mirror of
https://github.com/Facepunch/Facepunch.Steamworks.git
synced 2024-12-25 06:05:46 +03:00
62 lines
1.8 KiB
C#
62 lines
1.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Generator
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{
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public partial class CodeWriter
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{
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//
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// Writes the RustNative.Platform.Interface
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//
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void PlatformInterface()
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{
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StartBlock( $"internal static partial class Platform" );
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{
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StartBlock( $"public interface Interface : IDisposable" );
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{
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WriteLine( "// Implementation should return true if _ptr is non null" );
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WriteLine( "bool IsValid { get; } " );
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WriteLine();
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foreach ( var m in def.methods.OrderBy( x => x.ClassName ) )
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{
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if ( ShouldIgnoreClass( m.ClassName ) ) continue;
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PlatformInterfaceMethod( m );
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}
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}
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EndBlock();
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}
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EndBlock();
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}
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private void PlatformInterfaceMethod( SteamApiDefinition.MethodDef m )
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{
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var arguments = BuildArguments( m.Params );
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var ret = new Argument( "return", m.ReturnType, TypeDefs );
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var methodName = m.Name;
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if ( LastMethodName == methodName )
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methodName = methodName + "0";
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var flatName = $"SteamAPI_{m.ClassName}_{methodName}";
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if ( m.ClassName == "SteamApi" )
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flatName = methodName;
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var argstring = string.Join( ", ", arguments.Select( x => x.InteropParameter( true, true ) ) );
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if ( argstring != "" ) argstring = $" {argstring} ";
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WriteLine( $"{ret.Return()} {m.ClassName}_{methodName}({argstring});" );
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LastMethodName = m.Name;
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}
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}
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}
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