using System; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace Steamworks { [TestClass] [DeploymentItem( "steam_api64.dll" )] public class UtilsTest { [TestMethod] public void SecondsSinceAppActive() { var time = Utils.SecondsSinceAppActive; Console.WriteLine( $"{time}" ); } [TestMethod] public void SecondsSinceComputerActive() { var time = Utils.SecondsSinceComputerActive; Console.WriteLine( $"{time}" ); } [TestMethod] public void ConnectedUniverse() { var u = Utils.ConnectedUniverse; Console.WriteLine( $"{u}" ); } [TestMethod] public void SteamServerTime() { var time = Utils.SteamServerTime; Console.WriteLine( $"{time}" ); } [TestMethod] public void IpCountry() { var cnt = Utils.IpCountry; Console.WriteLine( $"{cnt}" ); } [TestMethod] public void UsingBatteryPower() { var cnt = Utils.UsingBatteryPower; Console.WriteLine( $"{cnt}" ); } [TestMethod] public void CurrentBatteryPower() { var cnt = Utils.CurrentBatteryPower; Console.WriteLine( $"{cnt}" ); } [TestMethod] public void AppId() { var cnt = Utils.AppId; Assert.IsTrue( cnt.Value > 0 ); Console.WriteLine( $"{cnt.Value}" ); } [TestMethod] public void IsOverlayEnabled() { var cnt = Utils.IsOverlayEnabled; Console.WriteLine( $"{cnt}" ); } [TestMethod] public async Task CheckFileSignature() { var sig = await Utils.CheckFileSignature( "hl2.exe" ); Console.WriteLine( $"{sig}" ); } [TestMethod] public void SteamUILanguage() { var cnt = Utils.SteamUILanguage; Console.WriteLine( $"{cnt}" ); } [TestMethod] public void IsSteamRunningInVR() { var cnt = Utils.IsSteamRunningInVR; Console.WriteLine( $"{cnt}" ); } [TestMethod] public void IsSteamInBigPictureMode() { var cnt = Utils.IsSteamInBigPictureMode; Console.WriteLine( $"{cnt}" ); } [TestMethod] public void VrHeadsetStreaming() { var cnt = Utils.VrHeadsetStreaming; Console.WriteLine( $"{cnt}" ); } } }