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Mac library name fix
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@ -4617,7 +4617,7 @@ internal static unsafe class SteamApi
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[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamAPI_GetHSteamPipe" )] internal static extern HSteamPipe /*(HSteamPipe)*/ SteamAPI_GetHSteamPipe();
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[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamGameServer_GetHSteamUser" )] internal static extern HSteamUser /*(HSteamUser)*/ SteamGameServer_GetHSteamUser();
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[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamGameServer_GetHSteamPipe" )] internal static extern HSteamPipe /*(HSteamPipe)*/ SteamGameServer_GetHSteamPipe();
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[DllImportAttribute( "steam_api64.dll", EntryPoint = "SteamInternal_CreateInterface" )] internal static extern IntPtr /*void **/ SteamInternal_CreateInterface( string /*const char **/ version );
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[DllImportAttribute( "steam_api64", EntryPoint = "SteamInternal_CreateInterface" )] internal static extern IntPtr /*void **/ SteamInternal_CreateInterface( string /*const char **/ version );
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}
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}
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@ -254,7 +254,7 @@ public void ToFolder( string folder )
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{
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sb = new StringBuilder();
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Header();
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PlatformClass( "Mac", "libsteam_api.dylib.so" );
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PlatformClass( "Mac", "libsteam_api.dylib" );
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Footer();
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System.IO.File.WriteAllText( $"{folder}SteamNative.Platform.Mac.cs", sb.ToString() );
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}
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