using System; using System.Collections.Generic; using System.Linq; using System.Runtime.InteropServices; using System.Text; namespace Facepunch.Steamworks { public partial class Inventory { /// /// An item in your inventory. /// public class Item { public ulong Id; public int Quantity; public int DefinitionId; /// /// Careful, this might not be available. Especially on a game server. /// public Definition Definition; public bool TradeLocked; } } }