diff --git a/Facepunch.Steamworks.Auth.Auth.1.md b/Facepunch.Steamworks.Auth.Auth.1.md new file mode 100644 index 0000000..9262225 --- /dev/null +++ b/Facepunch.Steamworks.Auth.Auth.1.md @@ -0,0 +1,9 @@ +# Auth.1 +## Constructor +``` +Auth( ) +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.BaseSteamworks.BaseSteamworks.1.md b/Facepunch.Steamworks.BaseSteamworks.BaseSteamworks.1.md new file mode 100644 index 0000000..19e02b4 --- /dev/null +++ b/Facepunch.Steamworks.BaseSteamworks.BaseSteamworks.1.md @@ -0,0 +1,9 @@ +# BaseSteamworks.1 +## Constructor +``` +BaseSteamworks( ) +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Client.Client.1.md b/Facepunch.Steamworks.Client.Client.1.md new file mode 100644 index 0000000..7ee1388 --- /dev/null +++ b/Facepunch.Steamworks.Client.Client.1.md @@ -0,0 +1,9 @@ +# Client.1 +## Constructor +``` +Client( uint appId ) +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Image.Image.1.md b/Facepunch.Steamworks.Image.Image.1.md new file mode 100644 index 0000000..9f6d147 --- /dev/null +++ b/Facepunch.Steamworks.Image.Image.1.md @@ -0,0 +1,9 @@ +# Image.1 +## Constructor +``` +Image( ) +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Overlay.Overlay.1.md b/Facepunch.Steamworks.Overlay.Overlay.1.md new file mode 100644 index 0000000..2ee684f --- /dev/null +++ b/Facepunch.Steamworks.Overlay.Overlay.1.md @@ -0,0 +1,9 @@ +# Overlay.1 +## Constructor +``` +Overlay( ) +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Server.Server.1.md b/Facepunch.Steamworks.Server.Server.1.md new file mode 100644 index 0000000..6598e52 --- /dev/null +++ b/Facepunch.Steamworks.Server.Server.1.md @@ -0,0 +1,9 @@ +# Server.1 +## Constructor +``` +Server( uint appId, uint IpAddress, UInt16 GamePort, UInt16 QueryPort, bool Secure, string VersionString ) +``` +## Summary +``` +Initialize a Steam Server instance +``` diff --git a/Facepunch.Steamworks.Server.Server.2.md b/Facepunch.Steamworks.Server.Server.2.md new file mode 100644 index 0000000..4830ade --- /dev/null +++ b/Facepunch.Steamworks.Server.Server.2.md @@ -0,0 +1,10 @@ +# Server.2 +## Constructor +``` +Server( uint appId, uint IpAddress, UInt16 GamePort, bool Secure, string VersionString ) +``` +## Summary +``` +Initialize a server - query port will use the same as GamePort (MASTERSERVERUPDATERPORT_USEGAMESOCKETSHARE) + This means you'll need to detect and manually process and reply to server queries. +``` diff --git a/Facepunch.Steamworks.ServerList.ServerList.1.md b/Facepunch.Steamworks.ServerList.ServerList.1.md new file mode 100644 index 0000000..2f05062 --- /dev/null +++ b/Facepunch.Steamworks.ServerList.ServerList.1.md @@ -0,0 +1,9 @@ +# ServerList.1 +## Constructor +``` +ServerList( ) +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.SteamFriend.SteamFriend.1.md b/Facepunch.Steamworks.SteamFriend.SteamFriend.1.md new file mode 100644 index 0000000..92e7fb1 --- /dev/null +++ b/Facepunch.Steamworks.SteamFriend.SteamFriend.1.md @@ -0,0 +1,9 @@ +# SteamFriend.1 +## Constructor +``` +SteamFriend( ) +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Voice.Voice.1.md b/Facepunch.Steamworks.Voice.Voice.1.md new file mode 100644 index 0000000..5af617d --- /dev/null +++ b/Facepunch.Steamworks.Voice.Voice.1.md @@ -0,0 +1,9 @@ +# Voice.1 +## Constructor +``` +Voice( Client client ) +``` +## Summary +``` +No documentation available +```