Facepunch.Steamworks/Facepunch.Steamworks.Test/Client/RichPresenceTest.cs
2019-04-11 21:36:42 +01:00

56 lines
1.6 KiB
C#

using System;
using System.Diagnostics;
using System.Linq;
using System.Threading;
using Microsoft.VisualStudio.TestTools.UnitTesting;
namespace Facepunch.Steamworks.Test
{
[TestClass]
[DeploymentItem( "steam_api64.dll" )]
public class RichPresence
{
[TestMethod]
public void MissingKeyIsNull()
{
using ( var client = new Steamworks.Client( 252490 ) )
{
var key = client.User.GetRichPresence( "Missing Key" );
Assert.IsNull( key );
}
}
[TestMethod]
public void ReadBackSetKey()
{
using ( var client = new Steamworks.Client( 252490 ) )
{
var success = client.User.SetRichPresence( "One", "Two" );
Assert.IsTrue( success );
var value = client.User.GetRichPresence( "One" );
Assert.IsNotNull( value );
Assert.AreEqual( value, "Two" );
}
}
[TestMethod]
public void ClearingKeys()
{
using ( var client = new Steamworks.Client( 252490 ) )
{
var success = client.User.SetRichPresence( "One", "Two" );
Assert.IsTrue( success );
var value = client.User.GetRichPresence( "One" );
Assert.IsNotNull( value );
Assert.AreEqual( value, "Two" );
client.User.ClearRichPresence();
value = client.User.GetRichPresence( "One" );
Assert.IsNull( value );
}
}
}
}