using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Newtonsoft.Json; public static class Cleanup { public static string ConvertType( string type ) { type = type.Replace( "class ", "" ); type = type.Replace( "struct ", "" ); type = type.Replace( "unsigned long long", "uint64" ); type = type.Replace( "unsigned int", "uint" ); type = type.Replace( "uint32", "uint" ); type = type.Replace( "CSteamID", "SteamId" ); type = type.Replace( "CGameID", "GameId" ); type = type.Replace( "AudioPlayback_Status", "MusicStatus" ); type = type.Replace( "AuthSessionResponse", "AuthResponse" ); type = type.Replace( "FriendRelationship", "Relationship" ); type = type.Replace( "BeginAuthSessionResult", "BeginAuthResult" ); type = type.Replace( "PublishedFileId_t", "PublishedFileId" ); type = type.Replace( "PublishedFileId_t", "PublishedFileId" ); type = type.Replace( "AppId_t", "AppId" ); type = type.Replace( "LeaderboardSortMethod", "LeaderboardSort" ); type = type.Replace( "LeaderboardDisplayType", "LeaderboardDisplay" ); type = type.Replace( "UGCMatchingUGCType", "UgcType" ); type = type.Replace( "SteamItemInstanceID_t", "InventoryItemId" ); type = type.Replace( "SteamItemDef_t", "InventoryDefId" ); type = type.Replace( "ChatRoomEnterResponse", "RoomEnter" ); type = type.Replace( "SteamNetworkPingLocation_t", "PingLocation" ); type = type.Replace( "SteamNetworkingConfigValue_t", "NetKeyValue" ); type = type.Replace( "SteamNetworkingConfigValue", "NetConfig" ); type = type.Replace( "SteamNetworkingConfigScope", "NetConfigScope" ); type = type.Replace( "SteamNetworkingConfigDataType", "NetConfigType" ); type = type.Replace( "HSteamNetConnection", "Connection" ); type = type.Replace( "HSteamListenSocket", "Socket" ); type = type.Replace( "SteamNetworkingIPAddr", "NetAddress" ); type = type.Replace( "SteamNetworkingIdentity", "NetIdentity" ); type = type.Replace( "SteamNetConnectionInfo_t", "ConnectionInfo" ); type = type.Replace( "SteamNetworkingConnectionState", "ConnectionState" ); type = type.Replace( "SteamNetworkingMicroseconds", "long" ); type = type.Replace( "SteamNetworkingSocketsDebugOutputType", "DebugOutputType" ); type = type.Replace( "SteamNetworkingGetConfigValueResult", "NetConfigResult" ); type = type.Replace( "SteamInputType", "InputType" ); type = type.Replace( "InputDigitalActionData_t", "DigitalState" ); type = type.Replace( "InputAnalogActionData_t", "AnalogState" ); type = type.Replace( "InputMotionData_t", "MotionState" ); type = type.Replace( "MatchMakingKeyValuePair_t", "MatchMakingKeyValuePair" ); type = type.Replace( "ISteamNetworkingMessage", "NetMsg" ); type = type.Replace( "SteamNetworkingMessage_t", "NetMsg" ); type = type.Replace( "SteamIPAddress_t", "SteamIPAddress" ); type = type.Replace( "::", "." ); if ( type == "EPersonaState" ) return "EFriendState"; if ( type == "PersonaState" ) return "FriendState"; return type; } public static bool ShouldCreate( string type ) { if ( type == "SteamId" ) return false; if ( type == "LeaderboardSort" ) return false; if ( type == "LeaderboardDisplay" ) return false; if ( type == "AppId" ) return false; if ( type == "AnalogState" ) return false; if ( type == "DigitalState" ) return false; if ( type == "MotionState" ) return false; if ( type == "MatchMakingKeyValuePair" ) return false; if ( type == "Connection" ) return false; if ( type == "Socket" ) return false; if ( type == "SteamNetworkingMicroseconds" ) return false; if ( type == "FSteamNetworkingSocketsDebugOutput" ) return false; if ( type == "NetMsg" ) return false; if ( type == "SteamDatagramErrMsg" ) return false; if ( type == "ConnectionInfo" ) return false; if ( type == "SteamNetworkingIPAddr" ) return false; if ( type == "NetAddress" ) return false; if ( type == "NetIdentity" ) return false; if ( type == "SteamNetworkingQuickConnectionStatus" ) return false; if ( type == "SteamNetworkingErrMsg" ) return false; if ( type == "NetKeyValue" ) return false; if ( type == "SteamIPAddress" ) return false; if ( type == "PingLocation" ) return false; if ( type == "CSteamID" ) return false; if ( type == "CSteamAPIContext" ) return false; if ( type == "CCallResult" ) return false; if ( type == "CCallback" ) return false; if ( type == "ValvePackingSentinel_t" ) return false; if ( type == "CCallbackBase" ) return false; if ( type == "CSteamGameServerAPIContext" ) return false; return true; } internal static string Expose( string name ) { if ( name == "FriendState" ) return "public"; if (name == "FriendFlags") return "public"; if ( name == "MusicStatus" ) return "public"; if ( name == "ParentalFeature" ) return "public"; if ( name == "AuthResponse" ) return "public"; if ( name == "Relationship" ) return "public"; if ( name == "BeginAuthResult" ) return "public"; if ( name == "Universe" ) return "public"; if ( name == "NotificationPosition" ) return "public"; if ( name == "GamepadTextInputMode" ) return "public"; if ( name == "GamepadTextInputLineMode" ) return "public"; if ( name == "CheckFileSignature" ) return "public"; if ( name == "BroadcastUploadResult" ) return "public"; if ( name == "PublishedFileId" ) return "public"; if ( name == "Result" ) return "public"; if ( name == "UgcType" ) return "public"; if ( name == "InventoryItemId" ) return "public"; if ( name == "InventoryDefId" ) return "public"; if ( name == "P2PSend" ) return "public"; if ( name == "RoomEnter" ) return "public"; if ( name == "P2PSessionError" ) return "public"; if ( name == "InputType" ) return "public"; if ( name == "InputSourceMode" ) return "public"; if ( name == "UserHasLicenseForAppResult" ) return "public"; if ( name == "PingLocation" ) return "public"; if ( name == "ConnectionState" ) return "public"; if ( name == "SteamNetworkingAvailability" ) return "public"; return "internal"; } internal static bool IsDeprecated( string name ) { if ( name.StartsWith( "ISteamRemoteStorage." ) ) { if ( name.Contains( "Publish" ) ) return true; if ( name.Contains( "ResetFileRequestState" ) ) return true; if ( name.Contains( "EnumerateUserSubscribedFiles" ) ) return true; if ( name.Contains( "EnumerateUserSharedWorkshopFile" ) ) return true; } return false; } // // If we start with E[Capital] then strip the E // (makes us more C# like) // internal static string CleanEnum( string name ) { if ( name[0] != 'E' ) return name; if ( !char.IsUpper( name[1] ) ) return name; return name.Substring( 1 ); } }