Facepunch.Steamworks/Facepunch.Steamworks.Test/InputTest.cs
2020-02-19 12:29:07 +00:00

32 lines
731 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Steamworks.Data;
namespace Steamworks
{
[TestClass]
[DeploymentItem( "steam_api64.dll" )]
[DeploymentItem( "steam_api.dll" )]
[DeploymentItem( "controller_config/game_actions_252490.vdf" )]
public class InputTest
{
[TestMethod]
public void ControllerList()
{
foreach ( var controller in SteamInput.Controllers )
{
Console.Write( $"Controller: {controller}" );
var dstate = controller.GetDigitalState( "fire" );
var astate = controller.GetAnalogState( "Move" );
}
}
}
}