using System; using System.Diagnostics; using System.IO; using System.Linq; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace Facepunch.Steamworks.Test { [TestClass] public partial class ISteamEconomy { [TestInitialize] public void Init() { // // For the sake of tests, we store our Key in an environment variable // (so we don't end up shipping it to github and exposing it to everyone) // Facepunch.SteamApi.Config.Key = Environment.GetEnvironmentVariable( "SteamWebApi", EnvironmentVariableTarget.User ); // // We're going to be using Newtonsoft to deserialize our json // Facepunch.SteamApi.Config.DeserializeJson = ( str, type ) => { return Newtonsoft.Json.JsonConvert.DeserializeObject( str, type ); }; } [TestMethod] public void GetMarketPrices() { var response = Facepunch.SteamApi.ISteamEconomy.GetMarketPrices( 252490 ); var items = response.groups.OrderByDescending( x => x.sell_listings ); foreach ( var i in items ) { Console.WriteLine( i.sell_listings + " " + i.name ); } } } }