Syntax

Garry Newman 2016-11-02 19:41:32 +00:00
parent d1403f064b
commit 5b2ff3feb1
23 changed files with 231 additions and 231 deletions

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# App
### Methods
* void [[MarkContentCorrupt|Facepunch.Steamworks.App.MarkContentCorrupt]]( bool **missingFilesOnly** )
* **void** [[MarkContentCorrupt|Facepunch.Steamworks.App.MarkContentCorrupt]]( **bool** missingFilesOnly )
### Properties
* int [[BuildId|Facepunch.Steamworks.App.BuildId]]
* **int** [[BuildId|Facepunch.Steamworks.App.BuildId]]
### Fields

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# Auth
### Methods
* Ticket [[GetAuthSessionTicket|Facepunch.Steamworks.Auth.GetAuthSessionTicket]]( )
* **Ticket** [[GetAuthSessionTicket|Facepunch.Steamworks.Auth.GetAuthSessionTicket]]( )
### Properties

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# BaseSteamworks
### Methods
* void [[Dispose|Facepunch.Steamworks.BaseSteamworks.Dispose]]( )
* void [[SetupCommonInterfaces|Facepunch.Steamworks.BaseSteamworks.SetupCommonInterfaces]]( )
* void [[Update|Facepunch.Steamworks.BaseSteamworks.Update]]( )
* **void** [[Dispose|Facepunch.Steamworks.BaseSteamworks.Dispose]]( )
* **void** [[SetupCommonInterfaces|Facepunch.Steamworks.BaseSteamworks.SetupCommonInterfaces]]( )
* **void** [[Update|Facepunch.Steamworks.BaseSteamworks.Update]]( )
### Properties
* uint [[AppId|Facepunch.Steamworks.BaseSteamworks.AppId]]
* **uint** [[AppId|Facepunch.Steamworks.BaseSteamworks.AppId]]
* Inventory [[Inventory|Facepunch.Steamworks.BaseSteamworks.Inventory]]
* **Inventory** [[Inventory|Facepunch.Steamworks.BaseSteamworks.Inventory]]
* bool [[IsValid|Facepunch.Steamworks.BaseSteamworks.IsValid]]
* **bool** [[IsValid|Facepunch.Steamworks.BaseSteamworks.IsValid]]
* Networking [[Networking|Facepunch.Steamworks.BaseSteamworks.Networking]]
* **Networking** [[Networking|Facepunch.Steamworks.BaseSteamworks.Networking]]
* Workshop [[Workshop|Facepunch.Steamworks.BaseSteamworks.Workshop]]
* **Workshop** [[Workshop|Facepunch.Steamworks.BaseSteamworks.Workshop]]
### Fields
* Action\<MessageType, string\> [[OnMessage|Facepunch.Steamworks.BaseSteamworks.OnMessage]]
* Action [[OnUpdate|Facepunch.Steamworks.BaseSteamworks.OnUpdate]]
* **Action\<MessageType, string\>** [[OnMessage|Facepunch.Steamworks.BaseSteamworks.OnMessage]]
* **Action** [[OnUpdate|Facepunch.Steamworks.BaseSteamworks.OnUpdate]]

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# CallbackHandle
### Methods
* void [[Dispose|Facepunch.Steamworks.CallbackHandle.Dispose]]( )
* **void** [[Dispose|Facepunch.Steamworks.CallbackHandle.Dispose]]( )
### Properties

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### Properties
### Fields
* int [[SteamUser|Facepunch.Steamworks.CallbackIdentifiers.SteamUser]]
* int [[SteamGameServer|Facepunch.Steamworks.CallbackIdentifiers.SteamGameServer]]
* int [[SteamFriends|Facepunch.Steamworks.CallbackIdentifiers.SteamFriends]]
* int [[SteamBilling|Facepunch.Steamworks.CallbackIdentifiers.SteamBilling]]
* int [[SteamMatchmaking|Facepunch.Steamworks.CallbackIdentifiers.SteamMatchmaking]]
* int [[SteamContentServer|Facepunch.Steamworks.CallbackIdentifiers.SteamContentServer]]
* int [[SteamUtils|Facepunch.Steamworks.CallbackIdentifiers.SteamUtils]]
* int [[ClientFriends|Facepunch.Steamworks.CallbackIdentifiers.ClientFriends]]
* int [[ClientUser|Facepunch.Steamworks.CallbackIdentifiers.ClientUser]]
* int [[SteamApps|Facepunch.Steamworks.CallbackIdentifiers.SteamApps]]
* int [[SteamUserStats|Facepunch.Steamworks.CallbackIdentifiers.SteamUserStats]]
* int [[SteamNetworking|Facepunch.Steamworks.CallbackIdentifiers.SteamNetworking]]
* int [[ClientRemoteStorage|Facepunch.Steamworks.CallbackIdentifiers.ClientRemoteStorage]]
* int [[ClientDepotBuilder|Facepunch.Steamworks.CallbackIdentifiers.ClientDepotBuilder]]
* int [[SteamGameServerItems|Facepunch.Steamworks.CallbackIdentifiers.SteamGameServerItems]]
* int [[ClientUtils|Facepunch.Steamworks.CallbackIdentifiers.ClientUtils]]
* int [[SteamGameCoordinator|Facepunch.Steamworks.CallbackIdentifiers.SteamGameCoordinator]]
* int [[SteamGameServerStats|Facepunch.Steamworks.CallbackIdentifiers.SteamGameServerStats]]
* int [[Steam2Async|Facepunch.Steamworks.CallbackIdentifiers.Steam2Async]]
* int [[SteamGameStats|Facepunch.Steamworks.CallbackIdentifiers.SteamGameStats]]
* int [[ClientHTTP|Facepunch.Steamworks.CallbackIdentifiers.ClientHTTP]]
* int [[ClientScreenshots|Facepunch.Steamworks.CallbackIdentifiers.ClientScreenshots]]
* int [[SteamScreenshots|Facepunch.Steamworks.CallbackIdentifiers.SteamScreenshots]]
* int [[ClientAudio|Facepunch.Steamworks.CallbackIdentifiers.ClientAudio]]
* int [[ClientUnifiedMessages|Facepunch.Steamworks.CallbackIdentifiers.ClientUnifiedMessages]]
* int [[SteamStreamLauncher|Facepunch.Steamworks.CallbackIdentifiers.SteamStreamLauncher]]
* int [[ClientController|Facepunch.Steamworks.CallbackIdentifiers.ClientController]]
* int [[SteamController|Facepunch.Steamworks.CallbackIdentifiers.SteamController]]
* int [[ClientParentalSettings|Facepunch.Steamworks.CallbackIdentifiers.ClientParentalSettings]]
* int [[ClientDeviceAuth|Facepunch.Steamworks.CallbackIdentifiers.ClientDeviceAuth]]
* int [[ClientNetworkDeviceManager|Facepunch.Steamworks.CallbackIdentifiers.ClientNetworkDeviceManager]]
* int [[ClientMusic|Facepunch.Steamworks.CallbackIdentifiers.ClientMusic]]
* int [[ClientRemoteClientManager|Facepunch.Steamworks.CallbackIdentifiers.ClientRemoteClientManager]]
* int [[ClientUGC|Facepunch.Steamworks.CallbackIdentifiers.ClientUGC]]
* int [[SteamStreamClient|Facepunch.Steamworks.CallbackIdentifiers.SteamStreamClient]]
* int [[ClientShortcuts|Facepunch.Steamworks.CallbackIdentifiers.ClientShortcuts]]
* int [[ClientRemoteControlManager|Facepunch.Steamworks.CallbackIdentifiers.ClientRemoteControlManager]]
* int [[SteamAppList|Facepunch.Steamworks.CallbackIdentifiers.SteamAppList]]
* int [[SteamMusic|Facepunch.Steamworks.CallbackIdentifiers.SteamMusic]]
* int [[SteamMusicRemote|Facepunch.Steamworks.CallbackIdentifiers.SteamMusicRemote]]
* int [[ClientVR|Facepunch.Steamworks.CallbackIdentifiers.ClientVR]]
* int [[ClientGameNotification|Facepunch.Steamworks.CallbackIdentifiers.ClientGameNotification]]
* int [[SteamGameNotification|Facepunch.Steamworks.CallbackIdentifiers.SteamGameNotification]]
* int [[SteamHTMLSurface|Facepunch.Steamworks.CallbackIdentifiers.SteamHTMLSurface]]
* int [[ClientVideo|Facepunch.Steamworks.CallbackIdentifiers.ClientVideo]]
* int [[ClientInventory|Facepunch.Steamworks.CallbackIdentifiers.ClientInventory]]
* int [[ClientBluetoothManager|Facepunch.Steamworks.CallbackIdentifiers.ClientBluetoothManager]]
* **int** [[SteamUser|Facepunch.Steamworks.CallbackIdentifiers.SteamUser]]
* **int** [[SteamGameServer|Facepunch.Steamworks.CallbackIdentifiers.SteamGameServer]]
* **int** [[SteamFriends|Facepunch.Steamworks.CallbackIdentifiers.SteamFriends]]
* **int** [[SteamBilling|Facepunch.Steamworks.CallbackIdentifiers.SteamBilling]]
* **int** [[SteamMatchmaking|Facepunch.Steamworks.CallbackIdentifiers.SteamMatchmaking]]
* **int** [[SteamContentServer|Facepunch.Steamworks.CallbackIdentifiers.SteamContentServer]]
* **int** [[SteamUtils|Facepunch.Steamworks.CallbackIdentifiers.SteamUtils]]
* **int** [[ClientFriends|Facepunch.Steamworks.CallbackIdentifiers.ClientFriends]]
* **int** [[ClientUser|Facepunch.Steamworks.CallbackIdentifiers.ClientUser]]
* **int** [[SteamApps|Facepunch.Steamworks.CallbackIdentifiers.SteamApps]]
* **int** [[SteamUserStats|Facepunch.Steamworks.CallbackIdentifiers.SteamUserStats]]
* **int** [[SteamNetworking|Facepunch.Steamworks.CallbackIdentifiers.SteamNetworking]]
* **int** [[ClientRemoteStorage|Facepunch.Steamworks.CallbackIdentifiers.ClientRemoteStorage]]
* **int** [[ClientDepotBuilder|Facepunch.Steamworks.CallbackIdentifiers.ClientDepotBuilder]]
* **int** [[SteamGameServerItems|Facepunch.Steamworks.CallbackIdentifiers.SteamGameServerItems]]
* **int** [[ClientUtils|Facepunch.Steamworks.CallbackIdentifiers.ClientUtils]]
* **int** [[SteamGameCoordinator|Facepunch.Steamworks.CallbackIdentifiers.SteamGameCoordinator]]
* **int** [[SteamGameServerStats|Facepunch.Steamworks.CallbackIdentifiers.SteamGameServerStats]]
* **int** [[Steam2Async|Facepunch.Steamworks.CallbackIdentifiers.Steam2Async]]
* **int** [[SteamGameStats|Facepunch.Steamworks.CallbackIdentifiers.SteamGameStats]]
* **int** [[ClientHTTP|Facepunch.Steamworks.CallbackIdentifiers.ClientHTTP]]
* **int** [[ClientScreenshots|Facepunch.Steamworks.CallbackIdentifiers.ClientScreenshots]]
* **int** [[SteamScreenshots|Facepunch.Steamworks.CallbackIdentifiers.SteamScreenshots]]
* **int** [[ClientAudio|Facepunch.Steamworks.CallbackIdentifiers.ClientAudio]]
* **int** [[ClientUnifiedMessages|Facepunch.Steamworks.CallbackIdentifiers.ClientUnifiedMessages]]
* **int** [[SteamStreamLauncher|Facepunch.Steamworks.CallbackIdentifiers.SteamStreamLauncher]]
* **int** [[ClientController|Facepunch.Steamworks.CallbackIdentifiers.ClientController]]
* **int** [[SteamController|Facepunch.Steamworks.CallbackIdentifiers.SteamController]]
* **int** [[ClientParentalSettings|Facepunch.Steamworks.CallbackIdentifiers.ClientParentalSettings]]
* **int** [[ClientDeviceAuth|Facepunch.Steamworks.CallbackIdentifiers.ClientDeviceAuth]]
* **int** [[ClientNetworkDeviceManager|Facepunch.Steamworks.CallbackIdentifiers.ClientNetworkDeviceManager]]
* **int** [[ClientMusic|Facepunch.Steamworks.CallbackIdentifiers.ClientMusic]]
* **int** [[ClientRemoteClientManager|Facepunch.Steamworks.CallbackIdentifiers.ClientRemoteClientManager]]
* **int** [[ClientUGC|Facepunch.Steamworks.CallbackIdentifiers.ClientUGC]]
* **int** [[SteamStreamClient|Facepunch.Steamworks.CallbackIdentifiers.SteamStreamClient]]
* **int** [[ClientShortcuts|Facepunch.Steamworks.CallbackIdentifiers.ClientShortcuts]]
* **int** [[ClientRemoteControlManager|Facepunch.Steamworks.CallbackIdentifiers.ClientRemoteControlManager]]
* **int** [[SteamAppList|Facepunch.Steamworks.CallbackIdentifiers.SteamAppList]]
* **int** [[SteamMusic|Facepunch.Steamworks.CallbackIdentifiers.SteamMusic]]
* **int** [[SteamMusicRemote|Facepunch.Steamworks.CallbackIdentifiers.SteamMusicRemote]]
* **int** [[ClientVR|Facepunch.Steamworks.CallbackIdentifiers.ClientVR]]
* **int** [[ClientGameNotification|Facepunch.Steamworks.CallbackIdentifiers.ClientGameNotification]]
* **int** [[SteamGameNotification|Facepunch.Steamworks.CallbackIdentifiers.SteamGameNotification]]
* **int** [[SteamHTMLSurface|Facepunch.Steamworks.CallbackIdentifiers.SteamHTMLSurface]]
* **int** [[ClientVideo|Facepunch.Steamworks.CallbackIdentifiers.ClientVideo]]
* **int** [[ClientInventory|Facepunch.Steamworks.CallbackIdentifiers.ClientInventory]]
* **int** [[ClientBluetoothManager|Facepunch.Steamworks.CallbackIdentifiers.ClientBluetoothManager]]

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# Client
### Methods
* void [[Dispose|Facepunch.Steamworks.Client.Dispose]]( )
* void [[Update|Facepunch.Steamworks.Client.Update]]( )
* **void** [[Dispose|Facepunch.Steamworks.Client.Dispose]]( )
* **void** [[Update|Facepunch.Steamworks.Client.Update]]( )
### Properties
* App [[App|Facepunch.Steamworks.Client.App]]
* **App** [[App|Facepunch.Steamworks.Client.App]]
* uint [[AppId|Facepunch.Steamworks.Client.AppId]]
* **uint** [[AppId|Facepunch.Steamworks.Client.AppId]]
* Auth [[Auth|Facepunch.Steamworks.Client.Auth]]
* **Auth** [[Auth|Facepunch.Steamworks.Client.Auth]]
* string [[BetaName|Facepunch.Steamworks.Client.BetaName]]
* **string** [[BetaName|Facepunch.Steamworks.Client.BetaName]]
* Friends [[Friends|Facepunch.Steamworks.Client.Friends]]
* **Friends** [[Friends|Facepunch.Steamworks.Client.Friends]]
* Inventory [[Inventory|Facepunch.Steamworks.Client.Inventory]]
* **Inventory** [[Inventory|Facepunch.Steamworks.Client.Inventory]]
* bool [[IsValid|Facepunch.Steamworks.Client.IsValid]]
* **bool** [[IsValid|Facepunch.Steamworks.Client.IsValid]]
* Networking [[Networking|Facepunch.Steamworks.Client.Networking]]
* **Networking** [[Networking|Facepunch.Steamworks.Client.Networking]]
* Overlay [[Overlay|Facepunch.Steamworks.Client.Overlay]]
* **Overlay** [[Overlay|Facepunch.Steamworks.Client.Overlay]]
* Screenshots [[Screenshots|Facepunch.Steamworks.Client.Screenshots]]
* **Screenshots** [[Screenshots|Facepunch.Steamworks.Client.Screenshots]]
* ServerList [[ServerList|Facepunch.Steamworks.Client.ServerList]]
* **ServerList** [[ServerList|Facepunch.Steamworks.Client.ServerList]]
* Stats [[Stats|Facepunch.Steamworks.Client.Stats]]
* **Stats** [[Stats|Facepunch.Steamworks.Client.Stats]]
* ulong [[SteamId|Facepunch.Steamworks.Client.SteamId]]
* **ulong** [[SteamId|Facepunch.Steamworks.Client.SteamId]]
* string [[Username|Facepunch.Steamworks.Client.Username]]
* **string** [[Username|Facepunch.Steamworks.Client.Username]]
* Voice [[Voice|Facepunch.Steamworks.Client.Voice]]
* **Voice** [[Voice|Facepunch.Steamworks.Client.Voice]]
* Workshop [[Workshop|Facepunch.Steamworks.Client.Workshop]]
* **Workshop** [[Workshop|Facepunch.Steamworks.Client.Workshop]]
### Fields
* Action\<MessageType, string\> [[OnMessage|Facepunch.Steamworks.Client.OnMessage]]
* Action [[OnUpdate|Facepunch.Steamworks.Client.OnUpdate]]
* **Action\<MessageType, string\>** [[OnMessage|Facepunch.Steamworks.Client.OnMessage]]
* **Action** [[OnUpdate|Facepunch.Steamworks.Client.OnUpdate]]

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# Config
### Methods
* void [[ForcePlatform|Facepunch.Steamworks.Config.ForcePlatform]]( OperatingSystem **os**, Architecture **arch** )
* **void** [[ForcePlatform|Facepunch.Steamworks.Config.ForcePlatform]]( **OperatingSystem** os, **Architecture** arch )
### Properties
* bool [[UseThisCall|Facepunch.Steamworks.Config.UseThisCall]]
* **bool** [[UseThisCall|Facepunch.Steamworks.Config.UseThisCall]]
### Fields

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### Properties
### Fields
* string [[STEAMAPPLIST_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMAPPLIST_INTERFACE_VERSION]]
* string [[STEAMAPPS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMAPPS_INTERFACE_VERSION]]
* string [[STEAMAPPTICKET_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMAPPTICKET_INTERFACE_VERSION]]
* string [[STEAMCONTROLLER_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMCONTROLLER_INTERFACE_VERSION]]
* string [[STEAMFRIENDS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMFRIENDS_INTERFACE_VERSION]]
* string [[STEAMGAMECOORDINATOR_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMGAMECOORDINATOR_INTERFACE_VERSION]]
* string [[STEAMGAMESERVER_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMGAMESERVER_INTERFACE_VERSION]]
* string [[STEAMGAMESERVERSTATS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMGAMESERVERSTATS_INTERFACE_VERSION]]
* string [[STEAMHTMLSURFACE_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMHTMLSURFACE_INTERFACE_VERSION]]
* string [[STEAMHTTP_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMHTTP_INTERFACE_VERSION]]
* string [[STEAMINVENTORY_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMINVENTORY_INTERFACE_VERSION]]
* string [[STEAMMATCHMAKING_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMMATCHMAKING_INTERFACE_VERSION]]
* string [[STEAMMATCHMAKINGSERVERS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMMATCHMAKINGSERVERS_INTERFACE_VERSION]]
* string [[STEAMMUSIC_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMMUSIC_INTERFACE_VERSION]]
* string [[STEAMMUSICREMOTE_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMMUSICREMOTE_INTERFACE_VERSION]]
* string [[STEAMNETWORKING_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMNETWORKING_INTERFACE_VERSION]]
* string [[STEAMREMOTESTORAGE_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMREMOTESTORAGE_INTERFACE_VERSION]]
* string [[STEAMSCREENSHOTS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMSCREENSHOTS_INTERFACE_VERSION]]
* string [[STEAMUGC_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMUGC_INTERFACE_VERSION]]
* string [[STEAMUNIFIEDMESSAGES_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMUNIFIEDMESSAGES_INTERFACE_VERSION]]
* string [[STEAMUSER_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMUSER_INTERFACE_VERSION]]
* string [[STEAMUSERSTATS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMUSERSTATS_INTERFACE_VERSION]]
* string [[STEAMUTILS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMUTILS_INTERFACE_VERSION]]
* string [[STEAMVIDEO_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMVIDEO_INTERFACE_VERSION]]
* **string** [[STEAMAPPLIST_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMAPPLIST_INTERFACE_VERSION]]
* **string** [[STEAMAPPS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMAPPS_INTERFACE_VERSION]]
* **string** [[STEAMAPPTICKET_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMAPPTICKET_INTERFACE_VERSION]]
* **string** [[STEAMCONTROLLER_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMCONTROLLER_INTERFACE_VERSION]]
* **string** [[STEAMFRIENDS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMFRIENDS_INTERFACE_VERSION]]
* **string** [[STEAMGAMECOORDINATOR_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMGAMECOORDINATOR_INTERFACE_VERSION]]
* **string** [[STEAMGAMESERVER_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMGAMESERVER_INTERFACE_VERSION]]
* **string** [[STEAMGAMESERVERSTATS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMGAMESERVERSTATS_INTERFACE_VERSION]]
* **string** [[STEAMHTMLSURFACE_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMHTMLSURFACE_INTERFACE_VERSION]]
* **string** [[STEAMHTTP_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMHTTP_INTERFACE_VERSION]]
* **string** [[STEAMINVENTORY_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMINVENTORY_INTERFACE_VERSION]]
* **string** [[STEAMMATCHMAKING_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMMATCHMAKING_INTERFACE_VERSION]]
* **string** [[STEAMMATCHMAKINGSERVERS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMMATCHMAKINGSERVERS_INTERFACE_VERSION]]
* **string** [[STEAMMUSIC_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMMUSIC_INTERFACE_VERSION]]
* **string** [[STEAMMUSICREMOTE_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMMUSICREMOTE_INTERFACE_VERSION]]
* **string** [[STEAMNETWORKING_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMNETWORKING_INTERFACE_VERSION]]
* **string** [[STEAMREMOTESTORAGE_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMREMOTESTORAGE_INTERFACE_VERSION]]
* **string** [[STEAMSCREENSHOTS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMSCREENSHOTS_INTERFACE_VERSION]]
* **string** [[STEAMUGC_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMUGC_INTERFACE_VERSION]]
* **string** [[STEAMUNIFIEDMESSAGES_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMUNIFIEDMESSAGES_INTERFACE_VERSION]]
* **string** [[STEAMUSER_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMUSER_INTERFACE_VERSION]]
* **string** [[STEAMUSERSTATS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMUSERSTATS_INTERFACE_VERSION]]
* **string** [[STEAMUTILS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMUTILS_INTERFACE_VERSION]]
* **string** [[STEAMVIDEO_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMVIDEO_INTERFACE_VERSION]]

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# Friends
### Methods
* SteamFriend [[Get|Facepunch.Steamworks.Friends.Get]]( ulong **steamid** )
* Image [[GetAvatar|Facepunch.Steamworks.Friends.GetAvatar]]( AvatarSize **size**, ulong **steamid** )
* string [[GetName|Facepunch.Steamworks.Friends.GetName]]( ulong **steamid** )
* void [[Refresh|Facepunch.Steamworks.Friends.Refresh]]( )
* **SteamFriend** [[Get|Facepunch.Steamworks.Friends.Get]]( **ulong** steamid )
* **Image** [[GetAvatar|Facepunch.Steamworks.Friends.GetAvatar]]( **AvatarSize** size, **ulong** steamid )
* **string** [[GetName|Facepunch.Steamworks.Friends.GetName]]( **ulong** steamid )
* **void** [[Refresh|Facepunch.Steamworks.Friends.Refresh]]( )
### Properties
* IEnumerable\<SteamFriend\> [[All|Facepunch.Steamworks.Friends.All]]
* **IEnumerable\<SteamFriend\>** [[All|Facepunch.Steamworks.Friends.All]]
* IEnumerable\<SteamFriend\> [[AllBlocked|Facepunch.Steamworks.Friends.AllBlocked]]
* **IEnumerable\<SteamFriend\>** [[AllBlocked|Facepunch.Steamworks.Friends.AllBlocked]]
* IEnumerable\<SteamFriend\> [[AllFriends|Facepunch.Steamworks.Friends.AllFriends]]
* **IEnumerable\<SteamFriend\>** [[AllFriends|Facepunch.Steamworks.Friends.AllFriends]]
### Fields

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# Image
### Methods
* Color [[GetPixel|Facepunch.Steamworks.Image.GetPixel]]( int **x**, int **y** )
* **Color** [[GetPixel|Facepunch.Steamworks.Image.GetPixel]]( **int** x, **int** y )
### Properties
* Byte[] [[Data|Facepunch.Steamworks.Image.Data]]
* **Byte[]** [[Data|Facepunch.Steamworks.Image.Data]]
* int [[Height|Facepunch.Steamworks.Image.Height]]
* **int** [[Height|Facepunch.Steamworks.Image.Height]]
* int [[Id|Facepunch.Steamworks.Image.Id]]
* **int** [[Id|Facepunch.Steamworks.Image.Id]]
* bool [[IsError|Facepunch.Steamworks.Image.IsError]]
* **bool** [[IsError|Facepunch.Steamworks.Image.IsError]]
* bool [[IsLoaded|Facepunch.Steamworks.Image.IsLoaded]]
* **bool** [[IsLoaded|Facepunch.Steamworks.Image.IsLoaded]]
* int [[Width|Facepunch.Steamworks.Image.Width]]
* **int** [[Width|Facepunch.Steamworks.Image.Width]]
### Fields

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# Inventory
### Methods
* Definition [[CreateDefinition|Facepunch.Steamworks.Inventory.CreateDefinition]]( int **id** )
* Result [[Deserialize|Facepunch.Steamworks.Inventory.Deserialize]]( Byte[] **data**, int **dataLength** )
* void [[Dispose|Facepunch.Steamworks.Inventory.Dispose]]( )
* Definition [[FindDefinition|Facepunch.Steamworks.Inventory.FindDefinition]]( int **DefinitionId** )
* void [[PlaytimeHeartbeat|Facepunch.Steamworks.Inventory.PlaytimeHeartbeat]]( )
* Single [[PriceCategoryToFloat|Facepunch.Steamworks.Inventory.PriceCategoryToFloat]]( string **price** )
* void [[Refresh|Facepunch.Steamworks.Inventory.Refresh]]( )
* **Definition** [[CreateDefinition|Facepunch.Steamworks.Inventory.CreateDefinition]]( **int** id )
* **Result** [[Deserialize|Facepunch.Steamworks.Inventory.Deserialize]]( **Byte[]** data, **int** dataLength )
* **void** [[Dispose|Facepunch.Steamworks.Inventory.Dispose]]( )
* **Definition** [[FindDefinition|Facepunch.Steamworks.Inventory.FindDefinition]]( **int** DefinitionId )
* **void** [[PlaytimeHeartbeat|Facepunch.Steamworks.Inventory.PlaytimeHeartbeat]]( )
* **Single** [[PriceCategoryToFloat|Facepunch.Steamworks.Inventory.PriceCategoryToFloat]]( **string** price )
* **void** [[Refresh|Facepunch.Steamworks.Inventory.Refresh]]( )
### Properties
### Fields
* Action [[OnUpdate|Facepunch.Steamworks.Inventory.OnUpdate]]
* Item[] [[Items|Facepunch.Steamworks.Inventory.Items]]
* Byte[] [[SerializedItems|Facepunch.Steamworks.Inventory.SerializedItems]]
* DateTime [[SerializedExpireTime|Facepunch.Steamworks.Inventory.SerializedExpireTime]]
* Definition[] [[Definitions|Facepunch.Steamworks.Inventory.Definitions]]
* **Action** [[OnUpdate|Facepunch.Steamworks.Inventory.OnUpdate]]
* **Item[]** [[Items|Facepunch.Steamworks.Inventory.Items]]
* **Byte[]** [[SerializedItems|Facepunch.Steamworks.Inventory.SerializedItems]]
* **DateTime** [[SerializedExpireTime|Facepunch.Steamworks.Inventory.SerializedExpireTime]]
* **Definition[]** [[Definitions|Facepunch.Steamworks.Inventory.Definitions]]

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# Networking
### Methods
* void [[Dispose|Facepunch.Steamworks.Networking.Dispose]]( )
* bool [[SendP2PPacket|Facepunch.Steamworks.Networking.SendP2PPacket]]( ulong **steamid**, Byte[] **data**, int **length**, SendType **eP2PSendType**, int **nChannel** )
* **void** [[Dispose|Facepunch.Steamworks.Networking.Dispose]]( )
* **bool** [[SendP2PPacket|Facepunch.Steamworks.Networking.SendP2PPacket]]( **ulong** steamid, **Byte[]** data, **int** length, **SendType** eP2PSendType, **int** nChannel )
### Properties
### Fields
* Action\<ulong, MemoryStream, int\> [[OnP2PData|Facepunch.Steamworks.Networking.OnP2PData]]
* Func\<ulong, bool\> [[OnIncomingConnection|Facepunch.Steamworks.Networking.OnIncomingConnection]]
* Action\<ulong, SessionError\> [[OnConnectionFailed|Facepunch.Steamworks.Networking.OnConnectionFailed]]
* **Action\<ulong, MemoryStream, int\>** [[OnP2PData|Facepunch.Steamworks.Networking.OnP2PData]]
* **Func\<ulong, bool\>** [[OnIncomingConnection|Facepunch.Steamworks.Networking.OnIncomingConnection]]
* **Action\<ulong, SessionError\>** [[OnConnectionFailed|Facepunch.Steamworks.Networking.OnConnectionFailed]]

@ -1,17 +1,17 @@
# Overlay
### Methods
* void [[AcceptFriendRequest|Facepunch.Steamworks.Overlay.AcceptFriendRequest]]( ulong **steamid** )
* void [[AddFriend|Facepunch.Steamworks.Overlay.AddFriend]]( ulong **steamid** )
* void [[IgnoreFriendRequest|Facepunch.Steamworks.Overlay.IgnoreFriendRequest]]( ulong **steamid** )
* void [[OpenAchievements|Facepunch.Steamworks.Overlay.OpenAchievements]]( ulong **steamid** )
* void [[OpenChat|Facepunch.Steamworks.Overlay.OpenChat]]( ulong **steamid** )
* void [[OpenProfile|Facepunch.Steamworks.Overlay.OpenProfile]]( ulong **steamid** )
* void [[OpenStats|Facepunch.Steamworks.Overlay.OpenStats]]( ulong **steamid** )
* void [[OpenTrade|Facepunch.Steamworks.Overlay.OpenTrade]]( ulong **steamid** )
* void [[OpenUrl|Facepunch.Steamworks.Overlay.OpenUrl]]( string **url** )
* void [[OpenUserPage|Facepunch.Steamworks.Overlay.OpenUserPage]]( string **name**, ulong **steamid** )
* void [[RemoveFriend|Facepunch.Steamworks.Overlay.RemoveFriend]]( ulong **steamid** )
* **void** [[AcceptFriendRequest|Facepunch.Steamworks.Overlay.AcceptFriendRequest]]( **ulong** steamid )
* **void** [[AddFriend|Facepunch.Steamworks.Overlay.AddFriend]]( **ulong** steamid )
* **void** [[IgnoreFriendRequest|Facepunch.Steamworks.Overlay.IgnoreFriendRequest]]( **ulong** steamid )
* **void** [[OpenAchievements|Facepunch.Steamworks.Overlay.OpenAchievements]]( **ulong** steamid )
* **void** [[OpenChat|Facepunch.Steamworks.Overlay.OpenChat]]( **ulong** steamid )
* **void** [[OpenProfile|Facepunch.Steamworks.Overlay.OpenProfile]]( **ulong** steamid )
* **void** [[OpenStats|Facepunch.Steamworks.Overlay.OpenStats]]( **ulong** steamid )
* **void** [[OpenTrade|Facepunch.Steamworks.Overlay.OpenTrade]]( **ulong** steamid )
* **void** [[OpenUrl|Facepunch.Steamworks.Overlay.OpenUrl]]( **string** url )
* **void** [[OpenUserPage|Facepunch.Steamworks.Overlay.OpenUserPage]]( **string** name, **ulong** steamid )
* **void** [[RemoveFriend|Facepunch.Steamworks.Overlay.RemoveFriend]]( **ulong** steamid )
### Properties

@ -1,7 +1,7 @@
# Screenshots
### Methods
* void [[Trigger|Facepunch.Steamworks.Screenshots.Trigger]]( )
* **void** [[Trigger|Facepunch.Steamworks.Screenshots.Trigger]]( )
### Properties

@ -1,53 +1,53 @@
# Server
### Methods
* void [[LogOnAnonymous|Facepunch.Steamworks.Server.LogOnAnonymous]]( )
* void [[SetKey|Facepunch.Steamworks.Server.SetKey]]( string **Key**, string **Value** )
* void [[Update|Facepunch.Steamworks.Server.Update]]( )
* void [[UpdatePlayer|Facepunch.Steamworks.Server.UpdatePlayer]]( ulong **steamid**, string **name**, int **score** )
* **void** [[LogOnAnonymous|Facepunch.Steamworks.Server.LogOnAnonymous]]( )
* **void** [[SetKey|Facepunch.Steamworks.Server.SetKey]]( **string** Key, **string** Value )
* **void** [[Update|Facepunch.Steamworks.Server.Update]]( )
* **void** [[UpdatePlayer|Facepunch.Steamworks.Server.UpdatePlayer]]( **ulong** steamid, **string** name, **int** score )
### Properties
* uint [[AppId|Facepunch.Steamworks.Server.AppId]]
* **uint** [[AppId|Facepunch.Steamworks.Server.AppId]]
* ServerAuth [[Auth|Facepunch.Steamworks.Server.Auth]]
* **ServerAuth** [[Auth|Facepunch.Steamworks.Server.Auth]]
* int [[BotCount|Facepunch.Steamworks.Server.BotCount]]
* **int** [[BotCount|Facepunch.Steamworks.Server.BotCount]]
* string [[GameDescription|Facepunch.Steamworks.Server.GameDescription]]
* **string** [[GameDescription|Facepunch.Steamworks.Server.GameDescription]]
* string [[GameTags|Facepunch.Steamworks.Server.GameTags]]
* **string** [[GameTags|Facepunch.Steamworks.Server.GameTags]]
* Inventory [[Inventory|Facepunch.Steamworks.Server.Inventory]]
* **Inventory** [[Inventory|Facepunch.Steamworks.Server.Inventory]]
* bool [[IsValid|Facepunch.Steamworks.Server.IsValid]]
* **bool** [[IsValid|Facepunch.Steamworks.Server.IsValid]]
* bool [[LoggedOn|Facepunch.Steamworks.Server.LoggedOn]]
* **bool** [[LoggedOn|Facepunch.Steamworks.Server.LoggedOn]]
* string [[MapName|Facepunch.Steamworks.Server.MapName]]
* **string** [[MapName|Facepunch.Steamworks.Server.MapName]]
* int [[MaxPlayers|Facepunch.Steamworks.Server.MaxPlayers]]
* **int** [[MaxPlayers|Facepunch.Steamworks.Server.MaxPlayers]]
* string [[ModDir|Facepunch.Steamworks.Server.ModDir]]
* **string** [[ModDir|Facepunch.Steamworks.Server.ModDir]]
* Networking [[Networking|Facepunch.Steamworks.Server.Networking]]
* **Networking** [[Networking|Facepunch.Steamworks.Server.Networking]]
* bool [[Passworded|Facepunch.Steamworks.Server.Passworded]]
* **bool** [[Passworded|Facepunch.Steamworks.Server.Passworded]]
* string [[Product|Facepunch.Steamworks.Server.Product]]
* **string** [[Product|Facepunch.Steamworks.Server.Product]]
* ServerQuery [[Query|Facepunch.Steamworks.Server.Query]]
* **ServerQuery** [[Query|Facepunch.Steamworks.Server.Query]]
* string [[ServerName|Facepunch.Steamworks.Server.ServerName]]
* **string** [[ServerName|Facepunch.Steamworks.Server.ServerName]]
* ServerStats [[Stats|Facepunch.Steamworks.Server.Stats]]
* **ServerStats** [[Stats|Facepunch.Steamworks.Server.Stats]]
* ulong [[SteamId|Facepunch.Steamworks.Server.SteamId]]
* **ulong** [[SteamId|Facepunch.Steamworks.Server.SteamId]]
* string [[Username|Facepunch.Steamworks.Server.Username]]
* **string** [[Username|Facepunch.Steamworks.Server.Username]]
* Workshop [[Workshop|Facepunch.Steamworks.Server.Workshop]]
* **Workshop** [[Workshop|Facepunch.Steamworks.Server.Workshop]]
### Fields
* Action\<MessageType, string\> [[OnMessage|Facepunch.Steamworks.Server.OnMessage]]
* Action [[OnUpdate|Facepunch.Steamworks.Server.OnUpdate]]
* **Action\<MessageType, string\>** [[OnMessage|Facepunch.Steamworks.Server.OnMessage]]
* **Action** [[OnUpdate|Facepunch.Steamworks.Server.OnUpdate]]

@ -1,10 +1,10 @@
# ServerAuth
### Methods
* void [[EndSession|Facepunch.Steamworks.ServerAuth.EndSession]]( ulong **steamid** )
* bool [[StartSession|Facepunch.Steamworks.ServerAuth.StartSession]]( Byte[] **data**, ulong **steamid** )
* **void** [[EndSession|Facepunch.Steamworks.ServerAuth.EndSession]]( **ulong** steamid )
* **bool** [[StartSession|Facepunch.Steamworks.ServerAuth.StartSession]]( **Byte[]** data, **ulong** steamid )
### Properties
### Fields
* Action\<ulong, ulong, Status\> [[OnAuthChange|Facepunch.Steamworks.ServerAuth.OnAuthChange]]
* **Action\<ulong, ulong, Status\>** [[OnAuthChange|Facepunch.Steamworks.ServerAuth.OnAuthChange]]

@ -1,15 +1,15 @@
# ServerList
### Methods
* void [[AddToFavourite|Facepunch.Steamworks.ServerList.AddToFavourite]]( Server **server** )
* void [[AddToHistory|Facepunch.Steamworks.ServerList.AddToHistory]]( Server **server** )
* Request [[Custom|Facepunch.Steamworks.ServerList.Custom]]( IEnumerable\<string\> **serverList** )
* Request [[Favourites|Facepunch.Steamworks.ServerList.Favourites]]( )
* Request [[History|Facepunch.Steamworks.ServerList.History]]( )
* Request [[Internet|Facepunch.Steamworks.ServerList.Internet]]( Filter **filter** )
* bool [[IsFavourite|Facepunch.Steamworks.ServerList.IsFavourite]]( Server **server** )
* void [[RemoveFromFavourite|Facepunch.Steamworks.ServerList.RemoveFromFavourite]]( Server **server** )
* void [[RemoveFromHistory|Facepunch.Steamworks.ServerList.RemoveFromHistory]]( Server **server** )
* **void** [[AddToFavourite|Facepunch.Steamworks.ServerList.AddToFavourite]]( **Server** server )
* **void** [[AddToHistory|Facepunch.Steamworks.ServerList.AddToHistory]]( **Server** server )
* **Request** [[Custom|Facepunch.Steamworks.ServerList.Custom]]( **IEnumerable\<string\>** serverList )
* **Request** [[Favourites|Facepunch.Steamworks.ServerList.Favourites]]( )
* **Request** [[History|Facepunch.Steamworks.ServerList.History]]( )
* **Request** [[Internet|Facepunch.Steamworks.ServerList.Internet]]( **Filter** filter )
* **bool** [[IsFavourite|Facepunch.Steamworks.ServerList.IsFavourite]]( **Server** server )
* **void** [[RemoveFromFavourite|Facepunch.Steamworks.ServerList.RemoveFromFavourite]]( **Server** server )
* **void** [[RemoveFromHistory|Facepunch.Steamworks.ServerList.RemoveFromHistory]]( **Server** server )
### Properties

@ -1,8 +1,8 @@
# ServerQuery
### Methods
* bool [[GetOutgoingPacket|Facepunch.Steamworks.ServerQuery.GetOutgoingPacket]]( Packet& **packet** )
* void [[Handle|Facepunch.Steamworks.ServerQuery.Handle]]( Byte[] **data**, int **size**, uint **address**, UInt16 **port** )
* **bool** [[GetOutgoingPacket|Facepunch.Steamworks.ServerQuery.GetOutgoingPacket]]( **Packet&** packet )
* **void** [[Handle|Facepunch.Steamworks.ServerQuery.Handle]]( **Byte[]** data, **int** size, **uint** address, **UInt16** port )
### Properties

@ -1,12 +1,12 @@
# ServerStats
### Methods
* void [[Commit|Facepunch.Steamworks.ServerStats.Commit]]( ulong **steamid** )
* Single [[GetFloat|Facepunch.Steamworks.ServerStats.GetFloat]]( ulong **steamid**, string **name**, Single **defaultValue** )
* int [[GetInt|Facepunch.Steamworks.ServerStats.GetInt]]( ulong **steamid**, string **name**, int **defaultValue** )
* void [[Refresh|Facepunch.Steamworks.ServerStats.Refresh]]( ulong **steamid** )
* bool [[Set|Facepunch.Steamworks.ServerStats.Set]]( ulong **steamid**, string **name**, int **stat** )
* bool [[Set|Facepunch.Steamworks.ServerStats.Set]]( ulong **steamid**, string **name**, Single **stat** )
* **void** [[Commit|Facepunch.Steamworks.ServerStats.Commit]]( **ulong** steamid )
* **Single** [[GetFloat|Facepunch.Steamworks.ServerStats.GetFloat]]( **ulong** steamid, **string** name, **Single** defaultValue )
* **int** [[GetInt|Facepunch.Steamworks.ServerStats.GetInt]]( **ulong** steamid, **string** name, **int** defaultValue )
* **void** [[Refresh|Facepunch.Steamworks.ServerStats.Refresh]]( **ulong** steamid )
* **bool** [[Set|Facepunch.Steamworks.ServerStats.Set]]( **ulong** steamid, **string** name, **int** stat )
* **bool** [[Set|Facepunch.Steamworks.ServerStats.Set]]( **ulong** steamid, **string** name, **Single** stat )
### Properties

@ -1,12 +1,12 @@
# Stats
### Methods
* Single [[GetFloat|Facepunch.Steamworks.Stats.GetFloat]]( string **name** )
* Double [[GetGlobalFloat|Facepunch.Steamworks.Stats.GetGlobalFloat]]( string **name** )
* Int64 [[GetGlobalInt|Facepunch.Steamworks.Stats.GetGlobalInt]]( string **name** )
* int [[GetInt|Facepunch.Steamworks.Stats.GetInt]]( string **name** )
* void [[UpdateGlobalStats|Facepunch.Steamworks.Stats.UpdateGlobalStats]]( int **days** )
* void [[UpdateStats|Facepunch.Steamworks.Stats.UpdateStats]]( )
* **Single** [[GetFloat|Facepunch.Steamworks.Stats.GetFloat]]( **string** name )
* **Double** [[GetGlobalFloat|Facepunch.Steamworks.Stats.GetGlobalFloat]]( **string** name )
* **Int64** [[GetGlobalInt|Facepunch.Steamworks.Stats.GetGlobalInt]]( **string** name )
* **int** [[GetInt|Facepunch.Steamworks.Stats.GetInt]]( **string** name )
* **void** [[UpdateGlobalStats|Facepunch.Steamworks.Stats.UpdateGlobalStats]]( **int** days )
* **void** [[UpdateStats|Facepunch.Steamworks.Stats.UpdateStats]]( )
### Properties

@ -1,31 +1,31 @@
# SteamFriend
### Methods
* void [[Refresh|Facepunch.Steamworks.SteamFriend.Refresh]]( )
* **void** [[Refresh|Facepunch.Steamworks.SteamFriend.Refresh]]( )
### Properties
* ulong [[CurrentAppId|Facepunch.Steamworks.SteamFriend.CurrentAppId]]
* **ulong** [[CurrentAppId|Facepunch.Steamworks.SteamFriend.CurrentAppId]]
* ulong [[Id|Facepunch.Steamworks.SteamFriend.Id]]
* **ulong** [[Id|Facepunch.Steamworks.SteamFriend.Id]]
* bool [[IsBlocked|Facepunch.Steamworks.SteamFriend.IsBlocked]]
* **bool** [[IsBlocked|Facepunch.Steamworks.SteamFriend.IsBlocked]]
* bool [[IsFriend|Facepunch.Steamworks.SteamFriend.IsFriend]]
* **bool** [[IsFriend|Facepunch.Steamworks.SteamFriend.IsFriend]]
* bool [[IsOnline|Facepunch.Steamworks.SteamFriend.IsOnline]]
* **bool** [[IsOnline|Facepunch.Steamworks.SteamFriend.IsOnline]]
* bool [[IsPlaying|Facepunch.Steamworks.SteamFriend.IsPlaying]]
* **bool** [[IsPlaying|Facepunch.Steamworks.SteamFriend.IsPlaying]]
* bool [[IsPlayingThisGame|Facepunch.Steamworks.SteamFriend.IsPlayingThisGame]]
* **bool** [[IsPlayingThisGame|Facepunch.Steamworks.SteamFriend.IsPlayingThisGame]]
* int [[ServerGamePort|Facepunch.Steamworks.SteamFriend.ServerGamePort]]
* **int** [[ServerGamePort|Facepunch.Steamworks.SteamFriend.ServerGamePort]]
* uint [[ServerIp|Facepunch.Steamworks.SteamFriend.ServerIp]]
* **uint** [[ServerIp|Facepunch.Steamworks.SteamFriend.ServerIp]]
* ulong [[ServerLobbyId|Facepunch.Steamworks.SteamFriend.ServerLobbyId]]
* **ulong** [[ServerLobbyId|Facepunch.Steamworks.SteamFriend.ServerLobbyId]]
* int [[ServerQueryPort|Facepunch.Steamworks.SteamFriend.ServerQueryPort]]
* **int** [[ServerQueryPort|Facepunch.Steamworks.SteamFriend.ServerQueryPort]]
### Fields
* string [[Name|Facepunch.Steamworks.SteamFriend.Name]]
* **string** [[Name|Facepunch.Steamworks.SteamFriend.Name]]

@ -1,22 +1,22 @@
# Voice
### Methods
* bool [[Decompress|Facepunch.Steamworks.Voice.Decompress]]( Byte[] **input**, MemoryStream **output**, uint **samepleRate** )
* bool [[Decompress|Facepunch.Steamworks.Voice.Decompress]]( IntPtr **input**, int **inputoffset**, int **inputsize**, MemoryStream **output**, uint **samepleRate** )
* void [[Dispose|Facepunch.Steamworks.Voice.Dispose]]( )
* **bool** [[Decompress|Facepunch.Steamworks.Voice.Decompress]]( **Byte[]** input, **MemoryStream** output, **uint** samepleRate )
* **bool** [[Decompress|Facepunch.Steamworks.Voice.Decompress]]( **IntPtr** input, **int** inputoffset, **int** inputsize, **MemoryStream** output, **uint** samepleRate )
* **void** [[Dispose|Facepunch.Steamworks.Voice.Dispose]]( )
### Properties
* DateTime [[LastVoiceRecordTime|Facepunch.Steamworks.Voice.LastVoiceRecordTime]]
* **DateTime** [[LastVoiceRecordTime|Facepunch.Steamworks.Voice.LastVoiceRecordTime]]
* uint [[OptimalSampleRate|Facepunch.Steamworks.Voice.OptimalSampleRate]]
* **uint** [[OptimalSampleRate|Facepunch.Steamworks.Voice.OptimalSampleRate]]
* TimeSpan [[TimeSinceLastVoiceRecord|Facepunch.Steamworks.Voice.TimeSinceLastVoiceRecord]]
* **TimeSpan** [[TimeSinceLastVoiceRecord|Facepunch.Steamworks.Voice.TimeSinceLastVoiceRecord]]
* bool [[WantsRecording|Facepunch.Steamworks.Voice.WantsRecording]]
* **bool** [[WantsRecording|Facepunch.Steamworks.Voice.WantsRecording]]
### Fields
* Action\<IntPtr, int\> [[OnCompressedData|Facepunch.Steamworks.Voice.OnCompressedData]]
* Action\<IntPtr, int\> [[OnUncompressedData|Facepunch.Steamworks.Voice.OnUncompressedData]]
* bool [[IsRecording|Facepunch.Steamworks.Voice.IsRecording]]
* uint [[DesiredSampleRate|Facepunch.Steamworks.Voice.DesiredSampleRate]]
* **Action\<IntPtr, int\>** [[OnCompressedData|Facepunch.Steamworks.Voice.OnCompressedData]]
* **Action\<IntPtr, int\>** [[OnUncompressedData|Facepunch.Steamworks.Voice.OnUncompressedData]]
* **bool** [[IsRecording|Facepunch.Steamworks.Voice.IsRecording]]
* **uint** [[DesiredSampleRate|Facepunch.Steamworks.Voice.DesiredSampleRate]]

@ -1,11 +1,11 @@
# Workshop
### Methods
* Editor [[CreateItem|Facepunch.Steamworks.Workshop.CreateItem]]( ItemType **type** )
* Query [[CreateQuery|Facepunch.Steamworks.Workshop.CreateQuery]]( )
* void [[Dispose|Facepunch.Steamworks.Workshop.Dispose]]( )
* Editor [[EditItem|Facepunch.Steamworks.Workshop.EditItem]]( ulong **itemId** )
* Item [[GetItem|Facepunch.Steamworks.Workshop.GetItem]]( ulong **itemid** )
* **Editor** [[CreateItem|Facepunch.Steamworks.Workshop.CreateItem]]( **ItemType** type )
* **Query** [[CreateQuery|Facepunch.Steamworks.Workshop.CreateQuery]]( )
* **void** [[Dispose|Facepunch.Steamworks.Workshop.Dispose]]( )
* **Editor** [[EditItem|Facepunch.Steamworks.Workshop.EditItem]]( **ulong** itemId )
* **Item** [[GetItem|Facepunch.Steamworks.Workshop.GetItem]]( **ulong** itemid )
### Properties