mirror of
https://github.com/Facepunch/Facepunch.Steamworks.git
synced 2024-12-30 16:45:38 +03:00
42 lines
1.3 KiB
C#
42 lines
1.3 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace Generator
|
|
{
|
|
public partial class CodeWriter
|
|
{
|
|
private void Constants()
|
|
{
|
|
StartBlock( "internal static class Defines" );
|
|
foreach ( var o in def.Consts )
|
|
{
|
|
var type = o.Type;
|
|
type = Cleanup.ConvertType( type );
|
|
|
|
var val = o.Val;
|
|
|
|
// Don't need to ull in c#
|
|
if ( val.EndsWith( "ull" ) )
|
|
val = val.Replace( "ull", "" );
|
|
|
|
val = val.Replace( "uint32", "uint" );
|
|
val = val.Replace( "16U", "16" );
|
|
val = val.Replace( "8U", "8" );
|
|
|
|
// we're not an actual typedef so can't cast like this
|
|
val = val.Replace( "( SteamItemInstanceID_t ) ~ 0", "~default(ulong)" );
|
|
|
|
// This is defined as 0xffffffff - which is too big for an int
|
|
// It seems like the loop around is required, so we just hard code it
|
|
if ( o.Name == "HSERVERQUERY_INVALID" && val == "0xffffffff" )
|
|
val = "-1";
|
|
|
|
WriteLine( $"internal static readonly {type} {o.Name} = {val};" );
|
|
}
|
|
EndBlock();
|
|
}
|
|
}
|
|
} |