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100
.editorconfig
100
.editorconfig
@ -1,100 +0,0 @@
|
|||||||
# Remove the line below if you want to inherit .editorconfig settings from higher directories
|
|
||||||
root = true
|
|
||||||
|
|
||||||
# C# files
|
|
||||||
[*.cs]
|
|
||||||
indent_style = tab
|
|
||||||
indent_size = tab
|
|
||||||
tab_size = 4
|
|
||||||
|
|
||||||
# New line preferences
|
|
||||||
end_of_line = crlf
|
|
||||||
insert_final_newline = true
|
|
||||||
|
|
||||||
|
|
||||||
#### C# Coding Conventions ####
|
|
||||||
|
|
||||||
# Expression-bodied members
|
|
||||||
csharp_style_expression_bodied_accessors = true:silent
|
|
||||||
csharp_style_expression_bodied_constructors = false:silent
|
|
||||||
csharp_style_expression_bodied_indexers = true:silent
|
|
||||||
csharp_style_expression_bodied_lambdas = true:silent
|
|
||||||
csharp_style_expression_bodied_local_functions = false:silent
|
|
||||||
csharp_style_expression_bodied_methods = false:silent
|
|
||||||
csharp_style_expression_bodied_operators = false:silent
|
|
||||||
csharp_style_expression_bodied_properties = true:silent
|
|
||||||
|
|
||||||
# Pattern matching preferences
|
|
||||||
csharp_style_pattern_matching_over_as_with_null_check = true:suggestion
|
|
||||||
csharp_style_pattern_matching_over_is_with_cast_check = true:suggestion
|
|
||||||
csharp_style_prefer_not_pattern = true:suggestion
|
|
||||||
csharp_style_prefer_pattern_matching = true:silent
|
|
||||||
csharp_style_prefer_switch_expression = true:suggestion
|
|
||||||
|
|
||||||
# Null-checking preferences
|
|
||||||
csharp_style_conditional_delegate_call = true:suggestion
|
|
||||||
|
|
||||||
# Code-block preferences
|
|
||||||
csharp_prefer_braces = true:silent
|
|
||||||
|
|
||||||
# Expression-level preferences
|
|
||||||
csharp_prefer_simple_default_expression = true:suggestion
|
|
||||||
csharp_style_deconstructed_variable_declaration = true:suggestion
|
|
||||||
csharp_style_implicit_object_creation_when_type_is_apparent = true:suggestion
|
|
||||||
csharp_style_inlined_variable_declaration = true:suggestion
|
|
||||||
csharp_style_pattern_local_over_anonymous_function = true:suggestion
|
|
||||||
csharp_style_prefer_index_operator = true:suggestion
|
|
||||||
csharp_style_prefer_range_operator = true:suggestion
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|
||||||
csharp_style_throw_expression = true:suggestion
|
|
||||||
csharp_style_unused_value_assignment_preference = discard_variable:suggestion
|
|
||||||
csharp_style_unused_value_expression_statement_preference = discard_variable:silent
|
|
||||||
|
|
||||||
# 'using' directive preferences
|
|
||||||
csharp_using_directive_placement = outside_namespace:silent
|
|
||||||
|
|
||||||
#### C# Formatting Rules ####
|
|
||||||
|
|
||||||
# New line preferences
|
|
||||||
csharp_new_line_before_catch = true
|
|
||||||
csharp_new_line_before_else = true
|
|
||||||
csharp_new_line_before_finally = true
|
|
||||||
csharp_new_line_before_members_in_anonymous_types = true
|
|
||||||
csharp_new_line_before_members_in_object_initializers = true
|
|
||||||
csharp_new_line_before_open_brace = all
|
|
||||||
csharp_new_line_between_query_expression_clauses = true
|
|
||||||
|
|
||||||
# Indentation preferences
|
|
||||||
csharp_indent_block_contents = true
|
|
||||||
csharp_indent_braces = false
|
|
||||||
csharp_indent_case_contents = true
|
|
||||||
csharp_indent_case_contents_when_block = true
|
|
||||||
csharp_indent_labels = no_change
|
|
||||||
csharp_indent_switch_labels = true
|
|
||||||
|
|
||||||
# Space preferences
|
|
||||||
csharp_space_after_cast = false
|
|
||||||
csharp_space_after_colon_in_inheritance_clause = true
|
|
||||||
csharp_space_after_comma = true
|
|
||||||
csharp_space_after_dot = false
|
|
||||||
csharp_space_after_keywords_in_control_flow_statements = true
|
|
||||||
csharp_space_after_semicolon_in_for_statement = true
|
|
||||||
csharp_space_around_binary_operators = before_and_after
|
|
||||||
csharp_space_around_declaration_statements = false
|
|
||||||
csharp_space_before_colon_in_inheritance_clause = true
|
|
||||||
csharp_space_before_comma = false
|
|
||||||
csharp_space_before_dot = false
|
|
||||||
csharp_space_before_open_square_brackets = false
|
|
||||||
csharp_space_before_semicolon_in_for_statement = false
|
|
||||||
csharp_space_between_empty_square_brackets = false
|
|
||||||
csharp_space_between_method_call_empty_parameter_list_parentheses = false
|
|
||||||
csharp_space_between_method_call_name_and_opening_parenthesis = false
|
|
||||||
csharp_space_between_method_call_parameter_list_parentheses = true
|
|
||||||
csharp_space_between_method_declaration_empty_parameter_list_parentheses = false
|
|
||||||
csharp_space_between_method_declaration_name_and_open_parenthesis = false
|
|
||||||
csharp_space_between_method_declaration_parameter_list_parentheses = true
|
|
||||||
csharp_space_between_parentheses = control_flow_statements
|
|
||||||
csharp_space_between_square_brackets = false
|
|
||||||
|
|
||||||
# Wrapping preferences
|
|
||||||
csharp_preserve_single_line_blocks = true
|
|
||||||
csharp_preserve_single_line_statements = true
|
|
34
.github/ISSUE_TEMPLATE/bug_report.md
vendored
34
.github/ISSUE_TEMPLATE/bug_report.md
vendored
@ -1,34 +0,0 @@
|
|||||||
---
|
|
||||||
name: Bug report
|
|
||||||
about: Create a report to help us improve
|
|
||||||
title: ''
|
|
||||||
labels: ''
|
|
||||||
assignees: garrynewman
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
**Describe the bug**
|
|
||||||
A clear and concise description of what the bug is.
|
|
||||||
|
|
||||||
**To Reproduce**
|
|
||||||
Steps to reproduce the behavior:
|
|
||||||
1. Set x to y
|
|
||||||
2. Run for x minutes
|
|
||||||
3. Call x
|
|
||||||
4. See error
|
|
||||||
|
|
||||||
**Calling Code**
|
|
||||||
```
|
|
||||||
// The code you're using to call into Steamworks
|
|
||||||
Steamworks.DoBug();
|
|
||||||
```
|
|
||||||
|
|
||||||
**Expected behavior**
|
|
||||||
A clear and concise description of what you expected to happen.
|
|
||||||
|
|
||||||
**Desktop (please complete the following information):**
|
|
||||||
- OS: [e.g. iOS]
|
|
||||||
- Unity: [e.g Unity 2019.3]
|
|
||||||
|
|
||||||
**Additional context**
|
|
||||||
Add any other context about the problem here.
|
|
20
.github/ISSUE_TEMPLATE/feature_request.md
vendored
20
.github/ISSUE_TEMPLATE/feature_request.md
vendored
@ -1,20 +0,0 @@
|
|||||||
---
|
|
||||||
name: Feature request
|
|
||||||
about: Suggest an idea for this project
|
|
||||||
title: ''
|
|
||||||
labels: ''
|
|
||||||
assignees: ''
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
**Is your feature request related to a problem? Please describe.**
|
|
||||||
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
|
|
||||||
|
|
||||||
**Describe the solution you'd like**
|
|
||||||
A clear and concise description of what you want to happen.
|
|
||||||
|
|
||||||
**Describe alternatives you've considered**
|
|
||||||
A clear and concise description of any alternative solutions or features you've considered.
|
|
||||||
|
|
||||||
**Additional context**
|
|
||||||
Add any other context or screenshots about the feature request here.
|
|
10
.github/ISSUE_TEMPLATE/something-else.md
vendored
10
.github/ISSUE_TEMPLATE/something-else.md
vendored
@ -1,10 +0,0 @@
|
|||||||
---
|
|
||||||
name: Something Else
|
|
||||||
about: Describe this issue template's purpose here.
|
|
||||||
title: ''
|
|
||||||
labels: ''
|
|
||||||
assignees: ''
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
|
|
42
.github/workflows/dotnetcore.yml
vendored
42
.github/workflows/dotnetcore.yml
vendored
@ -1,42 +0,0 @@
|
|||||||
name: Build All
|
|
||||||
|
|
||||||
on: [push]
|
|
||||||
|
|
||||||
jobs:
|
|
||||||
build:
|
|
||||||
|
|
||||||
runs-on: windows-latest
|
|
||||||
|
|
||||||
steps:
|
|
||||||
- uses: actions/checkout@v4.2.2
|
|
||||||
- name: Setup dotnet 6.0.x
|
|
||||||
uses: actions/setup-dotnet@v4.1.0
|
|
||||||
with:
|
|
||||||
dotnet-version: '6.0.x'
|
|
||||||
include-prerelease: true
|
|
||||||
|
|
||||||
- name: Restore Win64
|
|
||||||
run: dotnet restore Facepunch.Steamworks\Facepunch.Steamworks.Win64.csproj
|
|
||||||
- name: Restore Win32
|
|
||||||
run: dotnet restore Facepunch.Steamworks\Facepunch.Steamworks.Win32.csproj
|
|
||||||
- name: Restore Posix
|
|
||||||
run: dotnet restore Facepunch.Steamworks\Facepunch.Steamworks.Posix.csproj
|
|
||||||
|
|
||||||
- name: Build Win64
|
|
||||||
run: dotnet build Facepunch.Steamworks\Facepunch.Steamworks.Win64.csproj
|
|
||||||
- name: Build Win32
|
|
||||||
run: dotnet build Facepunch.Steamworks\Facepunch.Steamworks.Win32.csproj
|
|
||||||
- name: Build Posix
|
|
||||||
run: dotnet build Facepunch.Steamworks\Facepunch.Steamworks.Posix.csproj
|
|
||||||
|
|
||||||
- name: Build Win64 Release
|
|
||||||
run: dotnet build Facepunch.Steamworks\Facepunch.Steamworks.Win64.csproj --configuration Release
|
|
||||||
- name: Build Win32 Release
|
|
||||||
run: dotnet build Facepunch.Steamworks\Facepunch.Steamworks.Win32.csproj --configuration Release
|
|
||||||
- name: Build Posix Release
|
|
||||||
run: dotnet build Facepunch.Steamworks\Facepunch.Steamworks.Posix.csproj --configuration Release
|
|
||||||
|
|
||||||
- uses: actions/upload-artifact@v4.4.3
|
|
||||||
with:
|
|
||||||
name: Compiled Files
|
|
||||||
path: Facepunch.Steamworks/bin
|
|
1
.gitignore
vendored
1
.gitignore
vendored
@ -74,4 +74,3 @@ packages
|
|||||||
Generator/bin
|
Generator/bin
|
||||||
*.XML
|
*.XML
|
||||||
.vs
|
.vs
|
||||||
Facepunch.Steamworks.Test/bin/**
|
|
||||||
|
@ -1,5 +0,0 @@
|
|||||||
dotnet restore .\Facepunch.Steamworks\Facepunch.Steamworks.Posix.csproj
|
|
||||||
dotnet restore .\Facepunch.Steamworks\Facepunch.Steamworks.Win32.csproj
|
|
||||||
dotnet restore .\Facepunch.Steamworks\Facepunch.Steamworks.Win64.csproj
|
|
||||||
dotnet restore .\Facepunch.Steamworks.Test\Facepunch.Steamworks.TestWin32.csproj
|
|
||||||
dotnet restore .\Facepunch.Steamworks.Test\Facepunch.Steamworks.TestWin64.csproj
|
|
@ -9,26 +9,11 @@ namespace Steamworks
|
|||||||
{
|
{
|
||||||
[TestClass]
|
[TestClass]
|
||||||
[DeploymentItem( "steam_api64.dll" )]
|
[DeploymentItem( "steam_api64.dll" )]
|
||||||
[DeploymentItem( "steam_api.dll" )]
|
|
||||||
public class AppTest
|
public class AppTest
|
||||||
{
|
{
|
||||||
[AssemblyInitialize]
|
[AssemblyInitialize]
|
||||||
public static void AssemblyInit( TestContext context )
|
public static void AssemblyInit( TestContext context )
|
||||||
{
|
{
|
||||||
Steamworks.Dispatch.OnDebugCallback = ( type, str, server ) =>
|
|
||||||
{
|
|
||||||
Console.WriteLine( $"[Callback {type} {(server ? "server" : "client")}]" );
|
|
||||||
Console.WriteLine( str );
|
|
||||||
Console.WriteLine( $"" );
|
|
||||||
};
|
|
||||||
|
|
||||||
Steamworks.Dispatch.OnException = ( e ) =>
|
|
||||||
{
|
|
||||||
Console.Error.WriteLine( e.Message );
|
|
||||||
Console.Error.WriteLine( e.StackTrace );
|
|
||||||
Assert.Fail( e.Message );
|
|
||||||
};
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// Init Client
|
// Init Client
|
||||||
//
|
//
|
||||||
@ -46,15 +31,15 @@ namespace Steamworks
|
|||||||
|
|
||||||
Steamworks.SteamServer.Init( 252490, serverInit );
|
Steamworks.SteamServer.Init( 252490, serverInit );
|
||||||
|
|
||||||
//
|
|
||||||
// Needs to happen before LogOnAnonymous
|
|
||||||
//
|
|
||||||
SteamNetworkingSockets.RequestFakeIP();
|
|
||||||
|
|
||||||
SteamServer.LogOnAnonymous();
|
SteamServer.LogOnAnonymous();
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void OnNewUrlLaunchParameters()
|
||||||
|
{
|
||||||
|
// Wow!
|
||||||
|
}
|
||||||
|
|
||||||
[TestMethod]
|
[TestMethod]
|
||||||
public void GameLangauge()
|
public void GameLangauge()
|
||||||
{
|
{
|
||||||
@ -102,7 +87,7 @@ namespace Steamworks
|
|||||||
[TestMethod]
|
[TestMethod]
|
||||||
public async Task GetFileDetails()
|
public async Task GetFileDetails()
|
||||||
{
|
{
|
||||||
var fileinfo = await SteamApps.GetFileDetailsAsync( "RustClient.exe" );
|
var fileinfo = await SteamApps.GetFileDetailsAsync( "hl2.exe" );
|
||||||
|
|
||||||
Console.WriteLine( $"fileinfo.SizeInBytes: {fileinfo?.SizeInBytes}" );
|
Console.WriteLine( $"fileinfo.SizeInBytes: {fileinfo?.SizeInBytes}" );
|
||||||
Console.WriteLine( $"fileinfo.Sha1: {fileinfo?.Sha1}" );
|
Console.WriteLine( $"fileinfo.Sha1: {fileinfo?.Sha1}" );
|
||||||
|
@ -1,59 +0,0 @@
|
|||||||
using Microsoft.VisualStudio.TestTools.UnitTesting;
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace Steamworks
|
|
||||||
{
|
|
||||||
[DeploymentItem("steam_api64.dll")]
|
|
||||||
[DeploymentItem("steam_api.dll")]
|
|
||||||
[TestClass]
|
|
||||||
public class ClanTest
|
|
||||||
{
|
|
||||||
[TestMethod]
|
|
||||||
public void GetName()
|
|
||||||
{
|
|
||||||
var clan = new Clan(103582791433666425);
|
|
||||||
|
|
||||||
Assert.AreEqual("Steamworks Development", clan.Name);
|
|
||||||
}
|
|
||||||
|
|
||||||
[TestMethod]
|
|
||||||
public void GetClanTag()
|
|
||||||
{
|
|
||||||
var clan = new Clan(103582791433666425);
|
|
||||||
|
|
||||||
Assert.AreEqual("SteamworksDev", clan.Tag);
|
|
||||||
}
|
|
||||||
|
|
||||||
[TestMethod]
|
|
||||||
public async Task GetOwner()
|
|
||||||
{
|
|
||||||
var clan = new Clan(103582791433666425);
|
|
||||||
await clan.RequestOfficerList();
|
|
||||||
|
|
||||||
Assert.AreNotEqual(new SteamId(), clan.Owner.Id);
|
|
||||||
}
|
|
||||||
|
|
||||||
[TestMethod]
|
|
||||||
public void GetOfficers()
|
|
||||||
{
|
|
||||||
var clan = new Clan(103582791433666425);
|
|
||||||
foreach (var officer in clan.GetOfficers())
|
|
||||||
{
|
|
||||||
Console.WriteLine($"{officer.Name} : {officer.Id}");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[TestMethod]
|
|
||||||
public async Task RequestOfficerList()
|
|
||||||
{
|
|
||||||
var clan = new Clan(103582791433666425);
|
|
||||||
bool res = await clan.RequestOfficerList();
|
|
||||||
|
|
||||||
Assert.AreEqual(true, res);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
135
Facepunch.Steamworks.Test/Facepunch.Steamworks.Test.csproj
Normal file
135
Facepunch.Steamworks.Test/Facepunch.Steamworks.Test.csproj
Normal file
@ -0,0 +1,135 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<Import Project="..\packages\MSTest.TestAdapter.2.0.0-beta4\build\net45\MSTest.TestAdapter.props" Condition="Exists('..\packages\MSTest.TestAdapter.2.0.0-beta4\build\net45\MSTest.TestAdapter.props')" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
|
<ProjectGuid>{3F6183AD-D966-44F2-A6EB-42E61E591B49}</ProjectGuid>
|
||||||
|
<OutputType>Library</OutputType>
|
||||||
|
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||||
|
<RootNamespace>Facepunch.Steamworks.Test</RootNamespace>
|
||||||
|
<AssemblyName>Facepunch.Steamworks.Test</AssemblyName>
|
||||||
|
<TargetFrameworkVersion>v4.6</TargetFrameworkVersion>
|
||||||
|
<FileAlignment>512</FileAlignment>
|
||||||
|
<ProjectTypeGuids>{3AC096D0-A1C2-E12C-1390-A8335801FDAB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||||
|
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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||||||
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||||||
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|
||||||
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|
||||||
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|
||||||
|
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|
||||||
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|
||||||
|
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|
||||||
|
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||||||
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||||||
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||||||
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|
||||||
|
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|
||||||
|
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|
||||||
|
<Reference Include="Microsoft.VisualStudio.TestPlatform.TestFramework, Version=14.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\MSTest.TestFramework.2.0.0-beta4\lib\net45\Microsoft.VisualStudio.TestPlatform.TestFramework.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Microsoft.VisualStudio.TestPlatform.TestFramework.Extensions, Version=14.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\MSTest.TestFramework.2.0.0-beta4\lib\net45\Microsoft.VisualStudio.TestPlatform.TestFramework.Extensions.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Newtonsoft.Json, Version=9.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\Newtonsoft.Json.9.0.2-beta1\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||||
|
<Private>True</Private>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Include="FriendsTest.cs" />
|
||||||
|
<Compile Include="RemoteStorageTest.cs" />
|
||||||
|
<Compile Include="InventoryTest.cs" />
|
||||||
|
<Compile Include="UgcTest.cs" />
|
||||||
|
<Compile Include="UgcEditor.cs" />
|
||||||
|
<Compile Include="UserTest.cs" />
|
||||||
|
<Compile Include="UserStatsTest.cs" />
|
||||||
|
<Compile Include="UgcQuery.cs" />
|
||||||
|
<Compile Include="UtilsTest.cs" />
|
||||||
|
<Compile Include="AppTest.cs" />
|
||||||
|
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||||
|
<Compile Include="GameServerTest.cs" />
|
||||||
|
<Compile Include="Client\Server\StatsTest.cs" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Include="ServerlistTest.cs" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<None Include="packages.config" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\Facepunch.Steamworks\Facepunch.Steamworks.csproj">
|
||||||
|
<Project>{91962664-eb42-472a-94c8-c4ffeb44cc4b}</Project>
|
||||||
|
<Name>Facepunch.Steamworks</Name>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VSToolsPath)\TeamTest\Microsoft.TestTools.targets" Condition="Exists('$(VSToolsPath)\TeamTest\Microsoft.TestTools.targets')" />
|
||||||
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
|
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||||
|
<PropertyGroup>
|
||||||
|
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Error Condition="!Exists('..\packages\MSTest.TestAdapter.2.0.0-beta4\build\net45\MSTest.TestAdapter.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\MSTest.TestAdapter.2.0.0-beta4\build\net45\MSTest.TestAdapter.props'))" />
|
||||||
|
<Error Condition="!Exists('..\packages\MSTest.TestAdapter.2.0.0-beta4\build\net45\MSTest.TestAdapter.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\MSTest.TestAdapter.2.0.0-beta4\build\net45\MSTest.TestAdapter.targets'))" />
|
||||||
|
</Target>
|
||||||
|
<Import Project="..\packages\MSTest.TestAdapter.2.0.0-beta4\build\net45\MSTest.TestAdapter.targets" Condition="Exists('..\packages\MSTest.TestAdapter.2.0.0-beta4\build\net45\MSTest.TestAdapter.targets')" />
|
||||||
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||||
|
Other similar extension points exist, see Microsoft.Common.targets.
|
||||||
|
<Target Name="BeforeBuild">
|
||||||
|
</Target>
|
||||||
|
<Target Name="AfterBuild">
|
||||||
|
</Target>
|
||||||
|
-->
|
||||||
|
</Project>
|
@ -1,55 +0,0 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
|
||||||
<DefineConstants>TRACE;DEBUG;TEST_WIN32</DefineConstants>
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|
||||||
<PlatformTarget>x86</PlatformTarget>
|
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
|
||||||
<DefineConstants>TRACE;TEST_WIN32</DefineConstants>
|
|
||||||
<PlatformTarget>x64</PlatformTarget>
|
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
|
|
||||||
<OutputPath>bin\x64\Debug\</OutputPath>
|
|
||||||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
|
|
||||||
<OutputPath>bin\x64\Release\</OutputPath>
|
|
||||||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
|
|
||||||
<OutputPath>bin\x86\Debug\</OutputPath>
|
|
||||||
<PlatformTarget>x64</PlatformTarget>
|
|
||||||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
|
|
||||||
<OutputPath>bin\x86\Release\</OutputPath>
|
|
||||||
<PlatformTarget>x64</PlatformTarget>
|
|
||||||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup>
|
|
||||||
<TargetFramework>net6.0</TargetFramework>
|
|
||||||
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
|
|
||||||
</PropertyGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\Facepunch.Steamworks\Facepunch.Steamworks.Win32.csproj" />
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<Content Include="steam_api.dll">
|
|
||||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
|
||||||
</Content>
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.*" />
|
|
||||||
<PackageReference Include="MSTest.TestAdapter" Version="2.0.0-beta4" />
|
|
||||||
<PackageReference Include="MSTest.TestFramework" Version="2.0.0-beta4" />
|
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="9.0.2-beta1" />
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<Compile Remove="ClanTest.cs" />
|
|
||||||
</ItemGroup>
|
|
||||||
</Project>
|
|
@ -1,54 +0,0 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
|
||||||
<DefineConstants>TRACE;DEBUG;TEST_WIN64</DefineConstants>
|
|
||||||
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|
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
|
|
||||||
<OutputPath>bin\x64\Release\</OutputPath>
|
|
||||||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
|
|
||||||
<OutputPath>bin\x86\Debug\</OutputPath>
|
|
||||||
<PlatformTarget>x64</PlatformTarget>
|
|
||||||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
|
|
||||||
<OutputPath>bin\x86\Release\</OutputPath>
|
|
||||||
<PlatformTarget>x64</PlatformTarget>
|
|
||||||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup>
|
|
||||||
<TargetFramework>net6.0</TargetFramework>
|
|
||||||
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
|
|
||||||
</PropertyGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\Facepunch.Steamworks\Facepunch.Steamworks.Win64.csproj" />
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<Content Include="steam_api64.dll">
|
|
||||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
|
||||||
</Content>
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.*" />
|
|
||||||
<PackageReference Include="MSTest.TestAdapter" Version="2.0.0-beta4" />
|
|
||||||
<PackageReference Include="MSTest.TestFramework" Version="2.0.0-beta4" />
|
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="9.0.2-beta1" />
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<Compile Remove="ClanTest.cs" />
|
|
||||||
</ItemGroup>
|
|
||||||
</Project>
|
|
@ -7,7 +7,6 @@ using Steamworks.Data;
|
|||||||
namespace Steamworks
|
namespace Steamworks
|
||||||
{
|
{
|
||||||
[DeploymentItem( "steam_api64.dll" )]
|
[DeploymentItem( "steam_api64.dll" )]
|
||||||
[DeploymentItem( "steam_api.dll" )]
|
|
||||||
[TestClass]
|
[TestClass]
|
||||||
public class FriendsTest
|
public class FriendsTest
|
||||||
{
|
{
|
||||||
@ -36,12 +35,10 @@ namespace Steamworks
|
|||||||
}
|
}
|
||||||
|
|
||||||
[TestMethod]
|
[TestMethod]
|
||||||
public async Task GetPlayedWith()
|
public void GetPlayedWith()
|
||||||
{
|
{
|
||||||
foreach ( var friend in SteamFriends.GetPlayedWith() )
|
foreach ( var friend in SteamFriends.GetPlayedWith() )
|
||||||
{
|
{
|
||||||
await friend.RequestInfoAsync();
|
|
||||||
|
|
||||||
Console.WriteLine( $"{friend.Id.Value}: {friend.Name} (Friend:{friend.IsFriend}) (Blocked:{friend.IsBlocked})" );
|
Console.WriteLine( $"{friend.Id.Value}: {friend.Name} (Friend:{friend.IsFriend}) (Blocked:{friend.IsBlocked})" );
|
||||||
Console.WriteLine( $" {string.Join( ", ", friend.NameHistory )}" );
|
Console.WriteLine( $" {string.Join( ", ", friend.NameHistory )}" );
|
||||||
|
|
||||||
@ -113,20 +110,43 @@ namespace Steamworks
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
[TestMethod]
|
/*
|
||||||
public async Task OpenWebOverlay()
|
[TestMethod]
|
||||||
{
|
public void FriendListWithoutRefresh()
|
||||||
if ( SteamUtils.IsOverlayEnabled )
|
{
|
||||||
Console.WriteLine( "Overlay Is Enabled" );
|
using ( var client = new Facepunch.Steamworks.Client( 252490 ) )
|
||||||
else
|
{
|
||||||
Console.WriteLine( "Overlay Is Not Enabled" );
|
Assert.IsTrue( client.IsValid );
|
||||||
|
|
||||||
SteamFriends.OpenWebOverlay( "https://www.google.com/" );
|
foreach ( var friend in client.Friends.All )
|
||||||
|
{
|
||||||
await Task.Delay( 2000 );
|
Console.WriteLine( "{0}: {1} (Friend:{2}) (Blocked:{3})", friend.Id, friend.Name, friend.IsFriend, friend.IsBlocked );
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
[TestMethod]
|
||||||
|
public void CachedAvatar()
|
||||||
|
{
|
||||||
|
using (var client = new Facepunch.Steamworks.Client(252490))
|
||||||
|
{
|
||||||
|
Assert.IsTrue(client.IsValid);
|
||||||
|
|
||||||
|
var friend = client.Friends.All.First();
|
||||||
|
|
||||||
|
var image = client.Friends.GetCachedAvatar( Steamworks.Friends.AvatarSize.Medium, friend.Id );
|
||||||
|
|
||||||
|
if (image != null)
|
||||||
|
{
|
||||||
|
Assert.AreEqual(image.Width, 64);
|
||||||
|
Assert.AreEqual(image.Height, 64);
|
||||||
|
Assert.AreEqual(image.Data.Length, image.Width * image.Height * 4);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
*/
|
||||||
public static void DrawImage( Image img )
|
public static void DrawImage( Image img )
|
||||||
{
|
{
|
||||||
var grad = " -:+#";
|
var grad = " -:+#";
|
||||||
|
@ -1,32 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Microsoft.VisualStudio.TestTools.UnitTesting;
|
|
||||||
using Steamworks.Data;
|
|
||||||
|
|
||||||
namespace Steamworks
|
|
||||||
{
|
|
||||||
[TestClass]
|
|
||||||
[DeploymentItem( "steam_api64.dll" )]
|
|
||||||
[DeploymentItem( "steam_api.dll" )]
|
|
||||||
public class GameServerStatsTest
|
|
||||||
{
|
|
||||||
static SteamId Garry = 76561197960279927;
|
|
||||||
|
|
||||||
[TestMethod]
|
|
||||||
public async Task GetAchievement()
|
|
||||||
{
|
|
||||||
var result = await SteamServerStats.RequestUserStatsAsync( Garry );
|
|
||||||
Assert.AreEqual( result, Result.OK );
|
|
||||||
|
|
||||||
var value = SteamServerStats.GetAchievement( Garry, "COLLECT_100_WOOD" );
|
|
||||||
Assert.IsTrue( value );
|
|
||||||
|
|
||||||
value = SteamServerStats.GetAchievement( Garry, "ACHIVEMENT_THAT_DOESNT_EXIST" );
|
|
||||||
Assert.IsFalse( value );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
@ -1,13 +1,14 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
using Microsoft.VisualStudio.TestTools.UnitTesting;
|
using Microsoft.VisualStudio.TestTools.UnitTesting;
|
||||||
using Steamworks.Data;
|
|
||||||
|
|
||||||
namespace Steamworks
|
namespace Steamworks
|
||||||
{
|
{
|
||||||
[DeploymentItem( "steam_api64.dll" )]
|
[DeploymentItem( "steam_api64.dll" )]
|
||||||
[DeploymentItem( "steam_api.dll" )]
|
[DeploymentItem( "tier0_s64.dll" )]
|
||||||
[TestClass]
|
[DeploymentItem( "vstdlib_s64.dll" )]
|
||||||
|
[DeploymentItem( "steamclient64.dll" )]
|
||||||
|
[TestClass]
|
||||||
public partial class GameServerTest
|
public partial class GameServerTest
|
||||||
{
|
{
|
||||||
[TestMethod]
|
[TestMethod]
|
||||||
@ -47,7 +48,7 @@ namespace Steamworks
|
|||||||
//
|
//
|
||||||
// Clientside calls this function, gets ticket
|
// Clientside calls this function, gets ticket
|
||||||
//
|
//
|
||||||
var clientTicket = SteamUser.GetAuthSessionTicket( NetIdentity.LocalHost );
|
var clientTicket = SteamUser.GetAuthSessionTicket();
|
||||||
|
|
||||||
//
|
//
|
||||||
// The client sends this data to the server along with their steamid
|
// The client sends this data to the server along with their steamid
|
||||||
|
@ -1,32 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Microsoft.VisualStudio.TestTools.UnitTesting;
|
|
||||||
using Steamworks.Data;
|
|
||||||
|
|
||||||
namespace Steamworks
|
|
||||||
{
|
|
||||||
[TestClass]
|
|
||||||
[DeploymentItem( "steam_api64.dll" )]
|
|
||||||
[DeploymentItem( "steam_api.dll" )]
|
|
||||||
[DeploymentItem( "controller_config/game_actions_252490.vdf" )]
|
|
||||||
public class InputTest
|
|
||||||
{
|
|
||||||
[TestMethod]
|
|
||||||
public void ControllerList()
|
|
||||||
{
|
|
||||||
foreach ( var controller in SteamInput.Controllers )
|
|
||||||
{
|
|
||||||
Console.Write( $"Controller: {controller}" );
|
|
||||||
|
|
||||||
var dstate = controller.GetDigitalState( "fire" );
|
|
||||||
var astate = controller.GetAnalogState( "Move" );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
@ -10,8 +10,7 @@ namespace Steamworks
|
|||||||
{
|
{
|
||||||
[TestClass]
|
[TestClass]
|
||||||
[DeploymentItem( "steam_api64.dll" )]
|
[DeploymentItem( "steam_api64.dll" )]
|
||||||
[DeploymentItem( "steam_api.dll" )]
|
public class InventoryTest
|
||||||
public class InventoryTest
|
|
||||||
{
|
{
|
||||||
[TestMethod]
|
[TestMethod]
|
||||||
public async Task LoadItemDefinitionsAsync()
|
public async Task LoadItemDefinitionsAsync()
|
||||||
@ -52,20 +51,17 @@ namespace Steamworks
|
|||||||
{
|
{
|
||||||
await SteamInventory.WaitForDefinitions();
|
await SteamInventory.WaitForDefinitions();
|
||||||
|
|
||||||
var result = await SteamInventory.GetAllItemsAsync();
|
var result = await SteamInventory.GetItems();
|
||||||
|
|
||||||
Assert.IsTrue( result.HasValue );
|
Assert.IsTrue( result.HasValue );
|
||||||
Assert.IsTrue( result.Value.ItemCount > 0 );
|
|
||||||
|
|
||||||
using ( result )
|
using ( result )
|
||||||
{
|
{
|
||||||
var items = result.Value.GetItems( true );
|
var items = result?.GetItems( true );
|
||||||
|
|
||||||
Assert.IsNotNull( items );
|
|
||||||
|
|
||||||
foreach ( var item in items )
|
foreach ( var item in items )
|
||||||
{
|
{
|
||||||
Console.WriteLine( $"{item.Id} / {item.DefId} / {item.Quantity} / {item.Def?.Name} /[{item.IsNoTrade}|{item.IsRemoved}|{item.IsConsumed}] " );
|
Console.WriteLine( $"{item.Id} / {item.DefId} / {item.Quantity} / {item.Def.Name} " );
|
||||||
|
|
||||||
foreach ( var prop in item.Properties )
|
foreach ( var prop in item.Properties )
|
||||||
{
|
{
|
||||||
@ -74,150 +70,6 @@ namespace Steamworks
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
[TestMethod]
|
|
||||||
public async Task GetItemSpecialProperties()
|
|
||||||
{
|
|
||||||
await SteamInventory.WaitForDefinitions();
|
|
||||||
|
|
||||||
var result = await SteamInventory.GetAllItemsAsync();
|
|
||||||
|
|
||||||
Assert.IsTrue( result.HasValue );
|
|
||||||
Assert.IsTrue( result.Value.ItemCount > 0 );
|
|
||||||
|
|
||||||
using ( result )
|
|
||||||
{
|
|
||||||
var items = result.Value.GetItems( true );
|
|
||||||
|
|
||||||
Assert.IsNotNull( items );
|
|
||||||
|
|
||||||
foreach ( var item in items )
|
|
||||||
{
|
|
||||||
Console.WriteLine( $"{item.Id} / {item.DefId} / {item.Quantity} / {item.Def?.Name} " );
|
|
||||||
|
|
||||||
Console.WriteLine( $" Acquired: {item.Acquired}" );
|
|
||||||
Console.WriteLine( $" Origin: {item.Origin}" );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[TestMethod]
|
|
||||||
public async Task GetAllItemsMultipleTimes()
|
|
||||||
{
|
|
||||||
await SteamInventory.WaitForDefinitions();
|
|
||||||
|
|
||||||
var fresult = await SteamInventory.GetAllItemsAsync();
|
|
||||||
|
|
||||||
Assert.IsTrue( fresult.HasValue );
|
|
||||||
Assert.IsTrue( fresult.Value.ItemCount > 0 );
|
|
||||||
|
|
||||||
await Task.Delay( 1000 );
|
|
||||||
|
|
||||||
var result = await SteamInventory.GetAllItemsAsync();
|
|
||||||
|
|
||||||
Assert.IsTrue( result.HasValue );
|
|
||||||
Assert.IsTrue( result.Value.GetItems().Length == fresult.Value.ItemCount );
|
|
||||||
|
|
||||||
|
|
||||||
await Task.Delay( 1000 );
|
|
||||||
|
|
||||||
result = await SteamInventory.GetAllItemsAsync();
|
|
||||||
|
|
||||||
Assert.IsTrue( result.HasValue );
|
|
||||||
Assert.IsTrue( result.Value.ItemCount == fresult.Value.ItemCount );
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
[TestMethod]
|
|
||||||
public async Task Items()
|
|
||||||
{
|
|
||||||
SteamInventory.GetAllItems();
|
|
||||||
await SteamInventory.WaitForDefinitions();
|
|
||||||
|
|
||||||
while ( SteamInventory.Items == null )
|
|
||||||
{
|
|
||||||
await Task.Delay( 10 );
|
|
||||||
}
|
|
||||||
|
|
||||||
Assert.IsNotNull( SteamInventory.Items );
|
|
||||||
|
|
||||||
foreach ( var item in SteamInventory.Items )
|
|
||||||
{
|
|
||||||
Console.WriteLine( $"{item.Id} / {item.DefId} / {item.Quantity} / {item.Def.Name}" );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[TestMethod]
|
|
||||||
public async Task GetExchanges()
|
|
||||||
{
|
|
||||||
var result = await SteamInventory.WaitForDefinitions( 5 );
|
|
||||||
Assert.IsTrue( result );
|
|
||||||
|
|
||||||
foreach ( var def in SteamInventory.Definitions )
|
|
||||||
{
|
|
||||||
var exchangelist = def.GetRecipes();
|
|
||||||
if ( exchangelist == null ) continue;
|
|
||||||
|
|
||||||
foreach ( var exchange in exchangelist )
|
|
||||||
{
|
|
||||||
Assert.AreEqual( exchange.Result, def );
|
|
||||||
|
|
||||||
Console.WriteLine( $"{def.Name}:" );
|
|
||||||
|
|
||||||
foreach ( var item in exchange.Ingredients )
|
|
||||||
{
|
|
||||||
Console.WriteLine( $" {item.Count} x {item.Definition?.Name ?? item.DefinitionId.ToString()}" );
|
|
||||||
}
|
|
||||||
|
|
||||||
Console.WriteLine( $"" );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[TestMethod]
|
|
||||||
public async Task Serialize()
|
|
||||||
{
|
|
||||||
await SteamInventory.WaitForDefinitions();
|
|
||||||
|
|
||||||
var result = await SteamInventory.GetAllItemsAsync();
|
|
||||||
|
|
||||||
Assert.IsTrue( result.HasValue );
|
|
||||||
|
|
||||||
var data = result.Value.Serialize();
|
|
||||||
|
|
||||||
Assert.IsNotNull( data );
|
|
||||||
|
|
||||||
Console.WriteLine( string.Join( "", data.Select( x => x.ToString( "x" ) ) ) );
|
|
||||||
}
|
|
||||||
|
|
||||||
[TestMethod]
|
|
||||||
public async Task Deserialize()
|
|
||||||
{
|
|
||||||
await SteamInventory.WaitForDefinitions();
|
|
||||||
|
|
||||||
byte[] data;
|
|
||||||
int itemCount;
|
|
||||||
|
|
||||||
// Serialize
|
|
||||||
{
|
|
||||||
var result = await SteamInventory.GetAllItemsAsync();
|
|
||||||
Assert.IsTrue( result.HasValue );
|
|
||||||
itemCount = result.Value.ItemCount;
|
|
||||||
data = result.Value.Serialize();
|
|
||||||
Assert.IsNotNull( data );
|
|
||||||
result.Value.Dispose();
|
|
||||||
}
|
|
||||||
|
|
||||||
await Task.Delay( 2000 );
|
|
||||||
|
|
||||||
// Deserialize
|
|
||||||
{
|
|
||||||
var result = await SteamInventory.DeserializeAsync( data );
|
|
||||||
Assert.IsTrue( result.HasValue );
|
|
||||||
Assert.AreEqual( itemCount, result.Value.ItemCount );
|
|
||||||
result.Value.Dispose();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -1,163 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Microsoft.VisualStudio.TestTools.UnitTesting;
|
|
||||||
using Steamworks.Data;
|
|
||||||
|
|
||||||
namespace Steamworks
|
|
||||||
{
|
|
||||||
[TestClass]
|
|
||||||
[DeploymentItem( "steam_api64.dll" )]
|
|
||||||
[DeploymentItem( "steam_api.dll" )]
|
|
||||||
public partial class NetworkingSocketsTest
|
|
||||||
{
|
|
||||||
void DebugOutput( NetDebugOutput type, string text )
|
|
||||||
{
|
|
||||||
Console.WriteLine( $"[NET:{type}]\t\t{text}" );
|
|
||||||
}
|
|
||||||
|
|
||||||
[TestMethod]
|
|
||||||
public async Task CreateRelayServer()
|
|
||||||
{
|
|
||||||
SteamNetworkingUtils.DebugLevel = NetDebugOutput.Everything;
|
|
||||||
SteamNetworkingUtils.OnDebugOutput += DebugOutput;
|
|
||||||
|
|
||||||
var si = SteamNetworkingSockets.CreateRelaySocket<TestSocketInterface>();
|
|
||||||
|
|
||||||
Console.WriteLine( $"Created Socket: {si}" );
|
|
||||||
|
|
||||||
// Give it a second for something to happen
|
|
||||||
await Task.Delay( 1000 );
|
|
||||||
|
|
||||||
si.Close();
|
|
||||||
}
|
|
||||||
|
|
||||||
[TestMethod]
|
|
||||||
public async Task CreateNormalServer()
|
|
||||||
{
|
|
||||||
SteamNetworkingUtils.DebugLevel = NetDebugOutput.Everything;
|
|
||||||
SteamNetworkingUtils.OnDebugOutput += DebugOutput;
|
|
||||||
|
|
||||||
var si = SteamNetworkingSockets.CreateNormalSocket<TestSocketInterface>( Data.NetAddress.AnyIp( 21893 ) );
|
|
||||||
|
|
||||||
Console.WriteLine( $"Created Socket: {si}" );
|
|
||||||
|
|
||||||
// Give it a second for something to happen
|
|
||||||
await Task.Delay( 1000 );
|
|
||||||
|
|
||||||
si.Close();
|
|
||||||
}
|
|
||||||
|
|
||||||
[TestMethod]
|
|
||||||
public async Task CreateRelayServerFakeIP()
|
|
||||||
{
|
|
||||||
SteamNetworkingUtils.DebugLevel = NetDebugOutput.Everything;
|
|
||||||
SteamNetworkingUtils.OnDebugOutput += DebugOutput;
|
|
||||||
|
|
||||||
var si = SteamNetworkingSockets.CreateRelaySocketFakeIP<TestSocketInterface>();
|
|
||||||
|
|
||||||
Console.WriteLine( $"Created Socket: {si}" );
|
|
||||||
|
|
||||||
// Give it a second for something to happen
|
|
||||||
await Task.Delay( 1000 );
|
|
||||||
|
|
||||||
si.Close();
|
|
||||||
}
|
|
||||||
|
|
||||||
[TestMethod]
|
|
||||||
public async Task RelayEndtoEnd()
|
|
||||||
{
|
|
||||||
SteamNetworkingUtils.InitRelayNetworkAccess();
|
|
||||||
SteamNetworkingUtils.DebugLevel = NetDebugOutput.Warning;
|
|
||||||
SteamNetworkingUtils.OnDebugOutput += DebugOutput;
|
|
||||||
|
|
||||||
// For some reason giving steam a couple of seconds here
|
|
||||||
// seems to prevent it returning null connections from ConnectNormal
|
|
||||||
await Task.Delay( 2000 );
|
|
||||||
|
|
||||||
Console.WriteLine( $"----- Creating Socket Relay Socket.." );
|
|
||||||
var socket = SteamNetworkingSockets.CreateRelaySocket<TestSocketInterface>( 6 );
|
|
||||||
var server = socket.RunAsync();
|
|
||||||
|
|
||||||
await Task.Delay( 1000 );
|
|
||||||
|
|
||||||
Console.WriteLine( $"----- Connecting To Socket via SteamId ({SteamClient.SteamId})" );
|
|
||||||
var connection = SteamNetworkingSockets.ConnectRelay<TestConnectionInterface>( SteamClient.SteamId, 6 );
|
|
||||||
var client = connection.RunAsync();
|
|
||||||
|
|
||||||
await Task.WhenAll( server, client );
|
|
||||||
}
|
|
||||||
|
|
||||||
[TestMethod]
|
|
||||||
public async Task NormalEndtoEnd()
|
|
||||||
{
|
|
||||||
SteamNetworkingUtils.DebugLevel = NetDebugOutput.Everything;
|
|
||||||
SteamNetworkingUtils.OnDebugOutput += DebugOutput;
|
|
||||||
|
|
||||||
// For some reason giving steam a couple of seconds here
|
|
||||||
// seems to prevent it returning null connections from ConnectNormal
|
|
||||||
await Task.Delay( 2000 );
|
|
||||||
|
|
||||||
//
|
|
||||||
// Start the server
|
|
||||||
//
|
|
||||||
Console.WriteLine( "CreateNormalSocket" );
|
|
||||||
var socket = SteamNetworkingSockets.CreateNormalSocket<TestSocketInterface>( NetAddress.AnyIp( 12445 ) );
|
|
||||||
var server = socket.RunAsync();
|
|
||||||
|
|
||||||
//
|
|
||||||
// Start the client
|
|
||||||
//
|
|
||||||
Console.WriteLine( "ConnectNormal" );
|
|
||||||
var connection = SteamNetworkingSockets.ConnectNormal<TestConnectionInterface>( NetAddress.From( "127.0.0.1", 12445 ) );
|
|
||||||
var client = connection.RunAsync();
|
|
||||||
|
|
||||||
await Task.WhenAll( server, client );
|
|
||||||
}
|
|
||||||
|
|
||||||
[TestMethod]
|
|
||||||
public async Task RelayEndtoEndFakeIP()
|
|
||||||
{
|
|
||||||
SteamNetworkingUtils.InitRelayNetworkAccess();
|
|
||||||
SteamNetworkingUtils.DebugLevel = NetDebugOutput.Warning;
|
|
||||||
SteamNetworkingUtils.OnDebugOutput += DebugOutput;
|
|
||||||
|
|
||||||
// For some reason giving steam a couple of seconds here
|
|
||||||
// seems to prevent it returning null connections from ConnectNormal
|
|
||||||
await Task.Delay( 2000 );
|
|
||||||
|
|
||||||
Console.WriteLine( $"----- Creating Socket Relay Socket.." );
|
|
||||||
var socket = SteamNetworkingSockets.CreateRelaySocketFakeIP<TestSocketInterface>();
|
|
||||||
var server = socket.RunAsync();
|
|
||||||
|
|
||||||
await Task.Delay( 1000 );
|
|
||||||
|
|
||||||
Console.WriteLine( $"----- Retrieving Fake IP.." );
|
|
||||||
SteamNetworkingSockets.GetFakeIP( 0, out NetAddress address );
|
|
||||||
|
|
||||||
Console.WriteLine( $"----- Connecting To Socket via Fake IP ({address})" );
|
|
||||||
var connection = SteamNetworkingSockets.ConnectNormal<TestConnectionInterface>( address );
|
|
||||||
var client = connection.RunAsync();
|
|
||||||
|
|
||||||
await Task.WhenAll( server, client );
|
|
||||||
}
|
|
||||||
|
|
||||||
[TestMethod]
|
|
||||||
public void NetAddressTest()
|
|
||||||
{
|
|
||||||
{
|
|
||||||
var n = NetAddress.From( "127.0.0.1", 12445 );
|
|
||||||
Assert.AreEqual( n.ToString(), "127.0.0.1:12445" );
|
|
||||||
}
|
|
||||||
|
|
||||||
{
|
|
||||||
var n = NetAddress.AnyIp( 5543 );
|
|
||||||
Assert.AreEqual( n.ToString(), "[::]:5543" );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
@ -1,130 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Net;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Microsoft.VisualStudio.TestTools.UnitTesting;
|
|
||||||
using Steamworks.Data;
|
|
||||||
|
|
||||||
namespace Steamworks
|
|
||||||
{
|
|
||||||
public partial class NetworkingSocketsTest
|
|
||||||
{
|
|
||||||
private class TestConnectionInterface : ConnectionManager
|
|
||||||
{
|
|
||||||
public override void OnConnectionChanged( ConnectionInfo data )
|
|
||||||
{
|
|
||||||
Console.WriteLine( $"[Connection][{Connection}] [{data.State}]" );
|
|
||||||
|
|
||||||
base.OnConnectionChanged( data );
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void OnConnecting( ConnectionInfo data )
|
|
||||||
{
|
|
||||||
Console.WriteLine( $" - OnConnecting" );
|
|
||||||
base.OnConnecting( data );
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Client is connected. They move from connecting to Connections
|
|
||||||
/// </summary>
|
|
||||||
public override void OnConnected( ConnectionInfo data )
|
|
||||||
{
|
|
||||||
Console.WriteLine( $" - OnConnected" );
|
|
||||||
base.OnConnected( data );
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The connection has been closed remotely or disconnected locally. Check data.State for details.
|
|
||||||
/// </summary>
|
|
||||||
public override void OnDisconnected( ConnectionInfo data )
|
|
||||||
{
|
|
||||||
Console.WriteLine( $" - OnDisconnected" );
|
|
||||||
base.OnDisconnected( data );
|
|
||||||
}
|
|
||||||
|
|
||||||
internal async Task RunAsync()
|
|
||||||
{
|
|
||||||
Console.WriteLine( "[Connection] RunAsync" );
|
|
||||||
|
|
||||||
var sw = System.Diagnostics.Stopwatch.StartNew();
|
|
||||||
|
|
||||||
Console.WriteLine( "[Connection] Connecting" );
|
|
||||||
while ( Connecting )
|
|
||||||
{
|
|
||||||
await Task.Delay( 10 );
|
|
||||||
|
|
||||||
if ( sw.Elapsed.TotalSeconds > 10 )
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
if ( !Connected )
|
|
||||||
{
|
|
||||||
Console.WriteLine( "[Connection] Couldn't connect!" );
|
|
||||||
Console.WriteLine( Connection.DetailedStatus() );
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Console.WriteLine( "[Connection] Hey We're Connected!" );
|
|
||||||
|
|
||||||
|
|
||||||
sw = System.Diagnostics.Stopwatch.StartNew();
|
|
||||||
while ( Connected )
|
|
||||||
{
|
|
||||||
Receive();
|
|
||||||
await Task.Delay( 100 );
|
|
||||||
|
|
||||||
if ( sw.Elapsed.TotalSeconds > 30 )
|
|
||||||
{
|
|
||||||
Assert.Fail( "Client Took Too Long" );
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public override unsafe void OnMessage( IntPtr data, int size, long messageNum, long recvTime, int channel )
|
|
||||||
{
|
|
||||||
// We're only sending strings, so it's fine to read this like this
|
|
||||||
var str = Utility.Utf8NoBom.GetString( (byte*) data, size );
|
|
||||||
|
|
||||||
Console.WriteLine( $"[Connection][{messageNum}][{recvTime}][{channel}] \"{str}\"" );
|
|
||||||
|
|
||||||
if ( str.Contains( "Hello" ) )
|
|
||||||
{
|
|
||||||
Console.WriteLine( $"[Connection][{messageNum}][{recvTime}][{channel}] Sending: Hello, How are you!?" );
|
|
||||||
Connection.SendMessage( "Hello, How are you!?" );
|
|
||||||
|
|
||||||
Console.WriteLine( $"[Connection][{messageNum}][{recvTime}][{channel}] Sending: How do you like 20 messages in a row?" );
|
|
||||||
Connection.SendMessage( "How do you like 20 messages in a row?" );
|
|
||||||
|
|
||||||
var connections = new[] { Connection };
|
|
||||||
var results = new Result[1];
|
|
||||||
for ( int i=0; i<20; i++ )
|
|
||||||
{
|
|
||||||
Console.WriteLine( $"[Connection][{messageNum}][{recvTime}][{channel}] Sending: BLAMMO {i}!" );
|
|
||||||
SendMessages( connections, connections.Length, $"BLAMMO {i}!", results: results );
|
|
||||||
Assert.AreEqual( Result.OK, results[0] );
|
|
||||||
}
|
|
||||||
|
|
||||||
Connection.Flush();
|
|
||||||
}
|
|
||||||
|
|
||||||
if ( str.Contains( "status" ))
|
|
||||||
{
|
|
||||||
Console.WriteLine( Connection.DetailedStatus() );
|
|
||||||
}
|
|
||||||
|
|
||||||
if ( str.Contains( "how about yourself" ) )
|
|
||||||
{
|
|
||||||
Connection.SendMessage( "I'm great, but I have to go now, bye." );
|
|
||||||
}
|
|
||||||
|
|
||||||
if ( str.Contains( "hater" ) )
|
|
||||||
{
|
|
||||||
Close();
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
@ -1,137 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Microsoft.VisualStudio.TestTools.UnitTesting;
|
|
||||||
using Steamworks.Data;
|
|
||||||
|
|
||||||
namespace Steamworks
|
|
||||||
{
|
|
||||||
public partial class NetworkingSocketsTest
|
|
||||||
{
|
|
||||||
private class TestSocketInterface : SocketManager
|
|
||||||
{
|
|
||||||
public bool HasFinished = false;
|
|
||||||
|
|
||||||
public override void OnConnectionChanged( Connection connection, ConnectionInfo data )
|
|
||||||
{
|
|
||||||
Console.WriteLine( $"[Socket{Socket}][connection:{connection}][data.Identity:{data.Identity}] [data.State:{data.State}]" );
|
|
||||||
|
|
||||||
base.OnConnectionChanged( connection, data );
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void OnConnecting( Connection connection, ConnectionInfo data )
|
|
||||||
{
|
|
||||||
Console.WriteLine( $" - OnConnecting" );
|
|
||||||
base.OnConnecting( connection, data );
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Client is connected. They move from connecting to Connections
|
|
||||||
/// </summary>
|
|
||||||
public override void OnConnected( Connection connection, ConnectionInfo data )
|
|
||||||
{
|
|
||||||
Console.WriteLine( $"" );
|
|
||||||
Console.WriteLine( $"Socket -> OnConnected:" );
|
|
||||||
Console.WriteLine( $" data.Address: {data.Address}" );
|
|
||||||
Console.WriteLine( $" data.Identity: {data.Identity}" );
|
|
||||||
Console.WriteLine( $" data.Identity.Steamid: {data.Identity.SteamId}" );
|
|
||||||
Console.WriteLine( $" data.Identity.IsIpAddress: {data.Identity.IsIpAddress}" );
|
|
||||||
Console.WriteLine( $" data.Identity.IsLocalHost: {data.Identity.IsLocalHost}" );
|
|
||||||
Console.WriteLine( $" data.Identity.IsSteamId: {data.Identity.IsSteamId}" );
|
|
||||||
Console.WriteLine( $" data.Identity.Address: {data.Identity.Address}" );
|
|
||||||
Console.WriteLine( $" data.Identity.Address.Address: {data.Identity.Address.Address}" );
|
|
||||||
Console.WriteLine( $" data.Identity.Address.Port: {data.Identity.Address.Port}" );
|
|
||||||
Console.WriteLine( $"" );
|
|
||||||
|
|
||||||
base.OnConnected( connection, data );
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The connection has been closed remotely or disconnected locally. Check data.State for details.
|
|
||||||
/// </summary>
|
|
||||||
public override void OnDisconnected( Connection connection, ConnectionInfo data )
|
|
||||||
{
|
|
||||||
Console.WriteLine( $" - OnDisconnected" );
|
|
||||||
|
|
||||||
base.OnDisconnected( connection, data );
|
|
||||||
}
|
|
||||||
|
|
||||||
internal async Task RunAsync()
|
|
||||||
{
|
|
||||||
var sw = System.Diagnostics.Stopwatch.StartNew();
|
|
||||||
|
|
||||||
while ( Connected.Count == 0 )
|
|
||||||
{
|
|
||||||
await Task.Delay( 10 );
|
|
||||||
|
|
||||||
if ( sw.Elapsed.TotalSeconds > 10 )
|
|
||||||
{
|
|
||||||
Assert.Fail( "Client Took Too Long To Connect" );
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
await Task.Delay( 1000 );
|
|
||||||
|
|
||||||
var singleClient = Connected.First();
|
|
||||||
|
|
||||||
singleClient.SendMessage( "Hey?" );
|
|
||||||
await Task.Delay( 100 );
|
|
||||||
singleClient.SendMessage( "Anyone?" );
|
|
||||||
await Task.Delay( 100 );
|
|
||||||
singleClient.SendMessage( "What's this?" );
|
|
||||||
await Task.Delay( 100 );
|
|
||||||
singleClient.SendMessage( "What's your status?" );
|
|
||||||
await Task.Delay( 10 );
|
|
||||||
singleClient.SendMessage( "Greetings!!??" );
|
|
||||||
await Task.Delay( 100 );
|
|
||||||
singleClient.SendMessage( "Hello Client!?" );
|
|
||||||
|
|
||||||
sw = System.Diagnostics.Stopwatch.StartNew();
|
|
||||||
|
|
||||||
Console.WriteLine( $"Socket: Listening" );
|
|
||||||
|
|
||||||
while ( Connected.Contains( singleClient ) )
|
|
||||||
{
|
|
||||||
Receive();
|
|
||||||
await Task.Delay( 100 );
|
|
||||||
|
|
||||||
if ( sw.Elapsed.TotalSeconds > 30 )
|
|
||||||
{
|
|
||||||
Console.WriteLine( "Socket: This all took too long - throwing an exception" );
|
|
||||||
Assert.Fail( "Socket Took Too Long" );
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
Console.WriteLine( $"Socket: Closing connection because {Connected.Count()} Connected" );
|
|
||||||
|
|
||||||
await Task.Delay( 1000 );
|
|
||||||
|
|
||||||
Close();
|
|
||||||
}
|
|
||||||
|
|
||||||
public override unsafe void OnMessage( Connection connection, NetIdentity identity, IntPtr data, int size, long messageNum, long recvTime, int channel )
|
|
||||||
{
|
|
||||||
// We're only sending strings, so it's fine to read this like this
|
|
||||||
var str = Utility.Utf8NoBom.GetString( (byte*)data, size );
|
|
||||||
|
|
||||||
Console.WriteLine( $"[SOCKET][{connection}[{identity}][{messageNum}][{recvTime}][{channel}] \"{str}\"" );
|
|
||||||
|
|
||||||
if ( str.Contains( "Hello, How are you" ) )
|
|
||||||
{
|
|
||||||
connection.SendMessage( "I'm great thanks, how about yourself?" );
|
|
||||||
}
|
|
||||||
|
|
||||||
if ( str.Contains( "bye" ) )
|
|
||||||
{
|
|
||||||
connection.SendMessage( "See you later, hater." );
|
|
||||||
connection.Flush();
|
|
||||||
connection.Close( true, 10, "Said Bye" );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
@ -1,63 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Microsoft.VisualStudio.TestTools.UnitTesting;
|
|
||||||
|
|
||||||
namespace Steamworks
|
|
||||||
{
|
|
||||||
[TestClass]
|
|
||||||
[DeploymentItem( "steam_api64.dll" )]
|
|
||||||
[DeploymentItem( "steam_api.dll" )]
|
|
||||||
public class NetworkUtilsTest
|
|
||||||
{
|
|
||||||
static string GarrysLocation = "lhr=4+0,ams=13+1/10+0,par=17+1/12+0,lux=17+1,fra=18+1/18+0,sto=25+2,sto2=26+2,mad=27+2,vie=31+3/30+0,iad=90+9/75+0,sgp=173+17/174+17,gru=200+20/219+0";
|
|
||||||
|
|
||||||
[TestMethod]
|
|
||||||
public async Task LocalPingLocation()
|
|
||||||
{
|
|
||||||
await SteamNetworkingUtils.WaitForPingDataAsync();
|
|
||||||
|
|
||||||
for ( int i = 0; i < 10; i++ )
|
|
||||||
{
|
|
||||||
var pl = SteamNetworkingUtils.LocalPingLocation;
|
|
||||||
if ( !pl.HasValue )
|
|
||||||
{
|
|
||||||
await Task.Delay( 1000 );
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
Console.WriteLine( $"{i} Seconds Until Result: {pl}" );
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Assert.Fail();
|
|
||||||
}
|
|
||||||
|
|
||||||
[TestMethod]
|
|
||||||
public void PingLocationParse()
|
|
||||||
{
|
|
||||||
var pl = Data.NetPingLocation.TryParseFromString( GarrysLocation );
|
|
||||||
|
|
||||||
Assert.IsTrue( pl.HasValue );
|
|
||||||
|
|
||||||
Console.WriteLine( $"Parsed OKAY! {pl}" );
|
|
||||||
}
|
|
||||||
|
|
||||||
[TestMethod]
|
|
||||||
public async Task GetEstimatedPing()
|
|
||||||
{
|
|
||||||
await SteamNetworkingUtils.WaitForPingDataAsync();
|
|
||||||
|
|
||||||
var garrysping = Data.NetPingLocation.TryParseFromString( GarrysLocation );
|
|
||||||
Assert.IsTrue( garrysping.HasValue );
|
|
||||||
|
|
||||||
var ping = SteamNetworkingUtils.EstimatePingTo( garrysping.Value );
|
|
||||||
Assert.IsTrue( ping > 0 );
|
|
||||||
|
|
||||||
Console.WriteLine( $"Ping returned: {ping}" );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
@ -1,30 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Diagnostics;
|
|
||||||
using System.IO;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Microsoft.VisualStudio.TestTools.UnitTesting;
|
|
||||||
|
|
||||||
namespace Steamworks
|
|
||||||
{
|
|
||||||
[TestClass]
|
|
||||||
[DeploymentItem( "steam_api64.dll" )]
|
|
||||||
[DeploymentItem( "steam_api.dll" )]
|
|
||||||
public class RemotePlayTest
|
|
||||||
{
|
|
||||||
[TestMethod]
|
|
||||||
public void BasicUsability()
|
|
||||||
{
|
|
||||||
Console.WriteLine( $"Sessions: {SteamRemotePlay.SessionCount}" );
|
|
||||||
|
|
||||||
var session = SteamRemotePlay.GetSession( 4 );
|
|
||||||
|
|
||||||
Assert.IsFalse( session.IsValid );
|
|
||||||
Assert.IsFalse( session.SteamId.IsValid );
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
@ -10,11 +10,10 @@ namespace Steamworks
|
|||||||
{
|
{
|
||||||
[TestClass]
|
[TestClass]
|
||||||
[DeploymentItem( "steam_api64.dll" )]
|
[DeploymentItem( "steam_api64.dll" )]
|
||||||
[DeploymentItem( "steam_api.dll" )]
|
public class RemoteStorageTest
|
||||||
public class RemoteStorageTest
|
|
||||||
{
|
{
|
||||||
[TestMethod]
|
[TestMethod]
|
||||||
public void Quotas()
|
public async Task Quotas()
|
||||||
{
|
{
|
||||||
Console.WriteLine( $"SteamRemoteStorage.QuotaBytes: {SteamRemoteStorage.QuotaBytes}" );
|
Console.WriteLine( $"SteamRemoteStorage.QuotaBytes: {SteamRemoteStorage.QuotaBytes}" );
|
||||||
Console.WriteLine( $"SteamRemoteStorage.QuotaRemainingBytes: {SteamRemoteStorage.QuotaRemainingBytes}" );
|
Console.WriteLine( $"SteamRemoteStorage.QuotaRemainingBytes: {SteamRemoteStorage.QuotaRemainingBytes}" );
|
||||||
@ -22,7 +21,7 @@ namespace Steamworks
|
|||||||
}
|
}
|
||||||
|
|
||||||
[TestMethod]
|
[TestMethod]
|
||||||
public void IsCloudEnabled()
|
public async Task IsCloudEnabled()
|
||||||
{
|
{
|
||||||
Console.WriteLine( $"SteamRemoteStorage.IsCloudEnabled: {SteamRemoteStorage.IsCloudEnabled}" );
|
Console.WriteLine( $"SteamRemoteStorage.IsCloudEnabled: {SteamRemoteStorage.IsCloudEnabled}" );
|
||||||
Console.WriteLine( $"SteamRemoteStorage.IsCloudEnabledForAccount: {SteamRemoteStorage.IsCloudEnabledForAccount}" );
|
Console.WriteLine( $"SteamRemoteStorage.IsCloudEnabledForAccount: {SteamRemoteStorage.IsCloudEnabledForAccount}" );
|
||||||
|
@ -11,8 +11,7 @@ namespace Steamworks
|
|||||||
{
|
{
|
||||||
[TestClass]
|
[TestClass]
|
||||||
[DeploymentItem( "steam_api64.dll" )]
|
[DeploymentItem( "steam_api64.dll" )]
|
||||||
[DeploymentItem( "steam_api.dll" )]
|
public partial class ServerListTest
|
||||||
public partial class ServerListTest
|
|
||||||
{
|
{
|
||||||
[TestMethod]
|
[TestMethod]
|
||||||
public void IpAddressConversions()
|
public void IpAddressConversions()
|
||||||
@ -69,51 +68,6 @@ namespace Steamworks
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Used to reproduce steam serverlist stopping querying after ~10s around august 2023
|
|
||||||
[TestMethod]
|
|
||||||
public async Task RustServerListTest()
|
|
||||||
{
|
|
||||||
using ( var list = new ServerList.Internet() )
|
|
||||||
{
|
|
||||||
list.AddFilter( "secure", "1" );
|
|
||||||
list.AddFilter( "and", "1" );
|
|
||||||
list.AddFilter( "gametype", "v2405" );
|
|
||||||
list.AddFilter( "appid", "252490" );
|
|
||||||
list.AddFilter( "gamedir", "rust" );
|
|
||||||
list.AddFilter( "empty", "1" );
|
|
||||||
|
|
||||||
var success = await list.RunQueryAsync( 90 );
|
|
||||||
|
|
||||||
Console.WriteLine( $"success {success}" );
|
|
||||||
Console.WriteLine( $"Found {list.Responsive.Count} Responsive Servers" );
|
|
||||||
Console.WriteLine( $"Found {list.Unresponsive.Count} Unresponsive Servers" );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[TestMethod]
|
|
||||||
public async Task SourceQuery()
|
|
||||||
{
|
|
||||||
using ( var list = new ServerList.Internet() )
|
|
||||||
{
|
|
||||||
var task = list.RunQueryAsync();
|
|
||||||
await Task.Delay( 1000 );
|
|
||||||
list.Cancel();
|
|
||||||
|
|
||||||
foreach ( var s in list.Responsive.Take( 10 ).ToArray() )
|
|
||||||
{
|
|
||||||
Console.WriteLine( $"{s.Name} [{s.Address}]" );
|
|
||||||
|
|
||||||
var rules = await s.QueryRulesAsync();
|
|
||||||
Assert.IsNotNull( rules );
|
|
||||||
|
|
||||||
foreach ( var rule in rules )
|
|
||||||
{
|
|
||||||
Console.WriteLine( $" {rule.Key} = {rule.Value}" );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[TestMethod]
|
[TestMethod]
|
||||||
public async Task ServerListLan()
|
public async Task ServerListLan()
|
||||||
{
|
{
|
||||||
@ -187,65 +141,5 @@ namespace Steamworks
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
[TestMethod]
|
|
||||||
public async Task ServerListIps()
|
|
||||||
{
|
|
||||||
var ips = new string[]
|
|
||||||
{
|
|
||||||
"31.186.251.76",
|
|
||||||
"31.186.251.76",
|
|
||||||
"31.186.251.76",
|
|
||||||
"31.186.251.76",
|
|
||||||
"31.186.251.76",
|
|
||||||
"74.91.119.142",
|
|
||||||
"74.91.119.142",
|
|
||||||
"74.91.119.142",
|
|
||||||
"74.91.119.142",
|
|
||||||
"74.91.119.142",
|
|
||||||
"74.91.119.142",
|
|
||||||
"74.91.119.142",
|
|
||||||
"74.91.119.142",
|
|
||||||
"74.91.119.142",
|
|
||||||
"74.91.119.142",
|
|
||||||
"74.91.119.142",
|
|
||||||
"74.91.119.142",
|
|
||||||
"139.99.144.70",
|
|
||||||
"139.99.144.70",
|
|
||||||
"139.99.144.70",
|
|
||||||
"139.99.144.70",
|
|
||||||
"139.99.144.70",
|
|
||||||
"74.91.119.142",
|
|
||||||
"74.91.119.142",
|
|
||||||
"74.91.119.142",
|
|
||||||
"74.91.119.142",
|
|
||||||
"95.172.92.176",
|
|
||||||
"95.172.92.176",
|
|
||||||
"95.172.92.176",
|
|
||||||
"95.172.92.176",
|
|
||||||
"95.172.92.176",
|
|
||||||
"164.132.205.154",
|
|
||||||
"164.132.205.154",
|
|
||||||
"164.132.205.154",
|
|
||||||
"164.132.205.154",
|
|
||||||
"164.132.205.154",
|
|
||||||
};
|
|
||||||
|
|
||||||
using ( var list = new ServerList.IpList( ips ) )
|
|
||||||
{
|
|
||||||
var success = await list.RunQueryAsync();
|
|
||||||
|
|
||||||
Console.WriteLine( $"success {success}" );
|
|
||||||
Console.WriteLine( $"Found {list.Responsive.Count} Responsive Servers" );
|
|
||||||
Console.WriteLine( $"Found {list.Unresponsive.Count} Unresponsive Servers" );
|
|
||||||
|
|
||||||
Assert.AreNotEqual( list.Responsive.Count, 0 );
|
|
||||||
|
|
||||||
foreach ( var server in list.Responsive )
|
|
||||||
{
|
|
||||||
Console.WriteLine( $"[{server.Address}:{server.ConnectionPort}] - {server.Name}" );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
@ -1,106 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Microsoft.VisualStudio.TestTools.UnitTesting;
|
|
||||||
using Steamworks.Data;
|
|
||||||
|
|
||||||
namespace Steamworks
|
|
||||||
{
|
|
||||||
[TestClass]
|
|
||||||
[DeploymentItem( "steam_api64.dll" )]
|
|
||||||
[DeploymentItem( "steam_api.dll" )]
|
|
||||||
public class SteamMatchmakingTest
|
|
||||||
{
|
|
||||||
[TestMethod]
|
|
||||||
public async Task LobbyList()
|
|
||||||
{
|
|
||||||
await CreateLobby();
|
|
||||||
|
|
||||||
var list = await SteamMatchmaking.LobbyList
|
|
||||||
.RequestAsync();
|
|
||||||
|
|
||||||
if ( list == null )
|
|
||||||
{
|
|
||||||
Console.WriteLine( "No Lobbies Found!" );
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
foreach ( var lobby in list )
|
|
||||||
{
|
|
||||||
Console.WriteLine( $"[{lobby.Id}] owned by {lobby.Owner} ({lobby.MemberCount}/{lobby.MaxMembers})" );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[TestMethod]
|
|
||||||
public async Task LobbyListWithAtLeastOne()
|
|
||||||
{
|
|
||||||
await CreateLobby();
|
|
||||||
await LobbyList();
|
|
||||||
}
|
|
||||||
|
|
||||||
[TestMethod]
|
|
||||||
public async Task CreateLobby()
|
|
||||||
{
|
|
||||||
var lobbyr = await SteamMatchmaking.CreateLobbyAsync( 32 );
|
|
||||||
if ( !lobbyr.HasValue )
|
|
||||||
{
|
|
||||||
Assert.Fail();
|
|
||||||
}
|
|
||||||
|
|
||||||
var lobby = lobbyr.Value;
|
|
||||||
lobby.SetPublic();
|
|
||||||
lobby.SetData( "gametype", "sausage" );
|
|
||||||
lobby.SetData( "dicks", "unlicked" );
|
|
||||||
|
|
||||||
Console.WriteLine( $"lobby: {lobby.Id}" );
|
|
||||||
|
|
||||||
foreach ( var entry in lobby.Data )
|
|
||||||
{
|
|
||||||
Console.WriteLine( $" - {entry.Key} {entry.Value}" );
|
|
||||||
}
|
|
||||||
|
|
||||||
Console.WriteLine( $"members: {lobby.MemberCount}/{lobby.MaxMembers}" );
|
|
||||||
|
|
||||||
Console.WriteLine( $"Owner: {lobby.Owner}" );
|
|
||||||
Console.WriteLine( $"Owner Is Local Player: {lobby.Owner.IsMe}" );
|
|
||||||
|
|
||||||
lobby.SendChatString( "Hello I Love Lobbies" );
|
|
||||||
}
|
|
||||||
|
|
||||||
[TestMethod]
|
|
||||||
public async Task LobbyChat()
|
|
||||||
{
|
|
||||||
SteamMatchmaking.OnChatMessage += ( lbby, member, message ) =>
|
|
||||||
{
|
|
||||||
Console.WriteLine( $"[{lbby}] {member}: {message}" );
|
|
||||||
};
|
|
||||||
|
|
||||||
var lobbyr = await SteamMatchmaking.CreateLobbyAsync( 10 );
|
|
||||||
if ( !lobbyr.HasValue )
|
|
||||||
Assert.Fail();
|
|
||||||
|
|
||||||
var lobby = lobbyr.Value;
|
|
||||||
lobby.SetPublic();
|
|
||||||
lobby.SetData( "name", "Dave's Chat Room" );
|
|
||||||
Console.WriteLine( $"lobby: {lobby.Id}" );
|
|
||||||
|
|
||||||
lobby.SendChatString( "Hello Friends, It's me - your big fat daddy" );
|
|
||||||
|
|
||||||
await Task.Delay( 50 );
|
|
||||||
|
|
||||||
lobby.SendChatString( "What? No love for daddy?" );
|
|
||||||
|
|
||||||
await Task.Delay( 500 );
|
|
||||||
|
|
||||||
lobby.SendChatString( "Okay I will LEAVE" );
|
|
||||||
lobby.SendChatString( "BYE FOREVER" );
|
|
||||||
|
|
||||||
await Task.Delay( 1000 );
|
|
||||||
|
|
||||||
lobby.Leave();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
@ -1,37 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Microsoft.VisualStudio.TestTools.UnitTesting;
|
|
||||||
using Steamworks.Data;
|
|
||||||
|
|
||||||
namespace Steamworks
|
|
||||||
{
|
|
||||||
[TestClass]
|
|
||||||
[DeploymentItem( "steam_api64.dll" )]
|
|
||||||
[DeploymentItem( "steam_api.dll" )]
|
|
||||||
public class SteamNetworkingTest
|
|
||||||
{
|
|
||||||
[TestMethod]
|
|
||||||
public async Task SendP2PPacket()
|
|
||||||
{
|
|
||||||
var sent = SteamNetworking.SendP2PPacket( SteamClient.SteamId, new byte[] { 1, 2, 3 } );
|
|
||||||
Assert.IsTrue( sent );
|
|
||||||
|
|
||||||
while ( !SteamNetworking.IsP2PPacketAvailable() )
|
|
||||||
{
|
|
||||||
await Task.Delay( 10 );
|
|
||||||
}
|
|
||||||
|
|
||||||
var packet = SteamNetworking.ReadP2PPacket();
|
|
||||||
|
|
||||||
Assert.IsTrue( packet.HasValue );
|
|
||||||
|
|
||||||
Assert.AreEqual( packet.Value.SteamId, SteamClient.SteamId );
|
|
||||||
Assert.AreEqual( packet.Value.Data[1], 2 );
|
|
||||||
Assert.AreEqual( packet.Value.Data.Length, 3 );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
@ -10,8 +10,7 @@ namespace Steamworks
|
|||||||
{
|
{
|
||||||
[TestClass]
|
[TestClass]
|
||||||
[DeploymentItem( "steam_api64.dll" )]
|
[DeploymentItem( "steam_api64.dll" )]
|
||||||
[DeploymentItem( "steam_api.dll" )]
|
public class UgcEditor
|
||||||
public class UgcEditor
|
|
||||||
{
|
{
|
||||||
[TestMethod]
|
[TestMethod]
|
||||||
public async Task CreateFile()
|
public async Task CreateFile()
|
||||||
@ -21,9 +20,6 @@ namespace Steamworks
|
|||||||
.WithDescription( "This item was created by Facepunch Steamworks unit tests.\n\n" +
|
.WithDescription( "This item was created by Facepunch Steamworks unit tests.\n\n" +
|
||||||
"It should have technically been deleted so you should never get to " +
|
"It should have technically been deleted so you should never get to " +
|
||||||
"read this unless something terrible has happened." )
|
"read this unless something terrible has happened." )
|
||||||
.WithTag( "Arsehole" )
|
|
||||||
.WithTag( "Spiteful" )
|
|
||||||
.WithTag( "Fat-Head" )
|
|
||||||
.SubmitAsync();
|
.SubmitAsync();
|
||||||
|
|
||||||
Assert.IsTrue( result.Success );
|
Assert.IsTrue( result.Success );
|
||||||
@ -34,40 +30,6 @@ namespace Steamworks
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[TestMethod]
|
|
||||||
public async Task CreateChineseFile()
|
|
||||||
{
|
|
||||||
string fileName = "这是我的项目";
|
|
||||||
string description = "此项目由Facepunch Steamworks单元测试创建";
|
|
||||||
|
|
||||||
var result = await Ugc.Editor.NewCommunityFile
|
|
||||||
.WithTitle( fileName )
|
|
||||||
.WithDescription( description )
|
|
||||||
.WithTag( "Arsehole" )
|
|
||||||
.WithTag( "Spiteful" )
|
|
||||||
.WithTag( "Fat-Head" )
|
|
||||||
.SubmitAsync();
|
|
||||||
|
|
||||||
Console.WriteLine( $"Title: {fileName}" );
|
|
||||||
Console.WriteLine( $"Description: {description}" );
|
|
||||||
|
|
||||||
Assert.IsTrue( result.Success );
|
|
||||||
Assert.AreNotEqual( result.FileId.Value, 0 );
|
|
||||||
|
|
||||||
var file = await Steamworks.SteamUGC.QueryFileAsync( result.FileId );
|
|
||||||
|
|
||||||
Console.WriteLine( $"FileId: {result.FileId}" );
|
|
||||||
Console.WriteLine( $"Title: {file.Value.Title}" );
|
|
||||||
Console.WriteLine( $"Description: {file.Value.Description}" );
|
|
||||||
|
|
||||||
Assert.AreEqual( file.Value.Title, fileName );
|
|
||||||
Assert.AreEqual( file.Value.Description, description );
|
|
||||||
|
|
||||||
var deleted = await SteamUGC.DeleteFileAsync( result.FileId );
|
|
||||||
Assert.IsTrue( deleted );
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
class ProgressBar : IProgress<float>
|
class ProgressBar : IProgress<float>
|
||||||
{
|
{
|
||||||
float Value = 0;
|
float Value = 0;
|
||||||
@ -83,7 +45,7 @@ namespace Steamworks
|
|||||||
}
|
}
|
||||||
|
|
||||||
[TestMethod]
|
[TestMethod]
|
||||||
public async Task UploadBigishFile()
|
public async Task UploadBigFile()
|
||||||
{
|
{
|
||||||
var created = Ugc.Editor.NewCommunityFile
|
var created = Ugc.Editor.NewCommunityFile
|
||||||
.WithTitle( "Unit Test Upload Item" )
|
.WithTitle( "Unit Test Upload Item" )
|
||||||
@ -103,7 +65,7 @@ namespace Steamworks
|
|||||||
|
|
||||||
// Upload a file of random bytes
|
// Upload a file of random bytes
|
||||||
var rand = new Random();
|
var rand = new Random();
|
||||||
var testFile = new byte[1024 * 1024 * 32];
|
var testFile = new byte[1024 * 1024 * 256];
|
||||||
rand.NextBytes( testFile );
|
rand.NextBytes( testFile );
|
||||||
System.IO.File.WriteAllBytes( testFolder.FullName + "/testfile1.bin", testFile );
|
System.IO.File.WriteAllBytes( testFolder.FullName + "/testfile1.bin", testFile );
|
||||||
|
|
||||||
@ -125,59 +87,6 @@ namespace Steamworks
|
|||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
[TestMethod]
|
|
||||||
public async Task CreateAndThenEditFile()
|
|
||||||
{
|
|
||||||
PublishedFileId fileid;
|
|
||||||
|
|
||||||
//
|
|
||||||
// Make a file
|
|
||||||
//
|
|
||||||
{
|
|
||||||
var result = await Ugc.Editor.NewCommunityFile
|
|
||||||
.WithTitle( "Unedited File" )
|
|
||||||
.SubmitAsync();
|
|
||||||
|
|
||||||
Assert.IsTrue( result.Success );
|
|
||||||
Assert.AreNotEqual( result.FileId.Value, 0 );
|
|
||||||
|
|
||||||
fileid = result.FileId;
|
|
||||||
}
|
|
||||||
|
|
||||||
await Task.Delay( 1000 );
|
|
||||||
|
|
||||||
//
|
|
||||||
// Edit it
|
|
||||||
//
|
|
||||||
{
|
|
||||||
var editor = new Ugc.Editor( fileid );
|
|
||||||
editor = editor.WithTitle( "An Edited File" );
|
|
||||||
var result = await editor.SubmitAsync();
|
|
||||||
|
|
||||||
Assert.IsTrue( result.Success );
|
|
||||||
Assert.AreEqual( result.FileId, fileid );
|
|
||||||
}
|
|
||||||
|
|
||||||
await Task.Delay( 1000 );
|
|
||||||
|
|
||||||
//
|
|
||||||
// Make sure the edited file matches
|
|
||||||
//
|
|
||||||
{
|
|
||||||
var details = await SteamUGC.QueryFileAsync( fileid ) ?? throw new Exception( "Somethign went wrong" );
|
|
||||||
Assert.AreEqual( details.Id, fileid );
|
|
||||||
Assert.AreEqual( details.Title, "An Edited File" );
|
|
||||||
}
|
|
||||||
|
|
||||||
//
|
|
||||||
// Clean up
|
|
||||||
//
|
|
||||||
var deleted = await SteamUGC.DeleteFileAsync( fileid );
|
|
||||||
Assert.IsTrue( deleted );
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -10,8 +10,7 @@ namespace Steamworks
|
|||||||
{
|
{
|
||||||
[TestClass]
|
[TestClass]
|
||||||
[DeploymentItem( "steam_api64.dll" )]
|
[DeploymentItem( "steam_api64.dll" )]
|
||||||
[DeploymentItem( "steam_api.dll" )]
|
public class UgcQueryTests
|
||||||
public class UgcQueryTests
|
|
||||||
{
|
{
|
||||||
[TestMethod]
|
[TestMethod]
|
||||||
public async Task QueryAll()
|
public async Task QueryAll()
|
||||||
@ -29,21 +28,20 @@ namespace Steamworks
|
|||||||
public async Task QueryWithTags()
|
public async Task QueryWithTags()
|
||||||
{
|
{
|
||||||
var q = Ugc.Query.All
|
var q = Ugc.Query.All
|
||||||
.WithTag( "Version3" )
|
.WithTag( "Fun" )
|
||||||
.WithTag( "Hunting Bow" )
|
.WithTag( "Movie" )
|
||||||
.MatchAllTags();
|
.MatchAllTags();
|
||||||
|
|
||||||
var result = await q.GetPageAsync( 1 );
|
var result = await q.GetPageAsync( 1 );
|
||||||
Assert.IsNotNull( result );
|
Assert.IsNotNull( result );
|
||||||
Assert.IsTrue( result?.ResultCount > 0 );
|
|
||||||
|
|
||||||
Console.WriteLine( $"ResultCount: {result?.ResultCount}" );
|
Console.WriteLine( $"ResultCount: {result?.ResultCount}" );
|
||||||
Console.WriteLine( $"TotalCount: {result?.TotalCount}" );
|
Console.WriteLine( $"TotalCount: {result?.TotalCount}" );
|
||||||
|
|
||||||
foreach ( var entry in result.Value.Entries )
|
foreach ( var entry in result.Value.Entries )
|
||||||
{
|
{
|
||||||
Assert.IsTrue( entry.HasTag( "Version3" ), "Has Tag Version3" );
|
Assert.IsTrue( entry.HasTag( "Fun" ) );
|
||||||
Assert.IsTrue( entry.HasTag( "Hunting Bow" ), "Has Tag HuntingBow" );
|
Assert.IsTrue( entry.HasTag( "Movie" ) );
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -69,8 +67,8 @@ namespace Steamworks
|
|||||||
[TestMethod]
|
[TestMethod]
|
||||||
public async Task QueryUserOwn()
|
public async Task QueryUserOwn()
|
||||||
{
|
{
|
||||||
var q = Ugc.Query.All
|
var q = Ugc.UserQuery.All
|
||||||
.WhereUserPublished();
|
.FromSelf();
|
||||||
|
|
||||||
var result = await q.GetPageAsync( 1 );
|
var result = await q.GetPageAsync( 1 );
|
||||||
Assert.IsNotNull( result );
|
Assert.IsNotNull( result );
|
||||||
@ -85,14 +83,13 @@ namespace Steamworks
|
|||||||
}
|
}
|
||||||
|
|
||||||
[TestMethod]
|
[TestMethod]
|
||||||
public async Task QueryGarry()
|
public async Task QueryFoohy()
|
||||||
{
|
{
|
||||||
var q = Ugc.Query.All
|
var q = Ugc.UserQuery.All
|
||||||
.WhereUserPublished( 76561197960279927 );
|
.FromUser( 76561197997689747 );
|
||||||
|
|
||||||
var result = await q.GetPageAsync( 1 );
|
var result = await q.GetPageAsync( 1 );
|
||||||
Assert.IsNotNull( result );
|
Assert.IsNotNull( result );
|
||||||
Assert.IsTrue( result?.ResultCount > 0 );
|
|
||||||
|
|
||||||
Console.WriteLine( $"ResultCount: {result?.ResultCount}" );
|
Console.WriteLine( $"ResultCount: {result?.ResultCount}" );
|
||||||
Console.WriteLine( $"TotalCount: {result?.TotalCount}" );
|
Console.WriteLine( $"TotalCount: {result?.TotalCount}" );
|
||||||
@ -102,30 +99,6 @@ namespace Steamworks
|
|||||||
Console.WriteLine( $" {entry.Title}" );
|
Console.WriteLine( $" {entry.Title}" );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
[TestMethod]
|
|
||||||
public async Task QuerySpecificFile()
|
|
||||||
{
|
|
||||||
var item = await SteamUGC.QueryFileAsync( 1734427277 );
|
|
||||||
|
|
||||||
Assert.IsTrue( item.HasValue );
|
|
||||||
Assert.IsNotNull( item.Value.Title );
|
|
||||||
|
|
||||||
Console.WriteLine( $"Title: {item?.Title}" );
|
|
||||||
Console.WriteLine( $"Desc: {item?.Description}" );
|
|
||||||
Console.WriteLine( $"Tags: {string.Join( ",", item?.Tags )}" );
|
|
||||||
Console.WriteLine( $"Author: {item?.Owner.Name} [{item?.Owner.Id}]" );
|
|
||||||
Console.WriteLine( $"PreviewImageUrl: {item?.PreviewImageUrl}" );
|
|
||||||
Console.WriteLine( $"NumComments: {item?.NumComments}" );
|
|
||||||
Console.WriteLine( $"Url: {item?.Url}" );
|
|
||||||
Console.WriteLine( $"Directory: {item?.Directory}" );
|
|
||||||
Console.WriteLine( $"IsInstalled: {item?.IsInstalled}" );
|
|
||||||
Console.WriteLine( $"IsAcceptedForUse: {item?.IsAcceptedForUse}" );
|
|
||||||
Console.WriteLine( $"IsPublic: {item?.IsPublic}" );
|
|
||||||
Console.WriteLine( $"Created: {item?.Created}" );
|
|
||||||
Console.WriteLine( $"Updated: {item?.Updated}" );
|
|
||||||
Console.WriteLine( $"Score: {item?.Score}" );
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -10,11 +10,10 @@ namespace Steamworks
|
|||||||
{
|
{
|
||||||
[TestClass]
|
[TestClass]
|
||||||
[DeploymentItem( "steam_api64.dll" )]
|
[DeploymentItem( "steam_api64.dll" )]
|
||||||
[DeploymentItem( "steam_api.dll" )]
|
public class UgcTest
|
||||||
public class UgcTest
|
|
||||||
{
|
{
|
||||||
[TestMethod]
|
[TestMethod]
|
||||||
public void Download()
|
public async Task Download()
|
||||||
{
|
{
|
||||||
SteamUGC.Download( 1717844711 );
|
SteamUGC.Download( 1717844711 );
|
||||||
}
|
}
|
||||||
@ -22,7 +21,7 @@ namespace Steamworks
|
|||||||
[TestMethod]
|
[TestMethod]
|
||||||
public async Task GetInformation()
|
public async Task GetInformation()
|
||||||
{
|
{
|
||||||
var itemInfo = await Ugc.Item.GetAsync( 1720164672 );
|
var itemInfo = await Ugc.Item.Get( 1720164672 );
|
||||||
|
|
||||||
Assert.IsTrue( itemInfo.HasValue );
|
Assert.IsTrue( itemInfo.HasValue );
|
||||||
|
|
||||||
@ -33,9 +32,6 @@ namespace Steamworks
|
|||||||
Console.WriteLine( $"IsSubscribed: {itemInfo?.IsSubscribed}" );
|
Console.WriteLine( $"IsSubscribed: {itemInfo?.IsSubscribed}" );
|
||||||
Console.WriteLine( $"NeedsUpdate: {itemInfo?.NeedsUpdate}" );
|
Console.WriteLine( $"NeedsUpdate: {itemInfo?.NeedsUpdate}" );
|
||||||
Console.WriteLine( $"Description: {itemInfo?.Description}" );
|
Console.WriteLine( $"Description: {itemInfo?.Description}" );
|
||||||
Console.WriteLine( $"Owner: {itemInfo?.Owner}" );
|
|
||||||
Console.WriteLine( $"Score: {itemInfo?.Score}" );
|
|
||||||
Console.WriteLine( $"PreviewImageUrl: {itemInfo?.PreviewImageUrl}" );
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -10,11 +10,10 @@ namespace Steamworks
|
|||||||
{
|
{
|
||||||
[TestClass]
|
[TestClass]
|
||||||
[DeploymentItem( "steam_api64.dll" )]
|
[DeploymentItem( "steam_api64.dll" )]
|
||||||
[DeploymentItem( "steam_api.dll" )]
|
public class UserStatsTest
|
||||||
public class UserStatsTest
|
|
||||||
{
|
{
|
||||||
[TestMethod]
|
[TestMethod]
|
||||||
public async Task AchievementList()
|
public void AchievementList()
|
||||||
{
|
{
|
||||||
foreach ( var a in SteamUserStats.Achievements )
|
foreach ( var a in SteamUserStats.Achievements )
|
||||||
{
|
{
|
||||||
@ -25,7 +24,7 @@ namespace Steamworks
|
|||||||
Console.WriteLine( $" a.Description: {a.Description}" );
|
Console.WriteLine( $" a.Description: {a.Description}" );
|
||||||
Console.WriteLine( $" a.GlobalUnlocked: {a.GlobalUnlocked}" );
|
Console.WriteLine( $" a.GlobalUnlocked: {a.GlobalUnlocked}" );
|
||||||
|
|
||||||
var icon = await a.GetIconAsync();
|
var icon = a.GetIcon();
|
||||||
|
|
||||||
Console.WriteLine( $" a.Icon: {icon}" );
|
Console.WriteLine( $" a.Icon: {icon}" );
|
||||||
}
|
}
|
||||||
@ -62,7 +61,7 @@ namespace Steamworks
|
|||||||
[TestMethod]
|
[TestMethod]
|
||||||
public async Task CreateLeaderboard()
|
public async Task CreateLeaderboard()
|
||||||
{
|
{
|
||||||
var leaderboard = await SteamUserStats.FindOrCreateLeaderboardAsync( "Testleaderboard", Data.LeaderboardSort.Ascending, Data.LeaderboardDisplay.Numeric );
|
var leaderboard = await SteamUserStats.FindOrCreateLeaderboard( "Testleaderboard", Data.LeaderboardSort.Ascending, Data.LeaderboardDisplay.Numeric );
|
||||||
|
|
||||||
Assert.IsTrue( leaderboard.HasValue );
|
Assert.IsTrue( leaderboard.HasValue );
|
||||||
}
|
}
|
||||||
@ -70,17 +69,17 @@ namespace Steamworks
|
|||||||
[TestMethod]
|
[TestMethod]
|
||||||
public async Task FindLeaderboard()
|
public async Task FindLeaderboard()
|
||||||
{
|
{
|
||||||
var leaderboard = await SteamUserStats.FindLeaderboardAsync( "Testleaderboard" );
|
var leaderboard = await SteamUserStats.FindLeaderboard( "Testleaderboard" );
|
||||||
Assert.IsTrue( leaderboard.HasValue );
|
Assert.IsTrue( leaderboard.HasValue );
|
||||||
}
|
}
|
||||||
|
|
||||||
[TestMethod]
|
[TestMethod]
|
||||||
public async Task SubmitScore()
|
public async Task SubmitScore()
|
||||||
{
|
{
|
||||||
var leaderboard = await SteamUserStats.FindLeaderboardAsync( "Testleaderboard" );
|
var leaderboard = await SteamUserStats.FindLeaderboard( "Testleaderboard" );
|
||||||
Assert.IsTrue( leaderboard.HasValue );
|
Assert.IsTrue( leaderboard.HasValue );
|
||||||
|
|
||||||
var result = await leaderboard.Value.SubmitScoreAsync( 576 );
|
var result = await leaderboard.Value.SubmitScore( 576 );
|
||||||
Assert.IsTrue( result.HasValue );
|
Assert.IsTrue( result.HasValue );
|
||||||
|
|
||||||
Console.WriteLine( $"result.Changed: {result?.Changed}" );
|
Console.WriteLine( $"result.Changed: {result?.Changed}" );
|
||||||
@ -93,7 +92,7 @@ namespace Steamworks
|
|||||||
[TestMethod]
|
[TestMethod]
|
||||||
public async Task ReplaceScore()
|
public async Task ReplaceScore()
|
||||||
{
|
{
|
||||||
var leaderboard = await SteamUserStats.FindLeaderboardAsync( "Testleaderboard" );
|
var leaderboard = await SteamUserStats.FindLeaderboard( "Testleaderboard" );
|
||||||
Assert.IsTrue( leaderboard.HasValue );
|
Assert.IsTrue( leaderboard.HasValue );
|
||||||
|
|
||||||
var result = await leaderboard.Value.ReplaceScore( 576 );
|
var result = await leaderboard.Value.ReplaceScore( 576 );
|
||||||
@ -109,10 +108,15 @@ namespace Steamworks
|
|||||||
[TestMethod]
|
[TestMethod]
|
||||||
public async Task GetScoresFromFriends()
|
public async Task GetScoresFromFriends()
|
||||||
{
|
{
|
||||||
var leaderboard = await SteamUserStats.FindLeaderboardAsync( "Testleaderboard" );
|
var leaderboard = await SteamUserStats.FindLeaderboard( "Testleaderboard" );
|
||||||
|
Assert.IsTrue( leaderboard.HasValue );
|
||||||
|
|
||||||
var friendScores = await leaderboard.Value.GetScoresFromFriendsAsync();
|
// Get entries around user
|
||||||
|
var friendScores = await leaderboard.Value.GetScoresFromFriends();
|
||||||
|
Assert.IsNotNull( friendScores );
|
||||||
|
|
||||||
|
Console.WriteLine( $"" );
|
||||||
|
Console.WriteLine( $"Friend Scores:" );
|
||||||
foreach ( var e in friendScores )
|
foreach ( var e in friendScores )
|
||||||
{
|
{
|
||||||
Console.WriteLine( $"{e.GlobalRank}: {e.Score} {e.User}" );
|
Console.WriteLine( $"{e.GlobalRank}: {e.Score} {e.User}" );
|
||||||
@ -122,28 +126,25 @@ namespace Steamworks
|
|||||||
[TestMethod]
|
[TestMethod]
|
||||||
public async Task GetScoresAroundUserAsync()
|
public async Task GetScoresAroundUserAsync()
|
||||||
{
|
{
|
||||||
var leaderboard = await SteamUserStats.FindLeaderboardAsync( "Testleaderboard" );
|
var leaderboard = await SteamUserStats.FindLeaderboard( "Testleaderboard" );
|
||||||
Assert.IsTrue( leaderboard.HasValue );
|
Assert.IsTrue( leaderboard.HasValue );
|
||||||
|
|
||||||
for ( int i = 1; i < 10; i++ )
|
// Get entries around user
|
||||||
{
|
var relativeScores = await leaderboard.Value.GetScoresAroundUserAsync( -5, 5 );
|
||||||
// Get entries around user
|
Assert.IsNotNull( relativeScores );
|
||||||
var relativeScores = await leaderboard.Value.GetScoresAroundUserAsync( -i, i );
|
|
||||||
Assert.IsNotNull( relativeScores );
|
|
||||||
|
|
||||||
Console.WriteLine( $"" );
|
Console.WriteLine( $"" );
|
||||||
Console.WriteLine( $"Relative Scores:" );
|
Console.WriteLine( $"Relative Scores:" );
|
||||||
foreach ( var e in relativeScores )
|
foreach ( var e in relativeScores )
|
||||||
{
|
{
|
||||||
Console.WriteLine( $"{e.GlobalRank}: {e.Score} {e.User}" );
|
Console.WriteLine( $"{e.GlobalRank}: {e.Score} {e.User}" );
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
[TestMethod]
|
[TestMethod]
|
||||||
public async Task GetScoresAsync()
|
public async Task GetScoresAsync()
|
||||||
{
|
{
|
||||||
var leaderboard = await SteamUserStats.FindLeaderboardAsync( "Testleaderboard" );
|
var leaderboard = await SteamUserStats.FindLeaderboard( "Testleaderboard" );
|
||||||
Assert.IsTrue( leaderboard.HasValue );
|
Assert.IsTrue( leaderboard.HasValue );
|
||||||
|
|
||||||
// Get top 20 global scores
|
// Get top 20 global scores
|
||||||
@ -168,35 +169,11 @@ namespace Steamworks
|
|||||||
Assert.AreNotEqual( 0, deaths.GetInt() );
|
Assert.AreNotEqual( 0, deaths.GetInt() );
|
||||||
}
|
}
|
||||||
|
|
||||||
[TestMethod]
|
|
||||||
public async Task GetFriendStats()
|
|
||||||
{
|
|
||||||
var friend = new Friend( 76561197965732579 ); // Hezzy
|
|
||||||
|
|
||||||
// Download stats
|
|
||||||
var status = await friend.RequestUserStatsAsync();
|
|
||||||
Assert.AreNotEqual( false, status );
|
|
||||||
|
|
||||||
var deaths = friend.GetStatInt( "deaths" );
|
|
||||||
|
|
||||||
Console.WriteLine( $"Hezzy has died {deaths} times" );
|
|
||||||
|
|
||||||
Assert.AreNotEqual( 0, deaths );
|
|
||||||
|
|
||||||
var unlocked = friend.GetAchievement( "COLLECT_100_WOOD" );
|
|
||||||
Assert.AreNotEqual( false, unlocked );
|
|
||||||
|
|
||||||
var when = friend.GetAchievementUnlockTime( "COLLECT_100_WOOD" );
|
|
||||||
Assert.AreNotEqual( when, DateTime.MinValue );
|
|
||||||
|
|
||||||
Console.WriteLine( $"Hezzy unlocked COLLECT_100_WOOD {when}" );
|
|
||||||
}
|
|
||||||
|
|
||||||
[TestMethod]
|
[TestMethod]
|
||||||
public async Task GetStatGlobalInt()
|
public async Task GetStatGlobalInt()
|
||||||
{
|
{
|
||||||
var deaths = new Stat( "deaths" );
|
var deaths = new Stat( "deaths" );
|
||||||
await deaths.GetGlobalIntDaysAsync( 5 );
|
await deaths.GetGlobalIntDays( 5 );
|
||||||
|
|
||||||
var totalStartups = deaths.GetGlobalInt();
|
var totalStartups = deaths.GetGlobalInt();
|
||||||
Assert.AreNotEqual( 0, totalStartups );
|
Assert.AreNotEqual( 0, totalStartups );
|
||||||
@ -208,7 +185,7 @@ namespace Steamworks
|
|||||||
{
|
{
|
||||||
var deaths = new Stat( "deaths" );
|
var deaths = new Stat( "deaths" );
|
||||||
|
|
||||||
var history = await deaths.GetGlobalIntDaysAsync( 10 );
|
var history = await deaths.GetGlobalIntDays( 10 );
|
||||||
Assert.AreNotEqual( 0, history.Length );
|
Assert.AreNotEqual( 0, history.Length );
|
||||||
|
|
||||||
for ( int i=0; i< history.Length; i++ )
|
for ( int i=0; i< history.Length; i++ )
|
||||||
|
@ -11,8 +11,7 @@ namespace Steamworks
|
|||||||
{
|
{
|
||||||
[TestClass]
|
[TestClass]
|
||||||
[DeploymentItem( "steam_api64.dll" )]
|
[DeploymentItem( "steam_api64.dll" )]
|
||||||
[DeploymentItem( "steam_api.dll" )]
|
public class UserTest
|
||||||
public class UserTest
|
|
||||||
{
|
{
|
||||||
[TestMethod]
|
[TestMethod]
|
||||||
public void GetVoice()
|
public void GetVoice()
|
||||||
@ -61,7 +60,7 @@ namespace Steamworks
|
|||||||
[TestMethod]
|
[TestMethod]
|
||||||
public void AuthSession()
|
public void AuthSession()
|
||||||
{
|
{
|
||||||
var ticket = SteamUser.GetAuthSessionTicket( SteamClient.SteamId );
|
var ticket = SteamUser.GetAuthSessionTicket();
|
||||||
|
|
||||||
Assert.AreNotEqual( 0, ticket.Handle );
|
Assert.AreNotEqual( 0, ticket.Handle );
|
||||||
Assert.AreNotEqual( 0, ticket.Data.Length );
|
Assert.AreNotEqual( 0, ticket.Data.Length );
|
||||||
@ -75,27 +74,6 @@ namespace Steamworks
|
|||||||
SteamUser.EndAuthSession( SteamClient.SteamId );
|
SteamUser.EndAuthSession( SteamClient.SteamId );
|
||||||
}
|
}
|
||||||
|
|
||||||
[TestMethod]
|
|
||||||
public async Task AuthSessionAsync()
|
|
||||||
{
|
|
||||||
var ticket = await SteamUser.GetAuthSessionTicketAsync( SteamClient.SteamId, 5.0 );
|
|
||||||
|
|
||||||
Assert.AreNotEqual( 0, ticket.Handle );
|
|
||||||
Assert.AreNotEqual( 0, ticket.Data.Length );
|
|
||||||
Console.WriteLine( $"ticket.Handle: {ticket.Handle}" );
|
|
||||||
Console.WriteLine( $"ticket.Data: { string.Join( "", ticket.Data.Select( x => x.ToString( "x" ) ) ) }" );
|
|
||||||
}
|
|
||||||
|
|
||||||
[TestMethod]
|
|
||||||
public async Task AuthTicketForWebApiAsync()
|
|
||||||
{
|
|
||||||
var ticket = await SteamUser.GetAuthTicketForWebApiAsync( "Test" );
|
|
||||||
|
|
||||||
Assert.AreNotEqual( 0, ticket.Handle );
|
|
||||||
Assert.AreNotEqual( 0, ticket.Data.Length );
|
|
||||||
Console.WriteLine( $"ticket.Handle: {ticket.Handle}" );
|
|
||||||
Console.WriteLine( $"ticket.Data: { string.Join( "", ticket.Data.Select( x => x.ToString( "x" ) ) ) }" );
|
|
||||||
}
|
|
||||||
|
|
||||||
[TestMethod]
|
[TestMethod]
|
||||||
public void SteamLevel()
|
public void SteamLevel()
|
||||||
@ -104,12 +82,6 @@ namespace Steamworks
|
|||||||
Console.WriteLine( $"User.SteamLevel: {SteamUser.SteamLevel}" );
|
Console.WriteLine( $"User.SteamLevel: {SteamUser.SteamLevel}" );
|
||||||
}
|
}
|
||||||
|
|
||||||
[TestMethod]
|
|
||||||
public void Name()
|
|
||||||
{
|
|
||||||
Console.WriteLine( $"SteamClient.Name: {SteamClient.Name}" );
|
|
||||||
}
|
|
||||||
|
|
||||||
[TestMethod]
|
[TestMethod]
|
||||||
public async Task GetStoreAuthUrlAsync()
|
public async Task GetStoreAuthUrlAsync()
|
||||||
{
|
{
|
||||||
@ -142,50 +114,6 @@ namespace Steamworks
|
|||||||
{
|
{
|
||||||
Console.WriteLine( $"User.IsPhoneRequiringVerification: {SteamUser.IsPhoneRequiringVerification}" );
|
Console.WriteLine( $"User.IsPhoneRequiringVerification: {SteamUser.IsPhoneRequiringVerification}" );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
[TestMethod]
|
|
||||||
public async Task RequestEncryptedAppTicketAsyncWithData()
|
|
||||||
{
|
|
||||||
for ( int i=0; i<10; i++ )
|
|
||||||
{
|
|
||||||
var data = await SteamUser.RequestEncryptedAppTicketAsync( new byte[] { 0, 1, 2, 3, 4, 5, 6, 7 } );
|
|
||||||
|
|
||||||
if ( data == null )
|
|
||||||
{
|
|
||||||
Console.WriteLine( $"Attempt {i}: Returned null.. waiting 1 seconds" );
|
|
||||||
await Task.Delay( 10000 );
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
Console.WriteLine( $"data: {BitConverter.ToString( data )}" );
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Assert.Fail();
|
|
||||||
}
|
|
||||||
|
|
||||||
[TestMethod]
|
|
||||||
public async Task RequestEncryptedAppTicketAsync()
|
|
||||||
{
|
|
||||||
for ( int i = 0; i < 6; i++ )
|
|
||||||
{
|
|
||||||
var data = await SteamUser.RequestEncryptedAppTicketAsync();
|
|
||||||
|
|
||||||
if ( data == null )
|
|
||||||
{
|
|
||||||
Console.WriteLine( $"Attempt {i}: Returned null.. waiting 1 seconds" );
|
|
||||||
await Task.Delay( 10000 );
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
Console.WriteLine( $"data: {BitConverter.ToString( data )}" );
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Assert.Fail();
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -9,8 +9,7 @@ namespace Steamworks
|
|||||||
{
|
{
|
||||||
[TestClass]
|
[TestClass]
|
||||||
[DeploymentItem( "steam_api64.dll" )]
|
[DeploymentItem( "steam_api64.dll" )]
|
||||||
[DeploymentItem( "steam_api.dll" )]
|
public class UtilsTest
|
||||||
public class UtilsTest
|
|
||||||
{
|
{
|
||||||
[TestMethod]
|
[TestMethod]
|
||||||
public void SecondsSinceAppActive()
|
public void SecondsSinceAppActive()
|
||||||
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
Facepunch.Steamworks.Test/bin/Debug/Newtonsoft.Json.dll
Normal file
BIN
Facepunch.Steamworks.Test/bin/Debug/Newtonsoft.Json.dll
Normal file
Binary file not shown.
@ -1,74 +0,0 @@
|
|||||||
"In Game Actions"
|
|
||||||
{
|
|
||||||
"actions"
|
|
||||||
{
|
|
||||||
"InGameControls"
|
|
||||||
{
|
|
||||||
"title" "#Set_Ingame"
|
|
||||||
"StickPadGyro"
|
|
||||||
{
|
|
||||||
"Move"
|
|
||||||
{
|
|
||||||
"title" "#Action_Move"
|
|
||||||
"input_mode" "joystick_move"
|
|
||||||
}
|
|
||||||
"Camera"
|
|
||||||
{
|
|
||||||
"title" "#Action_Camera"
|
|
||||||
"input_mode" "absolute_mouse"
|
|
||||||
}
|
|
||||||
}
|
|
||||||
"AnalogTrigger"
|
|
||||||
{
|
|
||||||
"Throttle" "#Action_Throttle"
|
|
||||||
}
|
|
||||||
"Button"
|
|
||||||
{
|
|
||||||
"fire" "#Action_Fire"
|
|
||||||
"Jump" "#Action_Jump"
|
|
||||||
"pause_menu" "#Action_Menu"
|
|
||||||
}
|
|
||||||
}
|
|
||||||
"MenuControls"
|
|
||||||
{
|
|
||||||
"title" "#Set_Menu"
|
|
||||||
"StickPadGyro"
|
|
||||||
{
|
|
||||||
}
|
|
||||||
"AnalogTrigger"
|
|
||||||
{
|
|
||||||
}
|
|
||||||
"Button"
|
|
||||||
{
|
|
||||||
"menu_up" "#Menu_Up"
|
|
||||||
"menu_down" "#Menu_Down"
|
|
||||||
"menu_left" "#Menu_Left"
|
|
||||||
"menu_right" "#Menu_Right"
|
|
||||||
"menu_select" "#Menu_Select"
|
|
||||||
"menu_cancel" "#Menu_Cancel"
|
|
||||||
"pause_menu" "#Action_ReturnToGame"
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
"localization"
|
|
||||||
{
|
|
||||||
"english"
|
|
||||||
{
|
|
||||||
"Set_Ingame" "In-Game Controls"
|
|
||||||
"Set_Menu" "Menu Controls"
|
|
||||||
"Action_Move" "Movement"
|
|
||||||
"Action_Camera" "Camera"
|
|
||||||
"Action_Throttle" "Throttle"
|
|
||||||
"Action_Fire" "Fire Weapon"
|
|
||||||
"Action_Jump" "Jump"
|
|
||||||
"Action_Menu" "Pause Menu"
|
|
||||||
"Action_ReturnToGame" "Return To Game"
|
|
||||||
"Menu_Up" "Up"
|
|
||||||
"Menu_Down" "Down"
|
|
||||||
"Menu_Left" "Left"
|
|
||||||
"Menu_Right" "Right"
|
|
||||||
"Menu_Select" "Select"
|
|
||||||
"Menu_Cancel" "Cancel"
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
BIN
Facepunch.Steamworks.Test/bin/Debug/steam_api64.dll
Normal file
BIN
Facepunch.Steamworks.Test/bin/Debug/steam_api64.dll
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -1,74 +0,0 @@
|
|||||||
"In Game Actions"
|
|
||||||
{
|
|
||||||
"actions"
|
|
||||||
{
|
|
||||||
"InGameControls"
|
|
||||||
{
|
|
||||||
"title" "#Set_Ingame"
|
|
||||||
"StickPadGyro"
|
|
||||||
{
|
|
||||||
"Move"
|
|
||||||
{
|
|
||||||
"title" "#Action_Move"
|
|
||||||
"input_mode" "joystick_move"
|
|
||||||
}
|
|
||||||
"Camera"
|
|
||||||
{
|
|
||||||
"title" "#Action_Camera"
|
|
||||||
"input_mode" "absolute_mouse"
|
|
||||||
}
|
|
||||||
}
|
|
||||||
"AnalogTrigger"
|
|
||||||
{
|
|
||||||
"Throttle" "#Action_Throttle"
|
|
||||||
}
|
|
||||||
"Button"
|
|
||||||
{
|
|
||||||
"fire" "#Action_Fire"
|
|
||||||
"Jump" "#Action_Jump"
|
|
||||||
"pause_menu" "#Action_Menu"
|
|
||||||
}
|
|
||||||
}
|
|
||||||
"MenuControls"
|
|
||||||
{
|
|
||||||
"title" "#Set_Menu"
|
|
||||||
"StickPadGyro"
|
|
||||||
{
|
|
||||||
}
|
|
||||||
"AnalogTrigger"
|
|
||||||
{
|
|
||||||
}
|
|
||||||
"Button"
|
|
||||||
{
|
|
||||||
"menu_up" "#Menu_Up"
|
|
||||||
"menu_down" "#Menu_Down"
|
|
||||||
"menu_left" "#Menu_Left"
|
|
||||||
"menu_right" "#Menu_Right"
|
|
||||||
"menu_select" "#Menu_Select"
|
|
||||||
"menu_cancel" "#Menu_Cancel"
|
|
||||||
"pause_menu" "#Action_ReturnToGame"
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
"localization"
|
|
||||||
{
|
|
||||||
"english"
|
|
||||||
{
|
|
||||||
"Set_Ingame" "In-Game Controls"
|
|
||||||
"Set_Menu" "Menu Controls"
|
|
||||||
"Action_Move" "Movement"
|
|
||||||
"Action_Camera" "Camera"
|
|
||||||
"Action_Throttle" "Throttle"
|
|
||||||
"Action_Fire" "Fire Weapon"
|
|
||||||
"Action_Jump" "Jump"
|
|
||||||
"Action_Menu" "Pause Menu"
|
|
||||||
"Action_ReturnToGame" "Return To Game"
|
|
||||||
"Menu_Up" "Up"
|
|
||||||
"Menu_Down" "Down"
|
|
||||||
"Menu_Left" "Left"
|
|
||||||
"Menu_Right" "Right"
|
|
||||||
"Menu_Select" "Select"
|
|
||||||
"Menu_Cancel" "Cancel"
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
BIN
Facepunch.Steamworks.Test/bin/Release/steam_api64.dll
Normal file
BIN
Facepunch.Steamworks.Test/bin/Release/steam_api64.dll
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
Facepunch.Steamworks.Test/bin/x64/Debug/Newtonsoft.Json.dll
Normal file
BIN
Facepunch.Steamworks.Test/bin/x64/Debug/Newtonsoft.Json.dll
Normal file
Binary file not shown.
BIN
Facepunch.Steamworks.Test/bin/x64/Debug/steam_api64.dll
Normal file
BIN
Facepunch.Steamworks.Test/bin/x64/Debug/steam_api64.dll
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -1,102 +1,32 @@
|
|||||||
|
|
||||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
# Visual Studio Version 16
|
# Visual Studio 15
|
||||||
VisualStudioVersion = 16.0.29009.5
|
VisualStudioVersion = 15.0.26730.12
|
||||||
MinimumVisualStudioVersion = 10.0.40219.1
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Facepunch.Steamworks", "Facepunch.Steamworks\Facepunch.Steamworks.csproj", "{91962664-EB42-472A-94C8-C4FFEB44CC4B}"
|
||||||
|
EndProject
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Facepunch.Steamworks.Test", "Facepunch.Steamworks.Test\Facepunch.Steamworks.Test.csproj", "{3F6183AD-D966-44F2-A6EB-42E61E591B49}"
|
||||||
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Generator", "Generator\Generator.csproj", "{B7225D11-2AAA-49D6-AE93-A73696EA35FE}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Generator", "Generator\Generator.csproj", "{B7225D11-2AAA-49D6-AE93-A73696EA35FE}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Facepunch.Steamworks.Win64", "Facepunch.Steamworks\Facepunch.Steamworks.Win64.csproj", "{8C73DA93-73AD-4445-9A2C-15D4A44337D3}"
|
|
||||||
EndProject
|
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Facepunch.Steamworks.Win32", "Facepunch.Steamworks\Facepunch.Steamworks.Win32.csproj", "{2D6247F6-8AB2-405F-A00E-3A364B808A55}"
|
|
||||||
EndProject
|
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Facepunch.Steamworks.Posix", "Facepunch.Steamworks\Facepunch.Steamworks.Posix.csproj", "{C62FF421-BE44-4DB0-B99A-E13E007A30B9}"
|
|
||||||
EndProject
|
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Facepunch.Steamworks.TestWin32", "Facepunch.Steamworks.Test\Facepunch.Steamworks.TestWin32.csproj", "{3F6183AD-D966-44F2-A6EB-42E61E591B49}"
|
|
||||||
EndProject
|
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Facepunch.Steamworks.TestWin64", "Facepunch.Steamworks.Test\Facepunch.Steamworks.TestWin64.csproj", "{165081E3-BD96-404B-B83E-A635F1AF7CDE}"
|
|
||||||
EndProject
|
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
Debug|Any CPU = Debug|Any CPU
|
Debug|Any CPU = Debug|Any CPU
|
||||||
Debug|x64 = Debug|x64
|
|
||||||
Debug|x86 = Debug|x86
|
|
||||||
Release|Any CPU = Release|Any CPU
|
Release|Any CPU = Release|Any CPU
|
||||||
Release|x64 = Release|x64
|
|
||||||
Release|x86 = Release|x86
|
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
{B7225D11-2AAA-49D6-AE93-A73696EA35FE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{91962664-EB42-472A-94C8-C4FFEB44CC4B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{B7225D11-2AAA-49D6-AE93-A73696EA35FE}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{91962664-EB42-472A-94C8-C4FFEB44CC4B}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{B7225D11-2AAA-49D6-AE93-A73696EA35FE}.Debug|x64.ActiveCfg = Debug|Any CPU
|
{91962664-EB42-472A-94C8-C4FFEB44CC4B}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{B7225D11-2AAA-49D6-AE93-A73696EA35FE}.Debug|x64.Build.0 = Debug|Any CPU
|
{91962664-EB42-472A-94C8-C4FFEB44CC4B}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
{B7225D11-2AAA-49D6-AE93-A73696EA35FE}.Debug|x86.ActiveCfg = Debug|Any CPU
|
|
||||||
{B7225D11-2AAA-49D6-AE93-A73696EA35FE}.Debug|x86.Build.0 = Debug|Any CPU
|
|
||||||
{B7225D11-2AAA-49D6-AE93-A73696EA35FE}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{B7225D11-2AAA-49D6-AE93-A73696EA35FE}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{B7225D11-2AAA-49D6-AE93-A73696EA35FE}.Release|x64.ActiveCfg = Release|Any CPU
|
|
||||||
{B7225D11-2AAA-49D6-AE93-A73696EA35FE}.Release|x64.Build.0 = Release|Any CPU
|
|
||||||
{B7225D11-2AAA-49D6-AE93-A73696EA35FE}.Release|x86.ActiveCfg = Release|Any CPU
|
|
||||||
{B7225D11-2AAA-49D6-AE93-A73696EA35FE}.Release|x86.Build.0 = Release|Any CPU
|
|
||||||
{8C73DA93-73AD-4445-9A2C-15D4A44337D3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{8C73DA93-73AD-4445-9A2C-15D4A44337D3}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{8C73DA93-73AD-4445-9A2C-15D4A44337D3}.Debug|x64.ActiveCfg = Debug|Any CPU
|
|
||||||
{8C73DA93-73AD-4445-9A2C-15D4A44337D3}.Debug|x64.Build.0 = Debug|Any CPU
|
|
||||||
{8C73DA93-73AD-4445-9A2C-15D4A44337D3}.Debug|x86.ActiveCfg = Debug|Any CPU
|
|
||||||
{8C73DA93-73AD-4445-9A2C-15D4A44337D3}.Debug|x86.Build.0 = Debug|Any CPU
|
|
||||||
{8C73DA93-73AD-4445-9A2C-15D4A44337D3}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{8C73DA93-73AD-4445-9A2C-15D4A44337D3}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{8C73DA93-73AD-4445-9A2C-15D4A44337D3}.Release|x64.ActiveCfg = Release|Any CPU
|
|
||||||
{8C73DA93-73AD-4445-9A2C-15D4A44337D3}.Release|x64.Build.0 = Release|Any CPU
|
|
||||||
{8C73DA93-73AD-4445-9A2C-15D4A44337D3}.Release|x86.ActiveCfg = Release|Any CPU
|
|
||||||
{8C73DA93-73AD-4445-9A2C-15D4A44337D3}.Release|x86.Build.0 = Release|Any CPU
|
|
||||||
{2D6247F6-8AB2-405F-A00E-3A364B808A55}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{2D6247F6-8AB2-405F-A00E-3A364B808A55}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{2D6247F6-8AB2-405F-A00E-3A364B808A55}.Debug|x64.ActiveCfg = Debug|Any CPU
|
|
||||||
{2D6247F6-8AB2-405F-A00E-3A364B808A55}.Debug|x64.Build.0 = Debug|Any CPU
|
|
||||||
{2D6247F6-8AB2-405F-A00E-3A364B808A55}.Debug|x86.ActiveCfg = Debug|Any CPU
|
|
||||||
{2D6247F6-8AB2-405F-A00E-3A364B808A55}.Debug|x86.Build.0 = Debug|Any CPU
|
|
||||||
{2D6247F6-8AB2-405F-A00E-3A364B808A55}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{2D6247F6-8AB2-405F-A00E-3A364B808A55}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{2D6247F6-8AB2-405F-A00E-3A364B808A55}.Release|x64.ActiveCfg = Release|Any CPU
|
|
||||||
{2D6247F6-8AB2-405F-A00E-3A364B808A55}.Release|x64.Build.0 = Release|Any CPU
|
|
||||||
{2D6247F6-8AB2-405F-A00E-3A364B808A55}.Release|x86.ActiveCfg = Release|Any CPU
|
|
||||||
{2D6247F6-8AB2-405F-A00E-3A364B808A55}.Release|x86.Build.0 = Release|Any CPU
|
|
||||||
{C62FF421-BE44-4DB0-B99A-E13E007A30B9}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{C62FF421-BE44-4DB0-B99A-E13E007A30B9}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{C62FF421-BE44-4DB0-B99A-E13E007A30B9}.Debug|x64.ActiveCfg = Debug|Any CPU
|
|
||||||
{C62FF421-BE44-4DB0-B99A-E13E007A30B9}.Debug|x64.Build.0 = Debug|Any CPU
|
|
||||||
{C62FF421-BE44-4DB0-B99A-E13E007A30B9}.Debug|x86.ActiveCfg = Debug|Any CPU
|
|
||||||
{C62FF421-BE44-4DB0-B99A-E13E007A30B9}.Debug|x86.Build.0 = Debug|Any CPU
|
|
||||||
{C62FF421-BE44-4DB0-B99A-E13E007A30B9}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{C62FF421-BE44-4DB0-B99A-E13E007A30B9}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{C62FF421-BE44-4DB0-B99A-E13E007A30B9}.Release|x64.ActiveCfg = Release|Any CPU
|
|
||||||
{C62FF421-BE44-4DB0-B99A-E13E007A30B9}.Release|x64.Build.0 = Release|Any CPU
|
|
||||||
{C62FF421-BE44-4DB0-B99A-E13E007A30B9}.Release|x86.ActiveCfg = Release|Any CPU
|
|
||||||
{C62FF421-BE44-4DB0-B99A-E13E007A30B9}.Release|x86.Build.0 = Release|Any CPU
|
|
||||||
{3F6183AD-D966-44F2-A6EB-42E61E591B49}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{3F6183AD-D966-44F2-A6EB-42E61E591B49}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{3F6183AD-D966-44F2-A6EB-42E61E591B49}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{3F6183AD-D966-44F2-A6EB-42E61E591B49}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{3F6183AD-D966-44F2-A6EB-42E61E591B49}.Debug|x64.ActiveCfg = Debug|x64
|
|
||||||
{3F6183AD-D966-44F2-A6EB-42E61E591B49}.Debug|x64.Build.0 = Debug|x64
|
|
||||||
{3F6183AD-D966-44F2-A6EB-42E61E591B49}.Debug|x86.ActiveCfg = Debug|x86
|
|
||||||
{3F6183AD-D966-44F2-A6EB-42E61E591B49}.Debug|x86.Build.0 = Debug|x86
|
|
||||||
{3F6183AD-D966-44F2-A6EB-42E61E591B49}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{3F6183AD-D966-44F2-A6EB-42E61E591B49}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{3F6183AD-D966-44F2-A6EB-42E61E591B49}.Release|Any CPU.Build.0 = Release|Any CPU
|
{3F6183AD-D966-44F2-A6EB-42E61E591B49}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
{3F6183AD-D966-44F2-A6EB-42E61E591B49}.Release|x64.ActiveCfg = Release|x64
|
{B7225D11-2AAA-49D6-AE93-A73696EA35FE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{3F6183AD-D966-44F2-A6EB-42E61E591B49}.Release|x64.Build.0 = Release|x64
|
{B7225D11-2AAA-49D6-AE93-A73696EA35FE}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{3F6183AD-D966-44F2-A6EB-42E61E591B49}.Release|x86.ActiveCfg = Release|x86
|
{B7225D11-2AAA-49D6-AE93-A73696EA35FE}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{3F6183AD-D966-44F2-A6EB-42E61E591B49}.Release|x86.Build.0 = Release|x86
|
{B7225D11-2AAA-49D6-AE93-A73696EA35FE}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
{165081E3-BD96-404B-B83E-A635F1AF7CDE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{165081E3-BD96-404B-B83E-A635F1AF7CDE}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{165081E3-BD96-404B-B83E-A635F1AF7CDE}.Debug|x64.ActiveCfg = Debug|x64
|
|
||||||
{165081E3-BD96-404B-B83E-A635F1AF7CDE}.Debug|x64.Build.0 = Debug|x64
|
|
||||||
{165081E3-BD96-404B-B83E-A635F1AF7CDE}.Debug|x86.ActiveCfg = Debug|x86
|
|
||||||
{165081E3-BD96-404B-B83E-A635F1AF7CDE}.Debug|x86.Build.0 = Debug|x86
|
|
||||||
{165081E3-BD96-404B-B83E-A635F1AF7CDE}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{165081E3-BD96-404B-B83E-A635F1AF7CDE}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{165081E3-BD96-404B-B83E-A635F1AF7CDE}.Release|x64.ActiveCfg = Release|x64
|
|
||||||
{165081E3-BD96-404B-B83E-A635F1AF7CDE}.Release|x64.Build.0 = Release|x64
|
|
||||||
{165081E3-BD96-404B-B83E-A635F1AF7CDE}.Release|x86.ActiveCfg = Release|x86
|
|
||||||
{165081E3-BD96-404B-B83E-A635F1AF7CDE}.Release|x86.Build.0 = Release|x86
|
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(SolutionProperties) = preSolution
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
HideSolutionNode = FALSE
|
HideSolutionNode = FALSE
|
||||||
|
@ -1,98 +0,0 @@
|
|||||||
using Steamworks.Data;
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Runtime.CompilerServices;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
using System.Threading;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace Steamworks
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// An awaitable version of a SteamAPICall_t
|
|
||||||
/// </summary>
|
|
||||||
internal struct CallResult<T> : INotifyCompletion where T : struct, ICallbackData
|
|
||||||
{
|
|
||||||
SteamAPICall_t call;
|
|
||||||
ISteamUtils utils;
|
|
||||||
bool server;
|
|
||||||
|
|
||||||
public CallResult( SteamAPICall_t call, bool server )
|
|
||||||
{
|
|
||||||
this.call = call;
|
|
||||||
this.server = server;
|
|
||||||
|
|
||||||
utils = (server ? SteamUtils.InterfaceServer : SteamUtils.InterfaceClient) as ISteamUtils;
|
|
||||||
|
|
||||||
if ( utils == null )
|
|
||||||
utils = SteamUtils.Interface as ISteamUtils;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// This gets called if IsComplete returned false on the first call.
|
|
||||||
/// The Action "continues" the async call. We pass it to the Dispatch
|
|
||||||
/// to be called when the callback returns.
|
|
||||||
/// </summary>
|
|
||||||
public void OnCompleted( Action continuation )
|
|
||||||
{
|
|
||||||
if (IsCompleted)
|
|
||||||
continuation();
|
|
||||||
else
|
|
||||||
Dispatch.OnCallComplete<T>(call, continuation, server);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Gets the result. This is called internally by the async shit.
|
|
||||||
/// </summary>
|
|
||||||
public T? GetResult()
|
|
||||||
{
|
|
||||||
bool failed = false;
|
|
||||||
if ( !utils.IsAPICallCompleted( call, ref failed ) || failed )
|
|
||||||
return null;
|
|
||||||
|
|
||||||
var t = default( T );
|
|
||||||
var size = t.DataSize;
|
|
||||||
var ptr = Marshal.AllocHGlobal( size );
|
|
||||||
|
|
||||||
try
|
|
||||||
{
|
|
||||||
if ( !utils.GetAPICallResult( call, ptr, size, (int)t.CallbackType, ref failed ) || failed )
|
|
||||||
{
|
|
||||||
Dispatch.OnDebugCallback?.Invoke( t.CallbackType, "!GetAPICallResult or failed", server );
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
Dispatch.OnDebugCallback?.Invoke( t.CallbackType, Dispatch.CallbackToString( t.CallbackType, ptr, size ), server );
|
|
||||||
|
|
||||||
return ((T)Marshal.PtrToStructure( ptr, typeof( T ) ));
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
Marshal.FreeHGlobal( ptr );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Return true if complete or failed
|
|
||||||
/// </summary>
|
|
||||||
public bool IsCompleted
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
bool failed = false;
|
|
||||||
if ( utils.IsAPICallCompleted( call, ref failed ) || failed )
|
|
||||||
return true;
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// This is what makes this struct awaitable
|
|
||||||
/// </summary>
|
|
||||||
internal CallResult<T> GetAwaiter()
|
|
||||||
{
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
43
Facepunch.Steamworks/Callbacks/Callback.cs
Normal file
43
Facepunch.Steamworks/Callbacks/Callback.cs
Normal file
@ -0,0 +1,43 @@
|
|||||||
|
using System;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using Steamworks.Data;
|
||||||
|
|
||||||
|
namespace Steamworks
|
||||||
|
{
|
||||||
|
[StructLayout( LayoutKind.Sequential )]
|
||||||
|
internal partial class Callback
|
||||||
|
{
|
||||||
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
|
public delegate void Run( IntPtr thisptr, IntPtr pvParam );
|
||||||
|
|
||||||
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
|
public delegate void RunCall( IntPtr thisptr, IntPtr pvParam, bool bIOFailure, SteamAPICall_t hSteamAPICall );
|
||||||
|
|
||||||
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
|
public delegate int GetCallbackSizeBytes( IntPtr thisptr );
|
||||||
|
|
||||||
|
internal enum Flags : byte
|
||||||
|
{
|
||||||
|
Registered = 0x01,
|
||||||
|
GameServer = 0x02
|
||||||
|
}
|
||||||
|
|
||||||
|
public IntPtr vTablePtr;
|
||||||
|
public byte CallbackFlags;
|
||||||
|
public int CallbackId;
|
||||||
|
|
||||||
|
//
|
||||||
|
// These are functions that are on CCallback but are never called
|
||||||
|
// We could just send a IntPtr.Zero but it's probably safer to throw a
|
||||||
|
// big apeshit message if steam changes its behaviour at some point
|
||||||
|
//
|
||||||
|
[MonoPInvokeCallback]
|
||||||
|
internal static void RunStub( IntPtr self, IntPtr param, bool failure, SteamAPICall_t call ) =>
|
||||||
|
throw new System.Exception( "Something changed in the Steam API and now CCallbackBack is calling the CallResult function [Run( void *pvParam, bool bIOFailure, SteamAPICall_t hSteamAPICall )]" );
|
||||||
|
|
||||||
|
[MonoPInvokeCallback]
|
||||||
|
internal static int SizeStub( IntPtr self ) =>
|
||||||
|
throw new System.Exception( "Something changed in the Steam API and now CCallbackBack is calling the GetSize function [GetCallbackSizeBytes()]" );
|
||||||
|
};
|
||||||
|
}
|
137
Facepunch.Steamworks/Callbacks/Event.cs
Normal file
137
Facepunch.Steamworks/Callbacks/Event.cs
Normal file
@ -0,0 +1,137 @@
|
|||||||
|
using Steamworks.Data;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
|
namespace Steamworks
|
||||||
|
{
|
||||||
|
//
|
||||||
|
// Created on registration of a callback
|
||||||
|
//
|
||||||
|
internal class Event : IDisposable
|
||||||
|
{
|
||||||
|
internal static List<IDisposable> AllClient = new List<IDisposable>();
|
||||||
|
internal static List<IDisposable> AllServer = new List<IDisposable>();
|
||||||
|
|
||||||
|
internal static void DisposeAllClient()
|
||||||
|
{
|
||||||
|
foreach ( var a in AllClient.ToArray() )
|
||||||
|
{
|
||||||
|
a.Dispose();
|
||||||
|
}
|
||||||
|
|
||||||
|
AllClient.Clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
internal static void DisposeAllServer()
|
||||||
|
{
|
||||||
|
foreach ( var a in AllServer.ToArray() )
|
||||||
|
{
|
||||||
|
a.Dispose();
|
||||||
|
}
|
||||||
|
|
||||||
|
AllServer.Clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
internal static void Register( Callback.Run func, int size, int callbackId, bool gameserver )
|
||||||
|
{
|
||||||
|
var r = new Event();
|
||||||
|
r.vTablePtr = BuildVTable( func, r.Allocations );
|
||||||
|
|
||||||
|
//
|
||||||
|
// Create the callback object
|
||||||
|
//
|
||||||
|
var cb = new Callback();
|
||||||
|
cb.vTablePtr = r.vTablePtr;
|
||||||
|
cb.CallbackFlags = gameserver ? (byte)0x02 : (byte)0;
|
||||||
|
cb.CallbackId = callbackId;
|
||||||
|
|
||||||
|
//
|
||||||
|
// Pin the callback, so it doesn't get garbage collected and we can pass the pointer to native
|
||||||
|
//
|
||||||
|
r.PinnedCallback = GCHandle.Alloc( cb, GCHandleType.Pinned );
|
||||||
|
|
||||||
|
//
|
||||||
|
// Register the callback with Steam
|
||||||
|
//
|
||||||
|
SteamClient.RegisterCallback( r.PinnedCallback.AddrOfPinnedObject(), cb.CallbackId );
|
||||||
|
|
||||||
|
r.IsAllocated = true;
|
||||||
|
|
||||||
|
if ( gameserver )
|
||||||
|
Event.AllServer.Add( r );
|
||||||
|
else
|
||||||
|
Event.AllClient.Add( r );
|
||||||
|
}
|
||||||
|
|
||||||
|
static IntPtr BuildVTable( Callback.Run run, List<GCHandle> allocations )
|
||||||
|
{
|
||||||
|
var RunStub = (Callback.RunCall)Callback.RunStub;
|
||||||
|
var SizeStub = (Callback.GetCallbackSizeBytes)Callback.SizeStub;
|
||||||
|
|
||||||
|
allocations.Add( GCHandle.Alloc( run ) );
|
||||||
|
allocations.Add( GCHandle.Alloc( RunStub ) );
|
||||||
|
allocations.Add( GCHandle.Alloc( SizeStub ) );
|
||||||
|
|
||||||
|
var a = Marshal.GetFunctionPointerForDelegate<Callback.Run>( run );
|
||||||
|
var b = Marshal.GetFunctionPointerForDelegate<Callback.RunCall>( RunStub );
|
||||||
|
var c = Marshal.GetFunctionPointerForDelegate<Callback.GetCallbackSizeBytes>( SizeStub );
|
||||||
|
|
||||||
|
var vt = Marshal.AllocHGlobal( IntPtr.Size * 3 );
|
||||||
|
|
||||||
|
if ( Config.Os == OsType.Windows )
|
||||||
|
{
|
||||||
|
Marshal.WriteIntPtr( vt, IntPtr.Size * 0, b );
|
||||||
|
Marshal.WriteIntPtr( vt, IntPtr.Size * 1, a );
|
||||||
|
Marshal.WriteIntPtr( vt, IntPtr.Size * 2, c );
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Marshal.WriteIntPtr( vt, IntPtr.Size * 0, a );
|
||||||
|
Marshal.WriteIntPtr( vt, IntPtr.Size * 1, b );
|
||||||
|
Marshal.WriteIntPtr( vt, IntPtr.Size * 2, c );
|
||||||
|
}
|
||||||
|
|
||||||
|
return vt;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool IsAllocated;
|
||||||
|
List<GCHandle> Allocations = new List<GCHandle>();
|
||||||
|
internal IntPtr vTablePtr;
|
||||||
|
internal GCHandle PinnedCallback;
|
||||||
|
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
if ( !IsAllocated ) return;
|
||||||
|
IsAllocated = false;
|
||||||
|
|
||||||
|
if ( !PinnedCallback.IsAllocated )
|
||||||
|
throw new System.Exception( "Callback isn't allocated!?" );
|
||||||
|
|
||||||
|
SteamClient.UnregisterCallback( PinnedCallback.AddrOfPinnedObject() );
|
||||||
|
|
||||||
|
foreach ( var a in Allocations )
|
||||||
|
{
|
||||||
|
if ( a.IsAllocated )
|
||||||
|
a.Free();
|
||||||
|
}
|
||||||
|
|
||||||
|
Allocations = null;
|
||||||
|
|
||||||
|
PinnedCallback.Free();
|
||||||
|
|
||||||
|
if ( vTablePtr != IntPtr.Zero )
|
||||||
|
{
|
||||||
|
Marshal.FreeHGlobal( vTablePtr );
|
||||||
|
vTablePtr = IntPtr.Zero;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
~Event()
|
||||||
|
{
|
||||||
|
Dispose();
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
@ -1,17 +0,0 @@
|
|||||||
using Steamworks.Data;
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace Steamworks
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Gives us a generic way to get the CallbackId of structs
|
|
||||||
/// </summary>
|
|
||||||
internal interface ICallbackData
|
|
||||||
{
|
|
||||||
CallbackType CallbackType { get; }
|
|
||||||
int DataSize { get; }
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,334 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Steamworks.Data;
|
|
||||||
using Steamworks;
|
|
||||||
using System.Linq;
|
|
||||||
|
|
||||||
namespace Steamworks
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Responsible for all callback/callresult handling
|
|
||||||
///
|
|
||||||
/// This manually pumps Steam's message queue and dispatches those
|
|
||||||
/// events to any waiting callbacks/callresults.
|
|
||||||
/// </summary>
|
|
||||||
public static class Dispatch
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// If set then we'll call this function every time a callback is generated.
|
|
||||||
///
|
|
||||||
/// This is SLOW!! - it's for debugging - don't keep it on all the time. If you want to access a specific
|
|
||||||
/// callback then please create an issue on github and I'll add it!
|
|
||||||
///
|
|
||||||
/// Params are : [Callback Type] [Callback Contents] [server]
|
|
||||||
///
|
|
||||||
/// </summary>
|
|
||||||
public static Action<CallbackType, string, bool> OnDebugCallback;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Called if an exception happens during a callback/callresult.
|
|
||||||
/// This is needed because the exception isn't always accessible when running
|
|
||||||
/// async.. and can fail silently. With this hooked you won't be stuck wondering
|
|
||||||
/// what happened.
|
|
||||||
/// </summary>
|
|
||||||
public static Action<Exception> OnException;
|
|
||||||
|
|
||||||
#region interop
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ManualDispatch_Init", CallingConvention = CallingConvention.Cdecl )]
|
|
||||||
internal static extern void SteamAPI_ManualDispatch_Init();
|
|
||||||
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ManualDispatch_RunFrame", CallingConvention = CallingConvention.Cdecl )]
|
|
||||||
internal static extern void SteamAPI_ManualDispatch_RunFrame( HSteamPipe pipe );
|
|
||||||
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ManualDispatch_GetNextCallback", CallingConvention = CallingConvention.Cdecl )]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
internal static extern bool SteamAPI_ManualDispatch_GetNextCallback( HSteamPipe pipe, [In, Out] ref CallbackMsg_t msg );
|
|
||||||
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ManualDispatch_FreeLastCallback", CallingConvention = CallingConvention.Cdecl )]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
internal static extern bool SteamAPI_ManualDispatch_FreeLastCallback( HSteamPipe pipe );
|
|
||||||
|
|
||||||
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
|
|
||||||
internal struct CallbackMsg_t
|
|
||||||
{
|
|
||||||
public HSteamUser m_hSteamUser; // Specific user to whom this callback applies.
|
|
||||||
public CallbackType Type; // Callback identifier. (Corresponds to the k_iCallback enum in the callback structure.)
|
|
||||||
public IntPtr Data; // Points to the callback structure
|
|
||||||
public int DataSize; // Size of the data pointed to by m_pubParam
|
|
||||||
};
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
internal static HSteamPipe ClientPipe { get; set; }
|
|
||||||
internal static HSteamPipe ServerPipe { get; set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// This gets called from Client/Server Init
|
|
||||||
/// It's important to switch to the manual dispatcher
|
|
||||||
/// </summary>
|
|
||||||
internal static void Init()
|
|
||||||
{
|
|
||||||
SteamAPI_ManualDispatch_Init();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Make sure we don't call Frame in a callback - because that'll cause some issues for everyone.
|
|
||||||
/// </summary>
|
|
||||||
static bool runningFrame = false;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Calls RunFrame and processes events from this Steam Pipe
|
|
||||||
/// </summary>
|
|
||||||
internal static void Frame( HSteamPipe pipe )
|
|
||||||
{
|
|
||||||
if ( runningFrame )
|
|
||||||
return;
|
|
||||||
|
|
||||||
try
|
|
||||||
{
|
|
||||||
runningFrame = true;
|
|
||||||
|
|
||||||
SteamAPI_ManualDispatch_RunFrame( pipe );
|
|
||||||
SteamNetworkingUtils.OutputDebugMessages();
|
|
||||||
|
|
||||||
CallbackMsg_t msg = default;
|
|
||||||
|
|
||||||
while ( SteamAPI_ManualDispatch_GetNextCallback( pipe, ref msg ) )
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
ProcessCallback( msg, pipe == ServerPipe );
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
SteamAPI_ManualDispatch_FreeLastCallback( pipe );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
catch ( System.Exception e )
|
|
||||||
{
|
|
||||||
OnException?.Invoke( e );
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
runningFrame = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// To be safe we don't call the continuation functions while iterating
|
|
||||||
/// the Callback list. This is maybe overly safe because the only way this
|
|
||||||
/// could be an issue is if the callback list is modified in the continuation
|
|
||||||
/// which would only happen if starting or shutting down in the callback.
|
|
||||||
/// </summary>
|
|
||||||
static List<Action<IntPtr>> actionsToCall = new List<Action<IntPtr>>();
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// A callback is a general global message
|
|
||||||
/// </summary>
|
|
||||||
private static void ProcessCallback( CallbackMsg_t msg, bool isServer )
|
|
||||||
{
|
|
||||||
OnDebugCallback?.Invoke( msg.Type, CallbackToString( msg.Type, msg.Data, msg.DataSize ), isServer );
|
|
||||||
|
|
||||||
// Is this a special callback telling us that the call result is ready?
|
|
||||||
if ( msg.Type == CallbackType.SteamAPICallCompleted )
|
|
||||||
{
|
|
||||||
ProcessResult( msg );
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if ( Callbacks.TryGetValue( msg.Type, out var list ) )
|
|
||||||
{
|
|
||||||
actionsToCall.Clear();
|
|
||||||
|
|
||||||
foreach ( var item in list )
|
|
||||||
{
|
|
||||||
if ( item.server != isServer )
|
|
||||||
continue;
|
|
||||||
|
|
||||||
actionsToCall.Add( item.action );
|
|
||||||
}
|
|
||||||
|
|
||||||
foreach ( var action in actionsToCall )
|
|
||||||
{
|
|
||||||
action( msg.Data );
|
|
||||||
}
|
|
||||||
|
|
||||||
actionsToCall.Clear();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Given a callback, try to turn it into a string
|
|
||||||
/// </summary>
|
|
||||||
internal static string CallbackToString( CallbackType type, IntPtr data, int expectedsize )
|
|
||||||
{
|
|
||||||
if ( !CallbackTypeFactory.All.TryGetValue( type, out var t ) )
|
|
||||||
return $"[{type} not in sdk]";
|
|
||||||
|
|
||||||
var strct = data.ToType( t );
|
|
||||||
if ( strct == null )
|
|
||||||
return "[null]";
|
|
||||||
|
|
||||||
var str = "";
|
|
||||||
|
|
||||||
var fields = t.GetFields( System.Reflection.BindingFlags.Instance | System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.NonPublic );
|
|
||||||
|
|
||||||
if ( fields.Length == 0 )
|
|
||||||
return "[no fields]";
|
|
||||||
|
|
||||||
var columnSize = fields.Max( x => x.Name.Length ) + 1;
|
|
||||||
|
|
||||||
if ( columnSize < 10 )
|
|
||||||
columnSize = 10;
|
|
||||||
|
|
||||||
foreach ( var field in fields )
|
|
||||||
{
|
|
||||||
var spaces = (columnSize - field.Name.Length);
|
|
||||||
if ( spaces < 0 ) spaces = 0;
|
|
||||||
|
|
||||||
str += $"{new String( ' ', spaces )}{field.Name}: {field.GetValue( strct )}\n";
|
|
||||||
}
|
|
||||||
|
|
||||||
return str.Trim( '\n' );
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// A result is a reply to a specific command
|
|
||||||
/// </summary>
|
|
||||||
private static void ProcessResult( CallbackMsg_t msg )
|
|
||||||
{
|
|
||||||
var result = msg.Data.ToType<SteamAPICallCompleted_t>();
|
|
||||||
|
|
||||||
//
|
|
||||||
// Do we have an entry added via OnCallComplete
|
|
||||||
//
|
|
||||||
if ( !ResultCallbacks.TryGetValue( result.AsyncCall, out var callbackInfo ) )
|
|
||||||
{
|
|
||||||
//
|
|
||||||
// This can happen if the callback result was immediately available
|
|
||||||
// so we just returned that without actually going through the callback
|
|
||||||
// dance. It's okay for this to fail.
|
|
||||||
//
|
|
||||||
|
|
||||||
//
|
|
||||||
// But still let everyone know that this happened..
|
|
||||||
//
|
|
||||||
OnDebugCallback?.Invoke( (CallbackType)result.Callback, $"[no callback waiting/required]", false );
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Remove it before we do anything, incase the continuation throws exceptions
|
|
||||||
ResultCallbacks.Remove( result.AsyncCall );
|
|
||||||
|
|
||||||
// At this point whatever async routine called this
|
|
||||||
// continues running.
|
|
||||||
callbackInfo.continuation();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Pumps the queue in an async loop so we don't
|
|
||||||
/// have to think about it. This has the advantage that
|
|
||||||
/// you can call .Wait() on async shit and it still works.
|
|
||||||
/// </summary>
|
|
||||||
internal static async void LoopClientAsync()
|
|
||||||
{
|
|
||||||
while ( ClientPipe != 0 )
|
|
||||||
{
|
|
||||||
Frame( ClientPipe );
|
|
||||||
await Task.Delay( 16 );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Pumps the queue in an async loop so we don't
|
|
||||||
/// have to think about it. This has the advantage that
|
|
||||||
/// you can call .Wait() on async shit and it still works.
|
|
||||||
/// </summary>
|
|
||||||
internal static async void LoopServerAsync()
|
|
||||||
{
|
|
||||||
while ( ServerPipe != 0 )
|
|
||||||
{
|
|
||||||
Frame( ServerPipe );
|
|
||||||
await Task.Delay( 32 );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
struct ResultCallback
|
|
||||||
{
|
|
||||||
public Action continuation;
|
|
||||||
public bool server;
|
|
||||||
}
|
|
||||||
|
|
||||||
static Dictionary<ulong, ResultCallback> ResultCallbacks = new Dictionary<ulong, ResultCallback>();
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Watch for a steam api call
|
|
||||||
/// </summary>
|
|
||||||
internal static void OnCallComplete<T>( SteamAPICall_t call, Action continuation, bool server ) where T : struct, ICallbackData
|
|
||||||
{
|
|
||||||
ResultCallbacks[call.Value] = new ResultCallback
|
|
||||||
{
|
|
||||||
continuation = continuation,
|
|
||||||
server = server
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
struct Callback
|
|
||||||
{
|
|
||||||
public Action<IntPtr> action;
|
|
||||||
public bool server;
|
|
||||||
}
|
|
||||||
|
|
||||||
static Dictionary<CallbackType, List<Callback>> Callbacks = new Dictionary<CallbackType, List<Callback>>();
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Install a global callback. The passed function will get called if it's all good.
|
|
||||||
/// </summary>
|
|
||||||
internal static void Install<T>( Action<T> p, bool server = false ) where T : ICallbackData
|
|
||||||
{
|
|
||||||
var t = default( T );
|
|
||||||
var type = t.CallbackType;
|
|
||||||
|
|
||||||
if ( !Callbacks.TryGetValue( type, out var list ) )
|
|
||||||
{
|
|
||||||
list = new List<Callback>();
|
|
||||||
Callbacks[type] = list;
|
|
||||||
}
|
|
||||||
|
|
||||||
list.Add( new Callback
|
|
||||||
{
|
|
||||||
action = x => p( x.ToType<T>() ),
|
|
||||||
server = server
|
|
||||||
} );
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static void ShutdownServer()
|
|
||||||
{
|
|
||||||
ServerPipe = 0;
|
|
||||||
|
|
||||||
foreach ( var callback in Callbacks )
|
|
||||||
{
|
|
||||||
Callbacks[callback.Key].RemoveAll( x => x.server );
|
|
||||||
}
|
|
||||||
|
|
||||||
ResultCallbacks = ResultCallbacks.Where( x => !x.Value.server )
|
|
||||||
.ToDictionary( x => x.Key, x => x.Value );
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static void ShutdownClient()
|
|
||||||
{
|
|
||||||
ClientPipe = 0;
|
|
||||||
|
|
||||||
foreach ( var callback in Callbacks )
|
|
||||||
{
|
|
||||||
Callbacks[callback.Key].RemoveAll( x => !x.server );
|
|
||||||
}
|
|
||||||
|
|
||||||
ResultCallbacks = ResultCallbacks.Where( x => x.Value.server )
|
|
||||||
.ToDictionary( x => x.Key, x => x.Value );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,54 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Steamworks.Data;
|
|
||||||
|
|
||||||
|
|
||||||
namespace Steamworks
|
|
||||||
{
|
|
||||||
internal static class SteamAPI
|
|
||||||
{
|
|
||||||
internal static class Native
|
|
||||||
{
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamInternal_SteamAPI_Init", CallingConvention = CallingConvention.Cdecl )]
|
|
||||||
public static extern SteamAPIInitResult SteamInternal_SteamAPI_Init( IntPtr pszInternalCheckInterfaceVersions, IntPtr pOutErrMsg );
|
|
||||||
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_Shutdown", CallingConvention = CallingConvention.Cdecl )]
|
|
||||||
public static extern void SteamAPI_Shutdown();
|
|
||||||
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_GetHSteamPipe", CallingConvention = CallingConvention.Cdecl )]
|
|
||||||
public static extern HSteamPipe SteamAPI_GetHSteamPipe();
|
|
||||||
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_RestartAppIfNecessary", CallingConvention = CallingConvention.Cdecl )]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
public static extern bool SteamAPI_RestartAppIfNecessary( uint unOwnAppID );
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
static internal SteamAPIInitResult Init( string pszInternalCheckInterfaceVersions, out string pOutErrMsg )
|
|
||||||
{
|
|
||||||
using var interfaceVersionsStr = new Utf8StringToNative( pszInternalCheckInterfaceVersions );
|
|
||||||
using var buffer = Helpers.Memory.Take();
|
|
||||||
var result = Native.SteamInternal_SteamAPI_Init( interfaceVersionsStr.Pointer, buffer.Ptr );
|
|
||||||
pOutErrMsg = Helpers.MemoryToString( buffer.Ptr );
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
||||||
static internal void Shutdown()
|
|
||||||
{
|
|
||||||
Native.SteamAPI_Shutdown();
|
|
||||||
}
|
|
||||||
|
|
||||||
static internal HSteamPipe GetHSteamPipe()
|
|
||||||
{
|
|
||||||
return Native.SteamAPI_GetHSteamPipe();
|
|
||||||
}
|
|
||||||
|
|
||||||
static internal bool RestartAppIfNecessary( uint unOwnAppID )
|
|
||||||
{
|
|
||||||
return Native.SteamAPI_RestartAppIfNecessary( unOwnAppID );
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,40 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Steamworks.Data;
|
|
||||||
|
|
||||||
|
|
||||||
namespace Steamworks
|
|
||||||
{
|
|
||||||
internal static class SteamGameServer
|
|
||||||
{
|
|
||||||
internal static class Native
|
|
||||||
{
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamGameServer_RunCallbacks", CallingConvention = CallingConvention.Cdecl )]
|
|
||||||
public static extern void SteamGameServer_RunCallbacks();
|
|
||||||
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamGameServer_Shutdown", CallingConvention = CallingConvention.Cdecl )]
|
|
||||||
public static extern void SteamGameServer_Shutdown();
|
|
||||||
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamGameServer_GetHSteamPipe", CallingConvention = CallingConvention.Cdecl )]
|
|
||||||
public static extern HSteamPipe SteamGameServer_GetHSteamPipe();
|
|
||||||
|
|
||||||
}
|
|
||||||
static internal void RunCallbacks()
|
|
||||||
{
|
|
||||||
Native.SteamGameServer_RunCallbacks();
|
|
||||||
}
|
|
||||||
|
|
||||||
static internal void Shutdown()
|
|
||||||
{
|
|
||||||
Native.SteamGameServer_Shutdown();
|
|
||||||
}
|
|
||||||
|
|
||||||
static internal HSteamPipe GetHSteamPipe()
|
|
||||||
{
|
|
||||||
return Native.SteamGameServer_GetHSteamPipe();
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,28 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Steamworks.Data;
|
|
||||||
|
|
||||||
|
|
||||||
namespace Steamworks
|
|
||||||
{
|
|
||||||
internal static class SteamInternal
|
|
||||||
{
|
|
||||||
internal static class Native
|
|
||||||
{
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamInternal_GameServer_Init_V2", CallingConvention = CallingConvention.Cdecl )]
|
|
||||||
public static extern SteamAPIInitResult SteamInternal_GameServer_Init_V2( uint unIP, ushort usGamePort, ushort usQueryPort, int eServerMode, IntPtr pchVersionString, IntPtr pszInternalCheckInterfaceVersions, IntPtr pOutErrMsg );
|
|
||||||
}
|
|
||||||
|
|
||||||
static internal SteamAPIInitResult GameServer_Init( uint unIP, ushort usGamePort, ushort usQueryPort, int eServerMode, string pchVersionString, string pszInternalCheckInterfaceVersions, out string pOutErrMsg )
|
|
||||||
{
|
|
||||||
using var versionStr = new Utf8StringToNative( pchVersionString );
|
|
||||||
using var interfaceVersionsStr = new Utf8StringToNative( pszInternalCheckInterfaceVersions );
|
|
||||||
using var buffer = Helpers.Memory.Take();
|
|
||||||
var result = Native.SteamInternal_GameServer_Init_V2( unIP, usGamePort, usQueryPort, eServerMode, versionStr.Pointer, interfaceVersionsStr.Pointer, buffer.Ptr );
|
|
||||||
pOutErrMsg = Helpers.MemoryToString( buffer.Ptr );
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
49
Facepunch.Steamworks/Config.cs
Normal file
49
Facepunch.Steamworks/Config.cs
Normal file
@ -0,0 +1,49 @@
|
|||||||
|
using System;
|
||||||
|
using System.IO;
|
||||||
|
|
||||||
|
namespace Steamworks
|
||||||
|
{
|
||||||
|
public static class Config
|
||||||
|
{
|
||||||
|
static OsType _os;
|
||||||
|
public static OsType Os
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if ( _os == OsType.None )
|
||||||
|
{
|
||||||
|
string windir = Environment.GetEnvironmentVariable( "windir" );
|
||||||
|
if ( !string.IsNullOrEmpty( windir ) && windir.Contains( @"\" ) && Directory.Exists( windir ) )
|
||||||
|
{
|
||||||
|
_os = OsType.Windows;
|
||||||
|
}
|
||||||
|
else if ( File.Exists( @"/System/Library/CoreServices/SystemVersion.plist" ) )
|
||||||
|
{
|
||||||
|
_os = OsType.Posix;
|
||||||
|
}
|
||||||
|
else if ( File.Exists( @"/proc/sys/kernel/ostype" ) )
|
||||||
|
{
|
||||||
|
_os = OsType.Posix;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
throw new System.Exception( "Couldn't determine operating system" );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return _os;
|
||||||
|
}
|
||||||
|
|
||||||
|
set => _os = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static bool PackSmall => Os != OsType.Windows;
|
||||||
|
}
|
||||||
|
|
||||||
|
public enum OsType
|
||||||
|
{
|
||||||
|
None,
|
||||||
|
Windows,
|
||||||
|
Posix,
|
||||||
|
}
|
||||||
|
}
|
@ -1,42 +0,0 @@
|
|||||||
using System;
|
|
||||||
|
|
||||||
namespace Steamworks.Data
|
|
||||||
{
|
|
||||||
[Flags]
|
|
||||||
public enum SendType : int
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Send the message unreliably. Can be lost. Messages *can* be larger than a
|
|
||||||
/// single MTU (UDP packet), but there is no retransmission, so if any piece
|
|
||||||
/// of the message is lost, the entire message will be dropped.
|
|
||||||
///
|
|
||||||
/// The sending API does have some knowledge of the underlying connection, so
|
|
||||||
/// if there is no NAT-traversal accomplished or there is a recognized adjustment
|
|
||||||
/// happening on the connection, the packet will be batched until the connection
|
|
||||||
/// is open again.
|
|
||||||
/// </summary>
|
|
||||||
Unreliable = 0,
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Disable Nagle's algorithm.
|
|
||||||
/// By default, Nagle's algorithm is applied to all outbound messages. This means
|
|
||||||
/// that the message will NOT be sent immediately, in case further messages are
|
|
||||||
/// sent soon after you send this, which can be grouped together. Any time there
|
|
||||||
/// is enough buffered data to fill a packet, the packets will be pushed out immediately,
|
|
||||||
/// but partially-full packets not be sent until the Nagle timer expires.
|
|
||||||
/// </summary>
|
|
||||||
NoNagle = 1 << 0,
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// If the message cannot be sent very soon (because the connection is still doing some initial
|
|
||||||
/// handshaking, route negotiations, etc), then just drop it. This is only applicable for unreliable
|
|
||||||
/// messages. Using this flag on reliable messages is invalid.
|
|
||||||
/// </summary>
|
|
||||||
NoDelay = 1 << 2,
|
|
||||||
|
|
||||||
/// Reliable message send. Can send up to 0.5mb in a single message.
|
|
||||||
/// Does fragmentation/re-assembly of messages under the hood, as well as a sliding window for
|
|
||||||
/// efficient sends of large chunks of data.
|
|
||||||
Reliable = 1 << 3
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,16 +0,0 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<AssemblyName>Facepunch.Steamworks.Posix</AssemblyName>
|
|
||||||
<DefineConstants>$(DefineConstants);PLATFORM_POSIX</DefineConstants>
|
|
||||||
<TargetFrameworks>netstandard2.1;net6.0;net46</TargetFrameworks>
|
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
|
||||||
<LangVersion>10</LangVersion>
|
|
||||||
<GenerateDocumentationFile>true</GenerateDocumentationFile>
|
|
||||||
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
|
|
||||||
<RootNamespace>Steamworks</RootNamespace>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<Import Project="Facepunch.Steamworks.targets" />
|
|
||||||
|
|
||||||
</Project>
|
|
@ -1,42 +0,0 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<AssemblyName>Facepunch.Steamworks.Win32</AssemblyName>
|
|
||||||
<DefineConstants>$(DefineConstants);PLATFORM_WIN32;PLATFORM_WIN</DefineConstants>
|
|
||||||
<TargetFrameworks>netstandard2.1;net6.0;net46</TargetFrameworks>
|
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
|
||||||
<GenerateDocumentationFile>true</GenerateDocumentationFile>
|
|
||||||
<GenerateAssemblyInfo>true</GenerateAssemblyInfo>
|
|
||||||
<RootNamespace>Steamworks</RootNamespace>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<FrameworkPathOverride Condition="'$(TargetFramework)' == 'net40'">C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0\Profile\Client</FrameworkPathOverride>
|
|
||||||
<Authors>Garry Newman</Authors>
|
|
||||||
<PackageId>Facepunch.Steamworks.win32</PackageId>
|
|
||||||
<PackageDescription>Steamworks implementation with an emphasis on making things easy. For Windows x86.</PackageDescription>
|
|
||||||
<PackageProjectUrl>https://github.com/Facepunch/Facepunch.Steamworks</PackageProjectUrl>
|
|
||||||
<PackageIcon>Facepunch.Steamworks.jpg</PackageIcon>
|
|
||||||
<PackageTags>facepunch;steam;unity;steamworks;valve</PackageTags>
|
|
||||||
<LangVersion>10</LangVersion>
|
|
||||||
<PackageLicenseExpression>MIT</PackageLicenseExpression>
|
|
||||||
<RepositoryUrl>https://github.com/Facepunch/Facepunch.Steamworks.git</RepositoryUrl>
|
|
||||||
<RepositoryType>git</RepositoryType>
|
|
||||||
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<None Include="Facepunch.Steamworks.jpg">
|
|
||||||
<Pack>true</Pack>
|
|
||||||
<PackagePath>/</PackagePath>
|
|
||||||
</None>
|
|
||||||
<None Include="steam_api.dll">
|
|
||||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
|
||||||
<Pack>true</Pack>
|
|
||||||
<PackagePath>content</PackagePath>
|
|
||||||
</None>
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<Import Project="Facepunch.Steamworks.targets" />
|
|
||||||
|
|
||||||
</Project>
|
|
@ -1,55 +0,0 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<AssemblyName>Facepunch.Steamworks.Win64</AssemblyName>
|
|
||||||
<DefineConstants>$(DefineConstants);PLATFORM_WIN64;PLATFORM_WIN;PLATFORM_64</DefineConstants>
|
|
||||||
<TargetFrameworks>netstandard2.1;net6.0;net46</TargetFrameworks>
|
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
|
||||||
<GenerateDocumentationFile>true</GenerateDocumentationFile>
|
|
||||||
<GenerateAssemblyInfo>true</GenerateAssemblyInfo>
|
|
||||||
<RootNamespace>Steamworks</RootNamespace>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<FrameworkPathOverride Condition="'$(TargetFramework)' == 'net40'">C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0\Profile\Client</FrameworkPathOverride>
|
|
||||||
<Authors>Garry Newman</Authors>
|
|
||||||
<PackageId>Facepunch.Steamworks</PackageId>
|
|
||||||
<PackageDescription>Steamworks implementation with an emphasis on making things easy. For Windows x64.</PackageDescription>
|
|
||||||
<PackageProjectUrl>https://github.com/Facepunch/Facepunch.Steamworks</PackageProjectUrl>
|
|
||||||
<PackageIcon>Facepunch.Steamworks.jpg</PackageIcon>
|
|
||||||
<PackageTags>facepunch;steam;unity;steamworks;valve</PackageTags>
|
|
||||||
<LangVersion>10</LangVersion>
|
|
||||||
<PackageLicenseExpression>MIT</PackageLicenseExpression>
|
|
||||||
<RepositoryUrl>https://github.com/Facepunch/Facepunch.Steamworks.git</RepositoryUrl>
|
|
||||||
<RepositoryType>git</RepositoryType>
|
|
||||||
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<None Include="Facepunch.Steamworks.jpg">
|
|
||||||
<Pack>true</Pack>
|
|
||||||
<PackagePath>/</PackagePath>
|
|
||||||
</None>
|
|
||||||
<None Include="steam_api64.dll">
|
|
||||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
|
||||||
<Pack>true</Pack>
|
|
||||||
<PackagePath>content</PackagePath>
|
|
||||||
</None>
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<Import Project="Facepunch.Steamworks.targets" />
|
|
||||||
|
|
||||||
<Target Name="PostBuildHome" AfterTargets="PostBuildEvent" Condition="'$(Computername)'=='GarryBasementPc'">
|
|
||||||
<Exec Command="Copy $(TargetDir)\Facepunch.Steamworks.Win64.* C:\plastic\RustMain\Assets\Plugins\Facepunch.Steamworks\" />
|
|
||||||
<Exec Command="Copy $(TargetDir)\Facepunch.Steamworks.Posix.* C:\plastic\RustMain\Assets\Plugins\Facepunch.Steamworks\" />
|
|
||||||
</Target>
|
|
||||||
|
|
||||||
<Target Name="PostBuildOffice" AfterTargets="PostBuildEvent" Condition="'$(Computername)'=='GARRYSOFFICEPC'">
|
|
||||||
<Exec Command="Copy $(TargetDir)\Facepunch.Steamworks.Win64.* C:\Plastic\Rust\Assets\Plugins\Facepunch.Steamworks\" />
|
|
||||||
<Exec Command="Copy $(TargetDir)\Facepunch.Steamworks.Posix.* C:\Plastic\Rust\Assets\Plugins\Facepunch.Steamworks\" />
|
|
||||||
<Exec Command="Copy $(TargetDir)\Facepunch.Steamworks.Win64.* C:\Git\Facepunch.Steamworks.UnityTest\Assets\Steamworks" />
|
|
||||||
<Exec Command="Copy $(TargetDir)\Facepunch.Steamworks.Win32.* C:\Git\Facepunch.Steamworks.UnityTest\Assets\Steamworks" />
|
|
||||||
<Exec Command="Copy $(TargetDir)\Facepunch.Steamworks.Posix.* C:\Git\Facepunch.Steamworks.UnityTest\Assets\Steamworks" />
|
|
||||||
</Target>
|
|
||||||
|
|
||||||
</Project>
|
|
61
Facepunch.Steamworks/Facepunch.Steamworks.csproj
Normal file
61
Facepunch.Steamworks/Facepunch.Steamworks.csproj
Normal file
@ -0,0 +1,61 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
|
||||||
|
<TargetFrameworks>netstandard2.0;net46</TargetFrameworks>
|
||||||
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
|
<AssemblyName>Facepunch.Steamworks</AssemblyName>
|
||||||
|
|
||||||
|
<GenerateDocumentationFile>true</GenerateDocumentationFile>
|
||||||
|
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
|
||||||
|
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
|
||||||
|
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
|
||||||
|
<DefineConstants>TRACE;DEBUG</DefineConstants>
|
||||||
|
<NoWarn>1701;1702;1705;618;1591</NoWarn>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
|
||||||
|
<DefineConstants>TRACE;RELEASE</DefineConstants>
|
||||||
|
<NoWarn>1701;1702;1705;618;1591</NoWarn>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<PropertyGroup Condition=" '$(TargetFramework)' == 'netstandard2.0' ">
|
||||||
|
<DefineConstants>$(DefineConstants);NET_CORE</DefineConstants>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Remove="*AssemblyInfo.cs" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<None Update="steam_api64.dll">
|
||||||
|
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||||
|
</None>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Folder Include="Generated\Interfaces\" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<FrameworkPathOverride Condition="'$(TargetFramework)' == 'net40'">C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0\Profile\Client</FrameworkPathOverride>
|
||||||
|
<Authors>Garry Newman</Authors>
|
||||||
|
<PackageId>Facepunch.Steamworks</PackageId>
|
||||||
|
<PackageDescription>Another fucking c# Steamworks implementation</PackageDescription>
|
||||||
|
<PackageProjectUrl>https://github.com/Facepunch/Facepunch.Steamworks</PackageProjectUrl>
|
||||||
|
<PackageLicenseUrl>https://github.com/Facepunch/Facepunch.Steamworks/blob/master/LICENSE</PackageLicenseUrl>
|
||||||
|
<PackageIconUrl>https://avatars2.githubusercontent.com/u/3371040</PackageIconUrl>
|
||||||
|
<PackageTags>facepunch;steam;unity;steamworks;valve</PackageTags>
|
||||||
|
<PackageVersion>0.7.5</PackageVersion>
|
||||||
|
<LangVersion>latest</LangVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(TargetFramework)|$(Platform)'=='Debug|netstandard2.0|AnyCPU'">
|
||||||
|
<DebugType>full</DebugType>
|
||||||
|
<DebugSymbols>true</DebugSymbols>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
</Project>
|
Binary file not shown.
Before Width: | Height: | Size: 32 KiB |
@ -1,37 +0,0 @@
|
|||||||
<Project>
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<RestoreProjectStyle>PackageReference</RestoreProjectStyle>
|
|
||||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<PackageVersion>2.4.1</PackageVersion>
|
|
||||||
<FileVersion>2.4.1</FileVersion>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
|
|
||||||
<DefineConstants>$(DefineConstants);TRACE;DEBUG</DefineConstants>
|
|
||||||
<NoWarn>1701;1702;1705;618;1591</NoWarn>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
|
|
||||||
<DefineConstants>$(DefineConstants);TRACE;RELEASE</DefineConstants>
|
|
||||||
<NoWarn>1701;1702;1705;618;1591</NoWarn>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<PropertyGroup Condition=" '$(TargetFramework)' == 'netstandard2.0' ">
|
|
||||||
<DefineConstants>$(DefineConstants);NET_CORE</DefineConstants>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(TargetFramework)|$(Platform)'=='Debug|netstandard2.0|AnyCPU'">
|
|
||||||
<DebugType>full</DebugType>
|
|
||||||
<DebugSymbols>true</DebugSymbols>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<Compile Remove="*AssemblyInfo.cs" />
|
|
||||||
<Folder Include="Generated\Interfaces\" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
</Project>
|
|
@ -1,454 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
using System.Linq;
|
|
||||||
using Steamworks.Data;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace Steamworks
|
|
||||||
{
|
|
||||||
public enum CallbackType
|
|
||||||
{
|
|
||||||
SteamServersConnected = 101,
|
|
||||||
SteamServerConnectFailure = 102,
|
|
||||||
SteamServersDisconnected = 103,
|
|
||||||
ClientGameServerDeny = 113,
|
|
||||||
GSPolicyResponse = 115,
|
|
||||||
IPCFailure = 117,
|
|
||||||
LicensesUpdated = 125,
|
|
||||||
ValidateAuthTicketResponse = 143,
|
|
||||||
MicroTxnAuthorizationResponse = 152,
|
|
||||||
EncryptedAppTicketResponse = 154,
|
|
||||||
GetAuthSessionTicketResponse = 163,
|
|
||||||
GameWebCallback = 164,
|
|
||||||
StoreAuthURLResponse = 165,
|
|
||||||
MarketEligibilityResponse = 166,
|
|
||||||
DurationControl = 167,
|
|
||||||
GetTicketForWebApiResponse = 168,
|
|
||||||
GSClientApprove = 201,
|
|
||||||
GSClientDeny = 202,
|
|
||||||
GSClientKick = 203,
|
|
||||||
GSClientAchievementStatus = 206,
|
|
||||||
GSGameplayStats = 207,
|
|
||||||
GSClientGroupStatus = 208,
|
|
||||||
GSReputation = 209,
|
|
||||||
AssociateWithClanResult = 210,
|
|
||||||
ComputeNewPlayerCompatibilityResult = 211,
|
|
||||||
PersonaStateChange = 304,
|
|
||||||
GameOverlayActivated = 331,
|
|
||||||
GameServerChangeRequested = 332,
|
|
||||||
GameLobbyJoinRequested = 333,
|
|
||||||
AvatarImageLoaded = 334,
|
|
||||||
ClanOfficerListResponse = 335,
|
|
||||||
FriendRichPresenceUpdate = 336,
|
|
||||||
GameRichPresenceJoinRequested = 337,
|
|
||||||
GameConnectedClanChatMsg = 338,
|
|
||||||
GameConnectedChatJoin = 339,
|
|
||||||
GameConnectedChatLeave = 340,
|
|
||||||
DownloadClanActivityCountsResult = 341,
|
|
||||||
JoinClanChatRoomCompletionResult = 342,
|
|
||||||
GameConnectedFriendChatMsg = 343,
|
|
||||||
FriendsGetFollowerCount = 344,
|
|
||||||
FriendsIsFollowing = 345,
|
|
||||||
FriendsEnumerateFollowingList = 346,
|
|
||||||
SetPersonaNameResponse = 347,
|
|
||||||
UnreadChatMessagesChanged = 348,
|
|
||||||
OverlayBrowserProtocolNavigation = 349,
|
|
||||||
EquippedProfileItemsChanged = 350,
|
|
||||||
EquippedProfileItems = 351,
|
|
||||||
FavoritesListChanged = 502,
|
|
||||||
LobbyInvite = 503,
|
|
||||||
LobbyEnter = 504,
|
|
||||||
LobbyDataUpdate = 505,
|
|
||||||
LobbyChatUpdate = 506,
|
|
||||||
LobbyChatMsg = 507,
|
|
||||||
LobbyGameCreated = 509,
|
|
||||||
LobbyMatchList = 510,
|
|
||||||
LobbyKicked = 512,
|
|
||||||
LobbyCreated = 513,
|
|
||||||
PSNGameBootInviteResult = 515,
|
|
||||||
FavoritesListAccountsUpdated = 516,
|
|
||||||
IPCountry = 701,
|
|
||||||
LowBatteryPower = 702,
|
|
||||||
SteamAPICallCompleted = 703,
|
|
||||||
SteamShutdown = 704,
|
|
||||||
CheckFileSignature = 705,
|
|
||||||
GamepadTextInputDismissed = 714,
|
|
||||||
AppResumingFromSuspend = 736,
|
|
||||||
FloatingGamepadTextInputDismissed = 738,
|
|
||||||
FilterTextDictionaryChanged = 739,
|
|
||||||
DlcInstalled = 1005,
|
|
||||||
NewUrlLaunchParameters = 1014,
|
|
||||||
AppProofOfPurchaseKeyResponse = 1021,
|
|
||||||
FileDetailsResult = 1023,
|
|
||||||
TimedTrialStatus = 1030,
|
|
||||||
UserStatsReceived = 1101,
|
|
||||||
UserStatsStored = 1102,
|
|
||||||
UserAchievementStored = 1103,
|
|
||||||
LeaderboardFindResult = 1104,
|
|
||||||
LeaderboardScoresDownloaded = 1105,
|
|
||||||
LeaderboardScoreUploaded = 1106,
|
|
||||||
NumberOfCurrentPlayers = 1107,
|
|
||||||
UserStatsUnloaded = 1108,
|
|
||||||
GSStatsUnloaded = 1108,
|
|
||||||
UserAchievementIconFetched = 1109,
|
|
||||||
GlobalAchievementPercentagesReady = 1110,
|
|
||||||
LeaderboardUGCSet = 1111,
|
|
||||||
// PS3TrophiesInstalled = 1112,
|
|
||||||
GlobalStatsReceived = 1112,
|
|
||||||
// SocketStatusCallback = 1201,
|
|
||||||
P2PSessionRequest = 1202,
|
|
||||||
P2PSessionConnectFail = 1203,
|
|
||||||
SteamNetConnectionStatusChangedCallback = 1221,
|
|
||||||
SteamNetAuthenticationStatus = 1222,
|
|
||||||
SteamNetworkingFakeIPResult = 1223,
|
|
||||||
SteamNetworkingMessagesSessionRequest = 1251,
|
|
||||||
SteamNetworkingMessagesSessionFailed = 1252,
|
|
||||||
SteamRelayNetworkStatus = 1281,
|
|
||||||
RemoteStorageFileShareResult = 1307,
|
|
||||||
RemoteStoragePublishFileResult = 1309,
|
|
||||||
RemoteStorageDeletePublishedFileResult = 1311,
|
|
||||||
RemoteStorageEnumerateUserPublishedFilesResult = 1312,
|
|
||||||
RemoteStorageSubscribePublishedFileResult = 1313,
|
|
||||||
RemoteStorageEnumerateUserSubscribedFilesResult = 1314,
|
|
||||||
RemoteStorageUnsubscribePublishedFileResult = 1315,
|
|
||||||
RemoteStorageUpdatePublishedFileResult = 1316,
|
|
||||||
RemoteStorageDownloadUGCResult = 1317,
|
|
||||||
RemoteStorageGetPublishedFileDetailsResult = 1318,
|
|
||||||
RemoteStorageEnumerateWorkshopFilesResult = 1319,
|
|
||||||
RemoteStorageGetPublishedItemVoteDetailsResult = 1320,
|
|
||||||
RemoteStoragePublishedFileSubscribed = 1321,
|
|
||||||
RemoteStoragePublishedFileUnsubscribed = 1322,
|
|
||||||
RemoteStoragePublishedFileDeleted = 1323,
|
|
||||||
RemoteStorageUpdateUserPublishedItemVoteResult = 1324,
|
|
||||||
RemoteStorageUserVoteDetails = 1325,
|
|
||||||
RemoteStorageEnumerateUserSharedWorkshopFilesResult = 1326,
|
|
||||||
RemoteStorageSetUserPublishedFileActionResult = 1327,
|
|
||||||
RemoteStorageEnumeratePublishedFilesByUserActionResult = 1328,
|
|
||||||
RemoteStoragePublishFileProgress = 1329,
|
|
||||||
RemoteStoragePublishedFileUpdated = 1330,
|
|
||||||
RemoteStorageFileWriteAsyncComplete = 1331,
|
|
||||||
RemoteStorageFileReadAsyncComplete = 1332,
|
|
||||||
RemoteStorageLocalFileChange = 1333,
|
|
||||||
GSStatsReceived = 1800,
|
|
||||||
GSStatsStored = 1801,
|
|
||||||
HTTPRequestCompleted = 2101,
|
|
||||||
HTTPRequestHeadersReceived = 2102,
|
|
||||||
HTTPRequestDataReceived = 2103,
|
|
||||||
ScreenshotReady = 2301,
|
|
||||||
ScreenshotRequested = 2302,
|
|
||||||
SteamInputDeviceConnected = 2801,
|
|
||||||
SteamInputDeviceDisconnected = 2802,
|
|
||||||
SteamInputConfigurationLoaded = 2803,
|
|
||||||
SteamInputGamepadSlotChange = 2804,
|
|
||||||
SteamUGCQueryCompleted = 3401,
|
|
||||||
SteamUGCRequestUGCDetailsResult = 3402,
|
|
||||||
CreateItemResult = 3403,
|
|
||||||
SubmitItemUpdateResult = 3404,
|
|
||||||
ItemInstalled = 3405,
|
|
||||||
DownloadItemResult = 3406,
|
|
||||||
UserFavoriteItemsListChanged = 3407,
|
|
||||||
SetUserItemVoteResult = 3408,
|
|
||||||
GetUserItemVoteResult = 3409,
|
|
||||||
StartPlaytimeTrackingResult = 3410,
|
|
||||||
StopPlaytimeTrackingResult = 3411,
|
|
||||||
AddUGCDependencyResult = 3412,
|
|
||||||
RemoveUGCDependencyResult = 3413,
|
|
||||||
AddAppDependencyResult = 3414,
|
|
||||||
RemoveAppDependencyResult = 3415,
|
|
||||||
GetAppDependenciesResult = 3416,
|
|
||||||
DeleteItemResult = 3417,
|
|
||||||
UserSubscribedItemsListChanged = 3418,
|
|
||||||
WorkshopEULAStatus = 3420,
|
|
||||||
PlaybackStatusHasChanged = 4001,
|
|
||||||
VolumeHasChanged = 4002,
|
|
||||||
MusicPlayerWantsVolume = 4011,
|
|
||||||
MusicPlayerSelectsQueueEntry = 4012,
|
|
||||||
MusicPlayerSelectsPlaylistEntry = 4013,
|
|
||||||
MusicPlayerRemoteWillActivate = 4101,
|
|
||||||
MusicPlayerRemoteWillDeactivate = 4102,
|
|
||||||
MusicPlayerRemoteToFront = 4103,
|
|
||||||
MusicPlayerWillQuit = 4104,
|
|
||||||
MusicPlayerWantsPlay = 4105,
|
|
||||||
MusicPlayerWantsPause = 4106,
|
|
||||||
MusicPlayerWantsPlayPrevious = 4107,
|
|
||||||
MusicPlayerWantsPlayNext = 4108,
|
|
||||||
MusicPlayerWantsShuffled = 4109,
|
|
||||||
MusicPlayerWantsLooped = 4110,
|
|
||||||
MusicPlayerWantsPlayingRepeatStatus = 4114,
|
|
||||||
HTML_BrowserReady = 4501,
|
|
||||||
HTML_NeedsPaint = 4502,
|
|
||||||
HTML_StartRequest = 4503,
|
|
||||||
HTML_CloseBrowser = 4504,
|
|
||||||
HTML_URLChanged = 4505,
|
|
||||||
HTML_FinishedRequest = 4506,
|
|
||||||
HTML_OpenLinkInNewTab = 4507,
|
|
||||||
HTML_ChangedTitle = 4508,
|
|
||||||
HTML_SearchResults = 4509,
|
|
||||||
HTML_CanGoBackAndForward = 4510,
|
|
||||||
HTML_HorizontalScroll = 4511,
|
|
||||||
HTML_VerticalScroll = 4512,
|
|
||||||
HTML_LinkAtPosition = 4513,
|
|
||||||
HTML_JSAlert = 4514,
|
|
||||||
HTML_JSConfirm = 4515,
|
|
||||||
HTML_FileOpenDialog = 4516,
|
|
||||||
HTML_NewWindow = 4521,
|
|
||||||
HTML_SetCursor = 4522,
|
|
||||||
HTML_StatusText = 4523,
|
|
||||||
HTML_ShowToolTip = 4524,
|
|
||||||
HTML_UpdateToolTip = 4525,
|
|
||||||
HTML_HideToolTip = 4526,
|
|
||||||
HTML_BrowserRestarted = 4527,
|
|
||||||
BroadcastUploadStart = 4604,
|
|
||||||
BroadcastUploadStop = 4605,
|
|
||||||
GetVideoURLResult = 4611,
|
|
||||||
GetOPFSettingsResult = 4624,
|
|
||||||
SteamInventoryResultReady = 4700,
|
|
||||||
SteamInventoryFullUpdate = 4701,
|
|
||||||
SteamInventoryDefinitionUpdate = 4702,
|
|
||||||
SteamInventoryEligiblePromoItemDefIDs = 4703,
|
|
||||||
SteamInventoryStartPurchaseResult = 4704,
|
|
||||||
SteamInventoryRequestPricesResult = 4705,
|
|
||||||
SteamParentalSettingsChanged = 5001,
|
|
||||||
SearchForGameProgressCallback = 5201,
|
|
||||||
SearchForGameResultCallback = 5202,
|
|
||||||
RequestPlayersForGameProgressCallback = 5211,
|
|
||||||
RequestPlayersForGameResultCallback = 5212,
|
|
||||||
RequestPlayersForGameFinalResultCallback = 5213,
|
|
||||||
SubmitPlayerResultResultCallback = 5214,
|
|
||||||
EndGameResultCallback = 5215,
|
|
||||||
JoinPartyCallback = 5301,
|
|
||||||
CreateBeaconCallback = 5302,
|
|
||||||
ReservationNotificationCallback = 5303,
|
|
||||||
ChangeNumOpenSlotsCallback = 5304,
|
|
||||||
AvailableBeaconLocationsUpdated = 5305,
|
|
||||||
ActiveBeaconsUpdated = 5306,
|
|
||||||
SteamRemotePlaySessionConnected = 5701,
|
|
||||||
SteamRemotePlaySessionDisconnected = 5702,
|
|
||||||
SteamRemotePlayTogetherGuestInvite = 5703,
|
|
||||||
SteamTimelineGamePhaseRecordingExists = 6001,
|
|
||||||
SteamTimelineEventRecordingExists = 6002,
|
|
||||||
}
|
|
||||||
internal static partial class CallbackTypeFactory
|
|
||||||
{
|
|
||||||
internal static System.Collections.Generic.Dictionary<CallbackType, System.Type> All = new System.Collections.Generic.Dictionary<CallbackType, System.Type>
|
|
||||||
{
|
|
||||||
{ CallbackType.SteamServersConnected, typeof( SteamServersConnected_t )},
|
|
||||||
{ CallbackType.SteamServerConnectFailure, typeof( SteamServerConnectFailure_t )},
|
|
||||||
{ CallbackType.SteamServersDisconnected, typeof( SteamServersDisconnected_t )},
|
|
||||||
{ CallbackType.ClientGameServerDeny, typeof( ClientGameServerDeny_t )},
|
|
||||||
{ CallbackType.GSPolicyResponse, typeof( GSPolicyResponse_t )},
|
|
||||||
{ CallbackType.IPCFailure, typeof( IPCFailure_t )},
|
|
||||||
{ CallbackType.LicensesUpdated, typeof( LicensesUpdated_t )},
|
|
||||||
{ CallbackType.ValidateAuthTicketResponse, typeof( ValidateAuthTicketResponse_t )},
|
|
||||||
{ CallbackType.MicroTxnAuthorizationResponse, typeof( MicroTxnAuthorizationResponse_t )},
|
|
||||||
{ CallbackType.EncryptedAppTicketResponse, typeof( EncryptedAppTicketResponse_t )},
|
|
||||||
{ CallbackType.GetAuthSessionTicketResponse, typeof( GetAuthSessionTicketResponse_t )},
|
|
||||||
{ CallbackType.GameWebCallback, typeof( GameWebCallback_t )},
|
|
||||||
{ CallbackType.StoreAuthURLResponse, typeof( StoreAuthURLResponse_t )},
|
|
||||||
{ CallbackType.MarketEligibilityResponse, typeof( MarketEligibilityResponse_t )},
|
|
||||||
{ CallbackType.DurationControl, typeof( DurationControl_t )},
|
|
||||||
{ CallbackType.GetTicketForWebApiResponse, typeof( GetTicketForWebApiResponse_t )},
|
|
||||||
{ CallbackType.GSClientApprove, typeof( GSClientApprove_t )},
|
|
||||||
{ CallbackType.GSClientDeny, typeof( GSClientDeny_t )},
|
|
||||||
{ CallbackType.GSClientKick, typeof( GSClientKick_t )},
|
|
||||||
{ CallbackType.GSClientAchievementStatus, typeof( GSClientAchievementStatus_t )},
|
|
||||||
{ CallbackType.GSGameplayStats, typeof( GSGameplayStats_t )},
|
|
||||||
{ CallbackType.GSClientGroupStatus, typeof( GSClientGroupStatus_t )},
|
|
||||||
{ CallbackType.GSReputation, typeof( GSReputation_t )},
|
|
||||||
{ CallbackType.AssociateWithClanResult, typeof( AssociateWithClanResult_t )},
|
|
||||||
{ CallbackType.ComputeNewPlayerCompatibilityResult, typeof( ComputeNewPlayerCompatibilityResult_t )},
|
|
||||||
{ CallbackType.PersonaStateChange, typeof( PersonaStateChange_t )},
|
|
||||||
{ CallbackType.GameOverlayActivated, typeof( GameOverlayActivated_t )},
|
|
||||||
{ CallbackType.GameServerChangeRequested, typeof( GameServerChangeRequested_t )},
|
|
||||||
{ CallbackType.GameLobbyJoinRequested, typeof( GameLobbyJoinRequested_t )},
|
|
||||||
{ CallbackType.AvatarImageLoaded, typeof( AvatarImageLoaded_t )},
|
|
||||||
{ CallbackType.ClanOfficerListResponse, typeof( ClanOfficerListResponse_t )},
|
|
||||||
{ CallbackType.FriendRichPresenceUpdate, typeof( FriendRichPresenceUpdate_t )},
|
|
||||||
{ CallbackType.GameRichPresenceJoinRequested, typeof( GameRichPresenceJoinRequested_t )},
|
|
||||||
{ CallbackType.GameConnectedClanChatMsg, typeof( GameConnectedClanChatMsg_t )},
|
|
||||||
{ CallbackType.GameConnectedChatJoin, typeof( GameConnectedChatJoin_t )},
|
|
||||||
{ CallbackType.GameConnectedChatLeave, typeof( GameConnectedChatLeave_t )},
|
|
||||||
{ CallbackType.DownloadClanActivityCountsResult, typeof( DownloadClanActivityCountsResult_t )},
|
|
||||||
{ CallbackType.JoinClanChatRoomCompletionResult, typeof( JoinClanChatRoomCompletionResult_t )},
|
|
||||||
{ CallbackType.GameConnectedFriendChatMsg, typeof( GameConnectedFriendChatMsg_t )},
|
|
||||||
{ CallbackType.FriendsGetFollowerCount, typeof( FriendsGetFollowerCount_t )},
|
|
||||||
{ CallbackType.FriendsIsFollowing, typeof( FriendsIsFollowing_t )},
|
|
||||||
{ CallbackType.FriendsEnumerateFollowingList, typeof( FriendsEnumerateFollowingList_t )},
|
|
||||||
{ CallbackType.SetPersonaNameResponse, typeof( SetPersonaNameResponse_t )},
|
|
||||||
{ CallbackType.UnreadChatMessagesChanged, typeof( UnreadChatMessagesChanged_t )},
|
|
||||||
{ CallbackType.OverlayBrowserProtocolNavigation, typeof( OverlayBrowserProtocolNavigation_t )},
|
|
||||||
{ CallbackType.EquippedProfileItemsChanged, typeof( EquippedProfileItemsChanged_t )},
|
|
||||||
{ CallbackType.EquippedProfileItems, typeof( EquippedProfileItems_t )},
|
|
||||||
{ CallbackType.FavoritesListChanged, typeof( FavoritesListChanged_t )},
|
|
||||||
{ CallbackType.LobbyInvite, typeof( LobbyInvite_t )},
|
|
||||||
{ CallbackType.LobbyEnter, typeof( LobbyEnter_t )},
|
|
||||||
{ CallbackType.LobbyDataUpdate, typeof( LobbyDataUpdate_t )},
|
|
||||||
{ CallbackType.LobbyChatUpdate, typeof( LobbyChatUpdate_t )},
|
|
||||||
{ CallbackType.LobbyChatMsg, typeof( LobbyChatMsg_t )},
|
|
||||||
{ CallbackType.LobbyGameCreated, typeof( LobbyGameCreated_t )},
|
|
||||||
{ CallbackType.LobbyMatchList, typeof( LobbyMatchList_t )},
|
|
||||||
{ CallbackType.LobbyKicked, typeof( LobbyKicked_t )},
|
|
||||||
{ CallbackType.LobbyCreated, typeof( LobbyCreated_t )},
|
|
||||||
{ CallbackType.PSNGameBootInviteResult, typeof( PSNGameBootInviteResult_t )},
|
|
||||||
{ CallbackType.FavoritesListAccountsUpdated, typeof( FavoritesListAccountsUpdated_t )},
|
|
||||||
{ CallbackType.IPCountry, typeof( IPCountry_t )},
|
|
||||||
{ CallbackType.LowBatteryPower, typeof( LowBatteryPower_t )},
|
|
||||||
{ CallbackType.SteamAPICallCompleted, typeof( SteamAPICallCompleted_t )},
|
|
||||||
{ CallbackType.SteamShutdown, typeof( SteamShutdown_t )},
|
|
||||||
{ CallbackType.CheckFileSignature, typeof( CheckFileSignature_t )},
|
|
||||||
{ CallbackType.GamepadTextInputDismissed, typeof( GamepadTextInputDismissed_t )},
|
|
||||||
{ CallbackType.AppResumingFromSuspend, typeof( AppResumingFromSuspend_t )},
|
|
||||||
{ CallbackType.FloatingGamepadTextInputDismissed, typeof( FloatingGamepadTextInputDismissed_t )},
|
|
||||||
{ CallbackType.FilterTextDictionaryChanged, typeof( FilterTextDictionaryChanged_t )},
|
|
||||||
{ CallbackType.DlcInstalled, typeof( DlcInstalled_t )},
|
|
||||||
{ CallbackType.NewUrlLaunchParameters, typeof( NewUrlLaunchParameters_t )},
|
|
||||||
{ CallbackType.AppProofOfPurchaseKeyResponse, typeof( AppProofOfPurchaseKeyResponse_t )},
|
|
||||||
{ CallbackType.FileDetailsResult, typeof( FileDetailsResult_t )},
|
|
||||||
{ CallbackType.TimedTrialStatus, typeof( TimedTrialStatus_t )},
|
|
||||||
{ CallbackType.UserStatsReceived, typeof( UserStatsReceived_t )},
|
|
||||||
{ CallbackType.UserStatsStored, typeof( UserStatsStored_t )},
|
|
||||||
{ CallbackType.UserAchievementStored, typeof( UserAchievementStored_t )},
|
|
||||||
{ CallbackType.LeaderboardFindResult, typeof( LeaderboardFindResult_t )},
|
|
||||||
{ CallbackType.LeaderboardScoresDownloaded, typeof( LeaderboardScoresDownloaded_t )},
|
|
||||||
{ CallbackType.LeaderboardScoreUploaded, typeof( LeaderboardScoreUploaded_t )},
|
|
||||||
{ CallbackType.NumberOfCurrentPlayers, typeof( NumberOfCurrentPlayers_t )},
|
|
||||||
{ CallbackType.UserStatsUnloaded, typeof( UserStatsUnloaded_t )},
|
|
||||||
// { CallbackType.GSStatsUnloaded, typeof( GSStatsUnloaded_t )},
|
|
||||||
{ CallbackType.UserAchievementIconFetched, typeof( UserAchievementIconFetched_t )},
|
|
||||||
{ CallbackType.GlobalAchievementPercentagesReady, typeof( GlobalAchievementPercentagesReady_t )},
|
|
||||||
{ CallbackType.LeaderboardUGCSet, typeof( LeaderboardUGCSet_t )},
|
|
||||||
{ CallbackType.GlobalStatsReceived, typeof( GlobalStatsReceived_t )},
|
|
||||||
{ CallbackType.P2PSessionRequest, typeof( P2PSessionRequest_t )},
|
|
||||||
{ CallbackType.P2PSessionConnectFail, typeof( P2PSessionConnectFail_t )},
|
|
||||||
{ CallbackType.SteamNetConnectionStatusChangedCallback, typeof( SteamNetConnectionStatusChangedCallback_t )},
|
|
||||||
{ CallbackType.SteamNetAuthenticationStatus, typeof( SteamNetAuthenticationStatus_t )},
|
|
||||||
{ CallbackType.SteamNetworkingFakeIPResult, typeof( SteamNetworkingFakeIPResult_t )},
|
|
||||||
{ CallbackType.SteamNetworkingMessagesSessionRequest, typeof( SteamNetworkingMessagesSessionRequest_t )},
|
|
||||||
{ CallbackType.SteamNetworkingMessagesSessionFailed, typeof( SteamNetworkingMessagesSessionFailed_t )},
|
|
||||||
{ CallbackType.SteamRelayNetworkStatus, typeof( SteamRelayNetworkStatus_t )},
|
|
||||||
{ CallbackType.RemoteStorageFileShareResult, typeof( RemoteStorageFileShareResult_t )},
|
|
||||||
{ CallbackType.RemoteStoragePublishFileResult, typeof( RemoteStoragePublishFileResult_t )},
|
|
||||||
{ CallbackType.RemoteStorageDeletePublishedFileResult, typeof( RemoteStorageDeletePublishedFileResult_t )},
|
|
||||||
{ CallbackType.RemoteStorageEnumerateUserPublishedFilesResult, typeof( RemoteStorageEnumerateUserPublishedFilesResult_t )},
|
|
||||||
{ CallbackType.RemoteStorageSubscribePublishedFileResult, typeof( RemoteStorageSubscribePublishedFileResult_t )},
|
|
||||||
{ CallbackType.RemoteStorageEnumerateUserSubscribedFilesResult, typeof( RemoteStorageEnumerateUserSubscribedFilesResult_t )},
|
|
||||||
{ CallbackType.RemoteStorageUnsubscribePublishedFileResult, typeof( RemoteStorageUnsubscribePublishedFileResult_t )},
|
|
||||||
{ CallbackType.RemoteStorageUpdatePublishedFileResult, typeof( RemoteStorageUpdatePublishedFileResult_t )},
|
|
||||||
{ CallbackType.RemoteStorageDownloadUGCResult, typeof( RemoteStorageDownloadUGCResult_t )},
|
|
||||||
{ CallbackType.RemoteStorageGetPublishedFileDetailsResult, typeof( RemoteStorageGetPublishedFileDetailsResult_t )},
|
|
||||||
{ CallbackType.RemoteStorageEnumerateWorkshopFilesResult, typeof( RemoteStorageEnumerateWorkshopFilesResult_t )},
|
|
||||||
{ CallbackType.RemoteStorageGetPublishedItemVoteDetailsResult, typeof( RemoteStorageGetPublishedItemVoteDetailsResult_t )},
|
|
||||||
{ CallbackType.RemoteStoragePublishedFileSubscribed, typeof( RemoteStoragePublishedFileSubscribed_t )},
|
|
||||||
{ CallbackType.RemoteStoragePublishedFileUnsubscribed, typeof( RemoteStoragePublishedFileUnsubscribed_t )},
|
|
||||||
{ CallbackType.RemoteStoragePublishedFileDeleted, typeof( RemoteStoragePublishedFileDeleted_t )},
|
|
||||||
{ CallbackType.RemoteStorageUpdateUserPublishedItemVoteResult, typeof( RemoteStorageUpdateUserPublishedItemVoteResult_t )},
|
|
||||||
{ CallbackType.RemoteStorageUserVoteDetails, typeof( RemoteStorageUserVoteDetails_t )},
|
|
||||||
{ CallbackType.RemoteStorageEnumerateUserSharedWorkshopFilesResult, typeof( RemoteStorageEnumerateUserSharedWorkshopFilesResult_t )},
|
|
||||||
{ CallbackType.RemoteStorageSetUserPublishedFileActionResult, typeof( RemoteStorageSetUserPublishedFileActionResult_t )},
|
|
||||||
{ CallbackType.RemoteStorageEnumeratePublishedFilesByUserActionResult, typeof( RemoteStorageEnumeratePublishedFilesByUserActionResult_t )},
|
|
||||||
{ CallbackType.RemoteStoragePublishFileProgress, typeof( RemoteStoragePublishFileProgress_t )},
|
|
||||||
{ CallbackType.RemoteStoragePublishedFileUpdated, typeof( RemoteStoragePublishedFileUpdated_t )},
|
|
||||||
{ CallbackType.RemoteStorageFileWriteAsyncComplete, typeof( RemoteStorageFileWriteAsyncComplete_t )},
|
|
||||||
{ CallbackType.RemoteStorageFileReadAsyncComplete, typeof( RemoteStorageFileReadAsyncComplete_t )},
|
|
||||||
{ CallbackType.RemoteStorageLocalFileChange, typeof( RemoteStorageLocalFileChange_t )},
|
|
||||||
{ CallbackType.GSStatsReceived, typeof( GSStatsReceived_t )},
|
|
||||||
{ CallbackType.GSStatsStored, typeof( GSStatsStored_t )},
|
|
||||||
{ CallbackType.HTTPRequestCompleted, typeof( HTTPRequestCompleted_t )},
|
|
||||||
{ CallbackType.HTTPRequestHeadersReceived, typeof( HTTPRequestHeadersReceived_t )},
|
|
||||||
{ CallbackType.HTTPRequestDataReceived, typeof( HTTPRequestDataReceived_t )},
|
|
||||||
{ CallbackType.ScreenshotReady, typeof( ScreenshotReady_t )},
|
|
||||||
{ CallbackType.ScreenshotRequested, typeof( ScreenshotRequested_t )},
|
|
||||||
{ CallbackType.SteamInputDeviceConnected, typeof( SteamInputDeviceConnected_t )},
|
|
||||||
{ CallbackType.SteamInputDeviceDisconnected, typeof( SteamInputDeviceDisconnected_t )},
|
|
||||||
{ CallbackType.SteamInputConfigurationLoaded, typeof( SteamInputConfigurationLoaded_t )},
|
|
||||||
{ CallbackType.SteamInputGamepadSlotChange, typeof( SteamInputGamepadSlotChange_t )},
|
|
||||||
{ CallbackType.SteamUGCQueryCompleted, typeof( SteamUGCQueryCompleted_t )},
|
|
||||||
{ CallbackType.SteamUGCRequestUGCDetailsResult, typeof( SteamUGCRequestUGCDetailsResult_t )},
|
|
||||||
{ CallbackType.CreateItemResult, typeof( CreateItemResult_t )},
|
|
||||||
{ CallbackType.SubmitItemUpdateResult, typeof( SubmitItemUpdateResult_t )},
|
|
||||||
{ CallbackType.ItemInstalled, typeof( ItemInstalled_t )},
|
|
||||||
{ CallbackType.DownloadItemResult, typeof( DownloadItemResult_t )},
|
|
||||||
{ CallbackType.UserFavoriteItemsListChanged, typeof( UserFavoriteItemsListChanged_t )},
|
|
||||||
{ CallbackType.SetUserItemVoteResult, typeof( SetUserItemVoteResult_t )},
|
|
||||||
{ CallbackType.GetUserItemVoteResult, typeof( GetUserItemVoteResult_t )},
|
|
||||||
{ CallbackType.StartPlaytimeTrackingResult, typeof( StartPlaytimeTrackingResult_t )},
|
|
||||||
{ CallbackType.StopPlaytimeTrackingResult, typeof( StopPlaytimeTrackingResult_t )},
|
|
||||||
{ CallbackType.AddUGCDependencyResult, typeof( AddUGCDependencyResult_t )},
|
|
||||||
{ CallbackType.RemoveUGCDependencyResult, typeof( RemoveUGCDependencyResult_t )},
|
|
||||||
{ CallbackType.AddAppDependencyResult, typeof( AddAppDependencyResult_t )},
|
|
||||||
{ CallbackType.RemoveAppDependencyResult, typeof( RemoveAppDependencyResult_t )},
|
|
||||||
{ CallbackType.GetAppDependenciesResult, typeof( GetAppDependenciesResult_t )},
|
|
||||||
{ CallbackType.DeleteItemResult, typeof( DeleteItemResult_t )},
|
|
||||||
{ CallbackType.UserSubscribedItemsListChanged, typeof( UserSubscribedItemsListChanged_t )},
|
|
||||||
{ CallbackType.WorkshopEULAStatus, typeof( WorkshopEULAStatus_t )},
|
|
||||||
{ CallbackType.PlaybackStatusHasChanged, typeof( PlaybackStatusHasChanged_t )},
|
|
||||||
{ CallbackType.VolumeHasChanged, typeof( VolumeHasChanged_t )},
|
|
||||||
{ CallbackType.MusicPlayerWantsVolume, typeof( MusicPlayerWantsVolume_t )},
|
|
||||||
{ CallbackType.MusicPlayerSelectsQueueEntry, typeof( MusicPlayerSelectsQueueEntry_t )},
|
|
||||||
{ CallbackType.MusicPlayerSelectsPlaylistEntry, typeof( MusicPlayerSelectsPlaylistEntry_t )},
|
|
||||||
{ CallbackType.MusicPlayerRemoteWillActivate, typeof( MusicPlayerRemoteWillActivate_t )},
|
|
||||||
{ CallbackType.MusicPlayerRemoteWillDeactivate, typeof( MusicPlayerRemoteWillDeactivate_t )},
|
|
||||||
{ CallbackType.MusicPlayerRemoteToFront, typeof( MusicPlayerRemoteToFront_t )},
|
|
||||||
{ CallbackType.MusicPlayerWillQuit, typeof( MusicPlayerWillQuit_t )},
|
|
||||||
{ CallbackType.MusicPlayerWantsPlay, typeof( MusicPlayerWantsPlay_t )},
|
|
||||||
{ CallbackType.MusicPlayerWantsPause, typeof( MusicPlayerWantsPause_t )},
|
|
||||||
{ CallbackType.MusicPlayerWantsPlayPrevious, typeof( MusicPlayerWantsPlayPrevious_t )},
|
|
||||||
{ CallbackType.MusicPlayerWantsPlayNext, typeof( MusicPlayerWantsPlayNext_t )},
|
|
||||||
{ CallbackType.MusicPlayerWantsShuffled, typeof( MusicPlayerWantsShuffled_t )},
|
|
||||||
{ CallbackType.MusicPlayerWantsLooped, typeof( MusicPlayerWantsLooped_t )},
|
|
||||||
{ CallbackType.MusicPlayerWantsPlayingRepeatStatus, typeof( MusicPlayerWantsPlayingRepeatStatus_t )},
|
|
||||||
{ CallbackType.HTML_BrowserReady, typeof( HTML_BrowserReady_t )},
|
|
||||||
{ CallbackType.HTML_NeedsPaint, typeof( HTML_NeedsPaint_t )},
|
|
||||||
{ CallbackType.HTML_StartRequest, typeof( HTML_StartRequest_t )},
|
|
||||||
{ CallbackType.HTML_CloseBrowser, typeof( HTML_CloseBrowser_t )},
|
|
||||||
{ CallbackType.HTML_URLChanged, typeof( HTML_URLChanged_t )},
|
|
||||||
{ CallbackType.HTML_FinishedRequest, typeof( HTML_FinishedRequest_t )},
|
|
||||||
{ CallbackType.HTML_OpenLinkInNewTab, typeof( HTML_OpenLinkInNewTab_t )},
|
|
||||||
{ CallbackType.HTML_ChangedTitle, typeof( HTML_ChangedTitle_t )},
|
|
||||||
{ CallbackType.HTML_SearchResults, typeof( HTML_SearchResults_t )},
|
|
||||||
{ CallbackType.HTML_CanGoBackAndForward, typeof( HTML_CanGoBackAndForward_t )},
|
|
||||||
{ CallbackType.HTML_HorizontalScroll, typeof( HTML_HorizontalScroll_t )},
|
|
||||||
{ CallbackType.HTML_VerticalScroll, typeof( HTML_VerticalScroll_t )},
|
|
||||||
{ CallbackType.HTML_LinkAtPosition, typeof( HTML_LinkAtPosition_t )},
|
|
||||||
{ CallbackType.HTML_JSAlert, typeof( HTML_JSAlert_t )},
|
|
||||||
{ CallbackType.HTML_JSConfirm, typeof( HTML_JSConfirm_t )},
|
|
||||||
{ CallbackType.HTML_FileOpenDialog, typeof( HTML_FileOpenDialog_t )},
|
|
||||||
{ CallbackType.HTML_NewWindow, typeof( HTML_NewWindow_t )},
|
|
||||||
{ CallbackType.HTML_SetCursor, typeof( HTML_SetCursor_t )},
|
|
||||||
{ CallbackType.HTML_StatusText, typeof( HTML_StatusText_t )},
|
|
||||||
{ CallbackType.HTML_ShowToolTip, typeof( HTML_ShowToolTip_t )},
|
|
||||||
{ CallbackType.HTML_UpdateToolTip, typeof( HTML_UpdateToolTip_t )},
|
|
||||||
{ CallbackType.HTML_HideToolTip, typeof( HTML_HideToolTip_t )},
|
|
||||||
{ CallbackType.HTML_BrowserRestarted, typeof( HTML_BrowserRestarted_t )},
|
|
||||||
{ CallbackType.BroadcastUploadStart, typeof( BroadcastUploadStart_t )},
|
|
||||||
{ CallbackType.BroadcastUploadStop, typeof( BroadcastUploadStop_t )},
|
|
||||||
{ CallbackType.GetVideoURLResult, typeof( GetVideoURLResult_t )},
|
|
||||||
{ CallbackType.GetOPFSettingsResult, typeof( GetOPFSettingsResult_t )},
|
|
||||||
{ CallbackType.SteamInventoryResultReady, typeof( SteamInventoryResultReady_t )},
|
|
||||||
{ CallbackType.SteamInventoryFullUpdate, typeof( SteamInventoryFullUpdate_t )},
|
|
||||||
{ CallbackType.SteamInventoryDefinitionUpdate, typeof( SteamInventoryDefinitionUpdate_t )},
|
|
||||||
{ CallbackType.SteamInventoryEligiblePromoItemDefIDs, typeof( SteamInventoryEligiblePromoItemDefIDs_t )},
|
|
||||||
{ CallbackType.SteamInventoryStartPurchaseResult, typeof( SteamInventoryStartPurchaseResult_t )},
|
|
||||||
{ CallbackType.SteamInventoryRequestPricesResult, typeof( SteamInventoryRequestPricesResult_t )},
|
|
||||||
{ CallbackType.SteamParentalSettingsChanged, typeof( SteamParentalSettingsChanged_t )},
|
|
||||||
{ CallbackType.SearchForGameProgressCallback, typeof( SearchForGameProgressCallback_t )},
|
|
||||||
{ CallbackType.SearchForGameResultCallback, typeof( SearchForGameResultCallback_t )},
|
|
||||||
{ CallbackType.RequestPlayersForGameProgressCallback, typeof( RequestPlayersForGameProgressCallback_t )},
|
|
||||||
{ CallbackType.RequestPlayersForGameResultCallback, typeof( RequestPlayersForGameResultCallback_t )},
|
|
||||||
{ CallbackType.RequestPlayersForGameFinalResultCallback, typeof( RequestPlayersForGameFinalResultCallback_t )},
|
|
||||||
{ CallbackType.SubmitPlayerResultResultCallback, typeof( SubmitPlayerResultResultCallback_t )},
|
|
||||||
{ CallbackType.EndGameResultCallback, typeof( EndGameResultCallback_t )},
|
|
||||||
{ CallbackType.JoinPartyCallback, typeof( JoinPartyCallback_t )},
|
|
||||||
{ CallbackType.CreateBeaconCallback, typeof( CreateBeaconCallback_t )},
|
|
||||||
{ CallbackType.ReservationNotificationCallback, typeof( ReservationNotificationCallback_t )},
|
|
||||||
{ CallbackType.ChangeNumOpenSlotsCallback, typeof( ChangeNumOpenSlotsCallback_t )},
|
|
||||||
{ CallbackType.AvailableBeaconLocationsUpdated, typeof( AvailableBeaconLocationsUpdated_t )},
|
|
||||||
{ CallbackType.ActiveBeaconsUpdated, typeof( ActiveBeaconsUpdated_t )},
|
|
||||||
{ CallbackType.SteamRemotePlaySessionConnected, typeof( SteamRemotePlaySessionConnected_t )},
|
|
||||||
{ CallbackType.SteamRemotePlaySessionDisconnected, typeof( SteamRemotePlaySessionDisconnected_t )},
|
|
||||||
{ CallbackType.SteamRemotePlayTogetherGuestInvite, typeof( SteamRemotePlayTogetherGuestInvite_t )},
|
|
||||||
{ CallbackType.SteamTimelineGamePhaseRecordingExists, typeof( SteamTimelineGamePhaseRecordingExists_t )},
|
|
||||||
{ CallbackType.SteamTimelineEventRecordingExists, typeof( SteamTimelineEventRecordingExists_t )},
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,83 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Steamworks.Data;
|
|
||||||
|
|
||||||
|
|
||||||
namespace Steamworks
|
|
||||||
{
|
|
||||||
internal unsafe partial class ISteamAppList : SteamInterface
|
|
||||||
{
|
|
||||||
|
|
||||||
internal ISteamAppList( bool IsGameServer )
|
|
||||||
{
|
|
||||||
SetupInterface( IsGameServer );
|
|
||||||
}
|
|
||||||
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_SteamAppList_v001", CallingConvention = Platform.CC)]
|
|
||||||
internal static extern IntPtr SteamAPI_SteamAppList_v001();
|
|
||||||
public override IntPtr GetUserInterfacePointer() => SteamAPI_SteamAppList_v001();
|
|
||||||
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamAppList_GetNumInstalledApps", CallingConvention = Platform.CC)]
|
|
||||||
private static extern uint _GetNumInstalledApps( IntPtr self );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal uint GetNumInstalledApps()
|
|
||||||
{
|
|
||||||
var returnValue = _GetNumInstalledApps( Self );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamAppList_GetInstalledApps", CallingConvention = Platform.CC)]
|
|
||||||
private static extern uint _GetInstalledApps( IntPtr self, [In,Out] AppId[] pvecAppID, uint unMaxAppIDs );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal uint GetInstalledApps( [In,Out] AppId[] pvecAppID, uint unMaxAppIDs )
|
|
||||||
{
|
|
||||||
var returnValue = _GetInstalledApps( Self, pvecAppID, unMaxAppIDs );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamAppList_GetAppName", CallingConvention = Platform.CC)]
|
|
||||||
private static extern int _GetAppName( IntPtr self, AppId nAppID, IntPtr pchName, int cchNameMax );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal int GetAppName( AppId nAppID, out string pchName )
|
|
||||||
{
|
|
||||||
using var mempchName = Helpers.TakeMemory();
|
|
||||||
var returnValue = _GetAppName( Self, nAppID, mempchName, (1024 * 32) );
|
|
||||||
pchName = Helpers.MemoryToString( mempchName );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamAppList_GetAppInstallDir", CallingConvention = Platform.CC)]
|
|
||||||
private static extern int _GetAppInstallDir( IntPtr self, AppId nAppID, IntPtr pchDirectory, int cchNameMax );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal int GetAppInstallDir( AppId nAppID, out string pchDirectory )
|
|
||||||
{
|
|
||||||
using var mempchDirectory = Helpers.TakeMemory();
|
|
||||||
var returnValue = _GetAppInstallDir( Self, nAppID, mempchDirectory, (1024 * 32) );
|
|
||||||
pchDirectory = Helpers.MemoryToString( mempchDirectory );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamAppList_GetAppBuildId", CallingConvention = Platform.CC)]
|
|
||||||
private static extern int _GetAppBuildId( IntPtr self, AppId nAppID );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal int GetAppBuildId( AppId nAppID )
|
|
||||||
{
|
|
||||||
var returnValue = _GetAppBuildId( Self, nAppID );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
@ -7,165 +7,191 @@ using Steamworks.Data;
|
|||||||
|
|
||||||
namespace Steamworks
|
namespace Steamworks
|
||||||
{
|
{
|
||||||
internal unsafe partial class ISteamApps : SteamInterface
|
internal class ISteamApps : SteamInterface
|
||||||
{
|
{
|
||||||
public const string Version = "STEAMAPPS_INTERFACE_VERSION008";
|
public ISteamApps( bool server = false ) : base( server )
|
||||||
|
|
||||||
internal ISteamApps( bool IsGameServer )
|
|
||||||
{
|
{
|
||||||
SetupInterface( IsGameServer );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_SteamApps_v008", CallingConvention = Platform.CC)]
|
public override string InterfaceName => "STEAMAPPS_INTERFACE_VERSION008";
|
||||||
internal static extern IntPtr SteamAPI_SteamApps_v008();
|
|
||||||
public override IntPtr GetUserInterfacePointer() => SteamAPI_SteamApps_v008();
|
|
||||||
|
|
||||||
|
public override void InitInternals()
|
||||||
|
{
|
||||||
|
_BIsSubscribed = Marshal.GetDelegateForFunctionPointer<FBIsSubscribed>( Marshal.ReadIntPtr( VTable, 0) );
|
||||||
|
_BIsLowViolence = Marshal.GetDelegateForFunctionPointer<FBIsLowViolence>( Marshal.ReadIntPtr( VTable, 8) );
|
||||||
|
_BIsCybercafe = Marshal.GetDelegateForFunctionPointer<FBIsCybercafe>( Marshal.ReadIntPtr( VTable, 16) );
|
||||||
|
_BIsVACBanned = Marshal.GetDelegateForFunctionPointer<FBIsVACBanned>( Marshal.ReadIntPtr( VTable, 24) );
|
||||||
|
_GetCurrentGameLanguage = Marshal.GetDelegateForFunctionPointer<FGetCurrentGameLanguage>( Marshal.ReadIntPtr( VTable, 32) );
|
||||||
|
_GetAvailableGameLanguages = Marshal.GetDelegateForFunctionPointer<FGetAvailableGameLanguages>( Marshal.ReadIntPtr( VTable, 40) );
|
||||||
|
_BIsSubscribedApp = Marshal.GetDelegateForFunctionPointer<FBIsSubscribedApp>( Marshal.ReadIntPtr( VTable, 48) );
|
||||||
|
_BIsDlcInstalled = Marshal.GetDelegateForFunctionPointer<FBIsDlcInstalled>( Marshal.ReadIntPtr( VTable, 56) );
|
||||||
|
_GetEarliestPurchaseUnixTime = Marshal.GetDelegateForFunctionPointer<FGetEarliestPurchaseUnixTime>( Marshal.ReadIntPtr( VTable, 64) );
|
||||||
|
_BIsSubscribedFromFreeWeekend = Marshal.GetDelegateForFunctionPointer<FBIsSubscribedFromFreeWeekend>( Marshal.ReadIntPtr( VTable, 72) );
|
||||||
|
_GetDLCCount = Marshal.GetDelegateForFunctionPointer<FGetDLCCount>( Marshal.ReadIntPtr( VTable, 80) );
|
||||||
|
_BGetDLCDataByIndex = Marshal.GetDelegateForFunctionPointer<FBGetDLCDataByIndex>( Marshal.ReadIntPtr( VTable, 88) );
|
||||||
|
_InstallDLC = Marshal.GetDelegateForFunctionPointer<FInstallDLC>( Marshal.ReadIntPtr( VTable, 96) );
|
||||||
|
_UninstallDLC = Marshal.GetDelegateForFunctionPointer<FUninstallDLC>( Marshal.ReadIntPtr( VTable, 104) );
|
||||||
|
_RequestAppProofOfPurchaseKey = Marshal.GetDelegateForFunctionPointer<FRequestAppProofOfPurchaseKey>( Marshal.ReadIntPtr( VTable, 112) );
|
||||||
|
_GetCurrentBetaName = Marshal.GetDelegateForFunctionPointer<FGetCurrentBetaName>( Marshal.ReadIntPtr( VTable, 120) );
|
||||||
|
_MarkContentCorrupt = Marshal.GetDelegateForFunctionPointer<FMarkContentCorrupt>( Marshal.ReadIntPtr( VTable, 128) );
|
||||||
|
_GetInstalledDepots = Marshal.GetDelegateForFunctionPointer<FGetInstalledDepots>( Marshal.ReadIntPtr( VTable, 136) );
|
||||||
|
_GetAppInstallDir = Marshal.GetDelegateForFunctionPointer<FGetAppInstallDir>( Marshal.ReadIntPtr( VTable, 144) );
|
||||||
|
_BIsAppInstalled = Marshal.GetDelegateForFunctionPointer<FBIsAppInstalled>( Marshal.ReadIntPtr( VTable, 152) );
|
||||||
|
_GetAppOwner = Marshal.GetDelegateForFunctionPointer<FGetAppOwner>( Marshal.ReadIntPtr( VTable, 160) );
|
||||||
|
_GetAppOwner_Windows = Marshal.GetDelegateForFunctionPointer<FGetAppOwner_Windows>( Marshal.ReadIntPtr( VTable, 160) );
|
||||||
|
_GetLaunchQueryParam = Marshal.GetDelegateForFunctionPointer<FGetLaunchQueryParam>( Marshal.ReadIntPtr( VTable, 168) );
|
||||||
|
_GetDlcDownloadProgress = Marshal.GetDelegateForFunctionPointer<FGetDlcDownloadProgress>( Marshal.ReadIntPtr( VTable, 176) );
|
||||||
|
_GetAppBuildId = Marshal.GetDelegateForFunctionPointer<FGetAppBuildId>( Marshal.ReadIntPtr( VTable, 184) );
|
||||||
|
_RequestAllProofOfPurchaseKeys = Marshal.GetDelegateForFunctionPointer<FRequestAllProofOfPurchaseKeys>( Marshal.ReadIntPtr( VTable, 192) );
|
||||||
|
_GetFileDetails = Marshal.GetDelegateForFunctionPointer<FGetFileDetails>( Marshal.ReadIntPtr( VTable, 200) );
|
||||||
|
_GetLaunchCommandLine = Marshal.GetDelegateForFunctionPointer<FGetLaunchCommandLine>( Marshal.ReadIntPtr( VTable, 208) );
|
||||||
|
_BIsSubscribedFromFamilySharing = Marshal.GetDelegateForFunctionPointer<FBIsSubscribedFromFamilySharing>( Marshal.ReadIntPtr( VTable, 216) );
|
||||||
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamApps_BIsSubscribed", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _BIsSubscribed( IntPtr self );
|
private delegate bool FBIsSubscribed( IntPtr self );
|
||||||
|
private FBIsSubscribed _BIsSubscribed;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool BIsSubscribed()
|
internal bool BIsSubscribed()
|
||||||
{
|
{
|
||||||
var returnValue = _BIsSubscribed( Self );
|
return _BIsSubscribed( Self );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamApps_BIsLowViolence", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _BIsLowViolence( IntPtr self );
|
private delegate bool FBIsLowViolence( IntPtr self );
|
||||||
|
private FBIsLowViolence _BIsLowViolence;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool BIsLowViolence()
|
internal bool BIsLowViolence()
|
||||||
{
|
{
|
||||||
var returnValue = _BIsLowViolence( Self );
|
return _BIsLowViolence( Self );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamApps_BIsCybercafe", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _BIsCybercafe( IntPtr self );
|
private delegate bool FBIsCybercafe( IntPtr self );
|
||||||
|
private FBIsCybercafe _BIsCybercafe;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool BIsCybercafe()
|
internal bool BIsCybercafe()
|
||||||
{
|
{
|
||||||
var returnValue = _BIsCybercafe( Self );
|
return _BIsCybercafe( Self );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamApps_BIsVACBanned", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _BIsVACBanned( IntPtr self );
|
private delegate bool FBIsVACBanned( IntPtr self );
|
||||||
|
private FBIsVACBanned _BIsVACBanned;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool BIsVACBanned()
|
internal bool BIsVACBanned()
|
||||||
{
|
{
|
||||||
var returnValue = _BIsVACBanned( Self );
|
return _BIsVACBanned( Self );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamApps_GetCurrentGameLanguage", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern Utf8StringPointer _GetCurrentGameLanguage( IntPtr self );
|
private delegate IntPtr FGetCurrentGameLanguage( IntPtr self );
|
||||||
|
private FGetCurrentGameLanguage _GetCurrentGameLanguage;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal string GetCurrentGameLanguage()
|
internal string GetCurrentGameLanguage()
|
||||||
{
|
{
|
||||||
var returnValue = _GetCurrentGameLanguage( Self );
|
return GetString( _GetCurrentGameLanguage( Self ) );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamApps_GetAvailableGameLanguages", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern Utf8StringPointer _GetAvailableGameLanguages( IntPtr self );
|
private delegate IntPtr FGetAvailableGameLanguages( IntPtr self );
|
||||||
|
private FGetAvailableGameLanguages _GetAvailableGameLanguages;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal string GetAvailableGameLanguages()
|
internal string GetAvailableGameLanguages()
|
||||||
{
|
{
|
||||||
var returnValue = _GetAvailableGameLanguages( Self );
|
return GetString( _GetAvailableGameLanguages( Self ) );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamApps_BIsSubscribedApp", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _BIsSubscribedApp( IntPtr self, AppId appID );
|
private delegate bool FBIsSubscribedApp( IntPtr self, AppId appID );
|
||||||
|
private FBIsSubscribedApp _BIsSubscribedApp;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool BIsSubscribedApp( AppId appID )
|
internal bool BIsSubscribedApp( AppId appID )
|
||||||
{
|
{
|
||||||
var returnValue = _BIsSubscribedApp( Self, appID );
|
return _BIsSubscribedApp( Self, appID );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamApps_BIsDlcInstalled", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _BIsDlcInstalled( IntPtr self, AppId appID );
|
private delegate bool FBIsDlcInstalled( IntPtr self, AppId appID );
|
||||||
|
private FBIsDlcInstalled _BIsDlcInstalled;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool BIsDlcInstalled( AppId appID )
|
internal bool BIsDlcInstalled( AppId appID )
|
||||||
{
|
{
|
||||||
var returnValue = _BIsDlcInstalled( Self, appID );
|
return _BIsDlcInstalled( Self, appID );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamApps_GetEarliestPurchaseUnixTime", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern uint _GetEarliestPurchaseUnixTime( IntPtr self, AppId nAppID );
|
private delegate uint FGetEarliestPurchaseUnixTime( IntPtr self, AppId nAppID );
|
||||||
|
private FGetEarliestPurchaseUnixTime _GetEarliestPurchaseUnixTime;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal uint GetEarliestPurchaseUnixTime( AppId nAppID )
|
internal uint GetEarliestPurchaseUnixTime( AppId nAppID )
|
||||||
{
|
{
|
||||||
var returnValue = _GetEarliestPurchaseUnixTime( Self, nAppID );
|
return _GetEarliestPurchaseUnixTime( Self, nAppID );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamApps_BIsSubscribedFromFreeWeekend", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _BIsSubscribedFromFreeWeekend( IntPtr self );
|
private delegate bool FBIsSubscribedFromFreeWeekend( IntPtr self );
|
||||||
|
private FBIsSubscribedFromFreeWeekend _BIsSubscribedFromFreeWeekend;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool BIsSubscribedFromFreeWeekend()
|
internal bool BIsSubscribedFromFreeWeekend()
|
||||||
{
|
{
|
||||||
var returnValue = _BIsSubscribedFromFreeWeekend( Self );
|
return _BIsSubscribedFromFreeWeekend( Self );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamApps_GetDLCCount", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern int _GetDLCCount( IntPtr self );
|
private delegate int FGetDLCCount( IntPtr self );
|
||||||
|
private FGetDLCCount _GetDLCCount;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal int GetDLCCount()
|
internal int GetDLCCount()
|
||||||
{
|
{
|
||||||
var returnValue = _GetDLCCount( Self );
|
return _GetDLCCount( Self );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamApps_BGetDLCDataByIndex", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _BGetDLCDataByIndex( IntPtr self, int iDLC, ref AppId pAppID, [MarshalAs( UnmanagedType.U1 )] ref bool pbAvailable, IntPtr pchName, int cchNameBufferSize );
|
private delegate bool FBGetDLCDataByIndex( IntPtr self, int iDLC, ref AppId pAppID, [MarshalAs( UnmanagedType.U1 )] ref bool pbAvailable, StringBuilder pchName, int cchNameBufferSize );
|
||||||
|
private FBGetDLCDataByIndex _BGetDLCDataByIndex;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool BGetDLCDataByIndex( int iDLC, ref AppId pAppID, [MarshalAs( UnmanagedType.U1 )] ref bool pbAvailable, out string pchName )
|
internal bool BGetDLCDataByIndex( int iDLC, ref AppId pAppID, [MarshalAs( UnmanagedType.U1 )] ref bool pbAvailable, StringBuilder pchName, int cchNameBufferSize )
|
||||||
{
|
{
|
||||||
using var mem__pchName = Helpers.TakeMemory();
|
return _BGetDLCDataByIndex( Self, iDLC, ref pAppID, ref pbAvailable, pchName, cchNameBufferSize );
|
||||||
var returnValue = _BGetDLCDataByIndex( Self, iDLC, ref pAppID, ref pbAvailable, mem__pchName, (1024 * 32) );
|
|
||||||
pchName = Helpers.MemoryToString( mem__pchName );
|
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamApps_InstallDLC", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _InstallDLC( IntPtr self, AppId nAppID );
|
private delegate void FInstallDLC( IntPtr self, AppId nAppID );
|
||||||
|
private FInstallDLC _InstallDLC;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void InstallDLC( AppId nAppID )
|
internal void InstallDLC( AppId nAppID )
|
||||||
@ -174,8 +200,9 @@ namespace Steamworks
|
|||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamApps_UninstallDLC", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _UninstallDLC( IntPtr self, AppId nAppID );
|
private delegate void FUninstallDLC( IntPtr self, AppId nAppID );
|
||||||
|
private FUninstallDLC _UninstallDLC;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void UninstallDLC( AppId nAppID )
|
internal void UninstallDLC( AppId nAppID )
|
||||||
@ -184,8 +211,9 @@ namespace Steamworks
|
|||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamApps_RequestAppProofOfPurchaseKey", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _RequestAppProofOfPurchaseKey( IntPtr self, AppId nAppID );
|
private delegate void FRequestAppProofOfPurchaseKey( IntPtr self, AppId nAppID );
|
||||||
|
private FRequestAppProofOfPurchaseKey _RequestAppProofOfPurchaseKey;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void RequestAppProofOfPurchaseKey( AppId nAppID )
|
internal void RequestAppProofOfPurchaseKey( AppId nAppID )
|
||||||
@ -194,116 +222,121 @@ namespace Steamworks
|
|||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamApps_GetCurrentBetaName", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _GetCurrentBetaName( IntPtr self, IntPtr pchName, int cchNameBufferSize );
|
private delegate bool FGetCurrentBetaName( IntPtr self, StringBuilder pchName, int cchNameBufferSize );
|
||||||
|
private FGetCurrentBetaName _GetCurrentBetaName;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool GetCurrentBetaName( out string pchName )
|
internal bool GetCurrentBetaName( StringBuilder pchName, int cchNameBufferSize )
|
||||||
{
|
{
|
||||||
using var mem__pchName = Helpers.TakeMemory();
|
return _GetCurrentBetaName( Self, pchName, cchNameBufferSize );
|
||||||
var returnValue = _GetCurrentBetaName( Self, mem__pchName, (1024 * 32) );
|
|
||||||
pchName = Helpers.MemoryToString( mem__pchName );
|
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamApps_MarkContentCorrupt", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _MarkContentCorrupt( IntPtr self, [MarshalAs( UnmanagedType.U1 )] bool bMissingFilesOnly );
|
private delegate bool FMarkContentCorrupt( IntPtr self, [MarshalAs( UnmanagedType.U1 )] bool bMissingFilesOnly );
|
||||||
|
private FMarkContentCorrupt _MarkContentCorrupt;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool MarkContentCorrupt( [MarshalAs( UnmanagedType.U1 )] bool bMissingFilesOnly )
|
internal bool MarkContentCorrupt( [MarshalAs( UnmanagedType.U1 )] bool bMissingFilesOnly )
|
||||||
{
|
{
|
||||||
var returnValue = _MarkContentCorrupt( Self, bMissingFilesOnly );
|
return _MarkContentCorrupt( Self, bMissingFilesOnly );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamApps_GetInstalledDepots", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern uint _GetInstalledDepots( IntPtr self, AppId appID, [In,Out] DepotId_t[] pvecDepots, uint cMaxDepots );
|
private delegate uint FGetInstalledDepots( IntPtr self, AppId appID, [In,Out] DepotId_t[] pvecDepots, uint cMaxDepots );
|
||||||
|
private FGetInstalledDepots _GetInstalledDepots;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal uint GetInstalledDepots( AppId appID, [In,Out] DepotId_t[] pvecDepots, uint cMaxDepots )
|
internal uint GetInstalledDepots( AppId appID, [In,Out] DepotId_t[] pvecDepots, uint cMaxDepots )
|
||||||
{
|
{
|
||||||
var returnValue = _GetInstalledDepots( Self, appID, pvecDepots, cMaxDepots );
|
return _GetInstalledDepots( Self, appID, pvecDepots, cMaxDepots );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamApps_GetAppInstallDir", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern uint _GetAppInstallDir( IntPtr self, AppId appID, IntPtr pchFolder, uint cchFolderBufferSize );
|
private delegate uint FGetAppInstallDir( IntPtr self, AppId appID, StringBuilder pchFolder, uint cchFolderBufferSize );
|
||||||
|
private FGetAppInstallDir _GetAppInstallDir;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal uint GetAppInstallDir( AppId appID, out string pchFolder )
|
internal uint GetAppInstallDir( AppId appID, StringBuilder pchFolder, uint cchFolderBufferSize )
|
||||||
{
|
{
|
||||||
using var mem__pchFolder = Helpers.TakeMemory();
|
return _GetAppInstallDir( Self, appID, pchFolder, cchFolderBufferSize );
|
||||||
var returnValue = _GetAppInstallDir( Self, appID, mem__pchFolder, (1024 * 32) );
|
|
||||||
pchFolder = Helpers.MemoryToString( mem__pchFolder );
|
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamApps_BIsAppInstalled", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _BIsAppInstalled( IntPtr self, AppId appID );
|
private delegate bool FBIsAppInstalled( IntPtr self, AppId appID );
|
||||||
|
private FBIsAppInstalled _BIsAppInstalled;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool BIsAppInstalled( AppId appID )
|
internal bool BIsAppInstalled( AppId appID )
|
||||||
{
|
{
|
||||||
var returnValue = _BIsAppInstalled( Self, appID );
|
return _BIsAppInstalled( Self, appID );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamApps_GetAppOwner", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern SteamId _GetAppOwner( IntPtr self );
|
private delegate SteamId FGetAppOwner( IntPtr self );
|
||||||
|
private FGetAppOwner _GetAppOwner;
|
||||||
|
private delegate void FGetAppOwner_Windows( IntPtr self, ref SteamId retVal );
|
||||||
|
private FGetAppOwner_Windows _GetAppOwner_Windows;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal SteamId GetAppOwner()
|
internal SteamId GetAppOwner()
|
||||||
{
|
{
|
||||||
var returnValue = _GetAppOwner( Self );
|
if ( Config.Os == OsType.Windows )
|
||||||
return returnValue;
|
{
|
||||||
|
var retVal = default( SteamId );
|
||||||
|
_GetAppOwner_Windows( Self, ref retVal );
|
||||||
|
return retVal;
|
||||||
|
}
|
||||||
|
|
||||||
|
return _GetAppOwner( Self );
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamApps_GetLaunchQueryParam", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern Utf8StringPointer _GetLaunchQueryParam( IntPtr self, IntPtr pchKey );
|
private delegate IntPtr FGetLaunchQueryParam( IntPtr self, string pchKey );
|
||||||
|
private FGetLaunchQueryParam _GetLaunchQueryParam;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal string GetLaunchQueryParam( string pchKey )
|
internal string GetLaunchQueryParam( string pchKey )
|
||||||
{
|
{
|
||||||
using var str__pchKey = new Utf8StringToNative( pchKey );
|
return GetString( _GetLaunchQueryParam( Self, pchKey ) );
|
||||||
var returnValue = _GetLaunchQueryParam( Self, str__pchKey.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamApps_GetDlcDownloadProgress", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _GetDlcDownloadProgress( IntPtr self, AppId nAppID, ref ulong punBytesDownloaded, ref ulong punBytesTotal );
|
private delegate bool FGetDlcDownloadProgress( IntPtr self, AppId nAppID, ref ulong punBytesDownloaded, ref ulong punBytesTotal );
|
||||||
|
private FGetDlcDownloadProgress _GetDlcDownloadProgress;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool GetDlcDownloadProgress( AppId nAppID, ref ulong punBytesDownloaded, ref ulong punBytesTotal )
|
internal bool GetDlcDownloadProgress( AppId nAppID, ref ulong punBytesDownloaded, ref ulong punBytesTotal )
|
||||||
{
|
{
|
||||||
var returnValue = _GetDlcDownloadProgress( Self, nAppID, ref punBytesDownloaded, ref punBytesTotal );
|
return _GetDlcDownloadProgress( Self, nAppID, ref punBytesDownloaded, ref punBytesTotal );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamApps_GetAppBuildId", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern int _GetAppBuildId( IntPtr self );
|
private delegate int FGetAppBuildId( IntPtr self );
|
||||||
|
private FGetAppBuildId _GetAppBuildId;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal int GetAppBuildId()
|
internal int GetAppBuildId()
|
||||||
{
|
{
|
||||||
var returnValue = _GetAppBuildId( Self );
|
return _GetAppBuildId( Self );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamApps_RequestAllProofOfPurchaseKeys", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _RequestAllProofOfPurchaseKeys( IntPtr self );
|
private delegate void FRequestAllProofOfPurchaseKeys( IntPtr self );
|
||||||
|
private FRequestAllProofOfPurchaseKeys _RequestAllProofOfPurchaseKeys;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void RequestAllProofOfPurchaseKeys()
|
internal void RequestAllProofOfPurchaseKeys()
|
||||||
@ -312,104 +345,37 @@ namespace Steamworks
|
|||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamApps_GetFileDetails", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern SteamAPICall_t _GetFileDetails( IntPtr self, IntPtr pszFileName );
|
private delegate SteamAPICall_t FGetFileDetails( IntPtr self, string pszFileName );
|
||||||
|
private FGetFileDetails _GetFileDetails;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal CallResult<FileDetailsResult_t> GetFileDetails( string pszFileName )
|
internal async Task<FileDetailsResult_t?> GetFileDetails( string pszFileName )
|
||||||
{
|
{
|
||||||
using var str__pszFileName = new Utf8StringToNative( pszFileName );
|
return await FileDetailsResult_t.GetResultAsync( _GetFileDetails( Self, pszFileName ) );
|
||||||
var returnValue = _GetFileDetails( Self, str__pszFileName.Pointer );
|
|
||||||
return new CallResult<FileDetailsResult_t>( returnValue, IsServer );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamApps_GetLaunchCommandLine", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern int _GetLaunchCommandLine( IntPtr self, IntPtr pszCommandLine, int cubCommandLine );
|
private delegate int FGetLaunchCommandLine( IntPtr self, StringBuilder pszCommandLine, int cubCommandLine );
|
||||||
|
private FGetLaunchCommandLine _GetLaunchCommandLine;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal int GetLaunchCommandLine( out string pszCommandLine )
|
internal int GetLaunchCommandLine( StringBuilder pszCommandLine, int cubCommandLine )
|
||||||
{
|
{
|
||||||
using var mem__pszCommandLine = Helpers.TakeMemory();
|
return _GetLaunchCommandLine( Self, pszCommandLine, cubCommandLine );
|
||||||
var returnValue = _GetLaunchCommandLine( Self, mem__pszCommandLine, (1024 * 32) );
|
|
||||||
pszCommandLine = Helpers.MemoryToString( mem__pszCommandLine );
|
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamApps_BIsSubscribedFromFamilySharing", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _BIsSubscribedFromFamilySharing( IntPtr self );
|
private delegate bool FBIsSubscribedFromFamilySharing( IntPtr self );
|
||||||
|
private FBIsSubscribedFromFamilySharing _BIsSubscribedFromFamilySharing;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool BIsSubscribedFromFamilySharing()
|
internal bool BIsSubscribedFromFamilySharing()
|
||||||
{
|
{
|
||||||
var returnValue = _BIsSubscribedFromFamilySharing( Self );
|
return _BIsSubscribedFromFamilySharing( Self );
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamApps_BIsTimedTrial", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _BIsTimedTrial( IntPtr self, ref uint punSecondsAllowed, ref uint punSecondsPlayed );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool BIsTimedTrial( ref uint punSecondsAllowed, ref uint punSecondsPlayed )
|
|
||||||
{
|
|
||||||
var returnValue = _BIsTimedTrial( Self, ref punSecondsAllowed, ref punSecondsPlayed );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamApps_SetDlcContext", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _SetDlcContext( IntPtr self, AppId nAppID );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool SetDlcContext( AppId nAppID )
|
|
||||||
{
|
|
||||||
var returnValue = _SetDlcContext( Self, nAppID );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamApps_GetNumBetas", CallingConvention = Platform.CC)]
|
|
||||||
private static extern int _GetNumBetas( IntPtr self, ref int pnAvailable, ref int pnPrivate );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal int GetNumBetas( ref int pnAvailable, ref int pnPrivate )
|
|
||||||
{
|
|
||||||
var returnValue = _GetNumBetas( Self, ref pnAvailable, ref pnPrivate );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamApps_GetBetaInfo", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _GetBetaInfo( IntPtr self, int iBetaIndex, ref uint punFlags, ref uint punBuildID, IntPtr pchBetaName, int cchBetaName, IntPtr pchDescription, int cchDescription );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool GetBetaInfo( int iBetaIndex, ref uint punFlags, ref uint punBuildID, out string pchBetaName, out string pchDescription )
|
|
||||||
{
|
|
||||||
using var mem__pchBetaName = Helpers.TakeMemory();
|
|
||||||
using var mem__pchDescription = Helpers.TakeMemory();
|
|
||||||
var returnValue = _GetBetaInfo( Self, iBetaIndex, ref punFlags, ref punBuildID, mem__pchBetaName, (1024 * 32), mem__pchDescription, (1024 * 32) );
|
|
||||||
pchBetaName = Helpers.MemoryToString( mem__pchBetaName );
|
|
||||||
pchDescription = Helpers.MemoryToString( mem__pchDescription );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamApps_SetActiveBeta", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _SetActiveBeta( IntPtr self, IntPtr pchBetaName );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool SetActiveBeta( string pchBetaName )
|
|
||||||
{
|
|
||||||
using var str__pchBetaName = new Utf8StringToNative( pchBetaName );
|
|
||||||
var returnValue = _SetActiveBeta( Self, str__pchBetaName.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -1,428 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Steamworks.Data;
|
|
||||||
|
|
||||||
|
|
||||||
namespace Steamworks
|
|
||||||
{
|
|
||||||
internal unsafe partial class ISteamClient : SteamInterface
|
|
||||||
{
|
|
||||||
internal ISteamClient( bool IsGameServer )
|
|
||||||
{
|
|
||||||
SetupInterface( IsGameServer );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamClient_CreateSteamPipe", CallingConvention = Platform.CC)]
|
|
||||||
private static extern HSteamPipe _CreateSteamPipe( IntPtr self );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal HSteamPipe CreateSteamPipe()
|
|
||||||
{
|
|
||||||
var returnValue = _CreateSteamPipe( Self );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamClient_BReleaseSteamPipe", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _BReleaseSteamPipe( IntPtr self, HSteamPipe hSteamPipe );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool BReleaseSteamPipe( HSteamPipe hSteamPipe )
|
|
||||||
{
|
|
||||||
var returnValue = _BReleaseSteamPipe( Self, hSteamPipe );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamClient_ConnectToGlobalUser", CallingConvention = Platform.CC)]
|
|
||||||
private static extern HSteamUser _ConnectToGlobalUser( IntPtr self, HSteamPipe hSteamPipe );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal HSteamUser ConnectToGlobalUser( HSteamPipe hSteamPipe )
|
|
||||||
{
|
|
||||||
var returnValue = _ConnectToGlobalUser( Self, hSteamPipe );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamClient_CreateLocalUser", CallingConvention = Platform.CC)]
|
|
||||||
private static extern HSteamUser _CreateLocalUser( IntPtr self, ref HSteamPipe phSteamPipe, AccountType eAccountType );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal HSteamUser CreateLocalUser( ref HSteamPipe phSteamPipe, AccountType eAccountType )
|
|
||||||
{
|
|
||||||
var returnValue = _CreateLocalUser( Self, ref phSteamPipe, eAccountType );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamClient_ReleaseUser", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _ReleaseUser( IntPtr self, HSteamPipe hSteamPipe, HSteamUser hUser );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void ReleaseUser( HSteamPipe hSteamPipe, HSteamUser hUser )
|
|
||||||
{
|
|
||||||
_ReleaseUser( Self, hSteamPipe, hUser );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamClient_GetISteamUser", CallingConvention = Platform.CC)]
|
|
||||||
private static extern IntPtr _GetISteamUser( IntPtr self, HSteamUser hSteamUser, HSteamPipe hSteamPipe, IntPtr pchVersion );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal IntPtr GetISteamUser( HSteamUser hSteamUser, HSteamPipe hSteamPipe, string pchVersion )
|
|
||||||
{
|
|
||||||
using var str__pchVersion = new Utf8StringToNative( pchVersion );
|
|
||||||
var returnValue = _GetISteamUser( Self, hSteamUser, hSteamPipe, str__pchVersion.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamClient_GetISteamGameServer", CallingConvention = Platform.CC)]
|
|
||||||
private static extern IntPtr _GetISteamGameServer( IntPtr self, HSteamUser hSteamUser, HSteamPipe hSteamPipe, IntPtr pchVersion );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal IntPtr GetISteamGameServer( HSteamUser hSteamUser, HSteamPipe hSteamPipe, string pchVersion )
|
|
||||||
{
|
|
||||||
using var str__pchVersion = new Utf8StringToNative( pchVersion );
|
|
||||||
var returnValue = _GetISteamGameServer( Self, hSteamUser, hSteamPipe, str__pchVersion.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamClient_SetLocalIPBinding", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _SetLocalIPBinding( IntPtr self, ref SteamIPAddress unIP, ushort usPort );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void SetLocalIPBinding( ref SteamIPAddress unIP, ushort usPort )
|
|
||||||
{
|
|
||||||
_SetLocalIPBinding( Self, ref unIP, usPort );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamClient_GetISteamFriends", CallingConvention = Platform.CC)]
|
|
||||||
private static extern IntPtr _GetISteamFriends( IntPtr self, HSteamUser hSteamUser, HSteamPipe hSteamPipe, IntPtr pchVersion );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal IntPtr GetISteamFriends( HSteamUser hSteamUser, HSteamPipe hSteamPipe, string pchVersion )
|
|
||||||
{
|
|
||||||
using var str__pchVersion = new Utf8StringToNative( pchVersion );
|
|
||||||
var returnValue = _GetISteamFriends( Self, hSteamUser, hSteamPipe, str__pchVersion.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamClient_GetISteamUtils", CallingConvention = Platform.CC)]
|
|
||||||
private static extern IntPtr _GetISteamUtils( IntPtr self, HSteamPipe hSteamPipe, IntPtr pchVersion );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal IntPtr GetISteamUtils( HSteamPipe hSteamPipe, string pchVersion )
|
|
||||||
{
|
|
||||||
using var str__pchVersion = new Utf8StringToNative( pchVersion );
|
|
||||||
var returnValue = _GetISteamUtils( Self, hSteamPipe, str__pchVersion.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamClient_GetISteamMatchmaking", CallingConvention = Platform.CC)]
|
|
||||||
private static extern IntPtr _GetISteamMatchmaking( IntPtr self, HSteamUser hSteamUser, HSteamPipe hSteamPipe, IntPtr pchVersion );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal IntPtr GetISteamMatchmaking( HSteamUser hSteamUser, HSteamPipe hSteamPipe, string pchVersion )
|
|
||||||
{
|
|
||||||
using var str__pchVersion = new Utf8StringToNative( pchVersion );
|
|
||||||
var returnValue = _GetISteamMatchmaking( Self, hSteamUser, hSteamPipe, str__pchVersion.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamClient_GetISteamMatchmakingServers", CallingConvention = Platform.CC)]
|
|
||||||
private static extern IntPtr _GetISteamMatchmakingServers( IntPtr self, HSteamUser hSteamUser, HSteamPipe hSteamPipe, IntPtr pchVersion );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal IntPtr GetISteamMatchmakingServers( HSteamUser hSteamUser, HSteamPipe hSteamPipe, string pchVersion )
|
|
||||||
{
|
|
||||||
using var str__pchVersion = new Utf8StringToNative( pchVersion );
|
|
||||||
var returnValue = _GetISteamMatchmakingServers( Self, hSteamUser, hSteamPipe, str__pchVersion.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamClient_GetISteamGenericInterface", CallingConvention = Platform.CC)]
|
|
||||||
private static extern IntPtr _GetISteamGenericInterface( IntPtr self, HSteamUser hSteamUser, HSteamPipe hSteamPipe, IntPtr pchVersion );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal IntPtr GetISteamGenericInterface( HSteamUser hSteamUser, HSteamPipe hSteamPipe, string pchVersion )
|
|
||||||
{
|
|
||||||
using var str__pchVersion = new Utf8StringToNative( pchVersion );
|
|
||||||
var returnValue = _GetISteamGenericInterface( Self, hSteamUser, hSteamPipe, str__pchVersion.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamClient_GetISteamUserStats", CallingConvention = Platform.CC)]
|
|
||||||
private static extern IntPtr _GetISteamUserStats( IntPtr self, HSteamUser hSteamUser, HSteamPipe hSteamPipe, IntPtr pchVersion );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal IntPtr GetISteamUserStats( HSteamUser hSteamUser, HSteamPipe hSteamPipe, string pchVersion )
|
|
||||||
{
|
|
||||||
using var str__pchVersion = new Utf8StringToNative( pchVersion );
|
|
||||||
var returnValue = _GetISteamUserStats( Self, hSteamUser, hSteamPipe, str__pchVersion.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamClient_GetISteamGameServerStats", CallingConvention = Platform.CC)]
|
|
||||||
private static extern IntPtr _GetISteamGameServerStats( IntPtr self, HSteamUser hSteamuser, HSteamPipe hSteamPipe, IntPtr pchVersion );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal IntPtr GetISteamGameServerStats( HSteamUser hSteamuser, HSteamPipe hSteamPipe, string pchVersion )
|
|
||||||
{
|
|
||||||
using var str__pchVersion = new Utf8StringToNative( pchVersion );
|
|
||||||
var returnValue = _GetISteamGameServerStats( Self, hSteamuser, hSteamPipe, str__pchVersion.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamClient_GetISteamApps", CallingConvention = Platform.CC)]
|
|
||||||
private static extern IntPtr _GetISteamApps( IntPtr self, HSteamUser hSteamUser, HSteamPipe hSteamPipe, IntPtr pchVersion );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal IntPtr GetISteamApps( HSteamUser hSteamUser, HSteamPipe hSteamPipe, string pchVersion )
|
|
||||||
{
|
|
||||||
using var str__pchVersion = new Utf8StringToNative( pchVersion );
|
|
||||||
var returnValue = _GetISteamApps( Self, hSteamUser, hSteamPipe, str__pchVersion.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamClient_GetISteamNetworking", CallingConvention = Platform.CC)]
|
|
||||||
private static extern IntPtr _GetISteamNetworking( IntPtr self, HSteamUser hSteamUser, HSteamPipe hSteamPipe, IntPtr pchVersion );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal IntPtr GetISteamNetworking( HSteamUser hSteamUser, HSteamPipe hSteamPipe, string pchVersion )
|
|
||||||
{
|
|
||||||
using var str__pchVersion = new Utf8StringToNative( pchVersion );
|
|
||||||
var returnValue = _GetISteamNetworking( Self, hSteamUser, hSteamPipe, str__pchVersion.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamClient_GetISteamRemoteStorage", CallingConvention = Platform.CC)]
|
|
||||||
private static extern IntPtr _GetISteamRemoteStorage( IntPtr self, HSteamUser hSteamuser, HSteamPipe hSteamPipe, IntPtr pchVersion );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal IntPtr GetISteamRemoteStorage( HSteamUser hSteamuser, HSteamPipe hSteamPipe, string pchVersion )
|
|
||||||
{
|
|
||||||
using var str__pchVersion = new Utf8StringToNative( pchVersion );
|
|
||||||
var returnValue = _GetISteamRemoteStorage( Self, hSteamuser, hSteamPipe, str__pchVersion.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamClient_GetISteamScreenshots", CallingConvention = Platform.CC)]
|
|
||||||
private static extern IntPtr _GetISteamScreenshots( IntPtr self, HSteamUser hSteamuser, HSteamPipe hSteamPipe, IntPtr pchVersion );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal IntPtr GetISteamScreenshots( HSteamUser hSteamuser, HSteamPipe hSteamPipe, string pchVersion )
|
|
||||||
{
|
|
||||||
using var str__pchVersion = new Utf8StringToNative( pchVersion );
|
|
||||||
var returnValue = _GetISteamScreenshots( Self, hSteamuser, hSteamPipe, str__pchVersion.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamClient_GetISteamGameSearch", CallingConvention = Platform.CC)]
|
|
||||||
private static extern IntPtr _GetISteamGameSearch( IntPtr self, HSteamUser hSteamuser, HSteamPipe hSteamPipe, IntPtr pchVersion );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal IntPtr GetISteamGameSearch( HSteamUser hSteamuser, HSteamPipe hSteamPipe, string pchVersion )
|
|
||||||
{
|
|
||||||
using var str__pchVersion = new Utf8StringToNative( pchVersion );
|
|
||||||
var returnValue = _GetISteamGameSearch( Self, hSteamuser, hSteamPipe, str__pchVersion.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamClient_GetIPCCallCount", CallingConvention = Platform.CC)]
|
|
||||||
private static extern uint _GetIPCCallCount( IntPtr self );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal uint GetIPCCallCount()
|
|
||||||
{
|
|
||||||
var returnValue = _GetIPCCallCount( Self );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamClient_SetWarningMessageHook", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _SetWarningMessageHook( IntPtr self, IntPtr pFunction );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void SetWarningMessageHook( IntPtr pFunction )
|
|
||||||
{
|
|
||||||
_SetWarningMessageHook( Self, pFunction );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamClient_BShutdownIfAllPipesClosed", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _BShutdownIfAllPipesClosed( IntPtr self );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool BShutdownIfAllPipesClosed()
|
|
||||||
{
|
|
||||||
var returnValue = _BShutdownIfAllPipesClosed( Self );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamClient_GetISteamHTTP", CallingConvention = Platform.CC)]
|
|
||||||
private static extern IntPtr _GetISteamHTTP( IntPtr self, HSteamUser hSteamuser, HSteamPipe hSteamPipe, IntPtr pchVersion );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal IntPtr GetISteamHTTP( HSteamUser hSteamuser, HSteamPipe hSteamPipe, string pchVersion )
|
|
||||||
{
|
|
||||||
using var str__pchVersion = new Utf8StringToNative( pchVersion );
|
|
||||||
var returnValue = _GetISteamHTTP( Self, hSteamuser, hSteamPipe, str__pchVersion.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamClient_GetISteamController", CallingConvention = Platform.CC)]
|
|
||||||
private static extern IntPtr _GetISteamController( IntPtr self, HSteamUser hSteamUser, HSteamPipe hSteamPipe, IntPtr pchVersion );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal IntPtr GetISteamController( HSteamUser hSteamUser, HSteamPipe hSteamPipe, string pchVersion )
|
|
||||||
{
|
|
||||||
using var str__pchVersion = new Utf8StringToNative( pchVersion );
|
|
||||||
var returnValue = _GetISteamController( Self, hSteamUser, hSteamPipe, str__pchVersion.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamClient_GetISteamUGC", CallingConvention = Platform.CC)]
|
|
||||||
private static extern IntPtr _GetISteamUGC( IntPtr self, HSteamUser hSteamUser, HSteamPipe hSteamPipe, IntPtr pchVersion );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal IntPtr GetISteamUGC( HSteamUser hSteamUser, HSteamPipe hSteamPipe, string pchVersion )
|
|
||||||
{
|
|
||||||
using var str__pchVersion = new Utf8StringToNative( pchVersion );
|
|
||||||
var returnValue = _GetISteamUGC( Self, hSteamUser, hSteamPipe, str__pchVersion.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamClient_GetISteamMusic", CallingConvention = Platform.CC)]
|
|
||||||
private static extern IntPtr _GetISteamMusic( IntPtr self, HSteamUser hSteamuser, HSteamPipe hSteamPipe, IntPtr pchVersion );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal IntPtr GetISteamMusic( HSteamUser hSteamuser, HSteamPipe hSteamPipe, string pchVersion )
|
|
||||||
{
|
|
||||||
using var str__pchVersion = new Utf8StringToNative( pchVersion );
|
|
||||||
var returnValue = _GetISteamMusic( Self, hSteamuser, hSteamPipe, str__pchVersion.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamClient_GetISteamMusicRemote", CallingConvention = Platform.CC)]
|
|
||||||
private static extern IntPtr _GetISteamMusicRemote( IntPtr self, HSteamUser hSteamuser, HSteamPipe hSteamPipe, IntPtr pchVersion );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal IntPtr GetISteamMusicRemote( HSteamUser hSteamuser, HSteamPipe hSteamPipe, string pchVersion )
|
|
||||||
{
|
|
||||||
using var str__pchVersion = new Utf8StringToNative( pchVersion );
|
|
||||||
var returnValue = _GetISteamMusicRemote( Self, hSteamuser, hSteamPipe, str__pchVersion.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamClient_GetISteamHTMLSurface", CallingConvention = Platform.CC)]
|
|
||||||
private static extern IntPtr _GetISteamHTMLSurface( IntPtr self, HSteamUser hSteamuser, HSteamPipe hSteamPipe, IntPtr pchVersion );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal IntPtr GetISteamHTMLSurface( HSteamUser hSteamuser, HSteamPipe hSteamPipe, string pchVersion )
|
|
||||||
{
|
|
||||||
using var str__pchVersion = new Utf8StringToNative( pchVersion );
|
|
||||||
var returnValue = _GetISteamHTMLSurface( Self, hSteamuser, hSteamPipe, str__pchVersion.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamClient_GetISteamInventory", CallingConvention = Platform.CC)]
|
|
||||||
private static extern IntPtr _GetISteamInventory( IntPtr self, HSteamUser hSteamuser, HSteamPipe hSteamPipe, IntPtr pchVersion );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal IntPtr GetISteamInventory( HSteamUser hSteamuser, HSteamPipe hSteamPipe, string pchVersion )
|
|
||||||
{
|
|
||||||
using var str__pchVersion = new Utf8StringToNative( pchVersion );
|
|
||||||
var returnValue = _GetISteamInventory( Self, hSteamuser, hSteamPipe, str__pchVersion.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamClient_GetISteamVideo", CallingConvention = Platform.CC)]
|
|
||||||
private static extern IntPtr _GetISteamVideo( IntPtr self, HSteamUser hSteamuser, HSteamPipe hSteamPipe, IntPtr pchVersion );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal IntPtr GetISteamVideo( HSteamUser hSteamuser, HSteamPipe hSteamPipe, string pchVersion )
|
|
||||||
{
|
|
||||||
using var str__pchVersion = new Utf8StringToNative( pchVersion );
|
|
||||||
var returnValue = _GetISteamVideo( Self, hSteamuser, hSteamPipe, str__pchVersion.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamClient_GetISteamParentalSettings", CallingConvention = Platform.CC)]
|
|
||||||
private static extern IntPtr _GetISteamParentalSettings( IntPtr self, HSteamUser hSteamuser, HSteamPipe hSteamPipe, IntPtr pchVersion );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal IntPtr GetISteamParentalSettings( HSteamUser hSteamuser, HSteamPipe hSteamPipe, string pchVersion )
|
|
||||||
{
|
|
||||||
using var str__pchVersion = new Utf8StringToNative( pchVersion );
|
|
||||||
var returnValue = _GetISteamParentalSettings( Self, hSteamuser, hSteamPipe, str__pchVersion.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamClient_GetISteamInput", CallingConvention = Platform.CC)]
|
|
||||||
private static extern IntPtr _GetISteamInput( IntPtr self, HSteamUser hSteamUser, HSteamPipe hSteamPipe, IntPtr pchVersion );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal IntPtr GetISteamInput( HSteamUser hSteamUser, HSteamPipe hSteamPipe, string pchVersion )
|
|
||||||
{
|
|
||||||
using var str__pchVersion = new Utf8StringToNative( pchVersion );
|
|
||||||
var returnValue = _GetISteamInput( Self, hSteamUser, hSteamPipe, str__pchVersion.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamClient_GetISteamParties", CallingConvention = Platform.CC)]
|
|
||||||
private static extern IntPtr _GetISteamParties( IntPtr self, HSteamUser hSteamUser, HSteamPipe hSteamPipe, IntPtr pchVersion );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal IntPtr GetISteamParties( HSteamUser hSteamUser, HSteamPipe hSteamPipe, string pchVersion )
|
|
||||||
{
|
|
||||||
using var str__pchVersion = new Utf8StringToNative( pchVersion );
|
|
||||||
var returnValue = _GetISteamParties( Self, hSteamUser, hSteamPipe, str__pchVersion.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamClient_GetISteamRemotePlay", CallingConvention = Platform.CC)]
|
|
||||||
private static extern IntPtr _GetISteamRemotePlay( IntPtr self, HSteamUser hSteamUser, HSteamPipe hSteamPipe, IntPtr pchVersion );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal IntPtr GetISteamRemotePlay( HSteamUser hSteamUser, HSteamPipe hSteamPipe, string pchVersion )
|
|
||||||
{
|
|
||||||
using var str__pchVersion = new Utf8StringToNative( pchVersion );
|
|
||||||
var returnValue = _GetISteamRemotePlay( Self, hSteamUser, hSteamPipe, str__pchVersion.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,396 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Steamworks.Data;
|
|
||||||
|
|
||||||
|
|
||||||
namespace Steamworks
|
|
||||||
{
|
|
||||||
internal unsafe partial class ISteamController : SteamInterface
|
|
||||||
{
|
|
||||||
public const string Version = "SteamController008";
|
|
||||||
|
|
||||||
internal ISteamController( bool IsGameServer )
|
|
||||||
{
|
|
||||||
SetupInterface( IsGameServer );
|
|
||||||
}
|
|
||||||
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_SteamController_v008", CallingConvention = Platform.CC)]
|
|
||||||
internal static extern IntPtr SteamAPI_SteamController_v008();
|
|
||||||
public override IntPtr GetUserInterfacePointer() => SteamAPI_SteamController_v008();
|
|
||||||
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamController_Init", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _Init( IntPtr self );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool Init()
|
|
||||||
{
|
|
||||||
var returnValue = _Init( Self );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamController_Shutdown", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _Shutdown( IntPtr self );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool Shutdown()
|
|
||||||
{
|
|
||||||
var returnValue = _Shutdown( Self );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamController_RunFrame", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _RunFrame( IntPtr self );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void RunFrame()
|
|
||||||
{
|
|
||||||
_RunFrame( Self );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamController_GetConnectedControllers", CallingConvention = Platform.CC)]
|
|
||||||
private static extern int _GetConnectedControllers( IntPtr self, [In,Out] ControllerHandle_t[] handlesOut );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal int GetConnectedControllers( [In,Out] ControllerHandle_t[] handlesOut )
|
|
||||||
{
|
|
||||||
var returnValue = _GetConnectedControllers( Self, handlesOut );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamController_GetActionSetHandle", CallingConvention = Platform.CC)]
|
|
||||||
private static extern ControllerActionSetHandle_t _GetActionSetHandle( IntPtr self, IntPtr pszActionSetName );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal ControllerActionSetHandle_t GetActionSetHandle( string pszActionSetName )
|
|
||||||
{
|
|
||||||
using var str__pszActionSetName = new Utf8StringToNative( pszActionSetName );
|
|
||||||
var returnValue = _GetActionSetHandle( Self, str__pszActionSetName.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamController_ActivateActionSet", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _ActivateActionSet( IntPtr self, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void ActivateActionSet( ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle )
|
|
||||||
{
|
|
||||||
_ActivateActionSet( Self, controllerHandle, actionSetHandle );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamController_GetCurrentActionSet", CallingConvention = Platform.CC)]
|
|
||||||
private static extern ControllerActionSetHandle_t _GetCurrentActionSet( IntPtr self, ControllerHandle_t controllerHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal ControllerActionSetHandle_t GetCurrentActionSet( ControllerHandle_t controllerHandle )
|
|
||||||
{
|
|
||||||
var returnValue = _GetCurrentActionSet( Self, controllerHandle );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamController_ActivateActionSetLayer", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _ActivateActionSetLayer( IntPtr self, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetLayerHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void ActivateActionSetLayer( ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetLayerHandle )
|
|
||||||
{
|
|
||||||
_ActivateActionSetLayer( Self, controllerHandle, actionSetLayerHandle );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamController_DeactivateActionSetLayer", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _DeactivateActionSetLayer( IntPtr self, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetLayerHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void DeactivateActionSetLayer( ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetLayerHandle )
|
|
||||||
{
|
|
||||||
_DeactivateActionSetLayer( Self, controllerHandle, actionSetLayerHandle );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamController_DeactivateAllActionSetLayers", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _DeactivateAllActionSetLayers( IntPtr self, ControllerHandle_t controllerHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void DeactivateAllActionSetLayers( ControllerHandle_t controllerHandle )
|
|
||||||
{
|
|
||||||
_DeactivateAllActionSetLayers( Self, controllerHandle );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamController_GetActiveActionSetLayers", CallingConvention = Platform.CC)]
|
|
||||||
private static extern int _GetActiveActionSetLayers( IntPtr self, ControllerHandle_t controllerHandle, [In,Out] ControllerActionSetHandle_t[] handlesOut );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal int GetActiveActionSetLayers( ControllerHandle_t controllerHandle, [In,Out] ControllerActionSetHandle_t[] handlesOut )
|
|
||||||
{
|
|
||||||
var returnValue = _GetActiveActionSetLayers( Self, controllerHandle, handlesOut );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamController_GetDigitalActionHandle", CallingConvention = Platform.CC)]
|
|
||||||
private static extern ControllerDigitalActionHandle_t _GetDigitalActionHandle( IntPtr self, IntPtr pszActionName );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal ControllerDigitalActionHandle_t GetDigitalActionHandle( string pszActionName )
|
|
||||||
{
|
|
||||||
using var str__pszActionName = new Utf8StringToNative( pszActionName );
|
|
||||||
var returnValue = _GetDigitalActionHandle( Self, str__pszActionName.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamController_GetDigitalActionData", CallingConvention = Platform.CC)]
|
|
||||||
private static extern DigitalState _GetDigitalActionData( IntPtr self, ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal DigitalState GetDigitalActionData( ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle )
|
|
||||||
{
|
|
||||||
var returnValue = _GetDigitalActionData( Self, controllerHandle, digitalActionHandle );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamController_GetDigitalActionOrigins", CallingConvention = Platform.CC)]
|
|
||||||
private static extern int _GetDigitalActionOrigins( IntPtr self, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerDigitalActionHandle_t digitalActionHandle, ref ControllerActionOrigin originsOut );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal int GetDigitalActionOrigins( ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerDigitalActionHandle_t digitalActionHandle, ref ControllerActionOrigin originsOut )
|
|
||||||
{
|
|
||||||
var returnValue = _GetDigitalActionOrigins( Self, controllerHandle, actionSetHandle, digitalActionHandle, ref originsOut );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamController_GetAnalogActionHandle", CallingConvention = Platform.CC)]
|
|
||||||
private static extern ControllerAnalogActionHandle_t _GetAnalogActionHandle( IntPtr self, IntPtr pszActionName );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal ControllerAnalogActionHandle_t GetAnalogActionHandle( string pszActionName )
|
|
||||||
{
|
|
||||||
using var str__pszActionName = new Utf8StringToNative( pszActionName );
|
|
||||||
var returnValue = _GetAnalogActionHandle( Self, str__pszActionName.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamController_GetAnalogActionData", CallingConvention = Platform.CC)]
|
|
||||||
private static extern AnalogState _GetAnalogActionData( IntPtr self, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal AnalogState GetAnalogActionData( ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle )
|
|
||||||
{
|
|
||||||
var returnValue = _GetAnalogActionData( Self, controllerHandle, analogActionHandle );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamController_GetAnalogActionOrigins", CallingConvention = Platform.CC)]
|
|
||||||
private static extern int _GetAnalogActionOrigins( IntPtr self, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerAnalogActionHandle_t analogActionHandle, ref ControllerActionOrigin originsOut );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal int GetAnalogActionOrigins( ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerAnalogActionHandle_t analogActionHandle, ref ControllerActionOrigin originsOut )
|
|
||||||
{
|
|
||||||
var returnValue = _GetAnalogActionOrigins( Self, controllerHandle, actionSetHandle, analogActionHandle, ref originsOut );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamController_GetGlyphForActionOrigin", CallingConvention = Platform.CC)]
|
|
||||||
private static extern Utf8StringPointer _GetGlyphForActionOrigin( IntPtr self, ControllerActionOrigin eOrigin );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal string GetGlyphForActionOrigin( ControllerActionOrigin eOrigin )
|
|
||||||
{
|
|
||||||
var returnValue = _GetGlyphForActionOrigin( Self, eOrigin );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamController_GetStringForActionOrigin", CallingConvention = Platform.CC)]
|
|
||||||
private static extern Utf8StringPointer _GetStringForActionOrigin( IntPtr self, ControllerActionOrigin eOrigin );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal string GetStringForActionOrigin( ControllerActionOrigin eOrigin )
|
|
||||||
{
|
|
||||||
var returnValue = _GetStringForActionOrigin( Self, eOrigin );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamController_StopAnalogActionMomentum", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _StopAnalogActionMomentum( IntPtr self, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t eAction );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void StopAnalogActionMomentum( ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t eAction )
|
|
||||||
{
|
|
||||||
_StopAnalogActionMomentum( Self, controllerHandle, eAction );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamController_GetMotionData", CallingConvention = Platform.CC)]
|
|
||||||
private static extern MotionState _GetMotionData( IntPtr self, ControllerHandle_t controllerHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal MotionState GetMotionData( ControllerHandle_t controllerHandle )
|
|
||||||
{
|
|
||||||
var returnValue = _GetMotionData( Self, controllerHandle );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamController_TriggerHapticPulse", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _TriggerHapticPulse( IntPtr self, ControllerHandle_t controllerHandle, SteamControllerPad eTargetPad, ushort usDurationMicroSec );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void TriggerHapticPulse( ControllerHandle_t controllerHandle, SteamControllerPad eTargetPad, ushort usDurationMicroSec )
|
|
||||||
{
|
|
||||||
_TriggerHapticPulse( Self, controllerHandle, eTargetPad, usDurationMicroSec );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamController_TriggerRepeatedHapticPulse", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _TriggerRepeatedHapticPulse( IntPtr self, ControllerHandle_t controllerHandle, SteamControllerPad eTargetPad, ushort usDurationMicroSec, ushort usOffMicroSec, ushort unRepeat, uint nFlags );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void TriggerRepeatedHapticPulse( ControllerHandle_t controllerHandle, SteamControllerPad eTargetPad, ushort usDurationMicroSec, ushort usOffMicroSec, ushort unRepeat, uint nFlags )
|
|
||||||
{
|
|
||||||
_TriggerRepeatedHapticPulse( Self, controllerHandle, eTargetPad, usDurationMicroSec, usOffMicroSec, unRepeat, nFlags );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamController_TriggerVibration", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _TriggerVibration( IntPtr self, ControllerHandle_t controllerHandle, ushort usLeftSpeed, ushort usRightSpeed );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void TriggerVibration( ControllerHandle_t controllerHandle, ushort usLeftSpeed, ushort usRightSpeed )
|
|
||||||
{
|
|
||||||
_TriggerVibration( Self, controllerHandle, usLeftSpeed, usRightSpeed );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamController_SetLEDColor", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _SetLEDColor( IntPtr self, ControllerHandle_t controllerHandle, byte nColorR, byte nColorG, byte nColorB, uint nFlags );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void SetLEDColor( ControllerHandle_t controllerHandle, byte nColorR, byte nColorG, byte nColorB, uint nFlags )
|
|
||||||
{
|
|
||||||
_SetLEDColor( Self, controllerHandle, nColorR, nColorG, nColorB, nFlags );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamController_ShowBindingPanel", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _ShowBindingPanel( IntPtr self, ControllerHandle_t controllerHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool ShowBindingPanel( ControllerHandle_t controllerHandle )
|
|
||||||
{
|
|
||||||
var returnValue = _ShowBindingPanel( Self, controllerHandle );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamController_GetInputTypeForHandle", CallingConvention = Platform.CC)]
|
|
||||||
private static extern InputType _GetInputTypeForHandle( IntPtr self, ControllerHandle_t controllerHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal InputType GetInputTypeForHandle( ControllerHandle_t controllerHandle )
|
|
||||||
{
|
|
||||||
var returnValue = _GetInputTypeForHandle( Self, controllerHandle );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamController_GetControllerForGamepadIndex", CallingConvention = Platform.CC)]
|
|
||||||
private static extern ControllerHandle_t _GetControllerForGamepadIndex( IntPtr self, int nIndex );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal ControllerHandle_t GetControllerForGamepadIndex( int nIndex )
|
|
||||||
{
|
|
||||||
var returnValue = _GetControllerForGamepadIndex( Self, nIndex );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamController_GetGamepadIndexForController", CallingConvention = Platform.CC)]
|
|
||||||
private static extern int _GetGamepadIndexForController( IntPtr self, ControllerHandle_t ulControllerHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal int GetGamepadIndexForController( ControllerHandle_t ulControllerHandle )
|
|
||||||
{
|
|
||||||
var returnValue = _GetGamepadIndexForController( Self, ulControllerHandle );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamController_GetStringForXboxOrigin", CallingConvention = Platform.CC)]
|
|
||||||
private static extern Utf8StringPointer _GetStringForXboxOrigin( IntPtr self, XboxOrigin eOrigin );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal string GetStringForXboxOrigin( XboxOrigin eOrigin )
|
|
||||||
{
|
|
||||||
var returnValue = _GetStringForXboxOrigin( Self, eOrigin );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamController_GetGlyphForXboxOrigin", CallingConvention = Platform.CC)]
|
|
||||||
private static extern Utf8StringPointer _GetGlyphForXboxOrigin( IntPtr self, XboxOrigin eOrigin );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal string GetGlyphForXboxOrigin( XboxOrigin eOrigin )
|
|
||||||
{
|
|
||||||
var returnValue = _GetGlyphForXboxOrigin( Self, eOrigin );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamController_GetActionOriginFromXboxOrigin", CallingConvention = Platform.CC)]
|
|
||||||
private static extern ControllerActionOrigin _GetActionOriginFromXboxOrigin( IntPtr self, ControllerHandle_t controllerHandle, XboxOrigin eOrigin );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal ControllerActionOrigin GetActionOriginFromXboxOrigin( ControllerHandle_t controllerHandle, XboxOrigin eOrigin )
|
|
||||||
{
|
|
||||||
var returnValue = _GetActionOriginFromXboxOrigin( Self, controllerHandle, eOrigin );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamController_TranslateActionOrigin", CallingConvention = Platform.CC)]
|
|
||||||
private static extern ControllerActionOrigin _TranslateActionOrigin( IntPtr self, InputType eDestinationInputType, ControllerActionOrigin eSourceOrigin );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal ControllerActionOrigin TranslateActionOrigin( InputType eDestinationInputType, ControllerActionOrigin eSourceOrigin )
|
|
||||||
{
|
|
||||||
var returnValue = _TranslateActionOrigin( Self, eDestinationInputType, eSourceOrigin );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamController_GetControllerBindingRevision", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _GetControllerBindingRevision( IntPtr self, ControllerHandle_t controllerHandle, ref int pMajor, ref int pMinor );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool GetControllerBindingRevision( ControllerHandle_t controllerHandle, ref int pMajor, ref int pMinor )
|
|
||||||
{
|
|
||||||
var returnValue = _GetControllerBindingRevision( Self, controllerHandle, ref pMajor, ref pMinor );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
File diff suppressed because it is too large
Load Diff
@ -1,186 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Steamworks.Data;
|
|
||||||
|
|
||||||
|
|
||||||
namespace Steamworks
|
|
||||||
{
|
|
||||||
internal unsafe partial class ISteamGameSearch : SteamInterface
|
|
||||||
{
|
|
||||||
public const string Version = "SteamMatchGameSearch001";
|
|
||||||
|
|
||||||
internal ISteamGameSearch( bool IsGameServer )
|
|
||||||
{
|
|
||||||
SetupInterface( IsGameServer );
|
|
||||||
}
|
|
||||||
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_SteamGameSearch_v001", CallingConvention = Platform.CC)]
|
|
||||||
internal static extern IntPtr SteamAPI_SteamGameSearch_v001();
|
|
||||||
public override IntPtr GetUserInterfacePointer() => SteamAPI_SteamGameSearch_v001();
|
|
||||||
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameSearch_AddGameSearchParams", CallingConvention = Platform.CC)]
|
|
||||||
private static extern GameSearchErrorCode_t _AddGameSearchParams( IntPtr self, IntPtr pchKeyToFind, IntPtr pchValuesToFind );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal GameSearchErrorCode_t AddGameSearchParams( string pchKeyToFind, string pchValuesToFind )
|
|
||||||
{
|
|
||||||
using var str__pchKeyToFind = new Utf8StringToNative( pchKeyToFind );
|
|
||||||
using var str__pchValuesToFind = new Utf8StringToNative( pchValuesToFind );
|
|
||||||
var returnValue = _AddGameSearchParams( Self, str__pchKeyToFind.Pointer, str__pchValuesToFind.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameSearch_SearchForGameWithLobby", CallingConvention = Platform.CC)]
|
|
||||||
private static extern GameSearchErrorCode_t _SearchForGameWithLobby( IntPtr self, SteamId steamIDLobby, int nPlayerMin, int nPlayerMax );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal GameSearchErrorCode_t SearchForGameWithLobby( SteamId steamIDLobby, int nPlayerMin, int nPlayerMax )
|
|
||||||
{
|
|
||||||
var returnValue = _SearchForGameWithLobby( Self, steamIDLobby, nPlayerMin, nPlayerMax );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameSearch_SearchForGameSolo", CallingConvention = Platform.CC)]
|
|
||||||
private static extern GameSearchErrorCode_t _SearchForGameSolo( IntPtr self, int nPlayerMin, int nPlayerMax );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal GameSearchErrorCode_t SearchForGameSolo( int nPlayerMin, int nPlayerMax )
|
|
||||||
{
|
|
||||||
var returnValue = _SearchForGameSolo( Self, nPlayerMin, nPlayerMax );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameSearch_AcceptGame", CallingConvention = Platform.CC)]
|
|
||||||
private static extern GameSearchErrorCode_t _AcceptGame( IntPtr self );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal GameSearchErrorCode_t AcceptGame()
|
|
||||||
{
|
|
||||||
var returnValue = _AcceptGame( Self );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameSearch_DeclineGame", CallingConvention = Platform.CC)]
|
|
||||||
private static extern GameSearchErrorCode_t _DeclineGame( IntPtr self );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal GameSearchErrorCode_t DeclineGame()
|
|
||||||
{
|
|
||||||
var returnValue = _DeclineGame( Self );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameSearch_RetrieveConnectionDetails", CallingConvention = Platform.CC)]
|
|
||||||
private static extern GameSearchErrorCode_t _RetrieveConnectionDetails( IntPtr self, SteamId steamIDHost, IntPtr pchConnectionDetails, int cubConnectionDetails );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal GameSearchErrorCode_t RetrieveConnectionDetails( SteamId steamIDHost, out string pchConnectionDetails )
|
|
||||||
{
|
|
||||||
using var mem__pchConnectionDetails = Helpers.TakeMemory();
|
|
||||||
var returnValue = _RetrieveConnectionDetails( Self, steamIDHost, mem__pchConnectionDetails, (1024 * 32) );
|
|
||||||
pchConnectionDetails = Helpers.MemoryToString( mem__pchConnectionDetails );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameSearch_EndGameSearch", CallingConvention = Platform.CC)]
|
|
||||||
private static extern GameSearchErrorCode_t _EndGameSearch( IntPtr self );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal GameSearchErrorCode_t EndGameSearch()
|
|
||||||
{
|
|
||||||
var returnValue = _EndGameSearch( Self );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameSearch_SetGameHostParams", CallingConvention = Platform.CC)]
|
|
||||||
private static extern GameSearchErrorCode_t _SetGameHostParams( IntPtr self, IntPtr pchKey, IntPtr pchValue );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal GameSearchErrorCode_t SetGameHostParams( string pchKey, string pchValue )
|
|
||||||
{
|
|
||||||
using var str__pchKey = new Utf8StringToNative( pchKey );
|
|
||||||
using var str__pchValue = new Utf8StringToNative( pchValue );
|
|
||||||
var returnValue = _SetGameHostParams( Self, str__pchKey.Pointer, str__pchValue.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameSearch_SetConnectionDetails", CallingConvention = Platform.CC)]
|
|
||||||
private static extern GameSearchErrorCode_t _SetConnectionDetails( IntPtr self, IntPtr pchConnectionDetails, int cubConnectionDetails );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal GameSearchErrorCode_t SetConnectionDetails( string pchConnectionDetails, int cubConnectionDetails )
|
|
||||||
{
|
|
||||||
using var str__pchConnectionDetails = new Utf8StringToNative( pchConnectionDetails );
|
|
||||||
var returnValue = _SetConnectionDetails( Self, str__pchConnectionDetails.Pointer, cubConnectionDetails );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameSearch_RequestPlayersForGame", CallingConvention = Platform.CC)]
|
|
||||||
private static extern GameSearchErrorCode_t _RequestPlayersForGame( IntPtr self, int nPlayerMin, int nPlayerMax, int nMaxTeamSize );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal GameSearchErrorCode_t RequestPlayersForGame( int nPlayerMin, int nPlayerMax, int nMaxTeamSize )
|
|
||||||
{
|
|
||||||
var returnValue = _RequestPlayersForGame( Self, nPlayerMin, nPlayerMax, nMaxTeamSize );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameSearch_HostConfirmGameStart", CallingConvention = Platform.CC)]
|
|
||||||
private static extern GameSearchErrorCode_t _HostConfirmGameStart( IntPtr self, ulong ullUniqueGameID );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal GameSearchErrorCode_t HostConfirmGameStart( ulong ullUniqueGameID )
|
|
||||||
{
|
|
||||||
var returnValue = _HostConfirmGameStart( Self, ullUniqueGameID );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameSearch_CancelRequestPlayersForGame", CallingConvention = Platform.CC)]
|
|
||||||
private static extern GameSearchErrorCode_t _CancelRequestPlayersForGame( IntPtr self );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal GameSearchErrorCode_t CancelRequestPlayersForGame()
|
|
||||||
{
|
|
||||||
var returnValue = _CancelRequestPlayersForGame( Self );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameSearch_SubmitPlayerResult", CallingConvention = Platform.CC)]
|
|
||||||
private static extern GameSearchErrorCode_t _SubmitPlayerResult( IntPtr self, ulong ullUniqueGameID, SteamId steamIDPlayer, PlayerResult_t EPlayerResult );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal GameSearchErrorCode_t SubmitPlayerResult( ulong ullUniqueGameID, SteamId steamIDPlayer, PlayerResult_t EPlayerResult )
|
|
||||||
{
|
|
||||||
var returnValue = _SubmitPlayerResult( Self, ullUniqueGameID, steamIDPlayer, EPlayerResult );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameSearch_EndGame", CallingConvention = Platform.CC)]
|
|
||||||
private static extern GameSearchErrorCode_t _EndGame( IntPtr self, ulong ullUniqueGameID );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal GameSearchErrorCode_t EndGame( ulong ullUniqueGameID )
|
|
||||||
{
|
|
||||||
var returnValue = _EndGame( Self, ullUniqueGameID );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
@ -7,56 +7,113 @@ using Steamworks.Data;
|
|||||||
|
|
||||||
namespace Steamworks
|
namespace Steamworks
|
||||||
{
|
{
|
||||||
internal unsafe partial class ISteamGameServer : SteamInterface
|
internal class ISteamGameServer : SteamInterface
|
||||||
{
|
{
|
||||||
public const string Version = "SteamGameServer015";
|
public ISteamGameServer( bool server = false ) : base( server )
|
||||||
|
|
||||||
internal ISteamGameServer( bool IsGameServer )
|
|
||||||
{
|
{
|
||||||
SetupInterface( IsGameServer );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_SteamGameServer_v015", CallingConvention = Platform.CC)]
|
public override string InterfaceName => "SteamGameServer012";
|
||||||
internal static extern IntPtr SteamAPI_SteamGameServer_v015();
|
|
||||||
public override IntPtr GetServerInterfacePointer() => SteamAPI_SteamGameServer_v015();
|
|
||||||
|
|
||||||
|
public override void InitInternals()
|
||||||
|
{
|
||||||
|
_InitGameServer = Marshal.GetDelegateForFunctionPointer<FInitGameServer>( Marshal.ReadIntPtr( VTable, 0) );
|
||||||
|
_SetProduct = Marshal.GetDelegateForFunctionPointer<FSetProduct>( Marshal.ReadIntPtr( VTable, 8) );
|
||||||
|
_SetGameDescription = Marshal.GetDelegateForFunctionPointer<FSetGameDescription>( Marshal.ReadIntPtr( VTable, 16) );
|
||||||
|
_SetModDir = Marshal.GetDelegateForFunctionPointer<FSetModDir>( Marshal.ReadIntPtr( VTable, 24) );
|
||||||
|
_SetDedicatedServer = Marshal.GetDelegateForFunctionPointer<FSetDedicatedServer>( Marshal.ReadIntPtr( VTable, 32) );
|
||||||
|
_LogOn = Marshal.GetDelegateForFunctionPointer<FLogOn>( Marshal.ReadIntPtr( VTable, 40) );
|
||||||
|
_LogOnAnonymous = Marshal.GetDelegateForFunctionPointer<FLogOnAnonymous>( Marshal.ReadIntPtr( VTable, 48) );
|
||||||
|
_LogOff = Marshal.GetDelegateForFunctionPointer<FLogOff>( Marshal.ReadIntPtr( VTable, 56) );
|
||||||
|
_BLoggedOn = Marshal.GetDelegateForFunctionPointer<FBLoggedOn>( Marshal.ReadIntPtr( VTable, 64) );
|
||||||
|
_BSecure = Marshal.GetDelegateForFunctionPointer<FBSecure>( Marshal.ReadIntPtr( VTable, 72) );
|
||||||
|
_GetSteamID = Marshal.GetDelegateForFunctionPointer<FGetSteamID>( Marshal.ReadIntPtr( VTable, 80) );
|
||||||
|
_GetSteamID_Windows = Marshal.GetDelegateForFunctionPointer<FGetSteamID_Windows>( Marshal.ReadIntPtr( VTable, 80) );
|
||||||
|
_WasRestartRequested = Marshal.GetDelegateForFunctionPointer<FWasRestartRequested>( Marshal.ReadIntPtr( VTable, 88) );
|
||||||
|
_SetMaxPlayerCount = Marshal.GetDelegateForFunctionPointer<FSetMaxPlayerCount>( Marshal.ReadIntPtr( VTable, 96) );
|
||||||
|
_SetBotPlayerCount = Marshal.GetDelegateForFunctionPointer<FSetBotPlayerCount>( Marshal.ReadIntPtr( VTable, 104) );
|
||||||
|
_SetServerName = Marshal.GetDelegateForFunctionPointer<FSetServerName>( Marshal.ReadIntPtr( VTable, 112) );
|
||||||
|
_SetMapName = Marshal.GetDelegateForFunctionPointer<FSetMapName>( Marshal.ReadIntPtr( VTable, 120) );
|
||||||
|
_SetPasswordProtected = Marshal.GetDelegateForFunctionPointer<FSetPasswordProtected>( Marshal.ReadIntPtr( VTable, 128) );
|
||||||
|
_SetSpectatorPort = Marshal.GetDelegateForFunctionPointer<FSetSpectatorPort>( Marshal.ReadIntPtr( VTable, 136) );
|
||||||
|
_SetSpectatorServerName = Marshal.GetDelegateForFunctionPointer<FSetSpectatorServerName>( Marshal.ReadIntPtr( VTable, 144) );
|
||||||
|
_ClearAllKeyValues = Marshal.GetDelegateForFunctionPointer<FClearAllKeyValues>( Marshal.ReadIntPtr( VTable, 152) );
|
||||||
|
_SetKeyValue = Marshal.GetDelegateForFunctionPointer<FSetKeyValue>( Marshal.ReadIntPtr( VTable, 160) );
|
||||||
|
_SetGameTags = Marshal.GetDelegateForFunctionPointer<FSetGameTags>( Marshal.ReadIntPtr( VTable, 168) );
|
||||||
|
_SetGameData = Marshal.GetDelegateForFunctionPointer<FSetGameData>( Marshal.ReadIntPtr( VTable, 176) );
|
||||||
|
_SetRegion = Marshal.GetDelegateForFunctionPointer<FSetRegion>( Marshal.ReadIntPtr( VTable, 184) );
|
||||||
|
_SendUserConnectAndAuthenticate = Marshal.GetDelegateForFunctionPointer<FSendUserConnectAndAuthenticate>( Marshal.ReadIntPtr( VTable, 192) );
|
||||||
|
_CreateUnauthenticatedUserConnection = Marshal.GetDelegateForFunctionPointer<FCreateUnauthenticatedUserConnection>( Marshal.ReadIntPtr( VTable, 200) );
|
||||||
|
_CreateUnauthenticatedUserConnection_Windows = Marshal.GetDelegateForFunctionPointer<FCreateUnauthenticatedUserConnection_Windows>( Marshal.ReadIntPtr( VTable, 200) );
|
||||||
|
_SendUserDisconnect = Marshal.GetDelegateForFunctionPointer<FSendUserDisconnect>( Marshal.ReadIntPtr( VTable, 208) );
|
||||||
|
_BUpdateUserData = Marshal.GetDelegateForFunctionPointer<FBUpdateUserData>( Marshal.ReadIntPtr( VTable, 216) );
|
||||||
|
_GetAuthSessionTicket = Marshal.GetDelegateForFunctionPointer<FGetAuthSessionTicket>( Marshal.ReadIntPtr( VTable, 224) );
|
||||||
|
_BeginAuthSession = Marshal.GetDelegateForFunctionPointer<FBeginAuthSession>( Marshal.ReadIntPtr( VTable, 232) );
|
||||||
|
_EndAuthSession = Marshal.GetDelegateForFunctionPointer<FEndAuthSession>( Marshal.ReadIntPtr( VTable, 240) );
|
||||||
|
_CancelAuthTicket = Marshal.GetDelegateForFunctionPointer<FCancelAuthTicket>( Marshal.ReadIntPtr( VTable, 248) );
|
||||||
|
_UserHasLicenseForApp = Marshal.GetDelegateForFunctionPointer<FUserHasLicenseForApp>( Marshal.ReadIntPtr( VTable, 256) );
|
||||||
|
_RequestUserGroupStatus = Marshal.GetDelegateForFunctionPointer<FRequestUserGroupStatus>( Marshal.ReadIntPtr( VTable, 264) );
|
||||||
|
_GetGameplayStats = Marshal.GetDelegateForFunctionPointer<FGetGameplayStats>( Marshal.ReadIntPtr( VTable, 272) );
|
||||||
|
_GetServerReputation = Marshal.GetDelegateForFunctionPointer<FGetServerReputation>( Marshal.ReadIntPtr( VTable, 280) );
|
||||||
|
_GetPublicIP = Marshal.GetDelegateForFunctionPointer<FGetPublicIP>( Marshal.ReadIntPtr( VTable, 288) );
|
||||||
|
_HandleIncomingPacket = Marshal.GetDelegateForFunctionPointer<FHandleIncomingPacket>( Marshal.ReadIntPtr( VTable, 296) );
|
||||||
|
_GetNextOutgoingPacket = Marshal.GetDelegateForFunctionPointer<FGetNextOutgoingPacket>( Marshal.ReadIntPtr( VTable, 304) );
|
||||||
|
_EnableHeartbeats = Marshal.GetDelegateForFunctionPointer<FEnableHeartbeats>( Marshal.ReadIntPtr( VTable, 312) );
|
||||||
|
_SetHeartbeatInterval = Marshal.GetDelegateForFunctionPointer<FSetHeartbeatInterval>( Marshal.ReadIntPtr( VTable, 320) );
|
||||||
|
_ForceHeartbeat = Marshal.GetDelegateForFunctionPointer<FForceHeartbeat>( Marshal.ReadIntPtr( VTable, 328) );
|
||||||
|
_AssociateWithClan = Marshal.GetDelegateForFunctionPointer<FAssociateWithClan>( Marshal.ReadIntPtr( VTable, 336) );
|
||||||
|
_ComputeNewPlayerCompatibility = Marshal.GetDelegateForFunctionPointer<FComputeNewPlayerCompatibility>( Marshal.ReadIntPtr( VTable, 344) );
|
||||||
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_SetProduct", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _SetProduct( IntPtr self, IntPtr pszProduct );
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
|
private delegate bool FInitGameServer( IntPtr self, uint unIP, ushort usGamePort, ushort usQueryPort, uint unFlags, AppId nGameAppId, string pchVersionString );
|
||||||
|
private FInitGameServer _InitGameServer;
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
internal bool InitGameServer( uint unIP, ushort usGamePort, ushort usQueryPort, uint unFlags, AppId nGameAppId, string pchVersionString )
|
||||||
|
{
|
||||||
|
return _InitGameServer( Self, unIP, usGamePort, usQueryPort, unFlags, nGameAppId, pchVersionString );
|
||||||
|
}
|
||||||
|
|
||||||
|
#region FunctionMeta
|
||||||
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
|
private delegate void FSetProduct( IntPtr self, string pszProduct );
|
||||||
|
private FSetProduct _SetProduct;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void SetProduct( string pszProduct )
|
internal void SetProduct( string pszProduct )
|
||||||
{
|
{
|
||||||
using var str__pszProduct = new Utf8StringToNative( pszProduct );
|
_SetProduct( Self, pszProduct );
|
||||||
_SetProduct( Self, str__pszProduct.Pointer );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_SetGameDescription", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _SetGameDescription( IntPtr self, IntPtr pszGameDescription );
|
private delegate void FSetGameDescription( IntPtr self, string pszGameDescription );
|
||||||
|
private FSetGameDescription _SetGameDescription;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void SetGameDescription( string pszGameDescription )
|
internal void SetGameDescription( string pszGameDescription )
|
||||||
{
|
{
|
||||||
using var str__pszGameDescription = new Utf8StringToNative( pszGameDescription );
|
_SetGameDescription( Self, pszGameDescription );
|
||||||
_SetGameDescription( Self, str__pszGameDescription.Pointer );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_SetModDir", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _SetModDir( IntPtr self, IntPtr pszModDir );
|
private delegate void FSetModDir( IntPtr self, string pszModDir );
|
||||||
|
private FSetModDir _SetModDir;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void SetModDir( string pszModDir )
|
internal void SetModDir( string pszModDir )
|
||||||
{
|
{
|
||||||
using var str__pszModDir = new Utf8StringToNative( pszModDir );
|
_SetModDir( Self, pszModDir );
|
||||||
_SetModDir( Self, str__pszModDir.Pointer );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_SetDedicatedServer", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _SetDedicatedServer( IntPtr self, [MarshalAs( UnmanagedType.U1 )] bool bDedicated );
|
private delegate void FSetDedicatedServer( IntPtr self, [MarshalAs( UnmanagedType.U1 )] bool bDedicated );
|
||||||
|
private FSetDedicatedServer _SetDedicatedServer;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void SetDedicatedServer( [MarshalAs( UnmanagedType.U1 )] bool bDedicated )
|
internal void SetDedicatedServer( [MarshalAs( UnmanagedType.U1 )] bool bDedicated )
|
||||||
@ -65,19 +122,20 @@ namespace Steamworks
|
|||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_LogOn", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _LogOn( IntPtr self, IntPtr pszToken );
|
private delegate void FLogOn( IntPtr self, string pszToken );
|
||||||
|
private FLogOn _LogOn;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void LogOn( string pszToken )
|
internal void LogOn( string pszToken )
|
||||||
{
|
{
|
||||||
using var str__pszToken = new Utf8StringToNative( pszToken );
|
_LogOn( Self, pszToken );
|
||||||
_LogOn( Self, str__pszToken.Pointer );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_LogOnAnonymous", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _LogOnAnonymous( IntPtr self );
|
private delegate void FLogOnAnonymous( IntPtr self );
|
||||||
|
private FLogOnAnonymous _LogOnAnonymous;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void LogOnAnonymous()
|
internal void LogOnAnonymous()
|
||||||
@ -86,8 +144,9 @@ namespace Steamworks
|
|||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_LogOff", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _LogOff( IntPtr self );
|
private delegate void FLogOff( IntPtr self );
|
||||||
|
private FLogOff _LogOff;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void LogOff()
|
internal void LogOff()
|
||||||
@ -96,55 +155,65 @@ namespace Steamworks
|
|||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_BLoggedOn", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _BLoggedOn( IntPtr self );
|
private delegate bool FBLoggedOn( IntPtr self );
|
||||||
|
private FBLoggedOn _BLoggedOn;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool BLoggedOn()
|
internal bool BLoggedOn()
|
||||||
{
|
{
|
||||||
var returnValue = _BLoggedOn( Self );
|
return _BLoggedOn( Self );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_BSecure", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _BSecure( IntPtr self );
|
private delegate bool FBSecure( IntPtr self );
|
||||||
|
private FBSecure _BSecure;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool BSecure()
|
internal bool BSecure()
|
||||||
{
|
{
|
||||||
var returnValue = _BSecure( Self );
|
return _BSecure( Self );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_GetSteamID", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern SteamId _GetSteamID( IntPtr self );
|
private delegate SteamId FGetSteamID( IntPtr self );
|
||||||
|
private FGetSteamID _GetSteamID;
|
||||||
|
private delegate void FGetSteamID_Windows( IntPtr self, ref SteamId retVal );
|
||||||
|
private FGetSteamID_Windows _GetSteamID_Windows;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal SteamId GetSteamID()
|
internal SteamId GetSteamID()
|
||||||
{
|
{
|
||||||
var returnValue = _GetSteamID( Self );
|
if ( Config.Os == OsType.Windows )
|
||||||
return returnValue;
|
{
|
||||||
|
var retVal = default( SteamId );
|
||||||
|
_GetSteamID_Windows( Self, ref retVal );
|
||||||
|
return retVal;
|
||||||
|
}
|
||||||
|
|
||||||
|
return _GetSteamID( Self );
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_WasRestartRequested", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _WasRestartRequested( IntPtr self );
|
private delegate bool FWasRestartRequested( IntPtr self );
|
||||||
|
private FWasRestartRequested _WasRestartRequested;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool WasRestartRequested()
|
internal bool WasRestartRequested()
|
||||||
{
|
{
|
||||||
var returnValue = _WasRestartRequested( Self );
|
return _WasRestartRequested( Self );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_SetMaxPlayerCount", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _SetMaxPlayerCount( IntPtr self, int cPlayersMax );
|
private delegate void FSetMaxPlayerCount( IntPtr self, int cPlayersMax );
|
||||||
|
private FSetMaxPlayerCount _SetMaxPlayerCount;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void SetMaxPlayerCount( int cPlayersMax )
|
internal void SetMaxPlayerCount( int cPlayersMax )
|
||||||
@ -153,8 +222,9 @@ namespace Steamworks
|
|||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_SetBotPlayerCount", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _SetBotPlayerCount( IntPtr self, int cBotplayers );
|
private delegate void FSetBotPlayerCount( IntPtr self, int cBotplayers );
|
||||||
|
private FSetBotPlayerCount _SetBotPlayerCount;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void SetBotPlayerCount( int cBotplayers )
|
internal void SetBotPlayerCount( int cBotplayers )
|
||||||
@ -163,30 +233,31 @@ namespace Steamworks
|
|||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_SetServerName", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _SetServerName( IntPtr self, IntPtr pszServerName );
|
private delegate void FSetServerName( IntPtr self, string pszServerName );
|
||||||
|
private FSetServerName _SetServerName;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void SetServerName( string pszServerName )
|
internal void SetServerName( string pszServerName )
|
||||||
{
|
{
|
||||||
using var str__pszServerName = new Utf8StringToNative( pszServerName );
|
_SetServerName( Self, pszServerName );
|
||||||
_SetServerName( Self, str__pszServerName.Pointer );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_SetMapName", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _SetMapName( IntPtr self, IntPtr pszMapName );
|
private delegate void FSetMapName( IntPtr self, string pszMapName );
|
||||||
|
private FSetMapName _SetMapName;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void SetMapName( string pszMapName )
|
internal void SetMapName( string pszMapName )
|
||||||
{
|
{
|
||||||
using var str__pszMapName = new Utf8StringToNative( pszMapName );
|
_SetMapName( Self, pszMapName );
|
||||||
_SetMapName( Self, str__pszMapName.Pointer );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_SetPasswordProtected", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _SetPasswordProtected( IntPtr self, [MarshalAs( UnmanagedType.U1 )] bool bPasswordProtected );
|
private delegate void FSetPasswordProtected( IntPtr self, [MarshalAs( UnmanagedType.U1 )] bool bPasswordProtected );
|
||||||
|
private FSetPasswordProtected _SetPasswordProtected;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void SetPasswordProtected( [MarshalAs( UnmanagedType.U1 )] bool bPasswordProtected )
|
internal void SetPasswordProtected( [MarshalAs( UnmanagedType.U1 )] bool bPasswordProtected )
|
||||||
@ -195,8 +266,9 @@ namespace Steamworks
|
|||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_SetSpectatorPort", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _SetSpectatorPort( IntPtr self, ushort unSpectatorPort );
|
private delegate void FSetSpectatorPort( IntPtr self, ushort unSpectatorPort );
|
||||||
|
private FSetSpectatorPort _SetSpectatorPort;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void SetSpectatorPort( ushort unSpectatorPort )
|
internal void SetSpectatorPort( ushort unSpectatorPort )
|
||||||
@ -205,19 +277,20 @@ namespace Steamworks
|
|||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_SetSpectatorServerName", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _SetSpectatorServerName( IntPtr self, IntPtr pszSpectatorServerName );
|
private delegate void FSetSpectatorServerName( IntPtr self, string pszSpectatorServerName );
|
||||||
|
private FSetSpectatorServerName _SetSpectatorServerName;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void SetSpectatorServerName( string pszSpectatorServerName )
|
internal void SetSpectatorServerName( string pszSpectatorServerName )
|
||||||
{
|
{
|
||||||
using var str__pszSpectatorServerName = new Utf8StringToNative( pszSpectatorServerName );
|
_SetSpectatorServerName( Self, pszSpectatorServerName );
|
||||||
_SetSpectatorServerName( Self, str__pszSpectatorServerName.Pointer );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_ClearAllKeyValues", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _ClearAllKeyValues( IntPtr self );
|
private delegate void FClearAllKeyValues( IntPtr self );
|
||||||
|
private FClearAllKeyValues _ClearAllKeyValues;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void ClearAllKeyValues()
|
internal void ClearAllKeyValues()
|
||||||
@ -226,85 +299,130 @@ namespace Steamworks
|
|||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_SetKeyValue", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _SetKeyValue( IntPtr self, IntPtr pKey, IntPtr pValue );
|
private delegate void FSetKeyValue( IntPtr self, string pKey, string pValue );
|
||||||
|
private FSetKeyValue _SetKeyValue;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void SetKeyValue( string pKey, string pValue )
|
internal void SetKeyValue( string pKey, string pValue )
|
||||||
{
|
{
|
||||||
using var str__pKey = new Utf8StringToNative( pKey );
|
_SetKeyValue( Self, pKey, pValue );
|
||||||
using var str__pValue = new Utf8StringToNative( pValue );
|
|
||||||
_SetKeyValue( Self, str__pKey.Pointer, str__pValue.Pointer );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_SetGameTags", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _SetGameTags( IntPtr self, IntPtr pchGameTags );
|
private delegate void FSetGameTags( IntPtr self, string pchGameTags );
|
||||||
|
private FSetGameTags _SetGameTags;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void SetGameTags( string pchGameTags )
|
internal void SetGameTags( string pchGameTags )
|
||||||
{
|
{
|
||||||
using var str__pchGameTags = new Utf8StringToNative( pchGameTags );
|
_SetGameTags( Self, pchGameTags );
|
||||||
_SetGameTags( Self, str__pchGameTags.Pointer );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_SetGameData", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _SetGameData( IntPtr self, IntPtr pchGameData );
|
private delegate void FSetGameData( IntPtr self, string pchGameData );
|
||||||
|
private FSetGameData _SetGameData;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void SetGameData( string pchGameData )
|
internal void SetGameData( string pchGameData )
|
||||||
{
|
{
|
||||||
using var str__pchGameData = new Utf8StringToNative( pchGameData );
|
_SetGameData( Self, pchGameData );
|
||||||
_SetGameData( Self, str__pchGameData.Pointer );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_SetRegion", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _SetRegion( IntPtr self, IntPtr pszRegion );
|
private delegate void FSetRegion( IntPtr self, string pszRegion );
|
||||||
|
private FSetRegion _SetRegion;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void SetRegion( string pszRegion )
|
internal void SetRegion( string pszRegion )
|
||||||
{
|
{
|
||||||
using var str__pszRegion = new Utf8StringToNative( pszRegion );
|
_SetRegion( Self, pszRegion );
|
||||||
_SetRegion( Self, str__pszRegion.Pointer );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_SetAdvertiseServerActive", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _SetAdvertiseServerActive( IntPtr self, [MarshalAs( UnmanagedType.U1 )] bool bActive );
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
|
private delegate bool FSendUserConnectAndAuthenticate( IntPtr self, uint unIPClient, IntPtr pvAuthBlob, uint cubAuthBlobSize, ref SteamId pSteamIDUser );
|
||||||
|
private FSendUserConnectAndAuthenticate _SendUserConnectAndAuthenticate;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void SetAdvertiseServerActive( [MarshalAs( UnmanagedType.U1 )] bool bActive )
|
internal bool SendUserConnectAndAuthenticate( uint unIPClient, IntPtr pvAuthBlob, uint cubAuthBlobSize, ref SteamId pSteamIDUser )
|
||||||
{
|
{
|
||||||
_SetAdvertiseServerActive( Self, bActive );
|
return _SendUserConnectAndAuthenticate( Self, unIPClient, pvAuthBlob, cubAuthBlobSize, ref pSteamIDUser );
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_GetAuthSessionTicket", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern HAuthTicket _GetAuthSessionTicket( IntPtr self, IntPtr pTicket, int cbMaxTicket, ref uint pcbTicket, ref NetIdentity pSnid );
|
private delegate SteamId FCreateUnauthenticatedUserConnection( IntPtr self );
|
||||||
|
private FCreateUnauthenticatedUserConnection _CreateUnauthenticatedUserConnection;
|
||||||
|
private delegate void FCreateUnauthenticatedUserConnection_Windows( IntPtr self, ref SteamId retVal );
|
||||||
|
private FCreateUnauthenticatedUserConnection_Windows _CreateUnauthenticatedUserConnection_Windows;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal HAuthTicket GetAuthSessionTicket( IntPtr pTicket, int cbMaxTicket, ref uint pcbTicket, ref NetIdentity pSnid )
|
internal SteamId CreateUnauthenticatedUserConnection()
|
||||||
{
|
{
|
||||||
var returnValue = _GetAuthSessionTicket( Self, pTicket, cbMaxTicket, ref pcbTicket, ref pSnid );
|
if ( Config.Os == OsType.Windows )
|
||||||
return returnValue;
|
{
|
||||||
|
var retVal = default( SteamId );
|
||||||
|
_CreateUnauthenticatedUserConnection_Windows( Self, ref retVal );
|
||||||
|
return retVal;
|
||||||
|
}
|
||||||
|
|
||||||
|
return _CreateUnauthenticatedUserConnection( Self );
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_BeginAuthSession", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern BeginAuthResult _BeginAuthSession( IntPtr self, IntPtr pAuthTicket, int cbAuthTicket, SteamId steamID );
|
private delegate void FSendUserDisconnect( IntPtr self, SteamId steamIDUser );
|
||||||
|
private FSendUserDisconnect _SendUserDisconnect;
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
internal void SendUserDisconnect( SteamId steamIDUser )
|
||||||
|
{
|
||||||
|
_SendUserDisconnect( Self, steamIDUser );
|
||||||
|
}
|
||||||
|
|
||||||
|
#region FunctionMeta
|
||||||
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
|
private delegate bool FBUpdateUserData( IntPtr self, SteamId steamIDUser, string pchPlayerName, uint uScore );
|
||||||
|
private FBUpdateUserData _BUpdateUserData;
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
internal bool BUpdateUserData( SteamId steamIDUser, string pchPlayerName, uint uScore )
|
||||||
|
{
|
||||||
|
return _BUpdateUserData( Self, steamIDUser, pchPlayerName, uScore );
|
||||||
|
}
|
||||||
|
|
||||||
|
#region FunctionMeta
|
||||||
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
|
private delegate HAuthTicket FGetAuthSessionTicket( IntPtr self, IntPtr pTicket, int cbMaxTicket, ref uint pcbTicket );
|
||||||
|
private FGetAuthSessionTicket _GetAuthSessionTicket;
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
internal HAuthTicket GetAuthSessionTicket( IntPtr pTicket, int cbMaxTicket, ref uint pcbTicket )
|
||||||
|
{
|
||||||
|
return _GetAuthSessionTicket( Self, pTicket, cbMaxTicket, ref pcbTicket );
|
||||||
|
}
|
||||||
|
|
||||||
|
#region FunctionMeta
|
||||||
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
|
private delegate BeginAuthResult FBeginAuthSession( IntPtr self, IntPtr pAuthTicket, int cbAuthTicket, SteamId steamID );
|
||||||
|
private FBeginAuthSession _BeginAuthSession;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal BeginAuthResult BeginAuthSession( IntPtr pAuthTicket, int cbAuthTicket, SteamId steamID )
|
internal BeginAuthResult BeginAuthSession( IntPtr pAuthTicket, int cbAuthTicket, SteamId steamID )
|
||||||
{
|
{
|
||||||
var returnValue = _BeginAuthSession( Self, pAuthTicket, cbAuthTicket, steamID );
|
return _BeginAuthSession( Self, pAuthTicket, cbAuthTicket, steamID );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_EndAuthSession", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _EndAuthSession( IntPtr self, SteamId steamID );
|
private delegate void FEndAuthSession( IntPtr self, SteamId steamID );
|
||||||
|
private FEndAuthSession _EndAuthSession;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void EndAuthSession( SteamId steamID )
|
internal void EndAuthSession( SteamId steamID )
|
||||||
@ -313,8 +431,9 @@ namespace Steamworks
|
|||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_CancelAuthTicket", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _CancelAuthTicket( IntPtr self, HAuthTicket hAuthTicket );
|
private delegate void FCancelAuthTicket( IntPtr self, HAuthTicket hAuthTicket );
|
||||||
|
private FCancelAuthTicket _CancelAuthTicket;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void CancelAuthTicket( HAuthTicket hAuthTicket )
|
internal void CancelAuthTicket( HAuthTicket hAuthTicket )
|
||||||
@ -323,31 +442,32 @@ namespace Steamworks
|
|||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_UserHasLicenseForApp", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern UserHasLicenseForAppResult _UserHasLicenseForApp( IntPtr self, SteamId steamID, AppId appID );
|
private delegate UserHasLicenseForAppResult FUserHasLicenseForApp( IntPtr self, SteamId steamID, AppId appID );
|
||||||
|
private FUserHasLicenseForApp _UserHasLicenseForApp;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal UserHasLicenseForAppResult UserHasLicenseForApp( SteamId steamID, AppId appID )
|
internal UserHasLicenseForAppResult UserHasLicenseForApp( SteamId steamID, AppId appID )
|
||||||
{
|
{
|
||||||
var returnValue = _UserHasLicenseForApp( Self, steamID, appID );
|
return _UserHasLicenseForApp( Self, steamID, appID );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_RequestUserGroupStatus", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _RequestUserGroupStatus( IntPtr self, SteamId steamIDUser, SteamId steamIDGroup );
|
private delegate bool FRequestUserGroupStatus( IntPtr self, SteamId steamIDUser, SteamId steamIDGroup );
|
||||||
|
private FRequestUserGroupStatus _RequestUserGroupStatus;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool RequestUserGroupStatus( SteamId steamIDUser, SteamId steamIDGroup )
|
internal bool RequestUserGroupStatus( SteamId steamIDUser, SteamId steamIDGroup )
|
||||||
{
|
{
|
||||||
var returnValue = _RequestUserGroupStatus( Self, steamIDUser, steamIDGroup );
|
return _RequestUserGroupStatus( Self, steamIDUser, steamIDGroup );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_GetGameplayStats", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _GetGameplayStats( IntPtr self );
|
private delegate void FGetGameplayStats( IntPtr self );
|
||||||
|
private FGetGameplayStats _GetGameplayStats;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void GetGameplayStats()
|
internal void GetGameplayStats()
|
||||||
@ -356,116 +476,103 @@ namespace Steamworks
|
|||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_GetServerReputation", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern SteamAPICall_t _GetServerReputation( IntPtr self );
|
private delegate SteamAPICall_t FGetServerReputation( IntPtr self );
|
||||||
|
private FGetServerReputation _GetServerReputation;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal CallResult<GSReputation_t> GetServerReputation()
|
internal async Task<GSReputation_t?> GetServerReputation()
|
||||||
{
|
{
|
||||||
var returnValue = _GetServerReputation( Self );
|
return await GSReputation_t.GetResultAsync( _GetServerReputation( Self ) );
|
||||||
return new CallResult<GSReputation_t>( returnValue, IsServer );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_GetPublicIP", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern SteamIPAddress _GetPublicIP( IntPtr self );
|
private delegate uint FGetPublicIP( IntPtr self );
|
||||||
|
private FGetPublicIP _GetPublicIP;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal SteamIPAddress GetPublicIP()
|
internal uint GetPublicIP()
|
||||||
{
|
{
|
||||||
var returnValue = _GetPublicIP( Self );
|
return _GetPublicIP( Self );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_HandleIncomingPacket", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _HandleIncomingPacket( IntPtr self, IntPtr pData, int cbData, uint srcIP, ushort srcPort );
|
private delegate bool FHandleIncomingPacket( IntPtr self, IntPtr pData, int cbData, uint srcIP, ushort srcPort );
|
||||||
|
private FHandleIncomingPacket _HandleIncomingPacket;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool HandleIncomingPacket( IntPtr pData, int cbData, uint srcIP, ushort srcPort )
|
internal bool HandleIncomingPacket( IntPtr pData, int cbData, uint srcIP, ushort srcPort )
|
||||||
{
|
{
|
||||||
var returnValue = _HandleIncomingPacket( Self, pData, cbData, srcIP, srcPort );
|
return _HandleIncomingPacket( Self, pData, cbData, srcIP, srcPort );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_GetNextOutgoingPacket", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern int _GetNextOutgoingPacket( IntPtr self, IntPtr pOut, int cbMaxOut, ref uint pNetAdr, ref ushort pPort );
|
private delegate int FGetNextOutgoingPacket( IntPtr self, IntPtr pOut, int cbMaxOut, ref uint pNetAdr, ref ushort pPort );
|
||||||
|
private FGetNextOutgoingPacket _GetNextOutgoingPacket;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal int GetNextOutgoingPacket( IntPtr pOut, int cbMaxOut, ref uint pNetAdr, ref ushort pPort )
|
internal int GetNextOutgoingPacket( IntPtr pOut, int cbMaxOut, ref uint pNetAdr, ref ushort pPort )
|
||||||
{
|
{
|
||||||
var returnValue = _GetNextOutgoingPacket( Self, pOut, cbMaxOut, ref pNetAdr, ref pPort );
|
return _GetNextOutgoingPacket( Self, pOut, cbMaxOut, ref pNetAdr, ref pPort );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_AssociateWithClan", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern SteamAPICall_t _AssociateWithClan( IntPtr self, SteamId steamIDClan );
|
private delegate void FEnableHeartbeats( IntPtr self, [MarshalAs( UnmanagedType.U1 )] bool bActive );
|
||||||
|
private FEnableHeartbeats _EnableHeartbeats;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal CallResult<AssociateWithClanResult_t> AssociateWithClan( SteamId steamIDClan )
|
internal void EnableHeartbeats( [MarshalAs( UnmanagedType.U1 )] bool bActive )
|
||||||
{
|
{
|
||||||
var returnValue = _AssociateWithClan( Self, steamIDClan );
|
_EnableHeartbeats( Self, bActive );
|
||||||
return new CallResult<AssociateWithClanResult_t>( returnValue, IsServer );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_ComputeNewPlayerCompatibility", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern SteamAPICall_t _ComputeNewPlayerCompatibility( IntPtr self, SteamId steamIDNewPlayer );
|
private delegate void FSetHeartbeatInterval( IntPtr self, int iHeartbeatInterval );
|
||||||
|
private FSetHeartbeatInterval _SetHeartbeatInterval;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal CallResult<ComputeNewPlayerCompatibilityResult_t> ComputeNewPlayerCompatibility( SteamId steamIDNewPlayer )
|
internal void SetHeartbeatInterval( int iHeartbeatInterval )
|
||||||
{
|
{
|
||||||
var returnValue = _ComputeNewPlayerCompatibility( Self, steamIDNewPlayer );
|
_SetHeartbeatInterval( Self, iHeartbeatInterval );
|
||||||
return new CallResult<ComputeNewPlayerCompatibilityResult_t>( returnValue, IsServer );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_SendUserConnectAndAuthenticate_DEPRECATED", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
private delegate void FForceHeartbeat( IntPtr self );
|
||||||
private static extern bool _SendUserConnectAndAuthenticate_DEPRECATED( IntPtr self, uint unIPClient, IntPtr pvAuthBlob, uint cubAuthBlobSize, ref SteamId pSteamIDUser );
|
private FForceHeartbeat _ForceHeartbeat;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool SendUserConnectAndAuthenticate_DEPRECATED( uint unIPClient, IntPtr pvAuthBlob, uint cubAuthBlobSize, ref SteamId pSteamIDUser )
|
internal void ForceHeartbeat()
|
||||||
{
|
{
|
||||||
var returnValue = _SendUserConnectAndAuthenticate_DEPRECATED( Self, unIPClient, pvAuthBlob, cubAuthBlobSize, ref pSteamIDUser );
|
_ForceHeartbeat( Self );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_CreateUnauthenticatedUserConnection", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern SteamId _CreateUnauthenticatedUserConnection( IntPtr self );
|
private delegate SteamAPICall_t FAssociateWithClan( IntPtr self, SteamId steamIDClan );
|
||||||
|
private FAssociateWithClan _AssociateWithClan;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal SteamId CreateUnauthenticatedUserConnection()
|
internal async Task<AssociateWithClanResult_t?> AssociateWithClan( SteamId steamIDClan )
|
||||||
{
|
{
|
||||||
var returnValue = _CreateUnauthenticatedUserConnection( Self );
|
return await AssociateWithClanResult_t.GetResultAsync( _AssociateWithClan( Self, steamIDClan ) );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_SendUserDisconnect_DEPRECATED", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _SendUserDisconnect_DEPRECATED( IntPtr self, SteamId steamIDUser );
|
private delegate SteamAPICall_t FComputeNewPlayerCompatibility( IntPtr self, SteamId steamIDNewPlayer );
|
||||||
|
private FComputeNewPlayerCompatibility _ComputeNewPlayerCompatibility;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void SendUserDisconnect_DEPRECATED( SteamId steamIDUser )
|
internal async Task<ComputeNewPlayerCompatibilityResult_t?> ComputeNewPlayerCompatibility( SteamId steamIDNewPlayer )
|
||||||
{
|
{
|
||||||
_SendUserDisconnect_DEPRECATED( Self, steamIDUser );
|
return await ComputeNewPlayerCompatibilityResult_t.GetResultAsync( _ComputeNewPlayerCompatibility( Self, steamIDNewPlayer ) );
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_BUpdateUserData", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _BUpdateUserData( IntPtr self, SteamId steamIDUser, IntPtr pchPlayerName, uint uScore );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool BUpdateUserData( SteamId steamIDUser, string pchPlayerName, uint uScore )
|
|
||||||
{
|
|
||||||
using var str__pchPlayerName = new Utf8StringToNative( pchPlayerName );
|
|
||||||
var returnValue = _BUpdateUserData( Self, steamIDUser, str__pchPlayerName.Pointer, uScore );
|
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -1,151 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Steamworks.Data;
|
|
||||||
|
|
||||||
|
|
||||||
namespace Steamworks
|
|
||||||
{
|
|
||||||
internal unsafe partial class ISteamGameServerStats : SteamInterface
|
|
||||||
{
|
|
||||||
public const string Version = "SteamGameServerStats001";
|
|
||||||
|
|
||||||
internal ISteamGameServerStats( bool IsGameServer )
|
|
||||||
{
|
|
||||||
SetupInterface( IsGameServer );
|
|
||||||
}
|
|
||||||
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_SteamGameServerStats_v001", CallingConvention = Platform.CC)]
|
|
||||||
internal static extern IntPtr SteamAPI_SteamGameServerStats_v001();
|
|
||||||
public override IntPtr GetServerInterfacePointer() => SteamAPI_SteamGameServerStats_v001();
|
|
||||||
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServerStats_RequestUserStats", CallingConvention = Platform.CC)]
|
|
||||||
private static extern SteamAPICall_t _RequestUserStats( IntPtr self, SteamId steamIDUser );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal CallResult<GSStatsReceived_t> RequestUserStats( SteamId steamIDUser )
|
|
||||||
{
|
|
||||||
var returnValue = _RequestUserStats( Self, steamIDUser );
|
|
||||||
return new CallResult<GSStatsReceived_t>( returnValue, IsServer );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserStatInt32", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _GetUserStat( IntPtr self, SteamId steamIDUser, IntPtr pchName, ref int pData );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool GetUserStat( SteamId steamIDUser, string pchName, ref int pData )
|
|
||||||
{
|
|
||||||
using var str__pchName = new Utf8StringToNative( pchName );
|
|
||||||
var returnValue = _GetUserStat( Self, steamIDUser, str__pchName.Pointer, ref pData );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserStatFloat", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _GetUserStat( IntPtr self, SteamId steamIDUser, IntPtr pchName, ref float pData );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool GetUserStat( SteamId steamIDUser, string pchName, ref float pData )
|
|
||||||
{
|
|
||||||
using var str__pchName = new Utf8StringToNative( pchName );
|
|
||||||
var returnValue = _GetUserStat( Self, steamIDUser, str__pchName.Pointer, ref pData );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServerStats_GetUserAchievement", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _GetUserAchievement( IntPtr self, SteamId steamIDUser, IntPtr pchName, [MarshalAs( UnmanagedType.U1 )] ref bool pbAchieved );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool GetUserAchievement( SteamId steamIDUser, string pchName, [MarshalAs( UnmanagedType.U1 )] ref bool pbAchieved )
|
|
||||||
{
|
|
||||||
using var str__pchName = new Utf8StringToNative( pchName );
|
|
||||||
var returnValue = _GetUserAchievement( Self, steamIDUser, str__pchName.Pointer, ref pbAchieved );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserStatInt32", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _SetUserStat( IntPtr self, SteamId steamIDUser, IntPtr pchName, int nData );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool SetUserStat( SteamId steamIDUser, string pchName, int nData )
|
|
||||||
{
|
|
||||||
using var str__pchName = new Utf8StringToNative( pchName );
|
|
||||||
var returnValue = _SetUserStat( Self, steamIDUser, str__pchName.Pointer, nData );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserStatFloat", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _SetUserStat( IntPtr self, SteamId steamIDUser, IntPtr pchName, float fData );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool SetUserStat( SteamId steamIDUser, string pchName, float fData )
|
|
||||||
{
|
|
||||||
using var str__pchName = new Utf8StringToNative( pchName );
|
|
||||||
var returnValue = _SetUserStat( Self, steamIDUser, str__pchName.Pointer, fData );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServerStats_UpdateUserAvgRateStat", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _UpdateUserAvgRateStat( IntPtr self, SteamId steamIDUser, IntPtr pchName, float flCountThisSession, double dSessionLength );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool UpdateUserAvgRateStat( SteamId steamIDUser, string pchName, float flCountThisSession, double dSessionLength )
|
|
||||||
{
|
|
||||||
using var str__pchName = new Utf8StringToNative( pchName );
|
|
||||||
var returnValue = _UpdateUserAvgRateStat( Self, steamIDUser, str__pchName.Pointer, flCountThisSession, dSessionLength );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServerStats_SetUserAchievement", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _SetUserAchievement( IntPtr self, SteamId steamIDUser, IntPtr pchName );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool SetUserAchievement( SteamId steamIDUser, string pchName )
|
|
||||||
{
|
|
||||||
using var str__pchName = new Utf8StringToNative( pchName );
|
|
||||||
var returnValue = _SetUserAchievement( Self, steamIDUser, str__pchName.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServerStats_ClearUserAchievement", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _ClearUserAchievement( IntPtr self, SteamId steamIDUser, IntPtr pchName );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool ClearUserAchievement( SteamId steamIDUser, string pchName )
|
|
||||||
{
|
|
||||||
using var str__pchName = new Utf8StringToNative( pchName );
|
|
||||||
var returnValue = _ClearUserAchievement( Self, steamIDUser, str__pchName.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServerStats_StoreUserStats", CallingConvention = Platform.CC)]
|
|
||||||
private static extern SteamAPICall_t _StoreUserStats( IntPtr self, SteamId steamIDUser );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal CallResult<GSStatsStored_t> StoreUserStats( SteamId steamIDUser )
|
|
||||||
{
|
|
||||||
var returnValue = _StoreUserStats( Self, steamIDUser );
|
|
||||||
return new CallResult<GSStatsStored_t>( returnValue, IsServer );
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,413 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Steamworks.Data;
|
|
||||||
|
|
||||||
|
|
||||||
namespace Steamworks
|
|
||||||
{
|
|
||||||
internal unsafe partial class ISteamHTMLSurface : SteamInterface
|
|
||||||
{
|
|
||||||
public const string Version = "STEAMHTMLSURFACE_INTERFACE_VERSION_005";
|
|
||||||
|
|
||||||
internal ISteamHTMLSurface( bool IsGameServer )
|
|
||||||
{
|
|
||||||
SetupInterface( IsGameServer );
|
|
||||||
}
|
|
||||||
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_SteamHTMLSurface_v005", CallingConvention = Platform.CC)]
|
|
||||||
internal static extern IntPtr SteamAPI_SteamHTMLSurface_v005();
|
|
||||||
public override IntPtr GetUserInterfacePointer() => SteamAPI_SteamHTMLSurface_v005();
|
|
||||||
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_Init", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _Init( IntPtr self );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool Init()
|
|
||||||
{
|
|
||||||
var returnValue = _Init( Self );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_Shutdown", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _Shutdown( IntPtr self );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool Shutdown()
|
|
||||||
{
|
|
||||||
var returnValue = _Shutdown( Self );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_CreateBrowser", CallingConvention = Platform.CC)]
|
|
||||||
private static extern SteamAPICall_t _CreateBrowser( IntPtr self, IntPtr pchUserAgent, IntPtr pchUserCSS );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal CallResult<HTML_BrowserReady_t> CreateBrowser( string pchUserAgent, string pchUserCSS )
|
|
||||||
{
|
|
||||||
using var str__pchUserAgent = new Utf8StringToNative( pchUserAgent );
|
|
||||||
using var str__pchUserCSS = new Utf8StringToNative( pchUserCSS );
|
|
||||||
var returnValue = _CreateBrowser( Self, str__pchUserAgent.Pointer, str__pchUserCSS.Pointer );
|
|
||||||
return new CallResult<HTML_BrowserReady_t>( returnValue, IsServer );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_RemoveBrowser", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _RemoveBrowser( IntPtr self, HHTMLBrowser unBrowserHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void RemoveBrowser( HHTMLBrowser unBrowserHandle )
|
|
||||||
{
|
|
||||||
_RemoveBrowser( Self, unBrowserHandle );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_LoadURL", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _LoadURL( IntPtr self, HHTMLBrowser unBrowserHandle, IntPtr pchURL, IntPtr pchPostData );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void LoadURL( HHTMLBrowser unBrowserHandle, string pchURL, string pchPostData )
|
|
||||||
{
|
|
||||||
using var str__pchURL = new Utf8StringToNative( pchURL );
|
|
||||||
using var str__pchPostData = new Utf8StringToNative( pchPostData );
|
|
||||||
_LoadURL( Self, unBrowserHandle, str__pchURL.Pointer, str__pchPostData.Pointer );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_SetSize", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _SetSize( IntPtr self, HHTMLBrowser unBrowserHandle, uint unWidth, uint unHeight );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void SetSize( HHTMLBrowser unBrowserHandle, uint unWidth, uint unHeight )
|
|
||||||
{
|
|
||||||
_SetSize( Self, unBrowserHandle, unWidth, unHeight );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_StopLoad", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _StopLoad( IntPtr self, HHTMLBrowser unBrowserHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void StopLoad( HHTMLBrowser unBrowserHandle )
|
|
||||||
{
|
|
||||||
_StopLoad( Self, unBrowserHandle );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_Reload", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _Reload( IntPtr self, HHTMLBrowser unBrowserHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void Reload( HHTMLBrowser unBrowserHandle )
|
|
||||||
{
|
|
||||||
_Reload( Self, unBrowserHandle );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_GoBack", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _GoBack( IntPtr self, HHTMLBrowser unBrowserHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void GoBack( HHTMLBrowser unBrowserHandle )
|
|
||||||
{
|
|
||||||
_GoBack( Self, unBrowserHandle );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_GoForward", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _GoForward( IntPtr self, HHTMLBrowser unBrowserHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void GoForward( HHTMLBrowser unBrowserHandle )
|
|
||||||
{
|
|
||||||
_GoForward( Self, unBrowserHandle );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_AddHeader", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _AddHeader( IntPtr self, HHTMLBrowser unBrowserHandle, IntPtr pchKey, IntPtr pchValue );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void AddHeader( HHTMLBrowser unBrowserHandle, string pchKey, string pchValue )
|
|
||||||
{
|
|
||||||
using var str__pchKey = new Utf8StringToNative( pchKey );
|
|
||||||
using var str__pchValue = new Utf8StringToNative( pchValue );
|
|
||||||
_AddHeader( Self, unBrowserHandle, str__pchKey.Pointer, str__pchValue.Pointer );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_ExecuteJavascript", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _ExecuteJavascript( IntPtr self, HHTMLBrowser unBrowserHandle, IntPtr pchScript );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void ExecuteJavascript( HHTMLBrowser unBrowserHandle, string pchScript )
|
|
||||||
{
|
|
||||||
using var str__pchScript = new Utf8StringToNative( pchScript );
|
|
||||||
_ExecuteJavascript( Self, unBrowserHandle, str__pchScript.Pointer );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseUp", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _MouseUp( IntPtr self, HHTMLBrowser unBrowserHandle, IntPtr eMouseButton );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void MouseUp( HHTMLBrowser unBrowserHandle, IntPtr eMouseButton )
|
|
||||||
{
|
|
||||||
_MouseUp( Self, unBrowserHandle, eMouseButton );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseDown", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _MouseDown( IntPtr self, HHTMLBrowser unBrowserHandle, IntPtr eMouseButton );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void MouseDown( HHTMLBrowser unBrowserHandle, IntPtr eMouseButton )
|
|
||||||
{
|
|
||||||
_MouseDown( Self, unBrowserHandle, eMouseButton );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseDoubleClick", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _MouseDoubleClick( IntPtr self, HHTMLBrowser unBrowserHandle, IntPtr eMouseButton );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void MouseDoubleClick( HHTMLBrowser unBrowserHandle, IntPtr eMouseButton )
|
|
||||||
{
|
|
||||||
_MouseDoubleClick( Self, unBrowserHandle, eMouseButton );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseMove", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _MouseMove( IntPtr self, HHTMLBrowser unBrowserHandle, int x, int y );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void MouseMove( HHTMLBrowser unBrowserHandle, int x, int y )
|
|
||||||
{
|
|
||||||
_MouseMove( Self, unBrowserHandle, x, y );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_MouseWheel", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _MouseWheel( IntPtr self, HHTMLBrowser unBrowserHandle, int nDelta );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void MouseWheel( HHTMLBrowser unBrowserHandle, int nDelta )
|
|
||||||
{
|
|
||||||
_MouseWheel( Self, unBrowserHandle, nDelta );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_KeyDown", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _KeyDown( IntPtr self, HHTMLBrowser unBrowserHandle, uint nNativeKeyCode, IntPtr eHTMLKeyModifiers, [MarshalAs( UnmanagedType.U1 )] bool bIsSystemKey );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void KeyDown( HHTMLBrowser unBrowserHandle, uint nNativeKeyCode, IntPtr eHTMLKeyModifiers, [MarshalAs( UnmanagedType.U1 )] bool bIsSystemKey )
|
|
||||||
{
|
|
||||||
_KeyDown( Self, unBrowserHandle, nNativeKeyCode, eHTMLKeyModifiers, bIsSystemKey );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_KeyUp", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _KeyUp( IntPtr self, HHTMLBrowser unBrowserHandle, uint nNativeKeyCode, IntPtr eHTMLKeyModifiers );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void KeyUp( HHTMLBrowser unBrowserHandle, uint nNativeKeyCode, IntPtr eHTMLKeyModifiers )
|
|
||||||
{
|
|
||||||
_KeyUp( Self, unBrowserHandle, nNativeKeyCode, eHTMLKeyModifiers );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_KeyChar", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _KeyChar( IntPtr self, HHTMLBrowser unBrowserHandle, uint cUnicodeChar, IntPtr eHTMLKeyModifiers );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void KeyChar( HHTMLBrowser unBrowserHandle, uint cUnicodeChar, IntPtr eHTMLKeyModifiers )
|
|
||||||
{
|
|
||||||
_KeyChar( Self, unBrowserHandle, cUnicodeChar, eHTMLKeyModifiers );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_SetHorizontalScroll", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _SetHorizontalScroll( IntPtr self, HHTMLBrowser unBrowserHandle, uint nAbsolutePixelScroll );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void SetHorizontalScroll( HHTMLBrowser unBrowserHandle, uint nAbsolutePixelScroll )
|
|
||||||
{
|
|
||||||
_SetHorizontalScroll( Self, unBrowserHandle, nAbsolutePixelScroll );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_SetVerticalScroll", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _SetVerticalScroll( IntPtr self, HHTMLBrowser unBrowserHandle, uint nAbsolutePixelScroll );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void SetVerticalScroll( HHTMLBrowser unBrowserHandle, uint nAbsolutePixelScroll )
|
|
||||||
{
|
|
||||||
_SetVerticalScroll( Self, unBrowserHandle, nAbsolutePixelScroll );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_SetKeyFocus", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _SetKeyFocus( IntPtr self, HHTMLBrowser unBrowserHandle, [MarshalAs( UnmanagedType.U1 )] bool bHasKeyFocus );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void SetKeyFocus( HHTMLBrowser unBrowserHandle, [MarshalAs( UnmanagedType.U1 )] bool bHasKeyFocus )
|
|
||||||
{
|
|
||||||
_SetKeyFocus( Self, unBrowserHandle, bHasKeyFocus );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_ViewSource", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _ViewSource( IntPtr self, HHTMLBrowser unBrowserHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void ViewSource( HHTMLBrowser unBrowserHandle )
|
|
||||||
{
|
|
||||||
_ViewSource( Self, unBrowserHandle );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_CopyToClipboard", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _CopyToClipboard( IntPtr self, HHTMLBrowser unBrowserHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void CopyToClipboard( HHTMLBrowser unBrowserHandle )
|
|
||||||
{
|
|
||||||
_CopyToClipboard( Self, unBrowserHandle );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_PasteFromClipboard", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _PasteFromClipboard( IntPtr self, HHTMLBrowser unBrowserHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void PasteFromClipboard( HHTMLBrowser unBrowserHandle )
|
|
||||||
{
|
|
||||||
_PasteFromClipboard( Self, unBrowserHandle );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_Find", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _Find( IntPtr self, HHTMLBrowser unBrowserHandle, IntPtr pchSearchStr, [MarshalAs( UnmanagedType.U1 )] bool bCurrentlyInFind, [MarshalAs( UnmanagedType.U1 )] bool bReverse );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void Find( HHTMLBrowser unBrowserHandle, string pchSearchStr, [MarshalAs( UnmanagedType.U1 )] bool bCurrentlyInFind, [MarshalAs( UnmanagedType.U1 )] bool bReverse )
|
|
||||||
{
|
|
||||||
using var str__pchSearchStr = new Utf8StringToNative( pchSearchStr );
|
|
||||||
_Find( Self, unBrowserHandle, str__pchSearchStr.Pointer, bCurrentlyInFind, bReverse );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_StopFind", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _StopFind( IntPtr self, HHTMLBrowser unBrowserHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void StopFind( HHTMLBrowser unBrowserHandle )
|
|
||||||
{
|
|
||||||
_StopFind( Self, unBrowserHandle );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_GetLinkAtPosition", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _GetLinkAtPosition( IntPtr self, HHTMLBrowser unBrowserHandle, int x, int y );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void GetLinkAtPosition( HHTMLBrowser unBrowserHandle, int x, int y )
|
|
||||||
{
|
|
||||||
_GetLinkAtPosition( Self, unBrowserHandle, x, y );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_SetCookie", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _SetCookie( IntPtr self, IntPtr pchHostname, IntPtr pchKey, IntPtr pchValue, IntPtr pchPath, RTime32 nExpires, [MarshalAs( UnmanagedType.U1 )] bool bSecure, [MarshalAs( UnmanagedType.U1 )] bool bHTTPOnly );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void SetCookie( string pchHostname, string pchKey, string pchValue, string pchPath, RTime32 nExpires, [MarshalAs( UnmanagedType.U1 )] bool bSecure, [MarshalAs( UnmanagedType.U1 )] bool bHTTPOnly )
|
|
||||||
{
|
|
||||||
using var str__pchHostname = new Utf8StringToNative( pchHostname );
|
|
||||||
using var str__pchKey = new Utf8StringToNative( pchKey );
|
|
||||||
using var str__pchValue = new Utf8StringToNative( pchValue );
|
|
||||||
using var str__pchPath = new Utf8StringToNative( pchPath );
|
|
||||||
_SetCookie( Self, str__pchHostname.Pointer, str__pchKey.Pointer, str__pchValue.Pointer, str__pchPath.Pointer, nExpires, bSecure, bHTTPOnly );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_SetPageScaleFactor", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _SetPageScaleFactor( IntPtr self, HHTMLBrowser unBrowserHandle, float flZoom, int nPointX, int nPointY );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void SetPageScaleFactor( HHTMLBrowser unBrowserHandle, float flZoom, int nPointX, int nPointY )
|
|
||||||
{
|
|
||||||
_SetPageScaleFactor( Self, unBrowserHandle, flZoom, nPointX, nPointY );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_SetBackgroundMode", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _SetBackgroundMode( IntPtr self, HHTMLBrowser unBrowserHandle, [MarshalAs( UnmanagedType.U1 )] bool bBackgroundMode );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void SetBackgroundMode( HHTMLBrowser unBrowserHandle, [MarshalAs( UnmanagedType.U1 )] bool bBackgroundMode )
|
|
||||||
{
|
|
||||||
_SetBackgroundMode( Self, unBrowserHandle, bBackgroundMode );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_SetDPIScalingFactor", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _SetDPIScalingFactor( IntPtr self, HHTMLBrowser unBrowserHandle, float flDPIScaling );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void SetDPIScalingFactor( HHTMLBrowser unBrowserHandle, float flDPIScaling )
|
|
||||||
{
|
|
||||||
_SetDPIScalingFactor( Self, unBrowserHandle, flDPIScaling );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_OpenDeveloperTools", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _OpenDeveloperTools( IntPtr self, HHTMLBrowser unBrowserHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void OpenDeveloperTools( HHTMLBrowser unBrowserHandle )
|
|
||||||
{
|
|
||||||
_OpenDeveloperTools( Self, unBrowserHandle );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_AllowStartRequest", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _AllowStartRequest( IntPtr self, HHTMLBrowser unBrowserHandle, [MarshalAs( UnmanagedType.U1 )] bool bAllowed );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void AllowStartRequest( HHTMLBrowser unBrowserHandle, [MarshalAs( UnmanagedType.U1 )] bool bAllowed )
|
|
||||||
{
|
|
||||||
_AllowStartRequest( Self, unBrowserHandle, bAllowed );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_JSDialogResponse", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _JSDialogResponse( IntPtr self, HHTMLBrowser unBrowserHandle, [MarshalAs( UnmanagedType.U1 )] bool bResult );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void JSDialogResponse( HHTMLBrowser unBrowserHandle, [MarshalAs( UnmanagedType.U1 )] bool bResult )
|
|
||||||
{
|
|
||||||
_JSDialogResponse( Self, unBrowserHandle, bResult );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTMLSurface_FileLoadDialogResponse", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _FileLoadDialogResponse( IntPtr self, HHTMLBrowser unBrowserHandle, IntPtr pchSelectedFiles );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void FileLoadDialogResponse( HHTMLBrowser unBrowserHandle, string pchSelectedFiles )
|
|
||||||
{
|
|
||||||
using var str__pchSelectedFiles = new Utf8StringToNative( pchSelectedFiles );
|
|
||||||
_FileLoadDialogResponse( Self, unBrowserHandle, str__pchSelectedFiles.Pointer );
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,338 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Steamworks.Data;
|
|
||||||
|
|
||||||
|
|
||||||
namespace Steamworks
|
|
||||||
{
|
|
||||||
internal unsafe partial class ISteamHTTP : SteamInterface
|
|
||||||
{
|
|
||||||
public const string Version = "STEAMHTTP_INTERFACE_VERSION003";
|
|
||||||
|
|
||||||
internal ISteamHTTP( bool IsGameServer )
|
|
||||||
{
|
|
||||||
SetupInterface( IsGameServer );
|
|
||||||
}
|
|
||||||
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_SteamHTTP_v003", CallingConvention = Platform.CC)]
|
|
||||||
internal static extern IntPtr SteamAPI_SteamHTTP_v003();
|
|
||||||
public override IntPtr GetUserInterfacePointer() => SteamAPI_SteamHTTP_v003();
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_SteamGameServerHTTP_v003", CallingConvention = Platform.CC)]
|
|
||||||
internal static extern IntPtr SteamAPI_SteamGameServerHTTP_v003();
|
|
||||||
public override IntPtr GetServerInterfacePointer() => SteamAPI_SteamGameServerHTTP_v003();
|
|
||||||
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTTP_CreateHTTPRequest", CallingConvention = Platform.CC)]
|
|
||||||
private static extern HTTPRequestHandle _CreateHTTPRequest( IntPtr self, HTTPMethod eHTTPRequestMethod, IntPtr pchAbsoluteURL );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal HTTPRequestHandle CreateHTTPRequest( HTTPMethod eHTTPRequestMethod, string pchAbsoluteURL )
|
|
||||||
{
|
|
||||||
using var str__pchAbsoluteURL = new Utf8StringToNative( pchAbsoluteURL );
|
|
||||||
var returnValue = _CreateHTTPRequest( Self, eHTTPRequestMethod, str__pchAbsoluteURL.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestContextValue", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _SetHTTPRequestContextValue( IntPtr self, HTTPRequestHandle hRequest, ulong ulContextValue );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool SetHTTPRequestContextValue( HTTPRequestHandle hRequest, ulong ulContextValue )
|
|
||||||
{
|
|
||||||
var returnValue = _SetHTTPRequestContextValue( Self, hRequest, ulContextValue );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestNetworkActivityTimeout", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _SetHTTPRequestNetworkActivityTimeout( IntPtr self, HTTPRequestHandle hRequest, uint unTimeoutSeconds );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool SetHTTPRequestNetworkActivityTimeout( HTTPRequestHandle hRequest, uint unTimeoutSeconds )
|
|
||||||
{
|
|
||||||
var returnValue = _SetHTTPRequestNetworkActivityTimeout( Self, hRequest, unTimeoutSeconds );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestHeaderValue", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _SetHTTPRequestHeaderValue( IntPtr self, HTTPRequestHandle hRequest, IntPtr pchHeaderName, IntPtr pchHeaderValue );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool SetHTTPRequestHeaderValue( HTTPRequestHandle hRequest, string pchHeaderName, string pchHeaderValue )
|
|
||||||
{
|
|
||||||
using var str__pchHeaderName = new Utf8StringToNative( pchHeaderName );
|
|
||||||
using var str__pchHeaderValue = new Utf8StringToNative( pchHeaderValue );
|
|
||||||
var returnValue = _SetHTTPRequestHeaderValue( Self, hRequest, str__pchHeaderName.Pointer, str__pchHeaderValue.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestGetOrPostParameter", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _SetHTTPRequestGetOrPostParameter( IntPtr self, HTTPRequestHandle hRequest, IntPtr pchParamName, IntPtr pchParamValue );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool SetHTTPRequestGetOrPostParameter( HTTPRequestHandle hRequest, string pchParamName, string pchParamValue )
|
|
||||||
{
|
|
||||||
using var str__pchParamName = new Utf8StringToNative( pchParamName );
|
|
||||||
using var str__pchParamValue = new Utf8StringToNative( pchParamValue );
|
|
||||||
var returnValue = _SetHTTPRequestGetOrPostParameter( Self, hRequest, str__pchParamName.Pointer, str__pchParamValue.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTTP_SendHTTPRequest", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _SendHTTPRequest( IntPtr self, HTTPRequestHandle hRequest, ref SteamAPICall_t pCallHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool SendHTTPRequest( HTTPRequestHandle hRequest, ref SteamAPICall_t pCallHandle )
|
|
||||||
{
|
|
||||||
var returnValue = _SendHTTPRequest( Self, hRequest, ref pCallHandle );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTTP_SendHTTPRequestAndStreamResponse", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _SendHTTPRequestAndStreamResponse( IntPtr self, HTTPRequestHandle hRequest, ref SteamAPICall_t pCallHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool SendHTTPRequestAndStreamResponse( HTTPRequestHandle hRequest, ref SteamAPICall_t pCallHandle )
|
|
||||||
{
|
|
||||||
var returnValue = _SendHTTPRequestAndStreamResponse( Self, hRequest, ref pCallHandle );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTTP_DeferHTTPRequest", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _DeferHTTPRequest( IntPtr self, HTTPRequestHandle hRequest );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool DeferHTTPRequest( HTTPRequestHandle hRequest )
|
|
||||||
{
|
|
||||||
var returnValue = _DeferHTTPRequest( Self, hRequest );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTTP_PrioritizeHTTPRequest", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _PrioritizeHTTPRequest( IntPtr self, HTTPRequestHandle hRequest );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool PrioritizeHTTPRequest( HTTPRequestHandle hRequest )
|
|
||||||
{
|
|
||||||
var returnValue = _PrioritizeHTTPRequest( Self, hRequest );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseHeaderSize", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _GetHTTPResponseHeaderSize( IntPtr self, HTTPRequestHandle hRequest, IntPtr pchHeaderName, ref uint unResponseHeaderSize );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool GetHTTPResponseHeaderSize( HTTPRequestHandle hRequest, string pchHeaderName, ref uint unResponseHeaderSize )
|
|
||||||
{
|
|
||||||
using var str__pchHeaderName = new Utf8StringToNative( pchHeaderName );
|
|
||||||
var returnValue = _GetHTTPResponseHeaderSize( Self, hRequest, str__pchHeaderName.Pointer, ref unResponseHeaderSize );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseHeaderValue", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _GetHTTPResponseHeaderValue( IntPtr self, HTTPRequestHandle hRequest, IntPtr pchHeaderName, ref byte pHeaderValueBuffer, uint unBufferSize );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool GetHTTPResponseHeaderValue( HTTPRequestHandle hRequest, string pchHeaderName, ref byte pHeaderValueBuffer, uint unBufferSize )
|
|
||||||
{
|
|
||||||
using var str__pchHeaderName = new Utf8StringToNative( pchHeaderName );
|
|
||||||
var returnValue = _GetHTTPResponseHeaderValue( Self, hRequest, str__pchHeaderName.Pointer, ref pHeaderValueBuffer, unBufferSize );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseBodySize", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _GetHTTPResponseBodySize( IntPtr self, HTTPRequestHandle hRequest, ref uint unBodySize );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool GetHTTPResponseBodySize( HTTPRequestHandle hRequest, ref uint unBodySize )
|
|
||||||
{
|
|
||||||
var returnValue = _GetHTTPResponseBodySize( Self, hRequest, ref unBodySize );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPResponseBodyData", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _GetHTTPResponseBodyData( IntPtr self, HTTPRequestHandle hRequest, ref byte pBodyDataBuffer, uint unBufferSize );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool GetHTTPResponseBodyData( HTTPRequestHandle hRequest, ref byte pBodyDataBuffer, uint unBufferSize )
|
|
||||||
{
|
|
||||||
var returnValue = _GetHTTPResponseBodyData( Self, hRequest, ref pBodyDataBuffer, unBufferSize );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPStreamingResponseBodyData", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _GetHTTPStreamingResponseBodyData( IntPtr self, HTTPRequestHandle hRequest, uint cOffset, ref byte pBodyDataBuffer, uint unBufferSize );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool GetHTTPStreamingResponseBodyData( HTTPRequestHandle hRequest, uint cOffset, ref byte pBodyDataBuffer, uint unBufferSize )
|
|
||||||
{
|
|
||||||
var returnValue = _GetHTTPStreamingResponseBodyData( Self, hRequest, cOffset, ref pBodyDataBuffer, unBufferSize );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTTP_ReleaseHTTPRequest", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _ReleaseHTTPRequest( IntPtr self, HTTPRequestHandle hRequest );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool ReleaseHTTPRequest( HTTPRequestHandle hRequest )
|
|
||||||
{
|
|
||||||
var returnValue = _ReleaseHTTPRequest( Self, hRequest );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPDownloadProgressPct", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _GetHTTPDownloadProgressPct( IntPtr self, HTTPRequestHandle hRequest, ref float pflPercentOut );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool GetHTTPDownloadProgressPct( HTTPRequestHandle hRequest, ref float pflPercentOut )
|
|
||||||
{
|
|
||||||
var returnValue = _GetHTTPDownloadProgressPct( Self, hRequest, ref pflPercentOut );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestRawPostBody", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _SetHTTPRequestRawPostBody( IntPtr self, HTTPRequestHandle hRequest, IntPtr pchContentType, [In,Out] byte[] pubBody, uint unBodyLen );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool SetHTTPRequestRawPostBody( HTTPRequestHandle hRequest, string pchContentType, [In,Out] byte[] pubBody, uint unBodyLen )
|
|
||||||
{
|
|
||||||
using var str__pchContentType = new Utf8StringToNative( pchContentType );
|
|
||||||
var returnValue = _SetHTTPRequestRawPostBody( Self, hRequest, str__pchContentType.Pointer, pubBody, unBodyLen );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTTP_CreateCookieContainer", CallingConvention = Platform.CC)]
|
|
||||||
private static extern HTTPCookieContainerHandle _CreateCookieContainer( IntPtr self, [MarshalAs( UnmanagedType.U1 )] bool bAllowResponsesToModify );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal HTTPCookieContainerHandle CreateCookieContainer( [MarshalAs( UnmanagedType.U1 )] bool bAllowResponsesToModify )
|
|
||||||
{
|
|
||||||
var returnValue = _CreateCookieContainer( Self, bAllowResponsesToModify );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTTP_ReleaseCookieContainer", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _ReleaseCookieContainer( IntPtr self, HTTPCookieContainerHandle hCookieContainer );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool ReleaseCookieContainer( HTTPCookieContainerHandle hCookieContainer )
|
|
||||||
{
|
|
||||||
var returnValue = _ReleaseCookieContainer( Self, hCookieContainer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTTP_SetCookie", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _SetCookie( IntPtr self, HTTPCookieContainerHandle hCookieContainer, IntPtr pchHost, IntPtr pchUrl, IntPtr pchCookie );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool SetCookie( HTTPCookieContainerHandle hCookieContainer, string pchHost, string pchUrl, string pchCookie )
|
|
||||||
{
|
|
||||||
using var str__pchHost = new Utf8StringToNative( pchHost );
|
|
||||||
using var str__pchUrl = new Utf8StringToNative( pchUrl );
|
|
||||||
using var str__pchCookie = new Utf8StringToNative( pchCookie );
|
|
||||||
var returnValue = _SetCookie( Self, hCookieContainer, str__pchHost.Pointer, str__pchUrl.Pointer, str__pchCookie.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestCookieContainer", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _SetHTTPRequestCookieContainer( IntPtr self, HTTPRequestHandle hRequest, HTTPCookieContainerHandle hCookieContainer );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool SetHTTPRequestCookieContainer( HTTPRequestHandle hRequest, HTTPCookieContainerHandle hCookieContainer )
|
|
||||||
{
|
|
||||||
var returnValue = _SetHTTPRequestCookieContainer( Self, hRequest, hCookieContainer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestUserAgentInfo", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _SetHTTPRequestUserAgentInfo( IntPtr self, HTTPRequestHandle hRequest, IntPtr pchUserAgentInfo );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool SetHTTPRequestUserAgentInfo( HTTPRequestHandle hRequest, string pchUserAgentInfo )
|
|
||||||
{
|
|
||||||
using var str__pchUserAgentInfo = new Utf8StringToNative( pchUserAgentInfo );
|
|
||||||
var returnValue = _SetHTTPRequestUserAgentInfo( Self, hRequest, str__pchUserAgentInfo.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestRequiresVerifiedCertificate", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _SetHTTPRequestRequiresVerifiedCertificate( IntPtr self, HTTPRequestHandle hRequest, [MarshalAs( UnmanagedType.U1 )] bool bRequireVerifiedCertificate );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool SetHTTPRequestRequiresVerifiedCertificate( HTTPRequestHandle hRequest, [MarshalAs( UnmanagedType.U1 )] bool bRequireVerifiedCertificate )
|
|
||||||
{
|
|
||||||
var returnValue = _SetHTTPRequestRequiresVerifiedCertificate( Self, hRequest, bRequireVerifiedCertificate );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTTP_SetHTTPRequestAbsoluteTimeoutMS", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _SetHTTPRequestAbsoluteTimeoutMS( IntPtr self, HTTPRequestHandle hRequest, uint unMilliseconds );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool SetHTTPRequestAbsoluteTimeoutMS( HTTPRequestHandle hRequest, uint unMilliseconds )
|
|
||||||
{
|
|
||||||
var returnValue = _SetHTTPRequestAbsoluteTimeoutMS( Self, hRequest, unMilliseconds );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamHTTP_GetHTTPRequestWasTimedOut", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _GetHTTPRequestWasTimedOut( IntPtr self, HTTPRequestHandle hRequest, [MarshalAs( UnmanagedType.U1 )] ref bool pbWasTimedOut );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool GetHTTPRequestWasTimedOut( HTTPRequestHandle hRequest, [MarshalAs( UnmanagedType.U1 )] ref bool pbWasTimedOut )
|
|
||||||
{
|
|
||||||
var returnValue = _GetHTTPRequestWasTimedOut( Self, hRequest, ref pbWasTimedOut );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,529 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Steamworks.Data;
|
|
||||||
|
|
||||||
|
|
||||||
namespace Steamworks
|
|
||||||
{
|
|
||||||
internal unsafe partial class ISteamInput : SteamInterface
|
|
||||||
{
|
|
||||||
public const string Version = "SteamInput006";
|
|
||||||
|
|
||||||
internal ISteamInput( bool IsGameServer )
|
|
||||||
{
|
|
||||||
SetupInterface( IsGameServer );
|
|
||||||
}
|
|
||||||
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_SteamInput_v006", CallingConvention = Platform.CC)]
|
|
||||||
internal static extern IntPtr SteamAPI_SteamInput_v006();
|
|
||||||
public override IntPtr GetUserInterfacePointer() => SteamAPI_SteamInput_v006();
|
|
||||||
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_Init", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _Init( IntPtr self, [MarshalAs( UnmanagedType.U1 )] bool bExplicitlyCallRunFrame );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool Init( [MarshalAs( UnmanagedType.U1 )] bool bExplicitlyCallRunFrame )
|
|
||||||
{
|
|
||||||
var returnValue = _Init( Self, bExplicitlyCallRunFrame );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_Shutdown", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _Shutdown( IntPtr self );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool Shutdown()
|
|
||||||
{
|
|
||||||
var returnValue = _Shutdown( Self );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_SetInputActionManifestFilePath", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _SetInputActionManifestFilePath( IntPtr self, IntPtr pchInputActionManifestAbsolutePath );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool SetInputActionManifestFilePath( string pchInputActionManifestAbsolutePath )
|
|
||||||
{
|
|
||||||
using var str__pchInputActionManifestAbsolutePath = new Utf8StringToNative( pchInputActionManifestAbsolutePath );
|
|
||||||
var returnValue = _SetInputActionManifestFilePath( Self, str__pchInputActionManifestAbsolutePath.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_RunFrame", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _RunFrame( IntPtr self, [MarshalAs( UnmanagedType.U1 )] bool bReservedValue );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void RunFrame( [MarshalAs( UnmanagedType.U1 )] bool bReservedValue )
|
|
||||||
{
|
|
||||||
_RunFrame( Self, bReservedValue );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_BWaitForData", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _BWaitForData( IntPtr self, [MarshalAs( UnmanagedType.U1 )] bool bWaitForever, uint unTimeout );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool BWaitForData( [MarshalAs( UnmanagedType.U1 )] bool bWaitForever, uint unTimeout )
|
|
||||||
{
|
|
||||||
var returnValue = _BWaitForData( Self, bWaitForever, unTimeout );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_BNewDataAvailable", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _BNewDataAvailable( IntPtr self );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool BNewDataAvailable()
|
|
||||||
{
|
|
||||||
var returnValue = _BNewDataAvailable( Self );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_GetConnectedControllers", CallingConvention = Platform.CC)]
|
|
||||||
private static extern int _GetConnectedControllers( IntPtr self, [In,Out] InputHandle_t[] handlesOut );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal int GetConnectedControllers( [In,Out] InputHandle_t[] handlesOut )
|
|
||||||
{
|
|
||||||
var returnValue = _GetConnectedControllers( Self, handlesOut );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_EnableDeviceCallbacks", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _EnableDeviceCallbacks( IntPtr self );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void EnableDeviceCallbacks()
|
|
||||||
{
|
|
||||||
_EnableDeviceCallbacks( Self );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_GetActionSetHandle", CallingConvention = Platform.CC)]
|
|
||||||
private static extern InputActionSetHandle_t _GetActionSetHandle( IntPtr self, IntPtr pszActionSetName );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal InputActionSetHandle_t GetActionSetHandle( string pszActionSetName )
|
|
||||||
{
|
|
||||||
using var str__pszActionSetName = new Utf8StringToNative( pszActionSetName );
|
|
||||||
var returnValue = _GetActionSetHandle( Self, str__pszActionSetName.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_ActivateActionSet", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _ActivateActionSet( IntPtr self, InputHandle_t inputHandle, InputActionSetHandle_t actionSetHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void ActivateActionSet( InputHandle_t inputHandle, InputActionSetHandle_t actionSetHandle )
|
|
||||||
{
|
|
||||||
_ActivateActionSet( Self, inputHandle, actionSetHandle );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_GetCurrentActionSet", CallingConvention = Platform.CC)]
|
|
||||||
private static extern InputActionSetHandle_t _GetCurrentActionSet( IntPtr self, InputHandle_t inputHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal InputActionSetHandle_t GetCurrentActionSet( InputHandle_t inputHandle )
|
|
||||||
{
|
|
||||||
var returnValue = _GetCurrentActionSet( Self, inputHandle );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_ActivateActionSetLayer", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _ActivateActionSetLayer( IntPtr self, InputHandle_t inputHandle, InputActionSetHandle_t actionSetLayerHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void ActivateActionSetLayer( InputHandle_t inputHandle, InputActionSetHandle_t actionSetLayerHandle )
|
|
||||||
{
|
|
||||||
_ActivateActionSetLayer( Self, inputHandle, actionSetLayerHandle );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_DeactivateActionSetLayer", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _DeactivateActionSetLayer( IntPtr self, InputHandle_t inputHandle, InputActionSetHandle_t actionSetLayerHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void DeactivateActionSetLayer( InputHandle_t inputHandle, InputActionSetHandle_t actionSetLayerHandle )
|
|
||||||
{
|
|
||||||
_DeactivateActionSetLayer( Self, inputHandle, actionSetLayerHandle );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_DeactivateAllActionSetLayers", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _DeactivateAllActionSetLayers( IntPtr self, InputHandle_t inputHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void DeactivateAllActionSetLayers( InputHandle_t inputHandle )
|
|
||||||
{
|
|
||||||
_DeactivateAllActionSetLayers( Self, inputHandle );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_GetActiveActionSetLayers", CallingConvention = Platform.CC)]
|
|
||||||
private static extern int _GetActiveActionSetLayers( IntPtr self, InputHandle_t inputHandle, [In,Out] InputActionSetHandle_t[] handlesOut );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal int GetActiveActionSetLayers( InputHandle_t inputHandle, [In,Out] InputActionSetHandle_t[] handlesOut )
|
|
||||||
{
|
|
||||||
var returnValue = _GetActiveActionSetLayers( Self, inputHandle, handlesOut );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_GetDigitalActionHandle", CallingConvention = Platform.CC)]
|
|
||||||
private static extern InputDigitalActionHandle_t _GetDigitalActionHandle( IntPtr self, IntPtr pszActionName );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal InputDigitalActionHandle_t GetDigitalActionHandle( string pszActionName )
|
|
||||||
{
|
|
||||||
using var str__pszActionName = new Utf8StringToNative( pszActionName );
|
|
||||||
var returnValue = _GetDigitalActionHandle( Self, str__pszActionName.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_GetDigitalActionData", CallingConvention = Platform.CC)]
|
|
||||||
private static extern DigitalState _GetDigitalActionData( IntPtr self, InputHandle_t inputHandle, InputDigitalActionHandle_t digitalActionHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal DigitalState GetDigitalActionData( InputHandle_t inputHandle, InputDigitalActionHandle_t digitalActionHandle )
|
|
||||||
{
|
|
||||||
var returnValue = _GetDigitalActionData( Self, inputHandle, digitalActionHandle );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_GetDigitalActionOrigins", CallingConvention = Platform.CC)]
|
|
||||||
private static extern int _GetDigitalActionOrigins( IntPtr self, InputHandle_t inputHandle, InputActionSetHandle_t actionSetHandle, InputDigitalActionHandle_t digitalActionHandle, ref InputActionOrigin originsOut );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal int GetDigitalActionOrigins( InputHandle_t inputHandle, InputActionSetHandle_t actionSetHandle, InputDigitalActionHandle_t digitalActionHandle, ref InputActionOrigin originsOut )
|
|
||||||
{
|
|
||||||
var returnValue = _GetDigitalActionOrigins( Self, inputHandle, actionSetHandle, digitalActionHandle, ref originsOut );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_GetStringForDigitalActionName", CallingConvention = Platform.CC)]
|
|
||||||
private static extern Utf8StringPointer _GetStringForDigitalActionName( IntPtr self, InputDigitalActionHandle_t eActionHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal string GetStringForDigitalActionName( InputDigitalActionHandle_t eActionHandle )
|
|
||||||
{
|
|
||||||
var returnValue = _GetStringForDigitalActionName( Self, eActionHandle );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_GetAnalogActionHandle", CallingConvention = Platform.CC)]
|
|
||||||
private static extern InputAnalogActionHandle_t _GetAnalogActionHandle( IntPtr self, IntPtr pszActionName );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal InputAnalogActionHandle_t GetAnalogActionHandle( string pszActionName )
|
|
||||||
{
|
|
||||||
using var str__pszActionName = new Utf8StringToNative( pszActionName );
|
|
||||||
var returnValue = _GetAnalogActionHandle( Self, str__pszActionName.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_GetAnalogActionData", CallingConvention = Platform.CC)]
|
|
||||||
private static extern AnalogState _GetAnalogActionData( IntPtr self, InputHandle_t inputHandle, InputAnalogActionHandle_t analogActionHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal AnalogState GetAnalogActionData( InputHandle_t inputHandle, InputAnalogActionHandle_t analogActionHandle )
|
|
||||||
{
|
|
||||||
var returnValue = _GetAnalogActionData( Self, inputHandle, analogActionHandle );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_GetAnalogActionOrigins", CallingConvention = Platform.CC)]
|
|
||||||
private static extern int _GetAnalogActionOrigins( IntPtr self, InputHandle_t inputHandle, InputActionSetHandle_t actionSetHandle, InputAnalogActionHandle_t analogActionHandle, ref InputActionOrigin originsOut );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal int GetAnalogActionOrigins( InputHandle_t inputHandle, InputActionSetHandle_t actionSetHandle, InputAnalogActionHandle_t analogActionHandle, ref InputActionOrigin originsOut )
|
|
||||||
{
|
|
||||||
var returnValue = _GetAnalogActionOrigins( Self, inputHandle, actionSetHandle, analogActionHandle, ref originsOut );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_GetGlyphPNGForActionOrigin", CallingConvention = Platform.CC)]
|
|
||||||
private static extern Utf8StringPointer _GetGlyphPNGForActionOrigin( IntPtr self, InputActionOrigin eOrigin, GlyphSize eSize, uint unFlags );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal string GetGlyphPNGForActionOrigin( InputActionOrigin eOrigin, GlyphSize eSize, uint unFlags )
|
|
||||||
{
|
|
||||||
var returnValue = _GetGlyphPNGForActionOrigin( Self, eOrigin, eSize, unFlags );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_GetGlyphSVGForActionOrigin", CallingConvention = Platform.CC)]
|
|
||||||
private static extern Utf8StringPointer _GetGlyphSVGForActionOrigin( IntPtr self, InputActionOrigin eOrigin, uint unFlags );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal string GetGlyphSVGForActionOrigin( InputActionOrigin eOrigin, uint unFlags )
|
|
||||||
{
|
|
||||||
var returnValue = _GetGlyphSVGForActionOrigin( Self, eOrigin, unFlags );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_GetGlyphForActionOrigin_Legacy", CallingConvention = Platform.CC)]
|
|
||||||
private static extern Utf8StringPointer _GetGlyphForActionOrigin_Legacy( IntPtr self, InputActionOrigin eOrigin );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal string GetGlyphForActionOrigin_Legacy( InputActionOrigin eOrigin )
|
|
||||||
{
|
|
||||||
var returnValue = _GetGlyphForActionOrigin_Legacy( Self, eOrigin );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_GetStringForActionOrigin", CallingConvention = Platform.CC)]
|
|
||||||
private static extern Utf8StringPointer _GetStringForActionOrigin( IntPtr self, InputActionOrigin eOrigin );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal string GetStringForActionOrigin( InputActionOrigin eOrigin )
|
|
||||||
{
|
|
||||||
var returnValue = _GetStringForActionOrigin( Self, eOrigin );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_GetStringForAnalogActionName", CallingConvention = Platform.CC)]
|
|
||||||
private static extern Utf8StringPointer _GetStringForAnalogActionName( IntPtr self, InputAnalogActionHandle_t eActionHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal string GetStringForAnalogActionName( InputAnalogActionHandle_t eActionHandle )
|
|
||||||
{
|
|
||||||
var returnValue = _GetStringForAnalogActionName( Self, eActionHandle );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_StopAnalogActionMomentum", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _StopAnalogActionMomentum( IntPtr self, InputHandle_t inputHandle, InputAnalogActionHandle_t eAction );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void StopAnalogActionMomentum( InputHandle_t inputHandle, InputAnalogActionHandle_t eAction )
|
|
||||||
{
|
|
||||||
_StopAnalogActionMomentum( Self, inputHandle, eAction );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_GetMotionData", CallingConvention = Platform.CC)]
|
|
||||||
private static extern MotionState _GetMotionData( IntPtr self, InputHandle_t inputHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal MotionState GetMotionData( InputHandle_t inputHandle )
|
|
||||||
{
|
|
||||||
var returnValue = _GetMotionData( Self, inputHandle );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_TriggerVibration", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _TriggerVibration( IntPtr self, InputHandle_t inputHandle, ushort usLeftSpeed, ushort usRightSpeed );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void TriggerVibration( InputHandle_t inputHandle, ushort usLeftSpeed, ushort usRightSpeed )
|
|
||||||
{
|
|
||||||
_TriggerVibration( Self, inputHandle, usLeftSpeed, usRightSpeed );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_TriggerVibrationExtended", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _TriggerVibrationExtended( IntPtr self, InputHandle_t inputHandle, ushort usLeftSpeed, ushort usRightSpeed, ushort usLeftTriggerSpeed, ushort usRightTriggerSpeed );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void TriggerVibrationExtended( InputHandle_t inputHandle, ushort usLeftSpeed, ushort usRightSpeed, ushort usLeftTriggerSpeed, ushort usRightTriggerSpeed )
|
|
||||||
{
|
|
||||||
_TriggerVibrationExtended( Self, inputHandle, usLeftSpeed, usRightSpeed, usLeftTriggerSpeed, usRightTriggerSpeed );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_TriggerSimpleHapticEvent", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _TriggerSimpleHapticEvent( IntPtr self, InputHandle_t inputHandle, ControllerHapticLocation eHapticLocation, byte nIntensity, char nGainDB, byte nOtherIntensity, char nOtherGainDB );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void TriggerSimpleHapticEvent( InputHandle_t inputHandle, ControllerHapticLocation eHapticLocation, byte nIntensity, char nGainDB, byte nOtherIntensity, char nOtherGainDB )
|
|
||||||
{
|
|
||||||
_TriggerSimpleHapticEvent( Self, inputHandle, eHapticLocation, nIntensity, nGainDB, nOtherIntensity, nOtherGainDB );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_SetLEDColor", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _SetLEDColor( IntPtr self, InputHandle_t inputHandle, byte nColorR, byte nColorG, byte nColorB, uint nFlags );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void SetLEDColor( InputHandle_t inputHandle, byte nColorR, byte nColorG, byte nColorB, uint nFlags )
|
|
||||||
{
|
|
||||||
_SetLEDColor( Self, inputHandle, nColorR, nColorG, nColorB, nFlags );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_Legacy_TriggerHapticPulse", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _Legacy_TriggerHapticPulse( IntPtr self, InputHandle_t inputHandle, SteamControllerPad eTargetPad, ushort usDurationMicroSec );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void Legacy_TriggerHapticPulse( InputHandle_t inputHandle, SteamControllerPad eTargetPad, ushort usDurationMicroSec )
|
|
||||||
{
|
|
||||||
_Legacy_TriggerHapticPulse( Self, inputHandle, eTargetPad, usDurationMicroSec );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_Legacy_TriggerRepeatedHapticPulse", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _Legacy_TriggerRepeatedHapticPulse( IntPtr self, InputHandle_t inputHandle, SteamControllerPad eTargetPad, ushort usDurationMicroSec, ushort usOffMicroSec, ushort unRepeat, uint nFlags );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void Legacy_TriggerRepeatedHapticPulse( InputHandle_t inputHandle, SteamControllerPad eTargetPad, ushort usDurationMicroSec, ushort usOffMicroSec, ushort unRepeat, uint nFlags )
|
|
||||||
{
|
|
||||||
_Legacy_TriggerRepeatedHapticPulse( Self, inputHandle, eTargetPad, usDurationMicroSec, usOffMicroSec, unRepeat, nFlags );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_ShowBindingPanel", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _ShowBindingPanel( IntPtr self, InputHandle_t inputHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool ShowBindingPanel( InputHandle_t inputHandle )
|
|
||||||
{
|
|
||||||
var returnValue = _ShowBindingPanel( Self, inputHandle );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_GetInputTypeForHandle", CallingConvention = Platform.CC)]
|
|
||||||
private static extern InputType _GetInputTypeForHandle( IntPtr self, InputHandle_t inputHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal InputType GetInputTypeForHandle( InputHandle_t inputHandle )
|
|
||||||
{
|
|
||||||
var returnValue = _GetInputTypeForHandle( Self, inputHandle );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_GetControllerForGamepadIndex", CallingConvention = Platform.CC)]
|
|
||||||
private static extern InputHandle_t _GetControllerForGamepadIndex( IntPtr self, int nIndex );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal InputHandle_t GetControllerForGamepadIndex( int nIndex )
|
|
||||||
{
|
|
||||||
var returnValue = _GetControllerForGamepadIndex( Self, nIndex );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_GetGamepadIndexForController", CallingConvention = Platform.CC)]
|
|
||||||
private static extern int _GetGamepadIndexForController( IntPtr self, InputHandle_t ulinputHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal int GetGamepadIndexForController( InputHandle_t ulinputHandle )
|
|
||||||
{
|
|
||||||
var returnValue = _GetGamepadIndexForController( Self, ulinputHandle );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_GetStringForXboxOrigin", CallingConvention = Platform.CC)]
|
|
||||||
private static extern Utf8StringPointer _GetStringForXboxOrigin( IntPtr self, XboxOrigin eOrigin );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal string GetStringForXboxOrigin( XboxOrigin eOrigin )
|
|
||||||
{
|
|
||||||
var returnValue = _GetStringForXboxOrigin( Self, eOrigin );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_GetGlyphForXboxOrigin", CallingConvention = Platform.CC)]
|
|
||||||
private static extern Utf8StringPointer _GetGlyphForXboxOrigin( IntPtr self, XboxOrigin eOrigin );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal string GetGlyphForXboxOrigin( XboxOrigin eOrigin )
|
|
||||||
{
|
|
||||||
var returnValue = _GetGlyphForXboxOrigin( Self, eOrigin );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_GetActionOriginFromXboxOrigin", CallingConvention = Platform.CC)]
|
|
||||||
private static extern InputActionOrigin _GetActionOriginFromXboxOrigin( IntPtr self, InputHandle_t inputHandle, XboxOrigin eOrigin );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal InputActionOrigin GetActionOriginFromXboxOrigin( InputHandle_t inputHandle, XboxOrigin eOrigin )
|
|
||||||
{
|
|
||||||
var returnValue = _GetActionOriginFromXboxOrigin( Self, inputHandle, eOrigin );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_TranslateActionOrigin", CallingConvention = Platform.CC)]
|
|
||||||
private static extern InputActionOrigin _TranslateActionOrigin( IntPtr self, InputType eDestinationInputType, InputActionOrigin eSourceOrigin );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal InputActionOrigin TranslateActionOrigin( InputType eDestinationInputType, InputActionOrigin eSourceOrigin )
|
|
||||||
{
|
|
||||||
var returnValue = _TranslateActionOrigin( Self, eDestinationInputType, eSourceOrigin );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_GetDeviceBindingRevision", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _GetDeviceBindingRevision( IntPtr self, InputHandle_t inputHandle, ref int pMajor, ref int pMinor );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool GetDeviceBindingRevision( InputHandle_t inputHandle, ref int pMajor, ref int pMinor )
|
|
||||||
{
|
|
||||||
var returnValue = _GetDeviceBindingRevision( Self, inputHandle, ref pMajor, ref pMinor );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_GetRemotePlaySessionID", CallingConvention = Platform.CC)]
|
|
||||||
private static extern uint _GetRemotePlaySessionID( IntPtr self, InputHandle_t inputHandle );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal uint GetRemotePlaySessionID( InputHandle_t inputHandle )
|
|
||||||
{
|
|
||||||
var returnValue = _GetRemotePlaySessionID( Self, inputHandle );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInput_GetSessionInputConfigurationSettings", CallingConvention = Platform.CC)]
|
|
||||||
private static extern ushort _GetSessionInputConfigurationSettings( IntPtr self );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal ushort GetSessionInputConfigurationSettings()
|
|
||||||
{
|
|
||||||
var returnValue = _GetSessionInputConfigurationSettings( Self );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
@ -7,88 +7,117 @@ using Steamworks.Data;
|
|||||||
|
|
||||||
namespace Steamworks
|
namespace Steamworks
|
||||||
{
|
{
|
||||||
internal unsafe partial class ISteamInventory : SteamInterface
|
internal class ISteamInventory : SteamInterface
|
||||||
{
|
{
|
||||||
public const string Version = "STEAMINVENTORY_INTERFACE_V003";
|
public ISteamInventory( bool server = false ) : base( server )
|
||||||
|
|
||||||
internal ISteamInventory( bool IsGameServer )
|
|
||||||
{
|
{
|
||||||
SetupInterface( IsGameServer );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_SteamInventory_v003", CallingConvention = Platform.CC)]
|
public override string InterfaceName => "STEAMINVENTORY_INTERFACE_V003";
|
||||||
internal static extern IntPtr SteamAPI_SteamInventory_v003();
|
|
||||||
public override IntPtr GetUserInterfacePointer() => SteamAPI_SteamInventory_v003();
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_SteamGameServerInventory_v003", CallingConvention = Platform.CC)]
|
|
||||||
internal static extern IntPtr SteamAPI_SteamGameServerInventory_v003();
|
|
||||||
public override IntPtr GetServerInterfacePointer() => SteamAPI_SteamGameServerInventory_v003();
|
|
||||||
|
|
||||||
|
public override void InitInternals()
|
||||||
|
{
|
||||||
|
_GetResultStatus = Marshal.GetDelegateForFunctionPointer<FGetResultStatus>( Marshal.ReadIntPtr( VTable, 0) );
|
||||||
|
_GetResultItems = Marshal.GetDelegateForFunctionPointer<FGetResultItems>( Marshal.ReadIntPtr( VTable, 8) );
|
||||||
|
_GetResultItemProperty = Marshal.GetDelegateForFunctionPointer<FGetResultItemProperty>( Marshal.ReadIntPtr( VTable, 16) );
|
||||||
|
_GetResultTimestamp = Marshal.GetDelegateForFunctionPointer<FGetResultTimestamp>( Marshal.ReadIntPtr( VTable, 24) );
|
||||||
|
_CheckResultSteamID = Marshal.GetDelegateForFunctionPointer<FCheckResultSteamID>( Marshal.ReadIntPtr( VTable, 32) );
|
||||||
|
_DestroyResult = Marshal.GetDelegateForFunctionPointer<FDestroyResult>( Marshal.ReadIntPtr( VTable, 40) );
|
||||||
|
_GetAllItems = Marshal.GetDelegateForFunctionPointer<FGetAllItems>( Marshal.ReadIntPtr( VTable, 48) );
|
||||||
|
_GetItemsByID = Marshal.GetDelegateForFunctionPointer<FGetItemsByID>( Marshal.ReadIntPtr( VTable, 56) );
|
||||||
|
_SerializeResult = Marshal.GetDelegateForFunctionPointer<FSerializeResult>( Marshal.ReadIntPtr( VTable, 64) );
|
||||||
|
_DeserializeResult = Marshal.GetDelegateForFunctionPointer<FDeserializeResult>( Marshal.ReadIntPtr( VTable, 72) );
|
||||||
|
_GenerateItems = Marshal.GetDelegateForFunctionPointer<FGenerateItems>( Marshal.ReadIntPtr( VTable, 80) );
|
||||||
|
_GrantPromoItems = Marshal.GetDelegateForFunctionPointer<FGrantPromoItems>( Marshal.ReadIntPtr( VTable, 88) );
|
||||||
|
_AddPromoItem = Marshal.GetDelegateForFunctionPointer<FAddPromoItem>( Marshal.ReadIntPtr( VTable, 96) );
|
||||||
|
_AddPromoItems = Marshal.GetDelegateForFunctionPointer<FAddPromoItems>( Marshal.ReadIntPtr( VTable, 104) );
|
||||||
|
_ConsumeItem = Marshal.GetDelegateForFunctionPointer<FConsumeItem>( Marshal.ReadIntPtr( VTable, 112) );
|
||||||
|
_ExchangeItems = Marshal.GetDelegateForFunctionPointer<FExchangeItems>( Marshal.ReadIntPtr( VTable, 120) );
|
||||||
|
_TransferItemQuantity = Marshal.GetDelegateForFunctionPointer<FTransferItemQuantity>( Marshal.ReadIntPtr( VTable, 128) );
|
||||||
|
_SendItemDropHeartbeat = Marshal.GetDelegateForFunctionPointer<FSendItemDropHeartbeat>( Marshal.ReadIntPtr( VTable, 136) );
|
||||||
|
_TriggerItemDrop = Marshal.GetDelegateForFunctionPointer<FTriggerItemDrop>( Marshal.ReadIntPtr( VTable, 144) );
|
||||||
|
_TradeItems = Marshal.GetDelegateForFunctionPointer<FTradeItems>( Marshal.ReadIntPtr( VTable, 152) );
|
||||||
|
_LoadItemDefinitions = Marshal.GetDelegateForFunctionPointer<FLoadItemDefinitions>( Marshal.ReadIntPtr( VTable, 160) );
|
||||||
|
_GetItemDefinitionIDs = Marshal.GetDelegateForFunctionPointer<FGetItemDefinitionIDs>( Marshal.ReadIntPtr( VTable, 168) );
|
||||||
|
_GetItemDefinitionProperty = Marshal.GetDelegateForFunctionPointer<FGetItemDefinitionProperty>( Marshal.ReadIntPtr( VTable, 176) );
|
||||||
|
_RequestEligiblePromoItemDefinitionsIDs = Marshal.GetDelegateForFunctionPointer<FRequestEligiblePromoItemDefinitionsIDs>( Marshal.ReadIntPtr( VTable, 184) );
|
||||||
|
_GetEligiblePromoItemDefinitionIDs = Marshal.GetDelegateForFunctionPointer<FGetEligiblePromoItemDefinitionIDs>( Marshal.ReadIntPtr( VTable, 192) );
|
||||||
|
_StartPurchase = Marshal.GetDelegateForFunctionPointer<FStartPurchase>( Marshal.ReadIntPtr( VTable, 200) );
|
||||||
|
_RequestPrices = Marshal.GetDelegateForFunctionPointer<FRequestPrices>( Marshal.ReadIntPtr( VTable, 208) );
|
||||||
|
_GetNumItemsWithPrices = Marshal.GetDelegateForFunctionPointer<FGetNumItemsWithPrices>( Marshal.ReadIntPtr( VTable, 216) );
|
||||||
|
_GetItemsWithPrices = Marshal.GetDelegateForFunctionPointer<FGetItemsWithPrices>( Marshal.ReadIntPtr( VTable, 224) );
|
||||||
|
_GetItemPrice = Marshal.GetDelegateForFunctionPointer<FGetItemPrice>( Marshal.ReadIntPtr( VTable, 232) );
|
||||||
|
_StartUpdateProperties = Marshal.GetDelegateForFunctionPointer<FStartUpdateProperties>( Marshal.ReadIntPtr( VTable, 240) );
|
||||||
|
_RemoveProperty = Marshal.GetDelegateForFunctionPointer<FRemoveProperty>( Marshal.ReadIntPtr( VTable, 248) );
|
||||||
|
_SetProperty1 = Marshal.GetDelegateForFunctionPointer<FSetProperty1>( Marshal.ReadIntPtr( VTable, 256) );
|
||||||
|
_SetProperty2 = Marshal.GetDelegateForFunctionPointer<FSetProperty2>( Marshal.ReadIntPtr( VTable, 264) );
|
||||||
|
_SetProperty3 = Marshal.GetDelegateForFunctionPointer<FSetProperty3>( Marshal.ReadIntPtr( VTable, 272) );
|
||||||
|
_SetProperty4 = Marshal.GetDelegateForFunctionPointer<FSetProperty4>( Marshal.ReadIntPtr( VTable, 280) );
|
||||||
|
_SubmitUpdateProperties = Marshal.GetDelegateForFunctionPointer<FSubmitUpdateProperties>( Marshal.ReadIntPtr( VTable, 288) );
|
||||||
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_GetResultStatus", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern Result _GetResultStatus( IntPtr self, SteamInventoryResult_t resultHandle );
|
private delegate Result FGetResultStatus( IntPtr self, SteamInventoryResult_t resultHandle );
|
||||||
|
private FGetResultStatus _GetResultStatus;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal Result GetResultStatus( SteamInventoryResult_t resultHandle )
|
internal Result GetResultStatus( SteamInventoryResult_t resultHandle )
|
||||||
{
|
{
|
||||||
var returnValue = _GetResultStatus( Self, resultHandle );
|
return _GetResultStatus( Self, resultHandle );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_GetResultItems", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _GetResultItems( IntPtr self, SteamInventoryResult_t resultHandle, [In,Out] SteamItemDetails_t[] pOutItemsArray, ref uint punOutItemsArraySize );
|
private delegate bool FGetResultItems( IntPtr self, SteamInventoryResult_t resultHandle, [In,Out] SteamItemDetails_t[] pOutItemsArray, ref uint punOutItemsArraySize );
|
||||||
|
private FGetResultItems _GetResultItems;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool GetResultItems( SteamInventoryResult_t resultHandle, [In,Out] SteamItemDetails_t[] pOutItemsArray, ref uint punOutItemsArraySize )
|
internal bool GetResultItems( SteamInventoryResult_t resultHandle, [In,Out] SteamItemDetails_t[] pOutItemsArray, ref uint punOutItemsArraySize )
|
||||||
{
|
{
|
||||||
var returnValue = _GetResultItems( Self, resultHandle, pOutItemsArray, ref punOutItemsArraySize );
|
return _GetResultItems( Self, resultHandle, pOutItemsArray, ref punOutItemsArraySize );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_GetResultItemProperty", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _GetResultItemProperty( IntPtr self, SteamInventoryResult_t resultHandle, uint unItemIndex, IntPtr pchPropertyName, IntPtr pchValueBuffer, ref uint punValueBufferSizeOut );
|
private delegate bool FGetResultItemProperty( IntPtr self, SteamInventoryResult_t resultHandle, uint unItemIndex, string pchPropertyName, StringBuilder pchValueBuffer, ref uint punValueBufferSizeOut );
|
||||||
|
private FGetResultItemProperty _GetResultItemProperty;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool GetResultItemProperty( SteamInventoryResult_t resultHandle, uint unItemIndex, string pchPropertyName, out string pchValueBuffer )
|
internal bool GetResultItemProperty( SteamInventoryResult_t resultHandle, uint unItemIndex, string pchPropertyName, StringBuilder pchValueBuffer, ref uint punValueBufferSizeOut )
|
||||||
{
|
{
|
||||||
using var str__pchPropertyName = new Utf8StringToNative( pchPropertyName );
|
return _GetResultItemProperty( Self, resultHandle, unItemIndex, pchPropertyName, pchValueBuffer, ref punValueBufferSizeOut );
|
||||||
using var mem__pchValueBuffer = Helpers.TakeMemory();
|
|
||||||
uint szpunValueBufferSizeOut = (1024 * 32);
|
|
||||||
var returnValue = _GetResultItemProperty( Self, resultHandle, unItemIndex, str__pchPropertyName.Pointer, mem__pchValueBuffer, ref szpunValueBufferSizeOut );
|
|
||||||
pchValueBuffer = Helpers.MemoryToString( mem__pchValueBuffer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_GetResultTimestamp", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern uint _GetResultTimestamp( IntPtr self, SteamInventoryResult_t resultHandle );
|
private delegate uint FGetResultTimestamp( IntPtr self, SteamInventoryResult_t resultHandle );
|
||||||
|
private FGetResultTimestamp _GetResultTimestamp;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal uint GetResultTimestamp( SteamInventoryResult_t resultHandle )
|
internal uint GetResultTimestamp( SteamInventoryResult_t resultHandle )
|
||||||
{
|
{
|
||||||
var returnValue = _GetResultTimestamp( Self, resultHandle );
|
return _GetResultTimestamp( Self, resultHandle );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_CheckResultSteamID", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _CheckResultSteamID( IntPtr self, SteamInventoryResult_t resultHandle, SteamId steamIDExpected );
|
private delegate bool FCheckResultSteamID( IntPtr self, SteamInventoryResult_t resultHandle, SteamId steamIDExpected );
|
||||||
|
private FCheckResultSteamID _CheckResultSteamID;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool CheckResultSteamID( SteamInventoryResult_t resultHandle, SteamId steamIDExpected )
|
internal bool CheckResultSteamID( SteamInventoryResult_t resultHandle, SteamId steamIDExpected )
|
||||||
{
|
{
|
||||||
var returnValue = _CheckResultSteamID( Self, resultHandle, steamIDExpected );
|
return _CheckResultSteamID( Self, resultHandle, steamIDExpected );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_DestroyResult", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _DestroyResult( IntPtr self, SteamInventoryResult_t resultHandle );
|
private delegate void FDestroyResult( IntPtr self, SteamInventoryResult_t resultHandle );
|
||||||
|
private FDestroyResult _DestroyResult;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void DestroyResult( SteamInventoryResult_t resultHandle )
|
internal void DestroyResult( SteamInventoryResult_t resultHandle )
|
||||||
@ -97,140 +126,141 @@ namespace Steamworks
|
|||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_GetAllItems", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _GetAllItems( IntPtr self, ref SteamInventoryResult_t pResultHandle );
|
private delegate bool FGetAllItems( IntPtr self, ref SteamInventoryResult_t pResultHandle );
|
||||||
|
private FGetAllItems _GetAllItems;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool GetAllItems( ref SteamInventoryResult_t pResultHandle )
|
internal bool GetAllItems( ref SteamInventoryResult_t pResultHandle )
|
||||||
{
|
{
|
||||||
var returnValue = _GetAllItems( Self, ref pResultHandle );
|
return _GetAllItems( Self, ref pResultHandle );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_GetItemsByID", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _GetItemsByID( IntPtr self, ref SteamInventoryResult_t pResultHandle, ref InventoryItemId pInstanceIDs, uint unCountInstanceIDs );
|
private delegate bool FGetItemsByID( IntPtr self, ref SteamInventoryResult_t pResultHandle, ref InventoryItemId pInstanceIDs, uint unCountInstanceIDs );
|
||||||
|
private FGetItemsByID _GetItemsByID;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool GetItemsByID( ref SteamInventoryResult_t pResultHandle, ref InventoryItemId pInstanceIDs, uint unCountInstanceIDs )
|
internal bool GetItemsByID( ref SteamInventoryResult_t pResultHandle, ref InventoryItemId pInstanceIDs, uint unCountInstanceIDs )
|
||||||
{
|
{
|
||||||
var returnValue = _GetItemsByID( Self, ref pResultHandle, ref pInstanceIDs, unCountInstanceIDs );
|
return _GetItemsByID( Self, ref pResultHandle, ref pInstanceIDs, unCountInstanceIDs );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_SerializeResult", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _SerializeResult( IntPtr self, SteamInventoryResult_t resultHandle, IntPtr pOutBuffer, ref uint punOutBufferSize );
|
private delegate bool FSerializeResult( IntPtr self, SteamInventoryResult_t resultHandle, IntPtr pOutBuffer, ref uint punOutBufferSize );
|
||||||
|
private FSerializeResult _SerializeResult;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool SerializeResult( SteamInventoryResult_t resultHandle, IntPtr pOutBuffer, ref uint punOutBufferSize )
|
internal bool SerializeResult( SteamInventoryResult_t resultHandle, IntPtr pOutBuffer, ref uint punOutBufferSize )
|
||||||
{
|
{
|
||||||
var returnValue = _SerializeResult( Self, resultHandle, pOutBuffer, ref punOutBufferSize );
|
return _SerializeResult( Self, resultHandle, pOutBuffer, ref punOutBufferSize );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_DeserializeResult", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _DeserializeResult( IntPtr self, ref SteamInventoryResult_t pOutResultHandle, IntPtr pBuffer, uint unBufferSize, [MarshalAs( UnmanagedType.U1 )] bool bRESERVED_MUST_BE_FALSE );
|
private delegate bool FDeserializeResult( IntPtr self, ref SteamInventoryResult_t pOutResultHandle, IntPtr pBuffer, uint unBufferSize, [MarshalAs( UnmanagedType.U1 )] bool bRESERVED_MUST_BE_FALSE );
|
||||||
|
private FDeserializeResult _DeserializeResult;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool DeserializeResult( ref SteamInventoryResult_t pOutResultHandle, IntPtr pBuffer, uint unBufferSize, [MarshalAs( UnmanagedType.U1 )] bool bRESERVED_MUST_BE_FALSE )
|
internal bool DeserializeResult( ref SteamInventoryResult_t pOutResultHandle, IntPtr pBuffer, uint unBufferSize, [MarshalAs( UnmanagedType.U1 )] bool bRESERVED_MUST_BE_FALSE )
|
||||||
{
|
{
|
||||||
var returnValue = _DeserializeResult( Self, ref pOutResultHandle, pBuffer, unBufferSize, bRESERVED_MUST_BE_FALSE );
|
return _DeserializeResult( Self, ref pOutResultHandle, pBuffer, unBufferSize, bRESERVED_MUST_BE_FALSE );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_GenerateItems", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _GenerateItems( IntPtr self, ref SteamInventoryResult_t pResultHandle, [In,Out] InventoryDefId[] pArrayItemDefs, [In,Out] uint[] punArrayQuantity, uint unArrayLength );
|
private delegate bool FGenerateItems( IntPtr self, ref SteamInventoryResult_t pResultHandle, [In,Out] InventoryDefId[] pArrayItemDefs, [In,Out] uint[] punArrayQuantity, uint unArrayLength );
|
||||||
|
private FGenerateItems _GenerateItems;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool GenerateItems( ref SteamInventoryResult_t pResultHandle, [In,Out] InventoryDefId[] pArrayItemDefs, [In,Out] uint[] punArrayQuantity, uint unArrayLength )
|
internal bool GenerateItems( ref SteamInventoryResult_t pResultHandle, [In,Out] InventoryDefId[] pArrayItemDefs, [In,Out] uint[] punArrayQuantity, uint unArrayLength )
|
||||||
{
|
{
|
||||||
var returnValue = _GenerateItems( Self, ref pResultHandle, pArrayItemDefs, punArrayQuantity, unArrayLength );
|
return _GenerateItems( Self, ref pResultHandle, pArrayItemDefs, punArrayQuantity, unArrayLength );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_GrantPromoItems", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _GrantPromoItems( IntPtr self, ref SteamInventoryResult_t pResultHandle );
|
private delegate bool FGrantPromoItems( IntPtr self, ref SteamInventoryResult_t pResultHandle );
|
||||||
|
private FGrantPromoItems _GrantPromoItems;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool GrantPromoItems( ref SteamInventoryResult_t pResultHandle )
|
internal bool GrantPromoItems( ref SteamInventoryResult_t pResultHandle )
|
||||||
{
|
{
|
||||||
var returnValue = _GrantPromoItems( Self, ref pResultHandle );
|
return _GrantPromoItems( Self, ref pResultHandle );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_AddPromoItem", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _AddPromoItem( IntPtr self, ref SteamInventoryResult_t pResultHandle, InventoryDefId itemDef );
|
private delegate bool FAddPromoItem( IntPtr self, ref SteamInventoryResult_t pResultHandle, InventoryDefId itemDef );
|
||||||
|
private FAddPromoItem _AddPromoItem;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool AddPromoItem( ref SteamInventoryResult_t pResultHandle, InventoryDefId itemDef )
|
internal bool AddPromoItem( ref SteamInventoryResult_t pResultHandle, InventoryDefId itemDef )
|
||||||
{
|
{
|
||||||
var returnValue = _AddPromoItem( Self, ref pResultHandle, itemDef );
|
return _AddPromoItem( Self, ref pResultHandle, itemDef );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_AddPromoItems", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _AddPromoItems( IntPtr self, ref SteamInventoryResult_t pResultHandle, [In,Out] InventoryDefId[] pArrayItemDefs, uint unArrayLength );
|
private delegate bool FAddPromoItems( IntPtr self, ref SteamInventoryResult_t pResultHandle, [In,Out] InventoryDefId[] pArrayItemDefs, uint unArrayLength );
|
||||||
|
private FAddPromoItems _AddPromoItems;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool AddPromoItems( ref SteamInventoryResult_t pResultHandle, [In,Out] InventoryDefId[] pArrayItemDefs, uint unArrayLength )
|
internal bool AddPromoItems( ref SteamInventoryResult_t pResultHandle, [In,Out] InventoryDefId[] pArrayItemDefs, uint unArrayLength )
|
||||||
{
|
{
|
||||||
var returnValue = _AddPromoItems( Self, ref pResultHandle, pArrayItemDefs, unArrayLength );
|
return _AddPromoItems( Self, ref pResultHandle, pArrayItemDefs, unArrayLength );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_ConsumeItem", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _ConsumeItem( IntPtr self, ref SteamInventoryResult_t pResultHandle, InventoryItemId itemConsume, uint unQuantity );
|
private delegate bool FConsumeItem( IntPtr self, ref SteamInventoryResult_t pResultHandle, InventoryItemId itemConsume, uint unQuantity );
|
||||||
|
private FConsumeItem _ConsumeItem;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool ConsumeItem( ref SteamInventoryResult_t pResultHandle, InventoryItemId itemConsume, uint unQuantity )
|
internal bool ConsumeItem( ref SteamInventoryResult_t pResultHandle, InventoryItemId itemConsume, uint unQuantity )
|
||||||
{
|
{
|
||||||
var returnValue = _ConsumeItem( Self, ref pResultHandle, itemConsume, unQuantity );
|
return _ConsumeItem( Self, ref pResultHandle, itemConsume, unQuantity );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_ExchangeItems", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _ExchangeItems( IntPtr self, ref SteamInventoryResult_t pResultHandle, [In,Out] InventoryDefId[] pArrayGenerate, [In,Out] uint[] punArrayGenerateQuantity, uint unArrayGenerateLength, [In,Out] InventoryItemId[] pArrayDestroy, [In,Out] uint[] punArrayDestroyQuantity, uint unArrayDestroyLength );
|
private delegate bool FExchangeItems( IntPtr self, ref SteamInventoryResult_t pResultHandle, [In,Out] InventoryDefId[] pArrayGenerate, [In,Out] uint[] punArrayGenerateQuantity, uint unArrayGenerateLength, [In,Out] InventoryItemId[] pArrayDestroy, [In,Out] uint[] punArrayDestroyQuantity, uint unArrayDestroyLength );
|
||||||
|
private FExchangeItems _ExchangeItems;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool ExchangeItems( ref SteamInventoryResult_t pResultHandle, [In,Out] InventoryDefId[] pArrayGenerate, [In,Out] uint[] punArrayGenerateQuantity, uint unArrayGenerateLength, [In,Out] InventoryItemId[] pArrayDestroy, [In,Out] uint[] punArrayDestroyQuantity, uint unArrayDestroyLength )
|
internal bool ExchangeItems( ref SteamInventoryResult_t pResultHandle, [In,Out] InventoryDefId[] pArrayGenerate, [In,Out] uint[] punArrayGenerateQuantity, uint unArrayGenerateLength, [In,Out] InventoryItemId[] pArrayDestroy, [In,Out] uint[] punArrayDestroyQuantity, uint unArrayDestroyLength )
|
||||||
{
|
{
|
||||||
var returnValue = _ExchangeItems( Self, ref pResultHandle, pArrayGenerate, punArrayGenerateQuantity, unArrayGenerateLength, pArrayDestroy, punArrayDestroyQuantity, unArrayDestroyLength );
|
return _ExchangeItems( Self, ref pResultHandle, pArrayGenerate, punArrayGenerateQuantity, unArrayGenerateLength, pArrayDestroy, punArrayDestroyQuantity, unArrayDestroyLength );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_TransferItemQuantity", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _TransferItemQuantity( IntPtr self, ref SteamInventoryResult_t pResultHandle, InventoryItemId itemIdSource, uint unQuantity, InventoryItemId itemIdDest );
|
private delegate bool FTransferItemQuantity( IntPtr self, ref SteamInventoryResult_t pResultHandle, InventoryItemId itemIdSource, uint unQuantity, InventoryItemId itemIdDest );
|
||||||
|
private FTransferItemQuantity _TransferItemQuantity;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool TransferItemQuantity( ref SteamInventoryResult_t pResultHandle, InventoryItemId itemIdSource, uint unQuantity, InventoryItemId itemIdDest )
|
internal bool TransferItemQuantity( ref SteamInventoryResult_t pResultHandle, InventoryItemId itemIdSource, uint unQuantity, InventoryItemId itemIdDest )
|
||||||
{
|
{
|
||||||
var returnValue = _TransferItemQuantity( Self, ref pResultHandle, itemIdSource, unQuantity, itemIdDest );
|
return _TransferItemQuantity( Self, ref pResultHandle, itemIdSource, unQuantity, itemIdDest );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_SendItemDropHeartbeat", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _SendItemDropHeartbeat( IntPtr self );
|
private delegate void FSendItemDropHeartbeat( IntPtr self );
|
||||||
|
private FSendItemDropHeartbeat _SendItemDropHeartbeat;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void SendItemDropHeartbeat()
|
internal void SendItemDropHeartbeat()
|
||||||
@ -239,249 +269,226 @@ namespace Steamworks
|
|||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_TriggerItemDrop", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _TriggerItemDrop( IntPtr self, ref SteamInventoryResult_t pResultHandle, InventoryDefId dropListDefinition );
|
private delegate bool FTriggerItemDrop( IntPtr self, ref SteamInventoryResult_t pResultHandle, InventoryDefId dropListDefinition );
|
||||||
|
private FTriggerItemDrop _TriggerItemDrop;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool TriggerItemDrop( ref SteamInventoryResult_t pResultHandle, InventoryDefId dropListDefinition )
|
internal bool TriggerItemDrop( ref SteamInventoryResult_t pResultHandle, InventoryDefId dropListDefinition )
|
||||||
{
|
{
|
||||||
var returnValue = _TriggerItemDrop( Self, ref pResultHandle, dropListDefinition );
|
return _TriggerItemDrop( Self, ref pResultHandle, dropListDefinition );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_TradeItems", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _TradeItems( IntPtr self, ref SteamInventoryResult_t pResultHandle, SteamId steamIDTradePartner, [In,Out] InventoryItemId[] pArrayGive, [In,Out] uint[] pArrayGiveQuantity, uint nArrayGiveLength, [In,Out] InventoryItemId[] pArrayGet, [In,Out] uint[] pArrayGetQuantity, uint nArrayGetLength );
|
private delegate bool FTradeItems( IntPtr self, ref SteamInventoryResult_t pResultHandle, SteamId steamIDTradePartner, [In,Out] InventoryItemId[] pArrayGive, [In,Out] uint[] pArrayGiveQuantity, uint nArrayGiveLength, [In,Out] InventoryItemId[] pArrayGet, [In,Out] uint[] pArrayGetQuantity, uint nArrayGetLength );
|
||||||
|
private FTradeItems _TradeItems;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool TradeItems( ref SteamInventoryResult_t pResultHandle, SteamId steamIDTradePartner, [In,Out] InventoryItemId[] pArrayGive, [In,Out] uint[] pArrayGiveQuantity, uint nArrayGiveLength, [In,Out] InventoryItemId[] pArrayGet, [In,Out] uint[] pArrayGetQuantity, uint nArrayGetLength )
|
internal bool TradeItems( ref SteamInventoryResult_t pResultHandle, SteamId steamIDTradePartner, [In,Out] InventoryItemId[] pArrayGive, [In,Out] uint[] pArrayGiveQuantity, uint nArrayGiveLength, [In,Out] InventoryItemId[] pArrayGet, [In,Out] uint[] pArrayGetQuantity, uint nArrayGetLength )
|
||||||
{
|
{
|
||||||
var returnValue = _TradeItems( Self, ref pResultHandle, steamIDTradePartner, pArrayGive, pArrayGiveQuantity, nArrayGiveLength, pArrayGet, pArrayGetQuantity, nArrayGetLength );
|
return _TradeItems( Self, ref pResultHandle, steamIDTradePartner, pArrayGive, pArrayGiveQuantity, nArrayGiveLength, pArrayGet, pArrayGetQuantity, nArrayGetLength );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_LoadItemDefinitions", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _LoadItemDefinitions( IntPtr self );
|
private delegate bool FLoadItemDefinitions( IntPtr self );
|
||||||
|
private FLoadItemDefinitions _LoadItemDefinitions;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool LoadItemDefinitions()
|
internal bool LoadItemDefinitions()
|
||||||
{
|
{
|
||||||
var returnValue = _LoadItemDefinitions( Self );
|
return _LoadItemDefinitions( Self );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_GetItemDefinitionIDs", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _GetItemDefinitionIDs( IntPtr self, [In,Out] InventoryDefId[] pItemDefIDs, ref uint punItemDefIDsArraySize );
|
private delegate bool FGetItemDefinitionIDs( IntPtr self, [In,Out] InventoryDefId[] pItemDefIDs, ref uint punItemDefIDsArraySize );
|
||||||
|
private FGetItemDefinitionIDs _GetItemDefinitionIDs;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool GetItemDefinitionIDs( [In,Out] InventoryDefId[] pItemDefIDs, ref uint punItemDefIDsArraySize )
|
internal bool GetItemDefinitionIDs( [In,Out] InventoryDefId[] pItemDefIDs, ref uint punItemDefIDsArraySize )
|
||||||
{
|
{
|
||||||
var returnValue = _GetItemDefinitionIDs( Self, pItemDefIDs, ref punItemDefIDsArraySize );
|
return _GetItemDefinitionIDs( Self, pItemDefIDs, ref punItemDefIDsArraySize );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_GetItemDefinitionProperty", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _GetItemDefinitionProperty( IntPtr self, InventoryDefId iDefinition, IntPtr pchPropertyName, IntPtr pchValueBuffer, ref uint punValueBufferSizeOut );
|
private delegate bool FGetItemDefinitionProperty( IntPtr self, InventoryDefId iDefinition, string pchPropertyName, StringBuilder pchValueBuffer, ref uint punValueBufferSizeOut );
|
||||||
|
private FGetItemDefinitionProperty _GetItemDefinitionProperty;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool GetItemDefinitionProperty( InventoryDefId iDefinition, string pchPropertyName, out string pchValueBuffer )
|
internal bool GetItemDefinitionProperty( InventoryDefId iDefinition, string pchPropertyName, StringBuilder pchValueBuffer, ref uint punValueBufferSizeOut )
|
||||||
{
|
{
|
||||||
using var str__pchPropertyName = new Utf8StringToNative( pchPropertyName );
|
return _GetItemDefinitionProperty( Self, iDefinition, pchPropertyName, pchValueBuffer, ref punValueBufferSizeOut );
|
||||||
using var mem__pchValueBuffer = Helpers.TakeMemory();
|
|
||||||
uint szpunValueBufferSizeOut = (1024 * 32);
|
|
||||||
var returnValue = _GetItemDefinitionProperty( Self, iDefinition, str__pchPropertyName.Pointer, mem__pchValueBuffer, ref szpunValueBufferSizeOut );
|
|
||||||
pchValueBuffer = Helpers.MemoryToString( mem__pchValueBuffer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_RequestEligiblePromoItemDefinitionsIDs", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern SteamAPICall_t _RequestEligiblePromoItemDefinitionsIDs( IntPtr self, SteamId steamID );
|
private delegate SteamAPICall_t FRequestEligiblePromoItemDefinitionsIDs( IntPtr self, SteamId steamID );
|
||||||
|
private FRequestEligiblePromoItemDefinitionsIDs _RequestEligiblePromoItemDefinitionsIDs;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal CallResult<SteamInventoryEligiblePromoItemDefIDs_t> RequestEligiblePromoItemDefinitionsIDs( SteamId steamID )
|
internal async Task<SteamInventoryEligiblePromoItemDefIDs_t?> RequestEligiblePromoItemDefinitionsIDs( SteamId steamID )
|
||||||
{
|
{
|
||||||
var returnValue = _RequestEligiblePromoItemDefinitionsIDs( Self, steamID );
|
return await SteamInventoryEligiblePromoItemDefIDs_t.GetResultAsync( _RequestEligiblePromoItemDefinitionsIDs( Self, steamID ) );
|
||||||
return new CallResult<SteamInventoryEligiblePromoItemDefIDs_t>( returnValue, IsServer );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_GetEligiblePromoItemDefinitionIDs", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _GetEligiblePromoItemDefinitionIDs( IntPtr self, SteamId steamID, [In,Out] InventoryDefId[] pItemDefIDs, ref uint punItemDefIDsArraySize );
|
private delegate bool FGetEligiblePromoItemDefinitionIDs( IntPtr self, SteamId steamID, [In,Out] InventoryDefId[] pItemDefIDs, ref uint punItemDefIDsArraySize );
|
||||||
|
private FGetEligiblePromoItemDefinitionIDs _GetEligiblePromoItemDefinitionIDs;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool GetEligiblePromoItemDefinitionIDs( SteamId steamID, [In,Out] InventoryDefId[] pItemDefIDs, ref uint punItemDefIDsArraySize )
|
internal bool GetEligiblePromoItemDefinitionIDs( SteamId steamID, [In,Out] InventoryDefId[] pItemDefIDs, ref uint punItemDefIDsArraySize )
|
||||||
{
|
{
|
||||||
var returnValue = _GetEligiblePromoItemDefinitionIDs( Self, steamID, pItemDefIDs, ref punItemDefIDsArraySize );
|
return _GetEligiblePromoItemDefinitionIDs( Self, steamID, pItemDefIDs, ref punItemDefIDsArraySize );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_StartPurchase", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern SteamAPICall_t _StartPurchase( IntPtr self, [In,Out] InventoryDefId[] pArrayItemDefs, [In,Out] uint[] punArrayQuantity, uint unArrayLength );
|
private delegate SteamAPICall_t FStartPurchase( IntPtr self, [In,Out] InventoryDefId[] pArrayItemDefs, [In,Out] uint[] punArrayQuantity, uint unArrayLength );
|
||||||
|
private FStartPurchase _StartPurchase;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal CallResult<SteamInventoryStartPurchaseResult_t> StartPurchase( [In,Out] InventoryDefId[] pArrayItemDefs, [In,Out] uint[] punArrayQuantity, uint unArrayLength )
|
internal async Task<SteamInventoryStartPurchaseResult_t?> StartPurchase( [In,Out] InventoryDefId[] pArrayItemDefs, [In,Out] uint[] punArrayQuantity, uint unArrayLength )
|
||||||
{
|
{
|
||||||
var returnValue = _StartPurchase( Self, pArrayItemDefs, punArrayQuantity, unArrayLength );
|
return await SteamInventoryStartPurchaseResult_t.GetResultAsync( _StartPurchase( Self, pArrayItemDefs, punArrayQuantity, unArrayLength ) );
|
||||||
return new CallResult<SteamInventoryStartPurchaseResult_t>( returnValue, IsServer );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_RequestPrices", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern SteamAPICall_t _RequestPrices( IntPtr self );
|
private delegate SteamAPICall_t FRequestPrices( IntPtr self );
|
||||||
|
private FRequestPrices _RequestPrices;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal CallResult<SteamInventoryRequestPricesResult_t> RequestPrices()
|
internal async Task<SteamInventoryRequestPricesResult_t?> RequestPrices()
|
||||||
{
|
{
|
||||||
var returnValue = _RequestPrices( Self );
|
return await SteamInventoryRequestPricesResult_t.GetResultAsync( _RequestPrices( Self ) );
|
||||||
return new CallResult<SteamInventoryRequestPricesResult_t>( returnValue, IsServer );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_GetNumItemsWithPrices", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern uint _GetNumItemsWithPrices( IntPtr self );
|
private delegate uint FGetNumItemsWithPrices( IntPtr self );
|
||||||
|
private FGetNumItemsWithPrices _GetNumItemsWithPrices;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal uint GetNumItemsWithPrices()
|
internal uint GetNumItemsWithPrices()
|
||||||
{
|
{
|
||||||
var returnValue = _GetNumItemsWithPrices( Self );
|
return _GetNumItemsWithPrices( Self );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_GetItemsWithPrices", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _GetItemsWithPrices( IntPtr self, [In,Out] InventoryDefId[] pArrayItemDefs, [In,Out] ulong[] pCurrentPrices, [In,Out] ulong[] pBasePrices, uint unArrayLength );
|
private delegate bool FGetItemsWithPrices( IntPtr self, [In,Out] InventoryDefId[] pArrayItemDefs, [In,Out] ulong[] pCurrentPrices, [In,Out] ulong[] pBasePrices, uint unArrayLength );
|
||||||
|
private FGetItemsWithPrices _GetItemsWithPrices;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool GetItemsWithPrices( [In,Out] InventoryDefId[] pArrayItemDefs, [In,Out] ulong[] pCurrentPrices, [In,Out] ulong[] pBasePrices, uint unArrayLength )
|
internal bool GetItemsWithPrices( [In,Out] InventoryDefId[] pArrayItemDefs, [In,Out] ulong[] pCurrentPrices, [In,Out] ulong[] pBasePrices, uint unArrayLength )
|
||||||
{
|
{
|
||||||
var returnValue = _GetItemsWithPrices( Self, pArrayItemDefs, pCurrentPrices, pBasePrices, unArrayLength );
|
return _GetItemsWithPrices( Self, pArrayItemDefs, pCurrentPrices, pBasePrices, unArrayLength );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_GetItemPrice", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _GetItemPrice( IntPtr self, InventoryDefId iDefinition, ref ulong pCurrentPrice, ref ulong pBasePrice );
|
private delegate bool FGetItemPrice( IntPtr self, InventoryDefId iDefinition, ref ulong pCurrentPrice, ref ulong pBasePrice );
|
||||||
|
private FGetItemPrice _GetItemPrice;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool GetItemPrice( InventoryDefId iDefinition, ref ulong pCurrentPrice, ref ulong pBasePrice )
|
internal bool GetItemPrice( InventoryDefId iDefinition, ref ulong pCurrentPrice, ref ulong pBasePrice )
|
||||||
{
|
{
|
||||||
var returnValue = _GetItemPrice( Self, iDefinition, ref pCurrentPrice, ref pBasePrice );
|
return _GetItemPrice( Self, iDefinition, ref pCurrentPrice, ref pBasePrice );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_StartUpdateProperties", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern SteamInventoryUpdateHandle_t _StartUpdateProperties( IntPtr self );
|
private delegate SteamInventoryUpdateHandle_t FStartUpdateProperties( IntPtr self );
|
||||||
|
private FStartUpdateProperties _StartUpdateProperties;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal SteamInventoryUpdateHandle_t StartUpdateProperties()
|
internal SteamInventoryUpdateHandle_t StartUpdateProperties()
|
||||||
{
|
{
|
||||||
var returnValue = _StartUpdateProperties( Self );
|
return _StartUpdateProperties( Self );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_RemoveProperty", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _RemoveProperty( IntPtr self, SteamInventoryUpdateHandle_t handle, InventoryItemId nItemID, IntPtr pchPropertyName );
|
private delegate bool FRemoveProperty( IntPtr self, SteamInventoryUpdateHandle_t handle, InventoryItemId nItemID, string pchPropertyName );
|
||||||
|
private FRemoveProperty _RemoveProperty;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool RemoveProperty( SteamInventoryUpdateHandle_t handle, InventoryItemId nItemID, string pchPropertyName )
|
internal bool RemoveProperty( SteamInventoryUpdateHandle_t handle, InventoryItemId nItemID, string pchPropertyName )
|
||||||
{
|
{
|
||||||
using var str__pchPropertyName = new Utf8StringToNative( pchPropertyName );
|
return _RemoveProperty( Self, handle, nItemID, pchPropertyName );
|
||||||
var returnValue = _RemoveProperty( Self, handle, nItemID, str__pchPropertyName.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_SetPropertyString", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _SetProperty( IntPtr self, SteamInventoryUpdateHandle_t handle, InventoryItemId nItemID, IntPtr pchPropertyName, IntPtr pchPropertyValue );
|
private delegate bool FSetProperty1( IntPtr self, SteamInventoryUpdateHandle_t handle, InventoryItemId nItemID, string pchPropertyName, string pchPropertyValue );
|
||||||
|
private FSetProperty1 _SetProperty1;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool SetProperty( SteamInventoryUpdateHandle_t handle, InventoryItemId nItemID, string pchPropertyName, string pchPropertyValue )
|
internal bool SetProperty1( SteamInventoryUpdateHandle_t handle, InventoryItemId nItemID, string pchPropertyName, string pchPropertyValue )
|
||||||
{
|
{
|
||||||
using var str__pchPropertyName = new Utf8StringToNative( pchPropertyName );
|
return _SetProperty1( Self, handle, nItemID, pchPropertyName, pchPropertyValue );
|
||||||
using var str__pchPropertyValue = new Utf8StringToNative( pchPropertyValue );
|
|
||||||
var returnValue = _SetProperty( Self, handle, nItemID, str__pchPropertyName.Pointer, str__pchPropertyValue.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_SetPropertyBool", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _SetProperty( IntPtr self, SteamInventoryUpdateHandle_t handle, InventoryItemId nItemID, IntPtr pchPropertyName, [MarshalAs( UnmanagedType.U1 )] bool bValue );
|
private delegate bool FSetProperty2( IntPtr self, SteamInventoryUpdateHandle_t handle, InventoryItemId nItemID, string pchPropertyName, [MarshalAs( UnmanagedType.U1 )] bool bValue );
|
||||||
|
private FSetProperty2 _SetProperty2;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool SetProperty( SteamInventoryUpdateHandle_t handle, InventoryItemId nItemID, string pchPropertyName, [MarshalAs( UnmanagedType.U1 )] bool bValue )
|
internal bool SetProperty2( SteamInventoryUpdateHandle_t handle, InventoryItemId nItemID, string pchPropertyName, [MarshalAs( UnmanagedType.U1 )] bool bValue )
|
||||||
{
|
{
|
||||||
using var str__pchPropertyName = new Utf8StringToNative( pchPropertyName );
|
return _SetProperty2( Self, handle, nItemID, pchPropertyName, bValue );
|
||||||
var returnValue = _SetProperty( Self, handle, nItemID, str__pchPropertyName.Pointer, bValue );
|
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_SetPropertyInt64", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _SetProperty( IntPtr self, SteamInventoryUpdateHandle_t handle, InventoryItemId nItemID, IntPtr pchPropertyName, long nValue );
|
private delegate bool FSetProperty3( IntPtr self, SteamInventoryUpdateHandle_t handle, InventoryItemId nItemID, string pchPropertyName, long nValue );
|
||||||
|
private FSetProperty3 _SetProperty3;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool SetProperty( SteamInventoryUpdateHandle_t handle, InventoryItemId nItemID, string pchPropertyName, long nValue )
|
internal bool SetProperty3( SteamInventoryUpdateHandle_t handle, InventoryItemId nItemID, string pchPropertyName, long nValue )
|
||||||
{
|
{
|
||||||
using var str__pchPropertyName = new Utf8StringToNative( pchPropertyName );
|
return _SetProperty3( Self, handle, nItemID, pchPropertyName, nValue );
|
||||||
var returnValue = _SetProperty( Self, handle, nItemID, str__pchPropertyName.Pointer, nValue );
|
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_SetPropertyFloat", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _SetProperty( IntPtr self, SteamInventoryUpdateHandle_t handle, InventoryItemId nItemID, IntPtr pchPropertyName, float flValue );
|
private delegate bool FSetProperty4( IntPtr self, SteamInventoryUpdateHandle_t handle, InventoryItemId nItemID, string pchPropertyName, float flValue );
|
||||||
|
private FSetProperty4 _SetProperty4;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool SetProperty( SteamInventoryUpdateHandle_t handle, InventoryItemId nItemID, string pchPropertyName, float flValue )
|
internal bool SetProperty4( SteamInventoryUpdateHandle_t handle, InventoryItemId nItemID, string pchPropertyName, float flValue )
|
||||||
{
|
{
|
||||||
using var str__pchPropertyName = new Utf8StringToNative( pchPropertyName );
|
return _SetProperty4( Self, handle, nItemID, pchPropertyName, flValue );
|
||||||
var returnValue = _SetProperty( Self, handle, nItemID, str__pchPropertyName.Pointer, flValue );
|
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_SubmitUpdateProperties", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _SubmitUpdateProperties( IntPtr self, SteamInventoryUpdateHandle_t handle, ref SteamInventoryResult_t pResultHandle );
|
private delegate bool FSubmitUpdateProperties( IntPtr self, SteamInventoryUpdateHandle_t handle, ref SteamInventoryResult_t pResultHandle );
|
||||||
|
private FSubmitUpdateProperties _SubmitUpdateProperties;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool SubmitUpdateProperties( SteamInventoryUpdateHandle_t handle, ref SteamInventoryResult_t pResultHandle )
|
internal bool SubmitUpdateProperties( SteamInventoryUpdateHandle_t handle, ref SteamInventoryResult_t pResultHandle )
|
||||||
{
|
{
|
||||||
var returnValue = _SubmitUpdateProperties( Self, handle, ref pResultHandle );
|
return _SubmitUpdateProperties( Self, handle, ref pResultHandle );
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamInventory_InspectItem", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _InspectItem( IntPtr self, ref SteamInventoryResult_t pResultHandle, IntPtr pchItemToken );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool InspectItem( ref SteamInventoryResult_t pResultHandle, string pchItemToken )
|
|
||||||
{
|
|
||||||
using var str__pchItemToken = new Utf8StringToNative( pchItemToken );
|
|
||||||
var returnValue = _InspectItem( Self, ref pResultHandle, str__pchItemToken.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -1,462 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Steamworks.Data;
|
|
||||||
|
|
||||||
|
|
||||||
namespace Steamworks
|
|
||||||
{
|
|
||||||
internal unsafe partial class ISteamMatchmaking : SteamInterface
|
|
||||||
{
|
|
||||||
public const string Version = "SteamMatchMaking009";
|
|
||||||
|
|
||||||
internal ISteamMatchmaking( bool IsGameServer )
|
|
||||||
{
|
|
||||||
SetupInterface( IsGameServer );
|
|
||||||
}
|
|
||||||
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_SteamMatchmaking_v009", CallingConvention = Platform.CC)]
|
|
||||||
internal static extern IntPtr SteamAPI_SteamMatchmaking_v009();
|
|
||||||
public override IntPtr GetUserInterfacePointer() => SteamAPI_SteamMatchmaking_v009();
|
|
||||||
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_GetFavoriteGameCount", CallingConvention = Platform.CC)]
|
|
||||||
private static extern int _GetFavoriteGameCount( IntPtr self );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal int GetFavoriteGameCount()
|
|
||||||
{
|
|
||||||
var returnValue = _GetFavoriteGameCount( Self );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_GetFavoriteGame", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _GetFavoriteGame( IntPtr self, int iGame, ref AppId pnAppID, ref uint pnIP, ref ushort pnConnPort, ref ushort pnQueryPort, ref uint punFlags, ref uint pRTime32LastPlayedOnServer );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool GetFavoriteGame( int iGame, ref AppId pnAppID, ref uint pnIP, ref ushort pnConnPort, ref ushort pnQueryPort, ref uint punFlags, ref uint pRTime32LastPlayedOnServer )
|
|
||||||
{
|
|
||||||
var returnValue = _GetFavoriteGame( Self, iGame, ref pnAppID, ref pnIP, ref pnConnPort, ref pnQueryPort, ref punFlags, ref pRTime32LastPlayedOnServer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_AddFavoriteGame", CallingConvention = Platform.CC)]
|
|
||||||
private static extern int _AddFavoriteGame( IntPtr self, AppId nAppID, uint nIP, ushort nConnPort, ushort nQueryPort, uint unFlags, uint rTime32LastPlayedOnServer );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal int AddFavoriteGame( AppId nAppID, uint nIP, ushort nConnPort, ushort nQueryPort, uint unFlags, uint rTime32LastPlayedOnServer )
|
|
||||||
{
|
|
||||||
var returnValue = _AddFavoriteGame( Self, nAppID, nIP, nConnPort, nQueryPort, unFlags, rTime32LastPlayedOnServer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_RemoveFavoriteGame", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _RemoveFavoriteGame( IntPtr self, AppId nAppID, uint nIP, ushort nConnPort, ushort nQueryPort, uint unFlags );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool RemoveFavoriteGame( AppId nAppID, uint nIP, ushort nConnPort, ushort nQueryPort, uint unFlags )
|
|
||||||
{
|
|
||||||
var returnValue = _RemoveFavoriteGame( Self, nAppID, nIP, nConnPort, nQueryPort, unFlags );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_RequestLobbyList", CallingConvention = Platform.CC)]
|
|
||||||
private static extern SteamAPICall_t _RequestLobbyList( IntPtr self );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal CallResult<LobbyMatchList_t> RequestLobbyList()
|
|
||||||
{
|
|
||||||
var returnValue = _RequestLobbyList( Self );
|
|
||||||
return new CallResult<LobbyMatchList_t>( returnValue, IsServer );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListStringFilter", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _AddRequestLobbyListStringFilter( IntPtr self, IntPtr pchKeyToMatch, IntPtr pchValueToMatch, LobbyComparison eComparisonType );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void AddRequestLobbyListStringFilter( string pchKeyToMatch, string pchValueToMatch, LobbyComparison eComparisonType )
|
|
||||||
{
|
|
||||||
using var str__pchKeyToMatch = new Utf8StringToNative( pchKeyToMatch );
|
|
||||||
using var str__pchValueToMatch = new Utf8StringToNative( pchValueToMatch );
|
|
||||||
_AddRequestLobbyListStringFilter( Self, str__pchKeyToMatch.Pointer, str__pchValueToMatch.Pointer, eComparisonType );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListNumericalFilter", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _AddRequestLobbyListNumericalFilter( IntPtr self, IntPtr pchKeyToMatch, int nValueToMatch, LobbyComparison eComparisonType );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void AddRequestLobbyListNumericalFilter( string pchKeyToMatch, int nValueToMatch, LobbyComparison eComparisonType )
|
|
||||||
{
|
|
||||||
using var str__pchKeyToMatch = new Utf8StringToNative( pchKeyToMatch );
|
|
||||||
_AddRequestLobbyListNumericalFilter( Self, str__pchKeyToMatch.Pointer, nValueToMatch, eComparisonType );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListNearValueFilter", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _AddRequestLobbyListNearValueFilter( IntPtr self, IntPtr pchKeyToMatch, int nValueToBeCloseTo );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void AddRequestLobbyListNearValueFilter( string pchKeyToMatch, int nValueToBeCloseTo )
|
|
||||||
{
|
|
||||||
using var str__pchKeyToMatch = new Utf8StringToNative( pchKeyToMatch );
|
|
||||||
_AddRequestLobbyListNearValueFilter( Self, str__pchKeyToMatch.Pointer, nValueToBeCloseTo );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListFilterSlotsAvailable", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _AddRequestLobbyListFilterSlotsAvailable( IntPtr self, int nSlotsAvailable );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void AddRequestLobbyListFilterSlotsAvailable( int nSlotsAvailable )
|
|
||||||
{
|
|
||||||
_AddRequestLobbyListFilterSlotsAvailable( Self, nSlotsAvailable );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListDistanceFilter", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _AddRequestLobbyListDistanceFilter( IntPtr self, LobbyDistanceFilter eLobbyDistanceFilter );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void AddRequestLobbyListDistanceFilter( LobbyDistanceFilter eLobbyDistanceFilter )
|
|
||||||
{
|
|
||||||
_AddRequestLobbyListDistanceFilter( Self, eLobbyDistanceFilter );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListResultCountFilter", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _AddRequestLobbyListResultCountFilter( IntPtr self, int cMaxResults );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void AddRequestLobbyListResultCountFilter( int cMaxResults )
|
|
||||||
{
|
|
||||||
_AddRequestLobbyListResultCountFilter( Self, cMaxResults );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_AddRequestLobbyListCompatibleMembersFilter", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _AddRequestLobbyListCompatibleMembersFilter( IntPtr self, SteamId steamIDLobby );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void AddRequestLobbyListCompatibleMembersFilter( SteamId steamIDLobby )
|
|
||||||
{
|
|
||||||
_AddRequestLobbyListCompatibleMembersFilter( Self, steamIDLobby );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyByIndex", CallingConvention = Platform.CC)]
|
|
||||||
private static extern SteamId _GetLobbyByIndex( IntPtr self, int iLobby );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal SteamId GetLobbyByIndex( int iLobby )
|
|
||||||
{
|
|
||||||
var returnValue = _GetLobbyByIndex( Self, iLobby );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_CreateLobby", CallingConvention = Platform.CC)]
|
|
||||||
private static extern SteamAPICall_t _CreateLobby( IntPtr self, LobbyType eLobbyType, int cMaxMembers );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal CallResult<LobbyCreated_t> CreateLobby( LobbyType eLobbyType, int cMaxMembers )
|
|
||||||
{
|
|
||||||
var returnValue = _CreateLobby( Self, eLobbyType, cMaxMembers );
|
|
||||||
return new CallResult<LobbyCreated_t>( returnValue, IsServer );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_JoinLobby", CallingConvention = Platform.CC)]
|
|
||||||
private static extern SteamAPICall_t _JoinLobby( IntPtr self, SteamId steamIDLobby );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal CallResult<LobbyEnter_t> JoinLobby( SteamId steamIDLobby )
|
|
||||||
{
|
|
||||||
var returnValue = _JoinLobby( Self, steamIDLobby );
|
|
||||||
return new CallResult<LobbyEnter_t>( returnValue, IsServer );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_LeaveLobby", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _LeaveLobby( IntPtr self, SteamId steamIDLobby );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void LeaveLobby( SteamId steamIDLobby )
|
|
||||||
{
|
|
||||||
_LeaveLobby( Self, steamIDLobby );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_InviteUserToLobby", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _InviteUserToLobby( IntPtr self, SteamId steamIDLobby, SteamId steamIDInvitee );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool InviteUserToLobby( SteamId steamIDLobby, SteamId steamIDInvitee )
|
|
||||||
{
|
|
||||||
var returnValue = _InviteUserToLobby( Self, steamIDLobby, steamIDInvitee );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_GetNumLobbyMembers", CallingConvention = Platform.CC)]
|
|
||||||
private static extern int _GetNumLobbyMembers( IntPtr self, SteamId steamIDLobby );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal int GetNumLobbyMembers( SteamId steamIDLobby )
|
|
||||||
{
|
|
||||||
var returnValue = _GetNumLobbyMembers( Self, steamIDLobby );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyMemberByIndex", CallingConvention = Platform.CC)]
|
|
||||||
private static extern SteamId _GetLobbyMemberByIndex( IntPtr self, SteamId steamIDLobby, int iMember );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal SteamId GetLobbyMemberByIndex( SteamId steamIDLobby, int iMember )
|
|
||||||
{
|
|
||||||
var returnValue = _GetLobbyMemberByIndex( Self, steamIDLobby, iMember );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyData", CallingConvention = Platform.CC)]
|
|
||||||
private static extern Utf8StringPointer _GetLobbyData( IntPtr self, SteamId steamIDLobby, IntPtr pchKey );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal string GetLobbyData( SteamId steamIDLobby, string pchKey )
|
|
||||||
{
|
|
||||||
using var str__pchKey = new Utf8StringToNative( pchKey );
|
|
||||||
var returnValue = _GetLobbyData( Self, steamIDLobby, str__pchKey.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyData", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _SetLobbyData( IntPtr self, SteamId steamIDLobby, IntPtr pchKey, IntPtr pchValue );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool SetLobbyData( SteamId steamIDLobby, string pchKey, string pchValue )
|
|
||||||
{
|
|
||||||
using var str__pchKey = new Utf8StringToNative( pchKey );
|
|
||||||
using var str__pchValue = new Utf8StringToNative( pchValue );
|
|
||||||
var returnValue = _SetLobbyData( Self, steamIDLobby, str__pchKey.Pointer, str__pchValue.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyDataCount", CallingConvention = Platform.CC)]
|
|
||||||
private static extern int _GetLobbyDataCount( IntPtr self, SteamId steamIDLobby );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal int GetLobbyDataCount( SteamId steamIDLobby )
|
|
||||||
{
|
|
||||||
var returnValue = _GetLobbyDataCount( Self, steamIDLobby );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyDataByIndex", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _GetLobbyDataByIndex( IntPtr self, SteamId steamIDLobby, int iLobbyData, IntPtr pchKey, int cchKeyBufferSize, IntPtr pchValue, int cchValueBufferSize );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool GetLobbyDataByIndex( SteamId steamIDLobby, int iLobbyData, out string pchKey, out string pchValue )
|
|
||||||
{
|
|
||||||
using var mem__pchKey = Helpers.TakeMemory();
|
|
||||||
using var mem__pchValue = Helpers.TakeMemory();
|
|
||||||
var returnValue = _GetLobbyDataByIndex( Self, steamIDLobby, iLobbyData, mem__pchKey, (1024 * 32), mem__pchValue, (1024 * 32) );
|
|
||||||
pchKey = Helpers.MemoryToString( mem__pchKey );
|
|
||||||
pchValue = Helpers.MemoryToString( mem__pchValue );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_DeleteLobbyData", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _DeleteLobbyData( IntPtr self, SteamId steamIDLobby, IntPtr pchKey );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool DeleteLobbyData( SteamId steamIDLobby, string pchKey )
|
|
||||||
{
|
|
||||||
using var str__pchKey = new Utf8StringToNative( pchKey );
|
|
||||||
var returnValue = _DeleteLobbyData( Self, steamIDLobby, str__pchKey.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyMemberData", CallingConvention = Platform.CC)]
|
|
||||||
private static extern Utf8StringPointer _GetLobbyMemberData( IntPtr self, SteamId steamIDLobby, SteamId steamIDUser, IntPtr pchKey );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal string GetLobbyMemberData( SteamId steamIDLobby, SteamId steamIDUser, string pchKey )
|
|
||||||
{
|
|
||||||
using var str__pchKey = new Utf8StringToNative( pchKey );
|
|
||||||
var returnValue = _GetLobbyMemberData( Self, steamIDLobby, steamIDUser, str__pchKey.Pointer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyMemberData", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _SetLobbyMemberData( IntPtr self, SteamId steamIDLobby, IntPtr pchKey, IntPtr pchValue );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void SetLobbyMemberData( SteamId steamIDLobby, string pchKey, string pchValue )
|
|
||||||
{
|
|
||||||
using var str__pchKey = new Utf8StringToNative( pchKey );
|
|
||||||
using var str__pchValue = new Utf8StringToNative( pchValue );
|
|
||||||
_SetLobbyMemberData( Self, steamIDLobby, str__pchKey.Pointer, str__pchValue.Pointer );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_SendLobbyChatMsg", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _SendLobbyChatMsg( IntPtr self, SteamId steamIDLobby, IntPtr pvMsgBody, int cubMsgBody );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool SendLobbyChatMsg( SteamId steamIDLobby, IntPtr pvMsgBody, int cubMsgBody )
|
|
||||||
{
|
|
||||||
var returnValue = _SendLobbyChatMsg( Self, steamIDLobby, pvMsgBody, cubMsgBody );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyChatEntry", CallingConvention = Platform.CC)]
|
|
||||||
private static extern int _GetLobbyChatEntry( IntPtr self, SteamId steamIDLobby, int iChatID, ref SteamId pSteamIDUser, IntPtr pvData, int cubData, ref ChatEntryType peChatEntryType );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal int GetLobbyChatEntry( SteamId steamIDLobby, int iChatID, ref SteamId pSteamIDUser, IntPtr pvData, int cubData, ref ChatEntryType peChatEntryType )
|
|
||||||
{
|
|
||||||
var returnValue = _GetLobbyChatEntry( Self, steamIDLobby, iChatID, ref pSteamIDUser, pvData, cubData, ref peChatEntryType );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_RequestLobbyData", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _RequestLobbyData( IntPtr self, SteamId steamIDLobby );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool RequestLobbyData( SteamId steamIDLobby )
|
|
||||||
{
|
|
||||||
var returnValue = _RequestLobbyData( Self, steamIDLobby );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyGameServer", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _SetLobbyGameServer( IntPtr self, SteamId steamIDLobby, uint unGameServerIP, ushort unGameServerPort, SteamId steamIDGameServer );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void SetLobbyGameServer( SteamId steamIDLobby, uint unGameServerIP, ushort unGameServerPort, SteamId steamIDGameServer )
|
|
||||||
{
|
|
||||||
_SetLobbyGameServer( Self, steamIDLobby, unGameServerIP, unGameServerPort, steamIDGameServer );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyGameServer", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _GetLobbyGameServer( IntPtr self, SteamId steamIDLobby, ref uint punGameServerIP, ref ushort punGameServerPort, ref SteamId psteamIDGameServer );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool GetLobbyGameServer( SteamId steamIDLobby, ref uint punGameServerIP, ref ushort punGameServerPort, ref SteamId psteamIDGameServer )
|
|
||||||
{
|
|
||||||
var returnValue = _GetLobbyGameServer( Self, steamIDLobby, ref punGameServerIP, ref punGameServerPort, ref psteamIDGameServer );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyMemberLimit", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _SetLobbyMemberLimit( IntPtr self, SteamId steamIDLobby, int cMaxMembers );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool SetLobbyMemberLimit( SteamId steamIDLobby, int cMaxMembers )
|
|
||||||
{
|
|
||||||
var returnValue = _SetLobbyMemberLimit( Self, steamIDLobby, cMaxMembers );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyMemberLimit", CallingConvention = Platform.CC)]
|
|
||||||
private static extern int _GetLobbyMemberLimit( IntPtr self, SteamId steamIDLobby );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal int GetLobbyMemberLimit( SteamId steamIDLobby )
|
|
||||||
{
|
|
||||||
var returnValue = _GetLobbyMemberLimit( Self, steamIDLobby );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyType", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _SetLobbyType( IntPtr self, SteamId steamIDLobby, LobbyType eLobbyType );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool SetLobbyType( SteamId steamIDLobby, LobbyType eLobbyType )
|
|
||||||
{
|
|
||||||
var returnValue = _SetLobbyType( Self, steamIDLobby, eLobbyType );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyJoinable", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _SetLobbyJoinable( IntPtr self, SteamId steamIDLobby, [MarshalAs( UnmanagedType.U1 )] bool bLobbyJoinable );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool SetLobbyJoinable( SteamId steamIDLobby, [MarshalAs( UnmanagedType.U1 )] bool bLobbyJoinable )
|
|
||||||
{
|
|
||||||
var returnValue = _SetLobbyJoinable( Self, steamIDLobby, bLobbyJoinable );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_GetLobbyOwner", CallingConvention = Platform.CC)]
|
|
||||||
private static extern SteamId _GetLobbyOwner( IntPtr self, SteamId steamIDLobby );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal SteamId GetLobbyOwner( SteamId steamIDLobby )
|
|
||||||
{
|
|
||||||
var returnValue = _GetLobbyOwner( Self, steamIDLobby );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_SetLobbyOwner", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _SetLobbyOwner( IntPtr self, SteamId steamIDLobby, SteamId steamIDNewOwner );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool SetLobbyOwner( SteamId steamIDLobby, SteamId steamIDNewOwner )
|
|
||||||
{
|
|
||||||
var returnValue = _SetLobbyOwner( Self, steamIDLobby, steamIDNewOwner );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmaking_SetLinkedLobby", CallingConvention = Platform.CC)]
|
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
|
||||||
private static extern bool _SetLinkedLobby( IntPtr self, SteamId steamIDLobby, SteamId steamIDLobbyDependent );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal bool SetLinkedLobby( SteamId steamIDLobby, SteamId steamIDLobbyDependent )
|
|
||||||
{
|
|
||||||
var returnValue = _SetLinkedLobby( Self, steamIDLobby, steamIDLobbyDependent );
|
|
||||||
return returnValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,38 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Steamworks.Data;
|
|
||||||
|
|
||||||
|
|
||||||
namespace Steamworks
|
|
||||||
{
|
|
||||||
internal unsafe partial class ISteamMatchmakingPingResponse : SteamInterface
|
|
||||||
{
|
|
||||||
internal ISteamMatchmakingPingResponse( bool IsGameServer )
|
|
||||||
{
|
|
||||||
SetupInterface( IsGameServer );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmakingPingResponse_ServerResponded", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _ServerResponded( IntPtr self, ref gameserveritem_t server );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void ServerResponded( ref gameserveritem_t server )
|
|
||||||
{
|
|
||||||
_ServerResponded( Self, ref server );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmakingPingResponse_ServerFailedToRespond", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _ServerFailedToRespond( IntPtr self );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void ServerFailedToRespond()
|
|
||||||
{
|
|
||||||
_ServerFailedToRespond( Self );
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,49 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Steamworks.Data;
|
|
||||||
|
|
||||||
|
|
||||||
namespace Steamworks
|
|
||||||
{
|
|
||||||
internal unsafe partial class ISteamMatchmakingPlayersResponse : SteamInterface
|
|
||||||
{
|
|
||||||
internal ISteamMatchmakingPlayersResponse( bool IsGameServer )
|
|
||||||
{
|
|
||||||
SetupInterface( IsGameServer );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmakingPlayersResponse_AddPlayerToList", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _AddPlayerToList( IntPtr self, IntPtr pchName, int nScore, float flTimePlayed );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void AddPlayerToList( string pchName, int nScore, float flTimePlayed )
|
|
||||||
{
|
|
||||||
using var str__pchName = new Utf8StringToNative( pchName );
|
|
||||||
_AddPlayerToList( Self, str__pchName.Pointer, nScore, flTimePlayed );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmakingPlayersResponse_PlayersFailedToRespond", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _PlayersFailedToRespond( IntPtr self );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void PlayersFailedToRespond()
|
|
||||||
{
|
|
||||||
_PlayersFailedToRespond( Self );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmakingPlayersResponse_PlayersRefreshComplete", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _PlayersRefreshComplete( IntPtr self );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void PlayersRefreshComplete()
|
|
||||||
{
|
|
||||||
_PlayersRefreshComplete( Self );
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,50 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Steamworks.Data;
|
|
||||||
|
|
||||||
|
|
||||||
namespace Steamworks
|
|
||||||
{
|
|
||||||
internal unsafe partial class ISteamMatchmakingRulesResponse : SteamInterface
|
|
||||||
{
|
|
||||||
internal ISteamMatchmakingRulesResponse( bool IsGameServer )
|
|
||||||
{
|
|
||||||
SetupInterface( IsGameServer );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmakingRulesResponse_RulesResponded", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _RulesResponded( IntPtr self, IntPtr pchRule, IntPtr pchValue );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void RulesResponded( string pchRule, string pchValue )
|
|
||||||
{
|
|
||||||
using var str__pchRule = new Utf8StringToNative( pchRule );
|
|
||||||
using var str__pchValue = new Utf8StringToNative( pchValue );
|
|
||||||
_RulesResponded( Self, str__pchRule.Pointer, str__pchValue.Pointer );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmakingRulesResponse_RulesFailedToRespond", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _RulesFailedToRespond( IntPtr self );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void RulesFailedToRespond()
|
|
||||||
{
|
|
||||||
_RulesFailedToRespond( Self );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmakingRulesResponse_RulesRefreshComplete", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _RulesRefreshComplete( IntPtr self );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void RulesRefreshComplete()
|
|
||||||
{
|
|
||||||
_RulesRefreshComplete( Self );
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,48 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Steamworks.Data;
|
|
||||||
|
|
||||||
|
|
||||||
namespace Steamworks
|
|
||||||
{
|
|
||||||
internal unsafe partial class ISteamMatchmakingServerListResponse : SteamInterface
|
|
||||||
{
|
|
||||||
internal ISteamMatchmakingServerListResponse( bool IsGameServer )
|
|
||||||
{
|
|
||||||
SetupInterface( IsGameServer );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmakingServerListResponse_ServerResponded", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _ServerResponded( IntPtr self, HServerListRequest hRequest, int iServer );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void ServerResponded( HServerListRequest hRequest, int iServer )
|
|
||||||
{
|
|
||||||
_ServerResponded( Self, hRequest, iServer );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmakingServerListResponse_ServerFailedToRespond", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _ServerFailedToRespond( IntPtr self, HServerListRequest hRequest, int iServer );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void ServerFailedToRespond( HServerListRequest hRequest, int iServer )
|
|
||||||
{
|
|
||||||
_ServerFailedToRespond( Self, hRequest, iServer );
|
|
||||||
}
|
|
||||||
|
|
||||||
#region FunctionMeta
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmakingServerListResponse_RefreshComplete", CallingConvention = Platform.CC)]
|
|
||||||
private static extern void _RefreshComplete( IntPtr self, HServerListRequest hRequest, MatchMakingServerResponse response );
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
internal void RefreshComplete( HServerListRequest hRequest, MatchMakingServerResponse response )
|
|
||||||
{
|
|
||||||
_RefreshComplete( Self, hRequest, response );
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
@ -7,89 +7,105 @@ using Steamworks.Data;
|
|||||||
|
|
||||||
namespace Steamworks
|
namespace Steamworks
|
||||||
{
|
{
|
||||||
internal unsafe partial class ISteamMatchmakingServers : SteamInterface
|
internal class ISteamMatchmakingServers : SteamInterface
|
||||||
{
|
{
|
||||||
public const string Version = "SteamMatchMakingServers002";
|
public ISteamMatchmakingServers( bool server = false ) : base( server )
|
||||||
|
|
||||||
internal ISteamMatchmakingServers( bool IsGameServer )
|
|
||||||
{
|
{
|
||||||
SetupInterface( IsGameServer );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_SteamMatchmakingServers_v002", CallingConvention = Platform.CC)]
|
public override string InterfaceName => "SteamMatchMakingServers002";
|
||||||
internal static extern IntPtr SteamAPI_SteamMatchmakingServers_v002();
|
|
||||||
public override IntPtr GetUserInterfacePointer() => SteamAPI_SteamMatchmakingServers_v002();
|
|
||||||
|
|
||||||
|
public override void InitInternals()
|
||||||
|
{
|
||||||
|
_RequestInternetServerList = Marshal.GetDelegateForFunctionPointer<FRequestInternetServerList>( Marshal.ReadIntPtr( VTable, 0) );
|
||||||
|
_RequestLANServerList = Marshal.GetDelegateForFunctionPointer<FRequestLANServerList>( Marshal.ReadIntPtr( VTable, 8) );
|
||||||
|
_RequestFriendsServerList = Marshal.GetDelegateForFunctionPointer<FRequestFriendsServerList>( Marshal.ReadIntPtr( VTable, 16) );
|
||||||
|
_RequestFavoritesServerList = Marshal.GetDelegateForFunctionPointer<FRequestFavoritesServerList>( Marshal.ReadIntPtr( VTable, 24) );
|
||||||
|
_RequestHistoryServerList = Marshal.GetDelegateForFunctionPointer<FRequestHistoryServerList>( Marshal.ReadIntPtr( VTable, 32) );
|
||||||
|
_RequestSpectatorServerList = Marshal.GetDelegateForFunctionPointer<FRequestSpectatorServerList>( Marshal.ReadIntPtr( VTable, 40) );
|
||||||
|
_ReleaseRequest = Marshal.GetDelegateForFunctionPointer<FReleaseRequest>( Marshal.ReadIntPtr( VTable, 48) );
|
||||||
|
_GetServerDetails = Marshal.GetDelegateForFunctionPointer<FGetServerDetails>( Marshal.ReadIntPtr( VTable, 56) );
|
||||||
|
_CancelQuery = Marshal.GetDelegateForFunctionPointer<FCancelQuery>( Marshal.ReadIntPtr( VTable, 64) );
|
||||||
|
_RefreshQuery = Marshal.GetDelegateForFunctionPointer<FRefreshQuery>( Marshal.ReadIntPtr( VTable, 72) );
|
||||||
|
_IsRefreshing = Marshal.GetDelegateForFunctionPointer<FIsRefreshing>( Marshal.ReadIntPtr( VTable, 80) );
|
||||||
|
_GetServerCount = Marshal.GetDelegateForFunctionPointer<FGetServerCount>( Marshal.ReadIntPtr( VTable, 88) );
|
||||||
|
_RefreshServer = Marshal.GetDelegateForFunctionPointer<FRefreshServer>( Marshal.ReadIntPtr( VTable, 96) );
|
||||||
|
_PingServer = Marshal.GetDelegateForFunctionPointer<FPingServer>( Marshal.ReadIntPtr( VTable, 104) );
|
||||||
|
_PlayerDetails = Marshal.GetDelegateForFunctionPointer<FPlayerDetails>( Marshal.ReadIntPtr( VTable, 112) );
|
||||||
|
_ServerRules = Marshal.GetDelegateForFunctionPointer<FServerRules>( Marshal.ReadIntPtr( VTable, 120) );
|
||||||
|
_CancelServerQuery = Marshal.GetDelegateForFunctionPointer<FCancelServerQuery>( Marshal.ReadIntPtr( VTable, 128) );
|
||||||
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestInternetServerList", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern HServerListRequest _RequestInternetServerList( IntPtr self, AppId iApp, IntPtr ppchFilters, uint nFilters, IntPtr pRequestServersResponse );
|
private delegate HServerListRequest FRequestInternetServerList( IntPtr self, AppId iApp, [In,Out] ref MatchMakingKeyValuePair_t[] ppchFilters, uint nFilters, IntPtr pRequestServersResponse );
|
||||||
|
private FRequestInternetServerList _RequestInternetServerList;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal HServerListRequest RequestInternetServerList( AppId iApp, IntPtr ppchFilters, uint nFilters, IntPtr pRequestServersResponse )
|
internal HServerListRequest RequestInternetServerList( AppId iApp, [In,Out] ref MatchMakingKeyValuePair_t[] ppchFilters, uint nFilters, IntPtr pRequestServersResponse )
|
||||||
{
|
{
|
||||||
var returnValue = _RequestInternetServerList( Self, iApp, ppchFilters, nFilters, pRequestServersResponse );
|
return _RequestInternetServerList( Self, iApp, ref ppchFilters, nFilters, pRequestServersResponse );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestLANServerList", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern HServerListRequest _RequestLANServerList( IntPtr self, AppId iApp, IntPtr pRequestServersResponse );
|
private delegate HServerListRequest FRequestLANServerList( IntPtr self, AppId iApp, IntPtr pRequestServersResponse );
|
||||||
|
private FRequestLANServerList _RequestLANServerList;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal HServerListRequest RequestLANServerList( AppId iApp, IntPtr pRequestServersResponse )
|
internal HServerListRequest RequestLANServerList( AppId iApp, IntPtr pRequestServersResponse )
|
||||||
{
|
{
|
||||||
var returnValue = _RequestLANServerList( Self, iApp, pRequestServersResponse );
|
return _RequestLANServerList( Self, iApp, pRequestServersResponse );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestFriendsServerList", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern HServerListRequest _RequestFriendsServerList( IntPtr self, AppId iApp, IntPtr ppchFilters, uint nFilters, IntPtr pRequestServersResponse );
|
private delegate HServerListRequest FRequestFriendsServerList( IntPtr self, AppId iApp, [In,Out] ref MatchMakingKeyValuePair_t[] ppchFilters, uint nFilters, IntPtr pRequestServersResponse );
|
||||||
|
private FRequestFriendsServerList _RequestFriendsServerList;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal HServerListRequest RequestFriendsServerList( AppId iApp, IntPtr ppchFilters, uint nFilters, IntPtr pRequestServersResponse )
|
internal HServerListRequest RequestFriendsServerList( AppId iApp, [In,Out] ref MatchMakingKeyValuePair_t[] ppchFilters, uint nFilters, IntPtr pRequestServersResponse )
|
||||||
{
|
{
|
||||||
var returnValue = _RequestFriendsServerList( Self, iApp, ppchFilters, nFilters, pRequestServersResponse );
|
return _RequestFriendsServerList( Self, iApp, ref ppchFilters, nFilters, pRequestServersResponse );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestFavoritesServerList", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern HServerListRequest _RequestFavoritesServerList( IntPtr self, AppId iApp, IntPtr ppchFilters, uint nFilters, IntPtr pRequestServersResponse );
|
private delegate HServerListRequest FRequestFavoritesServerList( IntPtr self, AppId iApp, [In,Out] ref MatchMakingKeyValuePair_t[] ppchFilters, uint nFilters, IntPtr pRequestServersResponse );
|
||||||
|
private FRequestFavoritesServerList _RequestFavoritesServerList;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal HServerListRequest RequestFavoritesServerList( AppId iApp, IntPtr ppchFilters, uint nFilters, IntPtr pRequestServersResponse )
|
internal HServerListRequest RequestFavoritesServerList( AppId iApp, [In,Out] ref MatchMakingKeyValuePair_t[] ppchFilters, uint nFilters, IntPtr pRequestServersResponse )
|
||||||
{
|
{
|
||||||
var returnValue = _RequestFavoritesServerList( Self, iApp, ppchFilters, nFilters, pRequestServersResponse );
|
return _RequestFavoritesServerList( Self, iApp, ref ppchFilters, nFilters, pRequestServersResponse );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestHistoryServerList", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern HServerListRequest _RequestHistoryServerList( IntPtr self, AppId iApp, IntPtr ppchFilters, uint nFilters, IntPtr pRequestServersResponse );
|
private delegate HServerListRequest FRequestHistoryServerList( IntPtr self, AppId iApp, [In,Out] ref MatchMakingKeyValuePair_t[] ppchFilters, uint nFilters, IntPtr pRequestServersResponse );
|
||||||
|
private FRequestHistoryServerList _RequestHistoryServerList;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal HServerListRequest RequestHistoryServerList( AppId iApp, IntPtr ppchFilters, uint nFilters, IntPtr pRequestServersResponse )
|
internal HServerListRequest RequestHistoryServerList( AppId iApp, [In,Out] ref MatchMakingKeyValuePair_t[] ppchFilters, uint nFilters, IntPtr pRequestServersResponse )
|
||||||
{
|
{
|
||||||
var returnValue = _RequestHistoryServerList( Self, iApp, ppchFilters, nFilters, pRequestServersResponse );
|
return _RequestHistoryServerList( Self, iApp, ref ppchFilters, nFilters, pRequestServersResponse );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmakingServers_RequestSpectatorServerList", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern HServerListRequest _RequestSpectatorServerList( IntPtr self, AppId iApp, IntPtr ppchFilters, uint nFilters, IntPtr pRequestServersResponse );
|
private delegate HServerListRequest FRequestSpectatorServerList( IntPtr self, AppId iApp, [In,Out] ref MatchMakingKeyValuePair_t[] ppchFilters, uint nFilters, IntPtr pRequestServersResponse );
|
||||||
|
private FRequestSpectatorServerList _RequestSpectatorServerList;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal HServerListRequest RequestSpectatorServerList( AppId iApp, IntPtr ppchFilters, uint nFilters, IntPtr pRequestServersResponse )
|
internal HServerListRequest RequestSpectatorServerList( AppId iApp, [In,Out] ref MatchMakingKeyValuePair_t[] ppchFilters, uint nFilters, IntPtr pRequestServersResponse )
|
||||||
{
|
{
|
||||||
var returnValue = _RequestSpectatorServerList( Self, iApp, ppchFilters, nFilters, pRequestServersResponse );
|
return _RequestSpectatorServerList( Self, iApp, ref ppchFilters, nFilters, pRequestServersResponse );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmakingServers_ReleaseRequest", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _ReleaseRequest( IntPtr self, HServerListRequest hServerListRequest );
|
private delegate void FReleaseRequest( IntPtr self, HServerListRequest hServerListRequest );
|
||||||
|
private FReleaseRequest _ReleaseRequest;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void ReleaseRequest( HServerListRequest hServerListRequest )
|
internal void ReleaseRequest( HServerListRequest hServerListRequest )
|
||||||
@ -98,19 +114,20 @@ namespace Steamworks
|
|||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmakingServers_GetServerDetails", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern IntPtr _GetServerDetails( IntPtr self, HServerListRequest hRequest, int iServer );
|
private delegate IntPtr FGetServerDetails( IntPtr self, HServerListRequest hRequest, int iServer );
|
||||||
|
private FGetServerDetails _GetServerDetails;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal gameserveritem_t GetServerDetails( HServerListRequest hRequest, int iServer )
|
internal gameserveritem_t GetServerDetails( HServerListRequest hRequest, int iServer )
|
||||||
{
|
{
|
||||||
var returnValue = _GetServerDetails( Self, hRequest, iServer );
|
return gameserveritem_t.Fill( _GetServerDetails( Self, hRequest, iServer ) );
|
||||||
return returnValue.ToType<gameserveritem_t>();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmakingServers_CancelQuery", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _CancelQuery( IntPtr self, HServerListRequest hRequest );
|
private delegate void FCancelQuery( IntPtr self, HServerListRequest hRequest );
|
||||||
|
private FCancelQuery _CancelQuery;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void CancelQuery( HServerListRequest hRequest )
|
internal void CancelQuery( HServerListRequest hRequest )
|
||||||
@ -119,8 +136,9 @@ namespace Steamworks
|
|||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmakingServers_RefreshQuery", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _RefreshQuery( IntPtr self, HServerListRequest hRequest );
|
private delegate void FRefreshQuery( IntPtr self, HServerListRequest hRequest );
|
||||||
|
private FRefreshQuery _RefreshQuery;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void RefreshQuery( HServerListRequest hRequest )
|
internal void RefreshQuery( HServerListRequest hRequest )
|
||||||
@ -129,31 +147,32 @@ namespace Steamworks
|
|||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmakingServers_IsRefreshing", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _IsRefreshing( IntPtr self, HServerListRequest hRequest );
|
private delegate bool FIsRefreshing( IntPtr self, HServerListRequest hRequest );
|
||||||
|
private FIsRefreshing _IsRefreshing;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool IsRefreshing( HServerListRequest hRequest )
|
internal bool IsRefreshing( HServerListRequest hRequest )
|
||||||
{
|
{
|
||||||
var returnValue = _IsRefreshing( Self, hRequest );
|
return _IsRefreshing( Self, hRequest );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmakingServers_GetServerCount", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern int _GetServerCount( IntPtr self, HServerListRequest hRequest );
|
private delegate int FGetServerCount( IntPtr self, HServerListRequest hRequest );
|
||||||
|
private FGetServerCount _GetServerCount;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal int GetServerCount( HServerListRequest hRequest )
|
internal int GetServerCount( HServerListRequest hRequest )
|
||||||
{
|
{
|
||||||
var returnValue = _GetServerCount( Self, hRequest );
|
return _GetServerCount( Self, hRequest );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmakingServers_RefreshServer", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _RefreshServer( IntPtr self, HServerListRequest hRequest, int iServer );
|
private delegate void FRefreshServer( IntPtr self, HServerListRequest hRequest, int iServer );
|
||||||
|
private FRefreshServer _RefreshServer;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void RefreshServer( HServerListRequest hRequest, int iServer )
|
internal void RefreshServer( HServerListRequest hRequest, int iServer )
|
||||||
@ -162,41 +181,42 @@ namespace Steamworks
|
|||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmakingServers_PingServer", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern HServerQuery _PingServer( IntPtr self, uint unIP, ushort usPort, IntPtr pRequestServersResponse );
|
private delegate HServerQuery FPingServer( IntPtr self, uint unIP, ushort usPort, IntPtr pRequestServersResponse );
|
||||||
|
private FPingServer _PingServer;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal HServerQuery PingServer( uint unIP, ushort usPort, IntPtr pRequestServersResponse )
|
internal HServerQuery PingServer( uint unIP, ushort usPort, IntPtr pRequestServersResponse )
|
||||||
{
|
{
|
||||||
var returnValue = _PingServer( Self, unIP, usPort, pRequestServersResponse );
|
return _PingServer( Self, unIP, usPort, pRequestServersResponse );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmakingServers_PlayerDetails", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern HServerQuery _PlayerDetails( IntPtr self, uint unIP, ushort usPort, IntPtr pRequestServersResponse );
|
private delegate HServerQuery FPlayerDetails( IntPtr self, uint unIP, ushort usPort, IntPtr pRequestServersResponse );
|
||||||
|
private FPlayerDetails _PlayerDetails;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal HServerQuery PlayerDetails( uint unIP, ushort usPort, IntPtr pRequestServersResponse )
|
internal HServerQuery PlayerDetails( uint unIP, ushort usPort, IntPtr pRequestServersResponse )
|
||||||
{
|
{
|
||||||
var returnValue = _PlayerDetails( Self, unIP, usPort, pRequestServersResponse );
|
return _PlayerDetails( Self, unIP, usPort, pRequestServersResponse );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmakingServers_ServerRules", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern HServerQuery _ServerRules( IntPtr self, uint unIP, ushort usPort, IntPtr pRequestServersResponse );
|
private delegate HServerQuery FServerRules( IntPtr self, uint unIP, ushort usPort, IntPtr pRequestServersResponse );
|
||||||
|
private FServerRules _ServerRules;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal HServerQuery ServerRules( uint unIP, ushort usPort, IntPtr pRequestServersResponse )
|
internal HServerQuery ServerRules( uint unIP, ushort usPort, IntPtr pRequestServersResponse )
|
||||||
{
|
{
|
||||||
var returnValue = _ServerRules( Self, unIP, usPort, pRequestServersResponse );
|
return _ServerRules( Self, unIP, usPort, pRequestServersResponse );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmakingServers_CancelServerQuery", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _CancelServerQuery( IntPtr self, HServerQuery hServerQuery );
|
private delegate void FCancelServerQuery( IntPtr self, HServerQuery hServerQuery );
|
||||||
|
private FCancelServerQuery _CancelServerQuery;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void CancelServerQuery( HServerQuery hServerQuery )
|
internal void CancelServerQuery( HServerQuery hServerQuery )
|
||||||
|
@ -7,58 +7,66 @@ using Steamworks.Data;
|
|||||||
|
|
||||||
namespace Steamworks
|
namespace Steamworks
|
||||||
{
|
{
|
||||||
internal unsafe partial class ISteamMusic : SteamInterface
|
internal class ISteamMusic : SteamInterface
|
||||||
{
|
{
|
||||||
public const string Version = "STEAMMUSIC_INTERFACE_VERSION001";
|
public ISteamMusic( bool server = false ) : base( server )
|
||||||
|
|
||||||
internal ISteamMusic( bool IsGameServer )
|
|
||||||
{
|
{
|
||||||
SetupInterface( IsGameServer );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_SteamMusic_v001", CallingConvention = Platform.CC)]
|
public override string InterfaceName => "STEAMMUSIC_INTERFACE_VERSION001";
|
||||||
internal static extern IntPtr SteamAPI_SteamMusic_v001();
|
|
||||||
public override IntPtr GetUserInterfacePointer() => SteamAPI_SteamMusic_v001();
|
|
||||||
|
|
||||||
|
public override void InitInternals()
|
||||||
|
{
|
||||||
|
_BIsEnabled = Marshal.GetDelegateForFunctionPointer<FBIsEnabled>( Marshal.ReadIntPtr( VTable, 0) );
|
||||||
|
_BIsPlaying = Marshal.GetDelegateForFunctionPointer<FBIsPlaying>( Marshal.ReadIntPtr( VTable, 8) );
|
||||||
|
_GetPlaybackStatus = Marshal.GetDelegateForFunctionPointer<FGetPlaybackStatus>( Marshal.ReadIntPtr( VTable, 16) );
|
||||||
|
_Play = Marshal.GetDelegateForFunctionPointer<FPlay>( Marshal.ReadIntPtr( VTable, 24) );
|
||||||
|
_Pause = Marshal.GetDelegateForFunctionPointer<FPause>( Marshal.ReadIntPtr( VTable, 32) );
|
||||||
|
_PlayPrevious = Marshal.GetDelegateForFunctionPointer<FPlayPrevious>( Marshal.ReadIntPtr( VTable, 40) );
|
||||||
|
_PlayNext = Marshal.GetDelegateForFunctionPointer<FPlayNext>( Marshal.ReadIntPtr( VTable, 48) );
|
||||||
|
_SetVolume = Marshal.GetDelegateForFunctionPointer<FSetVolume>( Marshal.ReadIntPtr( VTable, 56) );
|
||||||
|
_GetVolume = Marshal.GetDelegateForFunctionPointer<FGetVolume>( Marshal.ReadIntPtr( VTable, 64) );
|
||||||
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMusic_BIsEnabled", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _BIsEnabled( IntPtr self );
|
private delegate bool FBIsEnabled( IntPtr self );
|
||||||
|
private FBIsEnabled _BIsEnabled;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool BIsEnabled()
|
internal bool BIsEnabled()
|
||||||
{
|
{
|
||||||
var returnValue = _BIsEnabled( Self );
|
return _BIsEnabled( Self );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMusic_BIsPlaying", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
[return: MarshalAs( UnmanagedType.I1 )]
|
[return: MarshalAs( UnmanagedType.I1 )]
|
||||||
private static extern bool _BIsPlaying( IntPtr self );
|
private delegate bool FBIsPlaying( IntPtr self );
|
||||||
|
private FBIsPlaying _BIsPlaying;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal bool BIsPlaying()
|
internal bool BIsPlaying()
|
||||||
{
|
{
|
||||||
var returnValue = _BIsPlaying( Self );
|
return _BIsPlaying( Self );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMusic_GetPlaybackStatus", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern MusicStatus _GetPlaybackStatus( IntPtr self );
|
private delegate MusicStatus FGetPlaybackStatus( IntPtr self );
|
||||||
|
private FGetPlaybackStatus _GetPlaybackStatus;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal MusicStatus GetPlaybackStatus()
|
internal MusicStatus GetPlaybackStatus()
|
||||||
{
|
{
|
||||||
var returnValue = _GetPlaybackStatus( Self );
|
return _GetPlaybackStatus( Self );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMusic_Play", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _Play( IntPtr self );
|
private delegate void FPlay( IntPtr self );
|
||||||
|
private FPlay _Play;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void Play()
|
internal void Play()
|
||||||
@ -67,8 +75,9 @@ namespace Steamworks
|
|||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMusic_Pause", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _Pause( IntPtr self );
|
private delegate void FPause( IntPtr self );
|
||||||
|
private FPause _Pause;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void Pause()
|
internal void Pause()
|
||||||
@ -77,8 +86,9 @@ namespace Steamworks
|
|||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMusic_PlayPrevious", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _PlayPrevious( IntPtr self );
|
private delegate void FPlayPrevious( IntPtr self );
|
||||||
|
private FPlayPrevious _PlayPrevious;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void PlayPrevious()
|
internal void PlayPrevious()
|
||||||
@ -87,8 +97,9 @@ namespace Steamworks
|
|||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMusic_PlayNext", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _PlayNext( IntPtr self );
|
private delegate void FPlayNext( IntPtr self );
|
||||||
|
private FPlayNext _PlayNext;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void PlayNext()
|
internal void PlayNext()
|
||||||
@ -97,8 +108,9 @@ namespace Steamworks
|
|||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMusic_SetVolume", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern void _SetVolume( IntPtr self, float flVolume );
|
private delegate void FSetVolume( IntPtr self, float flVolume );
|
||||||
|
private FSetVolume _SetVolume;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal void SetVolume( float flVolume )
|
internal void SetVolume( float flVolume )
|
||||||
@ -107,14 +119,14 @@ namespace Steamworks
|
|||||||
}
|
}
|
||||||
|
|
||||||
#region FunctionMeta
|
#region FunctionMeta
|
||||||
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMusic_GetVolume", CallingConvention = Platform.CC)]
|
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
|
||||||
private static extern float _GetVolume( IntPtr self );
|
private delegate float FGetVolume( IntPtr self );
|
||||||
|
private FGetVolume _GetVolume;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
internal float GetVolume()
|
internal float GetVolume()
|
||||||
{
|
{
|
||||||
var returnValue = _GetVolume( Self );
|
return _GetVolume( Self );
|
||||||
return returnValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
x
Reference in New Issue
Block a user