Jannik Nickel c4eff7f61a Added missing methods to UgcItem and UgcQuery
Added Steamworks.Ugc.Query.WhereSearchText
Added Steamworks.Ugc.Item.VotesUp
Added Steamworks.Ugc.Item.VotesDown
Added Steamworks.Ugc.Item.Subscribe
Added Steamworks.Ugc.Item.Unsubscribe
2019-06-23 20:22:28 +02:00

243 lines
9.9 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Steamworks.Data;
using QueryType = Steamworks.Ugc.Query;
namespace Steamworks.Ugc
{
public struct Query
{
UgcType matchingType;
UGCQuery queryType;
AppId consumerApp;
AppId creatorApp;
string searchText;
public Query( UgcType type ) : this()
{
matchingType = type;
}
public static Query All => new Query( UgcType.All );
public static Query Items => new Query( UgcType.Items );
public static Query ItemsMtx => new Query( UgcType.Items_Mtx );
public static Query ItemsReadyToUse => new Query( UgcType.Items_ReadyToUse );
public static Query Collections => new Query( UgcType.Collections );
public static Query Artwork => new Query( UgcType.Artwork );
public static Query Videos => new Query( UgcType.Videos );
public static Query Screenshots => new Query( UgcType.Screenshots );
public static Query AllGuides => new Query( UgcType.AllGuides );
public static Query WebGuides => new Query( UgcType.WebGuides );
public static Query IntegratedGuides => new Query( UgcType.IntegratedGuides );
public static Query UsableInGame => new Query( UgcType.UsableInGame );
public static Query ControllerBindings => new Query( UgcType.ControllerBindings );
public static Query GameManagedItems => new Query( UgcType.GameManagedItems );
public Query RankedByVote() { queryType = UGCQuery.RankedByVote; return this; }
public Query RankedByPublicationDate() { queryType = UGCQuery.RankedByPublicationDate; return this; }
public Query RankedByAcceptanceDate() { queryType = UGCQuery.AcceptedForGameRankedByAcceptanceDate; return this; }
public Query RankedByTrend() { queryType = UGCQuery.RankedByTrend; return this; }
public Query FavoritedByFriends() { queryType = UGCQuery.FavoritedByFriendsRankedByPublicationDate; return this; }
public Query CreatedByFriends() { queryType = UGCQuery.CreatedByFriendsRankedByPublicationDate; return this; }
public Query RankedByNumTimesReported() { queryType = UGCQuery.RankedByNumTimesReported; return this; }
public Query CreatedByFollowedUsers() { queryType = UGCQuery.CreatedByFollowedUsersRankedByPublicationDate; return this; }
public Query NotYetRated() { queryType = UGCQuery.NotYetRated; return this; }
public Query RankedByTotalVotesAsc() { queryType = UGCQuery.RankedByTotalVotesAsc; return this; }
public Query RankedByVotesUp() { queryType = UGCQuery.RankedByVotesUp; return this; }
public Query RankedByTextSearch() { queryType = UGCQuery.RankedByTextSearch; return this; }
public Query RankedByTotalUniqueSubscriptions() { queryType = UGCQuery.RankedByTotalUniqueSubscriptions; return this; }
public Query RankedByPlaytimeTrend() { queryType = UGCQuery.RankedByPlaytimeTrend; return this; }
public Query RankedByTotalPlaytime() { queryType = UGCQuery.RankedByTotalPlaytime; return this; }
public Query RankedByAveragePlaytimeTrend() { queryType = UGCQuery.RankedByAveragePlaytimeTrend; return this; }
public Query RankedByLifetimeAveragePlaytime() { queryType = UGCQuery.RankedByLifetimeAveragePlaytime; return this; }
public Query RankedByPlaytimeSessionsTrend() { queryType = UGCQuery.RankedByPlaytimeSessionsTrend; return this; }
public Query RankedByLifetimePlaytimeSessions() { queryType = UGCQuery.RankedByLifetimePlaytimeSessions; return this; }
#region UserQuery
SteamId? steamid;
UserUGCList userType;
UserUGCListSortOrder userSort;
internal Query LimitUser( SteamId steamid )
{
if ( steamid.Value == 0 )
steamid = SteamClient.SteamId;
this.steamid = steamid;
return this;
}
public Query WhereUserPublished( SteamId user = default ) { userType = UserUGCList.Published; LimitUser( user ); return this; }
public Query WhereUserVotedOn( SteamId user = default ) { userType = UserUGCList.VotedOn; LimitUser( user ); return this; }
public Query WhereUserVotedUp( SteamId user = default ) { userType = UserUGCList.VotedUp; LimitUser( user ); return this; }
public Query WhereUserVotedDown( SteamId user = default ) { userType = UserUGCList.VotedDown; LimitUser( user ); return this; }
public Query WhereUserWillVoteLater( SteamId user = default ) { userType = UserUGCList.WillVoteLater; LimitUser( user ); return this; }
public Query WhereUserFavorited( SteamId user = default ) { userType = UserUGCList.Favorited; LimitUser( user ); return this; }
public Query WhereUserSubscribed( SteamId user = default ) { userType = UserUGCList.Subscribed; LimitUser( user ); return this; }
public Query WhereUserUsedOrPlayed( SteamId user = default ) { userType = UserUGCList.UsedOrPlayed; LimitUser( user ); return this; }
public Query WhereUserFollowed( SteamId user = default ) { userType = UserUGCList.Followed; LimitUser( user ); return this; }
public Query SortByCreationDate() { userSort = UserUGCListSortOrder.CreationOrderDesc; return this; }
public Query SortByCreationDateAsc() { userSort = UserUGCListSortOrder.CreationOrderAsc; return this; }
public Query SortByTitleAsc() { userSort = UserUGCListSortOrder.TitleAsc; return this; }
public Query SortByUpdateDate() { userSort = UserUGCListSortOrder.LastUpdatedDesc; return this; }
public Query SortBySubscriptionDate() { userSort = UserUGCListSortOrder.SubscriptionDateDesc; return this; }
public Query SortByVoteScore() { userSort = UserUGCListSortOrder.VoteScoreDesc; return this; }
public Query SortByModeration() { userSort = UserUGCListSortOrder.ForModeration; return this; }
public Query WhereSearchText(string searchText) { this.searchText = searchText; return this; }
#endregion
#region Files
PublishedFileId[] Files;
public Query WithFileId( params PublishedFileId[] files )
{
Files = files;
return this;
}
#endregion
public async Task<ResultPage?> GetPageAsync( int page )
{
if ( page <= 0 ) throw new System.Exception( "page should be > 0" );
if ( consumerApp == 0 ) consumerApp = SteamClient.AppId;
if ( creatorApp == 0 ) creatorApp = consumerApp;
UGCQueryHandle_t handle;
if ( Files != null )
{
handle = SteamUGC.Internal.CreateQueryUGCDetailsRequest( Files, (uint)Files.Length );
}
else if ( steamid.HasValue )
{
handle = SteamUGC.Internal.CreateQueryUserUGCRequest( steamid.Value.AccountId, userType, matchingType, userSort, creatorApp.Value, consumerApp.Value, (uint)page );
}
else
{
handle = SteamUGC.Internal.CreateQueryAllUGCRequest1( queryType, matchingType, creatorApp.Value, consumerApp.Value, (uint)page );
}
ApplyConstraints( handle );
var result = await SteamUGC.Internal.SendQueryUGCRequest( handle );
if ( !result.HasValue )
return null;
if ( result.Value.Result != Steamworks.Result.OK )
return null;
return new ResultPage
{
Handle = result.Value.Handle,
ResultCount = (int) result.Value.NumResultsReturned,
TotalCount = (int)result.Value.TotalMatchingResults,
CachedData = result.Value.CachedData
};
}
#region SharedConstraints
public QueryType WithType( UgcType type ) { matchingType = type; return this; }
bool? WantsReturnOnlyIDs;
public QueryType WithOnlyIDs( bool b ) { WantsReturnOnlyIDs = b; return this; }
bool? WantsReturnKeyValueTags;
public QueryType WithKeyValueTag( bool b ) { WantsReturnKeyValueTags = b; return this; }
bool? WantsReturnLongDescription;
public QueryType WithLongDescription( bool b ) { WantsReturnLongDescription = b; return this; }
bool? WantsReturnMetadata;
public QueryType WithMetadata( bool b ) { WantsReturnMetadata = b; return this; }
bool? WantsReturnChildren;
public QueryType WithChildren( bool b ) { WantsReturnChildren = b; return this; }
bool? WantsReturnAdditionalPreviews;
public QueryType WithAdditionalPreviews( bool b ) { WantsReturnAdditionalPreviews = b; return this; }
bool? WantsReturnTotalOnly;
public QueryType WithTotalOnly( bool b ) { WantsReturnTotalOnly = b; return this; }
bool? WantsReturnPlaytimeStats;
public QueryType WithPlaytimeStats( bool b ) { WantsReturnPlaytimeStats = b; return this; }
int? maxCacheAge;
public QueryType AllowCachedResponse( int maxSecondsAge ) { maxCacheAge = maxSecondsAge; return this; }
string language;
public QueryType InLanguage( string lang ) { language = lang; return this; }
int? trendDays;
public QueryType WithTrendDays( int days ) { trendDays = days; return this; }
List<string> requiredTags;
bool? matchAnyTag;
List<string> excludedTags;
Dictionary<string, string> requiredKv;
/// <summary>
/// Found items must have at least one of the defined tags
/// </summary>
public QueryType MatchAnyTag() { matchAnyTag = true; return this; }
/// <summary>
/// Found items must have all defined tags
/// </summary>
public QueryType MatchAllTags() { matchAnyTag = false; return this; }
public QueryType WithTag( string tag )
{
if ( requiredTags == null ) requiredTags = new List<string>();
requiredTags.Add( tag );
return this;
}
public QueryType WithoutTag( string tag )
{
if ( excludedTags == null ) excludedTags = new List<string>();
excludedTags.Add( tag );
return this;
}
void ApplyConstraints( UGCQueryHandle_t handle )
{
if ( requiredTags != null )
{
foreach ( var tag in requiredTags )
SteamUGC.Internal.AddRequiredTag( handle, tag );
}
if ( excludedTags != null )
{
foreach ( var tag in excludedTags )
SteamUGC.Internal.AddExcludedTag( handle, tag );
}
if ( requiredKv != null )
{
foreach ( var tag in requiredKv )
SteamUGC.Internal.AddRequiredKeyValueTag( handle, tag.Key, tag.Value );
}
if ( matchAnyTag.HasValue )
{
SteamUGC.Internal.SetMatchAnyTag( handle, matchAnyTag.Value );
}
if ( trendDays.HasValue )
{
SteamUGC.Internal.SetRankedByTrendDays( handle, (uint)trendDays.Value );
}
if ( !string.IsNullOrEmpty( searchText ) )
{
SteamUGC.Internal.SetSearchText( handle, searchText );
}
}
#endregion
}
}