using System; using System.Collections.Generic; using System.Diagnostics; using Facepunch.Steamworks; using System.Text; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace Facepunch.Steamworks.Test { [TestClass] [DeploymentItem("steam_api.dll")] [DeploymentItem("steam_api64.dll")] [DeploymentItem("steam_appid.txt")] public class Lobby { [TestMethod] public void CreateLobby() { using (var client = new Facepunch.Steamworks.Client(252490)) { Assert.IsTrue(client.IsValid); client.Lobby.Create(Steamworks.Lobby.Type.Public, 10); client.Lobby.OnLobbyCreated = (success) => { Assert.IsTrue(success); Assert.IsTrue(client.Lobby.IsValid); Console.WriteLine("lobby created: " + client.Lobby.CurrentLobby); Console.WriteLine($"Owner: {client.Lobby.Owner}"); Console.WriteLine($"Max Members: {client.Lobby.MaxMembers}"); Console.WriteLine($"Num Members: {client.Lobby.NumMembers}"); client.Lobby.Leave(); }; var sw = Stopwatch.StartNew(); while (sw.Elapsed.TotalSeconds < 3) { client.Update(); System.Threading.Thread.Sleep(10); } } } [TestMethod] public void GetCreatedLobbyData() { using (var client = new Facepunch.Steamworks.Client(252490)) { Assert.IsTrue(client.IsValid); client.Lobby.Create(Steamworks.Lobby.Type.Public, 10); client.Lobby.OnLobbyCreated = (success) => { Assert.IsTrue(success); Assert.IsTrue(client.Lobby.IsValid); Console.WriteLine("lobby created: " + client.Lobby.CurrentLobby); foreach (KeyValuePair data in client.Lobby.CurrentLobbyData.GetAllData()) { if (data.Key == "appid") { Assert.IsTrue(data.Value == "252490"); } Console.WriteLine($"{data.Key} {data.Value}"); } client.Lobby.Leave(); }; var sw = Stopwatch.StartNew(); while (sw.Elapsed.TotalSeconds < 3) { client.Update(); System.Threading.Thread.Sleep(10); } } } [TestMethod] public void UpdateLobbyData() { using (var client = new Facepunch.Steamworks.Client(252490)) { Assert.IsTrue(client.IsValid); client.Lobby.Create(Steamworks.Lobby.Type.Public, 10); client.Lobby.OnLobbyCreated = (success) => { Assert.IsTrue(success); Assert.IsTrue(client.Lobby.IsValid); Console.WriteLine("lobby created: " + client.Lobby.CurrentLobby); client.Lobby.Name = "My Updated Lobby Name"; client.Lobby.CurrentLobbyData.SetData("testkey", "testvalue"); client.Lobby.LobbyType = Steamworks.Lobby.Type.Private; client.Lobby.MaxMembers = 5; client.Lobby.Joinable = false; foreach (KeyValuePair data in client.Lobby.CurrentLobbyData.GetAllData()) { if (data.Key == "appid") { Assert.IsTrue(data.Value == "252490"); } if (data.Key == "testkey") { Assert.IsTrue(data.Value == "testvalue"); } if (data.Key == "lobbytype") { Assert.IsTrue(data.Value == Steamworks.Lobby.Type.Private.ToString()); } Console.WriteLine($"{data.Key} {data.Value}"); } }; client.Lobby.OnLobbyDataUpdated = () => { Console.WriteLine("lobby data updated"); Console.WriteLine(client.Lobby.MaxMembers); Console.WriteLine(client.Lobby.Joinable); }; var sw = Stopwatch.StartNew(); while (sw.Elapsed.TotalSeconds < 3) { client.Update(); System.Threading.Thread.Sleep(10); } client.Lobby.Leave(); } } [TestMethod] public void RefreshLobbyList() { using (var client = new Facepunch.Steamworks.Client(252490)) { Assert.IsTrue(client.IsValid); client.Lobby.OnLobbyCreated = (success) => { Assert.IsTrue(success); Assert.IsTrue(client.Lobby.IsValid); Console.WriteLine("lobby created: " + client.Lobby.CurrentLobby); client.LobbyList.Refresh(); }; client.LobbyList.OnLobbiesUpdated = () => { Console.WriteLine("lobbies updating"); if (client.LobbyList.Finished) { Console.WriteLine("lobbies finished updating"); Console.WriteLine($"found {client.LobbyList.Lobbies.Count} lobbies"); foreach (LobbyList.Lobby lobby in client.LobbyList.Lobbies) { Console.WriteLine($"Found Lobby: {lobby.Name}"); } client.Lobby.Leave(); } }; client.Lobby.Create(Steamworks.Lobby.Type.Public, 10); var sw = Stopwatch.StartNew(); while (sw.Elapsed.TotalSeconds < 3) { client.Update(); System.Threading.Thread.Sleep(10); } } } [TestMethod] public void RefreshLobbyListWithFilter() { using (var client = new Facepunch.Steamworks.Client(252490)) { Assert.IsTrue(client.IsValid); client.Lobby.OnLobbyCreated = (success) => { Assert.IsTrue(success); Assert.IsTrue(client.Lobby.IsValid); Console.WriteLine("lobby created: " + client.Lobby.CurrentLobby); client.Lobby.CurrentLobbyData.SetData("testkey", "testvalue"); }; client.Lobby.OnLobbyDataUpdated = () => { var filter = new LobbyList.Filter(); filter.StringFilters.Add("testkey", "testvalue"); client.LobbyList.Refresh(filter); }; client.LobbyList.OnLobbiesUpdated = () => { Console.WriteLine("lobbies updating"); if (client.LobbyList.Finished) { Console.WriteLine("lobbies finished updating"); Console.WriteLine($"found {client.LobbyList.Lobbies.Count} lobbies"); foreach (LobbyList.Lobby lobby in client.LobbyList.Lobbies) { Console.WriteLine($"Found Lobby: {lobby.Name}"); } } }; client.Lobby.Create(Steamworks.Lobby.Type.Public, 10); var sw = Stopwatch.StartNew(); while (sw.Elapsed.TotalSeconds < 5) { client.Update(); System.Threading.Thread.Sleep(10); } client.Lobby.Leave(); } } [TestMethod] public void SendChatMessage() { using (var client = new Facepunch.Steamworks.Client(252490)) { Assert.IsTrue(client.IsValid); string testString = "Hello, World"; client.Lobby.OnLobbyCreated = (success) => { Assert.IsTrue(success); Assert.IsTrue(client.Lobby.IsValid); Console.WriteLine("lobby created: " + client.Lobby.CurrentLobby); client.Lobby.CurrentLobbyData.SetData("testkey", "testvalue"); client.Lobby.SendChatMessage(testString); }; client.Lobby.OnChatMessageRecieved = (steamID, bytes, length) => { string message = Encoding.UTF8.GetString(bytes, 0, length); Console.WriteLine("message recieved"); Assert.IsTrue(message == testString); }; client.Lobby.OnChatStringRecieved = (steamID, message) => { Console.WriteLine("message recieved"); Assert.IsTrue(message == testString); }; client.Lobby.Create(Steamworks.Lobby.Type.Public, 10); var sw = Stopwatch.StartNew(); while (sw.Elapsed.TotalSeconds < 5) { client.Update(); System.Threading.Thread.Sleep(10); } client.Lobby.Leave(); } } [TestMethod] public void SetGetUserMetadata() { using (var client = new Facepunch.Steamworks.Client(252490)) { Assert.IsTrue(client.IsValid); client.Lobby.OnLobbyCreated = (success) => { Assert.IsTrue(success); Assert.IsTrue(client.Lobby.IsValid); Console.WriteLine("lobby created: " + client.Lobby.CurrentLobby); client.Lobby.SetMemberData("testkey", "testvalue"); }; client.Lobby.OnLobbyMemberDataUpdated = (steamID) => { string name = client.Friends.GetName(steamID); Console.WriteLine(name + " updated data"); Assert.IsTrue(client.Lobby.GetMemberData(steamID, "testkey") == "testvalue"); Console.WriteLine("testkey is now: " + client.Lobby.GetMemberData(steamID, "testkey")); }; client.Lobby.Create(Steamworks.Lobby.Type.Public, 10); var sw = Stopwatch.StartNew(); while (sw.Elapsed.TotalSeconds < 5) { client.Update(); System.Threading.Thread.Sleep(10); } client.Lobby.Leave(); } } } }