using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
namespace Facepunch.Steamworks
{
public partial class Inventory
{
///
/// An item in your inventory.
///
public class Item
{
public ulong Id;
public int Quantity;
public int DefinitionId;
///
/// Careful, this might not be available. Especially on a game server.
///
public Definition Definition;
public bool TradeLocked;
}
}
}