using System; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; using Microsoft.VisualStudio.TestTools.UnitTesting; using Steamworks.Data; namespace Steamworks { [TestClass] [DeploymentItem( "steam_api64.dll" )] public class InventoryTest { [TestMethod] public async Task LoadItemDefinitionsAsync() { var result = await SteamInventory.WaitForDefinitions( 5 ); Assert.IsTrue( result ); result = await SteamInventory.WaitForDefinitions( 5 ); Assert.IsTrue( result ); } [TestMethod] public async Task GetDefinitions() { await SteamInventory.WaitForDefinitions(); Assert.IsNotNull( SteamInventory.Definitions ); foreach ( var def in SteamInventory.Definitions ) { Console.WriteLine( $"[{def.Id:0000000000}] {def.Name} [{def.Type}]" ); } } [TestMethod] public async Task GetDefinitionsWithPrices() { var defs = await SteamInventory.GetDefinitionsWithPricesAsync(); foreach ( var def in defs ) { Console.WriteLine( $"[{def.Id:0000000000}] {def.Name} [{def.LocalPriceFormatted}]" ); } } [TestMethod] public async Task GetAllItems() { await SteamInventory.WaitForDefinitions(); var result = await SteamInventory.GetAllItemsAsync(); Assert.IsTrue( result.HasValue ); Assert.IsTrue( result.Value.ItemCount > 0 ); using ( result ) { var items = result.Value.GetItems( true ); Assert.IsNotNull( items ); foreach ( var item in items ) { Console.WriteLine( $"{item.Id} / {item.DefId} / {item.Quantity} / {item.Def?.Name} /[{item.IsNoTrade}|{item.IsRemoved}|{item.IsConsumed}] " ); foreach ( var prop in item.Properties ) { Console.WriteLine( $" {prop.Key} : {prop.Value}" ); } } } } [TestMethod] public async Task GetItemSpecialProperties() { await SteamInventory.WaitForDefinitions(); var result = await SteamInventory.GetAllItemsAsync(); Assert.IsTrue( result.HasValue ); Assert.IsTrue( result.Value.ItemCount > 0 ); using ( result ) { var items = result.Value.GetItems( true ); Assert.IsNotNull( items ); foreach ( var item in items ) { Console.WriteLine( $"{item.Id} / {item.DefId} / {item.Quantity} / {item.Def?.Name} " ); Console.WriteLine( $" Acquired: {item.Acquired}" ); Console.WriteLine( $" Origin: {item.Origin}" ); } } } [TestMethod] public async Task GetAllItemsMultipleTimes() { await SteamInventory.WaitForDefinitions(); var fresult = await SteamInventory.GetAllItemsAsync(); Assert.IsTrue( fresult.HasValue ); Assert.IsTrue( fresult.Value.ItemCount > 0 ); await Task.Delay( 1000 ); var result = await SteamInventory.GetAllItemsAsync(); Assert.IsTrue( result.HasValue ); Assert.IsTrue( result.Value.GetItems().Length == fresult.Value.ItemCount ); await Task.Delay( 1000 ); result = await SteamInventory.GetAllItemsAsync(); Assert.IsTrue( result.HasValue ); Assert.IsTrue( result.Value.ItemCount == fresult.Value.ItemCount ); } [TestMethod] public async Task Items() { SteamInventory.GetAllItems(); await SteamInventory.WaitForDefinitions(); while ( SteamInventory.Items == null ) { await Task.Delay( 10 ); } Assert.IsNotNull( SteamInventory.Items ); foreach ( var item in SteamInventory.Items ) { Console.WriteLine( $"{item.Id} / {item.DefId} / {item.Quantity} / {item.Def.Name}" ); } } [TestMethod] public async Task GetExchanges() { var result = await SteamInventory.WaitForDefinitions( 5 ); Assert.IsTrue( result ); foreach ( var def in SteamInventory.Definitions ) { var exchangelist = def.GetRecipes(); if ( exchangelist == null ) continue; foreach ( var exchange in exchangelist ) { Assert.AreEqual( exchange.Result, def ); Console.WriteLine( $"{def.Name}:" ); foreach ( var item in exchange.Ingredients ) { Console.WriteLine( $" {item.Count} x {item.Definition.Name}" ); } Console.WriteLine( $"" ); } } } [TestMethod] public async Task Serialize() { await SteamInventory.WaitForDefinitions(); var result = await SteamInventory.GetAllItemsAsync(); Assert.IsTrue( result.HasValue ); var data = result.Value.Serialize(); Assert.IsNotNull( data ); Console.WriteLine( string.Join( "", data.Select( x => x.ToString( "x" ) ) ) ); } [TestMethod] public async Task Deserialize() { await SteamInventory.WaitForDefinitions(); byte[] data = null; int itemCount = 0; // Serialize { var result = await SteamInventory.GetAllItemsAsync(); Assert.IsTrue( result.HasValue ); itemCount = result.Value.ItemCount; data = result.Value.Serialize(); Assert.IsNotNull( data ); result.Value.Dispose(); } await Task.Delay( 2000 ); // Deserialize { var result = await SteamInventory.DeserializeAsync( data ); Assert.IsTrue( result.HasValue ); Assert.AreEqual( itemCount, result.Value.ItemCount ); result.Value.Dispose(); } } } }