2019-04-16 14:21:48 +01:00

30 lines
461 B
C#

using System;
namespace Steamworks
{
public class AuthTicket : IDisposable
{
public byte[] Data;
public uint Handle;
/// <summary>
/// Cancels a ticket.
/// You should cancel your ticket when you close the game or leave a server.
/// </summary>
public void Cancel()
{
if ( Handle != 0 )
{
SteamUser.Internal.CancelAuthTicket( Handle );
}
Handle = 0;
Data = null;
}
public void Dispose()
{
Cancel();
}
}
}