using System; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace Steamworks { [TestClass] [DeploymentItem( "steam_api64.dll" )] public class UtilsTest { [TestMethod] public void SecondsSinceAppActive() { var time = SteamUtils.SecondsSinceAppActive; Console.WriteLine( $"{time}" ); } [TestMethod] public void SecondsSinceComputerActive() { var time = SteamUtils.SecondsSinceComputerActive; Console.WriteLine( $"{time}" ); } [TestMethod] public void ConnectedUniverse() { var u = SteamUtils.ConnectedUniverse; Console.WriteLine( $"{u}" ); } [TestMethod] public void SteamServerTime() { var time = SteamUtils.SteamServerTime; Console.WriteLine( $"{time}" ); } [TestMethod] public void IpCountry() { var cnt = SteamUtils.IpCountry; Console.WriteLine( $"{cnt}" ); } [TestMethod] public void UsingBatteryPower() { var cnt = SteamUtils.UsingBatteryPower; Console.WriteLine( $"{cnt}" ); } [TestMethod] public void CurrentBatteryPower() { var cnt = SteamUtils.CurrentBatteryPower; Console.WriteLine( $"{cnt}" ); } [TestMethod] public void AppId() { var cnt = SteamClient.AppId; Assert.IsTrue( cnt.Value > 0 ); Console.WriteLine( $"{cnt.Value}" ); } [TestMethod] public void IsOverlayEnabled() { var cnt = SteamUtils.IsOverlayEnabled; Console.WriteLine( $"{cnt}" ); } [TestMethod] public async Task CheckFileSignature() { var sig = await SteamUtils.CheckFileSignatureAsync( "hl2.exe" ); Console.WriteLine( $"{sig}" ); } [TestMethod] public void SteamUILanguage() { var cnt = SteamUtils.SteamUILanguage; Console.WriteLine( $"{cnt}" ); } [TestMethod] public void IsSteamRunningInVR() { var cnt = SteamUtils.IsSteamRunningInVR; Console.WriteLine( $"{cnt}" ); } [TestMethod] public void IsSteamInBigPictureMode() { var cnt = SteamUtils.IsSteamInBigPictureMode; Console.WriteLine( $"{cnt}" ); } [TestMethod] public void VrHeadsetStreaming() { var cnt = SteamUtils.VrHeadsetStreaming; Console.WriteLine( $"{cnt}" ); } } }