Fix

Garry Newman 2016-11-02 20:03:17 +00:00
parent f4dc093829
commit 1d8272e2df
71 changed files with 142 additions and 71 deletions

@ -1,6 +1,7 @@
# MarkContentCorrupt
## Method
```
Method
void MarkContentCorrupt( bool missingFilesOnly )
```
```
No documentation available

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# GetAuthSessionTicket
## Method
```
Method
Ticket GetAuthSessionTicket( )
```
```
Creates an auth ticket.

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# Dispose
## Method
```
Method
void Dispose( )
```
```
No documentation available

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# SetupCommonInterfaces
## Method
```
Method
void SetupCommonInterfaces( )
```
```
No documentation available

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# Update
## Method
```
Method
void Update( )
```
```
No documentation available

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# Dispose
## Method
```
Method
void Dispose( )
```
```
No documentation available

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# Dispose
## Method
```
Method
void Dispose( )
```
```
No documentation available

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# Update
## Method
```
Method
void Update( )
```
```
Should be called at least once every frame

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# ForcePlatform
## Method
```
Method
void ForcePlatform( OperatingSystem os, Architecture arch )
```
```
No documentation available

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# Get
## Method
```
Method
SteamFriend Get( ulong steamid )
```
```
No documentation available

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# GetAvatar
## Method
```
Method
Image GetAvatar( AvatarSize size, ulong steamid )
```
```
No documentation available

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# GetName
## Method
```
Method
string GetName( ulong steamid )
```
```
No documentation available

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# Refresh
## Method
```
Method
void Refresh( )
```
```
No documentation available

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# GetPixel
## Method
```
Method
Color GetPixel( int x, int y )
```
```
No documentation available

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# CreateDefinition
## Method
```
Method
Definition CreateDefinition( int id )
```
```
No documentation available

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# Deserialize
## Method
```
Method
Result Deserialize( byte[] data, int dataLength )
```
```
No documentation available

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# Dispose
## Method
```
Method
void Dispose( )
```
```
No documentation available

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# FindDefinition
## Method
```
Method
Definition FindDefinition( int DefinitionId )
```
```
No documentation available

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# PlaytimeHeartbeat
## Method
```
Method
void PlaytimeHeartbeat( )
```
```
Call this at least every two minutes, every frame doesn't hurt.

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# PriceCategoryToFloat
## Method
```
Method
Single PriceCategoryToFloat( string price )
```
```
No documentation available

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# Refresh
## Method
```
Method
void Refresh( )
```
```
Call this to retrieve the items.

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# Dispose
## Method
```
Method
void Dispose( )
```
```
No documentation available

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# SendP2PPacket
## Method
```
Method
bool SendP2PPacket( ulong steamid, byte[] data, int length, SendType eP2PSendType, int nChannel )
```
```
No documentation available

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# AcceptFriendRequest
## Method
```
Method
void AcceptFriendRequest( ulong steamid )
```
```
No documentation available

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# AddFriend
## Method
```
Method
void AddFriend( ulong steamid )
```
```
No documentation available

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# IgnoreFriendRequest
## Method
```
Method
void IgnoreFriendRequest( ulong steamid )
```
```
No documentation available

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# OpenAchievements
## Method
```
Method
void OpenAchievements( ulong steamid )
```
```
No documentation available

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# OpenChat
## Method
```
Method
void OpenChat( ulong steamid )
```
```
No documentation available

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# OpenProfile
## Method
```
Method
void OpenProfile( ulong steamid )
```
```
No documentation available

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# OpenStats
## Method
```
Method
void OpenStats( ulong steamid )
```
```
No documentation available

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# OpenTrade
## Method
```
Method
void OpenTrade( ulong steamid )
```
```
No documentation available

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# OpenUrl
## Method
```
Method
void OpenUrl( string url )
```
```
No documentation available

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# OpenUserPage
## Method
```
Method
void OpenUserPage( string name, ulong steamid )
```
```
No documentation available

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# RemoveFriend
## Method
```
Method
void RemoveFriend( ulong steamid )
```
```
No documentation available

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# Trigger
## Method
```
Method
void Trigger( )
```
```
No documentation available

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# LogOnAnonymous
## Method
```
Method
void LogOnAnonymous( )
```
```
Log onto Steam anonymously

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# SetKey
## Method
```
Method
void SetKey( string Key, string Value )
```
```
No documentation available

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# Update
## Method
```
Method
void Update( )
```
```
Should be called at least once every frame

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# UpdatePlayer
## Method
```
Method
void UpdatePlayer( ulong steamid, string name, int score )
```
```
No documentation available

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# EndSession
## Method
```
Method
void EndSession( ulong steamid )
```
```
No documentation available

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# StartSession
## Method
```
Method
bool StartSession( byte[] data, ulong steamid )
```
```
No documentation available

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# AddToFavourite
## Method
```
Method
void AddToFavourite( Server server )
```
```
No documentation available

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# AddToHistory
## Method
```
Method
void AddToHistory( Server server )
```
```
No documentation available

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# Custom
## Method
```
Method
Request Custom( IEnumerable\<string\> serverList )
```
```
No documentation available

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# Favourites
## Method
```
Method
Request Favourites( )
```
```
Favourite filters don't seem to work, so we don't bother.

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# History
## Method
```
Method
Request History( )
```
```
History filters don't seem to work, so we don't bother.

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# Internet
## Method
```
Method
Request Internet( Filter filter )
```
```
No documentation available

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# IsFavourite
## Method
```
Method
bool IsFavourite( Server server )
```
```
No documentation available

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# RemoveFromFavourite
## Method
```
Method
void RemoveFromFavourite( Server server )
```
```
No documentation available

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# RemoveFromHistory
## Method
```
Method
void RemoveFromHistory( Server server )
```
```
No documentation available

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# GetOutgoingPacket
## Method
```
Method
bool GetOutgoingPacket( Packet& packet )
```
```
No documentation available

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# Handle
## Method
```
Method
void Handle( byte[] data, int size, uint address, UInt16 port )
```
```
No documentation available

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# Commit
## Method
```
Method
void Commit( ulong steamid )
```
```
No documentation available

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# GetFloat
## Method
```
Method
Single GetFloat( ulong steamid, string name, Single defaultValue )
```
```
No documentation available

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# GetInt
## Method
```
Method
int GetInt( ulong steamid, string name, int defaultValue )
```
```
No documentation available

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# Refresh
## Method
```
Method
void Refresh( ulong steamid )
```
```
No documentation available

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# Set
## Method
```
Method
bool Set( ulong steamid, string name, Single stat )
```
```
No documentation available

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# GetFloat
## Method
```
Method
Single GetFloat( string name )
```
```
No documentation available

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# GetGlobalFloat
## Method
```
Method
Double GetGlobalFloat( string name )
```
```
No documentation available

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# GetGlobalInt
## Method
```
Method
Int64 GetGlobalInt( string name )
```
```
No documentation available

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# GetInt
## Method
```
Method
int GetInt( string name )
```
```
No documentation available

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# UpdateGlobalStats
## Method
```
Method
void UpdateGlobalStats( int days )
```
```
No documentation available

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# UpdateStats
## Method
```
Method
void UpdateStats( )
```
```
No documentation available

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# Refresh
## Method
```
Method
void Refresh( )
```
```
No documentation available

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# Decompress
## Method
```
Method
bool Decompress( IntPtr input, int inputoffset, int inputsize, MemoryStream output, uint samepleRate )
```
```
No documentation available

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# Dispose
## Method
```
Method
void Dispose( )
```
```
No documentation available

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# CreateItem
## Method
```
Method
Editor CreateItem( ItemType type )
```
```
No documentation available

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# CreateQuery
## Method
```
Method
Query CreateQuery( )
```
```
No documentation available

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# Dispose
## Method
```
Method
void Dispose( )
```
```
No documentation available

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# EditItem
## Method
```
Method
Editor EditItem( ulong itemId )
```
```
No documentation available

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# GetItem
## Method
```
Method
Item GetItem( ulong itemid )
```
```
No documentation available