using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Newtonsoft.Json; public static class Cleanup { public static string ConvertType( string type ) { type = type.Replace( "CSteamID", "SteamId" ); type = type.Replace( "CGameID", "GameId" ); type = type.Replace( "PersonaState", "FriendState" ); type = type.Replace( "AudioPlayback_Status", "MusicStatus" ); type = type.Replace( "AuthSessionResponse", "AuthResponse" ); type = type.Replace( "FriendRelationship", "Relationship" ); type = type.Replace( "BeginAuthSessionResult", "BeginAuthResult" ); type = type.Replace( "PublishedFileId_t", "PublishedFileId" ); type = type.Replace( "PublishedFileId_t", "PublishedFileId" ); type = type.Replace( "LeaderboardSortMethod", "LeaderboardSort" ); type = type.Replace( "LeaderboardDisplayType", "LeaderboardDisplay" ); return type; } public static bool ShouldCreate( string type ) { if ( type == "SteamId" ) return false; if ( type == "LeaderboardSort" ) return false; if ( type == "LeaderboardDisplay" ) return false; return true; } internal static string Expose( string name ) { if ( name == "FriendState" ) return "public"; if ( name == "MusicStatus" ) return "public"; if ( name == "ParentalFeature" ) return "public"; if ( name == "AuthResponse" ) return "public"; if ( name == "Relationship" ) return "public"; if ( name == "BeginAuthResult" ) return "public"; if ( name == "Universe" ) return "public"; if ( name == "NotificationPosition" ) return "public"; if ( name == "GamepadTextInputMode" ) return "public"; if ( name == "GamepadTextInputLineMode" ) return "public"; if ( name == "CheckFileSignature" ) return "public"; if ( name == "BroadcastUploadResult" ) return "public"; if ( name == "PublishedFileId" ) return "public"; if ( name == "Result" ) return "public"; return "internal"; } }