mirror of
https://github.com/Facepunch/Facepunch.Steamworks.git
synced 2024-12-27 15:15:51 +03:00
238 lines
7.9 KiB
C#
238 lines
7.9 KiB
C#
using System;
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using System.Runtime.InteropServices;
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using System.Linq;
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namespace SteamNative
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{
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internal unsafe class SteamUser : IDisposable
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{
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//
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// Holds a platform specific implentation
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//
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internal Platform.Interface platform;
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internal Facepunch.Steamworks.BaseSteamworks steamworks;
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//
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// Constructor decides which implementation to use based on current platform
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//
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internal SteamUser( Facepunch.Steamworks.BaseSteamworks steamworks, IntPtr pointer )
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{
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this.steamworks = steamworks;
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if ( Platform.IsWindows64 ) platform = new Platform.Win64( pointer );
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else if ( Platform.IsWindows32 ) platform = new Platform.Win32( pointer );
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else if ( Platform.IsLinux32 ) platform = new Platform.Linux32( pointer );
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else if ( Platform.IsLinux64 ) platform = new Platform.Linux64( pointer );
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else if ( Platform.IsOsx ) platform = new Platform.Mac( pointer );
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}
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//
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// Class is invalid if we don't have a valid implementation
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//
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public bool IsValid{ get{ return platform != null && platform.IsValid; } }
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//
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// When shutting down clear all the internals to avoid accidental use
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//
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public virtual void Dispose()
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{
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if ( platform != null )
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{
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platform.Dispose();
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platform = null;
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}
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}
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// void
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public void AdvertiseGame( CSteamID steamIDGameServer /*class CSteamID*/, uint unIPServer /*uint32*/, ushort usPortServer /*uint16*/ )
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{
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platform.ISteamUser_AdvertiseGame( steamIDGameServer.Value, unIPServer, usPortServer );
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}
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// BeginAuthSessionResult
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public BeginAuthSessionResult BeginAuthSession( IntPtr pAuthTicket /*const void **/, int cbAuthTicket /*int*/, CSteamID steamID /*class CSteamID*/ )
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{
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return platform.ISteamUser_BeginAuthSession( (IntPtr) pAuthTicket, cbAuthTicket, steamID.Value );
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}
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// bool
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public bool BIsBehindNAT()
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{
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return platform.ISteamUser_BIsBehindNAT();
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}
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// bool
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public bool BIsPhoneIdentifying()
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{
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return platform.ISteamUser_BIsPhoneIdentifying();
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}
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// bool
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public bool BIsPhoneRequiringVerification()
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{
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return platform.ISteamUser_BIsPhoneRequiringVerification();
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}
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// bool
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public bool BIsPhoneVerified()
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{
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return platform.ISteamUser_BIsPhoneVerified();
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}
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// bool
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public bool BIsTwoFactorEnabled()
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{
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return platform.ISteamUser_BIsTwoFactorEnabled();
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}
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// bool
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public bool BLoggedOn()
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{
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return platform.ISteamUser_BLoggedOn();
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}
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// void
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public void CancelAuthTicket( HAuthTicket hAuthTicket /*HAuthTicket*/ )
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{
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platform.ISteamUser_CancelAuthTicket( hAuthTicket.Value );
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}
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// VoiceResult
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public VoiceResult DecompressVoice( IntPtr pCompressed /*const void **/, uint cbCompressed /*uint32*/, IntPtr pDestBuffer /*void **/, uint cbDestBufferSize /*uint32*/, out uint nBytesWritten /*uint32 **/, uint nDesiredSampleRate /*uint32*/ )
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{
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return platform.ISteamUser_DecompressVoice( (IntPtr) pCompressed, cbCompressed, (IntPtr) pDestBuffer, cbDestBufferSize, out nBytesWritten, nDesiredSampleRate );
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}
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// void
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public void EndAuthSession( CSteamID steamID /*class CSteamID*/ )
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{
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platform.ISteamUser_EndAuthSession( steamID.Value );
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}
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// HAuthTicket
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public HAuthTicket GetAuthSessionTicket( IntPtr pTicket /*void **/, int cbMaxTicket /*int*/, out uint pcbTicket /*uint32 **/ )
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{
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return platform.ISteamUser_GetAuthSessionTicket( (IntPtr) pTicket, cbMaxTicket, out pcbTicket );
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}
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// VoiceResult
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public VoiceResult GetAvailableVoice( out uint pcbCompressed /*uint32 **/, out uint pcbUncompressed_Deprecated /*uint32 **/, uint nUncompressedVoiceDesiredSampleRate_Deprecated /*uint32*/ )
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{
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return platform.ISteamUser_GetAvailableVoice( out pcbCompressed, out pcbUncompressed_Deprecated, nUncompressedVoiceDesiredSampleRate_Deprecated );
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}
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// bool
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public bool GetEncryptedAppTicket( IntPtr pTicket /*void **/, int cbMaxTicket /*int*/, out uint pcbTicket /*uint32 **/ )
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{
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return platform.ISteamUser_GetEncryptedAppTicket( (IntPtr) pTicket, cbMaxTicket, out pcbTicket );
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}
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// int
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public int GetGameBadgeLevel( int nSeries /*int*/, bool bFoil /*bool*/ )
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{
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return platform.ISteamUser_GetGameBadgeLevel( nSeries, bFoil );
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}
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// HSteamUser
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public HSteamUser GetHSteamUser()
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{
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return platform.ISteamUser_GetHSteamUser();
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}
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// int
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public int GetPlayerSteamLevel()
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{
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return platform.ISteamUser_GetPlayerSteamLevel();
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}
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// ulong
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public ulong GetSteamID()
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{
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return platform.ISteamUser_GetSteamID();
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}
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// bool
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// with: Detect_StringFetch True
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public string GetUserDataFolder()
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{
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bool bSuccess = default( bool );
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System.Text.StringBuilder pchBuffer_sb = Helpers.TakeStringBuilder();
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int cubBuffer = 4096;
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bSuccess = platform.ISteamUser_GetUserDataFolder( pchBuffer_sb, cubBuffer );
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if ( !bSuccess ) return null;
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return pchBuffer_sb.ToString();
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}
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// VoiceResult
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public VoiceResult GetVoice( bool bWantCompressed /*bool*/, IntPtr pDestBuffer /*void **/, uint cbDestBufferSize /*uint32*/, out uint nBytesWritten /*uint32 **/, bool bWantUncompressed_Deprecated /*bool*/, IntPtr pUncompressedDestBuffer_Deprecated /*void **/, uint cbUncompressedDestBufferSize_Deprecated /*uint32*/, out uint nUncompressBytesWritten_Deprecated /*uint32 **/, uint nUncompressedVoiceDesiredSampleRate_Deprecated /*uint32*/ )
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{
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return platform.ISteamUser_GetVoice( bWantCompressed, (IntPtr) pDestBuffer, cbDestBufferSize, out nBytesWritten, bWantUncompressed_Deprecated, (IntPtr) pUncompressedDestBuffer_Deprecated, cbUncompressedDestBufferSize_Deprecated, out nUncompressBytesWritten_Deprecated, nUncompressedVoiceDesiredSampleRate_Deprecated );
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}
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// uint
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public uint GetVoiceOptimalSampleRate()
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{
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return platform.ISteamUser_GetVoiceOptimalSampleRate();
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}
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// int
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public int InitiateGameConnection( IntPtr pAuthBlob /*void **/, int cbMaxAuthBlob /*int*/, CSteamID steamIDGameServer /*class CSteamID*/, uint unIPServer /*uint32*/, ushort usPortServer /*uint16*/, bool bSecure /*bool*/ )
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{
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return platform.ISteamUser_InitiateGameConnection( (IntPtr) pAuthBlob, cbMaxAuthBlob, steamIDGameServer.Value, unIPServer, usPortServer, bSecure );
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}
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// SteamAPICall_t
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public CallbackHandle RequestEncryptedAppTicket( IntPtr pDataToInclude /*void **/, int cbDataToInclude /*int*/, Action<EncryptedAppTicketResponse_t, bool> CallbackFunction = null /*Action<EncryptedAppTicketResponse_t, bool>*/ )
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{
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SteamAPICall_t callback = 0;
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callback = platform.ISteamUser_RequestEncryptedAppTicket( (IntPtr) pDataToInclude, cbDataToInclude );
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if ( CallbackFunction == null ) return null;
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return EncryptedAppTicketResponse_t.CallResult( steamworks, callback, CallbackFunction );
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}
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// SteamAPICall_t
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public CallbackHandle RequestStoreAuthURL( string pchRedirectURL /*const char **/, Action<StoreAuthURLResponse_t, bool> CallbackFunction = null /*Action<StoreAuthURLResponse_t, bool>*/ )
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{
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SteamAPICall_t callback = 0;
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callback = platform.ISteamUser_RequestStoreAuthURL( pchRedirectURL );
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if ( CallbackFunction == null ) return null;
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return StoreAuthURLResponse_t.CallResult( steamworks, callback, CallbackFunction );
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}
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// void
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public void StartVoiceRecording()
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{
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platform.ISteamUser_StartVoiceRecording();
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}
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// void
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public void StopVoiceRecording()
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{
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platform.ISteamUser_StopVoiceRecording();
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}
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// void
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public void TerminateGameConnection( uint unIPServer /*uint32*/, ushort usPortServer /*uint16*/ )
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{
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platform.ISteamUser_TerminateGameConnection( unIPServer, usPortServer );
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}
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// void
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public void TrackAppUsageEvent( CGameID gameID /*class CGameID*/, int eAppUsageEvent /*int*/, string pchExtraInfo /*const char **/ )
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{
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platform.ISteamUser_TrackAppUsageEvent( gameID.Value, eAppUsageEvent, pchExtraInfo );
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}
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// UserHasLicenseForAppResult
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public UserHasLicenseForAppResult UserHasLicenseForApp( CSteamID steamID /*class CSteamID*/, AppId_t appID /*AppId_t*/ )
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{
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return platform.ISteamUser_UserHasLicenseForApp( steamID.Value, appID.Value );
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}
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}
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}
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