Make PingLocation public

This commit is contained in:
Garry Newman 2020-02-19 09:37:18 +00:00
parent 5ce097557d
commit f76d8033f0
2 changed files with 2 additions and 1 deletions

View File

@ -188,7 +188,7 @@ namespace Steamworks.Data
} }
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )] [StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct PingLocation public struct PingLocation
{ {
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 512)] // m_data [MarshalAs(UnmanagedType.ByValArray, SizeConst = 512)] // m_data
internal byte[] Data; // m_data uint8 [512] internal byte[] Data; // m_data uint8 [512]

View File

@ -111,6 +111,7 @@ public static class Cleanup
if ( name == "InputType" ) return "public"; if ( name == "InputType" ) return "public";
if ( name == "InputSourceMode" ) return "public"; if ( name == "InputSourceMode" ) return "public";
if ( name == "UserHasLicenseForAppResult" ) return "public"; if ( name == "UserHasLicenseForAppResult" ) return "public";
if ( name == "PingLocation" ) return "public";
return "internal"; return "internal";
} }