using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle( "Facepunch.Steamworks.Test" )] [assembly: AssemblyDescription( "" )] [assembly: AssemblyConfiguration( "" )] [assembly: AssemblyCompany( "" )] [assembly: AssemblyProduct( "Facepunch.Steamworks.Test" )] [assembly: AssemblyCopyright( "Copyright © 2016" )] [assembly: AssemblyTrademark( "" )] [assembly: AssemblyCulture( "" )] // Setting ComVisible to false makes the types in this assembly not visible // to COM components. If you need to access a type in this assembly from // COM, set the ComVisible attribute to true on that type. [assembly: ComVisible( false )] // The following GUID is for the ID of the typelib if this project is exposed to COM [assembly: Guid( "3f6183ad-d966-44f2-a6eb-42e61e591b49" )] // Version information for an assembly consists of the following four values: // // Major Version // Minor Version // Build Number // Revision // // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] [assembly: AssemblyVersion( "1.0.0.0" )] [assembly: AssemblyFileVersion( "1.0.0.0" )]