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https://github.com/Facepunch/Facepunch.Steamworks.git
synced 2024-12-25 22:25:49 +03:00
31 lines
621 B
C#
31 lines
621 B
C#
using System;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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namespace Steamworks
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{
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[TestClass]
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[DeploymentItem( "steam_api64.dll" )]
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[DeploymentItem( "steam_api.dll" )]
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public class RemotePlayTest
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{
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[TestMethod]
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public void BasicUsability()
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{
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Console.WriteLine( $"Sessions: {SteamRemotePlay.SessionCount}" );
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var session = SteamRemotePlay.GetSession( 4 );
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Assert.IsFalse( session.IsValid );
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Assert.IsFalse( session.SteamId.IsValid );
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}
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}
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}
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