHandle, analogActionHandle, out originsOut ); + return _pi.ISteamController_GetAnalogActionOrigins( controllerHandle, actionSetHandle, analogActionHandle, out originsOut ); } // int public int GetConnectedControllers( ControllerHandle_t* handlesOut /*ControllerHandle_t **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamController.GetConnectedControllers( _ptr, (IntPtr) handlesOut ); - else return Platform.Win64.ISteamController.GetConnectedControllers( _ptr, (IntPtr) handlesOut ); + return _pi.ISteamController_GetConnectedControllers( (IntPtr) handlesOut ); } // ControllerActionSetHandle_t public ControllerActionSetHandle_t GetCurrentActionSet( ControllerHandle_t controllerHandle /*ControllerHandle_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamController.GetCurrentActionSet( _ptr, controllerHandle ); - else return Platform.Win64.ISteamController.GetCurrentActionSet( _ptr, controllerHandle ); + return _pi.ISteamController_GetCurrentActionSet( controllerHandle ); } // ControllerDigitalActionData_t public ControllerDigitalActionData_t GetDigitalActionData( ControllerHandle_t controllerHandle /*ControllerHandle_t*/, ControllerDigitalActionHandle_t digitalActionHandle /*ControllerDigitalActionHandle_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamController.GetDigitalActionData( _ptr, controllerHandle, digitalActionHandle ); - else return Platform.Win64.ISteamController.GetDigitalActionData( _ptr, controllerHandle, digitalActionHandle ); + return _pi.ISteamController_GetDigitalActionData( controllerHandle, digitalActionHandle ); } // ControllerDigitalActionHandle_t public ControllerDigitalActionHandle_t GetDigitalActionHandle( string pszActionName /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamController.GetDigitalActionHandle( _ptr, pszActionName ); - else return Platform.Win64.ISteamController.GetDigitalActionHandle( _ptr, pszActionName ); + return _pi.ISteamController_GetDigitalActionHandle( pszActionName ); } // int public int GetDigitalActionOrigins( ControllerHandle_t controllerHandle /*ControllerHandle_t*/, ControllerActionSetHandle_t actionSetHandle /*ControllerActionSetHandle_t*/, ControllerDigitalActionHandle_t digitalActionHandle /*ControllerDigitalActionHandle_t*/, out ControllerActionOrigin originsOut /*EControllerActionOrigin **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamController.GetDigitalActionOrigins( _ptr, controllerHandle, actionSetHandle, digitalActionHandle, out originsOut ); - else return Platform.Win64.ISteamController.GetDigitalActionOrigins( _ptr, controllerHandle, actionSetHandle, digitalActionHandle, out originsOut ); + return _pi.ISteamController_GetDigitalActionOrigins( controllerHandle, actionSetHandle, digitalActionHandle, out originsOut ); } // bool public bool Init() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamController.Init( _ptr ); - else return Platform.Win64.ISteamController.Init( _ptr ); + return _pi.ISteamController_Init(); } // void public void RunFrame() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamController.RunFrame( _ptr ); - else Platform.Win64.ISteamController.RunFrame( _ptr ); + _pi.ISteamController_RunFrame(); } // bool public bool ShowBindingPanel( ControllerHandle_t controllerHandle /*ControllerHandle_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamController.ShowBindingPanel( _ptr, controllerHandle ); - else return Platform.Win64.ISteamController.ShowBindingPanel( _ptr, controllerHandle ); + return _pi.ISteamController_ShowBindingPanel( controllerHandle ); } // bool public bool Shutdown() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamController.Shutdown( _ptr ); - else return Platform.Win64.ISteamController.Shutdown( _ptr ); + return _pi.ISteamController_Shutdown(); } // void public void StopAnalogActionMomentum( ControllerHandle_t controllerHandle /*ControllerHandle_t*/, ControllerAnalogActionHandle_t eAction /*ControllerAnalogActionHandle_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamController.StopAnalogActionMomentum( _ptr, controllerHandle, eAction ); - else Platform.Win64.ISteamController.StopAnalogActionMomentum( _ptr, controllerHandle, eAction ); + _pi.ISteamController_StopAnalogActionMomentum( controllerHandle, eAction ); } // void public void TriggerHapticPulse( ControllerHandle_t controllerHandle /*ControllerHandle_t*/, SteamControllerPad eTargetPad /*ESteamControllerPad*/, ushort usDurationMicroSec /*unsigned short*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamController.TriggerHapticPulse( _ptr, controllerHandle, eTargetPad, usDurationMicroSec ); - else Platform.Win64.ISteamController.TriggerHapticPulse( _ptr, controllerHandle, eTargetPad, usDurationMicroSec ); + _pi.ISteamController_TriggerHapticPulse( controllerHandle, eTargetPad, usDurationMicroSec ); } // void public void TriggerRepeatedHapticPulse( ControllerHandle_t controllerHandle /*ControllerHandle_t*/, SteamControllerPad eTargetPad /*ESteamControllerPad*/, ushort usDurationMicroSec /*unsigned short*/, ushort usOffMicroSec /*unsigned short*/, ushort unRepeat /*unsigned short*/, uint nFlags /*unsigned int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamController.TriggerRepeatedHapticPulse( _ptr, controllerHandle, eTargetPad, usDurationMicroSec, usOffMicroSec, unRepeat, nFlags ); - else Platform.Win64.ISteamController.TriggerRepeatedHapticPulse( _ptr, controllerHandle, eTargetPad, usDurationMicroSec, usOffMicroSec, unRepeat, nFlags ); + _pi.ISteamController_TriggerRepeatedHapticPulse( controllerHandle, eTargetPad, usDurationMicroSec, usOffMicroSec, unRepeat, nFlags ); } } diff --git a/Facepunch.Steamworks/SteamNative/SteamNative.SteamFriends.cs b/Facepunch.Steamworks/SteamNative/SteamNative.SteamFriends.cs index 9078c19..d977937 100644 --- a/Facepunch.Steamworks/SteamNative/SteamNative.SteamFriends.cs +++ b/Facepunch.Steamworks/SteamNative/SteamNative.SteamFriends.cs @@ -5,308 +5,217 @@ namespace SteamNative { public unsafe class SteamFriends { - internal IntPtr _ptr; + internal Platform.Interface _pi; public SteamFriends( IntPtr pointer ) { - _ptr = pointer; + if ( Platform.IsWindows64 ) _pi = new Platform.Win64( pointer ); + else if ( Platform.IsWindows32 ) _pi = new Platform.Win32( pointer ); + else if ( Platform.IsLinux32 ) _pi = new Platform.Linux32( pointer ); + else if ( Platform.IsLinux64 ) _pi = new Platform.Linux64( pointer ); + else if ( Platform.IsOsx ) _pi = new Platform.Mac( pointer ); } + public bool IsValid{ get{ return _pi != null && _pi.IsValid; } } // void public void ActivateGameOverlay( string pchDialog /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamFriends.ActivateGameOverlay( _ptr, pchDialog ); - else Platform.Win64.ISteamFriends.ActivateGameOverlay( _ptr, pchDialog ); + _pi.ISteamFriends_ActivateGameOverlay( pchDialog ); } // void public void ActivateGameOverlayInviteDialog( CSteamID steamIDLobby /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamFriends.ActivateGameOverlayInviteDialog( _ptr, steamIDLobby ); - else Platform.Win64.ISteamFriends.ActivateGameOverlayInviteDialog( _ptr, steamIDLobby ); + _pi.ISteamFriends_ActivateGameOverlayInviteDialog( steamIDLobby ); } // void public void ActivateGameOverlayToStore( AppId_t nAppID /*AppId_t*/, OverlayToStoreFlag eFlag /*EOverlayToStoreFlag*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamFriends.ActivateGameOverlayToStore( _ptr, nAppID, eFlag ); - else Platform.Win64.ISteamFriends.ActivateGameOverlayToStore( _ptr, nAppID, eFlag ); + _pi.ISteamFriends_ActivateGameOverlayToStore( nAppID, eFlag ); } // void public void ActivateGameOverlayToUser( string pchDialog /*const char **/, CSteamID steamID /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamFriends.ActivateGameOverlayToUser( _ptr, pchDialog, steamID ); - else Platform.Win64.ISteamFriends.ActivateGameOverlayToUser( _ptr, pchDialog, steamID ); + _pi.ISteamFriends_ActivateGameOverlayToUser( pchDialog, steamID ); } // void public void ActivateGameOverlayToWebPage( string pchURL /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamFriends.ActivateGameOverlayToWebPage( _ptr, pchURL ); - else Platform.Win64.ISteamFriends.ActivateGameOverlayToWebPage( _ptr, pchURL ); + _pi.ISteamFriends_ActivateGameOverlayToWebPage( pchURL ); } // void public void ClearRichPresence() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamFriends.ClearRichPresence( _ptr ); - else Platform.Win64.ISteamFriends.ClearRichPresence( _ptr ); + _pi.ISteamFriends_ClearRichPresence(); } // bool public bool CloseClanChatWindowInSteam( CSteamID steamIDClanChat /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.CloseClanChatWindowInSteam( _ptr, steamIDClanChat ); - else return Platform.Win64.ISteamFriends.CloseClanChatWindowInSteam( _ptr, steamIDClanChat ); + return _pi.ISteamFriends_CloseClanChatWindowInSteam( steamIDClanChat ); } // SteamAPICall_t public SteamAPICall_t DownloadClanActivityCounts( IntPtr psteamIDClans /*class CSteamID **/, int cClansToRequest /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.DownloadClanActivityCounts( _ptr, (IntPtr) psteamIDClans, cClansToRequest ); - else return Platform.Win64.ISteamFriends.DownloadClanActivityCounts( _ptr, (IntPtr) psteamIDClans, cClansToRequest ); + return _pi.ISteamFriends_DownloadClanActivityCounts( (IntPtr) psteamIDClans, cClansToRequest ); } // SteamAPICall_t public SteamAPICall_t EnumerateFollowingList( uint unStartIndex /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.EnumerateFollowingList( _ptr, unStartIndex ); - else return Platform.Win64.ISteamFriends.EnumerateFollowingList( _ptr, unStartIndex ); + return _pi.ISteamFriends_EnumerateFollowingList( unStartIndex ); } // ulong public ulong GetChatMemberByIndex( CSteamID steamIDClan /*class CSteamID*/, int iUser /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.GetChatMemberByIndex( _ptr, steamIDClan, iUser ); - else return Platform.Win64.ISteamFriends.GetChatMemberByIndex( _ptr, steamIDClan, iUser ); + return _pi.ISteamFriends_GetChatMemberByIndex( steamIDClan, iUser ); } // bool public bool GetClanActivityCounts( CSteamID steamIDClan /*class CSteamID*/, out int pnOnline /*int **/, out int pnInGame /*int **/, out int pnChatting /*int **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.GetClanActivityCounts( _ptr, steamIDClan, out pnOnline, out pnInGame, out pnChatting ); - else return Platform.Win64.ISteamFriends.GetClanActivityCounts( _ptr, steamIDClan, out pnOnline, out pnInGame, out pnChatting ); + return _pi.ISteamFriends_GetClanActivityCounts( steamIDClan, out pnOnline, out pnInGame, out pnChatting ); } // ulong public ulong GetClanByIndex( int iClan /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.GetClanByIndex( _ptr, iClan ); - else return Platform.Win64.ISteamFriends.GetClanByIndex( _ptr, iClan ); + return _pi.ISteamFriends_GetClanByIndex( iClan ); } // int public int GetClanChatMemberCount( CSteamID steamIDClan /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.GetClanChatMemberCount( _ptr, steamIDClan ); - else return Platform.Win64.ISteamFriends.GetClanChatMemberCount( _ptr, steamIDClan ); + return _pi.ISteamFriends_GetClanChatMemberCount( steamIDClan ); } // int public int GetClanChatMessage( CSteamID steamIDClanChat /*class CSteamID*/, int iMessage /*int*/, IntPtr prgchText /*void **/, int cchTextMax /*int*/, out ChatEntryType peChatEntryType /*EChatEntryType **/, out CSteamID psteamidChatter /*class CSteamID **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.GetClanChatMessage( _ptr, steamIDClanChat, iMessage, (IntPtr) prgchText, cchTextMax, out peChatEntryType, out psteamidChatter ); - else return Platform.Win64.ISteamFriends.GetClanChatMessage( _ptr, steamIDClanChat, iMessage, (IntPtr) prgchText, cchTextMax, out peChatEntryType, out psteamidChatter ); + return _pi.ISteamFriends_GetClanChatMessage( steamIDClanChat, iMessage, (IntPtr) prgchText, cchTextMax, out peChatEntryType, out psteamidChatter ); } // int public int GetClanCount() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.GetClanCount( _ptr ); - else return Platform.Win64.ISteamFriends.GetClanCount( _ptr ); + return _pi.ISteamFriends_GetClanCount(); } // string // with: Detect_StringReturn public string GetClanName( CSteamID steamIDClan /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr string_pointer; - if ( Platform.IsWindows32 ) string_pointer = Platform.Win32.ISteamFriends.GetClanName( _ptr, steamIDClan ); - else string_pointer = Platform.Win64.ISteamFriends.GetClanName( _ptr, steamIDClan ); + string_pointer = _pi.ISteamFriends_GetClanName( steamIDClan ); return Marshal.PtrToStringAnsi( string_pointer ); } // ulong public ulong GetClanOfficerByIndex( CSteamID steamIDClan /*class CSteamID*/, int iOfficer /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.GetClanOfficerByIndex( _ptr, steamIDClan, iOfficer ); - else return Platform.Win64.ISteamFriends.GetClanOfficerByIndex( _ptr, steamIDClan, iOfficer ); + return _pi.ISteamFriends_GetClanOfficerByIndex( steamIDClan, iOfficer ); } // int public int GetClanOfficerCount( CSteamID steamIDClan /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.GetClanOfficerCount( _ptr, steamIDClan ); - else return Platform.Win64.ISteamFriends.GetClanOfficerCount( _ptr, steamIDClan ); + return _pi.ISteamFriends_GetClanOfficerCount( steamIDClan ); } // ulong public ulong GetClanOwner( CSteamID steamIDClan /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.GetClanOwner( _ptr, steamIDClan ); - else return Platform.Win64.ISteamFriends.GetClanOwner( _ptr, steamIDClan ); + return _pi.ISteamFriends_GetClanOwner( steamIDClan ); } // string // with: Detect_StringReturn public string GetClanTag( CSteamID steamIDClan /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr string_pointer; - if ( Platform.IsWindows32 ) string_pointer = Platform.Win32.ISteamFriends.GetClanTag( _ptr, steamIDClan ); - else string_pointer = Platform.Win64.ISteamFriends.GetClanTag( _ptr, steamIDClan ); + string_pointer = _pi.ISteamFriends_GetClanTag( steamIDClan ); return Marshal.PtrToStringAnsi( string_pointer ); } // ulong public ulong GetCoplayFriend( int iCoplayFriend /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.GetCoplayFriend( _ptr, iCoplayFriend ); - else return Platform.Win64.ISteamFriends.GetCoplayFriend( _ptr, iCoplayFriend ); + return _pi.ISteamFriends_GetCoplayFriend( iCoplayFriend ); } // int public int GetCoplayFriendCount() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.GetCoplayFriendCount( _ptr ); - else return Platform.Win64.ISteamFriends.GetCoplayFriendCount( _ptr ); + return _pi.ISteamFriends_GetCoplayFriendCount(); } // SteamAPICall_t public SteamAPICall_t GetFollowerCount( CSteamID steamID /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.GetFollowerCount( _ptr, steamID ); - else return Platform.Win64.ISteamFriends.GetFollowerCount( _ptr, steamID ); + return _pi.ISteamFriends_GetFollowerCount( steamID ); } // ulong public ulong GetFriendByIndex( int iFriend /*int*/, int iFriendFlags /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.GetFriendByIndex( _ptr, iFriend, iFriendFlags ); - else return Platform.Win64.ISteamFriends.GetFriendByIndex( _ptr, iFriend, iFriendFlags ); + return _pi.ISteamFriends_GetFriendByIndex( iFriend, iFriendFlags ); } // AppId_t public AppId_t GetFriendCoplayGame( CSteamID steamIDFriend /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.GetFriendCoplayGame( _ptr, steamIDFriend ); - else return Platform.Win64.ISteamFriends.GetFriendCoplayGame( _ptr, steamIDFriend ); + return _pi.ISteamFriends_GetFriendCoplayGame( steamIDFriend ); } // int public int GetFriendCoplayTime( CSteamID steamIDFriend /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.GetFriendCoplayTime( _ptr, steamIDFriend ); - else return Platform.Win64.ISteamFriends.GetFriendCoplayTime( _ptr, steamIDFriend ); + return _pi.ISteamFriends_GetFriendCoplayTime( steamIDFriend ); } // int public int GetFriendCount( int iFriendFlags /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.GetFriendCount( _ptr, iFriendFlags ); - else return Platform.Win64.ISteamFriends.GetFriendCount( _ptr, iFriendFlags ); + return _pi.ISteamFriends_GetFriendCount( iFriendFlags ); } // int public int GetFriendCountFromSource( CSteamID steamIDSource /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.GetFriendCountFromSource( _ptr, steamIDSource ); - else return Platform.Win64.ISteamFriends.GetFriendCountFromSource( _ptr, steamIDSource ); + return _pi.ISteamFriends_GetFriendCountFromSource( steamIDSource ); } // ulong public ulong GetFriendFromSourceByIndex( CSteamID steamIDSource /*class CSteamID*/, int iFriend /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.GetFriendFromSourceByIndex( _ptr, steamIDSource, iFriend ); - else return Platform.Win64.ISteamFriends.GetFriendFromSourceByIndex( _ptr, steamIDSource, iFriend ); + return _pi.ISteamFriends_GetFriendFromSourceByIndex( steamIDSource, iFriend ); } // bool public bool GetFriendGamePlayed( CSteamID steamIDFriend /*class CSteamID*/, ref FriendGameInfo_t pFriendGameInfo /*struct FriendGameInfo_t **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.GetFriendGamePlayed( _ptr, steamIDFriend, ref pFriendGameInfo ); - else return Platform.Win64.ISteamFriends.GetFriendGamePlayed( _ptr, steamIDFriend, ref pFriendGameInfo ); + return _pi.ISteamFriends_GetFriendGamePlayed( steamIDFriend, ref pFriendGameInfo ); } // int public int GetFriendMessage( CSteamID steamIDFriend /*class CSteamID*/, int iMessageID /*int*/, IntPtr pvData /*void **/, int cubData /*int*/, out ChatEntryType peChatEntryType /*EChatEntryType **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.GetFriendMessage( _ptr, steamIDFriend, iMessageID, (IntPtr) pvData, cubData, out peChatEntryType ); - else return Platform.Win64.ISteamFriends.GetFriendMessage( _ptr, steamIDFriend, iMessageID, (IntPtr) pvData, cubData, out peChatEntryType ); + return _pi.ISteamFriends_GetFriendMessage( steamIDFriend, iMessageID, (IntPtr) pvData, cubData, out peChatEntryType ); } // string // with: Detect_StringReturn public string GetFriendPersonaName( CSteamID steamIDFriend /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr string_pointer; - if ( Platform.IsWindows32 ) string_pointer = Platform.Win32.ISteamFriends.GetFriendPersonaName( _ptr, steamIDFriend ); - else string_pointer = Platform.Win64.ISteamFriends.GetFriendPersonaName( _ptr, steamIDFriend ); + string_pointer = _pi.ISteamFriends_GetFriendPersonaName( steamIDFriend ); return Marshal.PtrToStringAnsi( string_pointer ); } @@ -314,41 +223,29 @@ namespace SteamNative // with: Detect_StringReturn public string GetFriendPersonaNameHistory( CSteamID steamIDFriend /*class CSteamID*/, int iPersonaName /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr string_pointer; - if ( Platform.IsWindows32 ) string_pointer = Platform.Win32.ISteamFriends.GetFriendPersonaNameHistory( _ptr, steamIDFriend, iPersonaName ); - else string_pointer = Platform.Win64.ISteamFriends.GetFriendPersonaNameHistory( _ptr, steamIDFriend, iPersonaName ); + string_pointer = _pi.ISteamFriends_GetFriendPersonaNameHistory( steamIDFriend, iPersonaName ); return Marshal.PtrToStringAnsi( string_pointer ); } // PersonaState public PersonaState GetFriendPersonaState( CSteamID steamIDFriend /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.GetFriendPersonaState( _ptr, steamIDFriend ); - else return Platform.Win64.ISteamFriends.GetFriendPersonaState( _ptr, steamIDFriend ); + return _pi.ISteamFriends_GetFriendPersonaState( steamIDFriend ); } // FriendRelationship public FriendRelationship GetFriendRelationship( CSteamID steamIDFriend /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.GetFriendRelationship( _ptr, steamIDFriend ); - else return Platform.Win64.ISteamFriends.GetFriendRelationship( _ptr, steamIDFriend ); + return _pi.ISteamFriends_GetFriendRelationship( steamIDFriend ); } // string // with: Detect_StringReturn public string GetFriendRichPresence( CSteamID steamIDFriend /*class CSteamID*/, string pchKey /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr string_pointer; - if ( Platform.IsWindows32 ) string_pointer = Platform.Win32.ISteamFriends.GetFriendRichPresence( _ptr, steamIDFriend, pchKey ); - else string_pointer = Platform.Win64.ISteamFriends.GetFriendRichPresence( _ptr, steamIDFriend, pchKey ); + string_pointer = _pi.ISteamFriends_GetFriendRichPresence( steamIDFriend, pchKey ); return Marshal.PtrToStringAnsi( string_pointer ); } @@ -356,318 +253,216 @@ namespace SteamNative // with: Detect_StringReturn public string GetFriendRichPresenceKeyByIndex( CSteamID steamIDFriend /*class CSteamID*/, int iKey /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr string_pointer; - if ( Platform.IsWindows32 ) string_pointer = Platform.Win32.ISteamFriends.GetFriendRichPresenceKeyByIndex( _ptr, steamIDFriend, iKey ); - else string_pointer = Platform.Win64.ISteamFriends.GetFriendRichPresenceKeyByIndex( _ptr, steamIDFriend, iKey ); + string_pointer = _pi.ISteamFriends_GetFriendRichPresenceKeyByIndex( steamIDFriend, iKey ); return Marshal.PtrToStringAnsi( string_pointer ); } // int public int GetFriendRichPresenceKeyCount( CSteamID steamIDFriend /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.GetFriendRichPresenceKeyCount( _ptr, steamIDFriend ); - else return Platform.Win64.ISteamFriends.GetFriendRichPresenceKeyCount( _ptr, steamIDFriend ); + return _pi.ISteamFriends_GetFriendRichPresenceKeyCount( steamIDFriend ); } // int public int GetFriendsGroupCount() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.GetFriendsGroupCount( _ptr ); - else return Platform.Win64.ISteamFriends.GetFriendsGroupCount( _ptr ); + return _pi.ISteamFriends_GetFriendsGroupCount(); } // FriendsGroupID_t public FriendsGroupID_t GetFriendsGroupIDByIndex( int iFG /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.GetFriendsGroupIDByIndex( _ptr, iFG ); - else return Platform.Win64.ISteamFriends.GetFriendsGroupIDByIndex( _ptr, iFG ); + return _pi.ISteamFriends_GetFriendsGroupIDByIndex( iFG ); } // int public int GetFriendsGroupMembersCount( FriendsGroupID_t friendsGroupID /*FriendsGroupID_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.GetFriendsGroupMembersCount( _ptr, friendsGroupID ); - else return Platform.Win64.ISteamFriends.GetFriendsGroupMembersCount( _ptr, friendsGroupID ); + return _pi.ISteamFriends_GetFriendsGroupMembersCount( friendsGroupID ); } // void public void GetFriendsGroupMembersList( FriendsGroupID_t friendsGroupID /*FriendsGroupID_t*/, IntPtr pOutSteamIDMembers /*class CSteamID **/, int nMembersCount /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamFriends.GetFriendsGroupMembersList( _ptr, friendsGroupID, (IntPtr) pOutSteamIDMembers, nMembersCount ); - else Platform.Win64.ISteamFriends.GetFriendsGroupMembersList( _ptr, friendsGroupID, (IntPtr) pOutSteamIDMembers, nMembersCount ); + _pi.ISteamFriends_GetFriendsGroupMembersList( friendsGroupID, (IntPtr) pOutSteamIDMembers, nMembersCount ); } // string // with: Detect_StringReturn public string GetFriendsGroupName( FriendsGroupID_t friendsGroupID /*FriendsGroupID_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr string_pointer; - if ( Platform.IsWindows32 ) string_pointer = Platform.Win32.ISteamFriends.GetFriendsGroupName( _ptr, friendsGroupID ); - else string_pointer = Platform.Win64.ISteamFriends.GetFriendsGroupName( _ptr, friendsGroupID ); + string_pointer = _pi.ISteamFriends_GetFriendsGroupName( friendsGroupID ); return Marshal.PtrToStringAnsi( string_pointer ); } // int public int GetFriendSteamLevel( CSteamID steamIDFriend /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.GetFriendSteamLevel( _ptr, steamIDFriend ); - else return Platform.Win64.ISteamFriends.GetFriendSteamLevel( _ptr, steamIDFriend ); + return _pi.ISteamFriends_GetFriendSteamLevel( steamIDFriend ); } // int public int GetLargeFriendAvatar( CSteamID steamIDFriend /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.GetLargeFriendAvatar( _ptr, steamIDFriend ); - else return Platform.Win64.ISteamFriends.GetLargeFriendAvatar( _ptr, steamIDFriend ); + return _pi.ISteamFriends_GetLargeFriendAvatar( steamIDFriend ); } // int public int GetMediumFriendAvatar( CSteamID steamIDFriend /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.GetMediumFriendAvatar( _ptr, steamIDFriend ); - else return Platform.Win64.ISteamFriends.GetMediumFriendAvatar( _ptr, steamIDFriend ); + return _pi.ISteamFriends_GetMediumFriendAvatar( steamIDFriend ); } // string // with: Detect_StringReturn public string GetPersonaName() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr string_pointer; - if ( Platform.IsWindows32 ) string_pointer = Platform.Win32.ISteamFriends.GetPersonaName( _ptr ); - else string_pointer = Platform.Win64.ISteamFriends.GetPersonaName( _ptr ); + string_pointer = _pi.ISteamFriends_GetPersonaName(); return Marshal.PtrToStringAnsi( string_pointer ); } // PersonaState public PersonaState GetPersonaState() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.GetPersonaState( _ptr ); - else return Platform.Win64.ISteamFriends.GetPersonaState( _ptr ); + return _pi.ISteamFriends_GetPersonaState(); } // string // with: Detect_StringReturn public string GetPlayerNickname( CSteamID steamIDPlayer /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr string_pointer; - if ( Platform.IsWindows32 ) string_pointer = Platform.Win32.ISteamFriends.GetPlayerNickname( _ptr, steamIDPlayer ); - else string_pointer = Platform.Win64.ISteamFriends.GetPlayerNickname( _ptr, steamIDPlayer ); + string_pointer = _pi.ISteamFriends_GetPlayerNickname( steamIDPlayer ); return Marshal.PtrToStringAnsi( string_pointer ); } // int public int GetSmallFriendAvatar( CSteamID steamIDFriend /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.GetSmallFriendAvatar( _ptr, steamIDFriend ); - else return Platform.Win64.ISteamFriends.GetSmallFriendAvatar( _ptr, steamIDFriend ); + return _pi.ISteamFriends_GetSmallFriendAvatar( steamIDFriend ); } // uint public uint GetUserRestrictions() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.GetUserRestrictions( _ptr ); - else return Platform.Win64.ISteamFriends.GetUserRestrictions( _ptr ); + return _pi.ISteamFriends_GetUserRestrictions(); } // bool public bool HasFriend( CSteamID steamIDFriend /*class CSteamID*/, int iFriendFlags /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.HasFriend( _ptr, steamIDFriend, iFriendFlags ); - else return Platform.Win64.ISteamFriends.HasFriend( _ptr, steamIDFriend, iFriendFlags ); + return _pi.ISteamFriends_HasFriend( steamIDFriend, iFriendFlags ); } // bool public bool InviteUserToGame( CSteamID steamIDFriend /*class CSteamID*/, string pchConnectString /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.InviteUserToGame( _ptr, steamIDFriend, pchConnectString ); - else return Platform.Win64.ISteamFriends.InviteUserToGame( _ptr, steamIDFriend, pchConnectString ); + return _pi.ISteamFriends_InviteUserToGame( steamIDFriend, pchConnectString ); } // bool public bool IsClanChatAdmin( CSteamID steamIDClanChat /*class CSteamID*/, CSteamID steamIDUser /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.IsClanChatAdmin( _ptr, steamIDClanChat, steamIDUser ); - else return Platform.Win64.ISteamFriends.IsClanChatAdmin( _ptr, steamIDClanChat, steamIDUser ); + return _pi.ISteamFriends_IsClanChatAdmin( steamIDClanChat, steamIDUser ); } // bool public bool IsClanChatWindowOpenInSteam( CSteamID steamIDClanChat /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.IsClanChatWindowOpenInSteam( _ptr, steamIDClanChat ); - else return Platform.Win64.ISteamFriends.IsClanChatWindowOpenInSteam( _ptr, steamIDClanChat ); + return _pi.ISteamFriends_IsClanChatWindowOpenInSteam( steamIDClanChat ); } // SteamAPICall_t public SteamAPICall_t IsFollowing( CSteamID steamID /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.IsFollowing( _ptr, steamID ); - else return Platform.Win64.ISteamFriends.IsFollowing( _ptr, steamID ); + return _pi.ISteamFriends_IsFollowing( steamID ); } // bool public bool IsUserInSource( CSteamID steamIDUser /*class CSteamID*/, CSteamID steamIDSource /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.IsUserInSource( _ptr, steamIDUser, steamIDSource ); - else return Platform.Win64.ISteamFriends.IsUserInSource( _ptr, steamIDUser, steamIDSource ); + return _pi.ISteamFriends_IsUserInSource( steamIDUser, steamIDSource ); } // SteamAPICall_t public SteamAPICall_t JoinClanChatRoom( CSteamID steamIDClan /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.JoinClanChatRoom( _ptr, steamIDClan ); - else return Platform.Win64.ISteamFriends.JoinClanChatRoom( _ptr, steamIDClan ); + return _pi.ISteamFriends_JoinClanChatRoom( steamIDClan ); } // bool public bool LeaveClanChatRoom( CSteamID steamIDClan /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.LeaveClanChatRoom( _ptr, steamIDClan ); - else return Platform.Win64.ISteamFriends.LeaveClanChatRoom( _ptr, steamIDClan ); + return _pi.ISteamFriends_LeaveClanChatRoom( steamIDClan ); } // bool public bool OpenClanChatWindowInSteam( CSteamID steamIDClanChat /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.OpenClanChatWindowInSteam( _ptr, steamIDClanChat ); - else return Platform.Win64.ISteamFriends.OpenClanChatWindowInSteam( _ptr, steamIDClanChat ); + return _pi.ISteamFriends_OpenClanChatWindowInSteam( steamIDClanChat ); } // bool public bool ReplyToFriendMessage( CSteamID steamIDFriend /*class CSteamID*/, string pchMsgToSend /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.ReplyToFriendMessage( _ptr, steamIDFriend, pchMsgToSend ); - else return Platform.Win64.ISteamFriends.ReplyToFriendMessage( _ptr, steamIDFriend, pchMsgToSend ); + return _pi.ISteamFriends_ReplyToFriendMessage( steamIDFriend, pchMsgToSend ); } // SteamAPICall_t public SteamAPICall_t RequestClanOfficerList( CSteamID steamIDClan /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.RequestClanOfficerList( _ptr, steamIDClan ); - else return Platform.Win64.ISteamFriends.RequestClanOfficerList( _ptr, steamIDClan ); + return _pi.ISteamFriends_RequestClanOfficerList( steamIDClan ); } // void public void RequestFriendRichPresence( CSteamID steamIDFriend /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamFriends.RequestFriendRichPresence( _ptr, steamIDFriend ); - else Platform.Win64.ISteamFriends.RequestFriendRichPresence( _ptr, steamIDFriend ); + _pi.ISteamFriends_RequestFriendRichPresence( steamIDFriend ); } // bool public bool RequestUserInformation( CSteamID steamIDUser /*class CSteamID*/, bool bRequireNameOnly /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.RequestUserInformation( _ptr, steamIDUser, bRequireNameOnly ); - else return Platform.Win64.ISteamFriends.RequestUserInformation( _ptr, steamIDUser, bRequireNameOnly ); + return _pi.ISteamFriends_RequestUserInformation( steamIDUser, bRequireNameOnly ); } // bool public bool SendClanChatMessage( CSteamID steamIDClanChat /*class CSteamID*/, string pchText /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.SendClanChatMessage( _ptr, steamIDClanChat, pchText ); - else return Platform.Win64.ISteamFriends.SendClanChatMessage( _ptr, steamIDClanChat, pchText ); + return _pi.ISteamFriends_SendClanChatMessage( steamIDClanChat, pchText ); } // void public void SetInGameVoiceSpeaking( CSteamID steamIDUser /*class CSteamID*/, bool bSpeaking /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamFriends.SetInGameVoiceSpeaking( _ptr, steamIDUser, bSpeaking ); - else Platform.Win64.ISteamFriends.SetInGameVoiceSpeaking( _ptr, steamIDUser, bSpeaking ); + _pi.ISteamFriends_SetInGameVoiceSpeaking( steamIDUser, bSpeaking ); } // bool public bool SetListenForFriendsMessages( bool bInterceptEnabled /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.SetListenForFriendsMessages( _ptr, bInterceptEnabled ); - else return Platform.Win64.ISteamFriends.SetListenForFriendsMessages( _ptr, bInterceptEnabled ); + return _pi.ISteamFriends_SetListenForFriendsMessages( bInterceptEnabled ); } // SteamAPICall_t public SteamAPICall_t SetPersonaName( string pchPersonaName /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.SetPersonaName( _ptr, pchPersonaName ); - else return Platform.Win64.ISteamFriends.SetPersonaName( _ptr, pchPersonaName ); + return _pi.ISteamFriends_SetPersonaName( pchPersonaName ); } // void public void SetPlayedWith( CSteamID steamIDUserPlayedWith /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamFriends.SetPlayedWith( _ptr, steamIDUserPlayedWith ); - else Platform.Win64.ISteamFriends.SetPlayedWith( _ptr, steamIDUserPlayedWith ); + _pi.ISteamFriends_SetPlayedWith( steamIDUserPlayedWith ); } // bool public bool SetRichPresence( string pchKey /*const char **/, string pchValue /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamFriends.SetRichPresence( _ptr, pchKey, pchValue ); - else return Platform.Win64.ISteamFriends.SetRichPresence( _ptr, pchKey, pchValue ); + return _pi.ISteamFriends_SetRichPresence( pchKey, pchValue ); } } diff --git a/Facepunch.Steamworks/SteamNative/SteamNative.SteamGameServer.cs b/Facepunch.Steamworks/SteamNative/SteamNative.SteamGameServer.cs index 4413f2d..148c7eb 100644 --- a/Facepunch.Steamworks/SteamNative/SteamNative.SteamGameServer.cs +++ b/Facepunch.Steamworks/SteamNative/SteamNative.SteamGameServer.cs @@ -5,408 +5,281 @@ namespace SteamNative { public unsafe class SteamGameServer { - internal IntPtr _ptr; + internal Platform.Interface _pi; public SteamGameServer( IntPtr pointer ) { - _ptr = pointer; + if ( Platform.IsWindows64 ) _pi = new Platform.Win64( pointer ); + else if ( Platform.IsWindows32 ) _pi = new Platform.Win32( pointer ); + else if ( Platform.IsLinux32 ) _pi = new Platform.Linux32( pointer ); + else if ( Platform.IsLinux64 ) _pi = new Platform.Linux64( pointer ); + else if ( Platform.IsOsx ) _pi = new Platform.Mac( pointer ); } + public bool IsValid{ get{ return _pi != null && _pi.IsValid; } } // SteamAPICall_t public SteamAPICall_t AssociateWithClan( CSteamID steamIDClan /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamGameServer.AssociateWithClan( _ptr, steamIDClan ); - else return Platform.Win64.ISteamGameServer.AssociateWithClan( _ptr, steamIDClan ); + return _pi.ISteamGameServer_AssociateWithClan( steamIDClan ); } // BeginAuthSessionResult public BeginAuthSessionResult BeginAuthSession( IntPtr pAuthTicket /*const void **/, int cbAuthTicket /*int*/, CSteamID steamID /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamGameServer.BeginAuthSession( _ptr, (IntPtr) pAuthTicket, cbAuthTicket, steamID ); - else return Platform.Win64.ISteamGameServer.BeginAuthSession( _ptr, (IntPtr) pAuthTicket, cbAuthTicket, steamID ); + return _pi.ISteamGameServer_BeginAuthSession( (IntPtr) pAuthTicket, cbAuthTicket, steamID ); } // bool public bool BLoggedOn() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamGameServer.BLoggedOn( _ptr ); - else return Platform.Win64.ISteamGameServer.BLoggedOn( _ptr ); + return _pi.ISteamGameServer_BLoggedOn(); } // bool public bool BSecure() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamGameServer.BSecure( _ptr ); - else return Platform.Win64.ISteamGameServer.BSecure( _ptr ); + return _pi.ISteamGameServer_BSecure(); } // bool public bool BUpdateUserData( CSteamID steamIDUser /*class CSteamID*/, string pchPlayerName /*const char **/, uint uScore /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamGameServer.BUpdateUserData( _ptr, steamIDUser, pchPlayerName, uScore ); - else return Platform.Win64.ISteamGameServer.BUpdateUserData( _ptr, steamIDUser, pchPlayerName, uScore ); + return _pi.ISteamGameServer_BUpdateUserData( steamIDUser, pchPlayerName, uScore ); } // void public void CancelAuthTicket( HAuthTicket hAuthTicket /*HAuthTicket*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamGameServer.CancelAuthTicket( _ptr, hAuthTicket ); - else Platform.Win64.ISteamGameServer.CancelAuthTicket( _ptr, hAuthTicket ); + _pi.ISteamGameServer_CancelAuthTicket( hAuthTicket ); } // void public void ClearAllKeyValues() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamGameServer.ClearAllKeyValues( _ptr ); - else Platform.Win64.ISteamGameServer.ClearAllKeyValues( _ptr ); + _pi.ISteamGameServer_ClearAllKeyValues(); } // SteamAPICall_t public SteamAPICall_t ComputeNewPlayerCompatibility( CSteamID steamIDNewPlayer /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamGameServer.ComputeNewPlayerCompatibility( _ptr, steamIDNewPlayer ); - else return Platform.Win64.ISteamGameServer.ComputeNewPlayerCompatibility( _ptr, steamIDNewPlayer ); + return _pi.ISteamGameServer_ComputeNewPlayerCompatibility( steamIDNewPlayer ); } // ulong public ulong CreateUnauthenticatedUserConnection() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamGameServer.CreateUnauthenticatedUserConnection( _ptr ); - else return Platform.Win64.ISteamGameServer.CreateUnauthenticatedUserConnection( _ptr ); + return _pi.ISteamGameServer_CreateUnauthenticatedUserConnection(); } // void public void EnableHeartbeats( bool bActive /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamGameServer.EnableHeartbeats( _ptr, bActive ); - else Platform.Win64.ISteamGameServer.EnableHeartbeats( _ptr, bActive ); + _pi.ISteamGameServer_EnableHeartbeats( bActive ); } // void public void EndAuthSession( CSteamID steamID /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamGameServer.EndAuthSession( _ptr, steamID ); - else Platform.Win64.ISteamGameServer.EndAuthSession( _ptr, steamID ); + _pi.ISteamGameServer_EndAuthSession( steamID ); } // void public void ForceHeartbeat() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamGameServer.ForceHeartbeat( _ptr ); - else Platform.Win64.ISteamGameServer.ForceHeartbeat( _ptr ); + _pi.ISteamGameServer_ForceHeartbeat(); } // HAuthTicket public HAuthTicket GetAuthSessionTicket( IntPtr pTicket /*void **/, int cbMaxTicket /*int*/, out uint pcbTicket /*uint32 **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamGameServer.GetAuthSessionTicket( _ptr, (IntPtr) pTicket, cbMaxTicket, out pcbTicket ); - else return Platform.Win64.ISteamGameServer.GetAuthSessionTicket( _ptr, (IntPtr) pTicket, cbMaxTicket, out pcbTicket ); + return _pi.ISteamGameServer_GetAuthSessionTicket( (IntPtr) pTicket, cbMaxTicket, out pcbTicket ); } // void public void GetGameplayStats() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamGameServer.GetGameplayStats( _ptr ); - else Platform.Win64.ISteamGameServer.GetGameplayStats( _ptr ); + _pi.ISteamGameServer_GetGameplayStats(); } // int public int GetNextOutgoingPacket( IntPtr pOut /*void **/, int cbMaxOut /*int*/, out uint pNetAdr /*uint32 **/, out ushort pPort /*uint16 **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamGameServer.GetNextOutgoingPacket( _ptr, (IntPtr) pOut, cbMaxOut, out pNetAdr, out pPort ); - else return Platform.Win64.ISteamGameServer.GetNextOutgoingPacket( _ptr, (IntPtr) pOut, cbMaxOut, out pNetAdr, out pPort ); + return _pi.ISteamGameServer_GetNextOutgoingPacket( (IntPtr) pOut, cbMaxOut, out pNetAdr, out pPort ); } // uint public uint GetPublicIP() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamGameServer.GetPublicIP( _ptr ); - else return Platform.Win64.ISteamGameServer.GetPublicIP( _ptr ); + return _pi.ISteamGameServer_GetPublicIP(); } // SteamAPICall_t public SteamAPICall_t GetServerReputation() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamGameServer.GetServerReputation( _ptr ); - else return Platform.Win64.ISteamGameServer.GetServerReputation( _ptr ); + return _pi.ISteamGameServer_GetServerReputation(); } // ulong public ulong GetSteamID() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamGameServer.GetSteamID( _ptr ); - else return Platform.Win64.ISteamGameServer.GetSteamID( _ptr ); + return _pi.ISteamGameServer_GetSteamID(); } // bool public bool HandleIncomingPacket( IntPtr pData /*const void **/, int cbData /*int*/, uint srcIP /*uint32*/, ushort srcPort /*uint16*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamGameServer.HandleIncomingPacket( _ptr, (IntPtr) pData, cbData, srcIP, srcPort ); - else return Platform.Win64.ISteamGameServer.HandleIncomingPacket( _ptr, (IntPtr) pData, cbData, srcIP, srcPort ); + return _pi.ISteamGameServer_HandleIncomingPacket( (IntPtr) pData, cbData, srcIP, srcPort ); } // bool public bool InitGameServer( uint unIP /*uint32*/, ushort usGamePort /*uint16*/, ushort usQueryPort /*uint16*/, uint unFlags /*uint32*/, AppId_t nGameAppId /*AppId_t*/, string pchVersionString /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamGameServer.InitGameServer( _ptr, unIP, usGamePort, usQueryPort, unFlags, nGameAppId, pchVersionString ); - else return Platform.Win64.ISteamGameServer.InitGameServer( _ptr, unIP, usGamePort, usQueryPort, unFlags, nGameAppId, pchVersionString ); + return _pi.ISteamGameServer_InitGameServer( unIP, usGamePort, usQueryPort, unFlags, nGameAppId, pchVersionString ); } // void public void LogOff() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamGameServer.LogOff( _ptr ); - else Platform.Win64.ISteamGameServer.LogOff( _ptr ); + _pi.ISteamGameServer_LogOff(); } // void public void LogOn( string pszToken /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamGameServer.LogOn( _ptr, pszToken ); - else Platform.Win64.ISteamGameServer.LogOn( _ptr, pszToken ); + _pi.ISteamGameServer_LogOn( pszToken ); } // void public void LogOnAnonymous() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamGameServer.LogOnAnonymous( _ptr ); - else Platform.Win64.ISteamGameServer.LogOnAnonymous( _ptr ); + _pi.ISteamGameServer_LogOnAnonymous(); } // bool public bool RequestUserGroupStatus( CSteamID steamIDUser /*class CSteamID*/, CSteamID steamIDGroup /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamGameServer.RequestUserGroupStatus( _ptr, steamIDUser, steamIDGroup ); - else return Platform.Win64.ISteamGameServer.RequestUserGroupStatus( _ptr, steamIDUser, steamIDGroup ); + return _pi.ISteamGameServer_RequestUserGroupStatus( steamIDUser, steamIDGroup ); } // bool public bool SendUserConnectAndAuthenticate( uint unIPClient /*uint32*/, IntPtr pvAuthBlob /*const void **/, uint cubAuthBlobSize /*uint32*/, out CSteamID pSteamIDUser /*class CSteamID **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamGameServer.SendUserConnectAndAuthenticate( _ptr, unIPClient, (IntPtr) pvAuthBlob, cubAuthBlobSize, out pSteamIDUser ); - else return Platform.Win64.ISteamGameServer.SendUserConnectAndAuthenticate( _ptr, unIPClient, (IntPtr) pvAuthBlob, cubAuthBlobSize, out pSteamIDUser ); + return _pi.ISteamGameServer_SendUserConnectAndAuthenticate( unIPClient, (IntPtr) pvAuthBlob, cubAuthBlobSize, out pSteamIDUser ); } // void public void SendUserDisconnect( CSteamID steamIDUser /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamGameServer.SendUserDisconnect( _ptr, steamIDUser ); - else Platform.Win64.ISteamGameServer.SendUserDisconnect( _ptr, steamIDUser ); + _pi.ISteamGameServer_SendUserDisconnect( steamIDUser ); } // void public void SetBotPlayerCount( int cBotplayers /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamGameServer.SetBotPlayerCount( _ptr, cBotplayers ); - else Platform.Win64.ISteamGameServer.SetBotPlayerCount( _ptr, cBotplayers ); + _pi.ISteamGameServer_SetBotPlayerCount( cBotplayers ); } // void public void SetDedicatedServer( bool bDedicated /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamGameServer.SetDedicatedServer( _ptr, bDedicated ); - else Platform.Win64.ISteamGameServer.SetDedicatedServer( _ptr, bDedicated ); + _pi.ISteamGameServer_SetDedicatedServer( bDedicated ); } // void public void SetGameData( string pchGameData /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamGameServer.SetGameData( _ptr, pchGameData ); - else Platform.Win64.ISteamGameServer.SetGameData( _ptr, pchGameData ); + _pi.ISteamGameServer_SetGameData( pchGameData ); } // void public void SetGameDescription( string pszGameDescription /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamGameServer.SetGameDescription( _ptr, pszGameDescription ); - else Platform.Win64.ISteamGameServer.SetGameDescription( _ptr, pszGameDescription ); + _pi.ISteamGameServer_SetGameDescription( pszGameDescription ); } // void public void SetGameTags( string pchGameTags /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamGameServer.SetGameTags( _ptr, pchGameTags ); - else Platform.Win64.ISteamGameServer.SetGameTags( _ptr, pchGameTags ); + _pi.ISteamGameServer_SetGameTags( pchGameTags ); } // void public void SetHeartbeatInterval( int iHeartbeatInterval /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamGameServer.SetHeartbeatInterval( _ptr, iHeartbeatInterval ); - else Platform.Win64.ISteamGameServer.SetHeartbeatInterval( _ptr, iHeartbeatInterval ); + _pi.ISteamGameServer_SetHeartbeatInterval( iHeartbeatInterval ); } // void public void SetKeyValue( string pKey /*const char **/, string pValue /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamGameServer.SetKeyValue( _ptr, pKey, pValue ); - else Platform.Win64.ISteamGameServer.SetKeyValue( _ptr, pKey, pValue ); + _pi.ISteamGameServer_SetKeyValue( pKey, pValue ); } // void public void SetMapName( string pszMapName /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamGameServer.SetMapName( _ptr, pszMapName ); - else Platform.Win64.ISteamGameServer.SetMapName( _ptr, pszMapName ); + _pi.ISteamGameServer_SetMapName( pszMapName ); } // void public void SetMaxPlayerCount( int cPlayersMax /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamGameServer.SetMaxPlayerCount( _ptr, cPlayersMax ); - else Platform.Win64.ISteamGameServer.SetMaxPlayerCount( _ptr, cPlayersMax ); + _pi.ISteamGameServer_SetMaxPlayerCount( cPlayersMax ); } // void public void SetModDir( string pszModDir /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamGameServer.SetModDir( _ptr, pszModDir ); - else Platform.Win64.ISteamGameServer.SetModDir( _ptr, pszModDir ); + _pi.ISteamGameServer_SetModDir( pszModDir ); } // void public void SetPasswordProtected( bool bPasswordProtected /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamGameServer.SetPasswordProtected( _ptr, bPasswordProtected ); - else Platform.Win64.ISteamGameServer.SetPasswordProtected( _ptr, bPasswordProtected ); + _pi.ISteamGameServer_SetPasswordProtected( bPasswordProtected ); } // void public void SetProduct( string pszProduct /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamGameServer.SetProduct( _ptr, pszProduct ); - else Platform.Win64.ISteamGameServer.SetProduct( _ptr, pszProduct ); + _pi.ISteamGameServer_SetProduct( pszProduct ); } // void public void SetRegion( string pszRegion /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamGameServer.SetRegion( _ptr, pszRegion ); - else Platform.Win64.ISteamGameServer.SetRegion( _ptr, pszRegion ); + _pi.ISteamGameServer_SetRegion( pszRegion ); } // void public void SetServerName( string pszServerName /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamGameServer.SetServerName( _ptr, pszServerName ); - else Platform.Win64.ISteamGameServer.SetServerName( _ptr, pszServerName ); + _pi.ISteamGameServer_SetServerName( pszServerName ); } // void public void SetSpectatorPort( ushort unSpectatorPort /*uint16*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamGameServer.SetSpectatorPort( _ptr, unSpectatorPort ); - else Platform.Win64.ISteamGameServer.SetSpectatorPort( _ptr, unSpectatorPort ); + _pi.ISteamGameServer_SetSpectatorPort( unSpectatorPort ); } // void public void SetSpectatorServerName( string pszSpectatorServerName /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamGameServer.SetSpectatorServerName( _ptr, pszSpectatorServerName ); - else Platform.Win64.ISteamGameServer.SetSpectatorServerName( _ptr, pszSpectatorServerName ); + _pi.ISteamGameServer_SetSpectatorServerName( pszSpectatorServerName ); } // UserHasLicenseForAppResult public UserHasLicenseForAppResult UserHasLicenseForApp( CSteamID steamID /*class CSteamID*/, AppId_t appID /*AppId_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamGameServer.UserHasLicenseForApp( _ptr, steamID, appID ); - else return Platform.Win64.ISteamGameServer.UserHasLicenseForApp( _ptr, steamID, appID ); + return _pi.ISteamGameServer_UserHasLicenseForApp( steamID, appID ); } // bool public bool WasRestartRequested() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamGameServer.WasRestartRequested( _ptr ); - else return Platform.Win64.ISteamGameServer.WasRestartRequested( _ptr ); + return _pi.ISteamGameServer_WasRestartRequested(); } } diff --git a/Facepunch.Steamworks/SteamNative/SteamNative.SteamGameServerStats.cs b/Facepunch.Steamworks/SteamNative/SteamNative.SteamGameServerStats.cs index c9899f7..9088d4d 100644 --- a/Facepunch.Steamworks/SteamNative/SteamNative.SteamGameServerStats.cs +++ b/Facepunch.Steamworks/SteamNative/SteamNative.SteamGameServerStats.cs @@ -5,102 +5,77 @@ namespace SteamNative { public unsafe class SteamGameServerStats { - internal IntPtr _ptr; + internal Platform.Interface _pi; public SteamGameServerStats( IntPtr pointer ) { - _ptr = pointer; + if ( Platform.IsWindows64 ) _pi = new Platform.Win64( pointer ); + else if ( Platform.IsWindows32 ) _pi = new Platform.Win32( pointer ); + else if ( Platform.IsLinux32 ) _pi = new Platform.Linux32( pointer ); + else if ( Platform.IsLinux64 ) _pi = new Platform.Linux64( pointer ); + else if ( Platform.IsOsx ) _pi = new Platform.Mac( pointer ); } + public bool IsValid{ get{ return _pi != null && _pi.IsValid; } } // bool public bool ClearUserAchievement( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamGameServerStats.ClearUserAchievement( _ptr, steamIDUser, pchName ); - else return Platform.Win64.ISteamGameServerStats.ClearUserAchievement( _ptr, steamIDUser, pchName ); + return _pi.ISteamGameServerStats_ClearUserAchievement( steamIDUser, pchName ); } // bool public bool GetUserAchievement( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/, out bool pbAchieved /*bool **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamGameServerStats.GetUserAchievement( _ptr, steamIDUser, pchName, out pbAchieved ); - else return Platform.Win64.ISteamGameServerStats.GetUserAchievement( _ptr, steamIDUser, pchName, out pbAchieved ); + return _pi.ISteamGameServerStats_GetUserAchievement( steamIDUser, pchName, out pbAchieved ); } // bool public bool GetUserStat( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/, out int pData /*int32 **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamGameServerStats.GetUserStat( _ptr, steamIDUser, pchName, out pData ); - else return Platform.Win64.ISteamGameServerStats.GetUserStat( _ptr, steamIDUser, pchName, out pData ); + return _pi.ISteamGameServerStats_GetUserStat( steamIDUser, pchName, out pData ); } // bool public bool GetUserStat0( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/, out float pData /*float **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamGameServerStats.GetUserStat0( _ptr, steamIDUser, pchName, out pData ); - else return Platform.Win64.ISteamGameServerStats.GetUserStat0( _ptr, steamIDUser, pchName, out pData ); + return _pi.ISteamGameServerStats_GetUserStat0( steamIDUser, pchName, out pData ); } // SteamAPICall_t public SteamAPICall_t RequestUserStats( CSteamID steamIDUser /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamGameServerStats.RequestUserStats( _ptr, steamIDUser ); - else return Platform.Win64.ISteamGameServerStats.RequestUserStats( _ptr, steamIDUser ); + return _pi.ISteamGameServerStats_RequestUserStats( steamIDUser ); } // bool public bool SetUserAchievement( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamGameServerStats.SetUserAchievement( _ptr, steamIDUser, pchName ); - else return Platform.Win64.ISteamGameServerStats.SetUserAchievement( _ptr, steamIDUser, pchName ); + return _pi.ISteamGameServerStats_SetUserAchievement( steamIDUser, pchName ); } // bool public bool SetUserStat( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/, int nData /*int32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamGameServerStats.SetUserStat( _ptr, steamIDUser, pchName, nData ); - else return Platform.Win64.ISteamGameServerStats.SetUserStat( _ptr, steamIDUser, pchName, nData ); + return _pi.ISteamGameServerStats_SetUserStat( steamIDUser, pchName, nData ); } // bool public bool SetUserStat0( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/, float fData /*float*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamGameServerStats.SetUserStat0( _ptr, steamIDUser, pchName, fData ); - else return Platform.Win64.ISteamGameServerStats.SetUserStat0( _ptr, steamIDUser, pchName, fData ); + return _pi.ISteamGameServerStats_SetUserStat0( steamIDUser, pchName, fData ); } // SteamAPICall_t public SteamAPICall_t StoreUserStats( CSteamID steamIDUser /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamGameServerStats.StoreUserStats( _ptr, steamIDUser ); - else return Platform.Win64.ISteamGameServerStats.StoreUserStats( _ptr, steamIDUser ); + return _pi.ISteamGameServerStats_StoreUserStats( steamIDUser ); } // bool public bool UpdateUserAvgRateStat( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/, float flCountThisSession /*float*/, double dSessionLength /*double*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamGameServerStats.UpdateUserAvgRateStat( _ptr, steamIDUser, pchName, flCountThisSession, dSessionLength ); - else return Platform.Win64.ISteamGameServerStats.UpdateUserAvgRateStat( _ptr, steamIDUser, pchName, flCountThisSession, dSessionLength ); + return _pi.ISteamGameServerStats_UpdateUserAvgRateStat( steamIDUser, pchName, flCountThisSession, dSessionLength ); } } diff --git a/Facepunch.Steamworks/SteamNative/SteamNative.SteamHTMLSurface.cs b/Facepunch.Steamworks/SteamNative/SteamNative.SteamHTMLSurface.cs index 9337060..c77ad61 100644 --- a/Facepunch.Steamworks/SteamNative/SteamNative.SteamHTMLSurface.cs +++ b/Facepunch.Steamworks/SteamNative/SteamNative.SteamHTMLSurface.cs @@ -5,327 +5,227 @@ namespace SteamNative { public unsafe class SteamHTMLSurface { - internal IntPtr _ptr; + internal Platform.Interface _pi; public SteamHTMLSurface( IntPtr pointer ) { - _ptr = pointer; + if ( Platform.IsWindows64 ) _pi = new Platform.Win64( pointer ); + else if ( Platform.IsWindows32 ) _pi = new Platform.Win32( pointer ); + else if ( Platform.IsLinux32 ) _pi = new Platform.Linux32( pointer ); + else if ( Platform.IsLinux64 ) _pi = new Platform.Linux64( pointer ); + else if ( Platform.IsOsx ) _pi = new Platform.Mac( pointer ); } + public bool IsValid{ get{ return _pi != null && _pi.IsValid; } } // void public void AddHeader( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, string pchKey /*const char **/, string pchValue /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamHTMLSurface.AddHeader( _ptr, unBrowserHandle, pchKey, pchValue ); - else Platform.Win64.ISteamHTMLSurface.AddHeader( _ptr, unBrowserHandle, pchKey, pchValue ); + _pi.ISteamHTMLSurface_AddHeader( unBrowserHandle, pchKey, pchValue ); } // void public void AllowStartRequest( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, bool bAllowed /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamHTMLSurface.AllowStartRequest( _ptr, unBrowserHandle, bAllowed ); - else Platform.Win64.ISteamHTMLSurface.AllowStartRequest( _ptr, unBrowserHandle, bAllowed ); + _pi.ISteamHTMLSurface_AllowStartRequest( unBrowserHandle, bAllowed ); } // void public void CopyToClipboard( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamHTMLSurface.CopyToClipboard( _ptr, unBrowserHandle ); - else Platform.Win64.ISteamHTMLSurface.CopyToClipboard( _ptr, unBrowserHandle ); + _pi.ISteamHTMLSurface_CopyToClipboard( unBrowserHandle ); } // SteamAPICall_t public SteamAPICall_t CreateBrowser( string pchUserAgent /*const char **/, string pchUserCSS /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamHTMLSurface.CreateBrowser( _ptr, pchUserAgent, pchUserCSS ); - else return Platform.Win64.ISteamHTMLSurface.CreateBrowser( _ptr, pchUserAgent, pchUserCSS ); + return _pi.ISteamHTMLSurface_CreateBrowser( pchUserAgent, pchUserCSS ); } // void public void DestructISteamHTMLSurface() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamHTMLSurface.DestructISteamHTMLSurface( _ptr ); - else Platform.Win64.ISteamHTMLSurface.DestructISteamHTMLSurface( _ptr ); + _pi.ISteamHTMLSurface_DestructISteamHTMLSurface(); } // void public void ExecuteJavascript( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, string pchScript /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamHTMLSurface.ExecuteJavascript( _ptr, unBrowserHandle, pchScript ); - else Platform.Win64.ISteamHTMLSurface.ExecuteJavascript( _ptr, unBrowserHandle, pchScript ); + _pi.ISteamHTMLSurface_ExecuteJavascript( unBrowserHandle, pchScript ); } // void public void Find( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, string pchSearchStr /*const char **/, bool bCurrentlyInFind /*bool*/, bool bReverse /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamHTMLSurface.Find( _ptr, unBrowserHandle, pchSearchStr, bCurrentlyInFind, bReverse ); - else Platform.Win64.ISteamHTMLSurface.Find( _ptr, unBrowserHandle, pchSearchStr, bCurrentlyInFind, bReverse ); + _pi.ISteamHTMLSurface_Find( unBrowserHandle, pchSearchStr, bCurrentlyInFind, bReverse ); } // void public void GetLinkAtPosition( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, int x /*int*/, int y /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamHTMLSurface.GetLinkAtPosition( _ptr, unBrowserHandle, x, y ); - else Platform.Win64.ISteamHTMLSurface.GetLinkAtPosition( _ptr, unBrowserHandle, x, y ); + _pi.ISteamHTMLSurface_GetLinkAtPosition( unBrowserHandle, x, y ); } // void public void GoBack( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamHTMLSurface.GoBack( _ptr, unBrowserHandle ); - else Platform.Win64.ISteamHTMLSurface.GoBack( _ptr, unBrowserHandle ); + _pi.ISteamHTMLSurface_GoBack( unBrowserHandle ); } // void public void GoForward( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamHTMLSurface.GoForward( _ptr, unBrowserHandle ); - else Platform.Win64.ISteamHTMLSurface.GoForward( _ptr, unBrowserHandle ); + _pi.ISteamHTMLSurface_GoForward( unBrowserHandle ); } // bool public bool Init() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamHTMLSurface.Init( _ptr ); - else return Platform.Win64.ISteamHTMLSurface.Init( _ptr ); + return _pi.ISteamHTMLSurface_Init(); } // void public void JSDialogResponse( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, bool bResult /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamHTMLSurface.JSDialogResponse( _ptr, unBrowserHandle, bResult ); - else Platform.Win64.ISteamHTMLSurface.JSDialogResponse( _ptr, unBrowserHandle, bResult ); + _pi.ISteamHTMLSurface_JSDialogResponse( unBrowserHandle, bResult ); } // void public void KeyChar( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, uint cUnicodeChar /*uint32*/, HTMLKeyModifiers eHTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamHTMLSurface.KeyChar( _ptr, unBrowserHandle, cUnicodeChar, eHTMLKeyModifiers ); - else Platform.Win64.ISteamHTMLSurface.KeyChar( _ptr, unBrowserHandle, cUnicodeChar, eHTMLKeyModifiers ); + _pi.ISteamHTMLSurface_KeyChar( unBrowserHandle, cUnicodeChar, eHTMLKeyModifiers ); } // void public void KeyDown( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, uint nNativeKeyCode /*uint32*/, HTMLKeyModifiers eHTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamHTMLSurface.KeyDown( _ptr, unBrowserHandle, nNativeKeyCode, eHTMLKeyModifiers ); - else Platform.Win64.ISteamHTMLSurface.KeyDown( _ptr, unBrowserHandle, nNativeKeyCode, eHTMLKeyModifiers ); + _pi.ISteamHTMLSurface_KeyDown( unBrowserHandle, nNativeKeyCode, eHTMLKeyModifiers ); } // void public void KeyUp( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, uint nNativeKeyCode /*uint32*/, HTMLKeyModifiers eHTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamHTMLSurface.KeyUp( _ptr, unBrowserHandle, nNativeKeyCode, eHTMLKeyModifiers ); - else Platform.Win64.ISteamHTMLSurface.KeyUp( _ptr, unBrowserHandle, nNativeKeyCode, eHTMLKeyModifiers ); + _pi.ISteamHTMLSurface_KeyUp( unBrowserHandle, nNativeKeyCode, eHTMLKeyModifiers ); } // void public void LoadURL( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, string pchURL /*const char **/, string pchPostData /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamHTMLSurface.LoadURL( _ptr, unBrowserHandle, pchURL, pchPostData ); - else Platform.Win64.ISteamHTMLSurface.LoadURL( _ptr, unBrowserHandle, pchURL, pchPostData ); + _pi.ISteamHTMLSurface_LoadURL( unBrowserHandle, pchURL, pchPostData ); } // void public void MouseDoubleClick( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, HTMLMouseButton eMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamHTMLSurface.MouseDoubleClick( _ptr, unBrowserHandle, eMouseButton ); - else Platform.Win64.ISteamHTMLSurface.MouseDoubleClick( _ptr, unBrowserHandle, eMouseButton ); + _pi.ISteamHTMLSurface_MouseDoubleClick( unBrowserHandle, eMouseButton ); } // void public void MouseDown( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, HTMLMouseButton eMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamHTMLSurface.MouseDown( _ptr, unBrowserHandle, eMouseButton ); - else Platform.Win64.ISteamHTMLSurface.MouseDown( _ptr, unBrowserHandle, eMouseButton ); + _pi.ISteamHTMLSurface_MouseDown( unBrowserHandle, eMouseButton ); } // void public void MouseMove( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, int x /*int*/, int y /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamHTMLSurface.MouseMove( _ptr, unBrowserHandle, x, y ); - else Platform.Win64.ISteamHTMLSurface.MouseMove( _ptr, unBrowserHandle, x, y ); + _pi.ISteamHTMLSurface_MouseMove( unBrowserHandle, x, y ); } // void public void MouseUp( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, HTMLMouseButton eMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamHTMLSurface.MouseUp( _ptr, unBrowserHandle, eMouseButton ); - else Platform.Win64.ISteamHTMLSurface.MouseUp( _ptr, unBrowserHandle, eMouseButton ); + _pi.ISteamHTMLSurface_MouseUp( unBrowserHandle, eMouseButton ); } // void public void MouseWheel( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, int nDelta /*int32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamHTMLSurface.MouseWheel( _ptr, unBrowserHandle, nDelta ); - else Platform.Win64.ISteamHTMLSurface.MouseWheel( _ptr, unBrowserHandle, nDelta ); + _pi.ISteamHTMLSurface_MouseWheel( unBrowserHandle, nDelta ); } // void public void PasteFromClipboard( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamHTMLSurface.PasteFromClipboard( _ptr, unBrowserHandle ); - else Platform.Win64.ISteamHTMLSurface.PasteFromClipboard( _ptr, unBrowserHandle ); + _pi.ISteamHTMLSurface_PasteFromClipboard( unBrowserHandle ); } // void public void Reload( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamHTMLSurface.Reload( _ptr, unBrowserHandle ); - else Platform.Win64.ISteamHTMLSurface.Reload( _ptr, unBrowserHandle ); + _pi.ISteamHTMLSurface_Reload( unBrowserHandle ); } // void public void RemoveBrowser( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamHTMLSurface.RemoveBrowser( _ptr, unBrowserHandle ); - else Platform.Win64.ISteamHTMLSurface.RemoveBrowser( _ptr, unBrowserHandle ); + _pi.ISteamHTMLSurface_RemoveBrowser( unBrowserHandle ); } // void public void SetBackgroundMode( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, bool bBackgroundMode /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamHTMLSurface.SetBackgroundMode( _ptr, unBrowserHandle, bBackgroundMode ); - else Platform.Win64.ISteamHTMLSurface.SetBackgroundMode( _ptr, unBrowserHandle, bBackgroundMode ); + _pi.ISteamHTMLSurface_SetBackgroundMode( unBrowserHandle, bBackgroundMode ); } // void public void SetCookie( string pchHostname /*const char **/, string pchKey /*const char **/, string pchValue /*const char **/, string pchPath /*const char **/, RTime32 nExpires /*RTime32*/, bool bSecure /*bool*/, bool bHTTPOnly /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamHTMLSurface.SetCookie( _ptr, pchHostname, pchKey, pchValue, pchPath, nExpires, bSecure, bHTTPOnly ); - else Platform.Win64.ISteamHTMLSurface.SetCookie( _ptr, pchHostname, pchKey, pchValue, pchPath, nExpires, bSecure, bHTTPOnly ); + _pi.ISteamHTMLSurface_SetCookie( pchHostname, pchKey, pchValue, pchPath, nExpires, bSecure, bHTTPOnly ); } // void public void SetHorizontalScroll( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, uint nAbsolutePixelScroll /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamHTMLSurface.SetHorizontalScroll( _ptr, unBrowserHandle, nAbsolutePixelScroll ); - else Platform.Win64.ISteamHTMLSurface.SetHorizontalScroll( _ptr, unBrowserHandle, nAbsolutePixelScroll ); + _pi.ISteamHTMLSurface_SetHorizontalScroll( unBrowserHandle, nAbsolutePixelScroll ); } // void public void SetKeyFocus( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, bool bHasKeyFocus /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamHTMLSurface.SetKeyFocus( _ptr, unBrowserHandle, bHasKeyFocus ); - else Platform.Win64.ISteamHTMLSurface.SetKeyFocus( _ptr, unBrowserHandle, bHasKeyFocus ); + _pi.ISteamHTMLSurface_SetKeyFocus( unBrowserHandle, bHasKeyFocus ); } // void public void SetPageScaleFactor( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, float flZoom /*float*/, int nPointX /*int*/, int nPointY /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamHTMLSurface.SetPageScaleFactor( _ptr, unBrowserHandle, flZoom, nPointX, nPointY ); - else Platform.Win64.ISteamHTMLSurface.SetPageScaleFactor( _ptr, unBrowserHandle, flZoom, nPointX, nPointY ); + _pi.ISteamHTMLSurface_SetPageScaleFactor( unBrowserHandle, flZoom, nPointX, nPointY ); } // void public void SetSize( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, uint unWidth /*uint32*/, uint unHeight /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamHTMLSurface.SetSize( _ptr, unBrowserHandle, unWidth, unHeight ); - else Platform.Win64.ISteamHTMLSurface.SetSize( _ptr, unBrowserHandle, unWidth, unHeight ); + _pi.ISteamHTMLSurface_SetSize( unBrowserHandle, unWidth, unHeight ); } // void public void SetVerticalScroll( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, uint nAbsolutePixelScroll /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamHTMLSurface.SetVerticalScroll( _ptr, unBrowserHandle, nAbsolutePixelScroll ); - else Platform.Win64.ISteamHTMLSurface.SetVerticalScroll( _ptr, unBrowserHandle, nAbsolutePixelScroll ); + _pi.ISteamHTMLSurface_SetVerticalScroll( unBrowserHandle, nAbsolutePixelScroll ); } // bool public bool Shutdown() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamHTMLSurface.Shutdown( _ptr ); - else return Platform.Win64.ISteamHTMLSurface.Shutdown( _ptr ); + return _pi.ISteamHTMLSurface_Shutdown(); } // void public void StopFind( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamHTMLSurface.StopFind( _ptr, unBrowserHandle ); - else Platform.Win64.ISteamHTMLSurface.StopFind( _ptr, unBrowserHandle ); + _pi.ISteamHTMLSurface_StopFind( unBrowserHandle ); } // void public void StopLoad( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamHTMLSurface.StopLoad( _ptr, unBrowserHandle ); - else Platform.Win64.ISteamHTMLSurface.StopLoad( _ptr, unBrowserHandle ); + _pi.ISteamHTMLSurface_StopLoad( unBrowserHandle ); } // void public void ViewSource( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamHTMLSurface.ViewSource( _ptr, unBrowserHandle ); - else Platform.Win64.ISteamHTMLSurface.ViewSource( _ptr, unBrowserHandle ); + _pi.ISteamHTMLSurface_ViewSource( unBrowserHandle ); } } diff --git a/Facepunch.Steamworks/SteamNative/SteamNative.SteamHTTP.cs b/Facepunch.Steamworks/SteamNative/SteamNative.SteamHTTP.cs index d52f1e7..91fe066 100644 --- a/Facepunch.Steamworks/SteamNative/SteamNative.SteamHTTP.cs +++ b/Facepunch.Steamworks/SteamNative/SteamNative.SteamHTTP.cs @@ -5,237 +5,167 @@ namespace SteamNative { public unsafe class SteamHTTP { - internal IntPtr _ptr; + internal Platform.Interface _pi; public SteamHTTP( IntPtr pointer ) { - _ptr = pointer; + if ( Platform.IsWindows64 ) _pi = new Platform.Win64( pointer ); + else if ( Platform.IsWindows32 ) _pi = new Platform.Win32( pointer ); + else if ( Platform.IsLinux32 ) _pi = new Platform.Linux32( pointer ); + else if ( Platform.IsLinux64 ) _pi = new Platform.Linux64( pointer ); + else if ( Platform.IsOsx ) _pi = new Platform.Mac( pointer ); } + public bool IsValid{ get{ return _pi != null && _pi.IsValid; } } // HTTPCookieContainerHandle public HTTPCookieContainerHandle CreateCookieContainer( bool bAllowResponsesToModify /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamHTTP.CreateCookieContainer( _ptr, bAllowResponsesToModify ); - else return Platform.Win64.ISteamHTTP.CreateCookieContainer( _ptr, bAllowResponsesToModify ); + return _pi.ISteamHTTP_CreateCookieContainer( bAllowResponsesToModify ); } // HTTPRequestHandle public HTTPRequestHandle CreateHTTPRequest( HTTPMethod eHTTPRequestMethod /*EHTTPMethod*/, string pchAbsoluteURL /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamHTTP.CreateHTTPRequest( _ptr, eHTTPRequestMethod, pchAbsoluteURL ); - else return Platform.Win64.ISteamHTTP.CreateHTTPRequest( _ptr, eHTTPRequestMethod, pchAbsoluteURL ); + return _pi.ISteamHTTP_CreateHTTPRequest( eHTTPRequestMethod, pchAbsoluteURL ); } // bool public bool DeferHTTPRequest( HTTPRequestHandle hRequest /*HTTPRequestHandle*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamHTTP.DeferHTTPRequest( _ptr, hRequest ); - else return Platform.Win64.ISteamHTTP.DeferHTTPRequest( _ptr, hRequest ); + return _pi.ISteamHTTP_DeferHTTPRequest( hRequest ); } // bool public bool GetHTTPDownloadProgressPct( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, out float pflPercentOut /*float **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamHTTP.GetHTTPDownloadProgressPct( _ptr, hRequest, out pflPercentOut ); - else return Platform.Win64.ISteamHTTP.GetHTTPDownloadProgressPct( _ptr, hRequest, out pflPercentOut ); + return _pi.ISteamHTTP_GetHTTPDownloadProgressPct( hRequest, out pflPercentOut ); } // bool public bool GetHTTPRequestWasTimedOut( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, out bool pbWasTimedOut /*bool **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamHTTP.GetHTTPRequestWasTimedOut( _ptr, hRequest, out pbWasTimedOut ); - else return Platform.Win64.ISteamHTTP.GetHTTPRequestWasTimedOut( _ptr, hRequest, out pbWasTimedOut ); + return _pi.ISteamHTTP_GetHTTPRequestWasTimedOut( hRequest, out pbWasTimedOut ); } // bool public bool GetHTTPResponseBodyData( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, out byte pBodyDataBuffer /*uint8 **/, uint unBufferSize /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamHTTP.GetHTTPResponseBodyData( _ptr, hRequest, out pBodyDataBuffer, unBufferSize ); - else return Platform.Win64.ISteamHTTP.GetHTTPResponseBodyData( _ptr, hRequest, out pBodyDataBuffer, unBufferSize ); + return _pi.ISteamHTTP_GetHTTPResponseBodyData( hRequest, out pBodyDataBuffer, unBufferSize ); } // bool public bool GetHTTPResponseBodySize( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, out uint unBodySize /*uint32 **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamHTTP.GetHTTPResponseBodySize( _ptr, hRequest, out unBodySize ); - else return Platform.Win64.ISteamHTTP.GetHTTPResponseBodySize( _ptr, hRequest, out unBodySize ); + return _pi.ISteamHTTP_GetHTTPResponseBodySize( hRequest, out unBodySize ); } // bool public bool GetHTTPResponseHeaderSize( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, string pchHeaderName /*const char **/, out uint unResponseHeaderSize /*uint32 **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamHTTP.GetHTTPResponseHeaderSize( _ptr, hRequest, pchHeaderName, out unResponseHeaderSize ); - else return Platform.Win64.ISteamHTTP.GetHTTPResponseHeaderSize( _ptr, hRequest, pchHeaderName, out unResponseHeaderSize ); + return _pi.ISteamHTTP_GetHTTPResponseHeaderSize( hRequest, pchHeaderName, out unResponseHeaderSize ); } // bool public bool GetHTTPResponseHeaderValue( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, string pchHeaderName /*const char **/, out byte pHeaderValueBuffer /*uint8 **/, uint unBufferSize /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamHTTP.GetHTTPResponseHeaderValue( _ptr, hRequest, pchHeaderName, out pHeaderValueBuffer, unBufferSize ); - else return Platform.Win64.ISteamHTTP.GetHTTPResponseHeaderValue( _ptr, hRequest, pchHeaderName, out pHeaderValueBuffer, unBufferSize ); + return _pi.ISteamHTTP_GetHTTPResponseHeaderValue( hRequest, pchHeaderName, out pHeaderValueBuffer, unBufferSize ); } // bool public bool GetHTTPStreamingResponseBodyData( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, uint cOffset /*uint32*/, out byte pBodyDataBuffer /*uint8 **/, uint unBufferSize /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamHTTP.GetHTTPStreamingResponseBodyData( _ptr, hRequest, cOffset, out pBodyDataBuffer, unBufferSize ); - else return Platform.Win64.ISteamHTTP.GetHTTPStreamingResponseBodyData( _ptr, hRequest, cOffset, out pBodyDataBuffer, unBufferSize ); + return _pi.ISteamHTTP_GetHTTPStreamingResponseBodyData( hRequest, cOffset, out pBodyDataBuffer, unBufferSize ); } // bool public bool PrioritizeHTTPRequest( HTTPRequestHandle hRequest /*HTTPRequestHandle*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamHTTP.PrioritizeHTTPRequest( _ptr, hRequest ); - else return Platform.Win64.ISteamHTTP.PrioritizeHTTPRequest( _ptr, hRequest ); + return _pi.ISteamHTTP_PrioritizeHTTPRequest( hRequest ); } // bool public bool ReleaseCookieContainer( HTTPCookieContainerHandle hCookieContainer /*HTTPCookieContainerHandle*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamHTTP.ReleaseCookieContainer( _ptr, hCookieContainer ); - else return Platform.Win64.ISteamHTTP.ReleaseCookieContainer( _ptr, hCookieContainer ); + return _pi.ISteamHTTP_ReleaseCookieContainer( hCookieContainer ); } // bool public bool ReleaseHTTPRequest( HTTPRequestHandle hRequest /*HTTPRequestHandle*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamHTTP.ReleaseHTTPRequest( _ptr, hRequest ); - else return Platform.Win64.ISteamHTTP.ReleaseHTTPRequest( _ptr, hRequest ); + return _pi.ISteamHTTP_ReleaseHTTPRequest( hRequest ); } // bool public bool SendHTTPRequest( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, ref SteamAPICall_t pCallHandle /*SteamAPICall_t **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamHTTP.SendHTTPRequest( _ptr, hRequest, ref pCallHandle ); - else return Platform.Win64.ISteamHTTP.SendHTTPRequest( _ptr, hRequest, ref pCallHandle ); + return _pi.ISteamHTTP_SendHTTPRequest( hRequest, ref pCallHandle ); } // bool public bool SendHTTPRequestAndStreamResponse( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, ref SteamAPICall_t pCallHandle /*SteamAPICall_t **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamHTTP.SendHTTPRequestAndStreamResponse( _ptr, hRequest, ref pCallHandle ); - else return Platform.Win64.ISteamHTTP.SendHTTPRequestAndStreamResponse( _ptr, hRequest, ref pCallHandle ); + return _pi.ISteamHTTP_SendHTTPRequestAndStreamResponse( hRequest, ref pCallHandle ); } // bool public bool SetCookie( HTTPCookieContainerHandle hCookieContainer /*HTTPCookieContainerHandle*/, string pchHost /*const char **/, string pchUrl /*const char **/, string pchCookie /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamHTTP.SetCookie( _ptr, hCookieContainer, pchHost, pchUrl, pchCookie ); - else return Platform.Win64.ISteamHTTP.SetCookie( _ptr, hCookieContainer, pchHost, pchUrl, pchCookie ); + return _pi.ISteamHTTP_SetCookie( hCookieContainer, pchHost, pchUrl, pchCookie ); } // bool public bool SetHTTPRequestAbsoluteTimeoutMS( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, uint unMilliseconds /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamHTTP.SetHTTPRequestAbsoluteTimeoutMS( _ptr, hRequest, unMilliseconds ); - else return Platform.Win64.ISteamHTTP.SetHTTPRequestAbsoluteTimeoutMS( _ptr, hRequest, unMilliseconds ); + return _pi.ISteamHTTP_SetHTTPRequestAbsoluteTimeoutMS( hRequest, unMilliseconds ); } // bool public bool SetHTTPRequestContextValue( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, ulong ulContextValue /*uint64*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamHTTP.SetHTTPRequestContextValue( _ptr, hRequest, ulContextValue ); - else return Platform.Win64.ISteamHTTP.SetHTTPRequestContextValue( _ptr, hRequest, ulContextValue ); + return _pi.ISteamHTTP_SetHTTPRequestContextValue( hRequest, ulContextValue ); } // bool public bool SetHTTPRequestCookieContainer( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, HTTPCookieContainerHandle hCookieContainer /*HTTPCookieContainerHandle*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamHTTP.SetHTTPRequestCookieContainer( _ptr, hRequest, hCookieContainer ); - else return Platform.Win64.ISteamHTTP.SetHTTPRequestCookieContainer( _ptr, hRequest, hCookieContainer ); + return _pi.ISteamHTTP_SetHTTPRequestCookieContainer( hRequest, hCookieContainer ); } // bool public bool SetHTTPRequestGetOrPostParameter( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, string pchParamName /*const char **/, string pchParamValue /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamHTTP.SetHTTPRequestGetOrPostParameter( _ptr, hRequest, pchParamName, pchParamValue ); - else return Platform.Win64.ISteamHTTP.SetHTTPRequestGetOrPostParameter( _ptr, hRequest, pchParamName, pchParamValue ); + return _pi.ISteamHTTP_SetHTTPRequestGetOrPostParameter( hRequest, pchParamName, pchParamValue ); } // bool public bool SetHTTPRequestHeaderValue( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, string pchHeaderName /*const char **/, string pchHeaderValue /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamHTTP.SetHTTPRequestHeaderValue( _ptr, hRequest, pchHeaderName, pchHeaderValue ); - else return Platform.Win64.ISteamHTTP.SetHTTPRequestHeaderValue( _ptr, hRequest, pchHeaderName, pchHeaderValue ); + return _pi.ISteamHTTP_SetHTTPRequestHeaderValue( hRequest, pchHeaderName, pchHeaderValue ); } // bool public bool SetHTTPRequestNetworkActivityTimeout( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, uint unTimeoutSeconds /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamHTTP.SetHTTPRequestNetworkActivityTimeout( _ptr, hRequest, unTimeoutSeconds ); - else return Platform.Win64.ISteamHTTP.SetHTTPRequestNetworkActivityTimeout( _ptr, hRequest, unTimeoutSeconds ); + return _pi.ISteamHTTP_SetHTTPRequestNetworkActivityTimeout( hRequest, unTimeoutSeconds ); } // bool public bool SetHTTPRequestRawPostBody( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, string pchContentType /*const char **/, out byte pubBody /*uint8 **/, uint unBodyLen /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamHTTP.SetHTTPRequestRawPostBody( _ptr, hRequest, pchContentType, out pubBody, unBodyLen ); - else return Platform.Win64.ISteamHTTP.SetHTTPRequestRawPostBody( _ptr, hRequest, pchContentType, out pubBody, unBodyLen ); + return _pi.ISteamHTTP_SetHTTPRequestRawPostBody( hRequest, pchContentType, out pubBody, unBodyLen ); } // bool public bool SetHTTPRequestRequiresVerifiedCertificate( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, bool bRequireVerifiedCertificate /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamHTTP.SetHTTPRequestRequiresVerifiedCertificate( _ptr, hRequest, bRequireVerifiedCertificate ); - else return Platform.Win64.ISteamHTTP.SetHTTPRequestRequiresVerifiedCertificate( _ptr, hRequest, bRequireVerifiedCertificate ); + return _pi.ISteamHTTP_SetHTTPRequestRequiresVerifiedCertificate( hRequest, bRequireVerifiedCertificate ); } // bool public bool SetHTTPRequestUserAgentInfo( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, string pchUserAgentInfo /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamHTTP.SetHTTPRequestUserAgentInfo( _ptr, hRequest, pchUserAgentInfo ); - else return Platform.Win64.ISteamHTTP.SetHTTPRequestUserAgentInfo( _ptr, hRequest, pchUserAgentInfo ); + return _pi.ISteamHTTP_SetHTTPRequestUserAgentInfo( hRequest, pchUserAgentInfo ); } } diff --git a/Facepunch.Steamworks/SteamNative/SteamNative.SteamInventory.cs b/Facepunch.Steamworks/SteamNative/SteamNative.SteamInventory.cs index 2ed402a..2f155fd 100644 --- a/Facepunch.Steamworks/SteamNative/SteamNative.SteamInventory.cs +++ b/Facepunch.Steamworks/SteamNative/SteamNative.SteamInventory.cs @@ -5,113 +5,87 @@ namespace SteamNative { public unsafe class SteamInventory { - internal IntPtr _ptr; + internal Platform.Interface _pi; public SteamInventory( IntPtr pointer ) { - _ptr = pointer; + if ( Platform.IsWindows64 ) _pi = new Platform.Win64( pointer ); + else if ( Platform.IsWindows32 ) _pi = new Platform.Win32( pointer ); + else if ( Platform.IsLinux32 ) _pi = new Platform.Linux32( pointer ); + else if ( Platform.IsLinux64 ) _pi = new Platform.Linux64( pointer ); + else if ( Platform.IsOsx ) _pi = new Platform.Mac( pointer ); } + public bool IsValid{ get{ return _pi != null && _pi.IsValid; } } // bool public bool AddPromoItem( ref SteamInventoryResult_t pResultHandle /*SteamInventoryResult_t **/, SteamItemDef_t itemDef /*SteamItemDef_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamInventory.AddPromoItem( _ptr, ref pResultHandle, itemDef ); - else return Platform.Win64.ISteamInventory.AddPromoItem( _ptr, ref pResultHandle, itemDef ); + return _pi.ISteamInventory_AddPromoItem( ref pResultHandle, itemDef ); } // bool public bool AddPromoItems( ref SteamInventoryResult_t pResultHandle /*SteamInventoryResult_t **/, IntPtr pArrayItemDefs /*const SteamItemDef_t **/, uint unArrayLength /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamInventory.AddPromoItems( _ptr, ref pResultHandle, (IntPtr) pArrayItemDefs, unArrayLength ); - else return Platform.Win64.ISteamInventory.AddPromoItems( _ptr, ref pResultHandle, (IntPtr) pArrayItemDefs, unArrayLength ); + return _pi.ISteamInventory_AddPromoItems( ref pResultHandle, (IntPtr) pArrayItemDefs, unArrayLength ); } // bool public bool CheckResultSteamID( SteamInventoryResult_t resultHandle /*SteamInventoryResult_t*/, CSteamID steamIDExpected /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamInventory.CheckResultSteamID( _ptr, resultHandle, steamIDExpected ); - else return Platform.Win64.ISteamInventory.CheckResultSteamID( _ptr, resultHandle, steamIDExpected ); + return _pi.ISteamInventory_CheckResultSteamID( resultHandle, steamIDExpected ); } // bool public bool ConsumeItem( ref SteamInventoryResult_t pResultHandle /*SteamInventoryResult_t **/, SteamItemInstanceID_t itemConsume /*SteamItemInstanceID_t*/, uint unQuantity /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamInventory.ConsumeItem( _ptr, ref pResultHandle, itemConsume, unQuantity ); - else return Platform.Win64.ISteamInventory.ConsumeItem( _ptr, ref pResultHandle, itemConsume, unQuantity ); + return _pi.ISteamInventory_ConsumeItem( ref pResultHandle, itemConsume, unQuantity ); } // bool public bool DeserializeResult( ref SteamInventoryResult_t pOutResultHandle /*SteamInventoryResult_t **/, IntPtr pBuffer /*const void **/, uint unBufferSize /*uint32*/, bool bRESERVED_MUST_BE_FALSE /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamInventory.DeserializeResult( _ptr, ref pOutResultHandle, (IntPtr) pBuffer, unBufferSize, bRESERVED_MUST_BE_FALSE ); - else return Platform.Win64.ISteamInventory.DeserializeResult( _ptr, ref pOutResultHandle, (IntPtr) pBuffer, unBufferSize, bRESERVED_MUST_BE_FALSE ); + return _pi.ISteamInventory_DeserializeResult( ref pOutResultHandle, (IntPtr) pBuffer, unBufferSize, bRESERVED_MUST_BE_FALSE ); } // void public void DestroyResult( SteamInventoryResult_t resultHandle /*SteamInventoryResult_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamInventory.DestroyResult( _ptr, resultHandle ); - else Platform.Win64.ISteamInventory.DestroyResult( _ptr, resultHandle ); + _pi.ISteamInventory_DestroyResult( resultHandle ); } // bool public bool ExchangeItems( ref SteamInventoryResult_t pResultHandle /*SteamInventoryResult_t **/, ref SteamItemDef_t pArrayGenerate /*const SteamItemDef_t **/, out uint punArrayGenerateQuantity /*const uint32 **/, uint unArrayGenerateLength /*uint32*/, IntPtr pArrayDestroy /*const SteamItemInstanceID_t **/, IntPtr punArrayDestroyQuantity /*const uint32 **/, uint unArrayDestroyLength /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamInventory.ExchangeItems( _ptr, ref pResultHandle, ref pArrayGenerate, out punArrayGenerateQuantity, unArrayGenerateLength, (IntPtr) pArrayDestroy, (IntPtr) punArrayDestroyQuantity, unArrayDestroyLength ); - else return Platform.Win64.ISteamInventory.ExchangeItems( _ptr, ref pResultHandle, ref pArrayGenerate, out punArrayGenerateQuantity, unArrayGenerateLength, (IntPtr) pArrayDestroy, (IntPtr) punArrayDestroyQuantity, unArrayDestroyLength ); + return _pi.ISteamInventory_ExchangeItems( ref pResultHandle, ref pArrayGenerate, out punArrayGenerateQuantity, unArrayGenerateLength, (IntPtr) pArrayDestroy, (IntPtr) punArrayDestroyQuantity, unArrayDestroyLength ); } // bool public bool GenerateItems( ref SteamInventoryResult_t pResultHandle /*SteamInventoryResult_t **/, IntPtr pArrayItemDefs /*const SteamItemDef_t **/, out uint punArrayQuantity /*const uint32 **/, uint unArrayLength /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamInventory.GenerateItems( _ptr, ref pResultHandle, (IntPtr) pArrayItemDefs, out punArrayQuantity, unArrayLength ); - else return Platform.Win64.ISteamInventory.GenerateItems( _ptr, ref pResultHandle, (IntPtr) pArrayItemDefs, out punArrayQuantity, unArrayLength ); + return _pi.ISteamInventory_GenerateItems( ref pResultHandle, (IntPtr) pArrayItemDefs, out punArrayQuantity, unArrayLength ); } // bool public bool GetAllItems( ref SteamInventoryResult_t pResultHandle /*SteamInventoryResult_t **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamInventory.GetAllItems( _ptr, ref pResultHandle ); - else return Platform.Win64.ISteamInventory.GetAllItems( _ptr, ref pResultHandle ); + return _pi.ISteamInventory_GetAllItems( ref pResultHandle ); } // bool // using: Detect_MultiSizeArrayReturn public SteamItemDef_t[] GetItemDefinitionIDs() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - uint punItemDefIDsArraySize = 0; bool success = false; - if ( Platform.IsWindows32 ) success = Platform.Win32.ISteamInventory.GetItemDefinitionIDs( _ptr, IntPtr.Zero, out punItemDefIDsArraySize ); - else success = Platform.Win64.ISteamInventory.GetItemDefinitionIDs( _ptr, IntPtr.Zero, out punItemDefIDsArraySize ); + success = _pi.ISteamInventory_GetItemDefinitionIDs( IntPtr.Zero, out punItemDefIDsArraySize ); if ( !success || punItemDefIDsArraySize == 0) return null; var pItemDefIDs = new SteamItemDef_t[punItemDefIDsArraySize]; fixed ( void* pItemDefIDs_ptr = pItemDefIDs ) { - if ( Platform.IsWindows32 ) success = Platform.Win32.ISteamInventory.GetItemDefinitionIDs( _ptr, (IntPtr) pItemDefIDs_ptr, out punItemDefIDsArraySize ); - else success = Platform.Win64.ISteamInventory.GetItemDefinitionIDs( _ptr, (IntPtr) pItemDefIDs_ptr, out punItemDefIDsArraySize ); + success = _pi.ISteamInventory_GetItemDefinitionIDs( (IntPtr) pItemDefIDs_ptr, out punItemDefIDsArraySize ); if ( !success ) return null; return pItemDefIDs; } @@ -121,14 +95,11 @@ namespace SteamNative // with: Detect_StringFetch False public bool GetItemDefinitionProperty( SteamItemDef_t iDefinition /*SteamItemDef_t*/, string pchPropertyName /*const char **/, out string pchValueBuffer /*char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - bool bSuccess = default( bool ); pchValueBuffer = string.Empty; System.Text.StringBuilder pchValueBuffer_sb = new System.Text.StringBuilder( 4096 ); uint punValueBufferSize = 4096; - if ( Platform.IsWindows32 ) bSuccess = Platform.Win32.ISteamInventory.GetItemDefinitionProperty( _ptr, iDefinition, pchPropertyName, pchValueBuffer_sb, out punValueBufferSize ); - else bSuccess = Platform.Win64.ISteamInventory.GetItemDefinitionProperty( _ptr, iDefinition, pchPropertyName, pchValueBuffer_sb, out punValueBufferSize ); + bSuccess = _pi.ISteamInventory_GetItemDefinitionProperty( iDefinition, pchPropertyName, pchValueBuffer_sb, out punValueBufferSize ); if ( !bSuccess ) return bSuccess; pchValueBuffer = pchValueBuffer_sb.ToString(); return bSuccess; @@ -137,30 +108,23 @@ namespace SteamNative // bool public bool GetItemsByID( ref SteamInventoryResult_t pResultHandle /*SteamInventoryResult_t **/, IntPtr pInstanceIDs /*const SteamItemInstanceID_t **/, uint unCountInstanceIDs /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamInventory.GetItemsByID( _ptr, ref pResultHandle, (IntPtr) pInstanceIDs, unCountInstanceIDs ); - else return Platform.Win64.ISteamInventory.GetItemsByID( _ptr, ref pResultHandle, (IntPtr) pInstanceIDs, unCountInstanceIDs ); + return _pi.ISteamInventory_GetItemsByID( ref pResultHandle, (IntPtr) pInstanceIDs, unCountInstanceIDs ); } // bool // using: Detect_MultiSizeArrayReturn public SteamItemDetails_t[] GetResultItems( SteamInventoryResult_t resultHandle /*SteamInventoryResult_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - uint punOutItemsArraySize = 0; bool success = false; - if ( Platform.IsWindows32 ) success = Platform.Win32.ISteamInventory.GetResultItems( _ptr, resultHandle, IntPtr.Zero, out punOutItemsArraySize ); - else success = Platform.Win64.ISteamInventory.GetResultItems( _ptr, resultHandle, IntPtr.Zero, out punOutItemsArraySize ); + success = _pi.ISteamInventory_GetResultItems( resultHandle, IntPtr.Zero, out punOutItemsArraySize ); if ( !success || punOutItemsArraySize == 0) return null; var pOutItemsArray = new SteamItemDetails_t[punOutItemsArraySize]; fixed ( void* pOutItemsArray_ptr = pOutItemsArray ) { - if ( Platform.IsWindows32 ) success = Platform.Win32.ISteamInventory.GetResultItems( _ptr, resultHandle, (IntPtr) pOutItemsArray_ptr, out punOutItemsArraySize ); - else success = Platform.Win64.ISteamInventory.GetResultItems( _ptr, resultHandle, (IntPtr) pOutItemsArray_ptr, out punOutItemsArraySize ); + success = _pi.ISteamInventory_GetResultItems( resultHandle, (IntPtr) pOutItemsArray_ptr, out punOutItemsArraySize ); if ( !success ) return null; return pOutItemsArray; } @@ -169,82 +133,55 @@ namespace SteamNative // Result public Result GetResultStatus( SteamInventoryResult_t resultHandle /*SteamInventoryResult_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamInventory.GetResultStatus( _ptr, resultHandle ); - else return Platform.Win64.ISteamInventory.GetResultStatus( _ptr, resultHandle ); + return _pi.ISteamInventory_GetResultStatus( resultHandle ); } // uint public uint GetResultTimestamp( SteamInventoryResult_t resultHandle /*SteamInventoryResult_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamInventory.GetResultTimestamp( _ptr, resultHandle ); - else return Platform.Win64.ISteamInventory.GetResultTimestamp( _ptr, resultHandle ); + return _pi.ISteamInventory_GetResultTimestamp( resultHandle ); } // bool public bool GrantPromoItems( ref SteamInventoryResult_t pResultHandle /*SteamInventoryResult_t **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamInventory.GrantPromoItems( _ptr, ref pResultHandle ); - else return Platform.Win64.ISteamInventory.GrantPromoItems( _ptr, ref pResultHandle ); + return _pi.ISteamInventory_GrantPromoItems( ref pResultHandle ); } // bool public bool LoadItemDefinitions() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamInventory.LoadItemDefinitions( _ptr ); - else return Platform.Win64.ISteamInventory.LoadItemDefinitions( _ptr ); + return _pi.ISteamInventory_LoadItemDefinitions(); } // void public void SendItemDropHeartbeat() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamInventory.SendItemDropHeartbeat( _ptr ); - else Platform.Win64.ISteamInventory.SendItemDropHeartbeat( _ptr ); + _pi.ISteamInventory_SendItemDropHeartbeat(); } // bool public bool SerializeResult( SteamInventoryResult_t resultHandle /*SteamInventoryResult_t*/, IntPtr pOutBuffer /*void **/, out uint punOutBufferSize /*uint32 **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamInventory.SerializeResult( _ptr, resultHandle, (IntPtr) pOutBuffer, out punOutBufferSize ); - else return Platform.Win64.ISteamInventory.SerializeResult( _ptr, resultHandle, (IntPtr) pOutBuffer, out punOutBufferSize ); + return _pi.ISteamInventory_SerializeResult( resultHandle, (IntPtr) pOutBuffer, out punOutBufferSize ); } // bool public bool TradeItems( ref SteamInventoryResult_t pResultHandle /*SteamInventoryResult_t **/, CSteamID steamIDTradePartner /*class CSteamID*/, ref SteamItemInstanceID_t pArrayGive /*const SteamItemInstanceID_t **/, out uint pArrayGiveQuantity /*const uint32 **/, uint nArrayGiveLength /*uint32*/, ref SteamItemInstanceID_t pArrayGet /*const SteamItemInstanceID_t **/, out uint pArrayGetQuantity /*const uint32 **/, uint nArrayGetLength /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamInventory.TradeItems( _ptr, ref pResultHandle, steamIDTradePartner, ref pArrayGive, out pArrayGiveQuantity, nArrayGiveLength, ref pArrayGet, out pArrayGetQuantity, nArrayGetLength ); - else return Platform.Win64.ISteamInventory.TradeItems( _ptr, ref pResultHandle, steamIDTradePartner, ref pArrayGive, out pArrayGiveQuantity, nArrayGiveLength, ref pArrayGet, out pArrayGetQuantity, nArrayGetLength ); + return _pi.ISteamInventory_TradeItems( ref pResultHandle, steamIDTradePartner, ref pArrayGive, out pArrayGiveQuantity, nArrayGiveLength, ref pArrayGet, out pArrayGetQuantity, nArrayGetLength ); } // bool public bool TransferItemQuantity( ref SteamInventoryResult_t pResultHandle /*SteamInventoryResult_t **/, SteamItemInstanceID_t itemIdSource /*SteamItemInstanceID_t*/, uint unQuantity /*uint32*/, SteamItemInstanceID_t itemIdDest /*SteamItemInstanceID_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamInventory.TransferItemQuantity( _ptr, ref pResultHandle, itemIdSource, unQuantity, itemIdDest ); - else return Platform.Win64.ISteamInventory.TransferItemQuantity( _ptr, ref pResultHandle, itemIdSource, unQuantity, itemIdDest ); + return _pi.ISteamInventory_TransferItemQuantity( ref pResultHandle, itemIdSource, unQuantity, itemIdDest ); } // bool public bool TriggerItemDrop( ref SteamInventoryResult_t pResultHandle /*SteamInventoryResult_t **/, SteamItemDef_t dropListDefinition /*SteamItemDef_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamInventory.TriggerItemDrop( _ptr, ref pResultHandle, dropListDefinition ); - else return Platform.Win64.ISteamInventory.TriggerItemDrop( _ptr, ref pResultHandle, dropListDefinition ); + return _pi.ISteamInventory_TriggerItemDrop( ref pResultHandle, dropListDefinition ); } } diff --git a/Facepunch.Steamworks/SteamNative/SteamNative.SteamMatchmaking.cs b/Facepunch.Steamworks/SteamNative/SteamNative.SteamMatchmaking.cs index a68989e..ab3c352 100644 --- a/Facepunch.Steamworks/SteamNative/SteamNative.SteamMatchmaking.cs +++ b/Facepunch.Steamworks/SteamNative/SteamNative.SteamMatchmaking.cs @@ -5,149 +5,109 @@ namespace SteamNative { public unsafe class SteamMatchmaking { - internal IntPtr _ptr; + internal Platform.Interface _pi; public SteamMatchmaking( IntPtr pointer ) { - _ptr = pointer; + if ( Platform.IsWindows64 ) _pi = new Platform.Win64( pointer ); + else if ( Platform.IsWindows32 ) _pi = new Platform.Win32( pointer ); + else if ( Platform.IsLinux32 ) _pi = new Platform.Linux32( pointer ); + else if ( Platform.IsLinux64 ) _pi = new Platform.Linux64( pointer ); + else if ( Platform.IsOsx ) _pi = new Platform.Mac( pointer ); } + public bool IsValid{ get{ return _pi != null && _pi.IsValid; } } // int public int AddFavoriteGame( AppId_t nAppID /*AppId_t*/, uint nIP /*uint32*/, ushort nConnPort /*uint16*/, ushort nQueryPort /*uint16*/, uint unFlags /*uint32*/, uint rTime32LastPlayedOnServer /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMatchmaking.AddFavoriteGame( _ptr, nAppID, nIP, nConnPort, nQueryPort, unFlags, rTime32LastPlayedOnServer ); - else return Platform.Win64.ISteamMatchmaking.AddFavoriteGame( _ptr, nAppID, nIP, nConnPort, nQueryPort, unFlags, rTime32LastPlayedOnServer ); + return _pi.ISteamMatchmaking_AddFavoriteGame( nAppID, nIP, nConnPort, nQueryPort, unFlags, rTime32LastPlayedOnServer ); } // void public void AddRequestLobbyListCompatibleMembersFilter( CSteamID steamIDLobby /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamMatchmaking.AddRequestLobbyListCompatibleMembersFilter( _ptr, steamIDLobby ); - else Platform.Win64.ISteamMatchmaking.AddRequestLobbyListCompatibleMembersFilter( _ptr, steamIDLobby ); + _pi.ISteamMatchmaking_AddRequestLobbyListCompatibleMembersFilter( steamIDLobby ); } // void public void AddRequestLobbyListDistanceFilter( LobbyDistanceFilter eLobbyDistanceFilter /*ELobbyDistanceFilter*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamMatchmaking.AddRequestLobbyListDistanceFilter( _ptr, eLobbyDistanceFilter ); - else Platform.Win64.ISteamMatchmaking.AddRequestLobbyListDistanceFilter( _ptr, eLobbyDistanceFilter ); + _pi.ISteamMatchmaking_AddRequestLobbyListDistanceFilter( eLobbyDistanceFilter ); } // void public void AddRequestLobbyListFilterSlotsAvailable( int nSlotsAvailable /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamMatchmaking.AddRequestLobbyListFilterSlotsAvailable( _ptr, nSlotsAvailable ); - else Platform.Win64.ISteamMatchmaking.AddRequestLobbyListFilterSlotsAvailable( _ptr, nSlotsAvailable ); + _pi.ISteamMatchmaking_AddRequestLobbyListFilterSlotsAvailable( nSlotsAvailable ); } // void public void AddRequestLobbyListNearValueFilter( string pchKeyToMatch /*const char **/, int nValueToBeCloseTo /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamMatchmaking.AddRequestLobbyListNearValueFilter( _ptr, pchKeyToMatch, nValueToBeCloseTo ); - else Platform.Win64.ISteamMatchmaking.AddRequestLobbyListNearValueFilter( _ptr, pchKeyToMatch, nValueToBeCloseTo ); + _pi.ISteamMatchmaking_AddRequestLobbyListNearValueFilter( pchKeyToMatch, nValueToBeCloseTo ); } // void public void AddRequestLobbyListNumericalFilter( string pchKeyToMatch /*const char **/, int nValueToMatch /*int*/, LobbyComparison eComparisonType /*ELobbyComparison*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamMatchmaking.AddRequestLobbyListNumericalFilter( _ptr, pchKeyToMatch, nValueToMatch, eComparisonType ); - else Platform.Win64.ISteamMatchmaking.AddRequestLobbyListNumericalFilter( _ptr, pchKeyToMatch, nValueToMatch, eComparisonType ); + _pi.ISteamMatchmaking_AddRequestLobbyListNumericalFilter( pchKeyToMatch, nValueToMatch, eComparisonType ); } // void public void AddRequestLobbyListResultCountFilter( int cMaxResults /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamMatchmaking.AddRequestLobbyListResultCountFilter( _ptr, cMaxResults ); - else Platform.Win64.ISteamMatchmaking.AddRequestLobbyListResultCountFilter( _ptr, cMaxResults ); + _pi.ISteamMatchmaking_AddRequestLobbyListResultCountFilter( cMaxResults ); } // void public void AddRequestLobbyListStringFilter( string pchKeyToMatch /*const char **/, string pchValueToMatch /*const char **/, LobbyComparison eComparisonType /*ELobbyComparison*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamMatchmaking.AddRequestLobbyListStringFilter( _ptr, pchKeyToMatch, pchValueToMatch, eComparisonType ); - else Platform.Win64.ISteamMatchmaking.AddRequestLobbyListStringFilter( _ptr, pchKeyToMatch, pchValueToMatch, eComparisonType ); + _pi.ISteamMatchmaking_AddRequestLobbyListStringFilter( pchKeyToMatch, pchValueToMatch, eComparisonType ); } // SteamAPICall_t public SteamAPICall_t CreateLobby( LobbyType eLobbyType /*ELobbyType*/, int cMaxMembers /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMatchmaking.CreateLobby( _ptr, eLobbyType, cMaxMembers ); - else return Platform.Win64.ISteamMatchmaking.CreateLobby( _ptr, eLobbyType, cMaxMembers ); + return _pi.ISteamMatchmaking_CreateLobby( eLobbyType, cMaxMembers ); } // bool public bool DeleteLobbyData( CSteamID steamIDLobby /*class CSteamID*/, string pchKey /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMatchmaking.DeleteLobbyData( _ptr, steamIDLobby, pchKey ); - else return Platform.Win64.ISteamMatchmaking.DeleteLobbyData( _ptr, steamIDLobby, pchKey ); + return _pi.ISteamMatchmaking_DeleteLobbyData( steamIDLobby, pchKey ); } // bool public bool GetFavoriteGame( int iGame /*int*/, ref AppId_t pnAppID /*AppId_t **/, out uint pnIP /*uint32 **/, out ushort pnConnPort /*uint16 **/, out ushort pnQueryPort /*uint16 **/, IntPtr punFlags /*uint32 **/, out uint pRTime32LastPlayedOnServer /*uint32 **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMatchmaking.GetFavoriteGame( _ptr, iGame, ref pnAppID, out pnIP, out pnConnPort, out pnQueryPort, (IntPtr) punFlags, out pRTime32LastPlayedOnServer ); - else return Platform.Win64.ISteamMatchmaking.GetFavoriteGame( _ptr, iGame, ref pnAppID, out pnIP, out pnConnPort, out pnQueryPort, (IntPtr) punFlags, out pRTime32LastPlayedOnServer ); + return _pi.ISteamMatchmaking_GetFavoriteGame( iGame, ref pnAppID, out pnIP, out pnConnPort, out pnQueryPort, (IntPtr) punFlags, out pRTime32LastPlayedOnServer ); } // int public int GetFavoriteGameCount() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMatchmaking.GetFavoriteGameCount( _ptr ); - else return Platform.Win64.ISteamMatchmaking.GetFavoriteGameCount( _ptr ); + return _pi.ISteamMatchmaking_GetFavoriteGameCount(); } // ulong public ulong GetLobbyByIndex( int iLobby /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMatchmaking.GetLobbyByIndex( _ptr, iLobby ); - else return Platform.Win64.ISteamMatchmaking.GetLobbyByIndex( _ptr, iLobby ); + return _pi.ISteamMatchmaking_GetLobbyByIndex( iLobby ); } // int public int GetLobbyChatEntry( CSteamID steamIDLobby /*class CSteamID*/, int iChatID /*int*/, out CSteamID pSteamIDUser /*class CSteamID **/, IntPtr pvData /*void **/, int cubData /*int*/, out ChatEntryType peChatEntryType /*EChatEntryType **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMatchmaking.GetLobbyChatEntry( _ptr, steamIDLobby, iChatID, out pSteamIDUser, (IntPtr) pvData, cubData, out peChatEntryType ); - else return Platform.Win64.ISteamMatchmaking.GetLobbyChatEntry( _ptr, steamIDLobby, iChatID, out pSteamIDUser, (IntPtr) pvData, cubData, out peChatEntryType ); + return _pi.ISteamMatchmaking_GetLobbyChatEntry( steamIDLobby, iChatID, out pSteamIDUser, (IntPtr) pvData, cubData, out peChatEntryType ); } // string // with: Detect_StringReturn public string GetLobbyData( CSteamID steamIDLobby /*class CSteamID*/, string pchKey /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr string_pointer; - if ( Platform.IsWindows32 ) string_pointer = Platform.Win32.ISteamMatchmaking.GetLobbyData( _ptr, steamIDLobby, pchKey ); - else string_pointer = Platform.Win64.ISteamMatchmaking.GetLobbyData( _ptr, steamIDLobby, pchKey ); + string_pointer = _pi.ISteamMatchmaking_GetLobbyData( steamIDLobby, pchKey ); return Marshal.PtrToStringAnsi( string_pointer ); } @@ -156,8 +116,6 @@ namespace SteamNative // with: Detect_StringFetch False public bool GetLobbyDataByIndex( CSteamID steamIDLobby /*class CSteamID*/, int iLobbyData /*int*/, out string pchKey /*char **/, out string pchValue /*char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - bool bSuccess = default( bool ); pchKey = string.Empty; System.Text.StringBuilder pchKey_sb = new System.Text.StringBuilder( 4096 ); @@ -165,8 +123,7 @@ namespace SteamNative pchValue = string.Empty; System.Text.StringBuilder pchValue_sb = new System.Text.StringBuilder( 4096 ); int cchValueBufferSize = 4096; - if ( Platform.IsWindows32 ) bSuccess = Platform.Win32.ISteamMatchmaking.GetLobbyDataByIndex( _ptr, steamIDLobby, iLobbyData, pchKey_sb, cchKeyBufferSize, pchValue_sb, cchValueBufferSize ); - else bSuccess = Platform.Win64.ISteamMatchmaking.GetLobbyDataByIndex( _ptr, steamIDLobby, iLobbyData, pchKey_sb, cchKeyBufferSize, pchValue_sb, cchValueBufferSize ); + bSuccess = _pi.ISteamMatchmaking_GetLobbyDataByIndex( steamIDLobby, iLobbyData, pchKey_sb, cchKeyBufferSize, pchValue_sb, cchValueBufferSize ); if ( !bSuccess ) return bSuccess; pchValue = pchValue_sb.ToString(); if ( !bSuccess ) return bSuccess; @@ -177,202 +134,136 @@ namespace SteamNative // int public int GetLobbyDataCount( CSteamID steamIDLobby /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMatchmaking.GetLobbyDataCount( _ptr, steamIDLobby ); - else return Platform.Win64.ISteamMatchmaking.GetLobbyDataCount( _ptr, steamIDLobby ); + return _pi.ISteamMatchmaking_GetLobbyDataCount( steamIDLobby ); } // bool public bool GetLobbyGameServer( CSteamID steamIDLobby /*class CSteamID*/, out uint punGameServerIP /*uint32 **/, out ushort punGameServerPort /*uint16 **/, out CSteamID psteamIDGameServer /*class CSteamID **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMatchmaking.GetLobbyGameServer( _ptr, steamIDLobby, out punGameServerIP, out punGameServerPort, out psteamIDGameServer ); - else return Platform.Win64.ISteamMatchmaking.GetLobbyGameServer( _ptr, steamIDLobby, out punGameServerIP, out punGameServerPort, out psteamIDGameServer ); + return _pi.ISteamMatchmaking_GetLobbyGameServer( steamIDLobby, out punGameServerIP, out punGameServerPort, out psteamIDGameServer ); } // ulong public ulong GetLobbyMemberByIndex( CSteamID steamIDLobby /*class CSteamID*/, int iMember /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMatchmaking.GetLobbyMemberByIndex( _ptr, steamIDLobby, iMember ); - else return Platform.Win64.ISteamMatchmaking.GetLobbyMemberByIndex( _ptr, steamIDLobby, iMember ); + return _pi.ISteamMatchmaking_GetLobbyMemberByIndex( steamIDLobby, iMember ); } // string // with: Detect_StringReturn public string GetLobbyMemberData( CSteamID steamIDLobby /*class CSteamID*/, CSteamID steamIDUser /*class CSteamID*/, string pchKey /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr string_pointer; - if ( Platform.IsWindows32 ) string_pointer = Platform.Win32.ISteamMatchmaking.GetLobbyMemberData( _ptr, steamIDLobby, steamIDUser, pchKey ); - else string_pointer = Platform.Win64.ISteamMatchmaking.GetLobbyMemberData( _ptr, steamIDLobby, steamIDUser, pchKey ); + string_pointer = _pi.ISteamMatchmaking_GetLobbyMemberData( steamIDLobby, steamIDUser, pchKey ); return Marshal.PtrToStringAnsi( string_pointer ); } // int public int GetLobbyMemberLimit( CSteamID steamIDLobby /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMatchmaking.GetLobbyMemberLimit( _ptr, steamIDLobby ); - else return Platform.Win64.ISteamMatchmaking.GetLobbyMemberLimit( _ptr, steamIDLobby ); + return _pi.ISteamMatchmaking_GetLobbyMemberLimit( steamIDLobby ); } // ulong public ulong GetLobbyOwner( CSteamID steamIDLobby /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMatchmaking.GetLobbyOwner( _ptr, steamIDLobby ); - else return Platform.Win64.ISteamMatchmaking.GetLobbyOwner( _ptr, steamIDLobby ); + return _pi.ISteamMatchmaking_GetLobbyOwner( steamIDLobby ); } // int public int GetNumLobbyMembers( CSteamID steamIDLobby /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMatchmaking.GetNumLobbyMembers( _ptr, steamIDLobby ); - else return Platform.Win64.ISteamMatchmaking.GetNumLobbyMembers( _ptr, steamIDLobby ); + return _pi.ISteamMatchmaking_GetNumLobbyMembers( steamIDLobby ); } // bool public bool InviteUserToLobby( CSteamID steamIDLobby /*class CSteamID*/, CSteamID steamIDInvitee /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMatchmaking.InviteUserToLobby( _ptr, steamIDLobby, steamIDInvitee ); - else return Platform.Win64.ISteamMatchmaking.InviteUserToLobby( _ptr, steamIDLobby, steamIDInvitee ); + return _pi.ISteamMatchmaking_InviteUserToLobby( steamIDLobby, steamIDInvitee ); } // SteamAPICall_t public SteamAPICall_t JoinLobby( CSteamID steamIDLobby /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMatchmaking.JoinLobby( _ptr, steamIDLobby ); - else return Platform.Win64.ISteamMatchmaking.JoinLobby( _ptr, steamIDLobby ); + return _pi.ISteamMatchmaking_JoinLobby( steamIDLobby ); } // void public void LeaveLobby( CSteamID steamIDLobby /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamMatchmaking.LeaveLobby( _ptr, steamIDLobby ); - else Platform.Win64.ISteamMatchmaking.LeaveLobby( _ptr, steamIDLobby ); + _pi.ISteamMatchmaking_LeaveLobby( steamIDLobby ); } // bool public bool RemoveFavoriteGame( AppId_t nAppID /*AppId_t*/, uint nIP /*uint32*/, ushort nConnPort /*uint16*/, ushort nQueryPort /*uint16*/, uint unFlags /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMatchmaking.RemoveFavoriteGame( _ptr, nAppID, nIP, nConnPort, nQueryPort, unFlags ); - else return Platform.Win64.ISteamMatchmaking.RemoveFavoriteGame( _ptr, nAppID, nIP, nConnPort, nQueryPort, unFlags ); + return _pi.ISteamMatchmaking_RemoveFavoriteGame( nAppID, nIP, nConnPort, nQueryPort, unFlags ); } // bool public bool RequestLobbyData( CSteamID steamIDLobby /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMatchmaking.RequestLobbyData( _ptr, steamIDLobby ); - else return Platform.Win64.ISteamMatchmaking.RequestLobbyData( _ptr, steamIDLobby ); + return _pi.ISteamMatchmaking_RequestLobbyData( steamIDLobby ); } // SteamAPICall_t public SteamAPICall_t RequestLobbyList() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMatchmaking.RequestLobbyList( _ptr ); - else return Platform.Win64.ISteamMatchmaking.RequestLobbyList( _ptr ); + return _pi.ISteamMatchmaking_RequestLobbyList(); } // bool public bool SendLobbyChatMsg( CSteamID steamIDLobby /*class CSteamID*/, IntPtr pvMsgBody /*const void **/, int cubMsgBody /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMatchmaking.SendLobbyChatMsg( _ptr, steamIDLobby, (IntPtr) pvMsgBody, cubMsgBody ); - else return Platform.Win64.ISteamMatchmaking.SendLobbyChatMsg( _ptr, steamIDLobby, (IntPtr) pvMsgBody, cubMsgBody ); + return _pi.ISteamMatchmaking_SendLobbyChatMsg( steamIDLobby, (IntPtr) pvMsgBody, cubMsgBody ); } // bool public bool SetLinkedLobby( CSteamID steamIDLobby /*class CSteamID*/, CSteamID steamIDLobbyDependent /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMatchmaking.SetLinkedLobby( _ptr, steamIDLobby, steamIDLobbyDependent ); - else return Platform.Win64.ISteamMatchmaking.SetLinkedLobby( _ptr, steamIDLobby, steamIDLobbyDependent ); + return _pi.ISteamMatchmaking_SetLinkedLobby( steamIDLobby, steamIDLobbyDependent ); } // bool public bool SetLobbyData( CSteamID steamIDLobby /*class CSteamID*/, string pchKey /*const char **/, string pchValue /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMatchmaking.SetLobbyData( _ptr, steamIDLobby, pchKey, pchValue ); - else return Platform.Win64.ISteamMatchmaking.SetLobbyData( _ptr, steamIDLobby, pchKey, pchValue ); + return _pi.ISteamMatchmaking_SetLobbyData( steamIDLobby, pchKey, pchValue ); } // void public void SetLobbyGameServer( CSteamID steamIDLobby /*class CSteamID*/, uint unGameServerIP /*uint32*/, ushort unGameServerPort /*uint16*/, CSteamID steamIDGameServer /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamMatchmaking.SetLobbyGameServer( _ptr, steamIDLobby, unGameServerIP, unGameServerPort, steamIDGameServer ); - else Platform.Win64.ISteamMatchmaking.SetLobbyGameServer( _ptr, steamIDLobby, unGameServerIP, unGameServerPort, steamIDGameServer ); + _pi.ISteamMatchmaking_SetLobbyGameServer( steamIDLobby, unGameServerIP, unGameServerPort, steamIDGameServer ); } // bool public bool SetLobbyJoinable( CSteamID steamIDLobby /*class CSteamID*/, bool bLobbyJoinable /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMatchmaking.SetLobbyJoinable( _ptr, steamIDLobby, bLobbyJoinable ); - else return Platform.Win64.ISteamMatchmaking.SetLobbyJoinable( _ptr, steamIDLobby, bLobbyJoinable ); + return _pi.ISteamMatchmaking_SetLobbyJoinable( steamIDLobby, bLobbyJoinable ); } // void public void SetLobbyMemberData( CSteamID steamIDLobby /*class CSteamID*/, string pchKey /*const char **/, string pchValue /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamMatchmaking.SetLobbyMemberData( _ptr, steamIDLobby, pchKey, pchValue ); - else Platform.Win64.ISteamMatchmaking.SetLobbyMemberData( _ptr, steamIDLobby, pchKey, pchValue ); + _pi.ISteamMatchmaking_SetLobbyMemberData( steamIDLobby, pchKey, pchValue ); } // bool public bool SetLobbyMemberLimit( CSteamID steamIDLobby /*class CSteamID*/, int cMaxMembers /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMatchmaking.SetLobbyMemberLimit( _ptr, steamIDLobby, cMaxMembers ); - else return Platform.Win64.ISteamMatchmaking.SetLobbyMemberLimit( _ptr, steamIDLobby, cMaxMembers ); + return _pi.ISteamMatchmaking_SetLobbyMemberLimit( steamIDLobby, cMaxMembers ); } // bool public bool SetLobbyOwner( CSteamID steamIDLobby /*class CSteamID*/, CSteamID steamIDNewOwner /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMatchmaking.SetLobbyOwner( _ptr, steamIDLobby, steamIDNewOwner ); - else return Platform.Win64.ISteamMatchmaking.SetLobbyOwner( _ptr, steamIDLobby, steamIDNewOwner ); + return _pi.ISteamMatchmaking_SetLobbyOwner( steamIDLobby, steamIDNewOwner ); } // bool public bool SetLobbyType( CSteamID steamIDLobby /*class CSteamID*/, LobbyType eLobbyType /*ELobbyType*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMatchmaking.SetLobbyType( _ptr, steamIDLobby, eLobbyType ); - else return Platform.Win64.ISteamMatchmaking.SetLobbyType( _ptr, steamIDLobby, eLobbyType ); + return _pi.ISteamMatchmaking_SetLobbyType( steamIDLobby, eLobbyType ); } } diff --git a/Facepunch.Steamworks/SteamNative/SteamNative.SteamMatchmakingServers.cs b/Facepunch.Steamworks/SteamNative/SteamNative.SteamMatchmakingServers.cs index 723c8e8..c366788 100644 --- a/Facepunch.Steamworks/SteamNative/SteamNative.SteamMatchmakingServers.cs +++ b/Facepunch.Steamworks/SteamNative/SteamNative.SteamMatchmakingServers.cs @@ -5,50 +5,43 @@ namespace SteamNative { public unsafe class SteamMatchmakingServers { - internal IntPtr _ptr; + internal Platform.Interface _pi; public SteamMatchmakingServers( IntPtr pointer ) { - _ptr = pointer; + if ( Platform.IsWindows64 ) _pi = new Platform.Win64( pointer ); + else if ( Platform.IsWindows32 ) _pi = new Platform.Win32( pointer ); + else if ( Platform.IsLinux32 ) _pi = new Platform.Linux32( pointer ); + else if ( Platform.IsLinux64 ) _pi = new Platform.Linux64( pointer ); + else if ( Platform.IsOsx ) _pi = new Platform.Mac( pointer ); } + public bool IsValid{ get{ return _pi != null && _pi.IsValid; } } // void public void CancelQuery( HServerListRequest hRequest /*HServerListRequest*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamMatchmakingServers.CancelQuery( _ptr, hRequest ); - else Platform.Win64.ISteamMatchmakingServers.CancelQuery( _ptr, hRequest ); + _pi.ISteamMatchmakingServers_CancelQuery( hRequest ); } // void public void CancelServerQuery( HServerQuery hServerQuery /*HServerQuery*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamMatchmakingServers.CancelServerQuery( _ptr, hServerQuery ); - else Platform.Win64.ISteamMatchmakingServers.CancelServerQuery( _ptr, hServerQuery ); + _pi.ISteamMatchmakingServers_CancelServerQuery( hServerQuery ); } // int public int GetServerCount( HServerListRequest hRequest /*HServerListRequest*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMatchmakingServers.GetServerCount( _ptr, hRequest ); - else return Platform.Win64.ISteamMatchmakingServers.GetServerCount( _ptr, hRequest ); + return _pi.ISteamMatchmakingServers_GetServerCount( hRequest ); } // gameserveritem_t * // with: Detect_ReturningStruct public gameserveritem_t GetServerDetails( HServerListRequest hRequest /*HServerListRequest*/, int iServer /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr struct_pointer; - if ( Platform.IsWindows32 ) struct_pointer = Platform.Win32.ISteamMatchmakingServers.GetServerDetails( _ptr, hRequest, iServer ); - else struct_pointer = Platform.Win64.ISteamMatchmakingServers.GetServerDetails( _ptr, hRequest, iServer ); + struct_pointer = _pi.ISteamMatchmakingServers_GetServerDetails( hRequest, iServer ); if ( struct_pointer == IntPtr.Zero ) return default(gameserveritem_t); return gameserveritem_t.FromPointer( struct_pointer ); } @@ -56,123 +49,84 @@ namespace SteamNative // bool public bool IsRefreshing( HServerListRequest hRequest /*HServerListRequest*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMatchmakingServers.IsRefreshing( _ptr, hRequest ); - else return Platform.Win64.ISteamMatchmakingServers.IsRefreshing( _ptr, hRequest ); + return _pi.ISteamMatchmakingServers_IsRefreshing( hRequest ); } // HServerQuery public HServerQuery PingServer( uint unIP /*uint32*/, ushort usPort /*uint16*/, IntPtr pRequestServersResponse /*class ISteamMatchmakingPingResponse **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMatchmakingServers.PingServer( _ptr, unIP, usPort, (IntPtr) pRequestServersResponse ); - else return Platform.Win64.ISteamMatchmakingServers.PingServer( _ptr, unIP, usPort, (IntPtr) pRequestServersResponse ); + return _pi.ISteamMatchmakingServers_PingServer( unIP, usPort, (IntPtr) pRequestServersResponse ); } // HServerQuery public HServerQuery PlayerDetails( uint unIP /*uint32*/, ushort usPort /*uint16*/, IntPtr pRequestServersResponse /*class ISteamMatchmakingPlayersResponse **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMatchmakingServers.PlayerDetails( _ptr, unIP, usPort, (IntPtr) pRequestServersResponse ); - else return Platform.Win64.ISteamMatchmakingServers.PlayerDetails( _ptr, unIP, usPort, (IntPtr) pRequestServersResponse ); + return _pi.ISteamMatchmakingServers_PlayerDetails( unIP, usPort, (IntPtr) pRequestServersResponse ); } // void public void RefreshQuery( HServerListRequest hRequest /*HServerListRequest*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamMatchmakingServers.RefreshQuery( _ptr, hRequest ); - else Platform.Win64.ISteamMatchmakingServers.RefreshQuery( _ptr, hRequest ); + _pi.ISteamMatchmakingServers_RefreshQuery( hRequest ); } // void public void RefreshServer( HServerListRequest hRequest /*HServerListRequest*/, int iServer /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamMatchmakingServers.RefreshServer( _ptr, hRequest, iServer ); - else Platform.Win64.ISteamMatchmakingServers.RefreshServer( _ptr, hRequest, iServer ); + _pi.ISteamMatchmakingServers_RefreshServer( hRequest, iServer ); } // void public void ReleaseRequest( HServerListRequest hServerListRequest /*HServerListRequest*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamMatchmakingServers.ReleaseRequest( _ptr, hServerListRequest ); - else Platform.Win64.ISteamMatchmakingServers.ReleaseRequest( _ptr, hServerListRequest ); + _pi.ISteamMatchmakingServers_ReleaseRequest( hServerListRequest ); } // HServerListRequest // with: Detect_MatchmakingFilters public HServerListRequest RequestFavoritesServerList( AppId_t iApp /*AppId_t*/, IntPtr ppchFilters /*struct MatchMakingKeyValuePair_t ***/, uint nFilters /*uint32*/, IntPtr pRequestServersResponse /*class ISteamMatchmakingServerListResponse **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMatchmakingServers.RequestFavoritesServerList( _ptr, iApp, (IntPtr) ppchFilters, nFilters, (IntPtr) pRequestServersResponse ); - else return Platform.Win64.ISteamMatchmakingServers.RequestFavoritesServerList( _ptr, iApp, (IntPtr) ppchFilters, nFilters, (IntPtr) pRequestServersResponse ); + return _pi.ISteamMatchmakingServers_RequestFavoritesServerList( iApp, (IntPtr) ppchFilters, nFilters, (IntPtr) pRequestServersResponse ); } // HServerListRequest // with: Detect_MatchmakingFilters public HServerListRequest RequestFriendsServerList( AppId_t iApp /*AppId_t*/, IntPtr ppchFilters /*struct MatchMakingKeyValuePair_t ***/, uint nFilters /*uint32*/, IntPtr pRequestServersResponse /*class ISteamMatchmakingServerListResponse **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMatchmakingServers.RequestFriendsServerList( _ptr, iApp, (IntPtr) ppchFilters, nFilters, (IntPtr) pRequestServersResponse ); - else return Platform.Win64.ISteamMatchmakingServers.RequestFriendsServerList( _ptr, iApp, (IntPtr) ppchFilters, nFilters, (IntPtr) pRequestServersResponse ); + return _pi.ISteamMatchmakingServers_RequestFriendsServerList( iApp, (IntPtr) ppchFilters, nFilters, (IntPtr) pRequestServersResponse ); } // HServerListRequest // with: Detect_MatchmakingFilters public HServerListRequest RequestHistoryServerList( AppId_t iApp /*AppId_t*/, IntPtr ppchFilters /*struct MatchMakingKeyValuePair_t ***/, uint nFilters /*uint32*/, IntPtr pRequestServersResponse /*class ISteamMatchmakingServerListResponse **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMatchmakingServers.RequestHistoryServerList( _ptr, iApp, (IntPtr) ppchFilters, nFilters, (IntPtr) pRequestServersResponse ); - else return Platform.Win64.ISteamMatchmakingServers.RequestHistoryServerList( _ptr, iApp, (IntPtr) ppchFilters, nFilters, (IntPtr) pRequestServersResponse ); + return _pi.ISteamMatchmakingServers_RequestHistoryServerList( iApp, (IntPtr) ppchFilters, nFilters, (IntPtr) pRequestServersResponse ); } // HServerListRequest // with: Detect_MatchmakingFilters public HServerListRequest RequestInternetServerList( AppId_t iApp /*AppId_t*/, IntPtr ppchFilters /*struct MatchMakingKeyValuePair_t ***/, uint nFilters /*uint32*/, IntPtr pRequestServersResponse /*class ISteamMatchmakingServerListResponse **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMatchmakingServers.RequestInternetServerList( _ptr, iApp, (IntPtr) ppchFilters, nFilters, (IntPtr) pRequestServersResponse ); - else return Platform.Win64.ISteamMatchmakingServers.RequestInternetServerList( _ptr, iApp, (IntPtr) ppchFilters, nFilters, (IntPtr) pRequestServersResponse ); + return _pi.ISteamMatchmakingServers_RequestInternetServerList( iApp, (IntPtr) ppchFilters, nFilters, (IntPtr) pRequestServersResponse ); } // HServerListRequest public HServerListRequest RequestLANServerList( AppId_t iApp /*AppId_t*/, IntPtr pRequestServersResponse /*class ISteamMatchmakingServerListResponse **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMatchmakingServers.RequestLANServerList( _ptr, iApp, (IntPtr) pRequestServersResponse ); - else return Platform.Win64.ISteamMatchmakingServers.RequestLANServerList( _ptr, iApp, (IntPtr) pRequestServersResponse ); + return _pi.ISteamMatchmakingServers_RequestLANServerList( iApp, (IntPtr) pRequestServersResponse ); } // HServerListRequest // with: Detect_MatchmakingFilters public HServerListRequest RequestSpectatorServerList( AppId_t iApp /*AppId_t*/, IntPtr ppchFilters /*struct MatchMakingKeyValuePair_t ***/, uint nFilters /*uint32*/, IntPtr pRequestServersResponse /*class ISteamMatchmakingServerListResponse **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMatchmakingServers.RequestSpectatorServerList( _ptr, iApp, (IntPtr) ppchFilters, nFilters, (IntPtr) pRequestServersResponse ); - else return Platform.Win64.ISteamMatchmakingServers.RequestSpectatorServerList( _ptr, iApp, (IntPtr) ppchFilters, nFilters, (IntPtr) pRequestServersResponse ); + return _pi.ISteamMatchmakingServers_RequestSpectatorServerList( iApp, (IntPtr) ppchFilters, nFilters, (IntPtr) pRequestServersResponse ); } // HServerQuery public HServerQuery ServerRules( uint unIP /*uint32*/, ushort usPort /*uint16*/, IntPtr pRequestServersResponse /*class ISteamMatchmakingRulesResponse **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMatchmakingServers.ServerRules( _ptr, unIP, usPort, (IntPtr) pRequestServersResponse ); - else return Platform.Win64.ISteamMatchmakingServers.ServerRules( _ptr, unIP, usPort, (IntPtr) pRequestServersResponse ); + return _pi.ISteamMatchmakingServers_ServerRules( unIP, usPort, (IntPtr) pRequestServersResponse ); } } diff --git a/Facepunch.Steamworks/SteamNative/SteamNative.SteamMusic.cs b/Facepunch.Steamworks/SteamNative/SteamNative.SteamMusic.cs index 3298e1a..434f7bb 100644 --- a/Facepunch.Steamworks/SteamNative/SteamNative.SteamMusic.cs +++ b/Facepunch.Steamworks/SteamNative/SteamNative.SteamMusic.cs @@ -5,93 +5,71 @@ namespace SteamNative { public unsafe class SteamMusic { - internal IntPtr _ptr; + internal Platform.Interface _pi; public SteamMusic( IntPtr pointer ) { - _ptr = pointer; + if ( Platform.IsWindows64 ) _pi = new Platform.Win64( pointer ); + else if ( Platform.IsWindows32 ) _pi = new Platform.Win32( pointer ); + else if ( Platform.IsLinux32 ) _pi = new Platform.Linux32( pointer ); + else if ( Platform.IsLinux64 ) _pi = new Platform.Linux64( pointer ); + else if ( Platform.IsOsx ) _pi = new Platform.Mac( pointer ); } + public bool IsValid{ get{ return _pi != null && _pi.IsValid; } } // bool public bool BIsEnabled() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMusic.BIsEnabled( _ptr ); - else return Platform.Win64.ISteamMusic.BIsEnabled( _ptr ); + return _pi.ISteamMusic_BIsEnabled(); } // bool public bool BIsPlaying() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMusic.BIsPlaying( _ptr ); - else return Platform.Win64.ISteamMusic.BIsPlaying( _ptr ); + return _pi.ISteamMusic_BIsPlaying(); } // AudioPlayback_Status public AudioPlayback_Status GetPlaybackStatus() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMusic.GetPlaybackStatus( _ptr ); - else return Platform.Win64.ISteamMusic.GetPlaybackStatus( _ptr ); + return _pi.ISteamMusic_GetPlaybackStatus(); } // float public float GetVolume() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMusic.GetVolume( _ptr ); - else return Platform.Win64.ISteamMusic.GetVolume( _ptr ); + return _pi.ISteamMusic_GetVolume(); } // void public void Pause() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamMusic.Pause( _ptr ); - else Platform.Win64.ISteamMusic.Pause( _ptr ); + _pi.ISteamMusic_Pause(); } // void public void Play() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamMusic.Play( _ptr ); - else Platform.Win64.ISteamMusic.Play( _ptr ); + _pi.ISteamMusic_Play(); } // void public void PlayNext() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamMusic.PlayNext( _ptr ); - else Platform.Win64.ISteamMusic.PlayNext( _ptr ); + _pi.ISteamMusic_PlayNext(); } // void public void PlayPrevious() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamMusic.PlayPrevious( _ptr ); - else Platform.Win64.ISteamMusic.PlayPrevious( _ptr ); + _pi.ISteamMusic_PlayPrevious(); } // void public void SetVolume( float flVolume /*float*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamMusic.SetVolume( _ptr, flVolume ); - else Platform.Win64.ISteamMusic.SetVolume( _ptr, flVolume ); + _pi.ISteamMusic_SetVolume( flVolume ); } } diff --git a/Facepunch.Steamworks/SteamNative/SteamNative.SteamMusicRemote.cs b/Facepunch.Steamworks/SteamNative/SteamNative.SteamMusicRemote.cs index 9dc424e..c538363 100644 --- a/Facepunch.Steamworks/SteamNative/SteamNative.SteamMusicRemote.cs +++ b/Facepunch.Steamworks/SteamNative/SteamNative.SteamMusicRemote.cs @@ -5,300 +5,209 @@ namespace SteamNative { public unsafe class SteamMusicRemote { - internal IntPtr _ptr; + internal Platform.Interface _pi; public SteamMusicRemote( IntPtr pointer ) { - _ptr = pointer; + if ( Platform.IsWindows64 ) _pi = new Platform.Win64( pointer ); + else if ( Platform.IsWindows32 ) _pi = new Platform.Win32( pointer ); + else if ( Platform.IsLinux32 ) _pi = new Platform.Linux32( pointer ); + else if ( Platform.IsLinux64 ) _pi = new Platform.Linux64( pointer ); + else if ( Platform.IsOsx ) _pi = new Platform.Mac( pointer ); } + public bool IsValid{ get{ return _pi != null && _pi.IsValid; } } // bool public bool BActivationSuccess( bool bValue /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMusicRemote.BActivationSuccess( _ptr, bValue ); - else return Platform.Win64.ISteamMusicRemote.BActivationSuccess( _ptr, bValue ); + return _pi.ISteamMusicRemote_BActivationSuccess( bValue ); } // bool public bool BIsCurrentMusicRemote() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMusicRemote.BIsCurrentMusicRemote( _ptr ); - else return Platform.Win64.ISteamMusicRemote.BIsCurrentMusicRemote( _ptr ); + return _pi.ISteamMusicRemote_BIsCurrentMusicRemote(); } // bool public bool CurrentEntryDidChange() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMusicRemote.CurrentEntryDidChange( _ptr ); - else return Platform.Win64.ISteamMusicRemote.CurrentEntryDidChange( _ptr ); + return _pi.ISteamMusicRemote_CurrentEntryDidChange(); } // bool public bool CurrentEntryIsAvailable( bool bAvailable /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMusicRemote.CurrentEntryIsAvailable( _ptr, bAvailable ); - else return Platform.Win64.ISteamMusicRemote.CurrentEntryIsAvailable( _ptr, bAvailable ); + return _pi.ISteamMusicRemote_CurrentEntryIsAvailable( bAvailable ); } // bool public bool CurrentEntryWillChange() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMusicRemote.CurrentEntryWillChange( _ptr ); - else return Platform.Win64.ISteamMusicRemote.CurrentEntryWillChange( _ptr ); + return _pi.ISteamMusicRemote_CurrentEntryWillChange(); } // bool public bool DeregisterSteamMusicRemote() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMusicRemote.DeregisterSteamMusicRemote( _ptr ); - else return Platform.Win64.ISteamMusicRemote.DeregisterSteamMusicRemote( _ptr ); + return _pi.ISteamMusicRemote_DeregisterSteamMusicRemote(); } // bool public bool EnableLooped( bool bValue /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMusicRemote.EnableLooped( _ptr, bValue ); - else return Platform.Win64.ISteamMusicRemote.EnableLooped( _ptr, bValue ); + return _pi.ISteamMusicRemote_EnableLooped( bValue ); } // bool public bool EnablePlaylists( bool bValue /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMusicRemote.EnablePlaylists( _ptr, bValue ); - else return Platform.Win64.ISteamMusicRemote.EnablePlaylists( _ptr, bValue ); + return _pi.ISteamMusicRemote_EnablePlaylists( bValue ); } // bool public bool EnablePlayNext( bool bValue /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMusicRemote.EnablePlayNext( _ptr, bValue ); - else return Platform.Win64.ISteamMusicRemote.EnablePlayNext( _ptr, bValue ); + return _pi.ISteamMusicRemote_EnablePlayNext( bValue ); } // bool public bool EnablePlayPrevious( bool bValue /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMusicRemote.EnablePlayPrevious( _ptr, bValue ); - else return Platform.Win64.ISteamMusicRemote.EnablePlayPrevious( _ptr, bValue ); + return _pi.ISteamMusicRemote_EnablePlayPrevious( bValue ); } // bool public bool EnableQueue( bool bValue /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMusicRemote.EnableQueue( _ptr, bValue ); - else return Platform.Win64.ISteamMusicRemote.EnableQueue( _ptr, bValue ); + return _pi.ISteamMusicRemote_EnableQueue( bValue ); } // bool public bool EnableShuffled( bool bValue /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMusicRemote.EnableShuffled( _ptr, bValue ); - else return Platform.Win64.ISteamMusicRemote.EnableShuffled( _ptr, bValue ); + return _pi.ISteamMusicRemote_EnableShuffled( bValue ); } // bool public bool PlaylistDidChange() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMusicRemote.PlaylistDidChange( _ptr ); - else return Platform.Win64.ISteamMusicRemote.PlaylistDidChange( _ptr ); + return _pi.ISteamMusicRemote_PlaylistDidChange(); } // bool public bool PlaylistWillChange() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMusicRemote.PlaylistWillChange( _ptr ); - else return Platform.Win64.ISteamMusicRemote.PlaylistWillChange( _ptr ); + return _pi.ISteamMusicRemote_PlaylistWillChange(); } // bool public bool QueueDidChange() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMusicRemote.QueueDidChange( _ptr ); - else return Platform.Win64.ISteamMusicRemote.QueueDidChange( _ptr ); + return _pi.ISteamMusicRemote_QueueDidChange(); } // bool public bool QueueWillChange() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMusicRemote.QueueWillChange( _ptr ); - else return Platform.Win64.ISteamMusicRemote.QueueWillChange( _ptr ); + return _pi.ISteamMusicRemote_QueueWillChange(); } // bool public bool RegisterSteamMusicRemote( string pchName /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMusicRemote.RegisterSteamMusicRemote( _ptr, pchName ); - else return Platform.Win64.ISteamMusicRemote.RegisterSteamMusicRemote( _ptr, pchName ); + return _pi.ISteamMusicRemote_RegisterSteamMusicRemote( pchName ); } // bool public bool ResetPlaylistEntries() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMusicRemote.ResetPlaylistEntries( _ptr ); - else return Platform.Win64.ISteamMusicRemote.ResetPlaylistEntries( _ptr ); + return _pi.ISteamMusicRemote_ResetPlaylistEntries(); } // bool public bool ResetQueueEntries() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMusicRemote.ResetQueueEntries( _ptr ); - else return Platform.Win64.ISteamMusicRemote.ResetQueueEntries( _ptr ); + return _pi.ISteamMusicRemote_ResetQueueEntries(); } // bool public bool SetCurrentPlaylistEntry( int nID /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMusicRemote.SetCurrentPlaylistEntry( _ptr, nID ); - else return Platform.Win64.ISteamMusicRemote.SetCurrentPlaylistEntry( _ptr, nID ); + return _pi.ISteamMusicRemote_SetCurrentPlaylistEntry( nID ); } // bool public bool SetCurrentQueueEntry( int nID /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMusicRemote.SetCurrentQueueEntry( _ptr, nID ); - else return Platform.Win64.ISteamMusicRemote.SetCurrentQueueEntry( _ptr, nID ); + return _pi.ISteamMusicRemote_SetCurrentQueueEntry( nID ); } // bool public bool SetDisplayName( string pchDisplayName /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMusicRemote.SetDisplayName( _ptr, pchDisplayName ); - else return Platform.Win64.ISteamMusicRemote.SetDisplayName( _ptr, pchDisplayName ); + return _pi.ISteamMusicRemote_SetDisplayName( pchDisplayName ); } // bool public bool SetPlaylistEntry( int nID /*int*/, int nPosition /*int*/, string pchEntryText /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMusicRemote.SetPlaylistEntry( _ptr, nID, nPosition, pchEntryText ); - else return Platform.Win64.ISteamMusicRemote.SetPlaylistEntry( _ptr, nID, nPosition, pchEntryText ); + return _pi.ISteamMusicRemote_SetPlaylistEntry( nID, nPosition, pchEntryText ); } // bool public bool SetPNGIcon_64x64( IntPtr pvBuffer /*void **/, uint cbBufferLength /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMusicRemote.SetPNGIcon_64x64( _ptr, (IntPtr) pvBuffer, cbBufferLength ); - else return Platform.Win64.ISteamMusicRemote.SetPNGIcon_64x64( _ptr, (IntPtr) pvBuffer, cbBufferLength ); + return _pi.ISteamMusicRemote_SetPNGIcon_64x64( (IntPtr) pvBuffer, cbBufferLength ); } // bool public bool SetQueueEntry( int nID /*int*/, int nPosition /*int*/, string pchEntryText /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMusicRemote.SetQueueEntry( _ptr, nID, nPosition, pchEntryText ); - else return Platform.Win64.ISteamMusicRemote.SetQueueEntry( _ptr, nID, nPosition, pchEntryText ); + return _pi.ISteamMusicRemote_SetQueueEntry( nID, nPosition, pchEntryText ); } // bool public bool UpdateCurrentEntryCoverArt( IntPtr pvBuffer /*void **/, uint cbBufferLength /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMusicRemote.UpdateCurrentEntryCoverArt( _ptr, (IntPtr) pvBuffer, cbBufferLength ); - else return Platform.Win64.ISteamMusicRemote.UpdateCurrentEntryCoverArt( _ptr, (IntPtr) pvBuffer, cbBufferLength ); + return _pi.ISteamMusicRemote_UpdateCurrentEntryCoverArt( (IntPtr) pvBuffer, cbBufferLength ); } // bool public bool UpdateCurrentEntryElapsedSeconds( int nValue /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMusicRemote.UpdateCurrentEntryElapsedSeconds( _ptr, nValue ); - else return Platform.Win64.ISteamMusicRemote.UpdateCurrentEntryElapsedSeconds( _ptr, nValue ); + return _pi.ISteamMusicRemote_UpdateCurrentEntryElapsedSeconds( nValue ); } // bool public bool UpdateCurrentEntryText( string pchText /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMusicRemote.UpdateCurrentEntryText( _ptr, pchText ); - else return Platform.Win64.ISteamMusicRemote.UpdateCurrentEntryText( _ptr, pchText ); + return _pi.ISteamMusicRemote_UpdateCurrentEntryText( pchText ); } // bool public bool UpdateLooped( bool bValue /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMusicRemote.UpdateLooped( _ptr, bValue ); - else return Platform.Win64.ISteamMusicRemote.UpdateLooped( _ptr, bValue ); + return _pi.ISteamMusicRemote_UpdateLooped( bValue ); } // bool public bool UpdatePlaybackStatus( AudioPlayback_Status nStatus /*AudioPlayback_Status*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMusicRemote.UpdatePlaybackStatus( _ptr, nStatus ); - else return Platform.Win64.ISteamMusicRemote.UpdatePlaybackStatus( _ptr, nStatus ); + return _pi.ISteamMusicRemote_UpdatePlaybackStatus( nStatus ); } // bool public bool UpdateShuffled( bool bValue /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMusicRemote.UpdateShuffled( _ptr, bValue ); - else return Platform.Win64.ISteamMusicRemote.UpdateShuffled( _ptr, bValue ); + return _pi.ISteamMusicRemote_UpdateShuffled( bValue ); } // bool public bool UpdateVolume( float flValue /*float*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamMusicRemote.UpdateVolume( _ptr, flValue ); - else return Platform.Win64.ISteamMusicRemote.UpdateVolume( _ptr, flValue ); + return _pi.ISteamMusicRemote_UpdateVolume( flValue ); } } diff --git a/Facepunch.Steamworks/SteamNative/SteamNative.SteamNetworking.cs b/Facepunch.Steamworks/SteamNative/SteamNative.SteamNetworking.cs index f07ed56..8f0911e 100644 --- a/Facepunch.Steamworks/SteamNative/SteamNative.SteamNetworking.cs +++ b/Facepunch.Steamworks/SteamNative/SteamNative.SteamNetworking.cs @@ -5,210 +5,149 @@ namespace SteamNative { public unsafe class SteamNetworking { - internal IntPtr _ptr; + internal Platform.Interface _pi; public SteamNetworking( IntPtr pointer ) { - _ptr = pointer; + if ( Platform.IsWindows64 ) _pi = new Platform.Win64( pointer ); + else if ( Platform.IsWindows32 ) _pi = new Platform.Win32( pointer ); + else if ( Platform.IsLinux32 ) _pi = new Platform.Linux32( pointer ); + else if ( Platform.IsLinux64 ) _pi = new Platform.Linux64( pointer ); + else if ( Platform.IsOsx ) _pi = new Platform.Mac( pointer ); } + public bool IsValid{ get{ return _pi != null && _pi.IsValid; } } // bool public bool AcceptP2PSessionWithUser( CSteamID steamIDRemote /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamNetworking.AcceptP2PSessionWithUser( _ptr, steamIDRemote ); - else return Platform.Win64.ISteamNetworking.AcceptP2PSessionWithUser( _ptr, steamIDRemote ); + return _pi.ISteamNetworking_AcceptP2PSessionWithUser( steamIDRemote ); } // bool public bool AllowP2PPacketRelay( bool bAllow /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamNetworking.AllowP2PPacketRelay( _ptr, bAllow ); - else return Platform.Win64.ISteamNetworking.AllowP2PPacketRelay( _ptr, bAllow ); + return _pi.ISteamNetworking_AllowP2PPacketRelay( bAllow ); } // bool public bool CloseP2PChannelWithUser( CSteamID steamIDRemote /*class CSteamID*/, int nChannel /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamNetworking.CloseP2PChannelWithUser( _ptr, steamIDRemote, nChannel ); - else return Platform.Win64.ISteamNetworking.CloseP2PChannelWithUser( _ptr, steamIDRemote, nChannel ); + return _pi.ISteamNetworking_CloseP2PChannelWithUser( steamIDRemote, nChannel ); } // bool public bool CloseP2PSessionWithUser( CSteamID steamIDRemote /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamNetworking.CloseP2PSessionWithUser( _ptr, steamIDRemote ); - else return Platform.Win64.ISteamNetworking.CloseP2PSessionWithUser( _ptr, steamIDRemote ); + return _pi.ISteamNetworking_CloseP2PSessionWithUser( steamIDRemote ); } // SNetSocket_t public SNetSocket_t CreateConnectionSocket( uint nIP /*uint32*/, ushort nPort /*uint16*/, int nTimeoutSec /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamNetworking.CreateConnectionSocket( _ptr, nIP, nPort, nTimeoutSec ); - else return Platform.Win64.ISteamNetworking.CreateConnectionSocket( _ptr, nIP, nPort, nTimeoutSec ); + return _pi.ISteamNetworking_CreateConnectionSocket( nIP, nPort, nTimeoutSec ); } // SNetListenSocket_t public SNetListenSocket_t CreateListenSocket( int nVirtualP2PPort /*int*/, uint nIP /*uint32*/, ushort nPort /*uint16*/, bool bAllowUseOfPacketRelay /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamNetworking.CreateListenSocket( _ptr, nVirtualP2PPort, nIP, nPort, bAllowUseOfPacketRelay ); - else return Platform.Win64.ISteamNetworking.CreateListenSocket( _ptr, nVirtualP2PPort, nIP, nPort, bAllowUseOfPacketRelay ); + return _pi.ISteamNetworking_CreateListenSocket( nVirtualP2PPort, nIP, nPort, bAllowUseOfPacketRelay ); } // SNetSocket_t public SNetSocket_t CreateP2PConnectionSocket( CSteamID steamIDTarget /*class CSteamID*/, int nVirtualPort /*int*/, int nTimeoutSec /*int*/, bool bAllowUseOfPacketRelay /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamNetworking.CreateP2PConnectionSocket( _ptr, steamIDTarget, nVirtualPort, nTimeoutSec, bAllowUseOfPacketRelay ); - else return Platform.Win64.ISteamNetworking.CreateP2PConnectionSocket( _ptr, steamIDTarget, nVirtualPort, nTimeoutSec, bAllowUseOfPacketRelay ); + return _pi.ISteamNetworking_CreateP2PConnectionSocket( steamIDTarget, nVirtualPort, nTimeoutSec, bAllowUseOfPacketRelay ); } // bool public bool DestroyListenSocket( SNetListenSocket_t hSocket /*SNetListenSocket_t*/, bool bNotifyRemoteEnd /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamNetworking.DestroyListenSocket( _ptr, hSocket, bNotifyRemoteEnd ); - else return Platform.Win64.ISteamNetworking.DestroyListenSocket( _ptr, hSocket, bNotifyRemoteEnd ); + return _pi.ISteamNetworking_DestroyListenSocket( hSocket, bNotifyRemoteEnd ); } // bool public bool DestroySocket( SNetSocket_t hSocket /*SNetSocket_t*/, bool bNotifyRemoteEnd /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamNetworking.DestroySocket( _ptr, hSocket, bNotifyRemoteEnd ); - else return Platform.Win64.ISteamNetworking.DestroySocket( _ptr, hSocket, bNotifyRemoteEnd ); + return _pi.ISteamNetworking_DestroySocket( hSocket, bNotifyRemoteEnd ); } // bool public bool GetListenSocketInfo( SNetListenSocket_t hListenSocket /*SNetListenSocket_t*/, out uint pnIP /*uint32 **/, out ushort pnPort /*uint16 **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamNetworking.GetListenSocketInfo( _ptr, hListenSocket, out pnIP, out pnPort ); - else return Platform.Win64.ISteamNetworking.GetListenSocketInfo( _ptr, hListenSocket, out pnIP, out pnPort ); + return _pi.ISteamNetworking_GetListenSocketInfo( hListenSocket, out pnIP, out pnPort ); } // int public int GetMaxPacketSize( SNetSocket_t hSocket /*SNetSocket_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamNetworking.GetMaxPacketSize( _ptr, hSocket ); - else return Platform.Win64.ISteamNetworking.GetMaxPacketSize( _ptr, hSocket ); + return _pi.ISteamNetworking_GetMaxPacketSize( hSocket ); } // bool public bool GetP2PSessionState( CSteamID steamIDRemote /*class CSteamID*/, ref P2PSessionState_t pConnectionState /*struct P2PSessionState_t **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamNetworking.GetP2PSessionState( _ptr, steamIDRemote, ref pConnectionState ); - else return Platform.Win64.ISteamNetworking.GetP2PSessionState( _ptr, steamIDRemote, ref pConnectionState ); + return _pi.ISteamNetworking_GetP2PSessionState( steamIDRemote, ref pConnectionState ); } // SNetSocketConnectionType public SNetSocketConnectionType GetSocketConnectionType( SNetSocket_t hSocket /*SNetSocket_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamNetworking.GetSocketConnectionType( _ptr, hSocket ); - else return Platform.Win64.ISteamNetworking.GetSocketConnectionType( _ptr, hSocket ); + return _pi.ISteamNetworking_GetSocketConnectionType( hSocket ); } // bool public bool GetSocketInfo( SNetSocket_t hSocket /*SNetSocket_t*/, out CSteamID pSteamIDRemote /*class CSteamID **/, IntPtr peSocketStatus /*int **/, out uint punIPRemote /*uint32 **/, out ushort punPortRemote /*uint16 **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamNetworking.GetSocketInfo( _ptr, hSocket, out pSteamIDRemote, (IntPtr) peSocketStatus, out punIPRemote, out punPortRemote ); - else return Platform.Win64.ISteamNetworking.GetSocketInfo( _ptr, hSocket, out pSteamIDRemote, (IntPtr) peSocketStatus, out punIPRemote, out punPortRemote ); + return _pi.ISteamNetworking_GetSocketInfo( hSocket, out pSteamIDRemote, (IntPtr) peSocketStatus, out punIPRemote, out punPortRemote ); } // bool public bool IsDataAvailable( SNetListenSocket_t hListenSocket /*SNetListenSocket_t*/, out uint pcubMsgSize /*uint32 **/, ref SNetSocket_t phSocket /*SNetSocket_t **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamNetworking.IsDataAvailable( _ptr, hListenSocket, out pcubMsgSize, ref phSocket ); - else return Platform.Win64.ISteamNetworking.IsDataAvailable( _ptr, hListenSocket, out pcubMsgSize, ref phSocket ); + return _pi.ISteamNetworking_IsDataAvailable( hListenSocket, out pcubMsgSize, ref phSocket ); } // bool public bool IsDataAvailableOnSocket( SNetSocket_t hSocket /*SNetSocket_t*/, out uint pcubMsgSize /*uint32 **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamNetworking.IsDataAvailableOnSocket( _ptr, hSocket, out pcubMsgSize ); - else return Platform.Win64.ISteamNetworking.IsDataAvailableOnSocket( _ptr, hSocket, out pcubMsgSize ); + return _pi.ISteamNetworking_IsDataAvailableOnSocket( hSocket, out pcubMsgSize ); } // bool public bool IsP2PPacketAvailable( out uint pcubMsgSize /*uint32 **/, int nChannel /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamNetworking.IsP2PPacketAvailable( _ptr, out pcubMsgSize, nChannel ); - else return Platform.Win64.ISteamNetworking.IsP2PPacketAvailable( _ptr, out pcubMsgSize, nChannel ); + return _pi.ISteamNetworking_IsP2PPacketAvailable( out pcubMsgSize, nChannel ); } // bool public bool ReadP2PPacket( IntPtr pubDest /*void **/, uint cubDest /*uint32*/, out uint pcubMsgSize /*uint32 **/, out CSteamID psteamIDRemote /*class CSteamID **/, int nChannel /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamNetworking.ReadP2PPacket( _ptr, (IntPtr) pubDest, cubDest, out pcubMsgSize, out psteamIDRemote, nChannel ); - else return Platform.Win64.ISteamNetworking.ReadP2PPacket( _ptr, (IntPtr) pubDest, cubDest, out pcubMsgSize, out psteamIDRemote, nChannel ); + return _pi.ISteamNetworking_ReadP2PPacket( (IntPtr) pubDest, cubDest, out pcubMsgSize, out psteamIDRemote, nChannel ); } // bool public bool RetrieveData( SNetListenSocket_t hListenSocket /*SNetListenSocket_t*/, IntPtr pubDest /*void **/, uint cubDest /*uint32*/, out uint pcubMsgSize /*uint32 **/, ref SNetSocket_t phSocket /*SNetSocket_t **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamNetworking.RetrieveData( _ptr, hListenSocket, (IntPtr) pubDest, cubDest, out pcubMsgSize, ref phSocket ); - else return Platform.Win64.ISteamNetworking.RetrieveData( _ptr, hListenSocket, (IntPtr) pubDest, cubDest, out pcubMsgSize, ref phSocket ); + return _pi.ISteamNetworking_RetrieveData( hListenSocket, (IntPtr) pubDest, cubDest, out pcubMsgSize, ref phSocket ); } // bool public bool RetrieveDataFromSocket( SNetSocket_t hSocket /*SNetSocket_t*/, IntPtr pubDest /*void **/, uint cubDest /*uint32*/, out uint pcubMsgSize /*uint32 **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamNetworking.RetrieveDataFromSocket( _ptr, hSocket, (IntPtr) pubDest, cubDest, out pcubMsgSize ); - else return Platform.Win64.ISteamNetworking.RetrieveDataFromSocket( _ptr, hSocket, (IntPtr) pubDest, cubDest, out pcubMsgSize ); + return _pi.ISteamNetworking_RetrieveDataFromSocket( hSocket, (IntPtr) pubDest, cubDest, out pcubMsgSize ); } // bool public bool SendDataOnSocket( SNetSocket_t hSocket /*SNetSocket_t*/, IntPtr pubData /*void **/, uint cubData /*uint32*/, bool bReliable /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamNetworking.SendDataOnSocket( _ptr, hSocket, (IntPtr) pubData, cubData, bReliable ); - else return Platform.Win64.ISteamNetworking.SendDataOnSocket( _ptr, hSocket, (IntPtr) pubData, cubData, bReliable ); + return _pi.ISteamNetworking_SendDataOnSocket( hSocket, (IntPtr) pubData, cubData, bReliable ); } // bool public bool SendP2PPacket( CSteamID steamIDRemote /*class CSteamID*/, IntPtr pubData /*const void **/, uint cubData /*uint32*/, P2PSend eP2PSendType /*EP2PSend*/, int nChannel /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamNetworking.SendP2PPacket( _ptr, steamIDRemote, (IntPtr) pubData, cubData, eP2PSendType, nChannel ); - else return Platform.Win64.ISteamNetworking.SendP2PPacket( _ptr, steamIDRemote, (IntPtr) pubData, cubData, eP2PSendType, nChannel ); + return _pi.ISteamNetworking_SendP2PPacket( steamIDRemote, (IntPtr) pubData, cubData, eP2PSendType, nChannel ); } } diff --git a/Facepunch.Steamworks/SteamNative/SteamNative.SteamRemoteStorage.cs b/Facepunch.Steamworks/SteamNative/SteamNative.SteamRemoteStorage.cs index d1a4eb2..abdf564 100644 --- a/Facepunch.Steamworks/SteamNative/SteamNative.SteamRemoteStorage.cs +++ b/Facepunch.Steamworks/SteamNative/SteamNative.SteamRemoteStorage.cs @@ -5,317 +5,223 @@ namespace SteamNative { public unsafe class SteamRemoteStorage { - internal IntPtr _ptr; + internal Platform.Interface _pi; public SteamRemoteStorage( IntPtr pointer ) { - _ptr = pointer; + if ( Platform.IsWindows64 ) _pi = new Platform.Win64( pointer ); + else if ( Platform.IsWindows32 ) _pi = new Platform.Win32( pointer ); + else if ( Platform.IsLinux32 ) _pi = new Platform.Linux32( pointer ); + else if ( Platform.IsLinux64 ) _pi = new Platform.Linux64( pointer ); + else if ( Platform.IsOsx ) _pi = new Platform.Mac( pointer ); } + public bool IsValid{ get{ return _pi != null && _pi.IsValid; } } // SteamAPICall_t public SteamAPICall_t CommitPublishedFileUpdate( PublishedFileUpdateHandle_t updateHandle /*PublishedFileUpdateHandle_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.CommitPublishedFileUpdate( _ptr, updateHandle ); - else return Platform.Win64.ISteamRemoteStorage.CommitPublishedFileUpdate( _ptr, updateHandle ); + return _pi.ISteamRemoteStorage_CommitPublishedFileUpdate( updateHandle ); } // PublishedFileUpdateHandle_t public PublishedFileUpdateHandle_t CreatePublishedFileUpdateRequest( PublishedFileId_t unPublishedFileId /*PublishedFileId_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.CreatePublishedFileUpdateRequest( _ptr, unPublishedFileId ); - else return Platform.Win64.ISteamRemoteStorage.CreatePublishedFileUpdateRequest( _ptr, unPublishedFileId ); + return _pi.ISteamRemoteStorage_CreatePublishedFileUpdateRequest( unPublishedFileId ); } // SteamAPICall_t public SteamAPICall_t DeletePublishedFile( PublishedFileId_t unPublishedFileId /*PublishedFileId_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.DeletePublishedFile( _ptr, unPublishedFileId ); - else return Platform.Win64.ISteamRemoteStorage.DeletePublishedFile( _ptr, unPublishedFileId ); + return _pi.ISteamRemoteStorage_DeletePublishedFile( unPublishedFileId ); } // SteamAPICall_t public SteamAPICall_t EnumeratePublishedFilesByUserAction( WorkshopFileAction eAction /*EWorkshopFileAction*/, uint unStartIndex /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.EnumeratePublishedFilesByUserAction( _ptr, eAction, unStartIndex ); - else return Platform.Win64.ISteamRemoteStorage.EnumeratePublishedFilesByUserAction( _ptr, eAction, unStartIndex ); + return _pi.ISteamRemoteStorage_EnumeratePublishedFilesByUserAction( eAction, unStartIndex ); } // SteamAPICall_t public SteamAPICall_t EnumeratePublishedWorkshopFiles( WorkshopEnumerationType eEnumerationType /*EWorkshopEnumerationType*/, uint unStartIndex /*uint32*/, uint unCount /*uint32*/, uint unDays /*uint32*/, IntPtr pTags /*struct SteamParamStringArray_t **/, IntPtr pUserTags /*struct SteamParamStringArray_t **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.EnumeratePublishedWorkshopFiles( _ptr, eEnumerationType, unStartIndex, unCount, unDays, (IntPtr) pTags, (IntPtr) pUserTags ); - else return Platform.Win64.ISteamRemoteStorage.EnumeratePublishedWorkshopFiles( _ptr, eEnumerationType, unStartIndex, unCount, unDays, (IntPtr) pTags, (IntPtr) pUserTags ); + return _pi.ISteamRemoteStorage_EnumeratePublishedWorkshopFiles( eEnumerationType, unStartIndex, unCount, unDays, (IntPtr) pTags, (IntPtr) pUserTags ); } // SteamAPICall_t public SteamAPICall_t EnumerateUserPublishedFiles( uint unStartIndex /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.EnumerateUserPublishedFiles( _ptr, unStartIndex ); - else return Platform.Win64.ISteamRemoteStorage.EnumerateUserPublishedFiles( _ptr, unStartIndex ); + return _pi.ISteamRemoteStorage_EnumerateUserPublishedFiles( unStartIndex ); } // SteamAPICall_t public SteamAPICall_t EnumerateUserSharedWorkshopFiles( CSteamID steamId /*class CSteamID*/, uint unStartIndex /*uint32*/, IntPtr pRequiredTags /*struct SteamParamStringArray_t **/, IntPtr pExcludedTags /*struct SteamParamStringArray_t **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.EnumerateUserSharedWorkshopFiles( _ptr, steamId, unStartIndex, (IntPtr) pRequiredTags, (IntPtr) pExcludedTags ); - else return Platform.Win64.ISteamRemoteStorage.EnumerateUserSharedWorkshopFiles( _ptr, steamId, unStartIndex, (IntPtr) pRequiredTags, (IntPtr) pExcludedTags ); + return _pi.ISteamRemoteStorage_EnumerateUserSharedWorkshopFiles( steamId, unStartIndex, (IntPtr) pRequiredTags, (IntPtr) pExcludedTags ); } // SteamAPICall_t public SteamAPICall_t EnumerateUserSubscribedFiles( uint unStartIndex /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.EnumerateUserSubscribedFiles( _ptr, unStartIndex ); - else return Platform.Win64.ISteamRemoteStorage.EnumerateUserSubscribedFiles( _ptr, unStartIndex ); + return _pi.ISteamRemoteStorage_EnumerateUserSubscribedFiles( unStartIndex ); } // bool public bool FileDelete( string pchFile /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.FileDelete( _ptr, pchFile ); - else return Platform.Win64.ISteamRemoteStorage.FileDelete( _ptr, pchFile ); + return _pi.ISteamRemoteStorage_FileDelete( pchFile ); } // bool public bool FileExists( string pchFile /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.FileExists( _ptr, pchFile ); - else return Platform.Win64.ISteamRemoteStorage.FileExists( _ptr, pchFile ); + return _pi.ISteamRemoteStorage_FileExists( pchFile ); } // bool public bool FileForget( string pchFile /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.FileForget( _ptr, pchFile ); - else return Platform.Win64.ISteamRemoteStorage.FileForget( _ptr, pchFile ); + return _pi.ISteamRemoteStorage_FileForget( pchFile ); } // bool public bool FilePersisted( string pchFile /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.FilePersisted( _ptr, pchFile ); - else return Platform.Win64.ISteamRemoteStorage.FilePersisted( _ptr, pchFile ); + return _pi.ISteamRemoteStorage_FilePersisted( pchFile ); } // int public int FileRead( string pchFile /*const char **/, IntPtr pvData /*void **/, int cubDataToRead /*int32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.FileRead( _ptr, pchFile, (IntPtr) pvData, cubDataToRead ); - else return Platform.Win64.ISteamRemoteStorage.FileRead( _ptr, pchFile, (IntPtr) pvData, cubDataToRead ); + return _pi.ISteamRemoteStorage_FileRead( pchFile, (IntPtr) pvData, cubDataToRead ); } // SteamAPICall_t public SteamAPICall_t FileReadAsync( string pchFile /*const char **/, uint nOffset /*uint32*/, uint cubToRead /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.FileReadAsync( _ptr, pchFile, nOffset, cubToRead ); - else return Platform.Win64.ISteamRemoteStorage.FileReadAsync( _ptr, pchFile, nOffset, cubToRead ); + return _pi.ISteamRemoteStorage_FileReadAsync( pchFile, nOffset, cubToRead ); } // bool public bool FileReadAsyncComplete( SteamAPICall_t hReadCall /*SteamAPICall_t*/, IntPtr pvBuffer /*void **/, uint cubToRead /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.FileReadAsyncComplete( _ptr, hReadCall, (IntPtr) pvBuffer, cubToRead ); - else return Platform.Win64.ISteamRemoteStorage.FileReadAsyncComplete( _ptr, hReadCall, (IntPtr) pvBuffer, cubToRead ); + return _pi.ISteamRemoteStorage_FileReadAsyncComplete( hReadCall, (IntPtr) pvBuffer, cubToRead ); } // SteamAPICall_t public SteamAPICall_t FileShare( string pchFile /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.FileShare( _ptr, pchFile ); - else return Platform.Win64.ISteamRemoteStorage.FileShare( _ptr, pchFile ); + return _pi.ISteamRemoteStorage_FileShare( pchFile ); } // bool public bool FileWrite( string pchFile /*const char **/, IntPtr pvData /*const void **/, int cubData /*int32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.FileWrite( _ptr, pchFile, (IntPtr) pvData, cubData ); - else return Platform.Win64.ISteamRemoteStorage.FileWrite( _ptr, pchFile, (IntPtr) pvData, cubData ); + return _pi.ISteamRemoteStorage_FileWrite( pchFile, (IntPtr) pvData, cubData ); } // SteamAPICall_t public SteamAPICall_t FileWriteAsync( string pchFile /*const char **/, IntPtr pvData /*const void **/, uint cubData /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.FileWriteAsync( _ptr, pchFile, (IntPtr) pvData, cubData ); - else return Platform.Win64.ISteamRemoteStorage.FileWriteAsync( _ptr, pchFile, (IntPtr) pvData, cubData ); + return _pi.ISteamRemoteStorage_FileWriteAsync( pchFile, (IntPtr) pvData, cubData ); } // bool public bool FileWriteStreamCancel( UGCFileWriteStreamHandle_t writeHandle /*UGCFileWriteStreamHandle_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.FileWriteStreamCancel( _ptr, writeHandle ); - else return Platform.Win64.ISteamRemoteStorage.FileWriteStreamCancel( _ptr, writeHandle ); + return _pi.ISteamRemoteStorage_FileWriteStreamCancel( writeHandle ); } // bool public bool FileWriteStreamClose( UGCFileWriteStreamHandle_t writeHandle /*UGCFileWriteStreamHandle_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.FileWriteStreamClose( _ptr, writeHandle ); - else return Platform.Win64.ISteamRemoteStorage.FileWriteStreamClose( _ptr, writeHandle ); + return _pi.ISteamRemoteStorage_FileWriteStreamClose( writeHandle ); } // UGCFileWriteStreamHandle_t public UGCFileWriteStreamHandle_t FileWriteStreamOpen( string pchFile /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.FileWriteStreamOpen( _ptr, pchFile ); - else return Platform.Win64.ISteamRemoteStorage.FileWriteStreamOpen( _ptr, pchFile ); + return _pi.ISteamRemoteStorage_FileWriteStreamOpen( pchFile ); } // bool public bool FileWriteStreamWriteChunk( UGCFileWriteStreamHandle_t writeHandle /*UGCFileWriteStreamHandle_t*/, IntPtr pvData /*const void **/, int cubData /*int32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.FileWriteStreamWriteChunk( _ptr, writeHandle, (IntPtr) pvData, cubData ); - else return Platform.Win64.ISteamRemoteStorage.FileWriteStreamWriteChunk( _ptr, writeHandle, (IntPtr) pvData, cubData ); + return _pi.ISteamRemoteStorage_FileWriteStreamWriteChunk( writeHandle, (IntPtr) pvData, cubData ); } // int public int GetCachedUGCCount() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.GetCachedUGCCount( _ptr ); - else return Platform.Win64.ISteamRemoteStorage.GetCachedUGCCount( _ptr ); + return _pi.ISteamRemoteStorage_GetCachedUGCCount(); } // UGCHandle_t public UGCHandle_t GetCachedUGCHandle( int iCachedContent /*int32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.GetCachedUGCHandle( _ptr, iCachedContent ); - else return Platform.Win64.ISteamRemoteStorage.GetCachedUGCHandle( _ptr, iCachedContent ); + return _pi.ISteamRemoteStorage_GetCachedUGCHandle( iCachedContent ); } // int public int GetFileCount() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.GetFileCount( _ptr ); - else return Platform.Win64.ISteamRemoteStorage.GetFileCount( _ptr ); + return _pi.ISteamRemoteStorage_GetFileCount(); } // string // with: Detect_StringReturn public string GetFileNameAndSize( int iFile /*int*/, IntPtr pnFileSizeInBytes /*int32 **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr string_pointer; - if ( Platform.IsWindows32 ) string_pointer = Platform.Win32.ISteamRemoteStorage.GetFileNameAndSize( _ptr, iFile, (IntPtr) pnFileSizeInBytes ); - else string_pointer = Platform.Win64.ISteamRemoteStorage.GetFileNameAndSize( _ptr, iFile, (IntPtr) pnFileSizeInBytes ); + string_pointer = _pi.ISteamRemoteStorage_GetFileNameAndSize( iFile, (IntPtr) pnFileSizeInBytes ); return Marshal.PtrToStringAnsi( string_pointer ); } // int public int GetFileSize( string pchFile /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.GetFileSize( _ptr, pchFile ); - else return Platform.Win64.ISteamRemoteStorage.GetFileSize( _ptr, pchFile ); + return _pi.ISteamRemoteStorage_GetFileSize( pchFile ); } // long public long GetFileTimestamp( string pchFile /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.GetFileTimestamp( _ptr, pchFile ); - else return Platform.Win64.ISteamRemoteStorage.GetFileTimestamp( _ptr, pchFile ); + return _pi.ISteamRemoteStorage_GetFileTimestamp( pchFile ); } // SteamAPICall_t public SteamAPICall_t GetPublishedFileDetails( PublishedFileId_t unPublishedFileId /*PublishedFileId_t*/, uint unMaxSecondsOld /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.GetPublishedFileDetails( _ptr, unPublishedFileId, unMaxSecondsOld ); - else return Platform.Win64.ISteamRemoteStorage.GetPublishedFileDetails( _ptr, unPublishedFileId, unMaxSecondsOld ); + return _pi.ISteamRemoteStorage_GetPublishedFileDetails( unPublishedFileId, unMaxSecondsOld ); } // SteamAPICall_t public SteamAPICall_t GetPublishedItemVoteDetails( PublishedFileId_t unPublishedFileId /*PublishedFileId_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.GetPublishedItemVoteDetails( _ptr, unPublishedFileId ); - else return Platform.Win64.ISteamRemoteStorage.GetPublishedItemVoteDetails( _ptr, unPublishedFileId ); + return _pi.ISteamRemoteStorage_GetPublishedItemVoteDetails( unPublishedFileId ); } // bool public bool GetQuota( IntPtr pnTotalBytes /*int32 **/, IntPtr puAvailableBytes /*int32 **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.GetQuota( _ptr, (IntPtr) pnTotalBytes, (IntPtr) puAvailableBytes ); - else return Platform.Win64.ISteamRemoteStorage.GetQuota( _ptr, (IntPtr) pnTotalBytes, (IntPtr) puAvailableBytes ); + return _pi.ISteamRemoteStorage_GetQuota( (IntPtr) pnTotalBytes, (IntPtr) puAvailableBytes ); } // RemoteStoragePlatform public RemoteStoragePlatform GetSyncPlatforms( string pchFile /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.GetSyncPlatforms( _ptr, pchFile ); - else return Platform.Win64.ISteamRemoteStorage.GetSyncPlatforms( _ptr, pchFile ); + return _pi.ISteamRemoteStorage_GetSyncPlatforms( pchFile ); } // bool // with: Detect_StringFetch False public bool GetUGCDetails( UGCHandle_t hContent /*UGCHandle_t*/, ref AppId_t pnAppID /*AppId_t **/, out string ppchName /*char ***/, out CSteamID pSteamIDOwner /*class CSteamID **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - bool bSuccess = default( bool ); ppchName = string.Empty; System.Text.StringBuilder ppchName_sb = new System.Text.StringBuilder( 4096 ); int pnFileSizeInBytes = 4096; - if ( Platform.IsWindows32 ) bSuccess = Platform.Win32.ISteamRemoteStorage.GetUGCDetails( _ptr, hContent, ref pnAppID, ppchName_sb, (IntPtr) pnFileSizeInBytes, out pSteamIDOwner ); - else bSuccess = Platform.Win64.ISteamRemoteStorage.GetUGCDetails( _ptr, hContent, ref pnAppID, ppchName_sb, (IntPtr) pnFileSizeInBytes, out pSteamIDOwner ); + bSuccess = _pi.ISteamRemoteStorage_GetUGCDetails( hContent, ref pnAppID, ppchName_sb, (IntPtr) pnFileSizeInBytes, out pSteamIDOwner ); if ( !bSuccess ) return bSuccess; ppchName = ppchName_sb.ToString(); return bSuccess; @@ -324,199 +230,133 @@ namespace SteamNative // bool public bool GetUGCDownloadProgress( UGCHandle_t hContent /*UGCHandle_t*/, out int pnBytesDownloaded /*int32 **/, out int pnBytesExpected /*int32 **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.GetUGCDownloadProgress( _ptr, hContent, out pnBytesDownloaded, out pnBytesExpected ); - else return Platform.Win64.ISteamRemoteStorage.GetUGCDownloadProgress( _ptr, hContent, out pnBytesDownloaded, out pnBytesExpected ); + return _pi.ISteamRemoteStorage_GetUGCDownloadProgress( hContent, out pnBytesDownloaded, out pnBytesExpected ); } // SteamAPICall_t public SteamAPICall_t GetUserPublishedItemVoteDetails( PublishedFileId_t unPublishedFileId /*PublishedFileId_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.GetUserPublishedItemVoteDetails( _ptr, unPublishedFileId ); - else return Platform.Win64.ISteamRemoteStorage.GetUserPublishedItemVoteDetails( _ptr, unPublishedFileId ); + return _pi.ISteamRemoteStorage_GetUserPublishedItemVoteDetails( unPublishedFileId ); } // bool public bool IsCloudEnabledForAccount() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.IsCloudEnabledForAccount( _ptr ); - else return Platform.Win64.ISteamRemoteStorage.IsCloudEnabledForAccount( _ptr ); + return _pi.ISteamRemoteStorage_IsCloudEnabledForAccount(); } // bool public bool IsCloudEnabledForApp() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.IsCloudEnabledForApp( _ptr ); - else return Platform.Win64.ISteamRemoteStorage.IsCloudEnabledForApp( _ptr ); + return _pi.ISteamRemoteStorage_IsCloudEnabledForApp(); } // SteamAPICall_t public SteamAPICall_t PublishVideo( WorkshopVideoProvider eVideoProvider /*EWorkshopVideoProvider*/, string pchVideoAccount /*const char **/, string pchVideoIdentifier /*const char **/, string pchPreviewFile /*const char **/, AppId_t nConsumerAppId /*AppId_t*/, string pchTitle /*const char **/, string pchDescription /*const char **/, RemoteStoragePublishedFileVisibility eVisibility /*ERemoteStoragePublishedFileVisibility*/, IntPtr pTags /*struct SteamParamStringArray_t **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.PublishVideo( _ptr, eVideoProvider, pchVideoAccount, pchVideoIdentifier, pchPreviewFile, nConsumerAppId, pchTitle, pchDescription, eVisibility, (IntPtr) pTags ); - else return Platform.Win64.ISteamRemoteStorage.PublishVideo( _ptr, eVideoProvider, pchVideoAccount, pchVideoIdentifier, pchPreviewFile, nConsumerAppId, pchTitle, pchDescription, eVisibility, (IntPtr) pTags ); + return _pi.ISteamRemoteStorage_PublishVideo( eVideoProvider, pchVideoAccount, pchVideoIdentifier, pchPreviewFile, nConsumerAppId, pchTitle, pchDescription, eVisibility, (IntPtr) pTags ); } // SteamAPICall_t public SteamAPICall_t PublishWorkshopFile( string pchFile /*const char **/, string pchPreviewFile /*const char **/, AppId_t nConsumerAppId /*AppId_t*/, string pchTitle /*const char **/, string pchDescription /*const char **/, RemoteStoragePublishedFileVisibility eVisibility /*ERemoteStoragePublishedFileVisibility*/, IntPtr pTags /*struct SteamParamStringArray_t **/, WorkshopFileType eWorkshopFileType /*EWorkshopFileType*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.PublishWorkshopFile( _ptr, pchFile, pchPreviewFile, nConsumerAppId, pchTitle, pchDescription, eVisibility, (IntPtr) pTags, eWorkshopFileType ); - else return Platform.Win64.ISteamRemoteStorage.PublishWorkshopFile( _ptr, pchFile, pchPreviewFile, nConsumerAppId, pchTitle, pchDescription, eVisibility, (IntPtr) pTags, eWorkshopFileType ); + return _pi.ISteamRemoteStorage_PublishWorkshopFile( pchFile, pchPreviewFile, nConsumerAppId, pchTitle, pchDescription, eVisibility, (IntPtr) pTags, eWorkshopFileType ); } // void public void SetCloudEnabledForApp( bool bEnabled /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamRemoteStorage.SetCloudEnabledForApp( _ptr, bEnabled ); - else Platform.Win64.ISteamRemoteStorage.SetCloudEnabledForApp( _ptr, bEnabled ); + _pi.ISteamRemoteStorage_SetCloudEnabledForApp( bEnabled ); } // bool public bool SetSyncPlatforms( string pchFile /*const char **/, RemoteStoragePlatform eRemoteStoragePlatform /*ERemoteStoragePlatform*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.SetSyncPlatforms( _ptr, pchFile, eRemoteStoragePlatform ); - else return Platform.Win64.ISteamRemoteStorage.SetSyncPlatforms( _ptr, pchFile, eRemoteStoragePlatform ); + return _pi.ISteamRemoteStorage_SetSyncPlatforms( pchFile, eRemoteStoragePlatform ); } // SteamAPICall_t public SteamAPICall_t SetUserPublishedFileAction( PublishedFileId_t unPublishedFileId /*PublishedFileId_t*/, WorkshopFileAction eAction /*EWorkshopFileAction*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.SetUserPublishedFileAction( _ptr, unPublishedFileId, eAction ); - else return Platform.Win64.ISteamRemoteStorage.SetUserPublishedFileAction( _ptr, unPublishedFileId, eAction ); + return _pi.ISteamRemoteStorage_SetUserPublishedFileAction( unPublishedFileId, eAction ); } // SteamAPICall_t public SteamAPICall_t SubscribePublishedFile( PublishedFileId_t unPublishedFileId /*PublishedFileId_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.SubscribePublishedFile( _ptr, unPublishedFileId ); - else return Platform.Win64.ISteamRemoteStorage.SubscribePublishedFile( _ptr, unPublishedFileId ); + return _pi.ISteamRemoteStorage_SubscribePublishedFile( unPublishedFileId ); } // SteamAPICall_t public SteamAPICall_t UGCDownload( UGCHandle_t hContent /*UGCHandle_t*/, uint unPriority /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.UGCDownload( _ptr, hContent, unPriority ); - else return Platform.Win64.ISteamRemoteStorage.UGCDownload( _ptr, hContent, unPriority ); + return _pi.ISteamRemoteStorage_UGCDownload( hContent, unPriority ); } // SteamAPICall_t public SteamAPICall_t UGCDownloadToLocation( UGCHandle_t hContent /*UGCHandle_t*/, string pchLocation /*const char **/, uint unPriority /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.UGCDownloadToLocation( _ptr, hContent, pchLocation, unPriority ); - else return Platform.Win64.ISteamRemoteStorage.UGCDownloadToLocation( _ptr, hContent, pchLocation, unPriority ); + return _pi.ISteamRemoteStorage_UGCDownloadToLocation( hContent, pchLocation, unPriority ); } // int public int UGCRead( UGCHandle_t hContent /*UGCHandle_t*/, IntPtr pvData /*void **/, int cubDataToRead /*int32*/, uint cOffset /*uint32*/, UGCReadAction eAction /*EUGCReadAction*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.UGCRead( _ptr, hContent, (IntPtr) pvData, cubDataToRead, cOffset, eAction ); - else return Platform.Win64.ISteamRemoteStorage.UGCRead( _ptr, hContent, (IntPtr) pvData, cubDataToRead, cOffset, eAction ); + return _pi.ISteamRemoteStorage_UGCRead( hContent, (IntPtr) pvData, cubDataToRead, cOffset, eAction ); } // SteamAPICall_t public SteamAPICall_t UnsubscribePublishedFile( PublishedFileId_t unPublishedFileId /*PublishedFileId_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.UnsubscribePublishedFile( _ptr, unPublishedFileId ); - else return Platform.Win64.ISteamRemoteStorage.UnsubscribePublishedFile( _ptr, unPublishedFileId ); + return _pi.ISteamRemoteStorage_UnsubscribePublishedFile( unPublishedFileId ); } // bool public bool UpdatePublishedFileDescription( PublishedFileUpdateHandle_t updateHandle /*PublishedFileUpdateHandle_t*/, string pchDescription /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.UpdatePublishedFileDescription( _ptr, updateHandle, pchDescription ); - else return Platform.Win64.ISteamRemoteStorage.UpdatePublishedFileDescription( _ptr, updateHandle, pchDescription ); + return _pi.ISteamRemoteStorage_UpdatePublishedFileDescription( updateHandle, pchDescription ); } // bool public bool UpdatePublishedFileFile( PublishedFileUpdateHandle_t updateHandle /*PublishedFileUpdateHandle_t*/, string pchFile /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.UpdatePublishedFileFile( _ptr, updateHandle, pchFile ); - else return Platform.Win64.ISteamRemoteStorage.UpdatePublishedFileFile( _ptr, updateHandle, pchFile ); + return _pi.ISteamRemoteStorage_UpdatePublishedFileFile( updateHandle, pchFile ); } // bool public bool UpdatePublishedFilePreviewFile( PublishedFileUpdateHandle_t updateHandle /*PublishedFileUpdateHandle_t*/, string pchPreviewFile /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.UpdatePublishedFilePreviewFile( _ptr, updateHandle, pchPreviewFile ); - else return Platform.Win64.ISteamRemoteStorage.UpdatePublishedFilePreviewFile( _ptr, updateHandle, pchPreviewFile ); + return _pi.ISteamRemoteStorage_UpdatePublishedFilePreviewFile( updateHandle, pchPreviewFile ); } // bool public bool UpdatePublishedFileSetChangeDescription( PublishedFileUpdateHandle_t updateHandle /*PublishedFileUpdateHandle_t*/, string pchChangeDescription /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.UpdatePublishedFileSetChangeDescription( _ptr, updateHandle, pchChangeDescription ); - else return Platform.Win64.ISteamRemoteStorage.UpdatePublishedFileSetChangeDescription( _ptr, updateHandle, pchChangeDescription ); + return _pi.ISteamRemoteStorage_UpdatePublishedFileSetChangeDescription( updateHandle, pchChangeDescription ); } // bool public bool UpdatePublishedFileTags( PublishedFileUpdateHandle_t updateHandle /*PublishedFileUpdateHandle_t*/, IntPtr pTags /*struct SteamParamStringArray_t **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.UpdatePublishedFileTags( _ptr, updateHandle, (IntPtr) pTags ); - else return Platform.Win64.ISteamRemoteStorage.UpdatePublishedFileTags( _ptr, updateHandle, (IntPtr) pTags ); + return _pi.ISteamRemoteStorage_UpdatePublishedFileTags( updateHandle, (IntPtr) pTags ); } // bool public bool UpdatePublishedFileTitle( PublishedFileUpdateHandle_t updateHandle /*PublishedFileUpdateHandle_t*/, string pchTitle /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.UpdatePublishedFileTitle( _ptr, updateHandle, pchTitle ); - else return Platform.Win64.ISteamRemoteStorage.UpdatePublishedFileTitle( _ptr, updateHandle, pchTitle ); + return _pi.ISteamRemoteStorage_UpdatePublishedFileTitle( updateHandle, pchTitle ); } // bool public bool UpdatePublishedFileVisibility( PublishedFileUpdateHandle_t updateHandle /*PublishedFileUpdateHandle_t*/, RemoteStoragePublishedFileVisibility eVisibility /*ERemoteStoragePublishedFileVisibility*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.UpdatePublishedFileVisibility( _ptr, updateHandle, eVisibility ); - else return Platform.Win64.ISteamRemoteStorage.UpdatePublishedFileVisibility( _ptr, updateHandle, eVisibility ); + return _pi.ISteamRemoteStorage_UpdatePublishedFileVisibility( updateHandle, eVisibility ); } // SteamAPICall_t public SteamAPICall_t UpdateUserPublishedItemVote( PublishedFileId_t unPublishedFileId /*PublishedFileId_t*/, bool bVoteUp /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamRemoteStorage.UpdateUserPublishedItemVote( _ptr, unPublishedFileId, bVoteUp ); - else return Platform.Win64.ISteamRemoteStorage.UpdateUserPublishedItemVote( _ptr, unPublishedFileId, bVoteUp ); + return _pi.ISteamRemoteStorage_UpdateUserPublishedItemVote( unPublishedFileId, bVoteUp ); } } diff --git a/Facepunch.Steamworks/SteamNative/SteamNative.SteamScreenshots.cs b/Facepunch.Steamworks/SteamNative/SteamNative.SteamScreenshots.cs index 60b3047..c7a00d5 100644 --- a/Facepunch.Steamworks/SteamNative/SteamNative.SteamScreenshots.cs +++ b/Facepunch.Steamworks/SteamNative/SteamNative.SteamScreenshots.cs @@ -5,75 +5,59 @@ namespace SteamNative { public unsafe class SteamScreenshots { - internal IntPtr _ptr; + internal Platform.Interface _pi; public SteamScreenshots( IntPtr pointer ) { - _ptr = pointer; + if ( Platform.IsWindows64 ) _pi = new Platform.Win64( pointer ); + else if ( Platform.IsWindows32 ) _pi = new Platform.Win32( pointer ); + else if ( Platform.IsLinux32 ) _pi = new Platform.Linux32( pointer ); + else if ( Platform.IsLinux64 ) _pi = new Platform.Linux64( pointer ); + else if ( Platform.IsOsx ) _pi = new Platform.Mac( pointer ); } + public bool IsValid{ get{ return _pi != null && _pi.IsValid; } } // ScreenshotHandle public ScreenshotHandle AddScreenshotToLibrary( string pchFilename /*const char **/, string pchThumbnailFilename /*const char **/, int nWidth /*int*/, int nHeight /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamScreenshots.AddScreenshotToLibrary( _ptr, pchFilename, pchThumbnailFilename, nWidth, nHeight ); - else return Platform.Win64.ISteamScreenshots.AddScreenshotToLibrary( _ptr, pchFilename, pchThumbnailFilename, nWidth, nHeight ); + return _pi.ISteamScreenshots_AddScreenshotToLibrary( pchFilename, pchThumbnailFilename, nWidth, nHeight ); } // void public void HookScreenshots( bool bHook /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamScreenshots.HookScreenshots( _ptr, bHook ); - else Platform.Win64.ISteamScreenshots.HookScreenshots( _ptr, bHook ); + _pi.ISteamScreenshots_HookScreenshots( bHook ); } // bool public bool SetLocation( ScreenshotHandle hScreenshot /*ScreenshotHandle*/, string pchLocation /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamScreenshots.SetLocation( _ptr, hScreenshot, pchLocation ); - else return Platform.Win64.ISteamScreenshots.SetLocation( _ptr, hScreenshot, pchLocation ); + return _pi.ISteamScreenshots_SetLocation( hScreenshot, pchLocation ); } // bool public bool TagPublishedFile( ScreenshotHandle hScreenshot /*ScreenshotHandle*/, PublishedFileId_t unPublishedFileID /*PublishedFileId_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamScreenshots.TagPublishedFile( _ptr, hScreenshot, unPublishedFileID ); - else return Platform.Win64.ISteamScreenshots.TagPublishedFile( _ptr, hScreenshot, unPublishedFileID ); + return _pi.ISteamScreenshots_TagPublishedFile( hScreenshot, unPublishedFileID ); } // bool public bool TagUser( ScreenshotHandle hScreenshot /*ScreenshotHandle*/, CSteamID steamID /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamScreenshots.TagUser( _ptr, hScreenshot, steamID ); - else return Platform.Win64.ISteamScreenshots.TagUser( _ptr, hScreenshot, steamID ); + return _pi.ISteamScreenshots_TagUser( hScreenshot, steamID ); } // void public void TriggerScreenshot() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamScreenshots.TriggerScreenshot( _ptr ); - else Platform.Win64.ISteamScreenshots.TriggerScreenshot( _ptr ); + _pi.ISteamScreenshots_TriggerScreenshot(); } // ScreenshotHandle public ScreenshotHandle WriteScreenshot( IntPtr pubRGB /*void **/, uint cubRGB /*uint32*/, int nWidth /*int*/, int nHeight /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamScreenshots.WriteScreenshot( _ptr, (IntPtr) pubRGB, cubRGB, nWidth, nHeight ); - else return Platform.Win64.ISteamScreenshots.WriteScreenshot( _ptr, (IntPtr) pubRGB, cubRGB, nWidth, nHeight ); + return _pi.ISteamScreenshots_WriteScreenshot( (IntPtr) pubRGB, cubRGB, nWidth, nHeight ); } } diff --git a/Facepunch.Steamworks/SteamNative/SteamNative.SteamUGC.cs b/Facepunch.Steamworks/SteamNative/SteamNative.SteamUGC.cs index 5ae8ae2..79ceae1 100644 --- a/Facepunch.Steamworks/SteamNative/SteamNative.SteamUGC.cs +++ b/Facepunch.Steamworks/SteamNative/SteamNative.SteamUGC.cs @@ -5,157 +5,117 @@ namespace SteamNative { public unsafe class SteamUGC { - internal IntPtr _ptr; + internal Platform.Interface _pi; public SteamUGC( IntPtr pointer ) { - _ptr = pointer; + if ( Platform.IsWindows64 ) _pi = new Platform.Win64( pointer ); + else if ( Platform.IsWindows32 ) _pi = new Platform.Win32( pointer ); + else if ( Platform.IsLinux32 ) _pi = new Platform.Linux32( pointer ); + else if ( Platform.IsLinux64 ) _pi = new Platform.Linux64( pointer ); + else if ( Platform.IsOsx ) _pi = new Platform.Mac( pointer ); } + public bool IsValid{ get{ return _pi != null && _pi.IsValid; } } // bool public bool AddExcludedTag( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, string pTagName /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.AddExcludedTag( _ptr, handle, pTagName ); - else return Platform.Win64.ISteamUGC.AddExcludedTag( _ptr, handle, pTagName ); + return _pi.ISteamUGC_AddExcludedTag( handle, pTagName ); } // bool public bool AddItemKeyValueTag( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, string pchKey /*const char **/, string pchValue /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.AddItemKeyValueTag( _ptr, handle, pchKey, pchValue ); - else return Platform.Win64.ISteamUGC.AddItemKeyValueTag( _ptr, handle, pchKey, pchValue ); + return _pi.ISteamUGC_AddItemKeyValueTag( handle, pchKey, pchValue ); } // bool public bool AddItemPreviewFile( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, string pszPreviewFile /*const char **/, ItemPreviewType type /*EItemPreviewType*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.AddItemPreviewFile( _ptr, handle, pszPreviewFile, type ); - else return Platform.Win64.ISteamUGC.AddItemPreviewFile( _ptr, handle, pszPreviewFile, type ); + return _pi.ISteamUGC_AddItemPreviewFile( handle, pszPreviewFile, type ); } // bool public bool AddItemPreviewVideo( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, string pszVideoID /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.AddItemPreviewVideo( _ptr, handle, pszVideoID ); - else return Platform.Win64.ISteamUGC.AddItemPreviewVideo( _ptr, handle, pszVideoID ); + return _pi.ISteamUGC_AddItemPreviewVideo( handle, pszVideoID ); } // SteamAPICall_t public SteamAPICall_t AddItemToFavorites( AppId_t nAppId /*AppId_t*/, PublishedFileId_t nPublishedFileID /*PublishedFileId_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.AddItemToFavorites( _ptr, nAppId, nPublishedFileID ); - else return Platform.Win64.ISteamUGC.AddItemToFavorites( _ptr, nAppId, nPublishedFileID ); + return _pi.ISteamUGC_AddItemToFavorites( nAppId, nPublishedFileID ); } // bool public bool AddRequiredKeyValueTag( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, string pKey /*const char **/, string pValue /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.AddRequiredKeyValueTag( _ptr, handle, pKey, pValue ); - else return Platform.Win64.ISteamUGC.AddRequiredKeyValueTag( _ptr, handle, pKey, pValue ); + return _pi.ISteamUGC_AddRequiredKeyValueTag( handle, pKey, pValue ); } // bool public bool AddRequiredTag( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, string pTagName /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.AddRequiredTag( _ptr, handle, pTagName ); - else return Platform.Win64.ISteamUGC.AddRequiredTag( _ptr, handle, pTagName ); + return _pi.ISteamUGC_AddRequiredTag( handle, pTagName ); } // bool public bool BInitWorkshopForGameServer( DepotId_t unWorkshopDepotID /*DepotId_t*/, string pszFolder /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.BInitWorkshopForGameServer( _ptr, unWorkshopDepotID, pszFolder ); - else return Platform.Win64.ISteamUGC.BInitWorkshopForGameServer( _ptr, unWorkshopDepotID, pszFolder ); + return _pi.ISteamUGC_BInitWorkshopForGameServer( unWorkshopDepotID, pszFolder ); } // SteamAPICall_t public SteamAPICall_t CreateItem( AppId_t nConsumerAppId /*AppId_t*/, WorkshopFileType eFileType /*EWorkshopFileType*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.CreateItem( _ptr, nConsumerAppId, eFileType ); - else return Platform.Win64.ISteamUGC.CreateItem( _ptr, nConsumerAppId, eFileType ); + return _pi.ISteamUGC_CreateItem( nConsumerAppId, eFileType ); } // UGCQueryHandle_t public UGCQueryHandle_t CreateQueryAllUGCRequest( UGCQuery eQueryType /*EUGCQuery*/, UGCMatchingUGCType eMatchingeMatchingUGCTypeFileType /*EUGCMatchingUGCType*/, AppId_t nCreatorAppID /*AppId_t*/, AppId_t nConsumerAppID /*AppId_t*/, uint unPage /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.CreateQueryAllUGCRequest( _ptr, eQueryType, eMatchingeMatchingUGCTypeFileType, nCreatorAppID, nConsumerAppID, unPage ); - else return Platform.Win64.ISteamUGC.CreateQueryAllUGCRequest( _ptr, eQueryType, eMatchingeMatchingUGCTypeFileType, nCreatorAppID, nConsumerAppID, unPage ); + return _pi.ISteamUGC_CreateQueryAllUGCRequest( eQueryType, eMatchingeMatchingUGCTypeFileType, nCreatorAppID, nConsumerAppID, unPage ); } // with: Detect_VectorReturn // UGCQueryHandle_t public UGCQueryHandle_t CreateQueryUGCDetailsRequest( PublishedFileId_t[] pvecPublishedFileID /*PublishedFileId_t **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - var unNumPublishedFileIDs = (uint) pvecPublishedFileID.Length; fixed ( PublishedFileId_t* pvecPublishedFileID_ptr = pvecPublishedFileID ) { - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.CreateQueryUGCDetailsRequest( _ptr, (IntPtr) pvecPublishedFileID_ptr, unNumPublishedFileIDs ); - else return Platform.Win64.ISteamUGC.CreateQueryUGCDetailsRequest( _ptr, (IntPtr) pvecPublishedFileID_ptr, unNumPublishedFileIDs ); + return _pi.ISteamUGC_CreateQueryUGCDetailsRequest( (IntPtr) pvecPublishedFileID_ptr, unNumPublishedFileIDs ); } } // UGCQueryHandle_t public UGCQueryHandle_t CreateQueryUserUGCRequest( AccountID_t unAccountID /*AccountID_t*/, UserUGCList eListType /*EUserUGCList*/, UGCMatchingUGCType eMatchingUGCType /*EUGCMatchingUGCType*/, UserUGCListSortOrder eSortOrder /*EUserUGCListSortOrder*/, AppId_t nCreatorAppID /*AppId_t*/, AppId_t nConsumerAppID /*AppId_t*/, uint unPage /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.CreateQueryUserUGCRequest( _ptr, unAccountID, eListType, eMatchingUGCType, eSortOrder, nCreatorAppID, nConsumerAppID, unPage ); - else return Platform.Win64.ISteamUGC.CreateQueryUserUGCRequest( _ptr, unAccountID, eListType, eMatchingUGCType, eSortOrder, nCreatorAppID, nConsumerAppID, unPage ); + return _pi.ISteamUGC_CreateQueryUserUGCRequest( unAccountID, eListType, eMatchingUGCType, eSortOrder, nCreatorAppID, nConsumerAppID, unPage ); } // bool public bool DownloadItem( PublishedFileId_t nPublishedFileID /*PublishedFileId_t*/, bool bHighPriority /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.DownloadItem( _ptr, nPublishedFileID, bHighPriority ); - else return Platform.Win64.ISteamUGC.DownloadItem( _ptr, nPublishedFileID, bHighPriority ); + return _pi.ISteamUGC_DownloadItem( nPublishedFileID, bHighPriority ); } // bool public bool GetItemDownloadInfo( PublishedFileId_t nPublishedFileID /*PublishedFileId_t*/, out ulong punBytesDownloaded /*uint64 **/, out ulong punBytesTotal /*uint64 **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.GetItemDownloadInfo( _ptr, nPublishedFileID, out punBytesDownloaded, out punBytesTotal ); - else return Platform.Win64.ISteamUGC.GetItemDownloadInfo( _ptr, nPublishedFileID, out punBytesDownloaded, out punBytesTotal ); + return _pi.ISteamUGC_GetItemDownloadInfo( nPublishedFileID, out punBytesDownloaded, out punBytesTotal ); } // bool // with: Detect_StringFetch False public bool GetItemInstallInfo( PublishedFileId_t nPublishedFileID /*PublishedFileId_t*/, out ulong punSizeOnDisk /*uint64 **/, out string pchFolder /*char **/, out uint punTimeStamp /*uint32 **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - bool bSuccess = default( bool ); pchFolder = string.Empty; System.Text.StringBuilder pchFolder_sb = new System.Text.StringBuilder( 4096 ); uint cchFolderSize = 4096; - if ( Platform.IsWindows32 ) bSuccess = Platform.Win32.ISteamUGC.GetItemInstallInfo( _ptr, nPublishedFileID, out punSizeOnDisk, pchFolder_sb, cchFolderSize, out punTimeStamp ); - else bSuccess = Platform.Win64.ISteamUGC.GetItemInstallInfo( _ptr, nPublishedFileID, out punSizeOnDisk, pchFolder_sb, cchFolderSize, out punTimeStamp ); + bSuccess = _pi.ISteamUGC_GetItemInstallInfo( nPublishedFileID, out punSizeOnDisk, pchFolder_sb, cchFolderSize, out punTimeStamp ); if ( !bSuccess ) return bSuccess; pchFolder = pchFolder_sb.ToString(); return bSuccess; @@ -164,28 +124,19 @@ namespace SteamNative // uint public uint GetItemState( PublishedFileId_t nPublishedFileID /*PublishedFileId_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.GetItemState( _ptr, nPublishedFileID ); - else return Platform.Win64.ISteamUGC.GetItemState( _ptr, nPublishedFileID ); + return _pi.ISteamUGC_GetItemState( nPublishedFileID ); } // ItemUpdateStatus public ItemUpdateStatus GetItemUpdateProgress( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, out ulong punBytesProcessed /*uint64 **/, out ulong punBytesTotal /*uint64 **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.GetItemUpdateProgress( _ptr, handle, out punBytesProcessed, out punBytesTotal ); - else return Platform.Win64.ISteamUGC.GetItemUpdateProgress( _ptr, handle, out punBytesProcessed, out punBytesTotal ); + return _pi.ISteamUGC_GetItemUpdateProgress( handle, out punBytesProcessed, out punBytesTotal ); } // uint public uint GetNumSubscribedItems() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.GetNumSubscribedItems( _ptr ); - else return Platform.Win64.ISteamUGC.GetNumSubscribedItems( _ptr ); + return _pi.ISteamUGC_GetNumSubscribedItems(); } // bool @@ -193,8 +144,6 @@ namespace SteamNative // with: Detect_StringFetch False public bool GetQueryUGCAdditionalPreview( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, uint index /*uint32*/, uint previewIndex /*uint32*/, out string pchURLOrVideoID /*char **/, out string pchOriginalFileName /*char **/, out ItemPreviewType pPreviewType /*EItemPreviewType **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - bool bSuccess = default( bool ); pchURLOrVideoID = string.Empty; System.Text.StringBuilder pchURLOrVideoID_sb = new System.Text.StringBuilder( 4096 ); @@ -202,8 +151,7 @@ namespace SteamNative pchOriginalFileName = string.Empty; System.Text.StringBuilder pchOriginalFileName_sb = new System.Text.StringBuilder( 4096 ); uint cchOriginalFileNameSize = 4096; - if ( Platform.IsWindows32 ) bSuccess = Platform.Win32.ISteamUGC.GetQueryUGCAdditionalPreview( _ptr, handle, index, previewIndex, pchURLOrVideoID_sb, cchURLSize, pchOriginalFileName_sb, cchOriginalFileNameSize, out pPreviewType ); - else bSuccess = Platform.Win64.ISteamUGC.GetQueryUGCAdditionalPreview( _ptr, handle, index, previewIndex, pchURLOrVideoID_sb, cchURLSize, pchOriginalFileName_sb, cchOriginalFileNameSize, out pPreviewType ); + bSuccess = _pi.ISteamUGC_GetQueryUGCAdditionalPreview( handle, index, previewIndex, pchURLOrVideoID_sb, cchURLSize, pchOriginalFileName_sb, cchOriginalFileNameSize, out pPreviewType ); if ( !bSuccess ) return bSuccess; pchOriginalFileName = pchOriginalFileName_sb.ToString(); if ( !bSuccess ) return bSuccess; @@ -214,10 +162,7 @@ namespace SteamNative // bool public bool GetQueryUGCChildren( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, uint index /*uint32*/, PublishedFileId_t* pvecPublishedFileID /*PublishedFileId_t **/, uint cMaxEntries /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.GetQueryUGCChildren( _ptr, handle, index, (IntPtr) pvecPublishedFileID, cMaxEntries ); - else return Platform.Win64.ISteamUGC.GetQueryUGCChildren( _ptr, handle, index, (IntPtr) pvecPublishedFileID, cMaxEntries ); + return _pi.ISteamUGC_GetQueryUGCChildren( handle, index, (IntPtr) pvecPublishedFileID, cMaxEntries ); } // bool @@ -225,8 +170,6 @@ namespace SteamNative // with: Detect_StringFetch False public bool GetQueryUGCKeyValueTag( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, uint index /*uint32*/, uint keyValueTagIndex /*uint32*/, out string pchKey /*char **/, out string pchValue /*char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - bool bSuccess = default( bool ); pchKey = string.Empty; System.Text.StringBuilder pchKey_sb = new System.Text.StringBuilder( 4096 ); @@ -234,8 +177,7 @@ namespace SteamNative pchValue = string.Empty; System.Text.StringBuilder pchValue_sb = new System.Text.StringBuilder( 4096 ); uint cchValueSize = 4096; - if ( Platform.IsWindows32 ) bSuccess = Platform.Win32.ISteamUGC.GetQueryUGCKeyValueTag( _ptr, handle, index, keyValueTagIndex, pchKey_sb, cchKeySize, pchValue_sb, cchValueSize ); - else bSuccess = Platform.Win64.ISteamUGC.GetQueryUGCKeyValueTag( _ptr, handle, index, keyValueTagIndex, pchKey_sb, cchKeySize, pchValue_sb, cchValueSize ); + bSuccess = _pi.ISteamUGC_GetQueryUGCKeyValueTag( handle, index, keyValueTagIndex, pchKey_sb, cchKeySize, pchValue_sb, cchValueSize ); if ( !bSuccess ) return bSuccess; pchValue = pchValue_sb.ToString(); if ( !bSuccess ) return bSuccess; @@ -247,14 +189,11 @@ namespace SteamNative // with: Detect_StringFetch False public bool GetQueryUGCMetadata( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, uint index /*uint32*/, out string pchMetadata /*char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - bool bSuccess = default( bool ); pchMetadata = string.Empty; System.Text.StringBuilder pchMetadata_sb = new System.Text.StringBuilder( 4096 ); uint cchMetadatasize = 4096; - if ( Platform.IsWindows32 ) bSuccess = Platform.Win32.ISteamUGC.GetQueryUGCMetadata( _ptr, handle, index, pchMetadata_sb, cchMetadatasize ); - else bSuccess = Platform.Win64.ISteamUGC.GetQueryUGCMetadata( _ptr, handle, index, pchMetadata_sb, cchMetadatasize ); + bSuccess = _pi.ISteamUGC_GetQueryUGCMetadata( handle, index, pchMetadata_sb, cchMetadatasize ); if ( !bSuccess ) return bSuccess; pchMetadata = pchMetadata_sb.ToString(); return bSuccess; @@ -263,33 +202,24 @@ namespace SteamNative // uint public uint GetQueryUGCNumAdditionalPreviews( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, uint index /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.GetQueryUGCNumAdditionalPreviews( _ptr, handle, index ); - else return Platform.Win64.ISteamUGC.GetQueryUGCNumAdditionalPreviews( _ptr, handle, index ); + return _pi.ISteamUGC_GetQueryUGCNumAdditionalPreviews( handle, index ); } // uint public uint GetQueryUGCNumKeyValueTags( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, uint index /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.GetQueryUGCNumKeyValueTags( _ptr, handle, index ); - else return Platform.Win64.ISteamUGC.GetQueryUGCNumKeyValueTags( _ptr, handle, index ); + return _pi.ISteamUGC_GetQueryUGCNumKeyValueTags( handle, index ); } // bool // with: Detect_StringFetch False public bool GetQueryUGCPreviewURL( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, uint index /*uint32*/, out string pchURL /*char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - bool bSuccess = default( bool ); pchURL = string.Empty; System.Text.StringBuilder pchURL_sb = new System.Text.StringBuilder( 4096 ); uint cchURLSize = 4096; - if ( Platform.IsWindows32 ) bSuccess = Platform.Win32.ISteamUGC.GetQueryUGCPreviewURL( _ptr, handle, index, pchURL_sb, cchURLSize ); - else bSuccess = Platform.Win64.ISteamUGC.GetQueryUGCPreviewURL( _ptr, handle, index, pchURL_sb, cchURLSize ); + bSuccess = _pi.ISteamUGC_GetQueryUGCPreviewURL( handle, index, pchURL_sb, cchURLSize ); if ( !bSuccess ) return bSuccess; pchURL = pchURL_sb.ToString(); return bSuccess; @@ -298,343 +228,229 @@ namespace SteamNative // bool public bool GetQueryUGCResult( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, uint index /*uint32*/, ref SteamUGCDetails_t pDetails /*struct SteamUGCDetails_t **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.GetQueryUGCResult( _ptr, handle, index, ref pDetails ); - else return Platform.Win64.ISteamUGC.GetQueryUGCResult( _ptr, handle, index, ref pDetails ); + return _pi.ISteamUGC_GetQueryUGCResult( handle, index, ref pDetails ); } // bool public bool GetQueryUGCStatistic( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, uint index /*uint32*/, ItemStatistic eStatType /*EItemStatistic*/, out uint pStatValue /*uint32 **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.GetQueryUGCStatistic( _ptr, handle, index, eStatType, out pStatValue ); - else return Platform.Win64.ISteamUGC.GetQueryUGCStatistic( _ptr, handle, index, eStatType, out pStatValue ); + return _pi.ISteamUGC_GetQueryUGCStatistic( handle, index, eStatType, out pStatValue ); } // uint public uint GetSubscribedItems( PublishedFileId_t* pvecPublishedFileID /*PublishedFileId_t **/, uint cMaxEntries /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.GetSubscribedItems( _ptr, (IntPtr) pvecPublishedFileID, cMaxEntries ); - else return Platform.Win64.ISteamUGC.GetSubscribedItems( _ptr, (IntPtr) pvecPublishedFileID, cMaxEntries ); + return _pi.ISteamUGC_GetSubscribedItems( (IntPtr) pvecPublishedFileID, cMaxEntries ); } // SteamAPICall_t public SteamAPICall_t GetUserItemVote( PublishedFileId_t nPublishedFileID /*PublishedFileId_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.GetUserItemVote( _ptr, nPublishedFileID ); - else return Platform.Win64.ISteamUGC.GetUserItemVote( _ptr, nPublishedFileID ); + return _pi.ISteamUGC_GetUserItemVote( nPublishedFileID ); } // bool public bool ReleaseQueryUGCRequest( UGCQueryHandle_t handle /*UGCQueryHandle_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.ReleaseQueryUGCRequest( _ptr, handle ); - else return Platform.Win64.ISteamUGC.ReleaseQueryUGCRequest( _ptr, handle ); + return _pi.ISteamUGC_ReleaseQueryUGCRequest( handle ); } // SteamAPICall_t public SteamAPICall_t RemoveItemFromFavorites( AppId_t nAppId /*AppId_t*/, PublishedFileId_t nPublishedFileID /*PublishedFileId_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.RemoveItemFromFavorites( _ptr, nAppId, nPublishedFileID ); - else return Platform.Win64.ISteamUGC.RemoveItemFromFavorites( _ptr, nAppId, nPublishedFileID ); + return _pi.ISteamUGC_RemoveItemFromFavorites( nAppId, nPublishedFileID ); } // bool public bool RemoveItemKeyValueTags( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, string pchKey /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.RemoveItemKeyValueTags( _ptr, handle, pchKey ); - else return Platform.Win64.ISteamUGC.RemoveItemKeyValueTags( _ptr, handle, pchKey ); + return _pi.ISteamUGC_RemoveItemKeyValueTags( handle, pchKey ); } // bool public bool RemoveItemPreview( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, uint index /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.RemoveItemPreview( _ptr, handle, index ); - else return Platform.Win64.ISteamUGC.RemoveItemPreview( _ptr, handle, index ); + return _pi.ISteamUGC_RemoveItemPreview( handle, index ); } // SteamAPICall_t public SteamAPICall_t RequestUGCDetails( PublishedFileId_t nPublishedFileID /*PublishedFileId_t*/, uint unMaxAgeSeconds /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.RequestUGCDetails( _ptr, nPublishedFileID, unMaxAgeSeconds ); - else return Platform.Win64.ISteamUGC.RequestUGCDetails( _ptr, nPublishedFileID, unMaxAgeSeconds ); + return _pi.ISteamUGC_RequestUGCDetails( nPublishedFileID, unMaxAgeSeconds ); } // SteamAPICall_t public SteamAPICall_t SendQueryUGCRequest( UGCQueryHandle_t handle /*UGCQueryHandle_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.SendQueryUGCRequest( _ptr, handle ); - else return Platform.Win64.ISteamUGC.SendQueryUGCRequest( _ptr, handle ); + return _pi.ISteamUGC_SendQueryUGCRequest( handle ); } // bool public bool SetAllowCachedResponse( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, uint unMaxAgeSeconds /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.SetAllowCachedResponse( _ptr, handle, unMaxAgeSeconds ); - else return Platform.Win64.ISteamUGC.SetAllowCachedResponse( _ptr, handle, unMaxAgeSeconds ); + return _pi.ISteamUGC_SetAllowCachedResponse( handle, unMaxAgeSeconds ); } // bool public bool SetCloudFileNameFilter( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, string pMatchCloudFileName /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.SetCloudFileNameFilter( _ptr, handle, pMatchCloudFileName ); - else return Platform.Win64.ISteamUGC.SetCloudFileNameFilter( _ptr, handle, pMatchCloudFileName ); + return _pi.ISteamUGC_SetCloudFileNameFilter( handle, pMatchCloudFileName ); } // bool public bool SetItemContent( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, string pszContentFolder /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.SetItemContent( _ptr, handle, pszContentFolder ); - else return Platform.Win64.ISteamUGC.SetItemContent( _ptr, handle, pszContentFolder ); + return _pi.ISteamUGC_SetItemContent( handle, pszContentFolder ); } // bool public bool SetItemDescription( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, string pchDescription /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.SetItemDescription( _ptr, handle, pchDescription ); - else return Platform.Win64.ISteamUGC.SetItemDescription( _ptr, handle, pchDescription ); + return _pi.ISteamUGC_SetItemDescription( handle, pchDescription ); } // bool public bool SetItemMetadata( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, string pchMetaData /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.SetItemMetadata( _ptr, handle, pchMetaData ); - else return Platform.Win64.ISteamUGC.SetItemMetadata( _ptr, handle, pchMetaData ); + return _pi.ISteamUGC_SetItemMetadata( handle, pchMetaData ); } // bool public bool SetItemPreview( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, string pszPreviewFile /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.SetItemPreview( _ptr, handle, pszPreviewFile ); - else return Platform.Win64.ISteamUGC.SetItemPreview( _ptr, handle, pszPreviewFile ); + return _pi.ISteamUGC_SetItemPreview( handle, pszPreviewFile ); } // bool public bool SetItemTags( UGCUpdateHandle_t updateHandle /*UGCUpdateHandle_t*/, IntPtr pTags /*const struct SteamParamStringArray_t **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.SetItemTags( _ptr, updateHandle, (IntPtr) pTags ); - else return Platform.Win64.ISteamUGC.SetItemTags( _ptr, updateHandle, (IntPtr) pTags ); + return _pi.ISteamUGC_SetItemTags( updateHandle, (IntPtr) pTags ); } // bool public bool SetItemTitle( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, string pchTitle /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.SetItemTitle( _ptr, handle, pchTitle ); - else return Platform.Win64.ISteamUGC.SetItemTitle( _ptr, handle, pchTitle ); + return _pi.ISteamUGC_SetItemTitle( handle, pchTitle ); } // bool public bool SetItemUpdateLanguage( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, string pchLanguage /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.SetItemUpdateLanguage( _ptr, handle, pchLanguage ); - else return Platform.Win64.ISteamUGC.SetItemUpdateLanguage( _ptr, handle, pchLanguage ); + return _pi.ISteamUGC_SetItemUpdateLanguage( handle, pchLanguage ); } // bool public bool SetItemVisibility( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, RemoteStoragePublishedFileVisibility eVisibility /*ERemoteStoragePublishedFileVisibility*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.SetItemVisibility( _ptr, handle, eVisibility ); - else return Platform.Win64.ISteamUGC.SetItemVisibility( _ptr, handle, eVisibility ); + return _pi.ISteamUGC_SetItemVisibility( handle, eVisibility ); } // bool public bool SetLanguage( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, string pchLanguage /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.SetLanguage( _ptr, handle, pchLanguage ); - else return Platform.Win64.ISteamUGC.SetLanguage( _ptr, handle, pchLanguage ); + return _pi.ISteamUGC_SetLanguage( handle, pchLanguage ); } // bool public bool SetMatchAnyTag( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, bool bMatchAnyTag /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.SetMatchAnyTag( _ptr, handle, bMatchAnyTag ); - else return Platform.Win64.ISteamUGC.SetMatchAnyTag( _ptr, handle, bMatchAnyTag ); + return _pi.ISteamUGC_SetMatchAnyTag( handle, bMatchAnyTag ); } // bool public bool SetRankedByTrendDays( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, uint unDays /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.SetRankedByTrendDays( _ptr, handle, unDays ); - else return Platform.Win64.ISteamUGC.SetRankedByTrendDays( _ptr, handle, unDays ); + return _pi.ISteamUGC_SetRankedByTrendDays( handle, unDays ); } // bool public bool SetReturnAdditionalPreviews( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, bool bReturnAdditionalPreviews /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.SetReturnAdditionalPreviews( _ptr, handle, bReturnAdditionalPreviews ); - else return Platform.Win64.ISteamUGC.SetReturnAdditionalPreviews( _ptr, handle, bReturnAdditionalPreviews ); + return _pi.ISteamUGC_SetReturnAdditionalPreviews( handle, bReturnAdditionalPreviews ); } // bool public bool SetReturnChildren( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, bool bReturnChildren /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.SetReturnChildren( _ptr, handle, bReturnChildren ); - else return Platform.Win64.ISteamUGC.SetReturnChildren( _ptr, handle, bReturnChildren ); + return _pi.ISteamUGC_SetReturnChildren( handle, bReturnChildren ); } // bool public bool SetReturnKeyValueTags( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, bool bReturnKeyValueTags /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.SetReturnKeyValueTags( _ptr, handle, bReturnKeyValueTags ); - else return Platform.Win64.ISteamUGC.SetReturnKeyValueTags( _ptr, handle, bReturnKeyValueTags ); + return _pi.ISteamUGC_SetReturnKeyValueTags( handle, bReturnKeyValueTags ); } // bool public bool SetReturnLongDescription( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, bool bReturnLongDescription /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.SetReturnLongDescription( _ptr, handle, bReturnLongDescription ); - else return Platform.Win64.ISteamUGC.SetReturnLongDescription( _ptr, handle, bReturnLongDescription ); + return _pi.ISteamUGC_SetReturnLongDescription( handle, bReturnLongDescription ); } // bool public bool SetReturnMetadata( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, bool bReturnMetadata /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.SetReturnMetadata( _ptr, handle, bReturnMetadata ); - else return Platform.Win64.ISteamUGC.SetReturnMetadata( _ptr, handle, bReturnMetadata ); + return _pi.ISteamUGC_SetReturnMetadata( handle, bReturnMetadata ); } // bool public bool SetReturnTotalOnly( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, bool bReturnTotalOnly /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.SetReturnTotalOnly( _ptr, handle, bReturnTotalOnly ); - else return Platform.Win64.ISteamUGC.SetReturnTotalOnly( _ptr, handle, bReturnTotalOnly ); + return _pi.ISteamUGC_SetReturnTotalOnly( handle, bReturnTotalOnly ); } // bool public bool SetSearchText( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, string pSearchText /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.SetSearchText( _ptr, handle, pSearchText ); - else return Platform.Win64.ISteamUGC.SetSearchText( _ptr, handle, pSearchText ); + return _pi.ISteamUGC_SetSearchText( handle, pSearchText ); } // SteamAPICall_t public SteamAPICall_t SetUserItemVote( PublishedFileId_t nPublishedFileID /*PublishedFileId_t*/, bool bVoteUp /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.SetUserItemVote( _ptr, nPublishedFileID, bVoteUp ); - else return Platform.Win64.ISteamUGC.SetUserItemVote( _ptr, nPublishedFileID, bVoteUp ); + return _pi.ISteamUGC_SetUserItemVote( nPublishedFileID, bVoteUp ); } // UGCUpdateHandle_t public UGCUpdateHandle_t StartItemUpdate( AppId_t nConsumerAppId /*AppId_t*/, PublishedFileId_t nPublishedFileID /*PublishedFileId_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.StartItemUpdate( _ptr, nConsumerAppId, nPublishedFileID ); - else return Platform.Win64.ISteamUGC.StartItemUpdate( _ptr, nConsumerAppId, nPublishedFileID ); + return _pi.ISteamUGC_StartItemUpdate( nConsumerAppId, nPublishedFileID ); } // SteamAPICall_t public SteamAPICall_t SubmitItemUpdate( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, string pchChangeNote /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.SubmitItemUpdate( _ptr, handle, pchChangeNote ); - else return Platform.Win64.ISteamUGC.SubmitItemUpdate( _ptr, handle, pchChangeNote ); + return _pi.ISteamUGC_SubmitItemUpdate( handle, pchChangeNote ); } // SteamAPICall_t public SteamAPICall_t SubscribeItem( PublishedFileId_t nPublishedFileID /*PublishedFileId_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.SubscribeItem( _ptr, nPublishedFileID ); - else return Platform.Win64.ISteamUGC.SubscribeItem( _ptr, nPublishedFileID ); + return _pi.ISteamUGC_SubscribeItem( nPublishedFileID ); } // void public void SuspendDownloads( bool bSuspend /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamUGC.SuspendDownloads( _ptr, bSuspend ); - else Platform.Win64.ISteamUGC.SuspendDownloads( _ptr, bSuspend ); + _pi.ISteamUGC_SuspendDownloads( bSuspend ); } // SteamAPICall_t public SteamAPICall_t UnsubscribeItem( PublishedFileId_t nPublishedFileID /*PublishedFileId_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.UnsubscribeItem( _ptr, nPublishedFileID ); - else return Platform.Win64.ISteamUGC.UnsubscribeItem( _ptr, nPublishedFileID ); + return _pi.ISteamUGC_UnsubscribeItem( nPublishedFileID ); } // bool public bool UpdateItemPreviewFile( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, uint index /*uint32*/, string pszPreviewFile /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.UpdateItemPreviewFile( _ptr, handle, index, pszPreviewFile ); - else return Platform.Win64.ISteamUGC.UpdateItemPreviewFile( _ptr, handle, index, pszPreviewFile ); + return _pi.ISteamUGC_UpdateItemPreviewFile( handle, index, pszPreviewFile ); } // bool public bool UpdateItemPreviewVideo( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, uint index /*uint32*/, string pszVideoID /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUGC.UpdateItemPreviewVideo( _ptr, handle, index, pszVideoID ); - else return Platform.Win64.ISteamUGC.UpdateItemPreviewVideo( _ptr, handle, index, pszVideoID ); + return _pi.ISteamUGC_UpdateItemPreviewVideo( handle, index, pszVideoID ); } } diff --git a/Facepunch.Steamworks/SteamNative/SteamNative.SteamUnifiedMessages.cs b/Facepunch.Steamworks/SteamNative/SteamNative.SteamUnifiedMessages.cs index 2d932d3..90ff2c8 100644 --- a/Facepunch.Steamworks/SteamNative/SteamNative.SteamUnifiedMessages.cs +++ b/Facepunch.Steamworks/SteamNative/SteamNative.SteamUnifiedMessages.cs @@ -5,57 +5,47 @@ namespace SteamNative { public unsafe class SteamUnifiedMessages { - internal IntPtr _ptr; + internal Platform.Interface _pi; public SteamUnifiedMessages( IntPtr pointer ) { - _ptr = pointer; + if ( Platform.IsWindows64 ) _pi = new Platform.Win64( pointer ); + else if ( Platform.IsWindows32 ) _pi = new Platform.Win32( pointer ); + else if ( Platform.IsLinux32 ) _pi = new Platform.Linux32( pointer ); + else if ( Platform.IsLinux64 ) _pi = new Platform.Linux64( pointer ); + else if ( Platform.IsOsx ) _pi = new Platform.Mac( pointer ); } + public bool IsValid{ get{ return _pi != null && _pi.IsValid; } } // bool public bool GetMethodResponseData( ClientUnifiedMessageHandle hHandle /*ClientUnifiedMessageHandle*/, IntPtr pResponseBuffer /*void **/, uint unResponseBufferSize /*uint32*/, bool bAutoRelease /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUnifiedMessages.GetMethodResponseData( _ptr, hHandle, (IntPtr) pResponseBuffer, unResponseBufferSize, bAutoRelease ); - else return Platform.Win64.ISteamUnifiedMessages.GetMethodResponseData( _ptr, hHandle, (IntPtr) pResponseBuffer, unResponseBufferSize, bAutoRelease ); + return _pi.ISteamUnifiedMessages_GetMethodResponseData( hHandle, (IntPtr) pResponseBuffer, unResponseBufferSize, bAutoRelease ); } // bool public bool GetMethodResponseInfo( ClientUnifiedMessageHandle hHandle /*ClientUnifiedMessageHandle*/, out uint punResponseSize /*uint32 **/, out Result peResult /*EResult **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUnifiedMessages.GetMethodResponseInfo( _ptr, hHandle, out punResponseSize, out peResult ); - else return Platform.Win64.ISteamUnifiedMessages.GetMethodResponseInfo( _ptr, hHandle, out punResponseSize, out peResult ); + return _pi.ISteamUnifiedMessages_GetMethodResponseInfo( hHandle, out punResponseSize, out peResult ); } // bool public bool ReleaseMethod( ClientUnifiedMessageHandle hHandle /*ClientUnifiedMessageHandle*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUnifiedMessages.ReleaseMethod( _ptr, hHandle ); - else return Platform.Win64.ISteamUnifiedMessages.ReleaseMethod( _ptr, hHandle ); + return _pi.ISteamUnifiedMessages_ReleaseMethod( hHandle ); } // ClientUnifiedMessageHandle public ClientUnifiedMessageHandle SendMethod( string pchServiceMethod /*const char **/, IntPtr pRequestBuffer /*const void **/, uint unRequestBufferSize /*uint32*/, ulong unContext /*uint64*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUnifiedMessages.SendMethod( _ptr, pchServiceMethod, (IntPtr) pRequestBuffer, unRequestBufferSize, unContext ); - else return Platform.Win64.ISteamUnifiedMessages.SendMethod( _ptr, pchServiceMethod, (IntPtr) pRequestBuffer, unRequestBufferSize, unContext ); + return _pi.ISteamUnifiedMessages_SendMethod( pchServiceMethod, (IntPtr) pRequestBuffer, unRequestBufferSize, unContext ); } // bool public bool SendNotification( string pchServiceNotification /*const char **/, IntPtr pNotificationBuffer /*const void **/, uint unNotificationBufferSize /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUnifiedMessages.SendNotification( _ptr, pchServiceNotification, (IntPtr) pNotificationBuffer, unNotificationBufferSize ); - else return Platform.Win64.ISteamUnifiedMessages.SendNotification( _ptr, pchServiceNotification, (IntPtr) pNotificationBuffer, unNotificationBufferSize ); + return _pi.ISteamUnifiedMessages_SendNotification( pchServiceNotification, (IntPtr) pNotificationBuffer, unNotificationBufferSize ); } } diff --git a/Facepunch.Steamworks/SteamNative/SteamNative.SteamUser.cs b/Facepunch.Steamworks/SteamNative/SteamNative.SteamUser.cs index ebdfbcb..01bb41e 100644 --- a/Facepunch.Steamworks/SteamNative/SteamNative.SteamUser.cs +++ b/Facepunch.Steamworks/SteamNative/SteamNative.SteamUser.cs @@ -5,169 +5,123 @@ namespace SteamNative { public unsafe class SteamUser { - internal IntPtr _ptr; + internal Platform.Interface _pi; public SteamUser( IntPtr pointer ) { - _ptr = pointer; + if ( Platform.IsWindows64 ) _pi = new Platform.Win64( pointer ); + else if ( Platform.IsWindows32 ) _pi = new Platform.Win32( pointer ); + else if ( Platform.IsLinux32 ) _pi = new Platform.Linux32( pointer ); + else if ( Platform.IsLinux64 ) _pi = new Platform.Linux64( pointer ); + else if ( Platform.IsOsx ) _pi = new Platform.Mac( pointer ); } + public bool IsValid{ get{ return _pi != null && _pi.IsValid; } } // void public void AdvertiseGame( CSteamID steamIDGameServer /*class CSteamID*/, uint unIPServer /*uint32*/, ushort usPortServer /*uint16*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamUser.AdvertiseGame( _ptr, steamIDGameServer, unIPServer, usPortServer ); - else Platform.Win64.ISteamUser.AdvertiseGame( _ptr, steamIDGameServer, unIPServer, usPortServer ); + _pi.ISteamUser_AdvertiseGame( steamIDGameServer, unIPServer, usPortServer ); } // BeginAuthSessionResult public BeginAuthSessionResult BeginAuthSession( IntPtr pAuthTicket /*const void **/, int cbAuthTicket /*int*/, CSteamID steamID /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUser.BeginAuthSession( _ptr, (IntPtr) pAuthTicket, cbAuthTicket, steamID ); - else return Platform.Win64.ISteamUser.BeginAuthSession( _ptr, (IntPtr) pAuthTicket, cbAuthTicket, steamID ); + return _pi.ISteamUser_BeginAuthSession( (IntPtr) pAuthTicket, cbAuthTicket, steamID ); } // bool public bool BIsBehindNAT() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUser.BIsBehindNAT( _ptr ); - else return Platform.Win64.ISteamUser.BIsBehindNAT( _ptr ); + return _pi.ISteamUser_BIsBehindNAT(); } // bool public bool BIsPhoneVerified() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUser.BIsPhoneVerified( _ptr ); - else return Platform.Win64.ISteamUser.BIsPhoneVerified( _ptr ); + return _pi.ISteamUser_BIsPhoneVerified(); } // bool public bool BIsTwoFactorEnabled() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUser.BIsTwoFactorEnabled( _ptr ); - else return Platform.Win64.ISteamUser.BIsTwoFactorEnabled( _ptr ); + return _pi.ISteamUser_BIsTwoFactorEnabled(); } // bool public bool BLoggedOn() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUser.BLoggedOn( _ptr ); - else return Platform.Win64.ISteamUser.BLoggedOn( _ptr ); + return _pi.ISteamUser_BLoggedOn(); } // void public void CancelAuthTicket( HAuthTicket hAuthTicket /*HAuthTicket*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamUser.CancelAuthTicket( _ptr, hAuthTicket ); - else Platform.Win64.ISteamUser.CancelAuthTicket( _ptr, hAuthTicket ); + _pi.ISteamUser_CancelAuthTicket( hAuthTicket ); } // VoiceResult public VoiceResult DecompressVoice( IntPtr pCompressed /*const void **/, uint cbCompressed /*uint32*/, IntPtr pDestBuffer /*void **/, uint cbDestBufferSize /*uint32*/, out uint nBytesWritten /*uint32 **/, uint nDesiredSampleRate /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUser.DecompressVoice( _ptr, (IntPtr) pCompressed, cbCompressed, (IntPtr) pDestBuffer, cbDestBufferSize, out nBytesWritten, nDesiredSampleRate ); - else return Platform.Win64.ISteamUser.DecompressVoice( _ptr, (IntPtr) pCompressed, cbCompressed, (IntPtr) pDestBuffer, cbDestBufferSize, out nBytesWritten, nDesiredSampleRate ); + return _pi.ISteamUser_DecompressVoice( (IntPtr) pCompressed, cbCompressed, (IntPtr) pDestBuffer, cbDestBufferSize, out nBytesWritten, nDesiredSampleRate ); } // void public void EndAuthSession( CSteamID steamID /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamUser.EndAuthSession( _ptr, steamID ); - else Platform.Win64.ISteamUser.EndAuthSession( _ptr, steamID ); + _pi.ISteamUser_EndAuthSession( steamID ); } // HAuthTicket public HAuthTicket GetAuthSessionTicket( IntPtr pTicket /*void **/, int cbMaxTicket /*int*/, out uint pcbTicket /*uint32 **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUser.GetAuthSessionTicket( _ptr, (IntPtr) pTicket, cbMaxTicket, out pcbTicket ); - else return Platform.Win64.ISteamUser.GetAuthSessionTicket( _ptr, (IntPtr) pTicket, cbMaxTicket, out pcbTicket ); + return _pi.ISteamUser_GetAuthSessionTicket( (IntPtr) pTicket, cbMaxTicket, out pcbTicket ); } // VoiceResult public VoiceResult GetAvailableVoice( out uint pcbCompressed /*uint32 **/, out uint pcbUncompressed /*uint32 **/, uint nUncompressedVoiceDesiredSampleRate /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUser.GetAvailableVoice( _ptr, out pcbCompressed, out pcbUncompressed, nUncompressedVoiceDesiredSampleRate ); - else return Platform.Win64.ISteamUser.GetAvailableVoice( _ptr, out pcbCompressed, out pcbUncompressed, nUncompressedVoiceDesiredSampleRate ); + return _pi.ISteamUser_GetAvailableVoice( out pcbCompressed, out pcbUncompressed, nUncompressedVoiceDesiredSampleRate ); } // bool public bool GetEncryptedAppTicket( IntPtr pTicket /*void **/, int cbMaxTicket /*int*/, out uint pcbTicket /*uint32 **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUser.GetEncryptedAppTicket( _ptr, (IntPtr) pTicket, cbMaxTicket, out pcbTicket ); - else return Platform.Win64.ISteamUser.GetEncryptedAppTicket( _ptr, (IntPtr) pTicket, cbMaxTicket, out pcbTicket ); + return _pi.ISteamUser_GetEncryptedAppTicket( (IntPtr) pTicket, cbMaxTicket, out pcbTicket ); } // int public int GetGameBadgeLevel( int nSeries /*int*/, bool bFoil /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUser.GetGameBadgeLevel( _ptr, nSeries, bFoil ); - else return Platform.Win64.ISteamUser.GetGameBadgeLevel( _ptr, nSeries, bFoil ); + return _pi.ISteamUser_GetGameBadgeLevel( nSeries, bFoil ); } // HSteamUser public HSteamUser GetHSteamUser() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUser.GetHSteamUser( _ptr ); - else return Platform.Win64.ISteamUser.GetHSteamUser( _ptr ); + return _pi.ISteamUser_GetHSteamUser(); } // int public int GetPlayerSteamLevel() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUser.GetPlayerSteamLevel( _ptr ); - else return Platform.Win64.ISteamUser.GetPlayerSteamLevel( _ptr ); + return _pi.ISteamUser_GetPlayerSteamLevel(); } // ulong public ulong GetSteamID() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUser.GetSteamID( _ptr ); - else return Platform.Win64.ISteamUser.GetSteamID( _ptr ); + return _pi.ISteamUser_GetSteamID(); } // bool // with: Detect_StringFetch True public string GetUserDataFolder() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - bool bSuccess = default( bool ); System.Text.StringBuilder pchBuffer_sb = new System.Text.StringBuilder( 4096 ); int cubBuffer = 4096; - if ( Platform.IsWindows32 ) bSuccess = Platform.Win32.ISteamUser.GetUserDataFolder( _ptr, pchBuffer_sb, cubBuffer ); - else bSuccess = Platform.Win64.ISteamUser.GetUserDataFolder( _ptr, pchBuffer_sb, cubBuffer ); + bSuccess = _pi.ISteamUser_GetUserDataFolder( pchBuffer_sb, cubBuffer ); if ( !bSuccess ) return null; return pchBuffer_sb.ToString(); } @@ -175,91 +129,61 @@ namespace SteamNative // VoiceResult public VoiceResult GetVoice( bool bWantCompressed /*bool*/, IntPtr pDestBuffer /*void **/, uint cbDestBufferSize /*uint32*/, out uint nBytesWritten /*uint32 **/, bool bWantUncompressed /*bool*/, IntPtr pUncompressedDestBuffer /*void **/, uint cbUncompressedDestBufferSize /*uint32*/, out uint nUncompressBytesWritten /*uint32 **/, uint nUncompressedVoiceDesiredSampleRate /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUser.GetVoice( _ptr, bWantCompressed, (IntPtr) pDestBuffer, cbDestBufferSize, out nBytesWritten, bWantUncompressed, (IntPtr) pUncompressedDestBuffer, cbUncompressedDestBufferSize, out nUncompressBytesWritten, nUncompressedVoiceDesiredSampleRate ); - else return Platform.Win64.ISteamUser.GetVoice( _ptr, bWantCompressed, (IntPtr) pDestBuffer, cbDestBufferSize, out nBytesWritten, bWantUncompressed, (IntPtr) pUncompressedDestBuffer, cbUncompressedDestBufferSize, out nUncompressBytesWritten, nUncompressedVoiceDesiredSampleRate ); + return _pi.ISteamUser_GetVoice( bWantCompressed, (IntPtr) pDestBuffer, cbDestBufferSize, out nBytesWritten, bWantUncompressed, (IntPtr) pUncompressedDestBuffer, cbUncompressedDestBufferSize, out nUncompressBytesWritten, nUncompressedVoiceDesiredSampleRate ); } // uint public uint GetVoiceOptimalSampleRate() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUser.GetVoiceOptimalSampleRate( _ptr ); - else return Platform.Win64.ISteamUser.GetVoiceOptimalSampleRate( _ptr ); + return _pi.ISteamUser_GetVoiceOptimalSampleRate(); } // int public int InitiateGameConnection( IntPtr pAuthBlob /*void **/, int cbMaxAuthBlob /*int*/, CSteamID steamIDGameServer /*class CSteamID*/, uint unIPServer /*uint32*/, ushort usPortServer /*uint16*/, bool bSecure /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUser.InitiateGameConnection( _ptr, (IntPtr) pAuthBlob, cbMaxAuthBlob, steamIDGameServer, unIPServer, usPortServer, bSecure ); - else return Platform.Win64.ISteamUser.InitiateGameConnection( _ptr, (IntPtr) pAuthBlob, cbMaxAuthBlob, steamIDGameServer, unIPServer, usPortServer, bSecure ); + return _pi.ISteamUser_InitiateGameConnection( (IntPtr) pAuthBlob, cbMaxAuthBlob, steamIDGameServer, unIPServer, usPortServer, bSecure ); } // SteamAPICall_t public SteamAPICall_t RequestEncryptedAppTicket( IntPtr pDataToInclude /*void **/, int cbDataToInclude /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUser.RequestEncryptedAppTicket( _ptr, (IntPtr) pDataToInclude, cbDataToInclude ); - else return Platform.Win64.ISteamUser.RequestEncryptedAppTicket( _ptr, (IntPtr) pDataToInclude, cbDataToInclude ); + return _pi.ISteamUser_RequestEncryptedAppTicket( (IntPtr) pDataToInclude, cbDataToInclude ); } // SteamAPICall_t public SteamAPICall_t RequestStoreAuthURL( string pchRedirectURL /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUser.RequestStoreAuthURL( _ptr, pchRedirectURL ); - else return Platform.Win64.ISteamUser.RequestStoreAuthURL( _ptr, pchRedirectURL ); + return _pi.ISteamUser_RequestStoreAuthURL( pchRedirectURL ); } // void public void StartVoiceRecording() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamUser.StartVoiceRecording( _ptr ); - else Platform.Win64.ISteamUser.StartVoiceRecording( _ptr ); + _pi.ISteamUser_StartVoiceRecording(); } // void public void StopVoiceRecording() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamUser.StopVoiceRecording( _ptr ); - else Platform.Win64.ISteamUser.StopVoiceRecording( _ptr ); + _pi.ISteamUser_StopVoiceRecording(); } // void public void TerminateGameConnection( uint unIPServer /*uint32*/, ushort usPortServer /*uint16*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamUser.TerminateGameConnection( _ptr, unIPServer, usPortServer ); - else Platform.Win64.ISteamUser.TerminateGameConnection( _ptr, unIPServer, usPortServer ); + _pi.ISteamUser_TerminateGameConnection( unIPServer, usPortServer ); } // void public void TrackAppUsageEvent( CGameID gameID /*class CGameID*/, int eAppUsageEvent /*int*/, string pchExtraInfo /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamUser.TrackAppUsageEvent( _ptr, gameID, eAppUsageEvent, pchExtraInfo ); - else Platform.Win64.ISteamUser.TrackAppUsageEvent( _ptr, gameID, eAppUsageEvent, pchExtraInfo ); + _pi.ISteamUser_TrackAppUsageEvent( gameID, eAppUsageEvent, pchExtraInfo ); } // UserHasLicenseForAppResult public UserHasLicenseForAppResult UserHasLicenseForApp( CSteamID steamID /*class CSteamID*/, AppId_t appID /*AppId_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUser.UserHasLicenseForApp( _ptr, steamID, appID ); - else return Platform.Win64.ISteamUser.UserHasLicenseForApp( _ptr, steamID, appID ); + return _pi.ISteamUser_UserHasLicenseForApp( steamID, appID ); } } diff --git a/Facepunch.Steamworks/SteamNative/SteamNative.SteamUserStats.cs b/Facepunch.Steamworks/SteamNative/SteamNative.SteamUserStats.cs index 2fca00c..2820e4d 100644 --- a/Facepunch.Steamworks/SteamNative/SteamNative.SteamUserStats.cs +++ b/Facepunch.Steamworks/SteamNative/SteamNative.SteamUserStats.cs @@ -5,224 +5,163 @@ namespace SteamNative { public unsafe class SteamUserStats { - internal IntPtr _ptr; + internal Platform.Interface _pi; public SteamUserStats( IntPtr pointer ) { - _ptr = pointer; + if ( Platform.IsWindows64 ) _pi = new Platform.Win64( pointer ); + else if ( Platform.IsWindows32 ) _pi = new Platform.Win32( pointer ); + else if ( Platform.IsLinux32 ) _pi = new Platform.Linux32( pointer ); + else if ( Platform.IsLinux64 ) _pi = new Platform.Linux64( pointer ); + else if ( Platform.IsOsx ) _pi = new Platform.Mac( pointer ); } + public bool IsValid{ get{ return _pi != null && _pi.IsValid; } } // SteamAPICall_t public SteamAPICall_t AttachLeaderboardUGC( SteamLeaderboard_t hSteamLeaderboard /*SteamLeaderboard_t*/, UGCHandle_t hUGC /*UGCHandle_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.AttachLeaderboardUGC( _ptr, hSteamLeaderboard, hUGC ); - else return Platform.Win64.ISteamUserStats.AttachLeaderboardUGC( _ptr, hSteamLeaderboard, hUGC ); + return _pi.ISteamUserStats_AttachLeaderboardUGC( hSteamLeaderboard, hUGC ); } // bool public bool ClearAchievement( string pchName /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.ClearAchievement( _ptr, pchName ); - else return Platform.Win64.ISteamUserStats.ClearAchievement( _ptr, pchName ); + return _pi.ISteamUserStats_ClearAchievement( pchName ); } // SteamAPICall_t public SteamAPICall_t DownloadLeaderboardEntries( SteamLeaderboard_t hSteamLeaderboard /*SteamLeaderboard_t*/, LeaderboardDataRequest eLeaderboardDataRequest /*ELeaderboardDataRequest*/, int nRangeStart /*int*/, int nRangeEnd /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.DownloadLeaderboardEntries( _ptr, hSteamLeaderboard, eLeaderboardDataRequest, nRangeStart, nRangeEnd ); - else return Platform.Win64.ISteamUserStats.DownloadLeaderboardEntries( _ptr, hSteamLeaderboard, eLeaderboardDataRequest, nRangeStart, nRangeEnd ); + return _pi.ISteamUserStats_DownloadLeaderboardEntries( hSteamLeaderboard, eLeaderboardDataRequest, nRangeStart, nRangeEnd ); } // SteamAPICall_t public SteamAPICall_t DownloadLeaderboardEntriesForUsers( SteamLeaderboard_t hSteamLeaderboard /*SteamLeaderboard_t*/, IntPtr prgUsers /*class CSteamID **/, int cUsers /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.DownloadLeaderboardEntriesForUsers( _ptr, hSteamLeaderboard, (IntPtr) prgUsers, cUsers ); - else return Platform.Win64.ISteamUserStats.DownloadLeaderboardEntriesForUsers( _ptr, hSteamLeaderboard, (IntPtr) prgUsers, cUsers ); + return _pi.ISteamUserStats_DownloadLeaderboardEntriesForUsers( hSteamLeaderboard, (IntPtr) prgUsers, cUsers ); } // SteamAPICall_t public SteamAPICall_t FindLeaderboard( string pchLeaderboardName /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.FindLeaderboard( _ptr, pchLeaderboardName ); - else return Platform.Win64.ISteamUserStats.FindLeaderboard( _ptr, pchLeaderboardName ); + return _pi.ISteamUserStats_FindLeaderboard( pchLeaderboardName ); } // SteamAPICall_t public SteamAPICall_t FindOrCreateLeaderboard( string pchLeaderboardName /*const char **/, LeaderboardSortMethod eLeaderboardSortMethod /*ELeaderboardSortMethod*/, LeaderboardDisplayType eLeaderboardDisplayType /*ELeaderboardDisplayType*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.FindOrCreateLeaderboard( _ptr, pchLeaderboardName, eLeaderboardSortMethod, eLeaderboardDisplayType ); - else return Platform.Win64.ISteamUserStats.FindOrCreateLeaderboard( _ptr, pchLeaderboardName, eLeaderboardSortMethod, eLeaderboardDisplayType ); + return _pi.ISteamUserStats_FindOrCreateLeaderboard( pchLeaderboardName, eLeaderboardSortMethod, eLeaderboardDisplayType ); } // bool public bool GetAchievement( string pchName /*const char **/, out bool pbAchieved /*bool **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.GetAchievement( _ptr, pchName, out pbAchieved ); - else return Platform.Win64.ISteamUserStats.GetAchievement( _ptr, pchName, out pbAchieved ); + return _pi.ISteamUserStats_GetAchievement( pchName, out pbAchieved ); } // bool public bool GetAchievementAchievedPercent( string pchName /*const char **/, out float pflPercent /*float **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.GetAchievementAchievedPercent( _ptr, pchName, out pflPercent ); - else return Platform.Win64.ISteamUserStats.GetAchievementAchievedPercent( _ptr, pchName, out pflPercent ); + return _pi.ISteamUserStats_GetAchievementAchievedPercent( pchName, out pflPercent ); } // bool public bool GetAchievementAndUnlockTime( string pchName /*const char **/, out bool pbAchieved /*bool **/, out uint punUnlockTime /*uint32 **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.GetAchievementAndUnlockTime( _ptr, pchName, out pbAchieved, out punUnlockTime ); - else return Platform.Win64.ISteamUserStats.GetAchievementAndUnlockTime( _ptr, pchName, out pbAchieved, out punUnlockTime ); + return _pi.ISteamUserStats_GetAchievementAndUnlockTime( pchName, out pbAchieved, out punUnlockTime ); } // string // with: Detect_StringReturn public string GetAchievementDisplayAttribute( string pchName /*const char **/, string pchKey /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr string_pointer; - if ( Platform.IsWindows32 ) string_pointer = Platform.Win32.ISteamUserStats.GetAchievementDisplayAttribute( _ptr, pchName, pchKey ); - else string_pointer = Platform.Win64.ISteamUserStats.GetAchievementDisplayAttribute( _ptr, pchName, pchKey ); + string_pointer = _pi.ISteamUserStats_GetAchievementDisplayAttribute( pchName, pchKey ); return Marshal.PtrToStringAnsi( string_pointer ); } // int public int GetAchievementIcon( string pchName /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.GetAchievementIcon( _ptr, pchName ); - else return Platform.Win64.ISteamUserStats.GetAchievementIcon( _ptr, pchName ); + return _pi.ISteamUserStats_GetAchievementIcon( pchName ); } // string // with: Detect_StringReturn public string GetAchievementName( uint iAchievement /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr string_pointer; - if ( Platform.IsWindows32 ) string_pointer = Platform.Win32.ISteamUserStats.GetAchievementName( _ptr, iAchievement ); - else string_pointer = Platform.Win64.ISteamUserStats.GetAchievementName( _ptr, iAchievement ); + string_pointer = _pi.ISteamUserStats_GetAchievementName( iAchievement ); return Marshal.PtrToStringAnsi( string_pointer ); } // bool public bool GetDownloadedLeaderboardEntry( SteamLeaderboardEntries_t hSteamLeaderboardEntries /*SteamLeaderboardEntries_t*/, int index /*int*/, ref LeaderboardEntry_t pLeaderboardEntry /*struct LeaderboardEntry_t **/, IntPtr pDetails /*int32 **/, int cDetailsMax /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.GetDownloadedLeaderboardEntry( _ptr, hSteamLeaderboardEntries, index, ref pLeaderboardEntry, (IntPtr) pDetails, cDetailsMax ); - else return Platform.Win64.ISteamUserStats.GetDownloadedLeaderboardEntry( _ptr, hSteamLeaderboardEntries, index, ref pLeaderboardEntry, (IntPtr) pDetails, cDetailsMax ); + return _pi.ISteamUserStats_GetDownloadedLeaderboardEntry( hSteamLeaderboardEntries, index, ref pLeaderboardEntry, (IntPtr) pDetails, cDetailsMax ); } // bool public bool GetGlobalStat( string pchStatName /*const char **/, out long pData /*int64 **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.GetGlobalStat( _ptr, pchStatName, out pData ); - else return Platform.Win64.ISteamUserStats.GetGlobalStat( _ptr, pchStatName, out pData ); + return _pi.ISteamUserStats_GetGlobalStat( pchStatName, out pData ); } // bool public bool GetGlobalStat0( string pchStatName /*const char **/, out double pData /*double **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.GetGlobalStat0( _ptr, pchStatName, out pData ); - else return Platform.Win64.ISteamUserStats.GetGlobalStat0( _ptr, pchStatName, out pData ); + return _pi.ISteamUserStats_GetGlobalStat0( pchStatName, out pData ); } // int public int GetGlobalStatHistory( string pchStatName /*const char **/, out long pData /*int64 **/, uint cubData /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.GetGlobalStatHistory( _ptr, pchStatName, out pData, cubData ); - else return Platform.Win64.ISteamUserStats.GetGlobalStatHistory( _ptr, pchStatName, out pData, cubData ); + return _pi.ISteamUserStats_GetGlobalStatHistory( pchStatName, out pData, cubData ); } // int public int GetGlobalStatHistory0( string pchStatName /*const char **/, out double pData /*double **/, uint cubData /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.GetGlobalStatHistory0( _ptr, pchStatName, out pData, cubData ); - else return Platform.Win64.ISteamUserStats.GetGlobalStatHistory0( _ptr, pchStatName, out pData, cubData ); + return _pi.ISteamUserStats_GetGlobalStatHistory0( pchStatName, out pData, cubData ); } // LeaderboardDisplayType public LeaderboardDisplayType GetLeaderboardDisplayType( SteamLeaderboard_t hSteamLeaderboard /*SteamLeaderboard_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.GetLeaderboardDisplayType( _ptr, hSteamLeaderboard ); - else return Platform.Win64.ISteamUserStats.GetLeaderboardDisplayType( _ptr, hSteamLeaderboard ); + return _pi.ISteamUserStats_GetLeaderboardDisplayType( hSteamLeaderboard ); } // int public int GetLeaderboardEntryCount( SteamLeaderboard_t hSteamLeaderboard /*SteamLeaderboard_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.GetLeaderboardEntryCount( _ptr, hSteamLeaderboard ); - else return Platform.Win64.ISteamUserStats.GetLeaderboardEntryCount( _ptr, hSteamLeaderboard ); + return _pi.ISteamUserStats_GetLeaderboardEntryCount( hSteamLeaderboard ); } // string // with: Detect_StringReturn public string GetLeaderboardName( SteamLeaderboard_t hSteamLeaderboard /*SteamLeaderboard_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr string_pointer; - if ( Platform.IsWindows32 ) string_pointer = Platform.Win32.ISteamUserStats.GetLeaderboardName( _ptr, hSteamLeaderboard ); - else string_pointer = Platform.Win64.ISteamUserStats.GetLeaderboardName( _ptr, hSteamLeaderboard ); + string_pointer = _pi.ISteamUserStats_GetLeaderboardName( hSteamLeaderboard ); return Marshal.PtrToStringAnsi( string_pointer ); } // LeaderboardSortMethod public LeaderboardSortMethod GetLeaderboardSortMethod( SteamLeaderboard_t hSteamLeaderboard /*SteamLeaderboard_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.GetLeaderboardSortMethod( _ptr, hSteamLeaderboard ); - else return Platform.Win64.ISteamUserStats.GetLeaderboardSortMethod( _ptr, hSteamLeaderboard ); + return _pi.ISteamUserStats_GetLeaderboardSortMethod( hSteamLeaderboard ); } // int // with: Detect_StringFetch False public int GetMostAchievedAchievementInfo( out string pchName /*char **/, out float pflPercent /*float **/, out bool pbAchieved /*bool **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - int bSuccess = default( int ); pchName = string.Empty; System.Text.StringBuilder pchName_sb = new System.Text.StringBuilder( 4096 ); uint unNameBufLen = 4096; - if ( Platform.IsWindows32 ) bSuccess = Platform.Win32.ISteamUserStats.GetMostAchievedAchievementInfo( _ptr, pchName_sb, unNameBufLen, out pflPercent, out pbAchieved ); - else bSuccess = Platform.Win64.ISteamUserStats.GetMostAchievedAchievementInfo( _ptr, pchName_sb, unNameBufLen, out pflPercent, out pbAchieved ); + bSuccess = _pi.ISteamUserStats_GetMostAchievedAchievementInfo( pchName_sb, unNameBufLen, out pflPercent, out pbAchieved ); if ( bSuccess <= 0 ) return bSuccess; pchName = pchName_sb.ToString(); return bSuccess; @@ -232,14 +171,11 @@ namespace SteamNative // with: Detect_StringFetch False public int GetNextMostAchievedAchievementInfo( int iIteratorPrevious /*int*/, out string pchName /*char **/, out float pflPercent /*float **/, out bool pbAchieved /*bool **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - int bSuccess = default( int ); pchName = string.Empty; System.Text.StringBuilder pchName_sb = new System.Text.StringBuilder( 4096 ); uint unNameBufLen = 4096; - if ( Platform.IsWindows32 ) bSuccess = Platform.Win32.ISteamUserStats.GetNextMostAchievedAchievementInfo( _ptr, iIteratorPrevious, pchName_sb, unNameBufLen, out pflPercent, out pbAchieved ); - else bSuccess = Platform.Win64.ISteamUserStats.GetNextMostAchievedAchievementInfo( _ptr, iIteratorPrevious, pchName_sb, unNameBufLen, out pflPercent, out pbAchieved ); + bSuccess = _pi.ISteamUserStats_GetNextMostAchievedAchievementInfo( iIteratorPrevious, pchName_sb, unNameBufLen, out pflPercent, out pbAchieved ); if ( bSuccess <= 0 ) return bSuccess; pchName = pchName_sb.ToString(); return bSuccess; @@ -248,181 +184,121 @@ namespace SteamNative // uint public uint GetNumAchievements() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.GetNumAchievements( _ptr ); - else return Platform.Win64.ISteamUserStats.GetNumAchievements( _ptr ); + return _pi.ISteamUserStats_GetNumAchievements(); } // SteamAPICall_t public SteamAPICall_t GetNumberOfCurrentPlayers() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.GetNumberOfCurrentPlayers( _ptr ); - else return Platform.Win64.ISteamUserStats.GetNumberOfCurrentPlayers( _ptr ); + return _pi.ISteamUserStats_GetNumberOfCurrentPlayers(); } // bool public bool GetStat( string pchName /*const char **/, out int pData /*int32 **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.GetStat( _ptr, pchName, out pData ); - else return Platform.Win64.ISteamUserStats.GetStat( _ptr, pchName, out pData ); + return _pi.ISteamUserStats_GetStat( pchName, out pData ); } // bool public bool GetStat0( string pchName /*const char **/, out float pData /*float **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.GetStat0( _ptr, pchName, out pData ); - else return Platform.Win64.ISteamUserStats.GetStat0( _ptr, pchName, out pData ); + return _pi.ISteamUserStats_GetStat0( pchName, out pData ); } // bool public bool GetUserAchievement( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/, out bool pbAchieved /*bool **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.GetUserAchievement( _ptr, steamIDUser, pchName, out pbAchieved ); - else return Platform.Win64.ISteamUserStats.GetUserAchievement( _ptr, steamIDUser, pchName, out pbAchieved ); + return _pi.ISteamUserStats_GetUserAchievement( steamIDUser, pchName, out pbAchieved ); } // bool public bool GetUserAchievementAndUnlockTime( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/, out bool pbAchieved /*bool **/, out uint punUnlockTime /*uint32 **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.GetUserAchievementAndUnlockTime( _ptr, steamIDUser, pchName, out pbAchieved, out punUnlockTime ); - else return Platform.Win64.ISteamUserStats.GetUserAchievementAndUnlockTime( _ptr, steamIDUser, pchName, out pbAchieved, out punUnlockTime ); + return _pi.ISteamUserStats_GetUserAchievementAndUnlockTime( steamIDUser, pchName, out pbAchieved, out punUnlockTime ); } // bool public bool GetUserStat( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/, out int pData /*int32 **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.GetUserStat( _ptr, steamIDUser, pchName, out pData ); - else return Platform.Win64.ISteamUserStats.GetUserStat( _ptr, steamIDUser, pchName, out pData ); + return _pi.ISteamUserStats_GetUserStat( steamIDUser, pchName, out pData ); } // bool public bool GetUserStat0( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/, out float pData /*float **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.GetUserStat0( _ptr, steamIDUser, pchName, out pData ); - else return Platform.Win64.ISteamUserStats.GetUserStat0( _ptr, steamIDUser, pchName, out pData ); + return _pi.ISteamUserStats_GetUserStat0( steamIDUser, pchName, out pData ); } // bool public bool IndicateAchievementProgress( string pchName /*const char **/, uint nCurProgress /*uint32*/, uint nMaxProgress /*uint32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.IndicateAchievementProgress( _ptr, pchName, nCurProgress, nMaxProgress ); - else return Platform.Win64.ISteamUserStats.IndicateAchievementProgress( _ptr, pchName, nCurProgress, nMaxProgress ); + return _pi.ISteamUserStats_IndicateAchievementProgress( pchName, nCurProgress, nMaxProgress ); } // bool public bool RequestCurrentStats() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.RequestCurrentStats( _ptr ); - else return Platform.Win64.ISteamUserStats.RequestCurrentStats( _ptr ); + return _pi.ISteamUserStats_RequestCurrentStats(); } // SteamAPICall_t public SteamAPICall_t RequestGlobalAchievementPercentages() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.RequestGlobalAchievementPercentages( _ptr ); - else return Platform.Win64.ISteamUserStats.RequestGlobalAchievementPercentages( _ptr ); + return _pi.ISteamUserStats_RequestGlobalAchievementPercentages(); } // SteamAPICall_t public SteamAPICall_t RequestGlobalStats( int nHistoryDays /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.RequestGlobalStats( _ptr, nHistoryDays ); - else return Platform.Win64.ISteamUserStats.RequestGlobalStats( _ptr, nHistoryDays ); + return _pi.ISteamUserStats_RequestGlobalStats( nHistoryDays ); } // SteamAPICall_t public SteamAPICall_t RequestUserStats( CSteamID steamIDUser /*class CSteamID*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.RequestUserStats( _ptr, steamIDUser ); - else return Platform.Win64.ISteamUserStats.RequestUserStats( _ptr, steamIDUser ); + return _pi.ISteamUserStats_RequestUserStats( steamIDUser ); } // bool public bool ResetAllStats( bool bAchievementsToo /*bool*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.ResetAllStats( _ptr, bAchievementsToo ); - else return Platform.Win64.ISteamUserStats.ResetAllStats( _ptr, bAchievementsToo ); + return _pi.ISteamUserStats_ResetAllStats( bAchievementsToo ); } // bool public bool SetAchievement( string pchName /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.SetAchievement( _ptr, pchName ); - else return Platform.Win64.ISteamUserStats.SetAchievement( _ptr, pchName ); + return _pi.ISteamUserStats_SetAchievement( pchName ); } // bool public bool SetStat( string pchName /*const char **/, int nData /*int32*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.SetStat( _ptr, pchName, nData ); - else return Platform.Win64.ISteamUserStats.SetStat( _ptr, pchName, nData ); + return _pi.ISteamUserStats_SetStat( pchName, nData ); } // bool public bool SetStat0( string pchName /*const char **/, float fData /*float*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.SetStat0( _ptr, pchName, fData ); - else return Platform.Win64.ISteamUserStats.SetStat0( _ptr, pchName, fData ); + return _pi.ISteamUserStats_SetStat0( pchName, fData ); } // bool public bool StoreStats() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.StoreStats( _ptr ); - else return Platform.Win64.ISteamUserStats.StoreStats( _ptr ); + return _pi.ISteamUserStats_StoreStats(); } // bool public bool UpdateAvgRateStat( string pchName /*const char **/, float flCountThisSession /*float*/, double dSessionLength /*double*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.UpdateAvgRateStat( _ptr, pchName, flCountThisSession, dSessionLength ); - else return Platform.Win64.ISteamUserStats.UpdateAvgRateStat( _ptr, pchName, flCountThisSession, dSessionLength ); + return _pi.ISteamUserStats_UpdateAvgRateStat( pchName, flCountThisSession, dSessionLength ); } // SteamAPICall_t public SteamAPICall_t UploadLeaderboardScore( SteamLeaderboard_t hSteamLeaderboard /*SteamLeaderboard_t*/, LeaderboardUploadScoreMethod eLeaderboardUploadScoreMethod /*ELeaderboardUploadScoreMethod*/, int nScore /*int32*/, IntPtr pScoreDetails /*const int32 **/, int cScoreDetailsCount /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUserStats.UploadLeaderboardScore( _ptr, hSteamLeaderboard, eLeaderboardUploadScoreMethod, nScore, (IntPtr) pScoreDetails, cScoreDetailsCount ); - else return Platform.Win64.ISteamUserStats.UploadLeaderboardScore( _ptr, hSteamLeaderboard, eLeaderboardUploadScoreMethod, nScore, (IntPtr) pScoreDetails, cScoreDetailsCount ); + return _pi.ISteamUserStats_UploadLeaderboardScore( hSteamLeaderboard, eLeaderboardUploadScoreMethod, nScore, (IntPtr) pScoreDetails, cScoreDetailsCount ); } } diff --git a/Facepunch.Steamworks/SteamNative/SteamNative.SteamUtils.cs b/Facepunch.Steamworks/SteamNative/SteamNative.SteamUtils.cs index ad458de..20fc278 100644 --- a/Facepunch.Steamworks/SteamNative/SteamNative.SteamUtils.cs +++ b/Facepunch.Steamworks/SteamNative/SteamNative.SteamUtils.cs @@ -5,97 +5,75 @@ namespace SteamNative { public unsafe class SteamUtils { - internal IntPtr _ptr; + internal Platform.Interface _pi; public SteamUtils( IntPtr pointer ) { - _ptr = pointer; + if ( Platform.IsWindows64 ) _pi = new Platform.Win64( pointer ); + else if ( Platform.IsWindows32 ) _pi = new Platform.Win32( pointer ); + else if ( Platform.IsLinux32 ) _pi = new Platform.Linux32( pointer ); + else if ( Platform.IsLinux64 ) _pi = new Platform.Linux64( pointer ); + else if ( Platform.IsOsx ) _pi = new Platform.Mac( pointer ); } + public bool IsValid{ get{ return _pi != null && _pi.IsValid; } } // bool public bool BOverlayNeedsPresent() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUtils.BOverlayNeedsPresent( _ptr ); - else return Platform.Win64.ISteamUtils.BOverlayNeedsPresent( _ptr ); + return _pi.ISteamUtils_BOverlayNeedsPresent(); } // SteamAPICall_t public SteamAPICall_t CheckFileSignature( string szFileName /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUtils.CheckFileSignature( _ptr, szFileName ); - else return Platform.Win64.ISteamUtils.CheckFileSignature( _ptr, szFileName ); + return _pi.ISteamUtils_CheckFileSignature( szFileName ); } // SteamAPICallFailure public SteamAPICallFailure GetAPICallFailureReason( SteamAPICall_t hSteamAPICall /*SteamAPICall_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUtils.GetAPICallFailureReason( _ptr, hSteamAPICall ); - else return Platform.Win64.ISteamUtils.GetAPICallFailureReason( _ptr, hSteamAPICall ); + return _pi.ISteamUtils_GetAPICallFailureReason( hSteamAPICall ); } // bool public bool GetAPICallResult( SteamAPICall_t hSteamAPICall /*SteamAPICall_t*/, IntPtr pCallback /*void **/, int cubCallback /*int*/, int iCallbackExpected /*int*/, out bool pbFailed /*bool **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUtils.GetAPICallResult( _ptr, hSteamAPICall, (IntPtr) pCallback, cubCallback, iCallbackExpected, out pbFailed ); - else return Platform.Win64.ISteamUtils.GetAPICallResult( _ptr, hSteamAPICall, (IntPtr) pCallback, cubCallback, iCallbackExpected, out pbFailed ); + return _pi.ISteamUtils_GetAPICallResult( hSteamAPICall, (IntPtr) pCallback, cubCallback, iCallbackExpected, out pbFailed ); } // uint public uint GetAppID() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUtils.GetAppID( _ptr ); - else return Platform.Win64.ISteamUtils.GetAppID( _ptr ); + return _pi.ISteamUtils_GetAppID(); } // Universe public Universe GetConnectedUniverse() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUtils.GetConnectedUniverse( _ptr ); - else return Platform.Win64.ISteamUtils.GetConnectedUniverse( _ptr ); + return _pi.ISteamUtils_GetConnectedUniverse(); } // bool public bool GetCSERIPPort( out uint unIP /*uint32 **/, out ushort usPort /*uint16 **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUtils.GetCSERIPPort( _ptr, out unIP, out usPort ); - else return Platform.Win64.ISteamUtils.GetCSERIPPort( _ptr, out unIP, out usPort ); + return _pi.ISteamUtils_GetCSERIPPort( out unIP, out usPort ); } // byte public byte GetCurrentBatteryPower() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUtils.GetCurrentBatteryPower( _ptr ); - else return Platform.Win64.ISteamUtils.GetCurrentBatteryPower( _ptr ); + return _pi.ISteamUtils_GetCurrentBatteryPower(); } // bool // with: Detect_StringFetch True public string GetEnteredGamepadTextInput() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - bool bSuccess = default( bool ); System.Text.StringBuilder pchText_sb = new System.Text.StringBuilder( 4096 ); uint cchText = 4096; - if ( Platform.IsWindows32 ) bSuccess = Platform.Win32.ISteamUtils.GetEnteredGamepadTextInput( _ptr, pchText_sb, cchText ); - else bSuccess = Platform.Win64.ISteamUtils.GetEnteredGamepadTextInput( _ptr, pchText_sb, cchText ); + bSuccess = _pi.ISteamUtils_GetEnteredGamepadTextInput( pchText_sb, cchText ); if ( !bSuccess ) return null; return pchText_sb.ToString(); } @@ -103,169 +81,115 @@ namespace SteamNative // uint public uint GetEnteredGamepadTextLength() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUtils.GetEnteredGamepadTextLength( _ptr ); - else return Platform.Win64.ISteamUtils.GetEnteredGamepadTextLength( _ptr ); + return _pi.ISteamUtils_GetEnteredGamepadTextLength(); } // bool public bool GetImageRGBA( int iImage /*int*/, IntPtr pubDest /*uint8 **/, int nDestBufferSize /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUtils.GetImageRGBA( _ptr, iImage, (IntPtr) pubDest, nDestBufferSize ); - else return Platform.Win64.ISteamUtils.GetImageRGBA( _ptr, iImage, (IntPtr) pubDest, nDestBufferSize ); + return _pi.ISteamUtils_GetImageRGBA( iImage, (IntPtr) pubDest, nDestBufferSize ); } // bool public bool GetImageSize( int iImage /*int*/, out uint pnWidth /*uint32 **/, out uint pnHeight /*uint32 **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUtils.GetImageSize( _ptr, iImage, out pnWidth, out pnHeight ); - else return Platform.Win64.ISteamUtils.GetImageSize( _ptr, iImage, out pnWidth, out pnHeight ); + return _pi.ISteamUtils_GetImageSize( iImage, out pnWidth, out pnHeight ); } // uint public uint GetIPCCallCount() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUtils.GetIPCCallCount( _ptr ); - else return Platform.Win64.ISteamUtils.GetIPCCallCount( _ptr ); + return _pi.ISteamUtils_GetIPCCallCount(); } // string // with: Detect_StringReturn public string GetIPCountry() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr string_pointer; - if ( Platform.IsWindows32 ) string_pointer = Platform.Win32.ISteamUtils.GetIPCountry( _ptr ); - else string_pointer = Platform.Win64.ISteamUtils.GetIPCountry( _ptr ); + string_pointer = _pi.ISteamUtils_GetIPCountry(); return Marshal.PtrToStringAnsi( string_pointer ); } // uint public uint GetSecondsSinceAppActive() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUtils.GetSecondsSinceAppActive( _ptr ); - else return Platform.Win64.ISteamUtils.GetSecondsSinceAppActive( _ptr ); + return _pi.ISteamUtils_GetSecondsSinceAppActive(); } // uint public uint GetSecondsSinceComputerActive() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUtils.GetSecondsSinceComputerActive( _ptr ); - else return Platform.Win64.ISteamUtils.GetSecondsSinceComputerActive( _ptr ); + return _pi.ISteamUtils_GetSecondsSinceComputerActive(); } // uint public uint GetServerRealTime() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUtils.GetServerRealTime( _ptr ); - else return Platform.Win64.ISteamUtils.GetServerRealTime( _ptr ); + return _pi.ISteamUtils_GetServerRealTime(); } // string // with: Detect_StringReturn public string GetSteamUILanguage() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - IntPtr string_pointer; - if ( Platform.IsWindows32 ) string_pointer = Platform.Win32.ISteamUtils.GetSteamUILanguage( _ptr ); - else string_pointer = Platform.Win64.ISteamUtils.GetSteamUILanguage( _ptr ); + string_pointer = _pi.ISteamUtils_GetSteamUILanguage(); return Marshal.PtrToStringAnsi( string_pointer ); } // bool public bool IsAPICallCompleted( SteamAPICall_t hSteamAPICall /*SteamAPICall_t*/, out bool pbFailed /*bool **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUtils.IsAPICallCompleted( _ptr, hSteamAPICall, out pbFailed ); - else return Platform.Win64.ISteamUtils.IsAPICallCompleted( _ptr, hSteamAPICall, out pbFailed ); + return _pi.ISteamUtils_IsAPICallCompleted( hSteamAPICall, out pbFailed ); } // bool public bool IsOverlayEnabled() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUtils.IsOverlayEnabled( _ptr ); - else return Platform.Win64.ISteamUtils.IsOverlayEnabled( _ptr ); + return _pi.ISteamUtils_IsOverlayEnabled(); } // bool public bool IsSteamInBigPictureMode() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUtils.IsSteamInBigPictureMode( _ptr ); - else return Platform.Win64.ISteamUtils.IsSteamInBigPictureMode( _ptr ); + return _pi.ISteamUtils_IsSteamInBigPictureMode(); } // bool public bool IsSteamRunningInVR() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUtils.IsSteamRunningInVR( _ptr ); - else return Platform.Win64.ISteamUtils.IsSteamRunningInVR( _ptr ); + return _pi.ISteamUtils_IsSteamRunningInVR(); } // void public void SetOverlayNotificationInset( int nHorizontalInset /*int*/, int nVerticalInset /*int*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamUtils.SetOverlayNotificationInset( _ptr, nHorizontalInset, nVerticalInset ); - else Platform.Win64.ISteamUtils.SetOverlayNotificationInset( _ptr, nHorizontalInset, nVerticalInset ); + _pi.ISteamUtils_SetOverlayNotificationInset( nHorizontalInset, nVerticalInset ); } // void public void SetOverlayNotificationPosition( NotificationPosition eNotificationPosition /*ENotificationPosition*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamUtils.SetOverlayNotificationPosition( _ptr, eNotificationPosition ); - else Platform.Win64.ISteamUtils.SetOverlayNotificationPosition( _ptr, eNotificationPosition ); + _pi.ISteamUtils_SetOverlayNotificationPosition( eNotificationPosition ); } // void public void SetWarningMessageHook( IntPtr pFunction /*SteamAPIWarningMessageHook_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamUtils.SetWarningMessageHook( _ptr, (IntPtr) pFunction ); - else Platform.Win64.ISteamUtils.SetWarningMessageHook( _ptr, (IntPtr) pFunction ); + _pi.ISteamUtils_SetWarningMessageHook( (IntPtr) pFunction ); } // bool public bool ShowGamepadTextInput( GamepadTextInputMode eInputMode /*EGamepadTextInputMode*/, GamepadTextInputLineMode eLineInputMode /*EGamepadTextInputLineMode*/, string pchDescription /*const char **/, uint unCharMax /*uint32*/, string pchExistingText /*const char **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamUtils.ShowGamepadTextInput( _ptr, eInputMode, eLineInputMode, pchDescription, unCharMax, pchExistingText ); - else return Platform.Win64.ISteamUtils.ShowGamepadTextInput( _ptr, eInputMode, eLineInputMode, pchDescription, unCharMax, pchExistingText ); + return _pi.ISteamUtils_ShowGamepadTextInput( eInputMode, eLineInputMode, pchDescription, unCharMax, pchExistingText ); } // void public void StartVRDashboard() { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamUtils.StartVRDashboard( _ptr ); - else Platform.Win64.ISteamUtils.StartVRDashboard( _ptr ); + _pi.ISteamUtils_StartVRDashboard(); } } diff --git a/Facepunch.Steamworks/SteamNative/SteamNative.SteamVideo.cs b/Facepunch.Steamworks/SteamNative/SteamNative.SteamVideo.cs index 90ba069..08451e5 100644 --- a/Facepunch.Steamworks/SteamNative/SteamNative.SteamVideo.cs +++ b/Facepunch.Steamworks/SteamNative/SteamNative.SteamVideo.cs @@ -5,30 +5,29 @@ namespace SteamNative { public unsafe class SteamVideo { - internal IntPtr _ptr; + internal Platform.Interface _pi; public SteamVideo( IntPtr pointer ) { - _ptr = pointer; + if ( Platform.IsWindows64 ) _pi = new Platform.Win64( pointer ); + else if ( Platform.IsWindows32 ) _pi = new Platform.Win32( pointer ); + else if ( Platform.IsLinux32 ) _pi = new Platform.Linux32( pointer ); + else if ( Platform.IsLinux64 ) _pi = new Platform.Linux64( pointer ); + else if ( Platform.IsOsx ) _pi = new Platform.Mac( pointer ); } + public bool IsValid{ get{ return _pi != null && _pi.IsValid; } } // void public void GetVideoURL( AppId_t unVideoAppID /*AppId_t*/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) Platform.Win32.ISteamVideo.GetVideoURL( _ptr, unVideoAppID ); - else Platform.Win64.ISteamVideo.GetVideoURL( _ptr, unVideoAppID ); + _pi.ISteamVideo_GetVideoURL( unVideoAppID ); } // bool public bool IsBroadcasting( IntPtr pnNumViewers /*int **/ ) { - if ( _ptr == IntPtr.Zero ) throw new System.Exception( "Internal pointer is null"); // - - if ( Platform.IsWindows32 ) return Platform.Win32.ISteamVideo.IsBroadcasting( _ptr, (IntPtr) pnNumViewers ); - else return Platform.Win64.ISteamVideo.IsBroadcasting( _ptr, (IntPtr) pnNumViewers ); + return _pi.ISteamVideo_IsBroadcasting( (IntPtr) pnNumViewers ); } } diff --git a/Generator/Argument.cs b/Generator/Argument.cs index e3e484c..95d2e09 100644 --- a/Generator/Argument.cs +++ b/Generator/Argument.cs @@ -176,7 +176,7 @@ namespace Generator return $"{ManagedType} /*{NativeType}*/ {Name} "; } - internal object Return() + internal string Return() { if ( ManagedType.EndsWith( "*" ) ) { @@ -185,7 +185,7 @@ namespace Generator if ( TypeDef != null ) { - return $"{TypeDef.ManagedType} /*{NativeType}*/"; + return $"{TypeDef.Name} /*({NativeType})*/"; } if ( ManagedType == "string" ) diff --git a/Generator/CodeWriter.Classes.cs b/Generator/CodeWriter.Classes.cs index f2fbb96..c47a368 100644 --- a/Generator/CodeWriter.Classes.cs +++ b/Generator/CodeWriter.Classes.cs @@ -19,13 +19,13 @@ namespace Generator if ( g.Key == "ISteamMatchmakingPingResponse" ) continue; if ( g.Key == "ISteamMatchmakingPingResponse" ) continue; - if ( g.Key == "Global" ) + if ( g.Key == "SteamApi" ) { sb = new StringBuilder(); Header(); - GlobalClass( g.ToArray() ); + Class( "SteamApi", g.OrderBy( x => x.Name ).ToArray() ); Footer(); - System.IO.File.WriteAllText( $"{targetName}Global.cs", sb.ToString() ); + System.IO.File.WriteAllText( $"{targetName}SteamApi.cs", sb.ToString() ); return; } @@ -39,11 +39,12 @@ namespace Generator private void Class( string classname, SteamApiDefinition.MethodDef[] methodDef ) { - var GenerateClassName = classname.Substring( 1 ); + var GenerateClassName = classname; + if ( classname[0] == 'I' ) GenerateClassName = classname.Substring( 1 ); StartBlock( $"public unsafe class {GenerateClassName}" ); - WriteLine( "internal IntPtr _ptr;" ); + WriteLine( "internal Platform.Interface _pi;" ); WriteLine(); @@ -52,10 +53,15 @@ namespace Generator // StartBlock( $"public {GenerateClassName}( IntPtr pointer )" ); - WriteLine( "_ptr = pointer;" ); + WriteLine( "if ( Platform.IsWindows64 ) _pi = new Platform.Win64( pointer );" ); + WriteLine( "else if ( Platform.IsWindows32 ) _pi = new Platform.Win32( pointer );" ); + WriteLine( "else if ( Platform.IsLinux32 ) _pi = new Platform.Linux32( pointer );" ); + WriteLine( "else if ( Platform.IsLinux64 ) _pi = new Platform.Linux64( pointer );" ); + WriteLine( "else if ( Platform.IsOsx ) _pi = new Platform.Mac( pointer );" ); EndBlock(); WriteLine(); + WriteLine( "public bool IsValid{ get{ return _pi != null && _pi.IsValid; } }" ); WriteLine(); LastMethodName = ""; @@ -68,16 +74,6 @@ namespace Generator string LastMethodName; - private void GlobalClass( SteamApiDefinition.MethodDef[] methodDef ) - { - StartBlock( $"public unsafe class Globals" ); - - foreach ( var m in methodDef ) - ClassMethod( null, m ); - - EndBlock(); - } - List BeforeLines; List AfterLines; string ReturnType; @@ -117,12 +113,6 @@ namespace Generator if ( argString != "" ) argString = " " + argString + " "; StartBlock( $"public{statc} {ReturnType} {methodName}({argString})" ); - if ( classname != null ) - { - WriteLine( "if ( _ptr == IntPtr.Zero ) throw new System.Exception( \"Internal pointer is null\"); // " ); - WriteLine(); - } - CallPlatformClass( classname, m, callargs.Select( x => x.InteropVariable() ).ToList(), ReturnVar ); WriteLines( BeforeLines ); @@ -367,12 +357,9 @@ namespace Generator private void CallPlatformClass( string classname, SteamApiDefinition.MethodDef m, List argList, string returnVar ) { - var firstArg = "_ptr"; - if ( classname == null ) { - classname = "Global"; - firstArg = ""; + classname = "SteamApi"; } var methodName = m.Name; @@ -381,9 +368,7 @@ namespace Generator methodName += "0"; var args = string.Join( ", ", argList ); - if ( args != "" && firstArg != "" ) args = $" {firstArg}, {args} "; - else if ( args != "" ) args = $" {args} "; - else args = $" {firstArg} "; + if ( args != "" ) args = $" {args} "; var r = ""; if ( ReturnType != "void" ) @@ -393,8 +378,7 @@ namespace Generator r = returnVar + " = "; // StartBlock( "case 1:" ); - BeforeLines.Add( $"if ( Platform.IsWindows32 ) {r}Platform.Win32.{classname}.{methodName}({args});" ); - BeforeLines.Add( $"else {r}Platform.Win64.{classname}.{methodName}({args});" ); + BeforeLines.Add( $"{r}_pi.{classname}_{methodName}({args});" ); // WriteLine( "break;" ); // EndBlock(); diff --git a/Generator/CodeWriter.PlatformClass.cs b/Generator/CodeWriter.PlatformClass.cs index 7a5cfd5..7174826 100644 --- a/Generator/CodeWriter.PlatformClass.cs +++ b/Generator/CodeWriter.PlatformClass.cs @@ -8,39 +8,91 @@ namespace Generator { public partial class CSharpGenerator { - private void PlatformClass( string type, string libraryName ) + void PlatformInterface() { StartBlock( $"internal static partial class Platform" ); - StartBlock( $"public static class {type}" ); + StartBlock( $"public interface Interface" ); + + WriteLine( "bool IsValid { get; } " ); + WriteLine(); + foreach ( var c in def.methods.GroupBy( x => x.ClassName ) ) { - PlatformClass( libraryName, c.Key, c.ToArray() ); + PlatformInterface( c.Key, c.ToArray() ); } + EndBlock(); EndBlock(); } - private void PlatformClass( string libraryName, string key, SteamApiDefinition.MethodDef[] methodDef ) + private void PlatformClass( string type, string libraryName ) { - if ( key == "ISteamMatchmakingPingResponse" ) return; - if ( key == "ISteamMatchmakingServerListResponse" ) return; - if ( key == "ISteamMatchmakingPlayersResponse" ) return; - if ( key == "ISteamMatchmakingRulesResponse" ) return; - if ( key == "ISteamMatchmakingPingResponse" ) return; + StartBlock( $"internal static partial class Platform" ); + StartBlock( $"public class {type} : Interface" ); - StartBlock( $"public static unsafe class {key}" ); + WriteLine( "internal IntPtr _ptr;" ); + WriteLine( "public bool IsValid { get{ return _ptr != null; } }" ); + + WriteLine(); + + // + // Constructor + // + StartBlock( $"public {type}( IntPtr pointer )" ); + WriteLine( "_ptr = pointer;" ); + EndBlock(); + + foreach ( var c in def.methods.GroupBy( x => x.ClassName ) ) + { + PlatformClass( c.Key, c.ToArray() ); + } + + StartBlock( $"internal static unsafe class Native" ); + foreach ( var c in def.methods.GroupBy( x => x.ClassName ) ) + { + InteropClass( libraryName, c.Key, c.ToArray() ); + } + EndBlock(); + + EndBlock(); + EndBlock(); + } + + private void PlatformClass( string className, SteamApiDefinition.MethodDef[] methodDef ) + { + if ( className == "ISteamMatchmakingPingResponse" ) return; + if ( className == "ISteamMatchmakingServerListResponse" ) return; + if ( className == "ISteamMatchmakingPlayersResponse" ) return; + if ( className == "ISteamMatchmakingRulesResponse" ) return; + if ( className == "ISteamMatchmakingPingResponse" ) return; LastMethodName = ""; foreach ( var m in methodDef ) { - PlatformClassMethod( libraryName, key, m ); + PlatformClassMethod( className, m ); } - EndBlock(); WriteLine(); } - private void PlatformClassMethod( string library, string classname, SteamApiDefinition.MethodDef methodDef ) + private void PlatformInterface( string className, SteamApiDefinition.MethodDef[] methodDef ) + { + if ( className == "ISteamMatchmakingPingResponse" ) return; + if ( className == "ISteamMatchmakingServerListResponse" ) return; + if ( className == "ISteamMatchmakingPlayersResponse" ) return; + if ( className == "ISteamMatchmakingRulesResponse" ) return; + if ( className == "ISteamMatchmakingPingResponse" ) return; + + LastMethodName = ""; + foreach ( var m in methodDef ) + { + PlatformInterfaceMethod( className, m ); + } + + WriteLine(); + } + + private void PlatformInterfaceMethod( string classname, SteamApiDefinition.MethodDef methodDef ) { var arguments = BuildArguments( methodDef.Params ); @@ -59,7 +111,86 @@ namespace Generator var flatName = $"SteamAPI_{classname}_{methodName}"; - if ( classname == "Global" ) + if ( classname == "SteamApi" ) + flatName = methodName; + + var argstring = string.Join( ", ", arguments.Select( x => x.InteropParameter() ) ); + if ( argstring != "" ) argstring = $" {argstring} "; + + WriteLine( $"{ret.Return()} {classname}_{methodName}({argstring});" ); + LastMethodName = methodDef.Name; + } + + private void PlatformClassMethod( string classname, SteamApiDefinition.MethodDef methodDef ) + { + var arguments = BuildArguments( methodDef.Params ); + + var ret = new Argument() + { + Name = "return", + NativeType = methodDef.ReturnType + }; + + ret.Build( null, TypeDefs ); + + var methodName = methodDef.Name; + + if ( LastMethodName == methodName ) + methodName = methodName + "0"; + + var flatName = $"SteamAPI_{classname}_{methodName}"; + + if ( classname == "SteamApi" ) + flatName = methodName; + + + var argstring = string.Join( ", ", arguments.Select( x => x.InteropParameter() ) ); + if ( argstring != "" ) argstring = $" {argstring} "; + + StartBlock( $"public virtual {ret.Return()} {classname}_{methodName}({argstring})" ); + + if ( methodDef.NeedsSelfPointer ) + { + WriteLine( $"if ( _ptr == null ) throw new System.Exception( \"{classname} _ptr is null!\" );" ); + WriteLine(); + } + + var retcode = ""; + if ( ret.NativeType != "void" ) + retcode = "return "; + + argstring = string.Join( ", ", arguments.Select( x => x.InteropVariable() ) ); + + if ( methodDef.NeedsSelfPointer ) + argstring = "_ptr" + ( argstring.Length > 0 ? ", " : "" ) + argstring; + + WriteLine( $"{retcode}Native.{classname}.{methodName}({argstring});" ); + + EndBlock(); + + LastMethodName = methodDef.Name; + } + + private void InteropClassMethod( string library, string classname, SteamApiDefinition.MethodDef methodDef ) + { + var arguments = BuildArguments( methodDef.Params ); + + var ret = new Argument() + { + Name = "return", + NativeType = methodDef.ReturnType + }; + + ret.Build( null, TypeDefs ); + + var methodName = methodDef.Name; + + if ( LastMethodName == methodName ) + methodName = methodName + "0"; + + var flatName = $"SteamAPI_{classname}_{methodName}"; + + if ( classname == "SteamApi" ) flatName = methodName; @@ -70,8 +201,33 @@ namespace Generator argstring = "IntPtr " + classname + ( argstring.Length > 0 ? ", " : "" ) + argstring; } - WriteLine( $"[DllImportAttribute( \"{library}\", EntryPoint = \"{flatName}\" )] internal static extern {ret.Return()} {methodName}( {argstring} );" ); + if ( argstring != "" ) argstring = $" {argstring} "; + + WriteLine( $"[DllImportAttribute( \"{library}\", EntryPoint = \"{flatName}\" )] internal static extern {ret.Return()} {methodName}({argstring});" ); LastMethodName = methodDef.Name; } + + private void InteropClass( string libraryName, string className, SteamApiDefinition.MethodDef[] methodDef ) + { + if ( className == "ISteamMatchmakingPingResponse" ) return; + if ( className == "ISteamMatchmakingServerListResponse" ) return; + if ( className == "ISteamMatchmakingPlayersResponse" ) return; + if ( className == "ISteamMatchmakingRulesResponse" ) return; + if ( className == "ISteamMatchmakingPingResponse" ) return; + + StartBlock( $"internal static unsafe class {className}" ); + + LastMethodName = ""; + foreach ( var m in methodDef ) + { + InteropClassMethod( libraryName, className, m ); + } + + EndBlock(); + + WriteLine(); + } + + } } diff --git a/Generator/CodeWriter.cs b/Generator/CodeWriter.cs index da1273c..0d89fbc 100644 --- a/Generator/CodeWriter.cs +++ b/Generator/CodeWriter.cs @@ -21,7 +21,7 @@ namespace Generator def.methods.Add( new SteamApiDefinition.MethodDef() { - ClassName = "Global", + ClassName = "SteamApi", Name = "SteamAPI_Init", ReturnType = "void", NeedsSelfPointer = false @@ -29,7 +29,7 @@ namespace Generator def.methods.Add( new SteamApiDefinition.MethodDef() { - ClassName = "Global", + ClassName = "SteamApi", Name = "SteamAPI_RunCallbacks", ReturnType = "void", NeedsSelfPointer = false @@ -37,7 +37,7 @@ namespace Generator def.methods.Add( new SteamApiDefinition.MethodDef() { - ClassName = "Global", + ClassName = "SteamApi", Name = "SteamGameServer_RunCallbacks", ReturnType = "void", NeedsSelfPointer = false @@ -45,7 +45,7 @@ namespace Generator def.methods.Add( new SteamApiDefinition.MethodDef() { - ClassName = "Global", + ClassName = "SteamApi", Name = "SteamAPI_RegisterCallback", ReturnType = "void", NeedsSelfPointer = false, @@ -66,7 +66,7 @@ namespace Generator def.methods.Add( new SteamApiDefinition.MethodDef() { - ClassName = "Global", + ClassName = "SteamApi", Name = "SteamAPI_UnregisterCallback", ReturnType = "void", NeedsSelfPointer = false, @@ -82,7 +82,7 @@ namespace Generator def.methods.Add( new SteamApiDefinition.MethodDef() { - ClassName = "Global", + ClassName = "SteamApi", Name = "SteamInternal_GameServer_Init", ReturnType = "bool", NeedsSelfPointer = false, @@ -123,7 +123,7 @@ namespace Generator def.methods.Add( new SteamApiDefinition.MethodDef() { - ClassName = "Global", + ClassName = "SteamApi", Name = "SteamAPI_Shutdown", ReturnType = "void", NeedsSelfPointer = false @@ -134,7 +134,7 @@ namespace Generator def.methods.Add( new SteamApiDefinition.MethodDef() { - ClassName = "Global", + ClassName = "SteamApi", Name = "SteamAPI_GetHSteamUser", ReturnType = "HSteamUser", NeedsSelfPointer = false @@ -142,7 +142,7 @@ namespace Generator def.methods.Add( new SteamApiDefinition.MethodDef() { - ClassName = "Global", + ClassName = "SteamApi", Name = "SteamAPI_GetHSteamPipe", ReturnType = "HSteamPipe", NeedsSelfPointer = false @@ -150,7 +150,7 @@ namespace Generator def.methods.Add( new SteamApiDefinition.MethodDef() { - ClassName = "Global", + ClassName = "SteamApi", Name = "SteamGameServer_GetHSteamUser", ReturnType = "HSteamUser", NeedsSelfPointer = false @@ -158,7 +158,7 @@ namespace Generator def.methods.Add( new SteamApiDefinition.MethodDef() { - ClassName = "Global", + ClassName = "SteamApi", Name = "SteamGameServer_GetHSteamPipe", ReturnType = "HSteamPipe", NeedsSelfPointer = false @@ -166,7 +166,7 @@ namespace Generator def.methods.Add( new SteamApiDefinition.MethodDef() { - ClassName = "Global", + ClassName = "SteamApi", Name = "SteamInternal_CreateInterface", ReturnType = "void *", Params = new SteamApiDefinition.MethodDef.ParamType[] @@ -211,6 +211,13 @@ namespace Generator System.IO.File.WriteAllText( $"{folder}SteamNative.Structs.cs", sb.ToString() ); } + { + sb = new StringBuilder(); + Header(); + PlatformInterface(); + Footer(); + System.IO.File.WriteAllText( $"{folder}SteamNative.Platform.Interface.cs", sb.ToString() ); + } { sb = new StringBuilder(); @@ -231,9 +238,17 @@ namespace Generator { sb = new StringBuilder(); Header(); - PlatformClass( "Linux", "libsteam_api.so" ); + PlatformClass( "Linux32", "libsteam_api.so" ); Footer(); - System.IO.File.WriteAllText( $"{folder}SteamNative.Platform.Linux.cs", sb.ToString() ); + System.IO.File.WriteAllText( $"{folder}SteamNative.Platform.Linux32.cs", sb.ToString() ); + } + + { + sb = new StringBuilder(); + Header(); + PlatformClass( "Linux64", "libsteam_api64.so" ); + Footer(); + System.IO.File.WriteAllText( $"{folder}SteamNative.Platform.Linux64.cs", sb.ToString() ); } {