using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Generator { public partial class CodeWriter { string LastMethodName; List BeforeLines; List AfterLines; string ReturnType; string ReturnVar; SteamApiDefinition.MethodDef MethodDef; string ClassName; // // Output a class into a file // void GenerateClasses( string FileName ) { foreach ( var g in def.methods.GroupBy( x => x.ClassName ) ) { if ( ShouldIgnoreClass( g.Key ) ) continue; sb = new StringBuilder(); Header(); Class( g.Key, g.OrderBy( x => x.Name ).ToArray() ); Footer(); System.IO.File.WriteAllText( $"{FileName}{InterfaceNameToClass(g.Key)}.cs", sb.ToString() ); } } private void Class( string classname, SteamApiDefinition.MethodDef[] methodDef ) { StartBlock( $"internal unsafe class {InterfaceNameToClass(classname)} : IDisposable" ); { WriteLine( "//" ); WriteLine( "// Holds a platform specific implentation" ); WriteLine( "//" ); WriteLine( "internal Platform.Interface platform;" ); if ( classname != "SteamApi" ) WriteLine( "internal Facepunch.Steamworks.BaseSteamworks steamworks;" ); WriteLine(); WriteLine( "//" ); WriteLine( "// Constructor decides which implementation to use based on current platform" ); WriteLine( "//" ); if ( classname == "SteamApi" ) { StartBlock( $"internal {InterfaceNameToClass( classname )}()" ); { WriteLine( "" ); WriteLine( "if ( Platform.IsWindows64 ) platform = new Platform.Win64( ((IntPtr)1) );" ); WriteLine( "else if ( Platform.IsWindows32 ) platform = new Platform.Win32( ((IntPtr)1) );" ); WriteLine( "else if ( Platform.IsLinux32 ) platform = new Platform.Linux32( ((IntPtr)1) );" ); WriteLine( "else if ( Platform.IsLinux64 ) platform = new Platform.Linux64( ((IntPtr)1) );" ); WriteLine( "else if ( Platform.IsOsx ) platform = new Platform.Mac( ((IntPtr)1) );" ); } EndBlock(); } else { StartBlock( $"internal {InterfaceNameToClass( classname )}( Facepunch.Steamworks.BaseSteamworks steamworks, IntPtr pointer )" ); { WriteLine( "this.steamworks = steamworks;" ); WriteLine( "" ); WriteLine( "if ( Platform.IsWindows64 ) platform = new Platform.Win64( pointer );" ); WriteLine( "else if ( Platform.IsWindows32 ) platform = new Platform.Win32( pointer );" ); WriteLine( "else if ( Platform.IsLinux32 ) platform = new Platform.Linux32( pointer );" ); WriteLine( "else if ( Platform.IsLinux64 ) platform = new Platform.Linux64( pointer );" ); WriteLine( "else if ( Platform.IsOsx ) platform = new Platform.Mac( pointer );" ); } EndBlock(); } WriteLine(); WriteLine( "//" ); WriteLine( "// Class is invalid if we don't have a valid implementation" ); WriteLine( "//" ); WriteLine( "public bool IsValid{ get{ return platform != null && platform.IsValid; } }" ); WriteLine(); WriteLine( "//" ); WriteLine( "// When shutting down clear all the internals to avoid accidental use" ); WriteLine( "//" ); StartBlock( $"public virtual void Dispose()" ); { StartBlock( " if ( platform != null )" ); { WriteLine( "platform.Dispose();" ); WriteLine( "platform = null;" ); } EndBlock(); } EndBlock(); WriteLine(); // // Methods // foreach ( var m in methodDef ) { ClassMethod( classname, m ); } } EndBlock(); } private void ClassMethod( string classname, SteamApiDefinition.MethodDef m ) { var argList = BuildArguments( m.Params ); var callargs = BuildArguments( m.Params ); BeforeLines = new List(); AfterLines = new List(); ReturnType = ToManagedType( m.ReturnType ); ReturnVar = ""; MethodDef = m; ClassName = classname; var statc = classname == null ? " static" : ""; Detect_VectorReturn( argList, callargs ); Detect_InterfaceReturn( argList, callargs ); Detect_StringFetch( argList, callargs ); Detect_StringReturn( argList, callargs ); Detect_MatchmakingFilters( argList, callargs ); Detect_ReturningStruct(); Detect_IntPtrArgs( argList, callargs ); Detect_MultiSizeArrayReturn( argList, callargs ); Detect_StringArray( argList, callargs ); Detect_CallResult( argList, callargs ); var methodName = m.Name; if ( LastMethodName == methodName ) methodName += "0"; var argString = string.Join( ", ", argList.Select( x => x.ManagedParameter() ) ); if ( argString != "" ) argString = " " + argString + " "; StartBlock( $"public{statc} {ReturnType} {methodName}({argString})" ); CallPlatformClass( classname, m, callargs.Select( x => x.InteropVariable( true ) ).ToList(), ReturnVar ); WriteLines( BeforeLines ); WriteLines( AfterLines ); EndBlock(); WriteLine(); LastMethodName = m.Name; } private void Detect_CallResult( List argList, List callargs ) { if ( ReturnType != "SteamAPICall_t" ) return; if ( string.IsNullOrEmpty( MethodDef.CallResult ) ) return; argList.Insert( argList.Count, new Argument( "CallbackFunction = null", $"Action<{MethodDef.CallResult}, bool>", null ) ); BeforeLines.Insert( 0, "SteamAPICall_t callback = 0;" ); ReturnVar = "callback"; ReturnType = $"CallbackHandle"; AfterLines.Add( "" ); AfterLines.Add( "if ( CallbackFunction == null ) return null;" ); AfterLines.Add( "" ); AfterLines.Add( $"return {MethodDef.CallResult}.CallResult( steamworks, callback, CallbackFunction );" ); } private void Detect_StringArray( List argList, List callargs ) { var arg = argList.FirstOrDefault( x => x.NativeType.Contains( "SteamParamStringArray_t") ); if ( arg == null ) return; arg.ManagedType = "string[]"; WriteLine( "// using: Detect_StringArray" ); BeforeLines.Add( "// Create strings" ); BeforeLines.Add( $"var nativeStrings = new IntPtr[{arg.Name}.Length];" ); BeforeLines.Add( $"for ( int i = 0; i < {arg.Name}.Length; i++ )" ); BeforeLines.Add( $"{{" ); BeforeLines.Add( $"nativeStrings[i] = Marshal.StringToHGlobalAnsi( {arg.Name}[i] );" ); BeforeLines.Add( $"}}" ); BeforeLines.Add( "try" ); BeforeLines.Add( "{" ); BeforeLines.Add( "" ); BeforeLines.Add( "// Create string array" ); BeforeLines.Add( $"var size = Marshal.SizeOf( typeof( IntPtr ) ) * nativeStrings.Length;" ); BeforeLines.Add( $"var nativeArray = Marshal.AllocHGlobal( size );" ); BeforeLines.Add( $"Marshal.Copy( nativeStrings, 0, nativeArray, nativeStrings.Length );" ); BeforeLines.Add( "" ); BeforeLines.Add( "// Create SteamParamStringArray_t" ); BeforeLines.Add( $"var tags = new SteamParamStringArray_t();" ); BeforeLines.Add( $"tags.Strings = nativeArray;" ); BeforeLines.Add( $"tags.NumStrings = {arg.Name}.Length;" ); AfterLines.Add( "}" ); AfterLines.Add( "finally" ); AfterLines.Add( "{" ); AfterLines.Add( $"foreach ( var x in nativeStrings )" ); AfterLines.Add( $" Marshal.FreeHGlobal( x );" ); AfterLines.Add( $"" ); AfterLines.Add( "}" ); foreach ( var a in callargs ) if ( a.Name == arg.Name ) a.Name = "ref tags"; } private void Detect_MultiSizeArrayReturn( List argList, List callargs ) { if ( ReturnType != "bool" ) return; var argPtr = argList.FirstOrDefault( x => x.Name == "pItemDefIDs" ); var argNum = argList.FirstOrDefault( x => x.Name == "punItemDefIDsArraySize" ); if ( argPtr == null ) { argPtr = argList.FirstOrDefault( x => x.Name == "pOutItemsArray" ); argNum = argList.FirstOrDefault( x => x.Name == "punOutItemsArraySize" ); } if ( argPtr == null || argNum == null ) return; WriteLine( "// using: Detect_MultiSizeArrayReturn" ); var typeName = argPtr.ManagedType.Trim( '*', ' ' ); BeforeLines.Add( $"{argNum.ManagedType.Trim( '*', ' ' )} {argNum.Name} = 0;" ); BeforeLines.Add( $"" ); BeforeLines.Add( $"bool success = false;" ); ReturnType = argPtr.ManagedType.Trim( '*', ' ' ) + "[]"; ReturnVar = "success"; CallPlatformClass( ClassName, MethodDef, callargs.Select( x => x.Name.Replace( "(IntPtr) ", "" ) == argPtr.Name ? "IntPtr.Zero" : x.InteropVariable( true ) ).ToArray().ToList(), ReturnVar ); BeforeLines.Add( $"if ( !success || {argNum.Name} == 0) return null;" ); BeforeLines.Add( "" ); BeforeLines.Add( $"var {argPtr.Name} = new {typeName}[{argNum.Name}];" ); BeforeLines.Add( $"fixed ( void* {argPtr.Name}_ptr = {argPtr.Name} )" ); BeforeLines.Add( $"{{" ); foreach ( var arg in callargs.Where( x => x.Name.Replace( "(IntPtr) ", "" ) == argPtr.Name ) ) { arg.Name += "_ptr"; } AfterLines.Add( $"if ( !success ) return null;" ); AfterLines.Add( $"return {argPtr.Name};" ); AfterLines.Add( $"}}" ); argList.Remove( argPtr ); argList.Remove( argNum ); } private void Detect_IntPtrArgs( List argList, List callargs ) { foreach ( var a in callargs ) { if ( !a.InteropParameter( false ).StartsWith( "IntPtr" ) ) { continue; } a.Name = "(IntPtr) " + a.Name; } } private void Detect_ReturningStruct() { if ( !MethodDef.ReturnType.EndsWith( "*" ) ) return; if ( !MethodDef.ReturnType.Contains( "_t" ) ) return; WriteLine( "// with: Detect_ReturningStruct" ); ReturnType = ReturnType.Trim( '*', ' ' ); ReturnVar = "struct_pointer"; BeforeLines.Add( "IntPtr struct_pointer;" ); AfterLines.Add( $"if ( struct_pointer == IntPtr.Zero ) return default({ReturnType});" ); AfterLines.Add( $"return {ReturnType}.FromPointer( struct_pointer );" ); } private void Detect_MatchmakingFilters( List argList, List callargs ) { if ( !argList.Any( x => x.Name == "ppchFilters" ) ) return; if ( !argList.Any( x => x.Name == "nFilters" ) ) return; var filters = argList.Single( x => x.Name == "ppchFilters" ); filters.ManagedType = "IntPtr"; WriteLine( "// with: Detect_MatchmakingFilters" ); } private void Detect_StringReturn( List argList, List callargs ) { if ( ReturnType != "string" ) return; if ( MethodDef.ReturnType != "const char *" ) return; WriteLine( "// with: Detect_StringReturn" ); BeforeLines.Add( "IntPtr string_pointer;" ); ReturnVar = "string_pointer"; AfterLines.Add( "return Marshal.PtrToStringAnsi( string_pointer );" ); } private void Detect_StringFetch( List argList, List callargs ) { bool ReturnString = argList.Count < 4 && (ReturnType == "bool" || ReturnType == "void" || ReturnType == "int"|| ReturnType == "uint"); bool IsFirst = true; //System.Text.StringBuilder pStrBuffer1 = new System.Text.StringBuilder(2048); //bool result = NativeEntrypoints.SteamAPI_ISteamUGC_GetQueryUGCMetadata(m_pSteamUGC,handle,index,pStrBuffer1,2048); //pchMetadata = pStrBuffer1.ToString(); for ( int i=0; i< argList.Count; i++ ) { if ( argList[i].ManagedType != "char*" ) continue; if ( i == argList.Count ) continue; var chr = argList[i]; var num = argList[i+1]; var IntReturn = ReturnType.Contains( "int" ); if ( num.ManagedType.Trim( '*' ) != "int" && num.ManagedType.Trim( '*' ) != "uint" ) continue; argList.Remove( num ); if ( ReturnString ) argList.Remove( chr ); chr.ManagedType = "out string"; WriteLine( "// with: Detect_StringFetch " + ReturnString ); if ( IsFirst ) BeforeLines.Add( $"{ReturnType} bSuccess = default( {ReturnType} );" ); if ( !ReturnString ) BeforeLines.Add( $"{chr.Name} = string.Empty;" ); BeforeLines.Add( $"System.Text.StringBuilder {chr.Name}_sb = Helpers.TakeStringBuilder();" ); if ( ReturnString ) ReturnType = "string"; ReturnVar = "bSuccess"; BeforeLines.Add( $"{num.ManagedType.Trim( '*' )} {num.Name} = 4096;" ); callargs.Where( x => x.Name == chr.Name ).All( x => { x.Name = x.Name + "_sb"; return true; } ); // callargs.Where( x => x.Name == num.Name ).All( x => { x.Name = "4096"; return true; } ); if ( ReturnString ) AfterLines.Insert( 0, $"return {chr.Name}_sb.ToString();" ); else AfterLines.Insert( 0, $"{chr.Name} = {chr.Name}_sb.ToString();" ); if ( IntReturn ) { if ( ReturnString ) AfterLines.Insert( 0, "if ( bSuccess <= 0 ) return null;" ); else AfterLines.Insert( 0, "if ( bSuccess <= 0 ) return bSuccess;" ); } else { if ( ReturnString ) AfterLines.Insert( 0, "if ( !bSuccess ) return null;" ); else AfterLines.Insert( 0, "if ( !bSuccess ) return bSuccess;" ); } IsFirst = false; } if ( !IsFirst ) { if ( !ReturnString ) AfterLines.Add( "return bSuccess;" ); } /* argList.Clear(); ReturnType = "string"; ReturnVar = "bSuccess"; */ } private void Detect_InterfaceReturn( List argList, List callargs ) { WriteLine( "// " + ReturnType ); if ( !ReturnType.StartsWith( "ISteam" ) ) return; BeforeLines.Add( "IntPtr interface_pointer;" ); ReturnVar = "interface_pointer"; ReturnType = ReturnType.Substring( 1 ).Trim( '*', ' ' ); AfterLines.Add( $"return new {ReturnType}( steamworks, interface_pointer );" ); } private void Detect_VectorReturn( List argList, List callArgs ) { var vec = argList.FirstOrDefault( x => x.Name.StartsWith( "pvec" ) ); var max = argList.FirstOrDefault( x => x.Name.StartsWith( "unMax" ) ); if ( max == null ) max = argList.FirstOrDefault( x => x.Name.StartsWith( "unNum" ) ); if ( vec == null || max == null ) return; WriteLine( "// with: Detect_VectorReturn" ); //argList.Remove( vec ); argList.Remove( max ); vec.ManagedType = vec.ManagedType.Replace( "*", "[]" ); BeforeLines.Add( $"var {max.Name} = ({max.ManagedType}) {vec.Name}.Length;" ); BeforeLines.Add( $"fixed ( {vec.ManagedType.Trim( '[', ']' ) }* {vec.Name}_ptr = {vec.Name} )" ); BeforeLines.Add( $"{{" ); AfterLines.Add( $"}}" ); foreach ( var arg in callArgs.Where( x => x.Name == vec.Name ) ) { arg.Name += "_ptr"; } } private void CallPlatformClass( string classname, SteamApiDefinition.MethodDef m, List argList, string returnVar ) { if ( classname == null ) { classname = "SteamApi"; } var methodName = m.Name; if ( LastMethodName == methodName ) methodName += "0"; var args = string.Join( ", ", argList ); if ( args != "" ) args = $" {args} "; var r = ""; if ( ReturnType != "void" ) r = "return "; if ( returnVar != "" ) r = returnVar + " = "; BeforeLines.Add( $"{r}platform.{classname}_{methodName}({args});" ); } } }