mirror of
https://github.com/Facepunch/Facepunch.Steamworks.git
synced 2024-12-27 07:05:50 +03:00
69 lines
2.8 KiB
C++
69 lines
2.8 KiB
C++
//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. =======
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//
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// Purpose: interface to app data in Steam
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//
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//=============================================================================
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#ifndef ISTEAMAPPLIST_H
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#define ISTEAMAPPLIST_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "steam_api_common.h"
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//-----------------------------------------------------------------------------
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// Purpose: This is a restricted interface that can only be used by previously approved apps,
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// contact your Steam Account Manager if you believe you need access to this API.
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// This interface lets you detect installed apps for the local Steam client, useful for debugging tools
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// to offer lists of apps to debug via Steam.
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//-----------------------------------------------------------------------------
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class ISteamAppList
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{
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public:
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virtual uint32 GetNumInstalledApps() = 0;
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virtual uint32 GetInstalledApps( AppId_t *pvecAppID, uint32 unMaxAppIDs ) = 0;
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virtual int GetAppName( AppId_t nAppID, STEAM_OUT_STRING() char *pchName, int cchNameMax ) = 0; // returns -1 if no name was found
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virtual int GetAppInstallDir( AppId_t nAppID, char *pchDirectory, int cchNameMax ) = 0; // returns -1 if no dir was found
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virtual int GetAppBuildId( AppId_t nAppID ) = 0; // return the buildid of this app, may change at any time based on backend updates to the game
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};
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#define STEAMAPPLIST_INTERFACE_VERSION "STEAMAPPLIST_INTERFACE_VERSION001"
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// Global interface accessor
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inline ISteamAppList *SteamAppList();
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STEAM_DEFINE_USER_INTERFACE_ACCESSOR( ISteamAppList *, SteamAppList, STEAMAPPLIST_INTERFACE_VERSION );
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// callbacks
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#if defined( VALVE_CALLBACK_PACK_SMALL )
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#pragma pack( push, 4 )
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#elif defined( VALVE_CALLBACK_PACK_LARGE )
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#pragma pack( push, 8 )
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#else
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#error steam_api_common.h should define VALVE_CALLBACK_PACK_xxx
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#endif
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//---------------------------------------------------------------------------------
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// Purpose: Sent when a new app is installed
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//---------------------------------------------------------------------------------
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STEAM_CALLBACK_BEGIN( SteamAppInstalled_t, k_iSteamAppListCallbacks + 1 )
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STEAM_CALLBACK_MEMBER( 0, AppId_t, m_nAppID ) // ID of the app that installs
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STEAM_CALLBACK_MEMBER( 1, int, m_iInstallFolderIndex ) // library folder the app is installed
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STEAM_CALLBACK_END( 2 )
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//---------------------------------------------------------------------------------
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// Purpose: Sent when an app is uninstalled
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//---------------------------------------------------------------------------------
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STEAM_CALLBACK_BEGIN( SteamAppUninstalled_t, k_iSteamAppListCallbacks + 2 )
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STEAM_CALLBACK_MEMBER( 0, AppId_t, m_nAppID ) // ID of the app that installs
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STEAM_CALLBACK_MEMBER( 1, int, m_iInstallFolderIndex ) // library folder the app was installed
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STEAM_CALLBACK_END(2)
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#pragma pack( pop )
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#endif // ISTEAMAPPLIST_H
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