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https://github.com/Facepunch/Facepunch.Steamworks.git
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Deleted bullshit
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6fa510c0e5
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# OnMessage
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## Property
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```
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Action\<MessageType, string\> OnMessage
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```
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## Summary
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```
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Called with a message from Steam
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```
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# OnUpdate
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## Property
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```
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Action OnUpdate
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```
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## Summary
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```
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No documentation available
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```
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# SetupCommonInterfaces
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## Method
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```
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void SetupCommonInterfaces( )
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```
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## Summary
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```
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No documentation available
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```
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# OnMessage
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## Property
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```
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Action\<MessageType, string\> OnMessage
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```
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## Summary
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```
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Called with a message from Steam
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```
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# OnUpdate
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## Property
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```
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Action OnUpdate
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```
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## Summary
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```
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No documentation available
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```
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# OnMessage
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## Property
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```
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Action\<MessageType, string\> OnMessage
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```
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## Summary
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```
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Called with a message from Steam
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```
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# OnUpdate
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## Property
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```
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Action OnUpdate
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```
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## Summary
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```
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No documentation available
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```
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@ -5,5 +5,6 @@ bool GetOutgoingPacket( Packet& packet )
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```
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## Summary
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```
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No documentation available
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If true, Steam wants to send a packet. You should respond by sending
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this packet in an unconnected way to the returned Address and Port.
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```
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# BeginInvoke
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## Method
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```
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IAsyncResult BeginInvoke( int nSeverity, string pchDebugText, AsyncCallback callback, object object )
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```
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## Summary
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```
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No documentation available
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```
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# EndInvoke
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## Method
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```
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void EndInvoke( IAsyncResult result )
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```
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## Summary
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```
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No documentation available
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```
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# Invoke
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## Method
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```
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void Invoke( int nSeverity, string pchDebugText )
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```
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## Summary
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```
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No documentation available
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```
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# Method
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## Property
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```
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MethodInfo Method
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```
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## Summary
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```
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No documentation available
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```
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# Target
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## Property
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```
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object Target
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```
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## Summary
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```
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No documentation available
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```
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# SteamAPIWarningMessageHook
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### Summary
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```
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No documentation available
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```
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### Methods
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* **IAsyncResult** [[BeginInvoke|Facepunch.Steamworks.SteamAPIWarningMessageHook.BeginInvoke]]( **int** nSeverity, **string** pchDebugText, **AsyncCallback** callback, **object** object )
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* **void** [[EndInvoke|Facepunch.Steamworks.SteamAPIWarningMessageHook.EndInvoke]]( **IAsyncResult** result )
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* **void** [[Invoke|Facepunch.Steamworks.SteamAPIWarningMessageHook.Invoke]]( **int** nSeverity, **string** pchDebugText )
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### Properties
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* **MethodInfo** [[Method|Facepunch.Steamworks.SteamAPIWarningMessageHook.Method]]
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* **object** [[Target|Facepunch.Steamworks.SteamAPIWarningMessageHook.Target]]
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### Fields
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