mirror of
https://github.com/Facepunch/Facepunch.Steamworks.git
synced 2024-12-27 07:05:50 +03:00
169 lines
7.4 KiB
XML
169 lines
7.4 KiB
XML
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<Reference Include="System.Data" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="BaseSteamworks.cs" />
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<Compile Include="Callbacks\Index.cs" />
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<Compile Include="Callbacks\User.cs" />
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<Compile Include="Callbacks\Workshop.cs" />
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<Compile Include="Interfaces\Inventory.Item.cs" />
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<Compile Include="Interfaces\Inventory.Result.cs" />
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<Compile Include="Interfaces\Networking.cs" />
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<Compile Include="Client\Overlay.cs" />
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<Compile Include="Client\Auth.cs" />
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<Compile Include="Client\ServerList.Server.cs" />
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<Compile Include="Client\App.cs" />
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<Compile Include="Client\Friends.cs" />
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<Compile Include="Client\Image.cs" />
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<Compile Include="Interfaces\Inventory.cs" />
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<Compile Include="Client\Screenshots.cs" />
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<Compile Include="Client\Stats.cs" />
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<Compile Include="Interfaces\Inventory.Definition.cs" />
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<Compile Include="Client\Voice.cs" />
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<Compile Include="Config.cs" />
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<Compile Include="Callbacks\Networking.cs" />
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<Compile Include="Interfaces\Workshop.cs" />
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<Compile Include="Interfaces\Workshop.Editor.cs" />
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<Compile Include="Interfaces\Workshop.Item.cs" />
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<Compile Include="Interfaces\Workshop.Query.cs" />
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<Compile Include="Interop\Callback.cs" />
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<Compile Include="Interop\CallResult.cs" />
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<Compile Include="Interop\Native.cs" />
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<Compile Include="Interop\ServerRules.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Interop\steam_api_interop.cs" />
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<Compile Include="Server.cs" />
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<Compile Include="Server\Auth.cs" />
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<Compile Include="Server\Query.cs" />
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<Compile Include="Server\Stats.cs" />
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<PostBuildEvent>
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project> |