mirror of
https://github.com/Facepunch/Facepunch.Steamworks.git
synced 2024-12-27 15:15:51 +03:00
264 lines
7.3 KiB
C#
264 lines
7.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Generator
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{
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public partial class CodeWriter
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{
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public void GenerateVTableClass( string className, string filename )
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{
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var clss = Parser.Classes.Single( x => x.Name == className );
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sb = new StringBuilder();
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WriteLine( $"using System;" );
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WriteLine( $"using System.Runtime.InteropServices;" );
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WriteLine( $"using System.Text;" );
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WriteLine( $"using System.Threading.Tasks;" );
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WriteLine( $"using Steamworks.Data;" );
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WriteLine();
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WriteLine();
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StartBlock( $"namespace Steamworks" );
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{
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StartBlock( $"internal class {clss.Name} : SteamInterface" );
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{
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WriteLine( $"public override string InterfaceName => \"{clss.InterfaceString}\";" );
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WriteLine();
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WriteFunctionPointerReader( clss );
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WriteLine();
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foreach ( var func in clss.Functions )
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{
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if ( Cleanup.IsDeprecated( $"{clss.Name}.{func.Name}" ) )
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continue;
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WriteFunction( clss, func );
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WriteLine();
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}
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}
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EndBlock();
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}
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EndBlock();
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System.IO.File.WriteAllText( $"{filename}", sb.ToString() );
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}
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void WriteFunctionPointerReader( CodeParser.Class clss )
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{
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// TODO - we'll probably have to do this PER platform
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int[] standardLocations = new int[clss.Functions.Count];
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int[] windowsLocations = new int[clss.Functions.Count];
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for ( int i = 0; i < clss.Functions.Count; i++ )
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{
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windowsLocations[i] = i * 8;
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standardLocations[i] = i * 8;
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}
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//
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// MSVC switches the order in the vtable of overloaded functions
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// I'm not going to try to try to work out how to order shit
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// so lets just manually fix shit here
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//
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if ( clss.Name == "ISteamUserStats" )
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{
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Swap( clss, "GetStat1", "GetStat2", windowsLocations );
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Swap( clss, "SetStat1", "SetStat2", windowsLocations );
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Swap( clss, "GetUserStat1", "GetUserStat2", windowsLocations );
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Swap( clss, "GetGlobalStat1", "GetGlobalStat2", windowsLocations );
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Swap( clss, "GetGlobalStatHistory1", "GetGlobalStatHistory2", windowsLocations );
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}
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if ( clss.Name == "ISteamGameServerStats" )
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{
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Swap( clss, "GetUserStat1", "GetUserStat2", windowsLocations );
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Swap( clss, "SetUserStat1", "SetUserStat2", windowsLocations );
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}
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if ( clss.Name == "ISteamUGC" )
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{
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Swap( clss, "CreateQueryAllUGCRequest1", "CreateQueryAllUGCRequest2", windowsLocations );
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}
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StartBlock( $"public override void InitInternals()" );
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{
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var different = new List<int>();
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for ( int i = 0; i < clss.Functions.Count; i++ )
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{
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var func = clss.Functions[i];
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if ( Cleanup.IsDeprecated( $"{clss.Name}.{func.Name}" ) )
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{
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WriteLine( $" // {func.Name} is deprecated" );
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}
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else
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{
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if ( standardLocations[i] != windowsLocations[i] )
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{
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different.Add( i );
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continue;
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}
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WriteLine( $"_{func.Name} = Marshal.GetDelegateForFunctionPointer<F{func.Name}>( Marshal.ReadIntPtr( VTable, {standardLocations[i]} ) );" );
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}
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}
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if ( different.Count > 0 )
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{
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WriteLine( "" );
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WriteLine( "#if PLATFORM_WIN64" );
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foreach ( var i in different )
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{
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var func = clss.Functions[i];
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WriteLine( $"_{func.Name} = Marshal.GetDelegateForFunctionPointer<F{func.Name}>( Marshal.ReadIntPtr( VTable, {windowsLocations[i]} ) );" );
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}
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WriteLine( "#else" );
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foreach ( var i in different )
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{
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var func = clss.Functions[i];
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WriteLine( $"_{func.Name} = Marshal.GetDelegateForFunctionPointer<F{func.Name}>( Marshal.ReadIntPtr( VTable, {standardLocations[i]} ) );" );
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}
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WriteLine( "#endif" );
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}
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}
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EndBlock();
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StartBlock( $"internal override void Shutdown()" );
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{
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WriteLine( $"base.Shutdown();" );
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WriteLine( "" );
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for ( int i = 0; i < clss.Functions.Count; i++ )
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{
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var func = clss.Functions[i];
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var returnType = BaseType.Parse( func.ReturnType );
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var args = func.Arguments.Select( x => BaseType.Parse( x.Value, x.Key ) ).ToArray();
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var windowsSpecific = NeedsWindowsSpecificFunction( func, returnType, args );
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if ( Cleanup.IsDeprecated( $"{clss.Name}.{func.Name}" ) )
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continue;
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WriteLine( $"_{func.Name} = null;" );
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}
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}
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EndBlock();
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}
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private bool NeedsWindowsSpecificFunction( CodeParser.Class.Function func, BaseType returnType, BaseType[] args )
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{
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if ( returnType.IsReturnedWeird ) return true;
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if ( returnType.WindowsSpecific ) return true;
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if ( args.Any( x => x.WindowsSpecific ) ) return true;
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return false;
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}
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private void Swap( CodeParser.Class clss, string v1, string v2, int[] locations )
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{
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var a = clss.Functions.IndexOf( clss.Functions.Single( x => x.Name == v1 ) );
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var b = clss.Functions.IndexOf( clss.Functions.Single( x => x.Name == v2 ) );
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var s = locations[a];
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locations[a] = locations[b];
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locations[b] = s;
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}
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private void WriteFunction( CodeParser.Class clss, CodeParser.Class.Function func )
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{
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var returnType = BaseType.Parse( func.ReturnType );
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returnType.Func = func.Name;
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var args = func.Arguments.Select( x =>
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{
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var bt = BaseType.Parse( x.Value, x.Key );
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bt.Func = func.Name;
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return bt;
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} ).ToArray();
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var argstr = string.Join( ", ", args.Select( x => x.AsArgument() ) );
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var delegateargstr = string.Join( ", ", args.Select( x => x.AsArgument() ) );
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var windowsSpecific = NeedsWindowsSpecificFunction( func, returnType, args );
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if ( returnType is SteamApiCallType sap )
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{
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sap.CallResult = func.CallResult;
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argstr = string.Join( ", ", args.Select( x => x.AsArgument().Replace( "ref ", " /* ref */ " ) ) );
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}
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WriteLine( $"#region FunctionMeta" );
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WriteLine( $"[UnmanagedFunctionPointer( CallingConvention.ThisCall )]" );
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if ( returnType.ReturnAttribute != null)
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WriteLine( returnType.ReturnAttribute );
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if ( returnType.IsReturnedWeird )
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{
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WriteLine( "#if PLATFORM_WIN64" );
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WriteLine( $"private delegate void F{func.Name}( IntPtr self, ref {returnType.TypeName} retVal, {delegateargstr} );".Replace( " retVal, )", " retVal )" ) );
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WriteLine( "#else" );
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}
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WriteLine( $"private delegate {returnType.TypeNameFrom} F{func.Name}( IntPtr self, {delegateargstr} );".Replace( "( IntPtr self, )", "( IntPtr self )" ) );
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if ( returnType.IsReturnedWeird )
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{
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WriteLine( "#endif" );
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}
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WriteLine( $"private F{func.Name} _{func.Name};" );
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WriteLine();
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WriteLine( $"#endregion" );
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StartBlock( $"internal {returnType.ReturnType} {func.Name}( {argstr} )".Replace( "( )", "()" ) );
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{
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var callargs = string.Join( ", ", args.Select( x => x.AsCallArgument() ) );
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if ( returnType.IsReturnedWeird )
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{
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WriteLine( "#if PLATFORM_WIN64" );
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{
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WriteLine( $"var retVal = default( {returnType.TypeName} );" );
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WriteLine( $"_{func.Name}( Self, ref retVal, {callargs} );".Replace( ", );", " );" ) );
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WriteLine( $"{returnType.Return( "retVal" )}" );
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}
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WriteLine( "#else" );
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}
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if ( returnType.IsVoid )
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{
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WriteLine( $"_{func.Name}( Self, {callargs} );".Replace( "( Self, )", "( Self )" ) );
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}
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else
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{
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var v = $"_{func.Name}( Self, {callargs} )".Replace( "( Self, )", "( Self )" );
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WriteLine( returnType.Return( v ) );
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}
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if ( returnType.IsReturnedWeird )
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{
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WriteLine( "#endif" );
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}
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}
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EndBlock();
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}
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}
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}
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