using System; using System.Diagnostics; using System.IO; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace Steamworks { [TestClass] [DeploymentItem( "steam_api64.dll" )] [DeploymentItem( "steam_api.dll" )] public class RemotePlayTest { [TestMethod] public void BasicUsability() { Console.WriteLine( $"Sessions: {SteamRemotePlay.SessionCount}" ); var session = SteamRemotePlay.GetSession( 4 ); Assert.IsFalse( session.IsValid ); Assert.IsFalse( session.SteamId.IsValid ); } } }