mirror of
https://github.com/Facepunch/Facepunch.Steamworks.git
synced 2024-12-26 06:35:49 +03:00
56 lines
1.5 KiB
C#
56 lines
1.5 KiB
C#
using System;
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using System.Diagnostics;
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using System.Linq;
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using System.Threading;
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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namespace Facepunch.Steamworks.Test
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{
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[TestClass]
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[DeploymentItem( "steam_api.dll" )]
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[DeploymentItem( "steam_api64.dll" )]
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[DeploymentItem( "steam_appid.txt" )]
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public class RichPresence
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{
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[TestMethod]
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public void MissingKeyIsNull()
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{
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using ( var client = new Steamworks.Client( 252490 ) )
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{
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var key = client.User.GetRichPresence( "Missing Key" );
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Assert.IsNull( key );
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}
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}
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[TestMethod]
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public void ReadBackSetKey()
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{
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using ( var client = new Steamworks.Client( 252490 ) )
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{
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client.User.SetRichPresence( "One", "Two" );
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var value = client.User.GetRichPresence( "One" );
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Assert.IsNotNull( value );
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Assert.AreEqual( value, "Two" );
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}
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}
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[TestMethod]
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public void ClearingKeys()
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{
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using ( var client = new Steamworks.Client( 252490 ) )
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{
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client.User.SetRichPresence( "One", "Two" );
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var value = client.User.GetRichPresence( "One" );
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Assert.IsNotNull( value );
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Assert.AreEqual( value, "Two" );
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client.User.ClearRichPresence();
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value = client.User.GetRichPresence( "One" );
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Assert.IsNull( value );
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}
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}
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}
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} |