Syntax

Garry Newman 2016-11-02 19:41:32 +00:00
parent d1403f064b
commit 5b2ff3feb1
23 changed files with 231 additions and 231 deletions

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# App # App
### Methods ### Methods
* void [[MarkContentCorrupt|Facepunch.Steamworks.App.MarkContentCorrupt]]( bool **missingFilesOnly** ) * **void** [[MarkContentCorrupt|Facepunch.Steamworks.App.MarkContentCorrupt]]( **bool** missingFilesOnly )
### Properties ### Properties
* int [[BuildId|Facepunch.Steamworks.App.BuildId]] * **int** [[BuildId|Facepunch.Steamworks.App.BuildId]]
### Fields ### Fields

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# Auth # Auth
### Methods ### Methods
* Ticket [[GetAuthSessionTicket|Facepunch.Steamworks.Auth.GetAuthSessionTicket]]( ) * **Ticket** [[GetAuthSessionTicket|Facepunch.Steamworks.Auth.GetAuthSessionTicket]]( )
### Properties ### Properties

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# BaseSteamworks # BaseSteamworks
### Methods ### Methods
* void [[Dispose|Facepunch.Steamworks.BaseSteamworks.Dispose]]( ) * **void** [[Dispose|Facepunch.Steamworks.BaseSteamworks.Dispose]]( )
* void [[SetupCommonInterfaces|Facepunch.Steamworks.BaseSteamworks.SetupCommonInterfaces]]( ) * **void** [[SetupCommonInterfaces|Facepunch.Steamworks.BaseSteamworks.SetupCommonInterfaces]]( )
* void [[Update|Facepunch.Steamworks.BaseSteamworks.Update]]( ) * **void** [[Update|Facepunch.Steamworks.BaseSteamworks.Update]]( )
### Properties ### Properties
* uint [[AppId|Facepunch.Steamworks.BaseSteamworks.AppId]] * **uint** [[AppId|Facepunch.Steamworks.BaseSteamworks.AppId]]
* Inventory [[Inventory|Facepunch.Steamworks.BaseSteamworks.Inventory]] * **Inventory** [[Inventory|Facepunch.Steamworks.BaseSteamworks.Inventory]]
* bool [[IsValid|Facepunch.Steamworks.BaseSteamworks.IsValid]] * **bool** [[IsValid|Facepunch.Steamworks.BaseSteamworks.IsValid]]
* Networking [[Networking|Facepunch.Steamworks.BaseSteamworks.Networking]] * **Networking** [[Networking|Facepunch.Steamworks.BaseSteamworks.Networking]]
* Workshop [[Workshop|Facepunch.Steamworks.BaseSteamworks.Workshop]] * **Workshop** [[Workshop|Facepunch.Steamworks.BaseSteamworks.Workshop]]
### Fields ### Fields
* Action\<MessageType, string\> [[OnMessage|Facepunch.Steamworks.BaseSteamworks.OnMessage]] * **Action\<MessageType, string\>** [[OnMessage|Facepunch.Steamworks.BaseSteamworks.OnMessage]]
* Action [[OnUpdate|Facepunch.Steamworks.BaseSteamworks.OnUpdate]] * **Action** [[OnUpdate|Facepunch.Steamworks.BaseSteamworks.OnUpdate]]

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# CallbackHandle # CallbackHandle
### Methods ### Methods
* void [[Dispose|Facepunch.Steamworks.CallbackHandle.Dispose]]( ) * **void** [[Dispose|Facepunch.Steamworks.CallbackHandle.Dispose]]( )
### Properties ### Properties

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### Properties ### Properties
### Fields ### Fields
* int [[SteamUser|Facepunch.Steamworks.CallbackIdentifiers.SteamUser]] * **int** [[SteamUser|Facepunch.Steamworks.CallbackIdentifiers.SteamUser]]
* int [[SteamGameServer|Facepunch.Steamworks.CallbackIdentifiers.SteamGameServer]] * **int** [[SteamGameServer|Facepunch.Steamworks.CallbackIdentifiers.SteamGameServer]]
* int [[SteamFriends|Facepunch.Steamworks.CallbackIdentifiers.SteamFriends]] * **int** [[SteamFriends|Facepunch.Steamworks.CallbackIdentifiers.SteamFriends]]
* int [[SteamBilling|Facepunch.Steamworks.CallbackIdentifiers.SteamBilling]] * **int** [[SteamBilling|Facepunch.Steamworks.CallbackIdentifiers.SteamBilling]]
* int [[SteamMatchmaking|Facepunch.Steamworks.CallbackIdentifiers.SteamMatchmaking]] * **int** [[SteamMatchmaking|Facepunch.Steamworks.CallbackIdentifiers.SteamMatchmaking]]
* int [[SteamContentServer|Facepunch.Steamworks.CallbackIdentifiers.SteamContentServer]] * **int** [[SteamContentServer|Facepunch.Steamworks.CallbackIdentifiers.SteamContentServer]]
* int [[SteamUtils|Facepunch.Steamworks.CallbackIdentifiers.SteamUtils]] * **int** [[SteamUtils|Facepunch.Steamworks.CallbackIdentifiers.SteamUtils]]
* int [[ClientFriends|Facepunch.Steamworks.CallbackIdentifiers.ClientFriends]] * **int** [[ClientFriends|Facepunch.Steamworks.CallbackIdentifiers.ClientFriends]]
* int [[ClientUser|Facepunch.Steamworks.CallbackIdentifiers.ClientUser]] * **int** [[ClientUser|Facepunch.Steamworks.CallbackIdentifiers.ClientUser]]
* int [[SteamApps|Facepunch.Steamworks.CallbackIdentifiers.SteamApps]] * **int** [[SteamApps|Facepunch.Steamworks.CallbackIdentifiers.SteamApps]]
* int [[SteamUserStats|Facepunch.Steamworks.CallbackIdentifiers.SteamUserStats]] * **int** [[SteamUserStats|Facepunch.Steamworks.CallbackIdentifiers.SteamUserStats]]
* int [[SteamNetworking|Facepunch.Steamworks.CallbackIdentifiers.SteamNetworking]] * **int** [[SteamNetworking|Facepunch.Steamworks.CallbackIdentifiers.SteamNetworking]]
* int [[ClientRemoteStorage|Facepunch.Steamworks.CallbackIdentifiers.ClientRemoteStorage]] * **int** [[ClientRemoteStorage|Facepunch.Steamworks.CallbackIdentifiers.ClientRemoteStorage]]
* int [[ClientDepotBuilder|Facepunch.Steamworks.CallbackIdentifiers.ClientDepotBuilder]] * **int** [[ClientDepotBuilder|Facepunch.Steamworks.CallbackIdentifiers.ClientDepotBuilder]]
* int [[SteamGameServerItems|Facepunch.Steamworks.CallbackIdentifiers.SteamGameServerItems]] * **int** [[SteamGameServerItems|Facepunch.Steamworks.CallbackIdentifiers.SteamGameServerItems]]
* int [[ClientUtils|Facepunch.Steamworks.CallbackIdentifiers.ClientUtils]] * **int** [[ClientUtils|Facepunch.Steamworks.CallbackIdentifiers.ClientUtils]]
* int [[SteamGameCoordinator|Facepunch.Steamworks.CallbackIdentifiers.SteamGameCoordinator]] * **int** [[SteamGameCoordinator|Facepunch.Steamworks.CallbackIdentifiers.SteamGameCoordinator]]
* int [[SteamGameServerStats|Facepunch.Steamworks.CallbackIdentifiers.SteamGameServerStats]] * **int** [[SteamGameServerStats|Facepunch.Steamworks.CallbackIdentifiers.SteamGameServerStats]]
* int [[Steam2Async|Facepunch.Steamworks.CallbackIdentifiers.Steam2Async]] * **int** [[Steam2Async|Facepunch.Steamworks.CallbackIdentifiers.Steam2Async]]
* int [[SteamGameStats|Facepunch.Steamworks.CallbackIdentifiers.SteamGameStats]] * **int** [[SteamGameStats|Facepunch.Steamworks.CallbackIdentifiers.SteamGameStats]]
* int [[ClientHTTP|Facepunch.Steamworks.CallbackIdentifiers.ClientHTTP]] * **int** [[ClientHTTP|Facepunch.Steamworks.CallbackIdentifiers.ClientHTTP]]
* int [[ClientScreenshots|Facepunch.Steamworks.CallbackIdentifiers.ClientScreenshots]] * **int** [[ClientScreenshots|Facepunch.Steamworks.CallbackIdentifiers.ClientScreenshots]]
* int [[SteamScreenshots|Facepunch.Steamworks.CallbackIdentifiers.SteamScreenshots]] * **int** [[SteamScreenshots|Facepunch.Steamworks.CallbackIdentifiers.SteamScreenshots]]
* int [[ClientAudio|Facepunch.Steamworks.CallbackIdentifiers.ClientAudio]] * **int** [[ClientAudio|Facepunch.Steamworks.CallbackIdentifiers.ClientAudio]]
* int [[ClientUnifiedMessages|Facepunch.Steamworks.CallbackIdentifiers.ClientUnifiedMessages]] * **int** [[ClientUnifiedMessages|Facepunch.Steamworks.CallbackIdentifiers.ClientUnifiedMessages]]
* int [[SteamStreamLauncher|Facepunch.Steamworks.CallbackIdentifiers.SteamStreamLauncher]] * **int** [[SteamStreamLauncher|Facepunch.Steamworks.CallbackIdentifiers.SteamStreamLauncher]]
* int [[ClientController|Facepunch.Steamworks.CallbackIdentifiers.ClientController]] * **int** [[ClientController|Facepunch.Steamworks.CallbackIdentifiers.ClientController]]
* int [[SteamController|Facepunch.Steamworks.CallbackIdentifiers.SteamController]] * **int** [[SteamController|Facepunch.Steamworks.CallbackIdentifiers.SteamController]]
* int [[ClientParentalSettings|Facepunch.Steamworks.CallbackIdentifiers.ClientParentalSettings]] * **int** [[ClientParentalSettings|Facepunch.Steamworks.CallbackIdentifiers.ClientParentalSettings]]
* int [[ClientDeviceAuth|Facepunch.Steamworks.CallbackIdentifiers.ClientDeviceAuth]] * **int** [[ClientDeviceAuth|Facepunch.Steamworks.CallbackIdentifiers.ClientDeviceAuth]]
* int [[ClientNetworkDeviceManager|Facepunch.Steamworks.CallbackIdentifiers.ClientNetworkDeviceManager]] * **int** [[ClientNetworkDeviceManager|Facepunch.Steamworks.CallbackIdentifiers.ClientNetworkDeviceManager]]
* int [[ClientMusic|Facepunch.Steamworks.CallbackIdentifiers.ClientMusic]] * **int** [[ClientMusic|Facepunch.Steamworks.CallbackIdentifiers.ClientMusic]]
* int [[ClientRemoteClientManager|Facepunch.Steamworks.CallbackIdentifiers.ClientRemoteClientManager]] * **int** [[ClientRemoteClientManager|Facepunch.Steamworks.CallbackIdentifiers.ClientRemoteClientManager]]
* int [[ClientUGC|Facepunch.Steamworks.CallbackIdentifiers.ClientUGC]] * **int** [[ClientUGC|Facepunch.Steamworks.CallbackIdentifiers.ClientUGC]]
* int [[SteamStreamClient|Facepunch.Steamworks.CallbackIdentifiers.SteamStreamClient]] * **int** [[SteamStreamClient|Facepunch.Steamworks.CallbackIdentifiers.SteamStreamClient]]
* int [[ClientShortcuts|Facepunch.Steamworks.CallbackIdentifiers.ClientShortcuts]] * **int** [[ClientShortcuts|Facepunch.Steamworks.CallbackIdentifiers.ClientShortcuts]]
* int [[ClientRemoteControlManager|Facepunch.Steamworks.CallbackIdentifiers.ClientRemoteControlManager]] * **int** [[ClientRemoteControlManager|Facepunch.Steamworks.CallbackIdentifiers.ClientRemoteControlManager]]
* int [[SteamAppList|Facepunch.Steamworks.CallbackIdentifiers.SteamAppList]] * **int** [[SteamAppList|Facepunch.Steamworks.CallbackIdentifiers.SteamAppList]]
* int [[SteamMusic|Facepunch.Steamworks.CallbackIdentifiers.SteamMusic]] * **int** [[SteamMusic|Facepunch.Steamworks.CallbackIdentifiers.SteamMusic]]
* int [[SteamMusicRemote|Facepunch.Steamworks.CallbackIdentifiers.SteamMusicRemote]] * **int** [[SteamMusicRemote|Facepunch.Steamworks.CallbackIdentifiers.SteamMusicRemote]]
* int [[ClientVR|Facepunch.Steamworks.CallbackIdentifiers.ClientVR]] * **int** [[ClientVR|Facepunch.Steamworks.CallbackIdentifiers.ClientVR]]
* int [[ClientGameNotification|Facepunch.Steamworks.CallbackIdentifiers.ClientGameNotification]] * **int** [[ClientGameNotification|Facepunch.Steamworks.CallbackIdentifiers.ClientGameNotification]]
* int [[SteamGameNotification|Facepunch.Steamworks.CallbackIdentifiers.SteamGameNotification]] * **int** [[SteamGameNotification|Facepunch.Steamworks.CallbackIdentifiers.SteamGameNotification]]
* int [[SteamHTMLSurface|Facepunch.Steamworks.CallbackIdentifiers.SteamHTMLSurface]] * **int** [[SteamHTMLSurface|Facepunch.Steamworks.CallbackIdentifiers.SteamHTMLSurface]]
* int [[ClientVideo|Facepunch.Steamworks.CallbackIdentifiers.ClientVideo]] * **int** [[ClientVideo|Facepunch.Steamworks.CallbackIdentifiers.ClientVideo]]
* int [[ClientInventory|Facepunch.Steamworks.CallbackIdentifiers.ClientInventory]] * **int** [[ClientInventory|Facepunch.Steamworks.CallbackIdentifiers.ClientInventory]]
* int [[ClientBluetoothManager|Facepunch.Steamworks.CallbackIdentifiers.ClientBluetoothManager]] * **int** [[ClientBluetoothManager|Facepunch.Steamworks.CallbackIdentifiers.ClientBluetoothManager]]

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# Client # Client
### Methods ### Methods
* void [[Dispose|Facepunch.Steamworks.Client.Dispose]]( ) * **void** [[Dispose|Facepunch.Steamworks.Client.Dispose]]( )
* void [[Update|Facepunch.Steamworks.Client.Update]]( ) * **void** [[Update|Facepunch.Steamworks.Client.Update]]( )
### Properties ### Properties
* App [[App|Facepunch.Steamworks.Client.App]] * **App** [[App|Facepunch.Steamworks.Client.App]]
* uint [[AppId|Facepunch.Steamworks.Client.AppId]] * **uint** [[AppId|Facepunch.Steamworks.Client.AppId]]
* Auth [[Auth|Facepunch.Steamworks.Client.Auth]] * **Auth** [[Auth|Facepunch.Steamworks.Client.Auth]]
* string [[BetaName|Facepunch.Steamworks.Client.BetaName]] * **string** [[BetaName|Facepunch.Steamworks.Client.BetaName]]
* Friends [[Friends|Facepunch.Steamworks.Client.Friends]] * **Friends** [[Friends|Facepunch.Steamworks.Client.Friends]]
* Inventory [[Inventory|Facepunch.Steamworks.Client.Inventory]] * **Inventory** [[Inventory|Facepunch.Steamworks.Client.Inventory]]
* bool [[IsValid|Facepunch.Steamworks.Client.IsValid]] * **bool** [[IsValid|Facepunch.Steamworks.Client.IsValid]]
* Networking [[Networking|Facepunch.Steamworks.Client.Networking]] * **Networking** [[Networking|Facepunch.Steamworks.Client.Networking]]
* Overlay [[Overlay|Facepunch.Steamworks.Client.Overlay]] * **Overlay** [[Overlay|Facepunch.Steamworks.Client.Overlay]]
* Screenshots [[Screenshots|Facepunch.Steamworks.Client.Screenshots]] * **Screenshots** [[Screenshots|Facepunch.Steamworks.Client.Screenshots]]
* ServerList [[ServerList|Facepunch.Steamworks.Client.ServerList]] * **ServerList** [[ServerList|Facepunch.Steamworks.Client.ServerList]]
* Stats [[Stats|Facepunch.Steamworks.Client.Stats]] * **Stats** [[Stats|Facepunch.Steamworks.Client.Stats]]
* ulong [[SteamId|Facepunch.Steamworks.Client.SteamId]] * **ulong** [[SteamId|Facepunch.Steamworks.Client.SteamId]]
* string [[Username|Facepunch.Steamworks.Client.Username]] * **string** [[Username|Facepunch.Steamworks.Client.Username]]
* Voice [[Voice|Facepunch.Steamworks.Client.Voice]] * **Voice** [[Voice|Facepunch.Steamworks.Client.Voice]]
* Workshop [[Workshop|Facepunch.Steamworks.Client.Workshop]] * **Workshop** [[Workshop|Facepunch.Steamworks.Client.Workshop]]
### Fields ### Fields
* Action\<MessageType, string\> [[OnMessage|Facepunch.Steamworks.Client.OnMessage]] * **Action\<MessageType, string\>** [[OnMessage|Facepunch.Steamworks.Client.OnMessage]]
* Action [[OnUpdate|Facepunch.Steamworks.Client.OnUpdate]] * **Action** [[OnUpdate|Facepunch.Steamworks.Client.OnUpdate]]

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# Config # Config
### Methods ### Methods
* void [[ForcePlatform|Facepunch.Steamworks.Config.ForcePlatform]]( OperatingSystem **os**, Architecture **arch** ) * **void** [[ForcePlatform|Facepunch.Steamworks.Config.ForcePlatform]]( **OperatingSystem** os, **Architecture** arch )
### Properties ### Properties
* bool [[UseThisCall|Facepunch.Steamworks.Config.UseThisCall]] * **bool** [[UseThisCall|Facepunch.Steamworks.Config.UseThisCall]]
### Fields ### Fields

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### Properties ### Properties
### Fields ### Fields
* string [[STEAMAPPLIST_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMAPPLIST_INTERFACE_VERSION]] * **string** [[STEAMAPPLIST_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMAPPLIST_INTERFACE_VERSION]]
* string [[STEAMAPPS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMAPPS_INTERFACE_VERSION]] * **string** [[STEAMAPPS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMAPPS_INTERFACE_VERSION]]
* string [[STEAMAPPTICKET_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMAPPTICKET_INTERFACE_VERSION]] * **string** [[STEAMAPPTICKET_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMAPPTICKET_INTERFACE_VERSION]]
* string [[STEAMCONTROLLER_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMCONTROLLER_INTERFACE_VERSION]] * **string** [[STEAMCONTROLLER_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMCONTROLLER_INTERFACE_VERSION]]
* string [[STEAMFRIENDS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMFRIENDS_INTERFACE_VERSION]] * **string** [[STEAMFRIENDS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMFRIENDS_INTERFACE_VERSION]]
* string [[STEAMGAMECOORDINATOR_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMGAMECOORDINATOR_INTERFACE_VERSION]] * **string** [[STEAMGAMECOORDINATOR_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMGAMECOORDINATOR_INTERFACE_VERSION]]
* string [[STEAMGAMESERVER_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMGAMESERVER_INTERFACE_VERSION]] * **string** [[STEAMGAMESERVER_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMGAMESERVER_INTERFACE_VERSION]]
* string [[STEAMGAMESERVERSTATS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMGAMESERVERSTATS_INTERFACE_VERSION]] * **string** [[STEAMGAMESERVERSTATS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMGAMESERVERSTATS_INTERFACE_VERSION]]
* string [[STEAMHTMLSURFACE_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMHTMLSURFACE_INTERFACE_VERSION]] * **string** [[STEAMHTMLSURFACE_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMHTMLSURFACE_INTERFACE_VERSION]]
* string [[STEAMHTTP_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMHTTP_INTERFACE_VERSION]] * **string** [[STEAMHTTP_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMHTTP_INTERFACE_VERSION]]
* string [[STEAMINVENTORY_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMINVENTORY_INTERFACE_VERSION]] * **string** [[STEAMINVENTORY_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMINVENTORY_INTERFACE_VERSION]]
* string [[STEAMMATCHMAKING_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMMATCHMAKING_INTERFACE_VERSION]] * **string** [[STEAMMATCHMAKING_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMMATCHMAKING_INTERFACE_VERSION]]
* string [[STEAMMATCHMAKINGSERVERS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMMATCHMAKINGSERVERS_INTERFACE_VERSION]] * **string** [[STEAMMATCHMAKINGSERVERS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMMATCHMAKINGSERVERS_INTERFACE_VERSION]]
* string [[STEAMMUSIC_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMMUSIC_INTERFACE_VERSION]] * **string** [[STEAMMUSIC_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMMUSIC_INTERFACE_VERSION]]
* string [[STEAMMUSICREMOTE_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMMUSICREMOTE_INTERFACE_VERSION]] * **string** [[STEAMMUSICREMOTE_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMMUSICREMOTE_INTERFACE_VERSION]]
* string [[STEAMNETWORKING_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMNETWORKING_INTERFACE_VERSION]] * **string** [[STEAMNETWORKING_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMNETWORKING_INTERFACE_VERSION]]
* string [[STEAMREMOTESTORAGE_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMREMOTESTORAGE_INTERFACE_VERSION]] * **string** [[STEAMREMOTESTORAGE_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMREMOTESTORAGE_INTERFACE_VERSION]]
* string [[STEAMSCREENSHOTS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMSCREENSHOTS_INTERFACE_VERSION]] * **string** [[STEAMSCREENSHOTS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMSCREENSHOTS_INTERFACE_VERSION]]
* string [[STEAMUGC_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMUGC_INTERFACE_VERSION]] * **string** [[STEAMUGC_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMUGC_INTERFACE_VERSION]]
* string [[STEAMUNIFIEDMESSAGES_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMUNIFIEDMESSAGES_INTERFACE_VERSION]] * **string** [[STEAMUNIFIEDMESSAGES_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMUNIFIEDMESSAGES_INTERFACE_VERSION]]
* string [[STEAMUSER_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMUSER_INTERFACE_VERSION]] * **string** [[STEAMUSER_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMUSER_INTERFACE_VERSION]]
* string [[STEAMUSERSTATS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMUSERSTATS_INTERFACE_VERSION]] * **string** [[STEAMUSERSTATS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMUSERSTATS_INTERFACE_VERSION]]
* string [[STEAMUTILS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMUTILS_INTERFACE_VERSION]] * **string** [[STEAMUTILS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMUTILS_INTERFACE_VERSION]]
* string [[STEAMVIDEO_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMVIDEO_INTERFACE_VERSION]] * **string** [[STEAMVIDEO_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMVIDEO_INTERFACE_VERSION]]

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# Friends # Friends
### Methods ### Methods
* SteamFriend [[Get|Facepunch.Steamworks.Friends.Get]]( ulong **steamid** ) * **SteamFriend** [[Get|Facepunch.Steamworks.Friends.Get]]( **ulong** steamid )
* Image [[GetAvatar|Facepunch.Steamworks.Friends.GetAvatar]]( AvatarSize **size**, ulong **steamid** ) * **Image** [[GetAvatar|Facepunch.Steamworks.Friends.GetAvatar]]( **AvatarSize** size, **ulong** steamid )
* string [[GetName|Facepunch.Steamworks.Friends.GetName]]( ulong **steamid** ) * **string** [[GetName|Facepunch.Steamworks.Friends.GetName]]( **ulong** steamid )
* void [[Refresh|Facepunch.Steamworks.Friends.Refresh]]( ) * **void** [[Refresh|Facepunch.Steamworks.Friends.Refresh]]( )
### Properties ### Properties
* IEnumerable\<SteamFriend\> [[All|Facepunch.Steamworks.Friends.All]] * **IEnumerable\<SteamFriend\>** [[All|Facepunch.Steamworks.Friends.All]]
* IEnumerable\<SteamFriend\> [[AllBlocked|Facepunch.Steamworks.Friends.AllBlocked]] * **IEnumerable\<SteamFriend\>** [[AllBlocked|Facepunch.Steamworks.Friends.AllBlocked]]
* IEnumerable\<SteamFriend\> [[AllFriends|Facepunch.Steamworks.Friends.AllFriends]] * **IEnumerable\<SteamFriend\>** [[AllFriends|Facepunch.Steamworks.Friends.AllFriends]]
### Fields ### Fields

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# Image # Image
### Methods ### Methods
* Color [[GetPixel|Facepunch.Steamworks.Image.GetPixel]]( int **x**, int **y** ) * **Color** [[GetPixel|Facepunch.Steamworks.Image.GetPixel]]( **int** x, **int** y )
### Properties ### Properties
* Byte[] [[Data|Facepunch.Steamworks.Image.Data]] * **Byte[]** [[Data|Facepunch.Steamworks.Image.Data]]
* int [[Height|Facepunch.Steamworks.Image.Height]] * **int** [[Height|Facepunch.Steamworks.Image.Height]]
* int [[Id|Facepunch.Steamworks.Image.Id]] * **int** [[Id|Facepunch.Steamworks.Image.Id]]
* bool [[IsError|Facepunch.Steamworks.Image.IsError]] * **bool** [[IsError|Facepunch.Steamworks.Image.IsError]]
* bool [[IsLoaded|Facepunch.Steamworks.Image.IsLoaded]] * **bool** [[IsLoaded|Facepunch.Steamworks.Image.IsLoaded]]
* int [[Width|Facepunch.Steamworks.Image.Width]] * **int** [[Width|Facepunch.Steamworks.Image.Width]]
### Fields ### Fields

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# Inventory # Inventory
### Methods ### Methods
* Definition [[CreateDefinition|Facepunch.Steamworks.Inventory.CreateDefinition]]( int **id** ) * **Definition** [[CreateDefinition|Facepunch.Steamworks.Inventory.CreateDefinition]]( **int** id )
* Result [[Deserialize|Facepunch.Steamworks.Inventory.Deserialize]]( Byte[] **data**, int **dataLength** ) * **Result** [[Deserialize|Facepunch.Steamworks.Inventory.Deserialize]]( **Byte[]** data, **int** dataLength )
* void [[Dispose|Facepunch.Steamworks.Inventory.Dispose]]( ) * **void** [[Dispose|Facepunch.Steamworks.Inventory.Dispose]]( )
* Definition [[FindDefinition|Facepunch.Steamworks.Inventory.FindDefinition]]( int **DefinitionId** ) * **Definition** [[FindDefinition|Facepunch.Steamworks.Inventory.FindDefinition]]( **int** DefinitionId )
* void [[PlaytimeHeartbeat|Facepunch.Steamworks.Inventory.PlaytimeHeartbeat]]( ) * **void** [[PlaytimeHeartbeat|Facepunch.Steamworks.Inventory.PlaytimeHeartbeat]]( )
* Single [[PriceCategoryToFloat|Facepunch.Steamworks.Inventory.PriceCategoryToFloat]]( string **price** ) * **Single** [[PriceCategoryToFloat|Facepunch.Steamworks.Inventory.PriceCategoryToFloat]]( **string** price )
* void [[Refresh|Facepunch.Steamworks.Inventory.Refresh]]( ) * **void** [[Refresh|Facepunch.Steamworks.Inventory.Refresh]]( )
### Properties ### Properties
### Fields ### Fields
* Action [[OnUpdate|Facepunch.Steamworks.Inventory.OnUpdate]] * **Action** [[OnUpdate|Facepunch.Steamworks.Inventory.OnUpdate]]
* Item[] [[Items|Facepunch.Steamworks.Inventory.Items]] * **Item[]** [[Items|Facepunch.Steamworks.Inventory.Items]]
* Byte[] [[SerializedItems|Facepunch.Steamworks.Inventory.SerializedItems]] * **Byte[]** [[SerializedItems|Facepunch.Steamworks.Inventory.SerializedItems]]
* DateTime [[SerializedExpireTime|Facepunch.Steamworks.Inventory.SerializedExpireTime]] * **DateTime** [[SerializedExpireTime|Facepunch.Steamworks.Inventory.SerializedExpireTime]]
* Definition[] [[Definitions|Facepunch.Steamworks.Inventory.Definitions]] * **Definition[]** [[Definitions|Facepunch.Steamworks.Inventory.Definitions]]

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# Networking # Networking
### Methods ### Methods
* void [[Dispose|Facepunch.Steamworks.Networking.Dispose]]( ) * **void** [[Dispose|Facepunch.Steamworks.Networking.Dispose]]( )
* bool [[SendP2PPacket|Facepunch.Steamworks.Networking.SendP2PPacket]]( ulong **steamid**, Byte[] **data**, int **length**, SendType **eP2PSendType**, int **nChannel** ) * **bool** [[SendP2PPacket|Facepunch.Steamworks.Networking.SendP2PPacket]]( **ulong** steamid, **Byte[]** data, **int** length, **SendType** eP2PSendType, **int** nChannel )
### Properties ### Properties
### Fields ### Fields
* Action\<ulong, MemoryStream, int\> [[OnP2PData|Facepunch.Steamworks.Networking.OnP2PData]] * **Action\<ulong, MemoryStream, int\>** [[OnP2PData|Facepunch.Steamworks.Networking.OnP2PData]]
* Func\<ulong, bool\> [[OnIncomingConnection|Facepunch.Steamworks.Networking.OnIncomingConnection]] * **Func\<ulong, bool\>** [[OnIncomingConnection|Facepunch.Steamworks.Networking.OnIncomingConnection]]
* Action\<ulong, SessionError\> [[OnConnectionFailed|Facepunch.Steamworks.Networking.OnConnectionFailed]] * **Action\<ulong, SessionError\>** [[OnConnectionFailed|Facepunch.Steamworks.Networking.OnConnectionFailed]]

@ -1,17 +1,17 @@
# Overlay # Overlay
### Methods ### Methods
* void [[AcceptFriendRequest|Facepunch.Steamworks.Overlay.AcceptFriendRequest]]( ulong **steamid** ) * **void** [[AcceptFriendRequest|Facepunch.Steamworks.Overlay.AcceptFriendRequest]]( **ulong** steamid )
* void [[AddFriend|Facepunch.Steamworks.Overlay.AddFriend]]( ulong **steamid** ) * **void** [[AddFriend|Facepunch.Steamworks.Overlay.AddFriend]]( **ulong** steamid )
* void [[IgnoreFriendRequest|Facepunch.Steamworks.Overlay.IgnoreFriendRequest]]( ulong **steamid** ) * **void** [[IgnoreFriendRequest|Facepunch.Steamworks.Overlay.IgnoreFriendRequest]]( **ulong** steamid )
* void [[OpenAchievements|Facepunch.Steamworks.Overlay.OpenAchievements]]( ulong **steamid** ) * **void** [[OpenAchievements|Facepunch.Steamworks.Overlay.OpenAchievements]]( **ulong** steamid )
* void [[OpenChat|Facepunch.Steamworks.Overlay.OpenChat]]( ulong **steamid** ) * **void** [[OpenChat|Facepunch.Steamworks.Overlay.OpenChat]]( **ulong** steamid )
* void [[OpenProfile|Facepunch.Steamworks.Overlay.OpenProfile]]( ulong **steamid** ) * **void** [[OpenProfile|Facepunch.Steamworks.Overlay.OpenProfile]]( **ulong** steamid )
* void [[OpenStats|Facepunch.Steamworks.Overlay.OpenStats]]( ulong **steamid** ) * **void** [[OpenStats|Facepunch.Steamworks.Overlay.OpenStats]]( **ulong** steamid )
* void [[OpenTrade|Facepunch.Steamworks.Overlay.OpenTrade]]( ulong **steamid** ) * **void** [[OpenTrade|Facepunch.Steamworks.Overlay.OpenTrade]]( **ulong** steamid )
* void [[OpenUrl|Facepunch.Steamworks.Overlay.OpenUrl]]( string **url** ) * **void** [[OpenUrl|Facepunch.Steamworks.Overlay.OpenUrl]]( **string** url )
* void [[OpenUserPage|Facepunch.Steamworks.Overlay.OpenUserPage]]( string **name**, ulong **steamid** ) * **void** [[OpenUserPage|Facepunch.Steamworks.Overlay.OpenUserPage]]( **string** name, **ulong** steamid )
* void [[RemoveFriend|Facepunch.Steamworks.Overlay.RemoveFriend]]( ulong **steamid** ) * **void** [[RemoveFriend|Facepunch.Steamworks.Overlay.RemoveFriend]]( **ulong** steamid )
### Properties ### Properties

@ -1,7 +1,7 @@
# Screenshots # Screenshots
### Methods ### Methods
* void [[Trigger|Facepunch.Steamworks.Screenshots.Trigger]]( ) * **void** [[Trigger|Facepunch.Steamworks.Screenshots.Trigger]]( )
### Properties ### Properties

@ -1,53 +1,53 @@
# Server # Server
### Methods ### Methods
* void [[LogOnAnonymous|Facepunch.Steamworks.Server.LogOnAnonymous]]( ) * **void** [[LogOnAnonymous|Facepunch.Steamworks.Server.LogOnAnonymous]]( )
* void [[SetKey|Facepunch.Steamworks.Server.SetKey]]( string **Key**, string **Value** ) * **void** [[SetKey|Facepunch.Steamworks.Server.SetKey]]( **string** Key, **string** Value )
* void [[Update|Facepunch.Steamworks.Server.Update]]( ) * **void** [[Update|Facepunch.Steamworks.Server.Update]]( )
* void [[UpdatePlayer|Facepunch.Steamworks.Server.UpdatePlayer]]( ulong **steamid**, string **name**, int **score** ) * **void** [[UpdatePlayer|Facepunch.Steamworks.Server.UpdatePlayer]]( **ulong** steamid, **string** name, **int** score )
### Properties ### Properties
* uint [[AppId|Facepunch.Steamworks.Server.AppId]] * **uint** [[AppId|Facepunch.Steamworks.Server.AppId]]
* ServerAuth [[Auth|Facepunch.Steamworks.Server.Auth]] * **ServerAuth** [[Auth|Facepunch.Steamworks.Server.Auth]]
* int [[BotCount|Facepunch.Steamworks.Server.BotCount]] * **int** [[BotCount|Facepunch.Steamworks.Server.BotCount]]
* string [[GameDescription|Facepunch.Steamworks.Server.GameDescription]] * **string** [[GameDescription|Facepunch.Steamworks.Server.GameDescription]]
* string [[GameTags|Facepunch.Steamworks.Server.GameTags]] * **string** [[GameTags|Facepunch.Steamworks.Server.GameTags]]
* Inventory [[Inventory|Facepunch.Steamworks.Server.Inventory]] * **Inventory** [[Inventory|Facepunch.Steamworks.Server.Inventory]]
* bool [[IsValid|Facepunch.Steamworks.Server.IsValid]] * **bool** [[IsValid|Facepunch.Steamworks.Server.IsValid]]
* bool [[LoggedOn|Facepunch.Steamworks.Server.LoggedOn]] * **bool** [[LoggedOn|Facepunch.Steamworks.Server.LoggedOn]]
* string [[MapName|Facepunch.Steamworks.Server.MapName]] * **string** [[MapName|Facepunch.Steamworks.Server.MapName]]
* int [[MaxPlayers|Facepunch.Steamworks.Server.MaxPlayers]] * **int** [[MaxPlayers|Facepunch.Steamworks.Server.MaxPlayers]]
* string [[ModDir|Facepunch.Steamworks.Server.ModDir]] * **string** [[ModDir|Facepunch.Steamworks.Server.ModDir]]
* Networking [[Networking|Facepunch.Steamworks.Server.Networking]] * **Networking** [[Networking|Facepunch.Steamworks.Server.Networking]]
* bool [[Passworded|Facepunch.Steamworks.Server.Passworded]] * **bool** [[Passworded|Facepunch.Steamworks.Server.Passworded]]
* string [[Product|Facepunch.Steamworks.Server.Product]] * **string** [[Product|Facepunch.Steamworks.Server.Product]]
* ServerQuery [[Query|Facepunch.Steamworks.Server.Query]] * **ServerQuery** [[Query|Facepunch.Steamworks.Server.Query]]
* string [[ServerName|Facepunch.Steamworks.Server.ServerName]] * **string** [[ServerName|Facepunch.Steamworks.Server.ServerName]]
* ServerStats [[Stats|Facepunch.Steamworks.Server.Stats]] * **ServerStats** [[Stats|Facepunch.Steamworks.Server.Stats]]
* ulong [[SteamId|Facepunch.Steamworks.Server.SteamId]] * **ulong** [[SteamId|Facepunch.Steamworks.Server.SteamId]]
* string [[Username|Facepunch.Steamworks.Server.Username]] * **string** [[Username|Facepunch.Steamworks.Server.Username]]
* Workshop [[Workshop|Facepunch.Steamworks.Server.Workshop]] * **Workshop** [[Workshop|Facepunch.Steamworks.Server.Workshop]]
### Fields ### Fields
* Action\<MessageType, string\> [[OnMessage|Facepunch.Steamworks.Server.OnMessage]] * **Action\<MessageType, string\>** [[OnMessage|Facepunch.Steamworks.Server.OnMessage]]
* Action [[OnUpdate|Facepunch.Steamworks.Server.OnUpdate]] * **Action** [[OnUpdate|Facepunch.Steamworks.Server.OnUpdate]]

@ -1,10 +1,10 @@
# ServerAuth # ServerAuth
### Methods ### Methods
* void [[EndSession|Facepunch.Steamworks.ServerAuth.EndSession]]( ulong **steamid** ) * **void** [[EndSession|Facepunch.Steamworks.ServerAuth.EndSession]]( **ulong** steamid )
* bool [[StartSession|Facepunch.Steamworks.ServerAuth.StartSession]]( Byte[] **data**, ulong **steamid** ) * **bool** [[StartSession|Facepunch.Steamworks.ServerAuth.StartSession]]( **Byte[]** data, **ulong** steamid )
### Properties ### Properties
### Fields ### Fields
* Action\<ulong, ulong, Status\> [[OnAuthChange|Facepunch.Steamworks.ServerAuth.OnAuthChange]] * **Action\<ulong, ulong, Status\>** [[OnAuthChange|Facepunch.Steamworks.ServerAuth.OnAuthChange]]

@ -1,15 +1,15 @@
# ServerList # ServerList
### Methods ### Methods
* void [[AddToFavourite|Facepunch.Steamworks.ServerList.AddToFavourite]]( Server **server** ) * **void** [[AddToFavourite|Facepunch.Steamworks.ServerList.AddToFavourite]]( **Server** server )
* void [[AddToHistory|Facepunch.Steamworks.ServerList.AddToHistory]]( Server **server** ) * **void** [[AddToHistory|Facepunch.Steamworks.ServerList.AddToHistory]]( **Server** server )
* Request [[Custom|Facepunch.Steamworks.ServerList.Custom]]( IEnumerable\<string\> **serverList** ) * **Request** [[Custom|Facepunch.Steamworks.ServerList.Custom]]( **IEnumerable\<string\>** serverList )
* Request [[Favourites|Facepunch.Steamworks.ServerList.Favourites]]( ) * **Request** [[Favourites|Facepunch.Steamworks.ServerList.Favourites]]( )
* Request [[History|Facepunch.Steamworks.ServerList.History]]( ) * **Request** [[History|Facepunch.Steamworks.ServerList.History]]( )
* Request [[Internet|Facepunch.Steamworks.ServerList.Internet]]( Filter **filter** ) * **Request** [[Internet|Facepunch.Steamworks.ServerList.Internet]]( **Filter** filter )
* bool [[IsFavourite|Facepunch.Steamworks.ServerList.IsFavourite]]( Server **server** ) * **bool** [[IsFavourite|Facepunch.Steamworks.ServerList.IsFavourite]]( **Server** server )
* void [[RemoveFromFavourite|Facepunch.Steamworks.ServerList.RemoveFromFavourite]]( Server **server** ) * **void** [[RemoveFromFavourite|Facepunch.Steamworks.ServerList.RemoveFromFavourite]]( **Server** server )
* void [[RemoveFromHistory|Facepunch.Steamworks.ServerList.RemoveFromHistory]]( Server **server** ) * **void** [[RemoveFromHistory|Facepunch.Steamworks.ServerList.RemoveFromHistory]]( **Server** server )
### Properties ### Properties

@ -1,8 +1,8 @@
# ServerQuery # ServerQuery
### Methods ### Methods
* bool [[GetOutgoingPacket|Facepunch.Steamworks.ServerQuery.GetOutgoingPacket]]( Packet& **packet** ) * **bool** [[GetOutgoingPacket|Facepunch.Steamworks.ServerQuery.GetOutgoingPacket]]( **Packet&** packet )
* void [[Handle|Facepunch.Steamworks.ServerQuery.Handle]]( Byte[] **data**, int **size**, uint **address**, UInt16 **port** ) * **void** [[Handle|Facepunch.Steamworks.ServerQuery.Handle]]( **Byte[]** data, **int** size, **uint** address, **UInt16** port )
### Properties ### Properties

@ -1,12 +1,12 @@
# ServerStats # ServerStats
### Methods ### Methods
* void [[Commit|Facepunch.Steamworks.ServerStats.Commit]]( ulong **steamid** ) * **void** [[Commit|Facepunch.Steamworks.ServerStats.Commit]]( **ulong** steamid )
* Single [[GetFloat|Facepunch.Steamworks.ServerStats.GetFloat]]( ulong **steamid**, string **name**, Single **defaultValue** ) * **Single** [[GetFloat|Facepunch.Steamworks.ServerStats.GetFloat]]( **ulong** steamid, **string** name, **Single** defaultValue )
* int [[GetInt|Facepunch.Steamworks.ServerStats.GetInt]]( ulong **steamid**, string **name**, int **defaultValue** ) * **int** [[GetInt|Facepunch.Steamworks.ServerStats.GetInt]]( **ulong** steamid, **string** name, **int** defaultValue )
* void [[Refresh|Facepunch.Steamworks.ServerStats.Refresh]]( ulong **steamid** ) * **void** [[Refresh|Facepunch.Steamworks.ServerStats.Refresh]]( **ulong** steamid )
* bool [[Set|Facepunch.Steamworks.ServerStats.Set]]( ulong **steamid**, string **name**, int **stat** ) * **bool** [[Set|Facepunch.Steamworks.ServerStats.Set]]( **ulong** steamid, **string** name, **int** stat )
* bool [[Set|Facepunch.Steamworks.ServerStats.Set]]( ulong **steamid**, string **name**, Single **stat** ) * **bool** [[Set|Facepunch.Steamworks.ServerStats.Set]]( **ulong** steamid, **string** name, **Single** stat )
### Properties ### Properties

@ -1,12 +1,12 @@
# Stats # Stats
### Methods ### Methods
* Single [[GetFloat|Facepunch.Steamworks.Stats.GetFloat]]( string **name** ) * **Single** [[GetFloat|Facepunch.Steamworks.Stats.GetFloat]]( **string** name )
* Double [[GetGlobalFloat|Facepunch.Steamworks.Stats.GetGlobalFloat]]( string **name** ) * **Double** [[GetGlobalFloat|Facepunch.Steamworks.Stats.GetGlobalFloat]]( **string** name )
* Int64 [[GetGlobalInt|Facepunch.Steamworks.Stats.GetGlobalInt]]( string **name** ) * **Int64** [[GetGlobalInt|Facepunch.Steamworks.Stats.GetGlobalInt]]( **string** name )
* int [[GetInt|Facepunch.Steamworks.Stats.GetInt]]( string **name** ) * **int** [[GetInt|Facepunch.Steamworks.Stats.GetInt]]( **string** name )
* void [[UpdateGlobalStats|Facepunch.Steamworks.Stats.UpdateGlobalStats]]( int **days** ) * **void** [[UpdateGlobalStats|Facepunch.Steamworks.Stats.UpdateGlobalStats]]( **int** days )
* void [[UpdateStats|Facepunch.Steamworks.Stats.UpdateStats]]( ) * **void** [[UpdateStats|Facepunch.Steamworks.Stats.UpdateStats]]( )
### Properties ### Properties

@ -1,31 +1,31 @@
# SteamFriend # SteamFriend
### Methods ### Methods
* void [[Refresh|Facepunch.Steamworks.SteamFriend.Refresh]]( ) * **void** [[Refresh|Facepunch.Steamworks.SteamFriend.Refresh]]( )
### Properties ### Properties
* ulong [[CurrentAppId|Facepunch.Steamworks.SteamFriend.CurrentAppId]] * **ulong** [[CurrentAppId|Facepunch.Steamworks.SteamFriend.CurrentAppId]]
* ulong [[Id|Facepunch.Steamworks.SteamFriend.Id]] * **ulong** [[Id|Facepunch.Steamworks.SteamFriend.Id]]
* bool [[IsBlocked|Facepunch.Steamworks.SteamFriend.IsBlocked]] * **bool** [[IsBlocked|Facepunch.Steamworks.SteamFriend.IsBlocked]]
* bool [[IsFriend|Facepunch.Steamworks.SteamFriend.IsFriend]] * **bool** [[IsFriend|Facepunch.Steamworks.SteamFriend.IsFriend]]
* bool [[IsOnline|Facepunch.Steamworks.SteamFriend.IsOnline]] * **bool** [[IsOnline|Facepunch.Steamworks.SteamFriend.IsOnline]]
* bool [[IsPlaying|Facepunch.Steamworks.SteamFriend.IsPlaying]] * **bool** [[IsPlaying|Facepunch.Steamworks.SteamFriend.IsPlaying]]
* bool [[IsPlayingThisGame|Facepunch.Steamworks.SteamFriend.IsPlayingThisGame]] * **bool** [[IsPlayingThisGame|Facepunch.Steamworks.SteamFriend.IsPlayingThisGame]]
* int [[ServerGamePort|Facepunch.Steamworks.SteamFriend.ServerGamePort]] * **int** [[ServerGamePort|Facepunch.Steamworks.SteamFriend.ServerGamePort]]
* uint [[ServerIp|Facepunch.Steamworks.SteamFriend.ServerIp]] * **uint** [[ServerIp|Facepunch.Steamworks.SteamFriend.ServerIp]]
* ulong [[ServerLobbyId|Facepunch.Steamworks.SteamFriend.ServerLobbyId]] * **ulong** [[ServerLobbyId|Facepunch.Steamworks.SteamFriend.ServerLobbyId]]
* int [[ServerQueryPort|Facepunch.Steamworks.SteamFriend.ServerQueryPort]] * **int** [[ServerQueryPort|Facepunch.Steamworks.SteamFriend.ServerQueryPort]]
### Fields ### Fields
* string [[Name|Facepunch.Steamworks.SteamFriend.Name]] * **string** [[Name|Facepunch.Steamworks.SteamFriend.Name]]

@ -1,22 +1,22 @@
# Voice # Voice
### Methods ### Methods
* bool [[Decompress|Facepunch.Steamworks.Voice.Decompress]]( Byte[] **input**, MemoryStream **output**, uint **samepleRate** ) * **bool** [[Decompress|Facepunch.Steamworks.Voice.Decompress]]( **Byte[]** input, **MemoryStream** output, **uint** samepleRate )
* bool [[Decompress|Facepunch.Steamworks.Voice.Decompress]]( IntPtr **input**, int **inputoffset**, int **inputsize**, MemoryStream **output**, uint **samepleRate** ) * **bool** [[Decompress|Facepunch.Steamworks.Voice.Decompress]]( **IntPtr** input, **int** inputoffset, **int** inputsize, **MemoryStream** output, **uint** samepleRate )
* void [[Dispose|Facepunch.Steamworks.Voice.Dispose]]( ) * **void** [[Dispose|Facepunch.Steamworks.Voice.Dispose]]( )
### Properties ### Properties
* DateTime [[LastVoiceRecordTime|Facepunch.Steamworks.Voice.LastVoiceRecordTime]] * **DateTime** [[LastVoiceRecordTime|Facepunch.Steamworks.Voice.LastVoiceRecordTime]]
* uint [[OptimalSampleRate|Facepunch.Steamworks.Voice.OptimalSampleRate]] * **uint** [[OptimalSampleRate|Facepunch.Steamworks.Voice.OptimalSampleRate]]
* TimeSpan [[TimeSinceLastVoiceRecord|Facepunch.Steamworks.Voice.TimeSinceLastVoiceRecord]] * **TimeSpan** [[TimeSinceLastVoiceRecord|Facepunch.Steamworks.Voice.TimeSinceLastVoiceRecord]]
* bool [[WantsRecording|Facepunch.Steamworks.Voice.WantsRecording]] * **bool** [[WantsRecording|Facepunch.Steamworks.Voice.WantsRecording]]
### Fields ### Fields
* Action\<IntPtr, int\> [[OnCompressedData|Facepunch.Steamworks.Voice.OnCompressedData]] * **Action\<IntPtr, int\>** [[OnCompressedData|Facepunch.Steamworks.Voice.OnCompressedData]]
* Action\<IntPtr, int\> [[OnUncompressedData|Facepunch.Steamworks.Voice.OnUncompressedData]] * **Action\<IntPtr, int\>** [[OnUncompressedData|Facepunch.Steamworks.Voice.OnUncompressedData]]
* bool [[IsRecording|Facepunch.Steamworks.Voice.IsRecording]] * **bool** [[IsRecording|Facepunch.Steamworks.Voice.IsRecording]]
* uint [[DesiredSampleRate|Facepunch.Steamworks.Voice.DesiredSampleRate]] * **uint** [[DesiredSampleRate|Facepunch.Steamworks.Voice.DesiredSampleRate]]

@ -1,11 +1,11 @@
# Workshop # Workshop
### Methods ### Methods
* Editor [[CreateItem|Facepunch.Steamworks.Workshop.CreateItem]]( ItemType **type** ) * **Editor** [[CreateItem|Facepunch.Steamworks.Workshop.CreateItem]]( **ItemType** type )
* Query [[CreateQuery|Facepunch.Steamworks.Workshop.CreateQuery]]( ) * **Query** [[CreateQuery|Facepunch.Steamworks.Workshop.CreateQuery]]( )
* void [[Dispose|Facepunch.Steamworks.Workshop.Dispose]]( ) * **void** [[Dispose|Facepunch.Steamworks.Workshop.Dispose]]( )
* Editor [[EditItem|Facepunch.Steamworks.Workshop.EditItem]]( ulong **itemId** ) * **Editor** [[EditItem|Facepunch.Steamworks.Workshop.EditItem]]( **ulong** itemId )
* Item [[GetItem|Facepunch.Steamworks.Workshop.GetItem]]( ulong **itemid** ) * **Item** [[GetItem|Facepunch.Steamworks.Workshop.GetItem]]( **ulong** itemid )
### Properties ### Properties